Commit Graph

581 Commits

Author SHA1 Message Date
Perttu Ahola a23f6a1548 forgot to add mapblock_nodemod.h 2011-06-18 02:01:51 +03:00
Perttu Ahola 931474658d moved inventory menu definition of chest and furnace to content_nodemeta.{h,cpp} 2011-06-18 02:00:01 +03:00
Perttu Ahola da692355e8 Created and moved stuff to content_nodemeta.{h,cpp} 2011-06-18 00:46:50 +03:00
Perttu Ahola e7580d2804 added in-game key shortcuts for toggling free_move and fast_move (default K and J) 2011-06-17 23:55:21 +03:00
Perttu Ahola 6b1f059ccd modified iron amount a bit 2011-06-17 23:43:28 +03:00
Perttu Ahola 6378a71ea5 Updated comments 2011-06-17 23:28:25 +03:00
Perttu Ahola 682c9d8e7d Moved stuff from mapblock{h,cpp} to mapblock_mesh.{h,cpp} and content_mapblock.{h,cpp} 2011-06-17 23:20:31 +03:00
Perttu Ahola dc5319b6c9 Moved some mapnode content stuff from mapnode.{h,cpp} and digging property stuff from material.cpp to content_mapnode.{h,cpp} 2011-06-17 22:20:15 +03:00
Perttu Ahola d6b54514bf hopefully fixed old furnaces taking ridiculous amounts of cpu and halting the server 2011-06-16 19:43:28 +03:00
Perttu Ahola 1d372b9273 Probably fixed the single-MapBlock generator using 1 block lower water height than it should 2011-06-16 18:51:23 +03:00
Nils Dagsson Moskopp 158b054e72 + rail block bounding box 2011-06-08 05:27:55 +02:00
Perttu Ahola 72e742c24e Added an experimental "far view" thing. Doesn't work exactly like it should and not suitable for real use yet, and might never be. 2011-06-07 22:08:16 +03:00
Nils Dagsson Moskopp 3be6891938 + rail 2011-06-07 19:24:30 +02:00
Perttu Ahola fdee31abf1 ...and the map part of that 2011-06-05 21:07:54 +03:00
Perttu Ahola c68f21214d made server to send map seed for testing 2011-06-05 21:06:54 +03:00
Perttu Ahola d2a145b826 updated comment in main.cpp 2011-06-05 18:59:36 +03:00
Perttu Ahola 9b565b6bc4 tried to reduce unnecessary map saving disk i/o a bit 2011-06-05 18:57:36 +03:00
Perttu Ahola a649d43fe7 Messed around with genmap.py. Now supports format version 17. 2011-06-05 00:10:06 +03:00
Perttu Ahola 6bd4cb2562 documentation update (mapformat.txt mainly) 2011-06-04 16:54:26 +03:00
Nils Dagsson Moskopp f625a22e01 * point out setInventoryTextureCube() is broken with a FIXME 2011-06-03 13:13:31 +02:00
Nils Dagsson Moskopp 8835433b5e + paper, book, bookshelf 2011-06-03 13:12:56 +02:00
Nils Dagsson Moskopp ccc0420c52 + papyrus 2011-06-03 00:55:28 +02:00
Perttu Ahola bf22dba687 removed a debug print that would flood a lot in some kind of a timeout 2011-06-02 20:09:30 +03:00
Perttu Ahola 1b8cff8fbf In a globally installed build, debug.txt is now placed in userdata directory. Needs testing still. 2011-06-02 19:30:03 +03:00
Perttu Ahola fd64dd5e20 added -Wno-unused-but-set-variable to debug build 2011-06-02 02:59:30 +03:00
Perttu Ahola 75f3e68451 Merged CiaranG's fence graphic updates (ugh, well, it worked, i guess, kind of.) This commit should also get rid of multiple heads on the server. 2011-06-02 02:37:49 +03:00
Perttu Ahola 7d57b71ffe 0.2.20110602_0 2011-06-02 00:15:42 +03:00
Perttu Ahola 51cf464f74 Fixed the password crash on Windows 2011-06-02 00:01:11 +03:00
