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https://github.com/minetest-mods/mesecons.git
synced 2024-11-20 00:50:28 +01:00
Code cleanup, little bugfix (some conductors placed next to receptors didn't turn on)
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@ -191,14 +191,15 @@ function mesecon:register_on_signal_change(action)
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mesecon.actions_change[i]=action
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end
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function mesecon:register_conductor (onstate, offstate)
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function mesecon:register_conductor (onstate, offstate, rules)
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local i=0
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while mesecon.conductors[i]~=nil do
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i=i+1
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end
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mesecon.conductors[i]={}
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mesecon.conductors[i].on=onstate
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mesecon.conductors[i].off=offstate
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mesecon.conductors[i].on = onstate
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mesecon.conductors[i].off = offstate
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mesecon.conductors[i].rules = offstate
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end
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mesecon:add_rules("default",
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@ -325,14 +325,15 @@ function mesecon:is_powered_by_receptor(pos)
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local i = 1
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local j = 1
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local k = 1
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local rules
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local pos_checked = false
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while mesecon.rules[i]~=nil do
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j=1
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local j=1
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while mesecon.rules[i].rules[j]~=nil do
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rcpt_pos = {
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x = pos.x-mesecon.rules[i].rules[j].x,
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y = pos.y-mesecon.rules[i].rules[j].y,
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x = pos.x-mesecon.rules[i].rules[j].x,
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y = pos.y-mesecon.rules[i].rules[j].y,
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z = pos.z-mesecon.rules[i].rules[j].z}
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k = 1
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@ -350,14 +351,15 @@ function mesecon:is_powered_by_receptor(pos)
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if mesecon:is_receptor_node(rcpt.name) then
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rules = mesecon:receptor_get_rules(rcpt)
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j = 1
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while rules[j] ~= nil do
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if pos.x + rules[j].x == rcpt_pos.x
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and pos.y + rules[j].y == rcpt_pos.y
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and pos.z + rules[j].z == rcpt_pos.z then
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return true
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if rcpt_pos.x + rules[j].x == pos.x
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and rcpt_pos.y + rules[j].y == pos.y
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and rcpt_pos.z + rules[j].z == pos.z then
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return true
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end
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j=j+1
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end
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j=j+1
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end
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end
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end
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j=j+1
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@ -26,9 +26,6 @@ minetest.register_node("mesecons_blinkyplant:blinky_plant_on", {
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drop='"mesecons_blinkyplant:blinky_plant_off" 1',
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light_source = LIGHT_MAX-7,
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description = "Blinky Plant",
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after_dig_node = function(pos)
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mesecon:receptor_off(pos)
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end,
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selection_box = {
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type = "fixed",
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fixed = {-0.1, -0.5, -0.1, 0.1, -0.5+0.6, 0.1},
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@ -56,9 +56,6 @@ minetest.register_node("mesecons_button:button_on", {
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groups = {dig_immediate=2, not_in_creative_inventory=1, mesecon = 1},
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drop = 'mesecons_button:button_off',
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description = "Button",
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after_dig_node = function(pos, oldnode)
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mesecon:receptor_off(pos, mesecon.button_get_rules(oldnode.param2))
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end
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})
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minetest.register_on_punchnode(function(pos, node, puncher)
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@ -14,9 +14,6 @@ minetest.register_node("mesecons_detector:object_detector_on", {
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groups = {cracky=3,not_in_creative_inventory=1, mesecon = 2},
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drop = 'mesecons_detector:object_detector_off',
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description="Player Detector",
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after_dig_node = function(pos)
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mesecon:receptor_off(pos, mesecon:get_rules("pressureplate"))
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end
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})
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minetest.register_craft({
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@ -76,5 +73,5 @@ minetest.register_abm(
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end,
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})
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mesecon:add_receptor_node("mesecons_detector:object_detector_on")
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mesecon:add_receptor_node_off("mesecons_detector:object_detector_off")
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mesecon:add_receptor_node("mesecons_detector:object_detector_on", mesecon:get_rules("pressureplate"))
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mesecon:add_receptor_node_off("mesecons_detector:object_detector_off", mesecon:get_rules("pressureplate"))
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@ -10,12 +10,6 @@ minetest.register_node("mesecons_powerplant:power_plant", {
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groups = {dig_immediate=3, mesecon = 2},
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light_source = LIGHT_MAX-9,
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description="Power Plant",
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after_place_node = function(pos)
