Commit Graph

5970 Commits

Author SHA1 Message Date
Danila Shutov 3a6dfda358
Make shading of CAOs optional (#10033) 2020-06-16 20:48:31 +01:00
updatepo.sh 0ba19a08b8 Update minetest.conf.example, settings_translation_file.cpp 2020-06-13 23:22:32 +02:00
Lars Müller e7e065f553
Exposing the zoom key to Lua API (#9903)
Co-authored-by: Raul Ferriz <raul.ferriz@gmail.com>
2020-06-13 22:46:20 +02:00
sfan5 2424dfe007
Server pushing media at runtime (#9961) 2020-06-13 19:03:26 +02:00
luk3yx 982a030f33
Add LevelDB player database (#9982) 2020-06-12 18:54:20 +02:00
sfan5 3f0cbbc372 Use multiple light positions for CAO lighting 2020-06-11 21:13:26 +02:00
sfan5 f89794108c content_cao: Do not expire visuals for texture updates 2020-06-11 21:12:36 +02:00
sfan5 80d9e9c183 Fix build error on Ubuntu 16.04 (again) 2020-06-10 11:46:14 +02:00
sfan5 64380cf92e Fix build error on Ubuntu 16.04 2020-06-10 10:58:13 +02:00
Danila Shutov fe3e69eb40
Fix broken coloring of wielditems (#9969)
Fixes a regression that appeared in 5.3.0-dev.
2020-06-09 21:38:09 +02:00
Paul Ouellette b16f841756
LuaItemStack: Add __tostring metamethod (#8785)
* LuaItemStack: Add __tostring metamethod

* Clean up LuaItemStack::checkobject
2020-06-09 19:37:25 +02:00
hecktest 09e285f38c
Fix player-to-object attachment teleport bug (#10008)
Fixes two bugs:

 * The camera offset was not applied to an object while detaching, briefly placing the irrlicht matrixnode in world space.
 *  When attaching, the matrixnode's absolute position was evaluated without evaluating the parent first, resulting in zeroed positions.
2020-06-09 19:36:47 +02:00
MoNTE48 b9f618746c TouchScreenGUI: fix some bugs, cleanup 2020-06-09 19:35:25 +02:00
MoNTE48 0d8e5bf587 TouchScreen Control: fix some bugs, cleanup 2020-06-09 19:35:25 +02:00
Maksim 756dc89ede Fix real keyboard movements on touchscreen devices 2020-06-09 19:35:25 +02:00
MoNTE48 3cee55f2b4 Hide tooltip after ETIE_LEFT_UP (for touch control) 2020-06-09 19:35:25 +02:00
sfan5 0ab580810c Reset touching_ground when in free_move
This corrects local player animation after enabling fly while standing on ground.
2020-06-07 20:45:26 +02:00
Paul Ouellette 09f9e465e7 Fix Lua panic when error() message is not a string 2020-06-07 18:14:40 +02:00
Danila Shutov fe1f72ab0a
Recalculate mesh normals for CAOs (#10000) 2020-06-07 18:14:00 +02:00
SmallJoker 8fc9e7eb11 GenericCAO: Fix glow not working since a08d18a 2020-06-07 14:17:32 +02:00
Vitaliy e746607d0f
Restore visual_scale support for nodeboxes (and allfaces) (#9906) 2020-06-06 22:25:18 +02:00
rubenwardy 60bab8b2d7
Add HTTP API to main menu (#9998) 2020-06-06 17:17:08 +01:00
Maksim 7ec0e3df35
Fix HUD scaling (#9721)
This resolves HUD scaling issues on Android and desktops with custom DPI settings.
2020-06-05 21:42:33 +02:00
ANAND 08c0b7696a
TestBan: Clean up properly after completing test (#9994) 2020-06-05 20:04:14 +02:00
SmallJoker c1e01bc638
Move shared parameters sending to UnitSAO (#9968)
Better header sorting by topic
Make UnitSAO-specific parameters private
Skip redundant recursive entity sending code (since ~5.2.0)
2020-06-04 19:31:46 +02:00
sfan5 0e698e63b3 Fix autoscale_mode segfault if tile doesn't have texture
closes #9965
2020-06-01 21:19:35 +02:00
SmallJoker 42a9b45c21
Lua API: Log incorrect parameter types as error (#9954)
Incorrect parameter types are logged as errors, taking coercion into account.
This is a workaround to ensure mod compatibility.
Duplicate warnings are ignored per server instance.
2020-06-01 19:02:15 +02:00
SmallJoker a08d18acad
ContentCAO: Update light of all attached entities (#9975) 2020-06-01 19:01:47 +02:00
Hugues Ross f849917bbe
imageScaleNNAA: Fix image clipping on rect- instead of image dimensions (#9896)
Fixes GUI scaling filters applied on animated images and 9slice backgrounds.
2020-06-01 15:22:04 +02:00
sfan5 4c8e1c3200 Clean up CAO nametag handling and remove deprecated AO_CMD
AO_CMD_UPDATE_NAMETAG_ATTRIBUTES was deprecated in
9eee3c3f46 (0.4.14)
2020-05-29 22:54:50 +02:00
sfan5 db7c262ee8 content_cao: Do not expire visuals when not necessary
fixes #6572
2020-05-29 22:54:50 +02:00
MoNTE48 34862a6442 Add disable_jump check for the player's feet 2020-05-29 22:53:58 +02:00
sfan5 471e567657 Value copy / allocation optimizations mostly in server, SAO and serialize code 2020-05-27 21:58:40 +02:00
sfan5 58f523e363
Fix liquids refusing to flow in X+ or Z+ in some cases (#9874)
Applies when a different:
- falling liquid is neighboring
- liquid is below
2020-05-26 23:17:23 +01:00
Wuzzy 083b285f43
Rename “Minimal development test” to “Development Test” (#9928) 2020-05-26 00:17:52 +02:00
Paramat b546e8938d
L-System trees: Remove hardcoded use of 'mapgen_dirt' alias (#9931)
Games often and increasingly do not use this mapgen alias, as it
is only required for Mapgen V6. Such games were triggering the
recently added error message.

