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@ -31,6 +31,7 @@ exclude_files = {
|
||||
"tests/test_custom_recipes.lua",
|
||||
"tests/test_operators.lua",
|
||||
"tests/test_tabs.lua",
|
||||
"tests/test_waypoints.lua",
|
||||
|
||||
".install",
|
||||
".luarocks",
|
||||
|
112
API.md
112
API.md
@ -1,6 +1,19 @@
|
||||
## API
|
||||
# API :screwdriver:
|
||||
|
||||
### Custom tabs
|
||||
### Table of Contents
|
||||
1. [**Tabs**](https://github.com/minetest-mods/i3/blob/main/API.md#tabs)
|
||||
2. [**Recipes**](https://github.com/minetest-mods/i3/blob/main/API.md#recipes)
|
||||
3. [**Minitabs**](https://github.com/minetest-mods/i3/blob/main/API.md#minitabs)
|
||||
4. [**Recipe filters**](https://github.com/minetest-mods/i3/blob/main/API.md#recipe-filters)
|
||||
5. [**Search filters**](https://github.com/minetest-mods/i3/blob/main/API.md#search-filters)
|
||||
6. [**Sorting methods**](https://github.com/minetest-mods/i3/blob/main/API.md#sorting-methods)
|
||||
7. [**Item list compression**](https://github.com/minetest-mods/i3/blob/main/API.md#item-list-compression)
|
||||
8. [**Waypoints**](https://github.com/minetest-mods/i3/blob/main/API.md#waypoints)
|
||||
9. [**Miscellaneous**](https://github.com/minetest-mods/i3/blob/main/API.md#miscellaneous)
|
||||
|
||||
---
|
||||
|
||||
### Tabs
|
||||
|
||||
#### `i3.new_tab(name, def)`
|
||||
|
||||
@ -13,6 +26,7 @@ Custom tabs can be added to the `i3` inventory as follow (example):
|
||||
i3.new_tab("stuff", {
|
||||
description = "Stuff",
|
||||
image = "image.png", -- Optional, add an image next to the tab description
|
||||
slots = true -- Optional, whether the inventory slots are shown or not. Disabled by default.
|
||||
|
||||
--
|
||||
-- The functions below are all optional
|
||||
@ -36,7 +50,7 @@ i3.new_tab("stuff", {
|
||||
-- Do things
|
||||
end
|
||||
|
||||
i3.set_fs(player) -- Update the formspec, mandatory
|
||||
-- No need to update the formspec, it's automatic
|
||||
end,
|
||||
})
|
||||
```
|
||||
@ -72,7 +86,7 @@ A list of registered tabs.
|
||||
|
||||
---
|
||||
|
||||
### Custom recipes
|
||||
### Recipes
|
||||
|
||||
Custom recipes are nonconventional crafts outside the main crafting grid.
|
||||
They can be registered in-game dynamically and have a size beyond 3x3 items.
|
||||
@ -164,6 +178,53 @@ i3.register_craft {
|
||||
|
||||
---
|
||||
|
||||
### Minitabs
|
||||
|
||||
Manage the tabs on the right panel of the inventory.
|
||||
Allow to make a sensible list sorted by specific groups of items.
|
||||
|
||||
#### `i3.new_minitab(name, def)`
|
||||
|
||||
Add a new minitab (limited to 6).
|
||||
|
||||
- `name` is the tab name.
|
||||
- `def` is the definition table.
|
||||
|
||||
Example:
|
||||
|
||||
```Lua
|
||||
i3.new_minitab("test", {
|
||||
description = "Test",
|
||||
|
||||
-- Whether this tab is visible or not. Optional.
|
||||
access = function(player, data)
|
||||
return player:get_player_name() == "singleplayer"
|
||||
end,
|
||||
|
||||
-- Whether a specific item is shown in the list or not.
|
||||
sorter = function(item, data)
|
||||
return item:find"wood"
|
||||
end
|
||||
})
|
||||
|
||||
```
|
||||
|
||||
- `player` is an `ObjectRef` to the user.
|
||||
- `data` are the user data.
|
||||
- `item` is an item name string.
|
||||
|
||||
#### `i3.remove_minitab(name)`
|
||||
|
||||
Remove a minitab by name.
|
||||
|
||||
- `name` is the name of the tab to remove.
|
||||
|
||||
#### `i3.minimap`
|
||||
|
||||
A list of registered minitabs.
|
||||
|
||||
---
|
||||
|
||||
### Recipe filters
|
||||
|
||||
Recipe filters can be used to filter the recipes shown to players. Progressive
|
||||
@ -309,6 +370,49 @@ A map of all compressed item groups, indexed by stereotypes.
|
||||
|
||||
---
|
||||
|
||||
### Waypoints
|
||||
|
||||
`i3` allows you to manage the waypoints of a specific player.
|
||||
|
||||
#### `i3.add_waypoint(player_name, def)`
|
||||
|
||||
Add a waypoint to specific player.
|
||||
|
||||
- `player_name` is the player name.
|
||||
- `def` is the waypoint definition table.
|
||||
|
||||
Example:
|
||||
|
||||
```Lua
|
||||
i3.add_waypoint("Test", {
|
||||
player = "singleplayer",
|
||||
pos = {x = 0, y = 2, z = 0},
|
||||
color = 0xffff00,
|
||||
-- image = "heart.png" (optional)
|
||||
})
|
||||
```
|
||||
|
||||
#### `i3.remove_waypoint(player_name, waypoint_name)`
|
||||
|
||||
Remove a waypoint for specific player.
|
||||
|
||||
- `player_name` is the player name.
|
||||
- `waypoint_name` is the waypoint name.
|
||||
|
||||
Example:
|
||||
|
||||
```Lua
|
||||
i3.remove_waypoint("singleplayer", "Test")
|
||||
```
|
||||
|
||||
#### `i3.get_waypoints(player_name)`
|
||||
|
||||
Return a table of all waypoints of a specific player.
|
||||
|
||||
- `player_name` is the player name.
|
||||
|
||||
---
|
||||
|
||||
### Miscellaneous
|
||||
|
||||
#### `i3.hud_notif(name, msg[, img])`
|
||||
|
12
LICENSE
12
LICENSE
@ -3,7 +3,7 @@ License of source code
|
||||
|
||||
The MIT License (MIT)
|
||||
|
||||
Copyright (c) 2020-2021 Jean-Patrick Guerrero and contributors.
|
||||
Copyright (c) 2020-2023 Jean-Patrick Guerrero and contributors.
