Commit Graph

584 Commits

Author SHA1 Message Date
jordan4ibanez 971a9e214e Update code with requested changes
Fix mistake on github

Comply with changes 1

Comply with requested changes 2

Comply with requested changed 3

Comply with requested changed 4

Requested changed 5

Requested changed 6

Requested changed 7

Requested changed 8

Requested changed 9

Requested changed 10

Requested changes 11

Requested changes 12

This one wasn't even requested

I just turned on my vertical ruler and I'm going to go nuts

Line 81 doesn't exist anymore

Requested changes 13

Requested changes 14

Begin snow man test

Write a lot of tests for snow man

Add to git ignore

Now unignore it

Alphabetical order

Pass by reference

Pass by reference

vertexBuffer is now handled on stack

Preallocate indicesBuffer then reverse it when complete

Undo vertexBuffer stack change causing mac builds to fail

Use direct initialization on the vertexBuffer
2024-04-18 07:21:59 -05:00
jordan4ibanez 4a8602ed0f Fix embedded textures causing a model not to load 2024-04-18 07:21:59 -05:00
jordan4ibanez 08d226cdb5 Fix indices, inverted models, & multiple models failing to load
Fix embedded textures causing a model not to load

Add todo

Add another todo

Push current (broken) prototyping

Fix missing bracket

Make a single array object work

Convert hard array into dynamic vector

Simplify semantics

Remove "new"

Add blocker for vscode environment changes

Disable non-dynamic prototyping

Add comment

Add more informative debug & disable it

Add additional items to gitignore

Add debug info for scalar value

Output even more debug info

Make textures render correctly

Insert the indices properly

Update .gitignore

Disable y flip

Make a reusable vertex buffer :)

