Commit Graph

325 Commits

Author SHA1 Message Date
Tim 1a1bfc3839 supress intllib check warning, this fixes #19 2015-02-05 10:00:10 +01:00
Tim 1a962542e6 supress intentional creative_inventory check warning, this fixes #18 2015-02-05 09:58:15 +01:00
Eternal Sorrow 4bae2c7fa3 Russian translation 2014-12-30 14:30:29 +01:00
jp 9672ec599e Add French locale 2014-12-30 14:30:29 +01:00
ShadowNinja 4fce317e2e Fix crash when changing waypoint name 2014-09-07 15:08:52 -04:00
ShadowNinja 527812fa96 Make waypoints optional and use external datastorage mod
This also fixes waypoints not showing up on join.
2014-07-06 17:39:20 -04:00
RealBadAngel 0d777362f3 Update tooltips usage due to core changes. 2014-06-24 12:39:12 +02:00
RealBadAngel f800f39083 More tooltips and translations. 2014-06-22 00:34:35 +02:00
Diego Martinez 810f342458 Add spanish translation. 2014-06-21 08:25:44 -03:00
RealBadAngel 002bcbb6d8 Add intllib support.
Some polish and german translations.
Start adding tooltips.
2014-06-21 12:44:31 +02:00
Zefram 87f502a259 Show item usages in craft guide
When the craft guide is showing a craft, the output slot is now a button,
which causes the craft guide to show ways in which that output can be
used.  This mirrors the way input slots are buttons that show recipes
for the selected ingredient.  Usages of an item can be iterated through
in the same way as recipes for the item.  This incidentally offers some
ability to retrace one's steps through a crafting chain, without storing
actual history.
2014-06-13 11:30:09 -03:00
Zefram c33efe8631 Cleaner display of lack of recipes (redux)
When the current craft guide item has no recipes, show a "no" symbol
instead of an ingredient grid, alongside the "No recipes" message.
When no item is selected in the craft guide, leave the recipe space empty.
2014-06-13 09:28:40 -03:00
Zefram 4c982dd667 Fix and enhance grid shapes in craft guide
Commit 043f608145 made shaped crafting
recipes display in a grid of the recipe's minimum bounding box,
but broke the use of a fixed 1x1 grid shape for cooking recipes.
This commit generalises the dynamic-grid-shape facility, putting the
craft type registration in charge.  This restores the correct shape for
cooking recipes.

