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zlib license
============
Copyright (c) 2012-2014 Calinou and contributors
Copyright (c) 2012-2015 Calinou and contributors
This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software.
**This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software.**
Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions:

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NODES.md Normal file
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Item names for spawning the items using /give or /giveme
========================================================
Items
-----
* `admin_pick:` magenta pickaxe, infinite durability, mines everything including unbreakable blocks instantly. No drops. Don't put this pickaxe in the hands of a griefer, of course.
* `admin_pick_with_drops:` same as admin pickaxe, but drops stuff.
* `infinite_fuel:` fuel lasting for a (near)-infinite time. Don't worry about the "near" * it lasts for about 50 in-real-life years.
* `super_apple:` a yellow apple which heals 20 HP.
* `copper_coin,`
* `silver_coin,`
* `gold_coin:` these have nothing to do with the More Ores mod; they can be used as a currency for trading, or as an universal currency for mods that add shops.
Blocks
------
**[!]** denotes an unpointable, unbreakable block; be very careful with them, they cannot be removed by hand (they can only be removed with WorldEdit or similar).
* `(block)_u` : unbreakable, non-flammable, non-falling, non-decaying blocks, most common blocks have their unbreakable form (examples: maptools:stone or maptools:wood for unbreakable stone/wood). Examples: `stone_u`, `wood_u`, `glass_u`, …
* `full_grass:` unbreakable block with the grass texture on all sides.
* `player_clip:` **[!]** invisible block, not pointable.
* `full_clip:` invisible block, pointable. Also available as a thin face: full_clip_face.
* `smoke_block:` some smoke (does not harm players or entities).
* `no_build:` **[!]** very basic building prevention.
* `no_interact:` prevents interacting through the block (opening chests, furnaces, attacking entities, …).
* `damage_(1…5):` **[!]** damaging blocks. The damage is in half hearts and ranges from 1 to 5 (0.5 to 2.5 hearts damage every second).
* `kill:` **[!]** instant kill (deals 10 heart damage) blocks.
* `light_block:` **[!]** invisible non-solid block, prevents light from passing through.
* `light_bulb:` **[!]** invisible non-solid block, emitting a good amount of light.

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** Item names for spawning the items using /give or /giveme **
Items:
- admin_pick
Purple pickaxe, infinite durability, mines everything including unbreakable blocks instantly. Don't put this pickaxe in the hands of a griefer, of course. :)
- infinitefuel
Fuel lasting for a (near)-infinite time. Don't worry about the "near" - it lasts for about 50 in-real-life years.
- superapple
An apple which heals by 20 HP.
- copper_coin
- silver_coin
- gold_coin
These have nothing to do with the More Ores mod; they can be used as a currency for trading, or as an universal currency for mods that add shops.
Blocks:
A /!\ denotes an unpointable, unbreakable block; be very careful with them, they cannot be removed by hand (they can only be removed with WorldEdit).
- (insert block name here)_u -- example: stone_u
Unbreakable, non-flammable, non-falling, non-decaying blocks, most common blocks have their unbreakable form (examples: maptools:stone or maptools:wood for unbreakable stone/wood).
- fullgrass
Unbrakable block with the "grass" texture on all sides.
- playerclip
/!\ Invisible block, not pointable.
- fullclip
Invisible block, pointable.
- smoke_block
Some smoke (does not harm players or entities).
- nobuild
/!\ Very basic building prevention.
- nointeract
Prevents interacting through the block (interacting as in opening chests, furnaces, attacking entities...).
- damage_(insert damage in half hearts here)
/!\ Damaging blocks. The damage is in half hearts and ranges from 1 to 5 (0.5 to 2.5 hearts damage every second).
- killblock
/!\ Instant kill (deals 10 heart damage) blocks.
- lightblock
/!\ Invisible non-solid block, prevents light from passing through.
- lightbulb
/!\ Invisible non-solid block, emitting a good amount of light.

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README.md Normal file
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Map Tools
=========
Map Tools for Minetest <http://minetest.net>, a free/libre infinite
world block sandbox game.
To install, just clone this repository into your "mods" directory.
Map Tools code is licensed under the zlib license, textures are by Calinou and are licensed under CC BY-SA 3.0 Unported.
**Forum topic:** <https://forum.minetest.net/viewtopic.php?f=11&t=1882>

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Map Tools
=========
A mod which adds unbreakable nodes, an admin pickaxe (which digs instantly), infinite fuel, coins (for decoration) and other stuff like that.