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					b9178dfcaa | 
							
								
								
									
										2
									
								
								.gitignore
									
									
									
									
										vendored
									
									
								
							
							
						
						@@ -1 +1,3 @@
 | 
			
		||||
*~
 | 
			
		||||
*.patch
 | 
			
		||||
*.diff
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										30
									
								
								COPYING.txt
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,30 @@
 | 
			
		||||
The Mesecons Mod for Minetest is
 | 
			
		||||
	Copyright (C) 2011-2016 Mesecons Mod Developer Team and contributors
 | 
			
		||||
 | 
			
		||||
See the version control system log for information about other authors.
 | 
			
		||||
 | 
			
		||||
License of source code
 | 
			
		||||
----------------------
 | 
			
		||||
Copyright (C) 2011-2016 Mesecons Mod Developer Team and contributors
 | 
			
		||||
 | 
			
		||||
This program is free software; you can redistribute the Mesecons Mod and/or
 | 
			
		||||
modify it under the terms of the GNU Lesser General Public License version 3
 | 
			
		||||
published by the Free Software Foundation.
 | 
			
		||||
 | 
			
		||||
This library is distributed in the hope that it will be useful,
 | 
			
		||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 | 
			
		||||
Library General Public License for more details.
 | 
			
		||||
 | 
			
		||||
You should have received a copy of the GNU Library General Public
 | 
			
		||||
License along with this library; if not, write to the
 | 
			
		||||
Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
 | 
			
		||||
Boston, MA  02110-1301, USA.
 | 
			
		||||
 | 
			
		||||
License of media (textures, sounds and documentation)
 | 
			
		||||
-----------------------------------------------------
 | 
			
		||||
Copyright (C) 2011-2016 Mesecons Mod Developer Team and contributors
 | 
			
		||||
 | 
			
		||||
All textures, sounds and documentation files are licensed under the
 | 
			
		||||
Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0)
 | 
			
		||||
http://creativecommons.org/licenses/by-sa/3.0/
 | 
			
		||||
							
								
								
									
										11
									
								
								README.md
									
									
									
									
									
								
							
							
						
						@@ -22,9 +22,9 @@ OK, I want in.
 | 
			
		||||
--------------
 | 
			
		||||
Go get it!
 | 
			
		||||
 | 
			
		||||
[DOWNLOADS PAGE](http://mesecons.net/downloads.php)
 | 
			
		||||
[DOWNLOAD IT NOW](https://github.com/minetest-mods/mesecons/archive/master.zip)
 | 
			
		||||
 | 
			
		||||
Now go ahead and install it like any other Minetest mod. Don't know how? Check out [the wonderful page about it](http://wiki.minetest.com/wiki/Mods) over at the Minetest Wiki. For your convenience, here's a quick summary:
 | 
			
		||||
Now go ahead and install it like any other Minetest mod. Don't know how? Check out [the wonderful page about it](https://wiki.minetest.net/Mods) over at the official Minetest Wiki. For your convenience, here's a quick summary:
 | 
			
		||||
 | 
			
		||||
1. If Mesecons is still in a ZIP file, extract the folder inside to somewhere on the computer.
 | 
			
		||||
2. Make sure that when you open the folder, you can directly find `README.md` in the listing. If you just see another folder, move that folder up one level and delete the old one.
 | 
			
		||||
@@ -39,13 +39,15 @@ How do I use this thing?
 | 
			
		||||
------------------------
 | 
			
		||||
How about a [quick overview video](https://www.youtube.com/watch?v=6kmeQj6iW5k)?
 | 
			
		||||
 | 
			
		||||
Or maybe a [comprehensive reference](http://mesecons.net/items.php) is your style?
 | 
			
		||||
Or maybe a [comprehensive reference](http://mesecons.net/items.html) is your style?
 | 
			
		||||
 | 
			
		||||
An overview for the very newest of new beginners? How does [this one](http://uberi.mesecons.net/projects/MeseconsBasics/index.html) look?
 | 
			
		||||
 | 
			
		||||
There is also a [wiki page](https://wiki.minetest.net/Mods/Mesecons) dedicated to this mod.
 | 
			
		||||
 | 
			
		||||
Want to get more into building? Why not check out the [Mesecons Laboratory](http://uberi.mesecons.net/), a website dedicated to advanced Mesecons builders?
 | 
			
		||||
 | 
			
		||||
Want to contribute to Mesecons itself? Check out the [source code](https://github.com/Jeija/minetest-mod-mesecons)!
 | 
			
		||||
Want to contribute to Mesecons itself? Check out the [source code](https://github.com/minetest-mods/mesecons)!
 | 
			
		||||
 | 
			
		||||
Who wrote it anyways?
 | 
			
		||||
---------------------
 | 
			
		||||
@@ -53,6 +55,7 @@ These awesome people made Mesecons possible!
 | 
			
		||||
 | 
			
		||||
| Contributor     | Contribution                     |
 | 
			
		||||
| --------------- | -------------------------------- |
 | 
			
		||||
| Hawk777         | Code for VoxelManip caching      |
 | 
			
		||||
| Jat15           | Various tweaks.                  |
 | 
			
		||||
| Jeija           | **Main developer! Everything.**  |
 | 
			
		||||
| Jordach         | Noteblock sounds.                |
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										12
									
								
								bower.json
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,12 @@
 | 
			
		||||
{
 | 
			
		||||
    "name": "mesecons",
 | 
			
		||||
    "description": "Mesecons is a mod for Minetest that implements items related to digital circuitry: wires, buttons, lights, and programmable controllers.",
 | 
			
		||||
    "homepage": "http://mesecons.net",
 | 
			
		||||
    "authors": "Jeija",
 | 
			
		||||
    "license": "LGPL-3.0+",
 | 
			
		||||
    "keywords": [
 | 
			
		||||
        "mesecons",
 | 
			
		||||
        "minetest",
 | 
			
		||||
        "mod"
 | 
			
		||||
    ]
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										64
									
								
								documentation.json
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,64 @@
 | 
			
		||||
{
 | 
			
		||||
	"Conductors" : {
 | 
			
		||||
		"Mesecon" : "mesecons_wires/doc/mesecon",
 | 
			
		||||
		"Insulated Wire" : "mesecons_insulated/doc/insulated",
 | 
			
		||||
		"T-Junction" : "mesecons_extrawires/doc/tjunction",
 | 
			
		||||
		"Crossing" : "mesecons_extrawires/doc/crossing",
 | 
			
		||||
		"Corner" : "mesecons_extrawires/doc/corner",
 | 
			
		||||
		"Vertical Wire" : "mesecons_extrawires/doc/vertical",
 | 
			
		||||
		"Mese" : "mesecons_extrawires/doc/mese"
 | 
			
		||||
	},
 | 
			
		||||
	"Receptors" : {
 | 
			
		||||
		"Power Plant" : "mesecons_powerplant/doc/powerplant",
 | 
			
		||||
		"Blinky Plant" : "mesecons_blinkyplant/doc/blinkyplant",
 | 
			
		||||
		"Switch" : "mesecons_switch/doc/switch",
 | 
			
		||||
		"Object Detector" : "mesecons_detector/doc/objectdetector",
 | 
			
		||||
		"Node Detector" : "mesecons_detector/doc/nodedetector",
 | 
			
		||||
		"Wall Lever" : "mesecons_walllever/doc/walllever",
 | 
			
		||||
		"Pressure Plate" : "mesecons_pressureplates/doc/pressureplate_wood",
 | 
			
		||||
		"Pressure Plate" : "mesecons_pressureplates/doc/pressureplate_stone",
 | 
			
		||||
		"Water Turbine" : "mesecons_hydroturbine/doc/waterturbine",
 | 
			
		||||
		"Solar Panel" : "mesecons_solarpanel/doc/solarpanel",
 | 
			
		||||
		"Wall Button" : "mesecons_button/doc/button"
 | 
			
		||||
	},
 | 
			
		||||
	"Effectors" : {
 | 
			
		||||
		"Noteblock" : "mesecons_noteblock/doc/noteblock",
 | 
			
		||||
		"Lamp" : "mesecons_lamp/doc/lamp",
 | 
			
		||||
		"Piston" : "mesecons_pistons/doc/piston",
 | 
			
		||||
		"Sticky Piston" : "mesecons_pistons/doc/piston_sticky",
 | 
			
		||||
		"Movestone" : "mesecons_movestones/doc/movestone",
 | 
			
		||||
		"Sticky Movestone" : "mesecons_movestones/doc/movestone_sticky",
 | 
			
		||||
		"Removestone" : "mesecons_random/doc/removestone",
 | 
			
		||||
		"Ghoststone" : "mesecons_random/doc/ghoststone",
 | 
			
		||||
		"Command Block" : "mesecons_commandblock/doc/commandblock",
 | 
			
		||||
		"Lightstones" : {
 | 
			
		||||
			"Dark Grey" : "mesecons_lightstone/doc/lightstone_darkgrey",
 | 
			
		||||
			"Light Grey" : "mesecons_lightstone/doc/lightstone_lightgrey",
 | 
			
		||||
			"Green" : "mesecons_lightstone/doc/lightstone_green",
 | 
			
		||||
			"Red" : "mesecons_lightstone/doc/lightstone_red",
 | 
			
		||||
			"Blue" : "mesecons_lightstone/doc/lightstone_blue",
 | 
			
		||||
			"Yellow" : "mesecons_lightstone/doc/lightstone_yellow"
 | 
			
		||||
		}
 | 
			
		||||
	},
 | 
			
		||||
	"Logic" : {
 | 
			
		||||
		"Luacontroller" : "mesecons_luacontroller/doc/luacontroller",
 | 
			
		||||
		"FPGA" : "mesecons_fpga/doc/fpga",
 | 
			
		||||
		"FPGA Programmer" : "mesecons_fpga/doc/programmer",
 | 
			
		||||
		"Torch" : "mesecons_torch/doc/torch",
 | 
			
		||||
		"Delayer" : "mesecons_delayer/doc/delayer",
 | 
			
		||||
		"Gates" : {
 | 
			
		||||
			"Diode" : "mesecons_gates/doc/diode",
 | 
			
		||||
			"NOT Gate" : "mesecons_gates/doc/not",
 | 
			
		||||
			"AND Gate" : "mesecons_gates/doc/and",
 | 
			
		||||
			"NAND Gate" : "mesecons_gates/doc/nand",
 | 
			
		||||
			"OR Gate" : "mesecons_gates/doc/or",
 | 
			
		||||
			"NOR Gate" : "mesecons_gates/doc/nor",
 | 
			
		||||
			"XOR Gate" : "mesecons_gates/doc/xor"
 | 
			
		||||
		}
 | 
			
		||||
	},
 | 
			
		||||
	"Crafts" : {
 | 
			
		||||
		"Silicon" : "mesecons_materials/doc/silicon",
 | 
			
		||||
		"Glue" : "mesecons_materials/doc/glue",
 | 
			
		||||
		"Fiber" : "mesecons_materials/doc/fiber"
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
@@ -1 +0,0 @@
 | 
			
		||||
0.41 DEV
 | 
			
		||||
@@ -1,114 +1,149 @@
 | 
			
		||||
mesecon.queue.actions={} -- contains all ActionQueue actions
 | 
			
		||||
--[[
 | 
			
		||||
Mesecons uses something it calls an ActionQueue.
 | 
			
		||||
 | 
			
		||||
function mesecon.queue:add_function(name, func)
 | 
			
		||||
	mesecon.queue.funcs[name] = func
 | 
			
		||||
The ActionQueue holds functions and actions.
 | 
			
		||||
Functions are added on load time with a specified name.
 | 
			
		||||
Actions are preserved over server restarts.
 | 
			
		||||
 | 
			
		||||
Each action consists of a position, the name of an added function to be called,
 | 
			
		||||
the params that should be used in this function call (additionally to the pos),
 | 
			
		||||
the time after which it should be executed, an optional overwritecheck and a
 | 
			
		||||
priority.
 | 
			
		||||
 | 
			
		||||
If time = 0, the action will be executed in the next globalstep, otherwise the
 | 
			
		||||
earliest globalstep when it will be executed is the after next globalstep.
 | 
			
		||||
 | 
			
		||||
It is guaranteed, that for two actions ac1, ac2 where ac1 ~= ac2,
 | 
			
		||||
ac1.time == ac2.time, ac1.priority == ac2.priority and ac1 was added earlier
 | 
			
		||||
than ac2, ac1 will be executed before ac2 (but in the same globalstep).
 | 
			
		||||
 | 
			
		||||
Note: Do not pass references in params, as they can not be preserved.
 | 
			
		||||
 | 
			
		||||
Also note: Some of the guarantees here might be dropped at some time.
 | 
			
		||||
]]
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
-- localize for speed
 | 
			
		||||
local queue = mesecon.queue
 | 
			
		||||
 | 
			
		||||
queue.actions = {} -- contains all ActionQueue actions
 | 
			
		||||
 | 
			
		||||
function queue:add_function(name, func)
 | 
			
		||||
	queue.funcs[name] = func
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
-- If add_action with twice the same overwritecheck and same position are called, the first one is overwritten
 | 
			
		||||
-- use overwritecheck nil to never overwrite, but just add the event to the queue
 | 
			
		||||
-- priority specifies the order actions are executed within one globalstep, highest first
 | 
			
		||||
-- should be between 0 and 1
 | 
			
		||||
function mesecon.queue:add_action(pos, func, params, time, overwritecheck, priority)
 | 
			
		||||
function queue:add_action(pos, func, params, time, overwritecheck, priority)
 | 
			
		||||
	-- Create Action Table:
 | 
			
		||||
	time = time or 0 -- time <= 0 --> execute, time > 0 --> wait time until execution
 | 
			
		||||
	priority = priority or 1
 | 
			
		||||
	local action = {	pos=mesecon:tablecopy(pos),
 | 
			
		||||
				func=func,
 | 
			
		||||
				params=mesecon:tablecopy(params),
 | 
			
		||||
				time=time,
 | 
			
		||||
				owcheck=(overwritecheck and mesecon:tablecopy(overwritecheck)) or nil,
 | 
			
		||||
				priority=priority}
 | 
			
		||||
	local action = {
 | 
			
		||||
		pos = mesecon.tablecopy(pos),
 | 
			
		||||
		func = func,
 | 
			
		||||
		params = mesecon.tablecopy(params or {}),
 | 
			
		||||
		time = time,
 | 
			
		||||
		owcheck = (overwritecheck and mesecon.tablecopy(overwritecheck)) or nil,
 | 
			
		||||
		priority = priority
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	local toremove = nil
 | 
			
		||||
	-- Otherwise, add the action to the queue
 | 
			
		||||
	if overwritecheck then -- check if old action has to be overwritten / removed:
 | 
			
		||||
		for i, ac in ipairs(mesecon.queue.actions) do
 | 
			
		||||
			if(mesecon:cmpPos(pos, ac.pos)
 | 
			
		||||
			and mesecon:cmpAny(overwritecheck, ac.owcheck)) then
 | 
			
		||||
				toremove = i
 | 
			
		||||
	 -- check if old action has to be overwritten / removed:
 | 
			
		||||
	if overwritecheck then
 | 
			
		||||
		for i, ac in ipairs(queue.actions) do
 | 
			
		||||
			if vector.equals(pos, ac.pos)
 | 
			
		||||
					and mesecon.cmpAny(overwritecheck, ac.owcheck) then
 | 
			
		||||
				-- remove the old action
 | 
			
		||||
				table.remove(queue.actions, i)
 | 
			
		||||
				break
 | 
			
		||||
			end
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	if (toremove ~= nil) then
 | 
			
		||||
		table.remove(mesecon.queue.actions, toremove)
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	table.insert(mesecon.queue.actions, action)
 | 
			
		||||
	table.insert(queue.actions, action)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
-- execute the stored functions on a globalstep
 | 
			
		||||
-- if however, the pos of a function is not loaded (get_node_or_nil == nil), do NOT execute the function
 | 
			
		||||
-- this makes sure that resuming mesecons circuits when restarting minetest works fine
 | 
			
		||||
-- this makes sure that resuming mesecons circuits when restarting minetest works fine (hm, where do we do this?)
 | 
			
		||||
-- However, even that does not work in some cases, that's why we delay the time the globalsteps
 | 
			
		||||
-- start to be execute by 5 seconds
 | 
			
		||||
local get_highest_priority = function (actions)
 | 
			
		||||
	local highestp = -1, highesti
 | 
			
		||||
	for i, ac in ipairs(actions) do
 | 
			
		||||
		if ac.priority > highestp then
 | 
			
		||||
			highestp = ac.priority
 | 
			
		||||
			highesti = i
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
-- start to be execute by 4 seconds
 | 
			
		||||
 | 
			
		||||
	return highesti
 | 
			
		||||
end
 | 
			
		||||
local function globalstep_func(dtime)
 | 
			
		||||
	local actions = queue.actions
 | 
			
		||||
	-- split into two categories:
 | 
			
		||||
	-- actions_now: actions to execute now
 | 
			
		||||
	-- queue.actions: actions to execute later
 | 
			
		||||
	local actions_now = {}
 | 
			
		||||
	queue.actions = {}
 | 
			
		||||
 | 
			
		||||
local m_time = 0
 | 
			
		||||
minetest.register_globalstep(function (dtime)
 | 
			
		||||
	m_time = m_time + dtime
 | 
			
		||||
	if (m_time < MESECONS_RESUMETIME) then return end -- don't even try if server has not been running for XY seconds
 | 
			
		||||
	local actions = mesecon:tablecopy(mesecon.queue.actions)
 | 
			
		||||
	local actions_now={}
 | 
			
		||||
 | 
			
		||||
	mesecon.queue.actions = {}
 | 
			
		||||
 | 
			
		||||
	-- sort actions into two categories:
 | 
			
		||||
	-- those toexecute now (actions_now) and those to execute later (mesecon.queue.actions)
 | 
			
		||||
	for i, ac in ipairs(actions) do
 | 
			
		||||
	for _, ac in ipairs(actions) do
 | 
			
		||||
		if ac.time > 0 then
 | 
			
		||||
			ac.time = ac.time - dtime -- executed later
 | 
			
		||||
			table.insert(mesecon.queue.actions, ac)
 | 
			
		||||
			-- action ac is to be executed later
 | 
			
		||||
			-- ~> insert into queue.actions
 | 
			
		||||
			ac.time = ac.time - dtime
 | 
			
		||||
			table.insert(queue.actions, ac)
 | 
			
		||||
		else
 | 
			
		||||
			-- action ac is to be executed now
 | 
			
		||||
			-- ~> insert into actions_now
 | 
			
		||||
			table.insert(actions_now, ac)
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	while(#actions_now > 0) do -- execute highest priorities first, until all are executed
 | 
			
		||||
		local hp = get_highest_priority(actions_now)
 | 
			
		||||
		mesecon.queue:execute(actions_now[hp])
 | 
			
		||||
		table.remove(actions_now, hp)
 | 
			
		||||
	-- stable-sort the executed actions after their priority
 | 
			
		||||
	-- some constructions might depend on the execution order, hence we first
 | 
			
		||||
	-- execute the actions that had a lower index in actions_now
 | 
			
		||||
	local old_action_order = {}
 | 
			
		||||
	for i, ac in ipairs(actions_now) do
 | 
			
		||||
		old_action_order[ac] = i
 | 
			
		||||
	end
 | 
			
		||||
end)
 | 
			
		||||
	table.sort(actions_now, function(ac1, ac2)
 | 
			
		||||
		if ac1.priority ~= ac2.priority then
 | 
			
		||||
			return ac1.priority > ac2.priority
 | 
			
		||||
		else
 | 
			
		||||
			return old_action_order[ac1] < old_action_order[ac2]
 | 
			
		||||
		end
 | 
			
		||||
	end)
 | 
			
		||||
 | 
			
		||||
function mesecon.queue:execute(action)
 | 
			
		||||
	mesecon.queue.funcs[action.func](action.pos, unpack(action.params))
 | 
			
		||||
	-- execute highest priorities first, until all are executed
 | 
			
		||||
	for _, ac in ipairs(actions_now) do
 | 
			
		||||
		queue:execute(ac)
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
-- delay the time the globalsteps start to be execute by 4 seconds
 | 
			
		||||
do
 | 
			
		||||
	local m_time = 0
 | 
			
		||||
	local resumetime = mesecon.setting("resumetime", 4)
 | 
			
		||||
	local globalstep_func_index = #minetest.registered_globalsteps + 1
 | 
			
		||||
 | 
			
		||||
	minetest.register_globalstep(function(dtime)
 | 
			
		||||
		m_time = m_time + dtime
 | 
			
		||||
		-- don't even try if server has not been running for XY seconds; resumetime = time to wait
 | 
			
		||||
		-- after starting the server before processing the ActionQueue, don't set this too low
 | 
			
		||||
		if m_time < resumetime then
 | 
			
		||||
			return
 | 
			
		||||
		end
 | 
			
		||||
		-- replace this globalstep function
 | 
			
		||||
		minetest.registered_globalsteps[globalstep_func_index] = globalstep_func
 | 
			
		||||
	end)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function queue:execute(action)
 | 
			
		||||
	-- ignore if action queue function name doesn't exist,
 | 
			
		||||
	-- (e.g. in case the action queue savegame was written by an old mesecons version)
 | 
			
		||||
	if queue.funcs[action.func] then
 | 
			
		||||
		queue.funcs[action.func](action.pos, unpack(action.params))
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
-- Store and read the ActionQueue to / from a file
 | 
			
		||||
-- so that upcoming actions are remembered when the game
 | 
			
		||||
-- is restarted
 | 
			
		||||
 | 
			
		||||
local wpath = minetest.get_worldpath()
 | 
			
		||||
local function file2table(filename)
 | 
			
		||||
	local f = io.open(filename, "r")
 | 
			
		||||
	if f==nil then return {} end
 | 
			
		||||
	local t = f:read("*all")
 | 
			
		||||
	f:close()
 | 
			
		||||
	if t=="" or t==nil then return {} end
 | 
			
		||||
	return minetest.deserialize(t)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local function table2file(filename, table)
 | 
			
		||||
	local f = io.open(filename, "w")
 | 
			
		||||
	f:write(minetest.serialize(table))
 | 
			
		||||
	f:close()
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
mesecon.queue.actions = file2table(wpath.."/mesecon_actionqueue")
 | 
			
		||||
queue.actions = mesecon.file2table("mesecon_actionqueue")
 | 
			
		||||
 | 
			
		||||
minetest.register_on_shutdown(function()
 | 
			
		||||
	mesecon.queue.actions = table2file(wpath.."/mesecon_actionqueue", mesecon.queue.actions)
 | 
			
		||||
	mesecon.table2file("mesecon_actionqueue", queue.actions)
 | 
			
		||||
end)
 | 
			
		||||
 
 | 
			
		||||
@@ -3,7 +3,7 @@
 | 
			
		||||
-- |  \/  | |___ ____  |___ |      |    | | \  | |____
 | 
			
		||||
-- |      | |        | |    |      |    | |  \ |     |
 | 
			
		||||
-- |      | |___ ____| |___ |____  |____| |   \| ____|
 | 
			
		||||
-- by Jeija, Uberi (Temperest), sfan5, VanessaE
 | 
			
		||||
-- by Jeija, Uberi (Temperest), sfan5, VanessaE, Hawk777 and contributors
 | 
			
		||||
--
 | 
			
		||||
--
 | 
			
		||||
--
 | 
			
		||||
@@ -11,7 +11,7 @@
 | 
			
		||||
-- See the documentation on the forum for additional information, especially about crafting
 | 
			
		||||
--
 | 
			
		||||
--
 | 
			
		||||
-- For developer documentation see the Developers' section on mesecons.TK
 | 
			
		||||
-- For basic development resources, see http://mesecons.net/developers.html
 | 
			
		||||
--
 | 
			
		||||
--
 | 
			
		||||
--
 | 
			
		||||
@@ -47,15 +47,14 @@ mesecon.queue.funcs={} -- contains all ActionQueue functions
 | 
			
		||||
-- Settings
 | 
			
		||||
dofile(minetest.get_modpath("mesecons").."/settings.lua")
 | 
			
		||||
 | 
			
		||||
-- Presets (eg default rules)
 | 
			
		||||
dofile(minetest.get_modpath("mesecons").."/presets.lua");
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
-- Utilities like comparing positions,
 | 
			
		||||
-- adding positions and rules,
 | 
			
		||||
-- mostly things that make the source look cleaner
 | 
			
		||||
dofile(minetest.get_modpath("mesecons").."/util.lua");
 | 
			
		||||
 | 
			
		||||
-- Presets (eg default rules)
 | 
			
		||||
dofile(minetest.get_modpath("mesecons").."/presets.lua");
 | 
			
		||||
 | 
			
		||||
-- The ActionQueue
 | 
			
		||||
-- Saves all the actions that have to be execute in the future
 | 
			
		||||
dofile(minetest.get_modpath("mesecons").."/actionqueue.lua");
 | 
			
		||||
@@ -67,75 +66,63 @@ dofile(minetest.get_modpath("mesecons").."/actionqueue.lua");
 | 
			
		||||
-- like calling action_on/off/change
 | 
			
		||||
dofile(minetest.get_modpath("mesecons").."/internal.lua");
 | 
			
		||||
 | 
			
		||||
-- Deprecated stuff
 | 
			
		||||
-- To be removed in future releases
 | 
			
		||||
-- Currently there is nothing here
 | 
			
		||||
dofile(minetest.get_modpath("mesecons").."/legacy.lua");
 | 
			
		||||
 | 
			
		||||
-- API
 | 
			
		||||
-- these are the only functions you need to remember
 | 
			
		||||
 | 
			
		||||
mesecon.queue:add_function("receptor_on", function (pos, rules)
 | 
			
		||||
	mesecon.vm_begin()
 | 
			
		||||
 | 
			
		||||
	rules = rules or mesecon.rules.default
 | 
			
		||||
 | 
			
		||||
	-- if area (any of the rule targets) is not loaded, keep trying and call this again later
 | 
			
		||||
	for _, rule in ipairs(mesecon:flattenrules(rules)) do
 | 
			
		||||
		local np = mesecon:addPosRule(pos, rule)
 | 
			
		||||
		-- if area is not loaded, keep trying
 | 
			
		||||
		if minetest.get_node_or_nil(np) == nil then
 | 
			
		||||
			mesecon.queue:add_action(pos, "receptor_on", {rules}, nil, rules)
 | 
			
		||||
			return
 | 
			
		||||
	-- Call turnon on all linking positions
 | 
			
		||||
	for _, rule in ipairs(mesecon.flattenrules(rules)) do
 | 
			
		||||
		local np = vector.add(pos, rule)
 | 
			
		||||
		local rulenames = mesecon.rules_link_rule_all(pos, rule)
 | 
			
		||||
		for _, rulename in ipairs(rulenames) do
 | 
			
		||||
			mesecon.turnon(np, rulename)
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	-- execute action
 | 
			