teddydestodes 6434f64ab4 added new submenu for key assignment
configwriting/saving isn't complete and will break your config if you use fancy keys
2011-06-01 19:44:07 +02:00
teddydestodes 9b6b4b65f8 Merge remote-tracking branch 'bucket-t/master' 2011-06-01 14:43:27 +02:00
MrLoom 2f2f28d398 MacOSX build support 2011-06-01 14:13:22 +02:00
teddydestodes 4ddf2bc8a2 Merge remote-tracking branch 'upstream/master' 2011-06-01 14:11:52 +02:00
Nils Dagsson Moskopp 9de57d13bc * improved fence dimensions (cuboid side lengths now multiples of 2, textures should fit better) 2011-06-01 20:06:16 +08:00
Nils Dagsson Moskopp 5f52a622b6 * clay is rarer now 2011-06-01 08:09:28 +02:00
Nils Dagsson Moskopp ba1460a582 + clay and associated items 2011-06-01 04:57:46 +02:00
Nils Dagsson Moskopp d7b768dc4b + brick 2011-05-31 22:04:09 +02:00
Perttu Ahola bbead93c1a Reduced server CPU usage on NodeMetadata step()s. Also furnace now cooks while no players are near it. 2011-05-31 20:02:55 +03:00
Ciaran Gultnieks 06427e355a Slightly better texture coordinates for fences 2011-05-31 10:12:51 +01:00
celeron55 7740425085 Updated licenses of CiaranG's contributions to be in line with the new contribution policy and added a TODO note to server.cpp 2011-05-31 11:59:51 +03:00
Nils Dagsson Moskopp 6ca51de990 + fence inventory icon 2011-05-31 03:54:39 +02:00
Nils Dagsson Moskopp b461213ddb * improved fence dimensions (cuboid side lengths now multiples of 2, textures should fit better) 2011-05-31 02:56:23 +02:00
Perttu Ahola 63ae3d7387 forgot to add profiler to servermain.cpp 2011-05-31 00:26:47 +03:00
Perttu Ahola db36771c63 auth stuff is now saved only when modified 2011-05-31 00:23:39 +03:00
Perttu Ahola 41f07328c8 removed some debug prints
...and added support for simple time usage profiling in the last one.
2011-05-31 00:16:58 +03:00
Perttu Ahola 223b379348 Reduced the CPU usage of the sent block selector algorithm 2011-05-31 00:15:43 +03:00
Ciaran Gultnieks 10cf6c3f6d Ability to set texture coordinates on a generated cuboid (for fences)
Note: can't test this properly yet - may be fixes to follow

--HG--
extra : rebase_source : e2d41621018f886d340c7847b29240042d4412ac
2011-05-30 18:38:46 +01:00
Nils Dagsson Moskopp 289e31ed98 + cactii 2011-05-30 14:42:08 +02:00
Perttu Ahola e81919c818 hopefully fixed the privilege problems
--HG--
extra : rebase_source : 9826d20176134a53ff232816a10407465d8c0f50
2011-05-29 22:34:04 +03:00
Perttu Ahola b7361e295a updated comments
--HG--
extra : rebase_source : bb7c083b9ab2989d90f41255b85e9e3edaf578ef
2011-05-29 21:16:37 +03:00
Perttu Ahola b3d242ae38 tuned grass growth rate
--HG--
extra : rebase_source : 8ad4d13fc7ab1088ebd18cf968d912949aab8eae
2011-05-29 21:16:15 +03:00
Perttu Ahola 9f7c21a0b4 invert_mouse config option
--HG--
extra : rebase_source : 2695ad71185244cefbcf6e3e28ba1ab5e54c882f
2011-05-29 21:13:29 +03:00
Perttu Ahola 63611932eb player passwords and privileges in world/auth.txt
--HG--
extra : rebase_source : 7260636295d9068fbeeddf4143c89f2b8a91446c
2011-05-29 21:11:16 +03:00
