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@ -8,6 +8,10 @@ read_globals = {
|
||||
"vector",
|
||||
"VoxelManip", "VoxelArea",
|
||||
"PseudoRandom", "ItemStack",
|
||||
"Settings",
|
||||
"unpack",
|
||||
-- Silence "accessing undefined field copy of global table".
|
||||
table = { fields = { "copy" } }
|
||||
}
|
||||
|
||||
-- Overwrites minetest.handle_node_drops
|
||||
|
519
LICENSE.txt
Normal file
@ -0,0 +1,519 @@
|
||||
License of media (textures and sounds)
|
||||
--------------------------------------
|
||||
Copyright (C) 2010-2012 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
See README.txt in each mod directory for information about other authors.
|
||||
|
||||
Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0)
|
||||
http://creativecommons.org/licenses/by-sa/3.0/
|
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|
||||
License of menu/header.png
|
||||
Copyright (C) 2015 paramat CC BY-SA 3.0
|
||||
|
||||
|
||||
License of source code
|
||||
----------------------
|
||||
Copyright (C) 2010-2012 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
See README.txt in each mod directory for information about other authors.
|
||||
|
||||
GNU LESSER GENERAL PUBLIC LICENSE
|
||||
Version 2.1, February 1999
|
||||
|
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Copyright (C) 1991, 1999 Free Software Foundation, Inc.
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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Everyone is permitted to copy and distribute verbatim copies
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[This is the first released version of the Lesser GPL. It also counts
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Preamble
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least three years, to give the same user the materials
|
||||
specified in Subsection 6a, above, for a charge no more
|
||||
than the cost of performing this distribution.
|
||||
|
||||
d) If distribution of the work is made by offering access to copy
|
||||
from a designated place, offer equivalent access to copy the above
|
||||
specified materials from the same place.
|
||||
|
||||
e) Verify that the user has already received a copy of these
|
||||
materials or that you have already sent this user a copy.
|
||||
|
||||
For an executable, the required form of the "work that uses the
|
||||
Library" must include any data and utility programs needed for
|
||||
reproducing the executable from it. However, as a special exception,
|
||||
the materials to be distributed need not include anything that is
|
||||
normally distributed (in either source or binary form) with the major
|
||||
components (compiler, kernel, and so on) of the operating system on
|
||||
which the executable runs, unless that component itself accompanies
|
||||
the executable.
|
||||
|
||||
It may happen that this requirement contradicts the license
|
||||
restrictions of other proprietary libraries that do not normally
|
||||
accompany the operating system. Such a contradiction means you cannot
|
||||
use both them and the Library together in an executable that you
|
||||
distribute.
|
||||
|
||||
7. You may place library facilities that are a work based on the
|
||||
Library side-by-side in a single library together with other library
|
||||
facilities not covered by this License, and distribute such a combined
|
||||
library, provided that the separate distribution of the work based on
|
||||
the Library and of the other library facilities is otherwise
|
||||
permitted, and provided that you do these two things:
|
||||
|
||||
a) Accompany the combined library with a copy of the same work
|
||||
based on the Library, uncombined with any other library
|
||||
facilities. This must be distributed under the terms of the
|
||||
Sections above.
|
||||
|
||||
b) Give prominent notice with the combined library of the fact
|
||||
that part of it is a work based on the Library, and explaining
|
||||
where to find the accompanying uncombined form of the same work.
|
||||
|
||||
8. You may not copy, modify, sublicense, link with, or distribute
|
||||
the Library except as expressly provided under this License. Any
|
||||
attempt otherwise to copy, modify, sublicense, link with, or
|
||||
distribute the Library is void, and will automatically terminate your
|
||||
rights under this License. However, parties who have received copies,
|
||||
or rights, from you under this License will not have their licenses
|
||||
terminated so long as such parties remain in full compliance.
|
||||
|
||||
9. You are not required to accept this License, since you have not
|
||||
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|
||||
distribute the Library or its derivative works. These actions are
|
||||
prohibited by law if you do not accept this License. Therefore, by
|
||||
modifying or distributing the Library (or any work based on the
|
||||
Library), you indicate your acceptance of this License to do so, and
|
||||
all its terms and conditions for copying, distributing or modifying
|
||||
the Library or works based on it.
|
||||
|
||||
10. Each time you redistribute the Library (or any work based on the
|
||||
Library), the recipient automatically receives a license from the
|
||||
original licensor to copy, distribute, link with or modify the Library
|
||||
subject to these terms and conditions. You may not impose any further
|
||||
restrictions on the recipients' exercise of the rights granted herein.
|
||||
You are not responsible for enforcing compliance by third parties with
|
||||
this License.
|
||||
|
||||
11. If, as a consequence of a court judgment or allegation of patent
|
||||
infringement or for any other reason (not limited to patent issues),
|
||||
conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot
|
||||
distribute so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you
|
||||
may not distribute the Library at all. For example, if a patent
|
||||
license would not permit royalty-free redistribution of the Library by
|
||||
all those who receive copies directly or indirectly through you, then
|
||||
the only way you could satisfy both it and this License would be to
|
||||
refrain entirely from distribution of the Library.
|
||||
|
||||
If any portion of this section is held invalid or unenforceable under any
|
||||
particular circumstance, the balance of the section is intended to apply,
|
||||
and the section as a whole is intended to apply in other circumstances.
|
||||
|
||||
It is not the purpose of this section to induce you to infringe any
|
||||
patents or other property right claims or to contest validity of any
|
||||
such claims; this section has the sole purpose of protecting the
|
||||
integrity of the free software distribution system which is
|
||||
implemented by public license practices. Many people have made
|
||||
generous contributions to the wide range of software distributed
|
||||
through that system in reliance on consistent application of that
|
||||
system; it is up to the author/donor to decide if he or she is willing
|
||||
to distribute software through any other system and a licensee cannot
|
||||
impose that choice.
|
||||
|
||||
This section is intended to make thoroughly clear what is believed to
|
||||
be a consequence of the rest of this License.
|
||||
|
||||
12. If the distribution and/or use of the Library is restricted in
|
||||
certain countries either by patents or by copyrighted interfaces, the
|
||||
original copyright holder who places the Library under this License may add
|
||||
an explicit geographical distribution limitation excluding those countries,
|
||||
so that distribution is permitted only in or among countries not thus
|
||||
excluded. In such case, this License incorporates the limitation as if
|
||||
written in the body of this License.
|
||||
|
||||
13. The Free Software Foundation may publish revised and/or new
|
||||
versions of the Lesser General Public License from time to time.
|
||||
Such new versions will be similar in spirit to the present version,
|
||||
but may differ in detail to address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the Library
|
||||
specifies a version number of this License which applies to it and
|
||||
"any later version", you have the option of following the terms and
|
||||
conditions either of that version or of any later version published by
|
||||
the Free Software Foundation. If the Library does not specify a
|
||||
license version number, you may choose any version ever published by
|
||||
the Free Software Foundation.
|
||||
|
||||
14. If you wish to incorporate parts of the Library into other free
|
||||
programs whose distribution conditions are incompatible with these,
|
||||
write to the author to ask for permission. For software which is
|
||||
copyrighted by the Free Software Foundation, write to the Free
|
||||
Software Foundation; we sometimes make exceptions for this. Our
|
||||
decision will be guided by the two goals of preserving the free status
|
||||
of all derivatives of our free software and of promoting the sharing
|
||||
and reuse of software generally.
|
||||
|
||||
NO WARRANTY
|
||||
|
||||
15. BECAUSE THE LIBRARY IS LICENSED FREE OF CHARGE, THERE IS NO
|
||||
WARRANTY FOR THE LIBRARY, TO THE EXTENT PERMITTED BY APPLICABLE LAW.
|
||||
EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR
|
||||
OTHER PARTIES PROVIDE THE LIBRARY "AS IS" WITHOUT WARRANTY OF ANY
|
||||
KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE
|
||||
LIBRARY IS WITH YOU. SHOULD THE LIBRARY PROVE DEFECTIVE, YOU ASSUME
|
||||
THE COST OF ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||
|
||||
16. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN
|
||||
WRITING WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY
|
||||
AND/OR REDISTRIBUTE THE LIBRARY AS PERMITTED ABOVE, BE LIABLE TO YOU
|
||||
FOR DAMAGES, INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR
|
||||
CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR INABILITY TO USE THE
|
||||
LIBRARY (INCLUDING BUT NOT LIMITED TO LOSS OF DATA OR DATA BEING
|
||||
RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD PARTIES OR A
|
||||
FAILURE OF THE LIBRARY TO OPERATE WITH ANY OTHER SOFTWARE), EVEN IF
|
||||
SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH
|
||||
DAMAGES.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Libraries
|
||||
|
||||
If you develop a new library, and you want it to be of the greatest
|
||||
possible use to the public, we recommend making it free software that
|
||||
everyone can redistribute and change. You can do so by permitting
|
||||
redistribution under these terms (or, alternatively, under the terms of the
|
||||
ordinary General Public License).
|
||||
|
||||
To apply these terms, attach the following notices to the library. It is
|
||||
safest to attach them to the start of each source file to most effectively
|
||||
convey the exclusion of warranty; and each file should have at least the
|
||||
"copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
<one line to give the library's name and a brief idea of what it does.>
|
||||
Copyright (C) <year> <name of author>
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
You should also get your employer (if you work as a programmer) or your
|
||||
school, if any, to sign a "copyright disclaimer" for the library, if
|
||||
necessary. Here is a sample; alter the names:
|
||||
|
||||
Yoyodyne, Inc., hereby disclaims all copyright interest in the
|
||||
library `Frob' (a library for tweaking knobs) written by James Random Hacker.
|
||||
|
||||
<signature of Ty Coon>, 1 April 1990
|
||||
Ty Coon, President of Vice
|
||||
|
||||
That's all there is to it!
|
31
README.txt
@ -22,32 +22,7 @@ When stable releases are made, Minetest Game is packaged and made available in
|
||||
and in case the repository has grown too much, it may be reset. In that sense,
|
||||
this is not a "real" git repository. (Package maintainers please note!)
|
||||
|
||||
License of source code
|
||||
----------------------
|
||||
Copyright (C) 2010-2012 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
See README.txt in each mod directory for information about other authors.
|
||||
Licensing
|
||||
---------
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
|
||||
License of media (textures and sounds)
|
||||
--------------------------------------
|
||||
Copyright (C) 2010-2012 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
See README.txt in each mod directory for information about other authors.
|
||||
|
||||
Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0)
|
||||
http://creativecommons.org/licenses/by-sa/3.0/
|
||||
|
||||
License of menu/header.png
|
||||
Copyright (C) 2015 paramat CC BY-SA 3.0
|
||||
See LICENSE.txt
|
||||
|
104
game_api.txt
@ -78,6 +78,12 @@ For example,
|
||||
is used to show all tools. Name is used in the sfinv page name, title is the
|
||||
human readable title.
|
||||
|
||||
`is_enabled_for` is used to check whether a player is in creative mode:
|
||||
|
||||
creative.is_enabled_for(name)
|
||||
|
||||
Override this to allow per-player game modes.
|
||||
|
||||
The contents of `creative.formspec_add` is appended to every creative inventory
|
||||
page. Mods can use it to add additional formspec elements onto the default
|
||||
creative inventory formspec to be drawn after each update.
|
||||
@ -149,7 +155,8 @@ The doors mod allows modders to register custom doors and trapdoors.
|
||||
### Fence gate definition
|
||||
|
||||
description = "Wooden Fence Gate",
|
||||
texture = "default_wood.png",
|
||||
texture = "default_wood.png", -- `backface_culling` will automatically be
|
||||
-- set to `true` if not specified.
|
||||
material = "default:wood",
|
||||
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
|
||||
sounds = default.node_sound_wood_defaults(), -- optional
|
||||
@ -276,18 +283,6 @@ Give Initial Stuff API
|
||||
^ str is a comma separated list of initial stuff
|
||||
^ Adds items to the list of items to be given
|
||||
|
||||
Nyancat API
|
||||
-----------
|
||||
|
||||
`nyancat.place(pos, facedir, length)`
|
||||
|
||||
^ Place a cat at `pos` facing `facedir` with tail length `length`
|
||||
Only accepts facedir 0-3, if facedir > 3 then it will be interpreted as facedir = 0
|
||||
|
||||
`nyancat.generate(minp, maxp, seed)`
|
||||
|
||||
^ Called by `minetest.register_on_generated`. To disable nyancat generation,
|
||||
you can redefine nyancat.generate() to be an empty function
|
||||
|
||||
TNT API
|
||||
----------
|
||||
@ -309,17 +304,20 @@ TNT API
|
||||
* `bottom` Bottom tile. By default the name of the tnt with a suffix of `_bottom.png`.
|
||||
* `burning` Top tile when lit. By default the name of the tnt with a suffix of `_top_burning_animated.png".
|
||||
|
||||
`tnt.boom(position, definition)`
|
||||
`tnt.boom(position[, definition])`
|
||||
|
||||
^ Create an explosion.
|
||||
|
||||
* `position` The center of explosion.
|
||||
* `definition` The TNT definion as passed to `tnt.register`
|
||||
* `definition` The TNT definion as passed to `tnt.register` with the following addition:
|
||||
* `explode_center` false by default which removes TNT node on blast, when true will explode center node.
|
||||
|
||||
`tnt.burn(position, [nodename])`
|
||||
|
||||
^ Ignite TNT at position, nodename isn't required unless already known.
|
||||
|
||||
^ Ignite node at position, triggering its `on_ignite` callback (see fire mod).
|
||||
If no such callback exists, fallback to turn tnt group nodes to their
|
||||
"_burning" variant.
|
||||
nodename isn't required unless already known.
|
||||
|
||||
To make dropping items from node inventories easier, you can use the
|
||||
following helper function from 'default':
|
||||
@ -406,18 +404,28 @@ Sfinv API
|
||||
|
||||
### sfinv Methods
|
||||
|
||||
* sfinv.set_player_inventory_formspec(player, context) - builds page formspec
|
||||
and calls set_inventory_formspec().
|
||||
If context is nil, it is either found or created.
|
||||
* sfinv.get_formspec(player, context) - builds current page's formspec
|
||||
* sfinv.get_nav_fs(player, context, nav, current_idx) - see above
|
||||
**Pages**
|
||||
|
||||
* sfinv.set_page(player, pagename) - changes the page
|
||||
* sfinv.get_homepage_name(player) - get the page name of the first page to show to a player
|
||||
* sfinv.make_formspec(player, context, content, show_inv, size) - adds a theme to a formspec
|
||||
* show_inv, defaults to false. Whether to show the player's main inventory
|
||||
* size, defaults to `size[8,8.6]` if not specified
|
||||
* sfinv.register_page(name, def) - register a page, see section below
|
||||
* sfinv.override_page(name, def) - overrides fields of an page registered with register_page.
|
||||
* Note: Page must already be defined, (opt)depend on the mod defining it.
|
||||
* sfinv.set_player_inventory_formspec(player) - (re)builds page formspec
|
||||
and calls set_inventory_formspec().
|
||||
* sfinv.get_formspec(player, context) - builds current page's formspec
|
||||
|
||||
**Contexts**
|
||||
|
||||
* sfinv.get_or_create_context(player) - gets the player's context
|
||||
* sfinv.set_context(player, context)
|
||||
|
||||
**Theming**
|
||||
|
||||
* sfinv.make_formspec(player, context, content, show_inv, size) - adds a theme to a formspec
|
||||
* show_inv, defaults to false. Whether to show the player's main inventory
|
||||
* size, defaults to `size[8,8.6]` if not specified
|
||||
* sfinv.get_nav_fs(player, context, nav, current_idx) - creates tabheader or ""
|
||||
|
||||
### sfinv Members
|
||||
|
||||
@ -642,20 +650,36 @@ default.player_get_animation(player)
|
||||
Leafdecay
|
||||
---------
|
||||
|
||||
To enable leaf decay for a node, add it to the `leafdecay` group.
|
||||
To enable leaf decay for leaves when a tree is cut down by a player,
|
||||
register the tree with the default.register_leafdecay(leafdecaydef)
|
||||
function.
|
||||
|
||||
The rating of the group determines how far from a node in the group `tree`
|
||||
the node can be without decaying.
|
||||
If `param2` of any registered node is ~= 0, the node will always be
|
||||
preserved. Thus, if the player places a node of that kind, you will
|
||||
want to set `param2 = 1` or so.
|
||||
|
||||
If `param2` of the node is ~= 0, the node will always be preserved. Thus, if
|
||||
the player places a node of that kind, you will want to set `param2 = 1` or so.
|
||||
The function `default.after_place_leaves` can be set as
|
||||
`after_place_node of a node` to set param2 to 1 if the player places
|
||||
the node (should not be used for nodes that use param2 otherwise
|
||||
(e.g. facedir)).
|
||||
|
||||
The function `default.after_place_leaves` can be set as `after_place_node of a node`
|
||||
to set param2 to 1 if the player places the node (should not be used for nodes
|
||||
that use param2 otherwise (e.g. facedir)).
|
||||
If the node is in the `leafdecay_drop` group then it will always be
|
||||
dropped as an item.
|
||||
|
||||
`default.register_leafdecay(leafdecaydef)`
|
||||
|
||||
`leafdecaydef` is a table, with following members:
|
||||
{
|
||||
trunks = {"default:tree"}, -- nodes considered trunks
|
||||
leaves = {"default:leaves", "default:apple"},
|
||||
-- nodes considered for removal
|
||||
radius = 3, -- radius to consider for searching
|
||||
}
|
||||
|
||||
Note: all the listed nodes in `trunks` have their `on_after_destruct`
|
||||
callback overridden. All the nodes listed in `leaves` have their
|
||||
`on_timer` callback overridden.
|
||||
|
||||
If the node is in the `leafdecay_drop` group then it will always be dropped as an
|
||||
item.
