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@ -10,10 +10,12 @@ read_globals = {
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string = {fields = {"split", "trim"}},
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table = {fields = {"copy", "getn"}},
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"dump",
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"minetest", "vector",
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"ItemStack", "datastorage",
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"hb",
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"doors",
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}
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files["callbacks.lua"].ignore = { "player", "draw_lite_mode" }
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|
27
README.md
@ -15,7 +15,8 @@ Unified Inventory replaces the default survival and creative inventory.
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* Recipe search function by ingredients
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* Up to four bags with up to 24 slots each
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* Home function to teleport
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* Trash slot
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* Trash slot and refill slot for creative
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* Waypoints to keep track of important locations
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* Lite mode: reduces the item browser width
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* `minetest.conf` setting `unified_inventory_lite = true`
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* Mod API for modders: see [mod_api.txt](doc/mod_api.txt)
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@ -24,7 +25,11 @@ Unified Inventory replaces the default survival and creative inventory.
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## Requirements
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* Minetest 5.0.0+
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* Minetest 5.4.0+
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* Mod `default` for category filters (contained in Minetest Game)
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* Mod `farming` for craftable bags (contained in Minetest Game)
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* For waypoint migration: `datastorage`
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# Licenses
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@ -66,6 +71,9 @@ From http://www.clker.com (Public Domain, CC-BY-4.0):
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* [`ui_pencil_icon.pnc`](http://www.clker.com/clipart-2256.html)
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* [`ui_waypoint_set_icon.png`](http://www.clker.com/clipart-larger-flag.html)
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From https://www.svgrepo.com (CC-BY)
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* [`ui_teleport.png`](https://www.svgrepo.com/svg/321565/teleport)
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Everaldo Coelho (YellowIcon) (LGPL v2.1+):
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* [`ui_craftguide_icon.png` / `ui_craft_icon.png`](http://commons.wikimedia.org/wiki/File:Advancedsettings.png)
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@ -96,4 +104,17 @@ Other files from Wikimedia Commons:
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||||
RealBadAngel: (CC-BY-4.0)
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* Everything else.
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* Everything else.
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||||
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## Sounds
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* [`bell.ogg`](https://freesound.org/people/bennstir/sounds/81072/) by bennstir, CC 4.0
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* [`electricity.ogg`](https://freesound.org/people/Halleck/sounds/19486/) by Halleck, CC 4.0 (cut)
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* [`pageflip1.ogg`](https://freesound.org/people/themfish/sounds/45823/) by themfish, CC 4.0 (cut, slowed down)
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* `pageflip2.ogg` (derived from `pageflip1.ogg`)
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* [`trash.ogg`](https://freesound.org/people/OwlStorm/sounds/151231/) by OwlStorm, CC 0 (speed up)
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* [`trash_all.ogg`](https://freesound.org/people/abel_K/sounds/68280/) by abel_K, Sampling Plus 1.0 (speed up)
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* [`ui_click.ogg`](https://freesound.org/people/lartti/sounds/527569/) by lartti, CC 0 (cut)
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* [`ui_morning.ogg`](https://freesound.org/people/InspectorJ/sounds/439472/) by InspectorJ, CC 4.0
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||||
* [`ui_owl.ogg`](https://freesound.org/people/manda_g/sounds/54987/) by manda_g, Sampling Plus 1.0 (cut)
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286
api.lua
@ -1,55 +1,69 @@
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local S = minetest.get_translator("unified_inventory")
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local F = minetest.formspec_escape
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local ui = unified_inventory
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local function is_recipe_craftable(recipe)
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-- Ensure the ingedients exist
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for _, itemname in pairs(recipe.items) do
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local groups = string.find(itemname, "group:")
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if groups then
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if not ui.get_group_item(string.sub(groups, 8)).item then
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return false
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end
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else
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-- Possibly an item
|
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local itemname_cleaned = ItemStack(itemname):get_name()
|
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if not minetest.registered_items[itemname_cleaned]
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or minetest.get_item_group(itemname_cleaned, "not_in_craft_guide") ~= 0 then
|
||||
return false
|
||||
end
|
||||
end
|
||||
end
|
||||
return true
|
||||
end
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||||
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||||
-- Create detached creative inventory after loading all mods
|
||||
minetest.after(0.01, function()
|
||||
local rev_aliases = {}
|
||||
for source, target in pairs(minetest.registered_aliases) do
|
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if not rev_aliases[target] then rev_aliases[target] = {} end
|
||||
table.insert(rev_aliases[target], source)
|
||||
for original, newname in pairs(minetest.registered_aliases) do
|
||||
if not rev_aliases[newname] then
|
||||
rev_aliases[newname] = {}
|
||||
end
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||||
table.insert(rev_aliases[newname], original)
|
||||
end
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||||
unified_inventory.items_list = {}
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||||
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||||
-- Filtered item list
|
||||
ui.items_list = {}
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||||
for name, def in pairs(minetest.registered_items) do
|
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if (not def.groups.not_in_creative_inventory or
|
||||
def.groups.not_in_creative_inventory == 0) and
|
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def.description and def.description ~= "" then
|
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table.insert(unified_inventory.items_list, name)
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if ui.is_itemdef_listable(def) then
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table.insert(ui.items_list, name)
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||||
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||||
-- Alias processing: Find recipes that belong to the current item name
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local all_names = rev_aliases[name] or {}
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table.insert(all_names, name)
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for _, player_name in ipairs(all_names) do
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local recipes = minetest.get_all_craft_recipes(player_name)
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if recipes then
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for _, recipe in ipairs(recipes) do
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||||
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||||
local unknowns
|
||||
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||||
for _,chk in pairs(recipe.items) do
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local groupchk = string.find(chk, "group:")
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if (not groupchk and not minetest.registered_items[chk])
|
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or (groupchk and not unified_inventory.get_group_item(string.gsub(chk, "group:", "")).item)
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or minetest.get_item_group(chk, "not_in_craft_guide") ~= 0 then
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unknowns = true
|
||||
end
|
||||
end
|
||||
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||||
if not unknowns then
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unified_inventory.register_craft(recipe)
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end
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for _, itemname in ipairs(all_names) do
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local recipes = minetest.get_all_craft_recipes(itemname)
|
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for _, recipe in ipairs(recipes or {}) do
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if is_recipe_craftable(recipe) then
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ui.register_craft(recipe)
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||||
end
|
||||
end
|
||||
end
|
||||
end
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||||
end
|
||||
table.sort(unified_inventory.items_list)
|
||||
unified_inventory.items_list_size = #unified_inventory.items_list
|
||||
print("Unified Inventory. inventory size: "..unified_inventory.items_list_size)
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for _, name in ipairs(unified_inventory.items_list) do
|
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||||
table.sort(ui.items_list)
|
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ui.items_list_size = #ui.items_list
|
||||
print("Unified Inventory. Inventory size: "..ui.items_list_size)
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||||
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||||
-- Analyse dropped items -> custom "digging" recipes
|
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for _, name in ipairs(ui.items_list) do
|
||||
local def = minetest.registered_items[name]
|
||||
-- Simple drops
|
||||
if type(def.drop) == "string" then
|
||||
local dstack = ItemStack(def.drop)
|
||||
if not dstack:is_empty() and dstack:get_name() ~= name then
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||||
unified_inventory.register_craft({
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||||
ui.register_craft({
|
||||
type = "digging",
|
||||
items = {name},
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||||
output = def.drop,
|
||||
@ -115,7 +129,7 @@ minetest.after(0.01, function()
|
||||
end
|
||||
end
|
||||
for itemstring, count in pairs(drop_guaranteed) do
|
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unified_inventory.register_craft({
|
||||
ui.register_craft({
|
||||
type = "digging",
|
||||
items = {name},
|
||||
output = itemstring .. " " .. count,
|
||||
@ -123,7 +137,7 @@ minetest.after(0.01, function()
|
||||
})
|
||||
end
|
||||
for itemstring, count in pairs(drop_maybe) do
|
||||
unified_inventory.register_craft({
|
||||
ui.register_craft({
|
||||
type = "digging_chance",
|
||||
items = {name},
|
||||
output = itemstring .. " " .. count,
|
||||
@ -132,33 +146,86 @@ minetest.after(0.01, function()
|
||||
end
|
||||
end
|
||||
end
|
||||
for _, recipes in pairs(unified_inventory.crafts_for.recipe) do
|
||||
|
||||
-- Step 1: Initialize cache for looking up groups
|
||||
unified_inventory.init_matching_cache()
|
||||
|
||||
-- Step 2: Find all matching items for the given spec (groups)
|
||||
local get_matching_spec_items = unified_inventory.get_matching_items
|
||||
|
||||
for outputitemname, recipes in pairs(ui.crafts_for.recipe) do
|
||||
-- List of crafts that return this item string (variable "_")
|
||||
|
||||
-- Problem: The group cache must be initialized after all mods finished loading
|
||||
-- thus, invalid recipes might be indexed. Hence perform filtering with `new_recipe_list`
|
||||
local new_recipe_list = {}
|
||||
for _, recipe in ipairs(recipes) do
|
||||
local ingredient_items = {}
|
||||
for _, spec in pairs(recipe.items) do
|
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local matches_spec = unified_inventory.canonical_item_spec_matcher(spec)
|
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for _, name in ipairs(unified_inventory.items_list) do
|
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if matches_spec(name) then
|
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ingredient_items[name] = true
|
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end
|
||||
-- Get items that fit into this spec (group or item name)
|
||||
local specname = ItemStack(spec):get_name()
|
||||
for item_name, _ in pairs(get_matching_spec_items(specname)) do
|
||||
ingredient_items[item_name] = true
|
||||
end
|
||||
end
|
||||
for name, _ in pairs(ingredient_items) do
|
||||
if unified_inventory.crafts_for.usage[name] == nil then
|
||||
unified_inventory.crafts_for.usage[name] = {}
|
||||
if not ui.crafts_for.usage[name] then
|
||||
ui.crafts_for.usage[name] = {}
|
||||
end
|
||||
table.insert(unified_inventory.crafts_for.usage[name], recipe)
|
||||
table.insert(ui.crafts_for.usage[name], recipe)
|
||||
end
|
||||
|
||||
if next(ingredient_items) then
|
||||
-- There's at least one known ingredient: mark as good recipe
|
||||
-- PS: What whatll be done about partially incomplete recipes?
|
||||
table.insert(new_recipe_list, recipe)
|
||||
end
|
||||
end
|
||||
ui.crafts_for.recipe[outputitemname] = new_recipe_list
|
||||
end
|
||||
|
||||
-- Remove unknown items from all categories
|
||||
local total_removed = 0
|
||||
for cat_name, cat_def in pairs(ui.registered_category_items) do
|
||||
for itemname, _ in pairs(cat_def) do
|
||||
local idef = minetest.registered_items[itemname]
|
||||
if not idef then
|
||||
total_removed = total_removed + 1
|
||||
--[[
|
||||
-- For analysis
|
||||
minetest.log("warning", "[unified_inventory] Removed item '"
|
||||
.. itemname .. "' from category '" .. cat_name
|
||||
.. "'. Reason: item not registered")
|
||||
]]
|
||||
cat_def[itemname] = nil
|
||||
elseif not ui.is_itemdef_listable(idef) then
|
||||
total_removed = total_removed + 1
|
||||
--[[
|
||||
-- For analysis
|
||||
minetest.log("warning", "[unified_inventory] Removed item '"
|
||||
.. itemname .. "' from category '" .. cat_name
|
||||
.. "'. Reason: item is in 'not_in_creative_inventory' group")
|
||||
]]
|
||||
cat_def[itemname] = nil
|
||||
end
|
||||
end
|
||||
end
|
||||
if total_removed > 0 then
|
||||
minetest.log("info", "[unified_inventory] Removed " .. total_removed ..
|
||||
" items from the categories.")
|
||||
end
|
||||
|
||||
for _, callback in ipairs(ui.initialized_callbacks) do
|
||||
callback()
|
||||
end
|
||||
end)
|
||||
|
||||
---------------- Home API ----------------
|
||||
|
||||
-- load_home
|
||||
local function load_home()
|
||||
local input = io.open(unified_inventory.home_filename, "r")
|
||||
local input = io.open(ui.home_filename, "r")
|
||||
if not input then
|
||||
unified_inventory.home_pos = {}
|
||||
ui.home_pos = {}
|
||||
return
|
||||
end
|
||||
while true do
|
||||
@ -167,25 +234,32 @@ local function load_home()
|
||||
local y = input:read("*n")
|
||||
local z = input:read("*n")
|
||||
local name = input:read("*l")
|
||||
unified_inventory.home_pos[name:sub(2)] = {x = x, y = y, z = z}
|
||||
ui.home_pos[name:sub(2)] = {x = x, y = y, z = z}
|
||||
end
|
||||
io.close(input)
|
||||
end
|
||||
|
||||
load_home()
|
||||
|
||||
function unified_inventory.set_home(player, pos)
|
||||
function ui.set_home(player, pos)
|
||||
local player_name = player:get_player_name()
|
||||
unified_inventory.home_pos[player_name] = vector.round(pos)
|
||||
ui.home_pos[player_name] = vector.round(pos)
|
||||
|
||||
-- save the home data from the table to the file
|
||||
local output = io.open(unified_inventory.home_filename, "w")
|
||||
for k, v in pairs(unified_inventory.home_pos) do
|
||||
local output = io.open(ui.home_filename, "w")
|
||||
if not output then
|
||||
minetest.log("warning", "[unified_inventory] Failed to save file: "
|
||||
.. ui.home_filename)
|
||||
return
|
||||
end
|
||||
for k, v in pairs(ui.home_pos) do
|
||||
output:write(v.x.." "..v.y.." "..v.z.." "..k.."\n")
|
||||
end
|
||||
io.close(output)
|
||||
end
|
||||
|
||||
function unified_inventory.go_home(player)
|
||||
local pos = unified_inventory.home_pos[player:get_player_name()]
|
||||
function ui.go_home(player)
|
||||
local pos = ui.home_pos[player:get_player_name()]
|
||||
if pos then
|
||||
player:set_pos(pos)
|
||||
return true
|
||||
@ -193,8 +267,9 @@ function unified_inventory.go_home(player)
|
||||
return false
|
||||
end
|
||||
|
||||
-- register_craft
|
||||
function unified_inventory.register_craft(options)
|
||||
---------------- Crafting API ----------------
|
||||
|
||||
function ui.register_craft(options)
|
||||
if not options.output then
|
||||
return
|
||||
end
|
||||
@ -205,12 +280,16 @@ function unified_inventory.register_craft(options)
|
||||
if options.type == "normal" and options.width == 0 then
|
||||
options = { type = "shapeless", items = options.items, output = options.output, width = 0 }
|
||||
end
|
||||
if not unified_inventory.crafts_for.recipe[itemstack:get_name()] then
|
||||
unified_inventory.crafts_for.recipe[itemstack:get_name()] = {}
|
||||
local item_name = itemstack:get_name()
|
||||
if not ui.crafts_for.recipe[item_name] then
|
||||
ui.crafts_for.recipe[item_name] = {}
|
||||
end
|
||||
table.insert(unified_inventory.crafts_for.recipe[itemstack:get_name()],options)
|
||||
end
|
||||
table.insert(ui.crafts_for.recipe[item_name],options)
|
||||
|
||||
for _, callback in ipairs(ui.craft_registered_callbacks) do
|
||||
callback(item_name, options)
|
||||
end
|
||||
end
|
||||
|
||||
local craft_type_defaults = {
|
||||
width = 3,
|
||||
@ -218,8 +297,7 @@ local craft_type_defaults = {
|
||||
uses_crafting_grid = false,
|
||||
}
|
||||
|
||||
|
||||
function unified_inventory.craft_type_defaults(name, options)
|
||||
function ui.craft_type_defaults(name, options)
|
||||
if not options.description then
|
||||
options.description = name
|
||||
end
|
||||
@ -228,13 +306,12 @@ function unified_inventory.craft_type_defaults(name, options)
|
||||
end
|
||||
|
||||
|
||||
function unified_inventory.register_craft_type(name, options)
|
||||
unified_inventory.registered_craft_types[name] =
|
||||
unified_inventory.craft_type_defaults(name, options)
|
||||
function ui.register_craft_type(name, options)
|
||||
ui.registered_craft_types[name] = ui.craft_type_defaults(name, options)
|
||||
end
|
||||
|
||||
|
||||
unified_inventory.register_craft_type("normal", {
|
||||
ui.register_craft_type("normal", {
|
||||
description = F(S("Crafting")),
|
||||
icon = "ui_craftgrid_icon.png",
|
||||
width = 3,
|
||||
@ -250,7 +327,7 @@ unified_inventory.register_craft_type("normal", {
|
||||
})
|
||||
|
||||
|
||||
unified_inventory.register_craft_type("shapeless", {
|
||||
ui.register_craft_type("shapeless", {
|
||||
description = F(S("Mixing")),
|
||||
icon = "ui_craftgrid_icon.png",
|
||||
width = 3,
|
||||
@ -265,7 +342,7 @@ unified_inventory.register_craft_type("shapeless", {
|
||||
})
|
||||
|
||||
|
||||
unified_inventory.register_craft_type("cooking", {
|
||||
ui.register_craft_type("cooking", {
|
||||
description = F(S("Cooking")),
|
||||
icon = "default_furnace_front.png",
|
||||
width = 1,
|
||||
@ -273,37 +350,96 @@ unified_inventory.register_craft_type("cooking", {
|
||||
})
|
||||
|
||||
|
||||
unified_inventory.register_craft_type("digging", {
|
||||
ui.register_craft_type("digging", {
|
||||
description = F(S("Digging")),
|
||||
icon = "default_tool_steelpick.png",
|
||||
width = 1,
|
||||
height = 1,
|
||||
})
|
||||
|
||||
unified_inventory.register_craft_type("digging_chance", {
|
||||
ui.register_craft_type("digging_chance", {
|
||||
description = "Digging (by chance)",
|
||||
icon = "default_tool_steelpick.png^[transformFY.png",
|
||||
width = 1,
|
||||
height = 1,
|
||||
})
|
||||
|
||||
function unified_inventory.register_page(name, def)
|
||||
unified_inventory.pages[name] = def
|
||||
---------------- GUI registrations ----------------
|
||||
|
||||
function ui.register_page(name, def)
|
||||
ui.pages[name] = def
|
||||
end
|
||||
|
||||
|
||||
function unified_inventory.register_button(name, def)
|
||||
function ui.register_button(name, def)
|
||||
if not def.action then
|
||||
def.action = function(player)
|
||||
unified_inventory.set_inventory_formspec(player, name)
|
||||
ui.set_inventory_formspec(player, name)
|
||||
end
|
||||
end
|
||||
def.name = name
|
||||
table.insert(unified_inventory.buttons, def)
|
||||
table.insert(ui.buttons, def)
|
||||
end
|
||||
|
||||
---------------- Callback registrations ----------------
|
||||
|
||||
function unified_inventory.is_creative(playername)
|
||||
function ui.register_on_initialized(callback)
|
||||
if type(callback) ~= "function" then
|
||||
error(("Initialized callback must be a function, %s given."):format(type(callback)))
|
||||
end
|
||||
table.insert(ui.initialized_callbacks, callback)
|
||||
end
|
||||
|
||||
function ui.register_on_craft_registered(callback)
|
||||
if type(callback) ~= "function" then
|
||||
error(("Craft registered callback must be a function, %s given."):format(type(callback)))
|
||||
end
|
||||
table.insert(ui.craft_registered_callbacks, callback)
|
||||
end
|
||||
|
||||
---------------- List getters ----------------
|
||||
|
||||
function ui.get_recipe_list(output)
|
||||
return ui.crafts_for.recipe[output]
|
||||
end
|
||||
|
||||
function ui.get_registered_outputs()
|
||||
local outputs = {}
|
||||
for item_name, _ in pairs(ui.crafts_for.recipe) do
|
||||
table.insert(outputs, item_name)
|
||||
end
|
||||
return outputs
|
||||
end
|
||||
|
||||
---------------- Player utilities ----------------
|
||||
|
||||
function ui.is_creative(playername)
|
||||
return minetest.check_player_privs(playername, {creative=true})
|
||||
or minetest.settings:get_bool("creative_mode")
|
||||
end
|
||||
|
||||
---------------- Formspec helpers ----------------
|
||||
|
||||
function ui.single_slot(xpos, ypos, bright)
|
||||
return string.format("background9[%f,%f;%f,%f;ui_single_slot%s.png;false;16]",
|
||||
xpos, ypos, ui.imgscale, ui.imgscale, (bright and "_bright" or "") )
|
||||
end
|
||||
|
||||
function ui.make_trash_slot(xpos, ypos)
|
||||
return
|
||||
ui.single_slot(xpos, ypos)..
|
||||
"image["..xpos..","..ypos..";1.25,1.25;ui_trash_slot_icon.png]"..
|
||||
"list[detached:trash;main;"..(xpos + ui.list_img_offset)..","..(ypos + ui.list_img_offset)..";1,1;]"
|
||||
end
|
||||
|
||||
function ui.make_inv_img_grid(xpos, ypos, width, height, bright)
|
||||
local tiled = {}
|
||||
local n=1
|
||||
for y = 0, (height - 1) do
|
||||
for x = 0, (width -1) do
|
||||
tiled[n] = ui.single_slot(xpos + (ui.imgscale * x), ypos + (ui.imgscale * y), bright)
|
||||
n = n + 1
|
||||
end
|
||||
end
|
||||
return table.concat(tiled)
|
||||
end
|
||||
|
183
bags.lua
@ -7,33 +7,36 @@ License: GPLv3
|
||||
|
||||
local S = minetest.get_translator("unified_inventory")
|
||||
local F = minetest.formspec_escape
|
||||
local bags_inv_bg_prefix = "image[-0.1,1.0;10.05,"
|
||||
local ui = unified_inventory
|
||||
|
||||
unified_inventory.register_page("bags", {
|
||||
get_formspec = function(player)
|
||||
ui.register_page("bags", {
|
||||
get_formspec = function(player, perplayer_formspec)
|
||||
local player_name = player:get_player_name()
|
||||
return { formspec = table.concat({
|
||||
string.gsub(unified_inventory.standard_inv_bg, "YYY", "4.4"),
|
||||
bags_inv_bg_prefix.."1.175;ui_bags_header.png]",
|
||||
"label[0,0;" .. F(S("Bags")) .. "]",
|
||||
"button[0,2.2;2,0.5;bag1;" .. F(S("Bag @1", 1)) .. "]",
|
||||
"button[2,2.2;2,0.5;bag2;" .. F(S("Bag @1", 2)) .. "]",
|
||||
"button[4,2.2;2,0.5;bag3;" .. F(S("Bag @1", 3)) .. "]",
|
||||
"button[6,2.2;2,0.5;bag4;" .. F(S("Bag @1", 4)) .. "]",
|
||||
local std_inv_x = perplayer_formspec.std_inv_x
|
||||
local formspec = {
|
||||
perplayer_formspec.standard_inv_bg,
|
||||
"label[", perplayer_formspec.form_header_x, ",",
|
||||
perplayer_formspec.form_header_y, ";", F(S("Bags")), "]",
|
||||
"listcolors[#00000000;#00000000]",
|
||||
"list[detached:" .. F(player_name) .. "_bags;bag1;0.5,1.1;1,1;]",
|
||||
"list[detached:" .. F(player_name) .. "_bags;bag2;2.5,1.1;1,1;]",
|
||||
"list[detached:" .. F(player_name) .. "_bags;bag3;4.5,1.1;1,1;]",
|
||||
"list[detached:" .. F(player_name) .. "_bags;bag4;6.5,1.1;1,1;]"
|
||||
}) }
|
||||
}
|
||||
|
||||
for i = 1, 4 do
|
||||
local x = std_inv_x + i * 2.5
|
||||
formspec[#formspec + 1] = ui.single_slot(x - 1.875, 1.5)
|
||||
formspec[#formspec + 1] = string.format("list[detached:%s_bags;bag%i;%.3f,1.65;1,1;]",
|
||||
F(player_name), i, x - 1.725)
|
||||
formspec[#formspec + 1] = string.format("button[%.4f,2.75;1.875,0.75;bag%i;%s]",
|
||||
x - 2.1875, i, F(S("Bag @1", i)))
|
||||
end
|
||||
|
||||
return { formspec = table.concat(formspec) }
|
||||
end,
|
||||
})
|
||||
|
||||
unified_inventory.register_button("bags", {
|
||||
ui.register_button("bags", {
|
||||
type = "image",
|
||||
image = "ui_bags_icon.png",
|
||||
tooltip = S("Bags"),
|
||||
hide_lite=true
|
||||
})
|
||||
|
||||
local function get_player_bag_stack(player, i)
|
||||
@ -44,33 +47,46 @@ local function get_player_bag_stack(player, i)
|
||||
end
|
||||
|
||||
for bag_i = 1, 4 do
|
||||
unified_inventory.register_page("bag" .. bag_i, {
|
||||
get_formspec = function(player)
|
||||
ui.register_page("bag" .. bag_i, {
|
||||
get_formspec = function(player, perplayer_formspec)
|
||||
local stack = get_player_bag_stack(player, bag_i)
|
||||
local image = stack:get_definition().inventory_image
|
||||
local fs = {
|
||||
string.gsub(unified_inventory.standard_inv_bg, "YYY", "4.4"),
|
||||
"image[7,0;1,1;" .. image .. "]",
|
||||
"label[0,0;" .. F(S("Bag @1", bag_i)) .. "]",
|
||||
"listcolors[#00000000;#00000000]",
|
||||
"list[current_player;bag" .. bag_i .. "contents;0,1.1;8,3;]",
|
||||
"listring[current_name;bag" .. bag_i .. "contents]",
|
||||
"listring[current_player;main]",
|
||||
}
|
||||
local slots = stack:get_definition().groups.bagslots
|
||||
if slots == 8 then
|
||||
fs[#fs + 1] = bags_inv_bg_prefix.."1.175;ui_bags_inv_small.png]"
|
||||
elseif slots == 16 then
|
||||
fs[#fs + 1] = bags_inv_bg_prefix.."2.35;ui_bags_inv_medium.png]"
|
||||
elseif slots == 24 then
|
||||
fs[#fs + 1] = bags_inv_bg_prefix.."3.525;ui_bags_inv_large.png]"
|
||||
local std_inv_x = perplayer_formspec.std_inv_x
|
||||
local lite_mode = perplayer_formspec.is_lite_mode
|
||||
|
||||
local bag_inv_y, header_x, header_y = 1.5, 0.3, 0.65
|
||||
if lite_mode then
|
||||
bag_inv_y = 0.5
|
||||
header_x = perplayer_formspec.form_header_x
|
||||
header_y = perplayer_formspec.form_header_y
|
||||
end
|
||||
|
||||
local formspec = {
|
||||
perplayer_formspec.standard_inv_bg,
|
||||
ui.make_inv_img_grid(std_inv_x, bag_inv_y, 8, slots/8),
|
||||
"label[", header_x, ",", header_y, ";", F(S("Bag @1", bag_i)), "]",
|
||||
"listcolors[#00000000;#00000000]",
|
||||
"listring[current_player;main]",
|
||||
string.format("list[current_player;bag%icontents;%f,%f;8,3;]",
|
||||
bag_i, std_inv_x + ui.list_img_offset, bag_inv_y + ui.list_img_offset),
|
||||
"listring[current_name;bag", bag_i, "contents]",
|
||||
}
|
||||
|
||||
if lite_mode then
|
||||
return { formspec = table.concat(formspec) }
|
||||
end
|
||||
|
||||
local n = #formspec + 1
|
||||
formspec[n] = "image[" .. std_inv_x + 8.9 .. ",0.4;1,1;" .. image .. "]"
|
||||
n = n + 1
|
||||
|
||||
local player_name = player:get_player_name() -- For if statement.
|
||||
if unified_inventory.trash_enabled
|
||||
or unified_inventory.is_creative(player_name)
|
||||
or minetest.get_player_privs(player_name).give then
|
||||
fs[#fs + 1] = "image[5.91,-0.06;1.21,1.15;ui_bags_trash.png]"
|
||||
.. "list[detached:trash;main;6,0.1;1,1;]"
|
||||
if ui.trash_enabled
|
||||
or ui.is_creative(player_name)
|
||||
or minetest.get_player_privs(player_name).give then
|
||||
formspec[n] = ui.make_trash_slot(7.8, 0.25)
|
||||
n = n + 1
|
||||
end
|
||||
local inv = player:get_inventory()
|
||||
for i = 1, 4 do
|
||||
@ -87,11 +103,12 @@ for bag_i = 1, 4 do
|
||||
end
|
||||
local img = def.inventory_image
|
||||
local label = F(S("Bag @1", i)) .. "\n" .. used .. "/" .. size
|
||||
fs[#fs + 1] = string.format("image_button[%i,0;1,1;%s;bag%i;%s]",
|
||||
i + 1, img, i, label)
|
||||
formspec[n] = string.format("image_button[%f,0.4;1,1;%s;bag%i;%s]",
|
||||
(i + 1.35)*1.25, img, i, label)
|
||||
n = n + 1
|
||||
end
|
||||
end
|
||||
return { formspec = table.concat(fs) }
|
||||
return { formspec = table.concat(formspec) }
|
||||
end,
|
||||
})
|
||||
end
|
||||
@ -106,12 +123,14 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
|
||||
if not stack:get_definition().groups.bagslots then
|
||||
return
|
||||
end
|
||||
unified_inventory.set_inventory_formspec(player, "bag" .. i)
|
||||
ui.set_inventory_formspec(player, "bag" .. i)
|
||||
return
|
||||
end
|
||||
end
|
||||
end)
|
||||
|
||||
-- Player slots are preserved when unified_inventory is disabled. Do not allow modification.
|
||||
-- Fix: use a detached inventory and store the data separately.
|
||||
local function save_bags_metadata(player, bags_inv)
|
||||
local is_empty = true
|
||||
local bags = {}
|
||||
@ -125,7 +144,7 @@ local function save_bags_metadata(player, bags_inv)
|
||||
end
|
||||
local meta = player:get_meta()
|
||||
if is_empty then
|
||||
meta:set_string("unified_inventory:bags", nil)
|
||||
meta:set_string("unified_inventory:bags", "")
|
||||
else
|
||||
meta:set_string("unified_inventory:bags",
|
||||
minetest.serialize(bags))
|
||||
@ -161,7 +180,7 @@ local function load_bags_metadata(player, bags_inv)
|
||||
save_bags_metadata(player, bags_inv)
|
||||
end
|
||||
|
||||
-- Clean up deprecated garbage after saving
|
||||
-- Legacy: Clean up old player lists
|
||||
for i = 1, 4 do
|
||||
local bag = "bag" .. i
|
||||
player_inv:set_size(bag, 0)
|
||||
@ -170,46 +189,29 @@ end
|
||||
|
||||
minetest.register_on_joinplayer(function(player)
|
||||
local player_name = player:get_player_name()
|
||||
local bags_inv = minetest.create_detached_inventory(player_name .. "_bags",{
|
||||
local bags_inv = minetest.create_detached_inventory(player_name .. "_bags", {
|
||||
allow_put = function(inv, listname, index, stack, player)
|
||||
local new_slots = stack:get_definition().groups.bagslots
|
||||
if not new_slots then
|
||||
return 0 -- ItemStack is not a bag.
|
||||
end
|
||||
|
||||
-- The execution order of `allow_put`/`allow_take` is not defined.
|
||||
-- We do not know the replacement ItemStack if the items are swapped.
|
||||
-- Hence, bag slot upgrades and downgrades are not possible with the
|
||||
-- current API.
|
||||
|
||||
if not player:get_inventory():is_empty(listname .. "contents") then
|
||||
-- Legacy: in case `allow_take` is not executed on old Minetest versions.