		||||
	for _, rule in ipairs(mesecon:flattenrules(rules)) do
 | 
			
		||||
		local np = mesecon:addPosRule(pos, rule)
 | 
			
		||||
		local rulenames = mesecon:rules_link_rule_all(pos, rule)
 | 
			
		||||
		for _, rulename in ipairs(rulenames) do
 | 
			
		||||
			mesecon:turnon(np, rulename)
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
	mesecon.vm_commit()
 | 
			
		||||
end)
 | 
			
		||||
 | 
			
		||||
function mesecon:receptor_on(pos, rules)
 | 
			
		||||
function mesecon.receptor_on(pos, rules)
 | 
			
		||||
	mesecon.queue:add_action(pos, "receptor_on", {rules}, nil, rules)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
mesecon.queue:add_function("receptor_off", function (pos, rules)
 | 
			
		||||
	rules = rules or mesecon.rules.default
 | 
			
		||||
 | 
			
		||||
	-- if area (any of the rule targets) is not loaded, keep trying and call this again later
 | 
			
		||||
	for _, rule in ipairs(mesecon:flattenrules(rules)) do
 | 
			
		||||
		local np = mesecon:addPosRule(pos, rule)
 | 
			
		||||
		if minetest.get_node_or_nil(np) == nil then
 | 
			
		||||
			mesecon.queue:add_action(pos, "receptor_off", {rules}, nil, rules)
 | 
			
		||||
			return
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	for _, rule in ipairs(mesecon:flattenrules(rules)) do
 | 
			
		||||
		local np = mesecon:addPosRule(pos, rule)
 | 
			
		||||
		local rulenames = mesecon:rules_link_rule_all(pos, rule)
 | 
			
		||||
	-- Call turnoff on all linking positions
 | 
			
		||||
	for _, rule in ipairs(mesecon.flattenrules(rules)) do
 | 
			
		||||
		local np = vector.add(pos, rule)
 | 
			
		||||
		local rulenames = mesecon.rules_link_rule_all(pos, rule)
 | 
			
		||||
		for _, rulename in ipairs(rulenames) do
 | 
			
		||||
			if not mesecon:connected_to_receptor(np, mesecon:invertRule(rule)) then
 | 
			
		||||
				mesecon:turnoff(np, rulename)
 | 
			
		||||
			mesecon.vm_begin()
 | 
			
		||||
			mesecon.changesignal(np, minetest.get_node(np), rulename, mesecon.state.off, 2)
 | 
			
		||||
 | 
			
		||||
			-- Turnoff returns true if turnoff process was successful, no onstate receptor
 | 
			
		||||
			-- was found along the way. Commit changes that were made in voxelmanip. If turnoff
 | 
			
		||||
			-- returns true, an onstate receptor was found, abort voxelmanip transaction.
 | 
			
		||||
			if (mesecon.turnoff(np, rulename)) then
 | 
			
		||||
				mesecon.vm_commit()
 | 
			
		||||
			else
 | 
			
		||||
				mesecon:changesignal(np, minetest.get_node(np), rulename, mesecon.state.off, 2)
 | 
			
		||||
				mesecon.vm_abort()
 | 
			
		||||
			end
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
end)
 | 
			
		||||
 | 
			
		||||
function mesecon:receptor_off(pos, rules)
 | 
			
		||||
function mesecon.receptor_off(pos, rules)
 | 
			
		||||
	mesecon.queue:add_action(pos, "receptor_off", {rules}, nil, rules)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
print("[OK] Mesecons")
 | 
			
		||||
 | 
			
		||||
--The actual wires
 | 
			
		||||
dofile(minetest.get_modpath("mesecons").."/wires.lua");
 | 
			
		||||
-- Deprecated stuff
 | 
			
		||||
-- To be removed in future releases
 | 
			
		||||
dofile(minetest.get_modpath("mesecons").."/legacy.lua");
 | 
			
		||||
 | 
			
		||||
--Services like turnoff receptor on dignode and so on
 | 
			
		||||
dofile(minetest.get_modpath("mesecons").."/services.lua");
 | 
			
		||||
 
 | 
			
		||||
@@ -1,62 +1,53 @@
 | 
			
		||||
-- Internal.lua - The core of mesecons
 | 
			
		||||
--
 | 
			
		||||
-- For more practical developer resources see mesecons.tk
 | 
			
		||||
-- For more practical developer resources see http://mesecons.net/developers.php
 | 
			
		||||
--
 | 
			
		||||
-- Function overview
 | 
			
		||||
-- mesecon:get_effector(nodename)     --> Returns the mesecons.effector -specifictation in the nodedef by the nodename
 | 
			
		||||
-- mesecon:get_receptor(nodename)     --> Returns the mesecons.receptor -specifictation in the nodedef by the nodename
 | 
			
		||||
-- mesecon:get_conductor(nodename)    --> Returns the mesecons.conductor-specifictation in the nodedef by the nodename
 | 
			
		||||
-- mesecon:get_any_inputrules (node)  --> Returns the rules of a node if it is a conductor or an effector
 | 
			
		||||
-- mesecon:get_any_outputrules (node) --> Returns the rules of a node if it is a conductor or a receptor
 | 
			
		||||
-- mesecon.get_effector(nodename)	--> Returns the mesecons.effector -specifictation in the nodedef by the nodename
 | 
			
		||||
-- mesecon.get_receptor(nodename)	--> Returns the mesecons.receptor -specifictation in the nodedef by the nodename
 | 
			
		||||
-- mesecon.get_conductor(nodename)	--> Returns the mesecons.conductor-specifictation in the nodedef by the nodename
 | 
			
		||||
-- mesecon.get_any_inputrules (node)	--> Returns the rules of a node if it is a conductor or an effector
 | 
			
		||||
-- mesecon.get_any_outputrules (node)	--> Returns the rules of a node if it is a conductor or a receptor
 | 
			
		||||
 | 
			
		||||
-- RECEPTORS
 | 
			
		||||
-- mesecon:is_receptor(nodename)     --> Returns true if nodename is a receptor
 | 
			
		||||
-- mesecon:is_receptor_on(nodename)  --> Returns true if nodename is an receptor with state = mesecon.state.on
 | 
			
		||||
-- mesecon:is_receptor_off(nodename) --> Returns true if nodename is an receptor with state = mesecon.state.off
 | 
			
		||||
-- mesecon:receptor_get_rules(node)  --> Returns the rules of the receptor (mesecon.rules.default if none specified)
 | 
			
		||||
-- mesecon.is_receptor(nodename)	--> Returns true if nodename is a receptor
 | 
			
		||||
-- mesecon.is_receptor_on(nodename	--> Returns true if nodename is an receptor with state = mesecon.state.on
 | 
			
		||||
-- mesecon.is_receptor_off(nodename)	--> Returns true if nodename is an receptor with state = mesecon.state.off
 | 
			
		||||
-- mesecon.receptor_get_rules(node)	--> Returns the rules of the receptor (mesecon.rules.default if none specified)
 | 
			
		||||
 | 
			
		||||
-- EFFECTORS
 | 
			
		||||
-- mesecon:is_effector(nodename)     --> Returns true if nodename is an effector
 | 
			
		||||
-- mesecon:is_effector_on(nodename)  --> Returns true if nodename is an effector with nodedef.mesecons.effector.action_off
 | 
			
		||||
-- mesecon:is_effector_off(nodename) --> Returns true if nodename is an effector with nodedef.mesecons.effector.action_on
 | 
			
		||||
-- mesecon:effector_get_rules(node)  --> Returns the input rules of the effector (mesecon.rules.default if none specified)
 | 
			
		||||
-- mesecon.is_effector(nodename)	--> Returns true if nodename is an effector
 | 
			
		||||
-- mesecon.is_effector_on(nodename)	--> Returns true if nodename is an effector with nodedef.mesecons.effector.action_off
 | 
			
		||||
-- mesecon.is_effector_off(nodename)	--> Returns true if nodename is an effector with nodedef.mesecons.effector.action_on
 | 
			
		||||
-- mesecon.effector_get_rules(node)	--> Returns the input rules of the effector (mesecon.rules.default if none specified)
 | 
			
		||||
 | 
			
		||||
-- SIGNALS
 | 
			
		||||
-- mesecon:activate(pos, node, recdepth)		--> Activates   the effector node at the specific pos (calls nodedef.mesecons.effector.action_on), higher recdepths are executed later
 | 
			
		||||
-- mesecon:deactivate(pos, node, recdepth)		--> Deactivates the effector node at the specific pos (calls nodedef.mesecons.effector.action_off), "
 | 
			
		||||
-- mesecon:changesignal(pos, node, rulename, newstate)	--> Changes     the effector node at the specific pos (calls nodedef.mesecons.effector.action_change), "
 | 
			
		||||
 | 
			
		||||
-- RULES
 | 
			
		||||
-- mesecon:add_rules(name, rules) | deprecated? --> Saves rules table by name
 | 
			
		||||
-- mesecon:get_rules(name, rules) | deprecated? --> Loads rules table with name
 | 
			
		||||
-- mesecon.activate(pos, node, depth)				--> Activates   the effector node at the specific pos (calls nodedef.mesecons.effector.action_on), higher depths are executed later
 | 
			
		||||
-- mesecon.deactivate(pos, node, depth)				--> Deactivates the effector node at the specific pos (calls nodedef.mesecons.effector.action_off), higher depths are executed later
 | 
			
		||||
-- mesecon.changesignal(pos, node, rulename, newstate, depth)	--> Changes     the effector node at the specific pos (calls nodedef.mesecons.effector.action_change), higher depths are executed later
 | 
			
		||||
 | 
			
		||||
-- CONDUCTORS
 | 
			
		||||
-- mesecon:is_conductor(nodename)     --> Returns true if nodename is a conductor
 | 
			
		||||
-- mesecon:is_conductor_on(node)  --> Returns true if node is a conductor with state = mesecon.state.on
 | 
			
		||||
-- mesecon:is_conductor_off(node) --> Returns true if node is a conductor with state = mesecon.state.off
 | 
			
		||||
-- mesecon:get_conductor_on(node_off) --> Returns the onstate  nodename of the conductor
 | 
			
		||||
-- mesecon:get_conductor_off(node_on) --> Returns the offstate nodename of the conductor
 | 
			
		||||
-- mesecon:conductor_get_rules(node)  --> Returns the input+output rules of a conductor (mesecon.rules.default if none specified)
 | 
			
		||||
-- mesecon.is_conductor(nodename)	--> Returns true if nodename is a conductor
 | 
			
		||||
-- mesecon.is_conductor_on(node		--> Returns true if node is a conductor with state = mesecon.state.on
 | 
			
		||||
-- mesecon.is_conductor_off(node)	--> Returns true if node is a conductor with state = mesecon.state.off
 | 
			
		||||
-- mesecon.get_conductor_on(node_off)	--> Returns the onstate  nodename of the conductor
 | 
			
		||||
-- mesecon.get_conductor_off(node_on)	--> Returns the offstate nodename of the conductor
 | 
			
		||||
-- mesecon.conductor_get_rules(node)	--> Returns the input+output rules of a conductor (mesecon.rules.default if none specified)
 | 
			
		||||
 | 
			
		||||
-- HIGH-LEVEL Internals
 | 
			
		||||
-- mesecon:is_power_on(pos)             --> Returns true if pos emits power in any way
 | 
			
		||||
-- mesecon:is_power_off(pos)            --> Returns true if pos does not emit power in any way
 | 
			
		||||
-- mesecon:turnon(pos, rulename)        --> Returns true  whatever there is at pos. Calls itself for connected nodes (if pos is a conductor) --> recursive, the rulename is the name of the input rule that caused calling turnon; Uses third parameter recdepth internally to determine how far away the current node is from the initial pos as it uses recursion
 | 
			
		||||
-- mesecon:turnoff(pos, rulename)       --> Turns off whatever there is at pos. Calls itself for connected nodes (if pos is a conductor) --> recursive, the rulename is the name of the input rule that caused calling turnoff; Uses third parameter recdepth internally to determine how far away the current node is from the initial pos as it uses recursion
 | 
			
		||||
-- mesecon:connected_to_receptor(pos)   --> Returns true if pos is connected to a receptor directly or via conductors; calls itself if pos is a conductor --> recursive
 | 
			
		||||
-- mesecon:rules_link(output, input, dug_outputrules) --> Returns true if outputposition + outputrules = inputposition and inputposition + inputrules = outputposition (if the two positions connect)
 | 
			
		||||
-- mesecon:rules_link_anydir(outp., inp., d_outpr.)   --> Same as rules mesecon:rules_link but also returns true if output and input are swapped
 | 
			
		||||
-- mesecon:is_powered(pos)              --> Returns true if pos is powered by a receptor or a conductor
 | 
			
		||||
-- mesecon.is_power_on(pos)				--> Returns true if pos emits power in any way
 | 
			
		||||
-- mesecon.is_power_off(pos)				--> Returns true if pos does not emit power in any way
 | 
			
		||||
-- mesecon.is_powered(pos)				--> Returns true if pos is powered by a receptor or a conductor
 | 
			
		||||
 | 
			
		||||
-- RULES ROTATION helpsers
 | 
			
		||||
-- mesecon:rotate_rules_right(rules)
 | 
			
		||||
-- mesecon:rotate_rules_left(rules)
 | 
			
		||||
-- mesecon:rotate_rules_up(rules)
 | 
			
		||||
-- mesecon:rotate_rules_down(rules)
 | 
			
		||||
-- RULES ROTATION helpers
 | 
			
		||||
-- mesecon.rotate_rules_right(rules)
 | 
			
		||||
-- mesecon.rotate_rules_left(rules)
 | 
			
		||||
-- mesecon.rotate_rules_up(rules)
 | 
			
		||||
-- mesecon.rotate_rules_down(rules)
 | 
			
		||||
-- These functions return rules that have been rotated in the specific direction
 | 
			
		||||
 | 
			
		||||
-- General
 | 
			
		||||
function mesecon:get_effector(nodename)
 | 
			
		||||
function mesecon.get_effector(nodename)
 | 
			
		||||
	if  minetest.registered_nodes[nodename]
 | 
			
		||||
	and minetest.registered_nodes[nodename].mesecons
 | 
			
		||||
	and minetest.registered_nodes[nodename].mesecons.effector then
 | 
			
		||||
@@ -64,7 +55,7 @@ function mesecon:get_effector(nodename)
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function mesecon:get_receptor(nodename)
 | 
			
		||||
function mesecon.get_receptor(nodename)
 | 
			
		||||
	if  minetest.registered_nodes[nodename]
 | 
			
		||||
	and minetest.registered_nodes[nodename].mesecons
 | 
			
		||||
	and minetest.registered_nodes[nodename].mesecons.receptor then
 | 
			
		||||
@@ -72,7 +63,7 @@ function mesecon:get_receptor(nodename)
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function mesecon:get_conductor(nodename)
 | 
			
		||||
function mesecon.get_conductor(nodename)
 | 
			
		||||
	if  minetest.registered_nodes[nodename]
 | 
			
		||||
	and minetest.registered_nodes[nodename].mesecons
 | 
			
		||||
	and minetest.registered_nodes[nodename].mesecons.conductor then
 | 
			
		||||
@@ -80,52 +71,59 @@ function mesecon:get_conductor(nodename)
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function mesecon:get_any_outputrules (node)
 | 
			
		||||
	if mesecon:is_conductor(node.name) then
 | 
			
		||||
		return mesecon:conductor_get_rules(node)
 | 
			
		||||
	elseif mesecon:is_receptor(node.name) then
 | 
			
		||||
		return mesecon:receptor_get_rules(node)
 | 
			
		||||
function mesecon.get_any_outputrules(node)
 | 
			
		||||
	if not node then return nil end
 | 
			
		||||
 | 
			
		||||
	if mesecon.is_conductor(node.name) then
 | 
			
		||||
		return mesecon.conductor_get_rules(node)
 | 
			
		||||
	elseif mesecon.is_receptor(node.name) then
 | 
			
		||||
		return mesecon.receptor_get_rules(node)
 | 
			
		||||
	end
 | 
			
		||||
	return false
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function mesecon:get_any_inputrules (node)
 | 
			
		||||
	if mesecon:is_conductor(node.name) then
 | 
			
		||||
		return mesecon:conductor_get_rules(node)
 | 
			
		||||
	elseif mesecon:is_effector(node.name) then
 | 
			
		||||
		return mesecon:effector_get_rules(node)
 | 
			
		||||
function mesecon.get_any_inputrules(node)
 | 
			
		||||
	if not node then return nil end
 | 
			
		||||
 | 
			
		||||
	if mesecon.is_conductor(node.name) then
 | 
			
		||||
		return mesecon.conductor_get_rules(node)
 | 
			
		||||
	elseif mesecon.is_effector(node.name) then
 | 
			
		||||
		return mesecon.effector_get_rules(node)
 | 
			
		||||
	end
 | 
			
		||||
	return false
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function mesecon.get_any_rules(node)
 | 
			
		||||
	return mesecon.mergetable(mesecon.get_any_inputrules(node) or {},
 | 
			
		||||
		mesecon.get_any_outputrules(node) or {})
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
-- Receptors
 | 
			
		||||
-- Nodes that can power mesecons
 | 
			
		||||
function mesecon:is_receptor_on(nodename)
 | 
			
		||||
	local receptor = mesecon:get_receptor(nodename)
 | 
			
		||||
function mesecon.is_receptor_on(nodename)
 | 
			
		||||
	local receptor = mesecon.get_receptor(nodename)
 | 
			
		||||
	if receptor and receptor.state == mesecon.state.on then
 | 
			
		||||
		return true
 | 
			
		||||
	end
 | 
			
		||||
	return false
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function mesecon:is_receptor_off(nodename)
 | 
			
		||||
	local receptor = mesecon:get_receptor(nodename)
 | 
			
		||||
function mesecon.is_receptor_off(nodename)
 | 
			
		||||
	local receptor = mesecon.get_receptor(nodename)
 | 
			
		||||
	if receptor and receptor.state == mesecon.state.off then
 | 
			
		||||
		return true
 | 
			
		||||
	end
 | 
			
		||||
	return false
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function mesecon:is_receptor(nodename)
 | 
			
		||||
	local receptor = mesecon:get_receptor(nodename)
 | 
			
		||||
function mesecon.is_receptor(nodename)
 | 
			
		||||
	local receptor = mesecon.get_receptor(nodename)
 | 
			
		||||
	if receptor then
 | 
			
		||||
		return true
 | 
			
		||||
	end
 | 
			
		||||
	return false
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function mesecon:receptor_get_rules(node)
 | 
			
		||||
	local receptor = mesecon:get_receptor(node.name)
 | 
			
		||||
function mesecon.receptor_get_rules(node)
 | 
			
		||||
	local receptor = mesecon.get_receptor(node.name)
 | 
			
		||||
	if receptor then
 | 
			
		||||
		local rules = receptor.rules
 | 
			
		||||
		if type(rules) == 'function' then
 | 
			
		||||
@@ -140,32 +138,32 @@ end
 | 
			
		||||
 | 
			
		||||
-- Effectors
 | 
			
		||||
-- Nodes that can be powered by mesecons
 | 
			
		||||
function mesecon:is_effector_on(nodename)
 | 
			
		||||
	local effector = mesecon:get_effector(nodename)
 | 
			
		||||
function mesecon.is_effector_on(nodename)
 | 
			
		||||
	local effector = mesecon.get_effector(nodename)
 | 
			
		||||
	if effector and effector.action_off then
 | 
			
		||||
		return true
 | 
			
		||||
	end
 | 
			
		||||
	return false
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function mesecon:is_effector_off(nodename)
 | 
			
		||||
	local effector = mesecon:get_effector(nodename)
 | 
			
		||||
function mesecon.is_effector_off(nodename)
 | 
			
		||||
	local effector = mesecon.get_effector(nodename)
 | 
			
		||||
	if effector and effector.action_on then
 | 
			
		||||
		return true
 | 
			
		||||
	end
 | 
			
		||||
	return false
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function mesecon:is_effector(nodename)
 | 
			
		||||
	local effector = mesecon:get_effector(nodename)
 | 
			
		||||
function mesecon.is_effector(nodename)
 | 
			
		||||
	local effector = mesecon.get_effector(nodename)
 | 
			
		||||
	if effector then
 | 
			
		||||
		return true
 | 
			
		||||
	end
 | 
			
		||||
	return false
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function mesecon:effector_get_rules(node)
 | 
			
		||||
	local effector = mesecon:get_effector(node.name)
 | 
			
		||||
function mesecon.effector_get_rules(node)
 | 
			
		||||
	local effector = mesecon.get_effector(node.name)
 | 
			
		||||
	if effector then
 | 
			
		||||
		local rules = effector.rules
 | 
			
		||||
		if type(rules) == 'function' then
 | 
			
		||||
@@ -183,159 +181,162 @@ end
 | 
			
		||||
 | 
			
		||||
-- Activation:
 | 
			
		||||
mesecon.queue:add_function("activate", function (pos, rulename)
 | 
			
		||||
	node = minetest.get_node(pos)
 | 
			
		||||
	effector = mesecon:get_effector(node.name)
 | 
			
		||||
	local node = mesecon.get_node_force(pos)
 | 
			
		||||
	if not node then return end
 | 
			
		||||
 | 
			
		||||
	local effector = mesecon.get_effector(node.name)
 | 
			
		||||
 | 
			
		||||
	if effector and effector.action_on then
 | 
			
		||||
		effector.action_on(pos, node, rulename)
 | 
			
		||||
	end
 | 
			
		||||
end)
 | 
			
		||||
 | 
			
		||||
function mesecon:activate(pos, node, rulename, recdepth)
 | 
			
		||||
function mesecon.activate(pos, node, rulename, depth)
 | 
			
		||||
	if rulename == nil then
 | 
			
		||||
		for _,rule in ipairs(mesecon:effector_get_rules(node)) do
 | 
			
		||||
			mesecon:activate(pos, node, rule, recdepth + 1)
 | 
			
		||||
		for _,rule in ipairs(mesecon.effector_get_rules(node)) do
 | 
			
		||||
			mesecon.activate(pos, node, rule, depth + 1)
 | 
			
		||||
		end
 | 
			
		||||
		return
 | 
			
		||||
	end
 | 
			
		||||
	mesecon.queue:add_action(pos, "activate", {rulename}, nil, rulename, 1 / recdepth)
 | 
			
		||||
	mesecon.queue:add_action(pos, "activate", {rulename}, nil, rulename, 1 / depth)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
-- Deactivation
 | 
			
		||||
mesecon.queue:add_function("deactivate", function (pos, rulename)
 | 
			
		||||
	node = minetest.get_node(pos)
 | 
			
		||||
	effector = mesecon:get_effector(node.name)
 | 
			
		||||
	local node = mesecon.get_node_force(pos)
 | 
			
		||||
	if not node then return end
 | 
			
		||||
 | 
			
		||||
	local effector = mesecon.get_effector(node.name)
 | 
			
		||||
 | 
			
		||||
	if effector and effector.action_off then
 | 
			
		||||
		effector.action_off(pos, node, rulename)
 | 
			
		||||
	end
 | 
			
		||||
end)
 | 
			
		||||
 | 
			
		||||
function mesecon:deactivate(pos, node, rulename, recdepth)
 | 
			
		||||
function mesecon.deactivate(pos, node, rulename, depth)
 | 
			
		||||
	if rulename == nil then
 | 
			
		||||
		for _,rule in ipairs(mesecon:effector_get_rules(node)) do
 | 
			
		||||
			mesecon:deactivate(pos, node, rule, recdepth + 1)
 | 
			
		||||
		for _,rule in ipairs(mesecon.effector_get_rules(node)) do
 | 
			
		||||
			mesecon.deactivate(pos, node, rule, depth + 1)
 | 
			
		||||
		end
 | 
			
		||||
		return
 | 
			
		||||
	end
 | 
			
		||||
	mesecon.queue:add_action(pos, "deactivate", {rulename}, nil, rulename, 1 / recdepth)
 | 
			
		||||
	mesecon.queue:add_action(pos, "deactivate", {rulename}, nil, rulename, 1 / depth)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
-- Change
 | 
			
		||||
mesecon.queue:add_function("change", function (pos, rulename, changetype)
 | 
			
		||||
	node = minetest.get_node(pos)
 | 
			
		||||
	effector = mesecon:get_effector(node.name)
 | 
			
		||||
	local node = mesecon.get_node_force(pos)
 | 
			
		||||
	if not node then return end
 | 
			
		||||
 | 
			
		||||
	local effector = mesecon.get_effector(node.name)
 | 
			
		||||
 | 
			
		||||
	if effector and effector.action_change then
 | 
			
		||||
		effector.action_change(pos, node, rulename, changetype)
 | 
			
		||||
	end
 | 
			
		||||
end)
 | 
			
		||||
 | 
			
		||||
function mesecon:changesignal(pos, node, rulename, newstate, recdepth)
 | 
			
		||||
function mesecon.changesignal(pos, node, rulename, newstate, depth)
 | 
			
		||||
	if rulename == nil then
 | 
			
		||||
		for _,rule in ipairs(mesecon:effector_get_rules(node)) do
 | 
			
		||||
			mesecon:changesignal(pos, node, rule, newstate, recdepth + 1)
 | 
			
		||||
		for _,rule in ipairs(mesecon.effector_get_rules(node)) do
 | 
			
		||||
			mesecon.changesignal(pos, node, rule, newstate, depth + 1)
 | 
			
		||||
		end
 | 
			
		||||
		return
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	mesecon.queue:add_action(pos, "change", {rulename, newstate}, nil, rulename, 1 / recdepth)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
-- #########
 | 
			
		||||
-- # Rules # "Database" for rulenames
 | 
			
		||||
-- #########
 | 
			
		||||
 | 
			
		||||
function mesecon:add_rules(name, rules)
 | 
			
		||||
	mesecon.rules[name] = rules
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function mesecon:get_rules(name)
 | 
			
		||||
	return mesecon.rules[name]
 | 
			
		||||
	-- Include "change" in overwritecheck so that it cannot be overwritten
 | 
			
		||||
	-- by "active" / "deactivate" that will be called upon the node at the same time.
 | 
			
		||||
	local overwritecheck = {"change", rulename}
 | 
			
		||||
	mesecon.queue:add_action(pos, "change", {rulename, newstate}, nil, overwritecheck, 1 / depth)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
-- Conductors
 | 
			
		||||
 | 
			
		||||
function mesecon:is_conductor_on(node, rulename)
 | 
			
		||||
	local conductor = mesecon:get_conductor(node.name)
 | 
			
		||||
function mesecon.is_conductor_on(node, rulename)
 | 
			
		||||
	if not node then return false end
 | 
			
		||||
 | 
			
		||||
	local conductor = mesecon.get_conductor(node.name)
 | 
			
		||||
	if conductor then
 | 
			
		||||
		if conductor.state then
 | 
			
		||||
			return conductor.state == mesecon.state.on
 | 
			
		||||
		end
 | 
			
		||||
		if conductor.states then
 | 
			
		||||
			if not rulename then
 | 
			
		||||
				return mesecon:getstate(node.name, conductor.states) ~= 1
 | 
			
		||||
				return mesecon.getstate(node.name, conductor.states) ~= 1
 | 
			
		||||
			end
 | 
			
		||||
			local bit = mesecon:rule2bit(rulename, mesecon:conductor_get_rules(node))
 | 
			