|
||||
|
||||
Dyes
|
||||
----
|
||||
@ -746,14 +770,20 @@ Trees
|
||||
* `default.grow_new_pine_tree(pos)`
|
||||
* Grows a new design pine tree at pos
|
||||
|
||||
* `default.grow_new_snowy_pine_tree(pos)`
|
||||
* Grows a new design snowy pine tree at pos
|
||||
|
||||
* `default.grow_new_acacia_tree(pos)`
|
||||
* Grows a new design acacia tree at pos
|
||||
|
||||
* `default.grow_new_aspen_tree(pos)`
|
||||
* Grows a new design aspen tree at pos
|
||||
|
||||
* `default.grow_new_snowy_pine_tree(pos)`
|
||||
* Grows a new design snowy pine tree at pos
|
||||
* `default.grow_bush(pos)`
|
||||
* Grows a bush at pos
|
||||
|
||||
* `default.grow_acacia_bush(pos)`
|
||||
* Grows an acaia bush at pos
|
||||
|
||||
Carts
|
||||
-----
|
||||
|
@ -27,6 +27,9 @@
|
||||
# Enable flame sound.
|
||||
#flame_sound = true
|
||||
|
||||
# Whether lavacooling should be enabled.
|
||||
#enable_lavacooling = true
|
||||
|
||||
# Whether the stuff in initial_stuff should be given to new players
|
||||
#give_initial_stuff = false
|
||||
#initial_stuff = default:pick_steel,default:axe_steel,default:shovel_steel,default:torch 99,default:cobble 99
|
||||
|
@ -34,7 +34,7 @@ function beds.register_bed(name, def)
|
||||
is_ground_content = false,
|
||||
stack_max = 1,
|
||||
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, bed = 1},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
sounds = def.sounds or default.node_sound_wood_defaults(),
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = def.nodebox.bottom,
|
||||
@ -46,16 +46,27 @@ function beds.register_bed(name, def)
|
||||
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
local under = pointed_thing.under
|
||||
local node = minetest.get_node(under)
|
||||
local udef = minetest.registered_nodes[node.name]
|
||||
if udef and udef.on_rightclick and
|
||||
not (placer and placer:is_player() and
|
||||
placer:get_player_control().sneak) then
|
||||
return udef.on_rightclick(under, node, placer, itemstack,
|
||||
pointed_thing) or itemstack
|
||||
end
|
||||
|
||||
local pos
|
||||
if minetest.registered_items[minetest.get_node(under).name].buildable_to then
|
||||
if udef and udef.buildable_to then
|
||||
pos = under
|
||||
else
|
||||
pos = pointed_thing.above
|
||||
end
|
||||
|
||||
if minetest.is_protected(pos, placer:get_player_name()) and
|
||||
not minetest.check_player_privs(placer, "protection_bypass") then
|
||||
minetest.record_protection_violation(pos, placer:get_player_name())
|
||||
local player_name = placer and placer:get_player_name() or ""
|
||||
|
||||
if minetest.is_protected(pos, player_name) and
|
||||
not minetest.check_player_privs(player_name, "protection_bypass") then
|
||||
minetest.record_protection_violation(pos, player_name)
|
||||
return itemstack
|
||||
end
|
||||
|
||||
@ -64,12 +75,13 @@ function beds.register_bed(name, def)
|
||||
return itemstack
|
||||
end
|
||||
|
||||
local dir = minetest.dir_to_facedir(placer:get_look_dir())
|
||||
local dir = placer and placer:get_look_dir() and
|
||||
minetest.dir_to_facedir(placer:get_look_dir()) or 0
|
||||
local botpos = vector.add(pos, minetest.facedir_to_dir(dir))
|
||||
|
||||
if minetest.is_protected(botpos, placer:get_player_name()) and
|
||||
not minetest.check_player_privs(placer, "protection_bypass") then
|
||||
minetest.record_protection_violation(botpos, placer:get_player_name())
|
||||
if minetest.is_protected(botpos, player_name) and
|
||||
not minetest.check_player_privs(player_name, "protection_bypass") then
|
||||
minetest.record_protection_violation(botpos, player_name)
|
||||
return itemstack
|
||||
end
|
||||
|
||||
@ -81,7 +93,8 @@ function beds.register_bed(name, def)
|
||||
minetest.set_node(pos, {name = name .. "_bottom", param2 = dir})
|
||||
minetest.set_node(botpos, {name = name .. "_top", param2 = dir})
|
||||
|
||||
if not minetest.setting_getbool("creative_mode") then
|
||||
if not (creative and creative.is_enabled_for
|
||||
and creative.is_enabled_for(player_name)) then
|
||||
itemstack:take_item()
|
||||
end
|
||||
return itemstack
|
||||
@ -138,7 +151,7 @@ function beds.register_bed(name, def)
|
||||
is_ground_content = false,
|
||||
pointable = false,
|
||||
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, bed = 2},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
sounds = def.sounds or default.node_sound_wood_defaults(),
|
||||
drop = name .. "_bottom",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
|
@ -1,7 +1,7 @@
|
||||
local pi = math.pi
|
||||
local player_in_bed = 0
|
||||
local is_sp = minetest.is_singleplayer()
|
||||
local enable_respawn = minetest.setting_getbool("enable_bed_respawn")
|
||||
local enable_respawn = minetest.settings:get_bool("enable_bed_respawn")
|
||||
if enable_respawn == nil then
|
||||
enable_respawn = true
|
||||
end
|
||||
@ -22,7 +22,7 @@ local function get_look_yaw(pos)
|
||||
end
|
||||
|
||||
local function is_night_skip_enabled()
|
||||
local enable_night_skip = minetest.setting_getbool("enable_bed_night_skip")
|
||||
local enable_night_skip = minetest.settings:get_bool("enable_bed_night_skip")
|
||||
if enable_night_skip == nil then
|
||||
enable_night_skip = true
|
||||
end
|
||||
|
@ -110,7 +110,8 @@ function boat.on_punch(self, puncher)
|
||||
if not self.driver then
|
||||
self.removed = true
|
||||
local inv = puncher:get_inventory()
|
||||
if not minetest.setting_getbool("creative_mode")
|
||||
if not (creative and creative.is_enabled_for
|
||||
and creative.is_enabled_for(puncher:get_player_name()))
|
||||
or not inv:contains_item("main", "boats:boat") then
|
||||
local leftover = inv:add_item("main", "boats:boat")
|
||||
-- if no room in inventory add a replacement boat to the world
|
||||
@ -225,6 +226,16 @@ minetest.register_craftitem("boats:boat", {
|
||||
groups = {flammable = 2},
|
||||
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
local under = pointed_thing.under
|
||||
local node = minetest.get_node(under)
|
||||
local udef = minetest.registered_nodes[node.name]
|
||||
if udef and udef.on_rightclick and
|
||||
not (placer and placer:is_player() and
|
||||
placer:get_player_control().sneak) then
|
||||
return udef.on_rightclick(under, node, placer, itemstack,
|
||||
pointed_thing) or itemstack
|
||||
end
|
||||
|
||||
if pointed_thing.type ~= "node" then
|
||||
return itemstack
|
||||
end
|
||||
@ -234,8 +245,12 @@ minetest.register_craftitem("boats:boat", {
|
||||
pointed_thing.under.y = pointed_thing.under.y + 0.5
|
||||
boat = minetest.add_entity(pointed_thing.under, "boats:boat")
|
||||
if boat then
|
||||
if placer then
|
||||
boat:setyaw(placer:get_look_horizontal())
|
||||
if not minetest.setting_getbool("creative_mode") then
|
||||
end
|
||||
local player_name = placer and placer:get_player_name() or ""
|
||||
if not (creative and creative.is_enabled_for and
|
||||
creative.is_enabled_for(player_name)) then
|
||||
itemstack:take_item()
|
||||
end
|
||||
end
|
||||
|
@ -21,8 +21,8 @@ local bones_formspec =
|
||||
"listring[current_player;main]" ..
|
||||
default.get_hotbar_bg(0,4.85)
|
||||
|
||||
local share_bones_time = tonumber(minetest.setting_get("share_bones_time")) or 1200
|
||||
local share_bones_time_early = tonumber(minetest.setting_get("share_bones_time_early")) or share_bones_time / 4
|
||||
local share_bones_time = tonumber(minetest.settings:get("share_bones_time")) or 1200
|
||||
local share_bones_time_early = tonumber(minetest.settings:get("share_bones_time_early")) or share_bones_time / 4
|
||||
|
||||
minetest.register_node("bones:bones", {
|
||||
description = "Bones",
|
||||
@ -68,6 +68,12 @@ minetest.register_node("bones:bones", {
|
||||
on_metadata_inventory_take = function(pos, listname, index, stack, player)
|
||||
local meta = minetest.get_meta(pos)
|
||||
if meta:get_inventory():is_empty("main") then
|
||||
local inv = player:get_inventory()
|
||||
if inv:room_for_item("main", {name = "bones:bones"}) then
|
||||
inv:add_item("main", {name = "bones:bones"})
|
||||
else
|
||||
minetest.add_item(pos, "bones:bones")
|
||||
end
|
||||
minetest.remove_node(pos)
|
||||
end
|
||||
end,
|
||||
@ -161,13 +167,14 @@ end
|
||||
|
||||
minetest.register_on_dieplayer(function(player)
|
||||
|
||||
local bones_mode = minetest.setting_get("bones_mode") or "bones"
|
||||
local bones_mode = minetest.settings:get("bones_mode") or "bones"
|
||||
if bones_mode ~= "bones" and bones_mode ~= "drop" and bones_mode ~= "keep" then
|
||||
bones_mode = "bones"
|
||||
end
|
||||
|
||||
-- return if keep inventory set or in creative mode
|
||||
if bones_mode == "keep" or minetest.setting_getbool("creative_mode") then
|
||||
if bones_mode == "keep" or (creative and creative.is_enabled_for
|
||||
and creative.is_enabled_for(player:get_player_name())) then
|
||||
return
|
||||
end
|
||||
|
||||
|
@ -69,7 +69,8 @@ function bucket.register_liquid(source, flowing, itemname, inventory_image, name
|
||||
|
||||
-- Call on_rightclick if the pointed node defines it
|
||||
if ndef and ndef.on_rightclick and
|
||||
user and not user:get_player_control().sneak then
|
||||
not (user and user:is_player() and
|
||||
user:get_player_control().sneak) then
|
||||
return ndef.on_rightclick(
|
||||
pointed_thing.under,
|
||||
node, user,
|
||||
|
@ -58,7 +58,8 @@ end
|
||||
|
||||
function cart_entity:on_punch(puncher, time_from_last_punch, tool_capabilities, direction)
|
||||
local pos = self.object:getpos()
|
||||
if not self.railtype then
|
||||
local vel = self.object:getvelocity()
|
||||
if not self.railtype or vector.equals(vel, {x=0, y=0, z=0}) then
|
||||
local node = minetest.get_node(pos).name
|
||||
self.railtype = minetest.get_item_group(node, "connect_to_raillike")
|
||||
end
|
||||
@ -92,7 +93,8 @@ function cart_entity:on_punch(puncher, time_from_last_punch, tool_capabilities,
|
||||
end
|
||||
-- Pick up cart
|
||||
local inv = puncher:get_inventory()
|
||||
if not minetest.setting_getbool("creative_mode")
|
||||
if not (creative and creative.is_enabled_for
|
||||
and creative.is_enabled_for(puncher:get_player_name()))
|
||||
or not inv:contains_item("main", "carts:cart") then
|
||||
local leftover = inv:add_item("main", "carts:cart")
|
||||
-- If no room in inventory add a replacement cart to the world
|
||||
@ -104,7 +106,6 @@ function cart_entity:on_punch(puncher, time_from_last_punch, tool_capabilities,
|
||||
return
|
||||
end
|
||||
-- Player punches cart to alter velocity
|
||||
local vel = self.object:getvelocity()
|
||||
if puncher:get_player_name() == self.driver then
|
||||
if math.abs(vel.x + vel.z) > carts.punch_speed_max then
|
||||
return
|
||||
@ -362,6 +363,16 @@ minetest.register_craftitem("carts:cart", {
|
||||
inventory_image = minetest.inventorycube("carts_cart_top.png", "carts_cart_side.png", "carts_cart_side.png"),
|
||||
wield_image = "carts_cart_side.png",
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
local under = pointed_thing.under
|
||||
local node = minetest.get_node(under)
|
||||
local udef = minetest.registered_nodes[node.name]
|
||||
if udef and udef.on_rightclick and
|
||||
not (placer and placer:is_player() and
|
||||
placer:get_player_control().sneak) then
|
||||
return udef.on_rightclick(under, node, placer, itemstack,
|
||||
pointed_thing) or itemstack
|
||||
end
|
||||
|
||||
if not pointed_thing.type == "node" then
|
||||
return
|
||||
end
|
||||
@ -376,7 +387,8 @@ minetest.register_craftitem("carts:cart", {
|
||||
minetest.sound_play({name = "default_place_node_metal", gain = 0.5},
|
||||
{pos = pointed_thing.above})
|
||||
|
||||
if not minetest.setting_getbool("creative_mode") then
|
||||
if not (creative and creative.is_enabled_for
|
||||
and creative.is_enabled_for(placer:get_player_name())) then
|
||||
itemstack:take_item()
|
||||
end
|
||||
return itemstack
|
||||
|
@ -159,30 +159,36 @@ function carts:get_rail_direction(pos_, dir, ctrl, old_switch, railtype)
|
||||
end
|
||||
|
||||
function carts:pathfinder(pos_, old_pos, old_dir, ctrl, pf_switch, railtype)
|
||||
if vector.equals(old_pos, pos_) then
|
||||
return true
|
||||
end
|
||||
|
||||
local pos = vector.round(pos_)
|
||||
local pf_pos = vector.round(old_pos)
|
||||
local pf_dir = vector.new(old_dir)
|
||||
|
||||
for i = 1, 3 do
|
||||
if vector.equals(pf_pos, pos) then
|
||||
-- Success! Cart moved on correctly
|
||||
return true
|
||||
end
|
||||
pf_dir, pf_switch = carts:get_rail_direction(
|
||||
pf_pos, pf_dir, ctrl, pf_switch, railtype)
|
||||
|
||||
pf_dir, pf_switch = carts:get_rail_direction(pf_pos, pf_dir, ctrl, pf_switch, railtype)
|
||||
if vector.equals(pf_dir, {x=0, y=0, z=0}) then
|
||||
-- No way forwards
|
||||
return false
|
||||
end
|
||||
|
||||
pf_pos = vector.add(pf_pos, pf_dir)
|
||||
|
||||
if vector.equals(pf_pos, pos) then
|
||||
-- Success! Cart moved on correctly
|
||||
return true
|
||||
end
|
||||
end
|
||||
-- Cart not found
|
||||
return false
|
||||
end
|
||||
|
||||
function carts:register_rail(name, def, railparams)
|
||||
local def_default = {
|
||||
function carts:register_rail(name, def_overwrite, railparams)
|
||||
local def = {
|
||||
drawtype = "raillike",
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
@ -194,7 +200,7 @@ function carts:register_rail(name, def, railparams)
|
||||
},
|
||||
sounds = default.node_sound_metal_defaults()
|
||||
}
|
||||
for k, v in pairs(def_default) do
|
||||
for k, v in pairs(def_overwrite) do
|
||||
def[k] = v
|
||||
end
|
||||
if not def.inventory_image then
|
||||
@ -211,7 +217,12 @@ end
|
||||
|
||||
function carts:get_rail_groups(additional_groups)
|
||||
-- Get the default rail groups and add more when a table is given
|
||||
local groups = {dig_immediate = 2, attached_node = 1, rail = 1, connect_to_raillike = 1}
|
||||
local groups = {
|
||||
dig_immediate = 2,
|
||||
attached_node = 1,
|
||||
rail = 1,
|
||||
connect_to_raillike = minetest.raillike_group("rail")
|
||||
}
|
||||
if type(additional_groups) == "table" then
|
||||
for k, v in pairs(additional_groups) do
|
||||
groups[k] = v
|
||||
|
@ -10,11 +10,11 @@ carts:register_rail("carts:rail", {
|
||||
}, {})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "carts:rail 16",
|
||||
output = "carts:rail 18",
|
||||
recipe = {
|
||||
{"default:steel_ingot", "group:wood", "default:steel_ingot"},
|
||||
{"default:steel_ingot", "", "default:steel_ingot"},
|
||||
{"default:steel_ingot", "group:stick", "default:steel_ingot"},
|
||||
{"default:steel_ingot", "", "default:steel_ingot"},
|
||||
{"default:steel_ingot", "group:wood", "default:steel_ingot"},
|
||||
}
|
||||
})
|
||||
|
||||
@ -31,11 +31,11 @@ carts:register_rail("carts:powerrail", {
|
||||
}, {acceleration = 5})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "carts:powerrail 8",
|
||||
output = "carts:powerrail 18",
|
||||
recipe = {
|
||||
{"default:steel_ingot", "default:mese_crystal_fragment", "default:steel_ingot"},
|
||||
{"default:steel_ingot", "group:stick", "default:steel_ingot"},
|
||||
{"default:steel_ingot", "default:mese_crystal_fragment", "default:steel_ingot"},
|
||||
{"default:steel_ingot", "group:wood", "default:steel_ingot"},
|
||||
{"default:steel_ingot", "default:mese_crystal", "default:steel_ingot"},
|
||||
{"default:steel_ingot", "group:wood", "default:steel_ingot"},
|
||||
}
|
||||
})
|
||||
|
||||
@ -50,10 +50,10 @@ carts:register_rail("carts:brakerail", {
|
||||
}, {acceleration = -3})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "carts:brakerail 8",
|
||||
output = "carts:brakerail 18",
|
||||
recipe = {
|
||||
{"default:steel_ingot", "group:wood", "default:steel_ingot"},
|
||||
{"default:steel_ingot", "default:coal_lump", "default:steel_ingot"},
|
||||
{"default:steel_ingot", "group:stick", "default:steel_ingot"},
|
||||
{"default:steel_ingot", "default:coal_lump", "default:steel_ingot"},
|
||||
{"default:steel_ingot", "group:wood", "default:steel_ingot"},
|
||||
}
|
||||
})
|
||||
|
Before Width: | Height: | Size: 3.0 KiB After Width: | Height: | Size: 459 B |
Before Width: | Height: | Size: 3.1 KiB After Width: | Height: | Size: 486 B |
Before Width: | Height: | Size: 3.1 KiB After Width: | Height: | Size: 522 B |
@ -1,6 +1,14 @@
|
||||
creative = {}
|
||||
|
||||
local creative_mode_cache = minetest.settings:get_bool("creative_mode")
|
||||
|
||||
function creative.is_enabled_for(name)
|
||||
return creative_mode_cache
|
||||
end
|
||||
|
||||
dofile(minetest.get_modpath("creative") .. "/inventory.lua")
|
||||
|
||||
if minetest.setting_getbool("creative_mode") then
|
||||
if creative_mode_cache then
|
||||
-- Dig time is modified according to difference (leveldiff) between tool
|
||||
-- 'maxlevel' and node 'level'. Digtime is divided by the larger of
|
||||
-- leveldiff and 1.