|
||||
return 0
|
||||
end
|
||||
return 1
|
||||
end,
|
||||
on_put = function(inv, listname, index, stack, player)
|
||||
player:get_inventory():set_size(listname .. "contents",
|
||||
stack:get_definition().groups.bagslots)
|
||||
save_bags_metadata(player, inv)
|
||||
end,
|
||||
allow_put = function(inv, listname, index, stack, player)
|
||||
local new_slots = stack:get_definition().groups.bagslots
|
||||
if not new_slots then
|
||||
return 0
|
||||
end
|
||||
local player_inv = player:get_inventory()
|
||||
local old_slots = player_inv:get_size(listname .. "contents")
|
||||
|
||||
if new_slots >= old_slots then
|
||||
return 1
|
||||
end
|
||||
|
||||
-- using a smaller bag, make sure it fits
|
||||
local old_list = player_inv:get_list(listname .. "contents")
|
||||
local new_list = {}
|
||||
local slots_used = 0
|
||||
local use_new_list = false
|
||||
|
||||
for i, v in ipairs(old_list) do
|
||||
if v and not v:is_empty() then
|
||||
slots_used = slots_used + 1
|
||||
use_new_list = i > new_slots
|
||||
new_list[slots_used] = v
|
||||
end
|
||||
end
|
||||
if new_slots >= slots_used then
|
||||
if use_new_list then
|
||||
player_inv:set_list(listname .. "contents", new_list)
|
||||
end
|
||||
return 1
|
||||
end
|
||||
-- New bag is smaller: Disallow inserting
|
||||
return 0
|
||||
end,
|
||||
allow_take = function(inv, listname, index, stack, player)
|
||||
if player:get_inventory():is_empty(listname .. "contents") then
|
||||
return stack:get_count()
|
||||
@ -219,6 +221,11 @@ minetest.register_on_joinplayer(function(player)
|
||||
on_take = function(inv, listname, index, stack, player)
|
||||
player:get_inventory():set_size(listname .. "contents", 0)
|
||||
save_bags_metadata(player, inv)
|
||||
if listname == ui.current_page[player:get_player_name()] then
|
||||
-- Bag is currently open: avoid follow-up issues by navigating back
|
||||
-- Trick: the list name is the same as the registered page name
|
||||
ui.set_inventory_formspec(player, "bags")
|
||||
end
|
||||
end,
|
||||
allow_move = function()
|
||||
return 0
|
||||
@ -228,6 +235,20 @@ minetest.register_on_joinplayer(function(player)
|
||||
load_bags_metadata(player, bags_inv)
|
||||
end)
|
||||
|
||||
|
||||
minetest.register_allow_player_inventory_action(function(player, action, inventory, info)
|
||||
-- From detached inventory -> player inventory: put & take callbacks
|
||||
if action ~= "put" or not info.listname:find("bag%dcontents") then
|
||||
return
|
||||
end
|
||||
if info.stack:get_definition().groups.bagslots then
|
||||
-- Problem 1: empty bags could be moved into their own slots
|
||||
-- Problem 2: cannot reliably keep track of ItemStack ownership due to
|
||||
--> Disallow all external bag movements into this list
|
||||
return 0
|
||||
end
|
||||
end)
|
||||
|
||||
-- register bag tools
|
||||
minetest.register_tool("unified_inventory:bag_small", {
|
||||
description = S("Small Bag"),
|
||||
|
128
callbacks.lua
@ -1,3 +1,5 @@
|
||||
local ui = unified_inventory
|
||||
|
||||
local function default_refill(stack)
|
||||
stack:set_count(stack:get_stack_max())
|
||||
local itemdef = minetest.registered_items[stack:get_name()]
|
||||
@ -12,18 +14,17 @@ end
|
||||
minetest.register_on_joinplayer(function(player)
|
||||
local player_name = player:get_player_name()
|
||||
unified_inventory.players[player_name] = {}
|
||||
unified_inventory.current_index[player_name] = 1
|
||||
unified_inventory.current_index[player_name] = 1 -- Item (~page) index
|
||||
unified_inventory.filtered_items_list[player_name] =
|
||||
unified_inventory.items_list
|
||||
unified_inventory.items_list
|
||||
unified_inventory.activefilter[player_name] = ""
|
||||
unified_inventory.active_search_direction[player_name] = "nochange"
|
||||
unified_inventory.apply_filter(player, "", "nochange")
|
||||
unified_inventory.current_searchbox[player_name] = ""
|
||||
unified_inventory.current_category[player_name] = "all"
|
||||
unified_inventory.current_category_scroll[player_name] = 0
|
||||
unified_inventory.alternate[player_name] = 1
|
||||
unified_inventory.current_item[player_name] = nil
|
||||
unified_inventory.current_craft_direction[player_name] = "recipe"
|
||||
unified_inventory.set_inventory_formspec(player,
|
||||
unified_inventory.default)
|
||||
|
||||
-- Refill slot
|
||||
local refill = minetest.create_detached_inventory(player_name.."refill", {
|
||||
@ -45,34 +46,92 @@ minetest.register_on_joinplayer(function(player)
|
||||
refill:set_size("main", 1)
|
||||
end)
|
||||
|
||||
minetest.register_on_mods_loaded(function()
|
||||
minetest.register_on_joinplayer(function(player)
|
||||
-- After everything is initialized, set up the formspec
|
||||
ui.apply_filter(player, "", "nochange")
|
||||
ui.set_inventory_formspec(player, unified_inventory.default)
|
||||
end)
|
||||
end)
|
||||
|
||||
local function apply_new_filter(player, search_text, new_dir)
|
||||
local player_name = player:get_player_name()
|
||||
minetest.sound_play("click", {to_player=player_name, gain = 0.1})
|
||||
unified_inventory.apply_filter(player, search_text, new_dir)
|
||||
unified_inventory.current_searchbox[player_name] = search_text
|
||||
unified_inventory.set_inventory_formspec(player,
|
||||
unified_inventory.current_page[player_name])
|
||||
|
||||
minetest.sound_play("ui_click", {to_player=player_name, gain = 0.1})
|
||||
ui.apply_filter(player, search_text, new_dir)
|
||||
ui.current_searchbox[player_name] = search_text
|
||||
ui.set_inventory_formspec(player, ui.current_page[player_name])
|
||||
end
|
||||
|
||||
-- Search box handling
|
||||
local function receive_fields_searchbox(player, formname, fields)
|
||||
local player_name = player:get_player_name()
|
||||
|
||||
-- always take new search text, even if not searching on it yet
|
||||
if fields.searchbox and fields.searchbox ~= ui.current_searchbox[player_name] then
|
||||
ui.current_searchbox[player_name] = fields.searchbox
|
||||
end
|
||||
|
||||
if fields.searchbutton
|
||||
or fields.key_enter_field == "searchbox" then
|
||||
|
||||
if ui.current_searchbox[player_name] ~= ui.activefilter[player_name] then
|
||||
ui.apply_filter(player, ui.current_searchbox[player_name], "nochange")
|
||||
ui.set_inventory_formspec(player, ui.current_page[player_name])
|
||||
minetest.sound_play("paperflip2",
|
||||
{to_player=player_name, gain = 1.0})
|
||||
end
|
||||
elseif fields.searchresetbutton then
|
||||
if ui.activefilter[player_name] ~= "" then
|
||||
apply_new_filter(player, "", "nochange")
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
minetest.register_on_player_receive_fields(function(player, formname, fields)
|
||||
local player_name = player:get_player_name()
|
||||
|
||||
local ui_peruser,draw_lite_mode = unified_inventory.get_per_player_formspec(player_name)
|
||||
|
||||
if formname ~= "" then
|
||||
return
|
||||
end
|
||||
|
||||
-- always take new search text, even if not searching on it yet
|
||||
if fields.searchbox
|
||||
and fields.searchbox ~= unified_inventory.current_searchbox[player_name] then
|
||||
unified_inventory.current_searchbox[player_name] = fields.searchbox
|
||||
receive_fields_searchbox(player, formname, fields)
|
||||
|
||||
local player_name = player:get_player_name()
|
||||
|
||||
local ui_peruser,draw_lite_mode = unified_inventory.get_per_player_formspec(player_name)
|
||||
|
||||
local clicked_category
|
||||
for name, value in pairs(fields) do
|
||||
local category_name = string.match(name, "^category_(.+)$")
|
||||
if category_name then
|
||||
clicked_category = category_name
|
||||
break
|
||||
end
|
||||
end
|
||||
|
||||
if clicked_category
|
||||
and clicked_category ~= unified_inventory.current_category[player_name] then
|
||||
unified_inventory.current_category[player_name] = clicked_category
|
||||
unified_inventory.apply_filter(player, unified_inventory.current_searchbox[player_name], "nochange")
|
||||
unified_inventory.set_inventory_formspec(player,
|
||||
unified_inventory.current_page[player_name])
|
||||
end
|
||||
|
||||
if fields.next_category or fields.prev_category then
|
||||
local step = fields.next_category and 1 or -1
|
||||
local scroll_old = ui.current_category_scroll[player_name]
|
||||
local scroll_new = math.max(0, math.min(#ui.category_list - ui_peruser.pagecols, scroll_old + step))
|
||||
|
||||
if scroll_old ~= scroll_new then
|
||||
ui.current_category_scroll[player_name] = scroll_new
|
||||
ui.set_inventory_formspec(player,
|
||||
unified_inventory.current_page[player_name])
|
||||
end
|
||||
end
|
||||
|
||||
for i, def in pairs(unified_inventory.buttons) do
|
||||
if fields[def.name] then
|
||||
def.action(player)
|
||||
minetest.sound_play("click",
|
||||
minetest.sound_play("ui_click",
|
||||
{to_player=player_name, gain = 0.1})
|
||||
return
|
||||
end
|
||||
@ -121,11 +180,12 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
|
||||
-- Check clicked item image button
|
||||
local clicked_item
|
||||
for name, value in pairs(fields) do
|
||||
local new_dir, mangled_item = string.match(name, "^item_button_([a-z]+)_(.*)$")
|
||||
local new_dir, mangled_item = string.match(name, "^[0-9]*_?item_button_([a-z]+)_(.*)$")
|
||||
if new_dir and mangled_item then
|
||||
clicked_item = unified_inventory.demangle_for_formspec(mangled_item)
|
||||
if string.sub(clicked_item, 1, 6) == "group:" then
|
||||
-- Change search filter to this group
|
||||
unified_inventory.current_category[player_name] = "all"
|
||||
apply_new_filter(player, clicked_item, new_dir)
|
||||
return
|
||||
end
|
||||
@ -136,7 +196,7 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
|
||||
end
|
||||
end
|
||||
if clicked_item then
|
||||
minetest.sound_play("click",
|
||||
minetest.sound_play("ui_click",
|
||||
{to_player=player_name, gain = 0.1})
|
||||
local page = unified_inventory.current_page[player_name]
|
||||
local player_creative = unified_inventory.is_creative(player_name)
|
||||
@ -158,22 +218,11 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
|
||||
end
|
||||
end
|
||||
|
||||
if fields.searchbutton
|
||||
or fields.key_enter_field == "searchbox" then
|
||||
unified_inventory.apply_filter(player, unified_inventory.current_searchbox[player_name], "nochange")
|
||||
unified_inventory.set_inventory_formspec(player,
|
||||
unified_inventory.current_page[player_name])
|
||||
minetest.sound_play("paperflip2",
|
||||
{to_player=player_name, gain = 1.0})
|
||||
elseif fields.searchresetbutton then
|
||||
apply_new_filter(player, "", "nochange")
|
||||
end
|
||||
|
||||
-- alternate buttons
|
||||
if not (fields.alternate or fields.alternate_prev) then
|
||||
return
|
||||
end
|
||||
minetest.sound_play("click",
|
||||
minetest.sound_play("ui_click",
|
||||
{to_player=player_name, gain = 0.1})
|
||||
local item_name = unified_inventory.current_item[player_name]
|
||||
if not item_name then
|
||||
@ -204,11 +253,8 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
|
||||
unified_inventory.current_page[player_name])
|
||||
end)
|
||||
|
||||
if minetest.delete_detached_inventory then
|
||||
minetest.register_on_leaveplayer(function(player)
|
||||
local player_name = player:get_player_name()
|
||||
minetest.delete_detached_inventory(player_name.."_bags")
|
||||
minetest.delete_detached_inventory(player_name.."craftrecipe")
|
||||
minetest.delete_detached_inventory(player_name.."refill")
|
||||
end)
|
||||
end
|
||||
minetest.register_on_leaveplayer(function(player)
|
||||
local player_name = player:get_player_name()
|
||||
minetest.remove_detached_inventory(player_name.."_bags")
|
||||
minetest.remove_detached_inventory(player_name.."refill")
|
||||
end)
|
||||
|
158
category.lua
Normal file
@ -0,0 +1,158 @@
|
||||
local S = minetest.get_translator("unified_inventory")
|
||||
|
||||
unified_inventory.registered_categories = {}
|
||||
unified_inventory.registered_category_items = {}
|
||||
unified_inventory.category_list = {}
|
||||
|
||||
local function char_to_sort_index(char_code)
|
||||
if char_code <= 32 then
|
||||
-- Command codes, no thanks
|
||||
return 0
|
||||
end
|
||||
if char_code <= 64 then
|
||||
-- Sorts numbers, and some punctuation, after letters
|
||||
return char_code
|
||||
end
|
||||
if char_code >= 158 then
|
||||
-- Out of sortable range
|
||||
return 0
|
||||
end
|
||||
if char_code > 122 then
|
||||
-- Avoids overlap with {, |, } and ~
|
||||
return char_code - 58
|
||||
end
|
||||
if char_code > 96 then
|
||||
-- Normalises lowercase with uppercase
|
||||
return char_code - 96
|
||||
end
|
||||
return char_code - 64
|
||||
end
|
||||
|
||||
local function string_to_sort_index(str)
|
||||
local max_chars = 5
|
||||
local power = 100
|
||||
local index = 0
|
||||
for i=1,math.min(#str, max_chars) do
|
||||
index = index + (char_to_sort_index(string.byte(str, i))/(power^i))
|
||||
end
|
||||
return index
|
||||
end
|
||||
|
||||
function update_category_list()
|
||||
local category_list = {}
|
||||
table.insert(category_list, {
|
||||
name = "all",
|
||||
label = S("All Items"),
|
||||
symbol = "ui_category_all.png",
|
||||
index = -2,
|
||||
})
|
||||
table.insert(category_list, {
|
||||
name = "uncategorized",
|
||||
label = S("Misc. Items"),
|
||||
symbol = "ui_category_none.png",
|
||||
index = -1,
|
||||
})
|
||||
for category, def in pairs(unified_inventory.registered_categories) do
|
||||
table.insert(category_list, {
|
||||
name = category,
|
||||
label = def.label or category,
|
||||
symbol = def.symbol,
|
||||
index = def.index or -- sortby defined order
|
||||
string_to_sort_index(category) -- or do a rudimentary alphabetical sort
|
||||
})
|
||||
end
|
||||
table.sort(category_list, function (a,b)
|
||||
return a.index < b.index
|
||||
end)
|
||||
unified_inventory.category_list = category_list
|
||||
end
|
||||
|
||||
local function ensure_category_exists(category_name)
|
||||
if not unified_inventory.registered_categories[category_name] then
|
||||
unified_inventory.registered_categories[category_name] = {
|
||||
symbol = "unknown_item.png",
|
||||
label = category_name
|
||||
}
|
||||
end
|
||||
if not unified_inventory.registered_category_items[category_name] then
|
||||
unified_inventory.registered_category_items[category_name] = {}
|
||||
end
|
||||
end
|
||||
|
||||
function unified_inventory.register_category(category_name, config)
|
||||
ensure_category_exists(category_name)
|
||||
config = config or {}
|
||||
if config.symbol then
|
||||
unified_inventory.set_category_symbol(category_name, config.symbol)
|
||||
end
|
||||
if config.label then
|
||||
unified_inventory.set_category_label(category_name, config.label)
|
||||
end
|
||||
if config.index then
|
||||
unified_inventory.set_category_index(category_name, config.index)
|
||||
end
|
||||
if config.items then
|
||||
unified_inventory.add_category_items(category_name, config.items)
|
||||
end
|
||||
update_category_list()
|
||||
end
|
||||
|
||||
-- TODO: Mark these for removal. They are pretty much useless
|
||||
|
||||
function unified_inventory.set_category_symbol(category_name, symbol)
|
||||
ensure_category_exists(category_name)
|
||||
unified_inventory.registered_categories[category_name].symbol = symbol
|
||||
update_category_list()
|
||||
end
|
||||
function unified_inventory.set_category_label(category_name, label)
|
||||
ensure_category_exists(category_name)
|
||||
unified_inventory.registered_categories[category_name].label = label
|
||||
update_category_list()
|
||||
end
|
||||
function unified_inventory.set_category_index(category_name, index)
|
||||
ensure_category_exists(category_name)
|
||||
unified_inventory.registered_categories[category_name].index = index
|
||||
update_category_list()
|
||||
end
|
||||
function unified_inventory.add_category_item(category_name, item)
|
||||
if type(item) ~= "string" then
|
||||
minetest.log("warning", "[unified_inventory] Cannot register category item: " .. dump(item))
|
||||
return
|
||||
end
|
||||
|
||||
ensure_category_exists(category_name)
|
||||
unified_inventory.registered_category_items[category_name][item] = true
|
||||
end
|
||||
function unified_inventory.add_category_items(category_name, items)
|
||||
for _,item in ipairs(items) do
|
||||
unified_inventory.add_category_item(category_name, item)
|
||||
end
|
||||
end
|
||||
|
||||
function unified_inventory.remove_category_item(category_name, item)
|
||||
unified_inventory.registered_category_items[category_name][item] = nil
|
||||
end
|
||||
function unified_inventory.remove_category(category_name)
|
||||
unified_inventory.registered_categories[category_name] = nil
|
||||
unified_inventory.registered_category_items[category_name] = nil
|
||||
update_category_list()
|
||||
end
|
||||
|
||||
function unified_inventory.find_category(item)
|
||||
-- Returns the first category the item exists in
|
||||
-- Best for checking if an item has any category at all
|
||||
for category, items in pairs(unified_inventory.registered_category_items) do
|
||||
if items[item] then return category end
|
||||
end
|
||||
end
|
||||
function unified_inventory.find_categories(item)
|
||||
-- Returns all the categories the item exists in
|
||||
-- Best for listing all categories
|
||||
local categories = {}
|
||||
for category, items in pairs(unified_inventory.registered_category_items) do
|
||||
if items[item] then
|
||||
table.insert(categories, category)
|
||||
end
|
||||
end
|
||||
return categories
|
||||
end
|
704
default-categories.lua
Normal file
@ -0,0 +1,704 @@
|
||||
local S = minetest.get_translator("unified_inventory")
|
||||
local ui = unified_inventory
|
||||
|
||||
unified_inventory.register_category('plants', {
|
||||
symbol = "flowers:tulip",
|
||||
label = S("Plant Life")
|
||||
})
|
||||
unified_inventory.register_category('building', {
|
||||
symbol = "default:brick",
|
||||
label = S("Building Materials")
|
||||
})
|
||||
unified_inventory.register_category('tools', {
|
||||
symbol = "default:pick_diamond",
|
||||
label = S("Tools")
|
||||
})
|
||||
unified_inventory.register_category('minerals', {
|
||||
symbol = "default:iron_lump",
|
||||
label = S("Minerals and Metals")
|
||||
})
|
||||
unified_inventory.register_category('environment', {
|
||||
symbol = "default:dirt_with_grass",
|
||||
label = S("Environment and Worldgen")
|
||||
})
|
||||
unified_inventory.register_category('lighting', {
|
||||
symbol = "default:torch",
|
||||
label = S("Lighting")
|
||||
})
|
||||
|
||||
local function register_automatic_categorization()
|
||||
-- Add biome nodes to environment category
|
||||
for _,def in pairs(minetest.registered_biomes) do
|
||||
local env_nodes = {
|
||||
def.node_riverbed, def.node_top, def.node_filler, def.node_dust,
|
||||
}
|
||||
for i,node in pairs(env_nodes) do
|
||||
if node then
|
||||
unified_inventory.add_category_item('environment', node)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- Preparation for ore registration: find all possible drops (digging)
|
||||
local possible_node_dig_drops = {
|
||||
-- ["default:stone_with_coal"] = { "default:coal_lump", "mymod:raregem" }
|
||||
-- Ores may be contained multiple times, depending on drop chances.
|
||||
}
|
||||
for itemname, recipes in pairs(ui.crafts_for.usage) do
|
||||
for _, recipe in ipairs(recipes) do
|
||||
if recipe.type == "digging" or recipe.type == "digging_chance" then
|
||||
if not possible_node_dig_drops[itemname] then
|
||||
possible_node_dig_drops[itemname] = {}
|
||||
end
|
||||
local stack = ItemStack(recipe.output)
|
||||
table.insert(possible_node_dig_drops[itemname], stack:get_name())
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- Add minable ores to minerals and everything else (pockets of stone & sand variations) to environment
|
||||
for _, odef in pairs(minetest.registered_ores) do
|
||||
local drops = possible_node_dig_drops[odef.ore]
|
||||
if drops and odef.ore_type == "scatter" then
|
||||
ui.add_category_item('minerals', odef.ore)
|
||||
-- Register all possible drops as "minerals"
|
||||
ui.add_category_items('minerals', drops)
|
||||
possible_node_dig_drops[odef.ore] = {} -- mask as handled
|
||||
else
|
||||
ui.add_category_item('environment', odef.ore)
|
||||
end
|
||||
end
|
||||
|
||||
-- Add items by item definition
|
||||
for name, def in pairs(minetest.registered_items) do
|
||||
local group = def.groups or {}
|
||||
if not group.not_in_creative_inventory then
|
||||
if group.stair or
|
||||
group.slab or
|
||||
group.wall or
|
||||
group.fence then
|
||||
unified_inventory.add_category_item('building', name)
|
||||
elseif group.flora or
|
||||
group.flower or
|
||||
group.seed or
|
||||
group.leaves or
|
||||
group.sapling or
|
||||
group.tree then
|
||||
unified_inventory.add_category_item('plants', name)
|
||||
elseif def.type == 'tool' then
|
||||
unified_inventory.add_category_item('tools', name)
|
||||
elseif def.liquidtype == 'source' then
|
||||
unified_inventory.add_category_item('environment', name)
|
||||
elseif def.light_source and def.light_source > 0 then
|
||||
unified_inventory.add_category_item('lighting', name)
|
||||
elseif group.door or
|
||||
minetest.global_exists("doors") and (
|
||||
doors.registered_doors and doors.registered_doors[name..'_a'] or
|
||||
doors.registered_trapdoors and doors.registered_trapdoors[name]
|
||||
) then
|
||||
unified_inventory.add_category_item('building', name)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if ui.automatic_categorization then
|
||||
ui.register_on_initialized(register_automatic_categorization)
|
||||
end
|
||||
|
||||
|
||||
-- [[
|
||||
unified_inventory.add_category_items('plants', {
|
||||
"default:dry_grass_5",
|
||||
"default:acacia_sapling",
|
||||
"default:blueberry_bush_sapling",
|
||||
"default:grass_2",
|
||||
"default:pine_bush_stem",
|
||||
"default:leaves",
|
||||
"default:pine_needles",
|
||||
"default:cactus",
|
||||
"default:junglegrass",
|
||||
"default:pine_sapling",
|
||||
"default:sapling",
|
||||
"default:bush_stem",
|
||||
"default:dry_grass_2",
|
||||
"default:fern_1",
|
||||
"default:grass_3",
|
||||
"default:marram_grass_1",
|
||||
"default:pine_tree",
|
||||
"default:dry_grass_3",
|
||||
"default:dry_shrub",
|
||||
"default:grass_4",
|
||||
"default:marram_grass_2",
|
||||
"default:jungleleaves",
|
||||
"default:apple",
|
||||
"default:tree",
|
||||
"default:aspen_tree",
|
||||
"default:bush_sapling",
|
||||
"default:grass_5",
|
||||
"default:blueberry_bush_leaves_with_berries",
|
||||
"default:acacia_bush_sapling",
|
||||
"default:grass_1",
|
||||
"default:aspen_leaves",
|
||||
"default:marram_grass_3",
|
||||
"default:large_cactus_seedling",
|
||||
"default:junglesapling",
|
||||
"default:dry_grass_4",
|
||||
"default:acacia_bush_stem",
|
||||
"default:papyrus",
|
||||
"default:pine_bush_needles",
|
||||
"default:bush_leaves",
|
||||
"default:fern_3",
|
||||
"default:aspen_sapling",
|
||||
"default:acacia_tree",
|
||||
"default:apple_mark",
|
||||
"default:acacia_leaves",
|
||||
"default:jungletree",
|
||||
"default:dry_grass_1",
|
||||
"default:acacia_bush_leaves",
|
||||
"default:emergent_jungle_sapling",
|
||||
"default:fern_2",
|
||||
"default:blueberries",
|
||||
"default:sand_with_kelp",
|
||||
"default:blueberry_bush_leaves",
|
||||
"default:pine_bush_sapling",
|
||||
|
||||
"farming:cotton",
|
||||
"farming:cotton_1",
|
||||
"farming:cotton_2",
|
||||
"farming:cotton_3",
|
||||
"farming:cotton_4",
|
||||
"farming:cotton_5",
|
||||
"farming:cotton_6",
|
||||
"farming:cotton_7",
|
||||
"farming:cotton_8",
|
||||
"farming:cotton_wild",
|
||||
"farming:seed_cotton",
|
||||
"farming:seed_wheat",
|
||||
"farming:straw",
|
||||
"farming:wheat",
|
||||
"farming:wheat_1",
|
||||
"farming:wheat_2",
|
||||
"farming:wheat_3",
|
||||
"farming:wheat_4",
|
||||
"farming:wheat_5",
|
||||
"farming:wheat_6",
|
||||
"farming:wheat_7",
|
||||
"farming:wheat_8",
|
||||
|
||||
"flowers:chrysanthemum_green",
|
||||
"flowers:dandelion_white",
|
||||
"flowers:dandelion_yellow",
|
||||
"flowers:geranium",
|
||||
"flowers:mushroom_brown",
|
||||
"flowers:mushroom_red",
|
||||
"flowers:rose",
|
||||
"flowers:tulip",
|
||||
"flowers:tulip_black",
|
||||
"flowers:viola",
|
||||
"flowers:waterlily",
|
||||
"flowers:waterlily_waving",
|
||||
})
|
||||
|
||||
unified_inventory.add_category_items('tools', {
|
||||
"default:sword_diamond",
|
||||
"default:axe_diamond",
|
||||
"default:shovel_diamond",
|
||||
"default:axe_steel",
|
||||
"default:shovel_mese",
|
||||
"default:sword_wood",
|
||||
"default:pick_bronze",
|
||||
"default:axe_stone",
|
||||
"default:sword_stone",
|
||||
"default:pick_stone",
|
||||
"default:shovel_stone",
|
||||
"default:sword_mese",
|
||||
"default:shovel_bronze",
|
||||
"default:sword_bronze",
|
||||
"default:axe_bronze",
|
||||
"default:shovel_steel",
|
||||
"default:sword_steel",
|
||||
"default:axe_mese",
|
||||
"default:shovel_wood",
|
||||
"default:pick_mese",
|
||||
"default:axe_wood",
|
||||
"default:pick_diamond",
|
||||
"default:pick_wood",
|
||||
"default:pick_steel",
|
||||
|
||||
"farming:hoe_bronze",
|
||||
"farming:hoe_diamond",
|
||||
"farming:hoe_mese",
|
||||
"farming:hoe_steel",
|
||||
"farming:hoe_stone",
|
||||
"farming:hoe_wood",
|
||||
|
||||
"fire:flint_and_steel",
|
||||
"map:mapping_kit",
|
||||
"screwdriver:screwdriver",
|
||||
|
||||
"fireflies:bug_net",
|
||||
"bucket:bucket_empty",
|
||||
|
||||
"binoculars:binoculars",
|
||||
"default:skeleton_key",
|
||||
})
|
||||
|
||||
unified_inventory.add_category_items('minerals', {
|
||||
"default:stone_with_copper",
|
||||
"default:stone_with_gold",
|
||||
"default:stone_with_iron",
|
||||
"default:copper_ingot",
|
||||
"default:copper_lump",
|
||||
"default:gold_lump",
|
||||
"default:diamondblock",
|
||||
"default:stone_with_diamond",
|
||||
"default:stone_with_mese",
|
||||
"default:steel_ingot",
|
||||
"default:gold_ingot",
|
||||
"default:iron_lump",
|
||||
"default:tinblock",
|
||||
"default:tin_lump",
|
||||
"default:stone_with_tin",
|
||||
"default:mese_crystal",
|
||||
"default:diamond",
|
||||
"default:bronze_ingot",
|
||||
"default:mese",
|
||||
"default:mese_crystal_fragment",
|
||||
"default:copperblock",
|
||||
"default:stone_with_coal",
|
||||
"default:steelblock",
|
||||
"default:tin_ingot",
|
||||
"default:coalblock",
|
||||
"default:coal_lump",
|
||||
"default:bronzeblock",
|
||||
"default:goldblock",
|
||||
})
|
||||
|
||||
unified_inventory.add_category_items('building', {
|
||||
"default:fence_rail_aspen_wood",
|
||||
"default:fence_rail_acacia_wood",
|
||||
"default:fence_junglewood",
|
||||
"default:fence_rail_junglewood",
|
||||
"default:fence_aspen_wood",
|
||||
"default:fence_pine_wood",
|
||||
"default:fence_rail_wood",
|
||||
"default:fence_rail_pine_wood",
|
||||
"default:fence_acacia_wood",
|
||||
"default:junglewood",
|
||||
"default:acacia_wood",
|
||||
"default:aspen_wood",
|
||||
"default:fence_wood",
|
||||
"default:pine_wood",
|
||||
"default:silver_sandstone",
|
||||
"default:desert_sandstone",
|
||||
"default:sandstone_block",
|
||||
"default:desert_sandstone_brick",
|
||||
"default:stone_block",
|
||||
"default:stonebrick",
|
||||
"default:obsidian_glass",
|
||||
"default:desert_sandstone_block",
|
||||
"default:silver_sandstone_brick",
|
||||
"default:brick",
|
||||
"default:obsidianbrick",
|
||||
"default:sandstonebrick",
|
||||
"default:sandstone",
|
||||
"default:desert_stone_block",
|
||||
"default:silver_sandstone_block",
|
||||
"default:wood",
|
||||
"default:obsidian_block",
|
||||
"default:glass",
|
||||
"default:clay_brick",
|
||||
"default:desert_stonebrick",
|
||||
"default:desert_cobble",
|
||||
"default:cobble",
|
||||
"default:mossycobble",
|
||||
|
||||
"doors:door_glass",
|
||||
"doors:door_glass_a",
|
||||
"doors:door_glass_b",
|
||||
"doors:door_glass_c",
|
||||
"doors:door_glass_d",
|
||||
"doors:door_obsidian_glass",
|
||||
"doors:door_obsidian_glass_a",
|
||||
"doors:door_obsidian_glass_b",
|
||||
"doors:door_obsidian_glass_c",
|
||||
"doors:door_obsidian_glass_d",
|
||||
"doors:door_steel",
|
||||
"doors:door_steel_a",
|
||||
"doors:door_steel_b",
|
||||
"doors:door_steel_c",
|
||||
"doors:door_steel_d",
|
||||
"doors:door_wood",
|
||||
"doors:door_wood_a",
|
||||
"doors:door_wood_b",
|
||||
"doors:door_wood_c",
|
||||
"doors:door_wood_d",
|
||||
"doors:gate_acacia_wood_closed",
|
||||
"doors:gate_acacia_wood_open",
|
||||
"doors:gate_aspen_wood_closed",
|
||||
"doors:gate_aspen_wood_open",
|
||||
"doors:gate_junglewood_closed",
|
||||
"doors:gate_junglewood_open",
|
||||
"doors:gate_pine_wood_closed",
|
||||
"doors:gate_pine_wood_open",
|
||||
"doors:gate_wood_closed",
|
||||
"doors:gate_wood_open",
|
||||
"doors:hidden",
|
||||
"doors:trapdoor",
|
||||
"doors:trapdoor_open",
|
||||
"doors:trapdoor_steel",
|