teddydestodes 544aeb0840 fast_move and free_move can now be toggled 2011-05-29 19:17:42 +02:00
Nils Dagsson Moskopp e76f4155d5 + sandstone 2011-05-29 18:44:42 +02:00
Ciaran Gultnieks 99c2ac0125 A very poor (but better than nothing) inventory icon for fences 2011-05-24 23:18:41 +01:00
Perttu Ahola acd7ce897d when pause menu is activated, move mouse cursor on top of the disconnect button, for convenience. 2011-05-24 21:04:22 +03:00
Perttu Ahola 12ca835e14 Merged CiaranG's fence and fixed two things 2011-05-24 20:13:21 +03:00
Perttu Ahola 0c5f580365 a work-in-progress map modified callback interface (committing because i want to merge the fence stuff) 2011-05-24 20:05:30 +03:00
Perttu Ahola ab02f0aa1b Added a check that avoids server crash (unhandled exception) when map generation is attempted near limit 2011-05-24 20:03:19 +03:00
Ciaran Gultnieks c5e583e059 Added fences (but still needs an icon or something to display in inventory) 2011-05-24 17:52:04 +01:00
Ciaran Gultnieks 8bbc512fe5 Added 'shout' player privilege 2011-05-23 20:40:25 +01:00
Ciaran Gultnieks a9940c2ccf Allow default privileges for new players to be set in the server config 2011-05-22 23:56:57 +01:00
Perttu Ahola e1a2b8f600 merged password change menu 2011-05-23 00:12:24 +03:00
Perttu Ahola 4a6b9a6ac1 Some work-in-progress stuff and many comment updates 2011-05-22 23:55:02 +03:00
Ciaran Gultnieks a8a3271470 Added the ability to change your password (via pause menu)
--HG--
extra : rebase_source : e8ec407f60711d42d33be4811b2880088f617b5b
2011-05-22 21:09:12 +01:00
Perttu Ahola e0329a3cae mud placed in sunlight no longer instantly turns to grass; also tuned transforming speed a bit (will be made a lot longer when testing is complete) 2011-05-22 17:25:52 +03:00
Perttu Ahola 0af5311538 Preliminary "active block" stuff + set up test code to grow grass. 2011-05-22 17:00:09 +03:00
Perttu Ahola af7d50e910 Fixed a small memory leak in ServerEnvironment and cleaned the code a bit 2011-05-21 14:28:58 +03:00
Perttu Ahola eb6f1804fb fixed a small memory leak in game.cpp 2011-05-21 14:28:28 +03:00
Perttu Ahola 60bb663bf8 fixed a small memory leak in mapnode.cpp 2011-05-21 14:28:13 +03:00
Perttu Ahola c1b164cbcb added a delay to menu loop 2011-05-21 12:28:33 +03:00
Perttu Ahola fe02a19f17 Cleaned networking code a bit (had this one on the to-do list for like 4 months already) 2011-05-21 12:25:08 +03:00
Perttu Ahola 969fbb189d All textures are are now searched first from the directory specified by the texture_path setting. 2011-05-21 11:07:03 +03:00
Perttu Ahola 76e241392d Merge: New map directory structure and player passwords 2011-05-21 01:11:58 +03:00
Ciaran Gultnieks 52d857cf15 Passwords - a few corrections to the previous commit 2011-05-20 21:37:13 +01:00
Ciaran Gultnieks d4d49ee8f4 Passwords - password entry at main menu, stored and checked by server 2011-05-20 20:28:03 +01:00
Perttu Ahola 73a18b9271 change default sneak key from RSHIFT to LSHIFT 2011-05-19 22:59:10 +03:00
Perttu Ahola 26bbe66288 Moved the temporary mapgen test files and added a modified map.cpp too... These are probably useful in the next mapgen update and shouldn't be lost.