Also change the logic for dynamic grid sizes for regular shaped and
shapeless crafting.  We'd like to always use a grid shape that is
reminiscent of a regular crafting grid, as a visual cue to the crafting
method.  But it's also nice to show smaller recipes in a smaller grid.
In the expectation that crafting grids will always be square, show the
recipe in the smallest square grid that will accommodate it.
2014-06-13 09:28:39 -03:00
Zefram a8c8ef0890 Correctly display multi-group ingredients
Extend the representative-item logic to handle ingredients specified
as the intersection of multiple groups.  Also add mangling of item
button content, because comma for a multi-group ingredient is getting
formspec-escaped and then not de-escaped.
2014-06-13 09:28:37 -03:00
Zefram dbf98cb694 Fix display of group ingredients
Commit 043f608145 broke a couple of things
in the course of its refactoring.  This patch restores the "G" flag that
signals group ingredients, the preference for "default:" items as group
representatives (where a representative isn't specifically registered),
and the built-in registration of default:cobble as representative for
group:stone (because it's the most commonly-used item in that group).
2014-06-13 06:28:38 -03:00
Zefram 7f4f0fd225 Use plain substring search in craft guide
The user input was being erroneously treated as a lua regexp.
2014-06-13 04:50:07 -03:00
RealBadAngel 833a255ad4 Some fixes to item_names and waypoints. 2014-05-26 11:43:25 +02:00
RealBadAngel b46f4217ae Item names hud element (based on 4aiman mod) 2014-05-26 05:41:40 +02:00
RealBadAngel 3003b19322 Add sorting inventories function. 2014-05-22 21:24:24 +02:00
Vanessa Ezekowitz 44d967bbe5 did the same for sun/moon icons 2014-05-19 02:02:34 -04:00
Vanessa Ezekowitz 82d204cb7a Added a small empty border around most icons
(and shrunk them accordingly)
2014-05-19 01:58:20 -04:00
Vanessa Ezekowitz 6780ae4abd better "xyz off" image 2014-05-13 20:56:59 -04:00
Vanessa Ezekowitz 3f8a7fb816 All new imagery, redone from scratch at 128px. 2014-05-13 20:48:10 -04:00
ShadowNinja 043f608145 Move around some group code and make the craftguide render well without a recipe
This also keeps recipes aligned to the right, close to the arrow.
It also calculates the craft's height.
2014-05-11 22:00:32 -04:00
RealBadAngel ba956d6838 Add missing textures for waypoints 2014-05-05 09:59:59 +02:00
RealBadAngel b9b2892f28 Add waypoints support (requires current minetest from git) 2014-05-05 09:39:03 +02:00
Zefram 79320c109c Respect not_in_creative_inventory in group search 2014-05-02 12:21:10 +02:00
Zefram 12ef7f6393 Remove stray debugging print
Previous commit left this in.
2014-05-02 12:20:13 +02:00
Zefram b492701915 Show group ingredients visually in craft guide
Where a recipe specifies an ingredient by group, show a typical group
item pictorially, with a label flag to indicate that it's a group rather
than the single item.  This is the inverse of the previous arrangement,
which identified the group by label and dipicted groupiness pictorially.
The new arrangement is easier to interpret, and if the labels are ignored
it actually shows a correct input to the crafting grid.
2014-05-02 12:19:17 +02:00
Zefram 5d34b235dd Handle ingredient quantities in craft guide
Alloy cooking recipes have quantities for the ingredients, which need to
be shown.  The buttons on which the ingredients are shown don't natively
support showing an item count, so hack it up with the label facility.
Also, the button names, supporting clicking to see recipes recursively,
need to be based only on the item name part of the ingredient, dropping
the quantity part.
2014-05-02 12:14:48 +02:00
Zefram b3d83bc953 Support item-dependent refill behaviour
The refill slot was only putting as many items as possible in a
stack, which does nothing for tools.  Tools could benefit from repair,
recharging, or other behaviour depending on the type of tool.  Change the
default refill behaviour to repair mechanical wear as well as fully
stacking.  Because other kinds of refill will require knowledge of the
metadata format, they can't be directly handled here.  So add an on_refill
hook, that tool definitions can supply to plug in appropriate behaviour.
2014-04-30 10:45:45 +01:00
Zefram d1e554b73d Cleaner display of lack of recipes
When the current craft guide item has no recipes, show the item and a
"No recipes" message, but suppress all other recipe UI elements.
2014-04-30 01:10:46 +01:00
Zefram 580a832fda Use appropriate grid shape for each craft type
New system of registration of craft types, recording for each a display
description and the appropriate grid shape.  Recipes of a registered type
are shown in the correct grid.  Recipes of unregistered craft types are
still displayed as before, using the default 3x3 grid.
2014-04-30 00:11:10 +01:00
Zefram 48d28b1e5d Show non-identity digging results in craft guide 2014-04-29 22:14:08 +01:00
Zefram 87cfad559b Don't overwrite registered crafts
The crafts_table was being initialised to contain only core-registered
crafts, but this would overwrite any non-core craft types that had
already been registered via unified_inventory.register_craft().  This was
especially likely because the crafts_table initialisation runs on a delay,
following all normal initialisation.  Instead, feed the core-registered
crafts into unified_inventory.register_craft().
2014-04-29 21:38:31 +01:00
Zefram 37d87d6afc Only do paperflip sound when really changing page 2014-04-29 20:40:48 +01:00
Zefram b0e10d44f4 Tweak display of searching status
When the current search produces no results, give a specific message
rather than "Page 1 of 0".  Don't display the "Filter:" label if no
filtering is currently applied.
2014-04-29 20:08:04 +01:00
Zefram 01297996a6 Preserve player's search string
Keep the current inventory search string when performing inventory
form actions other than searching.  This means the player's input is
not lost if the player breaks off from entering it to switch pages,
or if the player absent-mindedly ends text input with <return>.
2014-04-29 19:36:52 +01:00
Zefram 20cf474886 Fix formspec injection issues 2014-04-29 17:53:43 +01:00
Zefram 76a2337c59 Show bag number when displaying bag contents 2014-04-29 17:19:57 +01:00
ShadowNinja 5e52f3c49c Add .gitignore 2014-04-22 16:52:04 -04:00
ShadowNinja 910c9fad5b Update README 2014-04-22 16:52:04 -04:00
Zefram fa0142c2c0 Look for recipes under an item's aliases
get_all_craft_recipes() returns the recipes that were registered under the
specified name, so asking about an item's canonical name won't see recipes
registered under an alias, and vice versa.  Several mods register recipes
under aliases, so the craft guide was missing that handful of recipes.
To work around it, invert the aliases table and ask explicitly about
each alias.
2014-04-22 16:52:04 -04:00
RealBadAngel 34a52a4c0f Remove text from on/off switch icons 2014-01-22 08:06:02 +01:00
RealBadAngel 7cdae9bafc Icons for on/off switch and waypoints button. 2014-01-22 07:30:04 +01:00
ShadowNinja 34fe44356d Remove unnecessary recipe table copying 2014-01-19 14:00:49 -05:00
ShadowNinja 26473a8346 Remove trailing whitespace 2014-01-19 13:27:52 -05:00
kaeza d560bcd6f0 Allow searching for groups.
Also make "group buttons" apply the filter to that group.
2014-01-19 14:35:44 -02:00
ShadowNinja b69fc35c88 Allow Lua regexs in search, and check for bad ones 2013-12-21 12:26:37 -05:00
ShadowNinja d30b33ba24 Combine some concatenations 2013-12-20 23:45:59 -05:00