|
||||
@ -28,23 +36,28 @@ if minetest.setting_getbool("creative_mode") then
|
||||
damage_groups = {fleshy = 10},
|
||||
}
|
||||
})
|
||||
end
|
||||
|
||||
-- Unlimited node placement
|
||||
minetest.register_on_placenode(function(pos, newnode, placer, oldnode, itemstack)
|
||||
return true
|
||||
if placer and placer:is_player() then
|
||||
return creative.is_enabled_for(placer:get_player_name())
|
||||
end
|
||||
end)
|
||||
|
||||
-- Don't pick up if the item is already in the inventory
|
||||
local old_handle_node_drops = minetest.handle_node_drops
|
||||
function minetest.handle_node_drops(pos, drops, digger)
|
||||
if not digger or not digger:is_player() then
|
||||
return
|
||||
if not digger or not digger:is_player() or
|
||||
not creative.is_enabled_for(digger:get_player_name()) then
|
||||
return old_handle_node_drops(pos, drops, digger)
|
||||
end
|
||||
local inv = digger:get_inventory()
|
||||
if inv then
|
||||
for _, item in ipairs(drops) do
|
||||
item = ItemStack(item):get_name()
|
||||
if not inv:contains_item("main", item) then
|
||||
if not inv:contains_item("main", item, true) then
|
||||
inv:add_item("main", item)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
@ -1,5 +1,19 @@
|
||||
creative = {}
|
||||
local player_inventory = {}
|
||||
local inventory_cache = {}
|
||||
|
||||
local function init_creative_cache(items)
|
||||
inventory_cache[items] = {}
|
||||
local i_cache = inventory_cache[items]
|
||||
|
||||
for name, def in pairs(items) do
|
||||
if def.groups.not_in_creative_inventory ~= 1 and
|
||||
def.description and def.description ~= "" then
|
||||
i_cache[name] = def
|
||||
end
|
||||
end
|
||||
table.sort(i_cache)
|
||||
return i_cache
|
||||
end
|
||||
|
||||
function creative.init_creative_inventory(player)
|
||||
local player_name = player:get_player_name()
|
||||
@ -11,22 +25,25 @@ function creative.init_creative_inventory(player)
|
||||
|
||||
minetest.create_detached_inventory("creative_" .. player_name, {
|
||||
allow_move = function(inv, from_list, from_index, to_list, to_index, count, player2)
|
||||
if not to_list == "main" then
|
||||
return count
|
||||
else
|
||||
local name = player2 and player2:get_player_name() or ""
|
||||
if not creative.is_enabled_for(name) or
|
||||
to_list == "main" then
|
||||
return 0
|
||||
end
|
||||
return count
|
||||
end,
|
||||
allow_put = function(inv, listname, index, stack, player2)
|
||||
return 0
|
||||
end,
|
||||
allow_take = function(inv, listname, index, stack, player2)
|
||||
local name = player2 and player2:get_player_name() or ""
|
||||
if not creative.is_enabled_for(name) then
|
||||
return 0
|
||||
end
|
||||
return -1
|
||||
end,
|
||||
on_move = function(inv, from_list, from_index, to_list, to_index, count, player2)
|
||||
end,
|
||||
on_put = function(inv, listname, index, stack, player2)
|
||||
end,
|
||||
on_take = function(inv, listname, index, stack, player2)
|
||||
if stack and stack:get_count() > 0 then
|
||||
minetest.log("action", player_name .. " takes " .. stack:get_name().. " from creative inventory")
|
||||
@ -34,22 +51,20 @@ function creative.init_creative_inventory(player)
|
||||
end,
|
||||
}, player_name)
|
||||
|
||||
creative.update_creative_inventory(player_name, minetest.registered_items)
|
||||
return player_inventory[player_name]
|
||||
end
|
||||
|
||||
function creative.update_creative_inventory(player_name, tab_content)
|
||||
local creative_list = {}
|
||||
local player_inv = minetest.get_inventory({type = "detached", name = "creative_" .. player_name})
|
||||
local inv = player_inventory[player_name]
|
||||
if not inv then
|
||||
local inv = player_inventory[player_name] or
|
||||
creative.init_creative_inventory(minetest.get_player_by_name(player_name))
|
||||
end
|
||||
local player_inv = minetest.get_inventory({type = "detached", name = "creative_" .. player_name})
|
||||
|
||||
for name, def in pairs(tab_content) do
|
||||
if not (def.groups.not_in_creative_inventory == 1) and
|
||||
def.description and def.description ~= "" and
|
||||
(def.name:find(inv.filter, 1, true) or
|
||||
def.description:lower():find(inv.filter, 1, true)) then
|
||||
local items = inventory_cache[tab_content] or init_creative_cache(tab_content)
|
||||
|
||||
for name, def in pairs(items) do
|
||||
if def.name:find(inv.filter, 1, true) or
|
||||
def.description:lower():find(inv.filter, 1, true) then
|
||||
creative_list[#creative_list+1] = name
|
||||
end
|
||||
end
|
||||
@ -79,7 +94,7 @@ function creative.register_tab(name, title, items)
|
||||
sfinv.register_page("creative:" .. name, {
|
||||
title = title,
|
||||
is_in_nav = function(self, player, context)
|
||||
return minetest.setting_getbool("creative_mode")
|
||||
return creative.is_enabled_for(player:get_player_name())
|
||||
end,
|
||||
get = function(self, player, context)
|
||||
local player_name = player:get_player_name()
|
||||
@ -103,6 +118,8 @@ function creative.register_tab(name, title, items)
|
||||
button[2.75,3.4;0.8,0.5;creative_clear;X]
|
||||
tooltip[creative_search;Search]
|
||||
tooltip[creative_clear;Reset]
|
||||
tooltip[creative_prev;Previous page]
|
||||
tooltip[creative_next;Next page]
|
||||
listring[current_player;main]
|
||||
field_close_on_enter[creative_filter;false]
|
||||
]] ..
|
||||
@ -161,10 +178,6 @@ function creative.register_tab(name, title, items)
|
||||
})
|
||||
end
|
||||
|
||||
minetest.register_on_joinplayer(function(player)
|
||||
creative.init_creative_inventory(player)
|
||||
end)
|
||||
|
||||
creative.register_tab("all", "All", minetest.registered_items)
|
||||
creative.register_tab("nodes", "Nodes", minetest.registered_nodes)
|
||||
creative.register_tab("tools", "Tools", minetest.registered_tools)
|
||||
@ -172,7 +185,7 @@ creative.register_tab("craftitems", "Items", minetest.registered_craftitems)
|
||||
|
||||
local old_homepage_name = sfinv.get_homepage_name
|
||||
function sfinv.get_homepage_name(player)
|
||||
if minetest.setting_getbool("creative_mode") then
|
||||
if creative.is_enabled_for(player:get_player_name()) then
|
||||
return "creative:all"
|
||||
else
|
||||
return old_homepage_name(player)
|
||||
|
@ -17,6 +17,7 @@ Cisoun's texture pack (CC BY-SA 3.0):
|
||||
default_lava.png
|
||||
default_leaves.png
|
||||
default_sapling.png
|
||||
default_bush_sapling.png
|
||||
default_stone.png
|
||||
default_tree.png
|
||||
default_tree_top.png
|
||||
@ -77,10 +78,6 @@ Splizard (CC BY-SA 3.0):
|
||||
|
||||
Zeg9 (CC BY-SA 3.0):
|
||||
default_coal_block.png
|
||||
default_steel_block.png
|
||||
default_copper_block.png
|
||||
default_bronze_block.png
|
||||
default_gold_block.png
|
||||
|
||||
paramat (CC BY-SA 3.0):
|
||||
wieldhand.png -- Copied from character.png by Jordach (CC BY-SA 3.0)
|
||||
@ -90,6 +87,7 @@ paramat (CC BY-SA 3.0):
|
||||
default_acacia_leaves.png
|
||||
default_acacia_leaves_simple.png
|
||||
default_acacia_sapling.png
|
||||
default_acacia_bush_sapling.png
|
||||
default_acacia_tree.png
|
||||
default_acacia_tree_top.png
|
||||
default_acacia_wood.png
|
||||
@ -115,18 +113,25 @@ paramat (CC BY-SA 3.0):
|
||||
default_grass_side.png
|
||||
default_mese_block.png
|
||||
default_silver_sand.png
|
||||
default_mese_post_light_side.png
|
||||
default_mese_post_light_side_dark.png
|
||||
default_mese_post_light_top.png
|
||||
default_silver_sandstone.png -- Derived from a texture by GreenXenith (CC-BY-SA 3.0)
|
||||
default_silver_sandstone_brick.png -- Derived from a texture by GreenXenith (CC-BY-SA 3.0)
|
||||
default_silver_sandstone_block.png -- Derived from a texture by GreenXenith (CC-BY-SA 3.0)
|
||||
default_bookshelf_slot.png -- Derived from a texture by Gambit (CC-BY-SA 3.0)
|
||||
|
||||
brunob.santos (CC BY-SA 4.0):
|
||||
default_desert_cobble.png
|
||||
|
||||
BlockMen (CC BY-SA 3.0):
|
||||
default_aspen_leaves.png -- Derived from Sofar's texture
|
||||
default_wood.png
|
||||
default_clay_brick.png
|
||||
default_iron_ingot.png
|
||||
default_gold_ingot.png
|
||||
default_tool_steelsword.png
|
||||
default_diamond.png
|
||||
default_book.png
|
||||
default_tool_*.png
|
||||
default_lava_source_animated.png
|
||||
default_lava_flowing_animated.png
|
||||
@ -140,16 +145,14 @@ BlockMen (CC BY-SA 3.0):
|
||||
bubble.png
|
||||
gui_*.png
|
||||
|
||||
Wuzzy (CC BY-SA 3.0):
|
||||
default_bookshelf_slot.png (based on default_book.png)
|
||||
|
||||
sofar (CC BY-SA 3.0):
|
||||
default_book_written.png, based on default_book.png
|
||||
default_aspen_sapling
|
||||
default_aspen_leaves
|
||||
default_aspen_tree
|
||||
default_aspen_tree_top, derived from default_pine_tree_top (by paramat)
|
||||
default_aspen_wood, derived from default_pine_wood (by paramat)
|
||||
default_chest_inside
|
||||
|
||||
sofar (WTFPL):
|
||||
default_gravel.png -- Derived from Gambit's PixelBOX texture pack light gravel
|
||||
|
||||
Neuromancer (CC BY-SA 2.0):
|
||||
@ -179,6 +182,7 @@ Gambit (CC BY-SA 3.0):
|
||||
default_snowball.png
|
||||
default_key.png
|
||||
default_key_skeleton.png
|
||||
default_book.png
|
||||
|
||||
asl97 (CC BY-SA 3.0):
|
||||
default_ice.png
|
||||
@ -195,6 +199,28 @@ Ferk (CC0 1.0)
|
||||
default_item_smoke.png
|
||||
default_item_smoke.ogg, based on sound by http://opengameart.org/users/bart
|
||||
|
||||
npx (CC BY-SA 3.0)
|
||||
default_rainforest_litter.png
|
||||
default_rainforest_litter_side.png
|
||||
|
||||
kaeza (CC-BY-SA 3.0):
|
||||
default_desert_sandstone.png
|
||||
default_desert_sandstone_brick.png
|
||||
default_desert_sandstone_block.png
|
||||
|
||||
kilbith (CC BY-SA 3.0):
|
||||
default_steel_block.png
|
||||
default_copper_block.png
|
||||
default_bronze_block.png
|
||||
default_gold_block.png
|
||||
default_tin_block.png
|
||||
default_mineral_tin.png
|
||||
default_tin_ingot.png
|
||||
default_tin_lump.png
|
||||
|
||||
CloudyProton (CC BY-SA 3.0):
|
||||
default_book_written.png, based on default_book.png by Gambit
|
||||
|
||||
Glass breaking sounds (CC BY 3.0):
|
||||
1: http://www.freesound.org/people/cmusounddesign/sounds/71947/
|
||||
2: http://www.freesound.org/people/Tomlija/sounds/97669/
|
||||
@ -262,3 +288,13 @@ https://www.freesound.org/people/AGFX/packs/1253/
|
||||
blukotek (CC0 1.0)
|
||||
https://www.freesound.org/people/blukotek/sounds/251660/
|
||||
default_dig_snappy.ogg
|
||||
|
||||
Chests sounds added by sofar, derived of several files mixed together:
|
||||
default_chest_open.ogg
|
||||
default_chest_close.ogg
|
||||
- http://www.freesound.org/people/Sevin7/sounds/269722/ CC0
|
||||
- http://www.freesound.org/people/Percy%20Duke/sounds/23448/ CC-BY-3.0
|
||||
- http://www.freesound.org/people/kingsamas/sounds/135576/ CC-BY-3.0
|
||||
- http://www.freesound.org/people/bulbastre/sounds/126887/ CC-BY-3.0
|
||||
- http://www.freesound.org/people/Yoyodaman234/sounds/183541/ CC0
|
||||
|
||||
|
@ -190,6 +190,9 @@ minetest.register_craft({
|
||||
}
|
||||
})
|
||||
|
||||
-- Axes
|
||||
-- Recipes face left to match appearence in textures and inventory
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:axe_wood',
|
||||
recipe = {
|
||||
@ -244,60 +247,6 @@ minetest.register_craft({
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:axe_wood',
|
||||
recipe = {
|
||||
{'group:wood', 'group:wood'},
|
||||
{'group:stick', 'group:wood'},
|
||||
{'group:stick',''},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:axe_stone',
|
||||
recipe = {
|
||||
{'group:stone', 'group:stone'},
|
||||
{'group:stick', 'group:stone'},
|
||||
{'group:stick', ''},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:axe_steel',
|
||||
recipe = {
|
||||
{'default:steel_ingot', 'default:steel_ingot'},
|
||||
{'group:stick', 'default:steel_ingot'},
|
||||
{'group:stick', ''},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:axe_bronze',
|
||||
recipe = {
|
||||
{'default:bronze_ingot', 'default:bronze_ingot'},
|
||||
{'group:stick', 'default:bronze_ingot'},
|
||||
{'group:stick', ''},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:axe_mese',
|
||||
recipe = {
|
||||
{'default:mese_crystal', 'default:mese_crystal'},
|
||||
{'group:stick', 'default:mese_crystal'},
|
||||
{'group:stick', ''},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:axe_diamond',
|
||||
recipe = {
|
||||
{'default:diamond', 'default:diamond'},
|
||||
{'group:stick', 'default:diamond'},
|
||||
{'group:stick', ''},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:sword_wood',
|
||||
recipe = {
|
||||
@ -392,12 +341,6 @@ minetest.register_craft({
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "shapeless",
|
||||
output = "default:bronze_ingot",
|
||||
recipe = {"default:steel_ingot", "default:copper_ingot"},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:coalblock',
|
||||
recipe = {
|
||||
@ -446,6 +389,31 @@ minetest.register_craft({
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "default:tinblock",
|
||||
recipe = {
|
||||
{"default:tin_ingot", "default:tin_ingot", "default:tin_ingot"},
|
||||
{"default:tin_ingot", "default:tin_ingot", "default:tin_ingot"},
|
||||
{"default:tin_ingot", "default:tin_ingot", "default:tin_ingot"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "default:tin_ingot 9",
|
||||
recipe = {
|
||||
{"default:tinblock"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "default:bronze_ingot 9",
|
||||
recipe = {
|
||||
{"default:copper_ingot", "default:copper_ingot", "default:copper_ingot"},
|
||||
{"default:copper_ingot", "default:tin_ingot", "default:copper_ingot"},
|
||||
{"default:copper_ingot", "default:copper_ingot", "default:copper_ingot"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:bronzeblock',
|
||||
recipe = {
|
||||
@ -495,34 +463,98 @@ minetest.register_craft({
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:sandstone',
|
||||
output = "default:sandstone",
|
||||
recipe = {
|
||||
{'group:sand', 'group:sand'},
|
||||
{'group:sand', 'group:sand'},
|
||||
{"default:sand", "default:sand"},
|
||||
{"default:sand", "default:sand"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:sand 4',
|
||||
output = "default:sand 4",
|
||||
recipe = {
|
||||
{'default:sandstone'},
|
||||
{"default:sandstone"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:sandstonebrick 4',
|
||||
output = "default:sandstonebrick 4",
|
||||
recipe = {
|
||||
{'default:sandstone', 'default:sandstone'},
|
||||
{'default:sandstone', 'default:sandstone'},
|
||||
{"default:sandstone", "default:sandstone"},
|
||||
{"default:sandstone", "default:sandstone"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:sandstone_block 9',
|
||||
output = "default:sandstone_block 9",
|
||||
recipe = {
|
||||
{'default:sandstone', 'default:sandstone', 'default:sandstone'},
|
||||
{'default:sandstone', 'default:sandstone', 'default:sandstone'},
|
||||
{'default:sandstone', 'default:sandstone', 'default:sandstone'},
|
||||
{"default:sandstone", "default:sandstone", "default:sandstone"},
|
||||
{"default:sandstone", "default:sandstone", "default:sandstone"},
|
||||
{"default:sandstone", "default:sandstone", "default:sandstone"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "default:desert_sandstone",
|
||||
recipe = {
|
||||
{"default:desert_sand", "default:desert_sand"},
|
||||
