114 Commits

Author SHA1 Message Date
d96f110821 Bump to version 1.3.0 2019-03-23 15:20:46 +01:00
1d054ec431 Fix circular saw infotext message on initial placement
The concatenation operator was mistakenly written as `.`
instead of `..`.
2019-03-20 21:38:28 +01:00
0fea5ee25a Update the changelog to mention intllib changes 2019-03-20 21:31:21 +01:00
2b047f19fd Use translated description of material 2019-03-20 21:31:17 +01:00
e6740678f6 Remove parentheses from "owned by" translation 2019-03-20 21:31:12 +01:00
fa43215cd6 Add Stairs+ translations 2019-03-20 21:31:05 +01:00
2057441dc2 Escape formspec variables 2019-03-20 21:31:00 +01:00
8e8078e74b Refactor common.lua to simplify code and make locale strings searchable 2019-03-20 21:30:35 +01:00
83f419101c Improve German translation 2019-03-20 21:30:29 +01:00
e2e2af94cc Fix forgotten variable 2019-03-20 21:30:25 +01:00
e9fbdec948 Add Russian translation 2019-03-20 21:30:20 +01:00
cf9f7995a0 Extend German translation 2019-03-20 21:30:15 +01:00
8d048f1b14 Refactor Italian locale for last two commits 2019-03-20 21:30:09 +01:00
d23dc27acf Refactor deprecated locale strings 2019-03-20 21:30:05 +01:00
c7f80ce960 Refactor Lua format in locales 2019-03-20 21:29:59 +01:00
4605ed7848 Convert all locales to gettext .po format 2019-03-20 21:29:52 +01:00
774c4043aa Display Stairs+ nodes in the creative inventory by default
This closes #125.
2019-03-20 20:27:07 +01:00
1aa93322c6 Save the French locale file as UTF-8
It was previously saved as ISO 8859-1, causing display issues
in editors.

This closes #76.
2019-03-20 20:11:49 +01:00
936306803b Set up Travis CI 2019-03-09 01:59:19 +01:00
e622c692e1 Make some Stairs+ functions local and add Luacheck ignores
Those functions are used in various places in the mod,
so they aren't unused.
2019-03-09 01:58:51 +01:00
7dd3e1f0db Improve writing style in the changelog 2019-03-03 23:17:10 +01:00
76a00a5365 Update intllib support to avoid using deprecated functions 2019-03-03 20:02:40 +01:00
e43e4a1911 Improve wording in README 2019-03-02 18:17:10 +01:00
555c8ad9d0 Update pre-commit hooks to 2.1.0 2019-03-01 15:29:45 +01:00
eacee7831a Enforce LF line endings in pre-commit hooks 2019-03-01 14:30:32 +01:00
0e885283c0 Update copyright statements to 2019 2019-02-25 12:13:55 +01:00
a0ca02f5f4 Improve cut glass edge texture. (#115)
Also preserves connected_glass feature.
2019-02-25 11:20:35 +01:00
b0cb1d325a Fix Stairs+ node rotation on placement
This closes #123.
2019-02-25 10:47:51 +01:00
b6f6bc8c71 Activate translation for stairplus descriptions 2019-02-25 10:30:24 +01:00
9ccf94243e Updated es.txt 2019-02-25 10:30:24 +01:00
a7b513f181 Set EditorConfig to use tabs in .luacheckrc 2019-02-22 00:48:36 +01:00
2062702295 Add an EditorConfig file
See https://editorconfig.org/ for more information.
2019-02-21 23:13:02 +01:00
95155a3bc6 Add pre-commit hooks
See https://pre-commit.com/ for more information.
2019-02-21 23:10:58 +01:00
1649f91156 Tweak the Luacheck configuration file and fix many warnings 2019-02-20 23:39:01 +01:00
daec458fc6 Optimize all images using oxipng -Zs 2019-02-20 20:00:19 +01:00
df4a2ace0b Optimize all images using oxipng -Zs 2019-02-20 19:52:10 +01:00
9d953ccebf Bump to version v1.2.0 2018-11-24 17:39:42 +01:00
26f59baba0 Update copyright year range for 2018 2018-11-24 17:36:04 +01:00
0ace9fe493 Update the changelog to reflect recent commits 2018-11-24 17:34:55 +01:00
ca45478761 brass block stairs/slabs/etc (#135) 2018-11-24 17:27:16 +01:00
1482a7810f make stairs from cement too. 2018-11-24 17:06:16 +01:00
01ec8290f6 basic_materials stairs/slopes/et. al
(keeping original technic item names)
2018-11-24 17:06:16 +01:00
723db44933 Make wood_tile_center craftable (#129)
place wood_tile_center craft recipe before wood_tile so that it's craftable, otherwise crafting a wood_tile_center gives a normal wood_tile since they all belong to group:wood.
2018-10-05 19:46:55 +02:00
5fc5fce74e Fix double definition of paper from papyrus (#124) 2018-07-27 12:11:05 +02:00
846214993f Add aliases for MTG corner stairs (#117) 2018-07-19 19:24:30 +02:00
10dd84a7f1 Remove brackets around the initial version number in the changelog 2018-04-22 00:14:17 +02:00
8ff1cb598f Update documentation 2018-03-26 19:09:44 +02:00
7d701da5b9 Move recipe definitions to a separate file and function. 2018-03-26 19:09:44 +02:00
d5edcb2a10 Add a register_custom_subset function 2018-03-26 19:09:44 +02:00
c711946453 Move node registrations to a separate file 2018-03-26 19:09:44 +02:00
4d2a7ab6fe Move definitions to a separate file
Make definitions table global
Replace stairsplus.copytable() function with table.copy()
2018-03-26 19:09:44 +02:00
832b8f8817 Craft Circle Stone Brick and Stone tile (#82)
* Craft Circle Stone Brick and Stone tile

Craft Circle Stone Brick was similar furnace.
Stone Tile is more similar with stone block.

* Modify Circle Stone Brick

* Modify craft Stone Tile
2018-02-17 12:08:08 -08:00
Foz
f6e0db21b2 Finish aliasing split_stone_tile_alt
to checker_stone_tile.
2017-12-31 12:51:25 -08:00
Foz
413054fd2f Handle wood_tile replacement more carefully.
- An LBM is added to handle replacements of wood_tiles on the map while preserving there rotation about the +y (vertical) axis.  This will preserve existing floor patterns.  Unfortunately, due to the preexisting side tile orientations, preserving wall patterns is not possible while also reducing the wood_tiles down to just one node.

 - Deprecate the no longer used wood_tiles (wood_tile_right, wood_tile_left, wood_tile_down, and wood_tile_flipped), and add recipes to convert them.

 - Rename wood_tile_up to wood_tile_offset.

Closes #101
2017-12-29 22:08:38 -08:00
Foz
652d431664 Remove commented code and unused textures. 2017-12-29 16:22:50 -08:00
Foz
cc7e1271be Revert "Undo adding glass detail, but leave the colorizing"
This reverts commit 281268e7bc.

The commit needs to be reverted because it prevents connected glass.
2017-12-29 16:22:50 -08:00
Foz
e6b5336bad Readd tar block. Fixes #103
The proper way to resolve the redundancy between `building_blocks:Tar` and `moreblocks:tar` is with an alias in building_blocks as noted in issue #68.

The recipe conflict with streetsmod has been resolved by using `default:pine_tree` in place of `default:gravel`.  This may also be more realistic than gravel as a source of tar because pine derived tar was once of major economic importance.
2017-12-29 16:22:09 -08:00
Foz
3f7edb39a1 Adjust shelf recipies.
- The math of returning glass framents will never work when cleaning a shelf because we would need to return 1.5 fragments so just return glass bottles instead.

 - Removed the recipe for a vessels:shelf from group:vessels because it doesn't make sense to return glass bottles if, for example, the shelf was crafted from steel bottles.
2017-12-28 22:17:42 -08:00
Foz
64eade096e Fix typo. 2017-12-28 22:17:42 -08:00
Foz
2b76b077f0 Drop paramtype2 from glass before registering.
Fix minetest-mods/moreblocks#98

Caused by cf1b054a99, 6a996eb86a and minetest/minetest_game@2f46103ff8.

For some unknown reason `default:glass` and `obsidian:glass` have `paramtype2 = "glasslikeliquidlevel"`.  After the refactor of `stairsplus/registrations.lua`, all of the source node's defs are passed along to `stairsplus:register_all()`.  Prior to cf1b054a99 the paramtype2 setting was discarded.
2017-12-28 20:00:14 -08:00
Foz
d91da8b442 Fix slab descriptions.
A regression caused the description of slabs to revert to the source block's description.  This commit fixes the regression and adds descriptions which were missing for the recently added slabs (two_sides, three_sides, and three_sides_u).

Closes minetest-mods/moreblocks#96
2017-12-28 19:59:38 -08:00
Foz
6f1ee946a0 Fix saw left-over naming bug.
The appended '_bottom' is left over from an older naming convention and relies
on an alias to avoid unknown nodes showing up in the saw's left-over bin.
2017-12-28 19:59:13 -08:00
Foz
9eb4926d8d Fix deprecated alias. 2017-12-28 19:58:46 -08:00
281268e7bc Undo adding glass detail, but leave the colorizing 2017-12-28 19:56:57 -08:00
350a5f49e7 Make trap-stones see-through when inside them 2017-12-28 19:56:57 -08:00
0e2c30ec72 Change tiles for the glass
- Use colorization of the default glass texture

- Remove snappiness from compressed dirt

- Turn spaces into tabs for the first line of all-faces pine and aspen trees
2017-12-28 19:56:57 -08:00
b7217dd1f7 Resync with upstream again 2017-12-28 19:56:57 -08:00
a8a06d8deb Add compressed dirt, remove redundant tar
Tar already exists in building_blocks, and the recipe to cook it comes into conflict with what's in streetsmod, where gravel can be cooked into asphalt. However, the texture for it is retained in case it needs to be derived from again in the future.
Dirt can be collected in as much quanitites as cobblestone can be, so in place of tar is a way to pack dirt when so much of it is collected.
The compressed dirt shares most properities with the compressed cobble, except that can be dug by hand, but digging it takes as long as with gravel. Its texture is a recolor of this mod's tar block.
In addition, a function for dirt sound has been added, and compressed dirt makes use of it.
The new node is inspired in part by a counterpart on the Xanadu server, where there is also a counterpart to compressed cobble.
2017-12-28 19:56:57 -08:00
4f9b05be4e Rename empty bookshelf to empty shelf
This to account for the fact that vessel shelves can now be used here. Additionally, really loop back to cobblestone in relationship to the stone tile and its variants.
2017-12-28 19:56:57 -08:00
da652c16cd Even more node and craft changes
- Enable many nodes to be rotated by the screwdriver

- Reduce redundancy of the the wood tiles; use the screwdriver to achieve them

- Add extra crafts dealing with empty shelves

- Get rid of snappiness in all blocks; it's only useful for plants

- Loop between stone tile, its variants, and cobblestone
2017-12-28 19:56:57 -08:00
1b78097ab7 Tweak more nodes, add a few new ones
- All blocks: is_ground_content = false

- New nodes: All-faces pine, acacia, and aspen trees

- Add most stones to the stone group
2017-12-28 19:56:57 -08:00
dbba372137 Make many crafts more open with groups, remove redundant recipes 2017-12-28 19:56:57 -08:00
4c767ad7ff add stair and slab groups 2017-12-28 19:54:45 -08:00
Foz
780df105ea Stop assuming stair and slab aliases are required.
Only make aliases automatically for stairs and slabs from MTG stairs mod. Let other mods worry about aliasing themselves.  Fixes minetest-mods/moreblocks#45
2017-12-28 18:00:07 -08:00
8f6176f68c Update CHANGELOG to acknowledge a bug fix 2017-12-19 23:47:00 +01:00
6a996eb86a Refactor stairsplus registrations (#93)
* Refactor stairsplus registrations

 - Reorganize and remove redundant code.
 - Remove sunlight_propagates=true and default to paramtype="light".
    This causes cut blocks to have a shadow but not completely block light.
 - Fix several bugs (#90, #91, #92).

* Readd sunlight_propagates=true for compatibility.
2017-12-19 23:42:45 +01:00
80d35c8215 Add listring for circular saw 2017-11-20 15:09:37 -08:00
65e3afdd8b Update changelog to add the recently-merged bug fix 2017-11-20 23:13:16 +01:00
1fa4669ae8 Fix "replacement when inv is full" (#85)
* fix replacement when inv is full.

* Use allow_metadata_inventory_take instead
2017-11-20 23:09:27 +01:00
f2ede87a5a Fix the version comparison links in the changelog 2017-10-05 19:06:57 +02:00
16ae14f458 Prepare for v1.1.0 release
- Rewrite the README entirely with new installation instructions
- Tweak the styling in CONTRIBUTING.md and CHANGELOG.md
2017-10-04 20:43:50 +02:00
59c384dca4 Update the change log with new additions in More Blocks 2017-10-02 23:54:40 +02:00
df8c150c9a Add Sokomine to the copyright line of circular_saw.lua 2017-09-03 00:46:49 +02:00
7347b05e3e Replace deprecated methods:
- 'setting_get' with 'settings:get'
- 'setting_getbool' with 'settings:get_bool'
2017-08-12 14:08:24 -07:00
acd570ba0d Replace deprecated function 'intllib.Getter':
- Check first for 'intllib.make_gettext_pair', otherwise continue using
deprecated function
2017-08-12 14:08:04 -07:00
f3005d6367 Call 'global_exists' in place of 'get_modpath' for 'intllib' check 2017-08-12 14:08:04 -07:00
fc3c5f4738 Support tin and silver/sandstone blocks (#79)
Allows tin blocks and silver/desert sandstone blocks to be used in the circular saw.
2017-08-12 14:07:33 -07:00
fbfb079f54 Make wool sawable (#72)
* Make wool sawable

Based on my simple research https://github.com/minetest-mods/moreblocks/issues/71 enabling wool should not cause major slowdowns.

Code pasted from gloopblocks

* List wool as optional dependancy

* Added check for wool dependancy

* Make life easier for translators
2017-03-14 22:13:16 -07:00
e9c6cef4dd build a list of all of the stairsplus slab/stair/etc... shapes (#70)
for other mods to reference.
2017-02-23 17:12:36 +01:00
5f35766ed0 Update change log with the new Stairs+ nodes 2017-02-23 17:10:49 +01:00
f4b68fbfd7 add some 0.4.15 default nodes to table saw, including farming:straw (#69)
* add some 0.4.15 default nodes to table saw
including farming:straw

* fix hard-coded drop
2017-02-23 17:08:22 +01:00
6a1ffa7651 Update change log with the new circular saw nodes 2017-02-21 23:01:41 +01:00
0569ff9683 add a few new shapes to the table saw: (#67)
* 1/16 slab, L-shaped (two sides)
* 1/16 slab, corner-shaped (three sides)
* 1/16 slab, U-shaped (three sides)
2017-02-21 22:58:40 +01:00
6f033c1695 Add a contribution guide 2017-02-20 18:37:22 +01:00
831bbb2b27 Prepare for v1.0.0 release 2017-02-19 13:35:16 +01:00
4ad4dc958f Remove crafting recipes regarding removed jungle sticks
Forgotten in 34c01e66c7
2017-01-27 11:21:45 -08:00
cf1b054a99 allow passing paramtype2 to the nodes being created (#65) 2017-01-26 22:11:45 +01:00
81f77ae97e Prevent creating a global 2016-12-31 12:33:09 -08:00
085e9d56bc Remove unused gui_slots 2016-12-31 12:33:09 -08:00
5500c9906c Run cleanfile on all files, fixing whitespace issues. 2016-12-31 12:33:09 -08:00
d587b4d23f Add luacheckrc file. 2016-12-31 12:33:09 -08:00
01b411c753 Don't unnecessarily break on stable 0.4.14. (#62)
This uses the metal sounds when available
(0.4.14-dev), or the stone sounds otherwise.
2016-12-19 13:29:17 +01:00
2bd998e791 a few multi texture models 2016-12-15 15:12:53 -08:00
de620e4ff8 Some fixes for keeping in line with the default game (#59)
* Tweak some nodes

- Add function for recently-added metal sounds, and make copper patina use this sound
- Add all the wood tiles to the wood group
- Make empty bookshelf usable as fuel for half the time of book and vessel shelves (for 15 seconds)

* Return the books when crafting enpty bookshelves
2016-12-03 18:53:07 +01:00
7f06db2200 Add Alias Functions (#54)
* register_alias
* register_alias_force
2016-10-03 12:14:34 +02:00
ab2c63270f Max light source is 14. (#56) 2016-09-19 10:09:40 -07:00
15033a3514 use valid license for my texture (#51) 2016-08-19 12:04:14 +02:00
34c01e66c7 Remove unnecessary things (#47)
* Removed Junglwood fences -> Alias with default:fence_junglewood
* Removed Jungle stick -> Alias with default:stick
* Removed unnecessary redefinitions because all the overridden options are the same as in minetest_game.
2016-07-12 12:55:15 -07:00
26a5273dd6 Fix drop logic. (#49)
The code

		not type(fields.drop) == "table"

was always false because it compares a boolean with a string,

		not (type(fields.drop) == "table")

is the intended logic.
2016-07-12 12:49:43 -07:00
db93277a98 Add support for the alternative drop syntax (#46)
Until now, when the moreblocks node for a node with the alternative drop syntax were registered, the game crashed.
2016-06-17 12:15:02 -07:00
30fba0ea40 Aspen tree registration in stairsplus. (#44) 2016-06-10 10:47:18 -07:00
27051c782e update readme for copperpatina (#40)
* add pithydon in credits
2016-05-19 22:41:40 -07:00
eb3f9363d5 add node copper patina (#37)
Good for building things like the statue of liberty.
2016-05-18 15:02:28 -07:00
fa6937ce7b Italian locale (#39) 2016-05-18 15:00:21 -07:00
108 changed files with 4766 additions and 1893 deletions

13
.editorconfig Normal file
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root = true
[*]
charset = utf-8
end_of_line = lf
indent_style = space
indent_size = 2
insert_final_newline = true
trim_trailing_whitespace = true
[*.{lua,luacheckrc}]
indent_style = tab
indent_size = 4

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.luacheckrc Normal file
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std = "lua51+minetest"
unused_args = false
allow_defined_top = true
max_line_length = 999
stds.minetest = {
read_globals = {
"DIR_DELIM",
"minetest",
"core",
"dump",
"vector",
"nodeupdate",
"VoxelManip",
"VoxelArea",
"PseudoRandom",
"ItemStack",
"default",
table = {
fields = {
"copy",
},
},
}
}
read_globals = {
"intllib",
"protector",
"isprotect",
"IsPlayerNodeOwner",
"HasOwner",
"getLastOwner",
"GetNodeOwnerName",
}

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repos:
- repo: https://github.com/pre-commit/pre-commit-hooks
rev: v2.1.0
hooks:
- id: end-of-file-fixer
- id: trailing-whitespace
- id: mixed-line-ending
args: [--fix=lf]

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language: generic
addons:
apt:
packages:
- luarocks
install:
- pyenv global 3.6.3
- pip3 install --user pre-commit
- luarocks install --local luacheck
script:
- $HOME/.local/bin/pre-commit run --all-files
- $HOME/.luarocks/bin/luacheck .

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# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](http://keepachangelog.com/en/1.0.0/)
and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.html).
## [Unreleased]
## [1.3.0] - 2019-03-23
### Changed
- Stairs+ are now displayed in the creative inventory by default.
- Localization files now use the gettext `.po` format.
- Updated intllib support to avoid using deprecated functions.
### Fixed
- Node rotation now works correctly when placing Stairs+ nodes.
- Stairs+ glasslike nodes' textures are now easier to see.
## [1.2.0] - 2018-11-24
### Added
- Stairs+ nodes for `basic_materials`'s concrete, cement and brass blocks.
- Listring add for circular saw.
- **Stairs+:** New API function
`stairsplus:register_custom_subset(subset, modname, subname, recipeitem, fields)`.
### Fixed
- The papyrus crafting recipe override is now properly applied over the
`default` mod's recipe.
- Centered wooden tiles are now craftable.
- Wool Stairs+ nodes can no longer be used in crafting.
- The circular saw can no longer replace items from the player's inventory
when it is full.
### Changed
- New crafting recipes for:
- Stone Tile
- Circle Stone Bricks
- Stairs+:
- Moved definitions to `stairsplus.defs` table into a separate file.
- Moved recipe definitions to `stairsplus.register_recipes` function
into a separate file.
## [1.1.0] - 2017-10-04
### Added
- 3 new node shapes in the circular saw (thin slabs, available in
"L-shaped", "corner-shaped" and "U-shaped" variations), all with 1/16
thickness.
- New Stairs+ nodes:
- Coral Skeleton
- Desert Sandstone, Silver Sandstone
- Desert Sandstone Brick, Silver Sandstone Brick
- Desert Sandstone Block, Silver Sandstone Block
- Obsidian Block
- Sandstone Block
- Stone Block, Desert Stone Block
- Straw
- Tin Block
- Wool (all colors)
- Other mods can now get a list of all the defined Stairs+ shapes.
## 1.0.0 - 2017-02-19
- Initial versioned release.
[Unreleased]: https://github.com/minetest-mods/moreblocks/compare/v1.3.0...HEAD
[1.3.0]: https://github.com/minetest-mods/moreblocks/compare/v1.2.0...v1.3.0
[1.2.0]: https://github.com/minetest-mods/moreblocks/compare/v1.1.0...v1.2.0
[1.1.0]: https://github.com/minetest-mods/moreblocks/compare/v1.0.0...v1.1.0

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# Contributing to More Blocks
Thank you for your interest in More Blocks! Before contributing,
be sure to know about these few guidelines:
- Contributions have to be licensed under the zlib license (or compatible)
for code, and CC BY-SA 3.0 (or compatible) for assets.
- Make sure to update the changelog, keeping the
[changelog format](http://keepachangelog.com/en/1.0.0/) we use.
- Don't bump the version yourself. Maintainers will do this when necessary.

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zlib license
============
# zlib license
Copyright (c) 2011-2015 Calinou and contributors
Copyright © 2011-2019 Hugo Locurcio and contributors
**This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software.**

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More Blocks
===========
# More Blocks
More Blocks for Minetest <http://minetest.net>, a free/libre infinite
More Blocks for [Minetest](https://www.minetest.net/), a free and open source infinite
world block sandbox game.
To install, just clone this repository into your "mods" directory.
[**Forum topic**](https://forum.minetest.net/viewtopic.php?f=11&t=509)
More Blocks code is licensed under the zlib license, textures are by Calinou and are licensed under CC BY-SA 3.0 Unported.
## Installation
**Forum topic:** <https://forum.minetest.net/viewtopic.php?f=11&t=509>
### Download the mod
To install More Blocks, clone this Git repository into your Minetest's `mods/`
directory:
```bash
git clone https://github.com/minetest-mods/moreblocks.git
```
You can also
[download a ZIP archive](https://github.com/minetest-mods/moreblocks/archive/master.zip)
of More Blocks. If you do so, you will need to extract the archive then rename
the resulting folder from `moreblocks-master` to `moreblocks` this is
**absolutely** required, as the mod won't work otherwise.
### Enable the mod
Once you have installed More Blocks, you need to enable it in Minetest.
The procedure is as follows:
#### Using the client's main menu
This is the easiest way to enable More Blocks when playing in singleplayer
(or on a server hosted from a client).
1. Start Minetest and switch to the **Local Game** tab.
2. Select the world you want to enable More Blocks in.
3. Click **Configure**, then enable `moreblocks` by double-clicking it
(or ticking the **Enabled** checkbox).
4. Save the changes, then start a game on the world you enabled More Blocks on.
5. More Blocks should now be running on your world.
#### Using a text editor
This is the recommended way to enable the mod on a server without using a GUI.
1. Make sure Minetest is not currently running (otherwise, it will overwrite
the changes when exiting).
2. Open the world's `world.mt` file using a text editor.
3. Add the following line at the end of the file:
```text
load_mod_moreblocks = true
```
If the line is already present in the file, then replace `false` with `true`
on that line.
4. Save the file, then start a game on the world you enabled More Blocks on.
5. More Blocks should now be running on your world.
## Version compatibility
More Blocks is currently primarily tested with Minetest 0.4.17.
It may or may not work with newer or older versions. Issues arising in older
versions than 0.4.17 will generally not be fixed.
## License
Copyright © 2011-2019 Hugo Locurcio and contributors
- More Blocks code is licensed under the zlib license, see
[`LICENSE.md`](LICENSE.md) for details.
- Unless otherwise specified, More Blocks textures are licensed under
[CC BY-SA 3.0 Unported](https://creativecommons.org/licenses/by-sa/3.0/).
`moreblocks_copperpatina.png` was created by pithydon, and is licensed under
[CC0 1.0 Universal](https://creativecommons.org/publicdomain/zero/1.0/).

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@ -1,7 +1,7 @@
--[[
More Blocks: alias definitions
Copyright (c) 2011-2015 Calinou and contributors.
Copyright © 2011-2019 Hugo Locurcio and contributors.
Licensed under the zlib license. See LICENSE.md for more information.
--]]
@ -19,6 +19,9 @@ minetest.register_alias("moreblocks:stone_bricks", "default:stonebrick")
minetest.register_alias("moreblocks:stonebrick", "default:stonebrick")
minetest.register_alias("moreblocks:junglewood", "default:junglewood")
minetest.register_alias("moreblocks:jungle_wood", "default:junglewood")
minetest.register_alias("moreblocks:fence_junglewood", "default:fence_junglewood")
minetest.register_alias("moreblocks:fence_jungle_wood", "default:fence_junglewood")
minetest.register_alias("moreblocks:jungle_stick", "default:stick")
for _, t in pairs(circular_saw.names) do
minetest.register_alias("moreblocks:" .. t[1] .. "_jungle_wood" .. t[2],
@ -29,13 +32,13 @@ minetest.register_alias("moreblocks:horizontaljungletree", "moreblocks:horizonta
minetest.register_alias("moreblocks:stonesquare", "moreblocks:stone_tile")
minetest.register_alias("moreblocks:circlestonebrick", "moreblocks:circle_stone_bricks")
minetest.register_alias("moreblocks:ironstonebrick", "moreblocks:iron_stone_bricks")
minetest.register_alias("moreblocks:fence_junglewood", "moreblocks:fence_jungle_wood")
minetest.register_alias("moreblocks:coalstone", "moreblocks:coal_stone")
minetest.register_alias("moreblocks:ironstone", "moreblocks:iron_stone")
minetest.register_alias("moreblocks:woodtile", "moreblocks:wood_tile")
minetest.register_alias("moreblocks:woodtile_full", "moreblocks:wood_tile_full")
minetest.register_alias("moreblocks:woodtile_centered", "moreblocks:wood_tile_centered")
minetest.register_alias("moreblocks:woodtile_up", "moreblocks:wood_tile_up")
minetest.register_alias("moreblocks:woodtile_up", "moreblocks:wood_tile_offset")
minetest.register_alias("moreblocks:wood_tile_up", "moreblocks:wood_tile_offset")
minetest.register_alias("moreblocks:woodtile_down", "moreblocks:wood_tile_down")
minetest.register_alias("moreblocks:woodtile_left", "moreblocks:wood_tile_left")
minetest.register_alias("moreblocks:woodtile_right", "moreblocks:wood_tile_right")
@ -54,6 +57,8 @@ minetest.register_alias("moreblocks:emptybookshelf", "moreblocks:empty_bookshelf
minetest.register_alias("moreblocks:junglestick", "moreblocks:jungle_stick")
minetest.register_alias("moreblocks:splitstonesquare","moreblocks:split_stone_tile")
minetest.register_alias("moreblocks:allfacestree","moreblocks:all_faces_tree")
minetest.register_alias("moreblocks:empty_bookshelf","moreblocks:empty_shelf")
minetest.register_alias("moreblocks:split_stone_tile_alt","moreblocks:checker_stone_tile")
-- ABM for horizontal trees (fix facedir):
local horizontal_tree_convert_facedir = {7, 12, 9, 18}
@ -76,3 +81,25 @@ minetest.register_abm({
end,
})
minetest.register_lbm({
name = "moreblocks:reduce_wood_tile_redundancy",
nodenames = {
"moreblocks:wood_tile_left",
"moreblocks:wood_tile_down",
"moreblocks:wood_tile_right",
"moreblocks:wood_tile_flipped",
},
action = function(pos, node)
if node.name:find("left") then
minetest.set_node(pos, {name = "moreblocks:wood_tile_offset", param2=1})
elseif node.name:find("down") then
minetest.set_node(pos, {name = "moreblocks:wood_tile_offset", param2=2})
elseif node.name:find("right") then
minetest.set_node(pos, {name = "moreblocks:wood_tile_offset", param2=3})
else -- wood_tile_flipped
minetest.set_node(pos, {name = "moreblocks:wood_tile", param2=1})
end
minetest.log('action', "LBM replaced " .. node.name ..
" at " .. minetest.pos_to_string(pos))
end,
})

