moreores/init.lua

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--[[
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=====================================================================
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** More Ores **
By Calinou, with the help of Nore.
2020-01-01 04:09:57 +01:00
Copyright © 2011-2020 Hugo Locurcio and contributors.
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Licensed under the zlib license. See LICENSE.md for more information.
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=====================================================================
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--]]
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moreores = {}
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local modpath = minetest.get_modpath("moreores")
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local S = minetest.get_translator("moreores")
moreores.S = S
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dofile(modpath .. "/_config.txt")
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-- `mg` mapgen support
if minetest.get_modpath("mg") then
dofile(modpath .. "/mg.lua")
end
-- `frame` support
local use_frame = minetest.get_modpath("frame")
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local default_stone_sounds = default.node_sound_stone_defaults()
local default_metal_sounds = default.node_sound_metal_defaults()
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-- Returns the crafting recipe table for a given material and item.
local function get_recipe(material, item)
if item == "sword" then
return {
{material},
{material},
{"group:stick"},
}
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end
if item == "shovel" then
return {
{material},
{"group:stick"},
{"group:stick"},
}
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end
if item == "axe" then
return {
{material, material},
{material, "group:stick"},
{"", "group:stick"},
}
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end
if item == "pick" then
return {
{material, material, material},
{"", "group:stick", ""},
{"", "group:stick", ""},
}
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end
if item == "block" then
return {
{material, material, material},
{material, material, material},
{material, material, material},
}
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end
if item == "lockedchest" then
return {
{"group:wood", "group:wood", "group:wood"},
{"group:wood", material, "group:wood"},
{"group:wood", "group:wood", "group:wood"},
}
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end
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end
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local function add_ore(modname, description, mineral_name, oredef)
local img_base = modname .. "_" .. mineral_name
local toolimg_base = modname .. "_tool_"..mineral_name
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local tool_base = modname .. ":"
local tool_post = "_" .. mineral_name
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local item_base = tool_base .. mineral_name
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local ingot = item_base .. "_ingot"
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local lump_item = item_base .. "_lump"
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if oredef.makes.ore then
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minetest.register_node(modname .. ":mineral_" .. mineral_name, {
description = S("@1 Ore", S(description)),
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tiles = {"default_stone.png^" .. modname .. "_mineral_" .. mineral_name .. ".png"},
groups = {cracky = 2},
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sounds = default_stone_sounds,
drop = lump_item,
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})
if use_frame then
frame.register(modname .. ":mineral_" .. mineral_name)
end
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end
if oredef.makes.block then
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local block_item = item_base .. "_block"
minetest.register_node(block_item, {
description = S("@1 Block", S(description)),
tiles = {img_base .. "_block.png"},
groups = {snappy = 1, bendy = 2, cracky = 1, melty = 2, level = 2},
sounds = default_metal_sounds,
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})
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minetest.register_alias(mineral_name.."_block", block_item)
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if oredef.makes.ingot then
minetest.register_craft( {
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output = block_item,
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recipe = get_recipe(ingot, "block")
})
minetest.register_craft( {
output = ingot .. " 9",
recipe = {
{block_item},
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}
})
end
if use_frame then
frame.register(block_item)
end
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end
if oredef.makes.lump then
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minetest.register_craftitem(lump_item, {
description = S("@1 Lump", S(description)),
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inventory_image = img_base .. "_lump.png",
})
