172 Commits

Author SHA1 Message Date
cutealien
3cf75cdce4 Fix IGUIElements not getting a tab order because of invisible or disabled parents.
First problem was that IGUIElement::getNextElement wasn't passing includeInvisible and includeDisabled flags recursively, so anything deeper than one level could fail if an element was disabled/invisible in between while it was created.
Second problem was that setTabOrder(-1) did ignore disabled elements. So when any parent was disabled when elements were created they never got a tab order.

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6428 dfc29bdd-3216-0410-991c-e03cc46cb475
2023-03-24 17:09:11 +01:00
cutealien
a7f9afd289 Avoid ambigious conversions when compiling with c++20
Yay, more ugly casts needed.


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6427 dfc29bdd-3216-0410-991c-e03cc46cb475
2023-03-24 17:09:11 +01:00
cutealien
263f243523 S3DVertex initialize color always. It's derived classes now both accept const S3DVertex& constructor.
color intitialization has some cost, but we initialized all other values already (vectors are always set to 0).
Don't think it's a good idea to have one value around which is random.
S3DVertex2TCoords(S3DVertex& o) to S3DVertex2TCoords(const S3DVertex& o) simply because it makes more sense
S3DVertexTangents(const S3DVertex& o) added because I'll need it later (and no idea why only S3DVertex2TCoords got one of those before).

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6359 dfc29bdd-3216-0410-991c-e03cc46cb475
2023-03-24 17:09:11 +01:00
cutealien
c5ee8c8397 CVertexBuffer no longer re-allocates stuff when type doesn't change
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6339 dfc29bdd-3216-0410-991c-e03cc46cb475
2023-03-24 17:09:11 +01:00
cutealien
b0c03b6f3b Add documentation that sourceRect of draw2dImage is based on the OriginalSize
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6324 dfc29bdd-3216-0410-991c-e03cc46cb475
2023-03-24 17:09:11 +01:00
cutealien
679d3a8ba7 Avoid some more warnings when working with CMatrix4<f64>
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6304 dfc29bdd-3216-0410-991c-e03cc46cb475
2023-03-24 17:09:11 +01:00
cutealien
d1f441787a Avoid warnings when working with CMatrix4<f64>
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6303 dfc29bdd-3216-0410-991c-e03cc46cb475
2023-03-24 17:09:11 +01:00
cutealien
739a9eaf7c IVideoDriver::setMaterialRendererName now using u32 for index like other similar functions
Other functions like getMaterialRendererName got switched to u32 in the past. I can see no reason why this one was left out, so changing it to be same as the rest.