||||
"doors:trapdoor_steel_open",
|
||||
|
||||
"stairs:slab_bronzeblock",
|
||||
"stairs:slab_copperblock",
|
||||
"stairs:slab_steelblock",
|
||||
"stairs:slab_tinblock",
|
||||
"stairs:stair_bronzeblock",
|
||||
"stairs:stair_copperblock",
|
||||
"stairs:stair_inner_bronzeblock",
|
||||
"stairs:stair_inner_copperblock",
|
||||
"stairs:stair_inner_steelblock",
|
||||
"stairs:stair_inner_tinblock",
|
||||
"stairs:stair_outer_bronzeblock",
|
||||
"stairs:stair_outer_copperblock",
|
||||
"stairs:stair_outer_steelblock",
|
||||
"stairs:stair_outer_tinblock",
|
||||
"stairs:stair_steelblock",
|
||||
"stairs:stair_tinblock",
|
||||
|
||||
"stairs:slab_acacia_wood",
|
||||
"stairs:slab_aspen_wood",
|
||||
"stairs:slab_brick",
|
||||
"stairs:slab_cobble",
|
||||
"stairs:slab_desert_cobble",
|
||||
"stairs:slab_desert_sandstone",
|
||||
"stairs:slab_desert_sandstone_block",
|
||||
"stairs:slab_desert_sandstone_brick",
|
||||
"stairs:slab_desert_stone",
|
||||
"stairs:slab_desert_stone_block",
|
||||
"stairs:slab_desert_stonebrick",
|
||||
"stairs:slab_glass",
|
||||
"stairs:slab_goldblock",
|
||||
"stairs:slab_ice",
|
||||
"stairs:slab_junglewood",
|
||||
"stairs:slab_mossycobble",
|
||||
"stairs:slab_obsidian",
|
||||
"stairs:slab_obsidian_block",
|
||||
"stairs:slab_obsidian_glass",
|
||||
"stairs:slab_obsidianbrick",
|
||||
"stairs:slab_pine_wood",
|
||||
"stairs:slab_sandstone",
|
||||
"stairs:slab_sandstone_block",
|
||||
"stairs:slab_sandstonebrick",
|
||||
"stairs:slab_silver_sandstone",
|
||||
"stairs:slab_silver_sandstone_block",
|
||||
"stairs:slab_silver_sandstone_brick",
|
||||
"stairs:slab_snowblock",
|
||||
"stairs:slab_stone",
|
||||
"stairs:slab_stone_block",
|
||||
"stairs:slab_stonebrick",
|
||||
"stairs:slab_straw",
|
||||
"stairs:slab_wood",
|
||||
"stairs:stair_acacia_wood",
|
||||
"stairs:stair_aspen_wood",
|
||||
"stairs:stair_brick",
|
||||
"stairs:stair_cobble",
|
||||
"stairs:stair_desert_cobble",
|
||||
"stairs:stair_desert_sandstone",
|
||||
"stairs:stair_desert_sandstone_block",
|
||||
"stairs:stair_desert_sandstone_brick",
|
||||
"stairs:stair_desert_stone",
|
||||
"stairs:stair_desert_stone_block",
|
||||
"stairs:stair_desert_stonebrick",
|
||||
"stairs:stair_glass",
|
||||
"stairs:stair_goldblock",
|
||||
"stairs:stair_ice",
|
||||
"stairs:stair_inner_acacia_wood",
|
||||
"stairs:stair_inner_aspen_wood",
|
||||
"stairs:stair_inner_brick",
|
||||
"stairs:stair_inner_cobble",
|
||||
"stairs:stair_inner_desert_cobble",
|
||||
"stairs:stair_inner_desert_sandstone",
|
||||
"stairs:stair_inner_desert_sandstone_block",
|
||||
"stairs:stair_inner_desert_sandstone_brick",
|
||||
"stairs:stair_inner_desert_stone",
|
||||
"stairs:stair_inner_desert_stone_block",
|
||||
"stairs:stair_inner_desert_stonebrick",
|
||||
"stairs:stair_inner_glass",
|
||||
"stairs:stair_inner_goldblock",
|
||||
"stairs:stair_inner_ice",
|
||||
"stairs:stair_inner_junglewood",
|
||||
"stairs:stair_inner_mossycobble",
|
||||
"stairs:stair_inner_obsidian",
|
||||
"stairs:stair_inner_obsidian_block",
|
||||
"stairs:stair_inner_obsidian_glass",
|
||||
"stairs:stair_inner_obsidianbrick",
|
||||
"stairs:stair_inner_pine_wood",
|
||||
"stairs:stair_inner_sandstone",
|
||||
"stairs:stair_inner_sandstone_block",
|
||||
"stairs:stair_inner_sandstonebrick",
|
||||
"stairs:stair_inner_silver_sandstone",
|
||||
"stairs:stair_inner_silver_sandstone_block",
|
||||
"stairs:stair_inner_silver_sandstone_brick",
|
||||
"stairs:stair_inner_snowblock",
|
||||
"stairs:stair_inner_stone",
|
||||
"stairs:stair_inner_stone_block",
|
||||
"stairs:stair_inner_stonebrick",
|
||||
"stairs:stair_inner_straw",
|
||||
"stairs:stair_inner_wood",
|
||||
"stairs:stair_junglewood",
|
||||
"stairs:stair_mossycobble",
|
||||
"stairs:stair_obsidian",
|
||||
"stairs:stair_obsidian_block",
|
||||
"stairs:stair_obsidian_glass",
|
||||
"stairs:stair_obsidianbrick",
|
||||
"stairs:stair_outer_acacia_wood",
|
||||
"stairs:stair_outer_aspen_wood",
|
||||
"stairs:stair_outer_brick",
|
||||
"stairs:stair_outer_cobble",
|
||||
"stairs:stair_outer_desert_cobble",
|
||||
"stairs:stair_outer_desert_sandstone",
|
||||
"stairs:stair_outer_desert_sandstone_block",
|
||||
"stairs:stair_outer_desert_sandstone_brick",
|
||||
"stairs:stair_outer_desert_stone",
|
||||
"stairs:stair_outer_desert_stone_block",
|
||||
"stairs:stair_outer_desert_stonebrick",
|
||||
"stairs:stair_outer_glass",
|
||||
"stairs:stair_outer_goldblock",
|
||||
"stairs:stair_outer_ice",
|
||||
"stairs:stair_outer_junglewood",
|
||||
"stairs:stair_outer_mossycobble",
|
||||
"stairs:stair_outer_obsidian",
|
||||
"stairs:stair_outer_obsidian_block",
|
||||
"stairs:stair_outer_obsidian_glass",
|
||||
"stairs:stair_outer_obsidianbrick",
|
||||
"stairs:stair_outer_pine_wood",
|
||||
"stairs:stair_outer_sandstone",
|
||||
"stairs:stair_outer_sandstone_block",
|
||||
"stairs:stair_outer_sandstonebrick",
|
||||
"stairs:stair_outer_silver_sandstone",
|
||||
"stairs:stair_outer_silver_sandstone_block",
|
||||
"stairs:stair_outer_silver_sandstone_brick",
|
||||
"stairs:stair_outer_snowblock",
|
||||
"stairs:stair_outer_stone",
|
||||
"stairs:stair_outer_stone_block",
|
||||
"stairs:stair_outer_stonebrick",
|
||||
"stairs:stair_outer_straw",
|
||||
"stairs:stair_outer_wood",
|
||||
"stairs:stair_pine_wood",
|
||||
"stairs:stair_sandstone",
|
||||
"stairs:stair_sandstone_block",
|
||||
"stairs:stair_sandstonebrick",
|
||||
"stairs:stair_silver_sandstone",
|
||||
"stairs:stair_silver_sandstone_block",
|
||||
"stairs:stair_silver_sandstone_brick",
|
||||
"stairs:stair_snowblock",
|
||||
"stairs:stair_stone",
|
||||
"stairs:stair_stone_block",
|
||||
"stairs:stair_stonebrick",
|
||||
"stairs:stair_straw",
|
||||
"stairs:stair_wood",
|
||||
|
||||
"xpanes:bar",
|
||||
"xpanes:bar_flat",
|
||||
"xpanes:door_steel_bar",
|
||||
"xpanes:door_steel_bar_a",
|
||||
"xpanes:door_steel_bar_b",
|
||||
"xpanes:door_steel_bar_c",
|
||||
"xpanes:door_steel_bar_d",
|
||||
"xpanes:obsidian_pane",
|
||||
"xpanes:obsidian_pane_flat",
|
||||
"xpanes:pane",
|
||||
"xpanes:pane_flat",
|
||||
"xpanes:trapdoor_steel_bar",
|
||||
"xpanes:trapdoor_steel_bar_open",
|
||||
|
||||
"walls:cobble",
|
||||
"walls:desertcobble",
|
||||
"walls:mossycobble",
|
||||
})
|
||||
|
||||
unified_inventory.add_category_items('environment', {
|
||||
"air",
|
||||
"default:cave_ice",
|
||||
"default:dirt_with_rainforest_litter",
|
||||
"default:gravel",
|
||||
"default:dry_dirt_with_dry_grass",
|
||||
"default:permafrost",
|
||||
"default:desert_stone",
|
||||
"default:ice",
|
||||
"default:dry_dirt",
|
||||
"default:obsidian",
|
||||
"default:sand",
|
||||
"default:river_water_source",
|
||||
"default:dirt_with_snow",
|
||||
"default:dirt_with_grass",
|
||||
"default:water_flowing",
|
||||
"default:dirt",
|
||||
"default:desert_sand",
|
||||
"default:permafrost_with_moss",
|
||||
"default:dirt_with_coniferous_litter",
|
||||
"default:water_source",
|
||||
"default:dirt_with_dry_grass",
|
||||
"default:river_water_flowing",
|
||||
"default:stone",
|
||||
"default:snow",
|
||||
"default:lava_flowing",
|
||||
"default:lava_source",
|
||||
"default:permafrost_with_stones",
|
||||
"default:dirt_with_grass_footsteps",
|
||||
"default:silver_sand",
|
||||
"default:snowblock",
|
||||
"default:clay",
|
||||
|
||||
"farming:desert_sand_soil",
|
||||
"farming:desert_sand_soil_wet",
|
||||
"farming:dry_soil",
|
||||
"farming:dry_soil_wet",
|
||||
"farming:soil",
|
||||
"farming:soil_wet",
|
||||
})
|
||||
|
||||
unified_inventory.add_category_items('lighting', {
|
||||
"default:mese_post_light_junglewood",
|
||||
"default:torch_ceiling",
|
||||
"default:meselamp",
|
||||
"default:torch",
|
||||
"default:mese_post_light_acacia_wood",
|
||||
"default:mese_post_light",
|
||||
"default:torch_wall",
|
||||
"default:mese_post_light_pine_wood",
|
||||
"default:mese_post_light_aspen_wood"
|
||||
})
|
||||
--]]
|
||||
|
||||
|
||||
--[[ UNCATEGORISED
|
||||
|
||||
"farming:string",
|
||||
|
||||
"beds:bed_bottom",
|
||||
"beds:bed_top",
|
||||
"beds:fancy_bed_bottom",
|
||||
"beds:fancy_bed_top",
|
||||
"boats:boat",
|
||||
"bones:bones",
|
||||
|
||||
"bucket:bucket_lava",
|
||||
"bucket:bucket_river_water",
|
||||
"bucket:bucket_water",
|
||||
|
||||
"butterflies:butterfly_red",
|
||||
"butterflies:butterfly_violet",
|
||||
"butterflies:butterfly_white",
|
||||
"butterflies:hidden_butterfly_red",
|
||||
"butterflies:hidden_butterfly_violet",
|
||||
"butterflies:hidden_butterfly_white",
|
||||
|
||||
"carts:brakerail",
|
||||
"carts:cart",
|
||||
"carts:powerrail",
|
||||
"carts:rail",
|
||||
|
||||
"default:book",
|
||||
"default:book_written",
|
||||
"default:bookshelf",
|
||||
"default:chest",
|
||||
"default:chest_locked",
|
||||
"default:chest_locked_open",
|
||||
"default:chest_open",
|
||||
"default:clay_lump",
|
||||
"default:cloud",
|
||||
"default:coral_brown",
|
||||
"default:coral_cyan",
|
||||
"default:coral_green",
|
||||
"default:coral_orange",
|
||||
"default:coral_pink",
|
||||
"default:coral_skeleton",
|
||||
"default:flint",
|
||||
"default:furnace",
|
||||
"default:furnace_active",
|
||||
"default:key",
|
||||
"default:ladder_steel",
|
||||
"default:ladder_wood",
|
||||
"default:obsidian_shard",
|
||||
"default:paper",
|
||||
"default:sign_wall_steel",
|
||||
"default:sign_wall_wood",
|
||||
"default:stick",
|
||||
|
||||
"fire:basic_flame",
|
||||
"fire:permanent_flame",
|
||||
"fireflies:firefly",
|
||||
"fireflies:firefly_bottle",
|
||||
"fireflies:hidden_firefly",
|
||||
|
||||
"ignore",
|
||||
"unknown",
|
||||
|
||||
"tnt:boom",
|
||||
"tnt:gunpowder",
|
||||
"tnt:gunpowder_burning",
|
||||
"tnt:tnt",
|
||||
"tnt:tnt_burning",
|
||||
"tnt:tnt_stick",
|
||||
|
||||
"vessels:drinking_glass",
|
||||
"vessels:glass_bottle",
|
||||
"vessels:glass_fragments",
|
||||
"vessels:shelf",
|
||||
"vessels:steel_bottle",
|
||||
|
||||
"dye:black",
|
||||
"dye:blue",
|
||||
"dye:brown",
|
||||
"dye:cyan",
|
||||
"dye:dark_green",
|
||||
"dye:dark_grey",
|
||||
"dye:green",
|
||||
"dye:grey",
|
||||
"dye:magenta",
|
||||
"dye:orange",
|
||||
"dye:pink",
|
||||
"dye:red",
|
||||
"dye:violet",
|
||||
"dye:white",
|
||||
"dye:yellow",
|
||||
|
||||
"wool:black",
|
||||
"wool:blue",
|
||||
"wool:brown",
|
||||
"wool:cyan",
|
||||
"wool:dark_green",
|
||||
"wool:dark_grey",
|
||||
"wool:green",
|
||||
"wool:grey",
|
||||
"wool:magenta",
|
||||
"wool:orange",
|
||||
"wool:pink",
|
||||
"wool:red",
|
||||
"wool:violet",
|
||||
"wool:white",
|
||||
"wool:yellow",
|
||||
|
||||
"unified_inventory:bag_large",
|
||||
"unified_inventory:bag_medium",
|
||||
"unified_inventory:bag_small",
|
||||
--]]
|
||||
|
||||
--[[ LIST UNCATEGORIZED AFTER LOAD
|
||||
minetest.register_on_mods_loaded(function()
|
||||
minetest.after(1, function ( )
|
||||
local l = {}
|
||||
for name,_ in pairs(minetest.registered_items) do
|
||||
if not unified_inventory.find_category(name) then
|
||||
-- minetest.log("error", minetest.serialize(minetest.registered_items[name]))
|
||||
table.insert(l, name)
|
||||
end
|
||||
end
|
||||
table.sort(l)
|
||||
minetest.log(table.concat(l, '",'.."\n"..'"'))
|
||||
end)
|
||||
end)
|
||||
--]]
|
129
doc/mod_api.txt
@ -1,8 +1,17 @@
|
||||
unified_inventory API
|
||||
=====================
|
||||
|
||||
This file provides information about the API of unified_inventory.
|
||||
This file provides information about the API of unified_inventory
|
||||
and can be viewed in Markdown readers.
|
||||
|
||||
API revisions within unified_inventory can be checked using:
|
||||
|
||||
(unified_inventory.version or 1)
|
||||
|
||||
**Revision history**
|
||||
|
||||
* Version `1`: Classic formspec layout (no real_coordinates)
|
||||
* Version `2`: Force formspec version 4 (includes real_coordinates)
|
||||
|
||||
Misc functions
|
||||
--------------
|
||||
@ -12,6 +21,66 @@ Grouped by use-case, afterwards sorted alphabetically.
|
||||
* Checks whether creative is enabled or the player has `creative`
|
||||
|
||||
|
||||
Callbacks
|
||||
---------
|
||||
|
||||
Register a callback that will be run whenever a craft is registered via unified_inventory.register_craft.
|
||||
This callback is run before any recipe ingredients checks, hence it is also executed on recipes that are
|
||||
purged after all mods finished loading.
|
||||
|
||||
unified_inventory.register_on_craft_registered(
|
||||
function (item_name, options)
|
||||
-- item_name (string): name of the output item, equivalent to `ItemStack:get_name()`
|
||||
-- options (table): definition table of crafts registered by `unified_inventory.register_craft`
|
||||
end
|
||||
)
|
||||
|
||||
Register a callback that will be run after all mods have loaded and after the unified_inventory mod has initialised all its internal structures:
|
||||
|
||||
unified_inventory.register_on_initialized(callback)
|
||||
-- The callback is passed no arguments
|
||||
|
||||
|
||||
Accessing Data
|
||||
--------------
|
||||
|
||||
These methods should be used instead of accessing the unified_inventory data structures directly - this will ensure your code survives any potential restructuring of the mod.
|
||||
|
||||
Get a list of recipes for a particular output item:
|
||||
|
||||
unified_inventory.get_recipe_list(output_item)
|
||||
|
||||
Returns a list of tables, each holding a recipe definition, like:
|
||||
{
|
||||
{
|
||||
type = "normal",
|
||||
items = { "default:stick", "default:stick", "default:stick", "default:stick" },
|
||||
output = "default:wood",
|
||||
width = 2
|
||||
},
|
||||
{
|
||||
type = "shapeless",
|
||||
items = { "default:tree" },
|
||||
output = "default:wood 4",
|
||||
width = 0
|
||||
},
|
||||
...
|
||||
}
|
||||
|
||||
Get a list of all the output items crafts have been registered for:
|
||||
|
||||
unified_inventory.get_registered_outputs()
|
||||
|
||||
Returns a list of item names, like:
|
||||
{
|
||||
"default:stone",
|
||||
"default:chest",
|
||||
"default:brick",
|
||||
"doors:door_wood",
|
||||
...
|
||||
}
|
||||
|
||||
|
||||
Pages
|
||||
-----
|
||||
|
||||
@ -93,3 +162,61 @@ Register a non-standard craft recipe:
|
||||
-- ^ Same as `minetest.register_recipe`
|
||||
})
|
||||
|
||||
|
||||
Categories
|
||||
----------
|
||||
|
||||
* `unified_inventory.register_category(name, def)`
|
||||
* Registers a new category
|
||||
* `name` (string): internal category name
|
||||
* `def` (optional, table): also its fields are optional
|
||||
|
||||
unified_inventory.register_category("category_name", {
|
||||
symbol = source,
|
||||
-- ^ Can be in the format "mod_name:item_name" or "texture.png",
|
||||
label = "Human Readable Label",
|
||||
index = 5,
|
||||
-- ^ Categories are sorted by index. Lower numbers appear before higher ones.
|
||||
-- By default, the name is translated to a number: AA -> 0.0101, ZZ -> 0.2626
|
||||
--- Predefined category indices: "all" = -2, "uncategorized" = -1
|
||||
items = {
|
||||
"mod_name:item_name",
|
||||
"another_mod:different_item"
|
||||
}
|
||||
-- ^ List of items within this category
|
||||
})
|
||||
* `unified_inventory.remove_category(name)`
|
||||
* Removes an entire category
|
||||
|
||||
Modifier functions (to be removed)
|
||||
|
||||
* `unified_inventory.set_category_symbol(name, source)`
|
||||
* Changes the symbol of the category. The category does not need to exist yet.
|
||||
* `name` (string): internal category name
|
||||
* `source` (string, optional): `"mod_name:item_name"` or `"texture.png"`.
|
||||
Defaults to `"default:stick"` if not specified.
|
||||
* `unified_inventory.set_category_label(name, label)`
|
||||
* Changes the human readable label of the category.
|
||||
* `name` (string): internal category name
|
||||
* `label` (string): human readable label. Defaults to the category name.
|
||||
* `unified_inventory.set_category_index(name, index)`
|
||||
* Changes the sorting index of the category.
|
||||
* `name` (string): internal category name
|
||||
* `index` (numeric): any real number
|
||||
|
||||
Item management
|
||||
|
||||
* ` unified_inventory.add_category_item(name, itemname)`
|
||||
* Adds a single item to the category
|
||||
* `itemname` (string): self-explanatory
|
||||
* `unified_inventory.add_category_items(name, { itemname1, itemname2, ... }`
|
||||
* Same as above but with multiple items
|
||||
* `unified_inventory.remove_category_item(name, itemname)`
|
||||
* Removes an item from the category
|
||||
* `unified_inventory.find_category(itemname)`
|
||||
* Looks up the first category containing this item
|
||||
* Returns: category name (string) or nil
|
||||
* `unified_inventory.find_categories(itemname)`
|
||||
* Looks up the item name within all registered categories
|
||||
* Returns: array of category names (table)
|
||||
|
||||
|
101
group.lua
@ -1,29 +1,5 @@
|
||||
local S = minetest.get_translator("unified_inventory")
|
||||
|
||||
function unified_inventory.canonical_item_spec_matcher(spec)
|
||||
local specname = ItemStack(spec):get_name()
|
||||
if specname:sub(1, 6) ~= "group:" then
|
||||
return function (itemname)
|
||||
return itemname == specname
|
||||
end
|
||||
end
|
||||
|
||||
local group_names = specname:sub(7):split(",")
|
||||
return function (itemname)
|
||||
local itemdef = minetest.registered_items[itemname]
|
||||
for _, group_name in ipairs(group_names) do
|
||||
if (itemdef.groups[group_name] or 0) == 0 then
|
||||
return false
|
||||
end
|
||||
end
|
||||
return true
|
||||
end
|
||||
end
|
||||
|
||||
function unified_inventory.item_matches_spec(item, spec)
|
||||
local itemname = ItemStack(item):get_name()
|
||||
return unified_inventory.canonical_item_spec_matcher(spec)(itemname)
|
||||
end
|
||||
local ui = unified_inventory
|
||||
|
||||
function unified_inventory.extract_groupnames(groupname)
|
||||
local specname = ItemStack(groupname):get_name()
|
||||
@ -34,22 +10,6 @@ function unified_inventory.extract_groupnames(groupname)
|
||||
return table.concat(group_names, S(" and ")), #group_names
|
||||
end
|
||||
|
||||
unified_inventory.registered_group_items = {
|
||||
mesecon_conductor_craftable = "mesecons:wire_00000000_off",
|
||||
stone = "default:cobble",
|
||||
wood = "default:wood",
|
||||
book = "default:book",
|
||||
sand = "default:sand",
|
||||
leaves = "default:leaves",
|
||||
tree = "default:tree",
|
||||
vessel = "vessels:glass_bottle",
|
||||
wool = "wool:white",
|
||||
}
|
||||
|
||||
function unified_inventory.register_group_item(groupname, itemname)
|
||||
unified_inventory.registered_group_items[groupname] = itemname
|
||||
end
|
||||
|
||||
|
||||
-- This is used when displaying craft recipes, where an ingredient is
|
||||
-- specified by group rather than as a specific item. A single-item group
|
||||
@ -67,6 +27,7 @@ end
|
||||
-- It may be a comma-separated list of group names. This is really a
|
||||
-- "group:..." ingredient specification, minus the "group:" prefix.
|
||||
|
||||
-- TODO Replace this with the more efficient spec matcher (below)
|
||||
local function compute_group_item(group_name_list)
|
||||
local group_names = group_name_list:split(",")
|
||||
local candidate_items = {}
|
||||
@ -125,3 +86,61 @@ function unified_inventory.get_group_item(group_name)
|
||||
return group_item_cache[group_name]
|
||||
end
|
||||
|
||||
|
||||
--[[
|
||||
This is for filtering known items by groups
|
||||
e.g. find all items that match "group:flower,yellow" (flower AND yellow groups)
|
||||
]]
|
||||
local spec_matcher = {}
|
||||
function unified_inventory.init_matching_cache()
|
||||
for _, name in ipairs(ui.items_list) do
|
||||
-- we only need to care about groups, exact items are handled separately
|
||||
for group, value in pairs(minetest.registered_items[name].groups) do
|
||||
if value and value ~= 0 then
|
||||
if not spec_matcher[group] then
|
||||
spec_matcher[group] = {}
|
||||
end
|
||||
spec_matcher[group][name] = true
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
--[[
|
||||
Retrieves all matching items
|
||||
|
||||
Arguments:
|
||||
specname (string): Item name or group(s) to filter
|
||||
|
||||
Output:
|
||||
{
|
||||
matchingitem1 = true,
|
||||
...
|
||||
}
|
||||
]]
|
||||
function unified_inventory.get_matching_items(specname)
|
||||
if specname:sub(1,6) ~= "group:" then
|
||||
return { [specname] = true }
|
||||
end
|
||||
|
||||
local accepted = {}
|
||||
for i, group in ipairs(specname:sub(7):split(",")) do
|
||||
if i == 1 then
|
||||
-- First step: Copy all possible item names in this group
|
||||
for name, _ in pairs(spec_matcher[group] or {}) do
|
||||
accepted[name] = true
|
||||
end
|
||||
else
|
||||
-- Perform filtering
|
||||
if spec_matcher[group] then
|
||||
for name, _ in pairs(accepted) do
|
||||
accepted[name] = spec_matcher[group][name]
|
||||
end
|
||||
else
|
||||
-- No matching items
|
||||
return {}
|
||||
end
|
||||
end
|
||||
end
|
||||
return accepted
|
||||
end
|
||||
|
155
init.lua
@ -1,4 +1,10 @@
|
||||
-- Unified Inventory for Minetest >= 0.4.16
|
||||
-- Unified Inventory
|
||||
|
||||
if not minetest.features.formspec_version_element then
|
||||
-- At least formspec_version[] is the minimal feature requirement
|
||||
error("Unified Inventory requires Minetest version 5.4.0 or newer.\n" ..
|
||||
" Please update Minetest or use an older version of Unified Inventory.")
|
||||
end
|
||||
|
||||
local modpath = minetest.get_modpath(minetest.get_current_modname())
|
||||
local worldpath = minetest.get_worldpath()
|
||||
@ -10,6 +16,8 @@ unified_inventory = {
|
||||
alternate = {},
|
||||
current_page = {},
|
||||
current_searchbox = {},
|
||||
current_category = {},
|
||||
current_category_scroll = {},
|
||||
current_index = {},
|
||||
current_item = {},
|
||||
current_craft_direction = {},
|
||||
@ -22,6 +30,8 @@ unified_inventory = {
|
||||
filtered_items_list = {},
|
||||
pages = {},
|
||||
buttons = {},
|
||||
initialized_callbacks = {},
|
||||
craft_registered_callbacks = {},
|
||||
|
||||
-- Homepos stuff
|
||||
home_pos = {},
|
||||
@ -33,23 +43,130 @@ unified_inventory = {
|
||||
-- "Lite" mode
|
||||
lite_mode = minetest.settings:get_bool("unified_inventory_lite"),
|
||||
|
||||
-- Items automatically added to categories based on item definitions
|
||||
automatic_categorization = (minetest.settings:get_bool("unified_inventory_automatic_categorization") ~= false),
|
||||
|
||||
-- Trash enabled
|
||||
trash_enabled = (minetest.settings:get_bool("unified_inventory_trash") ~= false),
|
||||
imgscale = 1.25,
|
||||
list_img_offset = 0.13,
|
||||
standard_background = "bgcolor[#0000]background9[0,0;1,1;ui_formbg_9_sliced.png;true;16]",
|
||||
|
||||
pagecols = 8,
|
||||
pagerows = 10,
|
||||
page_y = 0,
|
||||
formspec_y = 1,
|
||||
main_button_x = 0,
|
||||
main_button_y = 9,
|
||||
craft_result_x = 0.3,
|
||||
craft_result_y = 0.5,
|
||||
form_header_y = 0,
|
||||
standard_background = "background[-0.2,-0.2;1,1;ui_form_bg.png;true]", -- the 'true' scales to fill, overrides the 1,1
|
||||
standard_inv = "list[current_player;main;0,YYY;8,4;]", -- the YYY's are placeholders which get
|
||||
standard_inv_bg = "image[-0.1,YYY;10.05,4.70;ui_main_inventory.png]", -- replaced later by string.gsub()
|
||||
hide_disabled_buttons = minetest.settings:get_bool("unified_inventory_hide_disabled_buttons", false),
|
||||
hide_uncraftable_items = minetest.settings:get_bool("unified_inventory_hide_uncraftable_items", false),
|
||||
|
||||
version = 5
|
||||
}
|
||||
|
||||
local ui = unified_inventory
|
||||
|
||||
-- These tables establish position and layout for the two UI styles.
|
||||
-- UI doesn't use formspec_[xy] anymore, but other mods may need them.
|
||||
|
||||
ui.style_full = {
|
||||
formspec_x = 1,
|
||||
formspec_y = 1,
|
||||
formw = 17.75,
|
||||
formh = 12.25,
|
||||
-- Item browser size, pos
|
||||
pagecols = 8,
|
||||
pagerows = 9,
|
||||
page_x = 10.75,
|
||||
page_y = 2.30,
|
||||
-- Item browser controls
|
||||
page_buttons_x = 11.60,
|
||||
page_buttons_y = 10.15,
|
||||
searchwidth = 3.4,
|
||||
-- Crafting grid positions
|
||||
craft_x = 2.8,
|
||||
craft_y = 1.15,
|
||||
craftresult_x = 7.8,
|
||||
craft_arrow_x = 6.55,
|
||||
craft_guide_x = 3.3,
|
||||
craft_guide_y = 1.15,
|
||||
craft_guide_arrow_x = 7.05,
|
||||
craft_guide_result_x = 8.3,
|
||||
craft_guide_resultstr_x = 0.3,
|
||||
craft_guide_resultstr_y = 0.6,
|
||||
give_btn_x = 0.25,
|
||||
-- Tab switching buttons
|
||||
main_button_x = 0.4,
|
||||
main_button_y = 11.0,
|
||||
main_button_cols = 12,
|
||||
main_button_rows = 1,
|
||||
-- Tab title position
|
||||
form_header_x = 0.4,
|
||||
form_header_y = 0.4,
|
||||
-- Generic sizes
|
||||
btn_spc = 0.85,
|
||||
btn_size = 0.75,
|
||||
std_inv_x = 0.3,
|
||||
std_inv_y = 5.75,
|
||||
}
|
||||
|
||||
ui.style_lite = {
|
||||
formspec_x = 0.6,
|
||||
formspec_y = 0.6,
|
||||
formw = 14,
|
||||
formh = 9.75,
|
||||
-- Item browser size, pos
|
||||
pagecols = 4,
|
||||
pagerows = 5,
|
||||
page_x = 10.5,
|
||||
page_y = 2.15,
|
||||
-- Item browser controls
|
||||
page_buttons_x = 10.5,
|
||||
page_buttons_y = 6.15,
|
||||
searchwidth = 1.6,
|
||||
-- Crafting grid positions
|
||||
craft_x = 2.6,
|
||||
craft_y = 0.75,
|
||||
craftresult_x = 5.75,
|
||||
craft_arrow_x = 6.35,
|
||||
craft_guide_x = 3.1,
|
||||
craft_guide_y = 0.75,
|
||||
craft_guide_arrow_x = 7.05,
|
||||
craft_guide_result_x = 8.3,
|
||||
craft_guide_resultstr_x = 0.15,
|
||||
craft_guide_resultstr_y = 0.35,
|
||||
give_btn_x = 0.15,
|
||||
-- Tab switching buttons
|
||||
main_button_x = 10.5,
|
||||
main_button_y = 8.15,
|
||||
main_button_cols = 4,
|
||||
main_button_rows = 2,
|
||||
-- Tab title position
|
||||
form_header_x = 0.2,
|
||||
form_header_y = 0.2,
|
||||
-- Generic sizes
|
||||
btn_spc = 0.8,
|
||||
btn_size = 0.7,
|
||||
std_inv_x = 0.1,
|
||||
std_inv_y = 4.6,
|
||||
}
|
||||
|
||||
dofile(modpath.."/api.lua")
|
||||
|
||||
for _, style in ipairs({ui.style_full, ui.style_lite}) do
|
||||
style.items_per_page = style.pagecols * style.pagerows
|
||||
style.standard_inv = string.format("list[current_player;main;%f,%f;8,4;]",
|
||||
style.std_inv_x + ui.list_img_offset, style.std_inv_y + ui.list_img_offset)
|
||||
|
||||
style.standard_inv_bg = ui.make_inv_img_grid(style.std_inv_x, style.std_inv_y, 8, 1, true)..
|
||||
ui.make_inv_img_grid(style.std_inv_x, style.std_inv_y + ui.imgscale, 8, 3)
|
||||
|
||||
style.craft_grid = table.concat({
|
||||
ui.make_inv_img_grid(style.craft_x, style.craft_y, 3, 3),
|
||||
ui.single_slot(style.craft_x + ui.imgscale*4, style.craft_y), -- the craft result slot
|
||||
string.format("image[%f,%f;%f,%f;ui_crafting_arrow.png]",
|
||||
style.craft_arrow_x, style.craft_y, ui.imgscale, ui.imgscale),
|
||||
string.format("list[current_player;craft;%f,%f;3,3;]",
|
||||
style.craft_x + ui.list_img_offset, style.craft_y + ui.list_img_offset),
|
||||
string.format("list[current_player;craftpreview;%f,%f;1,1;]",
|
||||
style.craftresult_x + ui.list_img_offset, style.craft_y + ui.list_img_offset)
|
||||
})
|
||||
end
|
||||
|
||||
-- Disable default creative inventory
|
||||
local creative = rawget(_G, "creative") or rawget(_G, "creative_inventory")
|
||||
if creative then
|
||||
@ -65,7 +182,8 @@ if sfinv then
|
||||
end
|
||||
|
||||
dofile(modpath.."/group.lua")
|
||||
dofile(modpath.."/api.lua")
|
||||
dofile(modpath.."/category.lua")
|
||||
dofile(modpath.."/default-categories.lua")
|
||||
dofile(modpath.."/internal.lua")
|
||||
dofile(modpath.."/callbacks.lua")
|
||||
dofile(modpath.."/match_craft.lua")
|
||||
@ -74,9 +192,10 @@ dofile(modpath.."/register.lua")
|
||||
if minetest.settings:get_bool("unified_inventory_bags") ~= false then
|
||||
dofile(modpath.."/bags.lua")
|
||||
end
|
||||
|
||||
dofile(modpath.."/item_names.lua")
|
||||
|
||||
if minetest.get_modpath("datastorage") then
|
||||
if minetest.settings:get_bool("unified_inventory_item_names") ~= false then
|
||||
dofile(modpath.."/item_names.lua")
|
||||
end
|
||||
if minetest.settings:get_bool("unified_inventory_waypoints") ~= false then
|
||||
dofile(modpath.."/waypoints.lua")
|
||||
end
|
||||
dofile(modpath.."/legacy.lua") -- mod compatibility
|
||||
|
655
internal.lua
@ -1,5 +1,6 @@
|
||||
local S = minetest.get_translator("unified_inventory")
|
||||
local F = minetest.formspec_escape
|
||||
local ui = unified_inventory
|
||||
|
||||
-- This pair of encoding functions is used where variable text must go in
|
||||
-- button names, where the text might contain formspec metacharacters.
|
||||
@ -9,278 +10,368 @@ local F = minetest.formspec_escape
|
||||
-- This is a game engine bug, and in the anticipation that it might be
|
||||
-- fixed some day we don't want to rely on it. So for safety we apply
|
||||
-- an encoding that avoids all formspec metacharacters.