{"default:desert_sand", "default:desert_sand"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "default:desert_sand 4",
|
||||
recipe = {
|
||||
{"default:desert_sandstone"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "default:desert_sandstone_brick 4",
|
||||
recipe = {
|
||||
{"default:desert_sandstone", "default:desert_sandstone"},
|
||||
{"default:desert_sandstone", "default:desert_sandstone"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "default:desert_sandstone_block 9",
|
||||
recipe = {
|
||||
{"default:desert_sandstone", "default:desert_sandstone", "default:desert_sandstone"},
|
||||
{"default:desert_sandstone", "default:desert_sandstone", "default:desert_sandstone"},
|
||||
{"default:desert_sandstone", "default:desert_sandstone", "default:desert_sandstone"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "default:silver_sandstone",
|
||||
recipe = {
|
||||
{"default:silver_sand", "default:silver_sand"},
|
||||
{"default:silver_sand", "default:silver_sand"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "default:silver_sand 4",
|
||||
recipe = {
|
||||
{"default:silver_sandstone"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "default:silver_sandstone_brick 4",
|
||||
recipe = {
|
||||
{"default:silver_sandstone", "default:silver_sandstone"},
|
||||
{"default:silver_sandstone", "default:silver_sandstone"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "default:silver_sandstone_block 9",
|
||||
recipe = {
|
||||
{"default:silver_sandstone", "default:silver_sandstone", "default:silver_sandstone"},
|
||||
{"default:silver_sandstone", "default:silver_sandstone", "default:silver_sandstone"},
|
||||
{"default:silver_sandstone", "default:silver_sandstone", "default:silver_sandstone"},
|
||||
}
|
||||
})
|
||||
|
||||
@ -582,11 +614,11 @@ minetest.register_craft({
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:ladder_wood 3',
|
||||
output = "default:ladder_wood 5",
|
||||
recipe = {
|
||||
{'group:stick', '', 'group:stick'},
|
||||
{'group:stick', 'group:stick', 'group:stick'},
|
||||
{'group:stick', '', 'group:stick'},
|
||||
{"group:stick", "", "group:stick"},
|
||||
{"group:stick", "group:stick", "group:stick"},
|
||||
{"group:stick", "", "group:stick"},
|
||||
}
|
||||
})
|
||||
|
||||
@ -632,10 +664,19 @@ minetest.register_craft({
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:meselamp 1',
|
||||
output = 'default:meselamp',
|
||||
recipe = {
|
||||
{'', 'default:mese_crystal',''},
|
||||
{'default:mese_crystal', 'default:glass', 'default:mese_crystal'},
|
||||
{'default:glass'},
|
||||
{'default:mese_crystal'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "default:mese_post_light 3",
|
||||
recipe = {
|
||||
{"", "default:glass", ""},
|
||||
{"default:mese_crystal", "default:mese_crystal", "default:mese_crystal"},
|
||||
{"", "group:wood", ""},
|
||||
}
|
||||
})
|
||||
|
||||
@ -776,6 +817,12 @@ minetest.register_craft({
|
||||
recipe = "default:copper_lump",
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "cooking",
|
||||
output = "default:tin_ingot",
|
||||
recipe = "default:tin_lump",
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "cooking",
|
||||
output = "default:gold_ingot",
|
||||
@ -806,7 +853,7 @@ minetest.register_craft({
|
||||
-- Fuels
|
||||
--
|
||||
|
||||
-- Support use of group:tree
|
||||
-- Support use of group:tree, includes default:tree which has the same burn time
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "group:tree",
|
||||
@ -829,12 +876,6 @@ minetest.register_craft({
|
||||
burntime = 26,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "default:tree",
|
||||
burntime = 30,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "default:acacia_tree",
|
||||
@ -848,7 +889,7 @@ minetest.register_craft({
|
||||
})
|
||||
|
||||
|
||||
-- Support use of group:wood
|
||||
-- Support use of group:wood, includes default:wood which has the same burn time
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "group:wood",
|
||||
@ -867,12 +908,6 @@ minetest.register_craft({
|
||||
burntime = 6,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "default:wood",
|
||||
burntime = 7,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "default:acacia_wood",
|
||||
@ -886,41 +921,47 @@ minetest.register_craft({
|
||||
})
|
||||
|
||||
|
||||
-- Support use of group:sapling
|
||||
-- Support use of group:sapling, includes default:sapling which has the same burn time
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "group:sapling",
|
||||
burntime = 10,
|
||||
burntime = 5,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "default:bush_sapling",
|
||||
burntime = 3,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "default:acacia_bush_sapling",
|
||||
burntime = 4,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "default:aspen_sapling",
|
||||
burntime = 8,
|
||||
burntime = 4,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "default:pine_sapling",
|
||||
burntime = 9,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "default:sapling",
|
||||
burntime = 10,
|
||||
burntime = 5,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "default:acacia_sapling",
|
||||
burntime = 11,
|
||||
burntime = 6,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "default:junglesapling",
|
||||
burntime = 12,
|
||||
burntime = 6,
|
||||
})
|
||||
|
||||
|
||||
@ -970,13 +1011,13 @@ minetest.register_craft({
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "default:junglegrass",
|
||||
burntime = 2,
|
||||
burntime = 3,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "group:leaves",
|
||||
burntime = 1,
|
||||
burntime = 4,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
@ -988,7 +1029,7 @@ minetest.register_craft({
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "default:papyrus",
|
||||
burntime = 1,
|
||||
burntime = 3,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
@ -1000,7 +1041,7 @@ minetest.register_craft({
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "default:ladder_wood",
|
||||
burntime = 2,
|
||||
burntime = 7,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
@ -1033,12 +1074,6 @@ minetest.register_craft({
|
||||
burntime = 30,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "default:apple",
|
||||
burntime = 3,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "default:coal_lump",
|
||||
|
@ -12,14 +12,23 @@ minetest.register_craftitem("default:paper", {
|
||||
groups = {flammable = 3},
|
||||
})
|
||||
|
||||
|
||||
local lpp = 14 -- Lines per book's page
|
||||
local function book_on_use(itemstack, user)
|
||||
local player_name = user:get_player_name()
|
||||
local data = minetest.deserialize(itemstack:get_metadata())
|
||||
local meta = itemstack:get_meta()
|
||||
local title, text, owner = "", "", player_name
|
||||
local page, page_max, lines, string = 1, 1, {}, ""
|
||||
|
||||
if data then
|
||||
-- Backwards compatibility
|
||||
local old_data = minetest.deserialize(itemstack:get_metadata())
|
||||
if old_data then
|
||||
meta:from_table({ fields = old_data })
|
||||
end
|
||||
|
||||
local data = meta:to_table().fields
|
||||
|
||||
if data.owner then
|
||||
title = data.title
|
||||
text = data.text
|
||||
owner = data.owner
|
||||
@ -63,14 +72,19 @@ local function book_on_use(itemstack, user)
|
||||
end
|
||||
|
||||
minetest.show_formspec(player_name, "default:book", formspec)
|
||||
return itemstack
|
||||
end
|
||||
|
||||
local max_text_size = 10000
|
||||
local max_title_size = 80
|
||||
local short_title_size = 35
|
||||
minetest.register_on_player_receive_fields(function(player, formname, fields)
|
||||
if formname ~= "default:book" then return end
|
||||
local inv = player:get_inventory()
|
||||
local stack = player:get_wielded_item()
|
||||
|
||||
if fields.save and fields.title ~= "" and fields.text ~= "" then
|
||||
if fields.save and fields.title and fields.text
|
||||
and fields.title ~= "" and fields.text ~= "" then
|
||||
local new_stack, data
|
||||
if stack:get_name() ~= "default:book_written" then
|
||||
local count = stack:get_count()
|
||||
@ -81,35 +95,47 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
|
||||
new_stack = ItemStack("default:book_written")
|
||||
end
|
||||
else
|
||||
data = minetest.deserialize(stack:get_metadata())
|
||||
data = stack:get_meta():to_table().fields
|
||||
end
|
||||
|
||||
if data and data.owner and data.owner ~= player:get_player_name() then
|
||||
return
|
||||
end
|
||||
|
||||
if not data then data = {} end
|
||||
data.title = fields.title
|
||||
data.text = fields.text
|
||||
data.text_len = #data.text
|
||||
data.title = fields.title:sub(1, max_title_size)
|
||||
data.owner = player:get_player_name()
|
||||
local short_title = data.title
|
||||
-- Don't bother triming the title if the trailing dots would make it longer
|
||||
if #short_title > short_title_size + 3 then
|
||||
short_title = short_title:sub(1, short_title_size) .. "..."
|
||||
end
|
||||
data.description = "\""..short_title.."\" by "..data.owner
|
||||
data.text = fields.text:sub(1, max_text_size)
|
||||
data.text = data.text:gsub("\r\n", "\n"):gsub("\r", "\n")
|
||||
data.page = 1
|
||||
data.page_max = math.ceil((#data.text:gsub("[^\n]", "") + 1) / lpp)
|
||||
data.owner = player:get_player_name()
|
||||
local data_str = minetest.serialize(data)
|
||||
|
||||
if new_stack then
|
||||
new_stack:set_metadata(data_str)
|
||||
new_stack:get_meta():from_table({ fields = data })
|
||||
if inv:room_for_item("main", new_stack) then
|
||||
inv:add_item("main", new_stack)
|
||||
else
|
||||
minetest.add_item(player:getpos(), new_stack)
|
||||
end
|
||||
else
|
||||
stack:set_metadata(data_str)
|
||||
stack:get_meta():from_table({ fields = data })
|
||||
end
|
||||
|
||||
elseif fields.book_next or fields.book_prev then
|
||||
local data = minetest.deserialize(stack:get_metadata())
|
||||
local data = stack:get_meta():to_table().fields
|
||||
if not data or not data.page then
|
||||
return
|
||||
end
|
||||
|
||||
data.page = tonumber(data.page)
|
||||
data.page_max = tonumber(data.page_max)
|
||||
|
||||
if fields.book_next then
|
||||
data.page = data.page + 1
|
||||
if data.page > data.page_max then
|
||||
@ -122,11 +148,11 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
|
||||
end
|
||||
end
|
||||
|
||||
local data_str = minetest.serialize(data)
|
||||
stack:set_metadata(data_str)
|
||||
book_on_use(stack, player)
|
||||
stack:get_meta():from_table({fields = data})
|
||||
stack = book_on_use(stack, player)
|
||||
end
|
||||
|
||||
-- Update stack
|
||||
player:set_wielded_item(stack)
|
||||
end)
|
||||
|
||||
@ -167,13 +193,69 @@ minetest.register_on_craft(function(itemstack, player, old_craft_grid, craft_inv
|
||||
if not original then
|
||||
return
|
||||
end
|
||||
local copymeta = original:get_metadata()
|
||||
local copymeta = original:get_meta():to_table()
|
||||
-- copy of the book held by player's mouse cursor
|
||||
itemstack:set_metadata(copymeta)
|
||||
itemstack:get_meta():from_table(copymeta)
|
||||
-- put the book with metadata back in the craft grid
|
||||
craft_inv:set_stack("craft", index, original)
|
||||
end)
|
||||
|
||||
minetest.register_craftitem("default:skeleton_key", {
|
||||
description = "Skeleton Key",
|
||||
inventory_image = "default_key_skeleton.png",
|
||||
groups = {key = 1},
|
||||
on_use = function(itemstack, user, pointed_thing)
|
||||
if pointed_thing.type ~= "node" then
|
||||
return itemstack
|
||||
end
|
||||
|
||||
local pos = pointed_thing.under
|
||||
local node = minetest.get_node(pos)
|
||||
|
||||
if not node then
|
||||
return itemstack
|
||||
end
|
||||
|
||||
local on_skeleton_key_use = minetest.registered_nodes[node.name].on_skeleton_key_use
|
||||
if not on_skeleton_key_use then
|
||||
return itemstack
|
||||
end
|
||||
|
||||
-- make a new key secret in case the node callback needs it
|
||||
local random = math.random
|
||||
local newsecret = string.format(
|
||||
"%04x%04x%04x%04x",
|
||||
random(2^16) - 1, random(2^16) - 1,
|
||||
random(2^16) - 1, random(2^16) - 1)
|
||||
|
||||
local secret, _, _ = on_skeleton_key_use(pos, user, newsecret)
|
||||
|
||||
if secret then
|
||||
local inv = minetest.get_inventory({type="player", name=user:get_player_name()})
|
||||
|
||||
-- update original itemstack
|
||||
itemstack:take_item()
|
||||
|
||||
-- finish and return the new key
|
||||
local new_stack = ItemStack("default:key")
|
||||
local meta = new_stack:get_meta()
|
||||
meta:set_string("secret", secret)
|
||||
meta:set_string("description", "Key to "..user:get_player_name().."'s "
|
||||
..minetest.registered_nodes[node.name].description)
|
||||
|
||||
if itemstack:get_count() == 0 then
|
||||
itemstack = new_stack
|
||||
else
|
||||
if inv:add_item("main", new_stack):get_count() > 0 then
|
||||
minetest.add_item(user:getpos(), new_stack)
|
||||
end -- else: added to inventory successfully
|
||||
end
|
||||
|
||||
return itemstack
|
||||
end
|
||||
end
|
||||
})
|
||||
|
||||
minetest.register_craftitem("default:coal_lump", {
|
||||
description = "Coal Lump",
|
||||
inventory_image = "default_coal_lump.png",
|
||||
@ -190,6 +272,11 @@ minetest.register_craftitem("default:copper_lump", {
|
||||
inventory_image = "default_copper_lump.png",
|
||||
})
|
||||
|
||||
minetest.register_craftitem("default:tin_lump", {
|
||||
description = "Tin Lump",
|
||||
inventory_image = "default_tin_lump.png",
|
||||
})
|
||||
|
||||
minetest.register_craftitem("default:mese_crystal", {
|
||||
description = "Mese Crystal",
|
||||
inventory_image = "default_mese_crystal.png",
|
||||
@ -220,6 +307,11 @@ minetest.register_craftitem("default:copper_ingot", {
|
||||
inventory_image = "default_copper_ingot.png",
|
||||
})
|
||||
|
||||
minetest.register_craftitem("default:tin_ingot", {
|
||||
description = "Tin Ingot",
|
||||
inventory_image = "default_tin_ingot.png",
|
||||
})
|
||||
|
||||
minetest.register_craftitem("default:bronze_ingot", {
|
||||
description = "Bronze Ingot",
|
||||
inventory_image = "default_bronze_ingot.png",
|
||||
@ -249,4 +341,3 @@ minetest.register_craftitem("default:flint", {
|
||||
description = "Flint",
|
||||
inventory_image = "default_flint.png"
|
||||
})
|
||||
|
||||
|
@ -77,8 +77,6 @@ function default.node_sound_leaves_defaults(table)
|
||||
{name = "default_grass_footstep", gain = 0.45}
|
||||
table.dug = table.dug or
|
||||
{name = "default_grass_footstep", gain = 0.7}
|
||||
table.dig = table.dig or
|
||||
{name = "default_dig_crumbly", gain = 0.4}
|
||||
table.place = table.place or
|
||||
{name = "default_place_node", gain = 1.0}
|
||||
default.node_sound_defaults(table)
|
||||
@ -133,18 +131,19 @@ default.cool_lava = function(pos, node)
|
||||
{pos = pos, max_hear_distance = 16, gain = 0.25})
|
||||
end
|
||||
|
||||
if minetest.settings:get_bool("enable_lavacooling") ~= false then
|
||||
minetest.register_abm({
|
||||
label = "Lava cooling",
|
||||
nodenames = {"default:lava_source", "default:lava_flowing"},
|
||||
neighbors = {"group:cools_lava", "group:water"},
|
||||
interval = 1,
|
||||
chance = 1,
|
||||
interval = 2,
|
||||
chance = 2,
|
||||
catch_up = false,
|
||||
action = function(...)
|
||||
default.cool_lava(...)