View File

@ -1,11 +1,12 @@
--[[
More Blocks: circular saw
Copyright (c) 2011-2015 Calinou and contributors.
Copyright © 2011-2019 Hugo Locurcio, Sokomine and contributors.
Licensed under the zlib license. See LICENSE.md for more information.
--]]
local S = moreblocks.intllib
local S = moreblocks.S
local F = minetest.formspec_escape
circular_saw = {}
@ -26,9 +27,9 @@ circular_saw.cost_in_microblocks = {
1, 1, 1, 1, 1, 1, 1, 2,
2, 3, 2, 4, 2, 4, 5, 6,
7, 1, 1, 2, 4, 6, 7, 8,
3, 1, 1, 2, 4, 4, 2, 6,
7, 3, 7, 7, 4, 8, 3, 2,
6, 2, 1, 3, 4,
1, 2, 2, 3, 1, 1, 2, 4,
4, 2, 6, 7, 3, 7, 7, 4,
8, 3, 2, 6, 2, 1, 3, 4
}
circular_saw.names = {
@ -40,6 +41,7 @@ circular_saw.names = {
{"panel", "_4"},
{"micro", ""},
{"panel", ""},
{"micro", "_12"},
{"panel", "_12"},
{"micro", "_14"},
@ -48,6 +50,7 @@ circular_saw.names = {
{"panel", "_15"},
{"stair", "_outer"},
{"stair", ""},
{"stair", "_inner"},
{"slab", "_1"},
{"slab", "_2"},
@ -56,11 +59,16 @@ circular_saw.names = {
{"slab", "_three_quarter"},
{"slab", "_14"},
{"slab", "_15"},
{"slab", "_two_sides"},
{"slab", "_three_sides"},
{"slab", "_three_sides_u"},
{"stair", "_half"},
{"stair", "_alt_1"},
{"stair", "_alt_2"},
{"stair", "_alt_4"},
{"stair", "_alt"},
{"slope", ""},
{"slope", "_half"},
{"slope", "_half_raised"},
@ -69,6 +77,7 @@ circular_saw.names = {
{"slope", "_inner_half_raised"},
{"slope", "_inner_cut"},
{"slope", "_inner_cut_half"},
{"slope", "_inner_cut_half_raised"},
{"slope", "_outer"},
{"slope", "_outer_half"},
@ -118,15 +127,20 @@ end
function circular_saw:reset(pos)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
local owned_by = meta:get_string("owner")
if owned_by and owned_by ~= "" then
owned_by = (" (%s)"):format(S("owned by @1", meta:get_string("owner")))
else
owned_by = ""
end
inv:set_list("input", {})
inv:set_list("micro", {})
inv:set_list("output", {})
meta:set_int("anz", 0)
meta:set_string("infotext",
S("Circular Saw is empty (owned by %s)")
:format(meta:get_string("owner") or ""))
meta:set_int("anz", 0)
meta:set_string("infotext", S("Circular Saw is empty") .. owned_by)
end
@ -156,9 +170,17 @@ function circular_saw:update_inventory(pos, amount)
end
local node_name = stack:get_name() or ""
local node_def = stack:get_definition()
local name_parts = circular_saw.known_nodes[node_name] or ""
local modname = name_parts[1] or ""
local material = name_parts[2] or ""
local owned_by = meta:get_string("owner")
if owned_by and owned_by ~= "" then
owned_by = (" (%s)"):format(S("owned by @1", meta:get_string("owner")))
else
owned_by = ""
end
inv:set_list("input", { -- Display as many full blocks as possible:
node_name.. " " .. math.floor(amount / 8)
@ -173,7 +195,7 @@ function circular_saw:update_inventory(pos, amount)
-- 0-7 microblocks may remain left-over:
inv:set_list("micro", {
modname .. ":micro_" .. material .. "_bottom " .. (amount % 8)
modname .. ":micro_" .. material .. " " .. (amount % 8)
})
-- Display:
inv:set_list("output",
@ -183,8 +205,10 @@ function circular_saw:update_inventory(pos, amount)
meta:set_int("anz", amount)
meta:set_string("infotext",
S("Circular Saw is working on %s (owned by %s)")
:format(material, meta:get_string("owner") or ""))
S("Circular Saw is working on @1",
node_def and node_def.description or material
) .. owned_by
)
end
@ -291,6 +315,17 @@ function circular_saw.on_metadata_inventory_put(
end
end
function circular_saw.allow_metadata_inventory_take(pos, listname, index, stack, player)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
local input_stack = inv:get_stack(listname, index)
local player_inv = player:get_inventory()
if not player_inv:room_for_item("main", input_stack) then
return 0
else return stack:get_count()
end
end
function circular_saw.on_metadata_inventory_take(
pos, listname, index, stack, player)
@ -327,22 +362,30 @@ function circular_saw.on_metadata_inventory_take(
-- The recycle field plays no role here since it is processed immediately.
end
gui_slots = "listcolors[#606060AA;#808080;#101010;#202020;#FFF]"
function circular_saw.on_construct(pos)
local meta = minetest.get_meta(pos)
local fancy_inv = default.gui_bg..default.gui_bg_img..default.gui_slots
meta:set_string("formspec", "size[11,10]"..fancy_inv..
"label[0,0;" ..S("Input\nmaterial").. "]" ..
"list[current_name;input;1.5,0;1,1;]" ..
"label[0,1;" ..S("Left-over").. "]" ..
"list[current_name;micro;1.5,1;1,1;]" ..
"label[0,2;" ..S("Recycle\noutput").. "]" ..
"list[current_name;recycle;1.5,2;1,1;]" ..
"field[0.3,3.5;1,1;max_offered;" ..S("Max").. ":;${max_offered}]" ..
"button[1,3.2;1,1;Set;" ..S("Set").. "]" ..
"list[current_name;output;2.8,0;8,6;]" ..
"list[current_player;main;1.5,6.25;8,4;]")
meta:set_string(
"formspec", "size[11,10]"..fancy_inv..
"label[0,0;" ..F(S("Input\nmaterial")).. "]" ..
"list[current_name;input;1.5,0;1,1;]" ..
"label[0,1;" ..F(S("Left-over")).. "]" ..
"list[current_name;micro;1.5,1;1,1;]" ..
"label[0,2;" ..F(S("Recycle\noutput")).. "]" ..
"list[current_name;recycle;1.5,2;1,1;]" ..
"field[0.3,3.5;1,1;max_offered;" ..F(S("Max")).. ":;${max_offered}]" ..
"button[1,3.2;1,1;Set;" ..F(S("Set")).. "]" ..
"list[current_name;output;2.8,0;8,6;]" ..
"list[current_player;main;1.5,6.25;8,4;]" ..
"listring[current_name;output]" ..
"listring[current_player;main]" ..
"listring[current_name;input]" ..
"listring[current_player;main]" ..
"listring[current_name;micro]" ..
"listring[current_player;main]" ..
"listring[current_name;recycle]" ..
"listring[current_player;main]"
)
meta:set_int("anz", 0) -- No microblocks inside yet.
meta:set_string("max_offered", 99) -- How many items of this kind are offered by default?
@ -400,10 +443,14 @@ minetest.register_node("moreblocks:circular_saw", {
after_place_node = function(pos, placer)
local meta = minetest.get_meta(pos)
local owner = placer and placer:get_player_name() or ""
local owned_by = owner
if owner ~= "" then
owned_by = (" (%s)"):format(S("owned by @1", owner))
end
meta:set_string("owner", owner)
meta:set_string("infotext",
S("Circular Saw is empty (owned by %s)")
:format(owner))
meta:set_string("infotext", S("Circular Saw is empty") .. owned_by)
end,
-- The amount of items offered per shape can be configured:
@ -411,6 +458,7 @@ minetest.register_node("moreblocks:circular_saw", {
allow_metadata_inventory_move = circular_saw.allow_metadata_inventory_move,
-- Only input- and recycle-slot are intended as input slots:
allow_metadata_inventory_put = circular_saw.allow_metadata_inventory_put,
allow_metadata_inventory_take = circular_saw.allow_metadata_inventory_take,
-- Taking is allowed from all slots (even the internal microblock slot). Moving is forbidden.
-- Putting something in is slightly more complicated than taking anything because we have to make sure it is of a suitable material:
on_metadata_inventory_put = circular_saw.on_metadata_inventory_put,

View File

@ -1,14 +1,14 @@
--[[
More Blocks: configuration handling
Copyright (c) 2011-2015 Calinou and contributors.
Copyright © 2011-2019 Hugo Locurcio and contributors.
Licensed under the zlib license. See LICENSE.md for more information.
--]]
moreblocks.config = {}
local function getbool_default(setting, default)
local value = minetest.setting_getbool(setting)
local value = minetest.settings:get_bool(setting)
if value == nil then
value = default
end
@ -21,9 +21,9 @@ local function setting(settingtype, name, default)
getbool_default("moreblocks." .. name, default)
else
moreblocks.config[name] =
minetest.setting_get("moreblocks." .. name) or default
minetest.settings:get("moreblocks." .. name) or default
end
end
-- Show stairs/slabs/panels/microblocks in creative inventory (true or false):
setting("bool", "stairsplus_in_creative_inventory", false)
setting("bool", "stairsplus_in_creative_inventory", true)

View File

@ -1,7 +1,7 @@
--[[
More Blocks: crafting recipes
Copyright (c) 2011-2015 Calinou and contributors.
Copyright © 2011-2019 Hugo Locurcio and contributors.
Licensed under the zlib license. See LICENSE.md for more information.
--]]
@ -12,12 +12,7 @@ minetest.register_craft({
minetest.register_craft({
output = "default:stick",
recipe = {{"default:sapling"},}
})
minetest.register_craft({
output = "default:stick",
recipe = {{"default:junglesapling"},}
recipe = {{"group:sapling"},}
})
minetest.register_craft({
@ -28,26 +23,12 @@ minetest.register_craft({
}
})
minetest.register_craft({
output = "default:junglewood",
recipe = {
{"moreblocks:jungle_stick", "moreblocks:jungle_stick"},
{"moreblocks:jungle_stick", "moreblocks:jungle_stick"},
}
})
minetest.register_craft({
output = "default:dirt_with_grass",
type = "shapeless",
recipe = {"default:junglegrass", "default:dirt"},
})
minetest.register_craft({
output = "default:dirt_with_grass",
type = "shapeless",
recipe = {"default:mese", "default:dirt"},
})
minetest.register_craft({
output = "default:mossycobble",
type = "shapeless",
@ -55,32 +36,27 @@ minetest.register_craft({
})
minetest.register_craft({
output = "default:mossycobble",
type = "shapeless",
recipe = {"default:mese_crystal_fragment", "default:cobble"},
output = "moreblocks:wood_tile_center 9",
recipe = {
{"group:wood", "group:wood", "group:wood"},
{"group:wood", "moreblocks:wood_tile", "group:wood"},
{"group:wood", "group:wood", "group:wood"},
}
})
minetest.register_craft({
output = "moreblocks:wood_tile 9",
recipe = {
{"default:wood", "default:wood", "default:wood"},
{"default:wood", "default:wood", "default:wood"},
{"default:wood", "default:wood", "default:wood"},
{"group:wood", "group:wood", "group:wood"},
{"group:wood", "group:wood", "group:wood"},
{"group:wood", "group:wood", "group:wood"},
}
})
minetest.register_craft({
output = "moreblocks:wood_tile_flipped",
recipe = {{"moreblocks:wood_tile"},}
})
minetest.register_craft({
output = "moreblocks:wood_tile_center 9",
recipe = {
{"default:wood", "default:wood", "default:wood"},
{"default:wood", "moreblocks:wood_tile", "default:wood"},
{"default:wood", "default:wood", "default:wood"},
}
type = "shapeless",
output = "moreblocks:wood_tile",
recipe = {"moreblocks:wood_tile_flipped"}
})
minetest.register_craft({
@ -92,7 +68,7 @@ minetest.register_craft({
})
minetest.register_craft({
output = "moreblocks:wood_tile_up",
output = "moreblocks:wood_tile_offset",
recipe = {
{"default:stick"},
{"moreblocks:wood_tile_center"},
@ -100,46 +76,29 @@ minetest.register_craft({
})
minetest.register_craft({
output = "moreblocks:wood_tile_down",
recipe = {
{"moreblocks:wood_tile_center"},
{"default:stick"},
}
type = "shapeless",
output = "moreblocks:wood_tile_offset",
recipe = {"moreblocks:wood_tile_down"}
})
minetest.register_craft({
output = "moreblocks:wood_tile_left",
recipe = {
{"default:stick", "moreblocks:wood_tile_center"},
}
type = "shapeless",
output = "moreblocks:wood_tile_offset",
recipe = {"moreblocks:wood_tile_left"}
})
minetest.register_craft({
output = "moreblocks:wood_tile_right",
recipe = {
{"moreblocks:wood_tile_center", "default:stick"},
}
type = "shapeless",
output = "moreblocks:wood_tile_offset",
recipe = {"moreblocks:wood_tile_right"}
})
minetest.register_craft({
output = "moreblocks:junglestick 4",
recipe = {{"default:junglewood"},}
})
minetest.register_craft({
output = "moreblocks:fence_jungle_wood 2",
output = "moreblocks:circle_stone_bricks 5",
recipe = {
{"moreblocks:jungle_stick", "moreblocks:jungle_stick", "moreblocks:jungle_stick"},
{"moreblocks:jungle_stick", "moreblocks:jungle_stick", "moreblocks:jungle_stick"},
}
})
minetest.register_craft({
output = "moreblocks:circle_stone_bricks 8",
recipe = {
{"default:stone", "default:stone", "default:stone"},
{"default:stone", "", "default:stone"},
{"default:stone", "default:stone", "default:stone"},
{"", "default:stone", ""},
{"default:stone", "default:coal_lump", "default:stone"},
{"", "default:stone", ""},
}
})
@ -161,6 +120,33 @@ minetest.register_craft({
}
})
minetest.register_craft({
output = "moreblocks:all_faces_pine_tree 8",
recipe = {
{"default:pine_tree", "default:pine_tree", "default:pine_tree"},
{"default:pine_tree", "", "default:pine_tree"},
{"default:pine_tree", "default:pine_tree", "default:pine_tree"},
}
})
minetest.register_craft({
output = "moreblocks:all_faces_acacia_tree 8",
recipe = {
{"default:acacia_tree", "default:acacia_tree", "default:acacia_tree"},
{"default:acacia_tree", "", "default:acacia_tree"},
{"default:acacia_tree", "default:acacia_tree", "default:acacia_tree"},
}
})
minetest.register_craft({
output = "moreblocks:all_faces_aspen_tree 8",
recipe = {
{"default:aspen_tree", "default:aspen_tree", "default:aspen_tree"},
{"default:aspen_tree", "", "default:aspen_tree"},
{"default:aspen_tree", "default:aspen_tree", "default:aspen_tree"},
}
})
minetest.register_craft({
output = "moreblocks:sweeper 4",
recipe = {
@ -170,10 +156,11 @@ minetest.register_craft({
})
minetest.register_craft({
output = "moreblocks:stone_tile 4",
output = "moreblocks:stone_tile 9",
recipe = {
{"default:cobble", "default:cobble"},
{"default:cobble", "default:cobble"},
{"default:cobble", "default:cobble", "default:cobble"},
{"default:cobble", "default:stone", "default:cobble"},
{"default:cobble", "default:cobble", "default:cobble"},
}
})
@ -185,12 +172,20 @@ minetest.register_craft({
})
minetest.register_craft({
output = "moreblocks:split_stone_tile_alt",
output = "moreblocks:checker_stone_tile",
recipe = {
{"moreblocks:split_stone_tile"},
}
})
-- When approaching the below craft, loop back to cobblestone, which can then be used to craft stone tiles again
minetest.register_craft({
output = "default:cobble",
recipe = {
{"moreblocks:checker_stone_tile"},
}
})
minetest.register_craft({
output = "moreblocks:grey_bricks 2",
type = "shapeless",
@ -204,9 +199,33 @@ minetest.register_craft({
})
minetest.register_craft({
output = "moreblocks:empty_bookshelf",
output = "moreblocks:empty_shelf",
type = "shapeless",
recipe = {"moreblocks:sweeper", "default:bookshelf"},
replacements = {{"default:bookshelf", "default:book 3"}},
-- When obtaining an empty shelf, return the books used in it as well
})
minetest.register_craft({
output = "moreblocks:empty_shelf",
type = "shapeless",
recipe = {"moreblocks:sweeper", "vessels:shelf"},
replacements = {{"vessels:shelf", "vessels:glass_bottle 3"}},
})
minetest.register_craft({
type = "shapeless",
output = "default:bookshelf",
recipe = {"moreblocks:empty_shelf", "default:book", "default:book", "default:book"},
})
minetest.register_craft({
output = "moreblocks:empty_shelf",
recipe = {
{"group:wood", "group:wood", "group:wood"},
{"", "", ""},
{"group:wood", "group:wood", "group:wood"},
}
})
minetest.register_craft({
@ -228,16 +247,16 @@ minetest.register_craft({
minetest.register_craft({
output = "moreblocks:plankstone 4",
recipe = {
{"default:stone", "default:wood"},
{"default:wood", "default:stone"},
{"group:stone", "group:wood"},
{"group:wood", "group:stone"},
}
})
minetest.register_craft({
output = "moreblocks:plankstone 4",
recipe = {
{"default:wood", "default:stone"},
{"default:stone", "default:wood"},
{"group:wood", "group:stone"},
{"group:stone", "group:wood"},
}
})
@ -400,12 +419,36 @@ minetest.register_craft({
recipe = {"default:mese_crystal_fragment", "default:stone"},
})
minetest.register_craft({
output = "moreblocks:trap_desert_stone",
type = "shapeless",
recipe = {"default:mese_crystal_fragment", "default:desert_stone"},
})
minetest.register_craft({
output = "moreblocks:trap_glass",
type = "shapeless",
recipe = {"default:mese_crystal_fragment", "default:glass"},
})
minetest.register_craft({
output = "moreblocks:trap_obsidian_glass",
type = "shapeless",
recipe = {"default:mese_crystal_fragment", "default:obsidian_glass"},
})
minetest.register_craft({
output = "moreblocks:trap_obsidian",
type = "shapeless",
recipe = {"default:mese_crystal_fragment", "default:obsidian"},
})
minetest.register_craft({
output = "moreblocks:trap_sandstone",
type = "shapeless",
recipe = {"default:mese_crystal_fragment", "default:sandstone"},
})
minetest.register_craft({
output = "moreblocks:cactus_brick",
type = "shapeless",
@ -437,6 +480,20 @@ minetest.register_craft({
}
})
minetest.register_craft({
output = "moreblocks:dirt_compressed",
recipe = {
{'default:dirt', 'default:dirt', 'default:dirt'},
{'default:dirt', 'default:dirt', 'default:dirt'},
{'default:dirt', 'default:dirt', 'default:dirt'},
}
})
minetest.register_craft({
output = "default:dirt 9",
recipe = {{"moreblocks:dirt_compressed"}},
})
minetest.register_craft({
output = "moreblocks:cobble_compressed",
recipe = {
@ -454,10 +511,26 @@ minetest.register_craft({
})
minetest.register_craft({
type = "cooking", output = "moreblocks:tar", recipe = "default:gravel",
type = "cooking", output = "moreblocks:tar", recipe = "default:pine_tree",
})
if minetest.setting_getbool("moreblocks.circular_saw_crafting") ~= false then -- “If nil or true then”
minetest.register_craft({
type = "shapeless",
output = "moreblocks:copperpatina",
recipe = {"group:water_bucket", "default:copperblock"},
replacements = {
{"group:water_bucket", "bucket:bucket_empty"}
}
})
minetest.register_craft({
output = "default:copper_ingot 9",
recipe = {
{"moreblocks:copperpatina"},
}
})
if minetest.settings:get_bool("moreblocks.circular_saw_crafting") ~= false then -- “If nil or true then”
minetest.register_craft({
output = "moreblocks:circular_saw",
recipe = {

View File

@ -1,2 +1,6 @@
default
intllib?
stairs?
farming?
wool?
basic_materials?

View File

@ -3,23 +3,19 @@
** More Blocks **
By Calinou, with the help of ShadowNinja and VanessaE.
Copyright (c) 2011-2015 Calinou and contributors.
Copyright © 2011-2019 Hugo Locurcio and contributors.
Licensed under the zlib license. See LICENSE.md for more information.
=====================================================================
--]]
moreblocks = {}
local S
if minetest.get_modpath("intllib") then
S = intllib.Getter()
else
S = function(s) return s end
end
moreblocks.intllib = S
local modpath = minetest.get_modpath("moreblocks")
local S, NS = dofile(modpath .. "/intllib.lua")
moreblocks.S = S
moreblocks.NS = NS
dofile(modpath .. "/config.lua")
dofile(modpath .. "/circular_saw.lua")
dofile(modpath .. "/stairsplus/init.lua")
@ -28,6 +24,6 @@ dofile(modpath .. "/redefinitions.lua")
dofile(modpath .. "/crafting.lua")
dofile(modpath .. "/aliases.lua")
if minetest.setting_getbool("log_mods") then
if minetest.settings:get_bool("log_mods") then
minetest.log("action", S("[moreblocks] loaded."))
end

44
intllib.lua Normal file
View File

@ -0,0 +1,44 @@
-- Fallback functions for when `intllib` is not installed.
-- Code released under Unlicense <http://unlicense.org>.
-- Get the latest version of this file at:
-- https://raw.githubusercontent.com/minetest-mods/intllib/master/lib/intllib.lua
local function format(str, ...)
local args = { ... }
local function repl(escape, open, num, close)
if escape == "" then
local replacement = tostring(args[tonumber(num)])
if open == "" then
replacement = replacement..close
end
return replacement
else
return "@"..open..num..close
end
end
return (str:gsub("(@?)@(%(?)(%d+)(%)?)", repl))
end
local gettext, ngettext
if minetest.get_modpath("intllib") then
if intllib.make_gettext_pair then
-- New method using gettext.
gettext, ngettext = intllib.make_gettext_pair()
else
-- Old method using text files.
gettext = intllib.Getter()
end
end
-- Fill in missing functions.
gettext = gettext or function(msgid, ...)
return format(msgid, ...)
end
ngettext = ngettext or function(msgid, msgid_plural, n, ...)
return format(n==1 and msgid or msgid_plural, ...)
end
return gettext, ngettext

286
locale/de.po Normal file
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@ -0,0 +1,286 @@
# German translation for More Blocks.
# Copyright © 2011-2019 Hugo Locurcio and contributors
# This file is distributed under the same license as the More Blocks package.
# Xanthin, 2014.
# CodeXP <codexp@gmx.net>, 2018.
msgid ""
msgstr ""
"Project-Id-Version: More Blocks\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2018-07-13 12:37+0200\n"
"PO-Revision-Date: \n"
"Last-Translator: CodeXP <codexp@gmx.net>\n"
"Language-Team: \n"
"Language: de\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
#: circular_saw.lua
msgid "Circular Saw"
msgstr "Kreissäge"
#: circular_saw.lua
msgid ""
"Input\n"
"material"
msgstr ""
"Ausgangs-\n"
"material"
#: circular_saw.lua
msgid "Left-over"
msgstr "Rest"
#: circular_saw.lua
msgid "Max"
msgstr "Anzahl"
#: circular_saw.lua
msgid ""
"Recycle\n"
"output"
msgstr ""
"Wiederver-\n"
"werten"
#: circular_saw.lua
msgid "Set"
msgstr "Ok"
#: circular_saw.lua
msgid "owned by @1"
msgstr "gehört @1"
#: circular_saw.lua
msgid "Circular Saw is empty"
msgstr "Kreissäge ist leer"
#: circular_saw.lua
msgid "Circular Saw is working on @1"
msgstr "Kreissäge arbeitet mit @1"
#: init.lua
msgid "[moreblocks] loaded."
msgstr "[moreblocks] geladen."
#: nodes.lua
msgid "Deprecated"
msgstr "veraltet"
#: nodes.lua
msgid "All-faces Acacia Tree"
msgstr "allseitiger Akazienbaumstamm"
#: nodes.lua
msgid "All-faces Aspen Tree"
msgstr "allseitiger Espenbaumstamm"
#: nodes.lua
msgid "All-faces Jungle Tree"
msgstr "allseitiger Tropenbaumstamm"
#: nodes.lua
msgid "All-faces Pine Tree"
msgstr "allseitiger Kieferbaumstamm"
#: nodes.lua
msgid "All-faces Tree"
msgstr "allseitiger Baumstamm"
#: nodes.lua
msgid "Cactus Brick"
msgstr "Kaktusziegel"
#: nodes.lua
msgid "Cactus Checker"
msgstr "Kaktus-Mosaik"
#: nodes.lua
msgid "Centered Wooden Tile"
msgstr "Holzfliese mittig"
#: nodes.lua
msgid "Checker Stone Tile"
msgstr "Stein-Mosaik"
#: nodes.lua
msgid "Circle Stone Bricks"
msgstr "Kreissteinziegel"
#: nodes.lua
msgid "Clean Glass"
msgstr "Klares Glas"
#: nodes.lua
msgid "Coal Checker"
msgstr "Kohlen-Mosaik"
#: nodes.lua
msgid "Coal Glass"
msgstr "Kohleglas"
#: nodes.lua
msgid "Coal Stone"
msgstr "Kohlestein"
#: nodes.lua
msgid "Coal Stone Bricks"
msgstr "Kohlesteinziegel"
#: nodes.lua
msgid "Compressed Cobblestone"
msgstr "Gepresster Kopfsteinpflaster"
#: nodes.lua
msgid "Compressed Dirt"
msgstr "Gepresste Erde"
#: nodes.lua
msgid "Copper Patina Block"
msgstr "Kupfer Edelrostblock"
#: nodes.lua
msgid "Empty Shelf"
msgstr "Leeres Regal"
#: nodes.lua
msgid "Full Wooden Tile"
msgstr "Vollholzfliese"
#: nodes.lua
msgid "Glow Glass"
msgstr "Leuchtglas"
#: nodes.lua
msgid "Iron Checker"
msgstr "Metall-Mosaik"
#: nodes.lua
msgid "Iron Glass"
msgstr "metallisiertes Glas"
#: nodes.lua
msgid "Iron Stone"
msgstr "Eisenstein"
#: nodes.lua
msgid "Iron Stone Bricks"
msgstr "Eisensteinziegel"
#: nodes.lua
msgid "Plankstone"
msgstr "Brettstein"
#: nodes.lua
msgid "Rope"
msgstr "Seil"
#: nodes.lua
msgid "Split Stone Tile"
msgstr "Geteilte Steinfliese"
#: nodes.lua
msgid "Stone Bricks"
msgstr "Steinziegel"
#: nodes.lua
msgid "Stone Tile"
msgstr "Steinfliese"
#: nodes.lua
msgid "Super Glow Glass"
msgstr "Superleuchtglas"
#: nodes.lua
msgid "Sweeper"
msgstr "Besen"
#: nodes.lua
msgid "Tar"
msgstr "Teer"
#: nodes.lua
msgid "Trap Desert Stone"
msgstr "Wüstensteinfalle"
#: nodes.lua
msgid "Trap Glass"
msgstr "Glasfalle"
#: nodes.lua
msgid "Trap Glow Glass"
msgstr "Leuchtglasfalle"
#: nodes.lua
msgid "Trap Obsidian"
msgstr "Obsidianfalle"
#: nodes.lua
msgid "Trap Obsidian Glass"
msgstr "Obsidianglasfalle"
#: nodes.lua
msgid "Trap Sandstone"
msgstr "Sandsteinfalle"
#: nodes.lua
msgid "Trap Stone"
msgstr "Steinfalle"
#: nodes.lua
msgid "Trap Super Glow Glass"
msgstr "Superleuchtglasfalle"
#: nodes.lua
msgid "Wooden Tile"
msgstr "Holzfliese"
#: nodes.lua
msgid "Offset Wooden Tile"
msgstr "Holzfliese versetzt"
#: nodes.lua
msgid "Downwards Wooden Tile"
msgstr "Holzfliese unten"
#: nodes.lua
msgid "Leftwards Wooden Tile"
msgstr "Holzfliese links"
#: nodes.lua
msgid "Rightwards Wooden Tile"
msgstr "Holzfliese rechts"
#: ownership.lua
msgid "Sorry, @1 owns that spot."
msgstr "Tut mir leid, dieser Bereich gehört @1."
#: ownership.lua
msgid "someone"
msgstr "jemand"
#: stairsplus/common.lua
#, lua-format
msgid "%s Microblock"
msgstr "%smikroblock"
#: stairsplus/common.lua stairsplus/slabs.lua
#, lua-format
msgid "%s Slab"
msgstr "%splatte"
#: stairsplus/common.lua
#, lua-format
msgid "%s Slope"
msgstr "%sneigung"
#: stairsplus/common.lua
#, lua-format
msgid "%s Panel"
msgstr "%spaneel"
#: stairsplus/common.lua
#, lua-format
msgid "%s Stairs"
msgstr "%streppe"

View File

@ -1,67 +0,0 @@
# Translation by Xanthin
###init.lua###
[moreblocks] loaded. = [moreblocks] geladen.
###nodes.lua###
Jungle Wood Fence = Tropenholzzaun
Empty Bookshelf = Leeres Buecherregal
Clean Glass = Klares Glas
Plankstone = Brettstein
Wooden Tile = Holzfliese
Full Wooden Tile = Vollholzfliese
Centered Wooden Tile = Holzfliese mittig
Up Wooden Tile = Holzfliese oben
Down Wooden Tile = Holzfliese unten
Left Wooden Tile = Holzfliese links
Right Wooden Tile = Holzfliese rechts
Circle Stone Bricks = Kreissteinziegel
Stone Tile = Steinfliese
Split Stone Tile = Geteilte Steinfliese
Glow Glass = Leuchtglas
Super Glow Glass = Superleuchtglas
Coal Glass = Kohleglas
Iron Glass = Eisenglas
Coal Checker = Karierte Kohle
Iron Checker = Kariertes Eisen
Trap Stone = Steinfalle
Trap Glass = Glasfalle
Trap Glow Glass = Leuchtglasfalle
Trap Super Glow Glass = Superleuchtglasfalle
Coal Stone = Kohlestein
Iron Stone = Eisenstein
Coal Stone Bricks = Kohlesteinziegel
Iron Stone Bricks = Eisensteinziegel
Cactus Checker = Karierter Kaktus
Cactus Brick = Kaktusziegel
Sweeper = Besen
Jungle Stick = Tropenholzstock
Rope = Seil
All-faces Tree = Baumscheibenstamm
###circular_saw.lua###
Circular Saw = Kreissaege
Circular saw, empty (owned by %s) = Kreissaege, leer (gehoert %s)
Circular saw, working with %s (owned by %s) = Kreissaege, arbeitet mit %s (gehoert %s)
Circular saw, empty = Kreissaege, leer
Circular saw is empty (owned by %s) = Kreissaege ist leer (gehoert %s)
Input\nmaterial = Ausgangs-\nmaterial
Left-over = Rest
Max = Anzahl
Set = Ok
Recycle\noutput = Wiederver-\nwerten
###./stairsplus/*###
%s Stairs = %streppe
%s Slab = %sstufe
%s Panel = %spaneel
%s Microblock = %smikroblock
%s Pane = %sscheibe
%s Fence = %szaun
###ownership.lua###
someone = jemand
Sorry, %s owns that spot. = Tut mir leid, %s gehoert diese Stelle.