--HG--
rename : src/noise.cpp.new => misc/noise.cpp
rename : src/noise.h.new => misc/noise.h
2011-05-19 20:10:17 +03:00
Perttu Ahola bc6d477cbb Add (possibly non-compatible) work-in-progress noise.{h,cpp} so that they won't be accidentally lost. These are useful for upcoming mapgen updates. 2011-05-19 20:06:54 +03:00
Ciaran Gultnieks b5ceaf445a Don't say 'Creating server and client' if the server is remote, so not being created 2011-05-19 12:18:42 +01:00
Perttu Ahola 889de3e93a put the wstring stoi too in the ignore-on-vc2010 #if 2011-05-19 08:16:48 +03:00
Perttu Ahola ea3c653a8b (hopefully) fixed stoi/stof compile problems on vc2010 2011-05-18 22:05:31 +03:00
Perttu Ahola cdfb5345e9 small comment update 2011-05-18 21:59:31 +03:00
Ciaran Gultnieks e09fec3373 New map directory structure that avoids map size being limited by filesystem 2011-05-18 16:48:27 +01:00
Perttu Ahola c52fbcd8e9 merged fix to readlink ignored return value warning 2011-05-17 00:00:01 +03:00
Perttu Ahola 07ff1da6ae merged CiaranG's stuff again: auto-admin powers to local user, DSTACK macro -Wformat warnings 2011-05-16 23:59:28 +03:00
Ciaran Gultnieks f1bdc6b187 Get rid of ignored return value warning 2011-05-16 21:57:36 +01:00
Ciaran Gultnieks 29932d4bdd Get rid of all the string format warnings caused by the DSTACK macro 2011-05-16 21:47:50 +01:00
Perttu Ahola 5624dac3b7 added -Wno-unused-but-set-variable, which hides a new warning in gcc 4.6 which only slows down development with no effect on security or anything. 2011-05-16 20:40:19 +03:00
Ciaran Gultnieks 8bba9cde5c Restored the auto-admin powers of the local user (via name= in the config)
--HG--
extra : rebase_source : a35aa0d978990c28fa4fc158ce47d1f4aa967c04
2011-05-16 18:26:37 +01:00
Perttu Ahola bc59c18503 Fixed two compiler warnings 2011-05-16 19:54:08 +03:00
Perttu Ahola 94c9686020 merged CiaranG's changes (player privileges) 2011-05-16 19:39:15 +03:00
Ciaran Gultnieks b3268ff389 Server commands without classes 2011-05-16 17:13:33 +01:00
Ciaran Gultnieks 1520d49310 Privileges to/from string conversion functions standalone, not static members 2011-05-16 16:13:17 +01:00
Ciaran Gultnieks 7cdd988f88 Better synchronisation of build/mine attempts when the player isn't allowed to 2011-05-16 11:34:06 +01:00
Ciaran Gultnieks 50c48219a7 Allow "all" to be specified in player config file for privileges 2011-05-16 11:32:49 +01:00
Ciaran Gultnieks 248d7c8469 Improved server commands and added player permissions.
--HG--
extra : rebase_source : 178fe08f10b7de3ebaba088bd24faad795114216
2011-05-16 10:41:19 +01:00
Perttu Ahola 1c3a85fa54 fixed an "unused variable" warning 2011-05-15 13:07:53 +03:00
Perttu Ahola 17f575b11b added missing #ifndef KEYCODE_HEADER to keycode.h 2011-05-15 13:06:46 +03:00
Perttu Ahola dadac0e79f removed a leftover debug print 2011-05-14 19:46:35 +03:00
Perttu Ahola 5cb569af7f removed unnecessary comment 2011-05-14 15:44:27 +03:00
Perttu Ahola 974c5cc08c Added key configuration in the configuration file. 2011-05-14 15:43:26 +03:00
Perttu Ahola 0674db4a6b merged CiaranG's changes: the glass block 2011-05-09 21:41:16 +03:00
Ciaran Gultnieks 2e1a69c3b1 Added glass, with rendering and furnace support. 2011-05-09 19:22:07 +01:00
Perttu Ahola 8c3b4fed10 Removed a single outdated comment in client.cpp 2011-05-09 16:39:37 +03:00