|
||||
end,
|
||||
})
|
||||
|
||||
end
|
||||
|
||||
--
|
||||
-- optimized helper to put all items in an inventory into a drops list
|
||||
@ -186,6 +185,9 @@ function default.grow_cactus(pos, node)
|
||||
if height == 4 or node.name ~= "air" then
|
||||
return
|
||||
end
|
||||
if minetest.get_node_light(pos) < 13 then
|
||||
return
|
||||
end
|
||||
minetest.set_node(pos, {name = "default:cactus"})
|
||||
return true
|
||||
end
|
||||
@ -209,6 +211,9 @@ function default.grow_papyrus(pos, node)
|
||||
if height == 4 or node.name ~= "air" then
|
||||
return
|
||||
end
|
||||
if minetest.get_node_light(pos) < 13 then
|
||||
return
|
||||
end
|
||||
minetest.set_node(pos, {name = "default:papyrus"})
|
||||
return true
|
||||
end
|
||||
@ -292,7 +297,7 @@ function default.register_fence(name, def)
|
||||
groups = {},
|
||||
}
|
||||
for k, v in pairs(default_fields) do
|
||||
if not def[k] then
|
||||
if def[k] == nil then
|
||||
def[k] = v
|
||||
end
|
||||
end
|
||||
@ -314,54 +319,72 @@ end
|
||||
-- Prevent decay of placed leaves
|
||||
|
||||
default.after_place_leaves = function(pos, placer, itemstack, pointed_thing)
|
||||
if placer and not placer:get_player_control().sneak then
|
||||
if placer and placer:is_player() and not placer:get_player_control().sneak then
|
||||
local node = minetest.get_node(pos)
|
||||
node.param2 = 1
|
||||
minetest.set_node(pos, node)
|
||||
end
|
||||
end
|
||||
|
||||
-- Leafdecay ABM
|
||||
|
||||
minetest.register_abm({
|
||||
label = "Leaf decay",
|
||||
nodenames = {"group:leafdecay"},
|
||||
neighbors = {"air"},
|
||||
interval = 2,
|
||||
chance = 10,
|
||||
catch_up = false,
|
||||
|
||||
action = function(pos, node, _, _)
|
||||
-- Check if leaf is placed
|
||||
if node.param2 ~= 0 then
|
||||
return
|
||||
-- Leafdecay
|
||||
local function leafdecay_after_destruct(pos, oldnode, def)
|
||||
for _, v in pairs(minetest.find_nodes_in_area(vector.subtract(pos, def.radius),
|
||||
vector.add(pos, def.radius), def.leaves)) do
|
||||
local node = minetest.get_node(v)
|
||||
local timer = minetest.get_node_timer(v)
|
||||
if node.param2 == 0 and not timer:is_started() then
|
||||
timer:start(math.random(20, 120) / 10)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local rad = minetest.registered_nodes[node.name].groups.leafdecay
|
||||
-- Assume ignore is a trunk, to make this
|
||||
-- work at the border of a loaded area
|
||||
if minetest.find_node_near(pos, rad, {"ignore", "group:tree"}) then
|
||||
return
|
||||
local function leafdecay_on_timer(pos, def)
|
||||
if minetest.find_node_near(pos, def.radius, def.trunks) then
|
||||
return false
|
||||
end
|
||||
-- Drop stuff
|
||||
local itemstacks = minetest.get_node_drops(node.name)
|
||||
for _, itemname in ipairs(itemstacks) do
|
||||
if itemname ~= node.name or
|
||||
minetest.get_item_group(node.name, "leafdecay_drop") ~= 0 then
|
||||
local p_drop = {
|
||||
|
||||
local node = minetest.get_node(pos)
|
||||
local drops = minetest.get_node_drops(node.name)
|
||||
for _, item in ipairs(drops) do
|
||||
local is_leaf
|
||||
for _, v in pairs(def.leaves) do
|
||||
if v == item then
|
||||
is_leaf = true
|
||||
end
|
||||
end
|
||||
if minetest.get_item_group(item, "leafdecay_drop") ~= 0 or
|
||||
not is_leaf then
|
||||
minetest.add_item({
|
||||
x = pos.x - 0.5 + math.random(),
|
||||
y = pos.y - 0.5 + math.random(),
|
||||
z = pos.z - 0.5 + math.random(),
|
||||
}
|
||||
minetest.add_item(p_drop, itemname)
|
||||
}, item)
|
||||
end
|
||||
end
|
||||
-- Remove node
|
||||
|
||||
minetest.remove_node(pos)
|
||||
minetest.check_for_falling(pos)
|
||||
end
|
||||
})
|
||||
|
||||
function default.register_leafdecay(def)
|
||||
assert(def.leaves)
|
||||
assert(def.trunks)
|
||||
assert(def.radius)
|
||||
for _, v in pairs(def.trunks) do
|
||||
minetest.override_item(v, {
|
||||
after_destruct = function(pos, oldnode)
|
||||
leafdecay_after_destruct(pos, oldnode, def)
|
||||
end,
|
||||
})
|
||||
end
|
||||
for _, v in pairs(def.leaves) do
|
||||
minetest.override_item(v, {
|
||||
on_timer = function(pos)
|
||||
leafdecay_on_timer(pos, def)
|
||||
end,
|
||||
})
|
||||
end
|
||||
end
|
||||
|
||||
--
|
||||
-- Convert dirt to something that fits the environment
|
||||
@ -512,3 +535,46 @@ minetest.register_abm({
|
||||
minetest.set_node(pos, {name = "default:coral_skeleton"})
|
||||
end,
|
||||
})
|
||||
|
||||
|
||||
--
|
||||
-- NOTICE: This method is not an official part of the API yet!
|
||||
-- This method may change in future.
|
||||
--
|
||||
|
||||
function default.can_interact_with_node(player, pos)
|
||||
if player then
|
||||
if minetest.check_player_privs(player, "protection_bypass") then
|
||||
return true
|
||||
end
|
||||
else
|
||||
return false
|
||||
end
|
||||
|
||||
local meta = minetest.get_meta(pos)
|
||||
local owner = meta:get_string("owner")
|
||||
|
||||
if not owner or owner == "" or owner == player:get_player_name() then
|
||||
return true
|
||||
end
|
||||
|
||||
-- is player wielding the right key?
|
||||
local item = player:get_wielded_item()
|
||||
if item:get_name() == "default:key" then
|
||||
local key_meta = item:get_meta()
|
||||
|
||||
if key_meta:get_string("secret") == "" then
|
||||
local key_oldmeta = item:get_metadata()
|
||||
if key_oldmeta == "" or not minetest.parse_json(key_oldmeta) then
|
||||
return false
|
||||
end
|
||||
|
||||
key_meta:set_string("secret", minetest.parse_json(key_oldmeta).secret)
|
||||
item:set_metadata("")
|
||||
end
|
||||
|
||||
return meta:get_string("key_lock_secret") == key_meta:get_string("secret")
|
||||
end
|
||||
|
||||
return false
|
||||
end
|
||||
|
@ -119,7 +119,7 @@ local function furnace_node_timer(pos, elapsed)
|
||||
local fuel
|
||||
|
||||
local update = true
|
||||
while update do
|
||||
while elapsed > 0 and update do
|
||||
update = false
|
||||
|
||||
srclist = inv:get_list("src")
|
||||
@ -134,13 +134,18 @@ local function furnace_node_timer(pos, elapsed)
|
||||
cooked, aftercooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist})
|
||||
cookable = cooked.time ~= 0
|
||||
|
||||
local el = math.min(elapsed, fuel_totaltime - fuel_time)
|
||||
if cookable then -- fuel lasts long enough, adjust el to cooking duration
|
||||
el = math.min(el, cooked.time - src_time)
|
||||
end
|
||||
|
||||
-- Check if we have enough fuel to burn
|
||||
if fuel_time < fuel_totaltime then
|
||||
-- The furnace is currently active and has enough fuel
|
||||
fuel_time = fuel_time + elapsed
|
||||
fuel_time = fuel_time + el
|
||||
-- If there is a cookable item then check if it is ready yet
|
||||
if cookable then
|
||||
src_time = src_time + elapsed
|
||||
src_time = src_time + el
|
||||
if src_time >= cooked.time then
|
||||
-- Place result in dst list if possible
|
||||
if inv:room_for_item("dst", cooked.item) then
|
||||
@ -149,6 +154,9 @@ local function furnace_node_timer(pos, elapsed)
|
||||
src_time = src_time - cooked.time
|
||||
update = true
|
||||
end
|
||||
else
|
||||
-- Item could not be cooked: probably missing fuel
|
||||
update = true
|
||||
end
|
||||
end
|
||||
else
|
||||
@ -166,8 +174,7 @@ local function furnace_node_timer(pos, elapsed)
|
||||
-- Take fuel from fuel list
|
||||
inv:set_stack("fuel", 1, afterfuel.items[1])
|
||||
update = true
|
||||
fuel_totaltime = fuel.time + (fuel_time - fuel_totaltime)
|
||||
src_time = src_time + elapsed
|
||||
fuel_totaltime = fuel.time + (fuel_totaltime - fuel_time)
|
||||
end
|
||||
else
|
||||
-- We don't need to get new fuel since there is no cookable item
|
||||
@ -177,7 +184,7 @@ local function furnace_node_timer(pos, elapsed)
|
||||
fuel_time = 0
|
||||
end
|
||||
|
||||
elapsed = 0
|
||||
elapsed = elapsed - el
|
||||
end
|
||||
|
||||
if fuel and fuel_totaltime > fuel.time then
|
||||
|
@ -19,7 +19,7 @@ Licenses of media (textures, models and sounds)
|
||||
-----------------------------------------------
|
||||
|
||||
Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0)
|
||||
Copyright (C) 2010-2016:
|
||||
Copyright (C) 2010-2017:
|
||||
celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
Cisoun
|
||||
G4JC
|
||||
@ -41,6 +41,10 @@ Copyright (C) 2010-2016:
|
||||
asl97
|
||||
KevDoy
|
||||
Mito551
|
||||
GreenXenith
|
||||
kaeza
|
||||
kilbith
|
||||
CloudyProton
|
||||
|
||||
You are free to:
|
||||
Share — copy and redistribute the material in any medium or format.
|
||||
@ -108,7 +112,6 @@ http://creativecommons.org/licenses/by-sa/4.0/
|
||||
Attribution-ShareAlike 2.0 Generic (CC BY-SA 2.0)
|
||||
Copyright (C) 2014-2016 Neuromancer
|
||||
|
||||
|
||||
You are free to:
|
||||
Share — copy and redistribute the material in any medium or format.
|
||||
Adapt — remix, transform, and build upon the material for any purpose, even commercially.
|
||||
|
@ -1,5 +1,5 @@
|
||||
--
|
||||
-- Aliases for map generator outputs
|
||||
-- Aliases for map generators
|
||||
--
|
||||
|
||||
minetest.register_alias("mapgen_stone", "default:stone")
|
||||
@ -34,19 +34,22 @@ minetest.register_alias("mapgen_pine_needles", "default:pine_needles")
|
||||
minetest.register_alias("mapgen_cobble", "default:cobble")
|
||||
minetest.register_alias("mapgen_stair_cobble", "stairs:stair_cobble")
|
||||
minetest.register_alias("mapgen_mossycobble", "default:mossycobble")
|
||||
minetest.register_alias("mapgen_stair_desert_stone", "stairs:stair_desert_stone")
|
||||
minetest.register_alias("mapgen_sandstonebrick", "default:sandstonebrick")
|
||||
minetest.register_alias("mapgen_stair_sandstonebrick", "stairs:stair_sandstonebrick")
|
||||
minetest.register_alias("mapgen_stair_sandstone_block", "stairs:stair_sandstone_block")
|
||||
|
||||
|
||||
--
|
||||
-- Register ores
|
||||
--
|
||||
|
||||
function default.register_ores()
|
||||
minetest.clear_registered_ores()
|
||||
-- Blob ores
|
||||
-- These first to avoid other ores in blobs
|
||||
|
||||
-- Mgv6
|
||||
|
||||
function default.register_mgv6_blob_ores()
|
||||
|
||||
-- Clay
|
||||
-- This first to avoid clay in sand blobs
|
||||
|
||||
@ -74,8 +77,7 @@ function default.register_ores()
|
||||
minetest.register_ore({
|
||||
ore_type = "blob",
|
||||
ore = "default:sand",
|
||||
wherein = {"default:stone", "default:sandstone",
|
||||
"default:desert_stone"},
|
||||
wherein = {"default:stone", "default:desert_stone"},
|
||||
clust_scarcity = 16 * 16 * 16,
|
||||
clust_size = 5,
|
||||
y_min = -31,
|
||||
@ -110,8 +112,6 @@ function default.register_ores()
|
||||
octaves = 1,
|
||||
persist = 0.0
|
||||
},
|
||||
biomes = {"taiga", "snowy_grassland", "grassland", "coniferous_forest",
|
||||
"deciduous_forest", "savanna", "rainforest"}
|
||||
})
|
||||
|
||||
-- Gravel
|
||||
@ -134,8 +134,123 @@ function default.register_ores()
|
||||
persist = 0.0
|
||||
},
|
||||
})
|
||||
end
|
||||
|
||||
|
||||
-- All mapgens except mgv6
|
||||
|
||||
function default.register_blob_ores()
|
||||
|
||||
-- Clay
|
||||
|
||||
minetest.register_ore({
|
||||
ore_type = "blob",
|
||||
ore = "default:clay",
|
||||
wherein = {"default:sand"},
|
||||
clust_scarcity = 16 * 16 * 16,
|
||||
clust_size = 5,
|
||||
y_min = -15,
|
||||
y_max = 0,
|
||||
noise_threshold = 0.0,
|
||||
noise_params = {
|
||||
offset = 0.5,
|
||||
scale = 0.2,
|
||||
spread = {x = 5, y = 5, z = 5},
|
||||
seed = -316,
|
||||
octaves = 1,
|
||||
persist = 0.0
|
||||
},
|
||||
})
|
||||
|
||||
-- Silver sand
|
||||
|
||||
minetest.register_ore({
|
||||
ore_type = "blob",
|
||||
ore = "default:silver_sand",
|
||||
wherein = {"default:stone"},
|
||||
clust_scarcity = 16 * 16 * 16,
|
||||
clust_size = 5,
|
||||
y_min = -31000,
|
||||
y_max = 31000,
|
||||
noise_threshold = 0.0,
|
||||
noise_params = {
|
||||
offset = 0.5,
|
||||
scale = 0.2,
|
||||
spread = {x = 5, y = 5, z = 5},
|
||||
seed = 2316,
|
||||
octaves = 1,
|
||||
persist = 0.0
|
||||
},
|
||||
biomes = {"icesheet_ocean", "tundra", "tundra_beach", "tundra_ocean",
|
||||
"taiga", "taiga_ocean", "snowy_grassland", "snowy_grassland_ocean",
|
||||
"grassland", "grassland_dunes", "grassland_ocean", "coniferous_forest",
|
||||
"coniferous_forest_dunes", "coniferous_forest_ocean", "deciduous_forest",
|
||||
"deciduous_forest_shore", "deciduous_forest_ocean", "cold_desert",
|
||||
"cold_desert_ocean", "savanna", "savanna_shore", "savanna_ocean",
|
||||
"rainforest", "rainforest_swamp", "rainforest_ocean", "underground",
|
||||
"floatland_ocean", "floatland_grassland", "floatland_coniferous_forest"}
|
||||
})
|
||||
|
||||
-- Dirt
|
||||
|
||||
minetest.register_ore({
|
||||
ore_type = "blob",
|
||||
ore = "default:dirt",
|
||||
wherein = {"default:stone"},
|
||||
clust_scarcity = 16 * 16 * 16,
|
||||
clust_size = 5,
|
||||
y_min = -31,
|
||||
y_max = 31000,
|
||||
noise_threshold = 0.0,
|
||||
noise_params = {
|
||||
offset = 0.5,
|
||||
scale = 0.2,
|
||||
spread = {x = 5, y = 5, z = 5},
|
||||
seed = 17676,
|
||||
octaves = 1,
|
||||
persist = 0.0
|
||||
},
|
||||
biomes = {"taiga", "snowy_grassland", "grassland", "coniferous_forest",
|
||||
"deciduous_forest", "deciduous_forest_shore", "savanna", "savanna_shore",
|
||||
"rainforest", "rainforest_swamp", "floatland_grassland",
|
||||
"floatland_coniferous_forest"}
|
||||
})
|
||||
|
||||
-- Gravel
|
||||
|
||||
minetest.register_ore({
|
||||
ore_type = "blob",
|
||||
ore = "default:gravel",
|
||||
wherein = {"default:stone"},
|
||||
clust_scarcity = 16 * 16 * 16,
|
||||
clust_size = 5,
|
||||
y_min = -31000,
|
||||
y_max = 31000,
|
||||
noise_threshold = 0.0,
|
||||
noise_params = {
|
||||
offset = 0.5,
|
||||
scale = 0.2,
|
||||
spread = {x = 5, y = 5, z = 5},
|
||||
seed = 766,
|
||||
octaves = 1,
|
||||
persist = 0.0
|
||||
},
|
||||
biomes = {"icesheet_ocean", "tundra", "tundra_beach", "tundra_ocean",
|
||||
"taiga", "taiga_ocean", "snowy_grassland", "snowy_grassland_ocean",
|
||||
"grassland", "grassland_dunes", "grassland_ocean", "coniferous_forest",
|
||||
"coniferous_forest_dunes", "coniferous_forest_ocean", "deciduous_forest",
|
||||
"deciduous_forest_shore", "deciduous_forest_ocean", "cold_desert",
|
||||
"cold_desert_ocean", "savanna", "savanna_shore", "savanna_ocean",
|
||||
"rainforest", "rainforest_swamp", "rainforest_ocean", "underground",
|
||||
"floatland_ocean", "floatland_grassland", "floatland_coniferous_forest"}
|
||||
})
|
||||
end
|
||||
|
||||
|
||||
-- Scatter ores
|
||||
-- All mapgens
|
||||
|
||||
function default.register_ores()
|
||||
|
||||
-- Coal
|
||||
|
||||
@ -242,6 +357,41 @@ function default.register_ores()
|
||||
y_max = -64,
|
||||
})
|
||||
|
||||
-- Tin
|
||||
|
||||
minetest.register_ore({
|
||||
ore_type = "scatter",
|
||||
ore = "default:stone_with_tin",
|
||||
wherein = "default:stone",
|
||||
clust_scarcity = 10 * 10 * 10,
|
||||
clust_num_ores = 5,
|
||||