282
locale/es.po Normal file
View File

@ -0,0 +1,282 @@
# Spanish translation for More Blocks.
# Copyright © 2011-2019 Hugo Locurcio and contributors
# This file is distributed under the same license as the More Blocks package.
# kaeza, 2013.
# CodeXP <codexp@gmx.net>, 2018.
msgid ""
msgstr ""
"Project-Id-Version: More Blocks\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2018-07-13 12:37+0200\n"
"PO-Revision-Date: \n"
"Last-Translator: CodeXP <codexp@gmx.net>\n"
"Language-Team: \n"
"Language: es\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
#: circular_saw.lua
msgid "Circular Saw"
msgstr ""
#: circular_saw.lua
msgid ""
"Input\n"
"material"
msgstr ""
#: circular_saw.lua
msgid "Left-over"
msgstr ""
#: circular_saw.lua
msgid "Max"
msgstr ""
#: circular_saw.lua
msgid ""
"Recycle\n"
"output"
msgstr ""
#: circular_saw.lua
msgid "Set"
msgstr ""
#: circular_saw.lua
msgid "owned by @1"
msgstr ""
#: circular_saw.lua
msgid "Circular Saw is empty"
msgstr ""
#: circular_saw.lua
msgid "Circular Saw is working on @1"
msgstr ""
#: init.lua
msgid "[moreblocks] loaded."
msgstr "[moreblocks] cargado."
#: nodes.lua
msgid "Deprecated"
msgstr ""
#: nodes.lua
msgid "All-faces Acacia Tree"
msgstr ""
#: nodes.lua
msgid "All-faces Aspen Tree"
msgstr ""
#: nodes.lua
msgid "All-faces Jungle Tree"
msgstr ""
#: nodes.lua
msgid "All-faces Pine Tree"
msgstr ""
#: nodes.lua
msgid "All-faces Tree"
msgstr "Tronco de Árbol"
#: nodes.lua
msgid "Cactus Brick"
msgstr "Ladrillos de Cactus"
#: nodes.lua
msgid "Cactus Checker"
msgstr "Cuadros de Cactus"
#: nodes.lua
msgid "Centered Wooden Tile"
msgstr "Parquet Centrado"
#: nodes.lua
msgid "Checker Stone Tile"
msgstr ""
#: nodes.lua
msgid "Circle Stone Bricks"
msgstr "Bloques de Piedra Circulares"
#: nodes.lua
msgid "Clean Glass"
msgstr "Cristal Limpio"
#: nodes.lua
msgid "Coal Checker"
msgstr "Cuadros de Carbón"
#: nodes.lua
msgid "Coal Glass"
msgstr "Cristal con Carbón"
#: nodes.lua
msgid "Coal Stone"
msgstr "Carbón y Piedra"
#: nodes.lua
msgid "Coal Stone Bricks"
msgstr ""
#: nodes.lua
msgid "Compressed Cobblestone"
msgstr ""
#: nodes.lua
msgid "Compressed Dirt"
msgstr ""
#: nodes.lua
msgid "Copper Patina Block"
msgstr ""
#: nodes.lua
msgid "Empty Shelf"
msgstr ""
#: nodes.lua
msgid "Full Wooden Tile"
msgstr "Parquet Completo"
#: nodes.lua
msgid "Glow Glass"
msgstr "Cristal Brillante"
#: nodes.lua
msgid "Iron Checker"
msgstr "Cuadros de Hierro"
#: nodes.lua
msgid "Iron Glass"
msgstr "Cristal con Hierro"
#: nodes.lua
msgid "Iron Stone"
msgstr "Hierro y Piedra"
#: nodes.lua
msgid "Iron Stone Bricks"
msgstr ""
#: nodes.lua
msgid "Plankstone"
msgstr "Tablones de piedra"
#: nodes.lua
msgid "Rope"
msgstr "Soga"
#: nodes.lua
msgid "Split Stone Tile"
msgstr "Baldosas de Piedra Partida"
#: nodes.lua
msgid "Stone Bricks"
msgstr ""
#: nodes.lua
msgid "Stone Tile"
msgstr "Baldosa de Piedra"
#: nodes.lua
msgid "Super Glow Glass"
msgstr "Cristal Súper Brillante"
#: nodes.lua
msgid "Sweeper"
msgstr "Limpiador"
#: nodes.lua
msgid "Tar"
msgstr ""
#: nodes.lua
msgid "Trap Desert Stone"
msgstr ""
#: nodes.lua
msgid "Trap Glass"
msgstr "Cristal Trampa"
#: nodes.lua
msgid "Trap Glow Glass"
msgstr ""
#: nodes.lua
msgid "Trap Obsidian"
msgstr ""
#: nodes.lua
msgid "Trap Obsidian Glass"
msgstr ""
#: nodes.lua
msgid "Trap Sandstone"
msgstr ""
#: nodes.lua
msgid "Trap Stone"
msgstr "Piedra Trampa"
#: nodes.lua
msgid "Trap Super Glow Glass"
msgstr ""
#: nodes.lua
msgid "Wooden Tile"
msgstr "Parquet"
#: nodes.lua
msgid "Offset Wooden Tile"
msgstr ""
#: nodes.lua
msgid "Downwards Wooden Tile"
msgstr ""
#: nodes.lua
msgid "Leftwards Wooden Tile"
msgstr ""
#: nodes.lua
msgid "Rightwards Wooden Tile"
msgstr ""
#: ownership.lua
msgid "Sorry, @1 owns that spot."
msgstr ""
#: ownership.lua
msgid "someone"
msgstr ""
#: stairsplus/common.lua
#, lua-format
msgid "%s Microblock"
msgstr "Microbloque de %s"
#: stairsplus/common.lua stairsplus/slabs.lua
#, lua-format
msgid "%s Slab"
msgstr "Losa de %s"
#: stairsplus/common.lua
#, lua-format
msgid "%s Slope"
msgstr ""
#: stairsplus/common.lua
#, lua-format
msgid "%s Panel"
msgstr "Panel de %s"
#: stairsplus/common.lua
#, lua-format
msgid "%s Stairs"
msgstr "Escalera de %s"

View File

@ -1,52 +0,0 @@
# Translation by kaeza
[moreblocks] loaded. = [moreblocks] cargado.
Jungle Wooden Planks = Tablones de madera de jungla
Empty Bookshelf = Estante para libros vacío
Clean Glass = Cristal Limpio
Plankstone = Tablones de piedra
Wooden Tile = Parquet
Full Wooden Tile = Parquet Completo
Centered Wooden Tile = Parquet Centrado
Up Wooden Tile = Parquet Superior
Down Wooden Tile = Parquet Inferior
Left Wooden Tile = Parquet Izquierdo
Right Wooden Tile = Parquet Derecho
Circle Stone Bricks = Bloques de Piedra Circulares
Stone Tile = Baldosa de Piedra
Split Stone Tile = Baldosas de Piedra Partida
Glow Glass = Cristal Brillante
Super Glow Glass = Cristal Súper Brillante
Coal Glass = Cristal con Carbón
Iron Glass = Cristal con Hierro
Coal Checker = Cuadros de Carbón
Iron Checker = Cuadros de Hierro
Trap Stone = Piedra Trampa
Trap Glass = Cristal Trampa
Coal Stone = Carbón y Piedra
Iron Stone = Hierro y Piedra
Cactus Checker = Cuadros de Cactus
Cactus Brick = Ladrillos de Cactus
Sweeper = Limpiador
Jungle Stick = Varita de Madera de Jungla
Horizontal Tree = Tronco de árbol horizontal
Horizontal Jungle Tree = Tronco de árbol de la jungla horizontal
Rope = Soga
All-faces Tree = Tronco de Árbol
%s Stairs = Escalera de %s
%s Slab = Losa de %s
%s Panel = Panel de %s
%s Microblock = Microbloque de %s
Wooden = Madera
Papyrus = Papiro
Dry Shrub = Arbusto Desértico
Sapling = Brote de Árbol
Wooden Planks = Tablones de Madera
Ladder = Escalera de Mano
Glass = Cristal
%s Pane = Panel de %s
%s Fence = Valla de %s

287
locale/fr.po Normal file
View File

@ -0,0 +1,287 @@
# French translation for More Blocks.
# Copyright © 2011-2019 Hugo Locurcio and contributors
# This file is distributed under the same license as the More Blocks package.
# Hugo Locurcio <hugo.locurcio@hugo.pro>, 2013-2019.
# Jat15, 2013.
# CodeXP <codexp@gmx.net>, 2018.
msgid ""
msgstr ""
"Project-Id-Version: More Blocks\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2018-07-13 12:37+0200\n"
"PO-Revision-Date: 2019-03-20 21:10+0100\n"
"Last-Translator: Hugo Locurcio <hugo.locurcio@hugo.pro>\n"
"Language-Team: \n"
"Language: fr\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
#: circular_saw.lua
msgid "Circular Saw"
msgstr "Scie circulaire"
#: circular_saw.lua
msgid ""
"Input\n"
"material"
msgstr ""
"Matériau\n"
"d'entrée"
#: circular_saw.lua
msgid "Left-over"
msgstr "Reste"
#: circular_saw.lua
msgid "Max"
msgstr "Max"
#: circular_saw.lua
msgid ""
"Recycle\n"
"output"
msgstr ""
"Sortie à\n"
"recycler"
#: circular_saw.lua
msgid "Set"
msgstr "Définir"
#: circular_saw.lua
msgid "owned by @1"
msgstr "propriété de @1"
#: circular_saw.lua
msgid "Circular Saw is empty"
msgstr "Scie circulaire vide"
#: circular_saw.lua
msgid "Circular Saw is working on @1"
msgstr "Scie circulaire manipulant @1"
#: init.lua
msgid "[moreblocks] loaded."
msgstr "[moreblocks] a été chargé."
#: nodes.lua
msgid "Deprecated"
msgstr "déprécié"
#: nodes.lua
msgid "All-faces Acacia Tree"
msgstr "Tronc d'arbre d'acacia (toutes faces)"
#: nodes.lua
msgid "All-faces Aspen Tree"
msgstr "Tronc d'arbre de peuplier (toutes faces)"
#: nodes.lua
msgid "All-faces Jungle Tree"
msgstr "Tronc d'arbre de jungle (toutes faces)"
#: nodes.lua
msgid "All-faces Pine Tree"
msgstr "Tronc d'arbre de pin (toutes faces)"
#: nodes.lua
msgid "All-faces Tree"
msgstr "Tronc d'arbre (toutes faces)"
#: nodes.lua
msgid "Cactus Brick"
msgstr "Briques de cactus"
#: nodes.lua
msgid "Cactus Checker"
msgstr "Damier en cactus"
#: nodes.lua
msgid "Centered Wooden Tile"
msgstr "Dalle en bois centrée"
#: nodes.lua
msgid "Checker Stone Tile"
msgstr "Damier de dalle en pierre"
#: nodes.lua
msgid "Circle Stone Bricks"
msgstr "Briques en pierre circulaires"
#: nodes.lua
msgid "Clean Glass"
msgstr "Verre propre"
#: nodes.lua
msgid "Coal Checker"
msgstr "Damier en charbon"
#: nodes.lua
msgid "Coal Glass"
msgstr "Verre de charbon"
#: nodes.lua
msgid "Coal Stone"
msgstr "Pierre de charbon"
#: nodes.lua
msgid "Coal Stone Bricks"
msgstr "Briques en pierre de charbon"
#: nodes.lua
msgid "Compressed Cobblestone"
msgstr "Pierre taillée compressée"
#: nodes.lua
msgid "Compressed Dirt"
msgstr "Terre compressée"
#: nodes.lua
msgid "Copper Patina Block"
msgstr "Bloc de patine de cuivre"
#: nodes.lua
msgid "Empty Shelf"
msgstr "Étagère vide"
#: nodes.lua
msgid "Full Wooden Tile"
msgstr "Dalle en bois complète"
#: nodes.lua
msgid "Glow Glass"
msgstr "Verre brillant"
#: nodes.lua
msgid "Iron Checker"
msgstr "Damier de fer"
#: nodes.lua
msgid "Iron Glass"
msgstr "Verre de fer"
#: nodes.lua
msgid "Iron Stone"
msgstr "Pierre de fer"
#: nodes.lua
msgid "Iron Stone Bricks"
msgstr "Briques en pierre de fer"
#: nodes.lua
msgid "Plankstone"
msgstr "Pierre-bois"
#: nodes.lua
msgid "Rope"
msgstr "Corde"
#: nodes.lua
msgid "Split Stone Tile"
msgstr "Dalle en pierre découpée"
#: nodes.lua
msgid "Stone Bricks"
msgstr "Briques en pierre"
#: nodes.lua
msgid "Stone Tile"
msgstr "Dalle en pierre"
#: nodes.lua
msgid "Super Glow Glass"
msgstr "Verre très brillant"
#: nodes.lua
msgid "Sweeper"
msgstr "Balai"
#: nodes.lua
msgid "Tar"
msgstr "Bitume"
#: nodes.lua
msgid "Trap Desert Stone"
msgstr "Pierre du désert traversable"
#: nodes.lua
msgid "Trap Glass"
msgstr "Verre traversable"
#: nodes.lua
msgid "Trap Glow Glass"
msgstr "Verre brillant traversable"
#: nodes.lua
msgid "Trap Obsidian"
msgstr "Obsidienne traversable"
#: nodes.lua
msgid "Trap Obsidian Glass"
msgstr "Verre d'obsidienne traversable"
#: nodes.lua
msgid "Trap Sandstone"
msgstr "Grès traversable"
#: nodes.lua
msgid "Trap Stone"
msgstr "Pierre traversable"
#: nodes.lua
msgid "Trap Super Glow Glass"
msgstr "Verre très brillant traversable"
#: nodes.lua
msgid "Wooden Tile"
msgstr "Dalle en bois"
#: nodes.lua
msgid "Offset Wooden Tile"
msgstr "Dalle en bois décalée"
#: nodes.lua
msgid "Downwards Wooden Tile"
msgstr "Dalle en bois vers le bas"
#: nodes.lua
msgid "Leftwards Wooden Tile"
msgstr "Dalle en bois vers la gauche"
#: nodes.lua
msgid "Rightwards Wooden Tile"
msgstr "Dalle en bois vers la droite"
#: ownership.lua
msgid "Sorry, @1 owns that spot."
msgstr "Désolé, @1 possède cet endroit."
#: ownership.lua
msgid "someone"
msgstr "quelqu'un"
#: stairsplus/common.lua
#, lua-format
msgid "%s Microblock"
msgstr "Microbloc en %s"
#: stairsplus/common.lua stairsplus/slabs.lua
#, lua-format
msgid "%s Slab"
msgstr "Demi-dalle en %s"
#: stairsplus/common.lua
#, lua-format
msgid "%s Slope"
msgstr "Pente en %s"
#: stairsplus/common.lua
#, lua-format
msgid "%s Panel"
msgstr "Barre en %s"
#: stairsplus/common.lua
#, lua-format
msgid "%s Stairs"
msgstr "Escaliers en %s"

View File

@ -1,72 +0,0 @@
# Translation by Calinou
###init.lua###
[moreblocks] loaded. = [moreblocks] a <20>t<EFBFBD> charg<72>.
Jungle Wooden Planks = Planches de bois de jungle
Empty Bookshelf = <20>tag<61>re vide
Clean Glass = Verre propre
Plankstone = Pierre-bois
Wooden Tile = Dalle en bois
Full Wooden Tile = Dalle en bois compl<70>te
Centered Wooden Tile = Dalle en bois centr<74>e
Up Wooden Tile = Dalle en bois vers le haut
Down Wooden Tile = Dalle en bois vers le bas
Left Wooden Tile = Dalle en bois vers la gauche
Right Wooden Tile = Dalle en bois vers la droite
Circle Stone Bricks = Briques en pierre circulaires
Stone Tile = Dalle en pierre
Split Stone Tile = Dalle en pierre d<>coup<75>e
Glow Glass = Verre brillant
Super Glow Glass = Verre tr<74>s brillant
Coal Glass = Verre de charbon
Iron Glass = Verre de fer
Coal Checker = Damier en charbon
Iron Checker = Damier en fer
Trap Stone = Pierre traversable
Trap Glass = Verre traversable
Trap Glow Glass = Verre brillant traversable
Trap Super Glow Glass = Verre tr<74>s brillant traversable
Coal Stone = Pierre de charbon
Iron Stone = Pierre de fer
Coal Stone Bricks = Briques en pierre de charbon
Iron Stone Bricks = Briques en pierre de fer
Cactus Checker = Damier en cactus
Cactus Brick = Briques de cactus
Sweeper = Balai
Jungle Stick = B<>ton en bois de jungle
Horizontal Tree = Tronc d'arbre horizontal
Horizontal Jungle Tree = Tronc d'arbre de jungle horizontal
Rope = Corde
All-faces Tree = Tronc d'arbre
###redefinition.lua###
Wooden = bois
Papyrus = Papyrus
Dry Shrub = Buisson mort
Sapling = Pousse d'arbre
Wooden Planks = Planches de bois
Ladder = <20>chelle
Glass = Verre
###circular_saw.lua###
Circular Saw = Scie circulaire
Circular saw, empty (owned by %s) = Scie circulaire, vide (propri<72>t<EFBFBD> de %s)
Circular saw, working with %s (owned by %s) = Scie circulaire, manipule %s (propri<72>t<EFBFBD> de %s)
Circular saw, empty = Scie circulaire, vide
Circular saw is empty (owned by %s) = Scie circulaire est vide (propri<72>t<EFBFBD> de %s)
Input material = Entr<74>e du mat<61>riel
Rest/microblocks = Reste/microbloc
Max: = Max:
Set = Fixer
Recycle output = Recyclage
###./stairsplus/*###
%s Stairs = Escaliers en %s
%s Slab = Demi-dalle en %s
%s Panel = Barre en %s
%s Microblock = Microbloc en %s
%s Pane = Panneau en %s
%s Fence = Barri<72>re en %s

286
locale/it.po Normal file
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@ -0,0 +1,286 @@
# Italian translation for More Blocks.
# Copyright © 2011-2019 Hugo Locurcio and contributors
# This file is distributed under the same license as the More Blocks package.
# Emon, 2016.
# CodeXP <codexp@gmx.net>, 2018.
msgid ""
msgstr ""
"Project-Id-Version: More Blocks\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2018-07-13 12:37+0200\n"
"PO-Revision-Date: \n"
"Last-Translator: CodeXP <codexp@gmx.net>\n"
"Language-Team: \n"
"Language: it\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
#: circular_saw.lua
msgid "Circular Saw"
msgstr "Sega circolare"
#: circular_saw.lua
msgid ""
"Input\n"
"material"
msgstr ""
"Materiale\n"
"iniziale"
#: circular_saw.lua
msgid "Left-over"
msgstr "Scarto"
#: circular_saw.lua
msgid "Max"
msgstr "Max."
#: circular_saw.lua
msgid ""
"Recycle\n"
"output"
msgstr ""
"Ricicla\n"
"finale"
#: circular_saw.lua
msgid "Set"
msgstr "Imp."
#: circular_saw.lua
msgid "owned by @1"
msgstr ""
#: circular_saw.lua
msgid "Circular Saw is empty"
msgstr "Sega circolare, vuota"
#: circular_saw.lua
msgid "Circular Saw is working on @1"
msgstr "Sega circolare, in funzione su @1"
#: init.lua
msgid "[moreblocks] loaded."
msgstr "[moreblocks] caricato."
#: nodes.lua
msgid "Deprecated"
msgstr ""
#: nodes.lua
msgid "All-faces Acacia Tree"
msgstr ""
#: nodes.lua
msgid "All-faces Aspen Tree"
msgstr ""
#: nodes.lua
msgid "All-faces Jungle Tree"
msgstr ""
#: nodes.lua
msgid "All-faces Pine Tree"
msgstr ""
#: nodes.lua
msgid "All-faces Tree"
msgstr "Albero su ogni lato"
#: nodes.lua
msgid "Cactus Brick"
msgstr "Mattoni di cactus"
#: nodes.lua
msgid "Cactus Checker"
msgstr "Scacchiera in cactus"
#: nodes.lua
msgid "Centered Wooden Tile"
msgstr "Mattonella in legno centrata"
#: nodes.lua
msgid "Checker Stone Tile"
msgstr ""
#: nodes.lua
msgid "Circle Stone Bricks"
msgstr "Mattoni concentrici in pietra"
#: nodes.lua
msgid "Clean Glass"
msgstr "Vetro pulito"
#: nodes.lua
msgid "Coal Checker"
msgstr "Scacchiera in carbone"
#: nodes.lua
msgid "Coal Glass"
msgstr "Vetro e carbone"
#: nodes.lua
msgid "Coal Stone"
msgstr "Pietra in carbone"
#: nodes.lua
msgid "Coal Stone Bricks"
msgstr "Mattoni di pietra in carbone"
#: nodes.lua
msgid "Compressed Cobblestone"
msgstr ""
#: nodes.lua
msgid "Compressed Dirt"
msgstr ""
#: nodes.lua
msgid "Copper Patina Block"
msgstr ""
#: nodes.lua
msgid "Empty Shelf"
msgstr "Scaffale Vuoto"
#: nodes.lua
msgid "Full Wooden Tile"
msgstr "Mattonella in legno pieno"
#: nodes.lua
msgid "Glow Glass"
msgstr "Vetro luminoso"
#: nodes.lua
msgid "Iron Checker"
msgstr "Scacchiera in ferro"
#: nodes.lua
msgid "Iron Glass"
msgstr "Vetro e ferro"
#: nodes.lua
msgid "Iron Stone"
msgstr "Pietra in ferro"
#: nodes.lua
msgid "Iron Stone Bricks"
msgstr "Mattoni di pietra in ferro"
#: nodes.lua
msgid "Plankstone"
msgstr "Pietra e legno"
#: nodes.lua
msgid "Rope"
msgstr "Corda"
#: nodes.lua
msgid "Split Stone Tile"
msgstr "Mattonella in pietra divisa"
#: nodes.lua
msgid "Stone Bricks"
msgstr ""
#: nodes.lua
msgid "Stone Tile"
msgstr "Mattonella in pietra"
#: nodes.lua
msgid "Super Glow Glass"
msgstr "Super vetro luminoso"
#: nodes.lua
msgid "Sweeper"
msgstr "Spazzola"
#: nodes.lua
msgid "Tar"
msgstr ""
#: nodes.lua
msgid "Trap Desert Stone"
msgstr ""
#: nodes.lua
msgid "Trap Glass"
msgstr "Vetro trappola"
#: nodes.lua
msgid "Trap Glow Glass"
msgstr "Vetro luminoso trappola"
#: nodes.lua
msgid "Trap Obsidian"
msgstr ""
#: nodes.lua
msgid "Trap Obsidian Glass"
msgstr ""
#: nodes.lua
msgid "Trap Sandstone"
msgstr ""
#: nodes.lua
msgid "Trap Stone"
msgstr "Pietra trappola"
#: nodes.lua
msgid "Trap Super Glow Glass"
msgstr "Super vetro luminoso trappola"
#: nodes.lua
msgid "Wooden Tile"
msgstr "Mattonella in legno"
#: nodes.lua
msgid "Offset Wooden Tile"
msgstr ""
#: nodes.lua
msgid "Downwards Wooden Tile"
msgstr ""
#: nodes.lua
msgid "Leftwards Wooden Tile"
msgstr ""
#: nodes.lua
msgid "Rightwards Wooden Tile"
msgstr ""
#: ownership.lua
msgid "Sorry, @1 owns that spot."
msgstr "Spiacente, quel punto è di proprietà di @1"
#: ownership.lua
msgid "someone"
msgstr "qualcuno"
#: stairsplus/common.lua
#, lua-format
msgid "%s Microblock"
msgstr "Microblocco %s"
#: stairsplus/common.lua stairsplus/slabs.lua
#, lua-format
msgid "%s Slab"
msgstr "Lastra - %s"
#: stairsplus/common.lua
#, lua-format
msgid "%s Slope"
msgstr ""
#: stairsplus/common.lua
#, lua-format
msgid "%s Panel"
msgstr "Pannello - %s"
#: stairsplus/common.lua
#, lua-format
msgid "%s Stairs"
msgstr "Scale - %s"

290
locale/ru.po Normal file
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@ -0,0 +1,290 @@
# Russian translation for MOREBLOCKS minetest mod.
# Copyright (C) 2018 Hugo Locurcio and contributors
# This file is distributed under the same license as the MOREBLOCKS package.
# CodeXP <codexp@gmx.net>, 2018.
#
#, fuzzy
msgid ""
msgstr ""
"Project-Id-Version: MOREBLOCKS MOD\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2018-07-13 23:30+0200\n"
"PO-Revision-Date: \n"
"Last-Translator: CodeXP <codexp@gmx.net>\n"
"Language-Team: \n"
"Language: \n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
#: circular_saw.lua
msgid "Circular Saw"
msgstr "циркулярная пила"
#: circular_saw.lua
msgid ""
"Input\n"
"material"
msgstr ""
"Входной\n"
"материал"
#: circular_saw.lua
msgid "Left-over"
msgstr "Остатки"
#: circular_saw.lua
msgid "Max"
msgstr "Кол."
#: circular_saw.lua
msgid ""
"Recycle\n"
"output"
msgstr ""
"Пере-\n"
"обработка"
#: circular_saw.lua
msgid "Set"
msgstr "ОК"
#: circular_saw.lua
msgid "owned by @1"
msgstr "принадлежит @1"
#: circular_saw.lua
msgid "Circular Saw is empty"
msgstr "циркулярная пила пустая"
#: circular_saw.lua
msgid "Circular Saw is working on @1"
msgstr "циркулярная пила, @1 в обработке"
#: init.lua
msgid "[MOD] moreblocks loaded."
msgstr "[MOD] moreblocks загружен."
#: nodes.lua
msgid "Deprecated"
msgstr "устаревший"
#: nodes.lua
msgid "All-faces Acacia Tree"
msgstr "всестороннее бревно акации"
#: nodes.lua
msgid "All-faces Aspen Tree"
msgstr "всестороннее бревно осины"
#: nodes.lua
msgid "All-faces Jungle Tree"
msgstr "всестороннее бревно дерева джунглей"
#: nodes.lua
msgid "All-faces Pine Tree"
msgstr "всестороннее бревно сосновое"
#: nodes.lua
msgid "All-faces Tree"
msgstr "всестороннее бревно дерева"
#: nodes.lua
msgid "Cactus Brick"
msgstr "кирпич из кактуса"
#: nodes.lua
msgid "Cactus Checker"
msgstr "мозаика из кактуса"
#: nodes.lua
msgid "Centered Wooden Tile"
msgstr "деревянная мозаика (центр)"
#: nodes.lua
msgid "Checker Stone Tile"
msgstr "каменная мозаика"
#: nodes.lua
msgid "Circle Stone Bricks"
msgstr "кольцевой камень"
#: nodes.lua
msgid "Clean Glass"
msgstr "чистое стекло"
#: nodes.lua
msgid "Coal Checker"
msgstr "угольная мозаика"
#: nodes.lua
msgid "Coal Glass"
msgstr "угольное стекло"
#: nodes.lua
msgid "Coal Stone"
msgstr "угольный камень"
#: nodes.lua
msgid "Coal Stone Bricks"
msgstr "угольно-каменный кирпич"
#: nodes.lua
msgid "Compressed Cobblestone"
msgstr "прессованный булыжник"
#: nodes.lua
msgid "Compressed Dirt"
msgstr "прессованная земля"
#: nodes.lua
msgid "Copper Patina Block"
msgstr "медный патинированный блок"
#: nodes.lua
msgid "Empty Shelf"
msgstr "пустые полки"
#: nodes.lua
msgid "Full Wooden Tile"
msgstr "деревянная мозаика"
#: nodes.lua
msgid "Glow Glass"
msgstr "светящееся стекло"
#: nodes.lua
msgid "Iron Checker"
msgstr "стальная мозаика"
#: nodes.lua
msgid "Iron Glass"
msgstr "металлизированное стекло"
#: nodes.lua
msgid "Iron Stone"
msgstr "железный камень"
#: nodes.lua
msgid "Iron Stone Bricks"
msgstr "железно-каменный кирпич"
#: nodes.lua
msgid "Plankstone"
msgstr "дерево-каменная мозаика"
#: nodes.lua
msgid "Rope"
msgstr "верёвка"
#: nodes.lua
msgid "Split Stone Tile"
msgstr "каменная мозаика"
#: nodes.lua
msgid "Stone Bricks"
msgstr "каменный кирпич"
#: nodes.lua
msgid "Stone Tile"
msgstr "каменная плитка"
#: nodes.lua
msgid "Super Glow Glass"
msgstr "супер светящееся стекло"
#: nodes.lua
msgid "Sweeper"
msgstr "метёлка"
#: nodes.lua
msgid "Tar"
msgstr "смола"
#: nodes.lua
msgid "Trap Desert Stone"
msgstr "мнимый пустынный камень"
#: nodes.lua
msgid "Trap Glass"
msgstr "мнимое стекло"
#: nodes.lua
msgid "Trap Glow Glass"
msgstr "мнимое светящееся стекло"
#: nodes.lua
msgid "Trap Obsidian"
msgstr "мнимый обсидиан"
#: nodes.lua
msgid "Trap Obsidian Glass"
msgstr "мнимое обсидиановое стекло"
#: nodes.lua
msgid "Trap Sandstone"
msgstr "мнимый песчаник"
#: nodes.lua
msgid "Trap Stone"
msgstr "мнимый камень"
#: nodes.lua
msgid "Trap Super Glow Glass"
msgstr "мнимое супер светящееся стекло"
#: nodes.lua
msgid "Wooden Tile"
msgstr "деревянная мозаика"
#: nodes.lua
msgid "Offset Wooden Tile"
msgstr "деревянная мозаика (сверху)"
# @deprecated
#: nodes.lua
msgid "Downwards Wooden Tile"
msgstr "деревянная мозаика (снизу)"
# @deprecated
#: nodes.lua
msgid "Leftwards Wooden Tile"
msgstr "деревянная мозаика (слева)"
# @deprecated
#: nodes.lua
msgid "Rightwards Wooden Tile"
msgstr "деревянная мозаика (справа)"
#: ownership.lua
msgid "Sorry, @1 owns that spot."
msgstr "Извините, это принадлежит @1."
#: ownership.lua
msgid "someone"
msgstr "кому-то"
#: stairsplus/common.lua
#, lua-format
msgid "%s Microblock"
msgstr "%s (микроблок)"
#: stairsplus/common.lua stairsplus/slabs.lua
#, lua-format
msgid "%s Slab"
msgstr "%s (плита)"
#: stairsplus/common.lua
#, lua-format
msgid "%s Slope"
msgstr "%s (наклон)"
#: stairsplus/common.lua
#, lua-format
msgid "%s Panel"
msgstr "%s (панель)"
#: stairsplus/common.lua
#, lua-format
msgid "%s Stairs"
msgstr "%s (лестница)"

284
locale/template.pot Normal file
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@ -0,0 +1,284 @@
# Template translation for More Blocks.
# Copyright © 2011-2019 Hugo Locurcio and contributors
# This file is distributed under the same license as the More Blocks package.
# CodeXP <codexp@gmx.net>, 2018.
msgid ""
msgstr ""
"Project-Id-Version: More Blocks\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2018-07-13 12:37+0200\n"
"PO-Revision-Date: \n"
"Last-Translator: CodeXP <codexp@gmx.net>\n"
"Language-Team: \n"
"Language: \n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
#: circular_saw.lua
msgid "Circular Saw"
msgstr ""
#: circular_saw.lua
msgid ""
"Input\n"
"material"
msgstr ""
#: circular_saw.lua
msgid "Left-over"
msgstr ""
#: circular_saw.lua
msgid "Max"
msgstr ""
#: circular_saw.lua
msgid ""
"Recycle\n"
"output"
msgstr ""
#: circular_saw.lua
msgid "Set"
msgstr ""
#: circular_saw.lua
msgid "owned by @1"
msgstr ""
#: circular_saw.lua
msgid "Circular Saw is empty"
msgstr ""
#: circular_saw.lua
msgid "Circular Saw is working on @1"
msgstr ""
#: init.lua
msgid "[moreblocks] loaded."
msgstr ""
#: nodes.lua
msgid "Deprecated"
msgstr ""
#: nodes.lua
msgid "All-faces Acacia Tree"
msgstr ""
#: nodes.lua
msgid "All-faces Aspen Tree"
msgstr ""
#: nodes.lua
msgid "All-faces Jungle Tree"
msgstr ""
#: nodes.lua
msgid "All-faces Pine Tree"
msgstr ""
#: nodes.lua
msgid "All-faces Tree"
msgstr ""
#: nodes.lua
msgid "Cactus Brick"
msgstr ""
#: nodes.lua
msgid "Cactus Checker"
msgstr ""
#: nodes.lua
msgid "Centered Wooden Tile"
msgstr ""
#: nodes.lua
msgid "Checker Stone Tile"
msgstr ""
#: nodes.lua
msgid "Circle Stone Bricks"
msgstr ""
#: nodes.lua
msgid "Clean Glass"
msgstr ""
#: nodes.lua
msgid "Coal Checker"
msgstr ""
#: nodes.lua
msgid "Coal Glass"
msgstr ""
#: nodes.lua
msgid "Coal Stone"
msgstr ""
#: nodes.lua
msgid "Coal Stone Bricks"
msgstr ""
#: nodes.lua
msgid "Compressed Cobblestone"
msgstr ""
#: nodes.lua
msgid "Compressed Dirt"
msgstr ""
#: nodes.lua
msgid "Copper Patina Block"
msgstr ""
#: nodes.lua
msgid "Empty Shelf"
msgstr ""
#: nodes.lua
msgid "Full Wooden Tile"
msgstr ""
#: nodes.lua
msgid "Glow Glass"
msgstr ""
#: nodes.lua
msgid "Iron Checker"
msgstr ""
#: nodes.lua
msgid "Iron Glass"
msgstr ""
#: nodes.lua
msgid "Iron Stone"
msgstr ""
#: nodes.lua
msgid "Iron Stone Bricks"
msgstr ""
#: nodes.lua
msgid "Plankstone"
msgstr ""
#: nodes.lua
msgid "Rope"
msgstr ""
#: nodes.lua
msgid "Split Stone Tile"
msgstr ""
#: nodes.lua
msgid "Stone Bricks"
msgstr ""
#: nodes.lua
msgid "Stone Tile"
msgstr ""
#: nodes.lua
msgid "Super Glow Glass"
msgstr ""
#: nodes.lua
msgid "Sweeper"
msgstr ""
#: nodes.lua
msgid "Tar"
msgstr ""
#: nodes.lua
msgid "Trap Desert Stone"
msgstr ""
#: nodes.lua
msgid "Trap Glass"
msgstr ""
#: nodes.lua
msgid "Trap Glow Glass"
msgstr ""
#: nodes.lua
msgid "Trap Obsidian"
msgstr ""
#: nodes.lua
msgid "Trap Obsidian Glass"
msgstr ""
#: nodes.lua
msgid "Trap Sandstone"
msgstr ""
#: nodes.lua
msgid "Trap Stone"
msgstr ""
#: nodes.lua
msgid "Trap Super Glow Glass"
msgstr ""
#: nodes.lua
msgid "Wooden Tile"
msgstr ""
#: nodes.lua
msgid "Offset Wooden Tile"
msgstr ""
# @deprecated
#: nodes.lua
msgid "Downwards Wooden Tile"
msgstr ""
# @deprecated
#: nodes.lua
msgid "Leftwards Wooden Tile"
msgstr ""
# @deprecated
#: nodes.lua
msgid "Rightwards Wooden Tile"
msgstr ""
#: ownership.lua
msgid "Sorry, @1 owns that spot."
msgstr ""
#: ownership.lua
msgid "someone"
msgstr ""
#: stairsplus/common.lua
#, lua-format
msgid "%s Microblock"
msgstr ""
#: stairsplus/common.lua stairsplus/slabs.lua
#, lua-format
msgid "%s Slab"
msgstr ""
#: stairsplus/common.lua
#, lua-format
msgid "%s Slope"
msgstr ""
#: stairsplus/common.lua
#, lua-format
msgid "%s Panel"
msgstr ""
#: stairsplus/common.lua
#, lua-format
msgid "%s Stairs"
msgstr ""