|
||||
function unified_inventory.mangle_for_formspec(str)
|
||||
|
||||
function ui.mangle_for_formspec(str)
|
||||
return string.gsub(str, "([^A-Za-z0-9])", function (c) return string.format("_%d_", string.byte(c)) end)
|
||||
end
|
||||
function unified_inventory.demangle_for_formspec(str)
|
||||
function ui.demangle_for_formspec(str)
|
||||
return string.gsub(str, "_([0-9]+)_", function (v) return string.char(v) end)
|
||||
end
|
||||
|
||||
function unified_inventory.get_per_player_formspec(player_name)
|
||||
local lite = unified_inventory.lite_mode and not minetest.check_player_privs(player_name, {ui_full=true})
|
||||
-- Get the player-specific unified_inventory style
|
||||
function ui.get_per_player_formspec(player_name)
|
||||
local draw_lite_mode = ui.lite_mode and not minetest.check_player_privs(player_name, {ui_full=true})
|
||||
|
||||
local ui = {}
|
||||
ui.pagecols = unified_inventory.pagecols
|
||||
ui.pagerows = unified_inventory.pagerows
|
||||
ui.page_y = unified_inventory.page_y
|
||||
ui.formspec_y = unified_inventory.formspec_y
|
||||
ui.main_button_x = unified_inventory.main_button_x
|
||||
ui.main_button_y = unified_inventory.main_button_y
|
||||
ui.craft_result_x = unified_inventory.craft_result_x
|
||||
ui.craft_result_y = unified_inventory.craft_result_y
|
||||
ui.form_header_y = unified_inventory.form_header_y
|
||||
|
||||
if lite then
|
||||
ui.pagecols = 4
|
||||
ui.pagerows = 6
|
||||
ui.page_y = 0.25
|
||||
ui.formspec_y = 0.47
|
||||
ui.main_button_x = 8.2
|
||||
ui.main_button_y = 6.5
|
||||
ui.craft_result_x = 2.8
|
||||
ui.craft_result_y = 3.4
|
||||
ui.form_header_y = -0.1
|
||||
end
|
||||
|
||||
ui.items_per_page = ui.pagecols * ui.pagerows
|
||||
return ui, lite
|
||||
local style = table.copy(draw_lite_mode and ui.style_lite or ui.style_full)
|
||||
style.is_lite_mode = draw_lite_mode
|
||||
return style
|
||||
end
|
||||
|
||||
function unified_inventory.get_formspec(player, page)
|
||||
-- Creates an item image or regular image button with a tooltip
|
||||
local function formspec_button(ui_peruser, name, image, offset, pos, scale, label)
|
||||
local element = 'image_button'
|
||||
if minetest.registered_items[image] then
|
||||
element = 'item_image_button'
|
||||
elseif image:find(":", 1, true) then
|
||||
image = "unknown_item.png"
|
||||
end
|
||||
local spc = (1-scale)*ui_peruser.btn_size/2
|
||||
local size = ui_peruser.btn_size*scale
|
||||
return string.format("%s[%f,%f;%f,%f;%s;%s;]", element,
|
||||
(offset.x or offset[1]) + ( ui_peruser.btn_spc * (pos.x or pos[1]) ) + spc,
|
||||
(offset.y or offset[2]) + ( ui_peruser.btn_spc * (pos.y or pos[2]) ) + spc,
|
||||
size, size, image, name) ..
|
||||
string.format("tooltip[%s;%s]", name, F(label or name))
|
||||
end
|
||||
|
||||
-- Add registered buttons (tabs)
|
||||
local function formspec_tab_buttons(player, formspec, style)
|
||||
local n = #formspec + 1
|
||||
|
||||
-- Main buttons
|
||||
|
||||
local filtered_inv_buttons = {}
|
||||
|
||||
for _, def in pairs(ui.buttons) do
|
||||
if not (style.is_lite_mode and def.hide_lite) then
|
||||
if def.condition == nil or def.condition(player) or not ui.hide_disabled_buttons then
|
||||
table.insert(filtered_inv_buttons, def)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local needs_scrollbar = #filtered_inv_buttons > style.main_button_cols * style.main_button_rows
|
||||
|
||||
formspec[n] = ("scroll_container[%g,%g;%g,%g;tabbtnscroll;vertical]"):format(
|
||||
style.main_button_x, style.main_button_y, -- position
|
||||
style.main_button_cols * style.btn_spc, style.main_button_rows -- size
|
||||
)
|
||||
n = n + 1
|
||||
|
||||
for i, def in pairs(filtered_inv_buttons) do
|
||||
local pos_x = ((i - 1) % style.main_button_cols) * style.btn_spc
|
||||
local pos_y = math.floor((i - 1) / style.main_button_cols) * style.btn_spc
|
||||
|
||||
if def.type == "image" then
|
||||
if (def.condition == nil or def.condition(player)) then
|
||||
formspec[n] = string.format("image_button[%g,%g;%g,%g;%s;%s;]",
|
||||
pos_x, pos_y, style.btn_size, style.btn_size,
|
||||
F(def.image),
|
||||
F(def.name))
|
||||
formspec[n+1] = "tooltip["..F(def.name)..";"..(def.tooltip or "").."]"
|
||||
n = n+2
|
||||
|
||||
else
|
||||
formspec[n] = string.format("image[%g,%g;%g,%g;%s^[colorize:#808080:alpha]",
|
||||
pos_x, pos_y, style.btn_size, style.btn_size,
|
||||
def.image)
|
||||
n = n+1
|
||||
end
|
||||
end
|
||||
end
|
||||
formspec[n] = "scroll_container_end[]"
|
||||
if needs_scrollbar then
|
||||
local total_rows = math.ceil(#filtered_inv_buttons / style.main_button_cols)
|
||||
formspec[n+1] = ("scrollbaroptions[max=%i;arrows=hide]"):format(
|
||||
-- This calculation is not 100% accurate but "good enough"
|
||||
(total_rows - style.main_button_rows) * style.btn_spc * 10
|
||||
)
|
||||
formspec[n+2] = ("scrollbar[%g,%g;0.4,%g;vertical;tabbtnscroll;0]"):format(
|
||||
style.main_button_x + style.main_button_cols * style.btn_spc - 0.1, -- x pos
|
||||
style.main_button_y, -- y pos
|
||||
style.main_button_rows * style.btn_spc -- height
|
||||
)
|
||||
formspec[n+3] = "scrollbaroptions[max=1000;arrows=default]"
|
||||
end
|
||||
end
|
||||
|
||||
-- Add category GUI elements (top right)
|
||||
local function formspec_add_categories(player, formspec, ui_peruser)
|
||||
local player_name = player:get_player_name()
|
||||
local n = #formspec + 1
|
||||
|
||||
local categories_pos = {
|
||||
ui_peruser.page_x,
|
||||
ui_peruser.page_y-ui_peruser.btn_spc-0.5
|
||||
}
|
||||
local categories_scroll_pos = {
|
||||
ui_peruser.page_x,
|
||||
ui_peruser.form_header_y - (ui_peruser.is_lite_mode and 0 or 0.2)
|
||||
}
|
||||
|
||||
formspec[n] = string.format("background9[%f,%f;%f,%f;%s;false;16]",
|
||||
ui_peruser.page_x-0.15, categories_scroll_pos[2],
|
||||
(ui_peruser.btn_spc * ui_peruser.pagecols) + 0.2, 1.4 + (ui_peruser.is_lite_mode and 0 or 0.2),
|
||||
"ui_smallbg_9_sliced.png")
|
||||
n = n + 1
|
||||
|
||||
formspec[n] = string.format("label[%f,%f;%s]",
|
||||
ui_peruser.page_x,
|
||||
ui_peruser.form_header_y + (ui_peruser.is_lite_mode and 0.3 or 0.2), F(S("Category:")))
|
||||
n = n + 1
|
||||
|
||||
local scroll_offset = 0
|
||||
local category_count = #ui.category_list
|
||||
if category_count > ui_peruser.pagecols then
|
||||
scroll_offset = ui.current_category_scroll[player_name]
|
||||
end
|
||||
|
||||
for index, category in ipairs(ui.category_list) do
|
||||
local column = index - scroll_offset
|
||||
if column > 0 and column <= ui_peruser.pagecols then
|
||||
local scale = 0.8
|
||||
if ui.current_category[player_name] == category.name then
|
||||
scale = 1
|
||||
end
|
||||
formspec[n] = formspec_button(ui_peruser, "category_"..category.name, category.symbol, categories_pos, {column-1, 0}, scale, category.label)
|
||||
n = n + 1
|
||||
end
|
||||
end
|
||||
if category_count > ui_peruser.pagecols and scroll_offset > 0 then
|
||||
-- prev
|
||||
formspec[n] = formspec_button(ui_peruser, "prev_category", "ui_left_icon.png", categories_scroll_pos, {ui_peruser.pagecols - 2, 0}, 0.8, S("Scroll categories left"))
|
||||
n = n + 1
|
||||
end
|
||||
if category_count > ui_peruser.pagecols and category_count - scroll_offset > ui_peruser.pagecols then
|
||||
-- next
|
||||
formspec[n] = formspec_button(ui_peruser, "next_category", "ui_right_icon.png", categories_scroll_pos, {ui_peruser.pagecols - 1, 0}, 0.8, S("Scroll categories right"))
|
||||
end
|
||||
end
|
||||
|
||||
local function formspec_add_search_box(player, formspec, ui_peruser)
|
||||
local player_name = player:get_player_name()
|
||||
local n = #formspec + 1
|
||||
|
||||
formspec[n] = "field_close_on_enter[searchbox;false]"
|
||||
|
||||
formspec[n+1] = string.format("field[%f,%f;%f,%f;searchbox;;%s]",
|
||||
ui_peruser.page_buttons_x, ui_peruser.page_buttons_y,
|
||||
ui_peruser.searchwidth - 0.1, ui_peruser.btn_size,
|
||||
F(ui.current_searchbox[player_name]))
|
||||
formspec[n+2] = string.format("image_button[%f,%f;%f,%f;ui_search_icon.png;searchbutton;]",
|
||||
ui_peruser.page_buttons_x + ui_peruser.searchwidth, ui_peruser.page_buttons_y,
|
||||
ui_peruser.btn_size,ui_peruser.btn_size)
|
||||
formspec[n+3] = "tooltip[searchbutton;" ..F(S("Search")) .. "]"
|
||||
formspec[n+4] = string.format("image_button[%f,%f;%f,%f;ui_reset_icon.png;searchresetbutton;]",
|
||||
ui_peruser.page_buttons_x + ui_peruser.searchwidth + ui_peruser.btn_spc,
|
||||
ui_peruser.page_buttons_y,
|
||||
ui_peruser.btn_size, ui_peruser.btn_size)
|
||||
formspec[n+5] = "tooltip[searchresetbutton;"..F(S("Reset search and display everything")).."]"
|
||||
|
||||
if ui.activefilter[player_name] ~= "" then
|
||||
formspec[n+6] = string.format("label[%f,%f;%s: %s]",
|
||||
ui_peruser.page_x, ui_peruser.page_y - 0.25,
|
||||
F(S("Filter")), F(ui.activefilter[player_name]))
|
||||
end
|
||||
end
|
||||
|
||||
local function formspec_add_item_browser(player, formspec, ui_peruser)
|
||||
local player_name = player:get_player_name()
|
||||
local n = #formspec + 1
|
||||
|
||||
-- Controls to flip items pages
|
||||
|
||||
local btnlist = {
|
||||
{ "ui_skip_backward_icon.png", "start_list", S("First page") },
|
||||
{ "ui_doubleleft_icon.png", "rewind3", S("Back three pages") },
|
||||
{ "ui_left_icon.png", "rewind1", S("Back one page") },
|
||||
{ "ui_right_icon.png", "forward1", S("Forward one page") },
|
||||
{ "ui_doubleright_icon.png", "forward3", S("Forward three pages") },
|
||||
{ "ui_skip_forward_icon.png", "end_list", S("Last page") },
|
||||
}
|
||||
|
||||
if ui_peruser.is_lite_mode then
|
||||
btnlist[2] = nil
|
||||
btnlist[5] = nil
|
||||
end
|
||||
|
||||
local bn = 0
|
||||
for _, b in pairs(btnlist) do
|
||||
formspec[n] = string.format("image_button[%f,%f;%f,%f;%s;%s;]",
|
||||
ui_peruser.page_buttons_x + ui_peruser.btn_spc*bn,
|
||||
ui_peruser.page_buttons_y + ui_peruser.btn_spc,
|
||||
ui_peruser.btn_size, ui_peruser.btn_size,
|
||||
b[1],b[2])
|
||||
formspec[n+1] = "tooltip["..b[2]..";"..F(b[3]).."]"
|
||||
bn = bn + 1
|
||||
n = n + 2
|
||||
end
|
||||
|
||||
-- Items list
|
||||
if #ui.filtered_items_list[player_name] == 0 then
|
||||
local no_matches = S("No matching items")
|
||||
if ui_peruser.is_lite_mode then
|
||||
no_matches = S("No matches.")
|
||||
end
|
||||
|
||||
formspec[n] = "label["..ui_peruser.page_x..","..(ui_peruser.page_y+0.15)..";" .. F(no_matches) .. "]"
|
||||
return
|
||||
end
|
||||
|
||||
local dir = ui.active_search_direction[player_name]
|
||||
local list_index = ui.current_index[player_name]
|
||||
local page2 = math.floor(list_index / (ui_peruser.items_per_page) + 1)
|
||||
local pagemax = math.floor(
|
||||
(#ui.filtered_items_list[player_name] - 1)
|
||||
/ (ui_peruser.items_per_page) + 1)
|
||||
for y = 0, ui_peruser.pagerows - 1 do
|
||||
for x = 0, ui_peruser.pagecols - 1 do
|
||||
local name = ui.filtered_items_list[player_name][list_index]
|
||||
local item = minetest.registered_items[name]
|
||||
if item then
|
||||
-- Clicked on current item: Flip crafting direction
|
||||
if name == ui.current_item[player_name] then
|
||||
local cdir = ui.current_craft_direction[player_name]
|
||||
if cdir == "recipe" then
|
||||
dir = "usage"
|
||||
elseif cdir == "usage" then
|
||||
dir = "recipe"
|
||||
end
|
||||
else
|
||||
-- Default: use active search direction by default
|
||||
dir = ui.active_search_direction[player_name]
|
||||
end
|
||||
|
||||
local button_name = "item_button_" .. dir .. "_"
|
||||
.. ui.mangle_for_formspec(name)
|
||||
formspec[n] = ("item_image_button[%f,%f;%f,%f;%s;%s;]"):format(
|
||||
ui_peruser.page_x + x * ui_peruser.btn_spc,
|
||||
ui_peruser.page_y + y * ui_peruser.btn_spc,
|
||||
ui_peruser.btn_size, ui_peruser.btn_size,
|
||||
name, button_name
|
||||
)
|
||||
local tooltip = item.description
|
||||
if item.mod_origin then
|
||||
-- "mod_origin" may not be specified for items that were
|
||||
-- registered in a callback (during or before ServerEnv init)
|
||||
tooltip = tooltip .. " [" .. item.mod_origin .. "]"
|
||||
end
|
||||
formspec[n + 1] = ("tooltip[%s;%s]"):format(
|
||||
button_name, minetest.formspec_escape(tooltip)
|
||||
)
|
||||
n = n + 2
|
||||
end
|
||||
list_index = list_index + 1
|
||||
end
|
||||
end
|
||||
formspec[n] = "style[page_number;content_offset=0]"
|
||||
formspec[n + 1] = string.format("image_button[%f,%f;%f,0.4;;page_number;%s: %s;false;false;]",
|
||||
ui_peruser.page_buttons_x,
|
||||
ui_peruser.page_buttons_y + ui_peruser.btn_spc * 2 - 0.1,
|
||||
ui_peruser.btn_spc * (bn - 1) + ui_peruser.btn_size,
|
||||
F(S("Page")), S("@1 of @2",page2,pagemax))
|
||||
end
|
||||
|
||||
function ui.get_formspec(player, page)
|
||||
|
||||
if not player then
|
||||
return ""
|
||||
end
|
||||
|
||||
local player_name = player:get_player_name()
|
||||
local ui_peruser,draw_lite_mode = unified_inventory.get_per_player_formspec(player_name)
|
||||
local ui_peruser = ui.get_per_player_formspec(player_name)
|
||||
|
||||
unified_inventory.current_page[player_name] = page
|
||||
local pagedef = unified_inventory.pages[page]
|
||||
ui.current_page[player_name] = page
|
||||
local pagedef = ui.pages[page]
|
||||
|
||||
if not pagedef then
|
||||
return "" -- Invalid page name
|
||||
end
|
||||
|
||||
local formspec = {
|
||||
"size[14,10]",
|
||||
local fs = {
|
||||
"formspec_version[4]",
|
||||
"size["..ui_peruser.formw..","..ui_peruser.formh.."]",
|
||||
pagedef.formspec_prepend and "" or "no_prepend[]",
|
||||
unified_inventory.standard_background -- Background
|
||||
ui.standard_background
|
||||
}
|
||||
local n = 4
|
||||
|
||||
if draw_lite_mode then
|
||||
formspec[1] = "size[11,7.7]"
|
||||
formspec[3] = unified_inventory.standard_background
|
||||
end
|
||||
|
||||
if unified_inventory.is_creative(player_name)
|
||||
and page == "craft" then
|
||||
formspec[n] = "background[0,"..(ui_peruser.formspec_y + 2)..";1,1;ui_single_slot.png]"
|
||||
n = n+1
|
||||
end
|
||||
|
||||
local perplayer_formspec = unified_inventory.get_per_player_formspec(player_name)
|
||||
local perplayer_formspec = ui.get_per_player_formspec(player_name)
|
||||
local fsdata = pagedef.get_formspec(player, perplayer_formspec)
|
||||
|
||||
formspec[n] = fsdata.formspec
|
||||
n = n+1
|
||||
fs[#fs + 1] = fsdata.formspec
|
||||
|
||||
local button_row = 0
|
||||
local button_col = 0
|
||||
|
||||
-- Main buttons
|
||||
|
||||
local filtered_inv_buttons = {}
|
||||
|
||||
for i, def in pairs(unified_inventory.buttons) do
|
||||
if not (draw_lite_mode and def.hide_lite) then
|
||||
table.insert(filtered_inv_buttons, def)
|
||||
end
|
||||
end
|
||||
|
||||
for i, def in pairs(filtered_inv_buttons) do
|
||||
|
||||
if draw_lite_mode and i > 4 then
|
||||
button_row = 1
|
||||
button_col = 1
|
||||
end
|
||||
|
||||
if def.type == "image" then
|
||||
if (def.condition == nil or def.condition(player) == true) then
|
||||
formspec[n] = "image_button["
|
||||
formspec[n+1] = ( ui_peruser.main_button_x + 0.65 * (i - 1) - button_col * 0.65 * 4)
|
||||
formspec[n+2] = ","..(ui_peruser.main_button_y + button_row * 0.7)..";0.8,0.8;"
|
||||
formspec[n+3] = F(def.image)..";"
|
||||
formspec[n+4] = F(def.name)..";]"
|
||||
formspec[n+5] = "tooltip["..F(def.name)
|
||||
formspec[n+6] = ";"..(def.tooltip or "").."]"
|
||||
n = n+7
|
||||
else
|
||||
formspec[n] = "image["
|
||||
formspec[n+1] = ( ui_peruser.main_button_x + 0.65 * (i - 1) - button_col * 0.65 * 4)
|
||||
formspec[n+2] = ","..(ui_peruser.main_button_y + button_row * 0.7)..";0.8,0.8;"
|
||||
formspec[n+3] = F(def.image).."^[colorize:#808080:alpha]"
|
||||
n = n+4
|
||||
|
||||
end
|
||||
end
|
||||
end
|
||||
formspec_tab_buttons(player, fs, ui_peruser)
|
||||
|
||||
if fsdata.draw_inventory ~= false then
|
||||
-- Player inventory
|
||||
formspec[n] = "listcolors[#00000000;#00000000]"
|
||||
formspec[n+1] = string.gsub(unified_inventory.standard_inv, "YYY", ui_peruser.formspec_y + 3.5)
|
||||
n = n+2
|
||||
fs[#fs + 1] = "listcolors[#00000000;#00000000]"
|
||||
fs[#fs + 1] = ui_peruser.standard_inv
|
||||
end
|
||||
|
||||
if fsdata.draw_item_list == false then
|
||||
return table.concat(formspec, "")
|
||||
return table.concat(fs, "")
|
||||
end
|
||||
|
||||
-- Controls to flip items pages
|
||||
local start_x = 9.2
|
||||
formspec_add_categories(player, fs, ui_peruser)
|
||||
formspec_add_search_box(player, fs, ui_peruser)
|
||||
formspec_add_item_browser(player, fs, ui_peruser)
|
||||
|
||||
if not draw_lite_mode then
|
||||
formspec[n] =
|
||||
"image_button[" .. (start_x + 0.6 * 0)
|
||||
.. ",9;.8,.8;ui_skip_backward_icon.png;start_list;]"
|
||||
.. "tooltip[start_list;" .. F(S("First page")) .. "]"
|
||||
|
||||
.. "image_button[" .. (start_x + 0.6 * 1)
|
||||
.. ",9;.8,.8;ui_doubleleft_icon.png;rewind3;]"
|
||||
.. "tooltip[rewind3;" .. F(S("Back three pages")) .. "]"
|
||||
.. "image_button[" .. (start_x + 0.6 * 2)
|
||||
.. ",9;.8,.8;ui_left_icon.png;rewind1;]"
|
||||
.. "tooltip[rewind1;" .. F(S("Back one page")) .. "]"
|
||||
|
||||
.. "image_button[" .. (start_x + 0.6 * 3)
|
||||
.. ",9;.8,.8;ui_right_icon.png;forward1;]"
|
||||
.. "tooltip[forward1;" .. F(S("Forward one page")) .. "]"
|
||||
.. "image_button[" .. (start_x + 0.6 * 4)
|
||||
.. ",9;.8,.8;ui_doubleright_icon.png;forward3;]"
|
||||
.. "tooltip[forward3;" .. F(S("Forward three pages")) .. "]"
|
||||
|
||||
.. "image_button[" .. (start_x + 0.6 * 5)
|
||||
.. ",9;.8,.8;ui_skip_forward_icon.png;end_list;]"
|
||||
.. "tooltip[end_list;" .. F(S("Last page")) .. "]"
|
||||
else
|
||||
formspec[n] =
|
||||
"image_button[" .. (8.2 + 0.65 * 0)
|
||||
.. ",5.8;.8,.8;ui_skip_backward_icon.png;start_list;]"
|
||||
.. "tooltip[start_list;" .. F(S("First page")) .. "]"
|
||||
.. "image_button[" .. (8.2 + 0.65 * 1)
|
||||
.. ",5.8;.8,.8;ui_left_icon.png;rewind1;]"
|
||||
.. "tooltip[rewind1;" .. F(S("Back one page")) .. "]"
|
||||
.. "image_button[" .. (8.2 + 0.65 * 2)
|
||||
.. ",5.8;.8,.8;ui_right_icon.png;forward1;]"
|
||||
.. "tooltip[forward1;" .. F(S("Forward one page")) .. "]"
|
||||
.. "image_button[" .. (8.2 + 0.65 * 3)
|
||||
.. ",5.8;.8,.8;ui_skip_forward_icon.png;end_list;]"
|
||||
.. "tooltip[end_list;" .. F(S("Last page")) .. "]"
|
||||
end
|
||||
n = n+1
|
||||
|
||||
-- Search box
|
||||
formspec[n] = "field_close_on_enter[searchbox;false]"
|
||||
n = n+1
|
||||
|
||||
if not draw_lite_mode then
|
||||
formspec[n] = "field[9.5,8.325;3,1;searchbox;;"
|
||||
.. F(unified_inventory.current_searchbox[player_name]) .. "]"
|
||||
formspec[n+1] = "image_button[12.2,8.1;.8,.8;ui_search_icon.png;searchbutton;]"
|
||||
.. "tooltip[searchbutton;" ..F(S("Search")) .. "]"
|
||||
formspec[n+2] = "image_button[12.9,8.1;.8,.8;ui_reset_icon.png;searchresetbutton;]"
|
||||
.. "tooltip[searchbutton;" ..F(S("Search")) .. "]"
|
||||
.. "tooltip[searchresetbutton;" ..F(S("Reset search and display everything")) .. "]"
|
||||
else
|
||||
formspec[n] = "field[8.5,5.225;2.2,1;searchbox;;"
|
||||
.. F(unified_inventory.current_searchbox[player_name]) .. "]"
|
||||
formspec[n+1] = "image_button[10.3,5;.8,.8;ui_search_icon.png;searchbutton;]"
|
||||
.. "tooltip[searchbutton;" ..F(S("Search")) .. "]"
|
||||
formspec[n+2] = "image_button[11,5;.8,.8;ui_reset_icon.png;searchresetbutton;]"
|
||||
.. "tooltip[searchbutton;" ..F(S("Search")) .. "]"
|
||||
.. "tooltip[searchresetbutton;" ..F(S("Reset search and display everything")) .. "]"
|
||||
end
|
||||
n = n+3
|
||||
|
||||
local no_matches = S("No matching items")
|
||||
if draw_lite_mode then
|
||||
no_matches = S("No matches.")
|
||||
end
|
||||
|
||||
-- Items list
|
||||
if #unified_inventory.filtered_items_list[player_name] == 0 then
|
||||
formspec[n] = "label[8.2,"..ui_peruser.form_header_y..";" .. F(no_matches) .. "]"
|
||||
else
|
||||
local dir = unified_inventory.active_search_direction[player_name]
|
||||
local list_index = unified_inventory.current_index[player_name]
|
||||
local page2 = math.floor(list_index / (ui_peruser.items_per_page) + 1)
|
||||
local pagemax = math.floor(
|
||||
(#unified_inventory.filtered_items_list[player_name] - 1)
|
||||
/ (ui_peruser.items_per_page) + 1)
|
||||
for y = 0, ui_peruser.pagerows - 1 do
|
||||
for x = 0, ui_peruser.pagecols - 1 do
|
||||
local name = unified_inventory.filtered_items_list[player_name][list_index]
|
||||
local item = minetest.registered_items[name]
|
||||
if item then
|
||||
-- Clicked on current item: Flip crafting direction
|
||||
if name == unified_inventory.current_item[player_name] then
|
||||
local cdir = unified_inventory.current_craft_direction[player_name]
|
||||
if cdir == "recipe" then
|
||||
dir = "usage"
|
||||
elseif cdir == "usage" then
|
||||
dir = "recipe"
|
||||
end
|
||||
else
|
||||
-- Default: use active search direction by default
|
||||
dir = unified_inventory.active_search_direction[player_name]
|
||||
end
|
||||
|
||||
local button_name = "item_button_" .. dir .. "_"
|
||||
.. unified_inventory.mangle_for_formspec(name)
|
||||
formspec[n] = ("item_image_button[%f,%f;.81,.81;%s;%s;]"):format(
|
||||
8.2 + x * 0.7, ui_peruser.formspec_y + ui_peruser.page_y + y * 0.7,
|
||||
name, button_name
|
||||
)
|
||||
formspec[n + 1] = ("tooltip[%s;%s \\[%s\\]]"):format(
|
||||
button_name, minetest.formspec_escape(item.description),
|
||||
item.mod_origin or "??"
|
||||
)
|
||||
n = n + 2
|
||||
list_index = list_index + 1
|
||||
end
|
||||
end
|
||||
end
|
||||
formspec[n] = "label[8.2,"..ui_peruser.form_header_y..";"..F(S("Page")) .. ": "
|
||||
.. S("@1 of @2",page2,pagemax).."]"
|
||||
end
|
||||
n= n+1
|
||||
|
||||
if unified_inventory.activefilter[player_name] ~= "" then
|
||||
formspec[n] = "label[8.2,"..(ui_peruser.form_header_y + 0.4)..";" .. F(S("Filter")) .. ":]"
|
||||
formspec[n+1] = "label[9.1,"..(ui_peruser.form_header_y + 0.4)..";"..F(unified_inventory.activefilter[player_name]).."]"
|
||||
end
|
||||
return table.concat(formspec, "")
|
||||
return table.concat(fs)
|
||||
end
|
||||
|
||||
function unified_inventory.set_inventory_formspec(player, page)
|
||||
function ui.set_inventory_formspec(player, page)
|
||||
if player then
|
||||
player:set_inventory_formspec(unified_inventory.get_formspec(player, page))
|
||||
player:set_inventory_formspec(ui.get_formspec(player, page))
|
||||
end
|
||||
end
|
||||
|
||||
function ui.is_itemdef_listable(def)
|
||||
return (not def.groups.not_in_creative_inventory
|
||||
or def.groups.not_in_creative_inventory == 0)
|
||||
and def.description
|
||||
and def.description ~= ""
|
||||
end
|
||||
|
||||
--apply filter to the inventory list (create filtered copy of full one)
|
||||
function unified_inventory.apply_filter(player, filter, search_dir)
|
||||
function ui.apply_filter(player, filter, search_dir)
|
||||
if not player then
|
||||
return false
|
||||
end
|
||||
local player_name = player:get_player_name()
|
||||
|
||||
-- Whether to show uncraftable items
|
||||
local fprefilter = function(_)
|
||||
return true
|
||||
end
|
||||
if ui.hide_uncraftable_items and not ui.is_creative(player_name) then
|
||||
fprefilter = function(name)
|
||||
return ui.get_recipe_list(name)
|
||||
end
|
||||
end
|
||||
|
||||
local registered_items = minetest.registered_items
|
||||
local lfilter = string.lower(filter)
|
||||
local ffilter
|
||||
|
||||
if lfilter:sub(1, 6) == "group:" then
|
||||
-- Group filter: all groups of the item must match
|
||||
local groups = lfilter:sub(7):split(",")
|
||||
ffilter = function(name, def)
|
||||
ffilter = function(name)
|
||||
local def = registered_items[name]
|
||||
if not def then
|
||||
return false
|
||||
end
|
||||
|
||||
for _, group in ipairs(groups) do
|
||||
if not def.groups[group]
|
||||
or def.groups[group] <= 0 then
|
||||
@ -290,8 +381,16 @@ function unified_inventory.apply_filter(player, filter, search_dir)
|
||||
return true
|
||||
end
|
||||
else
|
||||
local lang = minetest.get_player_information(player_name).lang_code
|
||||
ffilter = function(name, def)
|
||||
-- Name filter: fuzzy match item names and descriptions
|
||||
local player_info = minetest.get_player_information(player_name)
|
||||
local lang = player_info and player_info.lang_code or ""
|
||||
|
||||
ffilter = function(name)
|
||||
local def = registered_items[name]
|
||||
if not def then
|
||||
return false
|
||||
end
|
||||
|
||||
local lname = string.lower(name)
|
||||
local ldesc = string.lower(def.description)
|
||||
local llocaldesc = minetest.get_translated_string
|
||||
@ -300,78 +399,50 @@ function unified_inventory.apply_filter(player, filter, search_dir)
|
||||
or llocaldesc and string.find(llocaldesc, lfilter, 1, true)
|
||||
end
|
||||
end
|
||||
unified_inventory.filtered_items_list[player_name]={}
|
||||
for name, def in pairs(minetest.registered_items) do
|
||||
if (not def.groups.not_in_creative_inventory
|
||||
or def.groups.not_in_creative_inventory == 0)
|
||||
and def.description
|
||||
and def.description ~= ""
|
||||
and ffilter(name, def) then
|
||||
table.insert(unified_inventory.filtered_items_list[player_name], name)
|
||||
end
|
||||
end
|
||||
table.sort(unified_inventory.filtered_items_list[player_name])
|
||||
unified_inventory.filtered_items_list_size[player_name] = #unified_inventory.filtered_items_list[player_name]
|
||||
unified_inventory.current_index[player_name] = 1
|
||||
unified_inventory.activefilter[player_name] = filter
|
||||
unified_inventory.active_search_direction[player_name] = search_dir
|
||||
unified_inventory.set_inventory_formspec(player,
|
||||
unified_inventory.current_page[player_name])
|
||||
end
|
||||
|
||||
function unified_inventory.items_in_group(groups)
|
||||
local items = {}
|
||||
for name, item in pairs(minetest.registered_items) do
|
||||
for _, group in pairs(groups:split(',')) do
|
||||
if item.groups[group] then
|
||||
table.insert(items, name)
|
||||
local filtered_items = {}
|
||||
|
||||
local category = ui.current_category[player_name] or 'all'
|
||||
if category == 'all' then
|
||||
for _, name in ipairs(ui.items_list) do
|
||||
if fprefilter(name) and ffilter(name) then
|
||||
table.insert(filtered_items, name)
|
||||
end
|
||||
end
|
||||
elseif category == 'uncategorized' then
|
||||
for _, name in ipairs(ui.items_list) do
|
||||
if not ui.find_category(name)
|
||||
and fprefilter(name)
|
||||
and ffilter(name) then
|
||||
table.insert(filtered_items, name)
|
||||
end
|
||||
end
|
||||
else
|
||||
-- Any other category is selected
|
||||
for name, exists in pairs(ui.registered_category_items[category]) do
|
||||
if exists
|
||||
and fprefilter(name)
|
||||
and ffilter(name) then
|
||||
table.insert(filtered_items, name)
|
||||
end
|
||||
end
|
||||
end
|
||||
return items
|
||||
table.sort(filtered_items)
|
||||
|
||||
ui.filtered_items_list_size[player_name] = #filtered_items
|
||||
ui.filtered_items_list[player_name] = filtered_items
|
||||
ui.current_index[player_name] = 1
|
||||
ui.activefilter[player_name] = filter
|
||||
ui.active_search_direction[player_name] = search_dir
|
||||
ui.set_inventory_formspec(player, ui.current_page[player_name])
|
||||
end
|
||||
|
||||
function unified_inventory.sort_inventory(inv)
|
||||
local inlist = inv:get_list("main")
|
||||
local typecnt = {}
|
||||
local typekeys = {}
|
||||
for _, st in ipairs(inlist) do
|
||||
if not st:is_empty() then
|
||||
local n = st:get_name()
|
||||
local w = st:get_wear()
|
||||
local m = st:get_metadata()
|
||||
local k = string.format("%s %05d %s", n, w, m)
|
||||
if not typecnt[k] then
|
||||
typecnt[k] = {
|
||||
name = n,
|
||||
wear = w,
|
||||
metadata = m,
|
||||
stack_max = st:get_stack_max(),
|
||||
count = 0,
|
||||
}
|
||||
table.insert(typekeys, k)
|
||||
end
|
||||
typecnt[k].count = typecnt[k].count + st:get_count()
|
||||
end
|
||||
-- Inform players about potential visual issues
|
||||
minetest.register_on_joinplayer(function(player)
|
||||
local player_name = player:get_player_name()
|
||||
local info = minetest.get_player_information(player_name)
|
||||
if info and (info.formspec_version or 0) < 4 then
|
||||
minetest.chat_send_player(player_name, S("Unified Inventory: Your game version is too old"
|
||||
.. " and does not support the GUI requirements. You might experience visual issues."))