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6300 dfc29bdd-3216-0410-991c-e03cc46cb475
2023-03-24 17:09:11 +01:00
numzero
52a0b9d8e5 Drop dependency on FileSystem from SceneManager 2023-03-19 19:47:43 +01:00
numzero
0160cdc51d Drop unused dependency of SceneManager on GUIEnvironment 2023-03-19 19:47:43 +01:00
numzero
25a7074c9a Remove all mentions of iOS 2023-03-14 17:54:08 +01:00
numzero
d81db9dd6d Merge branch 'drop-irr-compile-config' into opengl3 2023-03-13 18:07:25 +03:00
sfan5
21c61e9973 Bump revision early 2023-03-11 15:12:05 +01:00
Vitaliy
5a5a7d04b7
Drop IrrCompileConfig (#163) 2023-03-11 15:04:09 +01:00
sfan5
1d43ea17ca Bump revision 2023-03-05 21:45:09 +01:00
numzero
2e9ed529b1 Restore obsolete constants as they are still used in some code I don’t want to touch 2023-03-03 22:01:50 +03:00
numzero
ceb53be9e3 Merge branch 'master' into opengl3 2023-03-03 22:01:30 +03:00
numzero
1bbe341daa Support both OpenGL3 and GLES2 on SDL2 2023-03-02 02:44:52 +03:00
numzero
620f4869a1 Drop obsolete video drivers 2023-03-02 01:22:04 +03:00
numzero
79fdab0551 Drop obsolete IVideoDriver features 2023-02-27 21:26:46 +03:00
numzero
5a95b40a0e Reduce IrrCompileConfig usage to files that actually need it 2023-02-22 21:11:12 +03:00
numzero
8efd4527f6 Drop _IRR_MATERIAL_MAX_TEXTURES_ 2023-02-22 21:11:12 +03:00
numzero
a0e1e39ea7 Drop _IRR_SCENEMANAGER_DEBUG 2023-02-22 21:11:12 +03:00
numzero
d8e09f14bd Drop _IRR_COMPILE_WITH_GUI_ 2023-02-22 21:11:12 +03:00
numzero
67f852be57 Drop obsolete configuration macros 2023-02-22 21:11:12 +03:00
numzero
5a2b807890 Move import/export macros into CMake 2023-02-22 21:11:12 +03:00
numzero
06db7b7ab7 Move platform detection to CMake 2023-02-22 21:11:12 +03:00
Desour
09e6eeb65b Remove irr::core::hash
Its use of std::unary_function was deprecated.
And it wasn't used anywhere.
2023-02-22 11:43:42 +01:00
Desour
839bdc1a65 Fix -Wignored-qualifiers warnings in irrUString.h 2023-02-22 11:43:42 +01:00
numzero
38f18eec56 Drop unused stuff from IrrCompileConfig 2023-02-21 18:16:39 +03:00
DS
51dffc416a
Add WindowMaximized creation parameter and isWindowMaximized() (#142) 2023-02-06 15:05:44 +01:00
sfan5
a9230e5f49 Delete profiler 2023-01-02 21:05:07 +01:00
sfan5
b5a6dc0a15 Delete leak hunter 2023-01-02 20:37:18 +01:00
sfan5
05a00a8d91 Completely remove irrAllocator 2022-12-23 19:56:21 +01:00
sfan5
07fd32da50 Replace core::string implementation with std::basic_string 2022-12-23 19:17:08 +01:00
sfan5
6f98515f34 Fix two irrString bugs
* append() missing null-termination
* eraseTrailingFloatZeros() was accidentally broken, comment it out for now
2022-11-11 16:24:27 +01:00
Andrei E
a549d0bfed Add setRelativeMode for SDL driver (#123) 2022-10-24 21:19:11 +02:00
sfan5
a0af653c3d Bump revision early 2022-10-24 21:17:53 +02:00
JosiahWI
59fc4401f1 Replace _IRR_OVERRIDE_ macro with override keyword
The commit also establishes a precedent of leaving off the `virtual`
keyword in overrides. Although not strictly necessary, I believe this is
good for readability because it makes it clear it is an override and not
a pure virtual function, and it helps keep line lengths shorter. We
should move towards eliminating the macro altogether, but the definition
has been left in with a note on deprecation so that in-progress work
will not suffer merge conflicts.
2022-10-15 01:09:09 +02:00
sfan5
9b541f2948 Fix buffer size for wchar-multibyte conversion 2022-10-14 15:47:49 +02:00
sfan5
3225007e8d Bump revision 2022-09-16 19:39:46 +02:00
sfan5
ff645cc876 Bump revision 2022-07-21 20:20:13 +02:00
sfan5
51f0acb7c1 Replace std::min in irrArray.h
should fix #122
2022-07-20 22:09:07 +02:00
sfan5
91edd214aa Enable XInput2 by default (and improve CMake detection)
closes #73
2022-07-18 21:42:43 +02:00
sfan5
538c9e5cde Drop gamma ramp code
We definitely won't be wanting to set the gamma for the entire display in the future.
2022-07-18 21:22:38 +02:00
sfan5
abebac8bd4 Return nullptr pointer for empty core::array
fixes minetest/minetest#12532
2022-07-17 12:44:58 +02:00
sfan5
a7b306f702 Drop Console and Framebuffer device
fbdev is long legacy and the console was just an ASCII art gimmick
2022-07-09 23:53:04 +02:00
sfan5
aa095d9525
Remove more dead code (#108) 2022-06-01 15:03:52 +02:00
paradust7
128cf1696c
Remove core::list and replace uses with std::list (#105) 2022-05-22 00:00:32 +02:00
paradust7
3e81f38098
Make irrArray backed by std::vector (#101) 2022-05-21 23:56:36 +02:00