		||||
			local binstate = mesecon:getbinstate(node.name, conductor.states)
 | 
			
		||||
			return mesecon:get_bit(binstate, bit)
 | 
			
		||||
			local bit = mesecon.rule2bit(rulename, mesecon.conductor_get_rules(node))
 | 
			
		||||
			local binstate = mesecon.getbinstate(node.name, conductor.states)
 | 
			
		||||
			return mesecon.get_bit(binstate, bit)
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	return false
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function mesecon:is_conductor_off(node, rulename)
 | 
			
		||||
	local conductor = mesecon:get_conductor(node.name)
 | 
			
		||||
function mesecon.is_conductor_off(node, rulename)
 | 
			
		||||
	if not node then return false end
 | 
			
		||||
 | 
			
		||||
	local conductor = mesecon.get_conductor(node.name)
 | 
			
		||||
	if conductor then
 | 
			
		||||
		if conductor.state then
 | 
			
		||||
			return conductor.state == mesecon.state.off
 | 
			
		||||
		end
 | 
			
		||||
		if conductor.states then
 | 
			
		||||
			if not rulename then
 | 
			
		||||
				return mesecon:getstate(node.name, conductor.states) == 1
 | 
			
		||||
				return mesecon.getstate(node.name, conductor.states) == 1
 | 
			
		||||
			end
 | 
			
		||||
			local bit = mesecon:rule2bit(rulename, mesecon:conductor_get_rules(node))
 | 
			
		||||
			local binstate = mesecon:getbinstate(node.name, conductor.states)
 | 
			
		||||
			return not mesecon:get_bit(binstate, bit)
 | 
			
		||||
			local bit = mesecon.rule2bit(rulename, mesecon.conductor_get_rules(node))
 | 
			
		||||
			local binstate = mesecon.getbinstate(node.name, conductor.states)
 | 
			
		||||
			return not mesecon.get_bit(binstate, bit)
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	return false
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function mesecon:is_conductor(nodename)
 | 
			
		||||
	local conductor = mesecon:get_conductor(nodename)
 | 
			
		||||
function mesecon.is_conductor(nodename)
 | 
			
		||||
	local conductor = mesecon.get_conductor(nodename)
 | 
			
		||||
	if conductor then
 | 
			
		||||
		return true
 | 
			
		||||
	end
 | 
			
		||||
	return false
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function mesecon:get_conductor_on(node_off, rulename)
 | 
			
		||||
	local conductor = mesecon:get_conductor(node_off.name)
 | 
			
		||||
function mesecon.get_conductor_on(node_off, rulename)
 | 
			
		||||
	local conductor = mesecon.get_conductor(node_off.name)
 | 
			
		||||
	if conductor then
 | 
			
		||||
		if conductor.onstate then
 | 
			
		||||
			return conductor.onstate
 | 
			
		||||
		end
 | 
			
		||||
		if conductor.states then
 | 
			
		||||
			local bit = mesecon:rule2bit(rulename, mesecon:conductor_get_rules(node_off))
 | 
			
		||||
			local binstate = mesecon:getbinstate(node_off.name, conductor.states)
 | 
			
		||||
			binstate = mesecon:set_bit(binstate, bit, "1")
 | 
			
		||||
			local bit = mesecon.rule2bit(rulename, mesecon.conductor_get_rules(node_off))
 | 
			
		||||
			local binstate = mesecon.getbinstate(node_off.name, conductor.states)
 | 
			
		||||
			binstate = mesecon.set_bit(binstate, bit, "1")
 | 
			
		||||
			return conductor.states[tonumber(binstate,2)+1]
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
	return offstate
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function mesecon:get_conductor_off(node_on, rulename)
 | 
			
		||||
	local conductor = mesecon:get_conductor(node_on.name)
 | 
			
		||||
function mesecon.get_conductor_off(node_on, rulename)
 | 
			
		||||
	local conductor = mesecon.get_conductor(node_on.name)
 | 
			
		||||
	if conductor then
 | 
			
		||||
		if conductor.offstate then
 | 
			
		||||
			return conductor.offstate
 | 
			
		||||
		end
 | 
			
		||||
		if conductor.states then
 | 
			
		||||
			local bit = mesecon:rule2bit(rulename, mesecon:conductor_get_rules(node_on))
 | 
			
		||||
			local binstate = mesecon:getbinstate(node_on.name, conductor.states)
 | 
			
		||||
			binstate = mesecon:set_bit(binstate, bit, "0")
 | 
			
		||||
			local bit = mesecon.rule2bit(rulename, mesecon.conductor_get_rules(node_on))
 | 
			
		||||
			local binstate = mesecon.getbinstate(node_on.name, conductor.states)
 | 
			
		||||
			binstate = mesecon.set_bit(binstate, bit, "0")
 | 
			
		||||
			return conductor.states[tonumber(binstate,2)+1]
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
	return onstate
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function mesecon:conductor_get_rules(node)
 | 
			
		||||
	local conductor = mesecon:get_conductor(node.name)
 | 
			
		||||
function mesecon.conductor_get_rules(node)
 | 
			
		||||
	local conductor = mesecon.get_conductor(node.name)
 | 
			
		||||
	if conductor then
 | 
			
		||||
		local rules = conductor.rules
 | 
			
		||||
		if type(rules) == 'function' then
 | 
			
		||||
@@ -349,356 +350,201 @@ end
 | 
			
		||||
 | 
			
		||||
-- some more general high-level stuff
 | 
			
		||||
 | 
			
		||||
function mesecon:is_power_on(pos, rulename)
 | 
			
		||||
	local node = minetest.get_node(pos)
 | 
			
		||||
	if mesecon:is_conductor_on(node, rulename) or mesecon:is_receptor_on(node.name) then
 | 
			
		||||
function mesecon.is_power_on(pos, rulename)
 | 
			
		||||
	local node = mesecon.get_node_force(pos)
 | 
			
		||||
	if node and (mesecon.is_conductor_on(node, rulename) or mesecon.is_receptor_on(node.name)) then
 | 
			
		||||
		return true
 | 
			
		||||
	end
 | 
			
		||||
	return false
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function mesecon:is_power_off(pos, rulename)
 | 
			
		||||
	local node = minetest.get_node(pos)
 | 
			
		||||
	if mesecon:is_conductor_off(node, rulename) or mesecon:is_receptor_off(node.name) then
 | 
			
		||||
function mesecon.is_power_off(pos, rulename)
 | 
			
		||||
	local node = mesecon.get_node_force(pos)
 | 
			
		||||
	if node and (mesecon.is_conductor_off(node, rulename) or mesecon.is_receptor_off(node.name)) then
 | 
			
		||||
		return true
 | 
			
		||||
	end
 | 
			
		||||
	return false
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function mesecon:turnon(pos, rulename, recdepth)
 | 
			
		||||
	recdepth = recdepth or 2
 | 
			
		||||
	local node = minetest.get_node(pos)
 | 
			
		||||
-- Turn off an equipotential section starting at `pos`, which outputs in the direction of `link`.
 | 
			
		||||
-- Breadth-first search. Map is abstracted away in a voxelmanip.
 | 
			
		||||
-- Follow all all conductor paths replacing conductors that were already
 | 
			
		||||
-- looked at, activating / changing all effectors along the way.
 | 
			
		||||
function mesecon.turnon(pos, link)
 | 
			
		||||
	local frontiers = {{pos = pos, link = link}}
 | 
			
		||||
 | 
			
		||||
	if(node.name == "ignore") then
 | 
			
		||||
		-- try turning on later again
 | 
			
		||||
		mesecon.queue:add_action(
 | 
			
		||||
			pos, "turnon", {rulename, recdepth + 1}, nil, true)
 | 
			
		||||
	end
 | 
			
		||||
	local depth = 1
 | 
			
		||||
	while frontiers[1] do
 | 
			
		||||
		local f = table.remove(frontiers, 1)
 | 
			
		||||
		local node = mesecon.get_node_force(f.pos)
 | 
			
		||||
 | 
			
		||||
	if mesecon:is_conductor_off(node, rulename) then
 | 
			
		||||
		local rules = mesecon:conductor_get_rules(node)
 | 
			
		||||
		if not node then
 | 
			
		||||
			-- Area does not exist; do nothing
 | 
			
		||||
		elseif mesecon.is_conductor_off(node, f.link) then
 | 
			
		||||
			local rules = mesecon.conductor_get_rules(node)
 | 
			
		||||
 | 
			
		||||
		if not rulename then
 | 
			
		||||
			for _, rule in ipairs(mesecon:flattenrules(rules)) do
 | 
			
		||||
				if mesecon:connected_to_receptor(pos, rule) then
 | 
			
		||||
					mesecon:turnon(pos, rule, recdepth + 1)
 | 
			
		||||
			-- Call turnon on neighbors
 | 
			
		||||
			for _, r in ipairs(mesecon.rule2meta(f.link, rules)) do
 | 
			
		||||
				local np = vector.add(f.pos, r)
 | 
			
		||||
				for _, l in ipairs(mesecon.rules_link_rule_all(f.pos, r)) do
 | 
			
		||||
					table.insert(frontiers, {pos = np, link = l})
 | 
			
		||||
				end
 | 
			
		||||
			end
 | 
			
		||||
			return
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
		minetest.swap_node(pos, {name = mesecon:get_conductor_on(node, rulename), param2 = node.param2})
 | 
			
		||||
 | 
			
		||||
		for _, rule in ipairs(mesecon:rule2meta(rulename, rules)) do
 | 
			
		||||
			local np = mesecon:addPosRule(pos, rule)
 | 
			
		||||
			if(minetest.get_node(np).name == "ignore") then
 | 
			
		||||
				-- try turning on later again
 | 
			
		||||
				mesecon.queue:add_action(
 | 
			
		||||
					np, "turnon", {rulename, recdepth + 1}, nil, true)
 | 
			
		||||
			else
 | 
			
		||||
				local rulenames = mesecon:rules_link_rule_all(pos, rule)
 | 
			
		||||
 | 
			
		||||
				for _, rulename in ipairs(rulenames) do
 | 
			
		||||
					mesecon:turnon(np, rulename, recdepth + 1)
 | 
			
		||||
				end
 | 
			
		||||
			mesecon.swap_node_force(f.pos, mesecon.get_conductor_on(node, f.link))
 | 
			
		||||
		elseif mesecon.is_effector(node.name) then
 | 
			
		||||
			mesecon.changesignal(f.pos, node, f.link, mesecon.state.on, depth)
 | 
			
		||||
			if mesecon.is_effector_off(node.name) then
 | 
			
		||||
				mesecon.activate(f.pos, node, f.link, depth)
 | 
			
		||||
			end
 | 
			
		||||
		end
 | 
			
		||||
	elseif mesecon:is_effector(node.name) then
 | 
			
		||||
		mesecon:changesignal(pos, node, rulename, mesecon.state.on, recdepth)
 | 
			
		||||
		if mesecon:is_effector_off(node.name) then
 | 
			
		||||
			mesecon:activate(pos, node, rulename, recdepth)
 | 
			
		||||
		end
 | 
			
		||||
		depth = depth + 1
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
mesecon.queue:add_function("turnon", function (pos, rulename, recdepth)
 | 
			
		||||
	mesecon:turnon(pos, rulename, recdepth)
 | 
			
		||||
end)
 | 
			
		||||
-- Turn on an equipotential section starting at `pos`, which outputs in the direction of `link`.
 | 
			
		||||
-- Breadth-first search. Map is abstracted away in a voxelmanip.
 | 
			
		||||
-- Follow all all conductor paths replacing conductors that were already
 | 
			
		||||
-- looked at, deactivating / changing all effectors along the way.
 | 
			
		||||
-- In case an onstate receptor is discovered, abort the process by returning false, which will
 | 
			
		||||
-- cause `receptor_off` to discard all changes made in the voxelmanip.
 | 
			
		||||
-- Contrary to turnon, turnoff has to cache all change and deactivate signals so that they will only
 | 
			
		||||
-- be called in the very end when we can be sure that no conductor was found along the path.
 | 
			
		||||
--
 | 
			
		||||
-- Signal table entry structure:
 | 
			
		||||
-- {
 | 
			
		||||
--	pos = position of effector,
 | 
			
		||||
--	node = node descriptor (name, param1 and param2),
 | 
			
		||||
--	link = link the effector is connected to,
 | 
			
		||||
--	depth = indicates order in which signals wire fired, higher is later
 | 
			
		||||
-- }
 | 
			
		||||
function mesecon.turnoff(pos, link)
 | 
			
		||||
	local frontiers = {{pos = pos, link = link}}
 | 
			
		||||
	local signals = {}
 | 
			
		||||
 | 
			
		||||
function mesecon:turnoff(pos, rulename, recdepth)
 | 
			
		||||
	recdepth = recdepth or 2
 | 
			
		||||
	local node = minetest.get_node(pos)
 | 
			
		||||
	local depth = 1
 | 
			
		||||
	while frontiers[1] do
 | 
			
		||||
		local f = table.remove(frontiers, 1)
 | 
			
		||||
		local node = mesecon.get_node_force(f.pos)
 | 
			
		||||
 | 
			
		||||
	if(node.name == "ignore") then
 | 
			
		||||
		-- try turning on later again
 | 
			
		||||
		mesecon.queue:add_action(
 | 
			
		||||
			pos, "turnoff", {rulename, recdepth + 1}, nil, true)
 | 
			
		||||
	end
 | 
			
		||||
		if not node then
 | 
			
		||||
			-- Area does not exist; do nothing
 | 
			
		||||
		elseif mesecon.is_conductor_on(node, f.link) then
 | 
			
		||||
			local rules = mesecon.conductor_get_rules(node)
 | 
			
		||||
			for _, r in ipairs(mesecon.rule2meta(f.link, rules)) do
 | 
			
		||||
				local np = vector.add(f.pos, r)
 | 
			
		||||
 | 
			
		||||
	if mesecon:is_conductor_on(node, rulename) then
 | 
			
		||||
		local rules = mesecon:conductor_get_rules(node)
 | 
			
		||||
		minetest.swap_node(pos, {name = mesecon:get_conductor_off(node, rulename), param2 = node.param2})
 | 
			
		||||
 | 
			
		||||
		for _, rule in ipairs(mesecon:rule2meta(rulename, rules)) do
 | 
			
		||||
			local np = mesecon:addPosRule(pos, rule)
 | 
			
		||||
			if(minetest.get_node(np).name == "ignore") then
 | 
			
		||||
				-- try turning on later again
 | 
			
		||||
				mesecon.queue:add_action(
 | 
			
		||||
					np, "turnoff", {rulename, recdepth + 1}, nil, true)
 | 
			
		||||
			else
 | 
			
		||||
				local rulenames = mesecon:rules_link_rule_all(pos, rule)
 | 
			
		||||
 | 
			
		||||
				for _, rulename in ipairs(rulenames) do
 | 
			
		||||
					mesecon:turnoff(np, rulename, recdepth + 1)
 | 
			
		||||
				end
 | 
			
		||||
			end
 | 
			
		||||
		end
 | 
			
		||||
	elseif mesecon:is_effector(node.name) then
 | 
			
		||||
		mesecon:changesignal(pos, node, rulename, mesecon.state.off, recdepth)
 | 
			
		||||
		if mesecon:is_effector_on(node.name)
 | 
			
		||||
		and not mesecon:is_powered(pos) then
 | 
			
		||||
			mesecon:deactivate(pos, node, rulename, recdepth + 1)
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
mesecon.queue:add_function("turnoff", function (pos, rulename, recdepth)
 | 
			
		||||
	mesecon:turnoff(pos, rulename, recdepth)
 | 
			
		||||
end)
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
function mesecon:connected_to_receptor(pos, rulename)
 | 
			
		||||
	local node = minetest.get_node(pos)
 | 
			
		||||
 | 
			
		||||
	-- Check if conductors around are connected
 | 
			
		||||
	local rules = mesecon:get_any_inputrules(node)
 | 
			
		||||
	if not rules then return false end
 | 
			
		||||
 | 
			
		||||
	for _, rule in ipairs(mesecon:rule2meta(rulename, rules)) do
 | 
			
		||||
		local rulenames = mesecon:rules_link_rule_all_inverted(pos, rule)
 | 
			
		||||
		for _, rname in ipairs(rulenames) do
 | 
			
		||||
			local np = mesecon:addPosRule(pos, rname)
 | 
			
		||||
			if mesecon:find_receptor_on(np, {}, mesecon:invertRule(rname)) then
 | 
			
		||||
				return true
 | 
			
		||||
			end
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	return false
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function mesecon:find_receptor_on(pos, checked, rulename)
 | 
			
		||||
	local node = minetest.get_node(pos)
 | 
			
		||||
 | 
			
		||||
	if mesecon:is_receptor_on(node.name) then
 | 
			
		||||
		-- add current position to checked
 | 
			
		||||
		table.insert(checked, {x=pos.x, y=pos.y, z=pos.z})
 | 
			
		||||
		return true
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	if mesecon:is_conductor(node.name) then
 | 
			
		||||
		local rules = mesecon:conductor_get_rules(node)
 | 
			
		||||
		local metaindex = mesecon:rule2metaindex(rulename, rules)
 | 
			
		||||
		-- find out if node has already been checked (to prevent from endless loop)
 | 
			
		||||
		for _, cp in ipairs(checked) do
 | 
			
		||||
			if mesecon:cmpPos(cp, pos) and cp.metaindex == metaindex then
 | 
			
		||||
				return false, checked
 | 
			
		||||
			end
 | 
			
		||||
		end
 | 
			
		||||
		-- add current position to checked
 | 
			
		||||
		table.insert(checked, {x=pos.x, y=pos.y, z=pos.z, metaindex = metaindex})
 | 
			
		||||
		for _, rule in ipairs(mesecon:rule2meta(rulename, rules)) do
 | 
			
		||||
			local rulenames = mesecon:rules_link_rule_all_inverted(pos, rule)
 | 
			
		||||
			for _, rname in ipairs(rulenames) do
 | 
			
		||||
				local np = mesecon:addPosRule(pos, rname)
 | 
			
		||||
				if mesecon:find_receptor_on(np, checked, mesecon:invertRule(rname)) then
 | 
			
		||||
					return true
 | 
			
		||||
				end
 | 
			
		||||
			end
 | 
			
		||||
		end
 | 
			
		||||
	else
 | 
			
		||||
		-- find out if node has already been checked (to prevent from endless loop)
 | 
			
		||||
		for _, cp in ipairs(checked) do
 | 
			
		||||
			if mesecon:cmpPos(cp, pos) then
 | 
			
		||||
				return false, checked
 | 
			
		||||
			end
 | 
			
		||||
		end
 | 
			
		||||
		table.insert(checked, {x=pos.x, y=pos.y, z=pos.z})
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	return false
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function mesecon:rules_link(output, input, dug_outputrules) --output/input are positions (outputrules optional, used if node has been dug), second return value: the name of the affected input rule
 | 
			
		||||
	local outputnode = minetest.get_node(output)
 | 
			
		||||
	local inputnode = minetest.get_node(input)
 | 
			
		||||
	local outputrules = dug_outputrules or mesecon:get_any_outputrules (outputnode)
 | 
			
		||||
	local inputrules = mesecon:get_any_inputrules (inputnode)
 | 
			
		||||
	if not outputrules or not inputrules then
 | 
			
		||||
		return
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	for _, outputrule in ipairs(mesecon:flattenrules(outputrules)) do
 | 
			
		||||
		-- Check if output sends to input
 | 
			
		||||
		if mesecon:cmpPos(mesecon:addPosRule(output, outputrule), input) then
 | 
			
		||||
			for _, inputrule in ipairs(mesecon:flattenrules(inputrules)) do
 | 
			
		||||
				-- Check if input accepts from output
 | 
			
		||||
				if  mesecon:cmpPos(mesecon:addPosRule(input, inputrule), output) then
 | 
			
		||||
					if inputrule.sx == nil or outputrule.sx == nil or mesecon:cmpSpecial(inputrule, outputrule) then
 | 
			
		||||
						return true, inputrule
 | 
			
		||||
				-- Check if an onstate receptor is connected. If that is the case,
 | 
			
		||||
				-- abort this turnoff process by returning false. `receptor_off` will
 | 
			
		||||
				-- discard all the changes that we made in the voxelmanip:
 | 
			
		||||
				for _, l in ipairs(mesecon.rules_link_rule_all_inverted(f.pos, r)) do
 | 
			
		||||
					if mesecon.is_receptor_on(mesecon.get_node_force(np).name) then
 | 
			
		||||
						return false
 | 
			
		||||
					end
 | 
			
		||||
				end
 | 
			
		||||
 | 
			
		||||
				-- Call turnoff on neighbors
 | 
			
		||||
				for _, l in ipairs(mesecon.rules_link_rule_all(f.pos, r)) do
 | 
			
		||||
					table.insert(frontiers, {pos = np, link = l})
 | 
			
		||||
				end
 | 
			
		||||
			end
 | 
			
		||||
 | 
			
		||||
			mesecon.swap_node_force(f.pos, mesecon.get_conductor_off(node, f.link))
 | 
			
		||||
		elseif mesecon.is_effector(node.name) then
 | 
			
		||||
			table.insert(signals, {
 | 
			
		||||
				pos = f.pos,
 | 
			
		||||
				node = node,
 | 
			
		||||
				link = f.link,
 | 
			
		||||
				depth = depth
 | 
			
		||||
			})
 | 
			
		||||
		end
 | 
			
		||||
		depth = depth + 1
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	for _, sig in ipairs(signals) do
 | 
			
		||||
		mesecon.changesignal(sig.pos, sig.node, sig.link, mesecon.state.off, sig.depth)
 | 
			
		||||
		if mesecon.is_effector_on(sig.node.name) and not mesecon.is_powered(sig.pos) then
 | 
			
		||||
			mesecon.deactivate(sig.pos, sig.node, sig.link, sig.depth)
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
	return false
 | 
			
		||||
 | 
			
		||||
	return true
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function mesecon:rules_link_rule_all(output, rule) --output/input are positions (outputrules optional, used if node has been dug), second return value: affected input rules
 | 
			
		||||
	local input = mesecon:addPosRule(output, rule)
 | 
			
		||||
	local inputnode = minetest.get_node(input)
 | 
			
		||||
	local inputrules = mesecon:get_any_inputrules (inputnode)
 | 
			
		||||
-- Get all linking inputrules of inputnode (effector or conductor) that is connected to
 | 
			
		||||
-- outputnode (receptor or conductor) at position `output` and has an output in direction `rule`
 | 
			
		||||
function mesecon.rules_link_rule_all(output, rule)
 | 
			
		||||
	local input = vector.add(output, rule)
 | 
			
		||||
	local inputnode = mesecon.get_node_force(input)
 | 
			
		||||
	local inputrules = mesecon.get_any_inputrules(inputnode)
 | 
			
		||||
	if not inputrules then
 | 
			
		||||
		return {}
 | 
			
		||||
	end
 | 
			
		||||
	local rules = {}
 | 
			
		||||
 | 
			
		||||
	for _, inputrule in ipairs(mesecon:flattenrules(inputrules)) do
 | 
			
		||||
	for _, inputrule in ipairs(mesecon.flattenrules(inputrules)) do
 | 
			
		||||
		-- Check if input accepts from output
 | 
			
		||||
		if  mesecon:cmpPos(mesecon:addPosRule(input, inputrule), output) then
 | 
			
		||||
			if inputrule.sx == nil or rule.sx == nil or mesecon:cmpSpecial(inputrule, rule) then
 | 
			
		||||
				rules[#rules+1] = inputrule
 | 
			
		||||
			end
 | 
			
		||||
		if  vector.equals(vector.add(input, inputrule), output) then
 | 
			
		||||
			table.insert(rules, inputrule)
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	return rules
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function mesecon:rules_link_rule_all_inverted(input, rule)
 | 
			
		||||
	--local irule = mesecon:invertRule(rule)
 | 
			
		||||
	local output = mesecon:addPosRule(input, rule)
 | 
			
		||||
	local outputnode = minetest.get_node(output)
 | 
			
		||||
	local outputrules = mesecon:get_any_outputrules (outputnode)
 | 
			
		||||
-- Get all linking outputnodes of outputnode (receptor or conductor) that is connected to
 | 
			
		||||
-- inputnode (effector or conductor) at position `input` and has an input in direction `rule`
 | 
			
		||||
function mesecon.rules_link_rule_all_inverted(input, rule)
 | 
			
		||||
	local output = vector.add(input, rule)
 | 
			
		||||
	local outputnode = mesecon.get_node_force(output)
 | 
			
		||||
	local outputrules = mesecon.get_any_outputrules(outputnode)
 | 
			
		||||
	if not outputrules then
 | 
			
		||||
		return {}
 | 
			
		||||
	end
 | 
			
		||||
	local rules = {}
 | 
			
		||||
 | 
			
		||||
	for _, outputrule in ipairs(mesecon:flattenrules(outputrules)) do
 | 
			
		||||
		if  mesecon:cmpPos(mesecon:addPosRule(output, outputrule), input) then
 | 
			
		||||
			if outputrule.sx == nil or rule.sx == nil or mesecon:cmpSpecial(outputrule, rule) then
 | 
			
		||||
				rules[#rules+1] = mesecon:invertRule(outputrule)
 | 
			
		||||
			end
 | 
			
		||||
	for _, outputrule in ipairs(mesecon.flattenrules(outputrules)) do
 | 
			
		||||
		if  vector.equals(vector.add(output, outputrule), input) then
 | 
			
		||||
			table.insert(rules, mesecon.invertRule(outputrule))
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
	return rules
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function mesecon:rules_link_anydir(pos1, pos2)
 | 
			
		||||
	return mesecon:rules_link(pos1, pos2) or mesecon:rules_link(pos2, pos1)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function mesecon:is_powered(pos, rule)
 | 
			
		||||
	local node = minetest.get_node(pos)
 | 
			
		||||
	local rules = mesecon:get_any_inputrules(node)
 | 
			
		||||
function mesecon.is_powered(pos, rule)
 | 
			
		||||
	local node = mesecon.get_node_force(pos)
 | 
			
		||||
	local rules = mesecon.get_any_inputrules(node)
 | 
			
		||||
	if not rules then return false end
 | 
			
		||||
 | 
			
		||||
	-- List of nodes that send out power to pos
 | 
			
		||||
	local sourcepos = {}
 | 
			
		||||
 | 
			
		||||
	if not rule then
 | 
			
		||||
		for _, rule in ipairs(mesecon:flattenrules(rules)) do
 | 
			
		||||
			local rulenames = mesecon:rules_link_rule_all_inverted(pos, rule)
 | 
			
		||||
		for _, rule in ipairs(mesecon.flattenrules(rules)) do
 | 
			
		||||
			local rulenames = mesecon.rules_link_rule_all_inverted(pos, rule)
 | 
			
		||||
			for _, rname in ipairs(rulenames) do
 | 
			
		||||
				local np = mesecon:addPosRule(pos, rname)
 | 
			
		||||
				local nn = minetest.get_node(np)
 | 
			
		||||
				if (mesecon:is_conductor_on (nn, mesecon:invertRule(rname)) or mesecon:is_receptor_on (nn.name)) then
 | 
			