|
||||
end
|
||||
table.sort(typekeys)
|
||||
local outlist = {}
|
||||
for _, k in ipairs(typekeys) do
|
||||
local tc = typecnt[k]
|
||||
while tc.count > 0 do
|
||||
local c = math.min(tc.count, tc.stack_max)
|
||||
table.insert(outlist, ItemStack({
|
||||
name = tc.name,
|
||||
wear = tc.wear,
|
||||
metadata = tc.metadata,
|
||||
count = c,
|
||||
}))
|
||||
tc.count = tc.count - c
|
||||
end
|
||||
end
|
||||
if #outlist > #inlist then return end
|
||||
while #outlist < #inlist do
|
||||
table.insert(outlist, ItemStack(nil))
|
||||
end
|
||||
inv:set_list("main", outlist)
|
||||
end
|
||||
end)
|
||||
|
@ -3,6 +3,8 @@
|
||||
local item_names = {} -- [player_name] = { hud, dtime, itemname }
|
||||
local dlimit = 3 -- HUD element will be hidden after this many seconds
|
||||
local hudbars_mod = minetest.get_modpath("hudbars")
|
||||
local only_names = minetest.settings:get_bool("unified_inventory_only_names", true)
|
||||
local max_length = tonumber(minetest.settings:get("unified_inventory_max_item_name_length")) or 80
|
||||
|
||||
local function set_hud(player)
|
||||
local player_name = player:get_player_name()
|
||||
@ -16,7 +18,8 @@ local function set_hud(player)
|
||||
|
||||
item_names[player_name] = {
|
||||
hud = player:hud_add({
|
||||
hud_elem_type = "text",
|
||||
-- TODO: remove compatibility code when 5.8.0 is no longer used
|
||||
[minetest.features.hud_def_type_field and "type" or "hud_elem_type"] = "text",
|
||||
position = {x=0.5, y=1},
|
||||
offset = off,
|
||||
alignment = {x=0, y=-1},
|
||||
@ -60,6 +63,7 @@ minetest.register_globalstep(function(dtime)
|
||||
data.itemname = itemname
|
||||
data.index = index
|
||||
data.dtime = 0
|
||||
local lang_code = minetest.get_player_information(player:get_player_name()).lang_code
|
||||
|
||||
local desc = stack.get_meta
|
||||
and stack:get_meta():get_string("description")
|
||||
@ -69,6 +73,14 @@ minetest.register_globalstep(function(dtime)
|
||||
local def = minetest.registered_items[itemname]
|
||||
desc = def and def.description or ""
|
||||
end
|
||||
if only_names and desc and string.find(desc, "\n") then
|
||||
desc = string.match(desc, "([^\n]*)")
|
||||
end
|
||||
desc = minetest.get_translated_string(lang_code, desc)
|
||||
desc = minetest.strip_colors(desc)
|
||||
if string.len(desc) > max_length and max_length > 0 then
|
||||
desc = string.sub(desc, 1, max_length) .. " [...]"
|
||||
end
|
||||
player:hud_change(data.hud, 'text', desc)
|
||||
end
|
||||
end
|
||||
|
55
legacy.lua
Normal file
@ -0,0 +1,55 @@
|
||||
-- Inefficient pattern matching
|
||||
|
||||
local warned_funcs = {}
|
||||
local function LOG_ONCE(funcname)
|
||||
if warned_funcs[funcname] then return end
|
||||
warned_funcs[funcname] = true
|
||||
minetest.log("error", "Call to undocumented, deprecated API '" .. funcname .. "'."
|
||||
.. " In a future version of Unified Inventory this will result in a real error.")
|
||||
end
|
||||
|
||||
function unified_inventory.canonical_item_spec_matcher(spec)
|
||||
LOG_ONCE("canonical_item_spec_matcher")
|
||||
local specname = ItemStack(spec):get_name()
|
||||
if specname:sub(1, 6) ~= "group:" then
|
||||
return function (itemname)
|
||||
return itemname == specname
|
||||
end
|
||||
end
|
||||
|
||||
local group_names = specname:sub(7):split(",")
|
||||
return function (itemname)
|
||||
local itemdef = minetest.registered_items[itemname]
|
||||
for _, group_name in ipairs(group_names) do
|
||||
if (itemdef.groups[group_name] or 0) == 0 then
|
||||
return false
|
||||
end
|
||||
end
|
||||
return true
|
||||
end
|
||||
end
|
||||
|
||||
function unified_inventory.item_matches_spec(item, spec)
|
||||
LOG_ONCE("item_matches_spec")
|
||||
local itemname = ItemStack(item):get_name()
|
||||
return unified_inventory.canonical_item_spec_matcher(spec)(itemname)
|
||||
end
|
||||
|
||||
|
||||
unified_inventory.registered_group_items = {
|
||||
mesecon_conductor_craftable = "mesecons:wire_00000000_off",
|
||||
stone = "default:cobble",
|
||||
wood = "default:wood",
|
||||
book = "default:book",
|
||||
sand = "default:sand",
|
||||
leaves = "default:leaves",
|
||||
tree = "default:tree",
|
||||
vessel = "vessels:glass_bottle",
|
||||
wool = "wool:white",
|
||||
}
|
||||
|
||||
function unified_inventory.register_group_item(groupname, itemname)
|
||||
LOG_ONCE("register_group_item")
|
||||
unified_inventory.registered_group_items[groupname] = itemname
|
||||
end
|
||||
|
@ -1,54 +1,52 @@
|
||||
# textdomain: unified_inventory
|
||||
|
||||
# waypoints.lua
|
||||
|
||||
White=
|
||||
Yellow=
|
||||
Red=
|
||||
Green=
|
||||
Blue=
|
||||
Waypoints=
|
||||
Select Waypoint #@1=
|
||||
Waypoint @1=
|
||||
Set waypoint to current location=
|
||||
Make waypoint @1=
|
||||
invisible=
|
||||
visible=
|
||||
@1 display of waypoint coordinates=
|
||||
Disable=
|
||||
Enable=
|
||||
Change color of waypoint display=
|
||||
Edit waypoint name=
|
||||
Waypoint active=
|
||||
Waypoint inactive=
|
||||
Finish editing=
|
||||
World position=
|
||||
Name=
|
||||
HUD text color=
|
||||
|
||||
# group.lua
|
||||
|
||||
Mixing=
|
||||
Cooking=
|
||||
Digging=
|
||||
Bags=
|
||||
Bag @1=
|
||||
Small Bag=
|
||||
Medium Bag=
|
||||
Large Bag=
|
||||
All Items=
|
||||
Misc. Items=
|
||||
Plant Life=
|
||||
Building Materials=
|
||||
Tools=
|
||||
Minerals and Metals=
|
||||
Environment and Worldgen=
|
||||
Lighting=
|
||||
and =
|
||||
|
||||
# register.lua
|
||||
|
||||
Scroll categories left=
|
||||
Scroll categories right=
|
||||
Search=
|
||||
Reset search and display everything=
|
||||
First page=
|
||||
Back three pages=
|
||||
Back one page=
|
||||
Forward one page=
|
||||
Forward three pages=
|
||||
Last page=
|
||||
No matching items=
|
||||
No matches.=
|
||||
Page=
|
||||
@1 of @2=
|
||||
Filter=
|
||||
Can use the creative inventory=
|
||||
Forces Unified Inventory to be displayed in Full mode if Lite mode is configured globally=
|
||||
Crafting Grid=
|
||||
Crafting Guide=
|
||||
Set home position=
|
||||
Home position set to: @1=
|
||||
You don't have the \"home\" privilege!=
|
||||
You don't have the "home" privilege!=
|
||||
Go home=
|
||||
Set time to day=
|
||||
Set time to night=
|
||||
Time of day set to 6am=
|
||||
Time of day set to 9pm=
|
||||
You don't have the settime privilege!=
|
||||
Set time to night=
|
||||
Time of day set to 9pm=
|
||||
Clear inventory=
|
||||
This button has been disabled outside of creative mode to prevent accidental inventory trashing.@nUse the trash slot instead.=
|
||||
Inventory cleared!=
|
||||
This button has been disabled outside=
|
||||
Crafting=
|
||||
Trash:=
|
||||
Refill:=
|
||||
Any item belonging to the @1 group=
|
||||
@ -65,36 +63,28 @@ Show previous recipe=
|
||||
Show previous usage=
|
||||
@1 (@2)=
|
||||
Give me:=
|
||||
This recipe is too@nlarge to be displayed.=
|
||||
This recipe is too@@large to be displayed.=
|
||||
To craft grid:=
|
||||
All=
|
||||
|
||||
# api.lua
|
||||
|
||||
Mixing=
|
||||
Cooking=
|
||||
Digging=
|
||||
|
||||
# internal.lua
|
||||
|
||||
First page=
|
||||
Back three pages=
|
||||
Back one page=
|
||||
Forward one page=
|
||||
Forward three pages=
|
||||
Last page=
|
||||
Search=
|
||||
Reset search and display everything=
|
||||
No matching items=
|
||||
No matches.=
|
||||
Page=
|
||||
@1 of @2=
|
||||
Filter=
|
||||
|
||||
# bags.lua
|
||||
|
||||
Bags=
|
||||
Bag @1=
|
||||
Small Bag=
|
||||
Medium Bag=
|
||||
Large Bag=
|
||||
Crafting=
|
||||
White=
|
||||
Yellow=
|
||||
Red=
|
||||
Green=
|
||||
Blue=
|
||||
Waypoints=
|
||||
Select Waypoint #@1=
|
||||
Waypoint @1=
|
||||
Set waypoint to current location=
|
||||
Hide waypoint=
|
||||
Show waypoint=
|
||||
Hide coordinates=
|
||||
Show coordinates=
|
||||
Change color of waypoint display=
|
||||
Edit waypoint name=
|
||||
Waypoint active=
|
||||
Waypoint inactive=
|
||||
Finish editing=
|
||||
World position=
|
||||
Name=
|
||||
HUD text color=
|
@ -1,5 +1,4 @@
|
||||
# textdomain: unified_inventory
|
||||
Crafting=Fertigung
|
||||
Mixing=Mischen
|
||||
Cooking=Kochen
|
||||
Digging=Graben
|
||||
@ -8,21 +7,32 @@ Bag @1=Tasche @1
|
||||
Small Bag=Kleine Tasche
|
||||
Medium Bag=Mittelgroße Tasche
|
||||
Large Bag=Große Tasche
|
||||
All Items=Alle Gegenstände
|
||||
Misc. Items=Sonstige Gegenstände
|
||||
Plant Life=Pfanzenwelt
|
||||
Building Materials=Baumaterialien
|
||||
Tools=Werkzeuge
|
||||
Minerals and Metals=Minerale und Metalle
|
||||
Environment and Worldgen=Umwelt und Welterstellung
|
||||
Lighting=Beleuchtung
|
||||
and = und
|
||||
Scroll categories left=Kategorien nach links blättern
|
||||
Scroll categories right=Kategorien nach rechts blättern
|
||||
Search=Suchen
|
||||
Reset search and display everything=Suche zurücksetzen und alles anzeigen
|
||||
First page=Erste Seite
|
||||
Back three pages=3 Seiten zurückblättern
|
||||
Back one page=1 Seite zurückblättern
|
||||
Forward one page=1 Seite vorblättern
|
||||
Forward three pages=3 Seiten vorblättern
|
||||
Last page=Letzte Seite
|
||||
Search=Suchen
|
||||
Reset search and display everything=Suche zurücksetzen und alles anzeigen
|
||||
No matching items=Keine passenden Gegenstände
|
||||
No matches.=Keine Treffer
|
||||
Page=Seite
|
||||
@1 of @2=@1 von @2
|
||||
Filter=Filter
|
||||
Can use the creative inventory=Kann das Kreativinventar nutzen
|
||||
Forces Unified Inventory to be displayed in Full mode if Lite mode is configured globally=Zwingt Unified Inventory, im Vollmodus angezeigt zu werden, wenn der Minimalmodus global eingestellt ist
|
||||
Crafting Grid=Fertigungsraster
|
||||
Crafting Guide=Fertigungsführer
|
||||
Set home position=Heimatposition setzen
|
||||
@ -35,6 +45,7 @@ You don't have the settime privilege!=Du hast das „settime“-Privileg nicht!
|
||||
Set time to night=Zur Nachtzeit wechseln
|
||||
Time of day set to 9pm=Tageszeit auf 21 Uhr gesetzt
|
||||
Clear inventory=Inventar leeren
|
||||
This button has been disabled outside of creative mode to prevent accidental inventory trashing.@nUse the trash slot instead.=
|
||||
Inventory cleared!=Inventar geleert!
|
||||
Trash:=Müll:
|
||||
Refill:=Nachfüllen:
|
||||
@ -50,9 +61,12 @@ Show next recipe=Nächstes Rezept zeigen
|
||||
Show next usage=Nächste Verwendung zeigen
|
||||
Show previous recipe=Vorheriges Rezept zeigen
|
||||
Show previous usage=Vorherige Verwendung zeigen
|
||||
@1 (@2)=
|
||||
Give me:=Gib mir:
|
||||
This recipe is too@@large to be displayed.=
|
||||
To craft grid:=Ins Fertigungsraster:
|
||||
All=Alles
|
||||
Crafting=Fertigung
|
||||
White=Weiß
|
||||
Yellow=Gelb
|
||||
Red=Rot
|
||||
@ -62,12 +76,10 @@ Waypoints=Wegpunkte
|
||||
Select Waypoint #@1=Wegpunkt Nr. @1 auswählen
|
||||
Waypoint @1=Wegpunkt Nr. @1
|
||||
Set waypoint to current location=Setze Wegpunkt zur derzeitigen Position
|
||||
invisible=unsichtbar
|
||||
visible=sichtbar
|
||||
Make waypoint @1=Wegpunkt @1 machen
|
||||
Disable=ausschalten
|
||||
Enable=einschalten
|
||||
@1 display of waypoint coordinates=Anzeige der Wegpunktkoordinaten @1
|
||||
Hide waypoint=Wegpunkt verstecken
|
||||
Show waypoint=Wegpunkt zeigen
|
||||
Hide coordinates=Koordinaten verstecken
|
||||
Show coordinates=Koordinaten zeigen
|
||||
Change color of waypoint display=Farbe der Darstellung der Wegpunkte ändern
|
||||
Edit waypoint name=Name des Wegpunkts ändern
|
||||
Waypoint active=Wegpunkt aktiv
|
||||
@ -76,4 +88,13 @@ Finish editing=Bearbeitung abschließen
|
||||
World position=Weltposition
|
||||
Name=Name
|
||||
HUD text color=HUD-Textfarbe
|
||||
Forces Unified Inventory to be displayed in Full mode if Lite mode is configured globally=Zwingt Unified Inventory, im Vollmodus angezeigt zu werden, wenn der Minimalmodus global eingestellt ist
|
||||
|
||||
|
||||
##### not used anymore #####
|
||||
|
||||
invisible=unsichtbar
|
||||
visible=sichtbar
|
||||
Make waypoint @1=Wegpunkt @1 machen
|
||||
Disable=ausschalten
|
||||
Enable=einschalten
|
||||
@1 display of waypoint coordinates=Anzeige der Wegpunktkoordinaten @1
|
||||
|
@ -1,54 +1,57 @@
|
||||
# textdomain: unified_inventory
|
||||
|
||||
# waypoints.lua
|
||||
|
||||
White=Blanco
|
||||
Yellow=Amarillo
|
||||
Red=Rojo
|
||||
Green=Verde
|
||||
Blue=Azul
|
||||
Waypoints=Puntos
|
||||
Select Waypoint #@1=Seleccionar Punto #@1
|
||||
Waypoint @1=Punto @1
|
||||
Set waypoint to current location=Establecer el punto a la ubicación actual
|
||||
Make waypoint @1=Hacer punto @1
|
||||
invisible=invisible
|
||||
visible=visible
|
||||
@1 display of waypoint coordinates=Visualizar coordenadas del punto @1
|
||||
Disable=Deshabilitado
|
||||
Enable=Habilitado
|
||||
Change color of waypoint display=Cambiar el color del punto
|
||||
Edit waypoint name=Editar nombre del punto
|
||||
Waypoint active=Punto activo
|
||||
Waypoint inactive=Punto inactivo
|
||||
Finish editing=Terminar edición
|
||||
World position=Posición en el mundo
|
||||
Name=Nombre
|
||||
HUD text color=Color del texto de la Interfaz
|
||||
|
||||
# api.lua
|
||||
Mixing=Mezclar
|
||||
Cooking=Hornear
|
||||
Digging=Recoger
|
||||
# bags.lua
|
||||
Bags=Bolsos
|
||||
Bag @1=Bolso @1
|
||||
Small Bag=Bolso Pequeño
|
||||
Medium Bag=Bolso Mediano
|
||||
Large Bag=Bolso Grande
|
||||
All Items=
|
||||
Misc. Items=
|
||||
Plant Life=
|
||||
Building Materials=
|
||||
Tools=
|
||||
Minerals and Metals=
|
||||
Environment and Worldgen=
|
||||
Lighting=
|
||||
# group.lua
|
||||
|
||||
and = y
|
||||
|
||||
Scroll categories left=
|
||||
Scroll categories right=
|
||||
Search=Buscar
|
||||
Reset search and display everything=Limpiar la busqueda y mostrar todo
|
||||
# internal.lua
|
||||
First page=Primera página
|
||||
Back three pages=Volver tres páginas
|
||||
Back one page=Volver una página
|
||||
Forward one page=Avanzar una página
|
||||
Forward three pages=Avanzar tres páginas
|
||||
Last page=Ultima Pagina
|
||||
No matching items=No se encontraron elementos
|
||||
No matches.=No hay resultados.
|
||||
Page=Página
|
||||
@1 of @2=@1 de @2
|
||||
Filter=Filtro
|
||||
# register.lua
|
||||
|
||||
Can use the creative inventory=Puede usar el inventario creativo
|
||||
Forces Unified Inventory to be displayed in Full mode if Lite mode is configured globally=Obliga al Inventario Unificado a mostrarse en modo Completo si el modo Simple está configurado globalmente
|
||||
Crafting Grid=Cuadricula de Elaboración
|
||||
Crafting Guide=Guía de Elaboración
|
||||
Set home position=Establecer posición de la casa
|
||||
Home position set to: @1=Posición de la casa cambiada a: @1
|
||||
You don't have the \"home\" privilege!=¡No tienes el privilegio \"home\"!
|
||||
You don't have the "home" privilege!=
|
||||
Go home=Ir a casa
|
||||
Set time to day=Cambiar a dia
|
||||
Set time to night=Cambiar a noche
|
||||
Time of day set to 6am=Hora del día cambiada a 6 AM
|
||||
Time of day set to 9pm=Hora del día cambiada a 9 PM
|
||||
You don't have the settime privilege!=¡No tienes el privilegio "settime"!
|
||||
Set time to night=Cambiar a noche
|
||||
Time of day set to 9pm=Hora del día cambiada a 9 PM
|
||||
Clear inventory=Limpiar inventario
|
||||
This button has been disabled outside of creative mode to prevent accidental inventory trashing.@nUse the trash slot instead.=
|
||||
Inventory cleared!=¡Inventario limpio!
|
||||
This button has been disabled outside=Este botón ha sido deshabilitado
|
||||
Crafting=Elaboración
|
||||
Trash:=Basura:
|
||||
Refill:=Rellenar:
|
||||
Any item belonging to the @1 group=Cualquier elemento que pertenezca al grupo @1
|
||||
@ -65,36 +68,41 @@ Show previous recipe=Mostrar la receta anterior
|
||||
Show previous usage=Mostrar el uso anterior
|
||||
@1 (@2)=@1 (@2)
|
||||
Give me:=Dame:
|
||||
This recipe is too@nlarge to be displayed.=Esta receta es demasiado@ngrande para ser mostrada.
|
||||
This recipe is too@@large to be displayed.=
|
||||
To craft grid:=Construir:
|
||||
All=Todos
|
||||
Crafting=Elaboración
|
||||
White=Blanco
|
||||
Yellow=Amarillo
|
||||
Red=Rojo
|
||||
Green=Verde
|
||||
Blue=Azul
|
||||
Waypoints=Puntos
|
||||
Select Waypoint #@1=Seleccionar Punto #@1
|
||||
Waypoint @1=Punto @1
|
||||
Set waypoint to current location=Establecer el punto a la ubicación actual
|
||||
Hide waypoint=
|
||||
Show waypoint=
|
||||
Hide coordinates=
|
||||
Show coordinates=
|
||||
Change color of waypoint display=Cambiar el color del punto
|
||||
Edit waypoint name=Editar nombre del punto
|
||||
Waypoint active=Punto activo
|
||||
Waypoint inactive=Punto inactivo
|
||||
Finish editing=Terminar edición
|
||||
World position=Posición en el mundo
|
||||
Name=Nombre
|
||||
HUD text color=Color del texto de la Interfaz
|
||||
|
||||
# api.lua
|
||||
|
||||
Mixing=Mezclar
|
||||
Cooking=Hornear
|
||||
Digging=Recoger
|
||||
##### not used anymore #####
|
||||
|
||||
# internal.lua
|
||||
|
||||
First page=Primera página
|
||||
Back three pages=Volver tres páginas
|
||||
Back one page=Volver una página
|
||||
Forward one page=Avanzar una página
|
||||
Forward three pages=Avanzar tres páginas
|
||||
Last page=Ultima Pagina
|
||||
Search=Buscar
|
||||
Reset search and display everything=Limpiar la busqueda y mostrar todo
|
||||
No matching items=No se encontraron elementos
|
||||
No matches.=No hay resultados.
|
||||
Page=Página
|
||||
@1 of @2=@1 de @2
|
||||
Filter=Filtro
|
||||
|
||||
# bags.lua
|
||||
|
||||
Bags=Bolsos
|
||||
Bag @1=Bolso @1
|
||||
Small Bag=Bolso Pequeño
|
||||
Medium Bag=Bolso Mediano
|
||||
Large Bag=Bolso Grande
|
||||
Make waypoint @1=Hacer punto @1
|
||||
invisible=invisible
|
||||
visible=visible
|
||||
@1 display of waypoint coordinates=Visualizar coordenadas del punto @1
|
||||
Disable=Deshabilitado
|
||||
Enable=Habilitado
|
||||
You don't have the \"home\" privilege!=¡No tienes el privilegio \"home\"!
|
||||
This button has been disabled outside=Este botón ha sido deshabilitado
|
||||
This recipe is too@nlarge to be displayed.=Esta receta es demasiado@ngrande para ser mostrada.
|
||||
|
@ -1,5 +1,5 @@
|
||||
# textdomain: unified_inventory
|
||||
Crafting=Création
|
||||
Mixing=
|
||||
Cooking=Cuisson
|
||||
Digging=Creuser
|
||||
Bags=Sacs
|
||||
@ -7,35 +7,66 @@ Bag @1=Sac @1
|
||||
Small Bag=Petit sac
|
||||
Medium Bag=Sac moyen
|
||||
Large Bag=Grand sac
|
||||
All Items=
|
||||
Misc. Items=
|
||||
Plant Life=
|
||||
Building Materials=
|
||||
Tools=
|
||||
Minerals and Metals=
|
||||
Environment and Worldgen=
|
||||
Lighting=
|
||||
and = et
|
||||
Scroll categories left=
|
||||
Scroll categories right=
|
||||
Search=Rechercher
|
||||
Reset search and display everything=
|
||||
First page=1ère page
|
||||
Back three pages=3 pages en arrière
|
||||
Back one page=Page précédente
|
||||
Forward one page=Page suivante
|
||||
Forward three pages=3 pages en avant
|
||||
Last page=Dernière page
|
||||
Search=Rechercher
|
||||
No matching items=Aucun élément correspondant
|
||||
No matches.=Aucun match
|
||||
Page=Page
|
||||
@1 of @2=@1 de @2
|
||||
Filter=Filtre
|
||||
Can use the creative inventory=Vous pouvez utiliser l'inventaire créatif
|
||||
Forces Unified Inventory to be displayed in Full mode if Lite mode is configured globally=
|
||||
Crafting Grid=Grille de création
|
||||
Crafting Guide=Guide de création
|
||||
Set home position=Position dans le monde
|
||||
Home position set to: @1=Position de votre base fixée à: @1
|
||||
You don't have the "home" privilege!=Vous n'avez pas le privilège "home"!
|
||||
Go home=
|
||||
Set time to day=
|
||||
Time of day set to 6am=Heure fixée à 6h
|
||||
You don't have the settime privilege!=Vous n'avez pas le privilège "settime"!
|
||||
Set time to night=
|
||||
Time of day set to 9pm=Heure fixée à 21h
|
||||
Clear inventory=
|
||||
This button has been disabled outside of creative mode to prevent accidental inventory trashing.@nUse the trash slot instead.=
|
||||
Inventory cleared!=Inventaire vidé !
|
||||
Trash:=Poubelle :
|
||||
Refill:=Remplir :
|
||||
Any item belonging to the @1 group=
|
||||
Any item belonging to the groups @1=
|
||||
Recipe @1 of @2=Recette @1 de @2
|
||||
Usage @1 of @2=
|
||||
No recipes=
|
||||
No usages=
|
||||
Result=Résultat
|
||||
Ingredient=
|
||||
Show next recipe=
|
||||
Show next usage=
|
||||
Show previous recipe=
|
||||
Show previous usage=
|
||||
@1 (@2)=
|
||||
Give me:=
|
||||
This recipe is too@@large to be displayed.=
|
||||
To craft grid:=Sur de création:
|
||||
All=Tout
|
||||
Crafting=Création
|
||||
White=Blanc
|
||||
Yellow=Jaune
|
||||
Red=Rouge
|
||||
@ -45,8 +76,10 @@ Waypoints=Point de passage
|
||||
Select Waypoint #@1=Choisir un point de passage #@1
|
||||
Waypoint @1=Point de passage @1
|
||||
Set waypoint to current location=Marquer un point de passage à la position actuelle
|
||||
Make waypoint @1=Rendre @1 le point de passage
|
||||
@1 display of waypoint coordinates=@1 montrer les coordonnées des points de passages
|
||||
Hide waypoint=
|
||||
Show waypoint=
|
||||
Hide coordinates=
|
||||
Show coordinates=
|
||||
Change color of waypoint display=Changer la couleur du point de passage
|
||||
Edit waypoint name=Editer le nom du point de passage
|
||||
Waypoint active=Point de passage actif
|
||||
@ -55,3 +88,9 @@ Finish editing=Terminer l'édition
|
||||
World position=Position dans le monde
|
||||
Name=Nom
|
||||
HUD text color=Couleur de texte du HUD
|
||||
|
||||
|
||||
##### not used anymore #####
|
||||
|
||||
Make waypoint @1=Rendre @1 le point de passage
|
||||
@1 display of waypoint coordinates=@1 montrer les coordonnées des points de passages
|
||||
|
@ -1,5 +1,4 @@
|
||||
# textdomain: unified_inventory
|
||||
Crafting=Assemblaggio
|
||||
Mixing=Unione
|
||||
Cooking=Cottura
|
||||
Digging=Scavo
|
||||
@ -8,21 +7,32 @@ Bag @1=Borsa @1
|
||||
Small Bag=Borsa piccola
|
||||
Medium Bag=Borsa media
|
||||
Large Bag=Borsa grande
|
||||
All Items=
|
||||
Misc. Items=
|
||||
Plant Life=
|
||||
Building Materials=
|
||||
Tools=
|
||||
Minerals and Metals=
|
||||
Environment and Worldgen=
|
||||
Lighting=
|
||||
and = e
|
||||
Scroll categories left=
|
||||
Scroll categories right=
|
||||
Search=Cerca
|
||||
Reset search and display everything=Azzera la ricerca e mostra tutto
|
||||
First page=Prima pagina
|
||||
Back three pages=Indietro di tre pagine
|
||||
Back one page=Indietro di una pagina
|
||||
Forward one page=Avanti di una pagina
|
||||
Forward three pages=Avanti di tre pagine
|
||||
Last page=Ultima pagina
|
||||
Search=Cerca
|
||||
Reset search and display everything=Azzera la ricerca e mostra tutto
|
||||
No matching items=Nessun oggetto corrispondente
|
||||
No matches.=Nessuna corrispondenza.
|
||||
Page=Pagina
|
||||
@1 of @2=@1 di @2
|
||||
Filter=Filtro
|
||||
Can use the creative inventory=Può usare l'inventario creativo
|
||||
Forces Unified Inventory to be displayed in Full mode if Lite mode is configured globally=Forza la visualizzazione di Unified Inventory in modalità completa se è configurata globalmente la visualizzazione semplice
|
||||
Crafting Grid=Griglia di assemblaggio
|
||||
Crafting Guide=Guida di assemblaggio
|
||||
Set home position=Imposta la residenza
|
||||
@ -35,6 +45,7 @@ You don't have the settime privilege!=Non hai il privilegio "time"!
|
||||
Set time to night=Imposta l'orario sulla notte
|
||||
Time of day set to 9pm=Orario impostato sulle 9am
|
||||
Clear inventory=Ripulisci l'inventario
|
||||
This button has been disabled outside of creative mode to prevent accidental inventory trashing.@nUse the trash slot instead.=
|
||||
Inventory cleared!=Inventario ripulito!
|
||||
Trash:=Butta:
|
||||
Refill:=Riempi:
|
||||
@ -50,9 +61,12 @@ Show next recipe=Mostra la prossima ricetta
|
||||
Show next usage=Mostra il prossimo utilizzo
|
||||
Show previous recipe=Mostra la ricetta precedente
|
||||
Show previous usage=Mostra l'utilizzo precedente
|
||||
@1 (@2)=
|
||||
Give me:=Dammi:
|
||||
This recipe is too@@large to be displayed.=
|
||||
To craft grid:=Alla griglia di assemblaggio:
|
||||
All=Tutto
|
||||
Crafting=Assemblaggio
|
||||
White=Bianco
|
||||
Yellow=Giallo
|
||||
Red=Rosso
|
||||
@ -62,12 +76,10 @@ Waypoints=Tappe
|
||||
Select Waypoint #@1=Seleziona tappa n°@1
|
||||
Waypoint @1=Tappa @1
|
||||
Set waypoint to current location=Imposta tappa alla posizione attuale
|
||||
invisible=invisibile
|
||||
visible=visibile
|
||||
Make waypoint @1=Crea tappa @1
|
||||
Disable=Disabilita
|
||||
Enable=Abilita
|
||||
@1 display of waypoint coordinates=@1 la visualizzazione delle coordinate della tappa
|
||||
Hide waypoint=
|
||||
Show waypoint=
|
||||
Hide coordinates=
|
||||
Show coordinates=
|
||||
Change color of waypoint display=Modifica il colore della visualizzazione della tappa
|
||||
Edit waypoint name=Modifica il nome della tappa
|
||||
Waypoint active=Tappa attiva
|
||||
@ -76,4 +88,13 @@ Finish editing=Termina la modifica
|
||||
World position=Posizione del mondo
|
||||
Name=Nome
|
||||
HUD text color=Colore del testo del visore
|
||||
Forces Unified Inventory to be displayed in Full mode if Lite mode is configured globally=Forza la visualizzazione di Unified Inventory in modalità completa se è configurata globalmente la visualizzazione semplice
|
||||
|
||||
|
||||
##### not used anymore #####
|
||||
|
||||
invisible=invisibile
|
||||
visible=visibile
|
||||
Make waypoint @1=Crea tappa @1
|
||||
Disable=Disabilita
|
||||
Enable=Abilita
|
||||
@1 display of waypoint coordinates=@1 la visualizzazione delle coordinate della tappa
|
||||
|
@ -1,5 +1,4 @@
|
||||
# textdomain: unified_inventory
|
||||
Crafting=Pertukangan
|
||||
Mixing=Pencampuran
|
||||
Cooking=Pemasakan
|
||||
Digging=Penggalian
|
||||
@ -8,21 +7,32 @@ Bag @1=Beg @1
|
||||
Small Bag=Beg Kecil
|
||||
Medium Bag=Beg Sederhana
|
||||
Large Bag=Beg Besar
|
||||
All Items=
|
||||
Misc. Items=
|
||||
Plant Life=
|
||||
Building Materials=
|
||||
Tools=
|
||||
Minerals and Metals=
|
||||
Environment and Worldgen=
|
||||
Lighting=
|
||||
and = dan
|
||||
Scroll categories left=
|
||||
Scroll categories right=
|
||||
Search=Cari
|
||||
Reset search and display everything=Set semula carian dan tunjukkan semua benda
|
||||
First page=Halaman pertama
|
||||
Back three pages=Tiga halaman sebelumnya
|
||||
Back one page=Halaman sebelumnya
|
||||
Forward one page=Halaman seterusnya
|
||||
Forward three pages=Tiga halaman seterusnya
|
||||
Last page=Halaman terakhir
|
||||
Search=Cari
|
||||
Reset search and display everything=Set semula carian dan tunjukkan semua benda
|
||||
No matching items=Tiada item sepadan
|
||||
No matches.=Tiada padanan.