clust_size = 3,
|
||||
y_min = 1025,
|
||||
y_max = 31000,
|
||||
})
|
||||
|
||||
minetest.register_ore({
|
||||
ore_type = "scatter",
|
||||
ore = "default:stone_with_tin",
|
||||
wherein = "default:stone",
|
||||
clust_scarcity = 13 * 13 * 13,
|
||||
clust_num_ores = 4,
|
||||
clust_size = 3,
|
||||
y_min = -127,
|
||||
y_max = -32,
|
||||
})
|
||||
|
||||
minetest.register_ore({
|
||||
ore_type = "scatter",
|
||||
ore = "default:stone_with_tin",
|
||||
wherein = "default:stone",
|
||||
clust_scarcity = 10 * 10 * 10,
|
||||
clust_num_ores = 5,
|
||||
clust_size = 3,
|
||||
y_min = -31000,
|
||||
y_max = -128,
|
||||
})
|
||||
|
||||
-- Gold
|
||||
|
||||
minetest.register_ore({
|
||||
@ -377,10 +527,9 @@ end
|
||||
-- Register biomes
|
||||
--
|
||||
|
||||
-- All mapgens except mgv6 and singlenode
|
||||
-- All mapgens except mgv6
|
||||
|
||||
function default.register_biomes()
|
||||
minetest.clear_registered_biomes()
|
||||
function default.register_biomes(upper_limit)
|
||||
|
||||
-- Icesheet
|
||||
|
||||
@ -399,7 +548,7 @@ function default.register_biomes()
|
||||
node_riverbed = "default:gravel",
|
||||
depth_riverbed = 2,
|
||||
y_min = -8,
|
||||
y_max = 31000,
|
||||
y_max = upper_limit,
|
||||
heat_point = 0,
|
||||
humidity_point = 73,
|
||||
})
|
||||
@ -439,7 +588,7 @@ function default.register_biomes()
|
||||
node_riverbed = "default:gravel",
|
||||
depth_riverbed = 2,
|
||||
y_min = 2,
|
||||
y_max = 31000,
|
||||
y_max = upper_limit,
|
||||
heat_point = 0,
|
||||
humidity_point = 40,
|
||||
})
|
||||
@ -501,7 +650,7 @@ function default.register_biomes()
|
||||
node_riverbed = "default:sand",
|
||||
depth_riverbed = 2,
|
||||
y_min = 2,
|
||||
y_max = 31000,
|
||||
y_max = upper_limit,
|
||||
heat_point = 25,
|
||||
humidity_point = 70,
|
||||
})
|
||||
@ -543,7 +692,7 @@ function default.register_biomes()
|
||||
node_riverbed = "default:sand",
|
||||
depth_riverbed = 2,
|
||||
y_min = 5,
|
||||
y_max = 31000,
|
||||
y_max = upper_limit,
|
||||
heat_point = 20,
|
||||
humidity_point = 35,
|
||||
})
|
||||
@ -585,7 +734,7 @@ function default.register_biomes()
|
||||
node_riverbed = "default:sand",
|
||||
depth_riverbed = 2,
|
||||
y_min = 6,
|
||||
y_max = 31000,
|
||||
y_max = upper_limit,
|
||||
heat_point = 50,
|
||||
humidity_point = 35,
|
||||
})
|
||||
@ -647,7 +796,7 @@ function default.register_biomes()
|
||||
node_riverbed = "default:sand",
|
||||
depth_riverbed = 2,
|
||||
y_min = 6,
|
||||
y_max = 31000,
|
||||
y_max = upper_limit,
|
||||
heat_point = 45,
|
||||
humidity_point = 70,
|
||||
})
|
||||
@ -709,7 +858,7 @@ function default.register_biomes()
|
||||
node_riverbed = "default:sand",
|
||||
depth_riverbed = 2,
|
||||
y_min = 1,
|
||||
y_max = 31000,
|
||||
y_max = upper_limit,
|
||||
heat_point = 60,
|
||||
humidity_point = 68,
|
||||
})
|
||||
@ -771,7 +920,7 @@ function default.register_biomes()
|
||||
node_riverbed = "default:sand",
|
||||
depth_riverbed = 2,
|
||||
y_min = 5,
|
||||
y_max = 31000,
|
||||
y_max = upper_limit,
|
||||
heat_point = 92,
|
||||
humidity_point = 16,
|
||||
})
|
||||
@ -804,7 +953,7 @@ function default.register_biomes()
|
||||
node_top = "default:sand",
|
||||
depth_top = 1,
|
||||
node_filler = "default:sand",
|
||||
depth_filler = 0,
|
||||
depth_filler = 1,
|
||||
node_stone = "default:sandstone",
|
||||
--node_water_top = "",
|
||||
--depth_water_top = ,
|
||||
@ -813,7 +962,7 @@ function default.register_biomes()
|
||||
node_riverbed = "default:sand",
|
||||
depth_riverbed = 2,
|
||||
y_min = 5,
|
||||
y_max = 31000,
|
||||
y_max = upper_limit,
|
||||
heat_point = 60,
|
||||
humidity_point = 0,
|
||||
})
|
||||
@ -855,7 +1004,7 @@ function default.register_biomes()
|
||||
node_riverbed = "default:sand",
|
||||
depth_riverbed = 2,
|
||||
y_min = 5,
|
||||
y_max = 31000,
|
||||
y_max = upper_limit,
|
||||
heat_point = 40,
|
||||
humidity_point = 0,
|
||||
})
|
||||
@ -897,7 +1046,7 @@ function default.register_biomes()
|
||||
node_riverbed = "default:sand",
|
||||
depth_riverbed = 2,
|
||||
y_min = 1,
|
||||
y_max = 31000,
|
||||
y_max = upper_limit,
|
||||
heat_point = 89,
|
||||
humidity_point = 42,
|
||||
})
|
||||
@ -947,7 +1096,7 @@ function default.register_biomes()
|
||||
minetest.register_biome({
|
||||
name = "rainforest",
|
||||
--node_dust = "",
|
||||
node_top = "default:dirt_with_grass",
|
||||
node_top = "default:dirt_with_rainforest_litter",
|
||||
depth_top = 1,
|
||||
node_filler = "default:dirt",
|
||||
depth_filler = 3,
|
||||
@ -959,7 +1108,7 @@ function default.register_biomes()
|
||||
node_riverbed = "default:sand",
|
||||
depth_riverbed = 2,
|
||||
y_min = 1,
|
||||
y_max = 31000,
|
||||
y_max = upper_limit,
|
||||
heat_point = 86,
|
||||
humidity_point = 65,
|
||||
})
|
||||
@ -1026,6 +1175,100 @@ function default.register_biomes()
|
||||
end
|
||||
|
||||
|
||||
-- Biomes for floatlands
|
||||
|
||||
function default.register_floatland_biomes(floatland_level, shadow_limit)
|
||||
|
||||
-- Coniferous forest
|
||||
|
||||
minetest.register_biome({
|
||||
name = "floatland_coniferous_forest",
|
||||
--node_dust = "",
|
||||
node_top = "default:dirt_with_grass",
|
||||
depth_top = 1,
|
||||
node_filler = "default:dirt",
|
||||
depth_filler = 3,
|
||||
--node_stone = "",
|
||||
--node_water_top = "",
|
||||
--depth_water_top = ,
|
||||
--node_water = "",
|
||||
--node_river_water = "",
|
||||
--node_riverbed = "",
|
||||
--depth_riverbed = ,
|
||||
y_min = floatland_level + 2,
|
||||
y_max = 31000,
|
||||
heat_point = 50,
|
||||
humidity_point = 70,
|
||||
})
|
||||
|
||||
-- Grassland
|
||||
|
||||
minetest.register_biome({
|
||||
name = "floatland_grassland",
|
||||
--node_dust = "",
|
||||
node_top = "default:dirt_with_grass",
|
||||
depth_top = 1,
|
||||
node_filler = "default:dirt",
|
||||
depth_filler = 1,
|
||||
--node_stone = "",
|
||||
--node_water_top = "",
|
||||
--depth_water_top = ,
|
||||
--node_water = "",
|
||||
--node_river_water = "",
|
||||
--node_riverbed = "",
|
||||
--depth_riverbed = ,
|
||||
y_min = floatland_level + 2,
|
||||
y_max = 31000,
|
||||
heat_point = 50,
|
||||
humidity_point = 35,
|
||||
})
|
||||
|
||||
-- Sandstone desert
|
||||
|
||||
minetest.register_biome({
|
||||
name = "floatland_sandstone_desert",
|
||||
--node_dust = "",
|
||||
node_top = "default:sand",
|
||||
depth_top = 1,
|
||||
node_filler = "default:sand",
|
||||
depth_filler = 1,
|
||||
node_stone = "default:sandstone",
|
||||
--node_water_top = "",
|
||||
--depth_water_top = ,
|
||||
--node_water = "",
|
||||
--node_river_water = "",
|
||||
--node_riverbed = "",
|
||||
--depth_riverbed = ,
|
||||
y_min = floatland_level + 2,
|
||||
y_max = 31000,
|
||||
heat_point = 50,
|
||||
humidity_point = 0,
|
||||
})
|
||||
|
||||
-- Floatland ocean / underground
|
||||
|
||||
minetest.register_biome({
|
||||
name = "floatland_ocean",
|
||||
--node_dust = "",
|
||||
node_top = "default:sand",
|
||||
depth_top = 1,
|
||||
node_filler = "default:sand",
|
||||
depth_filler = 3,
|
||||
--node_stone = "",
|
||||
--node_water_top = "",
|
||||
--depth_water_top = ,
|
||||
--node_water = "",
|
||||
--node_river_water = "",
|
||||
--node_riverbed = "",
|
||||
--depth_riverbed = ,
|
||||
y_min = shadow_limit,
|
||||
y_max = floatland_level + 1,
|
||||
heat_point = 50,
|
||||
humidity_point = 50,
|
||||
})
|
||||
end
|
||||
|
||||
|
||||
--
|
||||
-- Register decorations
|
||||
--
|
||||
@ -1033,7 +1276,6 @@ end
|
||||
-- Mgv6
|
||||
|
||||
function default.register_mgv6_decorations()
|
||||
minetest.clear_registered_decorations()
|
||||
|
||||
-- Papyrus
|
||||
|
||||
@ -1137,7 +1379,8 @@ local function register_grass_decoration(offset, scale, length)
|
||||
persist = 0.6
|
||||
},
|
||||
biomes = {"grassland", "grassland_dunes", "deciduous_forest",
|
||||
"coniferous_forest", "coniferous_forest_dunes"},
|
||||
"coniferous_forest", "coniferous_forest_dunes",
|
||||
"floatland_grassland", "floatland_coniferous_forest"},
|
||||
y_min = 1,
|
||||
y_max = 31000,
|
||||
decoration = "default:grass_" .. length,
|
||||
@ -1166,7 +1409,6 @@ end
|
||||
|
||||
|
||||
function default.register_decorations()
|
||||
minetest.clear_registered_decorations()
|
||||
|
||||
-- Apple tree and log
|
||||
|
||||
@ -1187,6 +1429,7 @@ function default.register_decorations()
|
||||
y_max = 31000,
|
||||
schematic = minetest.get_modpath("default") .. "/schematics/apple_tree.mts",
|
||||
flags = "place_center_x, place_center_z",
|
||||
rotation = "random",
|
||||
})
|
||||
|
||||
minetest.register_decoration({
|
||||
@ -1204,20 +1447,7 @@ function default.register_decorations()
|
||||
biomes = {"deciduous_forest"},
|
||||
y_min = 1,
|
||||
y_max = 31000,
|
||||
schematic = {
|
||||
size = {x = 3, y = 3, z = 1},
|
||||
data = {
|
||||
{name = "air", prob = 0},
|
||||
{name = "air", prob = 0},
|
||||
{name = "air", prob = 0},
|
||||
{name = "default:tree", param2 = 12, prob = 191},
|
||||
{name = "default:tree", param2 = 12},
|
||||
{name = "default:tree", param2 = 12, prob = 127},
|
||||
{name = "air", prob = 0},
|
||||
{name = "flowers:mushroom_brown", prob = 63},
|
||||
{name = "air", prob = 0},
|
||||
},
|
||||
},
|
||||
schematic = minetest.get_modpath("default") .. "/schematics/apple_log.mts",
|
||||
flags = "place_center_x",
|
||||
rotation = "random",
|
||||
})
|
||||
@ -1226,8 +1456,8 @@ function default.register_decorations()
|
||||
|
||||
minetest.register_decoration({
|
||||
deco_type = "schematic",
|
||||
place_on = {"default:dirt_with_grass", "default:dirt"},
|
||||
sidelen = 80,
|
||||
place_on = {"default:dirt_with_rainforest_litter", "default:dirt"},
|
||||
sidelen = 16,
|
||||
fill_ratio = 0.1,
|
||||
biomes = {"rainforest", "rainforest_swamp"},
|
||||
y_min = -1,
|
||||
@ -1239,26 +1469,13 @@ function default.register_decorations()
|
||||
|
||||
minetest.register_decoration({
|
||||
deco_type = "schematic",
|
||||
place_on = {"default:dirt_with_grass", "default:dirt"},
|
||||
sidelen = 80,
|
||||
place_on = {"default:dirt_with_rainforest_litter", "default:dirt"},
|
||||
sidelen = 16,
|
||||
fill_ratio = 0.005,
|
||||
biomes = {"rainforest", "rainforest_swamp"},
|
||||
y_min = 1,
|
||||
y_max = 31000,
|
||||
schematic = {
|
||||
size = {x = 3, y = 3, z = 1},
|
||||
data = {
|
||||
{name = "air", prob = 0},
|
||||
{name = "air", prob = 0},
|
||||
{name = "air", prob = 0},
|
||||
{name = "default:jungletree", param2 = 12, prob = 191},
|
||||
{name = "default:jungletree", param2 = 12},
|
||||
{name = "default:jungletree", param2 = 12, prob = 127},
|
||||
{name = "air", prob = 0},
|
||||
{name = "flowers:mushroom_brown", prob = 127},
|
||||
{name = "air", prob = 0},
|
||||
},
|
||||
},
|
||||
schematic = minetest.get_modpath("default") .. "/schematics/jungle_log.mts",
|
||||
flags = "place_center_x",
|
||||
rotation = "random",
|
||||
})
|
||||
@ -1277,7 +1494,7 @@ function default.register_decorations()
|
||||
octaves = 3,
|
||||
persist = 0.66
|
||||
},
|
||||
biomes = {"taiga", "coniferous_forest"},
|
||||
biomes = {"taiga", "coniferous_forest", "floatland_coniferous_forest"},
|
||||
y_min = 2,
|
||||
y_max = 31000,
|
||||
schematic = minetest.get_modpath("default") .. "/schematics/pine_tree.mts",
|
||||
@ -1299,20 +1516,7 @@ function default.register_decorations()
|
||||
biomes = {"taiga", "coniferous_forest"},
|
||||
y_min = 1,
|
||||
y_max = 31000,
|
||||
schematic = {
|
||||
size = {x = 3, y = 3, z = 1},
|
||||
data = {
|
||||
{name = "air", prob = 0},
|
||||
{name = "air", prob = 0},
|
||||
{name = "air", prob = 0},
|
||||
{name = "default:pine_tree", param2 = 12, prob = 191},
|
||||
{name = "default:pine_tree", param2 = 12},
|
||||
{name = "default:pine_tree", param2 = 12, prob = 127},
|
||||
{name = "air", prob = 0},
|
||||
{name = "flowers:mushroom_red", prob = 63},
|
||||
{name = "air", prob = 0},
|
||||
},
|
||||
},
|
||||
schematic = minetest.get_modpath("default") .. "/schematics/pine_log.mts",
|
||||
flags = "place_center_x",
|
||||
rotation = "random",
|
||||
})
|
||||
@ -1354,17 +1558,7 @@ function default.register_decorations()
|
||||
biomes = {"savanna"},
|
||||
y_min = 1,
|
||||
y_max = 31000,
|
||||
schematic = {
|
||||
size = {x = 3, y = 2, z = 1},
|
||||
data = {
|
||||
{name = "air", prob = 0},
|
||||
{name = "air", prob = 0},
|
||||
{name = "air", prob = 0},
|
||||
{name = "default:acacia_tree", param2 = 12, prob = 191},
|
||||
{name = "default:acacia_tree", param2 = 12},
|
||||
{name = "default:acacia_tree", param2 = 12, prob = 127},
|
||||
},
|
||||
},
|
||||
schematic = minetest.get_modpath("default") .. "/schematics/acacia_log.mts",
|
||||
flags = "place_center_x",
|
||||
rotation = "random",
|
||||
})
|
||||
@ -1405,20 +1599,7 @@ function default.register_decorations()
|
||||
biomes = {"deciduous_forest"},
|
||||
y_min = 1,
|
||||
y_max = 31000,
|
||||
schematic = {
|
||||
size = {x = 3, y = 3, z = 1},
|
||||
data = {
|
||||
{name = "air", prob = 0},
|
||||
{name = "air", prob = 0},
|
||||
{name = "air", prob = 0},
|
||||
{name = "default:aspen_tree", param2 = 12},
|
||||
{name = "default:aspen_tree", param2 = 12},
|
||||
{name = "default:aspen_tree", param2 = 12, prob = 127},
|
||||
{name = "flowers:mushroom_red", prob = 63},
|
||||
{name = "flowers:mushroom_brown", prob = 63},
|
||||
{name = "air", prob = 0},
|
||||
},
|
||||
},
|
||||
schematic = minetest.get_modpath("default") .. "/schematics/aspen_log.mts",
|
||||
flags = "place_center_x",
|
||||
rotation = "random",
|
||||
})
|
||||
@ -1501,7 +1682,8 @@ function default.register_decorations()
|
||||
octaves = 3,
|
||||
persist = 0.7,
|
||||
},
|
||||
biomes = {"snowy_grassland", "grassland", "deciduous_forest"},
|
||||
biomes = {"snowy_grassland", "grassland", "deciduous_forest",
|
||||
"floatland_grassland"},
|
||||
y_min = 1,
|
||||
y_max = 31000,
|
||||
schematic = minetest.get_modpath("default") .. "/schematics/bush.mts",
|
||||
@ -1549,8 +1731,8 @@ function default.register_decorations()
|
||||
|
||||
minetest.register_decoration({
|
||||
deco_type = "simple",
|
||||
place_on = {"default:dirt_with_grass"},
|
||||
sidelen = 80,
|
||||
place_on = {"default:dirt_with_rainforest_litter"},
|
||||
sidelen = 16,
|
||||
fill_ratio = 0.1,
|
||||
biomes = {"rainforest"},
|
||||
y_min = 1,
|
||||
@ -1585,9 +1767,9 @@ function default.register_decorations()
|
||||
deco_type = "schematic",
|
||||
place_on = {"default:sand"},
|
||||
noise_params = {
|
||||
offset = -0.1,
|
||||
offset = -0.15,
|
||||
scale = 0.1,
|
||||
spread = {x = 200, y = 200, z = 200},
|
||||
spread = {x = 100, y = 100, z = 100},
|
||||
seed = 7013,
|
||||
octaves = 3,
|
||||
persist = 1,
|
||||
@ -1607,15 +1789,38 @@ end
|
||||
|
||||
|
||||
--
|
||||
-- Detect mapgen to select functions
|
||||
-- Detect mapgen, flags and parameters to select functions