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
@ -23,6 +23,16 @@ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
||||
|
||||
Licenses of media (sounds)
|
||||
--------------------------
|
||||
|
||||
Lone_Wolf (CC0):
|
||||
i3_tab.ogg
|
||||
i3_click.ogg
|
||||
i3_cannot.ogg
|
||||
|
||||
MadPanCake (CC0):
|
||||
i3_craft.ogg (https://freesound.org/people/MadPanCake/sounds/567849/)
|
||||
|
||||
Licenses of media (textures)
|
||||
----------------------------
|
||||
|
@ -1,6 +1,6 @@
|
||||

|
||||
|
||||
[](https://github.com/tterb/atomic-design-ui/blob/master/LICENSEs) []()  [](https://content.minetest.net/packages/jp/i3/) [](https://www.paypal.me/jpg84240)
|
||||
[]()  [](https://content.minetest.net/packages/jp/i3/) [](https://www.paypal.me/jpg84240)
|
||||
|
||||
#### **`i3`** is a next-generation inventory for Minetest.
|
||||
|
||||
@ -35,7 +35,6 @@ To enable it: `i3_progressive_mode = true` in `minetest.conf`.*
|
||||
To use this mod in the best conditions:
|
||||
|
||||
- Use LuaJIT
|
||||
- Use a HiDPI widescreen display
|
||||
- Use the default Freetype font style
|
||||
|
||||
#### Troubleshooting
|
||||
|
7
init.lua
7
init.lua
@ -20,7 +20,7 @@ local function lf(path)
|
||||
end
|
||||
|
||||
i3 = {
|
||||
version = 1123,
|
||||
version = 1152,
|
||||
data = core.deserialize(storage:get_string"data") or {},
|
||||
|
||||
settings = {
|
||||
@ -34,7 +34,7 @@ i3 = {
|
||||
save_interval = 600, -- Player data save interval (in seconds)
|
||||
|
||||
hud_speed = 1,
|
||||
hud_timer_max = 1.5,
|
||||
hud_timer_max = 3,
|
||||
|
||||
damage_enabled = core.settings:get_bool"enable_damage",
|
||||
progressive_mode = core.settings:get_bool"i3_progressive_mode",
|
||||
@ -101,6 +101,7 @@ i3 = {
|
||||
groups = {},
|
||||
plants = {},
|
||||
modules = {},
|
||||
minitabs = {},
|
||||
craft_types = {},
|
||||
|
||||
recipe_filters = {},
|
||||
@ -112,6 +113,7 @@ i3.files.common()
|
||||
i3.files.api(http)
|
||||
i3.files.compress()
|
||||
i3.files.detached()
|
||||
i3.files.fields()
|
||||
i3.files.groups()
|
||||
i3.files.callbacks(http, storage)
|
||||
|
||||
@ -121,6 +123,7 @@ end
|
||||
|
||||
if i3.settings.debug_mode then
|
||||
lf("/tests/test_tabs.lua")()
|
||||
lf("/tests/test_waypoints.lua")()
|
||||
-- lf("/tests/test_operators.lua")()
|
||||
lf("/tests/test_compression.lua")()
|
||||
lf("/tests/test_custom_recipes.lua")()
|
||||
|
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
136
src/api.lua
136
src/api.lua
@ -1,10 +1,10 @@
|
||||
local http = ...
|
||||
local make_fs, get_inventory_fs = i3.files.gui()
|
||||
|
||||
IMPORT("gmatch", "split")
|
||||
IMPORT("S", "err", "fmt", "reg_items")
|
||||
IMPORT("sorter", "sort_inventory", "play_sound")
|
||||
IMPORT("get_player_by_name", "add_hud_waypoint")
|
||||
IMPORT("sort", "concat", "copy", "insert", "remove")
|
||||
IMPORT("gmatch", "split", "S", "err", "fmt", "reg_items", "pos_to_str")
|
||||
IMPORT("true_str", "true_table", "is_str", "is_func", "is_table", "clean_name")
|
||||
|
||||
function i3.register_craft_type(name, def)
|
||||
@ -196,7 +196,7 @@ end
|
||||
i3.new_tab("inventory", {
|
||||
description = S"Inventory",
|
||||
formspec = get_inventory_fs,
|
||||
fields = i3.files.fields(),
|
||||
slots = true,
|
||||
})
|
||||
|
||||
function i3.remove_tab(name)
|
||||
@ -204,10 +204,10 @@ function i3.remove_tab(name)
|
||||
return err "i3.remove_tab: tab name missing"
|
||||
end
|
||||
|
||||
for i, def in ipairs(i3.tabs) do
|
||||
if name == def.name then
|
||||
for i = #i3.tabs, 2, -1 do
|
||||
local def = i3.tabs[i]
|
||||
if def and name == def.name then
|
||||
remove(i3.tabs, i)
|
||||
break
|
||||
end
|
||||
end
|
||||
end
|
||||
@ -315,7 +315,6 @@ function i3.hud_notif(name, msg, img)
|
||||
end
|
||||
|
||||
local data = i3.data[name]
|
||||
|
||||
if not data then
|
||||
return err "i3.hud_notif: no player data initialized"
|
||||
end
|
||||
@ -358,3 +357,126 @@ i3.add_sorting_method("numerical", {
|
||||
return list
|
||||
end,
|
||||
})
|
||||
|
||||
function i3.add_waypoint(name, def)
|
||||
if not true_str(name) then
|
||||
return err "i3.add_waypoint: name missing"
|
||||
elseif not true_table(def) then
|
||||
return err "i3.add_waypoint: definition missing"
|
||||
elseif not true_str(def.player) then
|
||||
return err "i3.add_waypoint: player name missing"
|
||||
end
|
||||
|
||||
local data = i3.data[def.player]
|
||||
if not data then
|
||||
return err "i3.add_waypoint: no player data initialized"
|
||||
end
|
||||
|
||||
local player = get_player_by_name(def.player)
|
||||
local id = player and add_hud_waypoint(player, name, def.pos, def.color, def.image) or nil
|
||||
|
||||
insert(data.waypoints, {
|
||||
name = name,
|
||||
pos = pos_to_str(def.pos, 1),
|
||||
color = def.color,
|
||||
image = def.image,
|
||||
id = id,
|
||||
})
|
||||
|
||||
if data.subcat == 5 then
|
||||
data.scrbar_inv += 1000
|
||||
end
|
||||
|
||||
i3.set_fs(player)
|
||||
end
|
||||
|
||||
function i3.remove_waypoint(player_name, name)
|
||||
if not true_str(player_name) then
|
||||
return err "i3.remove_waypoint: player name missing"
|
||||
elseif not true_str(name) then
|
||||
return err "i3.remove_waypoint: waypoint name missing"
|
||||
end
|
||||
|
||||
local data = i3.data[player_name]
|
||||
if not data then
|
||||
return err "i3.remove_waypoint: no player data initialized"
|
||||
end
|
||||
|
||||
local player = get_player_by_name(player_name)
|
||||
|
||||
for i = #data.waypoints, 1, -1 do
|
||||
local waypoint = data.waypoints[i]
|
||||
if waypoint and name == waypoint.name then
|
||||
if player then
|
||||
player:hud_remove(waypoint.id)
|
||||
end
|
||||
|
||||
remove(data.waypoints, i)
|
||||
end
|
||||
end
|
||||
|
||||
i3.set_fs(player)
|
||||
end
|
||||
|
||||
function i3.get_waypoints(player_name)
|
||||
if not true_str(player_name) then
|
||||
return err "i3.get_waypoints: player name missing"
|
||||
end
|
||||
|
||||
local data = i3.data[player_name]
|
||||
if not data then
|
||||
return err "i3.get_waypoints: no player data initialized"
|
||||
end
|
||||
|
||||
return data.waypoints
|
||||
end
|
||||
|
||||
function i3.new_minitab(name, def)
|
||||
if #i3.minitabs == 6 then
|
||||
return err "i3.new_minitab: limit reached (6)"
|
||||
elseif not true_str(name) then
|
||||
return err "i3.new_minitab: name missing"
|
||||
elseif not true_table(def) then
|
||||
return err "i3.new_minitab: definition missing"
|
||||
end
|
||||
|
||||
def.name = name
|
||||
insert(i3.minitabs, def)
|
||||
end
|
||||
|
||||
function i3.remove_minitab(name)
|
||||
if not true_str(name) then
|
||||
return err "i3.remove_minitab: name missing"
|
||||
end
|
||||
|
||||
for i = #i3.minitabs, 2, -1 do
|
||||
local v = i3.minitabs[i]
|
||||
if v and v.name == name then
|
||||
remove(i3.minitabs, i)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
i3.new_minitab("all", {
|
||||
description = "All",
|
||||
|
||||
sorter = function()
|
||||
return true
|
||||
end
|
||||
})
|
||||
|
||||
i3.new_minitab("nodes", {
|
||||
description = "Nodes",
|
||||
|
||||
sorter = function(item)
|
||||
return core.registered_nodes[item]
|
||||
end
|
||||
})
|
||||
|
||||
i3.new_minitab("items", {
|
||||
description = "Items",
|
||||
|
||||
sorter = function(item)
|
||||
return core.registered_craftitems[item] or core.registered_tools[item]
|
||||
end
|
||||
})
|
||||
|
@ -1,7 +1,7 @@
|
||||
local replacements = {fuel = {}}
|
||||
local http = ...
