TenPlus1
|
4d37da6fe6
|
arrows go through fire
|
2016-10-21 16:23:35 +01:00 |
|
TenPlus1
|
cbefe68049
|
re-add check for unbreakable nodes for fireballs
|
2016-10-21 15:20:29 +01:00 |
|
TenPlus1
|
7014152bf9
|
added new spawn check for specific mob numbers
|
2016-10-21 14:46:50 +01:00 |
|
TenPlus1
|
3f61935a07
|
See if this fixes animals glitching out of enclosures
|
2016-10-14 18:47:04 +01:00 |
|
TenPlus1
|
e3e00b24a0
|
added on_spawn function
|
2016-10-09 09:17:44 +01:00 |
|
TenPlus1
|
d2806eccf2
|
Tweaked mob arrows
|
2016-10-08 10:29:32 +01:00 |
|
TenPlus1
|
47abff26ae
|
make invisibility player table global (mobs.invis[playername])
|
2016-10-04 11:02:31 +01:00 |
|
TenPlus1
|
444b486c5e
|
Code tidy
|
2016-10-04 09:54:26 +01:00 |
|
TenPlus1
|
03e96f3017
|
health and damage have min of 1.0 added with diffuculty setting in use
|
2016-09-29 09:59:24 +01:00 |
|
TenPlus1
|
a455395a96
|
added mob_difficulty config setting
|
2016-09-28 19:27:43 +01:00 |
|
TenPlus1
|
5df8e9054e
|
added self.texture_list for mod makers
|
2016-09-26 14:03:22 +01:00 |
|
TenPlus1
|
d5822b3e0b
|
updated api docs
|
2016-09-26 12:10:48 +01:00 |
|
TenPlus1
|
b844712d48
|
added entity removal to on_die custom functions
|
2016-09-07 19:39:29 +01:00 |
|
TenPlus1
|
5158bf3123
|
change runaway from 3 to 5 seconds
|
2016-09-05 20:02:26 +01:00 |
|
TenPlus1
|
b63317bc21
|
added specific_attack flag for special mob attacks
|
2016-09-05 19:47:08 +01:00 |
|
TenPlus1
|
046204cf9a
|
Added attack_animals flag for monsters
|
2016-09-05 18:39:17 +01:00 |
|
TenPlus1
|
c15ffef8ae
|
Tweaked code slightly
|
2016-09-05 14:40:01 +01:00 |
|
TenPlus1
|
6fea1e1b85
|
Disabled hit re-colour as it can cause hit-lag with larger textures
|
2016-09-03 19:57:33 +01:00 |
|
TenPlus1
|
d99cf5f444
|
Updated license
|
2016-08-19 19:08:48 +01:00 |
|
TenPlus1
|
cfe8562c7a
|
added 0.4.13 compatible global check
|
2016-08-17 20:58:35 +01:00 |
|
TenPlus1
|
e2f9bbe89f
|
removed global_exists for older clients to work :(
|
2016-08-16 21:36:01 +01:00 |
|
TenPlus1
|
4387de405e
|
Fixed invisibility global error
|
2016-08-16 20:45:32 +01:00 |
|
TenPlus1
|
918abf2cae
|
Fix spawning numbers
|
2016-08-05 12:29:04 +01:00 |
|
TenPlus1
|
d011c538ee
|
disabled catch_up, causing anomalies
|
2016-08-05 09:21:58 +01:00 |
|
TenPlus1
|
e944712c90
|
Added MarkBu's new mob:spawn command
|
2016-08-03 09:34:36 +01:00 |
|
TenPlus1
|
a470ac7cc1
|
Added particle effect when mob dies
|
2016-07-21 15:20:14 +01:00 |
|
TenPlus1
|
542cb3d474
|
re-enabled catch-up to spawn more mobs
|
2016-07-21 11:21:26 +01:00 |
|
TenPlus1
|
80ba7db8ba
|
lower health display timer
|
2016-06-18 09:42:24 +01:00 |
|
TenPlus1
|
3362334ee1
|
Show health stats on punch
|
2016-06-18 09:35:57 +01:00 |
|
TenPlus1
|
d1bee49785
|
Added extra check for line of sight when flying in custom node.