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minetest.register_alias(mineral_name .. "_lump", lump_item)
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if oredef.makes.ingot then
minetest.register_craft({
type = "cooking",
output = ingot,
recipe = lump_item,
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})
end
if use_frame then
frame.register(lump_item)
end
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end
if oredef.makes.ingot then
minetest.register_craftitem(ingot, {
description = S("@1 Ingot", S(description)),
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inventory_image = img_base .. "_ingot.png",
})
minetest.register_alias(mineral_name .. "_ingot", ingot)
if use_frame then
frame.register(ingot)
end
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end
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if oredef.makes.chest then
minetest.register_craft( {
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output = "default:chest_locked",
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recipe = {
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{ingot},
{"default:chest"},
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}
})
minetest.register_craft( {
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output = "default:chest_locked",
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recipe = get_recipe(ingot, "lockedchest")
})
end
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oredef.oredef.ore_type = "scatter"
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oredef.oredef.ore = modname .. ":mineral_" .. mineral_name
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oredef.oredef.wherein = "default:stone"
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minetest.register_ore(oredef.oredef)
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for tool_name, tooldef in pairs(oredef.tools) do
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local tdef = {
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description = "",
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inventory_image = toolimg_base .. tool_name .. ".png",
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tool_capabilities = {
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max_drop_level = 3,
groupcaps = tooldef.groupcaps,
damage_groups = tooldef.damage_groups,
full_punch_interval = oredef.full_punch_interval,
},
sound = {breaks = "default_tool_breaks"},
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}
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if tool_name == "sword" then
tdef.description = S("@1 Sword", S(description))
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end
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if tool_name == "pick" then
tdef.description = S("@1 Pickaxe", S(description))
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end
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if tool_name == "axe" then
tdef.description = S("@1 Axe", S(description))
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end
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if tool_name == "shovel" then
tdef.description = S("@1 Shovel", S(description))
tdef.wield_image = toolimg_base .. tool_name .. ".png^[transformR90"
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end
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local fulltool_name = tool_base .. tool_name .. tool_post
if tool_name == "hoe" and minetest.get_modpath("farming") then
tdef.max_uses = tooldef.max_uses
tdef.description = S("@1 Hoe", S(description))
farming.register_hoe(fulltool_name, tdef)
end
-- Hoe registration is handled above.
-- There are no crafting recipes for hoes, as they have been
-- deprecated from Minetest Game:
-- https://github.com/minetest/minetest_game/commit/9c459e77a
if tool_name ~= "hoe" then
minetest.register_tool(fulltool_name, tdef)
if oredef.makes.ingot then
minetest.register_craft({
output = fulltool_name,
recipe = get_recipe(ingot, tool_name)
})
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end
end
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-- Toolranks support
if minetest.get_modpath("toolranks") then
minetest.override_item(fulltool_name, {
original_description = tdef.description,
description = toolranks.create_description(tdef.description, 0, 1),
after_use = toolranks.new_afteruse})
end
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minetest.register_alias(tool_name .. tool_post, fulltool_name)
if use_frame then
frame.register(fulltool_name)
end
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end
end
local oredefs = {
silver = {
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description = "Silver",
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makes = {ore = true, block = true, lump = true, ingot = true, chest = true},
oredef = {
clust_scarcity = moreores.silver_chunk_size ^ 3,
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clust_num_ores = moreores.silver_ore_per_chunk,
clust_size = moreores.silver_chunk_size,
y_min = moreores.silver_min_depth,
y_max = moreores.silver_max_depth,
},
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tools = {
pick = {
groupcaps = {
cracky = {times = {[1] = 2.60, [2] = 1.00, [3] = 0.60}, uses = 100, maxlevel = 1},
},
damage_groups = {fleshy = 4},
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},