|
||||
|
||||
IMPORT("maxn", "copy", "insert", "sort", "match", "sub")
|
||||
IMPORT("copy", "insert", "sort", "match", "sub")
|
||||
IMPORT("true_str", "is_table", "valid_item", "table_merge", "table_replace", "table_eq")
|
||||
IMPORT("fmt", "reg_items", "reg_aliases", "reg_nodes", "is_cube", "get_cube", "ItemStack")
|
||||
IMPORT("is_group", "extract_groups", "item_has_groups", "groups_to_items", "get_group_stereotype")
|
||||
@ -178,17 +178,7 @@ local function cache_recipes(item)
|
||||
_recipes[#recipes + 1 - k] = v
|
||||
end
|
||||
|
||||
local shift = 0
|
||||
local size_rpl = maxn(replacements[item])
|
||||
local size_rcp = #_recipes
|
||||
|
||||
if size_rpl > size_rcp then
|
||||
shift = size_rcp - size_rpl
|
||||
end
|
||||
|
||||
for k, v in pairs(replacements[item]) do
|
||||
k += shift
|
||||
|
||||
if _recipes[k] then
|
||||
_recipes[k].replacements = v
|
||||
end
|
||||
|
@ -360,13 +360,8 @@ local function sort_by_category(data)
|
||||
|
||||
for i = 1, #items do
|
||||
local item = items[i]
|
||||
local to_add = true
|
||||
|
||||
if data.itab == 2 then
|
||||
to_add = core.registered_nodes[item]
|
||||
elseif data.itab == 3 then
|
||||
to_add = core.registered_craftitems[item] or core.registered_tools[item]
|
||||
end
|
||||
local tab = i3.minitabs[data.itab]
|
||||
local to_add = tab.sorter(item, data)
|
||||
|
||||
if to_add then
|
||||
insert(new, item)
|
||||
@ -413,6 +408,11 @@ local function get_stack(player, stack)
|
||||
end
|
||||
end
|
||||
|
||||
local function get_group_items(name)
|
||||
local groups = extract_groups(name)
|
||||
return i3.groups[name:sub(7)].items or groups_to_items(groups)
|
||||
end
|
||||
|
||||
local function craft_stack(player, data, craft_rcp)
|
||||
local inv = player:get_inventory()
|
||||
local rcp_usg = craft_rcp and "recipe" or "usage"
|
||||
@ -427,32 +427,42 @@ local function craft_stack(player, data, craft_rcp)
|
||||
|
||||
if is_group(name) then
|
||||
items = {}
|
||||
local groups = extract_groups(name)
|
||||
local groupname = name:sub(7)
|
||||
local item_groups = i3.groups[groupname].items or groups_to_items(groups)
|
||||
local item_groups = get_group_items(name)
|
||||
local remaining = count
|
||||
|
||||
for _, item in ipairs(item_groups) do
|
||||
for _name, _count in pairs(data.crafting_counts[rcp_usg].inv) do
|
||||
if item == _name and remaining > 0 then
|
||||
local c = min(remaining, _count)
|
||||
items[item] = c
|
||||
remaining -= c
|
||||
for _name, _count in pairs(data.crafting_counts[rcp_usg].inv) do
|
||||
if item == _name and remaining > 0 then
|
||||
local c = min(remaining, _count)
|
||||
items[item] = c
|
||||
remaining -= c
|
||||
end
|
||||
|
||||
if remaining == 0 then break end
|
||||
end
|
||||
|
||||
if remaining == 0 then break end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
for k, v in pairs(items) do
|
||||
inv:remove_item("main", fmt("%s %s", k, v * scrbar_val))
|
||||
end
|
||||
end
|
||||
for item, v in pairs(items) do
|
||||
for _ = 1, v * scrbar_val do
|
||||
inv:remove_item("main", item)
|
||||
|
||||
if rcp_def.replacements then
|
||||
for _, pair in ipairs(rcp_def.replacements) do
|
||||
get_stack(player, ItemStack(pair[2]))
|
||||
for _, pair in ipairs(rcp_def.replacements or {}) do
|
||||
local old_name, new_name = unpack(pair)
|
||||
|
||||
if is_group(old_name) then
|
||||
local item_groups = get_group_items(old_name)
|
||||
|
||||
for _, it in ipairs(item_groups) do
|
||||
if item == it then
|
||||
get_stack(player, ItemStack(new_name))
|
||||
end
|
||||
end
|
||||
elseif item == old_name then
|
||||
get_stack(player, ItemStack(new_name))
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
@ -600,8 +610,8 @@ local function reset_data(data)
|
||||
data.goto_page = nil
|
||||
data.recipes = nil
|
||||
data.usages = nil
|
||||
data.crafting_rcp = nil
|
||||
data.crafting_usg = nil
|
||||
data.crafting_rcp = nil
|
||||
data.crafting_usg = nil
|
||||
data.alt_items = nil
|
||||
data.confirm_trash = nil
|
||||
data.show_settings = nil
|
||||
@ -613,13 +623,15 @@ local function reset_data(data)
|
||||
end
|
||||
end
|
||||
|
||||
local function add_hud_waypoint(player, name, pos, color)
|
||||
local function add_hud_waypoint(player, name, pos, color, image)
|
||||
return player:hud_add {
|
||||
hud_elem_type = "waypoint",
|
||||
hud_elem_type = image and "image_waypoint" or "waypoint",
|
||||
name = name,
|
||||
text = "m",
|
||||
text = image or "m",
|
||||
scale = {x = 5, y = 5},
|
||||
world_pos = pos,
|
||||
number = color,
|
||||
image = image,
|
||||
z_index = -300,
|
||||
}
|
||||
end
|
||||
|
@ -211,8 +211,6 @@ local function inv_fields(player, data, fields)
|
||||
elseif fields.hide_debug_grid then
|
||||
data.hide_debug_grid = not data.hide_debug_grid
|
||||
end
|
||||
|
||||
return set_fs(player)
|
||||
end
|
||||
|
||||
local function select_item(player, data, fields)
|
||||
@ -465,11 +463,15 @@ core.register_on_player_receive_fields(function(player, formname, fields)
|
||||
|
||||
local tab = i3.tabs[data.tab]
|
||||
|
||||
if tab and tab.fields then
|
||||
return true, tab.fields(player, data, fields)
|