|
2016-06-17 11:22:04 +01:00 |
|
TenPlus1
|
db7e02af1a
|
added intllib support (en/de)
|
2016-06-11 09:47:43 +01:00 |
|
TenPlus1
|
f8692e94e3
|
Added ability for do_custom to skip rest of api by setting return to false
|
2016-06-11 08:40:09 +01:00 |
|
TenPlus1
|
54beb82686
|
stop attacking when player turns invisible
|
2016-06-09 18:48:38 +01:00 |
|
TenPlus1
|
7d77124aa0
|
supports invisibility, lava/water checks added, code tidied/tweaked
|
2016-06-09 11:56:03 +01:00 |
|
TenPlus1
|
d0fc69d458
|
Optimized code, added NaN catcher
|
2016-06-07 09:51:11 +01:00 |
|
TenPlus1
|
253351ef7f
|
Tweaks
|
2016-06-05 16:48:12 +01:00 |
|
TenPlus1
|
bed18e114f
|
add lifetimer bypass (over 20000 and mob wont despawn)
|
2016-05-29 21:00:56 +01:00 |
|
TenPlus1
|
c6d4b95768
|
tweaked pathfinding with 2 modes, 1 to find, 2 to build/break
|
2016-05-23 19:19:40 +01:00 |
|
TenPlus1
|
ba97620759
|
added fix for when mod profiling enabled and mob is punched
|
2016-05-23 16:32:22 +01:00 |
|
TenPlus1
|
67aa752c44
|
fixed punch animation
|
2016-05-14 15:53:34 +01:00 |
|
TenPlus1
|
3db852563c
|
Added new dogshoot features for punch/shoot switching
|
2016-05-12 11:43:59 +01:00 |
|
TenPlus1
|
c8932731d8
|
removed leftover line
|
2016-05-08 18:13:25 +01:00 |
|
TenPlus1
|
050dd1dbb0
|
Added 'punch2' 'shoot' animations, 'double_melee_attack' flag and tweaks to api
|
2016-05-08 18:08:25 +01:00 |
|
TenPlus1
|
f362ced4da
|
tidy
|
2016-05-08 14:59:13 +01:00 |
|
TenPlus1
|
0e4ba14bc1
|
Added custom on_step for mob arrows (thx npxcoot)
|
2016-05-06 11:38:43 +01:00 |
|
TenPlus1
|
4ad941523e
|
update do_custom to run live instead of every second
|
2016-05-06 11:20:36 +01:00 |
|
TenPlus1
|
1dc909aa09
|
Reigned in abm with catch_up = false
|
2016-05-02 09:30:49 +01:00 |
|
TenPlus1
|
6e89f8f696
|
Added default on_blast function
|
2016-05-01 19:41:50 +01:00 |
|
TenPlus1
|
240bd3f942
|
Added ability to use sofar's on_blast function in new TNT changes
|
2016-05-01 10:40:29 +01:00 |
|
TenPlus1
|
b51bafcf0e
|
Added custom_attack function (thanks to NPXcoot)
|
2016-04-28 20:18:00 +01:00 |
|
TenPlus1
|
b512f882e9
|
Disable lifetimer if remove_far_mobs is true, despawn distance set to 15
|
2016-04-25 20:23:38 +01:00 |
|
TenPlus1
|
4d3438aeed
|
fixed undeclared yaw variable
|
2016-04-21 18:08:36 +01:00 |
|
TenPlus1
|
30e1157392
|
Fixed global yaw bug (thanks Sofar)
|
2016-04-18 20:54:02 +01:00 |
|
TenPlus1
|
a80b8dc3b0
|
added punch_capabilities error check
|
2016-04-16 09:58:53 +01:00 |
|
TenPlus1
|
3e05bc7ec0
|
split remainder on_step into single function
|
2016-04-15 20:08:31 +01:00 |
|
TenPlus1
|
58c757772f
|
split on_step routines into functions
|
2016-04-15 19:56:24 +01:00 |
|
TenPlus1
|
f76acdf724
|
Added compatibility function (thanks Amaz)
|
2016-04-15 15:22:30 +01:00 |
|
TenPlus1
|
4921956b60
|
Signed-off-by: TenPlus1 <kinsellaja@yahoo.com>
|
2016-04-15 14:57:57 +01:00 |
|