		||||
					return true
 | 
			
		||||
				local np = vector.add(pos, rname)
 | 
			
		||||
				local nn = mesecon.get_node_force(np)
 | 
			
		||||
 | 
			
		||||
				if (mesecon.is_conductor_on(nn, mesecon.invertRule(rname))
 | 
			
		||||
				or mesecon.is_receptor_on(nn.name)) then
 | 
			
		||||
					table.insert(sourcepos, np)
 | 
			
		||||
				end
 | 
			
		||||
			end
 | 
			
		||||
		end
 | 
			
		||||
	else
 | 
			
		||||
		local rulenames = mesecon:rules_link_rule_all_inverted(pos, rule)
 | 
			
		||||
		local rulenames = mesecon.rules_link_rule_all_inverted(pos, rule)
 | 
			
		||||
		for _, rname in ipairs(rulenames) do
 | 
			
		||||
			local np = mesecon:addPosRule(pos, rname)
 | 
			
		||||
			local nn = minetest.get_node(np)
 | 
			
		||||
			if (mesecon:is_conductor_on (nn, mesecon:invertRule(rname)) or mesecon:is_receptor_on (nn.name)) then
 | 
			
		||||
				return true
 | 
			
		||||
			local np = vector.add(pos, rname)
 | 
			
		||||
			local nn = mesecon.get_node_force(np)
 | 
			
		||||
			if (mesecon.is_conductor_on (nn, mesecon.invertRule(rname))
 | 
			
		||||
			or mesecon.is_receptor_on (nn.name)) then
 | 
			
		||||
				table.insert(sourcepos, np)
 | 
			
		||||
			end
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	return false
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
--Rules rotation Functions:
 | 
			
		||||
function mesecon:rotate_rules_right(rules)
 | 
			
		||||
	local nr = {}
 | 
			
		||||
	for i, rule in ipairs(rules) do
 | 
			
		||||
		if rule.sx then
 | 
			
		||||
			table.insert(nr, {
 | 
			
		||||
				x = -rule.z, 
 | 
			
		||||
				y =  rule.y, 
 | 
			
		||||
				z =  rule.x,
 | 
			
		||||
				sx = -rule.sz, 
 | 
			
		||||
				sy =  rule.sy, 
 | 
			
		||||
				sz =  rule.sx})
 | 
			
		||||
		else
 | 
			
		||||
			table.insert(nr, {
 | 
			
		||||
				x = -rule.z, 
 | 
			
		||||
				y =  rule.y, 
 | 
			
		||||
				z =  rule.x})
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
	return nr
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function mesecon:rotate_rules_left(rules)
 | 
			
		||||
	local nr = {}
 | 
			
		||||
	for i, rule in ipairs(rules) do
 | 
			
		||||
		if rule.sx then
 | 
			
		||||
			table.insert(nr, {
 | 
			
		||||
				x =  rule.z, 
 | 
			
		||||
				y =  rule.y, 
 | 
			
		||||
				z = -rule.x,
 | 
			
		||||
				sx =  rule.sz, 
 | 
			
		||||
				sy =  rule.sy, 
 | 
			
		||||
				sz = -rule.sx})
 | 
			
		||||
		else
 | 
			
		||||
			table.insert(nr, {
 | 
			
		||||
				x =  rule.z, 
 | 
			
		||||
				y =  rule.y, 
 | 
			
		||||
				z = -rule.x})
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
	return nr
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function mesecon:rotate_rules_down(rules)
 | 
			
		||||
	local nr = {}
 | 
			
		||||
	for i, rule in ipairs(rules) do
 | 
			
		||||
		if rule.sx then
 | 
			
		||||
			table.insert(nr, {
 | 
			
		||||
				x = -rule.y, 
 | 
			
		||||
				y =  rule.x, 
 | 
			
		||||
				z =  rule.z,
 | 
			
		||||
				sx = -rule.sy, 
 | 
			
		||||
				sy =  rule.sx, 
 | 
			
		||||
				sz =  rule.sz})
 | 
			
		||||
		else
 | 
			
		||||
			table.insert(nr, {
 | 
			
		||||
				x = -rule.y, 
 | 
			
		||||
				y =  rule.x, 
 | 
			
		||||
				z =  rule.z})
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
	return nr
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function mesecon:rotate_rules_up(rules)
 | 
			
		||||
	local nr = {}
 | 
			
		||||
	for i, rule in ipairs(rules) do
 | 
			
		||||
		if rule.sx then
 | 
			
		||||
			table.insert(nr, {
 | 
			
		||||
				x =  rule.y, 
 | 
			
		||||
				y = -rule.x, 
 | 
			
		||||
				z =  rule.z,
 | 
			
		||||
				sx =  rule.sy, 
 | 
			
		||||
				sy = -rule.sx, 
 | 
			
		||||
				sz =  rule.sz})
 | 
			
		||||
		else
 | 
			
		||||
			table.insert(nr, {
 | 
			
		||||
				x =  rule.y, 
 | 
			
		||||
				y = -rule.x, 
 | 
			
		||||
				z =  rule.z})
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
	return nr
 | 
			
		||||
	-- Return FALSE if not powered, return list of sources if is powered
 | 
			
		||||
	if (#sourcepos == 0) then return false
 | 
			
		||||
	else return sourcepos end
 | 
			
		||||
end
 | 
			
		||||
 
 | 
			
		||||
@@ -1,32 +1,14 @@
 | 
			
		||||
minetest.swap_node = minetest.swap_node or function(pos, node)
 | 
			
		||||
	local data = minetest.get_meta(pos):to_table()
 | 
			
		||||
	minetest.add_node(pos, node)
 | 
			
		||||
	minetest.get_meta(pos):from_table(data)
 | 
			
		||||
-- Un-forceload any forceloaded mapblocks from older versions of Mesecons which
 | 
			
		||||
-- used forceloading instead of VoxelManipulators.
 | 
			
		||||
local BLOCKSIZE = 16
 | 
			
		||||
 | 
			
		||||
-- convert block hash --> node position
 | 
			
		||||
local function unhash_blockpos(hash)
 | 
			
		||||
	return vector.multiply(minetest.get_position_from_hash(hash), BLOCKSIZE)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local rules = {}
 | 
			
		||||
rules.a = {x = -1, y = 0, z =  0, name="A"}
 | 
			
		||||
rules.b = {x =  0, y = 0, z =  1, name="B"}
 | 
			
		||||
rules.c = {x =  1, y = 0, z =  0, name="C"}
 | 
			
		||||
rules.d = {x =  0, y = 0, z = -1, name="D"}
 | 
			
		||||
 | 
			
		||||
function legacy_update_ports(pos)
 | 
			
		||||
	local meta = minetest.get_meta(pos)
 | 
			
		||||
	L = {
 | 
			
		||||
		a = mesecon:is_power_on(mesecon:addPosRule(pos, rules.a),
 | 
			
		||||
			mesecon:invertRule(rules.a)) and
 | 
			
		||||
			mesecon:rules_link(mesecon:addPosRule(pos, rules.a), pos),
 | 
			
		||||
		b = mesecon:is_power_on(mesecon:addPosRule(pos, rules.b),
 | 
			
		||||
			mesecon:invertRule(rules.b)) and
 | 
			
		||||
			mesecon:rules_link(mesecon:addPosRule(pos, rules.b), pos),
 | 
			
		||||
		c = mesecon:is_power_on(mesecon:addPosRule(pos, rules.c),
 | 
			
		||||
			mesecon:invertRule(rules.c)) and
 | 
			
		||||
			mesecon:rules_link(mesecon:addPosRule(pos, rules.c), pos),
 | 
			
		||||
		d = mesecon:is_power_on(mesecon:addPosRule(pos, rules.d),
 | 
			
		||||
			mesecon:invertRule(rules.d)) and
 | 
			
		||||
			mesecon:rules_link(mesecon:addPosRule(pos, rules.d), pos),
 | 
			
		||||
	}
 | 
			
		||||
	local n = (L.a and 1 or 0) + (L.b and 2 or 0) + (L.c and 4 or 0) + (L.d and 8 or 0) + 1
 | 
			
		||||
	meta:set_int("real_portstates", n)
 | 
			
		||||
	return L
 | 
			
		||||
local old_forceloaded_blocks = mesecon.file2table("mesecon_forceloaded")
 | 
			
		||||
for hash, _ in pairs(old_forceloaded_blocks) do
 | 
			
		||||
	minetest.forceload_free_block(unhash_blockpos(hash))
 | 
			
		||||
end
 | 
			
		||||
os.remove(minetest.get_worldpath()..DIR_DELIM.."mesecon_forceloaded")
 | 
			
		||||
 
 | 
			
		||||
@@ -4,7 +4,7 @@ minetest.register_node("mesecons:mesecon_off", {
 | 
			
		||||
	inventory_image = "jeija_mesecon_off.png",
 | 
			
		||||
	wield_image = "jeija_mesecon_off.png",
 | 
			
		||||
	paramtype = "light",
 | 
			
		||||
	is_ground_content = true,
 | 
			
		||||
	is_ground_content = false,
 | 
			
		||||
	walkable = false,
 | 
			
		||||
	selection_box = {
 | 
			
		||||
		type = "fixed",
 | 
			
		||||
@@ -22,7 +22,7 @@ minetest.register_node("mesecons:mesecon_on", {
 | 
			
		||||
	drawtype = "raillike",
 | 
			
		||||
	tiles = {"jeija_mesecon_on.png", "jeija_mesecon_curved_on.png", "jeija_mesecon_t_junction_on.png", "jeija_mesecon_crossing_on.png"},
 | 
			
		||||
	paramtype = "light",
 | 
			
		||||
	is_ground_content = true,
 | 
			
		||||
	is_ground_content = false,
 | 
			
		||||
	walkable = false,
 | 
			
		||||
	selection_box = {
 | 
			
		||||
		type = "fixed",
 | 
			
		||||
@@ -30,7 +30,7 @@ minetest.register_node("mesecons:mesecon_on", {
 | 
			
		||||
	},
 | 
			
		||||
	groups = {dig_immediate=3, not_in_creaive_inventory=1, mesecon=1},
 | 
			
		||||
	drop = "mesecons:mesecon_off 1",
 | 
			
		||||
	light_source = LIGHT_MAX-11,
 | 
			
		||||
	light_source = minetest.LIGHT_MAX-11,
 | 
			
		||||
	mesecons = {conductor={
 | 
			
		||||
		state = mesecon.state.on,
 | 
			
		||||
		offstate = "mesecons:mesecon_off"
 | 
			
		||||
 
 | 
			
		||||
@@ -1,44 +1,85 @@
 | 
			
		||||
mesecon.rules = {}
 | 
			
		||||
mesecon.state = {}
 | 
			
		||||
 | 
			
		||||
mesecon.rules.default =
 | 
			
		||||
{{x=0,  y=0,  z=-1},
 | 
			
		||||
 {x=1,  y=0,  z=0},
 | 
			
		||||
 {x=-1, y=0,  z=0},
 | 
			
		||||
 {x=0,  y=0,  z=1},
 | 
			
		||||
 {x=1,  y=1,  z=0},
 | 
			
		||||
 {x=1,  y=-1, z=0},
 | 
			
		||||
 {x=-1, y=1,  z=0},
 | 
			
		||||
 {x=-1, y=-1, z=0},
 | 
			
		||||
 {x=0,  y=1,  z=1},
 | 
			
		||||
 {x=0,  y=-1, z=1},
 | 
			
		||||
 {x=0,  y=1,  z=-1},
 | 
			
		||||
 {x=0,  y=-1, z=-1}}
 | 
			
		||||
mesecon.rules.default = {
 | 
			
		||||
	{x =  0, y =  0, z = -1},
 | 
			
		||||
	{x =  1, y =  0, z =  0},
 | 
			
		||||
	{x = -1, y =  0, z =  0},
 | 
			
		||||
	{x =  0, y =  0, z =  1},
 | 
			
		||||
	{x =  1, y =  1, z =  0},
 | 
			
		||||
	{x =  1, y = -1, z =  0},
 | 
			
		||||
	{x = -1, y =  1, z =  0},
 | 
			
		||||
	{x = -1, y = -1, z =  0},
 | 
			
		||||
	{x =  0, y =  1, z =  1},
 | 
			
		||||
	{x =  0, y = -1, z =  1},
 | 
			
		||||
	{x =  0, y =  1, z = -1},
 | 
			
		||||
	{x =  0, y = -1, z = -1},
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
mesecon.rules.buttonlike =
 | 
			
		||||
{{x = 1,  y = 0, z = 0},
 | 
			
		||||
 {x = 1,  y = 1, z = 0},
 | 
			
		||||
 {x = 1,  y =-1, z = 0},
 | 
			
		||||
 {x = 1,  y =-1, z = 1}, 
 | 
			
		||||
 {x = 1,  y =-1, z =-1},
 | 
			
		||||
 {x = 2,  y = 0, z = 0}}
 | 
			
		||||
mesecon.rules.floor = mesecon.mergetable(mesecon.rules.default, {{x = 0, y = -1, z = 0}})
 | 
			
		||||
 | 
			
		||||
mesecon.rules.flat =
 | 
			
		||||
{{x = 1, y = 0, z = 0},
 | 
			
		||||
 {x =-1, y = 0, z = 0},
 | 
			
		||||
 {x = 0, y = 0, z = 1},
 | 
			
		||||
 {x = 0, y = 0, z =-1}}
 | 
			
		||||
mesecon.rules.pplate = mesecon.mergetable(mesecon.rules.floor, {{x = 0, y = -2, z = 0}})
 | 
			
		||||
 | 
			
		||||
mesecon.rules.buttonlike = {
 | 
			
		||||
	{x = 1,  y =  0, z =  0},
 | 
			
		||||
	{x = 1,  y =  1, z =  0},
 | 
			
		||||
	{x = 1,  y = -1, z =  0},
 | 
			
		||||
	{x = 1,  y = -1, z =  1},
 | 
			
		||||
	{x = 1,  y = -1, z = -1},
 | 
			
		||||
	{x = 2,  y =  0, z =  0},
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
mesecon.rules.flat = {
 | 
			
		||||
	{x =  1, y = 0, z =  0},
 | 
			
		||||
	{x = -1, y = 0, z =  0},
 | 
			
		||||
	{x =  0, y = 0, z =  1},
 | 
			
		||||
	{x =  0, y = 0, z = -1},
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
mesecon.rules.alldirs = {
 | 
			
		||||
	{x =  1, y =  0,  z =  0},
 | 
			
		||||
	{x = -1, y =  0,  z =  0},
 | 
			
		||||
	{x =  0, y =  1,  z =  0},
 | 
			
		||||
	{x =  0, y = -1,  z =  0},
 | 
			
		||||
	{x =  0, y =  0,  z =  1},
 | 
			
		||||
	{x =  0, y =  0,  z = -1},
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
local rules_wallmounted = {
 | 
			
		||||
	xp = mesecon.rotate_rules_down(mesecon.rules.floor),
 | 
			
		||||
	xn = mesecon.rotate_rules_up(mesecon.rules.floor),
 | 
			
		||||
	yp = mesecon.rotate_rules_up(mesecon.rotate_rules_up(mesecon.rules.floor)),
 | 
			
		||||
	yn = mesecon.rules.floor,
 | 
			
		||||
	zp = mesecon.rotate_rules_left(mesecon.rotate_rules_up(mesecon.rules.floor)),
 | 
			
		||||
	zn = mesecon.rotate_rules_right(mesecon.rotate_rules_up(mesecon.rules.floor)),
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
local rules_buttonlike = {
 | 
			
		||||
	xp = mesecon.rules.buttonlike,
 | 
			
		||||
	xn = mesecon.rotate_rules_right(mesecon.rotate_rules_right(mesecon.rules.buttonlike)),
 | 
			
		||||
	yp = mesecon.rotate_rules_down(mesecon.rules.buttonlike),
 | 
			
		||||
	yn = mesecon.rotate_rules_up(mesecon.rules.buttonlike),
 | 
			
		||||
	zp = mesecon.rotate_rules_right(mesecon.rules.buttonlike),
 | 
			
		||||
	zn = mesecon.rotate_rules_left(mesecon.rules.buttonlike),
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
local function rules_from_dir(ruleset, dir)
 | 
			
		||||
	if dir.x ==  1 then return ruleset.xp end
 | 
			
		||||
	if dir.y ==  1 then return ruleset.yp end
 | 
			
		||||
	if dir.z ==  1 then return ruleset.zp end
 | 
			
		||||
	if dir.x == -1 then return ruleset.xn end
 | 
			
		||||
	if dir.y == -1 then return ruleset.yn end
 | 
			
		||||
	if dir.z == -1 then return ruleset.zn end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
mesecon.rules.wallmounted_get = function(node)
 | 
			
		||||
	local dir = minetest.wallmounted_to_dir(node.param2)
 | 
			
		||||
	return rules_from_dir(rules_wallmounted, dir)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
mesecon.rules.buttonlike_get = function(node)
 | 
			
		||||
	local rules = mesecon.rules.buttonlike
 | 
			
		||||
	if node.param2 == 2 then
 | 
			
		||||
		rules=mesecon:rotate_rules_left(rules)
 | 
			
		||||
	elseif node.param2 == 3 then
 | 
			
		||||
		rules=mesecon:rotate_rules_right(mesecon:rotate_rules_right(rules))
 | 
			
		||||
	elseif node.param2 == 0 then
 | 
			
		||||
		rules=mesecon:rotate_rules_right(rules)
 | 
			
		||||
	end
 | 
			
		||||
	return rules
 | 
			
		||||
	local dir = minetest.facedir_to_dir(node.param2)
 | 
			
		||||
	return rules_from_dir(rules_buttonlike, dir)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
mesecon.state.on = "on"
 | 
			
		||||
 
 | 
			
		||||
@@ -1,76 +1,136 @@
 | 
			
		||||
-- Dig and place services
 | 
			
		||||
 | 
			
		||||
mesecon.on_placenode = function (pos, node)
 | 
			
		||||
mesecon.on_placenode = function(pos, node)
 | 
			
		||||
	mesecon.execute_autoconnect_hooks_now(pos, node)
 | 
			
		||||
 | 
			
		||||
	-- Receptors: Send on signal when active
 | 
			
		||||
	if mesecon:is_receptor_on(node.name) then
 | 
			
		||||
		mesecon:receptor_on(pos, mesecon:receptor_get_rules(node))
 | 
			
		||||
	if mesecon.is_receptor_on(node.name) then
 | 
			
		||||
		mesecon.receptor_on(pos, mesecon.receptor_get_rules(node))
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	-- Conductors: Send turnon signal when powered or replace by respective offstate conductor
 | 
			
		||||
	-- if placed conductor is an onstate one
 | 
			
		||||
	if mesecon:is_conductor(node.name) then
 | 
			
		||||
		if mesecon:is_powered(pos) then
 | 
			
		||||
	if mesecon.is_conductor(node.name) then
 | 
			
		||||
		local sources = mesecon.is_powered(pos)
 | 
			
		||||
		if sources then
 | 
			
		||||
			-- also call receptor_on if itself is powered already, so that neighboring
 | 
			
		||||
			-- conductors will be activated (when pushing an on-conductor with a piston)
 | 
			
		||||
			mesecon:turnon (pos)
 | 
			
		||||
			mesecon:receptor_on (pos, mesecon:conductor_get_rules(node))
 | 
			
		||||
		elseif mesecon:is_conductor_off(node.name) then
 | 
			
		||||
			minetest.swap_node(pos, {name = mesecon:get_conductor_off(node)})
 | 
			
		||||
			for _, s in ipairs(sources) do
 | 
			
		||||
				local rule = vector.subtract(pos, s)
 | 
			
		||||
				mesecon.turnon(pos, rule)
 | 
			
		||||
			end
 | 
			
		||||
			--mesecon.receptor_on (pos, mesecon.conductor_get_rules(node))
 | 
			
		||||
		elseif mesecon.is_conductor_on(node) then
 | 
			
		||||
			node.name = mesecon.get_conductor_off(node)
 | 
			
		||||
			minetest.swap_node(pos, node)
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	-- Effectors: Send changesignal and activate or deactivate
 | 
			
		||||
	if mesecon:is_effector(node.name) then
 | 
			
		||||
		if mesecon:is_powered(pos) then
 | 
			
		||||
			mesecon:changesignal(pos, node, mesecon:effector_get_rules(node), "on", 1)
 | 
			
		||||
			mesecon:activate(pos, node, nil, 1)
 | 
			
		||||
	if mesecon.is_effector(node.name) then
 | 
			
		||||
		local powered_rules = {}
 | 
			
		||||
		local unpowered_rules = {}
 | 
			
		||||
 | 
			
		||||
		-- for each input rule, check if powered
 | 
			
		||||
		for _, r in ipairs(mesecon.effector_get_rules(node)) do
 | 
			
		||||
			local powered = mesecon.is_powered(pos, r)
 | 
			
		||||
			if powered then table.insert(powered_rules, r)
 | 
			
		||||
			else table.insert(unpowered_rules, r) end
 | 
			
		||||
 | 
			
		||||
			local state = powered and mesecon.state.on or mesecon.state.off
 | 
			
		||||
			mesecon.changesignal(pos, node, r, state, 1)
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
		if (#powered_rules > 0) then
 | 
			
		||||
			for _, r in ipairs(powered_rules) do
 | 
			
		||||
				mesecon.activate(pos, node, r, 1)
 | 
			
		||||
			end
 | 
			
		||||
		else
 | 
			
		||||
			mesecon:changesignal(pos, node, mesecon:effector_get_rules(node), "off", 1)
 | 
			
		||||
			mesecon:deactivate(pos, node, nil, 1)
 | 
			
		||||
			for _, r in ipairs(unpowered_rules) do
 | 
			
		||||
				mesecon.deactivate(pos, node, r, 1)
 | 
			
		||||
			end
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
mesecon.on_dignode = function (pos, node)
 | 
			
		||||
	if mesecon:is_conductor_on(node) then
 | 
			
		||||
		mesecon:receptor_off(pos, mesecon:conductor_get_rules(node))
 | 
			
		||||
	elseif mesecon:is_receptor_on(node.name) then
 | 
			
		||||
		mesecon:receptor_off(pos, mesecon:receptor_get_rules(node))
 | 
			
		||||
mesecon.on_dignode = function(pos, node)
 | 
			
		||||
	if mesecon.is_conductor_on(node) then
 | 
			
		||||
		mesecon.receptor_off(pos, mesecon.conductor_get_rules(node))
 | 
			
		||||
	elseif mesecon.is_receptor_on(node.name) then
 | 
			
		||||
		mesecon.receptor_off(pos, mesecon.receptor_get_rules(node))
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	mesecon.execute_autoconnect_hooks_queue(pos, node)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function mesecon.on_blastnode(pos, intensity)
 | 
			
		||||
	local node = minetest.get_node(pos)
 | 
			
		||||
	minetest.remove_node(pos)
 | 
			
		||||
	mesecon.on_dignode(pos, node)
 | 
			
		||||
	return minetest.get_node_drops(node.name, "")
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
minetest.register_on_placenode(mesecon.on_placenode)
 | 
			
		||||
minetest.register_on_dignode(mesecon.on_dignode)
 | 
			
		||||
 | 
			
		||||
-- Overheating service for fast circuits
 | 
			
		||||
local OVERHEAT_MAX = mesecon.setting("overheat_max", 20)
 | 
			
		||||
local COOLDOWN_TIME = mesecon.setting("cooldown_time", 2.0)
 | 
			
		||||
local COOLDOWN_STEP = mesecon.setting("cooldown_granularity", 0.5)
 | 
			
		||||
local COOLDOWN_MULTIPLIER = OVERHEAT_MAX / COOLDOWN_TIME
 | 
			
		||||
local cooldown_timer = 0.0
 | 
			
		||||
local object_heat = {}
 | 
			
		||||
 | 
			
		||||
-- returns true if heat is too high
 | 
			
		||||
mesecon.do_overheat = function(pos)
 | 
			
		||||
	local meta = minetest.get_meta(pos)
 | 
			
		||||
	local heat = meta:get_int("heat") or 0
 | 
			
		||||
 | 
			
		||||
	heat = heat + 1
 | 
			
		||||
	meta:set_int("heat", heat)
 | 
			
		||||
 | 
			
		||||
	if heat < OVERHEAT_MAX then
 | 
			
		||||
		mesecon.queue:add_action(pos, "cooldown", {}, 1, nil, 0)
 | 
			
		||||
	else
 | 
			
		||||
function mesecon.do_overheat(pos)
 | 
			
		||||
	local id = minetest.hash_node_position(pos)
 | 
			
		||||
	local heat = (object_heat[id] or 0) + 1
 | 
			
		||||
	object_heat[id] = heat
 | 
			
		||||
	if heat >= OVERHEAT_MAX then
 | 
			
		||||
		minetest.log("action", "Node overheats at " .. minetest.pos_to_string(pos))
 | 
			
		||||
		object_heat[id] = nil
 | 
			
		||||
		return true
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	return false
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function mesecon.do_cooldown(pos)
 | 
			
		||||
	local id = minetest.hash_node_position(pos)
 | 
			
		||||
	object_heat[id] = nil
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
mesecon.queue:add_function("cooldown", function (pos)
 | 
			
		||||
	if minetest.get_item_group(minetest.get_node(pos).name, "overheat") == 0 then
 | 
			
		||||
		return -- node has been moved, this one does not use overheating - ignore
 | 
			
		||||
function mesecon.get_heat(pos)
 | 
			
		||||
	local id = minetest.hash_node_position(pos)
 | 
			
		||||
	return object_heat[id] or 0
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function mesecon.move_hot_nodes(moved_nodes)
 | 
			
		||||
	local new_heat = {}
 | 
			
		||||
	for _, n in ipairs(moved_nodes) do
 | 
			
		||||
		local old_id = minetest.hash_node_position(n.oldpos)
 | 
			
		||||
		local new_id = minetest.hash_node_position(n.pos)
 | 
			
		||||
		new_heat[new_id] = object_heat[old_id]
 | 
			
		||||
		object_heat[old_id] = nil
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	local meta = minetest.get_meta(pos)
 | 
			
		||||
	local heat = meta:get_int("heat")
 | 
			
		||||
 | 
			
		||||
	if (heat > 0) then
 | 
			
		||||
		meta:set_int("heat", heat - 1)
 | 
			
		||||
	for id, heat in pairs(new_heat) do
 | 
			
		||||
		object_heat[id] = heat
 | 
			
		||||
	end
 | 
			
		||||
end)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local function global_cooldown(dtime)
 | 
			
		||||
	cooldown_timer = cooldown_timer + dtime
 | 
			
		||||
	if cooldown_timer < COOLDOWN_STEP then
 | 
			
		||||
		return -- don't overload the CPU
 | 
			
		||||
	end
 | 
			
		||||
	local cooldown = COOLDOWN_MULTIPLIER * cooldown_timer
 | 
			
		||||
	cooldown_timer = 0
 | 
			
		||||
	for id, heat in pairs(object_heat) do
 | 
			
		||||
		heat = heat - cooldown
 | 
			
		||||
		if heat <= 0 then
 | 
			
		||||
			object_heat[id] = nil -- free some RAM
 | 
			
		||||
		else
 | 
			
		||||
			object_heat[id] = heat
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
minetest.register_globalstep(global_cooldown)
 | 
			
		||||
 
 | 
			
		||||
@@ -1,12 +1,15 @@
 | 
			
		||||
-- SETTINGS
 | 
			
		||||
BLINKY_PLANT_INTERVAL = 3
 | 
			
		||||
NEW_STYLE_WIRES  = true  	-- true = new nodebox wires, false = old raillike wires
 | 
			
		||||
PRESSURE_PLATE_INTERVAL = 0.1
 | 
			
		||||
OBJECT_DETECTOR_RADIUS = 6
 | 
			
		||||
PISTON_MAXIMUM_PUSH = 15
 | 
			
		||||
MOVESTONE_MAXIMUM_PUSH = 100
 | 
			
		||||
MESECONS_RESUMETIME = 4		-- time to wait when starting the server before
 | 
			
		||||
				-- processing the ActionQueue, don't set this too low
 | 
			
		||||
OVERHEAT_MAX = 20		-- maximum heat of any component that directly sends an output
 | 
			
		||||
				-- signal when the input changes (e.g. luacontroller, gates)
 | 
			
		||||
				-- Unit: actions per second, checks are every 1 second
 | 
			
		||||
function mesecon.setting(setting, default)
 | 
			
		||||
	if type(default) == "boolean" then
 | 
			
		||||
		local read = minetest.settings:get_bool("mesecon."..setting)
 | 
			
		||||
		if read == nil then
 | 
			
		||||
			return default
 | 
			
		||||
		else
 | 
			
		||||
			return read
 | 
			
		||||
		end
 | 
			
		||||
	elseif type(default) == "string" then
 | 
			
		||||
		return minetest.settings:get("mesecon."..setting) or default
 | 
			
		||||
	elseif type(default) == "number" then
 | 
			
		||||
		return tonumber(minetest.settings:get("mesecon."..setting) or default)
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										
											BIN
										