Perttu Ahola 1a6e1e142f Fixed viewing range stuff a bit (now it works better with very low ranges) 2011-05-06 16:58:06 +03:00
Perttu Ahola 59c4a342a9 Fixed a temporary solution of server shutting down to an assert(0) when a too large block metadata is sent to an old client 2011-05-03 17:33:51 +03:00
Perttu Ahola 821d5bb4cc Hopefully fixed the bug of huge mineral deposits rarely in seafloor sand 2011-05-03 17:33:13 +03:00
Perttu Ahola 1c08b6c99a comment update 2011-05-03 08:22:05 +03:00
Perttu Ahola 9c72d44fe7 random comment updates 2011-04-30 02:12:32 +03:00
Perttu Ahola 67529acf5f added cobblestone to the texture atlas 2011-04-29 18:30:34 +03:00
Perttu Ahola a73b10eb1c made proper skyboxes for dawn/evening and night 2011-04-29 17:53:07 +03:00
Perttu Ahola a5df5f8291 Tweaked clouds a bit 2011-04-29 16:39:47 +03:00
Perttu Ahola 0847e550f0 added simple skybox 2011-04-29 16:00:36 +03:00
Perttu Ahola 7a367f96e1 added clouds 2011-04-29 15:34:26 +03:00
Perttu Ahola 288822e73d Maybe fixed the flood of "WARNING: StaticObjectList::remove(): id=13 not found" style debug messages on the server when a player has quit. 2011-04-29 00:29:34 +03:00
Perttu Ahola 8377b5f2a6 Changed a bit of the code that is and should still be commented out. 2011-04-27 00:14:16 +03:00
Perttu Ahola 36d299ce58 forgot to change one thing back 2011-04-26 16:22:00 +03:00
Perttu Ahola ffb1128951 tested out and commented out some new stuff for the terrain generator, to be used in the future. 2011-04-26 15:38:42 +03:00
Perttu Ahola 664eb4f7c5 A small fix to unnecessary saving of map metadata 2011-04-26 01:13:30 +03:00
Perttu Ahola 2830095366 Optimized map saving and sending (server-side) 2011-04-26 00:23:38 +03:00
Perttu Ahola 42fb1ba676 Set oerkki1 to not be drawn in completely dark 2011-04-25 11:55:40 +03:00
Perttu Ahola 041b5e5479 Added /#time <int> command to server for changing the time of day 2011-04-25 11:55:07 +03:00
Perttu Ahola 2c4351b9b2 fix to the previous commit 2011-04-25 00:31:22 +03:00
Perttu Ahola ab51298a0d server to print version in chat 2011-04-25 00:24:40 +03:00
Perttu Ahola 6edb8c567c Tuned polygon generation to sort the triangles for nicer gradients 2011-04-24 21:54:04 +03:00
Perttu Ahola f2349ec5df ...Now the tesselation should actually work 2011-04-24 21:18:25 +03:00
Perttu Ahola 2704bdc68e Optimized smooth lighting calculation code 2011-04-24 21:15:50 +03:00
Perttu Ahola c9967d6d07 updated menu a bit, and some other small fixes 2011-04-24 15:37:41 +03:00
Perttu Ahola ba88685fab cleaned the smooth lighting code a bit 2011-04-24 14:19:35 +03:00
Perttu Ahola 79799840a2 disable tiling of textures only if smooth lighting is used 2011-04-24 12:39:33 +03:00
Perttu Ahola b21c7de3ed Added a setting for disabling smooth lighting. Updated changelog. 2011-04-24 12:31:19 +03:00
Perttu Ahola 8c1f7a0dd2 Added a simple software "ambient occlusion" effect, like minecraft's "smooth lighting" 2011-04-24 11:41:33 +03:00
Perttu Ahola 0034744568 Made the main menu a bit more unique looking 2011-04-24 00:11:23 +03:00
Perttu Ahola 96e09703ba fix to the previous commit 2011-04-23 18:59:23 +03:00
Perttu Ahola ea69a49a7b tuned error reporting a bit 2011-04-23 18:53:39 +03:00
Perttu Ahola 179fc8597b port to be not set to 0 from configuration 2011-04-23 18:43:20 +03:00