Even if this mapgen alias was defined, dirt nodes placed under a
wide trunk were inconsistent with biomes that do not use dirt
surface nodes.

Place trunk nodes below a wide trunk instead of 'mapgen_dirt'.
On sloping ground, the trunk then extends down to the surface,
instead of the surface rising up to meet the trunk. This looks
more natural and does not alter the terrain.
2020-05-25 21:11:57 +01:00
SmallJoker 5311a27523 Silence GCC warning in mapblock_mesh
Fixes following warning:
  warning: ‘waving’ may be used uninitialized in this function [-Wmaybe-uninitialized]
2020-05-25 19:10:23 +02:00
rubenwardy 212a1123e0 Fix build on FreeBSD, broken since open_url 2020-05-24 15:31:06 +01:00
SmallJoker a9b74f4c39
Add chat_font_size setting (#9736)
Default font sizes are used when the setting value is 0 or below (clamped by Settings).
2020-05-24 14:24:13 +02:00
sfan5 f51cf7c68a
Fix two bugs in content_cao
fixes #9889 (backface_culling with visual = "cube")
fixes #9916 (crash with visual = "upright_sprite")
2020-05-24 11:48:51 +02:00
sfan5 5430770b68 Fix constant re-queueing of emerges that will always be unsuccessful 2020-05-24 11:48:33 +02:00
sfan5 a9d6be8b6f Fix documentation of emergequeue_limit settings 2020-05-24 11:48:33 +02:00
sfan5 10c3002aea Optimize particlespawner sending by not sending to distant players 2020-05-23 22:52:21 +02:00
sfan5 9d6e7e48d6 Implement spawning particles with node texture appearance 2020-05-23 22:52:21 +02:00
sorcerykid 15ba75e4cf Add on_authplayer callback and 'last_login' to on_joinplayer (#9574)
Replace on_auth_fail callback with more versatile on_authplayer
    Better clarify account login process in Lua API documentation
    Change initial timestamp for newly registered accounts to -1
2020-05-23 13:25:29 +02:00
Awkor 037422fdba
Modernize include guards and add missing ones (#9898) 2020-05-23 13:23:05 +02:00
Lejo1 e79bc40c0a Check for valid base64 before decoding (#9904) 2020-05-22 14:26:22 +02:00
SmallJoker 7ab0c0662a MacOS: Fix environ not being found 2020-05-22 14:24:55 +02:00
sfan5 1357ea1da2
Cleanup of particle & particlespawner structures and code (#9893) 2020-05-22 13:23:25 +02:00
Vitaliy 82e4137893
Cache liquid alternative IDs (#8053) 2020-05-20 22:52:10 +01:00