skinsdb/skinlist.lua

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Lua
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skins.list = {}
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local skins_dir_list = minetest.get_dir_list(skins.modpath.."/textures")
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local unsorted_skinslist = {}
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for _, fn in pairs(skins_dir_list) do
if fn:find("^character_") then
nameparts = string.gsub(fn, "[.]", "_"):split("_")
local id = nameparts[2]
local name = "character_"..id
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local skin_obj = skins.get(name) or skins.new(new)
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if nameparts[3] == "preview" then
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skin_obj:set_preview(fn)
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else
local file = io.open(skins.modpath.."/meta/"..name..".txt", "r")
if file then
local data = string.split(file:read("*all"), "\n", 3)
file:close()
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skin_obj:set_texture(fn)
skin_obj:set_meta("_sort_id", tonumber(id))
skin_obj:set_meta("name", data[1])
skin_obj:set_meta("author", data[2])
skin_obj:set_meta("license", data[3])
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end
end
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end
end
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table.sort(unsorted_skinslist, function(a,b) return a:get_meta("_sort_id") < b:get_meta("_sort_id") end)
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for _,v in ipairs(unsorted_skinslist) do
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table.insert(skins.list, v)
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end