Perttu Ahola 1995b59320 Code refactoring; split half of main.cpp to game.cpp. 2011-04-23 18:31:31 +03:00
Perttu Ahola 9f17664336 cleaning up main.cpp a bit 2011-04-23 16:01:49 +03:00
Perttu Ahola bda4681242 fixed flowing water lighting when it is below a solid block 2011-04-23 16:01:32 +03:00
Perttu Ahola bbe47f845b Updated to-do list and added the give_initial_stuff setting for testing 2011-04-22 10:48:40 +03:00
Perttu Ahola b36e5c0508 Removed IrrlichtWrapper 2011-04-22 09:54:05 +03:00
Perttu Ahola 983bf6677d set client to not show hp if server doesn't support it 2011-04-21 19:54:05 +03:00
Perttu Ahola c638442e78 Some work-in-progress in hp and mobs and a frightening amount of random fixes. 2011-04-21 19:35:17 +03:00
Perttu Ahola 3c61d57f6d item drop multiplication fix 2011-04-19 17:09:45 +03:00
Perttu Ahola a7d36a50bb Menu will now ignore an invalid port or the port 0. 2011-04-15 23:35:32 +03:00
Perttu Ahola e20dbbf6ee fixed port setting not being loaded from configuration file for client 2011-04-12 17:42:17 +03:00
Perttu Ahola 08139f32f9 fixing 2011-04-12 01:59:09 +03:00
Perttu Ahola 249c0dc68a Fixed some problems with crafting and inventory 2011-04-11 21:28:04 +03:00
Perttu Ahola 81ac026e1f updated example map generator python script 2011-04-11 18:33:05 +03:00
Perttu Ahola 50a8087684 support for format 0 and 1 maps 2011-04-11 16:58:49 +03:00
Perttu Ahola f5f15e38a5 Added installing build-essential to build instructions and modified the main.cpp notes a bit 2011-04-11 14:04:26 +03:00
Perttu Ahola 9d4e9c59de fixed warnings reported by cppcheck 2011-04-11 11:36:13 +03:00
Perttu Ahola 3f153c20d3 Fixed error reported by cppcheck:
[./server.cpp:1327]: (error) Possible null pointer dereference: obj - otherwise it is redundant to check if obj is null at line 1332
2011-04-11 11:05:40 +03:00
Perttu Ahola 67d5f5c1d5 fixed problem with vc++ build crashing at startup 2011-04-11 09:47:25 +03:00
Perttu Ahola 032882ae05 hopefully fixed a bit more 2011-04-11 00:24:32 +03:00
Perttu Ahola 3236032101 improved old map support 2011-04-11 00:19:40 +03:00
Perttu Ahola dc6966cb9d added ignoring of map_meta.txt to better support old maps 2011-04-11 00:06:07 +03:00
Perttu Ahola bb39795ab2 fixed the object update interval thingy 2011-04-10 23:29:36 +03:00
Perttu Ahola 9d5ccafbb0 changed server to do object management at longer intervals (0.5s) 2011-04-10 23:14:41 +03:00
Perttu Ahola 26eb607a11 Made environment to not consider disconnected players when dealing with ActiveObjects 2011-04-10 23:05:21 +03:00
Perttu Ahola b0b5c43254 better support for old maps 2011-04-10 22:50:31 +03:00
Perttu Ahola 3d25fe42f3 missing include for server build 2011-04-10 20:53:39 +03:00
Perttu Ahola 89eaaa3e6e added missing file 2011-04-10 20:49:15 +03:00
Perttu Ahola 10eedbc1d2 Map generation is now properly threaded and doesn't block block placement and other stuff. 2011-04-10 20:18:34 +03:00
Perttu Ahola 6fa85c8502 a commit before starting to reorganize the map loading/generation logic 2011-04-10 19:12:56 +03:00
Perttu Ahola 7aa2d4d109 new-style rats are now generated in the map 2011-04-10 16:20:31 +03:00
Perttu Ahola 1a32e5585f fixed a bit 2011-04-10 15:23:36 +03:00
Perttu Ahola 5a4d8ffad3 implemented rats in new system to verify that it works 2011-04-10 15:16:27 +03:00