View File

@ -1,64 +0,0 @@
###init.lua###
[moreblocks] loaded. =
###nodes.lua###
Jungle Wood Fence =
Empty Bookshelf =
Clean Glass =
Plankstone =
Wooden Tile =
Full Wooden Tile =
Centered Wooden Tile =
Up Wooden Tile =
Down Wooden Tile =
Left Wooden Tile =
Right Wooden Tile =
Circle Stone Bricks =
Stone Tile =
Split Stone Tile =
Glow Glass =
Super Glow Glass =
Coal Glass =
Iron Glass =
Coal Checker =
Iron Checker =
Trap Stone =
Trap Glass =
Trap Glow Glass =
Trap Super Glow Glass =
Coal Stone =
Iron Stone =
Coal Stone Bricks =
Iron Stone Bricks =
Cactus Checker =
Cactus Brick =
Sweeper =
Jungle Stick =
Rope =
All-faces Tree =
###circular_saw.lua###
Circular Saw =
Circular saw, empty (owned by %s) =
Circular saw, working with %s (owned by %s) =
Circular saw, empty =
Circular saw is empty (owned by %s) =
Input\nmaterial =
Left-over =
Max =
Set =
Recycle\noutput =
###ownership.lua###
someone =
Sorry, %s owns that spot. =
###./stairsplus/*###
%s Stairs =
%s Slab =
%s Panel =
%s Microblock =
%s Pane =
%s Fence =

View File

@ -1,26 +1,56 @@
# Blender v2.72 (sub 0) OBJ File: ''
# www.blender.org
mtllib moreblocks_slope.mtl
o Cube_Cube.002
g top
v 0.500000 0.500000 0.500000
v -0.500000 0.500000 0.500000
v -0.500000 -0.500000 -0.500000
v 0.500000 -0.500000 -0.500000
vt 1.0000 1.0000
vt 0.0000 1.0000
vt 0.0000 0.0000
vt 1.0000 0.0000
vn 0.0000 0.7071 -0.7071
s off
f 2/1/1 1/2/1 4/3/1 3/4/1
g bottom
v -0.500000 -0.500000 0.500000
v 0.500000 -0.500000 0.500000
v -0.500000 -0.500000 -0.500000
v 0.500000 -0.500000 -0.500000
vt 1.000000 1.000000
vt 0.000000 1.000000
vt 0.000000 0.000000
vt 1.000000 0.000000
vn 0.000000 -0.000000 1.000000
vn 0.000000 -1.000000 -0.000000
vn -1.000000 0.000000 0.000000
vn 1.000000 0.000000 0.000000
vn 0.000000 0.707100 -0.707100
usemtl None
vt 0.0000 0.0000
vt 1.0000 0.0000
vt 1.0000 1.0000
vt 0.0000 1.0000
vn 0.0000 -1.0000 -0.0000
s off
f 1/1/1 2/2/1 3/3/1 4/4/1
f 4/3/2 3/4/2 5/1/2 6/2/2
f 2/1/3 5/3/3 3/4/3
f 1/2/4 4/3/4 6/4/4
f 2/1/5 1/2/5 6/3/5 5/4/5
f 6/5/2 5/6/2 7/7/2 8/8/2
g right
v -0.500000 0.500000 0.500000
v -0.500000 -0.500000 0.500000
v -0.500000 -0.500000 -0.500000
vt 1.0000 1.0000
vt 0.0000 0.0000
vt 1.0000 0.0000
vn -1.0000 0.0000 0.0000
s off
f 9/9/3 11/10/3 10/11/3
g left
v 0.500000 0.500000 0.500000
v 0.500000 -0.500000 0.500000
v 0.500000 -0.500000 -0.500000
vt 0.0000 1.0000
vt 0.0000 0.0000
vt 1.0000 0.0000
vn 1.0000 0.0000 0.0000
s off
f 12/12/4 13/13/4 14/14/4
g back
v 0.500000 0.500000 0.500000
v -0.500000 0.500000 0.500000
v -0.500000 -0.500000 0.500000
v 0.500000 -0.500000 0.500000
vt 1.0000 1.0000
vt 0.0000 1.0000
vt 0.0000 0.0000
vt 1.0000 0.0000
vn 0.0000 -0.0000 1.0000
s off
f 15/15/5 16/16/5 17/17/5 18/18/5

View File

@ -1,33 +1,68 @@
# Blender v2.72 (sub 0) OBJ File: ''
# www.blender.org
mtllib moreblocks_slope_cut.mtl
o moreblocks_slope_cut
g top
v 0.500000 0.500000 0.500000
v -0.500000 -0.000000 0.500000
v 0.500000 0.000000 -0.500000
v -0.500000 -0.500000 -0.500000
vt 0.5000 0.0000
vt 1.0000 1.0000
vt 0.5000 2.0000
vt 0.0000 1.0000
vn -0.4082 0.8165 -0.4082
s 1
f 4/1/1 2/2/1 1/3/1 3/4/1
g bottom
v -0.500000 -0.500000 0.500000
v 0.500000 -0.500000 0.500000
v 0.500000 -0.500000 -0.500000
v -0.500000 -0.500000 -0.500000
vt 1.0000 1.0000
vt 0.0000 1.0000
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vt 1.0000 0.0000
vn 0.0000 -1.0000 -0.0000
s 1
f 6/5/2 5/6/2 8/7/2 7/8/2
g right
v -0.500000 -0.500000 0.500000
v -0.500000 -0.000000 0.500000
v -0.500000 -0.500000 -0.500000
vt 0.0000 0.0000
vt 1.0000 0.0000
vt 1.0000 0.5000
vn -1.0000 0.0000 0.0000
s 1
f 11/9/3 9/10/3 10/11/3
g left
v 0.500000 -0.500000 0.500000
v 0.500000 0.500000 0.500000
v 0.500000 -0.500000 -0.500000
v 0.500000 0.000000 -0.500000
vt 0.0000 0.0000
vt 1.0000 0.0000
vt 1.0000 0.5000
vt 0.0000 1.0000
vn 1.0000 0.0000 0.0000
s 1
f 12/12/4 14/13/4 15/14/4 13/15/4
g back
v -0.500000 -0.500000 0.500000
v 0.500000 -0.500000 0.500000
v 0.500000 0.500000 0.500000
v -0.500000 -0.000000 0.500000
vt 0.0000 0.0000
vt 1.0000 0.0000
vt 1.0000 1.0000
vt 0.0000 0.5000
vn -0.0000 -0.0000 1.0000
s 1
f 16/16/5 17/17/5 18/18/5 19/19/5
g front
v 0.500000 -0.500000 -0.500000
v 0.500000 0.000000 -0.500000
v -0.500000 -0.500000 -0.500000
vt 0.000000 0.000000
vt 1.000000 0.000000
vt 1.000000 1.000000
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vt 0.500000 2.000000
vn 0.000000 -0.000000 1.000000
vn 1.000000 0.000000 0.000000
vn 0.000000 -1.000000 -0.000000
vn -0.408200 0.816500 -0.408200
vn 0.000000 0.000000 -1.000000
vn -1.000000 0.000000 0.000000
usemtl None
s off
f 1/1/1 2/2/1 3/3/1 4/4/1
f 2/1/2 5/2/2 6/5/2 3/6/2
f 2/3/3 1/6/3 7/1/3 5/2/3
f 7/7/4 4/3/4 3/8/4 6/6/4
f 5/1/5 7/2/5 6/4/5
f 7/1/6 1/2/6 4/5/6
vt 0.0000 0.0000
vt 1.0000 0.0000
vt 0.0000 0.5000
vn 0.0000 0.0000 -1.0000
s 1
f 20/20/6 22/21/6 21/22/6

View File

@ -1,28 +1,56 @@
# Blender v2.72 (sub 0) OBJ File: ''
# www.blender.org
mtllib moreblocks_slope_half.mtl
o Cube_Cube.002
g top
v 0.500000 -0.000000 0.500000
v -0.500000 -0.000000 0.500000
v -0.500000 -0.500000 -0.500000
v 0.500000 -0.500000 -0.500000
vt 1.0000 1.0000
vt 0.0000 1.0000
vt 0.0000 0.0000
vt 1.0000 0.0000
vn 0.0000 0.8944 -0.4472
s off
f 2/1/1 1/2/1 4/3/1 3/4/1
g bottom
v -0.500000 -0.500000 0.500000
v 0.500000 -0.500000 0.500000
v -0.500000 -0.500000 -0.500000
v 0.500000 -0.500000 -0.500000
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vn -1.000000 0.000000 0.000000
vn 1.000000 0.000000 0.000000
vn 0.000000 0.894400 -0.447200
usemtl None
vt 0.0000 0.0000
vt 1.0000 0.0000
vt 1.0000 1.0000
vt 0.0000 1.0000
vn 0.0000 -1.0000 -0.0000
s off
f 1/1/1 2/2/1 3/3/1 4/4/1
f 4/3/2 3/4/2 5/5/2 6/6/2
f 2/1/3 5/3/3 3/4/3
f 1/2/4 4/3/4 6/4/4
f 2/5/5 1/6/5 6/3/5 5/4/5
f 6/5/2 5/6/2 7/7/2 8/8/2
g right
v -0.500000 -0.000000 0.500000
v -0.500000 -0.500000 0.500000
v -0.500000 -0.500000 -0.500000
vt 1.0000 0.5000
vt 0.0000 0.0000
vt 1.0000 0.0000
vn -1.0000 0.0000 0.0000
s off
f 9/9/3 11/10/3 10/11/3
g left
v 0.500000 -0.000000 0.500000
v 0.500000 -0.500000 0.500000
v 0.500000 -0.500000 -0.500000
vt 0.0000 0.5000
vt 0.0000 0.0000
vt 1.0000 0.0000
vn 1.0000 0.0000 0.0000
s off
f 12/12/4 13/13/4 14/14/4
g back
v 0.500000 -0.000000 0.500000
v -0.500000 -0.000000 0.500000
v -0.500000 -0.500000 0.500000
v 0.500000 -0.500000 0.500000
vt 1.0000 0.5000
vt 0.0000 0.5000
vt 0.0000 0.0000
vt 1.0000 0.0000
vn 0.0000 -0.0000 1.0000
s off
f 15/15/5 16/16/5 17/17/5 18/18/5

View File

@ -1,32 +1,72 @@
# Blender v2.72 (sub 0) OBJ File: ''
# www.blender.org
mtllib moreblocks_slope_half_raised.mtl
o Cube.001
g top
v -0.500000 0.500000 0.500000
v -0.500000 0.000000 -0.500000
v 0.500000 0.000000 -0.500000
v 0.500000 0.500000 0.500000
vt 1.0000 0.0000
vt 1.0000 1.0000
vt 0.0000 1.0000
vt 0.0000 0.0000
vn 0.0000 0.8944 -0.4472
s off
f 2/1/1 1/2/1 4/3/1 3/4/1
g bottom
v -0.500000 -0.500000 -0.500000
v -0.500000 -0.500000 0.500000
v 0.500000 -0.500000 -0.500000
v 0.500000 -0.500000 0.500000
vt 1.0000 0.0000
vt 1.0000 1.0000
vt 0.0000 1.0000
vt 0.0000 0.0000
vn 0.0000 -1.0000 -0.0000
s off
f 6/5/2 5/6/2 7/7/2 8/8/2
g right
v -0.500000 0.500000 0.500000
v -0.500000 0.000000 -0.500000
v -0.500000 -0.500000 -0.500000
v -0.500000 -0.500000 0.500000
vt 1.0000 1.0000
vt 0.0000 0.5000
vt 0.0000 0.0000
vt 1.0000 0.0000
vn -1.0000 0.0000 0.0000
s off
f 9/9/3 10/10/3 11/11/3 12/12/3
g left
v 0.500000 0.000000 -0.500000
v 0.500000 -0.500000 -0.500000
v 0.500000 0.500000 0.500000
v 0.500000 -0.500000 0.500000
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vn 1.000000 0.000000 0.000000
vn 0.000000 -0.000000 1.000000
vn 0.000000 -1.000000 -0.000000
vn 0.000000 0.894400 -0.447200
usemtl None.001
vt 1.0000 0.5000
vt 0.0000 1.0000
vt 0.0000 0.0000
vt 1.0000 0.0000
vn 1.0000 0.0000 0.0000
s off
f 1/1/1 2/2/1 3/3/1 4/4/1
f 2/5/2 5/2/2 6/3/2 3/4/2
f 5/5/3 7/6/3 8/3/3 6/4/3
f 7/1/4 1/6/4 4/3/4 8/4/4
f 4/4/5 3/1/5 6/6/5 8/3/5
f 2/4/6 1/1/6 7/6/6 5/3/6
f 13/13/4 15/14/4 16/15/4 14/16/4
g back
v -0.500000 0.500000 0.500000
v -0.500000 -0.500000 0.500000
v 0.500000 0.500000 0.500000
v 0.500000 -0.500000 0.500000
vt 1.0000 1.0000
vt 0.0000 1.0000
vt 0.0000 0.0000
vt 1.0000 0.0000
vn 0.0000 -0.0000 1.0000
s off
f 19/17/5 17/18/5 18/19/5 20/20/5
g front
v -0.500000 0.000000 -0.500000
v -0.500000 -0.500000 -0.500000
v 0.500000 0.000000 -0.500000
v 0.500000 -0.500000 -0.500000
vt 1.0000 0.5000
vt 0.0000 0.5000
vt 0.0000 0.0000
vt 1.0000 0.0000
vn 0.0000 0.0000 -1.0000
s off
f 21/21/6 23/22/6 24/23/6 22/24/6

View File

@ -1,35 +1,81 @@
# Blender v2.72 (sub 0) OBJ File: ''
# www.blender.org
mtllib moreblocks_slope_inner.mtl
o Cube_Cube.000
g top
v 0.500000 0.500000 -0.500000
v 0.500000 0.500000 0.500000
v -0.500000 0.500000 0.500000
v -0.500000 -0.500000 -0.500000
v -0.500000 -0.500000 -0.500000
vt 1.0000 1.0000
vt 0.0000 1.0000
vt 1.0000 0.0000
vt 1.0000 1.0000
vt 0.0000 1.0000
vt 0.0000 0.0000
vn 0.0000 0.7071 -0.7071
vn -0.7071 0.7071 0.0000
s 1
f 3/1/1 2/2/1 4/3/1
f 2/4/2 1/5/2 5/6/2
g bottom
v 0.500000 -0.500000 0.500000
v 0.500000 -0.500000 -0.500000
v -0.500000 -0.500000 0.500000
v -0.500000 -0.500000 -0.500000
v 0.500000 -0.500000 0.500000
vt 1.0000 1.0000
vt 0.0000 1.0000
vt 0.0000 0.0000
vt 1.0000 0.0000
vn 0.0000 -1.0000 -0.0000
s 1
f 9/7/3 7/8/3 6/9/3 8/10/3
l 8 10
g right
v -0.500000 0.500000 0.500000
v -0.500000 -0.500000 -0.500000
v -0.500000 -0.500000 0.500000
vt 1.0000 1.0000
vt 0.0000 0.0000
vt 1.0000 0.0000
vn -1.0000 0.0000 0.0000
s 1
f 11/11/4 12/12/4 13/13/4
g left
v 0.500000 0.500000 -0.500000
v 0.500000 0.500000 0.500000
v 0.500000 -0.500000 0.500000
v 0.500000 -0.500000 -0.500000
v -0.500000 0.500000 0.500000
v -0.500000 -0.500000 -0.500000
v -0.500000 -0.500000 0.500000
v -0.500000 -0.500000 -0.500000
v 0.500000 -0.500000 0.500000
vt 1.000000 1.000000
vt 0.000000 1.000000
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vn 0.000000 0.000000 -1.000000
vn 0.000000 -1.000000 -0.000000
vn 0.000000 -0.000000 1.000000
vn -0.707100 0.707100 0.000000
usemtl None
s off
f 1/1/1 2/2/1 3/3/1 4/4/1
f 5/1/2 6/3/2 7/4/2
f 5/1/3 2/2/3 6/4/3
f 1/2/4 4/3/4 8/4/4
f 8/1/5 4/2/5 3/3/5 7/4/5
f 7/3/6 3/4/6 2/1/6 5/2/6
f 2/1/7 1/2/7 8/3/7
l 7 9
l 2 9
vt 1.0000 1.0000
vt 0.0000 1.0000
vt 0.0000 0.0000
vt 1.0000 0.0000
vn 1.0000 0.0000 0.0000
s 1
f 14/14/5 15/15/5 16/16/5 17/17/5
l 15 18
g back
v 0.500000 0.500000 0.500000
v 0.500000 -0.500000 0.500000
v -0.500000 0.500000 0.500000
v -0.500000 -0.500000 0.500000
v 0.500000 -0.500000 0.500000
vt 0.0000 0.0000
vt 1.0000 0.0000
vt 1.0000 1.0000
vt 0.0000 1.0000
vn 0.0000 -0.0000 1.0000
s 1
f 22/18/6 20/19/6 19/20/6 21/21/6
l 22 23
l 19 23
g front
v 0.500000 0.500000 -0.500000
v 0.500000 -0.500000 -0.500000
v -0.500000 -0.500000 -0.500000
v -0.500000 -0.500000 -0.500000
vt 0.0000 1.0000
vt 0.0000 0.0000
vt 1.0000 0.0000
vn 0.0000 0.0000 -1.0000
s 1
f 24/22/7 25/23/7 27/24/7

View File

@ -1,32 +1,72 @@
# Blender v2.72 (sub 0) OBJ File: ''
# www.blender.org
mtllib moreblocks_slope_inner_cut.mtl
o moreblocks_slope_inner_cut
g top
v 0.500000 0.500000 -0.500000
v 0.500000 0.500000 0.500000
v -0.500000 0.500000 0.500000
v -0.500000 -0.500000 -0.500000
vt 0.0000 0.0000
vt 1.0000 0.0000
vt 1.0000 1.0000
vt 0.5000 0.0000
vt 1.0000 1.0000
vt 0.0000 1.0000
vn 0.0000 1.0000 0.0000
vn -0.5774 0.5774 -0.5774
s 1
f 3/1/1 2/2/1 1/3/1
f 4/4/2 3/5/2 1/6/2
g bottom
v 0.500000 -0.500000 0.500000
v 0.500000 -0.500000 -0.500000
v -0.500000 -0.500000 0.500000
v -0.500000 -0.500000 -0.500000
vt 0.0000 0.0000
vt 1.0000 0.0000
vt 1.0000 1.0000
vt 0.0000 1.0000
vn 0.0000 -1.0000 -0.0000
s 1
f 6/7/3 5/8/3 7/9/3 8/10/3
g right
v -0.500000 -0.500000 0.500000
v -0.500000 0.500000 0.500000
v -0.500000 -0.500000 -0.500000
vt 0.0000 0.0000
vt 1.0000 0.0000
vt 1.0000 1.0000
vn -1.0000 0.0000 0.0000
s 1
f 11/11/4 9/12/4 10/13/4
g left
v 0.500000 -0.500000 0.500000
v 0.500000 -0.500000 -0.500000
v 0.500000 0.500000 -0.500000
v 0.500000 0.500000 0.500000
vt 0.0000 0.0000
vt 1.0000 0.0000
vt 1.0000 1.0000
vt 0.0000 1.0000
vn 1.0000 0.0000 0.0000
s 1
f 12/14/5 13/15/5 14/16/5 15/17/5
g back
v 0.500000 -0.500000 0.500000
v 0.500000 0.500000 0.500000
v -0.500000 -0.500000 0.500000
v -0.500000 0.500000 0.500000
vt 0.0000 0.0000
vt 1.0000 0.0000
vt 1.0000 1.0000
vt 0.0000 1.0000
vn 0.0000 -0.0000 1.0000
s 1
f 18/18/6 16/19/6 17/20/6 19/21/6
g front
v 0.500000 -0.500000 -0.500000
v 0.500000 0.500000 -0.500000
v -0.500000 -0.500000 -0.500000
vt 0.000000 0.000000
vt 1.000000 0.000000
vt 1.000000 1.000000
vt 0.000000 1.000000
vt 0.500000 0.000000
vn 1.000000 0.000000 0.000000
vn 0.000000 -0.000000 1.000000
vn 0.000000 -1.000000 -0.000000
vn 0.000000 1.000000 0.000000
vn -1.000000 0.000000 0.000000
vn 0.000000 0.000000 -1.000000
vn -0.577400 0.577400 -0.577400
usemtl None
s off
f 1/1/1 2/2/1 3/3/1 4/4/1
f 5/1/2 1/2/2 4/3/2 6/4/2
f 2/1/3 1/2/3 5/3/3 7/4/3
f 6/1/4 4/2/4 3/3/4
f 7/1/5 5/2/5 6/3/5
f 2/1/6 7/2/6 3/4/6
f 7/5/7 6/3/7 3/4/7
vt 0.0000 0.0000
vt 1.0000 0.0000
vt 0.0000 1.0000
vn 0.0000 0.0000 -1.0000
s 1
f 20/22/7 22/23/7 21/24/7

View File

@ -1,34 +1,72 @@
# Blender v2.72 (sub 0) OBJ File: ''
# www.blender.org
mtllib moreblocks_slope_inner_cut_half.mtl
o moreblocks_slope_inner_cut_half
g top
v 0.500000 0.000000 -0.500000
v 0.500000 -0.000000 0.500000
v -0.500000 -0.000000 0.500000
v -0.500000 -0.500000 -0.500000
vt 0.0000 0.0000
vt 1.0000 0.0000
vt 1.0000 1.0000
vt 0.5000 0.0000
vt 1.0000 1.0000
vt 0.0000 1.0000
vn 0.0000 1.0000 0.0000
vn -0.4082 0.8165 -0.4082
s 1
f 3/1/1 2/2/1 1/3/1
f 4/4/2 3/5/2 1/6/2
g bottom
v 0.500000 -0.500000 0.500000
v 0.500000 -0.500000 -0.500000
v -0.500000 -0.500000 0.500000
v -0.500000 -0.500000 -0.500000
vt 0.0000 0.0000
vt 1.0000 0.0000
vt 1.0000 1.0000
vt 0.0000 1.0000
vn 0.0000 -1.0000 -0.0000
s 1
f 6/7/3 5/8/3 7/9/3 8/10/3
g right
v -0.500000 -0.500000 0.500000
v -0.500000 -0.000000 0.500000
v -0.500000 -0.500000 -0.500000
vt 0.0000 0.0000
vt 1.0000 0.0000
vt 1.0000 0.5000
vn -1.0000 0.0000 0.0000
s 1
f 11/11/4 9/12/4 10/13/4
g left
v 0.500000 -0.500000 0.500000
v 0.500000 -0.500000 -0.500000
v 0.500000 0.000000 -0.500000
v 0.500000 -0.000000 0.500000
vt 0.0000 0.0000
vt 1.0000 0.0000
vt 1.0000 0.5000
vt 0.0000 0.5000
vn 1.0000 0.0000 0.0000
s 1
f 12/14/5 13/15/5 14/16/5 15/17/5
g back
v 0.500000 -0.500000 0.500000
v 0.500000 -0.000000 0.500000
v -0.500000 -0.500000 0.500000
v -0.500000 -0.000000 0.500000
vt 0.0000 0.0000
vt 1.0000 0.0000
vt 1.0000 0.5000
vt 0.0000 0.5000
vn 0.0000 -0.0000 1.0000
s 1
f 18/18/6 16/19/6 17/20/6 19/21/6
g front
v 0.500000 -0.500000 -0.500000
v 0.500000 0.000000 -0.500000
v -0.500000 -0.500000 -0.500000
vt 0.000000 0.000000
vt 1.000000 0.000000
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vt 0.000000 0.500000
vt 1.000000 1.000000
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vt 0.500000 0.000000
vn 1.000000 0.000000 0.000000
vn 0.000000 -0.000000 1.000000
vn 0.000000 -1.000000 -0.000000
vn 0.000000 1.000000 0.000000
vn -1.000000 0.000000 0.000000
vn 0.000000 0.000000 -1.000000
vn -0.408200 0.816500 -0.408200
usemtl None
s off
f 1/1/1 2/2/1 3/3/1 4/4/1
f 5/1/2 1/2/2 4/3/2 6/4/2
f 2/1/3 1/2/3 5/5/3 7/6/3
f 6/1/4 4/2/4 3/5/4
f 7/1/5 5/2/5 6/3/5
f 2/1/6 7/2/6 3/4/6
f 7/7/7 6/5/7 3/6/7
vt 0.0000 0.0000
vt 1.0000 0.0000
vt 0.0000 0.5000
vn 0.0000 0.0000 -1.0000
s 1
f 20/22/7 22/23/7 21/24/7

View File

@ -1,35 +1,76 @@
# Blender v2.72 (sub 0) OBJ File: ''
# www.blender.org
mtllib moreblocks_slope_inner_cut_half_raised.mtl
o moreblocks_slope_inner_cut_half_raised
v 0.500000 -0.500000 0.500000
v 0.500000 -0.500000 -0.500000
g top
v 0.500000 0.500000 -0.500000
v 0.500000 0.500000 0.500000
v -0.500000 0.500000 0.500000
v -0.500000 0.000000 -0.500000
vt 0.0000 0.0000
vt 1.0000 0.0000
vt 1.0000 1.0000
vt 0.5000 0.0000
vt 1.0000 1.0000
vt 0.0000 1.0000
vn 0.0000 1.0000 0.0000
vn -0.4082 0.8165 -0.4082
s 1
f 3/1/1 2/2/1 1/3/1
f 4/4/2 3/5/2 1/6/2
g bottom
v 0.500000 -0.500000 0.500000
v 0.500000 -0.500000 -0.500000
v -0.500000 -0.500000 0.500000
v -0.500000 -0.500000 -0.500000
vt 0.0000 0.0000
vt 1.0000 0.0000
vt 1.0000 1.0000
vt 0.0000 1.0000
vn 0.0000 -1.0000 -0.0000
s 1
f 6/7/3 5/8/3 7/9/3 8/10/3
g right
v -0.500000 -0.500000 0.500000
v -0.500000 0.500000 0.500000
v -0.500000 -0.500000 -0.500000
v -0.500000 0.000000 -0.500000
vt 0.000000 0.000000
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vn 0.000000 1.000000 0.000000
vn -1.000000 0.000000 0.000000
vn -0.000000 0.000000 -1.000000
vn -0.408200 0.816500 -0.408200
usemtl None
s off
f 1/1/1 2/2/1 3/3/1 4/4/1
f 5/1/2 1/2/2 4/3/2 6/4/2
f 2/1/3 1/2/3 5/3/3 7/4/3
f 6/1/4 4/2/4 3/3/4
f 7/1/5 5/2/5 6/3/5 8/5/5
f 2/1/6 7/2/6 8/6/6 3/4/6
f 8/7/7 6/3/7 3/4/7
vt 0.0000 0.0000
vt 1.0000 0.0000
vt 1.0000 1.0000
vt 0.0000 0.5000
vn -1.0000 0.0000 0.0000
s 1
f 11/11/4 9/12/4 10/13/4 12/14/4
g left
v 0.500000 -0.500000 0.500000
v 0.500000 -0.500000 -0.500000
v 0.500000 0.500000 -0.500000
v 0.500000 0.500000 0.500000
vt 0.0000 0.0000
vt 1.0000 0.0000
vt 1.0000 1.0000
vt 0.0000 1.0000
vn 1.0000 0.0000 0.0000
s 1
f 13/15/5 14/16/5 15/17/5 16/18/5
g back
v 0.500000 -0.500000 0.500000
v 0.500000 0.500000 0.500000
v -0.500000 -0.500000 0.500000
v -0.500000 0.500000 0.500000
vt 0.0000 0.0000
vt 1.0000 0.0000
vt 1.0000 1.0000
vt 0.0000 1.0000
vn 0.0000 -0.0000 1.0000
s 1
f 19/19/6 17/20/6 18/21/6 20/22/6
g front
v 0.500000 -0.500000 -0.500000
v 0.500000 0.500000 -0.500000
v -0.500000 -0.500000 -0.500000
v -0.500000 0.000000 -0.500000
vt 0.0000 0.0000
vt 1.0000 0.0000
vt 1.0000 0.5000
vt 0.0000 1.0000
vn -0.0000 0.0000 -1.0000
s 1
f 21/23/7 23/24/7 24/25/7 22/26/7

View File

@ -1,35 +1,85 @@
# Blender v2.72 (sub 0) OBJ File: ''
# www.blender.org
mtllib moreblocks_slope_inner_half.mtl
o Cube_Cube.001
g top
v 0.500000 0.000000 -0.500000
v 0.500000 -0.000000 0.500000
v -0.500000 -0.000000 0.500000
v -0.500000 -0.500000 -0.500000
v -0.500000 -0.500000 -0.500000
vt 1.0000 1.0000
vt 0.0000 1.0000
vt 1.0000 0.0000
vt 1.0000 1.0000
vt 0.0000 1.0000
vt 0.0000 0.0000
vn 0.0000 0.8944 -0.4472
vn -0.4472 0.8944 0.0000
s off
f 3/1/1 2/2/1 4/3/1
f 2/4/2 1/5/2 5/6/2
g bottom
v 0.500000 -0.500000 0.500000
v 0.500000 -0.500000 -0.500000
v -0.500000 -0.000000 0.500000
v -0.500000 -0.500000 -0.500000
v -0.500000 -0.500000 0.500000
v -0.500000 -0.500000 -0.500000
v 0.500000 -0.500000 0.500000
vt 1.000000 1.000000
vt 0.000000 1.000000
vt 0.000000 0.000000
vt 1.000000 0.000000
vn 1.000000 0.000000 0.000000
vn -1.000000 0.000000 0.000000
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vn 0.000000 0.000000 -1.000000
vn 0.000000 -1.000000 -0.000000
vn 0.000000 -0.000000 1.000000
vn -0.447200 0.894400 0.000000
usemtl None.002
vt 1.0000 1.0000
vt 0.0000 1.0000
vt 0.0000 0.0000
vt 1.0000 0.0000
vn 0.0000 -1.0000 -0.0000
s off
f 1/1/1 2/2/1 3/3/1 4/4/1
f 5/1/2 6/3/2 7/4/2
f 5/1/3 2/2/3 6/4/3
f 1/2/4 4/3/4 8/4/4
f 8/1/5 4/2/5 3/3/5 7/4/5
f 7/3/6 3/4/6 2/1/6 5/2/6
f 2/1/7 1/2/7 8/3/7
l 7 9
l 2 9
f 10/7/3 7/8/3 6/9/3 9/10/3
l 9 8
l 11 9
g right
v -0.500000 -0.000000 0.500000
v -0.500000 -0.500000 -0.500000
v -0.500000 -0.500000 0.500000
v -0.500000 -0.500000 -0.500000
vt 1.0000 1.0000
vt 0.0000 0.0000
vt 1.0000 0.0000
vn -1.0000 0.0000 0.0000
s off
f 12/11/4 13/12/4 14/13/4
l 15 14
g left
v 0.500000 0.000000 -0.500000
v 0.500000 -0.000000 0.500000
v 0.500000 -0.500000 0.500000
v 0.500000 -0.500000 -0.500000
v 0.500000 -0.500000 0.500000
vt 1.0000 1.0000
vt 0.0000 1.0000
vt 0.0000 0.0000
vt 1.0000 0.0000
vn 1.0000 0.0000 0.0000
s off
f 16/14/5 17/15/5 18/16/5 19/17/5
l 20 17
g back
v 0.500000 -0.000000 0.500000
v 0.500000 -0.500000 0.500000
v -0.500000 -0.000000 0.500000
v -0.500000 -0.500000 0.500000
v 0.500000 -0.500000 0.500000
vt 0.0000 0.0000
vt 1.0000 0.0000
vt 1.0000 1.0000
vt 0.0000 1.0000
vn 0.0000 -0.0000 1.0000
s off
f 24/18/6 22/19/6 21/20/6 23/21/6
l 25 24
l 25 21
g front
v 0.500000 0.000000 -0.500000
v 0.500000 -0.500000 -0.500000
v -0.500000 -0.500000 -0.500000
v -0.500000 -0.500000 -0.500000
vt 0.0000 1.0000
vt 0.0000 0.0000
vt 1.0000 0.0000
vn 0.0000 0.0000 -1.0000
s off
f 26/22/7 27/23/7 29/24/7

