node_detector now accepts a comma-seperated list of nodes like object_detector

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lolbinarycat 2024-01-13 05:05:49 -05:00 committed by GitHub
parent 7418d5cb61
commit 50a4bd6170
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1 changed files with 13 additions and 5 deletions

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@ -4,6 +4,16 @@ local side_texture = mesecon.texture.steel_block or "mesecons_detector_side.png"
local GET_COMMAND = "GET"
local function comma_list_to_table(comma_list)
local tbl = {}
for _, str in ipairs(string.split(comma_list:gsub("%s", ""), ",")) do
tbl[str] = true
end
return tbl
end
-- Object detector
-- Detects players in a certain radius
-- The radius can be specified in mesecons/settings.lua
@ -35,10 +45,7 @@ local function object_detector_scan(pos)
if next(objs) == nil then return false end
local scanname = minetest.get_meta(pos):get_string("scanname")
local scan_for = {}
for _, str in pairs(string.split(scanname:gsub(" ", ""), ",")) do
scan_for[str] = true
end
local scan_for = comma_list_to_table(scanname)
local every_player = scanname == ""
for _, obj in pairs(objs) do
@ -188,8 +195,9 @@ local function node_detector_scan(pos)
vector.subtract(pos, vector.multiply(minetest.facedir_to_dir(node.param2), distance + 1))
).name
local scanname = meta:get_string("scanname")
local scan_for = comma_list_to_table(scanname)
return (frontname == scanname) or
return (scan_for[frontname]) or
(frontname ~= "air" and frontname ~= "ignore" and scanname == "")
end