									
								
								mesecons/textures/jeija_close_window.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 191 B  | 
| 
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| 
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| 
		 Before Width: | Height: | Size: 319 B  | 
							
								
								
									
										
											BIN
										
									
								
								mesecons/textures/jeija_microcontroller_LED_A.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 844 B  | 
							
								
								
									
										
											BIN
										
									
								
								mesecons/textures/jeija_microcontroller_LED_B.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 838 B  | 
							
								
								
									
										
											BIN
										
									
								
								mesecons/textures/jeija_microcontroller_LED_C.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 851 B  | 
							
								
								
									
										
											BIN
										
									
								
								mesecons/textures/jeija_microcontroller_LED_D.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 846 B  | 
							
								
								
									
										
											BIN
										
									
								
								mesecons/textures/jeija_microcontroller_bottom.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 222 B  | 
							
								
								
									
										
											BIN
										
									
								
								mesecons/textures/jeija_microcontroller_sides.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 504 B  | 
| 
		 Before Width: | Height: | Size: 867 B  | 
							
								
								
									
										
											BIN
										
									
								
								mesecons/textures/mesecons_wire_inv.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 144 B  | 
							
								
								
									
										
											BIN
										
									
								
								mesecons/textures/mesecons_wire_off.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 377 B  | 
							
								
								
									
										
											BIN
										
									
								
								mesecons/textures/mesecons_wire_on.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 362 B  | 
| 
		 Before Width: | Height: | Size: 347 B  | 
| 
		 Before Width: | Height: | Size: 386 B  | 
| 
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| 
		 Before Width: | Height: | Size: 464 B  | 
| 
		 Before Width: | Height: | Size: 167 B  | 
| 
		 Before Width: | Height: | Size: 454 B  | 
| 
		 Before Width: | Height: | Size: 492 B  | 
| 
		 Before Width: | Height: | Size: 373 B  | 
| 
		 Before Width: | Height: | Size: 396 B  | 
@@ -1,24 +1,62 @@
 | 
			
		||||
function mesecon:move_node(pos, newpos)
 | 
			
		||||
function mesecon.move_node(pos, newpos)
 | 
			
		||||
	local node = minetest.get_node(pos)
 | 
			
		||||
	local meta = minetest.get_meta(pos):to_table()
 | 
			
		||||
	minetest.remove_node(pos)
 | 
			
		||||
	minetest.add_node(newpos, node)
 | 
			
		||||
	minetest.set_node(newpos, node)
 | 
			
		||||
	minetest.get_meta(pos):from_table(meta)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
--[[ new functions:
 | 
			
		||||
mesecon:flattenrules(allrules)
 | 
			
		||||
mesecon:rule2bit(findrule, allrules)
 | 
			
		||||
mesecon:rule2meta(findrule, allrules)
 | 
			
		||||
dec2bin(n)
 | 
			
		||||
mesecon:getstate(nodename, states)
 | 
			
		||||
mesecon:getbinstate(nodename, states)
 | 
			
		||||
mesecon:get_bit(binary, bit)
 | 
			
		||||
mesecon:set_bit(binary, bit, value)
 | 
			
		||||
mesecon:invertRule(r)
 | 
			
		||||
--]]
 | 
			
		||||
-- Rules rotation Functions:
 | 
			
		||||
function mesecon.rotate_rules_right(rules)
 | 
			
		||||
	local nr = {}
 | 
			
		||||
	for i, rule in ipairs(rules) do
 | 
			
		||||
		table.insert(nr, {
 | 
			
		||||
			x = -rule.z,
 | 
			
		||||
			y =  rule.y,
 | 
			
		||||
			z =  rule.x,
 | 
			
		||||
			name = rule.name})
 | 
			
		||||
	end
 | 
			
		||||
	return nr
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function mesecon:flattenrules(allrules)
 | 
			
		||||
function mesecon.rotate_rules_left(rules)
 | 
			
		||||
	local nr = {}
 | 
			
		||||
	for i, rule in ipairs(rules) do
 | 
			
		||||
		table.insert(nr, {
 | 
			
		||||
			x =  rule.z,
 | 
			
		||||
			y =  rule.y,
 | 
			
		||||
			z = -rule.x,
 | 
			
		||||
			name = rule.name})
 | 
			
		||||
	end
 | 
			
		||||
	return nr
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function mesecon.rotate_rules_down(rules)
 | 
			
		||||
	local nr = {}
 | 
			
		||||
	for i, rule in ipairs(rules) do
 | 
			
		||||
		table.insert(nr, {
 | 
			
		||||
			x = -rule.y,
 | 
			
		||||
			y =  rule.x,
 | 
			
		||||
			z =  rule.z,
 | 
			
		||||
			name = rule.name})
 | 
			
		||||
	end
 | 
			
		||||
	return nr
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function mesecon.rotate_rules_up(rules)
 | 
			
		||||
	local nr = {}
 | 
			
		||||
	for i, rule in ipairs(rules) do
 | 
			
		||||
		table.insert(nr, {
 | 
			
		||||
			x =  rule.y,
 | 
			
		||||
			y = -rule.x,
 | 
			
		||||
			z =  rule.z,
 | 
			
		||||
			name = rule.name})
 | 
			
		||||
	end
 | 
			
		||||
	return nr
 | 
			
		||||
end
 | 
			
		||||
--
 | 
			
		||||
 | 
			
		||||
function mesecon.flattenrules(allrules)
 | 
			
		||||
--[[
 | 
			
		||||
	{
 | 
			
		||||
		{
 | 
			
		||||
@@ -53,7 +91,7 @@ function mesecon:flattenrules(allrules)
 | 
			
		||||
--]]
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function mesecon:rule2bit(findrule, allrules)
 | 
			
		||||
function mesecon.rule2bit(findrule, allrules)
 | 
			
		||||
	--get the bit of the metarule the rule is in, or bit 1
 | 
			
		||||
	if (allrules[1] and
 | 
			
		||||
	    allrules[1].x) or
 | 
			
		||||
@@ -62,35 +100,36 @@ function mesecon:rule2bit(findrule, allrules)
 | 
			
		||||
	end
 | 
			
		||||
	for m,metarule in ipairs( allrules) do
 | 
			
		||||
	for _,    rule in ipairs(metarule ) do
 | 
			
		||||
		if mesecon:cmpPos(findrule, rule) and mesecon:cmpSpecial(findrule, rule) then
 | 
			
		||||
		if vector.equals(findrule, rule) then
 | 
			
		||||
			return m
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function mesecon:rule2metaindex(findrule, allrules)
 | 
			
		||||
function mesecon.rule2metaindex(findrule, allrules)
 | 
			
		||||
	--get the metarule the rule is in, or allrules
 | 
			
		||||
 | 
			
		||||
	if allrules[1].x then
 | 
			
		||||
		return nil
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	if not(findrule) then
 | 
			
		||||
		return mesecon:flattenrules(allrules)
 | 
			
		||||
		return mesecon.flattenrules(allrules)
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	for m, metarule in ipairs( allrules) do
 | 
			
		||||
	for _,     rule in ipairs(metarule ) do
 | 
			
		||||
		if mesecon:cmpPos(findrule, rule) and mesecon:cmpSpecial(findrule, rule) then
 | 
			
		||||
		if vector.equals(findrule, rule) then
 | 
			
		||||
			return m
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function mesecon:rule2meta(findrule, allrules)
 | 
			
		||||
	local index = mesecon:rule2metaindex(findrule, allrules)
 | 
			
		||||
function mesecon.rule2meta(findrule, allrules)
 | 
			
		||||
	if #allrules == 0 then return {} end
 | 
			
		||||
 | 
			
		||||
	local index = mesecon.rule2metaindex(findrule, allrules)
 | 
			
		||||
	if index == nil then
 | 
			
		||||
		if allrules[1].x then
 | 
			
		||||
			return allrules
 | 
			
		||||
@@ -101,25 +140,16 @@ function mesecon:rule2meta(findrule, allrules)
 | 
			
		||||
	return allrules[index]
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
if convert_base then
 | 
			
		||||
	print(
 | 
			
		||||
		"base2dec is tonumber(num,base1)\n"..
 | 
			
		||||
		"commonlib needs dec2base(num,base2)\n"..
 | 
			
		||||
		"and it needs base2base(num,base1,base2),\n"..
 | 
			
		||||
		"which is dec2base(tonumber(num,base1),base2)"
 | 
			
		||||
	)
 | 
			
		||||
else
 | 
			
		||||
	function dec2bin(n)
 | 
			
		||||
		local x, y = math.floor(n / 2), n % 2
 | 
			
		||||
		if (n > 1) then
 | 
			
		||||
			return dec2bin(x)..y
 | 
			
		||||
		else
 | 
			
		||||
			return ""..y
 | 
			
		||||
		end
 | 
			
		||||
function mesecon.dec2bin(n)
 | 
			
		||||
	local x, y = math.floor(n / 2), n % 2
 | 
			
		||||
	if (n > 1) then
 | 
			
		||||
		return mesecon.dec2bin(x)..y
 | 
			
		||||
	else
 | 
			
		||||
		return ""..y
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function mesecon:getstate(nodename, states)
 | 
			
		||||
function mesecon.getstate(nodename, states)
 | 
			
		||||
	for state, name in ipairs(states) do
 | 
			
		||||
		if name == nodename then
 | 
			
		||||
			return state
 | 
			
		||||
@@ -128,68 +158,276 @@ function mesecon:getstate(nodename, states)
 | 
			
		||||
	error(nodename.." doesn't mention itself in "..dump(states))
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function mesecon:getbinstate(nodename, states)
 | 
			
		||||
	return dec2bin(mesecon:getstate(nodename, states)-1)
 | 
			
		||||
function mesecon.getbinstate(nodename, states)
 | 
			
		||||
	return mesecon.dec2bin(mesecon.getstate(nodename, states)-1)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function mesecon:get_bit(binary,bit)
 | 
			
		||||
function mesecon.get_bit(binary,bit)
 | 
			
		||||
	bit = bit or 1
 | 
			
		||||
	local c = binary:len()-(bit-1)
 | 
			
		||||
	return binary:sub(c,c) == "1"
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function mesecon:set_bit(binary,bit,value)
 | 
			
		||||
function mesecon.set_bit(binary,bit,value)
 | 
			
		||||
	if value == "1" then
 | 
			
		||||
		if not mesecon:get_bit(binary,bit) then
 | 
			
		||||
			return dec2bin(tonumber(binary,2)+math.pow(2,bit-1))
 | 
			
		||||
		if not mesecon.get_bit(binary,bit) then
 | 
			
		||||
			return mesecon.dec2bin(tonumber(binary,2)+math.pow(2,bit-1))
 | 
			
		||||
		end
 | 
			
		||||
	elseif value == "0" then
 | 
			
		||||
		if mesecon:get_bit(binary,bit) then
 | 
			
		||||
			return dec2bin(tonumber(binary,2)-math.pow(2,bit-1))
 | 
			
		||||
		if mesecon.get_bit(binary,bit) then
 | 
			
		||||
			return mesecon.dec2bin(tonumber(binary,2)-math.pow(2,bit-1))
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
	return binary
 | 
			
		||||
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function mesecon:invertRule(r)
 | 
			
		||||
	return {x = -r.x, y = -r.y, z = -r.z, sx = r.sx, sy = r.sy, sz = r.sz}
 | 
			
		||||
function mesecon.invertRule(r)
 | 
			
		||||
	return vector.multiply(r, -1)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function mesecon:addPosRule(p, r)
 | 
			
		||||
	return {x = p.x + r.x, y = p.y + r.y, z = p.z + r.z}
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function mesecon:cmpPos(p1, p2)
 | 
			
		||||
	return (p1.x == p2.x and p1.y == p2.y and p1.z == p2.z)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function mesecon:cmpSpecial(r1, r2)
 | 
			
		||||
	return (r1.sx == r2.sx and r1.sy == r2.sy and r1.sz == r2.sz)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function mesecon:tablecopy(table) -- deep table copy
 | 
			
		||||
	if type(table) ~= "table" then return table end -- no need to copy
 | 
			
		||||
	local newtable = {}
 | 
			
		||||
 | 
			
		||||
	for idx, item in pairs(table) do
 | 
			
		||||
		if type(item) == "table" then
 | 
			
		||||
			newtable[idx] = mesecon:tablecopy(item)
 | 
			
		||||
		else
 | 
			
		||||
			newtable[idx] = item
 | 
			
		||||
		end
 | 
			
		||||
function mesecon.tablecopy(obj) -- deep copy
 | 
			
		||||
	if type(obj) == "table" then
 | 
			
		||||
		return table.copy(obj)
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	return newtable
 | 
			
		||||
	return obj
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function mesecon:cmpAny(t1, t2)
 | 
			
		||||
function mesecon.cmpAny(t1, t2)
 | 
			
		||||
	if type(t1) ~= type(t2) then return false end
 | 
			
		||||
	if type(t1) ~= "table" and type(t2) ~= "table" then return t1 == t2 end
 | 
			
		||||
 | 
			
		||||
	for i, e in pairs(t1) do
 | 
			
		||||
		if not mesecon:cmpAny(e, t2[i]) then return false end
 | 
			
		||||
		if not mesecon.cmpAny(e, t2[i]) then return false end
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	return true
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
-- does not overwrite values; number keys (ipairs) are appended, not overwritten
 | 
			
		||||
function mesecon.mergetable(source, dest)
 | 
			
		||||
	local rval = mesecon.tablecopy(dest)
 | 
			
		||||
 | 
			
		||||
	for k, v in pairs(source) do
 | 
			
		||||
		rval[k] = dest[k] or mesecon.tablecopy(v)
 | 
			
		||||
	end
 | 
			
		||||
	for i, v in ipairs(source) do
 | 
			
		||||
		table.insert(rval, mesecon.tablecopy(v))
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	return rval
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function mesecon.register_node(name, spec_common, spec_off, spec_on)
 | 
			
		||||
	spec_common.drop = spec_common.drop or name .. "_off"
 | 
			
		||||
	spec_common.on_blast = spec_common.on_blast or mesecon.on_blastnode
 | 
			
		||||
	spec_common.__mesecon_basename = name
 | 
			
		||||
	spec_on.__mesecon_state = "on"
 | 
			
		||||
	spec_off.__mesecon_state = "off"
 | 
			
		||||
 | 
			
		||||
	spec_on = mesecon.mergetable(spec_common, spec_on);
 | 
			
		||||
	spec_off = mesecon.mergetable(spec_common, spec_off);
 | 
			
		||||
 | 
			
		||||
	minetest.register_node(name .. "_on", spec_on)
 | 
			
		||||
	minetest.register_node(name .. "_off", spec_off)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
-- swap onstate and offstate nodes, returns new state
 | 
			
		||||
function mesecon.flipstate(pos, node)
 | 
			
		||||
	local nodedef = minetest.registered_nodes[node.name]
 | 
			
		||||
	local newstate
 | 
			
		||||
	if (nodedef.__mesecon_state == "on") then newstate = "off" end
 | 
			
		||||
	if (nodedef.__mesecon_state == "off") then newstate = "on" end
 | 
			
		||||
 | 
			
		||||
	minetest.swap_node(pos, {name = nodedef.__mesecon_basename .. "_" .. newstate,
 | 
			
		||||
		param2 = node.param2})
 | 
			
		||||
 | 
			
		||||
	return newstate
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
-- File writing / reading utilities
 | 
			
		||||
local wpath = minetest.get_worldpath()
 | 
			
		||||
function mesecon.file2table(filename)
 | 
			
		||||
	local f = io.open(wpath..DIR_DELIM..filename, "r")
 | 
			
		||||
	if f == nil then return {} end
 | 
			
		||||
	local t = f:read("*all")
 | 
			
		||||
	f:close()
 | 
			
		||||
	if t == "" or t == nil then return {} end
 | 
			
		||||
	return minetest.deserialize(t)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function mesecon.table2file(filename, table)
 | 
			
		||||
	local f = io.open(wpath..DIR_DELIM..filename, "w")
 | 
			
		||||
	f:write(minetest.serialize(table))
 | 
			
		||||
	f:close()
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
-- Block position "hashing" (convert to integer) functions for voxelmanip cache
 | 
			
		||||
local BLOCKSIZE = 16
 | 
			
		||||
 | 
			
		||||
-- convert node position --> block hash
 | 
			
		||||
local function hash_blockpos(pos)
 | 
			
		||||
	return minetest.hash_node_position({
 | 
			
		||||
		x = math.floor(pos.x/BLOCKSIZE),
 | 
			
		||||
		y = math.floor(pos.y/BLOCKSIZE),
 | 
			
		||||
		z = math.floor(pos.z/BLOCKSIZE)
 | 
			
		||||
	})
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
-- Maps from a hashed mapblock position (as returned by hash_blockpos) to a
 | 
			
		||||
-- table.
 | 
			
		||||
--
 | 
			
		||||
-- Contents of the table are:
 | 
			
		||||
-- “vm” → the VoxelManipulator
 | 
			
		||||
-- “va” → the VoxelArea
 | 
			
		||||
-- “data” → the data array
 | 
			
		||||
-- “param1” → the param1 array
 | 
			
		||||
-- “param2” → the param2 array
 | 
			
		||||
-- “dirty” → true if data has been modified
 | 
			
		||||
--
 | 
			
		||||
-- Nil if no VM-based transaction is in progress.
 | 
			
		||||
local vm_cache = nil
 | 
			
		||||
 | 
			
		||||
-- Starts a VoxelManipulator-based transaction.
 | 
			
		||||
--
 | 
			
		||||
-- During a VM transaction, calls to vm_get_node and vm_swap_node operate on a
 | 
			
		||||
-- cached copy of the world loaded via VoxelManipulators. That cache can later
 | 
			
		||||
-- be committed to the real map by means of vm_commit or discarded by means of
 | 
			
		||||
-- vm_abort.
 | 
			
		||||
function mesecon.vm_begin()
 | 
			
		||||
	vm_cache = {}
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
-- Finishes a VoxelManipulator-based transaction, freeing the VMs and map data
 | 
			
		||||
-- and writing back any modified areas.
 | 
			
		||||
function mesecon.vm_commit()
 | 
			
		||||
	for hash, tbl in pairs(vm_cache) do
 | 
			
		||||
		if tbl.dirty then
 | 
			
		||||
			local vm = tbl.vm
 | 
			
		||||
			vm:set_data(tbl.data)
 | 
			
		||||
			vm:write_to_map()
 | 
			
		||||
			vm:update_map()
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
	vm_cache = nil
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
-- Finishes a VoxelManipulator-based transaction, freeing the VMs and throwing
 | 
			
		||||
-- away any modified areas.
 | 
			
		||||
function mesecon.vm_abort()
 | 
			
		||||
	vm_cache = nil
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
-- Gets the cache entry covering a position, populating it if necessary.
 | 
			
		||||
local function vm_get_or_create_entry(pos)
 | 
			
		||||
	local hash = hash_blockpos(pos)
 | 
			
		||||
	local tbl = vm_cache[hash]
 | 
			
		||||
	if not tbl then
 | 
			
		||||
		local vm = minetest.get_voxel_manip(pos, pos)
 | 
			
		||||
		local min_pos, max_pos = vm:get_emerged_area()
 | 
			
		||||
		local va = VoxelArea:new{MinEdge = min_pos, MaxEdge = max_pos}
 | 
			
		||||
		tbl = {vm = vm, va = va, data = vm:get_data(), param1 = vm:get_light_data(), param2 = vm:get_param2_data(), dirty = false}
 | 
			
		||||
		vm_cache[hash] = tbl
 | 
			
		||||
	end
 | 
			
		||||
	return tbl
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
-- Gets the node at a given position during a VoxelManipulator-based
 | 
			
		||||
-- transaction.
 | 
			
		||||
function mesecon.vm_get_node(pos)
 | 
			
		||||
	local tbl = vm_get_or_create_entry(pos)
 | 
			
		||||
	local index = tbl.va:indexp(pos)
 | 
			
		||||
	local node_value = tbl.data[index]
 | 
			
		||||
	if node_value == core.CONTENT_IGNORE then
 | 
			
		||||
		return nil
 | 
			
		||||
	else
 | 
			
		||||
		local node_param1 = tbl.param1[index]
 | 
			
		||||
		local node_param2 = tbl.param2[index]
 | 
			
		||||
		return {name = minetest.get_name_from_content_id(node_value), param1 = node_param1, param2 = node_param2}
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
-- Sets a node’s name during a VoxelManipulator-based transaction.
 | 
			
		||||
--
 | 
			
		||||
-- Existing param1, param2, and metadata are left alone.
 | 
			
		||||
function mesecon.vm_swap_node(pos, name)
 | 
			
		||||
	local tbl = vm_get_or_create_entry(pos)
 | 
			
		||||
	local index = tbl.va:indexp(pos)
 | 
			
		||||
	tbl.data[index] = minetest.get_content_id(name)
 | 
			
		||||
	tbl.dirty = true
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
-- Gets the node at a given position, regardless of whether it is loaded or
 | 
			
		||||
-- not, respecting a transaction if one is in progress.
 | 
			
		||||
--
 | 
			
		||||
-- Outside a VM transaction, if the mapblock is not loaded, it is pulled into
 | 
			
		||||
-- the server’s main map data cache and then accessed from there.
 | 
			
		||||
--
 | 
			
		||||
-- Inside a VM transaction, the transaction’s VM cache is used.
 | 
			
		||||
function mesecon.get_node_force(pos)
 | 
			
		||||
	if vm_cache then
 | 
			
		||||
		return mesecon.vm_get_node(pos)
 | 
			
		||||
	else
 | 
			
		||||
		local node = minetest.get_node_or_nil(pos)
 | 
			
		||||
		if node == nil then
 | 
			
		||||
			-- Node is not currently loaded; use a VoxelManipulator to prime
 | 
			
		||||
			-- the mapblock cache and try again.
 | 
			
		||||
			minetest.get_voxel_manip(pos, pos)
 | 
			
		||||
			node = minetest.get_node_or_nil(pos)
 | 
			
		||||
		end
 | 
			
		||||
		return node
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
-- Swaps the node at a given position, regardless of whether it is loaded or
 | 
			
		||||
-- not, respecting a transaction if one is in progress.
 | 
			
		||||
--
 | 
			
		||||
-- Outside a VM transaction, if the mapblock is not loaded, it is pulled into
 | 
			
		||||
-- the server’s main map data cache and then accessed from there.
 | 
			
		||||
--
 | 
			
		||||
-- Inside a VM transaction, the transaction’s VM cache is used.
 | 
			
		||||
--
 | 
			
		||||
-- This function can only be used to change the node’s name, not its parameters
 | 
			
		||||
-- or metadata.
 | 
			
		||||
function mesecon.swap_node_force(pos, name)
 | 
			
		||||
	if vm_cache then
 | 
			
		||||
		return mesecon.vm_swap_node(pos, name)
 | 
			
		||||
	else
 | 
			
		||||
		-- This serves to both ensure the mapblock is loaded and also hand us
 | 
			
		||||
		-- the old node table so we can preserve param2.
 | 
			
		||||
		local node = mesecon.get_node_force(pos)
 | 
			
		||||
		node.name = name
 | 
			
		||||
		minetest.swap_node(pos, node)
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
-- Autoconnect Hooks
 | 
			
		||||
-- Nodes like conductors may change their appearance and their connection rules
 | 
			
		||||
-- right after being placed or after being dug, e.g. the default wires use this
 | 
			
		||||
-- to automatically connect to linking nodes after placement.
 | 
			
		||||
-- After placement, the update function will be executed immediately so that the
 | 
			
		||||
-- possibly changed rules can be taken into account when recalculating the circuit.
 | 
			
		||||
-- After digging, the update function will be queued and executed after
 | 
			
		||||
-- recalculating the circuit. The update function must take care of updating the
 | 
			
		||||
-- node at the given position itself, but also all of the other nodes the given
 | 
			
		||||
-- position may have (had) a linking connection to.
 | 
			
		||||
mesecon.autoconnect_hooks = {}
 | 
			
		||||
 | 
			
		||||
-- name: A unique name for the hook, e.g. "foowire". Used to name the actionqueue function.
 | 
			
		||||
-- fct: The update function with parameters function(pos, node)
 | 
			
		||||
function mesecon.register_autoconnect_hook(name, fct)
 | 
			
		||||
	mesecon.autoconnect_hooks[name] = fct
 | 
			
		||||
	mesecon.queue:add_function("autoconnect_hook_"..name, fct)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function mesecon.execute_autoconnect_hooks_now(pos, node)
 | 
			
		||||
	for _, fct in pairs(mesecon.autoconnect_hooks) do
 | 
			
		||||
		fct(pos, node)
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function mesecon.execute_autoconnect_hooks_queue(pos, node)
 | 
			
		||||
	for name in pairs(mesecon.autoconnect_hooks) do
 | 
			
		||||
		mesecon.queue:add_action(pos, "autoconnect_hook_"..name, {node})
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
 
 | 
			
		||||
@@ -1,280 +0,0 @@
 | 
			
		||||
-- naming scheme: wire:(xp)(zp)(xm)(zm)_on/off
 | 
			
		||||
-- The conditions in brackets define whether there is a mesecon at that place or not
 | 
			