View File

@ -1,38 +1,86 @@
# Blender v2.72 (sub 0) OBJ File: ''
# www.blender.org
mtllib moreblocks_slope_inner_half_raised.mtl
o Cube_Cube.003
g top
v 0.500000 0.500000 -0.500000
v 0.500000 0.500000 0.500000
v -0.500000 0.500000 0.500000
v -0.500000 0.000000 -0.500000
v -0.500000 0.000000 -0.500000
vt 1.0000 1.0000
vt 0.0000 1.0000
vt 1.0000 0.0000
vt 0.0000 0.0000
vt 1.0000 0.0000
vn 0.0000 0.8944 -0.4472
vn -0.4472 0.8944 0.0000
s off
f 3/1/1 2/2/1 4/3/1
f 2/2/2 1/4/2 5/5/2
g bottom
v 0.500000 -0.500000 0.500000
v 0.500000 -0.500000 -0.500000
v -0.500000 -0.500000 0.500000
v -0.500000 -0.500000 -0.500000
v 0.500000 -0.500000 0.500000
vt 1.0000 1.0000
vt 0.0000 1.0000
vt 0.0000 0.0000
vt 1.0000 0.0000
vn 0.0000 -1.0000 -0.0000
s off
f 8/6/3 9/7/3 7/8/3 6/9/3
l 10 8
g right
v -0.500000 0.500000 0.500000
v -0.500000 0.000000 -0.500000
v -0.500000 -0.500000 0.500000
v -0.500000 0.000000 -0.500000
v -0.500000 -0.500000 -0.500000
v 0.500000 -0.500000 0.500000
vt 1.000000 1.000000
vt 0.000000 1.000000
vt 0.000000 0.000000
vt 1.000000 0.000000
vt 1.000000 0.500000
vt 0.000000 0.500000
vn 1.000000 0.000000 0.000000
vn 0.000000 0.894400 -0.447200
vn 0.000000 -0.000000 1.000000
vn -0.447200 0.894400 0.000000
vn 0.000000 -1.000000 -0.000000
vn 0.000000 0.000000 -1.000000
vn -1.000000 0.000000 0.000000
usemtl None.003
vt 1.0000 0.0000
vt 1.0000 1.0000
vt 0.0000 0.5000
vt 0.0000 0.0000
vn -1.0000 0.0000 0.0000
s off
f 1/1/1 2/2/1 3/3/1 4/4/1
f 5/1/2 2/2/2 6/4/2
f 7/3/3 3/4/3 2/1/3 5/2/3
f 2/2/4 1/3/4 8/4/4
f 7/1/5 9/2/5 4/3/5 3/4/5
f 6/5/6 1/2/6 4/3/6 9/4/6
f 7/4/7 5/1/7 6/6/7 9/3/7
l 2 10
l 7 10
f 13/10/4 11/11/4 12/12/4 15/13/4
g left
v 0.500000 0.500000 -0.500000
v 0.500000 0.500000 0.500000
v 0.500000 -0.500000 0.500000
v 0.500000 -0.500000 -0.500000
v 0.500000 -0.500000 0.500000
vt 1.0000 1.0000
vt 0.0000 1.0000
vt 0.0000 0.0000
vt 1.0000 0.0000
vn 1.0000 0.0000 0.0000
s off
f 16/14/5 17/15/5 18/16/5 19/17/5
l 20 17
g back
v 0.500000 0.500000 0.500000
v 0.500000 -0.500000 0.500000
v -0.500000 0.500000 0.500000
v -0.500000 -0.500000 0.500000
v 0.500000 -0.500000 0.500000
vt 0.0000 0.0000
vt 1.0000 0.0000
vt 1.0000 1.0000
vt 0.0000 1.0000
vn 0.0000 -0.0000 1.0000
s off
f 24/18/6 22/19/6 21/20/6 23/21/6
l 25 21
l 25 24
g front
v 0.500000 0.500000 -0.500000
v 0.500000 -0.500000 -0.500000
v -0.500000 0.000000 -0.500000
v -0.500000 0.000000 -0.500000
v -0.500000 -0.500000 -0.500000
vt 1.0000 0.5000
vt 0.0000 1.0000
vt 0.0000 0.0000
vt 1.0000 0.0000
vn -0.0000 0.0000 -1.0000
s off
f 28/22/7 26/23/7 27/24/7 30/25/7
l 29 26

View File

@ -1,25 +1,48 @@
# Blender v2.72 (sub 0) OBJ File: ''
# www.blender.org
mtllib moreblocks_slope_outer.mtl
o Cube_Cube.004
v 0.500000 -0.500000 0.500000
g top
v -0.500000 -0.500000 0.500000
v -0.500000 -0.500000 -0.500000
v 0.500000 -0.500000 -0.500000
v 0.500000 0.500000 0.500000
vt 1.000000 1.000000
vt 0.000000 1.000000
vt 0.000000 0.000000
vt 1.000000 0.000000
vn 0.000000 -1.000000 -0.000000
vn 1.000000 0.000000 0.000000
vn 0.000000 -0.000000 1.000000
vn -0.707100 0.707100 0.000000
vn 0.000000 0.707100 -0.707100
usemtl None
vt 1.0000 1.0000
vt 0.0000 0.0000
vt 1.0000 0.0000
vt 0.0000 1.0000
vt 0.0000 0.0000
vt 1.0000 0.0000
vn -0.7071 0.7071 0.0000
vn 0.0000 0.7071 -0.7071
s off
f 1/1/1 2/2/1 3/3/1 4/4/1
f 5/2/2 1/3/2 4/4/2
f 2/3/3 1/4/3 5/1/3
f 5/1/4 3/3/4 2/4/4
f 5/2/5 4/3/5 3/4/5
f 4/1/1 2/2/1 1/3/1
f 4/4/2 3/5/2 2/6/2
g bottom
v 0.500000 -0.500000 0.500000
v -0.500000 -0.500000 0.500000
v -0.500000 -0.500000 -0.500000
v 0.500000 -0.500000 -0.500000
vt 1.0000 1.0000
vt 0.0000 1.0000
vt 0.0000 0.0000
vt 1.0000 0.0000
vn 0.0000 -1.0000 -0.0000
s off
f 5/7/3 6/8/3 7/9/3 8/10/3
g right
v 0.500000 -0.500000 0.500000
v -0.500000 -0.500000 0.500000
v 0.500000 0.500000 0.500000
vt 0.0000 0.0000
vt 1.0000 0.0000
vt 1.0000 1.0000
vn 0.0000 -0.0000 1.0000
s off
f 10/11/4 9/12/4 11/13/4
g left
v 0.500000 -0.500000 0.500000
v 0.500000 -0.500000 -0.500000
v 0.500000 0.500000 0.500000
vt 0.0000 1.0000
vt 0.0000 0.0000
vt 1.0000 0.0000
vn 1.0000 0.0000 0.0000
s off
f 14/14/5 12/15/5 13/16/5

View File

@ -1,23 +1,40 @@
# Blender v2.72 (sub 0) OBJ File: ''
# www.blender.org
mtllib moreblocks_slope_outer_cut.mtl
o Cube.002
g top
v 0.500000 0.500000 0.500000
v -0.500000 -0.500000 0.500000
v 0.500000 -0.500000 -0.500000
vt 1.0000 0.0000
vt 0.5000 1.0000
vt 0.0000 0.0000
vn -0.5774 0.5774 -0.5774
s off
f 2/1/1 1/2/1 3/3/1
g bottom
v -0.500000 -0.500000 0.500000
v 0.500000 -0.500000 0.500000
v 0.500000 -0.500000 -0.500000
vt 1.000000 1.000000
vt 0.000000 0.000000
vt 1.000000 0.000000
vt 0.000000 1.000000
vt 0.500000 1.000000
vn 0.000000 -0.000000 1.000000
vn 1.000000 0.000000 0.000000
vn 0.000000 -1.000000 0.000000
vn -0.577400 0.577400 -0.577400
usemtl None.004
vt 0.0000 0.0000
vt 1.0000 0.0000
vt 0.0000 1.0000
vn 0.0000 -1.0000 -0.0000
s off
f 1/1/1 2/2/1 3/3/1
f 4/3/2 1/4/2 3/2/2
f 3/2/3 2/3/3 4/4/3
f 2/3/4 1/5/4 4/2/4
f 5/4/2 4/5/2 6/6/2
g right
v 0.500000 0.500000 0.500000
v -0.500000 -0.500000 0.500000
v 0.500000 -0.500000 0.500000
vt 1.0000 1.0000
vt 0.0000 0.0000
vt 1.0000 0.0000
vn 0.0000 -0.0000 1.0000
s off
f 7/7/3 8/8/3 9/9/3
g left
v 0.500000 0.500000 0.500000
v 0.500000 -0.500000 0.500000
v 0.500000 -0.500000 -0.500000
vt 1.0000 0.0000
vt 0.0000 1.0000
vt 0.0000 0.0000
vn 1.0000 0.0000 0.0000
s off
f 12/10/4 10/11/4 11/12/4

View File

@ -1,24 +1,40 @@
# Blender v2.72 (sub 0) OBJ File: ''
# www.blender.org
mtllib moreblocks_slope_outer_cut_half.mtl
o Cube.003
g top
v 0.500000 -0.000000 0.500000
v -0.500000 -0.500000 0.500000
v 0.500000 -0.500000 -0.500000
vt 1.0000 0.0000
vt 0.5000 1.0000
vt 0.0000 0.0000
vn -0.4082 0.8165 -0.4082
s off
f 2/1/1 1/2/1 3/3/1
g bottom
v -0.500000 -0.500000 0.500000
v 0.500000 -0.500000 0.500000
v 0.500000 -0.500000 -0.500000
vt 1.000000 0.500000
vt 0.000000 0.000000
vt 1.000000 0.000000
vt 0.000000 0.500000
vt 0.000000 1.000000
vt 0.500000 1.000000
vn 0.000000 -0.000000 1.000000
vn 1.000000 0.000000 0.000000
vn 0.000000 -1.000000 0.000000
vn -0.408200 0.816500 -0.408200
usemtl None.005
vt 0.0000 0.0000
vt 1.0000 0.0000
vt 0.0000 1.0000
vn 0.0000 -1.0000 -0.0000
s off
f 1/1/1 2/2/1 3/3/1
f 4/3/2 1/4/2 3/2/2
f 3/2/3 2/3/3 4/5/3
f 2/3/4 1/6/4 4/2/4
f 5/4/2 4/5/2 6/6/2
g right
v 0.500000 -0.000000 0.500000
v -0.500000 -0.500000 0.500000
v 0.500000 -0.500000 0.500000
vt 1.0000 0.5000
vt 0.0000 0.0000
vt 1.0000 0.0000
vn 0.0000 -0.0000 1.0000
s off
f 7/7/3 8/8/3 9/9/3
g left
v 0.500000 -0.000000 0.500000
v 0.500000 -0.500000 0.500000
v 0.500000 -0.500000 -0.500000
vt 1.0000 0.0000
vt 0.0000 0.5000
vt 0.0000 0.0000
vn 1.0000 0.0000 0.0000
s off
f 12/10/4 10/11/4 11/12/4

View File

@ -1,28 +1,56 @@
# Blender v2.72 (sub 0) OBJ File: ''
# www.blender.org
mtllib moreblocks_slope_outer_cut_half_raised.mtl
o Cube_Cube.005
g top
v -0.500000 -0.000000 0.500000
v 0.500000 0.500000 0.500000
v 0.500000 0.000000 -0.500000
vt 0.0000 0.0000
vt 1.0000 0.0000
vt 1.0000 1.0000
vn -0.4082 0.8165 -0.4082
s off
f 1/1/1 2/2/1 3/3/1
g bottom
v -0.500000 -0.500000 0.500000
v 0.500000 -0.500000 0.500000
v 0.500000 -0.500000 -0.500000
vt 0.0000 1.0000
vt 1.0000 0.0000
vt 1.0000 1.0000
vn 0.0000 -1.0000 -0.0000
s off
f 4/4/2 6/5/2 5/6/2
g right
v -0.500000 -0.000000 0.500000
v -0.500000 -0.500000 0.500000
v 0.500000 -0.500000 -0.500000
v 0.500000 0.000000 -0.500000
vt 1.0000 0.0000
vt 1.0000 0.5000
vt 0.0000 0.5000
vt 0.0000 0.0000
vn -0.7071 0.0000 -0.7071
s off
f 8/7/3 7/8/3 10/9/3 9/10/3
g left
v 0.500000 -0.500000 0.500000
v 0.500000 0.500000 0.500000
v 0.500000 -0.500000 -0.500000
v 0.500000 0.000000 -0.500000
vt 0.000000 0.500000
vt 0.000000 0.000000
vt 1.000000 0.000000
vt 1.000000 1.000000
vt 0.000000 1.000000
vt 1.000000 0.500000
vn 0.000000 -0.000000 1.000000
vn 1.000000 0.000000 0.000000
vn 0.000000 -1.000000 0.000000
vn -0.408200 0.816500 -0.408200
vn -0.707100 0.000000 -0.707100
usemtl None.006
vt 0.0000 1.0000
vt 0.0000 0.0000
vt 1.0000 0.0000
vt 1.0000 0.5000
vn 1.0000 0.0000 0.0000
s off
f 1/1/1 2/2/1 3/3/1 4/4/1
f 4/5/2 3/2/2 5/3/2 6/6/2
f 2/5/3 5/3/3 3/4/3
f 1/2/4 4/3/4 6/4/4
f 2/3/5 1/6/5 6/1/5 5/2/5
f 12/11/4 11/12/4 13/13/4 14/14/4
g back
v -0.500000 -0.000000 0.500000
v -0.500000 -0.500000 0.500000
v 0.500000 -0.500000 0.500000
v 0.500000 0.500000 0.500000
vt 0.0000 0.5000
vt 0.0000 0.0000
vt 1.0000 0.0000
vt 1.0000 1.0000
vn -0.0000 -0.0000 1.0000
s off
f 15/15/5 16/16/5 17/17/5 18/18/5

View File

@ -1,27 +1,48 @@
# Blender v2.72 (sub 0) OBJ File: ''
# www.blender.org
mtllib moreblocks_slope_outer_half.mtl
o Cube.004
g top
v -0.500000 -0.500000 0.500000
v -0.500000 -0.500000 -0.500000
v 0.500000 -0.500000 -0.500000
v 0.500000 -0.000000 0.500000
vt 1.0000 0.0000
vt 0.0000 1.0000
vt 0.0000 0.0000
vt 1.0000 0.0000
vt 1.0000 1.0000
vt 0.0000 0.0000
vn 0.0000 0.8944 -0.4472
vn -0.4472 0.8944 0.0000
s off
f 2/1/1 4/2/1 3/3/1
f 1/4/2 4/5/2 2/6/2
g bottom
v -0.500000 -0.500000 0.500000
v -0.500000 -0.500000 -0.500000
v 0.500000 -0.500000 -0.500000
v 0.500000 -0.500000 0.500000
v 0.500000 -0.000000 0.500000
vt 1.000000 1.000000
vt 0.000000 1.000000
vt 0.000000 0.000000
vt 1.000000 0.000000
vt 1.000000 0.500000
vt 0.000000 0.500000
vn 0.000000 -1.000000 -0.000000
vn 0.000000 -0.000000 1.000000
vn 1.000000 0.000000 0.000000
vn 0.000000 0.894400 -0.447200
vn -0.447200 0.894400 0.000000
usemtl None.007
vt 1.0000 1.0000
vt 0.0000 1.0000
vt 0.0000 0.0000
vt 1.0000 0.0000
vn 0.0000 -1.0000 -0.0000
s off
f 1/1/1 2/2/1 3/3/1 4/4/1
f 5/5/2 1/3/2 4/4/2
f 3/4/3 5/6/3 4/3/3
f 2/4/4 5/2/4 3/3/4
f 1/4/5 5/1/5 2/3/5
f 5/7/3 6/8/3 7/9/3 8/10/3
g right
v -0.500000 -0.500000 0.500000
v 0.500000 -0.500000 0.500000
v 0.500000 -0.000000 0.500000
vt 1.0000 0.5000
vt 0.0000 0.0000
vt 1.0000 0.0000
vn 0.0000 -0.0000 1.0000
s off
f 11/11/4 9/12/4 10/13/4
g left
v 0.500000 -0.500000 -0.500000
v 0.500000 -0.500000 0.500000
v 0.500000 -0.000000 0.500000
vt 1.0000 0.0000
vt 0.0000 0.5000
vt 0.0000 0.0000
vn 1.0000 0.0000 0.0000
s off
f 12/14/5 14/15/5 13/16/5

View File

@ -1,34 +1,74 @@
# Blender v2.72 (sub 0) OBJ File: ''
# www.blender.org
mtllib moreblocks_slope_outer_half_raised.mtl
o Cube_Cube.006
g top
v -0.500000 -0.000000 0.500000
v 0.500000 0.500000 0.500000
v 0.500000 0.000000 -0.500000
v -0.500000 0.000000 -0.500000
vt 1.0000 0.0000
vt 0.0000 1.0000
vt 0.0000 0.0000
vt 1.0000 1.0000
vn 0.0000 0.8944 -0.4472
vn -0.4472 0.8944 0.0000
s off
f 4/1/1 2/2/1 3/3/1
f 4/1/2 1/4/2 2/2/2
g bottom
v -0.500000 -0.500000 0.500000
v 0.500000 -0.500000 0.500000
v 0.500000 -0.500000 -0.500000
v -0.500000 -0.500000 -0.500000
vt 0.0000 1.0000
vt 0.0000 0.0000
vt 1.0000 0.0000
vt 1.0000 1.0000
vn 0.0000 -1.0000 -0.0000
s off
f 7/5/3 6/6/3 5/7/3 8/8/3
g right
v -0.500000 -0.000000 0.500000
v -0.500000 -0.500000 0.500000
v -0.500000 0.000000 -0.500000
v -0.500000 -0.500000 -0.500000
vt 1.0000 0.5000
vt 0.0000 0.5000
vt 0.0000 0.0000
vt 1.0000 0.0000
vn -1.0000 0.0000 0.0000
s off
f 9/9/4 11/10/4 12/11/4 10/12/4
g left
v 0.500000 -0.500000 0.500000
v 0.500000 0.500000 0.500000
v 0.500000 -0.500000 -0.500000
v 0.500000 0.000000 -0.500000
vt 0.0000 1.0000
vt 0.0000 0.0000
vt 1.0000 0.0000
vt 1.0000 0.5000
vn 1.0000 0.0000 0.0000
s off
f 14/13/5 13/14/5 15/15/5 16/16/5
g back
v -0.500000 -0.000000 0.500000
v -0.500000 -0.500000 0.500000
v 0.500000 -0.500000 0.500000
v 0.500000 0.500000 0.500000
vt 0.0000 0.5000
vt 0.0000 0.0000
vt 1.0000 0.0000
vt 1.0000 1.0000
vn -0.0000 -0.0000 1.0000
s off
f 17/17/6 18/18/6 19/19/6 20/20/6
g front
v 0.500000 -0.500000 -0.500000
v 0.500000 0.000000 -0.500000
v -0.500000 0.000000 -0.500000
v -0.500000 -0.500000 -0.500000
vt 0.000000 0.500000
vt 0.000000 0.000000
vt 1.000000 0.000000
vt 1.000000 1.000000
vt 0.000000 1.000000
vt 1.000000 0.500000
vn 0.000000 -0.000000 1.000000
vn 1.000000 0.000000 0.000000
vn 0.000000 0.894400 -0.447200
vn -1.000000 0.000000 0.000000
vn -0.447200 0.894400 0.000000
vn 0.000000 0.000000 -1.000000
vn 0.000000 -1.000000 -0.000000
usemtl None.008
vt 0.0000 0.5000
vt 0.0000 0.0000
vt 1.0000 0.0000
vt 1.0000 0.5000
vn 0.0000 0.0000 -1.0000
s off
f 1/1/1 2/2/1 3/3/1 4/4/1
f 4/5/2 3/2/2 5/3/2 6/6/2
f 7/3/3 4/5/3 6/2/3
f 1/6/4 7/1/4 8/2/4 2/3/4
f 7/3/5 1/4/5 4/5/5
f 6/1/6 5/2/6 8/3/6 7/6/6
f 5/5/7 3/2/7 2/3/7 8/4/7
f 22/21/7 21/22/7 24/23/7 23/24/7

319
nodes.lua
View File

@ -1,26 +1,49 @@
--[[
More Blocks: node definitions
Copyright (c) 2011-2015 Calinou and contributors.
Copyright © 2011-2019 Hugo Locurcio and contributors.
Licensed under the zlib license. See LICENSE.md for more information.
--]]
local S = moreblocks.intllib
local S = moreblocks.S
local sound_dirt = default.node_sound_dirt_defaults()
local sound_wood = default.node_sound_wood_defaults()
local sound_stone = default.node_sound_stone_defaults()
local sound_glass = default.node_sound_glass_defaults()
local sound_leaves = default.node_sound_leaves_defaults()
-- Don't break on 0.4.14 and earlier.
local sound_metal = (default.node_sound_metal_defaults
and default.node_sound_metal_defaults() or sound_stone)
local function tile_tiles(name)
local tex = "moreblocks_" ..name.. ".png"
return {tex, tex, tex, tex, tex.. "^[transformR90", tex.. "^[transformR90"}
end
local function wood_tile_replace(itemstack, placer, pointed_thing)
local substack
if itemstack:get_name() == "moreblocks:wood_tile_flipped" then
substack = ItemStack("moreblocks:wood_tile")
else -- right, left, and down variants
substack = ItemStack("moreblocks:wood_tile_offset")
end
local _, success = minetest.item_place(substack, placer, pointed_thing)
if success then
itemstack:take_item()
end
return itemstack
end
local deprecated = (" (%s)"):format(S('Deprecated'))
local nodes = {
["wood_tile"] = {
description = S("Wooden Tile"),
groups = {snappy = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3},
groups = {wood = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3},
is_ground_content = false,
paramtype2 = "facedir",
place_param2 = 0,
tiles = {"default_wood.png^moreblocks_wood_tile.png",
"default_wood.png^moreblocks_wood_tile.png",
"default_wood.png^moreblocks_wood_tile.png",
@ -30,148 +53,179 @@ local nodes = {
sounds = sound_wood,
},
["wood_tile_flipped"] = {
description = S("Wooden Tile"),
groups = {snappy = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3},
description = S("Wooden Tile") .. deprecated,
tiles = {"default_wood.png^moreblocks_wood_tile.png^[transformR90",
"default_wood.png^moreblocks_wood_tile.png^[transformR90",
"default_wood.png^moreblocks_wood_tile.png^[transformR90",
"default_wood.png^moreblocks_wood_tile.png^[transformR90",
"default_wood.png^moreblocks_wood_tile.png^[transformR180",
"default_wood.png^moreblocks_wood_tile.png^[transformR180"},
sounds = sound_wood,
no_stairs = true,
on_place = wood_tile_replace
},
["wood_tile_center"] = {
description = S("Centered Wooden Tile"),
groups = {snappy = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3},
groups = {wood = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3},
is_ground_content = false,
tiles = {"default_wood.png^moreblocks_wood_tile_center.png"},
sounds = sound_wood,
},
["wood_tile_full"] = {
description = S("Full Wooden Tile"),
groups = {snappy = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3},
groups = {wood = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3},
is_ground_content = false,
tiles = tile_tiles("wood_tile_full"),
sounds = sound_wood,
},
["wood_tile_up"] = {
description = S("Upwards Wooden Tile"),
groups = {snappy = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3},
tiles = {"default_wood.png^moreblocks_wood_tile_up.png"},
["wood_tile_offset"] = {
description = S("Offset Wooden Tile"),
paramtype2 = "facedir",
place_param2 = 0,
groups = {wood = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3},
is_ground_content = false,
tiles = {"default_wood.png^moreblocks_wood_tile_offset.png"},
sounds = sound_wood,
no_stairs = true,
},
["wood_tile_down"] = {
description = S("Downwards Wooden Tile"),
groups = {snappy = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3},
tiles = {"default_wood.png^[transformR180^moreblocks_wood_tile_up.png^[transformR180"},
sounds = sound_wood,
description = S("Downwards Wooden Tile") .. deprecated,
tiles = {"default_wood.png^[transformR180^moreblocks_wood_tile_offset.png^[transformR180"},
no_stairs = true,
on_place = wood_tile_replace
},
["wood_tile_left"] = {
description = S("Leftwards Wooden Tile"),
groups = {snappy = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3},
tiles = {"default_wood.png^[transformR270^moreblocks_wood_tile_up.png^[transformR270"},
sounds = sound_wood,
description = S("Leftwards Wooden Tile") .. deprecated,
tiles = {"default_wood.png^[transformR270^moreblocks_wood_tile_offset.png^[transformR270"},
no_stairs = true,
on_place = wood_tile_replace
},
["wood_tile_right"] = {
description = S("Rightwards Wooden Tile"),
groups = {snappy = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3},
tiles = {"default_wood.png^[transformR90^moreblocks_wood_tile_up.png^[transformR90"},
sounds = sound_wood,
description = S("Rightwards Wooden Tile") .. deprecated,
tiles = {"default_wood.png^[transformR90^moreblocks_wood_tile_offset.png^[transformR90"},
no_stairs = true,
on_place = wood_tile_replace
},
["circle_stone_bricks"] = {
description = S("Circle Stone Bricks"),
groups = {cracky = 3},
groups = {stone = 1, cracky = 3},
is_ground_content = false,
sounds = sound_stone,
},
["grey_bricks"] = {
description = S("Stone Bricks"),
paramtype2 = "facedir",
place_param2 = 0,
groups = {cracky = 3},
is_ground_content = false,
sounds = sound_stone,
},
["coal_stone_bricks"] = {
description = S("Coal Stone Bricks"),
groups = {cracky = 3},
paramtype2 = "facedir",
place_param2 = 0,
groups = {stone = 1, cracky = 3},
is_ground_content = false,
sounds = sound_stone,
},
["iron_stone_bricks"] = {
description = S("Iron Stone Bricks"),
groups = {cracky = 3},
paramtype2 = "facedir",
place_param2 = 0,
groups = {stone = 1, cracky = 3},
is_ground_content = false,
sounds = sound_stone,
},
["stone_tile"] = {
description = S("Stone Tile"),
groups = {cracky = 3},
groups = {stone = 1, cracky = 3},
is_ground_content = false,
sounds = sound_stone,
},
["split_stone_tile"] = {
description = S("Split Stone Tile"),
paramtype2 = "facedir",
place_param2 = 0,
tiles = {"moreblocks_split_stone_tile_top.png",
"moreblocks_split_stone_tile.png"},
groups = {cracky = 3},
groups = {stone = 1, cracky = 3},
is_ground_content = false,
sounds = sound_stone,
},
["split_stone_tile_alt"] = {
description = S("Checkered Stone Tile"),
groups = {cracky = 3},
["checker_stone_tile"] = {
description = S("Checker Stone Tile"),
groups = {stone = 1, cracky = 3},
is_ground_content = false,
sounds = sound_stone,
},
["tar"] = {
description = S("Tar"),
groups = {cracky = 2, tar_block = 1},
groups = {cracky=2, tar_block=1},
is_ground_content = false,
sounds = sound_stone,
},
["dirt_compressed"] = {
description = S("Compressed Dirt"),
groups = {crumbly=2},
is_ground_content = false,
sounds = sound_dirt,
},
["cobble_compressed"] = {
description = S("Compressed Cobblestone"),
groups = {cracky = 1},
is_ground_content = false,
sounds = sound_stone,
},
["plankstone"] = {
description = S("Plankstone"),
paramtype2 = "facedir",
place_param2 = 0,
groups = {cracky = 3},
is_ground_content = false,
tiles = tile_tiles("plankstone"),
sounds = sound_stone,
},
["iron_glass"] = {
description = S("Iron Glass"),
drawtype = "glasslike_framed_optional",
--tiles = {"moreblocks_iron_glass.png", "moreblocks_iron_glass_detail.png"},
tiles = {"moreblocks_iron_glass.png"},
tiles = {"default_glass.png^[colorize:#DEDEDE", "default_glass_detail.png^[colorize:#DEDEDE"},
paramtype = "light",
sunlight_propagates = true,
groups = {snappy = 2, cracky = 3, oddly_breakable_by_hand = 3},
is_ground_content = false,
groups = {cracky = 3, oddly_breakable_by_hand = 3},
sounds = sound_glass,
},
["coal_glass"] = {
description = S("Coal Glass"),
drawtype = "glasslike_framed_optional",
--tiles = {"moreblocks_coal_glass.png", "moreblocks_coal_glass_detail.png"},
tiles = {"moreblocks_coal_glass.png"},
tiles = {"default_glass.png^[colorize:#828282", "default_glass_detail.png^[colorize:#828282"},
paramtype = "light",
sunlight_propagates = true,
groups = {snappy = 2, cracky = 3, oddly_breakable_by_hand = 3},
is_ground_content = false,
groups = {cracky = 3, oddly_breakable_by_hand = 3},
sounds = sound_glass,
},
["clean_glass"] = {
description = S("Clean Glass"),
drawtype = "glasslike_framed_optional",
--tiles = {"moreblocks_clean_glass.png", "moreblocks_clean_glass_detail.png"},
tiles = {"moreblocks_clean_glass.png"},
tiles = {"moreblocks_clean_glass.png", "moreblocks_clean_glass_detail.png"},
paramtype = "light",
sunlight_propagates = true,
groups = {snappy = 2, cracky = 3, oddly_breakable_by_hand = 3},
is_ground_content = false,
groups = {cracky = 3, oddly_breakable_by_hand = 3},
sounds = sound_glass,
},
["cactus_brick"] = {
description = S("Cactus Brick"),
paramtype2 = "facedir",
place_param2 = 0,
groups = {cracky = 3},
is_ground_content = false,
sounds = sound_stone,
},
["cactus_checker"] = {
description = S("Cactus Checker"),
groups = {cracky = 3},
groups = {stone = 1, cracky = 3},
is_ground_content = false,
tiles = {"default_stone.png^moreblocks_cactus_checker.png",
"default_stone.png^moreblocks_cactus_checker.png",
"default_stone.png^moreblocks_cactus_checker.png",
@ -180,22 +234,27 @@ local nodes = {
"default_stone.png^moreblocks_cactus_checker.png^[transformR90"},
sounds = sound_stone,
},
["empty_bookshelf"] = {
description = S("Empty Bookshelf"),
tiles = {"default_wood.png", "default_wood.png",
"moreblocks_empty_bookshelf.png"},
groups = {snappy = 2, choppy = 3, oddly_breakable_by_hand = 2, flammable = 3},
["empty_shelf"] = {
description = S("Empty Shelf"),
paramtype2 = "facedir",
tiles = {"default_wood.png", "default_wood.png", "default_wood.png",
"default_wood.png", "moreblocks_empty_shelf.png", "moreblocks_empty_shelf.png"},
groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3},
is_ground_content = false,
sounds = sound_wood,
furnace_burntime = 15,
no_stairs = true,
},
["coal_stone"] = {
description = S("Coal Stone"),
groups = {cracky = 3},
groups = {stone = 1, cracky = 3},
is_ground_content = false,
sounds = sound_stone,
},
["iron_stone"] = {
description = S("Iron Stone"),
groups = {cracky = 3},
groups = {stone = 1, cracky = 3},
is_ground_content = false,
sounds = sound_stone,
},
["coal_checker"] = {
@ -206,7 +265,8 @@ local nodes = {
"default_stone.png^moreblocks_coal_checker.png",
"default_stone.png^moreblocks_coal_checker.png^[transformR90",
"default_stone.png^moreblocks_coal_checker.png^[transformR90"},
groups = {cracky = 3},
groups = {stone = 1, cracky = 3},
is_ground_content = false,
sounds = sound_stone,
},
["iron_checker"] = {
@ -217,102 +277,158 @@ local nodes = {
"default_stone.png^moreblocks_iron_checker.png",
"default_stone.png^moreblocks_iron_checker.png^[transformR90",
"default_stone.png^moreblocks_iron_checker.png^[transformR90"},
groups = {cracky = 3},
groups = {stone = 1, cracky = 3},
is_ground_content = false,
sounds = sound_stone,
},
["trap_stone"] = {
description = S("Trap Stone"),
drawtype = "glasslike_framed",
tiles = {"default_stone.png^moreblocks_trap_box.png"},
walkable = false,
groups = {cracky = 3},
paramtype = "light",
is_ground_content = false,
sounds = sound_stone,
no_stairs = true,
},
["trap_desert_stone"] = {
description = S("Trap Desert Stone"),
drawtype = "glasslike_framed",
tiles = {"default_desert_stone.png^moreblocks_trap_box.png"},
walkable = false,
groups = {cracky = 3},
paramtype = "light",
is_ground_content = false,
sounds = sound_stone,
no_stairs = true,
},
["trap_glass"] = {
description = S("Trap Glass"),
drawtype = "glasslike_framed_optional",
--tiles = {"moreblocks_trap_glass.png", "default_glass_detail.png"},
tiles = {"moreblocks_trap_glass.png"},
tiles = {"default_glass.png^moreblocks_trap_box_glass.png", "default_glass_detail.png"},
paramtype = "light",
sunlight_propagates = true,
is_ground_content = false,
walkable = false,
groups = {snappy = 2, cracky = 3, oddly_breakable_by_hand = 3},
groups = {cracky = 3, oddly_breakable_by_hand = 3},
sounds = sound_glass,
no_stairs = true,
},
["fence_jungle_wood"] = {
description = S("Jungle Wood Fence"),
drawtype = "fencelike",
tiles = {"default_junglewood.png"},
inventory_image = "default_fence_overlay.png^default_junglewood.png^default_fence_overlay.png^[makealpha:255,126,126",
wield_image = "default_fence_overlay.png^default_junglewood.png^default_fence_overlay.png^[makealpha:255,126,126",
["trap_obsidian_glass"] = {
description = S("Trap Obsidian Glass"),
drawtype = "glasslike_framed_optional",
tiles = {"default_obsidian_glass.png^moreblocks_trap_box_glass.png", "default_obsidian_glass_detail.png"},
paramtype = "light",
selection_box = {
type = "fixed",
fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7},
},
groups = {snappy = 2, choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
sounds = sound_wood,
sunlight_propagates = true,
is_ground_content = false,
walkable = false,
groups = {cracky = 3, oddly_breakable_by_hand = 3},
sounds = sound_glass,
no_stairs = true,
},
["trap_obsidian"] = {
description = S("Trap Obsidian"),
drawtype = "glasslike_framed",
tiles = {"default_obsidian.png^moreblocks_trap_box.png"},
walkable = false,
groups = {cracky = 1, level = 2},
paramtype = "light",
is_ground_content = false,
sounds = sound_stone,
no_stairs = true,
},
["trap_sandstone"] = {
description = S("Trap Sandstone"),
drawtype = "glasslike_framed",
tiles = {"default_sandstone.png^moreblocks_trap_box.png"},
walkable = false,
groups = {crumbly = 1, cracky = 3},
paramtype = "light",
is_ground_content = false,
sounds = sound_stone,
no_stairs = true,
},
["all_faces_tree"] = {
description = S("All-faces Tree"),
tiles = {"default_tree_top.png"},
groups = {tree = 1,snappy = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2},
groups = {tree = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2},
sounds = sound_wood,
furnace_burntime = 30,
},
["all_faces_jungle_tree"] = {
description = S("All-faces Jungle Tree"),
tiles = {"default_jungletree_top.png"},
groups = {tree = 1,snappy = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2},
groups = {tree = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2},
sounds = sound_wood,
furnace_burntime = 30,
furnace_burntime = 38,
},
["all_faces_pine_tree"] = {
description = S("All-faces Pine Tree"),
tiles = {"default_pine_tree_top.png"},
groups = {tree = 1, choppy = 3, oddly_breakable_by_hand = 1, flammable = 3},
sounds = sound_wood,
furnace_burntime = 26,
},
["all_faces_acacia_tree"] = {
description = S("All-faces Acacia Tree"),
tiles = {"default_acacia_tree_top.png"},
groups = {tree = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2},
sounds = sound_wood,
furnace_burntime = 34,
},
["all_faces_aspen_tree"] = {
description = S("All-faces Aspen Tree"),
tiles = {"default_aspen_tree_top.png"},
groups = {tree = 1, choppy = 3, oddly_breakable_by_hand = 1, flammable = 3},
sounds = sound_wood,
furnace_burntime = 22,
},
["glow_glass"] = {
description = S("Glow Glass"),
drawtype = "glasslike_framed_optional",
--tiles = {"moreblocks_glow_glass.png", "moreblocks_glow_glass_detail.png"},
tiles = {"moreblocks_glow_glass.png"},
tiles = {"default_glass.png^[colorize:#E9CD61", "default_glass_detail.png^[colorize:#E9CD61"},
paramtype = "light",
sunlight_propagates = true,
is_ground_content = false,
light_source = 11,
groups = {snappy = 2, cracky = 3, oddly_breakable_by_hand = 3},
groups = {cracky = 3, oddly_breakable_by_hand = 3},
sounds = sound_glass,
},
["trap_glow_glass"] = {
description = S("Trap Glow Glass"),
drawtype = "glasslike_framed_optional",
--tiles = {"moreblocks_trap_glass.png", "moreblocks_glow_glass_detail.png"},
tiles = {"moreblocks_trap_glass.png"},
tiles = {"default_glass.png^[colorize:#E9CD61^moreblocks_trap_box_glass.png", "default_glass_detail.png^[colorize:#E9CD61"},
paramtype = "light",
sunlight_propagates = true,
is_ground_content = false,
light_source = 11,
walkable = false,
groups = {snappy = 2, cracky = 3, oddly_breakable_by_hand = 3},
groups = {cracky = 3, oddly_breakable_by_hand = 3},
sounds = sound_glass,
no_stairs = true,
},
["super_glow_glass"] = {
description = S("Super Glow Glass"),
drawtype = "glasslike_framed_optional",
--tiles = {"moreblocks_super_glow_glass.png", "moreblocks_super_glow_glass_detail.png"},
tiles = {"moreblocks_super_glow_glass.png"},
tiles = {"default_glass.png^[colorize:#FFFF78", "default_glass_detail.png^[colorize:#FFFF78"},
paramtype = "light",
sunlight_propagates = true,
light_source = 15,
groups = {snappy = 2, cracky = 3, oddly_breakable_by_hand = 3},
is_ground_content = false,
light_source = default.LIGHT_MAX,
groups = {cracky = 3, oddly_breakable_by_hand = 3},
sounds = sound_glass,
},
["trap_super_glow_glass"] = {
description = S("Trap Super Glow Glass"),
drawtype = "glasslike_framed_optional",
--tiles = {"moreblocks_trap_super_glow_glass.png", "moreblocks_super_glow_glass_detail.png"},
tiles = {"moreblocks_trap_super_glow_glass.png"},
tiles = {"default_glass.png^[colorize:#FFFF78^moreblocks_trap_box_glass.png", "default_glass_detail.png^[colorize:#FFFF78"},
paramtype = "light",
sunlight_propagates = true,
light_source = 15,
is_ground_content = false,
light_source = default.LIGHT_MAX,
walkable = false,
groups = {snappy = 2, cracky = 3, oddly_breakable_by_hand = 3},
groups = {cracky = 3, oddly_breakable_by_hand = 3},
sounds = sound_glass,
no_stairs = true,
},
@ -323,6 +439,7 @@ local nodes = {
wield_image = "moreblocks_rope.png",
paramtype = "light",
sunlight_propagates = true,
is_ground_content = false,
paramtype2 = "wallmounted",
walkable = false,
climbable = true,
@ -331,12 +448,33 @@ local nodes = {
sounds = sound_leaves,
no_stairs = true,
},
["copperpatina"] = {
description = S("Copper Patina Block"),
groups = {cracky = 1, level = 2},
is_ground_content = false,
sounds = sound_metal,
},
}
for name, def in pairs(nodes) do
def.tiles = def.tiles or {"moreblocks_" ..name.. ".png"}
minetest.register_node("moreblocks:" ..name, def)
minetest.register_alias(name, "moreblocks:" ..name)
def_copy = table.copy(def)
-- Use the primary tile for all sides of cut glasslike nodes.
-- This makes them easier to see
if
#def_copy.tiles > 1 and
def_copy.drawtype and
def_copy.drawtype == "glasslike_framed" or
def_copy.drawtype == "glasslike_framed_optional"
then
def.tiles = {def_copy.tiles[1]}
end
if not def.no_stairs then
local groups = {}
for k, v in pairs(def.groups) do groups[k] = v end
@ -351,22 +489,9 @@ for name, def in pairs(nodes) do
end
end
-- Items
minetest.register_craftitem("moreblocks:sweeper", {
description = S("Sweeper"),
inventory_image = "moreblocks_sweeper.png",
})
minetest.register_craftitem("moreblocks:jungle_stick", {
description = S("Jungle Stick"),
inventory_image = "moreblocks_junglestick.png",
groups = {stick= 1},
})
minetest.register_craftitem("moreblocks:nothing", {
inventory_image = "invisible.png",
on_use = function() end,
})

