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Fixes to README
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32
README.txt
32
README.txt
@ -128,9 +128,37 @@ All settings are changed in the `config.lua' file. If any of these settings
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-- Enable debug output (boolean, default false)
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mt_irc.debug = true;
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USAGE
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-----
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Once the game is connected to the IRC channel, chatting using the 'T' or
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F10 hotkeys will send the messages to the channel, and will be visible
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by anyone. Also, when someone sends a message to the channel, that text
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will be visible in-game.
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This mod also adds one chat command:
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/msg nick message
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Sends a private message to the IRC user whose nickname is `nick'.
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You can also send private messages from IRC to in-game players, though
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it's a bit tricky.
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To do it, you must send a private message to the "proxy" user (set with
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the `mt_irc.server_nick' option above), in the following format:
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>playername message
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For example, if there's a player named `mtuser', you can send him/her
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a private message with:
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>mtuser Hello!
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To avoid possible misunderstandings (since all in-game players use the
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same IRC user to converse with you), the "proxy" user will reject any
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private messages that are not in that format, and will send back a
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nice reminder as a private message.
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LICENSE
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-------
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This license applies only to my code (in init.lua).
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This license applies only to the `init.lua' and `config.lua' files.
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DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE
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Version 2, December 2004
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@ -151,6 +179,6 @@ The files `http.lua', `ltn12.lua', `mime.lua', `smtp.lua', `socket.lua',
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(http://luasocket.luaforge.org/). See `LICENSE-luasocket.txt' for
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licensing information.
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The `irc.lua' file and the entire content of the `irc' directory are part
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The `irc.lua' file and the entire contents of the `irc' directory are part
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of the LuaIRC project (http://luairc.luaforge.org/). See
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`LICENSE-LuaIRC.txt' for licensing information.
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