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mesecon:receptor_on(pos)
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end,
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after_dig_node = function(pos)
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mesecon:receptor_off(pos)
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end,
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selection_box = {
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type = "fixed",
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fixed = {-0.1, -0.5, -0.1, 0.1, -0.5+0.6, 0.1},
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@ -36,9 +36,6 @@ minetest.register_node("mesecons_pressureplates:pressure_plate_wood_on", {
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},
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groups = {snappy=2,choppy=2,oddly_breakable_by_hand=3,not_in_creative_inventory=1, mesecon = 2},
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drop='"mesecons_pressureplates:pressure_plate_wood_off" 1',
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after_dig_node = function(pos)
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mesecon:receptor_off(pos, mesecon:get_rules("pressureplate"))
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end
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})
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minetest.register_craft({
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@ -77,9 +74,6 @@ minetest.register_abm(
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end,
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})
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mesecon:add_receptor_node("mesecons_pressureplates:pressure_plate_wood_on")
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mesecon:add_receptor_node_off("mesecons_pressureplates:pressure_plate_wood_off")
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-- PRESSURE PLATE STONE
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minetest.register_node("mesecons_pressureplates:pressure_plate_stone_off", {
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@ -118,9 +112,6 @@ minetest.register_node("mesecons_pressureplates:pressure_plate_stone_on", {
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},
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groups = {snappy=2,choppy=2,oddly_breakable_by_hand=3,not_in_creative_inventory=1, mesecon = 2},
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drop='"mesecons_pressureplates:pressure_plate_stone_off" 1',
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after_dig_node = function(pos)
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mesecon:receptor_off(pos, mesecon:get_rules("pressureplate"))
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end
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})
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minetest.register_craft({
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@ -159,9 +150,6 @@ minetest.register_abm(
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end,
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})
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mesecon:add_receptor_node("mesecons_pressureplates:pressure_plate_stone_on")
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mesecon:add_receptor_node_off("mesecons_pressureplates:pressure_plate_stone_off")
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mesecon:add_rules("pressureplate",
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{{x=0, y=1, z=-1},
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{x=0, y=0, z=-1},
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@ -178,3 +166,9 @@ mesecon:add_rules("pressureplate",
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{x=0, y=-1, z=0},
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{x=0, y=-2, z=0},
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{x=0, y=1, z=0}})
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mesecon:add_receptor_node("mesecons_pressureplates:pressure_plate_wood_on", mesecon:get_rules("pressureplate"))
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mesecon:add_receptor_node_off("mesecons_pressureplates:pressure_plate_wood_off", mesecon:get_rules("pressureplate"))
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mesecon:add_receptor_node("mesecons_pressureplates:pressure_plate_stone_on", mesecon:get_rules("pressureplate"))
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mesecon:add_receptor_node_off("mesecons_pressureplates:pressure_plate_stone_off", mesecon:get_rules("pressureplate"))
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@ -23,9 +23,6 @@ minetest.register_node("mesecons_solarpanel:solar_panel", {
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furnace_burntime = 5,
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groups = {dig_immediate=3, mesecon = 2},
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description="Solar Panel",
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after_dig_node = function(pos, node, digger)
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mesecon:receptor_off(pos)
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end,
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})
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minetest.register_craft({
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@ -13,9 +13,6 @@ minetest.register_node("mesecons_switch:mesecon_switch_on", {
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groups = {dig_immediate=2,not_in_creative_inventory=1, mesecon = 2},
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drop='"mesecons_switch:mesecon_switch_off" 1',
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description="Switch",
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after_dig_node = function(pos)
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mesecon:receptor_off(pos)
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end
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})
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mesecon:add_receptor_node("mesecons_switch:mesecon_switch_on")
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@ -46,13 +46,6 @@ minetest.register_node("mesecons_torch:mesecon_torch_on", {
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groups = {dig_immediate=3, mesecon = 2},
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light_source = LIGHT_MAX-5,
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description="Mesecon Torch",
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after_place_node = function(pos)
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local rules = mesecon.torch_get_rules(minetest.env:get_node(pos).param2)
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mesecon:receptor_on(pos, rules)
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end,
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after_dig_node = function(pos)
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mesecon:receptor_off(pos)
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end
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})
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minetest.register_abm({
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@ -59,9 +59,6 @@ minetest.register_node("mesecons_walllever:wall_lever_on", {
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groups = {dig_immediate=2,not_in_creative_inventory=1, mesecon = 1},
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drop = '"mesecons_walllever:wall_lever_off" 1',
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description="Lever",
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after_dig_node = function(pos, oldnode)
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mesecon:receptor_off(pos, mesecon.button_get_rules(oldnode.param2))
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end
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})
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minetest.register_on_punchnode(function(pos, node, puncher)
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