|
||||
--
|
||||
|
||||
-- Get setting or default
|
||||
local mgv7_spflags = minetest.get_mapgen_setting("mgv7_spflags") or
|
||||
"mountains, ridges, nofloatlands"
|
||||
local captures_float = string.match(mgv7_spflags, "floatlands")
|
||||
local captures_nofloat = string.match(mgv7_spflags, "nofloatlands")
|
||||
|
||||
local mgv7_floatland_level = minetest.get_mapgen_setting("mgv7_floatland_level") or 1280
|
||||
local mgv7_shadow_limit = minetest.get_mapgen_setting("mgv7_shadow_limit") or 1024
|
||||
|
||||
minetest.clear_registered_biomes()
|
||||
minetest.clear_registered_ores()
|
||||
minetest.clear_registered_decorations()
|
||||
|
||||
local mg_name = minetest.get_mapgen_setting("mg_name")
|
||||
if mg_name == "v6" then
|
||||
default.register_mgv6_blob_ores()
|
||||
default.register_ores()
|
||||
default.register_mgv6_decorations()
|
||||
elseif mg_name == "v7" and captures_float == "floatlands" and
|
||||
captures_nofloat ~= "nofloatlands" then
|
||||
-- Mgv7 with floatlands
|
||||
default.register_biomes(mgv7_shadow_limit - 1)
|
||||
default.register_floatland_biomes(mgv7_floatland_level, mgv7_shadow_limit)
|
||||
default.register_blob_ores()
|
||||
default.register_ores()
|
||||
default.register_decorations()
|
||||
else
|
||||
default.register_biomes()
|
||||
default.register_biomes(31000)
|
||||
default.register_blob_ores()
|
||||
default.register_ores()
|
||||
default.register_decorations()
|
||||
end
|
||||
|
79
mods/default/models/chest_open.obj
Normal file
@ -0,0 +1,79 @@
|
||||
# Blender v2.78 (sub 0) OBJ File: 'chest-open.blend'
|
||||
# www.blender.org
|
||||
o Top_Cube.002_None_Top_Cube.002_None_bottom
|
||||
v -0.500000 0.408471 0.720970
|
||||
v -0.500000 1.115578 0.013863
|
||||
v -0.500000 0.894607 -0.207108
|
||||
v -0.500000 0.187501 0.499999
|
||||
v 0.500000 1.115578 0.013863
|
||||
v 0.500000 0.408471 0.720970
|
||||
v 0.500000 0.187501 0.499999
|
||||
v 0.500000 0.894607 -0.207108
|
||||
v -0.500000 0.187500 -0.500000
|
||||
v -0.500000 -0.500000 -0.500000
|
||||
v -0.500000 -0.500000 0.500000
|
||||
v 0.500000 0.187500 -0.500000
|
||||
v 0.500000 -0.500000 0.500000
|
||||
v 0.500000 -0.500000 -0.500000
|
||||
vt 0.0000 1.0000
|
||||
vt 0.0000 0.0000
|
||||
vt 1.0000 0.0000
|
||||
vt 1.0000 1.0000
|
||||
vt 1.0000 0.0000
|
||||
vt 1.0000 1.0000
|
||||
vt 0.0000 1.0000
|
||||
vt 0.0000 0.0000
|
||||
vt 0.0000 1.0000
|
||||
vt 1.0000 1.0000
|
||||
vt 1.0000 0.6875
|
||||
vt 0.0000 0.6875
|
||||
vt 1.0000 1.0000
|
||||
vt 0.0000 0.6875
|
||||
vt 1.0000 0.6875
|
||||
vt 1.0000 0.6875
|
||||
vt 1.0000 0.0000
|
||||
vt 0.0000 0.0000
|
||||
vt 1.0000 0.6875
|
||||
vt 1.0000 0.0000
|
||||
vt 1.0000 1.0000
|
||||
vt 1.0000 0.6875
|
||||
vt 1.0000 0.0000
|
||||
vt 0.0000 1.0000
|
||||
vt 0.0000 0.6875
|
||||
vt 0.0000 0.6875
|
||||
vt 0.0000 0.0000
|
||||
vt 1.0000 0.5000
|
||||
vt 1.0000 1.0000
|
||||
vt 0.0000 1.0000
|
||||
vt 0.0000 0.5000
|
||||
vt 0.0000 0.0000
|
||||
vt 1.0000 0.0000
|
||||
vn 0.0000 0.7071 0.7071
|
||||
vn -0.0000 -1.0000 -0.0000
|
||||
vn -1.0000 0.0000 0.0000
|
||||
vn 1.0000 0.0000 -0.0000
|
||||
vn 0.0000 -0.7071 0.7071
|
||||
vn 0.0000 0.0000 1.0000
|
||||
vn -0.0000 0.7071 -0.7071
|
||||
vn -0.0000 0.0000 -1.0000
|
||||
vn -0.0000 -0.7071 -0.7071
|
||||
vn -0.0000 1.0000 -0.0000
|
||||
g Top_Cube.002_None_Top_Cube.002_None_bottom_Top_Cube.002_None_Top_Cube.002_None_bottom_Top
|
||||
s off
|
||||
f 6/1/1 5/2/1 2/3/1 1/4/1
|
||||
g Top_Cube.002_None_Top_Cube.002_None_bottom_Top_Cube.002_None_Top_Cube.002_None_bottom_Bottom
|
||||
f 11/5/2 10/6/2 14/7/2 13/8/2
|
||||
g Top_Cube.002_None_Top_Cube.002_None_bottom_Top_Cube.002_None_Top_Cube.002_None_bottom_Right-Left
|
||||
f 1/9/3 2/10/3 3/11/3 4/12/3
|
||||
f 5/13/4 6/1/4 7/14/4 8/15/4
|
||||
f 4/12/3 9/16/3 10/17/3 11/18/3
|
||||
f 12/19/4 7/14/4 13/8/4 14/20/4
|
||||
g Top_Cube.002_None_Top_Cube.002_None_bottom_Top_Cube.002_None_Top_Cube.002_None_bottom_Back
|
||||
f 6/21/5 1/9/5 4/12/5 7/22/5
|
||||
f 7/22/6 4/12/6 11/18/6 13/23/6
|
||||
g Top_Cube.002_None_Top_Cube.002_None_bottom_Top_Cube.002_None_Top_Cube.002_None_bottom_Front
|
||||
f 2/10/7 5/24/7 8/25/7 3/11/7
|
||||
f 9/16/8 12/26/8 14/27/8 10/17/8
|
||||
g Top_Cube.002_None_Top_Cube.002_None_bottom_Top_Cube.002_None_Top_Cube.002_None_bottom_Inside
|
||||
f 4/28/9 3/29/9 8/30/9 7/31/9
|
||||
f 7/31/10 12/32/10 9/33/10 4/28/10
|
@ -30,6 +30,12 @@ default:desert_stone_block
|
||||
default:sandstone
|
||||
default:sandstonebrick
|
||||
default:sandstone_block
|
||||
default:desert_sandstone
|
||||
default:desert_sandstone_brick
|
||||
default:desert_sandstone_block
|
||||
default:silver_sandstone
|
||||
default:silver_sandstone_brick
|
||||
default:silver_sandstone_block
|
||||
|
||||
default:obsidian
|
||||
default:obsidianbrick
|
||||
@ -44,6 +50,7 @@ default:dirt_with_grass
|
||||
default:dirt_with_grass_footsteps
|
||||
default:dirt_with_dry_grass
|
||||
default:dirt_with_snow
|
||||
default:dirt_with_rainforest_litter
|
||||
|
||||
default:sand
|
||||
default:desert_sand
|
||||
@ -100,6 +107,10 @@ default:steelblock
|
||||
|
||||
default:stone_with_copper
|
||||
default:copperblock
|
||||
|
||||
default:stone_with_tin
|
||||
default:tinblock
|
||||
|
||||
default:bronzeblock
|
||||
|
||||
default:stone_with_gold
|
||||
@ -133,8 +144,10 @@ default:dry_grass_5
|
||||
|
||||
default:bush_stem
|
||||
default:bush_leaves
|
||||
default:bush_sapling
|
||||
default:acacia_bush_stem
|
||||
default:acacia_bush_leaves
|
||||
default:acacia_bush_sapling
|
||||
|
||||
Corals
|
||||
------
|
||||
@ -182,6 +195,7 @@ default:obsidian_glass
|
||||
default:brick
|
||||
|
||||
default:meselamp
|
||||
default:mese_post_light
|
||||
|
||||
Misc
|
||||
----
|
||||
@ -273,7 +287,6 @@ minetest.register_node("default:desert_stone_block", {
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
})
|
||||
|
||||
|
||||
minetest.register_node("default:sandstone", {
|
||||
description = "Sandstone",
|
||||
tiles = {"default_sandstone.png"},
|
||||
@ -299,6 +312,55 @@ minetest.register_node("default:sandstone_block", {
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_node("default:desert_sandstone", {
|
||||
description = "Desert Sandstone",
|
||||
tiles = {"default_desert_sandstone.png"},
|
||||
groups = {crumbly = 1, cracky = 3},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_node("default:desert_sandstone_brick", {
|
||||
description = "Desert Sandstone Brick",
|
||||
paramtype2 = "facedir",
|
||||
place_param2 = 0,
|
||||
tiles = {"default_desert_sandstone_brick.png"},
|
||||
is_ground_content = false,
|
||||
groups = {cracky = 2},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_node("default:desert_sandstone_block", {
|
||||
description = "Desert Sandstone Block",
|
||||
tiles = {"default_desert_sandstone_block.png"},
|
||||
is_ground_content = false,
|
||||
groups = {cracky = 2},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_node("default:silver_sandstone", {
|
||||
description = "Silver Sandstone",
|
||||
tiles = {"default_silver_sandstone.png"},
|
||||
groups = {crumbly = 1, cracky = 3},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_node("default:silver_sandstone_brick", {
|
||||
description = "Silver Sandstone Brick",
|
||||
paramtype2 = "facedir",
|
||||
place_param2 = 0,
|
||||
tiles = {"default_silver_sandstone_brick.png"},
|
||||
is_ground_content = false,
|
||||
groups = {cracky = 2},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_node("default:silver_sandstone_block", {
|
||||
description = "Silver Sandstone Block",
|
||||
tiles = {"default_silver_sandstone_block.png"},
|
||||
is_ground_content = false,
|
||||
groups = {cracky = 2},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_node("default:obsidian", {
|
||||
description = "Obsidian",
|
||||
@ -378,13 +440,28 @@ minetest.register_node("default:dirt_with_snow", {
|
||||
tiles = {"default_snow.png", "default_dirt.png",
|
||||
{name = "default_dirt.png^default_snow_side.png",
|
||||
tileable_vertical = false}},
|
||||
groups = {crumbly = 3, soil = 1, spreading_dirt_type = 1},
|
||||
groups = {crumbly = 3, soil = 1, spreading_dirt_type = 1, snowy = 1},
|
||||
drop = 'default:dirt',
|
||||
sounds = default.node_sound_dirt_defaults({
|
||||
footstep = {name = "default_snow_footstep", gain = 0.15},
|
||||
}),
|
||||
})
|
||||
|
||||
minetest.register_node("default:dirt_with_rainforest_litter", {
|
||||
description = "Dirt with Rainforest Litter",
|
||||
tiles = {
|
||||
"default_rainforest_litter.png",
|
||||
"default_dirt.png",
|
||||
{name = "default_dirt.png^default_rainforest_litter_side.png",
|
||||
tileable_vertical = false}
|
||||
},
|
||||
groups = {crumbly = 3, soil = 1, spreading_dirt_type = 1},
|
||||
drop = "default:dirt",
|
||||
sounds = default.node_sound_dirt_defaults({
|
||||
footstep = {name = "default_grass_footstep", gain = 0.4},
|
||||
}),
|
||||
})
|
||||
|
||||
minetest.register_node("default:sand", {
|
||||
description = "Sand",
|
||||
tiles = {"default_sand.png"},
|
||||
@ -445,7 +522,7 @@ minetest.register_node("default:snow", {
|
||||
{-0.5, -0.5, -0.5, 0.5, -0.25, 0.5},
|
||||
},
|
||||
},
|
||||
groups = {crumbly = 3, falling_node = 1, puts_out_fire = 1},
|
||||
groups = {crumbly = 3, falling_node = 1, puts_out_fire = 1, snowy = 1},
|
||||
sounds = default.node_sound_dirt_defaults({
|
||||
footstep = {name = "default_snow_footstep", gain = 0.15},
|
||||
dug = {name = "default_snow_footstep", gain = 0.2},
|
||||
@ -463,7 +540,7 @@ minetest.register_node("default:snow", {
|
||||
minetest.register_node("default:snowblock", {
|
||||
description = "Snow Block",
|
||||
tiles = {"default_snow.png"},
|
||||
groups = {crumbly = 3, puts_out_fire = 1, cools_lava = 1},
|
||||
groups = {crumbly = 3, puts_out_fire = 1, cools_lava = 1, snowy = 1},
|
||||
sounds = default.node_sound_dirt_defaults({
|
||||
footstep = {name = "default_snow_footstep", gain = 0.15},
|
||||
dug = {name = "default_snow_footstep", gain = 0.2},
|
||||
@ -515,7 +592,6 @@ minetest.register_node("default:wood", {
|
||||
minetest.register_node("default:sapling", {
|
||||
description = "Sapling",
|
||||
drawtype = "plantlike",
|
||||
visual_scale = 1.0,
|
||||
tiles = {"default_sapling.png"},
|
||||
inventory_image = "default_sapling.png",
|
||||
wield_image = "default_sapling.png",
|
||||
@ -532,7 +608,7 @@ minetest.register_node("default:sapling", {
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
|
||||
on_construct = function(pos)
|
||||
minetest.get_node_timer(pos):start(math.random(2400,4800))
|
||||
minetest.get_node_timer(pos):start(math.random(300, 1500))
|
||||
end,
|
||||
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
@ -581,7 +657,6 @@ minetest.register_node("default:leaves", {
|
||||
minetest.register_node("default:apple", {
|
||||
description = "Apple",
|
||||
drawtype = "plantlike",
|
||||
visual_scale = 1.0,
|
||||
tiles = {"default_apple.png"},
|
||||
inventory_image = "default_apple.png",
|
||||
paramtype = "light",
|
||||
@ -598,9 +673,7 @@ minetest.register_node("default:apple", {
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
|
||||
after_place_node = function(pos, placer, itemstack)
|
||||
if placer:is_player() then
|
||||
minetest.set_node(pos, {name = "default:apple", param2 = 1})
|
||||
end
|
||||
end,
|
||||
})
|
||||
|
||||
@ -618,7 +691,7 @@ minetest.register_node("default:jungletree", {
|
||||
})
|
||||
|
||||
minetest.register_node("default:junglewood", {
|
||||
description = "Junglewood Planks",
|
||||
description = "Jungle Wood Planks",
|
||||
paramtype2 = "facedir",
|
||||
place_param2 = 0,
|
||||
tiles = {"default_junglewood.png"},
|
||||
@ -651,7 +724,6 @@ minetest.register_node("default:jungleleaves", {
|
||||
minetest.register_node("default:junglesapling", {
|
||||
description = "Jungle Sapling",
|
||||
drawtype = "plantlike",
|
||||
visual_scale = 1.0,
|
||||
tiles = {"default_junglesapling.png"},
|
||||
inventory_image = "default_junglesapling.png",
|
||||
wield_image = "default_junglesapling.png",
|
||||
@ -668,7 +740,7 @@ minetest.register_node("default:junglesapling", {
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
|
||||
on_construct = function(pos)
|
||||
minetest.get_node_timer(pos):start(math.random(2400,4800))
|
||||
minetest.get_node_timer(pos):start(math.random(300, 1500))
|
||||
end,
|
||||
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
@ -731,7 +803,6 @@ minetest.register_node("default:pine_needles",{
|
||||
minetest.register_node("default:pine_sapling", {
|
||||
description = "Pine Sapling",
|
||||
drawtype = "plantlike",
|
||||
visual_scale = 1.0,
|
||||
tiles = {"default_pine_sapling.png"},
|
||||
inventory_image = "default_pine_sapling.png",
|
||||
wield_image = "default_pine_sapling.png",
|
||||
@ -748,7 +819,7 @@ minetest.register_node("default:pine_sapling", {
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
|
||||
on_construct = function(pos)
|
||||
minetest.get_node_timer(pos):start(math.random(2400,4800))
|
||||
minetest.get_node_timer(pos):start(math.random(300, 1500))
|
||||
end,
|
||||
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
@ -812,7 +883,6 @@ minetest.register_node("default:acacia_leaves", {
|
||||
minetest.register_node("default:acacia_sapling", {
|
||||
description = "Acacia Tree Sapling",
|
||||
drawtype = "plantlike",
|
||||
visual_scale = 1.0,
|
||||
tiles = {"default_acacia_sapling.png"},
|
||||
inventory_image = "default_acacia_sapling.png",
|
||||
wield_image = "default_acacia_sapling.png",
|
||||
@ -829,7 +899,7 @@ minetest.register_node("default:acacia_sapling", {
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
|
||||
on_construct = function(pos)
|
||||
minetest.get_node_timer(pos):start(math.random(2400,4800))
|
||||
minetest.get_node_timer(pos):start(math.random(300, 1500))
|
||||
end,
|
||||
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
@ -891,7 +961,6 @@ minetest.register_node("default:aspen_leaves", {
|
||||
minetest.register_node("default:aspen_sapling", {
|
||||
description = "Aspen Tree Sapling",
|
||||
drawtype = "plantlike",
|
||||
visual_scale = 1.0,
|
||||
tiles = {"default_aspen_sapling.png"},
|
||||
inventory_image = "default_aspen_sapling.png",
|
||||
wield_image = "default_aspen_sapling.png",
|
||||
@ -908,7 +977,7 @@ minetest.register_node("default:aspen_sapling", {
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
|
||||
on_construct = function(pos)
|
||||
minetest.get_node_timer(pos):start(math.random(2400,4800))
|
||||
minetest.get_node_timer(pos):start(math.random(300, 1500))
|
||||
end,
|
||||
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
@ -979,6 +1048,24 @@ minetest.register_node("default:copperblock", {
|
||||