|
||||
Page=Halaman
|
||||
@1 of @2=@1 drpd @2
|
||||
Filter=Tapis
|
||||
Can use the creative inventory=Boleh guna inventori kreatif
|
||||
Forces Unified Inventory to be displayed in Full mode if Lite mode is configured globally=
|
||||
Crafting Grid=Grid Pertukangan
|
||||
Crafting Guide=Panduan Pertukangan
|
||||
Set home position=Tetapkan kedudukan rumah
|
||||
@ -35,6 +45,7 @@ You don't have the settime privilege!=Anda tidak ada keistimewaan settime!
|
||||
Set time to night=Tetapkan masa jadi malam
|
||||
Time of day set to 9pm=Masa ditetapkan ke 9 malam
|
||||
Clear inventory=Kosongkan inventori
|
||||
This button has been disabled outside of creative mode to prevent accidental inventory trashing.@nUse the trash slot instead.=
|
||||
Inventory cleared!=Inventori dikosongkan!
|
||||
Trash:=Buang:
|
||||
Refill:=Isi balik:
|
||||
@ -52,7 +63,10 @@ Show previous recipe=Tunjuk resipi sebelumnya
|
||||
Show previous usage=Tunjuk kegunaan sebelumnya
|
||||
@1 (@2)=@1 (@2)
|
||||
Give me:=Beri saya:
|
||||
This recipe is too@@large to be displayed.=
|
||||
To craft grid:=Ke grid pertukangan:
|
||||
All=
|
||||
Crafting=Pertukangan
|
||||
White=Putih
|
||||
Yellow=Kuning
|
||||
Red=Merah
|
||||
@ -62,12 +76,10 @@ Waypoints=Titik Arah
|
||||
Select Waypoint #@1=Pilih Titik Arah #@1
|
||||
Waypoint @1=Titik Arah @1
|
||||
Set waypoint to current location=Tetapkan titik arah ke lokasi semasa
|
||||
invisible=Sembunyikan
|
||||
visible=Paparkan
|
||||
Make waypoint @1=@1 titik arah
|
||||
Disable=Sembunyikan
|
||||
Enable=Paparkan
|
||||
@1 display of waypoint coordinates=@1 koordinat untuk titik arah
|
||||
Hide waypoint=
|
||||
Show waypoint=
|
||||
Hide coordinates=
|
||||
Show coordinates=
|
||||
Change color of waypoint display=Tukar warna paparan titik arah
|
||||
Edit waypoint name=Edit nama titik arah
|
||||
Waypoint active=Titik arah aktif
|
||||
@ -76,3 +88,13 @@ Finish editing=Selesai edit
|
||||
World position=Kedudukan dunia
|
||||
Name=Nama
|
||||
HUD text color=Warna tulisan HUD
|
||||
|
||||
|
||||
##### not used anymore #####
|
||||
|
||||
invisible=Sembunyikan
|
||||
visible=Paparkan
|
||||
Make waypoint @1=@1 titik arah
|
||||
Disable=Sembunyikan
|
||||
Enable=Paparkan
|
||||
@1 display of waypoint coordinates=@1 koordinat untuk titik arah
|
||||
|
@ -1,61 +1,91 @@
|
||||
# textdomain: unified_inventory
|
||||
Category:=Kategorie:
|
||||
Mixing=Miksowanie
|
||||
Cooking=Gotowanie
|
||||
Digging=Kopanie
|
||||
Bags=Plecaki
|
||||
Bag @1=Plecak @1
|
||||
Small Bag=Maly plecak
|
||||
Medium Bag=Sredni plecak
|
||||
Large Bag=Duzy plecak
|
||||
Small Bag=Mały plecak
|
||||
Medium Bag=Średni plecak
|
||||
Large Bag=Duży plecak
|
||||
All Items=Wszystkie przedmioty
|
||||
Misc. Items=Różne przedmioty
|
||||
Plant Life=Życie roślin
|
||||
Building Materials=Materiały budowlane
|
||||
Tools=Narzędzia
|
||||
Minerals and Metals=Minerały i metale
|
||||
Environment and Worldgen=Otoczenie i generowanie świata
|
||||
Lighting=Oświetlenie
|
||||
and = i
|
||||
First page=Pierwsza strona
|
||||
Back three pages=3 strony w tyl
|
||||
Back one page=1 strona w tyl
|
||||
Forward one page=1 strona do przodu
|
||||
Forward three pages=3 strony do przodu
|
||||
Last page=Ostatnia strona
|
||||
Scroll categories left=Przewiń kategorię w lewo
|
||||
Scroll categories right=Przewiń kategorię w prawo
|
||||
Search=Szukaj
|
||||
No matching items=Brak pasujacych przedmiotow
|
||||
Reset search and display everything=Zresetuj wyszukiwanie i pokaż wszystko
|
||||
First page=Pierwsza strona
|
||||
Back three pages=Trzy strony do tyłu
|
||||
Back one page=Stronę do tyłu
|
||||
Forward one page=Stronę do przodu
|
||||
Forward three pages=Trzy strony do przodu
|
||||
Last page=Ostatnia strona
|
||||
No matching items=Brak pasujących przedmiotów
|
||||
No matches.=Brak wyników
|
||||
Page=Strona
|
||||
@1 of @2=@1 z @2
|
||||
Filter=Filtr
|
||||
Set home position=Ustaw pozycję wyjściową
|
||||
Home position set to: @1=Pozycja domowa ustawiona na: @1
|
||||
You don't have the "home" privilege!=Nie masz uprawnien do zmiany czasu "home"!
|
||||
Can use the creative inventory=Może używać kreatywnego ekwipunku
|
||||
Forces Unified Inventory to be displayed in Full mode if Lite mode is configured globally=Wymusza wyświetlanie Unified Inventory w trybie Full jeżeli tryb Lite jest skonfigurowany globalnie
|
||||
Crafting Grid=Siatka craftingu
|
||||
Crafting Guide=Przewodnik craftingu
|
||||
Set home position=Ustaw pozycję domu
|
||||
Home position set to: @1=Pozycja domu ustawiona na: @1
|
||||
You don't have the "home" privilege!=Brak uprawnień "home"!
|
||||
Go home=Idź do domu
|
||||
Set time to day=Ustaw czas na dzień
|
||||
Time of day set to 6am=Czas ustawiony na 6:00
|
||||
You don't have the settime privilege!=Nie masz uprawnien do zmiany czasu "settime"!
|
||||
You don't have the settime privilege!=Brak uprawnień "settime"!
|
||||
Set time to night=Ustaw czas na noc
|
||||
Time of day set to 9pm=Czas ustawiony na 21:00
|
||||
Clear inventory=Wyczyść zapasy
|
||||
Inventory cleared!=Zapasy zostały wyczyszczone!
|
||||
Trash:=Smietnik:
|
||||
Refill:=Uzupelnianie:
|
||||
Clear inventory=Wyczyść ekwipunek
|
||||
This button has been disabled outside of creative mode to prevent accidental inventory trashing.@nUse the trash slot instead.=Aby zapobiec przypadkowemu skasowaniu ekwipunku, ten przycisk został wyłączony poza trybem kreatywnym.@nUżyj zamiast tego ikony śmietnika.
|
||||
Inventory cleared!=Ekwipunek został wyczyszczony!
|
||||
Trash:=Śmietnik:
|
||||
Refill:=Uzupełnianie:
|
||||
Any item belonging to the @1 group=Każdy przedmiot należący do @1 grupy
|
||||
Any item belonging to the groups @1=Każdy przedmiot należacy do grup @1
|
||||
Recipe @1 of @2=Recepta @1 z @2
|
||||
Usage @1 of @2=Użycie @1 z @2
|
||||
No recipes=Brak recepty
|
||||
No usages=Bez użycia
|
||||
Result=Wynik
|
||||
Ingredient=Składnik
|
||||
Show next recipe=Pokaż nastepną recepturę
|
||||
Show next usage=Pokaż następne użycie
|
||||
Show previous recipe=Pokaż poprzednią recepturę
|
||||
Show previous usage=Pokaż poprzednie użycie
|
||||
@1 (@2)=@1 (@2)
|
||||
Give me:=Daj mi:
|
||||
This recipe is too@@large to be displayed.=Receptura jest zbyt@@duża aby ją wyświetlić.
|
||||
To craft grid:=Do siatki craftingu.
|
||||
All=Wszystko
|
||||
White=Bialy
|
||||
Yellow=Zolty
|
||||
Crafting=Crafting
|
||||
White=Biały
|
||||
Yellow=Zółty
|
||||
Red=Czerwony
|
||||
Green=Zielony
|
||||
Blue=Niebieski
|
||||
Waypoints=Punkty orientacyjne
|
||||
Select Waypoint #@1=Wybierz punkt #@1
|
||||
Waypoint @1=Punkty orientacyjne @1
|
||||
Set waypoint to current location=Ustaw punkt orientacyjny na biezacej pozycji
|
||||
invisible=niewidzialny
|
||||
visible=widomy
|
||||
Make waypoint @1=Robić punkt @1
|
||||
@1 display of waypoint coordinates=@1 koordynatow punktu
|
||||
Change color of waypoint display=Zmien kolor punktu
|
||||
Edit waypoint name=Edytuj nazwe punktu
|
||||
Waypoint active=Punkt wlaczony
|
||||
Waypoint inactive=Punkt wylaczony
|
||||
Finish editing=Zakoncz edycje
|
||||
Set waypoint to current location=Ustaw punkt orientacyjny na bieżacej pozycji
|
||||
Hide waypoint=Ukryj punkt orientacyjny
|
||||
Show waypoint=Pokaż punkt orientacyjny
|
||||
Hide coordinates=Ukryj koordynaty
|
||||
Show coordinates=Pokaż koordynaty
|
||||
Change color of waypoint display=Zmień kolor punktu
|
||||
Edit waypoint name=Edytuj nazwę punktu
|
||||
Waypoint active=Punkt włączony
|
||||
Waypoint inactive=Punkt wyłączony
|
||||
Finish editing=Zakończ edycję
|
||||
World position=Pozycja
|
||||
Name=Nazwa
|
||||
HUD text color=Kolor tekstu HUD
|
||||
HUD text color=Kolor tekstu HUD
|
@ -1,5 +1,4 @@
|
||||
# textdomain: unified_inventory
|
||||
Crafting=Artesanato
|
||||
Mixing=Muistura
|
||||
Cooking=Cozimento
|
||||
Digging=Escavação
|
||||
@ -8,21 +7,32 @@ Bag @1=Bolsa @1
|
||||
Small Bag=Bolsa Pequena
|
||||
Medium Bag=Bolsa Média
|
||||
Large Bag=Bolsa Grande
|
||||
All Items=
|
||||
Misc. Items=
|
||||
Plant Life=
|
||||
Building Materials=
|
||||
Tools=
|
||||
Minerals and Metals=
|
||||
Environment and Worldgen=
|
||||
Lighting=
|
||||
and = e
|
||||
Scroll categories left=
|
||||
Scroll categories right=
|
||||
Search=Pesquisar
|
||||
Reset search and display everything=Redefinir pesquisa e exibir tudo
|
||||
First page=Primeira Página
|
||||
Back three pages=Voltar 3 Páginas
|
||||
Back one page=Voltar 1 Página
|
||||
Forward one page=Avançar 1 Página
|
||||
Forward three pages=Avançar 3 Páginas
|
||||
Last page=Ultima Página
|
||||
Search=Pesquisar
|
||||
Reset search and display everything=Redefinir pesquisa e exibir tudo
|
||||
No matching items=Nenhum item correspondente
|
||||
No matches.=Sem correspondências
|
||||
Page=Página
|
||||
@1 of @2=@1 de @2
|
||||
Filter=Filtro
|
||||
Can use the creative inventory=Pode usar o inventário do criativo
|
||||
Forces Unified Inventory to be displayed in Full mode if Lite mode is configured globally=
|
||||
Crafting Grid=Grade de Artesanato
|
||||
Crafting Guide=Guia de Artesanato
|
||||
Set home position=Definir posição de casa
|
||||
@ -35,6 +45,7 @@ You don't have the settime privilege!=Você não tem o privilégio de "settime"!
|
||||
Set time to night=Definir turno para noite
|
||||
Time of day set to 9pm=Hora do dia ajustada para 21h
|
||||
Clear inventory=Limpar Inventário
|
||||
This button has been disabled outside of creative mode to prevent accidental inventory trashing.@nUse the trash slot instead.=
|
||||
Inventory cleared!=Inventário Apagado!
|
||||
Trash:=Lixo:
|
||||
Refill:=Recarga:
|
||||
@ -50,9 +61,12 @@ Show next recipe=Exibir Próxima Receita
|
||||
Show next usage=Mostrar Próxima Utilização
|
||||
Show previous recipe=Exibir Receita Anterior
|
||||
Show previous usage=Exibir Utilização Anterior
|
||||
@1 (@2)=
|
||||
Give me:=Gerado:
|
||||
This recipe is too@@large to be displayed.=
|
||||
To craft grid:=Para Grade de Artesanato
|
||||
All=MAX
|
||||
Crafting=Artesanato
|
||||
White=Branco
|
||||
Yellow=Amarelo
|
||||
Red=Vermelho
|
||||
@ -62,10 +76,10 @@ Waypoints=Apontador de Direção
|
||||
Select Waypoint #@1=Seleção de Apontador de Direção #@1
|
||||
Waypoint @1=Apontador de Direção @1
|
||||
Set waypoint to current location=Configurar localização atual do Apontador de Direção
|
||||
invisible=invisível
|
||||
visible=visível
|
||||
Make waypoint @1=Fazer Apontador de Direção @1
|
||||
@1 display of waypoint coordinates=@1 exibição de coordenadas de Fazer Apontador de Direção
|
||||
Hide waypoint=
|
||||
Show waypoint=
|
||||
Hide coordinates=
|
||||
Show coordinates=
|
||||
Change color of waypoint display=Mudar cor exibida do Apontador de Direção
|
||||
Edit waypoint name=Editar Nome de Apontador de Direção
|
||||
Waypoint active=Apontador de Direção Ativo
|
||||
@ -74,3 +88,11 @@ Finish editing=Edição Finalizada
|
||||
World position=Posição Mundial
|
||||
Name=Nome
|
||||
HUD text color=Cor de HUD
|
||||
|
||||
|
||||
##### not used anymore #####
|
||||
|
||||
invisible=invisível
|
||||
visible=visível
|
||||
Make waypoint @1=Fazer Apontador de Direção @1
|
||||
@1 display of waypoint coordinates=@1 exibição de coordenadas de Fazer Apontador de Direção
|
||||
|
@ -1,28 +1,38 @@
|
||||
# textdomain: unified_inventory
|
||||
Crafting=Крафт
|
||||
Mixing=Мешать
|
||||
Cooking=Варить
|
||||
Cooking=Готовить
|
||||
Digging=Копать
|
||||
Bags=Сумки
|
||||
Bag @1=Сумка @1
|
||||
Small Bag=Малая сумка
|
||||
Medium Bag=Средняя сумка
|
||||
Large Bag=Большая сумка
|
||||
All Items=Все предметы
|
||||
Misc. Items=Разн. предметы
|
||||
Plant Life=Растения
|
||||
Building Materials=Стройматериалы
|
||||
Tools=Инструменты
|
||||
Minerals and Metals=Металлы и минералы
|
||||
Environment and Worldgen=Окружение и генер.мира
|
||||
Lighting=Освещение
|
||||
and = и
|
||||
Scroll categories left=Листать влево
|
||||
Scroll categories right=Листать вправо
|
||||
Search=Поиск
|
||||
Reset search and display everything=Сброс поиска, показать всё
|
||||
First page=Первая страница
|
||||
Back three pages=3 страницы назад
|
||||
Back one page=1 страницу назад
|
||||
Forward one page=1 страницу вперёд
|
||||
Forward three pages=3 страницы вперёд
|
||||
Last page=Последняя страница
|
||||
Search=Поиск
|
||||
Reset search and display everything=Сброс поиска, показать всё
|
||||
No matching items=Нет подходящих элементов
|
||||
No matches.=Ничего не найдено
|
||||
Page=Страница
|
||||
@1 of @2=@1 из @2
|
||||
Filter=Фильтр
|
||||
Can use the creative inventory=Можно использовать инвентарь творческого режима
|
||||
Forces Unified Inventory to be displayed in Full mode if Lite mode is configured globally=Отображает инвентарь в полном режиме, если простой режим установлен глобально
|
||||
Crafting Grid=Решетка крафта
|
||||
Crafting Guide=Книга рецептов
|
||||
Set home position=Установить позицию дома
|
||||
@ -35,6 +45,7 @@ You don't have the settime privilege!=Вам не разрешено устан
|
||||
Set time to night=Ночь
|
||||
Time of day set to 9pm=Установлено время 9 вечера
|
||||
Clear inventory=Очистить инвентарь
|
||||
This button has been disabled outside of creative mode to prevent accidental inventory trashing.@nUse the trash slot instead.=
|
||||
Inventory cleared!=Инвентарь очищен!
|
||||
Trash:=Мусор:
|
||||
Refill:=Наполнить:
|
||||
@ -48,11 +59,14 @@ Result=Результат
|
||||
Ingredient=Состав
|
||||
Show next recipe=Следующий рецепт
|
||||
Show next usage=Следующее использование
|
||||
Show previous recipe=Прошлый рецепт
|
||||
Show previous usage=Прошлая страница
|
||||
Show previous recipe=Предыдущий рецепт
|
||||
Show previous usage=Предыдущая страница
|
||||
@1 (@2)=
|
||||
Give me:=Дай мне:
|
||||
This recipe is too@@large to be displayed.=Этот рецепт слишком большой
|
||||
To craft grid:=На решeтку крафта:
|
||||
All=Все
|
||||
Crafting=Крафт
|
||||
White=Белый
|
||||
Yellow=Желтый
|
||||
Red=Красный
|
||||
@ -62,12 +76,10 @@ Waypoints=Путевые точки
|
||||
Select Waypoint #@1=Выбрать путевую точку №@1
|
||||
Waypoint @1=Путевая точка @1
|
||||
Set waypoint to current location=Установить путевую точку по текущей позиции
|
||||
invisible=невидимой
|
||||
visible=видимой
|
||||
Make waypoint @1=Сделать путевую точку @1
|
||||
Disable=Выключить
|
||||
Enable=Включить
|
||||
@1 display of waypoint coordinates=@1 показ координат путевых точек
|
||||
Hide waypoint=Скрыть точку
|
||||
Show waypoint=Показать точку
|
||||
Hide coordinates=Скрыть координаты
|
||||
Show coordinates=Показать координаты
|
||||
Change color of waypoint display=Поменять цвет путевой точки
|
||||
Edit waypoint name=Переименовать путевую точку
|
||||
Waypoint active=Путевая точка включена
|
||||
@ -76,3 +88,4 @@ Finish editing=Закончить редакцию
|
||||
World position=Позиция мира
|
||||
Name=Имя
|
||||
HUD text color=Цвет текста HUDа
|
||||
Category:=Категории:
|
||||
|
@ -1,5 +1,4 @@
|
||||
# textdomain: unified_inventory
|
||||
Crafting=Üretim
|
||||
Mixing=Karıştırma
|
||||
Cooking=Pişirme
|
||||
Digging=Kazma
|
||||
@ -8,20 +7,32 @@ Bag @1=@1. Çanta
|
||||
Small Bag=Küçük Çanta
|
||||
Medium Bag=Çanta
|
||||
Large Bag=Büyük Çanta
|
||||
All Items=
|
||||
Misc. Items=
|
||||
Plant Life=
|
||||
Building Materials=
|
||||
Tools=
|
||||
Minerals and Metals=
|
||||
Environment and Worldgen=
|
||||
Lighting=
|
||||
and = ve
|
||||
Scroll categories left=
|
||||
Scroll categories right=
|
||||
Search=Ara
|
||||
Reset search and display everything=
|
||||
First page=İlk Sayfa
|
||||
Back three pages=3 Sayfa Gerile
|
||||
Back one page=Geri
|
||||
Forward one page=İleri
|
||||
Forward three pages=3 Sayfa İlerile
|
||||
Last page=Son Sayfa
|
||||
Search=Ara
|
||||
No matching items=Eşleşme yok
|
||||
No matches.=Eşleşme yok
|
||||
Page=Sayfa
|
||||
@1 of @2=@1 dan @2
|
||||
Filter=Süzgeç
|
||||
Can use the creative inventory=Yaratıcı envanteri kullanabilir
|
||||
Forces Unified Inventory to be displayed in Full mode if Lite mode is configured globally=
|
||||
Crafting Grid=Üretim tablosu
|
||||
Crafting Guide=Kılavuz
|
||||
Set home position=Set ev pozisyon
|
||||
@ -33,19 +44,29 @@ Time of day set to 6am=Saat 06:00 olarak ayarlandı
|
||||
You don't have the settime privilege!="settime" yetkiniz yok!
|
||||
Set time to night=Geceye zaman ayarla
|
||||
Time of day set to 9pm=Saat 19:00 olarak ayarlandı
|
||||
msgid ""=Yaratıcı modu dışında iken bu tuş kullanılamaz.
|
||||
Clear inventory=
|
||||
This button has been disabled outside of creative mode to prevent accidental inventory trashing.@nUse the trash slot instead.=
|
||||
Inventory cleared!=Envanter temizlendi!
|
||||
Trash:=Çöp
|
||||
Refill:=Doldur
|
||||
Any item belonging to the @1 group=
|
||||
Any item belonging to the groups @1=
|
||||
Recipe @1 of @2=@1 dan @2 tarifi
|
||||
Usage @1 of @2=Kullanım @1/@2
|
||||
No recipes=Tarifi yok
|
||||
No usages=Kullanım yok
|
||||
Result=Çıktı
|
||||
Ingredient=Bileşen
|
||||
Show next recipe=
|
||||
Show next usage=
|
||||
Show previous recipe=
|
||||
Show previous usage=
|
||||
@1 (@2)=
|
||||
Give me:=Ver bana:
|
||||
This recipe is too@@large to be displayed.=
|
||||
To craft grid:=Üretim tablosuna kopyala
|
||||
All=Tümü
|
||||
Crafting=Üretim
|
||||
White=Beyaz
|
||||
Yellow=Sarı
|
||||
Red=Kırmızı
|
||||
@ -55,10 +76,10 @@ Waypoints=Konum Noktaları
|
||||
Select Waypoint #@1=#@1 konum noktası seç
|
||||
Waypoint @1=@1 Konum Noktaları
|
||||
Set waypoint to current location=Bulunduğun noktayı işaretle
|
||||
invisible=görünmez
|
||||
visible=görünür
|
||||
Make waypoint @1=Yol noktası @1
|
||||
@1 display of waypoint coordinates=Yol noktası koordinatlarının görüntülenmesini @1
|
||||
Hide waypoint=
|
||||
Show waypoint=
|
||||
Hide coordinates=
|
||||
Show coordinates=
|
||||
Change color of waypoint display=Konum Gösterge Rengi
|
||||
Edit waypoint name=Konum Noktasını Düzenle
|
||||
Waypoint active=Konum Etkin
|
||||
@ -67,3 +88,12 @@ Finish editing=Düzenleme bitti
|
||||
World position=Dünya konumu
|
||||
Name=İsim
|
||||
HUD text color=Metin rengi
|
||||
|
||||
|
||||
##### not used anymore #####
|
||||
|
||||
msgid ""=Yaratıcı modu dışında iken bu tuş kullanılamaz.
|
||||
invisible=görünmez
|
||||
visible=görünür
|
||||
Make waypoint @1=Yol noktası @1
|
||||
@1 display of waypoint coordinates=Yol noktası koordinatlarının görüntülenmesini @1
|
||||
|
92
locale/unified_inventory.uk.tr
Normal file
@ -0,0 +1,92 @@
|
||||
# textdomain: unified_inventory
|
||||
Replaces the default inventory and adds a number of features, such as a crafting guide=Замінює стандартний інвентар та додає ряд особливостей, таких як книга рецептів
|
||||
Mixing=Перемішати
|
||||
Cooking=Виплавити
|
||||
Digging=Викопати
|
||||
Bags=Сумки
|
||||
Bag @1=Сумка @1
|
||||
Small Bag=Мала сумка
|
||||
Medium Bag=Середня сумка
|
||||
Large Bag=Велика сумка
|
||||
All Items=Все
|
||||
Misc. Items=Різне
|
||||
Plant Life=Рослини
|
||||
Building Materials=Будматеріали
|
||||
Tools=Інструменти
|
||||
Minerals and Metals=Руди й метали
|
||||
Environment and Worldgen=Оточення та генерація світу
|
||||
Lighting=Освітлення
|
||||
and = та
|
||||
Scroll categories left=Ліворуч
|
||||
Scroll categories right=Праворуч
|
||||
Search=Пошук
|
||||
Reset search and display everything=Скинути пошук та відобразити усе
|
||||
First page=Перша сторінка
|
||||
Back three pages=3 сторінки назад
|
||||
Back one page=Попередня сторінка
|
||||
Forward one page=Наступна сторінка
|
||||
Forward three pages=3 сторінки вперед
|
||||
Last page=Остання сторінка
|
||||
No matching items=Не знайдено предметів
|
||||
No matches.=Немає результатів.
|
||||
Page=Сторінка
|
||||
@1 of @2=@1 з @2
|
||||
Filter=Фільтр
|
||||
Can use the creative inventory=Можна використовувати творчий інвентар
|
||||
Forces Unified Inventory to be displayed in Full mode if Lite mode is configured globally=Відображає повний режим, якщо простий режим сконфігуровано глобально
|
||||
Crafting Grid=Сітка майстрування
|
||||
Crafting Guide=Книга рецептів
|
||||
Set home position=Встановити позицію дому
|
||||
Home position set to: @1=Тепер дім розташований по координатам: @1
|
||||
You don't have the "home" privilege!=У вас немає привілею "home"!
|
||||
Go home=Додому
|
||||
Set time to day=День
|
||||
Time of day set to 6am=Час встановлено на 6:00
|
||||
You don't have the settime privilege!=Ви не можете встановлювати час (нема привілею "settime")
|
||||
Set time to night=Ніч
|
||||
Time of day set to 9pm=Час встановлено на 21:00
|
||||
Clear inventory=Очистити інвентар
|
||||
This button has been disabled outside of creative mode to prevent accidental inventory trashing.@nUse the trash slot instead.=Цю кнопку було вимкнено в творчому режимі, щоб запобігти випадковому очищенню інвентаря.@nВикористовуйте слот смітника натомість.
|
||||
Inventory cleared!=Інвентар очищено!
|
||||
Trash:=Смітник:
|
||||
Refill:=Заповнити:
|
||||
Any item belonging to the @1 group=Будь-який елемент із групи @1
|
||||
Any item belonging to the groups @1=Будь-який елемент із груп @1
|
||||
Recipe @1 of @2=Рецепт @1 із @2
|
||||
Usage @1 of @2=Використання @1 із @2
|
||||
No recipes=Немає рецептів
|
||||
No usages=Ніде не використовується
|
||||
Result=Результат
|
||||
Ingredient=Інгредієнт
|
||||
Show next recipe=Наступний рецепт
|
||||
Show next usage=Наступне використання
|
||||
Show previous recipe=Попередній рецепт
|
||||
Show previous usage=Попереднє використання
|
||||
@1 (@2)=@1 (@2)
|
||||
Give me:=Дай мені:
|
||||
This recipe is too@@large to be displayed.=Цей рецепт надто великий, щоб його відобразити
|
||||
To craft grid:=На сітку крафту:
|
||||
All=Все
|
||||
Crafting=Крафт
|
||||
White=Білий
|
||||
Yellow=Жовтий
|
||||
Red=Червоний
|
||||
Green=Зелений
|
||||
Blue=Синій
|
||||
Waypoints=Геомітки
|
||||
Select Waypoint #@1=Вибрати геомітку №@1
|
||||
Waypoint @1=Геомітка @1
|
||||
Set waypoint to current location=Встановити тут
|
||||
Hide waypoint=Сховати геомітку
|
||||
Show waypoint=Показати геомітку
|
||||
Hide coordinates=Сховати координати
|
||||
Show coordinates=Показати координати
|
||||
Change color of waypoint display=Змінити колір геомітки
|
||||
Edit waypoint name=Перейменувати геомітку
|
||||
Waypoint active=Геомітку показано
|
||||
Waypoint inactive=Геомітку приховано
|
||||
Finish editing=Закінчити редагування
|
||||
World position=Світова позиція
|
||||
Name=Назва
|
||||
HUD text color=Колір тексту
|
||||
Category:=Категорії:
|
@ -1,8 +1,4 @@
|
||||
# textdomain: unified_inventory
|
||||
# traslation by: IFRFSX(BingFengFSX)
|
||||
#Email: IFRFSX@Protonmail.com
|
||||
|
||||
Crafting=合成
|
||||
Mixing=混合
|
||||
Cooking=烹饪
|
||||
Digging=挖出
|
||||
@ -11,20 +7,32 @@ Bag @1=背包@1
|
||||
Small Bag=小背包
|
||||
Medium Bag=中背包
|
||||
Large Bag=大背包
|
||||
All Items=所有物品
|
||||
Misc. Items=杂项
|
||||
Plant Life=植物
|
||||
Building Materials=建材
|
||||
Tools=工具
|
||||
Minerals and Metals=矿物与金属
|
||||
Environment and Worldgen=自然环境
|
||||
Lighting=光源
|
||||
and = 和
|
||||
Scroll categories left=向左滚动分类栏
|
||||
Scroll categories right=向右滚动分类栏
|
||||
Search=搜索
|
||||
Reset search and display everything=重置搜索并显示所有物品
|
||||
First page=第一页
|
||||
Back three pages=后退三页
|
||||
Back one page=后退一页
|
||||
Forward one page=前进一页
|
||||
Forward three pages=前进三页
|
||||
Last page=最后一页
|
||||
Search=搜索
|
||||
No matching items=没有匹配物品
|
||||
No matches.=没有匹配
|
||||
Page=页面
|
||||
@1 of @2=第@1页,共@2页
|
||||
Filter=过滤器
|
||||
Can use the creative inventory=可以使用创造背包
|
||||
Forces Unified Inventory to be displayed in Full mode if Lite mode is configured globally=如果轻量模式被全局配置,强迫Unified Inventory以完全模式展现。
|
||||
Crafting Grid=合成表
|
||||
Crafting Guide=合成指南
|
||||
Set home position=设置家的位置
|
||||
@ -36,21 +44,29 @@ Time of day set to 6am=时间设置到早晨6点
|
||||
You don't have the settime privilege!=你没有“settime”权限!