||||
if tab then
|
||||
if tab.slots then
|
||||
inv_fields(player, data, fields)
|
||||
end
|
||||
|
||||
if tab.fields then
|
||||
tab.fields(player, data, fields)
|
||||
end
|
||||
end
|
||||
|
||||
return true, set_fs(player)
|
||||
end)
|
||||
|
||||
return inv_fields
|
||||
|
235
src/gui.lua
235
src/gui.lua
@ -11,11 +11,11 @@ IMPORT("vec", "vec_round")
|
||||
IMPORT("find", "match", "sub", "upper")
|
||||
IMPORT("clr", "ESC", "msg", "check_privs")
|
||||
IMPORT("min", "max", "floor", "ceil", "round")
|
||||
IMPORT("true_str", "is_fav", "is_num", "str_to_pos")
|
||||
IMPORT("reg_items", "reg_nodes", "reg_tools", "reg_entities")
|
||||
IMPORT("get_bag_description", "get_detached_inv", "get_recipes")
|
||||
IMPORT("compression_active", "compressible", "recipe_filter_set")
|
||||
IMPORT("S", "ES", "translate", "ItemStack", "toupper", "utf8_len")
|
||||
IMPORT("true_str", "true_table", "is_fav", "is_num", "str_to_pos")
|
||||
IMPORT("maxn", "sort", "concat", "copy", "insert", "remove", "unpack")
|
||||
IMPORT("extract_groups", "groups_to_items", "is_group", "item_has_groups", "get_group")
|
||||
|
||||
@ -124,33 +124,13 @@ local function get_stack_max(inv, data, is_recipe, rcp)
|
||||
end
|
||||
end
|
||||
|
||||
return max_stacks
|
||||
end
|
||||
local missing = {}
|
||||
|
||||
local function get_inv_slots(data, fs)
|
||||
local legacy_inventory = data.legacy_inventory
|
||||
local hotbar_len = data.hotbar_len
|
||||
local inv_x = legacy_inventory and 0.23 or 0.22
|
||||
local inv_y = legacy_inventory and 6.7 or 6.9
|
||||
local spacing = legacy_inventory and 0.25 or 0.1
|
||||
local size = 1
|
||||
|
||||
fs"style_type[box;colors=#77777710,#77777710,#777,#777]"
|
||||
|
||||
for i = 0, hotbar_len - 1 do
|
||||
box(i * size + inv_x + (i * spacing), inv_y, size, size, "")
|
||||
for item, count in pairs(counts_rcp) do
|
||||
missing[item] = max(0, count - (counts_inv[item] or 0))
|
||||
end
|
||||
|
||||
fs("style_type[list;size=%f;spacing=%f]", size, spacing)
|
||||
fs("list[current_player;main;%f,%f;%u,1;]", inv_x, inv_y, hotbar_len)
|
||||
|
||||
fs("style_type[list;size=%f;spacing=%f,%f]", size, spacing, legacy_inventory and 0.15 or spacing)
|
||||
|
||||
fs("list[current_player;main;%f,%f;%u,%u;%u]", inv_x, inv_y + (legacy_inventory and 1.25 or 1.15),
|
||||
hotbar_len, data.inv_size / hotbar_len, hotbar_len)
|
||||
|
||||
fs"style_type[list;size=1;spacing=0.15]"
|
||||
fs"listring[current_player;craft]listring[current_player;main]"
|
||||
return max_stacks, missing
|
||||
end
|
||||
|
||||
local function add_subtitle(fs, name, y, ctn_len, font_size, sep, label)
|
||||
@ -332,7 +312,7 @@ local function get_waypoint_fs(fs, data, player, yextra, ctn_len)
|
||||
label(0.15, y + 0.33, clr(fmt("#%s", hex), waypoint_name))
|
||||
|
||||
local tooltip = fmt("Name: %s\nPosition:%s", clr("#dbeeff", v.name),
|
||||
v.pos:sub(2,-2):gsub("(%-*%d*%.?%d+)", clr("#dbeeff", " %1")))
|
||||
v.pos:sub(2,-2):gsub("(%-*%d*%.?%d+)", clr("#dbeeff", " %1")))
|
||||
|
||||
if teleport_priv then
|
||||
tooltip = fmt("%s\n%s", tooltip, clr("#ff0", ES"[Click to teleport]"))
|
||||
@ -625,7 +605,9 @@ local function show_settings(fs, data)
|
||||
end
|
||||
|
||||
hypertext(2.2, 9.9, 6, 0.6, "home_pos", fmt("<global size=16><center>%s</center>", str))
|
||||
image_button(4.3, 10.4, 1.8, 0.7, "", "set_home", "Set home")
|
||||
fs("style[set_home;padding=20,10,-210,-10;fgimg=%s;fgimg_hovered=%s]", PNG.home_px, PNG.home_px_hover)
|
||||
image_button(4.1, 10.4, 2.2, 0.7, "", "set_home", "")
|
||||
label(4.9, 10.75, "Set home")
|
||||
|
||||
elseif show_style then
|
||||
checkbox(2.6, 9.95, "cb_hide_tabs", "Hide tabs", tostring(data.hide_tabs))
|
||||
@ -688,11 +670,53 @@ local function show_settings(fs, data)
|
||||
end
|
||||
end
|
||||
|
||||
local function get_footer(fs, data)
|
||||
local btn = {
|
||||
{"trash", ES"Clear inventory"},
|
||||
{"sort", ES"Sort inventory"},
|
||||
{"settings", ES"Settings"},
|
||||
{"home", ES"Go home"},
|
||||
}
|
||||
|
||||
for i, v in ipairs(btn) do
|
||||
local btn_name, tooltip = unpack(v)
|
||||
fs("style[%s;fgimg=%s;fgimg_hovered=%s;content_offset=0]",
|
||||
btn_name, PNG[btn_name], PNG[fmt("%s_hover", btn_name)])
|
||||
image_button(i + 3.43 - (i * 0.4), 11.43, 0.35, 0.35, "", btn_name, "")
|
||||
fs("tooltip[%s;%s]", btn_name, tooltip)
|
||||
end
|
||||
|
||||
show_settings(fs, data)
|
||||
end
|
||||
|
||||
local function get_slots(fs, data)
|
||||
local legacy_inventory = data.legacy_inventory
|
||||
local hotbar_len = data.hotbar_len
|
||||
local inv_x = legacy_inventory and 0.23 or 0.22
|
||||
local inv_y = legacy_inventory and 6.7 or 6.9
|
||||
local spacing = legacy_inventory and 0.25 or 0.1
|
||||
local size = 1
|
||||
|
||||
fs"style_type[box;colors=#77777710,#77777710,#777,#777]"
|
||||
|
||||
for i = 0, hotbar_len - 1 do
|
||||
box(i * size + inv_x + (i * spacing), inv_y, size, size, "")
|
||||
end
|
||||
|
||||
fs("style_type[list;size=%f;spacing=%f]", size, spacing)
|
||||
fs("list[current_player;main;%f,%f;%u,1;]", inv_x, inv_y, hotbar_len)
|
||||
|
||||
