Commit Graph

440 Commits

Author SHA1 Message Date
Perttu Ahola eb476f1ce2 Lots of small stuff 2011-01-08 19:35:14 +02:00
Perttu Ahola 426c206d7e Made dungeons a bit rarer 2011-01-08 14:08:48 +02:00
Perttu Ahola bcd9813acc tuned expired mesh updating while drawing a bit 2010-12-29 18:14:14 +02:00
Perttu Ahola 6d4cd2ea1a A bit longer day and a bit shorter night. Client-side. 2010-12-29 15:26:47 +02:00
Perttu Ahola 847a4227b8 better grass generation (integration to sunlight propagation algorithms) 2010-12-26 14:34:34 +02:00
Perttu Ahola c32da52104 working good 2010-12-26 13:51:56 +02:00
Perttu Ahola 4ba5cd580d drawing range updater update and myrand() (but not usage of it) 2010-12-26 13:33:20 +02:00
Perttu Ahola 582af0cb21 new viewing range updater algorithm 2010-12-26 03:58:19 +02:00
Perttu Ahola 822621f792 some... stuff. dunno. 8-) 2010-12-25 23:23:53 +02:00
Perttu Ahola 07a759fdb8 better caves 2010-12-25 16:04:51 +02:00
Perttu Ahola 705de63dcd ProgressBarTextureMod 2010-12-24 11:44:26 +02:00
Perttu Ahola 58ccc68c81 server starting on port 0 on invalid settings 2010-12-22 17:58:02 +02:00
Perttu Ahola 3de176cc58 crafting system! 2010-12-22 16:30:23 +02:00
Perttu Ahola b94a007864 some work-in-progress 2010-12-22 03:33:58 +02:00
Perttu Ahola 3f5bad938a organizing stuff. 2010-12-21 18:08:24 +02:00
Perttu Ahola 3b0bff2f74 Cracking blocks while digging 2010-12-21 02:25:47 +02:00
Perttu Ahola 123e8fdf53 framework for modifying textures 2010-12-20 22:03:49 +02:00
Perttu Ahola 6350c5d7a6 some tinkering with gui. removed updating of configuration file at end 2010-12-20 14:59:21 +02:00
Perttu Ahola ab7477c4c3 added dedicated server build without irrlicht 2010-12-19 19:11:05 +02:00
Perttu Ahola 0ca9423b8b day/night working client side 2010-12-19 16:51:45 +02:00
Perttu Ahola 240499dc2c before daynight mesh cache 2010-12-18 17:46:00 +02:00
Perttu Ahola 15a43c5ed0 before adding day/night lighting
--HG--
rename : data/light.png => data/cloud.png
2010-12-18 13:10:37 +02:00
Perttu Ahola f501cfd799 tinkering around 2010-12-14 13:14:43 +02:00
Perttu Ahola 6129e31b96 better graphics, zlib to work on vc++ 2010-12-14 01:56:24 +02:00
Perttu Ahola 626ed6338a in before messing with face drawing orientation 2010-12-14 00:21:18 +02:00
Perttu Ahola 3ac2abb0b5 commit before content-tile separation 2010-12-13 21:32:35 +02:00
Perttu Ahola 2b9d03b267 random stuff and different node lighting 2010-12-13 11:38:04 +02:00
Perttu Ahola 571fb14f94 working nicely 2010-12-13 03:19:12 +02:00
Perttu Ahola 47a593b519 starting to separate "material" to "content" and "tile" 2010-12-12 14:33:13 +02:00
Perttu Ahola 2a0d1a059e commit before some radicallish changes to water behavior 2010-12-11 18:11:03 +02:00
Perttu Ahola 38353751c9 better water 2010-11-30 15:35:03 +02:00
Perttu Ahola fc26dcdb19 license stuff
--HG--
rename : src/licensecomment.txt => licensecomment.txt
2010-11-29 20:13:04 +02:00
Perttu Ahola d10627a77f Windows bug fixes 2010-11-29 17:55:07 +02:00
Perttu Ahola d2090a32d8 plant amount fix and ravine amount setting 2010-11-29 14:17:46 +02:00
Perttu Ahola a18525a14e fixed face updating slowness bug 2010-11-29 14:03:40 +02:00
Perttu Ahola c18af6e728 - added map generating script
- dropped support for versions older than 2 because of lighting support
2010-11-29 12:16:17 +02:00
Perttu Ahola b326e75baa constant size for array for vc 2010-11-29 11:01:18 +02:00
Perttu Ahola c707e00195 sitä sun tätä tekeillä, toimii kivasti 2010-11-29 10:52:07 +02:00
Perttu Ahola 24c4b7c68d Working version before block send priorization update 2010-11-27 17:18:34 +02:00
Perttu Ahola 4e249fb3fb Initial files 2010-11-27 01:02:21 +02:00