		||||
-- 1 = there is one; 0 = there is none
 | 
			
		||||
-- y always means y+
 | 
			
		||||
 | 
			
		||||
box_center = {-1/16, -.5, -1/16, 1/16, -.5+1/16, 1/16}
 | 
			
		||||
box_bump1 =  { -2/16, -8/16,  -2/16, 2/16, -13/32, 2/16 }
 | 
			
		||||
 | 
			
		||||
box_xp = {1/16, -.5, -1/16, 8/16, -.5+1/16, 1/16}
 | 
			
		||||
box_zp = {-1/16, -.5, 1/16, 1/16, -.5+1/16, 8/16}
 | 
			
		||||
box_xm = {-8/16, -.5, -1/16, -1/16, -.5+1/16, 1/16}
 | 
			
		||||
box_zm = {-1/16, -.5, -8/16, 1/16, -.5+1/16, -1/16}
 | 
			
		||||
 | 
			
		||||
box_xpy = {.5-1/16, -.5+1/16, -1/16, .5, .4999+1/16, 1/16}
 | 
			
		||||
box_zpy = {-1/16, -.5+1/16, .5-1/16, 1/16, .4999+1/16, .5}
 | 
			
		||||
box_xmy = {-.5, -.5+1/16, -1/16, -.5+1/16, .4999+1/16, 1/16}
 | 
			
		||||
box_zmy = {-1/16, -.5+1/16, -.5, 1/16, .4999+1/16, -.5+1/16}
 | 
			
		||||
 | 
			
		||||
-- Registering the wires
 | 
			
		||||
 | 
			
		||||
for xp=0, 1 do
 | 
			
		||||
for zp=0, 1 do
 | 
			
		||||
for xm=0, 1 do
 | 
			
		||||
for zm=0, 1 do
 | 
			
		||||
for xpy=0, 1 do
 | 
			
		||||
for zpy=0, 1 do
 | 
			
		||||
for xmy=0, 1 do
 | 
			
		||||
for zmy=0, 1 do
 | 
			
		||||
	if (xpy == 1 and xp == 0) or (zpy == 1 and zp == 0) 
 | 
			
		||||
	or (xmy == 1 and xm == 0) or (zmy == 1 and zm == 0) then break end
 | 
			
		||||
 | 
			
		||||
	local groups
 | 
			
		||||
	local nodeid = 	tostring(xp )..tostring(zp )..tostring(xm )..tostring(zm )..
 | 
			
		||||
			tostring(xpy)..tostring(zpy)..tostring(xmy)..tostring(zmy)
 | 
			
		||||
 | 
			
		||||
	if nodeid == "00000000" then
 | 
			
		||||
		groups = {dig_immediate = 3, mesecon_conductor_craftable=1}
 | 
			
		||||
		wiredesc = "Mesecon"
 | 
			
		||||
	else
 | 
			
		||||
		groups = {dig_immediate = 3, not_in_creative_inventory = 1}
 | 
			
		||||
		wiredesc = "Mesecons Wire (ID: "..nodeid..")"
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	local nodebox = {}
 | 
			
		||||
	local adjx = false
 | 
			
		||||
	local adjz = false
 | 
			
		||||
	if xp == 1 then table.insert(nodebox, box_xp) adjx = true end
 | 
			
		||||
	if zp == 1 then table.insert(nodebox, box_zp) adjz = true end
 | 
			
		||||
	if xm == 1 then table.insert(nodebox, box_xm) adjx = true end
 | 
			
		||||
	if zm == 1 then table.insert(nodebox, box_zm) adjz = true end
 | 
			
		||||
	if xpy == 1 then table.insert(nodebox, box_xpy) end
 | 
			
		||||
	if zpy == 1 then table.insert(nodebox, box_zpy) end
 | 
			
		||||
	if xmy == 1 then table.insert(nodebox, box_xmy) end
 | 
			
		||||
	if zmy == 1 then table.insert(nodebox, box_zmy) end
 | 
			
		||||
 | 
			
		||||
	if adjx and adjz and (xp + zp + xm + zm > 2) then
 | 
			
		||||
		table.insert(nodebox, box_bump1)
 | 
			
		||||
		tiles_off = {
 | 
			
		||||
			"wires_bump_off.png",
 | 
			
		||||
			"wires_bump_off.png",
 | 
			
		||||
			"wires_vertical_off.png",
 | 
			
		||||
			"wires_vertical_off.png",
 | 
			
		||||
			"wires_vertical_off.png",
 | 
			
		||||
			"wires_vertical_off.png"
 | 
			
		||||
		}
 | 
			
		||||
		tiles_on = {
 | 
			
		||||
			"wires_bump_on.png",
 | 
			
		||||
			"wires_bump_on.png",
 | 
			
		||||
			"wires_vertical_on.png",
 | 
			
		||||
			"wires_vertical_on.png",
 | 
			
		||||
			"wires_vertical_on.png",
 | 
			
		||||
			"wires_vertical_on.png"
 | 
			
		||||
		}
 | 
			
		||||
	else
 | 
			
		||||
		table.insert(nodebox, box_center)
 | 
			
		||||
		tiles_off = {
 | 
			
		||||
			"wires_off.png",
 | 
			
		||||
			"wires_off.png",
 | 
			
		||||
			"wires_vertical_off.png",
 | 
			
		||||
			"wires_vertical_off.png",
 | 
			
		||||
			"wires_vertical_off.png",
 | 
			
		||||
			"wires_vertical_off.png"
 | 
			
		||||
		}
 | 
			
		||||
		tiles_on = {
 | 
			
		||||
			"wires_on.png",
 | 
			
		||||
			"wires_on.png",
 | 
			
		||||
			"wires_vertical_on.png",
 | 
			
		||||
			"wires_vertical_on.png",
 | 
			
		||||
			"wires_vertical_on.png",
 | 
			
		||||
			"wires_vertical_on.png"
 | 
			
		||||
		}
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	if nodeid == "00000000" then
 | 
			
		||||
		nodebox = {-8/16, -.5, -1/16, 8/16, -.5+1/16, 1/16}
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	minetest.register_node("mesecons:wire_"..nodeid.."_off", {
 | 
			
		||||
		description = wiredesc,
 | 
			
		||||
		drawtype = "nodebox",
 | 
			
		||||
		tiles = tiles_off,
 | 
			
		||||
--		inventory_image = "wires_inv.png",
 | 
			
		||||
--		wield_image = "wires_inv.png",
 | 
			
		||||
		inventory_image = "jeija_mesecon_off.png",
 | 
			
		||||
		wield_image = "jeija_mesecon_off.png",
 | 
			
		||||
		paramtype = "light",
 | 
			
		||||
		paramtype2 = "facedir",
 | 
			
		||||
		sunlight_propagates = true,
 | 
			
		||||
		selection_box = {
 | 
			
		||||
              		type = "fixed",
 | 
			
		||||
			fixed = {-.5, -.5, -.5, .5, -.5+4/16, .5}
 | 
			
		||||
		},
 | 
			
		||||
		node_box = {
 | 
			
		||||
			type = "fixed",
 | 
			
		||||
			fixed = nodebox
 | 
			
		||||
		},
 | 
			
		||||
		groups = groups,
 | 
			
		||||
		walkable = false,
 | 
			
		||||
		stack_max = 99,
 | 
			
		||||
		drop = "mesecons:wire_00000000_off",
 | 
			
		||||
		mesecons = {conductor={
 | 
			
		||||
			state = mesecon.state.off,
 | 
			
		||||
			onstate = "mesecons:wire_"..nodeid.."_on"
 | 
			
		||||
		}}
 | 
			
		||||
	})
 | 
			
		||||
 | 
			
		||||
	minetest.register_node("mesecons:wire_"..nodeid.."_on", {
 | 
			
		||||
		description = "Wire ID:"..nodeid,
 | 
			
		||||
		drawtype = "nodebox",
 | 
			
		||||
		tiles = tiles_on,
 | 
			
		||||
--		inventory_image = "wires_inv.png",
 | 
			
		||||
--		wield_image = "wires_inv.png",
 | 
			
		||||
		inventory_image = "jeija_mesecon_off.png",
 | 
			
		||||
		wield_image = "jeija_mesecon_off.png",
 | 
			
		||||
		paramtype = "light",
 | 
			
		||||
		paramtype2 = "facedir",
 | 
			
		||||
		sunlight_propagates = true,
 | 
			
		||||
		selection_box = {
 | 
			
		||||
              		type = "fixed",
 | 
			
		||||
			fixed = {-.5, -.5, -.5, .5, -.5+4/16, .5}
 | 
			
		||||
		},
 | 
			
		||||
		node_box = {
 | 
			
		||||
			type = "fixed",
 | 
			
		||||
			fixed = nodebox
 | 
			
		||||
		},
 | 
			
		||||
		groups = {dig_immediate = 3, mesecon = 2, not_in_creative_inventory = 1},
 | 
			
		||||
		walkable = false,
 | 
			
		||||
		stack_max = 99,
 | 
			
		||||
		drop = "mesecons:wire_00000000_off",
 | 
			
		||||
		mesecons = {conductor={
 | 
			
		||||
			state = mesecon.state.on,
 | 
			
		||||
			offstate = "mesecons:wire_"..nodeid.."_off"
 | 
			
		||||
		}}
 | 
			
		||||
	})
 | 
			
		||||
end
 | 
			
		||||
end
 | 
			
		||||
end
 | 
			
		||||
end
 | 
			
		||||
end
 | 
			
		||||
end
 | 
			
		||||
end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
-- Updating the wires:
 | 
			
		||||
-- Place the right connection wire
 | 
			
		||||
 | 
			
		||||
local update_on_place_dig = function (pos, node)
 | 
			
		||||
	if minetest.registered_nodes[node.name]
 | 
			
		||||
	and minetest.registered_nodes[node.name].mesecons then
 | 
			
		||||
		mesecon:update_autoconnect(pos)
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
minetest.register_on_placenode(update_on_place_dig)
 | 
			
		||||
minetest.register_on_dignode(update_on_place_dig)
 | 
			
		||||
 | 
			
		||||
function mesecon:update_autoconnect(pos, secondcall, replace_old)
 | 
			
		||||
	local xppos = {x=pos.x+1, y=pos.y, z=pos.z}
 | 
			
		||||
	local zppos = {x=pos.x, y=pos.y, z=pos.z+1}
 | 
			
		||||
	local xmpos = {x=pos.x-1, y=pos.y, z=pos.z}
 | 
			
		||||
	local zmpos = {x=pos.x, y=pos.y, z=pos.z-1}
 | 
			
		||||
 | 
			
		||||
	local xpympos = {x=pos.x+1, y=pos.y-1, z=pos.z}
 | 
			
		||||
	local zpympos = {x=pos.x, y=pos.y-1, z=pos.z+1}
 | 
			
		||||
	local xmympos = {x=pos.x-1, y=pos.y-1, z=pos.z}
 | 
			
		||||
	local zmympos = {x=pos.x, y=pos.y-1, z=pos.z-1}
 | 
			
		||||
 | 
			
		||||
	local xpypos = {x=pos.x+1, y=pos.y+1, z=pos.z}
 | 
			
		||||
	local zpypos = {x=pos.x, y=pos.y+1, z=pos.z+1}
 | 
			
		||||
	local xmypos = {x=pos.x-1, y=pos.y+1, z=pos.z}
 | 
			
		||||
	local zmypos = {x=pos.x, y=pos.y+1, z=pos.z-1}
 | 
			
		||||
 | 
			
		||||
	if secondcall == nil then
 | 
			
		||||
		mesecon:update_autoconnect(xppos, true)
 | 
			
		||||
		mesecon:update_autoconnect(zppos, true)
 | 
			
		||||
		mesecon:update_autoconnect(xmpos, true)
 | 
			
		||||
		mesecon:update_autoconnect(zmpos, true)
 | 
			
		||||
 | 
			
		||||
		mesecon:update_autoconnect(xpypos, true)
 | 
			
		||||
		mesecon:update_autoconnect(zpypos, true)
 | 
			
		||||
		mesecon:update_autoconnect(xmypos, true)
 | 
			
		||||
		mesecon:update_autoconnect(zmypos, true)
 | 
			
		||||
 | 
			
		||||
		mesecon:update_autoconnect(xpympos, true)
 | 
			
		||||
		mesecon:update_autoconnect(zpympos, true)
 | 
			
		||||
		mesecon:update_autoconnect(xmympos, true)
 | 
			
		||||
		mesecon:update_autoconnect(zmympos, true)
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	nodename = minetest.get_node(pos).name
 | 
			
		||||
	if string.find(nodename, "mesecons:wire_") == nil and not replace_old then return nil end
 | 
			
		||||
 | 
			
		||||
	if mesecon:rules_link_anydir(pos, xppos) then xp = 1 else xp = 0 end
 | 
			
		||||
	if mesecon:rules_link_anydir(pos, xmpos) then xm = 1 else xm = 0 end
 | 
			
		||||
	if mesecon:rules_link_anydir(pos, zppos) then zp = 1 else zp = 0 end
 | 
			
		||||
	if mesecon:rules_link_anydir(pos, zmpos) then zm = 1 else zm = 0 end
 | 
			
		||||
 | 
			
		||||
	if mesecon:rules_link_anydir(pos, xpympos) then xp = 1 end
 | 
			
		||||
	if mesecon:rules_link_anydir(pos, xmympos) then xm = 1 end
 | 
			
		||||
	if mesecon:rules_link_anydir(pos, zpympos) then zp = 1 end
 | 
			
		||||
	if mesecon:rules_link_anydir(pos, zmympos) then zm = 1 end
 | 
			
		||||
 | 
			
		||||
	if mesecon:rules_link_anydir(pos, xpypos) then xpy = 1 else xpy = 0 end
 | 
			
		||||
	if mesecon:rules_link_anydir(pos, zpypos) then zpy = 1 else zpy = 0 end
 | 
			
		||||
	if mesecon:rules_link_anydir(pos, xmypos) then xmy = 1 else xmy = 0 end
 | 
			
		||||
	if mesecon:rules_link_anydir(pos, zmypos) then zmy = 1 else zmy = 0 end
 | 
			
		||||
 | 
			
		||||
	if xpy == 1 then xp = 1 end
 | 
			
		||||
	if zpy == 1 then zp = 1 end
 | 
			
		||||
	if xmy == 1 then xm = 1 end
 | 
			
		||||
	if zmy == 1 then zm = 1 end
 | 
			
		||||
 | 
			
		||||
	local nodeid = 	tostring(xp )..tostring(zp )..tostring(xm )..tostring(zm )..
 | 
			
		||||
			tostring(xpy)..tostring(zpy)..tostring(xmy)..tostring(zmy)
 | 
			
		||||
 | 
			
		||||
	
 | 
			
		||||
	if string.find(nodename, "_off") ~= nil then
 | 
			
		||||
		minetest.set_node(pos, {name = "mesecons:wire_"..nodeid.."_off"})
 | 
			
		||||
	else
 | 
			
		||||
		minetest.set_node(pos, {name = "mesecons:wire_"..nodeid.."_on" })
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
if not minetest.registered_nodes["default:stone_with_mese"] then --before MESE update, use old recipes
 | 
			
		||||
	minetest.register_craft({
 | 
			
		||||
		output = "mesecons:wire_00000000_off 18",
 | 
			
		||||
		recipe = {
 | 
			
		||||
			{"default:mese"},
 | 
			
		||||
		}
 | 
			
		||||
	})
 | 
			
		||||
else
 | 
			
		||||
 | 
			
		||||
	minetest.register_craft({
 | 
			
		||||
		type = "cooking",
 | 
			
		||||
		output = "mesecons:wire_00000000_off 2",
 | 
			
		||||
		recipe = "default:mese_crystal_fragment",
 | 
			
		||||
		cooktime = 3,
 | 
			
		||||
	})
 | 
			
		||||
 | 
			
		||||
	minetest.register_craft({
 | 
			
		||||
		type = "cooking",
 | 
			
		||||
		output = "mesecons:wire_00000000_off 18",
 | 
			
		||||
		recipe = "default:mese_crystal",
 | 
			
		||||
		cooktime = 15,
 | 
			
		||||
	})
 | 
			
		||||
 | 
			
		||||
	minetest.register_craft({
 | 
			
		||||
		type = "cooking",
 | 
			
		||||
		output = "mesecons:wire_00000000_off 162",
 | 
			
		||||
		recipe = "default:mese",
 | 
			
		||||
		cooktime = 30,
 | 
			
		||||
	})
 | 
			
		||||
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
minetest.register_craft({
 | 
			
		||||
	type = "cooking",
 | 
			
		||||
	output = "mesecons:wire_00000000_off 16",
 | 
			
		||||
	recipe = "default:mese_crystal",
 | 
			
		||||
})
 | 
			
		||||
							
								
								
									
										2
									
								
								mesecons_blinkyplant/doc/blinkyplant/description.html
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,2 @@
 | 
			
		||||
The blinky plants toggles between on and off state every three seconds. Can be used to make clocks. Also works after having restarted the game.
 | 
			
		||||
It stops blinking in an inactive block, then starts again when the block becomes active.
 | 
			
		||||
							
								
								
									
										
											BIN
										
									
								
								mesecons_blinkyplant/doc/blinkyplant/preview.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 54 KiB  | 
							
								
								
									
										
											BIN
										
									
								
								mesecons_blinkyplant/doc/blinkyplant/recipe.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 1.7 KiB  | 
@@ -1,102 +1,52 @@
 | 
			
		||||
-- The BLINKY_PLANT
 | 
			
		||||
minetest.register_node("mesecons_blinkyplant:blinky_plant", {
 | 
			
		||||
	drawtype = "plantlike",
 | 
			
		||||
	visual_scale = 1,
 | 
			
		||||
	tiles = {"jeija_blinky_plant_off.png"},
 | 
			
		||||
	inventory_image = "jeija_blinky_plant_off.png",
 | 
			
		||||
	walkable = false,
 | 
			
		||||
	groups = {dig_immediate=3, not_in_creative_inventory=1},
 | 
			
		||||
	drop="mesecons_blinkyplant:blinky_plant_off 1",
 | 
			
		||||
    description="Deactivated Blinky Plant",
 | 
			
		||||
	sounds = default.node_sound_leaves_defaults(),
 | 
			
		||||
	selection_box = {
 | 
			
		||||
		type = "fixed",
 | 
			
		||||
		fixed = {-0.3, -0.5, -0.3, 0.3, -0.5+0.7, 0.3},
 | 
			
		||||
	},
 | 
			
		||||
	mesecons = {receptor = {
 | 
			
		||||
		state = mesecon.state.off
 | 
			
		||||
	}},
 | 
			
		||||
	on_rightclick = function(pos, node, clicker)
 | 
			
		||||
        minetest.set_node(pos, {name="mesecons_blinkyplant:blinky_plant_off"})
 | 
			
		||||
    end	
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
minetest.register_node("mesecons_blinkyplant:blinky_plant_off", {
 | 
			
		||||
	drawtype = "plantlike",
 | 
			
		||||
	visual_scale = 1,
 | 
			
		||||
	tiles = {"jeija_blinky_plant_off.png"},
 | 
			
		||||
	inventory_image = "jeija_blinky_plant_off.png",
 | 
			
		||||
	paramtype = "light",
 | 
			
		||||
	walkable = false,
 | 
			
		||||
	groups = {dig_immediate=3, mesecon=2},
 | 
			
		||||
    description="Blinky Plant",
 | 
			
		||||
	sounds = default.node_sound_leaves_defaults(),
 | 
			
		||||
	selection_box = {
 | 
			
		||||
		type = "fixed",
 | 
			
		||||
		fixed = {-0.3, -0.5, -0.3, 0.3, -0.5+0.7, 0.3},
 | 
			
		||||
	},
 | 
			
		||||
	mesecons = {receptor = {
 | 
			
		||||
		state = mesecon.state.off
 | 
			
		||||
	}},
 | 
			
		||||
	on_rightclick = function(pos, node, clicker)
 | 
			
		||||
        minetest.set_node(pos, {name="mesecons_blinkyplant:blinky_plant"})
 | 
			
		||||
    end
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
minetest.register_node("mesecons_blinkyplant:blinky_plant_on", {
 | 
			
		||||
	drawtype = "plantlike",
 | 
			
		||||
	visual_scale = 1,
 | 
			
		||||
	tiles = {"jeija_blinky_plant_on.png"},
 | 
			
		||||
	inventory_image = "jeija_blinky_plant_off.png",
 | 
			
		||||
	paramtype = "light",
 | 
			
		||||
	walkable = false,
 | 
			
		||||
	groups = {dig_immediate=3, not_in_creative_inventory=1, mesecon=2},
 | 
			
		||||
	drop="mesecons_blinkyplant:blinky_plant_off 1",
 | 
			
		||||
	light_source = LIGHT_MAX-7,
 | 
			
		||||
	description = "Blinky Plant",
 | 
			
		||||
	sounds = default.node_sound_leaves_defaults(),
 | 
			
		||||
	selection_box = {
 | 
			
		||||
		type = "fixed",
 | 
			
		||||
		fixed = {-0.3, -0.5, -0.3, 0.3, -0.5+0.7, 0.3},
 | 
			
		||||
	},
 | 
			
		||||
	mesecons = {receptor = {
 | 
			
		||||
		state = mesecon.state.on
 | 
			
		||||
	}},
 | 
			
		||||
	on_rightclick = function(pos, node, clicker)
 | 
			
		||||
		minetest.set_node(pos, {name = "mesecons_blinkyplant:blinky_plant"})
 | 
			
		||||
		mesecon:receptor_off(pos)
 | 
			
		||||
local toggle_timer = function (pos)
 | 
			
		||||
	local timer = minetest.get_node_timer(pos)
 | 
			
		||||
	if timer:is_started() then
 | 
			
		||||
		timer:stop()
 | 
			
		||||
	else
 | 
			
		||||
		timer:start(mesecon.setting("blinky_plant_interval", 3))
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local on_timer = function (pos)
 | 
			
		||||
	local node = minetest.get_node(pos)
 | 
			
		||||
	if(mesecon.flipstate(pos, node) == "on") then
 | 
			
		||||
		mesecon.receptor_on(pos)
 | 
			
		||||
	else
 | 
			
		||||
		mesecon.receptor_off(pos)
 | 
			
		||||
	end
 | 
			
		||||
	toggle_timer(pos)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
mesecon.register_node("mesecons_blinkyplant:blinky_plant", {
 | 
			
		||||
	description="Blinky Plant",
 | 
			
		||||
	drawtype = "plantlike",
 | 
			
		||||
	inventory_image = "jeija_blinky_plant_off.png",
 | 
			
		||||
	paramtype = "light",
 | 
			
		||||
	is_ground_content = false,
 | 
			
		||||
	walkable = false,
 | 
			
		||||
	sounds = default.node_sound_leaves_defaults(),
 | 
			
		||||
	selection_box = {
 | 
			
		||||
		type = "fixed",
 | 
			
		||||
		fixed = {-0.3, -0.5, -0.3, 0.3, -0.5+0.7, 0.3},
 | 
			
		||||
	},
 | 
			
		||||
	on_timer = on_timer,
 | 
			
		||||
	on_rightclick = toggle_timer,
 | 
			
		||||
	on_construct = toggle_timer
 | 
			
		||||
},{
 | 
			
		||||
	tiles = {"jeija_blinky_plant_off.png"},
 | 
			
		||||
	groups = {dig_immediate=3},
 | 
			
		||||
	mesecons = {receptor = { state = mesecon.state.off }}
 | 
			
		||||
},{
 | 
			
		||||
	tiles = {"jeija_blinky_plant_on.png"},
 | 
			
		||||
	groups = {dig_immediate=3, not_in_creative_inventory=1},
 | 
			
		||||
	mesecons = {receptor = { state = mesecon.state.on }}
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
minetest.register_craft({
 | 
			
		||||
	output = "mesecons_blinkyplant:blinky_plant_off 1",
 | 
			
		||||
	recipe = {
 | 
			
		||||
	{"","group:mesecon_conductor_craftable",""},
 | 
			
		||||
	{"","group:mesecon_conductor_craftable",""},
 | 
			
		||||
	{"default:sapling","default:sapling","default:sapling"},
 | 
			
		||||
	}
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
minetest.register_abm(
 | 
			
		||||
	{nodenames = {"mesecons_blinkyplant:blinky_plant_off"},
 | 
			
		||||
	interval = BLINKY_PLANT_INTERVAL,
 | 
			
		||||
	chance = 1,
 | 
			
		||||
	action = function(pos, node, active_object_count, active_object_count_wider)
 | 
			
		||||
		--minetest.remove_node(pos)
 | 
			
		||||
		minetest.add_node(pos, {name="mesecons_blinkyplant:blinky_plant_on"})
 | 
			
		||||
		nodeupdate(pos)	
 | 
			
		||||
		mesecon:receptor_on(pos)
 | 
			
		||||
	end,
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
minetest.register_abm({
 | 
			
		||||
	nodenames = {"mesecons_blinkyplant:blinky_plant_on"},
 | 
			
		||||
	interval = BLINKY_PLANT_INTERVAL,
 | 
			
		||||
	chance = 1,
 | 
			
		||||
	action = function(pos, node, active_object_count, active_object_count_wider)
 | 
			
		||||
		--minetest.remove_node(pos)
 | 
			
		||||
		minetest.add_node(pos, {name="mesecons_blinkyplant:blinky_plant_off"})
 | 
			
		||||
		nodeupdate(pos)	
 | 
			
		||||
		mesecon:receptor_off(pos)
 | 
			
		||||
	end,
 | 
			
		||||
	recipe = {	{"","group:mesecon_conductor_craftable",""},
 | 
			
		||||
			{"","group:mesecon_conductor_craftable",""},
 | 
			
		||||
			{"group:sapling","group:sapling","group:sapling"}}
 | 
			
		||||
})
 | 
			
		||||
 
 | 
			
		||||
| 
		 Before Width: | Height: | Size: 454 B After Width: | Height: | Size: 367 B  | 
| 
		 Before Width: | Height: | Size: 463 B After Width: | Height: | Size: 394 B  | 
							
								
								
									
										1
									
								
								mesecons_button/doc/button/description.html
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1 @@
 | 
			
		||||
This receptor can be attached to walls. It turns on for 1 second if it's punched.
 | 
			
		||||
							
								
								
									
										
											BIN
										
									
								
								mesecons_button/doc/button/preview.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 68 KiB  | 
							
								
								
									
										