fs("style_type[list;size=%f;spacing=%f,%f]", size, spacing, legacy_inventory and 0.15 or spacing)
|
||||
|
||||
fs("list[current_player;main;%f,%f;%u,%u;%u]", inv_x, inv_y + (legacy_inventory and 1.25 or 1.15),
|
||||
hotbar_len, data.inv_size / hotbar_len, hotbar_len)
|
||||
|
||||
fs"listring[current_player;craft]listring[current_player;main]"
|
||||
|
||||
get_footer(fs, data)
|
||||
end
|
||||
|
||||
local function get_inventory_fs(player, data, fs)
|
||||
fs"listcolors[#bababa50;#bababa99]"
|
||||
|
||||
get_inv_slots(data, fs)
|
||||
|
||||
local props = player:get_properties()
|
||||
local ctn_len = 5.7
|
||||
local ctn_hgt = data.legacy_inventory and 6.1 or 6.3
|
||||
@ -712,7 +736,7 @@ local function get_inventory_fs(player, data, fs)
|
||||
-- fs"style[player_model;bgcolor=black]"
|
||||
model(0.2, 0.2, armor_skin and 4 or 3.4, ctn_hgt,
|
||||
"player_model", props.mesh, textures, "0,-150", "false", "false",
|
||||
fmt("%u,%u;30", anim.x, anim.y))
|
||||
true_table(anim) and fmt("%u,%u;30", anim.x, anim.y) or "")
|
||||
else
|
||||
local size = 2.5
|
||||
image(0.7, 0.2, size, size * props.visual_size.y, props.textures[1])
|
||||
@ -772,23 +796,6 @@ local function get_inventory_fs(player, data, fs)
|
||||
fs("scroll_container[3.9,0.2;%f,%f;scrbar_inv;vertical]", ctn_len, ctn_hgt)
|
||||
get_container(fs, data, player, yoffset, ctn_len, award_list, awards_unlocked, award_list_nb, bag_size)
|
||||
fs"scroll_container_end[]"
|
||||
|
||||
local btn = {
|
||||
{"trash", ES"Clear inventory"},
|
||||
{"sort", ES"Sort inventory"},
|
||||
{"settings", ES"Settings"},
|
||||
{"home", ES"Go home"},
|
||||
}
|
||||
|
||||
for i, v in ipairs(btn) do
|
||||
local btn_name, tooltip = unpack(v)
|
||||
fs("style[%s;fgimg=%s;fgimg_hovered=%s;content_offset=0]",
|
||||
btn_name, PNG[btn_name], PNG[fmt("%s_hover", btn_name)])
|
||||
image_button(i + 3.43 - (i * 0.4), 11.43, 0.35, 0.35, "", btn_name, "")
|
||||
fs("tooltip[%s;%s]", btn_name, tooltip)
|
||||
end
|
||||
|
||||
show_settings(fs, data)
|
||||
end
|
||||
|
||||
local function get_tooltip(item, info, lang_code)
|
||||
@ -946,6 +953,12 @@ local function get_output_fs(fs, data, rcp, is_recipe, is_usage, shapeless, righ
|
||||
local itemstr = ESC(item:to_string())
|
||||
item_image_button(X + 0.11, Y, BTN_SIZE, BTN_SIZE, itemstr, _name, "")
|
||||
|
||||
local stackmax = item:get_stack_max()
|
||||
|
||||
if stackmax == 1 and count > 1 then
|
||||
label(X + 1.05, Y + 1, count)
|
||||
end
|
||||
|
||||
local def = reg_items[name]
|
||||
local unknown = not def or nil
|
||||
local desc = def and def.description
|
||||
@ -1044,11 +1057,9 @@ local function get_grid_fs(fs, data, rcp, is_recipe, is_usage)
|
||||
local label = groups and "\nG" or ""
|
||||
local replace
|
||||
|
||||
for j = 1, #(rcp.replacements or {}) do
|
||||
local replacement = rcp.replacements[j]
|
||||
for _, replacement in ipairs(rcp.replacements or {}) do
|
||||
if replacement[1] == name then
|
||||
replace = replace or {type = rcp.type, items = {}}
|
||||
|
||||
local added
|
||||
|
||||
for _, v in ipairs(replace.items) do
|
||||
@ -1059,12 +1070,17 @@ local function get_grid_fs(fs, data, rcp, is_recipe, is_usage)
|
||||
end
|
||||
|
||||
if not added then
|
||||
label = fmt("%s%s\nR", label ~= "" and "\n" or "", label)
|
||||
label = fmt("%s\nR", label)
|
||||
insert(replace.items, replacement[2])
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local _, count_sub = label:gsub("\n", "")
|
||||
if count_sub == 2 then
|
||||
label = label:sub(2)
|
||||
end
|
||||
|
||||
if not large_recipe then
|
||||
slot(X, Y, btn_size, btn_size)
|
||||
end
|
||||
@ -1087,7 +1103,14 @@ local function get_grid_fs(fs, data, rcp, is_recipe, is_usage)
|
||||
item:set_name(name)
|
||||
item:set_count(count)
|
||||
local itemstr = ESC(item:to_string())
|
||||
|
||||
item_image_button(X, Y, btn_size, btn_size, itemstr, btn_name, label)
|
||||
|
||||
local stackmax = item:get_stack_max()
|
||||
|
||||
if stackmax == 1 and count > 1 then
|
||||
label(X + 0.95, Y + 0.95, count)
|
||||
end
|
||||
end
|
||||
|
||||
local def = reg_items[name]
|
||||
@ -1298,9 +1321,10 @@ local function get_crafting_fs(fs, data, is_recipe, is_usage, max_stacks_rcp, ma
|
||||
fs("scrollbaroptions[min=1;max=%u;smallstep=1]", craft_max)
|
||||
|
||||
scrollbar(x + 0.2, data.yoffset + 1.45, 2.5, 0.35, "horizontal", fmt("scrbar_%s", name), stack_fs)
|
||||
button(x + 0.2, data.yoffset + 1.85, 2.5, 0.7, fmt("craft_%s", name), ES("Craft (×@1)", stack_fs))
|
||||
button(x + 0.2, data.yoffset + 1.9, 2.5, 0.7, fmt("craft_%s", name), ES("Craft (×@1)", stack_fs))
|
||||
|
||||
fs"style_type[label;font_size=16;textcolor=#fff]"
|
||||
fs"style_type[image,button,image_button;noclip=false]"
|
||||
end
|
||||
|
||||
local function get_rcp_extra(fs, data, player, panel, is_recipe, is_usage)
|
||||
@ -1310,15 +1334,15 @@ local function get_rcp_extra(fs, data, player, panel, is_recipe, is_usage)
|
||||
if rn then
|
||||
local rcp_ok = is_recipe and panel.rcp[data.rnum].type == "normal"
|
||||
local usg_ok = is_usage and panel.rcp[data.unum].type == "normal"
|
||||
local max_stacks_rcp, max_stacks_usg = 0, 0
|
||||
