Supergoat666
e2bd0e9e55
Remove factions.version check if it is not necessary to allow opening for multiple factions to every version of playerfactions
2020-08-25 13:15:52 +02:00
Supergoat666
cf862f7ce6
add SmallJoker's modifications
2020-08-25 10:40:45 +02:00
Supergoat666
aced077da7
Resolve comments
2020-08-25 02:21:05 +02:00
Supergoat666
a615b80a22
fix luaCheck
2020-08-21 00:08:13 +02:00
Supergoat666
b21e1891c2
Improve area_faction_open
2020-08-18 13:57:18 +02:00
Supergoat666
75a0c60c55
Adapted to integrate the new version of playerfactions (multi-factions mode)
2020-07-28 22:17:55 +02:00
MoNTE48
800a93f5ee
Minor cleanup
2020-06-04 20:36:12 +02:00
Alden Peeters
aca830fd22
Add support for playerfactions mod ( #37 )
...
Add faction indicator to HUD
2019-09-21 15:33:42 +02:00
sofar
1bbb997c7a
Add callbacks for area operations
2019-04-01 20:28:50 -07:00
Tai @ Flex
6080ff065e
Add API for adding areas to HUD
2016-12-19 16:36:37 +00:00
est31
8b0b8c1ad2
Add support for the AreaStore API
2015-10-29 16:49:35 -04:00
ShadowNinja
e4aef02cb9
Add areas_high_limit privilege for trusted players
2014-11-14 13:21:09 -05:00
ShadowNinja
65013863b2
Make canInteractInArea player optional and add an admin check
2014-07-12 19:06:05 -04:00
ShadowNinja
e17cda925b
Add canInteractInArea
2014-07-12 16:37:54 -04:00
ShadowNinja
ce8891a325
Allow open areas inside closed areas to be used openly
2014-03-23 12:25:44 -04:00
Ciaran Gultnieks
1a5efd07f1
Allow areas to be optionally open to all other users
...
In other words, you can retain ownership of an area but disable and
re-enable the protection aspect at will, via the area_open chat command.
By default, nothing is any different following this commit - all
existing areas are protected, as are new ones. But you can do (for
example) "area_open 1" and if you're the owner of that area, it's
now possible for other users to interact there. "area_open 1" again to
toggle the protection back on.
Where there are sub-areas, the main owner and ALL sub-area owners at a
particulare location must have set the areas to open to disable
protection.
2014-02-07 18:07:56 -05:00
ShadowNinja
ed7f57bf2f
Add IDs to HUD and areas:getAreasAtPos(pos)
2014-01-15 20:10:24 -05:00
ShadowNinja
f096fb4dbb
Use table indices as IDs
...
This significantly optimizes a lot of operations and removes redundancy.
2013-11-18 21:12:09 -05:00
ShadowNinja
b40b9d2c39
Move areas.hasOwner
2013-11-14 18:26:57 -05:00
ShadowNinja
4ae050a3ae
Initial commit
2013-09-02 19:16:14 -04:00