View File

@ -1,11 +1,11 @@
--[[
More Blocks: ownership handling
Copyright (c) 2011-2015 Calinou and contributors.
Copyright © 2011-2019 Hugo Locurcio and contributors.
Licensed under the zlib license. See LICENSE.md for more information.
--]]
local S = moreblocks.gettext
local S = moreblocks.S
function moreblocks.node_is_owned(pos, placer)
local ownername = false
@ -22,18 +22,18 @@ function moreblocks.node_is_owned(pos, placer)
end
end
elseif type(isprotect)=="function" then -- glomie's protection mod
elseif type(isprotect)=="function" then -- glomie's protection mod
if not isprotect(5, pos, placer) then
ownername = S("someone")
end
elseif type(protector)=="table" and type(protector.can_dig)=="function" then -- Zeg9's protection mod
elseif type(protector)=="table" and type(protector.can_dig)=="function" then -- Zeg9's protection mod
if not protector.can_dig(5, pos, placer) then
ownername = S("someone")
end
end
if ownername ~= false then
minetest.chat_send_player( placer:get_player_name(), S("Sorry, %s owns that spot."):format(ownername) )
minetest.chat_send_player( placer:get_player_name(), S("Sorry, @1 owns that spot.", ownername) )
return true
else
return false

View File

@ -1,7 +1,7 @@
--[[
More Blocks: redefinitions of default stuff
Copyright (c) 2011-2015 Calinou and contributors.
Copyright © 2011-2019 Hugo Locurcio and contributors.
Licensed under the zlib license. See LICENSE.md for more information.
--]]
@ -25,6 +25,11 @@ minetest.register_craft({
}
})
minetest.clear_craft({
recipe = {
{"default:papyrus", "default:papyrus", "default:papyrus"}
}
})
minetest.register_craft({
output = "default:paper 4",
recipe = {
@ -45,56 +50,3 @@ minetest.register_craft({
type = "toolrepair",
additional_wear = -0.10, -- Tool repair buff (10% bonus instead of 2%).
})
-- Redefinitions of some default nodes
-- ===================================
-- Let there be light. This makes some nodes let light pass through:
minetest.override_item("default:ladder", {
paramtype = "light",
sunlight_propagates = true,
})
minetest.override_item("default:sapling", {
paramtype = "light",
sunlight_propagates = true,
})
minetest.override_item("default:dry_shrub", {
paramtype = "light",
sunlight_propagates = true,
})
minetest.override_item("default:papyrus", {
paramtype = "light",
sunlight_propagates = true,
})
minetest.override_item("default:fence_wood", {
paramtype = "light",
sunlight_propagates = true,
})
minetest.override_item("default:junglegrass", {
paramtype = "light",
sunlight_propagates = true,
})
minetest.override_item("default:junglesapling", {
paramtype = "light",
sunlight_propagates = true,
})
minetest.override_item("default:grass_1", {
inventory_image = "default_grass_3.png", -- Use a bigger inventory image.
wield_image = "default_grass_3.png",
paramtype = "light",
sunlight_propagates = true,
})
for i = 2, 5 do
minetest.override_item("default:grass_" ..i, {
paramtype = "light",
sunlight_propagates = true,
})
end

View File

@ -1,5 +1,4 @@
API documentation for Stairs+
=============================
# API documentation for Stairs+
* `stairsplus:register_all(modname, subname, recipeitem, fields)`
Registers a stair, slab, panel, microblock, and any other types of
@ -21,4 +20,63 @@ You will probably never want to use them directly:
* `stairsplus:register_slab(modname, subname, recipeitem, fields)`
* `stairsplus:register_panel(modname, subname, recipeitem, fields)`
* `stairsplus:register_micro(modname, subname, recipeitem, fields)`
* `stairsplus:register_slope(modname, subname, recipeitem, fields)`
If you only want to register a subset of stairsplus nodes,
you can use the `stairsplus:register_custom_subset(subset, modname, subname, recipeitem, fields)` function.
The subset table should have the following format:
```lua
local subset = {
{ "micro", "" },
{ "micro", "_1" },
{ "micro", "_2" },
{ "micro", "_4" },
{ "micro", "_12" },
{ "micro", "_14" },
{ "micro", "_15" },
{ "panel", "" },
{ "panel", "_1" },
{ "panel", "_2" },
{ "panel", "_4" },
{ "panel", "_12" },
{ "panel", "_14" },
{ "panel", "_15" },
{ "slab", "" },
{ "slab", "_quarter" },
{ "slab", "_three_quarter" },
{ "slab", "_1" },
{ "slab", "_2" },
{ "slab", "_14" },
{ "slab", "_15" },
{ "slab", "_two_sides" },
{ "slab", "_three_sides" },
{ "slab", "_three_sides_u" },
{ "slope", "" },
{ "slope", "_half" },
{ "slope", "_half_raised" },
{ "slope", "_inner" },
{ "slope", "_inner_half" },
{ "slope", "_inner_half_raised" },
{ "slope", "_inner_cut" },
{ "slope", "_inner_cut_half" },
{ "slope", "_inner_cut_half_raised" },
{ "slope", "_outer" },
{ "slope", "_outer_half" },
{ "slope", "_outer_half_raised" },
{ "slope", "_outer_cut" },
{ "slope", "_outer_cut_half" },
{ "slope", "_outer_cut_half_raised" },
{ "slope", "_cut" },
{ "stair", "" },
{ "stair", "_half" },
{ "stair", "_right_half" },
{ "stair", "_inner" },
{ "stair", "_outer" },
{ "stair", "_alt" },
{ "stair", "_alt_1" },
{ "stair", "_alt_2" },
{ "stair", "_alt_4" },
}
```
You can remove entries as needed.

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@ -1,7 +1,7 @@
--[[
More Blocks: alias definitions
Copyright (c) 2011-2015 Calinou and contributors.
Copyright © 2011-2019 Hugo Locurcio and contributors.
Licensed under the zlib license. See LICENSE.md for more information.
--]]

70
stairsplus/common.lua Normal file
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@ -0,0 +1,70 @@
--[[
More Blocks: registrations
Copyright © 2011-2019 Hugo Locurcio and contributors.
Licensed under the zlib license. See LICENSE.md for more information.
--]]
local S = moreblocks.S
local descriptions = {
["micro"] = S("%s Microblock"),
["slab"] = S("%s Slab"),
["slope"] = S("%s Slope"),
["panel"] = S("%s Panel"),
["stair"] = S("%s Stairs"),
}
stairsplus.register_single = function(category, alternate, info, modname, subname, recipeitem, fields)
local desc_base = descriptions[category]:format(fields.description)
local def = {}
if category ~= "slab" then
def = table.copy(info)
end
-- copy fields to def
for k, v in pairs(fields) do
def[k] = v
end
def.drawtype = "nodebox"
def.paramtype = "light"
def.paramtype2 = def.paramtype2 or "facedir"
-- This makes node rotation work on placement
def.place_param2 = nil
def.on_place = minetest.rotate_node
def.groups = stairsplus:prepare_groups(fields.groups)
if category == "slab" then
if type(info) ~= "table" then
def.node_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, (info/16)-0.5, 0.5},
}
def.description = ("%s (%d/16)"):format(desc_base, info)
else
def.node_box = {
type = "fixed",
fixed = info,
}
def.description = desc_base .. alternate:gsub("_", " "):gsub("(%a)(%S*)", function(a, b) return a:upper() .. b end)
end
else
def.description = desc_base
if category == "slope" then
def.drawtype = "mesh"
elseif category == "stair" and alternate == "" then
def.groups.stair = 1
end
end
if fields.drop and not (type(fields.drop) == "table") then
def.drop = modname.. ":" .. category .. "_" .. fields.drop .. alternate
end
minetest.register_node(":" ..modname.. ":" .. category .. "_" .. subname .. alternate, def)
stairsplus.register_recipes(category, alternate, modname, subname, recipeitem)
end

View File

@ -1,7 +1,7 @@
--[[
More Blocks: conversion
Copyright (c) 2011-2015 Calinou and contributors.
Copyright © 2011-2019 Hugo Locurcio and contributors.
Licensed under the zlib license. See LICENSE.md for more information.
--]]
@ -80,6 +80,7 @@ function stairsplus:register_6dfacedir_conversion(modname, material)
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
local fdir = node.param2 or 0
local nfdir
if flip_upside_down and not flip_to_wall then
nfdir = dirs1[fdir + 2]
@ -136,4 +137,3 @@ function stairsplus:register_6dfacedir_conversion(modname, material)
})
end
end

97
stairsplus/custom.lua Normal file
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@ -0,0 +1,97 @@
--[[
More Blocks: microblock definitions
Copyright © 2011-2019 Hugo Locurcio and contributors.
Licensed under the zlib license. See LICENSE.md for more information.
--]]
--[[
Subset table should have the following format: (You can remove entries as needed.)
local subset = {
{ "micro", "" },
{ "micro", "_1" },
{ "micro", "_2" },
{ "micro", "_4" },
{ "micro", "_12" },
{ "micro", "_14" },
{ "micro", "_15" },
{ "panel", "" },
{ "panel", "_1" },
{ "panel", "_2" },
{ "panel", "_4" },
{ "panel", "_12" },
{ "panel", "_14" },
{ "panel", "_15" },
{ "slab", "" },
{ "slab", "_quarter" },
{ "slab", "_three_quarter" },
{ "slab", "_1" },
{ "slab", "_2" },
{ "slab", "_14" },
{ "slab", "_15" },
{ "slab", "_two_sides" },
{ "slab", "_three_sides" },
{ "slab", "_three_sides_u" },
{ "slope", "" },
{ "slope", "_half" },
{ "slope", "_half_raised" },
{ "slope", "_inner" },
{ "slope", "_inner_half" },
{ "slope", "_inner_half_raised" },
{ "slope", "_inner_cut" },
{ "slope", "_inner_cut_half" },
{ "slope", "_inner_cut_half_raised" },
{ "slope", "_outer" },
{ "slope", "_outer_half" },
{ "slope", "_outer_half_raised" },
{ "slope", "_outer_cut" },
{ "slope", "_outer_cut_half" },
{ "slope", "_outer_cut_half_raised" },
{ "slope", "_cut" },
{ "stair", "" },
{ "stair", "_half" },
{ "stair", "_right_half" },
{ "stair", "_inner" },
{ "stair", "_outer" },
{ "stair", "_alt" },
{ "stair", "_alt_1" },
{ "stair", "_alt_2" },
{ "stair", "_alt_4" },
}
--]]
-- luacheck: no unused
local function register_custom_subset(subset, modname, subname, recipeitem, groups, images, description, drop, light)
stairsplus:register_custom_subset(subset, modname, subname, recipeitem, {
groups = groups,
tiles = images,
description = description,
drop = drop,
light_source = light,
sounds = default.node_sound_stone_defaults(),
})
end
function stairsplus:register_custom_subset_alias(subset, modname_old, subname_old, modname_new, subname_new)
local subset_copy = table.copy(subset)
for k, v in pairs(subset_copy) do
minetest.register_alias(modname_old .. ":" .. v[1] .. "_" .. subname_old .. v[2], modname_new .. ":" .. v[1] .. "_" .. subname_new .. v[2])
end
end
function stairsplus:register_custom_subset_alias_force(subset, modname_old, subname_old, modname_new, subname_new)
local subset_copy = table.copy(subset)
for k, v in pairs(subset_copy) do
minetest.register_alias_force(modname_old .. ":" .. v[1] .. "_" .. subname_old .. v[2], modname_new .. ":" .. v[1] .. "_" .. subname_new .. v[2])
end
end
function stairsplus:register_custom_subset(subset, modname, subname, recipeitem, fields)
local subset_copy = table.copy(subset)
for k, v in pairs(subset_copy) do
stairsplus.register_single(v[1], v[2], stairsplus.defs[v[1]][v[2]], modname, subname, recipeitem, fields)
end
circular_saw.known_nodes[recipeitem] = {modname, subname}
end

409
stairsplus/defs.lua Normal file
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@ -0,0 +1,409 @@
--[[
More Blocks: registrations
Copyright © 2011-2019 Hugo Locurcio and contributors.
Licensed under the zlib license. See LICENSE.md for more information.
--]]
local box_slope = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, -0.25, 0.5},
{-0.5, -0.25, -0.25, 0.5, 0, 0.5},
{-0.5, 0, 0, 0.5, 0.25, 0.5},
{-0.5, 0.25, 0.25, 0.5, 0.5, 0.5}
}
}
local box_slope_half = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, -0.375, 0.5},
{-0.5, -0.375, -0.25, 0.5, -0.25, 0.5},
{-0.5, -0.25, 0, 0.5, -0.125, 0.5},
{-0.5, -0.125, 0.25, 0.5, 0, 0.5},
}
}
local box_slope_half_raised = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, 0.125, 0.5},
{-0.5, 0.125, -0.25, 0.5, 0.25, 0.5},
{-0.5, 0.25, 0, 0.5, 0.375, 0.5},
{-0.5, 0.375, 0.25, 0.5, 0.5, 0.5},
}
}
--==============================================================
local box_slope_inner = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, -0.25, 0.5},
{-0.5, -0.5, -0.25, 0.5, 0, 0.5},
{-0.5, -0.5, -0.5, 0.25, 0, 0.5},
{-0.5, 0, -0.5, 0, 0.25, 0.5},
{-0.5, 0, 0, 0.5, 0.25, 0.5},
{-0.5, 0.25, 0.25, 0.5, 0.5, 0.5},
{-0.5, 0.25, -0.5, -0.25, 0.5, 0.5},
}
}
local box_slope_inner_half = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, -0.375, 0.5},
{-0.5, -0.375, -0.25, 0.5, -0.25, 0.5},
{-0.5, -0.375, -0.5, 0.25, -0.25, 0.5},
{-0.5, -0.25, -0.5, 0, -0.125, 0.5},
{-0.5, -0.25, 0, 0.5, -0.125, 0.5},
{-0.5, -0.125, 0.25, 0.5, 0, 0.5},
{-0.5, -0.125, -0.5, -0.25, 0, 0.5},
}
}
local box_slope_inner_half_raised = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, 0.125, 0.5},
{-0.5, 0.125, -0.25, 0.5, 0.25, 0.5},
{-0.5, 0.125, -0.5, 0.25, 0.25, 0.5},
{-0.5, 0.25, -0.5, 0, 0.375, 0.5},
{-0.5, 0.25, 0, 0.5, 0.375, 0.5},
{-0.5, 0.375, 0.25, 0.5, 0.5, 0.5},
{-0.5, 0.375, -0.5, -0.25, 0.5, 0.5},
}
}
--==============================================================
local box_slope_outer = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, -0.25, 0.5},
{-0.5, -0.25, -0.25, 0.25, 0, 0.5},
{-0.5, 0, 0, 0, 0.25, 0.5},
{-0.5, 0.25, 0.25, -0.25, 0.5, 0.5}
}
}
local box_slope_outer_half = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, -0.375, 0.5},
{-0.5, -0.375, -0.25, 0.25, -0.25, 0.5},
{-0.5, -0.25, 0, 0, -0.125, 0.5},
{-0.5, -0.125, 0.25, -0.25, 0, 0.5}
}
}
local box_slope_outer_half_raised = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, 0.125, 0.5},
{-0.5, 0.125, -0.25, 0.25, 0.25, 0.5},
{-0.5, 0.25, 0, 0, 0.375, 0.5},
{-0.5, 0.375, 0.25, -0.25, 0.5, 0.5}
}
}
stairsplus.defs = {
["micro"] = {
[""] = {
node_box = {
type = "fixed",
fixed = {-0.5, -0.5, 0, 0, 0, 0.5},
},
},
["_1"] = {
node_box = {
type = "fixed",
fixed = {-0.5, -0.5, 0, 0, -0.4375, 0.5},
},
},
["_2"] = {
node_box = {
type = "fixed",
fixed = {-0.5, -0.5, 0, 0, -0.375, 0.5},
},
},
["_4"] = {
node_box = {
type = "fixed",
fixed = {-0.5, -0.5, 0, 0, -0.25, 0.5},
},
},
["_12"] = {
node_box = {
type = "fixed",
fixed = {-0.5, -0.5, 0, 0, 0.25, 0.5},
},
},
["_14"] = {
node_box = {
type = "fixed",
fixed = {-0.5, -0.5, 0, 0, 0.375, 0.5},
},
},
["_15"] = {
node_box = {
type = "fixed",
fixed = {-0.5, -0.5, 0, 0, 0.4375, 0.5},
},
}
},
["panel"] = {
[""] = {
node_box = {
type = "fixed",
fixed = {-0.5, -0.5, 0, 0.5, 0, 0.5},
},
},
["_1"] = {
node_box = {
type = "fixed",
fixed = {-0.5, -0.5, 0, 0.5, -0.4375, 0.5},
},
},
["_2"] = {
node_box = {
type = "fixed",
fixed = {-0.5, -0.5, 0, 0.5, -0.375, 0.5},
},
},
["_4"] = {
node_box = {
type = "fixed",
fixed = {-0.5, -0.5, 0, 0.5, -0.25, 0.5},
},
},
["_12"] = {
node_box = {
type = "fixed",
fixed = {-0.5, -0.5, 0, 0.5, 0.25, 0.5},
},
},
["_14"] = {
node_box = {
type = "fixed",
fixed = {-0.5, -0.5, 0, 0.5, 0.375, 0.5},
},
},
["_15"] = {
node_box = {
type = "fixed",
fixed = {-0.5, -0.5, 0, 0.5, 0.4375, 0.5},
},
}
},
["slab"] = {
[""] = 8,
["_quarter"] = 4,
["_three_quarter"] = 12,
["_1"] = 1,
["_2"] = 2,
["_14"] = 14,
["_15"] = 15,
["_two_sides"] = {
{ -0.5, -0.5, -0.5, 0.5, -7/16, 7/16 },
{ -0.5, -0.5, 7/16, 0.5, 0.5, 0.5 }
},
["_three_sides"] = {
{ -7/16, -0.5, -0.5, 0.5, -7/16, 7/16 },
{ -7/16, -0.5, 7/16, 0.5, 0.5, 0.5 },
{ -0.5, -0.5, -0.5, -7/16, 0.5, 0.5 }
},
["_three_sides_u"] = {
{ -0.5, -0.5, -0.5, 0.5, 0.5, -7/16 },
{ -0.5, -0.5, -7/16, 0.5, -7/16, 7/16 },
{ -0.5, -0.5, 7/16, 0.5, 0.5, 0.5 }
}
},
["slope"] = {
[""] = {
mesh = "moreblocks_slope.obj",
collision_box = box_slope,
selection_box = box_slope,
},
["_half"] = {
mesh = "moreblocks_slope_half.obj",
collision_box = box_slope_half,
selection_box = box_slope_half,
},
["_half_raised"] = {
mesh = "moreblocks_slope_half_raised.obj",
collision_box = box_slope_half_raised,
selection_box = box_slope_half_raised,
},
--==============================================================
["_inner"] = {
mesh = "moreblocks_slope_inner.obj",
collision_box = box_slope_inner,
selection_box = box_slope_inner,
},
["_inner_half"] = {
mesh = "moreblocks_slope_inner_half.obj",
collision_box = box_slope_inner_half,
selection_box = box_slope_inner_half,
},
["_inner_half_raised"] = {
mesh = "moreblocks_slope_inner_half_raised.obj",
collision_box = box_slope_inner_half_raised,
selection_box = box_slope_inner_half_raised,
},
--==============================================================
["_inner_cut"] = {
mesh = "moreblocks_slope_inner_cut.obj",
collision_box = box_slope_inner,
selection_box = box_slope_inner,
},
["_inner_cut_half"] = {
mesh = "moreblocks_slope_inner_cut_half.obj",
collision_box = box_slope_inner_half,
selection_box = box_slope_inner_half,
},
["_inner_cut_half_raised"] = {
mesh = "moreblocks_slope_inner_cut_half_raised.obj",
collision_box = box_slope_inner_half_raised,
selection_box = box_slope_inner_half_raised,
},
--==============================================================
["_outer"] = {
mesh = "moreblocks_slope_outer.obj",
collision_box = box_slope_outer,
selection_box = box_slope_outer,
},
["_outer_half"] = {
mesh = "moreblocks_slope_outer_half.obj",
collision_box = box_slope_outer_half,
selection_box = box_slope_outer_half,
},
["_outer_half_raised"] = {
mesh = "moreblocks_slope_outer_half_raised.obj",
collision_box = box_slope_outer_half_raised,
selection_box = box_slope_outer_half_raised,
},
--==============================================================
["_outer_cut"] = {
mesh = "moreblocks_slope_outer_cut.obj",
collision_box = box_slope_outer,
selection_box = box_slope_outer,
},
["_outer_cut_half"] = {
mesh = "moreblocks_slope_outer_cut_half.obj",
collision_box = box_slope_outer_half,
selection_box = box_slope_outer_half,
},
["_outer_cut_half_raised"] = {
mesh = "moreblocks_slope_outer_cut_half_raised.obj",
collision_box = box_slope_outer_half_raised,
selection_box = box_slope_outer_half_raised,
},
["_cut"] = {
mesh = "moreblocks_slope_cut.obj",
collision_box = box_slope_outer,
selection_box = box_slope_outer,
},
},
["stair"] = {
[""] = {
node_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, 0, 0.5},
{-0.5, 0, 0, 0.5, 0.5, 0.5},
},
},
},
["_half"] = {
node_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0, 0, 0.5},
{-0.5, 0, 0, 0, 0.5, 0.5},
},
},
},
["_right_half"] = {
node_box = {
type = "fixed",
fixed = {
{0, -0.5, -0.5, 0.5, 0, 0.5},
{0, 0, 0, 0.5, 0.5, 0.5},
},
},
},
["_inner"] = {
node_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, 0, 0.5},
{-0.5, 0, 0, 0.5, 0.5, 0.5},
{-0.5, 0, -0.5, 0, 0.5, 0},
},
},
},
["_outer"] = {
node_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, 0, 0.5},
{-0.5, 0, 0, 0, 0.5, 0.5},
},
},
},
["_alt"] = {
node_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, 0, 0},
{-0.5, 0, 0, 0.5, 0.5, 0.5},
},
},
},
["_alt_1"] = {
node_box = {
type = "fixed",
fixed = {
{-0.5, -0.0625, -0.5, 0.5, 0, 0},
{-0.5, 0.4375, 0, 0.5, 0.5, 0.5},
},
},
},
["_alt_2"] = {
node_box = {
type = "fixed",
fixed = {
{-0.5, -0.125, -0.5, 0.5, 0, 0},
{-0.5, 0.375, 0, 0.5, 0.5, 0.5},
},
},
},
["_alt_4"] = {
node_box = {
type = "fixed",
fixed = {
{-0.5, -0.25, -0.5, 0.5, 0, 0},
{-0.5, 0.25, 0, 0.5, 0.5, 0.5},
},
},
},
},
}
for type,a in pairs(stairsplus.defs) do
for name,b in pairs(stairsplus.defs[type]) do
table.insert(stairsplus.shapes_list, { type .. "_", name })
end
end