local max_stacks_rcp, max_stacks_usg, missing_rcp, missing_usg = 0, 0
|
||||
local inv = player:get_inventory()
|
||||
|
||||
if rcp_ok then
|
||||
max_stacks_rcp = get_stack_max(inv, data, is_recipe, panel.rcp[data.rnum])
|
||||
max_stacks_rcp, missing_rcp = get_stack_max(inv, data, is_recipe, panel.rcp[data.rnum])
|
||||
end
|
||||
|
||||
if usg_ok then
|
||||
max_stacks_usg = get_stack_max(inv, data, is_recipe, panel.rcp[data.unum])
|
||||
max_stacks_usg, missing_usg = get_stack_max(inv, data, is_recipe, panel.rcp[data.unum])
|
||||
end
|
||||
|
||||
if is_recipe and max_stacks_rcp == 0 then
|
||||
@ -1331,6 +1355,23 @@ local function get_rcp_extra(fs, data, player, panel, is_recipe, is_usage)
|
||||
|
||||
if max_stacks_rcp > 0 or max_stacks_usg > 0 then
|
||||
get_crafting_fs(fs, data, is_recipe, is_usage, max_stacks_rcp, max_stacks_usg)
|
||||
|
||||
elseif rcp_ok or usg_ok then
|
||||
local X = data.inv_width + 7.35
|
||||
local Y = data.yoffset + 0.2
|
||||
local missing = is_recipe and missing_rcp or missing_usg
|
||||
local str = ""
|
||||
|
||||
for item, count in pairs(missing) do
|
||||
if count > 0 then
|
||||
local name = is_group(item) and (i3.group_names[item:sub(7)] or item) or
|
||||
get_desc(item, data.lang_code)
|
||||
str = fmt("%s\n%s %s", str, clr("#ff0", count .. '×'), name)
|
||||
end
|
||||
end
|
||||
|
||||
image(X, Y, 0.45, 0.45, PNG.crafting .. "^\\[opacity:100")
|
||||
tooltip(X, Y, 0.45, 0.45, fmt("%s:%s", ES"Missing materials for crafting", str))
|
||||
end
|
||||
|
||||
get_rcp_lbl(fs, data, panel, rn, is_recipe, is_usage)
|
||||
@ -1391,7 +1432,20 @@ local function get_header_items_fs(fs, data)
|
||||
end
|
||||
|
||||
box(X + 1, 0.2, 0.01, 0.5, "#bababa50")
|
||||
local cat = {{"all", "all items"}, {"node", "nodes only"}, {"item", "items only"}}
|
||||
|
||||
local cat = {{"all", "all items"}}
|
||||
|
||||
if not recipe_filter_set() then
|
||||
for _, v in ipairs(i3.minitabs) do
|
||||
if v.name == "nodes" then
|
||||
insert(cat, {"node", "nodes only"})
|
||||
end
|
||||
|
||||
if v.name == "items" then
|
||||
insert(cat, {"item", "items only"})
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
for i in ipairs(cat) do
|
||||
local name, desc = unpack(cat[i])
|
||||
@ -1452,22 +1506,36 @@ local function get_header_items_fs(fs, data)
|
||||
end
|
||||
end
|
||||
|
||||
local function get_minitabs(fs, data, full_height)
|
||||
local _tabs = {"All", "Nodes", "Items"}
|
||||
local tab_len, tab_hgh = 1.8, 0.5
|
||||
local function get_minitabs(fs, data, player, full_height)
|
||||
local minitabs = {}
|
||||
|
||||
for i, title in ipairs(_tabs) do
|
||||
local selected = i == data.itab
|
||||
for i, v in ipairs(i3.minitabs) do
|
||||
local access = v.access
|
||||
|
||||
if access == nil or access(player, data) then
|
||||
minitabs[i] = v.description
|
||||
end
|
||||
end
|
||||
|
||||
local tab_len, tab_hgh, i = 1.8, 0.5, 0
|
||||
|
||||
for id, title in pairs(minitabs) do
|
||||
i++
|
||||
local top = i > 3
|
||||
local X = top and i - 3 or i
|
||||
local selected = id == data.itab
|
||||
local hover_texture = selected and PNG.tab_small_hover or PNG.tab_small
|
||||
local flip = top and "^[transformFY" or ""
|
||||
local tabname = fmt("itab_%u", id)
|
||||
|
||||
fs([[ style_type[image_button;bgimg=%s;bgimg_hovered=%s;
|
||||
bgimg_middle=14,0,-14,-14;padding=-14,0,14,14] ]], hover_texture, PNG.tab_small_hover)
|
||||
fs([[ style[%s;bgimg=%s%s;bgimg_hovered=%s%s;noclip=true;font=bold;font_size=16;
|
||||
textcolor=%s;content_offset=0;sound=i3_tab;bgimg_middle=14,0,-14,-14;padding=-14,0,14,14] ]],
|
||||
tabname, hover_texture, flip, PNG.tab_small_hover, flip, selected and "#fff" or "#bbb")
|
||||
|
||||
fs([[ style_type[image_button;noclip=true;font=bold;font_size=16;
|
||||
textcolor=%s;content_offset=0;sound=i3_tab] ]], selected and "#fff" or "#bbb")
|
||||
fs"style_type[image_button:hovered;textcolor=#fff]"
|
||||
image_button((data.inv_width - 0.65) + (i * (tab_len + 0.1)),
|
||||
full_height, tab_len, tab_hgh, "", fmt("itab_%u", i), title)
|
||||
fs("style[%s:hovered;textcolor=#fff]", tabname)
|
||||
|
||||
image_button((data.inv_width - 0.65) + (X * (tab_len + 0.1)),
|
||||
top and -tab_hgh or full_height, tab_len, tab_hgh, "", tabname, title)
|
||||
end
|
||||
end
|
||||
|
||||
@ -1515,7 +1583,7 @@ local function get_items_fs(fs, data, player, full_height)
|
||||
|
||||
local item_btn = fmt("item_image_button", X, Y, size, size, name, item, "")
|
||||
|
||||
if recipe_filter_set() then
|
||||
if recipe_filter_set() and data.itab == 1 then
|
||||
if data.items_progress[item] then
|
||||
insert(fs, item_btn)
|
||||
else
|
||||
@ -1616,17 +1684,17 @@ local function get_tabs_fs(fs, player, data, full_height)
|
||||
local middle = btm and "16,0,-16,-16" or "16,16,-16,-16"
|
||||
local padding = btm and "-16,0,16,16" or "-16,-16,16,16"
|
||||
|
||||
fs([[ style_type[image_button;bgimg=%s;bgimg_hovered=%s;bgimg_middle=%s;padding=%s] ]],
|
||||
bgimg, bgimg_hover, middle, padding)
|
||||
local tabname = fmt("tab_%s", def.name)
|
||||
|
||||
fs("style_type[image_button;noclip=true;font_size=16;textcolor=%s;content_offset=0;sound=i3_tab]",
