Commit Graph

725 Commits

Author SHA1 Message Date
ShadowNinja
e5d48e9492 Remove unnescescary function calls from forcefields and add an enable/disable button 2013-03-21 16:06:13 -04:00
Vanessa Ezekowitz
cbe78c13c1 Merge branch 'master' of git://github.com/RealBadAngel/technic 2013-03-20 10:55:47 -04:00
Vanessa Ezekowitz
6d1e9b4d61 Multiple changes, see below:
removed concrete, marble, marble brick, granite, obsidian

stairs/etc from creative inventory, made them work with circular saw in
moreblocks since this mod depends on that one anyway.  Removed technic obsidian
block entirely and aliased it to the default obsidian block; all stairs/slabs
for obsidian are under the default: namespace.

This depends on a small fix to the circular saw that was just added by
Sokomine.  If your copy of circular saw doesn't have this fix, you can still
use /giveme to get the blocks you need.

Removed custom generate_ore code and made generate-ore calls use
default.generate_ore() since that is the same function anyway.  This is so that
technic can use the C++ version of that function when it is moved back into the
engine.
2013-03-20 10:50:51 -04:00
RealBadAngel
c6da0a6713 Added Forcefield generator by ShadowNinja 2013-03-20 03:46:35 +01:00
RealBadAngel
989b35f365 bugfix 2013-03-17 07:13:10 +01:00
RealBadAngel
1d101ca1e5 Update Stargates v1.0 2013-03-16 19:47:57 +01:00
RealBadAngel
92c9f662ba update stargates 2013-03-15 12:53:55 +01:00
RealBadAngel
e7b7eb4578 update 2013-03-14 00:27:32 +01:00
RealBadAngel
832137c5c0 update 2013-03-12 01:51:39 +01:00
RealBadAngel
d01564a19d update 2013-03-11 21:24:41 +01:00
RealBadAngel
773382cf2c initial stargate code 2013-03-10 18:37:29 +01:00
Vanessa Ezekowitz
9b54837f99 fixed incorrect dependency for moreblocks/stairsplus
(moreblocks contains stairsplus now)
2013-03-09 13:37:45 -05:00
VanessaE
9e85cc64c6 Merge pull request #12 from VanessaE/master
added highlighting of hotbar and craft result in formspec images
2013-03-07 16:15:20 -08:00
Vanessa
96f326554e Added highlighting of hotbar and craft result in formspec images
Minor tweak to code to allow for slightly increased size (added 10x10 px).
2013-03-07 19:05:19 -05:00
RealBadAngel
8f485a6ee2 bugfix 2013-03-06 21:51:45 +01:00
RealBadAngel
fa9ff3b851 Update to work with latest Stairsplus 2013-03-06 21:04:35 +01:00
RealBadAngel
0137db6a8a UI bugfix using [ in search pattern 2013-03-03 10:37:48 +01:00
RealBadAngel
ab14c44c49 UI update 2013-03-02 06:13:17 +01:00
RealBadAngel
4a15b8504e ui update 2013-03-02 05:14:34 +01:00
RealBadAngel
d300a54c65 ui update 2013-03-02 04:42:45 +01:00
RealBadAngel
cc06004381 UI update 2013-03-02 04:08:42 +01:00
RealBadAngel
310cdb06ad UI updates 2013-03-02 03:25:44 +01:00
RealBadAngel
65c01a3cf2 Merge pull request #10 from VanessaE/master
Added graphical backgrounds to all Unified Inventory pages
2013-02-26 19:01:33 -08:00
Vanessa Ezekowitz
21e6261e3f Added graphical backgrounds to all Unified Inventory pages 2013-02-26 22:01:17 -05:00
RealBadAngel
6396847561 Merge pull request #9 from khonkhortisan/master
Yet Another Nil
2013-02-25 17:21:16 -08:00
Kyle
36b10443f6 Get more information than just the player's name when sending a copy of
the player (Yet Another Nil)
2013-02-23 16:57:01 -08:00
RealBadAngel
35cf964e17 bugfix 2013-02-23 03:58:21 +01:00
RealBadAngel
2738075181 Merge remote branch 'origin/master' 2013-02-23 03:19:29 +01:00
RealBadAngel
315881ef58 Add sound volume controls 2013-02-23 03:18:47 +01:00
RealBadAngel
39fdb88cde Merge pull request #8 from khonkhortisan/master
check whether an object is really a luaentity before trying to get its name
2013-02-22 08:21:29 -08:00
Kyle
985401a23d Avoid a nil index crash 2013-02-21 17:14:38 -08:00
RealBadAngel
1a09ffaf49 Merge pull request #7 from khonkhortisan/master
Keep players from falling through moving frames
2013-02-21 13:15:57 -08:00
RealBadAngel
7904a3a1d3 Merge remote branch 'origin/master' 2013-02-21 22:02:12 +01:00
RealBadAngel
e23f87d20c Reworked power tools, new drills 2013-02-21 22:01:49 +01:00
Kyle
08acacba06 Remove the original only after creating the copy so players don't fall
through moving frames
2013-02-21 11:38:34 -08:00
RealBadAngel
e2c66949d3 Merge pull request #6 from khonkhortisan/patch-1
Rotate frame motor textures
2013-02-19 19:27:46 -08:00
khonkhortisan
4b0d4ba9ab Rotate frame motor textures
Without adding new images
2013-02-19 19:24:24 -08:00
RealBadAngel
671ba32e5a Fix to last registered power tool not being able to charge (affected blue energy crystal) 2013-02-19 23:11:41 +01:00
RealBadAngel
3a8a4635d7 UI update 2013-02-18 03:15:00 +01:00
RealBadAngel
4a5877a2bc Nore's update to frames 2013-02-17 19:31:12 +01:00
RealBadAngel
d037d26bc7 fix to water mill 2013-02-13 00:27:19 +01:00
Sdzen Boco
60d394e0d4 more textures 2013-02-08 21:14:01 -05:00
RealBadAngel
478407f0a3 Nore's frames code with nodebox frames 2013-02-06 15:34:01 +01:00
RealBadAngel
948f745d60 missing textures 2013-02-05 22:26:04 +01:00
RealBadAngel
a2aef2a7af Update LV grinder code 2013-02-04 03:53:54 +01:00
RealBadAngel
86f39a0d96 new 32x lv,mv and hv textures 2013-02-04 03:04:12 +01:00
RealBadAngel
6123493fd7 Added API functions to register LV and MV machines 2013-02-03 19:28:51 +01:00
RealBadAngel
5d799eb94f added MV Alloy Furnace 2013-02-03 17:56:52 +01:00
RealBadAngel
e8fea5f41d add MV alloy furnace textures 2013-02-03 16:07:02 +01:00
RealBadAngel
fd26a83fcf Injector upgrade 2013-02-03 14:59:40 +01:00