View File

@ -1,19 +1,21 @@
--[[
More Blocks: Stairs+
Copyright (c) 2011-2015 Calinou and contributors.
Copyright © 2011-2019 Hugo Locurcio and contributors.
Licensed under the zlib license. See LICENSE.md for more information.
--]]
-- Nodes will be called <modname>:{stair,slab,panel,micro}_<subname>
-- Nodes will be called <modname>:{stair,slab,panel,micro,slope}_<subname>
local modpath = minetest.get_modpath("moreblocks").. "/stairsplus"
stairsplus = {}
stairsplus.expect_infinite_stacks = false
stairsplus.shapes_list = {}
if not minetest.get_modpath("unified_inventory")
and minetest.setting_getbool("creative_mode") then
and minetest.settings:get_bool("creative_mode") then
stairsplus.expect_infinite_stacks = true
end
@ -41,7 +43,23 @@ function stairsplus:register_all(modname, subname, recipeitem, fields)
-- self:register_6dfacedir_conversion(modname, subname) -- Not needed as of Q3 2013, uncomment to fix old maps.
end
function register_stair_slab_panel_micro(modname, subname, recipeitem, groups, images, description, drop, light)
function stairsplus:register_alias_all(modname_old, subname_old, modname_new, subname_new)
self:register_stair_alias(modname_old, subname_old, modname_new, subname_new)
self:register_slab_alias(modname_old, subname_old, modname_new, subname_new)
self:register_slope_alias(modname_old, subname_old, modname_new, subname_new)
self:register_panel_alias(modname_old, subname_old, modname_new, subname_new)
self:register_micro_alias(modname_old, subname_old, modname_new, subname_new)
end
function stairsplus:register_alias_force_all(modname_old, subname_old, modname_new, subname_new)
self:register_stair_alias_force(modname_old, subname_old, modname_new, subname_new)
self:register_slab_alias_force(modname_old, subname_old, modname_new, subname_new)
self:register_slope_alias_force(modname_old, subname_old, modname_new, subname_new)
self:register_panel_alias_force(modname_old, subname_old, modname_new, subname_new)
self:register_micro_alias_force(modname_old, subname_old, modname_new, subname_new)
end
-- luacheck: no unused
local function register_stair_slab_panel_micro(modname, subname, recipeitem, groups, images, description, drop, light)
stairsplus:register_all(modname, subname, recipeitem, {
groups = groups,
tiles = images,
@ -53,9 +71,13 @@ end
-- dofile(modpath.. "/aliases.lua") -- Not needed as of Q2 2013, uncomment to fix old maps.
-- dofile(modpath.. "/conversion.lua") -- Not needed as of Q2 2013, uncomment to fix old maps.
dofile(modpath .. "/defs.lua")
dofile(modpath .. "/recipes.lua")
dofile(modpath .. "/common.lua")
dofile(modpath .. "/stairs.lua")
dofile(modpath .. "/slabs.lua")
dofile(modpath .. "/slopes.lua")
dofile(modpath .. "/panels.lua")
dofile(modpath .. "/microblocks.lua")
dofile(modpath .. "/custom.lua")
dofile(modpath .. "/registrations.lua")

View File

@ -1,15 +1,14 @@
--[[
More Blocks: microblock definitions
Copyright (c) 2011-2015 Calinou and contributors.
Copyright © 2011-2019 Hugo Locurcio and contributors.
Licensed under the zlib license. See LICENSE.md for more information.
--]]
local S = moreblocks.intllib
-- Node will be called <modname>:micro_<subname>
function register_micro(modname, subname, recipeitem, groups, images, description, drop, light)
-- luacheck: no unused
local function register_micro(modname, subname, recipeitem, groups, images, description, drop, light)
stairsplus:register_micro(modname, subname, recipeitem, {
groups = groups,
tiles = images,
@ -20,119 +19,25 @@ function register_micro(modname, subname, recipeitem, groups, images, descriptio
})
end
function stairsplus:register_micro(modname, subname, recipeitem, fields)
local defs = {
[""] = {
node_box = {
type = "fixed",
fixed = {-0.5, -0.5, 0, 0, 0, 0.5},
},
},
["_1"] = {
node_box = {
type = "fixed",
fixed = {-0.5, -0.5, 0, 0, -0.4375, 0.5},
},
},
["_2"] = {
node_box = {
type = "fixed",
fixed = {-0.5, -0.5, 0, 0, -0.375, 0.5},
},
},
["_4"] = {
node_box = {
type = "fixed",
fixed = {-0.5, -0.5, 0, 0, -0.25, 0.5},
},
},
["_12"] = {
node_box = {
type = "fixed",
fixed = {-0.5, -0.5, 0, 0, 0.25, 0.5},
},
},
["_14"] = {
node_box = {
type = "fixed",
fixed = {-0.5, -0.5, 0, 0, 0.375, 0.5},
},
},
["_15"] = {
node_box = {
type = "fixed",
fixed = {-0.5, -0.5, 0, 0, 0.4375, 0.5},
},
}
}
local desc = S("%s Microblock"):format(fields.description)
function stairsplus:register_micro_alias(modname_old, subname_old, modname_new, subname_new)
local defs = table.copy(stairsplus.defs["micro"])
for alternate, def in pairs(defs) do
for k, v in pairs(fields) do
def[k] = v
end
def.drawtype = "nodebox"
def.paramtype = "light"
def.paramtype2 = "facedir"
def.on_place = minetest.rotate_node
def.groups = stairsplus:prepare_groups(fields.groups)
def.description = desc
if fields.drop then
def.drop = modname.. ":micro_" ..fields.drop..alternate
end
minetest.register_node(":" ..modname.. ":micro_" ..subname..alternate, def)
minetest.register_alias(modname_old .. ":micro_" .. subname_old .. alternate, modname_new .. ":micro_" .. subname_new .. alternate)
end
end
function stairsplus:register_micro_alias_force(modname_old, subname_old, modname_new, subname_new)
local defs = table.copy(stairsplus.defs["micro"])
for alternate, def in pairs(defs) do
minetest.register_alias_force(modname_old .. ":micro_" .. subname_old .. alternate, modname_new .. ":micro_" .. subname_new .. alternate)
end
end
function stairsplus:register_micro(modname, subname, recipeitem, fields)
local defs = table.copy(stairsplus.defs["micro"])
for alternate, def in pairs(defs) do
stairsplus.register_single("micro", alternate, def, modname, subname, recipeitem, fields)
end
minetest.register_alias(modname.. ":micro_" ..subname.. "_bottom", modname.. ":micro_" ..subname)
circular_saw.known_nodes[recipeitem] = {modname, subname}
-- Some saw-less recipes:
minetest.register_craft({
type = "shapeless",
output = modname .. ":micro_" .. subname .. " 7",
recipe = {modname .. ":stair_" .. subname .. "_inner"},
})
minetest.register_craft({
output = modname .. ":micro_" .. subname .. " 6",
type = "shapeless",
recipe = {modname .. ":stair_" .. subname},
})
minetest.register_craft({
type = "shapeless",
output = modname .. ":micro_" .. subname .. " 5",
recipe = {modname .. ":stair_" .. subname .. "_outer"},
})
minetest.register_craft({
type = "shapeless",
output = modname .. ":micro_" .. subname .. " 4",
recipe = {modname .. ":slab_" .. subname},
})
minetest.register_craft({
type = "shapeless",
output = modname .. ":micro_" .. subname .. " 4",
recipe = {modname .. ":stair_" .. subname .. "_alt"},
})
minetest.register_craft({
type = "shapeless",
output = modname .. ":micro_" .. subname .. " 3",
recipe = {modname .. ":stair_" .. subname .. "_right_half"},
})
minetest.register_craft({
type = "shapeless",
output = modname .. ":micro_" .. subname .. " 2",
recipe = {modname .. ":panel_" .. subname},
})
minetest.register_craft({
type = "shapeless",
output = recipeitem,
recipe = {modname .. ":micro_" .. subname, modname .. ":micro_" .. subname, modname .. ":micro_" .. subname, modname .. ":micro_" .. subname, modname .. ":micro_" .. subname, modname .. ":micro_" .. subname, modname .. ":micro_" .. subname, modname .. ":micro_" .. subname},
})
end

View File

@ -1,15 +1,14 @@
--[[
More Blocks: panel definitions
Copyright (c) 2011-2015 Calinou and contributors.
Copyright © 2011-2019 Hugo Locurcio and contributors.
Licensed under the zlib license. See LICENSE.md for more information.
--]]
local S = moreblocks.intllib
-- Node will be called <modname>:panel_<subname>
function register_panel(modname, subname, recipeitem, groups, images, description, drop, light)
-- luacheck: no unused
local function register_panel(modname, subname, recipeitem, groups, images, description, drop, light)
stairsplus:register_panel(modname, subname, recipeitem, {
groups = groups,
tiles = images,
@ -20,99 +19,25 @@ function register_panel(modname, subname, recipeitem, groups, images, descriptio
})
end
function stairsplus:register_panel(modname, subname, recipeitem, fields)
local defs = {
[""] = {
node_box = {
type = "fixed",
fixed = {-0.5, -0.5, 0, 0.5, 0, 0.5},
},
},
["_1"] = {
node_box = {
type = "fixed",
fixed = {-0.5, -0.5, 0, 0.5, -0.4375, 0.5},
},
},
["_2"] = {
node_box = {
type = "fixed",
fixed = {-0.5, -0.5, 0, 0.5, -0.375, 0.5},
},
},
["_4"] = {
node_box = {
type = "fixed",
fixed = {-0.5, -0.5, 0, 0.5, -0.25, 0.5},
},
},
["_12"] = {
node_box = {
type = "fixed",
fixed = {-0.5, -0.5, 0, 0.5, 0.25, 0.5},
},
},
["_14"] = {
node_box = {
type = "fixed",
fixed = {-0.5, -0.5, 0, 0.5, 0.375, 0.5},
},
},
["_15"] = {
node_box = {
type = "fixed",
fixed = {-0.5, -0.5, 0, 0.5, 0.4375, 0.5},
},
}
}
local desc = S("%s Panel"):format(fields.description)
function stairsplus:register_panel_alias(modname_old, subname_old, modname_new, subname_new)
local defs = table.copy(stairsplus.defs["panel"])
for alternate, def in pairs(defs) do
for k, v in pairs(fields) do
def[k] = v
end
def.drawtype = "nodebox"
def.paramtype = "light"
def.paramtype2 = "facedir"
def.on_place = minetest.rotate_node
def.description = desc
def.groups = stairsplus:prepare_groups(fields.groups)
if fields.drop then
def.drop = modname.. ":panel_" ..fields.drop..alternate
end
minetest.register_node(":" ..modname.. ":panel_" ..subname..alternate, def)
minetest.register_alias(modname_old .. ":panel_" .. subname_old .. alternate, modname_new .. ":panel_" .. subname_new .. alternate)
end
end
function stairsplus:register_panel_alias_force(modname_old, subname_old, modname_new, subname_new)
local defs = table.copy(stairsplus.defs["panel"])
for alternate, def in pairs(defs) do
minetest.register_alias_force(modname_old .. ":panel_" .. subname_old .. alternate, modname_new .. ":panel_" .. subname_new .. alternate)
end
end
function stairsplus:register_panel(modname, subname, recipeitem, fields)
local defs = table.copy(stairsplus.defs["panel"])
for alternate, def in pairs(defs) do
stairsplus.register_single("panel", alternate, def, modname, subname, recipeitem, fields)
end
minetest.register_alias(modname.. ":panel_" ..subname.. "_bottom", modname.. ":panel_" ..subname)
circular_saw.known_nodes[recipeitem] = {modname, subname}
-- Some saw-less recipes:
minetest.register_craft({
output = modname .. ":panel_" .. subname .. " 12",
recipe = {
{recipeitem, ""},
{recipeitem, recipeitem},
},
})
minetest.register_craft({
output = modname .. ":panel_" .. subname .. " 12",
recipe = {
{"", recipeitem},
{recipeitem, recipeitem},
},
})
minetest.register_craft({
type = "shapeless",
output = modname .. ":panel_" .. subname,
recipe = {modname .. ":micro_" .. subname, modname .. ":micro_" .. subname},
})
minetest.register_craft({
type = "shapeless",
output = recipeitem,
recipe = {modname .. ":panel_" .. subname, modname .. ":panel_" .. subname, modname .. ":panel_" .. subname, modname .. ":panel_" .. subname},
})
end

443
stairsplus/recipes.lua Normal file
View File

@ -0,0 +1,443 @@
--[[
More Blocks: Stairs+
Copyright © 2011-2019 Hugo Locurcio and contributors.
Licensed under the zlib license. See LICENSE.md for more information.
--]]
stairsplus.register_recipes = function(category, alternate, modname, subname, recipeitem)
if category == "micro" and alternate == "" then
minetest.register_craft({
type = "shapeless",
output = modname .. ":micro_" .. subname .. " 7",
recipe = {modname .. ":stair_" .. subname .. "_inner"},
})
minetest.register_craft({
type = "shapeless",
output = modname .. ":micro_" .. subname .. " 6",
recipe = {modname .. ":stair_" .. subname},
})
minetest.register_craft({
type = "shapeless",
output = modname .. ":micro_" .. subname .. " 5",
recipe = {modname .. ":stair_" .. subname .. "_outer"},
})
minetest.register_craft({
type = "shapeless",
output = modname .. ":micro_" .. subname .. " 4",
recipe = {modname .. ":slab_" .. subname},
})
minetest.register_craft({
type = "shapeless",
output = modname .. ":micro_" .. subname .. " 4",
recipe = {modname .. ":stair_" .. subname .. "_alt"},
})
minetest.register_craft({
type = "shapeless",
output = modname .. ":micro_" .. subname .. " 3",
recipe = {modname .. ":stair_" .. subname .. "_right_half"},
})
minetest.register_craft({
type = "shapeless",
output = modname .. ":micro_" .. subname .. " 2",
recipe = {modname .. ":panel_" .. subname},
})
minetest.register_craft({
type = "shapeless",
output = recipeitem,
recipe = {modname .. ":micro_" .. subname, modname .. ":micro_" .. subname, modname .. ":micro_" .. subname, modname .. ":micro_" .. subname, modname .. ":micro_" .. subname, modname .. ":micro_" .. subname, modname .. ":micro_" .. subname, modname .. ":micro_" .. subname},
})
minetest.register_alias(modname .. ":micro_" .. subname .. "_bottom", modname .. ":micro_" .. subname)
elseif category == "panel" and alternate == "" then
minetest.register_craft({
output = modname .. ":panel_" .. subname .. " 12",
recipe = {
{recipeitem, ""},
{recipeitem, recipeitem},
},
})
minetest.register_craft({
output = modname .. ":panel_" .. subname .. " 12",
recipe = {
{"", recipeitem},
{recipeitem, recipeitem},
},
})
minetest.register_craft({
type = "shapeless",
output = modname .. ":panel_" .. subname,
recipe = {modname .. ":micro_" .. subname, modname .. ":micro_" .. subname},
})
minetest.register_craft({
type = "shapeless",
output = recipeitem,
recipe = {modname .. ":panel_" .. subname, modname .. ":panel_" .. subname, modname .. ":panel_" .. subname, modname .. ":panel_" .. subname},
})
minetest.register_alias(modname.. ":panel_" ..subname.. "_bottom", modname.. ":panel_" ..subname)
elseif category == "slab" then
if alternate == "" then
minetest.register_craft({
output = modname .. ":slab_" .. subname .. " 6",
recipe = {{recipeitem, recipeitem, recipeitem}},
})
minetest.register_craft({
type = "shapeless",
output = modname .. ":slab_" .. subname,
recipe = {modname .. ":micro_" .. subname, modname .. ":micro_" .. subname, modname .. ":micro_" .. subname, modname .. ":micro_" .. subname},
})
-- uncomment this rule when conflict is no longer likely to happen
-- https://github.com/minetest/minetest/issues/2881
-- minetest.register_craft({
-- type = "shapeless",
-- output = modname .. ":slab_" .. subname,
-- recipe = {modname .. ":panel_" .. subname, modname .. ":panel_" .. subname},
-- })
-- then remove these two
minetest.register_craft({
output = modname .. ":slab_" .. subname,
recipe = {{modname .. ":panel_" .. subname, modname .. ":panel_" .. subname}},
})
minetest.register_craft({
output = modname .. ":slab_" .. subname,
recipe = {
{modname .. ":panel_" .. subname},
{modname .. ":panel_" .. subname},
},
})
------------------------------
minetest.register_craft({
type = "shapeless",
output = recipeitem,
recipe = {modname .. ":slab_" .. subname, modname .. ":slab_" .. subname},
})
minetest.register_craft({
type = "shapeless",
output = modname .. ":slab_" .. subname .. " 3",
recipe = {modname .. ":stair_" .. subname, modname .. ":stair_" .. subname},
})
minetest.register_craft({
type = "shapeless",
output = modname .. ":slab_" .. subname,
recipe = {modname .. ":slab_" .. subname .. "_quarter", modname .. ":slab_" .. subname .. "_quarter"},
})
minetest.register_craft({
type = "shapeless",
output = modname .. ":slab_" .. subname,
recipe = {modname .. ":slab_" .. subname .. "_2", modname .. ":slab_" .. subname .. "_2", modname .. ":slab_" .. subname .. "_2", modname .. ":slab_" .. subname .. "_2"},
})
minetest.register_craft({
type = "shapeless",
output = modname .. ":slab_" .. subname,
recipe = {modname .. ":slab_" .. subname .. "_1", modname .. ":slab_" .. subname .. "_1", modname .. ":slab_" .. subname .. "_1", modname .. ":slab_" .. subname .. "_1", modname .. ":slab_" .. subname .. "_1", modname .. ":slab_" .. subname .. "_1", modname .. ":slab_" .. subname .. "_1", modname .. ":slab_" .. subname .. "_1"},
})
minetest.register_craft({
type = "shapeless",
output = modname .. ":slab_" .. subname,
recipe = {modname .. ":slope_" .. subname .. "_half", modname .. ":slope_" .. subname .. "_half"},
})
minetest.register_craft({
type = "shapeless",
output = modname .. ":slab_" .. subname,
recipe = {modname .. ":slope_" .. subname .. "_outer_half", modname .. ":slope_" .. subname .. "_inner_half"},
})
minetest.register_craft({
type = "shapeless",
output = modname .. ":slab_" .. subname,
recipe = {modname .. ":slope_" .. subname .. "_outer_cut_half", modname .. ":slope_" .. subname .. "_inner_cut_half"},
})
elseif alternate == "_quarter" then
minetest.register_craft({
type = "shapeless",
output = recipeitem,
recipe = {modname .. ":slab_" .. subname .. "_quarter", modname .. ":slab_" .. subname .. "_quarter", modname .. ":slab_" .. subname .. "_quarter", modname .. ":slab_" .. subname .. "_quarter"},
})
minetest.register_craft({
type = "shapeless",
output = recipeitem,
recipe = {modname .. ":slab_" .. subname .. "_three_quarter", modname .. ":slab_" .. subname .. "_quarter"},
})
minetest.register_craft({
type = "shapeless",
output = modname .. ":slab_" .. subname .. "_quarter",
recipe = {modname .. ":slab_" .. subname .. "_2", modname .. ":slab_" .. subname .. "_2"},
})
minetest.register_craft({
type = "shapeless",
output = modname .. ":slab_" .. subname .. "_quarter",
recipe = {modname .. ":slab_" .. subname .. "_1", modname .. ":slab_" .. subname .. "_1", modname .. ":slab_" .. subname .. "_1", modname .. ":slab_" .. subname .. "_1"},
})
elseif alternate == "_three_quarter" then
minetest.register_craft({
type = "shapeless",
output = modname .. ":slab_" .. subname .. "_three_quarter",
recipe = {modname .. ":slab_" .. subname, modname .. ":slab_" .. subname .. "_quarter"},
})
minetest.register_craft({
type = "shapeless",
output = modname .. ":slab_" .. subname .. "_three_quarter",
recipe = {modname .. ":slab_" .. subname .. "_quarter", modname .. ":slab_" .. subname .. "_quarter", modname .. ":slab_" .. subname .. "_quarter"},
})
minetest.register_craft({
type = "shapeless",
output = modname .. ":slab_" .. subname .. "_three_quarter",
recipe = {modname .. ":slab_" .. subname .. "_2", modname .. ":slab_" .. subname .. "_2", modname .. ":slab_" .. subname .. "_2", modname .. ":slab_" .. subname .. "_2", modname .. ":slab_" .. subname .. "_2", modname .. ":slab_" .. subname .. "_2"},
})
elseif alternate == "_2" then
minetest.register_craft({
type = "shapeless",
output = recipeitem,
recipe = {modname .. ":slab_" .. subname .. "_2", modname .. ":slab_" .. subname .. "_2", modname .. ":slab_" .. subname .. "_2", modname .. ":slab_" .. subname .. "_2", modname .. ":slab_" .. subname .. "_2", modname .. ":slab_" .. subname .. "_2", modname .. ":slab_" .. subname .. "_2", modname .. ":slab_" .. subname .. "_2"},
})
minetest.register_craft({
type = "shapeless",
output = recipeitem,
recipe = {modname .. ":slab_" .. subname .. "_14", modname .. ":slab_" .. subname .. "_2"},
})
minetest.register_craft({
type = "shapeless",
output = modname .. ":slab_" .. subname .. "_2",
recipe = {modname .. ":slab_" .. subname .. "_1", modname .. ":slab_" .. subname .. "_1"},
})
elseif alternate == "_14" then
minetest.register_craft({
type = "shapeless",
output = modname .. ":slab_" .. subname .. "_14",
recipe = {modname .. ":slab_" .. subname .. "_three_quarter", modname .. ":slab_" .. subname .. "_2"},
})
minetest.register_craft({
type = "shapeless",
output = modname .. ":slab_" .. subname .. "_14",
recipe = {modname .. ":slab_" .. subname .. "_2", modname .. ":slab_" .. subname .. "_2", modname .. ":slab_" .. subname .. "_2", modname .. ":slab_" .. subname .. "_2", modname .. ":slab_" .. subname .. "_2", modname .. ":slab_" .. subname .. "_2", modname .. ":slab_" .. subname .. "_2"},
})
elseif alternate == "_15" then
minetest.register_craft({
type = "shapeless",
output = recipeitem,
recipe = {modname .. ":slab_" .. subname .. "_15", modname .. ":slab_" .. subname .. "_1"},
})
minetest.register_craft({
type = "shapeless",
output = modname .. ":slab_" .. subname .. "_15",
recipe = {modname .. ":slab_" .. subname .. "_14", modname .. ":slab_" .. subname .. "_1"},
})
end
elseif category == "slope" then
if alternate == "" then
minetest.register_craft({
type = "shapeless",
output = recipeitem,
recipe = {modname .. ":slope_" .. subname, modname .. ":slope_" .. subname},
})
elseif alternate == "_half" then
minetest.register_craft({
type = "shapeless",
output = recipeitem,
recipe = {modname .. ":slope_" .. subname .. "_half", modname .. ":slope_" .. subname .. "_half_raised"},
})
minetest.register_craft({
type = "shapeless",
output = recipeitem,
recipe = {modname .. ":slope_" .. subname .. "_half", modname .. ":slope_" .. subname .. "_half",
modname .. ":slope_" .. subname .. "_half", modname .. ":slope_" .. subname .. "_half"},
})
elseif alternate == "_outer" then
minetest.register_craft({
type = "shapeless",
output = recipeitem,
recipe = {modname .. ":slope_" .. subname .. "_outer", modname .. ":slope_" .. subname .. "_inner"},
})
elseif alternate == "_outer_half" then
minetest.register_craft({
type = "shapeless",
output = recipeitem,
recipe = {modname .. ":slope_" .. subname .. "_outer_half", modname .. ":slope_" .. subname .. "_inner_half_raised"},
})
elseif alternate == "_inner_half" then
minetest.register_craft({
type = "shapeless",
output = recipeitem,
recipe = {modname .. ":slope_" .. subname .. "_outer_half_raised", modname .. ":slope_" .. subname .. "_inner_half"},
})
elseif alternate == "_outer_cut" then
minetest.register_craft({
type = "shapeless",
output = recipeitem,
recipe = {modname .. ":slope_" .. subname .. "_outer_cut", modname .. ":slope_" .. subname .. "_inner_cut"},
})
elseif alternate == "_outer_cut_half" then
minetest.register_craft({
type = "shapeless",
output = recipeitem,
recipe = {modname .. ":slope_" .. subname .. "_outer_cut_half", modname .. ":slope_" .. subname .. "_inner_cut_half_raised"},
})
elseif alternate == "_cut" then
minetest.register_craft({
type = "shapeless",
output = recipeitem,
recipe = {modname .. ":slope_" .. subname .. "_cut", modname .. ":slope_" .. subname .. "_cut"},
})
elseif alternate == "_half_raised" then
minetest.register_craft({
type = "shapeless",
output = modname .. ":slope_" .. subname .. "_half_raised",
recipe = {modname .. ":slope_" .. subname .. "_half", modname .. ":slope_" .. subname .. "_half",
modname .. ":slope_" .. subname .. "_half"},
})
minetest.register_craft({
type = "shapeless",
output = modname .. ":slope_" .. subname .. "_half_raised",
recipe = {modname .. ":slab_" .. subname, modname .. ":slope_" .. subname .. "_half"},
})
elseif alternate == "_inner_half_raised" then
minetest.register_craft({
type = "shapeless",
output = modname .. ":slope_" .. subname .. "_inner_half_raised",
recipe = {modname .. ":slab_" .. subname, modname .. ":slope_" .. subname .. "_inner_half"},
})
elseif alternate == "_outer_half_raised" then
minetest.register_craft({
type = "shapeless",
output = modname .. ":slope_" .. subname .. "_outer_half_raised",
recipe = {modname .. ":slab_" .. subname, modname .. ":slope_" .. subname .. "_outer_half"},
})
elseif alternate == "_inner_cut_half_raised" then
minetest.register_craft({
type = "shapeless",
output = modname .. ":slope_" .. subname .. "_inner_cut_half_raised",
recipe = {modname .. ":slab_" .. subname, modname .. ":slope_" .. subname .. "_inner_cut_half"},
})
end
elseif category == "stair" then
if alternate == "" then
minetest.register_craft({
output = modname .. ":stair_" .. subname .. " 8",
recipe = {
{recipeitem, "", ""},
{recipeitem, recipeitem, ""},
{recipeitem, recipeitem, recipeitem},
},
})
minetest.register_craft({
output = modname .. ":stair_" .. subname .. " 8",
recipe = {
{"", "", recipeitem},
{"", recipeitem, recipeitem},
{recipeitem, recipeitem, recipeitem},
},
})
minetest.register_craft({
type = "shapeless",
output = modname .. ":stair_" .. subname,
recipe = {modname .. ":panel_" .. subname, modname .. ":slab_" .. subname},
})
minetest.register_craft({
type = "shapeless",
output = modname .. ":stair_" .. subname,
recipe = {modname .. ":panel_" .. subname, modname .. ":panel_" .. subname, modname .. ":panel_" .. subname},
})
minetest.register_craft({
type = "shapeless",
output = modname .. ":stair_" .. subname,
recipe = {modname .. ":micro_" .. subname, modname .. ":micro_" .. subname, modname .. ":micro_" .. subname, modname .. ":micro_" .. subname, modname .. ":micro_" .. subname, modname .. ":micro_" .. subname},
})
minetest.register_craft({
type = "shapeless",
output = modname .. ":stair_" .. subname,
recipe = {modname .. ":panel_" .. subname, modname .. ":panel_" .. subname, modname .. ":panel_" .. subname},
})
elseif alternate == "_inner" then
minetest.register_craft({
type = "shapeless",
output = modname .. ":stair_" .. subname .. "_inner",
recipe = {modname .. ":micro_" .. subname, modname .. ":micro_" .. subname, modname .. ":micro_" .. subname, modname .. ":micro_" .. subname, modname .. ":micro_" .. subname, modname .. ":micro_" .. subname, modname .. ":micro_" .. subname},
})
elseif alternate == "_outer" then
minetest.register_craft({
type = "shapeless",
output = modname .. ":stair_" .. subname .. "_outer",
recipe = {modname .. ":micro_" .. subname, modname .. ":slab_" .. subname},
})
minetest.register_craft({
type = "shapeless",
output = modname .. ":stair_" .. subname .. "_outer",
recipe = {modname .. ":micro_" .. subname, modname .. ":micro_" .. subname, modname .. ":micro_" .. subname, modname .. ":micro_" .. subname, modname .. ":micro_" .. subname},
})
elseif alternate == "_half" then
minetest.register_craft({
type = "shapeless",
output = modname .. ":stair_" .. subname .. "_half",
recipe = {modname .. ":micro_" .. subname, modname .. ":micro_" .. subname, modname .. ":micro_" .. subname},
})
minetest.register_craft({
type = "shapeless",
output = modname .. ":stair_" .. subname .. "_half",
recipe = {modname .. ":panel_" .. subname, modname .. ":micro_" .. subname},
})
elseif alternate == "_right_half" then
minetest.register_craft({
type = "shapeless",
output = modname .. ":stair_" .. subname .. "_right_half",
recipe = {modname .. ":stair_" .. subname .. "_half"},
})
elseif alternate == "_alt" then
minetest.register_craft({ -- See mirrored variation of the recipe below.
output = modname .. ":stair_" .. subname .. "_alt",
recipe = {
{modname .. ":panel_" .. subname, ""},
{"" , modname .. ":panel_" .. subname},
},
})
minetest.register_craft({ -- Mirrored variation of the recipe above.
output = modname .. ":stair_" .. subname .. "_alt",
recipe = {
{"" , modname .. ":panel_" .. subname},
{modname .. ":panel_" .. subname, ""},
},
})
end
end
end