|
||||
selected and "#fff" or "#ddd")
|
||||
fs([[ style[%s;bgimg=%s;bgimg_hovered=%s;bgimg_middle=%s;padding=%s;noclip=true;
|
||||
font=bold;font_size=16;textcolor=%s;content_offset=0;sound=i3_tab] ]],
|
||||
tabname, bgimg, bgimg_hover, middle, padding, selected and "#fff" or "#bbb")
|
||||
|
||||
local X = (data.inv_width / 2) + (c * (tab_len + 0.1)) - ((tab_len + 0.05) * (shift / 2))
|
||||
local Y = btm and full_height or -tab_hgh
|
||||
|
||||
fs"style_type[image_button:hovered;textcolor=#fff]"
|
||||
image_button(X, Y, tab_len, tab_hgh, "", fmt("tab_%s", def.name), ESC(def.description))
|
||||
fs("style[%s:hovered;textcolor=#fff]", tabname)
|
||||
image_button(X, Y, tab_len, tab_hgh, "", tabname, ESC(def.description))
|
||||
|
||||
if true_str(def.image) then
|
||||
local desc = translate(data.lang_code, def.description)
|
||||
@ -1634,6 +1702,7 @@ local function get_tabs_fs(fs, player, data, full_height)
|
||||
|
||||
fs"style_type[image;noclip=true]"
|
||||
image(X + (tab_len / 2) - ((desc_len * 0.1) / 2) - 0.55, Y + 0.05, 0.35, 0.35, def.image)
|
||||
fs"style_type[image;noclip=false]"
|
||||
end
|
||||
|
||||
c++
|
||||
@ -1696,8 +1765,14 @@ local function make_fs(player, data)
|
||||
|
||||
local tab = i3.tabs[data.tab]
|
||||
|
||||
if tab and tab.formspec then
|
||||
tab.formspec(player, data, fs)
|
||||
if tab then
|
||||
if tab.formspec then
|
||||
tab.formspec(player, data, fs)
|
||||
end
|
||||
|
||||
if tab.slots then
|
||||
get_slots(fs, data)
|
||||
end
|
||||
end
|
||||
|
||||
if data.query_item then
|
||||
@ -1706,7 +1781,7 @@ local function make_fs(player, data)
|
||||
get_items_fs(fs, data, player, full_height)
|
||||
|
||||
if not data.hide_tabs then
|
||||
get_minitabs(fs, data, full_height)
|
||||
get_minitabs(fs, data, player, full_height)
|
||||
end
|
||||
end
|
||||
|
||||
|
90
src/hud.lua
90
src/hud.lua
@ -15,16 +15,18 @@ local function init_hud(player)
|
||||
data.hud = {
|
||||
bg = player:hud_add {
|
||||
hud_elem_type = "image",
|
||||
position = {x = 0.78, y = 1},
|
||||
position = {x = 1, y = 1},
|
||||
offset = {x = -320, y = 0},
|
||||
alignment = {x = 1, y = 1},
|
||||
scale = {x = 370, y = 112},
|
||||
scale = {x = 300, y = 105},
|
||||
text = "i3_bg.png",
|
||||
z_index = 0xDEAD,
|
||||
},
|
||||
|
||||
img = player:hud_add {
|
||||
hud_elem_type = "image",
|
||||
position = {x = 0.79, y = 1.02},
|
||||
position = {x = 1, y = 1},
|
||||
offset = {x = -310, y = 20},
|
||||
alignment = {x = 1, y = 1},
|
||||
scale = {x = 1, y = 1},
|
||||
text = "",
|
||||
@ -33,7 +35,8 @@ local function init_hud(player)
|
||||
|
||||
text = player:hud_add {
|
||||
hud_elem_type = "text",
|
||||
position = {x = 0.84, y = 1.04},
|
||||
position = {x = 1, y = 1},
|
||||
offset = {x = -235, y = 40},
|
||||
alignment = {x = 1, y = 1},
|
||||
number = 0xffffff,
|
||||
text = "",
|
||||
@ -55,13 +58,12 @@ local function init_hud(player)
|
||||
end
|
||||
|
||||
local function show_hud(player, data)
|
||||
-- It would better to have an engine function `hud_move` to only need
|
||||
-- 2 calls for the notification's back and forth.
|
||||
|
||||
local hud_info_bg = player:hud_get(data.hud.bg)
|
||||
local dt = 0.025
|
||||
local dt = 0.016
|
||||
local offset_y = hud_info_bg.offset.y
|
||||
local speed = 5 * i3.settings.hud_speed
|
||||
|
||||
if hud_info_bg.position.y <= 0.9 then
|
||||
if offset_y < -100 then
|
||||
data.show_hud = false
|
||||
data.hud_timer = (data.hud_timer or 0) + dt
|
||||
end
|
||||
@ -73,31 +75,34 @@ local function show_hud(player, data)
|
||||
end
|
||||
|
||||
if data.show_hud then
|
||||
for _, def in pairs(data.hud) do
|
||||
local hud_info = player:hud_get(def)
|
||||
|
||||
player:hud_change(def, "position", {
|
||||
x = hud_info.position.x,
|
||||
y = hud_info.position.y - ((dt / 5) * i3.settings.hud_speed)
|
||||
})
|
||||
end
|
||||
|
||||
elseif data.show_hud == false then
|
||||
if data.hud_timer >= i3.settings.hud_timer_max then
|
||||
for _, def in pairs(data.hud) do
|
||||
for name, def in pairs(data.hud) do
|
||||
if name ~= "wielditem" then
|
||||
local hud_info = player:hud_get(def)
|
||||
|
||||
player:hud_change(def, "position", {
|
||||
x = hud_info.position.x,
|
||||
y = hud_info.position.y + ((dt / 5) * i3.settings.hud_speed)
|
||||
player:hud_change(def, "offset", {
|
||||
x = hud_info.offset.x,
|
||||
y = hud_info.offset.y - speed
|
||||
})
|
||||
end
|
||||
end
|
||||
elseif data.show_hud == false then
|
||||
if data.hud_timer >= i3.settings.hud_timer_max then
|
||||
for name, def in pairs(data.hud) do
|
||||
if name ~= "wielditem" then
|
||||
local hud_info = player:hud_get(def)
|
||||
|
||||
if hud_info_bg.position.y >= 1 then
|
||||
data.show_hud = nil
|
||||
player:hud_change(def, "offset", {
|
||||
x = hud_info.offset.x,
|
||||
y = hud_info.offset.y + speed
|
||||
})
|
||||
end
|
||||
end
|
||||
|
||||
if offset_y > 0 then
|
||||
data.show_hud = nil
|
||||
data.hud_timer = nil
|
||||
data.hud_msg = nil
|
||||
data.hud_img = nil
|
||||
data.hud_msg = nil
|
||||
data.hud_img = nil
|
||||
end
|
||||
end
|
||||
end
|
||||
