Fix 1-tick pulses causing delayers to get stuck in the on state (#663)

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lolbinarycat 2024-01-22 12:29:02 -05:00 committed by GitHub
parent 50a4bd6170
commit 59780437f2
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1 changed files with 5 additions and 3 deletions

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@ -62,6 +62,8 @@ local def = {
sounds = mesecon.node_sound.stone,
on_blast = mesecon.on_blastnode,
drop = "mesecons_delayer:delayer_off_1",
delayer_onstate = "mesecons_delayer:delayer_on_"..tostring(i),
delayer_offstate = "mesecons_delayer:delayer_off_"..tostring(i),
}
-- Deactivated delayer definition defaults
@ -93,7 +95,6 @@ local off_state = {
param2 = node.param2
})
end,
delayer_onstate = "mesecons_delayer:delayer_on_"..tostring(i),
mesecons = {
receptor =
{
@ -103,6 +104,7 @@ local off_state = {
effector =
{
rules = delayer_get_input_rules,
action_off = delayer_deactivate,
action_on = delayer_activate
}
},
@ -134,7 +136,6 @@ local on_state = {
param2 = node.param2
})
end,
delayer_offstate = "mesecons_delayer:delayer_off_"..tostring(i),
mesecons = {
receptor =
{
@ -144,7 +145,8 @@ local on_state = {
effector =
{
rules = delayer_get_input_rules,
action_off = delayer_deactivate
action_off = delayer_deactivate,
action_on = delayer_activate
}
},
}