											BIN
										
									
								
								mesecons_button/doc/button/recipe.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 4.3 KiB  | 
@@ -4,12 +4,13 @@
 | 
			
		||||
 | 
			
		||||
mesecon.button_turnoff = function (pos)
 | 
			
		||||
	local node = minetest.get_node(pos)
 | 
			
		||||
	if node.name=="mesecons_button:button_on" then --has not been dug
 | 
			
		||||
		minetest.swap_node(pos, {name = "mesecons_button:button_off", param2=node.param2})
 | 
			
		||||
		minetest.sound_play("mesecons_button_pop", {pos=pos})
 | 
			
		||||
		local rules = mesecon.rules.buttonlike_get(node)
 | 
			
		||||
		mesecon:receptor_off(pos, rules)
 | 
			
		||||
	if node.name ~= "mesecons_button:button_on" then -- has been dug
 | 
			
		||||
		return
 | 
			
		||||
	end
 | 
			
		||||
	minetest.swap_node(pos, {name = "mesecons_button:button_off", param2 = node.param2})
 | 
			
		||||
	minetest.sound_play("mesecons_button_pop", {pos = pos})
 | 
			
		||||
	local rules = mesecon.rules.buttonlike_get(node)
 | 
			
		||||
	mesecon.receptor_off(pos, rules)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
minetest.register_node("mesecons_button:button_off", {
 | 
			
		||||
@@ -24,8 +25,10 @@ minetest.register_node("mesecons_button:button_off", {
 | 
			
		||||
	},
 | 
			
		||||
	paramtype = "light",
 | 
			
		||||
	paramtype2 = "facedir",
 | 
			
		||||
	is_ground_content = false,
 | 
			
		||||
	legacy_wallmounted = true,
 | 
			
		||||
	walkable = false,
 | 
			
		||||
	on_rotate = mesecon.buttonlike_onrotate,
 | 
			
		||||
	sunlight_propagates = true,
 | 
			
		||||
	selection_box = {
 | 
			
		||||
	type = "fixed",
 | 
			
		||||
@@ -40,17 +43,18 @@ minetest.register_node("mesecons_button:button_off", {
 | 
			
		||||
	},
 | 
			
		||||
	groups = {dig_immediate=2, mesecon_needs_receiver = 1},
 | 
			
		||||
	description = "Button",
 | 
			
		||||
	on_punch = function (pos, node)
 | 
			
		||||
	on_rightclick = function (pos, node)
 | 
			
		||||
		minetest.swap_node(pos, {name = "mesecons_button:button_on", param2=node.param2})
 | 
			
		||||
		mesecon:receptor_on(pos, mesecon.rules.buttonlike_get(node))
 | 
			
		||||
		mesecon.receptor_on(pos, mesecon.rules.buttonlike_get(node))
 | 
			
		||||
		minetest.sound_play("mesecons_button_push", {pos=pos})
 | 
			
		||||
		minetest.after(1, mesecon.button_turnoff, pos)
 | 
			
		||||
		minetest.get_node_timer(pos):start(1)
 | 
			
		||||
	end,
 | 
			
		||||
	sounds = default.node_sound_stone_defaults(),
 | 
			
		||||
	mesecons = {receptor = {
 | 
			
		||||
		state = mesecon.state.off,
 | 
			
		||||
		rules = mesecon.rules.buttonlike_get
 | 
			
		||||
	}}
 | 
			
		||||
	}},
 | 
			
		||||
	on_blast = mesecon.on_blastnode,
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
minetest.register_node("mesecons_button:button_on", {
 | 
			
		||||
@@ -65,9 +69,11 @@ minetest.register_node("mesecons_button:button_on", {
 | 
			
		||||
		},
 | 
			
		||||
	paramtype = "light",
 | 
			
		||||
	paramtype2 = "facedir",
 | 
			
		||||
	is_ground_content = false,
 | 
			
		||||
	legacy_wallmounted = true,
 | 
			
		||||
	walkable = false,
 | 
			
		||||
	light_source = LIGHT_MAX-7,
 | 
			
		||||
	on_rotate = false,
 | 
			
		||||
	light_source = minetest.LIGHT_MAX-7,
 | 
			
		||||
	sunlight_propagates = true,
 | 
			
		||||
	selection_box = {
 | 
			
		||||
		type = "fixed",
 | 
			
		||||
@@ -87,7 +93,9 @@ minetest.register_node("mesecons_button:button_on", {
 | 
			
		||||
	mesecons = {receptor = {
 | 
			
		||||
		state = mesecon.state.on,
 | 
			
		||||
		rules = mesecon.rules.buttonlike_get
 | 
			
		||||
	}}
 | 
			
		||||
	}},
 | 
			
		||||
	on_timer = mesecon.button_turnoff,
 | 
			
		||||
	on_blast = mesecon.on_blastnode,
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
minetest.register_craft({
 | 
			
		||||
 
 | 
			
		||||
| 
		 Before Width: | Height: | Size: 411 B After Width: | Height: | Size: 371 B  | 
| 
		 Before Width: | Height: | Size: 449 B After Width: | Height: | Size: 409 B  | 
| 
		 Before Width: | Height: | Size: 434 B After Width: | Height: | Size: 220 B  | 
							
								
								
									
										2
									
								
								mesecons_commandblock/doc/commandblock/description.html
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,2 @@
 | 
			
		||||
There is no crafting recipe as this should only be available for server admins. Quite similar to the Minecraft counterpart. Executes server commands.
 | 
			
		||||
It works in inactive blocks.
 | 
			
		||||
							
								
								
									
										
											BIN
										
									
								
								mesecons_commandblock/doc/commandblock/preview.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 33 KiB  | 
@@ -43,7 +43,7 @@ minetest.register_chatcommand("hp", {
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
local function initialize_data(meta)
 | 
			
		||||
	local commands = meta:get_string("commands")
 | 
			
		||||
	local commands = minetest.formspec_escape(meta:get_string("commands"))
 | 
			
		||||
	meta:set_string("formspec",
 | 
			
		||||
		"invsize[9,5;]" ..
 | 
			
		||||
		"textarea[0.5,0.5;8.5,4;commands;Commands;"..commands.."]" ..
 | 
			
		||||
@@ -79,7 +79,7 @@ local function after_place(pos, placer)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local function receive_fields(pos, formname, fields, sender)
 | 
			
		||||
	if fields.quit then
 | 
			
		||||
	if not fields.submit then
 | 
			
		||||
		return
 | 
			
		||||
	end
 | 
			
		||||
	local meta = minetest.get_meta(pos)
 | 
			
		||||
@@ -93,9 +93,22 @@ local function receive_fields(pos, formname, fields, sender)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local function resolve_commands(commands, pos)
 | 
			
		||||
	local players = minetest.get_connected_players()
 | 
			
		||||
 | 
			
		||||
	-- No players online: remove all commands containing
 | 
			
		||||
	-- @nearest, @farthest and @random
 | 
			
		||||
	if #players == 0 then
 | 
			
		||||
		commands = commands:gsub("[^\r\n]+", function (line)
 | 
			
		||||
			if line:find("@nearest") then return "" end
 | 
			
		||||
			if line:find("@farthest") then return "" end
 | 
			
		||||
			if line:find("@random") then return "" end
 | 
			
		||||
			return line
 | 
			
		||||
		end)
 | 
			
		||||
		return commands
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	local nearest, farthest = nil, nil
 | 
			
		||||
	local min_distance, max_distance = math.huge, -1
 | 
			
		||||
	local players = minetest.get_connected_players()
 | 
			
		||||
	for index, player in pairs(players) do
 | 
			
		||||
		local distance = vector.distance(pos, player:getpos())
 | 
			
		||||
		if distance < min_distance then
 | 
			
		||||
@@ -168,6 +181,7 @@ minetest.register_node("mesecons_commandblock:commandblock_off", {
 | 
			
		||||
	description = "Command Block",
 | 
			
		||||
	tiles = {"jeija_commandblock_off.png"},
 | 
			
		||||
	inventory_image = minetest.inventorycube("jeija_commandblock_off.png"),
 | 
			
		||||
	is_ground_content = false,
 | 
			
		||||
	groups = {cracky=2, mesecon_effector_off=1},
 | 
			
		||||
	on_construct = construct,
 | 
			
		||||
	after_place_node = after_place,
 | 
			
		||||
@@ -176,11 +190,13 @@ minetest.register_node("mesecons_commandblock:commandblock_off", {
 | 
			
		||||
	sounds = default.node_sound_stone_defaults(),
 | 
			
		||||
	mesecons = {effector = {
 | 
			
		||||
		action_on = commandblock_action_on
 | 
			
		||||
	}}
 | 
			
		||||
	}},
 | 
			
		||||
	on_blast = mesecon.on_blastnode,
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
minetest.register_node("mesecons_commandblock:commandblock_on", {
 | 
			
		||||
	tiles = {"jeija_commandblock_on.png"},
 | 
			
		||||
	is_ground_content = false,
 | 
			
		||||
	groups = {cracky=2, mesecon_effector_on=1, not_in_creative_inventory=1},
 | 
			
		||||
	light_source = 10,
 | 
			
		||||
	drop = "mesecons_commandblock:commandblock_off",
 | 
			
		||||
@@ -191,5 +207,6 @@ minetest.register_node("mesecons_commandblock:commandblock_on", {
 | 
			
		||||
	sounds = default.node_sound_stone_defaults(),
 | 
			
		||||
	mesecons = {effector = {
 | 
			
		||||
		action_off = commandblock_action_off
 | 
			
		||||
	}}
 | 
			
		||||
	}},
 | 
			
		||||
	on_blast = mesecon.on_blastnode,
 | 
			
		||||
})
 | 
			
		||||
 
 | 
			
		||||
| 
		 Before Width: | Height: | Size: 323 B  | 
| 
		 Before Width: | Height: | Size: 282 B After Width: | Height: | Size: 183 B  | 
| 
		 Before Width: | Height: | Size: 278 B After Width: | Height: | Size: 183 B  | 
@@ -1,167 +0,0 @@
 | 
			
		||||
doors = {}
 | 
			
		||||
 | 
			
		||||
-- Registers a door - REDEFINITION ONLY | DOORS MOD MUST HAVE BEEN LOADED BEFORE
 | 
			
		||||
--  name: The name of the door
 | 
			
		||||
--  def: a table with the folowing fields:
 | 
			
		||||
--    description
 | 
			
		||||
--    inventory_image
 | 
			
		||||
--    groups
 | 
			
		||||
--    tiles_bottom: the tiles of the bottom part of the door {front, side}
 | 
			
		||||
--    tiles_top: the tiles of the bottom part of the door {front, side}
 | 
			
		||||
--    If the following fields are not defined the default values are used
 | 
			
		||||
--    node_box_bottom
 | 
			
		||||
--    node_box_top
 | 
			
		||||
--    selection_box_bottom
 | 
			
		||||
--    selection_box_top
 | 
			
		||||
--    only_placer_can_open: if true only the player who placed the door can
 | 
			
		||||
--                          open it
 | 
			
		||||
 | 
			
		||||
function doors:register_door(name, def)
 | 
			
		||||
	def.groups.not_in_creative_inventory = 1
 | 
			
		||||
	
 | 
			
		||||
	local box = {{-0.5, -0.5, -0.5,   0.5, 0.5, -0.5+1.5/16}}
 | 
			
		||||
	
 | 
			
		||||
	if not def.node_box_bottom then
 | 
			
		||||
		def.node_box_bottom = box
 | 
			
		||||
	end
 | 
			
		||||
	if not def.node_box_top then
 | 
			
		||||
		def.node_box_top = box
 | 
			
		||||
	end
 | 
			
		||||
	if not def.selection_box_bottom then
 | 
			
		||||
		def.selection_box_bottom= box
 | 
			
		||||
	end
 | 
			
		||||
	if not def.selection_box_top then
 | 
			
		||||
		def.selection_box_top = box
 | 
			
		||||
	end
 | 
			
		||||
	
 | 
			
		||||
	local tt = def.tiles_top
 | 
			
		||||
	local tb = def.tiles_bottom
 | 
			
		||||
	
 | 
			
		||||
	local function after_dig_node(pos, name)
 | 
			
		||||
		if minetest.get_node(pos).name == name then
 | 
			
		||||
			minetest.remove_node(pos)
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	local function on_rightclick(pos, dir, check_name, replace, replace_dir, params)
 | 
			
		||||
		pos.y = pos.y+dir
 | 
			
		||||
		if not minetest.get_node(pos).name == check_name then
 | 
			
		||||
			return
 | 
			
		||||
		end
 | 
			
		||||
		local p2 = minetest.get_node(pos).param2
 | 
			
		||||
		p2 = params[p2+1]
 | 
			
		||||
		
 | 
			
		||||
		local meta = minetest.get_meta(pos):to_table()
 | 
			
		||||
		minetest.set_node(pos, {name=replace_dir, param2=p2})
 | 
			
		||||
		minetest.get_meta(pos):from_table(meta)
 | 
			
		||||
		
 | 
			
		||||
		pos.y = pos.y-dir
 | 
			
		||||
		meta = minetest.get_meta(pos):to_table()
 | 
			
		||||
		minetest.set_node(pos, {name=replace, param2=p2})
 | 
			
		||||
		minetest.get_meta(pos):from_table(meta)
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	local function on_mesecons_signal_open (pos, node)
 | 
			
		||||
		on_rightclick(pos, 1, name.."_t_1", name.."_b_2", name.."_t_2", {1,2,3,0})
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	local function on_mesecons_signal_close (pos, node)
 | 
			
		||||
		on_rightclick(pos, 1, name.."_t_2", name.."_b_1", name.."_t_1", {3,0,1,2})
 | 
			
		||||
	end
 | 
			
		||||
	
 | 
			
		||||
	local function check_player_priv(pos, player)
 | 
			
		||||
		if not def.only_placer_can_open then
 | 
			
		||||
			return true
 | 
			
		||||
		end
 | 
			
		||||
		local meta = minetest.get_meta(pos)
 | 
			
		||||
		local pn = player:get_player_name()
 | 
			
		||||
		return meta:get_string("doors_owner") == pn
 | 
			
		||||
	end
 | 
			
		||||
	
 | 
			
		||||
	minetest.register_node(":"..name.."_b_1", {
 | 
			
		||||
		tiles = {tb[2], tb[2], tb[2], tb[2], tb[1], tb[1].."^[transformfx"},
 | 
			
		||||
		paramtype = "light",
 | 
			
		||||
		paramtype2 = "facedir",
 | 
			
		||||
		drop = name,
 | 
			
		||||
		drawtype = "nodebox",
 | 
			
		||||
		node_box = {
 | 
			
		||||
			type = "fixed",
 | 
			
		||||
			fixed = def.node_box_bottom
 | 
			
		||||
		},
 | 
			
		||||
		selection_box = {
 | 
			
		||||
			type = "fixed",
 | 
			
		||||
			fixed = def.selection_box_bottom
 | 
			
		||||
		},
 | 
			
		||||
		groups = def.groups,
 | 
			
		||||
		
 | 
			
		||||
		after_dig_node = function(pos, oldnode, oldmetadata, digger)
 | 
			
		||||
			pos.y = pos.y+1
 | 
			
		||||
			after_dig_node(pos, name.."_t_1")
 | 
			
		||||
		end,
 | 
			
		||||
		
 | 
			
		||||
		on_rightclick = function(pos, node, puncher)
 | 
			
		||||
			if check_player_priv(pos, puncher) then
 | 
			
		||||
				on_rightclick(pos, 1, name.."_t_1", name.."_b_2", name.."_t_2", {1,2,3,0})
 | 
			
		||||
			end
 | 
			
		||||
		end,
 | 
			
		||||
 | 
			
		||||
		mesecons = {effector = {
 | 
			
		||||
			action_on  = on_mesecons_signal_open
 | 
			
		||||
		}},
 | 
			
		||||
		
 | 
			
		||||
		can_dig = check_player_priv,
 | 
			
		||||
	})
 | 
			
		||||
	
 | 
			
		||||
	minetest.register_node(":"..name.."_b_2", {
 | 
			
		||||
		tiles = {tb[2], tb[2], tb[2], tb[2], tb[1].."^[transformfx", tb[1]},
 | 
			
		||||
		paramtype = "light",
 | 
			
		||||
		paramtype2 = "facedir",
 | 
			
		||||
		drop = name,
 | 
			
		||||
		drawtype = "nodebox",
 | 
			
		||||
		node_box = {
 | 
			
		||||
			type = "fixed",
 | 
			
		||||
			fixed = def.node_box_bottom
 | 
			
		||||
		},
 | 
			
		||||
		selection_box = {
 | 
			
		||||
			type = "fixed",
 | 
			
		||||
			fixed = def.selection_box_bottom
 | 
			
		||||
		},
 | 
			
		||||
		groups = def.groups,
 | 
			
		||||
		
 | 
			
		||||
		after_dig_node = function(pos, oldnode, oldmetadata, digger)
 | 
			
		||||
			pos.y = pos.y+1
 | 
			
		||||
			after_dig_node(pos, name.."_t_2")
 | 
			
		||||
		end,
 | 
			
		||||
		
 | 
			
		||||
		on_rightclick = function(pos, node, puncher)
 | 
			
		||||
			if check_player_priv(pos, puncher) then
 | 
			
		||||
				on_rightclick(pos, 1, name.."_t_2", name.."_b_1", name.."_t_1", {3,0,1,2})
 | 
			
		||||
			end
 | 
			
		||||
		end,
 | 
			
		||||
 | 
			
		||||
		mesecons = {effector = {
 | 
			
		||||
			action_off = on_mesecons_signal_close
 | 
			
		||||
		}},
 | 
			
		||||
		
 | 
			
		||||
		can_dig = check_player_priv,
 | 
			
		||||
	})
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
doors:register_door("doors:door_wood", {
 | 
			
		||||
	description = "Wooden Door",
 | 
			
		||||
	inventory_image = "door_wood.png",
 | 
			
		||||
	groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=2,door=1},
 | 
			
		||||
	tiles_bottom = {"door_wood_b.png", "door_brown.png"},
 | 
			
		||||
	tiles_top = {"door_wood_a.png", "door_brown.png"},
 | 
			
		||||
	sounds = default.node_sound_wood_defaults(),
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
doors:register_door("doors:door_steel", {
 | 
			
		||||
	description = "Steel Door",
 | 
			
		||||
	inventory_image = "door_steel.png",
 | 
			
		||||
	groups = {snappy=1,bendy=2,cracky=1,melty=2,level=2,door=1},
 | 
			
		||||
	tiles_bottom = {"door_steel_b.png", "door_grey.png"},
 | 
			
		||||
	tiles_top = {"door_steel_a.png", "door_grey.png"},
 | 
			
		||||
	only_placer_can_open = true,
 | 
			
		||||
	sounds = default.node_sound_stone_defaults(),
 | 
			
		||||
})
 | 
			
		||||
							
								
								
									
										1
									
								
								mesecons_delayer/doc/delayer/description.html
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1 @@
 | 
			
		||||
The delayer delays the signal from the input for a determined time. The time can be set by punching the delayer. Possible delays are: 0.1 seconds, 0.3 seconds, 0.5 seconds and 1 second. You may try to use it for creating songs with the noteblock. It works in unloaded blocks.
 | 
			
		||||
							
								
								
									
										
											BIN
										
									
								
								mesecons_delayer/doc/delayer/preview.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 50 KiB  | 
							
								
								
									
										
											BIN
										
									
								
								mesecons_delayer/doc/delayer/recipe.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 4.2 KiB  | 
@@ -2,7 +2,7 @@
 | 
			
		||||
local delayer_get_output_rules = function(node)
 | 
			
		||||
	local rules = {{x = 0, y = 0, z = 1}}
 | 
			
		||||
	for i = 0, node.param2 do
 | 
			
		||||
		rules = mesecon:rotate_rules_left(rules)
 | 
			
		||||
		rules = mesecon.rotate_rules_left(rules)
 | 
			
		||||
	end
 | 
			
		||||
	return rules
 | 
			
		||||
end
 | 
			
		||||
@@ -10,7 +10,7 @@ end
 | 
			
		||||
local delayer_get_input_rules = function(node)
 | 
			
		||||
	local rules = {{x = 0, y = 0, z = -1}}
 | 
			
		||||
	for i = 0, node.param2 do
 | 
			
		||||
		rules = mesecon:rotate_rules_left(rules)
 | 
			
		||||
		rules = mesecon.rotate_rules_left(rules)
 | 
			
		||||
	end
 | 
			
		||||
	return rules
 | 
			
		||||
end
 | 
			
		||||
@@ -33,21 +33,12 @@ end
 | 
			
		||||
 | 
			
		||||
-- Register the 2 (states) x 4 (delay times) delayers
 | 
			
		||||
 | 
			
		||||
local delaytime = { 0.1, 0.3, 0.5, 1.0 }
 | 
			
		||||
 | 
			
		||||
for i = 1, 4 do
 | 
			
		||||
local groups = {}
 | 
			
		||||
if i == 1 then 
 | 
			
		||||
	groups = {bendy=2,snappy=1,dig_immediate=2}
 | 
			
		||||
else
 | 
			
		||||
	groups = {bendy=2,snappy=1,dig_immediate=2, not_in_creative_inventory=1}
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local delaytime
 | 
			
		||||
if 		i == 1 then delaytime = 0.1
 | 
			
		||||
elseif	i == 2 then delaytime = 0.3
 | 
			
		||||
elseif	i == 3 then delaytime = 0.5
 | 
			
		||||
elseif	i == 4 then delaytime = 1.0 end
 | 
			
		||||
 | 
			
		||||
boxes = {{ -6/16, -8/16, -6/16, 6/16, -7/16, 6/16 },		-- the main slab
 | 
			
		||||
local boxes = {
 | 
			
		||||
	 { -6/16, -8/16, -6/16, 6/16, -7/16, 6/16 },		-- the main slab
 | 
			
		||||
 | 
			
		||||
	 { -2/16, -7/16, -4/16, 2/16, -26/64, -3/16 },		-- the jeweled "on" indicator
 | 
			
		||||
	 { -3/16, -7/16, -3/16, 3/16, -26/64, -2/16 },
 | 
			
		||||
@@ -57,21 +48,12 @@ boxes = {{ -6/16, -8/16, -6/16, 6/16, -7/16, 6/16 },		-- the main slab
 | 
			
		||||
 | 
			
		||||
	 { -6/16, -7/16, -6/16, -4/16, -27/64, -4/16 },		-- the timer indicator
 | 
			
		||||
	 { -8/16, -8/16, -1/16, -6/16, -7/16, 1/16 },		-- the two wire stubs
 | 
			
		||||
	 { 6/16, -8/16, -1/16, 8/16, -7/16, 1/16 }}
 | 
			
		||||
	 { 6/16, -8/16, -1/16, 8/16, -7/16, 1/16 }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
minetest.register_node("mesecons_delayer:delayer_off_"..tostring(i), {
 | 
			
		||||
	description = "Delayer",
 | 
			
		||||
-- Delayer definition defaults
 | 
			
		||||
local def = {
 | 
			
		||||
	drawtype = "nodebox",
 | 
			
		||||
	tiles = {
 | 
			
		||||
		"mesecons_delayer_off_"..tostring(i)..".png",
 | 
			
		||||
		"mesecons_delayer_bottom.png",
 | 
			
		||||
		"mesecons_delayer_ends_off.png",
 | 
			
		||||
		"mesecons_delayer_ends_off.png",
 | 
			
		||||
		"mesecons_delayer_sides_off.png",
 | 
			
		||||
		"mesecons_delayer_sides_off.png"
 | 
			
		||||
		},
 | 
			
		||||
	inventory_image = "mesecons_delayer_off_1.png",
 | 
			
		||||
	wield_image = "mesecons_delayer_off_1.png",
 | 
			
		||||
	walkable = true,
 | 
			
		||||
	selection_box = {
 | 
			
		||||
		type = "fixed",
 | 
			
		||||
@@ -81,26 +63,46 @@ minetest.register_node("mesecons_delayer:delayer_off_"..tostring(i), {
 | 
			
		||||
		type = "fixed",
 | 
			
		||||
		fixed = boxes
 | 
			
		||||
	},
 | 
			
		||||
	groups = groups,
 | 
			
		||||
	paramtype = "light",
 | 
			
		||||
	paramtype2 = "facedir",
 | 
			
		||||
	sunlight_propagates = true,
 | 
			
		||||
	is_ground_content = true,
 | 
			
		||||
	drop = 'mesecons_delayer:delayer_off_1',
 | 
			
		||||
	on_punch = function (pos, node)
 | 
			
		||||
		if node.name=="mesecons_delayer:delayer_off_1" then
 | 
			
		||||
			minetest.swap_node(pos, {name = "mesecons_delayer:delayer_off_2", param2=node.param2})
 | 
			
		||||
		elseif node.name=="mesecons_delayer:delayer_off_2" then
 | 
			
		||||
			minetest.swap_node(pos, {name = "mesecons_delayer:delayer_off_3", param2=node.param2})
 | 
			
		||||
		elseif node.name=="mesecons_delayer:delayer_off_3" then
 | 
			
		||||
			minetest.swap_node(pos, {name = "mesecons_delayer:delayer_off_4", param2=node.param2})
 | 
			
		||||
		elseif node.name=="mesecons_delayer:delayer_off_4" then
 | 
			
		||||
			minetest.swap_node(pos, {name = "mesecons_delayer:delayer_off_1", param2=node.param2})
 | 
			
		||||
		end
 | 
			
		||||
	end,
 | 
			
		||||
	delayer_time = delaytime,
 | 
			
		||||
	delayer_onstate = "mesecons_delayer:delayer_on_"..tostring(i),
 | 
			
		||||
	is_ground_content = false,
 | 
			
		||||
	delayer_time = delaytime[i],
 | 
			
		||||
	sounds = default.node_sound_stone_defaults(),
 | 
			
		||||
	on_blast = mesecon.on_blastnode,
 | 
			
		||||
	drop = "mesecons_delayer:delayer_off_1",
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
-- Deactivated delayer definition defaults
 | 
			
		||||
local off_groups = {bendy=2,snappy=1,dig_immediate=2}
 | 
			
		||||
if i > 1 then
 | 
			
		||||
	off_groups.not_in_creative_inventory = 1
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local off_state = {
 | 
			
		||||
	description = "Delayer",
 | 
			
		||||
	tiles = {
 | 
			
		||||
		"mesecons_delayer_off_"..tostring(i)..".png",
 | 
			
		||||
		"mesecons_delayer_bottom.png",
 | 
			
		||||
		"mesecons_delayer_ends_off.png",
 | 
			
		||||
		"mesecons_delayer_ends_off.png",
 | 
			
		||||
		"mesecons_delayer_sides_off.png",
 | 
			
		||||
		"mesecons_delayer_sides_off.png"
 | 
			
		||||
	},
 | 
			
		||||
	inventory_image = "mesecons_delayer_off_1.png",
 | 
			
		||||
	wield_image = "mesecons_delayer_off_1.png",
 | 
			
		||||
	groups = off_groups,
 | 
			
		||||
	on_punch = function(pos, node, puncher)
 | 
			
		||||
		if minetest.is_protected(pos, puncher and puncher:get_player_name()) then
 | 
			
		||||
			return
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
		minetest.swap_node(pos, {
 | 
			
		||||
			name = "mesecons_delayer:delayer_off_"..tostring(i % 4 + 1),
 | 
			
		||||
			param2 = node.param2
 | 
			
		||||
		})
 | 
			
		||||
	end,
 | 
			
		||||
	delayer_onstate = "mesecons_delayer:delayer_on_"..tostring(i),
 | 
			
		||||
	mesecons = {
 | 
			
		||||
		receptor =
 | 
			
		||||
		{
 | 
			
		||||
@@ -112,13 +114,16 @@ minetest.register_node("mesecons_delayer:delayer_off_"..tostring(i), {
 | 
			