@ -113,8 +118,16 @@ core.register_globalstep(function(dt)
|
||||
local data = i3.data[name]
|
||||
if not data then return end
|
||||
|
||||
if data.show_hud ~= nil then
|
||||
show_hud(player, data)
|
||||
end
|
||||
|
||||
local has_text = player:hud_get(data.hud.wielditem).text ~= ""
|
||||
|
||||
if not data.wielditem_hud then
|
||||
player:hud_change(data.hud.wielditem, "text", "")
|
||||
if has_text then
|
||||
player:hud_change(data.hud.wielditem, "text", "")
|
||||
end
|
||||
return
|
||||
end
|
||||
|
||||
@ -122,7 +135,7 @@ core.register_globalstep(function(dt)
|
||||
local wieldidx = player:get_wield_index()
|
||||
|
||||
if wieldidx == data.old_wieldidx then
|
||||
if data.timer >= i3.settings.wielditem_fade_after then
|
||||
if data.timer >= i3.settings.wielditem_fade_after and has_text then
|
||||
player:hud_change(data.hud.wielditem, "text", "")
|
||||
end
|
||||
return
|
||||
@ -143,21 +156,6 @@ core.register_globalstep(function(dt)
|
||||
end
|
||||
end)
|
||||
|
||||
core.register_globalstep(function()
|
||||
local players = get_connected_players()
|
||||
players[0] = #players
|
||||
|
||||
for i = 1, players[0] do
|
||||
local player = players[i]
|
||||
local name = player:get_player_name()
|
||||
local data = i3.data[name]
|
||||
|
||||
if data and data.show_hud ~= nil then
|
||||
show_hud(player, data)
|
||||
end
|
||||
end
|
||||
end)
|
||||
|
||||
local function init_waypoints(player)
|
||||
local name = player:get_player_name()
|
||||
local data = i3.data[name]
|
||||
@ -165,7 +163,7 @@ local function init_waypoints(player)
|
||||
|
||||
for _, v in ipairs(data.waypoints) do
|
||||
if not v.hide then
|
||||
local id = add_hud_waypoint(player, v.name, str_to_pos(v.pos), v.color)
|
||||
local id = add_hud_waypoint(player, v.name, str_to_pos(v.pos), v.color, v.image)
|
||||
v.id = id
|
||||
end
|
||||
end
|
||||
|
@ -2,9 +2,19 @@ local set_fs = i3.set_fs
|
||||
local hud_notif = i3.hud_notif
|
||||
local POLL_FREQ = 0.25
|
||||
|
||||
IMPORT("reg_items", "reg_nodes")
|
||||
IMPORT("fmt", "search", "table_merge", "array_diff")
|
||||
IMPORT("is_group", "extract_groups", "item_has_groups", "apply_recipe_filters")
|
||||
IMPORT("reg_items", "reg_nodes", "fmt", "table_merge", "array_diff")
|
||||
IMPORT("is_group", "extract_groups", "item_has_groups", "apply_recipe_filters", "sort_by_category")
|
||||
|
||||
i3.remove_minitab"nodes"
|
||||
i3.remove_minitab"items"
|
||||
|
||||
i3.new_minitab("unlocked", {
|
||||
description = "Unlocked",
|
||||
|
||||
sorter = function(item, data)
|
||||
return data.items_progress[item]
|
||||
end
|
||||
})
|
||||
|
||||
local function get_filtered_items(player, data)
|
||||
local items, known = {}, 0
|
||||
@ -145,9 +155,8 @@ local function poll_new_items(player, data, join)
|
||||
end
|
||||
|
||||
data.items_progress = items
|
||||
data.itab = 1
|
||||
|
||||
search(data)
|
||||
sort_by_category(data)
|
||||
set_fs(player)
|
||||
end
|
||||
|
||||
|
@ -54,6 +54,8 @@ local PNG = {
|
||||
node = "i3_node.png",
|
||||
item = "i3_item.png",
|
||||
cube = "i3_cube.png",
|
||||
home_px = "i3_home_px.png",
|
||||
home_px_hover = "i3_home_px_hover.png",
|
||||
|
||||
cancel_hover = "i3_cancel.png^\\[brighten",
|
||||
search_hover = "i3_search.png^\\[brighten",
|
||||
@ -83,6 +85,9 @@ local PNG = {
|
||||
}
|
||||
|
||||
local styles = string.format([[
|
||||
listcolors[#bababa50;#bababa99]
|
||||
|
||||
style_type[list;size=1;spacing=0.15]
|
||||
style_type[field;border=false;bgcolor=transparent]
|
||||
style_type[label,field;font_size=16]
|
||||
style_type[button;border=false;content_offset=0]
|
||||
|
@ -1,16 +1,32 @@
|
||||
local SWITCH
|
||||
|
||||
i3.new_tab("test1", {
|
||||
description = "Test 1 Test 1",
|
||||
image = "i3_heart.png",
|
||||
|
||||
formspec = function(player, data, fs)
|
||||
fs("button", 3, 4, 3, 0.8, "test", "Click here")
|
||||
fs("label", 3, 1, "Just a test")
|
||||
fs"label[3,2;Lorem Ipsum]"
|
||||
|
||||
|
||||
if SWITCH then
|
||||
fs"label[3,2;Button clicked]"
|
||||
else
|
||||
fs"label[3,2;Lorem Ipsum]"
|
||||
end
|
||||
end,
|
||||
|
||||
fields = function(player, data, fields)
|
||||
if fields.test then
|
||||
SWITCH = true
|
||||
end
|
||||
end
|
||||
})
|
||||
|
||||
i3.new_tab("test2", {
|
||||
description = "Test 2",
|
||||
image = "i3_mesepick.png",
|
||||
slots = true,
|
||||
|
||||
formspec = function(player, data, fs)
|
||||
fs("label[3,1;Test 2]")
|
||||
|
12
tests/test_waypoints.lua
Normal file
12
tests/test_waypoints.lua
Normal file
@ -0,0 +1,12 @@
|
||||
core.after(5, function()
|
||||
i3.add_waypoint("Test", {
|
||||
player = "singleplayer",
|
||||
pos = {x = 0, y = 2, z = 0},
|
||||
color = 0xffff00,
|
||||
-- image = "heart.png",
|
||||
})
|
||||
|
||||
core.after(5, function()
|
||||
i3.remove_waypoint("singleplayer", "Test")
|
||||
end)
|
||||
end)
|
BIN
textures/i3_home_px.png
Normal file
BIN
textures/i3_home_px.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 5.1 KiB |
BIN
textures/i3_home_px_hover.png
Normal file
BIN
textures/i3_home_px_hover.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 5.1 KiB |
Reference in New Issue
Block a user