4 Commits

Author SHA1 Message Date
5e76ccfa78 Merge remote-tracking branch 'upstream/master' into nalc-1.2-dev 2020-01-06 22:24:13 +01:00
e1cae85e42 Merge branch 'master' of yunohost.local:minetest-mods/gauges into nalc-1.2-dev 2019-12-22 13:11:58 +01:00
e1534c2139 Corrige emplacement de la barre gauges
- Place à nouveau la barre au dessus de la tête du joueur.
2019-05-01 18:46:26 +02:00
d5f2404ddd Ajoute message de chargement du mod dans le journal action 2019-05-01 18:37:42 +02:00
6 changed files with 33 additions and 87 deletions

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@ -7,36 +7,6 @@ and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.
## [Unreleased]
## [1.0.4] - 2020-09-27
### Added
- Support for Minetest 5.3 and improved Minetest version definitions.
### Changed
- Gauge entities are now removed when the mod is disabled or when the server switches to creative mode.
## [1.0.3] - 2020-02-15
### Fixed
- Fix an issue with gauges occasionally no longer appearing above a player.
### Changed
- Improved the reliability of the Minetest version check (for compatibility with 0.4.17).
## [1.0.2] - 2020-01-16
### Fixed
- Fix crash when creating an entity if a player leaves the server quickly.
### Changed
- Restore Minetest 0.4.17 support. The version check works only with `minetest_game` with the `player_api` mod added in Minetest 5.0.
## [1.0.1] - 2020-01-01
### Changed
@ -47,8 +17,5 @@ and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.
- Initial versioned release.
[Unreleased]: https://github.com/minetest-mods/gauges/compare/v1.0.4...HEAD
[1.0.4]: https://github.com/minetest-mods/gauges/compare/v1.0.3...v1.0.4
[1.0.3]: https://github.com/minetest-mods/gauges/compare/v1.0.2...v1.0.3
[1.0.2]: https://github.com/minetest-mods/gauges/compare/v1.0.1...v1.0.2
[Unreleased]: https://github.com/minetest-mods/gauges/compare/v1.0.1...HEAD
[1.0.1]: https://github.com/minetest-mods/gauges/compare/v1.0.0...v1.0.1

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@ -60,8 +60,9 @@ on that line.
## Version compatibility
Gauges currently supports Minetest 5.0 and later, as well as 0.4.17.
Issues arising in versions older than 5.0 will generally not be fixed.
Gauges is currently primarily tested with Minetest 5.1.0. It may or may not work
with newer or older versions. Issues arising in versions older than 5.0.0
will generally not be fixed.
## License

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@ -3,70 +3,42 @@
-- Copyright © 2014-2020 4aiman, Hugo Locurcio and contributors - MIT License
-- See `LICENSE.md` included in the source distribution for details.
local enabled = minetest.settings:get_bool("health_bars") ~= false
if enabled then
enabled = minetest.settings:get_bool("enable_damage")
end
if minetest.settings:get_bool("health_bars") == false or
not minetest.settings:get_bool("enable_damage")
then return end
-- Localize this functions for better performance,
-- as it's called on every step
-- Localize the vector distance function for better performance, as it's called
-- on every step
local vector_distance = vector.distance
local min = math.min
local max_breath = minetest.PLAYER_MAX_BREATH_DEFAULT or 11
local mt_5 = minetest.features.object_independent_selectionbox
local function add_gauge(player)
if player and player:is_player() then
local entity = minetest.add_entity(player:get_pos(), "gauges:hp_bar")
-- Check Minetest version and set required entity heigh
-- (The entity height offset was changed in Minetest 5.0.0)
local height = mt_5 and 19 or 9
entity:set_attach(player, "", {x=0, y=height, z=0}, {x=0, y=0, z=0})
entity:get_luaentity().wielder = player
end
end
minetest.register_entity("gauges:hp_bar", {
visual = "sprite",
visual_size = {x=1, y=1/16, z=1},
-- The texture is changed later in the code
textures = {"blank.png"},
collisionbox = {0},
physical = false,
on_step = function(self)
local player = self.wielder
local gauge = self.object
if not enabled or
not player or not player:is_player() then
gauge:remove()
return
elseif vector_distance(player:get_pos(), gauge:get_pos()) > 3 then
gauge:remove()
add_gauge(player)
if not player or
not minetest.is_player(player) or
vector_distance(player:get_pos(), self.object:get_pos()) > 3
then
self.object:remove()
return
end
local hp = min(player:get_hp(), 20)
local breath = min(player:get_breath(), max_breath)
local hp = player:get_hp() <= 20 and player:get_hp() or 20
local breath = player:get_breath() <= 10 and player:get_breath() or 11
if self.hp ~= hp or self.breath ~= breath then
local health_t = "health_"..hp..".png"
local breath_t = "breath_"..breath..".png"
if hp == 0 then
health_t = "blank.png"
end
if breath == max_breath then
breath_t = "blank.png"
end
gauge:set_properties({
textures = {health_t.."^"..breath_t}
self.object:set_properties({
textures = {
"health_"..tostring(hp)..".png^"..
"breath_"..tostring(breath)..".png"
}
})
self.hp = hp
self.breath = breath
@ -74,8 +46,15 @@ minetest.register_entity("gauges:hp_bar", {
end
})
if enabled then
minetest.register_on_joinplayer(function(player)
minetest.after(1, add_gauge, player)
end)
local function add_gauge(player)
local entity = minetest.add_entity(player:get_pos(), "gauges:hp_bar")
entity:set_attach(player, "", {x=0, y=19, z=0}, {x=0, y=0, z=0})
entity:get_luaentity().wielder = player
end
minetest.register_on_joinplayer(function(player)
minetest.after(1, add_gauge, player)
end)
minetest.log("action", "[gauges] loaded.")

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@ -1,3 +1,2 @@
name = gauges
description = Adds health and breath gauges above players.
min_minetest_version = 0.4.17

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