Perttu Ahola 08bbf96877 items now fall by gravity... also some other random updating 2011-04-10 12:34:12 +03:00
Perttu Ahola fd7a0735c9 new object system 2011-04-10 04:15:10 +03:00
Perttu Ahola 6f99cd021b set GUIInventoryMenu to be scaled according to the height of the window (not width) 2011-04-09 17:11:31 +03:00
Perttu Ahola 4b54b291ae Some progress on transitioning from MapBlockObject to ActiveObject. 2011-04-08 00:47:14 +03:00
Perttu Ahola 2dba606e12 stone shovel now needs cobble, not stone. 2011-04-06 22:28:51 +03:00
Perttu Ahola 90234e35a6 cleaning notes and stuff 2011-04-06 11:34:41 +03:00
Perttu Ahola 3269fce795 Server: Only send node removal/addition to client if client's player is near it. Otherwise set the modified blocks unsent. 2011-04-06 11:02:39 +03:00
Perttu Ahola b5ace9a064 Made mesh update on node removal asynchronous on client, to reduce frametime spikes 2011-04-06 11:01:55 +03:00
Perttu Ahola e56d166337 Made mesh update on node addition asynchronous on client, to reduce frametime spikes 2011-04-06 10:28:39 +03:00
Perttu Ahola 212f34db82 fixed the bug of disabled removal of empty chests 2011-04-06 01:42:37 +03:00
Perttu Ahola 89aa8b9be1 Furnace is now usable. Added more tools.
--HG--
rename : data/tool_stpick.png => data/tool_stonepick.png
rename : data/tool_wpick.png => data/tool_woodpick.png
2011-04-05 18:23:30 +03:00
Perttu Ahola 5b4928e07c forgot the furnace menu files! 2011-04-05 11:46:17 +03:00
Perttu Ahola d6d811f97b A more robust format for node metadata 2011-04-05 10:59:48 +03:00
Perttu Ahola d1d57cf5c3 initial workings of the furnace 2011-04-05 02:56:29 +03:00
Perttu Ahola 389fe31ace changed node metadata format to better accomodate future needs and problems 2011-04-05 00:24:47 +03:00
Perttu Ahola 042834b09d Fixed chest contents not immediately updating to all players 2011-04-04 18:29:44 +03:00
Perttu Ahola 7df125c249 Modified windows build parameters a bit to make it build 2011-04-04 15:34:07 +03:00
Perttu Ahola 14c621d853 removed reference to script directory in cmake install 2011-04-04 15:19:11 +03:00
Perttu Ahola 4a92df6ff0 Chests work now! 2011-04-04 15:13:19 +03:00
Perttu Ahola 9e683fff50 initial chest metadata 2011-04-04 11:18:14 +03:00
Perttu Ahola a9f89fb3fb now the server builds 2011-04-04 05:25:55 +03:00
Perttu Ahola 023fc5b771 still a missing file 2011-04-04 05:14:59 +03:00
Perttu Ahola 3a58f8179f forgot some files 2011-04-04 05:13:08 +03:00
Perttu Ahola fa736e138c fully implemented the sign with the new framework 2011-04-04 05:12:33 +03:00
Perttu Ahola fa08294d09 Node metadata framework 2011-04-04 03:45:08 +03:00
Perttu Ahola 2f466726e6 Made a proper queued thread to client for handling some block mesh updates. Also made client mutex-free to allow easier adding of new stuff. 2011-04-04 02:05:12 +03:00
Perttu Ahola e0f7bd4d57 Modified block mesh generation to have clearer input and output. Instead of being a messy object oriented cludge, it now is a messy cludge with separate parameters. 2011-04-03 19:50:54 +03:00
Perttu Ahola 01c2b003e1 commit before some more radical changes 2011-04-03 16:21:06 +03:00
Perttu Ahola 06eb0ad4d0 copied draft of updateNodeMeshes from backup 2011-04-03 12:48:20 +03:00
Perttu Ahola e4f7f97e6c Removed lua stuff 2011-04-03 12:28:55 +03:00
Perttu Ahola ee89e29ae1 Revert mapgen to best working version (2) 2011-04-03 12:14:23 +03:00