Disallow embedded textures

More disable

Set up implementation for contiguous model

Add a note

More automation & framework

Final framework before stepping into function overhaul

Hold track of current_index

Integrate iterators

More integration

Rename, it's going to need 2 counters

Correctly offset the count to the right

Sync normals with positions

Time to use a tuple

Set up other counters

Do return value

Do input passing

Make (somewhat) working contiguous model

Add getter for translation data

Add debug info for future utilization

Update .gitignore

More debug

Update .gitignore

Update .gitignore

Remove all debug info & clean up

Delete this thing

Automate everything & put it into spec

Spaces into tabs

Remove array include as build test

Fix the gitignore
2024-04-18 07:21:59 -05:00
Josiah VanderZee 0216a02ed4 Fix segfault from reading bad number of indices 2024-04-18 07:21:59 -05:00
Josiah VanderZee f1042bf4c4 Update to latest branch of lukka/get-cmake 2024-04-18 07:21:59 -05:00
Josiah VanderZee a326f27f6a Fix coordinate system change
Old code was inverting the X axis, new code inverts the Z axis.
2024-04-18 07:21:59 -05:00
Josiah VanderZee 47a195b4de Fix aliasing violation when reading primitives 2024-04-18 07:21:59 -05:00
Josiah VanderZee 3dc24abdb3 Remove DESCRIPTION from tinygltf project 2024-04-18 07:21:58 -05:00
Josiah VanderZee cdad3a8f43 Switch to fixed branch of lukka/get-cmake action 2024-04-18 07:21:58 -05:00
Josiah VanderZee 7220104c37 Test vertex normals on cube 2024-04-18 07:21:58 -05:00
Josiah VanderZee 72cb09a566 Test for texture coordinates on cube 2024-04-18 07:21:58 -05:00
Josiah VanderZee 742307f077 Scale cube vertices correctly 2024-04-18 07:21:58 -05:00
Josiah VanderZee 837b6be14e Add test for blender cube 2024-04-18 07:21:58 -05:00
Josiah VanderZee 12b760e45b Use a better action for getting CMake 3.5 2024-04-18 07:21:58 -05:00
Josiah VanderZee 82c547d50f Test for correct vertex indices 2024-04-18 07:21:56 -05:00
JosiahWI b4c4325ea4 Add CI build for CMake 3.5 with GCC 5.3 2024-04-18 07:20:25 -05:00
JosiahWI 3d2d3f8d5a Remove constexpr from readFloat 2024-04-18 07:20:25 -05:00
JosiahWI a20ac715ce Load vertex coordinates from glTF buffer 2024-04-18 07:20:22 -05:00
JosiahWI 21c3c16557 Test invalid JSON
Also converted all .cpp and .h line endings to CRLF in this commit.
2024-04-18 07:19:30 -05:00
JosiahWI 8c9c1e57ea Specify all source fools directly on IrrlichtMt 2024-04-18 07:19:12 -05:00
JosiahWI 2ae436cb2c Update vertex test for coordinate system
This is also the first working version of the mesh. I successfully
loaded it in Minetest.
2024-04-18 07:18:30 -05:00
JosiahWI 30d5748e0c Test case when file is nullptr 2024-04-18 07:18:30 -05:00
JosiahWI 5e2d9d947e Test that minimal triangle has correct vertices 2024-04-18 07:18:30 -05:00
JosiahWI a9f56df279 Test that minimal triangle returns some mesh 2024-04-18 07:18:29 -05:00
JosiahWI 7900f0a3a9 Fix path to tests in CI and use Ninja 2024-04-18 07:17:12 -05:00
JosiahWI 4b6ab0528d Run tests in Linux GL CI build 2024-04-18 07:16:22 -05:00
JosiahWI 92862a3a2d Add test file for glTF mesh loading 2024-04-18 07:16:20 -05:00
JosiahWI bde174d1a0 Add GLTF mesh file loader 2024-04-18 07:14:20 -05:00
JosiahWI a0b7a15693 Do CMake right 2024-04-18 07:10:56 -05:00
JosiahWI a3b2dbdebb Export tinygltf target 2024-04-18 07:10:04 -05:00
JosiahWI 36a90e9973 Add tinygltf library 2024-04-18 07:08:45 -05:00
sfan5 124708784f Restore buildability with SDL 2.0.10 2024-03-21 22:48:22 +01:00
Desour bcb952c3ca Move source/Irrlicht/ to src/ 2024-03-21 22:08:26 +01:00
Desour 594e88bf3b Remove the tab removal script again 2024-03-21 22:08:26 +01:00
Desour dd1043c4c0 Replace non-leading tabs with spaces, using:
find -type f |  # list all regular files
  grep -E '\.(h|cpp|mm)$' |  # filter for source files
  grep -v '/mt_' |  # filter out generated files
  grep -v '/vendor/' | # and vendored GL
  xargs -n 1 -P $(nproc) ./replace_non_leading_tabs.lua  # reformat everything
2024-03-21 22:08:26 +01:00
Desour 72e303238e Add a small script for tab removal 2024-03-21 22:08:26 +01:00
Desour adc96072cd Fix ugly formatted arrays
Found via: `rg --multiline "=\n\t*\{\n"`
2024-03-21 22:08:26 +01:00
Desour 7cf801244c Reformat test/image_loader_test.cpp manually 2024-03-21 22:08:26 +01:00
numzero b01a3ea781 Fix ifs clang-format didn’t get 2024-03-21 22:08:26 +01:00
Desour e5b97d440a Remove .clang-format again 2024-03-21 22:08:26 +01:00
Desour f5c6d3e945 Reformat the code, using:
find -type f |  # list all regular files
  grep -E '\.(h|cpp|mm)$' |  # filter for source files
  grep -v '/mt_' |  # filter out generated files
  grep -v '/vendor/' | # and vendored GL
  grep -v '/test/image_loader_test.cpp' |  # and this file (has giant literals arrays)
  xargs -n 1 -P $(nproc) clang-format -i  # reformat everything

Co-authored-by: numzero <numzer0@yandex.ru>
2024-03-21 22:08:26 +01:00
numzero 9814510b1b Add clang-format file, based on that from Minetest 2024-03-21 22:08:26 +01:00
sfan5 05c8bc8314 Try to fix macOS CI 2024-03-20 20:37:22 +01:00
sfan5 a9c4683b18 Do not include core::string in matrix4.h 2024-03-17 23:25:45 +01:00
sfan5 26c4f4e63d Ensure enough alignment for IImages 2024-03-10 13:58:24 +01:00
sfan5 9d07f906a7 Delete mesh writing support entirely
CB3DMeshWriter.cpp was not even being compiled
2024-03-10 10:11:27 +01:00
sfan5 d26c0aeaaf Remove more dead code 2024-03-09 23:00:33 +01:00
sfan5 70b0b46d50 Delete deprecated video driver methods 2024-03-09 23:00:33 +01:00
sfan5 a7dd075dec Mark some common constructors and other stuff as constexpr 2024-03-09 22:05:06 +01:00
sfan5 1e89db1b80 Consistently include C headers by their C++ wrapper 2024-02-25 22:10:04 +01:00