		||||
			rules = delayer_get_input_rules,
 | 
			
		||||
			action_on = delayer_activate
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
})
 | 
			
		||||
	},
 | 
			
		||||
}
 | 
			
		||||
for k, v in pairs(def) do
 | 
			
		||||
	off_state[k] = off_state[k] or v
 | 
			
		||||
end
 | 
			
		||||
minetest.register_node("mesecons_delayer:delayer_off_"..tostring(i), off_state)
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
minetest.register_node("mesecons_delayer:delayer_on_"..tostring(i), {
 | 
			
		||||
-- Activated delayer definition defaults
 | 
			
		||||
local on_state = {
 | 
			
		||||
	description = "You hacker you",
 | 
			
		||||
	drawtype = "nodebox",
 | 
			
		||||
	tiles = {
 | 
			
		||||
		"mesecons_delayer_on_"..tostring(i)..".png",
 | 
			
		||||
		"mesecons_delayer_bottom.png",
 | 
			
		||||
@@ -126,34 +131,18 @@ minetest.register_node("mesecons_delayer:delayer_on_"..tostring(i), {
 | 
			
		||||
		"mesecons_delayer_ends_on.png",
 | 
			
		||||
		"mesecons_delayer_sides_on.png",
 | 
			
		||||
		"mesecons_delayer_sides_on.png"
 | 
			
		||||
		},
 | 
			
		||||
	walkable = true,
 | 
			
		||||
	selection_box = {
 | 
			
		||||
		type = "fixed",
 | 
			
		||||
		fixed = { -8/16, -8/16, -8/16, 8/16, -6/16, 8/16 },
 | 
			
		||||
	},
 | 
			
		||||
	node_box = {
 | 
			
		||||
		type = "fixed",
 | 
			
		||||
		fixed = boxes
 | 
			
		||||
	},
 | 
			
		||||
	groups = {bendy = 2, snappy = 1, dig_immediate = 2, not_in_creative_inventory = 1},
 | 
			
		||||
	paramtype = "light",
 | 
			
		||||
	paramtype2 = "facedir",
 | 
			
		||||
	sunlight_propagates = true,
 | 
			
		||||
	is_ground_content = true,
 | 
			
		||||
	drop = 'mesecons_delayer:delayer_off_1',
 | 
			
		||||
	on_punch = function (pos, node)
 | 
			
		||||
		if node.name=="mesecons_delayer:delayer_on_1" then
 | 
			
		||||
			minetest.swap_node(pos, {name = "mesecons_delayer:delayer_on_2", param2=node.param2})
 | 
			
		||||
		elseif node.name=="mesecons_delayer:delayer_on_2" then
 | 
			
		||||
			minetest.swap_node(pos, {name = "mesecons_delayer:delayer_on_3", param2=node.param2})
 | 
			
		||||
		elseif node.name=="mesecons_delayer:delayer_on_3" then
 | 
			
		||||
			minetest.swap_node(pos, {name = "mesecons_delayer:delayer_on_4", param2=node.param2})
 | 
			
		||||
		elseif node.name=="mesecons_delayer:delayer_on_4" then
 | 
			
		||||
			minetest.swap_node(pos, {name = "mesecons_delayer:delayer_on_1", param2=node.param2})
 | 
			
		||||
	on_punch = function(pos, node, puncher)
 | 
			
		||||
		if minetest.is_protected(pos, puncher and puncher:get_player_name()) then
 | 
			
		||||
			return
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
		minetest.swap_node(pos, {
 | 
			
		||||
			name = "mesecons_delayer:delayer_on_"..tostring(i % 4 + 1),
 | 
			
		||||
			param2 = node.param2
 | 
			
		||||
		})
 | 
			
		||||
	end,
 | 
			
		||||
	delayer_time = delaytime,
 | 
			
		||||
	delayer_offstate = "mesecons_delayer:delayer_off_"..tostring(i),
 | 
			
		||||
	mesecons = {
 | 
			
		||||
		receptor =
 | 
			
		||||
@@ -166,8 +155,13 @@ minetest.register_node("mesecons_delayer:delayer_on_"..tostring(i), {
 | 
			
		||||
			rules = delayer_get_input_rules,
 | 
			
		||||
			action_off = delayer_deactivate
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
})
 | 
			
		||||
	},
 | 
			
		||||
}
 | 
			
		||||
for k, v in pairs(def) do
 | 
			
		||||
	on_state[k] = on_state[k] or v
 | 
			
		||||
end
 | 
			
		||||
minetest.register_node("mesecons_delayer:delayer_on_"..tostring(i), on_state)
 | 
			
		||||
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
minetest.register_craft({
 | 
			
		||||
 
 | 
			
		||||
| 
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										11
									
								
								mesecons_detector/doc/nodedetector/description.html
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,11 @@
 | 
			
		||||
The node detector is a receptor. It changes its state when either any node
 | 
			
		||||
or a specific node is detected. Right-click it to set a nodename to scan for.
 | 
			
		||||
It can also receive digiline signals. For example, you can send
 | 
			
		||||
<code>{distance=4, scanname="default:dirt"}</code>
 | 
			
		||||
to set distance to 4 and scan for dirt. You can omit either parameter.
 | 
			
		||||
There is also a command parameter: <code>{command="get"}</code> will respond
 | 
			
		||||
with the detected nodename and <code>{command="scan"}</code> will respond with
 | 
			
		||||
a boolean using the distance and nodename of the detector.
 | 
			
		||||
Nodenames must include the mod they reside in, so for instance default:dirt, not just dirt.
 | 
			
		||||
The distance parameter specifies how many blocks are between the node detector and the node to detect.
 | 
			
		||||
Automatic scanning with Mesecons output only works when the detector is in an active block, but Digilines queries always work.
 | 
			
		||||
							
								
								
									
										
											BIN
										
									
								
								mesecons_detector/doc/nodedetector/preview.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 43 KiB  | 
							
								
								
									
										
											BIN
										
									
								
								mesecons_detector/doc/nodedetector/recipe.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 7.3 KiB  | 
							
								
								
									
										5
									
								
								mesecons_detector/doc/objectdetector/description.html
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,5 @@
 | 
			
		||||
The object detector is a receptor. It changes its state when a player approaches.
 | 
			
		||||
Right-click it to set a name to scan for.
 | 
			
		||||
You can also search for comma-separated lists of players where the detector gets activated if any of the names in the list are found.
 | 
			
		||||
It can also receive digiline signals which are the name to scan for on the specified channel in the right-click menu.
 | 
			
		||||
Automatic scanning with Mesecons output only works when the detector is in an active block, but Digilines queries always work.
 | 
			
		||||
							
								
								
									
										
											BIN
										
									
								
								mesecons_detector/doc/objectdetector/preview.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 78 KiB  | 
							
								
								
									
										
											BIN
										
									
								
								mesecons_detector/doc/objectdetector/recipe.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 7.1 KiB  | 
@@ -1,8 +1,10 @@
 | 
			
		||||
local GET_COMMAND = "GET"
 | 
			
		||||
 | 
			
		||||
-- Object detector
 | 
			
		||||
-- Detects players in a certain radius
 | 
			
		||||
-- The radius can be specified in mesecons/settings.lua
 | 
			
		||||
 | 
			
		||||
local object_detector_make_formspec = function (pos)
 | 
			
		||||
local function object_detector_make_formspec(pos)
 | 
			
		||||
	local meta = minetest.get_meta(pos)
 | 
			
		||||
	meta:set_string("formspec", "size[9,2.5]" ..
 | 
			
		||||
		"field[0.3,  0;9,2;scanname;Name of player to scan for (empty for any):;${scanname}]"..
 | 
			
		||||
@@ -10,8 +12,10 @@ local object_detector_make_formspec = function (pos)
 | 
			
		||||
		"button_exit[7,0.75;2,3;;Save]")
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local object_detector_on_receive_fields = function(pos, formname, fields)
 | 
			
		||||
	if not fields.scanname or not fields.digiline_channel then return end;
 | 
			
		||||
local function object_detector_on_receive_fields(pos, formname, fields, sender)
 | 
			
		||||
	if not fields.scanname or not fields.digiline_channel then return end
 | 
			
		||||
 | 
			
		||||
	if minetest.is_protected(pos, sender:get_player_name()) then return end
 | 
			
		||||
 | 
			
		||||
	local meta = minetest.get_meta(pos)
 | 
			
		||||
	meta:set_string("scanname", fields.scanname)
 | 
			
		||||
@@ -20,25 +24,38 @@ local object_detector_on_receive_fields = function(pos, formname, fields)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
-- returns true if player was found, false if not
 | 
			
		||||
local object_detector_scan = function (pos)
 | 
			
		||||
	local objs = minetest.get_objects_inside_radius(pos, OBJECT_DETECTOR_RADIUS)
 | 
			
		||||
	for k, obj in pairs(objs) do
 | 
			
		||||
		local isname = obj:get_player_name() -- "" is returned if it is not a player; "" ~= nil!
 | 
			
		||||
		local scanname = minetest.get_meta(pos):get_string("scanname")
 | 
			
		||||
		if (isname == scanname and isname ~= "") or (isname  ~= "" and scanname == "") then -- player with scanname found or not scanname specified
 | 
			
		||||
			return true
 | 
			
		||||
local function object_detector_scan(pos)
 | 
			
		||||
	local objs = minetest.get_objects_inside_radius(pos, mesecon.setting("detector_radius", 6))
 | 
			
		||||
 | 
			
		||||
	-- abort if no scan results were found
 | 
			
		||||
	if next(objs) == nil then return false end
 | 
			
		||||
 | 
			
		||||
	local scanname = minetest.get_meta(pos):get_string("scanname")
 | 
			
		||||
	local scan_for = {}
 | 
			
		||||
	for _, str in pairs(string.split(scanname:gsub(" ", ""), ",")) do
 | 
			
		||||
		scan_for[str] = true
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	local every_player = scanname == ""
 | 
			
		||||
	for _, obj in pairs(objs) do
 | 
			
		||||
		-- "" is returned if it is not a player; "" ~= nil; so only handle objects with foundname ~= ""
 | 
			
		||||
		local foundname = obj:get_player_name()
 | 
			
		||||
		if foundname ~= "" then
 | 
			
		||||
			if every_player or scan_for[foundname] then
 | 
			
		||||
				return true
 | 
			
		||||
			end
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	return false
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
-- set player name when receiving a digiline signal on a specific channel
 | 
			
		||||
object_detector_digiline = {
 | 
			
		||||
local object_detector_digiline = {
 | 
			
		||||
	effector = {
 | 
			
		||||
		action = function (pos, node, channel, msg)
 | 
			
		||||
		action = function(pos, node, channel, msg)
 | 
			
		||||
			local meta = minetest.get_meta(pos)
 | 
			
		||||
			local active_channel = meta:get_string("digiline_channel")
 | 
			
		||||
			if channel == active_channel then
 | 
			
		||||
			if channel == meta:get_string("digiline_channel") then
 | 
			
		||||
				meta:set_string("scanname", msg)
 | 
			
		||||
				object_detector_make_formspec(pos)
 | 
			
		||||
			end
 | 
			
		||||
@@ -49,31 +66,37 @@ object_detector_digiline = {
 | 
			
		||||
minetest.register_node("mesecons_detector:object_detector_off", {
 | 
			
		||||
	tiles = {"default_steel_block.png", "default_steel_block.png", "jeija_object_detector_off.png", "jeija_object_detector_off.png", "jeija_object_detector_off.png", "jeija_object_detector_off.png"},
 | 
			
		||||
	paramtype = "light",
 | 
			
		||||
	is_ground_content = false,
 | 
			
		||||
	walkable = true,
 | 
			
		||||
	groups = {cracky=3},
 | 
			
		||||
	description="Player Detector",
 | 
			
		||||
	mesecons = {receptor = {
 | 
			
		||||
		state = mesecon.state.off
 | 
			
		||||
		state = mesecon.state.off,
 | 
			
		||||
		rules = mesecon.rules.pplate
 | 
			
		||||
	}},
 | 
			
		||||
	on_construct = object_detector_make_formspec,
 | 
			
		||||
	on_receive_fields = object_detector_on_receive_fields,
 | 
			
		||||
	sounds = default.node_sound_stone_defaults(),
 | 
			
		||||
	digiline = object_detector_digiline
 | 
			
		||||
	digiline = object_detector_digiline,
 | 
			
		||||
	on_blast = mesecon.on_blastnode,
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
minetest.register_node("mesecons_detector:object_detector_on", {
 | 
			
		||||
	tiles = {"default_steel_block.png", "default_steel_block.png", "jeija_object_detector_on.png", "jeija_object_detector_on.png", "jeija_object_detector_on.png", "jeija_object_detector_on.png"},
 | 
			
		||||
	paramtype = "light",
 | 
			
		||||
	is_ground_content = false,
 | 
			
		||||
	walkable = true,
 | 
			
		||||
	groups = {cracky=3,not_in_creative_inventory=1},
 | 
			
		||||
	drop = 'mesecons_detector:object_detector_off',
 | 
			
		||||
	mesecons = {receptor = {
 | 
			
		||||
		state = mesecon.state.on
 | 
			
		||||
		state = mesecon.state.on,
 | 
			
		||||
		rules = mesecon.rules.pplate
 | 
			
		||||
	}},
 | 
			
		||||
	on_construct = object_detector_make_formspec,
 | 
			
		||||
	on_receive_fields = object_detector_on_receive_fields,
 | 
			
		||||
	sounds = default.node_sound_stone_defaults(),
 | 
			
		||||
	digiline = object_detector_digiline
 | 
			
		||||
	digiline = object_detector_digiline,
 | 
			
		||||
	on_blast = mesecon.on_blastnode,
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
minetest.register_craft({
 | 
			
		||||
@@ -85,26 +108,229 @@ minetest.register_craft({
 | 
			
		||||
	}
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
minetest.register_abm(
 | 
			
		||||
	{nodenames = {"mesecons_detector:object_detector_off"},
 | 
			
		||||
	interval = 1.0,
 | 
			
		||||
minetest.register_craft({
 | 
			
		||||
	output = 'mesecons_detector:object_detector_off',
 | 
			
		||||
	recipe = {
 | 
			
		||||
		{"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"},
 | 
			
		||||
		{"default:steel_ingot", "mesecons_microcontroller:microcontroller0000", "default:steel_ingot"},
 | 
			
		||||
		{"default:steel_ingot", "group:mesecon_conductor_craftable", "default:steel_ingot"},
 | 
			
		||||
	}
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
minetest.register_abm({
 | 
			
		||||
	nodenames = {"mesecons_detector:object_detector_off"},
 | 
			
		||||
	interval = 1,
 | 
			
		||||
	chance = 1,
 | 
			
		||||
	action = function(pos)
 | 
			
		||||
		if object_detector_scan(pos) then
 | 
			
		||||
			minetest.swap_node(pos, {name = "mesecons_detector:object_detector_on"})
 | 
			
		||||
			mesecon:receptor_on(pos)
 | 
			
		||||
		end
 | 
			
		||||
	action = function(pos, node)
 | 
			
		||||
		if not object_detector_scan(pos) then return end
 | 
			
		||||
 | 
			
		||||
		node.name = "mesecons_detector:object_detector_on"
 | 
			
		||||
		minetest.swap_node(pos, node)
 | 
			
		||||
		mesecon.receptor_on(pos, mesecon.rules.pplate)
 | 
			
		||||
	end,
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
minetest.register_abm(
 | 
			
		||||
	{nodenames = {"mesecons_detector:object_detector_on"},
 | 
			
		||||
	interval = 1.0,
 | 
			
		||||
minetest.register_abm({
 | 
			
		||||
	nodenames = {"mesecons_detector:object_detector_on"},
 | 
			
		||||
	interval = 1,
 | 
			
		||||
	chance = 1,
 | 
			
		||||
	action = function(pos)
 | 
			
		||||
		if not object_detector_scan(pos) then
 | 
			
		||||
			minetest.swap_node(pos, {name = "mesecons_detector:object_detector_off"})
 | 
			
		||||
			mesecon:receptor_off(pos)
 | 
			
		||||
		end
 | 
			
		||||
	action = function(pos, node)
 | 
			
		||||
		if object_detector_scan(pos) then return end
 | 
			
		||||
 | 
			
		||||
		node.name = "mesecons_detector:object_detector_off"
 | 
			
		||||
		minetest.swap_node(pos, node)
 | 
			
		||||
		mesecon.receptor_off(pos, mesecon.rules.pplate)
 | 
			
		||||
	end,
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
-- Node detector
 | 
			
		||||
-- Detects the node in front of it
 | 
			
		||||
 | 
			
		||||
local function node_detector_make_formspec(pos)
 | 
			
		||||
	local meta = minetest.get_meta(pos)
 | 
			
		||||
	if meta:get_string("distance") == ""  then meta:set_string("distance", "0") end
 | 
			
		||||
	meta:set_string("formspec", "size[9,2.5]" ..
 | 
			
		||||
		"field[0.3,  0;9,2;scanname;Name of node to scan for (empty for any):;${scanname}]"..
 | 
			
		||||
		"field[0.3,1.5;2.5,2;distance;Distance (0-"..mesecon.setting("node_detector_distance_max", 10).."):;${distance}]"..
 | 
			
		||||
		"field[3,1.5;4,2;digiline_channel;Digiline Channel (optional):;${digiline_channel}]"..
 | 
			
		||||
		"button_exit[7,0.75;2,3;;Save]")
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local function node_detector_on_receive_fields(pos, fieldname, fields, sender)
 | 
			
		||||
	if not fields.scanname or not fields.digiline_channel then return end
 | 
			
		||||
 | 
			
		||||
	if minetest.is_protected(pos, sender:get_player_name()) then return end
 | 
			
		||||
 | 
			
		||||
	local meta = minetest.get_meta(pos)
 | 
			
		||||
	meta:set_string("scanname", fields.scanname)
 | 
			
		||||
	meta:set_string("distance", fields.distance or "0")
 | 
			
		||||
	meta:set_string("digiline_channel", fields.digiline_channel)
 | 
			
		||||
	node_detector_make_formspec(pos)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
-- returns true if node was found, false if not
 | 
			
		||||
local function node_detector_scan(pos)
 | 
			
		||||
	local node = minetest.get_node_or_nil(pos)
 | 
			
		||||
	if not node then return end
 | 
			
		||||
 | 
			
		||||
	local meta = minetest.get_meta(pos)
 | 
			
		||||
 | 
			
		||||
	local distance = meta:get_int("distance")
 | 
			
		||||
	local distance_max = mesecon.setting("node_detector_distance_max", 10)
 | 
			
		||||
	if distance < 0 then distance = 0 end
 | 
			
		||||
	if distance > distance_max then distance = distance_max end
 | 
			
		||||
 | 
			
		||||
	local frontname = minetest.get_node(
 | 
			
		||||
		vector.subtract(pos, vector.multiply(minetest.facedir_to_dir(node.param2), distance + 1))
 | 
			
		||||
	).name
 | 
			
		||||
	local scanname = meta:get_string("scanname")
 | 
			
		||||
 | 
			
		||||
	return (frontname == scanname) or
 | 
			
		||||
		(frontname ~= "air" and frontname ~= "ignore" and scanname == "")
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local function node_detector_send_node_name(pos, node, channel, meta)
 | 
			
		||||
	local distance = meta:get_int("distance")
 | 
			
		||||
	local distance_max = mesecon.setting("node_detector_distance_max", 10)
 | 
			
		||||
	if distance < 0 then distance = 0 end
 | 
			
		||||
	if distance > distance_max then distance = distance_max end
 | 
			
		||||
	local nodename = minetest.get_node(
 | 
			
		||||
		vector.subtract(pos, vector.multiply(minetest.facedir_to_dir(node.param2), distance + 1))
 | 
			
		||||
	).name
 | 
			
		||||
 | 
			
		||||
	digiline:receptor_send(pos, digiline.rules.default, channel, nodename)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
-- set player name when receiving a digiline signal on a specific channel
 | 
			
		||||
local node_detector_digiline = {
 | 
			
		||||
	effector = {
 | 
			
		||||
		action = function(pos, node, channel, msg)
 | 
			
		||||
			local meta = minetest.get_meta(pos)
 | 
			
		||||
 | 
			
		||||
			if channel ~= meta:get_string("digiline_channel") then return end
 | 
			
		||||
 | 
			
		||||
			if type(msg) == "table" then
 | 
			
		||||
				if msg.distance or msg.scanname then
 | 
			
		||||
					if msg.distance then
 | 
			
		||||
						meta:set_string("distance", msg.distance)
 | 
			
		||||
					end
 | 
			
		||||
					if msg.scanname then
 | 
			
		||||
						meta:set_string("scanname", msg.scanname)
 | 
			
		||||
					end
 | 
			
		||||
					node_detector_make_formspec(pos)
 | 
			
		||||
				end
 | 
			
		||||
				if msg.command == "get" then
 | 
			
		||||
					node_detector_send_node_name(pos, node, channel, meta)
 | 
			
		||||
				elseif msg.command == "scan" then
 | 
			
		||||
					local result = node_detector_scan(pos)
 | 
			
		||||
					digiline:receptor_send(pos, digiline.rules.default, channel, result)
 | 
			
		||||
				end
 | 
			
		||||
			else
 | 
			
		||||
				if msg == GET_COMMAND then
 | 
			
		||||
					node_detector_send_node_name(pos, node, channel, meta)
 | 
			
		||||
				else
 | 
			
		||||
					meta:set_string("scanname", msg)
 | 
			
		||||
					node_detector_make_formspec(pos)
 | 
			
		||||
				end
 | 
			
		||||
			end
 | 
			
		||||
		end,
 | 
			
		||||
	},
 | 
			
		||||
	receptor = {}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
local function after_place_node_detector(pos, placer)
 | 
			
		||||
	local placer_pos = placer:getpos()
 | 
			
		||||
	if not placer_pos then
 | 
			
		||||
		return
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	--correct for the player's height
 | 
			
		||||
	if placer:is_player() then
 | 
			
		||||
		placer_pos.y = placer_pos.y + 1.625
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	--correct for 6d facedir
 | 
			
		||||
	local node = minetest.get_node(pos)
 | 
			
		||||
	node.param2 = minetest.dir_to_facedir(vector.subtract(pos, placer_pos), true)
 | 
			
		||||
	minetest.set_node(pos, node)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
minetest.register_node("mesecons_detector:node_detector_off", {
 | 
			
		||||
	tiles = {"default_steel_block.png", "default_steel_block.png", "default_steel_block.png", "default_steel_block.png", "default_steel_block.png", "jeija_node_detector_off.png"},
 | 
			
		||||
	paramtype = "light",
 | 
			
		||||
	paramtype2 = "facedir",
 | 
			
		||||
	is_ground_content = false,
 | 
			
		||||
	walkable = true,
 | 
			
		||||
	groups = {cracky=3},
 | 
			
		||||
	description="Node Detector",
 | 
			
		||||
	mesecons = {receptor = {
 | 
			
		||||
		state = mesecon.state.off
 | 
			
		||||
	}},
 | 
			
		||||
	on_construct = node_detector_make_formspec,
 | 
			
		||||
	on_receive_fields = node_detector_on_receive_fields,
 | 
			
		||||
	sounds = default.node_sound_stone_defaults(),
 | 
			
		||||
	digiline = node_detector_digiline,
 | 
			
		||||
	on_blast = mesecon.on_blastnode,
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
minetest.register_node("mesecons_detector:node_detector_on", {
 | 
			
		||||
	tiles = {"default_steel_block.png", "default_steel_block.png", "default_steel_block.png", "default_steel_block.png", "default_steel_block.png", "jeija_node_detector_on.png"},
 | 
			
		||||
	paramtype = "light",
 | 
			
		||||
	paramtype2 = "facedir",
 | 
			
		||||
	is_ground_content = false,
 | 
			
		||||
	walkable = true,
 | 
			
		||||
	groups = {cracky=3,not_in_creative_inventory=1},
 | 
			
		||||
	drop = 'mesecons_detector:node_detector_off',
 | 
			
		||||
	mesecons = {receptor = {
 | 
			
		||||
		state = mesecon.state.on
 | 
			
		||||
	}},
 | 
			
		||||
	on_construct = node_detector_make_formspec,
 | 
			
		||||
	on_receive_fields = node_detector_on_receive_fields,
 | 
			
		||||
	sounds = default.node_sound_stone_defaults(),
 | 
			
		||||
	digiline = node_detector_digiline,
 | 
			
		||||
	on_blast = mesecon.on_blastnode,
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
minetest.register_craft({
 | 
			
		||||
	output = 'mesecons_detector:node_detector_off',
 | 
			
		||||
	recipe = {
 | 
			
		||||
		{"default:steel_ingot", "group:mesecon_conductor_craftable", "default:steel_ingot"},
 | 
			
		||||
		{"default:steel_ingot", "mesecons_luacontroller:luacontroller0000", "default:steel_ingot"},
 | 
			
		||||
		{"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"},
 | 
			
		||||
	}
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
minetest.register_craft({
 | 
			
		||||
	output = 'mesecons_detector:node_detector_off',
 | 
			
		||||
	recipe = {
 | 
			
		||||
		{"default:steel_ingot", "group:mesecon_conductor_craftable", "default:steel_ingot"},
 | 
			
		||||
		{"default:steel_ingot", "mesecons_microcontroller:microcontroller0000", "default:steel_ingot"},
 | 
			
		||||
		{"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"},
 | 
			
		||||
	}
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
minetest.register_abm({
 | 
			
		||||
	nodenames = {"mesecons_detector:node_detector_off"},
 | 
			
		||||
	interval = 1,
 | 
			
		||||
	chance = 1,
 | 
			
		||||
	action = function(pos, node)
 | 
			
		||||
		if not node_detector_scan(pos) then return end
 | 
			
		||||
 | 
			
		||||
		node.name = "mesecons_detector:node_detector_on"
 | 
			
		||||
		minetest.swap_node(pos, node)
 | 
			
		||||
		mesecon.receptor_on(pos)
 | 
			
		||||
	end,
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
minetest.register_abm({
 | 
			
		||||
	nodenames = {"mesecons_detector:node_detector_on"},
 | 
			
		||||
	interval = 1,
 | 
			
		||||
	chance = 1,
 | 
			
		||||
	action = function(pos, node)
 | 
			
		||||
		if node_detector_scan(pos) then return end
 | 
			
		||||
 | 
			
		||||
		node.name = "mesecons_detector:node_detector_off"
 | 
			
		||||
		minetest.swap_node(pos, node)
 | 
			
		||||
		mesecon.receptor_off(pos)
 | 
			
		||||
	end,
 | 
			
		||||
})
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										
											BIN
										
									
								
								mesecons_detector/textures/jeija_node_detector_off.png
									
									
									
									
									
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						| 
		 After Width: | Height: | Size: 640 B  | 
							
								
								
									
										
											BIN
										
									
								
								mesecons_detector/textures/jeija_node_detector_on.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 687 B  |