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hoe = {
max_uses = 300,
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},
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shovel = {
groupcaps = {
crumbly = {times = {[1] = 1.10, [2] = 0.40, [3] = 0.25}, uses = 100, maxlevel = 1},
},
damage_groups = {fleshy = 3},
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},
axe = {
groupcaps = {
choppy = {times = {[1] = 2.50, [2] = 0.80, [3] = 0.50}, uses = 100, maxlevel = 1},
fleshy = {times = {[2] = 1.10, [3] = 0.60}, uses = 100, maxlevel = 1},
},
damage_groups = {fleshy = 5},
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},
sword = {
groupcaps = {
fleshy = {times = {[2] = 0.70, [3] = 0.30}, uses = 100, maxlevel = 1},
snappy = {times = {[1] = 1.70, [2] = 0.70, [3] = 0.30}, uses = 100, maxlevel = 1},
choppy = {times = {[3] = 0.80}, uses = 100, maxlevel = 0},
},
damage_groups = {fleshy = 6},
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},
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},
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full_punch_interval = 1.0,
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},
mithril = {
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description = "Mithril",
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makes = {ore = true, block = true, lump = true, ingot = true, chest = false},
oredef = {
clust_scarcity = moreores.mithril_chunk_size ^ 3,
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clust_num_ores = moreores.mithril_ore_per_chunk,
clust_size = moreores.mithril_chunk_size,
y_min = moreores.mithril_min_depth,
y_max = moreores.mithril_max_depth,
},
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tools = {
pick = {
groupcaps = {
cracky = {times = {[1] = 2.25, [2] = 0.55, [3] = 0.35}, uses = 200, maxlevel = 3},
},
damage_groups = {fleshy = 6},
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},
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hoe = {
max_uses = 1000,
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},
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shovel = {
groupcaps = {
crumbly = {times = {[1] = 0.70, [2] = 0.35, [3] = 0.20}, uses = 200, maxlevel = 3},
},
damage_groups = {fleshy = 5},
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},
axe = {
groupcaps = {
choppy = {times = {[1] = 1.75, [2] = 0.45, [3] = 0.45}, uses = 200, maxlevel = 3},
fleshy = {times = {[2] = 0.95, [3] = 0.30}, uses = 200, maxlevel = 2},
},
damage_groups = {fleshy = 8},
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},
sword = {
groupcaps = {
fleshy = {times = {[2] = 0.65, [3] = 0.25}, uses = 200, maxlevel = 2},
snappy = {times = {[1] = 1.70, [2] = 0.70, [3] = 0.25}, uses = 200, maxlevel = 3},
choppy = {times = {[3] = 0.65}, uses = 200, maxlevel = 0},
},
damage_groups = {fleshy = 10},
},
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},
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full_punch_interval = 0.45,
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}
}
-- If tin is available in the `default` mod, don't register More Ores' variant of tin
local default_tin
if minetest.registered_items["default:tin_ingot"] then
default_tin = true
else
default_tin = false
end
if default_tin then
minetest.register_alias("moreores:mineral_tin", "default:stone_with_tin")
minetest.register_alias("moreores:tin_lump", "default:tin_lump")
minetest.register_alias("moreores:tin_ingot", "default:tin_ingot")
minetest.register_alias("moreores:tin_block", "default:tinblock")
else
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oredefs.tin = {
description = "Tin",
makes = {ore = true, block = true, lump = true, ingot = true, chest = false},
oredef = {
clust_scarcity = moreores.tin_chunk_size ^ 3,
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clust_num_ores = moreores.tin_ore_per_chunk,
clust_size = moreores.tin_chunk_size,
y_min = moreores.tin_min_depth,
y_max = moreores.tin_max_depth,
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},
tools = {},
}
-- Bronze has some special cases, because it is made from copper and tin
minetest.register_craft({
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type = "shapeless",
output = "default:bronze_ingot 3",
recipe = {
"moreores:tin_ingot",
"default:copper_ingot",
"default:copper_ingot",
},
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})
end
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-- Copper rail (unique node)
if minetest.get_modpath("carts") then
carts:register_rail("moreores:copper_rail", {
description = S("Copper Rail"),
tiles = {
"moreores_copper_rail.png",
"moreores_copper_rail_curved.png",
"moreores_copper_rail_t_junction.png",
"moreores_copper_rail_crossing.png",
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},
inventory_image = "moreores_copper_rail.png",
wield_image = "moreores_copper_rail.png",
groups = carts:get_rail_groups(),
}, {})
end
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minetest.register_craft({
output = "moreores:copper_rail 24",
recipe = {
{"default:copper_ingot", "", "default:copper_ingot"},
{"default:copper_ingot", "group:stick", "default:copper_ingot"},
{"default:copper_ingot", "", "default:copper_ingot"},
},
})
for orename, def in pairs(oredefs) do
-- Register everything
add_ore("moreores", def.description, orename, def)
end