|
||||
Set time to night=设置时间到晚上
|
||||
Time of day set to 9pm=时间设置到晚上9点
|
||||
|
||||
Inventory cleared!=清空背包
|
||||
Clear inventory=清空背包
|
||||
|
||||
This button has been disabled outside of creative mode to prevent accidental inventory trashing.@nUse the trash slot instead.=此按钮已在非创造模式中禁用以防止意外的背包清空。@n请使用垃圾桶栏。
|
||||
Inventory cleared!=清空背包
|
||||
Trash:=丢弃:
|
||||
Refill:=填满:
|
||||
Any item belonging to the @1 group=属于@1组的任何项目
|
||||
Any item belonging to the groups @1=属于组@1的任何项目
|
||||
Recipe @1 of @2=第@1配方,共@2个
|
||||
Usage @1 of @2=第@1用法,共@2个
|
||||
No recipes=没有配方
|
||||
No usages=没有用法
|
||||
Result=结果
|
||||
Ingredient=原料
|
||||
Show next recipe=显示下一个配方
|
||||
Show next usage=显示下一个用法
|
||||
Show previous recipe=显示前一个配方
|
||||
Show previous usage=显示前一个用法
|
||||
@1 (@2)=@1 (@2)
|
||||
Give me:=给予:
|
||||
This recipe is too@@large to be displayed.=该配方太@@大,不能显示。
|
||||
To craft grid:=填充物品到合成表
|
||||
All=全部
|
||||
Crafting=合成
|
||||
White=白
|
||||
Yellow=黄
|
||||
Red=红
|
||||
@ -60,10 +76,10 @@ Waypoints=航路点
|
||||
Select Waypoint #@1=查询航路点 #@1
|
||||
Waypoint @1=航路点 @1
|
||||
Set waypoint to current location=将航路点设置到当前位置
|
||||
invisible=不可见的
|
||||
visible=可见的
|
||||
Make waypoint @1=设置航路点 @1
|
||||
@1 display of waypoint coordinates=显示航路点@1坐标
|
||||
Hide waypoint=隐藏航路点
|
||||
Show waypoint=显示航路点
|
||||
Hide coordinates=隐藏坐标
|
||||
Show coordinates=显示坐标
|
||||
Change color of waypoint display=改变航路点显示的颜色
|
||||
Edit waypoint name=编辑航路点名称
|
||||
Waypoint active=航路点已激活
|
||||
@ -73,7 +89,10 @@ World position=世界位置
|
||||
Name=名称
|
||||
HUD text color=HUD文本颜色
|
||||
|
||||
Reset search and display everything=重置搜索并显示所有物品
|
||||
|
||||
Any item belonging to the @1 group=属于@1组的任何项目
|
||||
Any item belonging to the groups @1=属于组@1的任何项目
|
||||
##### not used anymore #####
|
||||
|
||||
invisible=不可见的
|
||||
visible=可见的
|
||||
Make waypoint @1=设置航路点 @1
|
||||
@1 display of waypoint coordinates=显示航路点@1坐标
|
||||
|
@ -1,8 +1,4 @@
|
||||
# textdomain: unified_inventory
|
||||
# traslation by: IFRFSX(BingFengFSX)
|
||||
#Email: IFRFSX@Protonmail.com
|
||||
|
||||
Crafting=合成
|
||||
Mixing=混合
|
||||
Cooking=烹飪
|
||||
Digging=挖出
|
||||
@ -11,20 +7,32 @@ Bag @1=揹包@1
|
||||
Small Bag=小揹包
|
||||
Medium Bag=中揹包
|
||||
Large Bag=大揹包
|
||||
All Items=所有物品
|
||||
Misc. Items=雜項
|
||||
Plant Life=植物
|
||||
Building Materials=建材
|
||||
Tools=工具
|
||||
Minerals and Metals=礦物與金屬
|
||||
Environment and Worldgen=自然環境
|
||||
Lighting=光源
|
||||
and = 和
|
||||
Scroll categories left=向左滾動分類欄
|
||||
Scroll categories right=向右滾動分類欄
|
||||
Search=搜索
|
||||
Reset search and display everything=重置搜索並顯示所有物品
|
||||
First page=第一頁
|
||||
Back three pages=後退三頁
|
||||
Back one page=後退一頁
|
||||
Forward one page=前進一頁
|
||||
Forward three pages=前進三頁
|
||||
Last page=最後一頁
|
||||
Search=搜索
|
||||
No matching items=沒有匹配物品
|
||||
No matches.=沒有匹配
|
||||
Page=頁面
|
||||
@1 of @2=第@1頁,共@2頁
|
||||
Filter=過濾器
|
||||
Can use the creative inventory=可以使用創造揹包
|
||||
Forces Unified Inventory to be displayed in Full mode if Lite mode is configured globally=如果輕量模式被全局配置,強迫Unified Inventory以完全模式展現。
|
||||
Crafting Grid=合成表
|
||||
Crafting Guide=合成指南
|
||||
Set home position=設置家的位置
|
||||
@ -36,21 +44,29 @@ Time of day set to 6am=時間設置到早晨6點
|
||||
You don't have the settime privilege!=你沒有“settime”權限!
|
||||
Set time to night=設置時間到晚上
|
||||
Time of day set to 9pm=時間設置到晚上9點
|
||||
|
||||
Inventory cleared!=清空揹包
|
||||
Clear inventory=清空揹包
|
||||
|
||||
This button has been disabled outside of creative mode to prevent accidental inventory trashing.@nUse the trash slot instead.=此按鈕已在非創造模式中禁用以防止意外的背包清空。@n請使用垃圾桶欄。
|
||||
Inventory cleared!=清空揹包
|
||||
Trash:=丟棄:
|
||||
Refill:=填滿:
|
||||
Any item belonging to the @1 group=屬於@1組的任何項目
|
||||
Any item belonging to the groups @1=屬於組@1的任何項目
|
||||
Recipe @1 of @2=第@1配方,共@2個
|
||||
Usage @1 of @2=第@1用法,共@2個
|
||||
No recipes=沒有配方
|
||||
No usages=沒有用法
|
||||
Result=結果
|
||||
Ingredient=原料
|
||||
Show next recipe=顯示下一個配方
|
||||
Show next usage=顯示下一個用法
|
||||
Show previous recipe=顯示上一個配方
|
||||
Show previous usage=顯示上一個用法
|
||||
@1 (@2)=@1 (@2)
|
||||
Give me:=給予:
|
||||
This recipe is too@@large to be displayed.=該配方太@@大,不能顯示。
|
||||
To craft grid:=填充物品到合成表
|
||||
All=全部
|
||||
Crafting=合成
|
||||
White=白
|
||||
Yellow=黃
|
||||
Red=紅
|
||||
@ -60,10 +76,10 @@ Waypoints=航路點
|
||||
Select Waypoint #@1=查詢航路點 #@1
|
||||
Waypoint @1=航路點 @1
|
||||
Set waypoint to current location=將航路點設置到當前位置
|
||||
invisible=不可見的
|
||||
visible=可見的
|
||||
Make waypoint @1=設置航路點 @1
|
||||
@1 display of waypoint coordinates=顯示航路點@1座標
|
||||
Hide waypoint=隱藏航路點
|
||||
Show waypoint=顯示航路點
|
||||
Hide coordinates=隱藏坐標
|
||||
Show coordinates=顯示坐標
|
||||
Change color of waypoint display=改變航路點顯示的顏色
|
||||
Edit waypoint name=編輯航路點名稱
|
||||
Waypoint active=航路點已激活
|
||||
@ -73,7 +89,10 @@ World position=世界位置
|
||||
Name=名稱
|
||||
HUD text color=HUD文本顏色
|
||||
|
||||
Reset search and display everything=重置搜索並顯示所有物品
|
||||
|
||||
Any item belonging to the @1 group=屬於@1組的任何項目
|
||||
Any item belonging to the groups @1=屬於組@1的任何項目
|
||||
##### not used anymore #####
|
||||
|
||||
invisible=不可見的
|
||||
visible=可見的
|
||||
Make waypoint @1=設置航路點 @1
|
||||
@1 display of waypoint coordinates=顯示航路點@1座標
|
||||
|
@ -126,25 +126,18 @@ Example output:
|
||||
}
|
||||
--]]
|
||||
function unified_inventory.find_usable_items(inv_items, craft_items)
|
||||
local get_group = minetest.get_item_group
|
||||
local result = {}
|
||||
|
||||
for craft_item in pairs(craft_items) do
|
||||
local group = craft_item:match("^group:(.+)")
|
||||
local found = {}
|
||||
-- may specify group:type1,type2
|
||||
local items = unified_inventory.get_matching_items(craft_item)
|
||||
|
||||
if group ~= nil then
|
||||
for inv_item in pairs(inv_items) do
|
||||
if get_group(inv_item, group) > 0 then
|
||||
found[inv_item] = true
|
||||
end
|
||||
end
|
||||
else
|
||||
if inv_items[craft_item] ~= nil then
|
||||
found[craft_item] = true
|
||||
local found = {}
|
||||
for itemname, _ in pairs(items) do
|
||||
if inv_items[itemname] then
|
||||
found[itemname] = true
|
||||
end
|
||||
end
|
||||
|
||||
result[craft_item] = found
|
||||
end
|
||||
|
||||
|
5
mod.conf
@ -1,7 +1,8 @@
|
||||
name = unified_inventory
|
||||
depends = default
|
||||
optional_depends = creative, sfinv, datastorage, farming
|
||||
|
||||
optional_depends = default, creative, sfinv, datastorage
|
||||
description = """
|
||||
Unified Inventory replaces the default survival and creative inventory.
|
||||
It adds a nicer interface and a number of features, such as a crafting guide.
|
||||
"""
|
||||
min_minetest_version = 5.4.0
|
||||
|
295
register.lua
@ -1,6 +1,7 @@
|
||||
local S = minetest.get_translator("unified_inventory")
|
||||
local NS = function(s) return s end
|
||||
local F = minetest.formspec_escape
|
||||
local ui = unified_inventory
|
||||
|
||||
minetest.register_privilege("creative", {
|
||||
description = S("Can use the creative inventory"),
|
||||
@ -12,10 +13,9 @@ minetest.register_privilege("ui_full", {
|
||||
give_to_singleplayer = false,
|
||||
})
|
||||
|
||||
|
||||
local trash = minetest.create_detached_inventory("trash", {
|
||||
--allow_put = function(inv, listname, index, stack, player)
|
||||
-- if unified_inventory.is_creative(player:get_player_name()) then
|
||||
-- if ui.is_creative(player:get_player_name()) then
|
||||
-- return stack:get_count()
|
||||
-- else
|
||||
-- return 0
|
||||
@ -29,19 +29,19 @@ local trash = minetest.create_detached_inventory("trash", {
|
||||
})
|
||||
trash:set_size("main", 1)
|
||||
|
||||
unified_inventory.register_button("craft", {
|
||||
ui.register_button("craft", {
|
||||
type = "image",
|
||||
image = "ui_craft_icon.png",
|
||||
tooltip = S("Crafting Grid")
|
||||
})
|
||||
|
||||
unified_inventory.register_button("craftguide", {
|
||||
ui.register_button("craftguide", {
|
||||
type = "image",
|
||||
image = "ui_craftguide_icon.png",
|
||||
tooltip = S("Crafting Guide")
|
||||
})
|
||||
|
||||
unified_inventory.register_button("home_gui_set", {
|
||||
ui.register_button("home_gui_set", {
|
||||
type = "image",
|
||||
image = "ui_sethome_icon.png",
|
||||
tooltip = S("Set home position"),
|
||||
@ -49,8 +49,8 @@ unified_inventory.register_button("home_gui_set", {
|
||||
action = function(player)
|
||||
local player_name = player:get_player_name()
|
||||
if minetest.check_player_privs(player_name, {home=true}) then
|
||||
unified_inventory.set_home(player, player:get_pos())
|
||||
local home = unified_inventory.home_pos[player_name]
|
||||
ui.set_home(player, player:get_pos())
|
||||
local home = ui.home_pos[player_name]
|
||||
if home ~= nil then
|
||||
minetest.sound_play("dingdong",
|
||||
{to_player=player_name, gain = 1.0})
|
||||
@ -60,7 +60,7 @@ unified_inventory.register_button("home_gui_set", {
|
||||
else
|
||||
minetest.chat_send_player(player_name,
|
||||
S("You don't have the \"home\" privilege!"))
|
||||
unified_inventory.set_inventory_formspec(player, unified_inventory.current_page[player_name])
|
||||
ui.set_inventory_formspec(player, ui.current_page[player_name])
|
||||
end
|
||||
end,
|
||||
condition = function(player)
|
||||
@ -68,7 +68,7 @@ unified_inventory.register_button("home_gui_set", {
|
||||
end,
|
||||
})
|
||||
|
||||
unified_inventory.register_button("home_gui_go", {
|
||||
ui.register_button("home_gui_go", {
|
||||
type = "image",
|
||||
image = "ui_gohome_icon.png",
|
||||
tooltip = S("Go home"),
|
||||
@ -76,13 +76,13 @@ unified_inventory.register_button("home_gui_go", {
|
||||
action = function(player)
|
||||
local player_name = player:get_player_name()
|
||||
if minetest.check_player_privs(player_name, {home=true}) then
|
||||
if unified_inventory.go_home(player) then
|
||||
if ui.go_home(player) then
|
||||
minetest.sound_play("teleport", {to_player = player_name})
|
||||
end
|
||||
else
|
||||
minetest.chat_send_player(player_name,
|
||||
S("You don't have the \"home\" privilege!"))
|
||||
unified_inventory.set_inventory_formspec(player, unified_inventory.current_page[player_name])
|
||||
ui.set_inventory_formspec(player, ui.current_page[player_name])
|
||||
end
|
||||
end,
|
||||
condition = function(player)
|
||||
@ -90,7 +90,7 @@ unified_inventory.register_button("home_gui_go", {
|
||||
end,
|
||||
})
|
||||
|
||||
unified_inventory.register_button("misc_set_day", {
|
||||
ui.register_button("misc_set_day", {
|
||||
type = "image",
|
||||
image = "ui_sun_icon.png",
|
||||
tooltip = S("Set time to day"),
|
||||
@ -98,7 +98,7 @@ unified_inventory.register_button("misc_set_day", {
|
||||
action = function(player)
|
||||
local player_name = player:get_player_name()
|
||||
if minetest.check_player_privs(player_name, {settime=true}) then
|
||||
minetest.sound_play("birds",
|
||||
minetest.sound_play("ui_morning",
|
||||
{to_player=player_name, gain = 1.0})
|
||||
minetest.set_timeofday((6000 % 24000) / 24000)
|
||||
minetest.chat_send_player(player_name,
|
||||
@ -106,7 +106,7 @@ unified_inventory.register_button("misc_set_day", {
|
||||
else
|
||||
minetest.chat_send_player(player_name,
|
||||
S("You don't have the settime privilege!"))
|
||||
unified_inventory.set_inventory_formspec(player, unified_inventory.current_page[player_name])
|
||||
ui.set_inventory_formspec(player, ui.current_page[player_name])
|
||||
end
|
||||
end,
|
||||
condition = function(player)
|
||||
@ -114,7 +114,7 @@ unified_inventory.register_button("misc_set_day", {
|
||||
end,
|
||||
})
|
||||
|
||||
unified_inventory.register_button("misc_set_night", {
|
||||
ui.register_button("misc_set_night", {
|
||||
type = "image",
|
||||
image = "ui_moon_icon.png",
|
||||
tooltip = S("Set time to night"),
|
||||
@ -122,7 +122,7 @@ unified_inventory.register_button("misc_set_night", {
|
||||
action = function(player)
|
||||
local player_name = player:get_player_name()
|
||||
if minetest.check_player_privs(player_name, {settime=true}) then
|
||||
minetest.sound_play("owl",
|
||||
minetest.sound_play("ui_owl",
|
||||
{to_player=player_name, gain = 1.0})
|
||||
minetest.set_timeofday((21000 % 24000) / 24000)
|
||||
minetest.chat_send_player(player_name,
|
||||
@ -130,7 +130,7 @@ unified_inventory.register_button("misc_set_night", {
|
||||
else
|
||||
minetest.chat_send_player(player_name,
|
||||
S("You don't have the settime privilege!"))
|
||||
unified_inventory.set_inventory_formspec(player, unified_inventory.current_page[player_name])
|
||||
ui.set_inventory_formspec(player, ui.current_page[player_name])
|
||||
end
|
||||
end,
|
||||
condition = function(player)
|
||||
@ -138,19 +138,19 @@ unified_inventory.register_button("misc_set_night", {
|
||||
end,
|
||||
})
|
||||
|
||||
unified_inventory.register_button("clear_inv", {
|
||||
ui.register_button("clear_inv", {
|
||||
type = "image",
|
||||
image = "ui_trash_icon.png",
|
||||
tooltip = S("Clear inventory"),
|
||||
action = function(player)
|
||||
local player_name = player:get_player_name()
|
||||
if not unified_inventory.is_creative(player_name) then
|
||||
if not ui.is_creative(player_name) then
|
||||
minetest.chat_send_player(player_name,
|
||||
S("This button has been disabled outside"
|
||||
.." of creative mode to prevent"
|
||||
.." accidental inventory trashing."
|
||||
.."\nUse the trash slot instead."))
|
||||
unified_inventory.set_inventory_formspec(player, unified_inventory.current_page[player_name])
|
||||
ui.set_inventory_formspec(player, ui.current_page[player_name])
|
||||
return
|
||||
end
|
||||
player:get_inventory():set_list("main", {})
|
||||
@ -159,35 +159,42 @@ unified_inventory.register_button("clear_inv", {
|
||||
{to_player=player_name, gain = 1.0})
|
||||
end,
|
||||
condition = function(player)
|
||||
return unified_inventory.is_creative(player:get_player_name())
|
||||
return ui.is_creative(player:get_player_name())
|
||||
end,
|
||||
})
|
||||
|
||||
unified_inventory.register_page("craft", {
|
||||
ui.register_page("craft", {
|
||||
get_formspec = function(player, perplayer_formspec)
|
||||
|
||||
local formspecy = perplayer_formspec.formspec_y
|
||||
local formheadery = perplayer_formspec.form_header_y
|
||||
local formheaderx = perplayer_formspec.form_header_x
|
||||
local formheadery = perplayer_formspec.form_header_y
|
||||
local craftx = perplayer_formspec.craft_x
|
||||
local crafty = perplayer_formspec.craft_y
|
||||
|
||||
local player_name = player:get_player_name()
|
||||
local formspec = "background[2,"..formspecy..";6,3;ui_crafting_form.png]"
|
||||
formspec = formspec..string.gsub(unified_inventory.standard_inv_bg, "YYY", (formspecy + 3.4))
|
||||
formspec = formspec.."label[0,"..formheadery..";" ..F(S("Crafting")).."]"
|
||||
formspec = formspec.."listcolors[#00000000;#00000000]"
|
||||
formspec = formspec.."list[current_player;craftpreview;6,"..formspecy..";1,1;]"
|
||||
formspec = formspec.."list[current_player;craft;2,"..formspecy..";3,3;]"
|
||||
if unified_inventory.trash_enabled or unified_inventory.is_creative(player_name) or minetest.get_player_privs(player_name).give then
|
||||
formspec = formspec.."label[7,"..(formspecy + 1.5)..";" .. F(S("Trash:")) .. "]"
|
||||
formspec = formspec.."background[7,"..(formspecy + 2)..";1,1;ui_single_slot.png]"
|
||||
formspec = formspec.."list[detached:trash;main;7,"..(formspecy + 2)..";1,1;]"
|
||||
local formspec = {
|
||||
perplayer_formspec.standard_inv_bg,
|
||||
perplayer_formspec.craft_grid,
|
||||
"label["..formheaderx..","..formheadery..";" ..F(S("Crafting")).."]",
|
||||
"listcolors[#00000000;#00000000]",
|
||||
"listring[current_name;craft]",
|
||||
"listring[current_player;main]"
|
||||
}
|
||||
local n=#formspec+1
|
||||
|
||||
if ui.trash_enabled or ui.is_creative(player_name) or minetest.get_player_privs(player_name).give then
|
||||
formspec[n] = string.format("label[%f,%f;%s]", craftx + 6.35, crafty + 2.3, F(S("Trash:")))
|
||||
formspec[n+1] = ui.make_trash_slot(craftx + 6.25, crafty + 2.5)
|
||||
n=n + 2
|
||||
end
|
||||
formspec = formspec.."listring[current_name;craft]"
|
||||
formspec = formspec.."listring[current_player;main]"
|
||||
if unified_inventory.is_creative(player_name) then
|
||||
formspec = formspec.."label[0,"..(formspecy + 1.5)..";" .. F(S("Refill:")) .. "]"
|
||||
formspec = formspec.."list[detached:"..F(player_name).."refill;main;0,"..(formspecy +2)..";1,1;]"
|
||||
|
||||
if ui.is_creative(player_name) then
|
||||
formspec[n] = ui.single_slot(craftx - 2.5, crafty + 2.5)
|
||||
formspec[n+1] = string.format("label[%f,%f;%s]", craftx - 2.4, crafty + 2.3, F(S("Refill:")))
|
||||
formspec[n+2] = string.format("list[detached:%srefill;main;%f,%f;1,1;]",
|
||||
F(player_name), craftx - 2.5 + ui.list_img_offset, crafty + 2.5 + ui.list_img_offset)
|
||||
end
|
||||
return {formspec=formspec}
|
||||
return {formspec=table.concat(formspec)}
|
||||
end,
|
||||
})
|
||||
|
||||
@ -200,24 +207,26 @@ unified_inventory.register_page("craft", {
|
||||
|
||||
local function stack_image_button(x, y, w, h, buttonname_prefix, item)
|
||||
local name = item:get_name()
|
||||
local count = item:get_count()
|
||||
local description = item:get_meta():get_string("description")
|
||||
local show_is_group = false
|
||||
local displayitem = name.." "..count
|
||||
local displayitem = item:to_string()
|
||||
local selectitem = name
|
||||
if name:sub(1, 6) == "group:" then
|
||||
local group_name = name:sub(7)
|
||||
local group_item = unified_inventory.get_group_item(group_name)
|
||||
local group_item = ui.get_group_item(group_name)
|
||||
show_is_group = not group_item.sole
|
||||
displayitem = group_item.item or "unknown"
|
||||
displayitem = group_item.item or name
|
||||
selectitem = group_item.sole and displayitem or name
|
||||
end
|
||||
local label = show_is_group and "G" or ""
|
||||
local buttonname = F(buttonname_prefix..unified_inventory.mangle_for_formspec(selectitem))
|
||||
-- Unique id to prevent tooltip being overridden
|
||||
local id = string.format("%i%i_", x*10, y*10)
|
||||
local buttonname = F(id..buttonname_prefix..ui.mangle_for_formspec(selectitem))
|
||||
local button = string.format("item_image_button[%f,%f;%f,%f;%s;%s;%s]",
|
||||
x, y, w, h,
|
||||
F(displayitem), buttonname, label)
|
||||
if show_is_group then
|
||||
local groupstring, andcount = unified_inventory.extract_groupnames(name)
|
||||
local groupstring, andcount = ui.extract_groupnames(name)
|
||||
local grouptip
|
||||
if andcount == 1 then
|
||||
grouptip = S("Any item belonging to the @1 group", groupstring)
|
||||
@ -228,10 +237,15 @@ local function stack_image_button(x, y, w, h, buttonname_prefix, item)
|
||||
if andcount >= 1 then
|
||||
button = button .. string.format("tooltip[%s;%s]", buttonname, grouptip)
|
||||
end
|
||||
elseif description ~= "" then
|
||||
button = button .. string.format("tooltip[%s;%s]", buttonname, F(description))
|
||||
end
|
||||
return button
|
||||
end
|
||||
|
||||
-- The recipe text contains parameters, hence they can yet not be translated.
|
||||
-- Instead, use a dummy translation call so that it can be picked up by the
|
||||
-- static parsing of the translation string update script
|
||||
local recipe_text = {
|
||||
recipe = NS("Recipe @1 of @2"),
|
||||
usage = NS("Usage @1 of @2"),
|
||||
@ -257,80 +271,97 @@ local other_dir = {
|
||||
usage = "recipe",
|
||||
}
|
||||
|
||||
unified_inventory.register_page("craftguide", {
|
||||
ui.register_page("craftguide", {
|
||||
get_formspec = function(player, perplayer_formspec)
|
||||
|
||||
local formspecy = perplayer_formspec.formspec_y
|
||||
local formheadery = perplayer_formspec.form_header_y
|
||||
local craftresultx = perplayer_formspec.craft_result_x
|
||||
local craftresulty = perplayer_formspec.craft_result_y
|
||||
local craftguidex = perplayer_formspec.craft_guide_x
|
||||
local craftguidey = perplayer_formspec.craft_guide_y
|
||||
local craftguidearrowx = perplayer_formspec.craft_guide_arrow_x
|
||||
local craftguideresultx = perplayer_formspec.craft_guide_result_x
|
||||
local formheaderx = perplayer_formspec.form_header_x
|
||||
local formheadery = perplayer_formspec.form_header_y
|
||||
local give_x = perplayer_formspec.give_btn_x
|
||||
|
||||
local player_name = player:get_player_name()
|
||||
local player_privs = minetest.get_player_privs(player_name)
|
||||
local fs = {
|
||||
string.gsub(unified_inventory.standard_inv_bg, "YYY", (formspecy + 3.4)),
|
||||
"label[0,"..formheadery..";" .. F(S("Crafting Guide")) .. "]",
|
||||
|
||||
local formspec = {
|
||||
perplayer_formspec.standard_inv_bg,
|
||||
"label["..formheaderx..","..formheadery..";" .. F(S("Crafting Guide")) .. "]",
|
||||
"listcolors[#00000000;#00000000]"
|
||||
}
|
||||
local item_name = unified_inventory.current_item[player_name]
|
||||
|
||||
local item_name = ui.current_item[player_name]
|
||||
if not item_name then
|
||||
return { formspec = table.concat(fs) }
|
||||
return { formspec = table.concat(formspec) }
|
||||
end
|
||||
|
||||
local n = 4
|
||||
|
||||
local item_def = minetest.registered_items[item_name]
|
||||
local item_name_shown
|
||||
if minetest.registered_items[item_name]
|
||||
and minetest.registered_items[item_name].description then
|
||||
item_name_shown = S("@1 (@2)",
|
||||
minetest.registered_items[item_name].description, item_name)
|
||||
if item_def and item_def.description then
|
||||
item_name_shown = S("@1 (@2)", item_def.description, item_name)
|
||||
else
|
||||
item_name_shown = item_name
|
||||
end
|
||||
|
||||
local dir = unified_inventory.current_craft_direction[player_name]
|
||||
local dir = ui.current_craft_direction[player_name]
|
||||
local rdir = dir == "recipe" and "usage" or "recipe"
|
||||
|
||||
local crafts = unified_inventory.crafts_for[dir][item_name]
|
||||
local alternate = unified_inventory.alternate[player_name]
|
||||
local crafts = ui.crafts_for[dir][item_name]
|
||||
local alternate = ui.alternate[player_name]
|
||||
local alternates, craft
|
||||
if crafts and #crafts > 0 then
|
||||
alternates = #crafts
|
||||
craft = crafts[alternate]
|
||||
end
|
||||
local has_give = player_privs.give or unified_inventory.is_creative(player_name)
|
||||
local has_give = player_privs.give or ui.is_creative(player_name)
|
||||
|
||||
fs[#fs + 1] = "background[0.5,"..(formspecy + 0.2)..";8,3;ui_craftguide_form.png]"
|
||||
fs[#fs + 1] = string.format("textarea[%f,%f;10,1;;%s: %s;]",
|
||||
craftresultx, craftresulty, F(role_text[dir]), item_name_shown)
|
||||
fs[#fs + 1] = stack_image_button(0, formspecy, 1.1, 1.1,
|
||||
"item_button_" .. rdir .. "_", ItemStack(item_name))
|
||||
formspec[n] = string.format("image[%f,%f;%f,%f;ui_crafting_arrow.png]",
|
||||
craftguidearrowx, craftguidey, ui.imgscale, ui.imgscale)
|
||||
|
||||
formspec[n+1] = string.format("textarea[%f,%f;10,1;;%s: %s;]",
|
||||
perplayer_formspec.craft_guide_resultstr_x, perplayer_formspec.craft_guide_resultstr_y,
|
||||
F(role_text[dir]), item_name_shown)
|
||||
n = n + 2
|
||||
|
||||
local giveme_form =
|
||||
"label[" .. (give_x + 0.1) .. "," .. (craftguidey + 2.7) .. ";" .. F(S("Give me:")) .. "]" ..
|
||||
"button[" .. (give_x) .. "," .. (craftguidey + 2.9) .. ";0.75,0.5;craftguide_giveme_1;1]"
|
||||
if item_def and item_def.type ~= "tool" then
|
||||
giveme_form = giveme_form ..
|
||||
"button[" .. (give_x + 0.8) .. "," .. (craftguidey + 2.9) .. ";0.75,0.5;craftguide_giveme_10;10]" ..
|
||||
"button[" .. (give_x + 1.6) .. "," .. (craftguidey + 2.9) .. ";0.75,0.5;craftguide_giveme_99;99]"
|
||||
end
|
||||
|
||||
if not craft then
|
||||
-- No craft recipes available for this item.
|
||||
fs[#fs + 1] = "label[5.5,"..(formspecy + 2.35)..";"
|
||||
.. F(no_recipe_text[dir]) .. "]"
|
||||
local no_pos = dir == "recipe" and 4.5 or 6.5
|
||||
local item_pos = dir == "recipe" and 6.5 or 4.5
|
||||
fs[#fs + 1] = "image["..no_pos..","..formspecy..";1.1,1.1;ui_no.png]"
|
||||
fs[#fs + 1] = stack_image_button(item_pos, formspecy, 1.1, 1.1,
|
||||
formspec[n] = string.format("label[%f,%f;%s]", craftguidex+2.5, craftguidey+1.5, F(no_recipe_text[dir]))
|
||||
local no_pos = dir == "recipe" and (craftguidex+2.5) or craftguideresultx
|
||||
local item_pos = dir == "recipe" and craftguideresultx or (craftguidex+2.5)
|
||||
formspec[n+1] = "image["..no_pos..","..craftguidey..";1.2,1.2;ui_no.png]"
|
||||
formspec[n+2] = stack_image_button(item_pos, craftguidey, 1.2, 1.2,
|
||||
"item_button_" .. other_dir[dir] .. "_", ItemStack(item_name))
|
||||
if has_give then
|
||||
fs[#fs + 1] = "label[0," .. (formspecy + 2.10) .. ";" .. F(S("Give me:")) .. "]"
|
||||
.. "button[0, " .. (formspecy + 2.7) .. ";0.6,0.5;craftguide_giveme_1;1]"
|
||||
.. "button[0.6," .. (formspecy + 2.7) .. ";0.7,0.5;craftguide_giveme_10;10]"
|
||||
.. "button[1.3," .. (formspecy + 2.7) .. ";0.8,0.5;craftguide_giveme_99;99]"
|
||||
formspec[n+3] = giveme_form
|
||||
end
|
||||
return { formspec = table.concat(fs) }
|
||||
return { formspec = table.concat(formspec) }
|
||||
else
|
||||
formspec[n] = stack_image_button(craftguideresultx, craftguidey, 1.2, 1.2,
|
||||
"item_button_" .. rdir .. "_", ItemStack(craft.output))
|
||||
n = n + 1
|
||||
end
|
||||
|
||||
local craft_type = unified_inventory.registered_craft_types[craft.type] or
|
||||
unified_inventory.craft_type_defaults(craft.type, {})
|
||||
local craft_type = ui.registered_craft_types[craft.type] or
|
||||
ui.craft_type_defaults(craft.type, {})
|
||||
if craft_type.icon then
|
||||
fs[#fs + 1] = string.format("image[%f,%f;%f,%f;%s]",
|
||||
5.7, (formspecy + 0.05), 0.5, 0.5, craft_type.icon)
|
||||
formspec[n] = string.format("image[%f,%f;%f,%f;%s]",
|
||||
craftguidearrowx+0.35, craftguidey, 0.5, 0.5, craft_type.icon)
|
||||
n = n + 1
|
||||
end
|
||||
fs[#fs + 1] = "label[5.5,"..(formspecy + 1)..";" .. F(craft_type.description).."]"
|
||||
fs[#fs + 1] = stack_image_button(6.5, formspecy, 1.1, 1.1,
|
||||
"item_button_usage_", ItemStack(craft.output))
|
||||
formspec[n] = string.format("label[%f,%f;%s]", craftguidearrowx + 0.15, craftguidey + 1.4, F(craft_type.description))
|
||||
n = n + 1
|
||||
|
||||
local display_size = craft_type.dynamic_display_size
|
||||
and craft_type.dynamic_display_size(craft)
|
||||
@ -341,11 +372,12 @@ unified_inventory.register_page("craftguide", {
|
||||
|
||||
-- This keeps recipes aligned to the right,
|
||||
-- so that they're close to the arrow.