View File

@ -1,12 +1,14 @@
--[[
More Blocks: registrations
Copyright (c) 2011-2015 Calinou and contributors.
Copyright © 2011-2019 Hugo Locurcio and contributors.
Licensed under the zlib license. See LICENSE.md for more information.
--]]
-- default registrations
local default_nodes = { -- Default stairs/slabs/panels/microblocks:
"stone",
"stone_block",
"cobble",
"mossycobble",
"brick",
@ -16,7 +18,9 @@ local default_nodes = { -- Default stairs/slabs/panels/microblocks:
"copperblock",
"bronzeblock",
"diamondblock",
"tinblock",
"desert_stone",
"desert_stone_block",
"desert_cobble",
"meselamp",
"glass",
@ -28,36 +32,132 @@ local default_nodes = { -- Default stairs/slabs/panels/microblocks:
"pine_wood",
"acacia_tree",
"acacia_wood",
"aspen_tree",
"aspen_wood",
"obsidian",
"obsidian_block",
"obsidianbrick",
"obsidian_glass",
"stonebrick",
"desert_stonebrick",
"sandstonebrick",
"obsidianbrick",
"silver_sandstone",
"silver_sandstone_brick",
"silver_sandstone_block",
"desert_sandstone",
"desert_sandstone_brick",
"desert_sandstone_block",
"sandstone_block",
"coral_skeleton",
}
for _, name in pairs(default_nodes) do
local nodename = "default:" .. name
local ndef = minetest.registered_nodes[nodename]
if ndef then
local drop
if type(ndef.drop) == "string" then
drop = ndef.drop:sub(9)
end
local mod = "default"
local nodename = mod .. ":" .. name
local ndef = table.copy(minetest.registered_nodes[nodename])
ndef.sunlight_propagates = true
local tiles = ndef.tiles
if #ndef.tiles > 1 and ndef.drawtype:find("glass") then
tiles = { ndef.tiles[1] }
end
-- Stone and desert_stone drop cobble and desert_cobble respectively.
if type(ndef.drop) == "string" then
ndef.drop = ndef.drop:gsub(".+:", "")
end
stairsplus:register_all("moreblocks", name, nodename, {
description = ndef.description,
drop = drop,
groups = ndef.groups,
sounds = ndef.sounds,
tiles = tiles,
sunlight_propagates = true,
light_source = ndef.light_source
})
-- Use the primary tile for all sides of cut glasslike nodes and disregard paramtype2.
if #ndef.tiles > 1 and ndef.drawtype and ndef.drawtype:find("glass") then
ndef.tiles = {ndef.tiles[1]}
ndef.paramtype2 = nil
end
mod = "moreblocks"
stairsplus:register_all(mod, name, nodename, ndef)
minetest.register_alias_force("stairs:stair_" .. name, mod .. ":stair_" .. name)
minetest.register_alias_force("stairs:stair_outer_" .. name, mod .. ":stair_" .. name .. "_outer")
minetest.register_alias_force("stairs:stair_inner_" .. name, mod .. ":stair_" .. name .. "_inner")
minetest.register_alias_force("stairs:slab_" .. name, mod .. ":slab_" .. name)
end
-- farming registrations
if minetest.get_modpath("farming") then
local farming_nodes = {"straw"}
for _, name in pairs(farming_nodes) do
local mod = "farming"
local nodename = mod .. ":" .. name
local ndef = table.copy(minetest.registered_nodes[nodename])
ndef.sunlight_propagates = true
mod = "moreblocks"
stairsplus:register_all(mod, name, nodename, ndef)
minetest.register_alias_force("stairs:stair_" .. name, mod .. ":stair_" .. name)
minetest.register_alias_force("stairs:stair_outer_" .. name, mod .. ":stair_" .. name .. "_outer")
minetest.register_alias_force("stairs:stair_inner_" .. name, mod .. ":stair_" .. name .. "_inner")
minetest.register_alias_force("stairs:slab_" .. name, mod .. ":slab_" .. name)
end
end
-- wool registrations
if minetest.get_modpath("wool") then
local dyes = {"white", "grey", "black", "red", "yellow", "green", "cyan",
"blue", "magenta", "orange", "violet", "brown", "pink",
"dark_grey", "dark_green"}
for _, name in pairs(dyes) do
local mod = "wool"
local nodename = mod .. ":" .. name
local ndef = table.copy(minetest.registered_nodes[nodename])
ndef.sunlight_propagates = true
-- Prevent dye+cut wool recipy from creating a full wool block.
ndef.groups.wool = nil
stairsplus:register_all(mod, name, nodename, ndef)
end
end
-- basic_materials, keeping the original other-mod-oriented names
-- for backwards compatibility
if minetest.get_modpath("basic_materials") then
stairsplus:register_all("technic","concrete","basic_materials:concrete_block",{
description = "Concrete",
tiles = {"basic_materials_concrete_block.png",},
groups = {cracky=1, level=2, concrete=1},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_alias("prefab:concrete_stair","technic:stair_concrete")
minetest.register_alias("prefab:concrete_slab","technic:slab_concrete")
stairsplus:register_all("gloopblocks", "cement", "basic_materials:cement_block", {
description = "Cement",
tiles = {"basic_materials_cement_block.png"},
groups = {cracky=2, not_in_creative_inventory=1},
sounds = default.node_sound_stone_defaults(),
sunlight_propagates = true,
})
stairsplus:register_all("technic", "brass_block", "basic_materials:brass_block", {
description="Brass Block",
groups={cracky=1, not_in_creative_inventory=1},
tiles={"basic_materials_brass_block.png"},
})
end
-- Alias cuts of split_stone_tile_alt which was renamed checker_stone_tile.
stairsplus:register_alias_all("moreblocks", "split_stone_tile_alt", "moreblocks", "checker_stone_tile")
-- The following LBM is necessary because the name stair_split_stone_tile_alt
-- conflicts with another node and so the alias for that specific node gets
-- ignored.
minetest.register_lbm({
name = "moreblocks:fix_split_stone_tile_alt_name_collision",
nodenames = {"moreblocks:stair_split_stone_tile_alt"},
action = function(pos, node)
minetest.set_node(pos, {
name = "moreblocks:stair_checker_stone_tile",
param2 = minetest.get_node(pos).param2
})
minetest.log('action', "LBM replaced " .. node.name ..
" at " .. minetest.pos_to_string(pos))
end,
})

View File

@ -1,15 +1,14 @@
--[[
More Blocks: slab definitions
Copyright (c) 2011-2015 Calinou and contributors.
Copyright © 2011-2019 Hugo Locurcio and contributors.
Licensed under the zlib license. See LICENSE.md for more information.
--]]
local S = moreblocks.intllib
-- Node will be called <modname>:slab_<subname>
function register_slab(modname, subname, recipeitem, groups, images, description, drop, light)
-- luacheck: no unused
local function register_slab(modname, subname, recipeitem, groups, images, description, drop, light)
stairsplus:register_slab(modname, subname, recipeitem, {
groups = groups,
tiles = images,
@ -20,190 +19,25 @@ function register_slab(modname, subname, recipeitem, groups, images, description
})
end
function stairsplus:register_slab(modname, subname, recipeitem, fields)
local defs = {
[""] = 8,
["_quarter"] = 4,
["_three_quarter"] = 12,
["_1"] = 1,
["_2"] = 2,
["_14"] = 14,
["_15"] = 15,
}
local desc_base = S("%s Slab"):format(fields.description)
for alternate, num in pairs(defs) do
local def = {
node_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, (num/16)-0.5, 0.5},
}
}
for k, v in pairs(fields) do
def[k] = v
end
def.drawtype = "nodebox"
def.paramtype = "light"
def.paramtype2 = "facedir"
def.on_place = minetest.rotate_node
def.description = ("%s (%d/16)"):format(desc_base, num)
def.groups = stairsplus:prepare_groups(fields.groups)
if fields.drop then
def.drop = modname.. ":slab_" .. fields.drop .. alternate
end
minetest.register_node(":" .. modname .. ":slab_" .. subname .. alternate, def)
function stairsplus:register_slab_alias(modname_old, subname_old, modname_new, subname_new)
local defs = table.copy(stairsplus.defs["slab"])
for alternate, def in pairs(defs) do
minetest.register_alias(modname_old .. ":slab_" .. subname_old .. alternate, modname_new .. ":slab_" .. subname_new .. alternate)
end
end
function stairsplus:register_slab_alias_force(modname_old, subname_old, modname_new, subname_new)
local defs = table.copy(stairsplus.defs["slab"])
for alternate, def in pairs(defs) do
minetest.register_alias_force(modname_old .. ":slab_" .. subname_old .. alternate, modname_new .. ":slab_" .. subname_new .. alternate)
end
end
function stairsplus:register_slab(modname, subname, recipeitem, fields)
local defs = table.copy(stairsplus.defs["slab"])
for alternate, shape in pairs(defs) do
stairsplus.register_single("slab", alternate, shape, modname, subname, recipeitem, fields)
end
minetest.register_alias("stairs:slab_" .. subname, modname .. ":slab_" .. subname)
circular_saw.known_nodes[recipeitem] = {modname, subname}
-- Some saw-less recipes:
minetest.register_craft({
output = modname .. ":slab_" .. subname .. " 6",
recipe = {{recipeitem, recipeitem, recipeitem}},
})
minetest.register_craft({
type = "shapeless",
output = modname .. ":slab_" .. subname,
recipe = {modname .. ":micro_" .. subname, modname .. ":micro_" .. subname, modname .. ":micro_" .. subname, modname .. ":micro_" .. subname},
})
-- uncomment this rule when conflict is no longer likely to happen
-- https://github.com/minetest/minetest/issues/2881
-- minetest.register_craft({
-- type = "shapeless",
-- output = modname .. ":slab_" .. subname,
-- recipe = {modname .. ":panel_" .. subname, modname .. ":panel_" .. subname},
-- })
-- then remove these two
minetest.register_craft({
output = modname .. ":slab_" .. subname,
recipe = {{modname .. ":panel_" .. subname, modname .. ":panel_" .. subname}},
})
minetest.register_craft({
output = modname .. ":slab_" .. subname,
recipe = {
{modname .. ":panel_" .. subname},
{modname .. ":panel_" .. subname},
},
})
------------------------------
minetest.register_craft({
type = "shapeless",
output = recipeitem,
recipe = {modname .. ":slab_" .. subname, modname .. ":slab_" .. subname},
})
minetest.register_craft({
type = "shapeless",
output = recipeitem,
recipe = {modname .. ":slab_" .. subname .. "_quarter", modname .. ":slab_" .. subname .. "_quarter", modname .. ":slab_" .. subname .. "_quarter", modname .. ":slab_" .. subname .. "_quarter"},
})
minetest.register_craft({
type = "shapeless",
output = recipeitem,
recipe = {modname .. ":slab_" .. subname .. "_2", modname .. ":slab_" .. subname .. "_2", modname .. ":slab_" .. subname .. "_2", modname .. ":slab_" .. subname .. "_2", modname .. ":slab_" .. subname .. "_2", modname .. ":slab_" .. subname .. "_2", modname .. ":slab_" .. subname .. "_2", modname .. ":slab_" .. subname .. "_2"},
})
minetest.register_craft({
type = "shapeless",
output = recipeitem,
recipe = {modname .. ":slab_" .. subname .. "_three_quarter", modname .. ":slab_" .. subname .. "_quarter"},
})
minetest.register_craft({
type = "shapeless",
output = recipeitem,
recipe = {modname .. ":slab_" .. subname .. "_14", modname .. ":slab_" .. subname .. "_2"},
})
minetest.register_craft({
type = "shapeless",
output = recipeitem,
recipe = {modname .. ":slab_" .. subname .. "_15", modname .. ":slab_" .. subname .. "_1"},
})
minetest.register_craft({
type = "shapeless",
output = modname .. ":slab_" .. subname,
recipe = {modname .. ":slab_" .. subname .. "_quarter", modname .. ":slab_" .. subname .. "_quarter"},
})
minetest.register_craft({
type = "shapeless",
output = modname .. ":slab_" .. subname,
recipe = {modname .. ":slab_" .. subname .. "_2", modname .. ":slab_" .. subname .. "_2", modname .. ":slab_" .. subname .. "_2", modname .. ":slab_" .. subname .. "_2"},
})
minetest.register_craft({
type = "shapeless",
output = modname .. ":slab_" .. subname,
recipe = {modname .. ":slab_" .. subname .. "_1", modname .. ":slab_" .. subname .. "_1", modname .. ":slab_" .. subname .. "_1", modname .. ":slab_" .. subname .. "_1", modname .. ":slab_" .. subname .. "_1", modname .. ":slab_" .. subname .. "_1", modname .. ":slab_" .. subname .. "_1", modname .. ":slab_" .. subname .. "_1"},
})
minetest.register_craft({
type = "shapeless",
output = modname .. ":slab_" .. subname .. "_quarter",
recipe = {modname .. ":slab_" .. subname .. "_2", modname .. ":slab_" .. subname .. "_2"},
})
minetest.register_craft({
type = "shapeless",
output = modname .. ":slab_" .. subname .. "_quarter",
recipe = {modname .. ":slab_" .. subname .. "_1", modname .. ":slab_" .. subname .. "_1", modname .. ":slab_" .. subname .. "_1", modname .. ":slab_" .. subname .. "_1"},
})
minetest.register_craft({
type = "shapeless",
output = modname .. ":slab_" .. subname .. "_2",
recipe = {modname .. ":slab_" .. subname .. "_1", modname .. ":slab_" .. subname .. "_1"},
})
minetest.register_craft({
type = "shapeless",
output = modname .. ":slab_" .. subname .. "_three_quarter",
recipe = {modname .. ":slab_" .. subname, modname .. ":slab_" .. subname .. "_quarter"},
})
minetest.register_craft({
type = "shapeless",
output = modname .. ":slab_" .. subname .. "_three_quarter",
recipe = {modname .. ":slab_" .. subname .. "_quarter", modname .. ":slab_" .. subname .. "_quarter", modname .. ":slab_" .. subname .. "_quarter"},
})
minetest.register_craft({
type = "shapeless",
output = modname .. ":slab_" .. subname .. "_three_quarter",
recipe = {modname .. ":slab_" .. subname .. "_2", modname .. ":slab_" .. subname .. "_2", modname .. ":slab_" .. subname .. "_2", modname .. ":slab_" .. subname .. "_2", modname .. ":slab_" .. subname .. "_2", modname .. ":slab_" .. subname .. "_2"},
})
minetest.register_craft({
type = "shapeless",
output = modname .. ":slab_" .. subname .. "_14",
recipe = {modname .. ":slab_" .. subname .. "_three_quarter", modname .. ":slab_" .. subname .. "_2"},
})
minetest.register_craft({
type = "shapeless",
output = modname .. ":slab_" .. subname .. "_14",
recipe = {modname .. ":slab_" .. subname .. "_2", modname .. ":slab_" .. subname .. "_2", modname .. ":slab_" .. subname .. "_2", modname .. ":slab_" .. subname .. "_2", modname .. ":slab_" .. subname .. "_2", modname .. ":slab_" .. subname .. "_2", modname .. ":slab_" .. subname .. "_2"},
})
minetest.register_craft({
type = "shapeless",
output = modname .. ":slab_" .. subname .. "_15",
recipe = {modname .. ":slab_" .. subname .. "_14", modname .. ":slab_" .. subname .. "_1"},
})
minetest.register_craft({
type = "shapeless",
output = modname .. ":slab_" .. subname .. " 3",
recipe = {modname .. ":stair_" .. subname, modname .. ":stair_" .. subname},
})
end

View File

@ -1,118 +1,14 @@
--[[
More Blocks: slope definitions
Copyright (c) 2011-2015 Calinou and contributors.
Copyright © 2011-2019 Hugo Locurcio and contributors.
Licensed under the zlib license. See LICENSE.md for more information.
--]]
local S = moreblocks.intllib
local box_slope = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, -0.25, 0.5},
{-0.5, -0.25, -0.25, 0.5, 0, 0.5},
{-0.5, 0, 0, 0.5, 0.25, 0.5},
{-0.5, 0.25, 0.25, 0.5, 0.5, 0.5}
}
}
local box_slope_half = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, -0.375, 0.5},
{-0.5, -0.375, -0.25, 0.5, -0.25, 0.5},
{-0.5, -0.25, 0, 0.5, -0.125, 0.5},
{-0.5, -0.125, 0.25, 0.5, 0, 0.5},
}
}
local box_slope_half_raised = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, 0.125, 0.5},
{-0.5, 0.125, -0.25, 0.5, 0.25, 0.5},
{-0.5, 0.25, 0, 0.5, 0.375, 0.5},
{-0.5, 0.375, 0.25, 0.5, 0.5, 0.5},
}
}
--==============================================================
local box_slope_inner = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, -0.25, 0.5},
{-0.5, -0.5, -0.25, 0.5, 0, 0.5},
{-0.5, -0.5, -0.5, 0.25, 0, 0.5},
{-0.5, 0, -0.5, 0, 0.25, 0.5},
{-0.5, 0, 0, 0.5, 0.25, 0.5},
{-0.5, 0.25, 0.25, 0.5, 0.5, 0.5},
{-0.5, 0.25, -0.5, -0.25, 0.5, 0.5},
}
}
local box_slope_inner_half = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, -0.375, 0.5},
{-0.5, -0.375, -0.25, 0.5, -0.25, 0.5},
{-0.5, -0.375, -0.5, 0.25, -0.25, 0.5},
{-0.5, -0.25, -0.5, 0, -0.125, 0.5},
{-0.5, -0.25, 0, 0.5, -0.125, 0.5},
{-0.5, -0.125, 0.25, 0.5, 0, 0.5},
{-0.5, -0.125, -0.5, -0.25, 0, 0.5},
}
}
local box_slope_inner_half_raised = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, 0.125, 0.5},
{-0.5, 0.125, -0.25, 0.5, 0.25, 0.5},
{-0.5, 0.125, -0.5, 0.25, 0.25, 0.5},
{-0.5, 0.25, -0.5, 0, 0.375, 0.5},
{-0.5, 0.25, 0, 0.5, 0.375, 0.5},
{-0.5, 0.375, 0.25, 0.5, 0.5, 0.5},
{-0.5, 0.375, -0.5, -0.25, 0.5, 0.5},
}
}
--==============================================================
local box_slope_outer = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, -0.25, 0.5},
{-0.5, -0.25, -0.25, 0.25, 0, 0.5},
{-0.5, 0, 0, 0, 0.25, 0.5},
{-0.5, 0.25, 0.25, -0.25, 0.5, 0.5}
}
}
local box_slope_outer_half = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, -0.375, 0.5},
{-0.5, -0.375, -0.25, 0.25, -0.25, 0.5},
{-0.5, -0.25, 0, 0, -0.125, 0.5},
{-0.5, -0.125, 0.25, -0.25, 0, 0.5}
}
}
local box_slope_outer_half_raised = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, 0.125, 0.5},
{-0.5, 0.125, -0.25, 0.25, 0.25, 0.5},
{-0.5, 0.25, 0, 0, 0.375, 0.5},
{-0.5, 0.375, 0.25, -0.25, 0.5, 0.5}
}
}
-- Node will be called <modname>:slope_<subname>
function register_slope(modname, subname, recipeitem, groups, images, description, drop, light)
-- luacheck: no unused
local function register_slope(modname, subname, recipeitem, groups, images, description, drop, light)
stairsplus:register_slope(modname, subname, recipeitem, {
groups = groups,
tiles = images,
@ -123,225 +19,25 @@ function register_slope(modname, subname, recipeitem, groups, images, descriptio
})
end
function stairsplus:register_slope(modname, subname, recipeitem, fields)
local defs = {
[""] = {
mesh = "moreblocks_slope.obj",
collision_box = box_slope,
selection_box = box_slope,
},
["_half"] = {
mesh = "moreblocks_slope_half.obj",
collision_box = box_slope_half,
selection_box = box_slope_half,
},
["_half_raised"] = {
mesh = "moreblocks_slope_half_raised.obj",
collision_box = box_slope_half_raised,
selection_box = box_slope_half_raised,
},
--==============================================================
["_inner"] = {
mesh = "moreblocks_slope_inner.obj",
collision_box = box_slope_inner,
selection_box = box_slope_inner,
},
["_inner_half"] = {
mesh = "moreblocks_slope_inner_half.obj",
collision_box = box_slope_inner_half,
selection_box = box_slope_inner_half,
},
["_inner_half_raised"] = {
mesh = "moreblocks_slope_inner_half_raised.obj",
collision_box = box_slope_inner_half_raised,
selection_box = box_slope_inner_half_raised,
},
--==============================================================
["_inner_cut"] = {
mesh = "moreblocks_slope_inner_cut.obj",
collision_box = box_slope_inner,
selection_box = box_slope_inner,
},
["_inner_cut_half"] = {
mesh = "moreblocks_slope_inner_cut_half.obj",
collision_box = box_slope_inner_half,
selection_box = box_slope_inner_half,
},
["_inner_cut_half_raised"] = {
mesh = "moreblocks_slope_inner_cut_half_raised.obj",
collision_box = box_slope_inner_half_raised,
selection_box = box_slope_inner_half_raised,
},
--==============================================================
["_outer"] = {
mesh = "moreblocks_slope_outer.obj",
collision_box = box_slope_outer,
selection_box = box_slope_outer,
},
["_outer_half"] = {
mesh = "moreblocks_slope_outer_half.obj",
collision_box = box_slope_outer_half,
selection_box = box_slope_outer_half,
},
["_outer_half_raised"] = {
mesh = "moreblocks_slope_outer_half_raised.obj",
collision_box = box_slope_outer_half_raised,
selection_box = box_slope_outer_half_raised,
},
--==============================================================
["_outer_cut"] = {
mesh = "moreblocks_slope_outer_cut.obj",
collision_box = box_slope_outer,
selection_box = box_slope_outer,
},
["_outer_cut_half"] = {
mesh = "moreblocks_slope_outer_cut_half.obj",
collision_box = box_slope_outer_half,
selection_box = box_slope_outer_half,
},
["_outer_cut_half_raised"] = {
mesh = "moreblocks_slope_outer_cut_half_raised.obj",
collision_box = box_slope_outer_half_raised,
selection_box = box_slope_outer_half_raised,
},
["_cut"] = {
mesh = "moreblocks_slope_cut.obj",
collision_box = box_slope_outer,
selection_box = box_slope_outer,
},
}
local desc = S("%s Slope"):format(fields.description)
function stairsplus:register_slope_alias(modname_old, subname_old, modname_new, subname_new)
local defs = table.copy(stairsplus.defs["slope"])
for alternate, def in pairs(defs) do
for k, v in pairs(fields) do
def[k] = v
end
def.drawtype = "mesh"
def.paramtype = "light"
def.paramtype2 = "facedir"
def.on_place = minetest.rotate_node
def.description = desc
def.groups = stairsplus:prepare_groups(fields.groups)
if fields.drop then
def.drop = modname.. ":slope_" ..fields.drop..alternate
end
minetest.register_node(":" ..modname.. ":slope_" ..subname..alternate, def)
minetest.register_alias(modname_old .. ":slope_" .. subname_old .. alternate, modname_new .. ":slope_" .. subname_new .. alternate)
end
end
function stairsplus:register_slope_alias_force(modname_old, subname_old, modname_new, subname_new)
local defs = table.copy(stairsplus.defs["slope"])
for alternate, def in pairs(defs) do
minetest.register_alias_force(modname_old .. ":slope_" .. subname_old .. alternate, modname_new .. ":slope_" .. subname_new .. alternate)
end
end
function stairsplus:register_slope(modname, subname, recipeitem, fields)
local defs = table.copy(stairsplus.defs["slope"])
for alternate, def in pairs(defs) do
stairsplus.register_single("slope", alternate, def, modname, subname, recipeitem, fields)
end
circular_saw.known_nodes[recipeitem] = {modname, subname}
-- Some saw-less recipes:
minetest.register_craft({
type = "shapeless",
output = recipeitem,
recipe = {modname .. ":slope_" .. subname, modname .. ":slope_" .. subname},
})
minetest.register_craft({
type = "shapeless",
output = recipeitem,
recipe = {modname .. ":slope_" .. subname .. "_half", modname .. ":slope_" .. subname .. "_half_raised"},
})
minetest.register_craft({
type = "shapeless",
output = recipeitem,
recipe = {modname .. ":slope_" .. subname .. "_half", modname .. ":slope_" .. subname .. "_half",
modname .. ":slope_" .. subname .. "_half", modname .. ":slope_" .. subname .. "_half"},
})
minetest.register_craft({
type = "shapeless",
output = recipeitem,
recipe = {modname .. ":slope_" .. subname .. "_outer", modname .. ":slope_" .. subname .. "_inner"},
})
minetest.register_craft({
type = "shapeless",
output = recipeitem,
recipe = {modname .. ":slope_" .. subname .. "_outer_half", modname .. ":slope_" .. subname .. "_inner_half_raised"},
})
minetest.register_craft({
type = "shapeless",
output = recipeitem,
recipe = {modname .. ":slope_" .. subname .. "_outer_half_raised", modname .. ":slope_" .. subname .. "_inner_half"},
})
minetest.register_craft({
type = "shapeless",
output = recipeitem,
recipe = {modname .. ":slope_" .. subname .. "_outer_cut", modname .. ":slope_" .. subname .. "_inner_cut"},
})
minetest.register_craft({
type = "shapeless",
output = recipeitem,
recipe = {modname .. ":slope_" .. subname .. "_outer_cut_half", modname .. ":slope_" .. subname .. "_inner_cut_half_raised"},
})
minetest.register_craft({
type = "shapeless",
output = recipeitem,
recipe = {modname .. ":slope_" .. subname .. "_cut", modname .. ":slope_" .. subname .. "_cut"},
})
minetest.register_craft({
type = "shapeless",
output = modname .. ":slab_" .. subname,
recipe = {modname .. ":slope_" .. subname .. "_half", modname .. ":slope_" .. subname .. "_half"},
})
minetest.register_craft({
type = "shapeless",
output = modname .. ":slab_" .. subname,
recipe = {modname .. ":slope_" .. subname .. "_outer_half", modname .. ":slope_" .. subname .. "_inner_half"},
})
minetest.register_craft({
type = "shapeless",
output = modname .. ":slab_" .. subname,
recipe = {modname .. ":slope_" .. subname .. "_outer_cut_half", modname .. ":slope_" .. subname .. "_inner_cut_half"},
})
minetest.register_craft({
type = "shapeless",
output = modname .. ":slope_" .. subname .. "_half_raised",
recipe = {modname .. ":slope_" .. subname .. "_half", modname .. ":slope_" .. subname .. "_half",
modname .. ":slope_" .. subname .. "_half"},
})
minetest.register_craft({
type = "shapeless",
output = modname .. ":slope_" .. subname .. "_half_raised",
recipe = {modname .. ":slab_" .. subname, modname .. ":slope_" .. subname .. "_half"},
})
minetest.register_craft({
type = "shapeless",
output = modname .. ":slope_" .. subname .. "_inner_half_raised",
recipe = {modname .. ":slab_" .. subname, modname .. ":slope_" .. subname .. "_inner_half"},
})
minetest.register_craft({
type = "shapeless",
output = modname .. ":slope_" .. subname .. "_outer_half_raised",
recipe = {modname .. ":slab_" .. subname, modname .. ":slope_" .. subname .. "_outer_half"},
})
minetest.register_craft({
type = "shapeless",
output = modname .. ":slope_" .. subname .. "_inner_cut_half_raised",
recipe = {modname .. ":slab_" .. subname, modname .. ":slope_" .. subname .. "_inner_cut_half"},
})
end

View File

@ -1,15 +1,14 @@
--[[
More Blocks: stair definitions
Copyright (c) 2011-2015 Calinou and contributors.
Copyright © 2011-2019 Hugo Locurcio and contributors.
Licensed under the zlib license. See LICENSE.md for more information.
--]]
local S = moreblocks.intllib
-- Node will be called <modname>:stair_<subname>
function register_stair(modname, subname, recipeitem, groups, images, description, drop, light)
-- luacheck: no unused
local function register_stair(modname, subname, recipeitem, groups, images, description, drop, light)
stairsplus:register_stair(modname, subname, recipeitem, {
groups = groups,
tiles = images,
@ -20,205 +19,25 @@ function register_stair(modname, subname, recipeitem, groups, images, descriptio
})
end
function stairsplus:register_stair(modname, subname, recipeitem, fields)
local defs = {
[""] = {
node_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, 0, 0.5},
{-0.5, 0, 0, 0.5, 0.5, 0.5},
},
},
},
["_half"] = {
node_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0, 0, 0.5},
{-0.5, 0, 0, 0, 0.5, 0.5},
},
},
},
["_right_half" ]= {
node_box = {
type = "fixed",
fixed = {
{0, -0.5, -0.5, 0.5, 0, 0.5},
{0, 0, 0, 0.5, 0.5, 0.5},
},
},
},
["_inner"] = {
node_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, 0, 0.5},
{-0.5, 0, 0, 0.5, 0.5, 0.5},
{-0.5, 0, -0.5, 0, 0.5, 0},
},
},
},
["_outer"] = {
node_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, 0, 0.5},
{-0.5, 0, 0, 0, 0.5, 0.5},
},
},
},
["_alt"] = {
node_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, 0, 0},
{-0.5, 0, 0, 0.5, 0.5, 0.5},
},
},
},
["_alt_1"] = {
node_box = {
type = "fixed",
fixed = {
{-0.5, -0.0625, -0.5, 0.5, 0, 0},
{-0.5, 0.4375, 0, 0.5, 0.5, 0.5},
},
},
},
["_alt_2"] = {
node_box = {
type = "fixed",
fixed = {
{-0.5, -0.125, -0.5, 0.5, 0, 0},
{-0.5, 0.375, 0, 0.5, 0.5, 0.5},
},
},
},
["_alt_4"] = {
node_box = {
type = "fixed",
fixed = {
{-0.5, -0.25, -0.5, 0.5, 0, 0},
{-0.5, 0.25, 0, 0.5, 0.5, 0.5},
},
},
},
}
local desc = S("%s Stairs"):format(fields.description)
function stairsplus:register_stair_alias(modname_old, subname_old, modname_new, subname_new)
local defs = table.copy(stairsplus.defs["stair"])
for alternate, def in pairs(defs) do
for k, v in pairs(fields) do
def[k] = v
end
def.drawtype = "nodebox"
def.paramtype = "light"
def.paramtype2 = "facedir"
def.on_place = minetest.rotate_node
def.description = desc
def.groups = stairsplus:prepare_groups(fields.groups)
if fields.drop then
def.drop = modname .. ":stair_" .. fields.drop .. alternate
end
minetest.register_node(":" .. modname .. ":stair_" .. subname .. alternate, def)
minetest.register_alias(modname_old .. ":stair_" .. subname_old .. alternate, modname_new .. ":stair_" .. subname_new .. alternate)
end
end
function stairsplus:register_stair_alias_force(modname_old, subname_old, modname_new, subname_new)
local defs = table.copy(stairsplus.defs["stair"])
for alternate, def in pairs(defs) do
minetest.register_alias_force(modname_old .. ":stair_" .. subname_old .. alternate, modname_new .. ":stair_" .. subname_new .. alternate)
end
end
function stairsplus:register_stair(modname, subname, recipeitem, fields)
local defs = table.copy(stairsplus.defs["stair"])
for alternate, def in pairs(defs) do
stairsplus.register_single("stair", alternate, def, modname, subname, recipeitem, fields)
end
minetest.register_alias("stairs:stair_" .. subname, modname .. ":stair_" .. subname)
circular_saw.known_nodes[recipeitem] = {modname, subname}
-- Some saw-less recipes:
minetest.register_craft({
output = modname .. ":stair_" .. subname .. " 8",
recipe = {
{recipeitem, "", ""},
{recipeitem, recipeitem, ""},
{recipeitem, recipeitem, recipeitem},
},
})
minetest.register_craft({
output = modname .. ":stair_" .. subname .. " 8",
recipe = {
{"", "", recipeitem},
{"", recipeitem, recipeitem},
{recipeitem, recipeitem, recipeitem},
},
})
minetest.register_craft({
type = "shapeless",
output = modname .. ":stair_" .. subname,
recipe = {modname .. ":panel_" .. subname, modname .. ":slab_" .. subname},
})
minetest.register_craft({
type = "shapeless",
output = modname .. ":stair_" .. subname,
recipe = {modname .. ":panel_" .. subname, modname .. ":panel_" .. subname, modname .. ":panel_" .. subname},
})
minetest.register_craft({
type = "shapeless",
output = modname .. ":stair_" .. subname .. "_outer",
recipe = {modname .. ":micro_" .. subname, modname .. ":slab_" .. subname},
})
minetest.register_craft({
type = "shapeless",
output = modname .. ":stair_" .. subname .. "_half",
recipe = {modname .. ":micro_" .. subname, modname .. ":micro_" .. subname, modname .. ":micro_" .. subname},
})
minetest.register_craft({
type = "shapeless",
output = modname .. ":stair_" .. subname .. "_half",
recipe = {modname .. ":panel_" .. subname, modname .. ":micro_" .. subname},
})
minetest.register_craft({
type = "shapeless",
output = modname .. ":stair_" .. subname .. "_right_half",
recipe = {modname .. ":stair_" .. subname .. "_half"},
})
minetest.register_craft({
type = "shapeless",
output = modname .. ":stair_" .. subname,
recipe = {modname .. ":micro_" .. subname, modname .. ":micro_" .. subname, modname .. ":micro_" .. subname, modname .. ":micro_" .. subname, modname .. ":micro_" .. subname, modname .. ":micro_" .. subname},
})
minetest.register_craft({
type = "shapeless",
output = modname .. ":stair_" .. subname .. "_inner",
recipe = {modname .. ":micro_" .. subname, modname .. ":micro_" .. subname, modname .. ":micro_" .. subname, modname .. ":micro_" .. subname, modname .. ":micro_" .. subname, modname .. ":micro_" .. subname, modname .. ":micro_" .. subname},
})
minetest.register_craft({
type = "shapeless",
output = modname .. ":stair_" .. subname .. "_outer",
recipe = {modname .. ":micro_" .. subname, modname .. ":micro_" .. subname, modname .. ":micro_" .. subname, modname .. ":micro_" .. subname, modname .. ":micro_" .. subname},
})
minetest.register_craft({
type = "shapeless",
output = modname .. ":stair_" .. subname,
recipe = {modname .. ":panel_" .. subname, modname .. ":panel_" .. subname, modname .. ":panel_" .. subname},
})
minetest.register_craft({ -- See mirrored variation of the recipe below.
output = modname .. ":stair_" .. subname .. "_alt",
recipe = {
{modname .. ":panel_" .. subname, ""},
{"" , modname .. ":panel_" .. subname},
},
})
minetest.register_craft({ -- Mirrored variation of the recipe above.
output = modname .. ":stair_" .. subname .. "_alt",
recipe = {
{"" , modname .. ":panel_" .. subname},
{modname .. ":panel_" .. subname, ""},
},
})
end

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