paramat
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9f0b9d6137
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Flower colour areas, faults/cliffs, desert stone as layer, climbable jungletrees
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2014-03-22 06:40:39 +00:00 |
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paramat
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9c85ca40f9
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Clay at mid temperature
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2014-03-12 01:01:46 +00:00 |
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paramat
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7fd9ef3625
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Sandstone strata and web of ore veins
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2014-03-08 07:31:41 +00:00 |
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paramat
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df47aa52e0
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Refine ores hehe
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2014-03-06 14:27:08 +00:00 |
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paramat
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532ca01bd1
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Ores and sandstone as sloping veins and strata
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2014-03-05 10:41:34 +00:00 |
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paramat
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907856ada4
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Ores below surface, 3D temp/humid biome system, add tundra, develop grasslands, darkclouds return
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2014-02-25 18:14:54 +00:00 |
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paramat
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d7152f18bd
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Soil depth table > tree roots. Dirt/sand on floatlands. math.abs() 'planetlike' 3D biomes
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2014-02-24 11:56:37 +00:00 |
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paramat
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9f6f937193
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Clouds, cacti, papyrus, ice, dry shrubs, savanna, golden grass, dry grass. Arctan gradient for floatlands
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2014-02-20 12:24:02 +00:00 |
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paramat
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047ed04978
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16x16 clouds, cacti, papyrus, ice, dryshrubs
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2014-02-20 07:18:40 +00:00 |
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paramat
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13e02268e7
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Revert 4 noise canyongen. Fissures. Ores. Return to 0.2.0 parameters
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2014-02-19 22:28:36 +00:00 |
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paramat
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1155082ec0
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Golden ratio 4 noise canyon generation, bugfixes, continental scale height variation
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2014-02-19 08:19:17 +00:00 |
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paramat
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e580ce7730
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5 biomes, trees, grasses, flowers. tune params
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2014-02-19 01:16:19 +00:00 |
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paramat
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6f8f13f4a7
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3 biomes, tune parameters, range 3 water
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2014-02-17 14:43:35 +00:00 |
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paramat
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b89e87e16f
|
First commit
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2014-02-15 09:50:29 +00:00 |
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