|
||||
local xoffset = 5.5
|
||||
local xoffset = craftguidex+3.75
|
||||
local bspc = 1.25
|
||||
-- Offset factor for crafting grids with side length > 4
|
||||
local of = (3/math.max(3, math.max(display_size.width, display_size.height)))
|
||||
local od = 0
|
||||
-- Minimum grid size at which size optimazation measures kick in
|
||||
-- Minimum grid size at which size optimization measures kick in
|
||||
local mini_craft_size = 6
|
||||
if display_size.width >= mini_craft_size then
|
||||
od = math.max(1, display_size.width - 2)
|
||||
@ -354,12 +386,12 @@ unified_inventory.register_page("craftguide", {
|
||||
-- Size modifier factor
|
||||
local sf = math.min(1, of * (1.05 + 0.05*od))
|
||||
-- Button size
|
||||
local bsize_h = 1.1 * sf
|
||||
local bsize_w = bsize_h
|
||||
if display_size.width >= mini_craft_size then
|
||||
bsize_w = 1.175 * sf
|
||||
local bsize = 1.2 * sf
|
||||
|
||||
if display_size.width >= mini_craft_size then -- it's not a normal 3x3 grid
|
||||
bsize = 0.8 * sf
|
||||
end
|
||||
if (bsize_h > 0.35 and display_size.width) then
|
||||
if (bsize > 0.35 and display_size.width) then
|
||||
for y = 1, display_size.height do
|
||||
for x = 1, display_size.width do
|
||||
local item
|
||||
@ -369,48 +401,53 @@ unified_inventory.register_page("craftguide", {
|
||||
-- Flipped x, used to build formspec buttons from right to left
|
||||
local fx = display_size.width - (x-1)
|
||||
-- x offset, y offset
|
||||
local xof = (fx-1) * of + of
|
||||
local yof = (y-1) * of + 1
|
||||
local xof = ((fx-1) * of + of) * bspc
|
||||
local yof = ((y-1) * of + 1) * bspc
|
||||
if item then
|
||||
fs[#fs + 1] = stack_image_button(
|
||||
xoffset - xof, formspecy - 1 + yof, bsize_w, bsize_h,
|
||||
formspec[n] = stack_image_button(
|
||||
xoffset - xof, craftguidey - 1.25 + yof, bsize, bsize,
|
||||
"item_button_recipe_",
|
||||
ItemStack(item))
|
||||
else
|
||||
-- Fake buttons just to make grid
|
||||
fs[#fs + 1] = string.format("image_button[%f,%f;%f,%f;ui_blank_image.png;;]",
|
||||
xoffset - xof, formspecy - 1 + yof, bsize_w, bsize_h)
|
||||
formspec[n] = string.format("image_button[%f,%f;%f,%f;ui_blank_image.png;;]",
|
||||
xoffset - xof, craftguidey - 1.25 + yof, bsize, bsize)
|
||||
end
|
||||
n = n + 1
|
||||
end
|
||||
end
|
||||
else
|
||||
-- Error
|
||||
fs[#fs + 1] = string.format("label[2,%f;%s]",
|
||||
formspecy, F(S("This recipe is too@nlarge to be displayed.")))
|
||||
formspec[n] = string.format("label[2,%f;%s]",
|
||||
craftguidey, F(S("This recipe is too@nlarge to be displayed.")))
|
||||
n = n + 1
|
||||
end
|
||||
|
||||
if craft_type.uses_crafting_grid and display_size.width <= 3 then
|
||||
fs[#fs + 1] = "label[0," .. (formspecy + 0.9) .. ";" .. F(S("To craft grid:")) .. "]"
|
||||
.. "button[0, " .. (formspecy + 1.5) .. ";0.6,0.5;craftguide_craft_1;1]"
|
||||
.. "button[0.6," .. (formspecy + 1.5) .. ";0.7,0.5;craftguide_craft_10;10]"
|
||||
.. "button[1.3," .. (formspecy + 1.5) .. ";0.8,0.5;craftguide_craft_max;" .. F(S("All")) .. "]"
|
||||
formspec[n] = "label["..(give_x+0.1)..",".. (craftguidey + 1.7) .. ";" .. F(S("To craft grid:")) .. "]"
|
||||
formspec[n+1] = "button[".. (give_x)..",".. (craftguidey + 1.9) .. ";0.75,0.5;craftguide_craft_1;1]"
|
||||
formspec[n+2] = "button[".. (give_x+0.8)..",".. (craftguidey + 1.9) .. ";0.75,0.5;craftguide_craft_10;10]"
|
||||
formspec[n+3] = "button[".. (give_x+1.6)..",".. (craftguidey + 1.9) .. ";0.75,0.5;craftguide_craft_max;" .. F(S("All")) .. "]"
|
||||
n = n + 4
|
||||
end
|
||||
|
||||
if has_give then
|
||||
fs[#fs + 1] = "label[0," .. (formspecy + 2.1) .. ";" .. F(S("Give me:")) .. "]"
|
||||
.. "button[0, " .. (formspecy + 2.7) .. ";0.6,0.5;craftguide_giveme_1;1]"
|
||||
.. "button[0.6," .. (formspecy + 2.7) .. ";0.7,0.5;craftguide_giveme_10;10]"
|
||||
.. "button[1.3," .. (formspecy + 2.7) .. ";0.8,0.5;craftguide_giveme_99;99]"
|
||||
formspec[n] = giveme_form
|
||||
n = n + 1
|
||||
end
|
||||
|
||||
if alternates and alternates > 1 then
|
||||
fs[#fs + 1] = "label[5.5," .. (formspecy + 1.6) .. ";"
|
||||
.. F(S(recipe_text[dir], alternate, alternates)) .. "]"
|
||||
.. "image_button[5.5," .. (formspecy + 2) .. ";1,1;ui_left_icon.png;alternate_prev;]"
|
||||
.. "image_button[6.5," .. (formspecy + 2) .. ";1,1;ui_right_icon.png;alternate;]"
|
||||
.. "tooltip[alternate_prev;" .. F(prev_alt_text[dir]) .. "]"
|
||||
.. "tooltip[alternate;" .. F(next_alt_text[dir]) .. "]"
|
||||
formspec[n] = string.format("label[%f,%f;%s]",
|
||||
craftguidex+4, craftguidey + 2.3, F(S(recipe_text[dir], alternate, alternates)))
|
||||
formspec[n+1] = string.format("image_button[%f,%f;1.1,1.1;ui_left_icon.png;alternate_prev;]",
|
||||
craftguidearrowx+0.2, craftguidey + 2.6)
|
||||
formspec[n+2] = string.format("image_button[%f,%f;1.1,1.1;ui_right_icon.png;alternate;]",
|
||||
craftguidearrowx+1.35, craftguidey + 2.6)
|
||||
formspec[n+3] = "tooltip[alternate_prev;" .. F(prev_alt_text[dir]) .. "]"
|
||||
formspec[n+4] = "tooltip[alternate;" .. F(next_alt_text[dir]) .. "]"
|
||||
end
|
||||
return { formspec = table.concat(fs) }
|
||||
|
||||
return { formspec = table.concat(formspec) }
|
||||
end,
|
||||
})
|
||||
|
||||
@ -418,7 +455,7 @@ local function craftguide_giveme(player, formname, fields)
|
||||
local player_name = player:get_player_name()
|
||||
local player_privs = minetest.get_player_privs(player_name)
|
||||
if not player_privs.give and
|
||||
not unified_inventory.is_creative(player_name) then
|
||||
not ui.is_creative(player_name) then
|
||||
minetest.log("action", "[unified_inventory] Denied give action to player " ..
|
||||
player_name)
|
||||
return
|
||||
@ -433,7 +470,7 @@ local function craftguide_giveme(player, formname, fields)
|
||||
amount = tonumber(amount) or 0
|
||||
if amount == 0 then return end
|
||||
|
||||
local output = unified_inventory.current_item[player_name]
|
||||
local output = ui.current_item[player_name]
|
||||
if (not output) or (output == "") then return end
|
||||
|
||||
local player_inv = player:get_inventory()
|
||||
@ -454,21 +491,29 @@ local function craftguide_craft(player, formname, fields)
|
||||
|
||||
local player_name = player:get_player_name()
|
||||
|
||||
local output = unified_inventory.current_item[player_name] or ""
|
||||
local output = ui.current_item[player_name] or ""
|
||||
if output == "" then return end
|
||||
|
||||
local crafts = unified_inventory.crafts_for[
|
||||
unified_inventory.current_craft_direction[player_name]][output] or {}
|
||||
local crafts = ui.crafts_for[
|
||||
ui.current_craft_direction[player_name]][output] or {}
|
||||
if #crafts == 0 then return end
|
||||
|
||||
local alternate = unified_inventory.alternate[player_name]
|
||||
local alternate = ui.alternate[player_name]
|
||||
|
||||
local craft = crafts[alternate]
|
||||
if not craft.width then
|
||||
if not craft.output then
|
||||
minetest.log("warning", "[unified_inventory] Craft has no output.")
|
||||
else
|
||||
minetest.log("warning", ("[unified_inventory] Craft for '%s' has no width."):format(craft.output))
|
||||
end
|
||||
return
|
||||
end
|
||||
if craft.width > 3 then return end
|
||||
|
||||
unified_inventory.craftguide_match_craft(player, "main", "craft", craft, amount)
|
||||
ui.craftguide_match_craft(player, "main", "craft", craft, amount)
|
||||
|
||||
unified_inventory.set_inventory_formspec(player, "craft")
|
||||
ui.set_inventory_formspec(player, "craft")
|
||||
end
|
||||
|
||||
minetest.register_on_player_receive_fields(function(player, formname, fields)
|
||||
|
BIN
screenshot.png
Before Width: | Height: | Size: 134 KiB After Width: | Height: | Size: 220 KiB |
@ -1,11 +1,36 @@
|
||||
#Enabling lite mode enables a smaller and simpler version of the Unified
|
||||
#Inventory, optimized for small displays.
|
||||
# Reduced formspec layout, optimized for smaller displays.
|
||||
# Note: This may also disable some features to free up visual space.
|
||||
unified_inventory_lite (Lite mode) bool false
|
||||
|
||||
#If enabled, bags will be made available which can be used to extend
|
||||
#inventory storage size.
|
||||
# Provides craftable bag items to extend the inventory space.
|
||||
unified_inventory_bags (Enable bags) bool true
|
||||
|
||||
#If enabled, the trash slot can be used by those without both creative
|
||||
#and the give privilege.
|
||||
# Shows the trash slot to everyone.
|
||||
# When disabled, only players with the privilege "creative" or "give" will
|
||||
# have this slot shown in their inventory.
|
||||
unified_inventory_trash (Enable trash) bool true
|
||||
|
||||
# Provides waypoints on a per-player basis to remember positions on the map.
|
||||
unified_inventory_waypoints (Enable waypoints) bool true
|
||||
|
||||
# If enabled, disabled buttons will be hidden instead of grayed out.
|
||||
unified_inventory_hide_disabled_buttons (Hide disabled buttons) bool false
|
||||
|
||||
# Hides items with no known craft recipe from the category "all" (default).
|
||||
# This setting has no effect on players in creative mode.
|
||||
unified_inventory_hide_uncraftable_items (Hide uncraftable items) bool false
|
||||
|
||||
# Automatically categorizes registered items based on their
|
||||
# groups. This is based on a fuzzy match, thus is not 100% accurate.
|
||||
unified_inventory_automatic_categorization (Categories: add items automatically) bool true
|
||||
|
||||
# Shows the selected wielded item description in the HUD for a few seconds.
|
||||
unified_inventory_item_names (Enable HUD item names) bool true
|
||||
|
||||
# Trims the shown wielded item description to the first line.
|
||||
unified_inventory_only_names (HUD item name: first line only) bool true
|
||||
|
||||
# Hard character limit of the wielded item description.
|
||||
# Crops the shown description to the specified length.
|
||||
# 0 disables this functionality.
|
||||
unified_inventory_max_item_name_length (HUD item names: character limit) int 80
|
||||
|
BIN
sounds/birds.ogg
BIN
sounds/owl.ogg
BIN
sounds/ui_click.ogg
Normal file
BIN
sounds/ui_morning.ogg
Normal file
BIN
sounds/ui_owl.ogg
Normal file
Before Width: | Height: | Size: 1.2 KiB |
Before Width: | Height: | Size: 3.3 KiB |
Before Width: | Height: | Size: 2.2 KiB |
Before Width: | Height: | Size: 1.2 KiB |
Before Width: | Height: | Size: 1.1 KiB |
BIN
textures/ui_category_all.png
Normal file
After Width: | Height: | Size: 1.2 KiB |
BIN
textures/ui_category_none.png
Normal file
After Width: | Height: | Size: 7.8 KiB |
Before Width: | Height: | Size: 962 B |
BIN
textures/ui_crafting_arrow.png
Normal file
After Width: | Height: | Size: 788 B |
Before Width: | Height: | Size: 2.3 KiB |
Before Width: | Height: | Size: 1003 B |
BIN
textures/ui_formbg_9_sliced.png
Normal file
After Width: | Height: | Size: 510 B |
Before Width: | Height: | Size: 4.4 KiB |
Before Width: | Height: | Size: 5.7 KiB |
Before Width: | Height: | Size: 629 B After Width: | Height: | Size: 648 B |
BIN
textures/ui_single_slot_bright.png
Normal file
After Width: | Height: | Size: 1.0 KiB |
BIN
textures/ui_smallbg_9_sliced.png
Normal file
After Width: | Height: | Size: 551 B |
BIN
textures/ui_teleport.png
Normal file
After Width: | Height: | Size: 2.2 KiB |
BIN
textures/ui_trash_slot_icon.png
Normal file
After Width: | Height: | Size: 697 B |
Before Width: | Height: | Size: 8.4 KiB |
Before Width: | Height: | Size: 2.1 KiB |
346
waypoints.lua
@ -1,5 +1,7 @@
|
||||
local S = minetest.get_translator("unified_inventory")
|
||||
local F = minetest.formspec_escape
|
||||
local ui = unified_inventory
|
||||
local COUNT = 5
|
||||
|
||||
local hud_colors = {
|
||||
{"#FFFFFF", 0xFFFFFF, S("White")},
|
||||
@ -9,118 +11,231 @@ local hud_colors = {
|
||||
{"#2c4df1", 0x2c4df1, S("Blue")},
|
||||
}
|
||||
|
||||
local hud_colors_max = #hud_colors
|
||||
-- Storage compatibility code
|
||||
|
||||
-- Stores temporary player data (persists until player leaves)
|
||||
--[[
|
||||
Stores temporary player data (persists until player leaves)
|
||||
[player_name] = {
|
||||
[<waypoint index>] = {
|
||||
edit = <edit current waypoint?>,
|
||||
hud = <hud ID>,
|
||||
},
|
||||
[<waypoint index>] = { ... },
|
||||
...
|
||||
}
|
||||
]]
|
||||
local waypoints_temp = {}
|
||||
|
||||
unified_inventory.register_page("waypoints", {
|
||||
get_formspec = function(player)
|
||||
local player_name = player:get_player_name()
|
||||
--[[
|
||||
Datastorage format (per-player):
|
||||
{
|
||||
selected = <waypoint index>,
|
||||
[<waypoint index>] = {
|
||||
name = <name or nil>
|
||||
world_pos = <coordinates vector>,
|
||||
color = <"hud_colors" index>,
|
||||
active = <hud show waypoint?>,
|
||||
display_pos = <hud display coorinates?>,
|
||||
},
|
||||
[<waypoint index>] = { ... },
|
||||
...
|
||||
}
|
||||
Player metadata format:
|
||||
{
|
||||
selected = <selected number>,
|
||||
-- Cannot mix integer/string keys in JSON
|
||||
data = {
|
||||
[<waypoint index>] = { same as above },
|
||||
...
|
||||
}
|
||||
}
|
||||
]]
|
||||
|
||||
-- build a "fake" temp entry if the server took too long
|
||||
-- during sign-on and returned an empty entry
|
||||
if not waypoints_temp[player_name] then waypoints_temp[player_name] = {hud = 1} end
|
||||
local function set_waypoint_data(player, waypoints)
|
||||
local meta = player:get_meta()
|
||||
if not next(waypoints.data or {}) then
|
||||
-- Empty data. Do not save anything, or delete
|
||||
meta:set_string("ui_waypoints", "")
|
||||
else
|
||||
meta:set_string("ui_waypoints", minetest.write_json(waypoints))
|
||||
end
|
||||
end
|
||||
|
||||
local function migrate_datastorage(player, waypoints)
|
||||
-- Copy values from old table
|
||||
local new_data = {
|
||||
selected = waypoints.selected,
|
||||
data = {}
|
||||
}
|
||||
for i = 1, COUNT do
|
||||
new_data.data[i] = waypoints[i]
|
||||
end
|
||||
|
||||
set_waypoint_data(player, new_data)
|
||||
|
||||
-- Delete values, but keep one entry so that it's saved by datastorage
|
||||
for k, _ in pairs(waypoints) do
|
||||
waypoints[k] = nil
|
||||
end
|
||||
waypoints[1] = 1
|
||||
end
|
||||
|
||||
local have_datastorage = minetest.get_modpath("datastorage") ~= nil
|
||||
local function get_waypoint_data(player)
|
||||
local player_name = player:get_player_name()
|
||||
|
||||
-- Migration step
|
||||
if have_datastorage then
|
||||
local waypoints = datastorage.get(player_name, "waypoints")
|
||||
local formspec = string.gsub(unified_inventory.standard_inv_bg, "YYY", "4.4") ..
|
||||
"image[0,0;1,1;ui_waypoints_icon.png]" ..
|
||||
"label[1,0;" .. F(S("Waypoints")) .. "]"
|
||||
if waypoints.selected then
|
||||
migrate_datastorage(player, waypoints)
|
||||
minetest.log("action", "[unified_inventory] " ..
|
||||
"Migrated waypoints of player: " .. player_name)
|
||||
end
|
||||
end
|
||||
|
||||
-- Get directly from metadata
|
||||
local waypoints = player:get_meta():get("ui_waypoints")
|
||||
waypoints = waypoints and minetest.parse_json(waypoints) or {}
|
||||
waypoints.data = waypoints.data or {}
|
||||
|
||||
return waypoints
|
||||
end
|
||||
|
||||
ui.register_page("waypoints", {
|
||||
get_formspec = function(player, perplayer_formspec)
|
||||
local player_name = player:get_player_name()
|
||||
local wp_info_x = ui.style_full.form_header_x + 1.25
|
||||
local wp_info_y = ui.style_full.form_header_y + 0.5
|
||||
local wp_bottom_row = ui.style_full.std_inv_y - 1
|
||||
local wp_buttons_rj = ui.style_full.std_inv_x + 10.1 - ui.style_full.btn_spc
|
||||
local wp_edit_w = ui.style_full.btn_spc * 4 - 0.1
|
||||
|
||||
local waypoints = get_waypoint_data(player)
|
||||
local sel = waypoints.selected or 1
|
||||
|
||||
local formspec = {
|
||||
string.format("label[%f,%f;%s]",
|
||||
ui.style_full.form_header_x, ui.style_full.form_header_y, F(S("Waypoints"))),
|
||||
"image["..wp_info_x..","..wp_info_y..";1,1;ui_waypoints_icon.png]"
|
||||
}
|
||||
local n=3
|
||||
|
||||
if not perplayer_formspec.is_lite_mode then
|
||||
formspec[n] = ui.style_full.standard_inv_bg
|
||||
n = n + 1
|
||||
end
|
||||
|
||||
-- Tabs buttons:
|
||||
for i = 1, 5, 1 do
|
||||
formspec = formspec ..
|
||||
"image_button[0.0," .. 0.2 + i * 0.7 .. ";.8,.8;" ..
|
||||
(i == waypoints.selected and "ui_blue_icon_background.png^" or "") ..
|
||||
"ui_" .. i .. "_icon.png;" ..
|
||||
"select_waypoint" .. i .. ";]" ..
|
||||
"tooltip[select_waypoint" .. i .. ";"
|
||||
.. S("Select Waypoint #@1", i).."]"
|
||||
for i = 1, COUNT do
|
||||
local sw="select_waypoint"..i
|
||||
formspec[n] = string.format("image_button[%f,%f;%f,%f;%sui_%i_icon.png;%s;]",
|
||||
ui.style_full.main_button_x, wp_bottom_row - (5-i) * ui.style_full.btn_spc,
|
||||
ui.style_full.btn_size, ui.style_full.btn_size,
|
||||
(i == sel) and "ui_blue_icon_background.png^" or "",
|
||||
i, sw)
|
||||
formspec[n+1] = "tooltip["..sw..";"..S("Select Waypoint #@1", i).."]"
|
||||
n = n + 2
|
||||
end
|
||||
|
||||
local i = waypoints.selected or 1
|
||||
local waypoint = waypoints[i] or {}
|
||||
local temp = waypoints_temp[player_name][i] or {}
|
||||
local default_name = S("Waypoint @1", i)
|
||||
local waypoint = waypoints.data[sel] or {}
|
||||
local temp = waypoints_temp[player_name][sel] or {}
|
||||
local default_name = S("Waypoint @1", sel)
|
||||
|
||||
-- Main buttons:
|
||||
formspec = formspec ..
|
||||
"image_button[4.5,3.7;.8,.8;"..
|
||||
"ui_waypoint_set_icon.png;"..
|
||||
"set_waypoint"..i..";]"..
|
||||
"tooltip[set_waypoint" .. i .. ";"
|
||||
.. F(S("Set waypoint to current location")).."]"
|
||||
local btnlist = {
|
||||
-- 1. formspec name
|
||||
-- 2. button image
|
||||
-- 3. translation text
|
||||
{
|
||||
"toggle_waypoint",
|
||||
waypoint.active and "ui_on_icon.png" or "ui_off_icon.png",
|
||||
waypoint.active and S("Hide waypoint") or S("Show waypoint")
|
||||
},
|
||||
{
|
||||
"rename_waypoint",
|
||||
"ui_pencil_icon.png",
|
||||
S("Edit waypoint name")
|
||||
},
|
||||
{
|
||||
"set_waypoint",
|
||||
"ui_waypoint_set_icon.png",
|
||||
S("Set waypoint to current location")
|
||||
},
|
||||
{
|
||||
"toggle_display_pos",
|
||||
waypoint.display_pos and "ui_green_icon_background.png^ui_xyz_icon.png" or "ui_red_icon_background.png^ui_xyz_icon.png^(ui_no.png^[transformR90)",
|
||||
waypoint.display_pos and S("Hide coordinates") or S("Show coordinates")
|
||||
},
|
||||
{
|
||||
"toggle_color",
|
||||
"ui_circular_arrows_icon.png",
|
||||
S("Change color of waypoint display")
|
||||
},
|
||||
}
|
||||
if minetest.get_player_privs(player_name).teleport then
|
||||
table.insert(btnlist, {
|
||||
"teleport_waypoint",
|
||||
"ui_teleport.png",
|
||||
S("Teleport to waypoint")
|
||||
})
|
||||
end
|
||||
|
||||
formspec = formspec ..
|
||||
"image_button[5.2,3.7;.8,.8;"..
|
||||
(waypoint.active and "ui_on_icon.png" or "ui_off_icon.png")..";"..
|
||||
"toggle_waypoint"..i..";]"..
|
||||
"tooltip[toggle_waypoint" .. i .. ";"
|
||||
.. F(S("Make waypoint @1",
|
||||
waypoint.active and S("invisible") or S("visible"))).."]"
|
||||
|
||||
formspec = formspec ..
|
||||
"image_button[5.9,3.7;.8,.8;"..
|
||||
(waypoint.display_pos and "ui_green_icon_background.png" or "ui_red_icon_background.png").."^ui_xyz_icon.png;"..
|
||||
"toggle_display_pos" .. i .. ";]"..
|
||||
"tooltip[toggle_display_pos" .. i .. ";"
|
||||
.. F(S("@1 display of waypoint coordinates",
|
||||
waypoint.display_pos and S("Disable") or S("Enable"))) .."]"
|
||||
|
||||
formspec = formspec ..
|
||||
"image_button[6.6,3.7;.8,.8;"..
|
||||
"ui_circular_arrows_icon.png;"..
|
||||
"toggle_color"..i..";]"..
|
||||
"tooltip[toggle_color" .. i .. ";"
|
||||
.. F(S("Change color of waypoint display")).."]"
|
||||
|
||||
formspec = formspec ..
|
||||
"image_button[7.3,3.7;.8,.8;"..
|
||||
"ui_pencil_icon.png;"..
|
||||
"rename_waypoint"..i..";]"..
|
||||
"tooltip[rename_waypoint" .. i .. ";"
|
||||
.. F(S("Edit waypoint name")).."]"
|
||||
for i, def in pairs(btnlist) do
|
||||
formspec[n] = string.format("image_button[%f,%f;%f,%f;%s;%s%i;]",
|
||||
wp_buttons_rj + ui.style_full.btn_spc * (i - #btnlist), wp_bottom_row,
|
||||
ui.style_full.btn_size, ui.style_full.btn_size,
|
||||
def[2], def[1], sel)
|
||||
formspec[n+1] = "tooltip["..def[1]..sel..";"..F(def[3]).."]"
|
||||
n = n + 2
|
||||
end
|
||||
|
||||
-- Waypoint's info:
|
||||
if waypoint.active then
|
||||
formspec = formspec .. "label[1,0.8;"..F(S("Waypoint active")).."]"
|
||||
else
|
||||
formspec = formspec .. "label[1,0.8;"..F(S("Waypoint inactive")).."]"
|
||||
end
|
||||
formspec[n] = ("label[%f,%f;%s]"):format(
|
||||
wp_info_x, wp_info_y + 1.1,
|
||||
F(waypoint.active and S("Waypoint active") or S("Waypoint inactive"))
|
||||
)
|
||||
n = n + 1
|
||||
|
||||
if temp.edit then
|
||||
formspec = formspec ..
|
||||
"field[1.3,3.2;6,.8;rename_box" .. i .. ";;"
|
||||
..(waypoint.name or default_name).."]" ..
|
||||
"image_button[7.3,2.9;.8,.8;"..
|
||||
"ui_ok_icon.png;"..
|
||||
"confirm_rename"..i.. ";]"..
|
||||
"tooltip[confirm_rename" .. i .. ";"
|
||||
.. F(S("Finish editing")).."]"
|
||||
formspec[n] = string.format("field[%f,%f;%f,%f;rename_box%i;;%s]",
|
||||
wp_buttons_rj - wp_edit_w - 0.1, wp_bottom_row - ui.style_full.btn_spc,
|
||||
wp_edit_w, ui.style_full.btn_size, sel, (waypoint.name or default_name))
|
||||
formspec[n+1] = string.format("image_button[%f,%f;%f,%f;ui_ok_icon.png;confirm_rename%i;]",
|
||||
wp_buttons_rj, wp_bottom_row - ui.style_full.btn_spc,
|
||||
ui.style_full.btn_size, ui.style_full.btn_size, sel)
|
||||
formspec[n+2] = "tooltip[confirm_rename"..sel..";"..F(S("Finish editing")).."]"
|
||||
n = n + 3
|
||||
end
|
||||
|
||||
formspec = formspec .. "label[1,1.3;"..F(S("World position"))..": " ..
|
||||
minetest.pos_to_string(waypoint.world_pos or vector.new()) .. "]" ..
|
||||
"label[1,1.8;"..F(S("Name"))..": ".. (waypoint.name or default_name) .. "]" ..
|
||||
"label[1,2.3;"..F(S("HUD text color"))..": " ..
|
||||
hud_colors[waypoint.color or 1][3] .. "]"
|
||||
formspec[n] = string.format("label[%f,%f;%s: %s]",
|
||||
wp_info_x, wp_info_y+1.6, F(S("World position")),
|
||||
minetest.pos_to_string(waypoint.world_pos or vector.new()))
|
||||
formspec[n+1] = string.format("label[%f,%f;%s: %s]",
|
||||
wp_info_x, wp_info_y+2.10, F(S("Name")), (waypoint.name or default_name))
|
||||
formspec[n+2] = string.format("label[%f,%f;%s: %s]",
|
||||
wp_info_x, wp_info_y+2.60, F(S("HUD text color")), hud_colors[waypoint.color or 1][3])
|
||||
|
||||
return {formspec=formspec}
|
||||
return {
|
||||
formspec = table.concat(formspec),
|
||||
draw_inventory = not perplayer_formspec.is_lite_mode,
|
||||
}
|
||||
end,
|
||||
})
|
||||
|
||||
unified_inventory.register_button("waypoints", {
|
||||
ui.register_button("waypoints", {
|
||||
type = "image",
|
||||
image = "ui_waypoints_icon.png",
|
||||
tooltip = S("Waypoints"),
|
||||
hide_lite=true
|
||||
})
|
||||
|
||||
local function update_hud(player, waypoints, temp, i)
|
||||
local waypoint = waypoints[i]
|
||||
local waypoint = waypoints.data[i]
|
||||
if not waypoint then return end
|
||||
|
||||
temp[i] = temp[i] or {}
|
||||
temp = temp[i]
|
||||
|
||||
local pos = waypoint.world_pos or vector.new()
|
||||
local name
|
||||
if waypoint.display_pos then
|
||||
@ -129,10 +244,13 @@ local function update_hud(player, waypoints, temp, i)
|
||||
name = name..", "..waypoint.name
|
||||
end
|
||||
else
|
||||
name = waypoint.name or "Waypoint "..i
|
||||
name = waypoint.name or S("Waypoint @1", i)
|
||||
end
|
||||
|
||||
-- Perform HUD updates
|
||||
if temp.hud then
|
||||
player:hud_remove(temp.hud)
|
||||
temp.hud = nil
|
||||
end
|
||||
if waypoint.active then
|
||||
temp.hud = player:hud_add({
|
||||
@ -142,8 +260,6 @@ local function update_hud(player, waypoints, temp, i)
|
||||
text = "m",
|
||||
world_pos = pos
|
||||
})
|
||||
else
|
||||
temp.hud = nil
|
||||
end
|
||||
end
|
||||
|
||||
@ -155,9 +271,11 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
|
||||
local need_update_hud = false
|
||||
local hit = false
|
||||
|
||||
local waypoints = datastorage.get(player_name, "waypoints")
|
||||
local waypoints = get_waypoint_data(player)
|
||||
local temp = waypoints_temp[player_name]
|
||||
for i = 1, 5, 1 do
|
||||
for i = 1, COUNT do
|
||||
local waypoint = waypoints.data[i] or {}
|
||||
|
||||
if fields["select_waypoint"..i] then
|
||||
hit = true
|
||||
waypoints.selected = i
|
||||
@ -166,20 +284,15 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
|
||||
|
||||
if fields["toggle_waypoint"..i] then
|
||||
hit = true
|
||||
waypoints[i] = waypoints[i] or {}
|
||||
waypoints[i].active = not (waypoints[i].active)
|
||||
waypoint.active = not (waypoint.active)
|
||||
need_update_hud = true
|
||||
update_formspec = true
|
||||
end
|
||||
|
||||
if fields["set_waypoint"..i] then
|
||||
hit = true
|
||||
local pos = player:get_pos()
|
||||
pos.x = math.floor(pos.x)
|
||||
pos.y = math.floor(pos.y)
|
||||
pos.z = math.floor(pos.z)
|
||||
waypoints[i] = waypoints[i] or {}
|
||||
waypoints[i].world_pos = pos
|
||||
local pos = vector.round(player:get_pos())
|
||||
waypoint.world_pos = pos
|
||||
need_update_hud = true
|
||||
update_formspec = true
|
||||
end
|
||||
@ -193,51 +306,66 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
|
||||
|
||||
if fields["toggle_display_pos"..i] then
|
||||
hit = true
|
||||
waypoints[i] = waypoints[i] or {}
|
||||
waypoints[i].display_pos = not waypoints[i].display_pos
|
||||
waypoint.display_pos = not waypoint.display_pos
|
||||
need_update_hud = true
|
||||
update_formspec = true
|
||||
end
|
||||
|
||||
if fields["toggle_color"..i] then
|
||||
hit = true
|
||||
waypoints[i] = waypoints[i] or {}
|
||||
local color = waypoints[i].color or 1
|
||||
local color = waypoint.color or 0
|
||||
color = color + 1
|
||||
if color > hud_colors_max then
|
||||
if color > #hud_colors then
|
||||
color = 1
|
||||
end
|
||||
waypoints[i].color = color
|
||||
waypoint.color = color
|
||||
need_update_hud = true
|
||||
update_formspec = true
|
||||
end
|
||||
|
||||
if fields["confirm_rename"..i] then
|
||||
hit = true
|
||||
waypoints[i] = waypoints[i] or {}
|
||||
temp[i] = temp[i] or {}
|
||||
temp[i].edit = false
|
||||
waypoints[i].name = fields["rename_box"..i]
|
||||
waypoint.name = fields["rename_box"..i]
|
||||
need_update_hud = true
|
||||
update_formspec = true
|
||||
end
|
||||
|
||||
if fields["teleport_waypoint" .. i] and waypoint.world_pos then
|
||||
if minetest.get_player_privs(player_name).teleport then
|
||||
minetest.sound_play("teleport", {to_player = player_name})
|
||||
player:set_pos(waypoint.world_pos)
|
||||
end
|
||||
end
|
||||
|
||||
if hit then
|
||||
-- Save first
|
||||
waypoints.data[i] = waypoint
|
||||
set_waypoint_data(player, waypoints)
|
||||
end
|
||||
-- Update after
|
||||
if need_update_hud then
|
||||
update_hud(player, waypoints, temp, i)
|
||||
end
|
||||
if update_formspec then
|
||||
unified_inventory.set_inventory_formspec(player, "waypoints")
|
||||
minetest.sound_play("ui_click", {to_player=player_name, gain = 0.1})
|
||||
ui.set_inventory_formspec(player, "waypoints")
|
||||
end
|
||||
|
||||
if hit then return end
|
||||
end
|
||||
end)
|
||||
|
||||
|
||||
minetest.register_on_joinplayer(function(player)
|
||||
-- waypoints_temp must be initialized before the general unified_inventory
|
||||
-- joinplayer callback is run for updating the inventory
|
||||
table.insert(minetest.registered_on_joinplayers, 1, function(player)
|
||||
local player_name = player:get_player_name()
|
||||
local waypoints = datastorage.get(player_name, "waypoints")
|
||||
local temp = {}
|
||||
waypoints_temp[player_name] = temp
|
||||
for i = 1, 5 do
|
||||
update_hud(player, waypoints, temp, i)
|
||||
local waypoints = get_waypoint_data(player)
|
||||
|
||||
waypoints_temp[player_name] = {}
|
||||
for i = 1, COUNT do
|
||||
update_hud(player, waypoints, waypoints_temp[player_name], i)
|
||||
end
|
||||
end)
|
||||
|
||||
|