Commit Graph

11 Commits

Author SHA1 Message Date
Jeija
d91e0b66cb Re-write pistons from scratch, propably fixes a lot of bugs and doesn't cause too many new ones. 2012-12-26 22:54:28 +01:00
Jeija
cf6080f723 Port more blocks to nodedef system: object detector, extrawires, water turbine, insulated wire 2012-12-08 22:28:46 +01:00
PilzAdam
4a8e20b68e Speed update of pressureplates up by using node_timers 2012-12-07 15:52:52 +01:00
Jeija
6214dbf66e Remove Temperest setting as it is an extension now 2012-08-15 11:11:13 +02:00
Jeija
1f6e1fa7ab Mesecons only connect to blocks with group mesecon > 1 2012-08-11 23:39:28 +02:00
Jeija
6b1941a380 Add new nodebox style wires. Can be activated by setting NEW_STYLE_WIRES to true (in mesecons/settings.lua) 2012-08-11 22:58:00 +02:00
Anthony Zhang
9736b0f61e Nodebox piston pushers! Fix a few piston bugs such as pistons pushing pistons, pistons pushing blocks into pushers causing blocks to get deleted, and many more. As a side effect, players can no longer simply walk through piston pushers. Additionally, pistons will only remove their own pushers, and not those of neighboring pistons as well. Remove ENABLE_PISTON_ANIMATION option (not compatible with nodebox piston pushers). 2012-07-20 16:27:43 -04:00
Anthony Zhang
64a452da24 Fix piston duplication bug, simplify piston handling, limit piston push distance to 15 blocks. Remove deprecated object:get_entity_name() call, and some obselete settings. 2012-07-18 23:38:59 -04:00
Whiskers75 -
28bca749be AND block works! (YIPPEE!!!) See WHISKERS75_README. 2012-06-21 18:54:35 +01:00
Anthony Zhang
c6e42c7be7 Re-add missing flag. 2012-05-15 16:49:24 -04:00
Jeija
36ae0cc1a5 Upload after major code reorganization - Version 0.6 DEV - Split mesecons mod into several modules - [BUGGY?] 2012-03-05 19:21:26 +01:00