sounds = default.node_sound_metal_defaults(),
|
||||
})
|
||||
|
||||
|
||||
minetest.register_node("default:stone_with_tin", {
|
||||
description = "Tin Ore",
|
||||
tiles = {"default_stone.png^default_mineral_tin.png"},
|
||||
groups = {cracky = 2},
|
||||
drop = "default:tin_lump",
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_node("default:tinblock", {
|
||||
description = "Tin Block",
|
||||
tiles = {"default_tin_block.png"},
|
||||
is_ground_content = false,
|
||||
groups = {cracky = 1, level = 2},
|
||||
sounds = default.node_sound_metal_defaults(),
|
||||
})
|
||||
|
||||
|
||||
minetest.register_node("default:bronzeblock", {
|
||||
description = "Bronze Block",
|
||||
tiles = {"default_bronze_block.png"},
|
||||
@ -1078,7 +1165,6 @@ minetest.register_node("default:dry_shrub", {
|
||||
description = "Dry Shrub",
|
||||
drawtype = "plantlike",
|
||||
waving = 1,
|
||||
visual_scale = 1.0,
|
||||
tiles = {"default_dry_shrub.png"},
|
||||
inventory_image = "default_dry_shrub.png",
|
||||
wield_image = "default_dry_shrub.png",
|
||||
@ -1098,7 +1184,7 @@ minetest.register_node("default:junglegrass", {
|
||||
description = "Jungle Grass",
|
||||
drawtype = "plantlike",
|
||||
waving = 1,
|
||||
visual_scale = 1.3,
|
||||
visual_scale = 1.69,
|
||||
tiles = {"default_junglegrass.png"},
|
||||
inventory_image = "default_junglegrass.png",
|
||||
wield_image = "default_junglegrass.png",
|
||||
@ -1106,7 +1192,7 @@ minetest.register_node("default:junglegrass", {
|
||||
sunlight_propagates = true,
|
||||
walkable = false,
|
||||
buildable_to = true,
|
||||
groups = {snappy = 3, flora = 1, attached_node = 1, grass = 1, flammable = 1},
|
||||
groups = {snappy = 3, flora = 1, attached_node = 1, flammable = 1},
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
@ -1222,7 +1308,7 @@ end
|
||||
minetest.register_node("default:bush_stem", {
|
||||
description = "Bush Stem",
|
||||
drawtype = "plantlike",
|
||||
visual_scale = 1.18,
|
||||
visual_scale = 1.41,
|
||||
tiles = {"default_bush_stem.png"},
|
||||
inventory_image = "default_bush_stem.png",
|
||||
wield_image = "default_bush_stem.png",
|
||||
@ -1232,7 +1318,7 @@ minetest.register_node("default:bush_stem", {
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-7 / 16, -0.5, -7 / 16, 7 / 16, 0.54, 7 / 16},
|
||||
fixed = {-7 / 16, -0.5, -7 / 16, 7 / 16, 0.5, 7 / 16},
|
||||
},
|
||||
})
|
||||
|
||||
@ -1243,13 +1329,57 @@ minetest.register_node("default:bush_leaves", {
|
||||
tiles = {"default_leaves_simple.png"},
|
||||
paramtype = "light",
|
||||
groups = {snappy = 3, flammable = 2, leaves = 1},
|
||||
drop = {
|
||||
max_items = 1,
|
||||
items = {
|
||||
{items = {"default:bush_sapling"}, rarity = 5},
|
||||
{items = {"default:bush_leaves"}}
|
||||
}
|
||||
},
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
|
||||
after_place_node = default.after_place_leaves,
|
||||
})
|
||||
|
||||
minetest.register_node("default:bush_sapling", {
|
||||
description = "Bush Sapling",
|
||||
drawtype = "plantlike",
|
||||
tiles = {"default_bush_sapling.png"},
|
||||
inventory_image = "default_bush_sapling.png",
|
||||
wield_image = "default_bush_sapling.png",
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
walkable = false,
|
||||
on_timer = default.grow_sapling,
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, 2 / 16, 4 / 16}
|
||||
},
|
||||
groups = {snappy = 2, dig_immediate = 3, flammable = 2,
|
||||
attached_node = 1, sapling = 1},
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
|
||||
on_construct = function(pos)
|
||||
minetest.get_node_timer(pos):start(math.random(300, 1500))
|
||||
end,
|
||||
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
itemstack = default.sapling_on_place(itemstack, placer, pointed_thing,
|
||||
"default:bush_sapling",
|
||||
-- minp, maxp to be checked, relative to sapling pos
|
||||
{x = -1, y = 0, z = -1},
|
||||
{x = 1, y = 1, z = 1},
|
||||
-- maximum interval of interior volume check
|
||||
2)
|
||||
|
||||
return itemstack
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_node("default:acacia_bush_stem", {
|
||||
description = "Acacia Bush Stem",
|
||||
drawtype = "plantlike",
|
||||
visual_scale = 1.18,
|
||||
visual_scale = 1.41,
|
||||
tiles = {"default_acacia_bush_stem.png"},
|
||||
inventory_image = "default_acacia_bush_stem.png",
|
||||
wield_image = "default_acacia_bush_stem.png",
|
||||
@ -1259,7 +1389,7 @@ minetest.register_node("default:acacia_bush_stem", {
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-7 / 16, -0.5, -7 / 16, 7 / 16, 0.54, 7 / 16},
|
||||
fixed = {-7 / 16, -0.5, -7 / 16, 7 / 16, 0.5, 7 / 16},
|
||||
},
|
||||
})
|
||||
|
||||
@ -1270,7 +1400,51 @@ minetest.register_node("default:acacia_bush_leaves", {
|
||||
tiles = {"default_acacia_leaves_simple.png"},
|
||||
paramtype = "light",
|
||||
groups = {snappy = 3, flammable = 2, leaves = 1},
|
||||
drop = {
|
||||
max_items = 1,
|
||||
items = {
|
||||
{items = {"default:acacia_bush_sapling"}, rarity = 5},
|
||||
{items = {"default:acacia_bush_leaves"}}
|
||||
}
|
||||
},
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
|
||||
after_place_node = default.after_place_leaves,
|
||||
})
|
||||
|
||||
minetest.register_node("default:acacia_bush_sapling", {
|
||||
description = "Acacia Bush Sapling",
|
||||
drawtype = "plantlike",
|
||||
tiles = {"default_acacia_bush_sapling.png"},
|
||||
inventory_image = "default_acacia_bush_sapling.png",
|
||||
wield_image = "default_acacia_bush_sapling.png",
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
walkable = false,
|
||||
on_timer = default.grow_sapling,
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-3 / 16, -0.5, -3 / 16, 3 / 16, 2 / 16, 3 / 16}
|
||||
},
|
||||
groups = {snappy = 2, dig_immediate = 3, flammable = 2,
|
||||
attached_node = 1, sapling = 1},
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
|
||||
on_construct = function(pos)
|
||||
minetest.get_node_timer(pos):start(math.random(300, 1500))
|
||||
end,
|
||||
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
itemstack = default.sapling_on_place(itemstack, placer, pointed_thing,
|
||||
"default:acacia_bush_sapling",
|
||||
-- minp, maxp to be checked, relative to sapling pos
|
||||
{x = -1, y = 0, z = -1},
|
||||
{x = 1, y = 1, z = 1},
|
||||
-- maximum interval of interior volume check
|
||||
2)
|
||||
|
||||
return itemstack
|
||||
end,
|
||||
})
|
||||
|
||||
|
||||
@ -1590,19 +1764,7 @@ minetest.register_node("default:lava_flowing", {
|
||||
-- Tools / "Advanced" crafting / Non-"natural"
|
||||
--
|
||||
|
||||
local chest_formspec =
|
||||
"size[8,9]" ..
|
||||
default.gui_bg ..
|
||||
default.gui_bg_img ..
|
||||
default.gui_slots ..
|
||||
"list[current_name;main;0,0.3;8,4;]" ..
|
||||
"list[current_player;main;0,4.85;8,1;]" ..
|
||||
"list[current_player;main;0,6.08;8,3;8]" ..
|
||||
"listring[current_name;main]" ..
|
||||
"listring[current_player;main]" ..
|
||||
default.get_hotbar_bg(0,4.85)
|
||||
|
||||
local function get_locked_chest_formspec(pos)
|
||||
local function get_chest_formspec(pos)
|
||||
local spos = pos.x .. "," .. pos.y .. "," .. pos.z
|
||||
local formspec =
|
||||
"size[8,9]" ..
|
||||
@ -1618,174 +1780,160 @@ local function get_locked_chest_formspec(pos)
|
||||
return formspec
|
||||
end
|
||||
|
||||
local function has_locked_chest_privilege(meta, player)
|
||||
if player then
|
||||
if minetest.check_player_privs(player, "protection_bypass") then
|
||||
return true
|
||||
end
|
||||
else
|
||||
local function chest_lid_obstructed(pos)
|
||||
local above = {x = pos.x, y = pos.y + 1, z = pos.z}
|
||||
local def = minetest.registered_nodes[minetest.get_node(above).name]
|
||||
-- allow ladders, signs, wallmounted things and torches to not obstruct
|
||||
if def and
|
||||
(def.drawtype == "airlike" or
|
||||
def.drawtype == "signlike" or
|
||||
def.drawtype == "torchlike" or
|
||||
(def.drawtype == "nodebox" and def.paramtype2 == "wallmounted")) then
|
||||
return false
|
||||
end
|
||||
|
||||
-- is player wielding the right key?
|
||||
local item = player:get_wielded_item()
|
||||
if item:get_name() == "default:key" then
|
||||
local key_meta = minetest.parse_json(item:get_metadata())
|
||||
local secret = meta:get_string("key_lock_secret")
|
||||
if secret ~= key_meta.secret then
|
||||
return false
|
||||
end
|
||||
|
||||
return true
|
||||
end
|
||||
|
||||
if player:get_player_name() ~= meta:get_string("owner") then
|
||||
return false
|
||||
end
|
||||
local open_chests = {}
|
||||
|
||||
local function chest_lid_close(pn)
|
||||
local pos = open_chests[pn].pos
|
||||
local sound = open_chests[pn].sound
|
||||
local swap = open_chests[pn].swap
|
||||
|
||||
open_chests[pn] = nil
|
||||
for k, v in pairs(open_chests) do
|
||||
if v.pos.x == pos.x and v.pos.y == pos.y and v.pos.z == pos.z then
|
||||
return true
|
||||
end
|
||||
end
|
||||
|
||||
minetest.register_node("default:chest", {
|
||||
description = "Chest",
|
||||
tiles = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png",
|
||||
"default_chest_side.png", "default_chest_side.png", "default_chest_front.png"},
|
||||
paramtype2 = "facedir",
|
||||
groups = {choppy = 2, oddly_breakable_by_hand = 2},
|
||||
legacy_facedir_simple = true,
|
||||
is_ground_content = false,
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
local node = minetest.get_node(pos)
|
||||
minetest.after(0.2, minetest.swap_node, pos, { name = "default:" .. swap,
|
||||
param2 = node.param2 })
|
||||
minetest.sound_play(sound, {gain = 0.3, pos = pos, max_hear_distance = 10})
|
||||
end
|
||||
|
||||
on_construct = function(pos)
|
||||
minetest.register_on_player_receive_fields(function(player, formname, fields)
|
||||
if formname ~= "default:chest" then
|
||||
return
|
||||
end
|
||||
if not player or not fields.quit then
|
||||
return
|
||||
end
|
||||
local pn = player:get_player_name()
|
||||
|
||||
if not open_chests[pn] then
|
||||
return
|
||||
end
|
||||
|
||||
chest_lid_close(pn)
|
||||
return true
|
||||
end)
|
||||
|
||||
minetest.register_on_leaveplayer(function(player)
|
||||
local pn = player:get_player_name()
|
||||
if open_chests[pn] then
|
||||
chest_lid_close(pn)
|
||||
end
|
||||
end)
|
||||
|
||||
function default.register_chest(name, d)
|
||||
local def = table.copy(d)
|
||||
def.drawtype = "mesh"
|
||||
def.visual = "mesh"
|
||||
def.paramtype = "light"
|
||||
def.paramtype2 = "facedir"
|
||||
def.legacy_facedir_simple = true
|
||||
def.is_ground_content = false
|
||||
|
||||
if def.protected then
|
||||
def.on_construct = function(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string("formspec", chest_formspec)
|
||||
meta:set_string("infotext", "Locked Chest")
|
||||
meta:set_string("owner", "")
|
||||
local inv = meta:get_inventory()
|
||||
inv:set_size("main", 8*4)
|
||||
end,
|
||||
can_dig = function(pos,player)
|
||||
local meta = minetest.get_meta(pos);
|
||||
local inv = meta:get_inventory()
|
||||
return inv:is_empty("main")
|
||||
end,
|
||||
on_metadata_inventory_move = function(pos, from_list, from_index,
|
||||
to_list, to_index, count, player)
|
||||
minetest.log("action", player:get_player_name() ..
|
||||
" moves stuff in chest at " .. minetest.pos_to_string(pos))
|
||||
end,
|
||||
on_metadata_inventory_put = function(pos, listname, index, stack, player)
|
||||
minetest.log("action", player:get_player_name() ..
|
||||
" moves " .. stack:get_name() ..
|
||||
" to chest at " .. minetest.pos_to_string(pos))
|
||||
end,
|
||||
on_metadata_inventory_take = function(pos, listname, index, stack, player)
|
||||
minetest.log("action", player:get_player_name() ..
|
||||
" takes " .. stack:get_name() ..
|
||||
" from chest at " .. minetest.pos_to_string(pos))
|
||||
end,
|
||||
on_blast = function(pos)
|
||||
local drops = {}
|
||||
default.get_inventory_drops(pos, "main", drops)
|
||||
drops[#drops+1] = "default:chest"
|
||||
minetest.remove_node(pos)
|
||||
return drops
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_node("default:chest_locked", {
|
||||
description = "Locked Chest",
|
||||
tiles = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png",
|
||||
"default_chest_side.png", "default_chest_side.png", "default_chest_lock.png"},
|
||||
paramtype2 = "facedir",
|
||||
groups = {choppy = 2, oddly_breakable_by_hand = 2},
|
||||
legacy_facedir_simple = true,
|
||||
is_ground_content = false,
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
|
||||
after_place_node = function(pos, placer)
|
||||
end
|
||||
def.after_place_node = function(pos, placer)
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string("owner", placer:get_player_name() or "")
|
||||
meta:set_string("infotext", "Locked Chest (owned by " ..
|
||||
meta:get_string("owner") .. ")")
|
||||
end,
|
||||
on_construct = function(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string("owner", "")
|
||||
local inv = meta:get_inventory()
|
||||
inv:set_size("main", 8 * 4)
|
||||
end,
|
||||
can_dig = function(pos,player)
|
||||
end
|
||||
def.can_dig = function(pos,player)
|
||||
local meta = minetest.get_meta(pos);
|
||||
local inv = meta:get_inventory()
|
||||
return inv:is_empty("main") and has_locked_chest_privilege(meta, player)
|
||||
end,
|
||||
allow_metadata_inventory_move = function(pos, from_list, from_index,
|
||||
return inv:is_empty("main") and
|
||||
default.can_interact_with_node(player, pos)
|
||||
end
|
||||
def.allow_metadata_inventory_move = function(pos, from_list, from_index,
|
||||
to_list, to_index, count, player)
|
||||
local meta = minetest.get_meta(pos)
|
||||
if not has_locked_chest_privilege(meta, player) then
|
||||
if not default.can_interact_with_node(player, pos) then
|
||||
return 0
|
||||
end
|
||||
return count
|
||||
end,
|
||||
allow_metadata_inventory_put = function(pos, listname, index, stack, player)
|
||||
local meta = minetest.get_meta(pos)
|
||||
if not has_locked_chest_privilege(meta, player) then
|
||||
end
|
||||
def.allow_metadata_inventory_put = function(pos, listname, index, stack, player)
|
||||
if not default.can_interact_with_node(player, pos) then
|
||||
return 0
|
||||
end
|
||||
return stack:get_count()
|
||||
end,
|
||||
allow_metadata_inventory_take = function(pos, listname, index, stack, player)
|
||||
local meta = minetest.get_meta(pos)
|
||||
if not has_locked_chest_privilege(meta, player) then
|
||||
end
|
||||
def.allow_metadata_inventory_take = function(pos, listname, index, stack, player)
|
||||
if not default.can_interact_with_node(player, pos) then
|
||||
return 0
|
||||
end
|
||||
return stack:get_count()
|
||||
end,
|
||||
on_metadata_inventory_put = function(pos, listname, index, stack, player)
|
||||
minetest.log("action", player:get_player_name() ..
|
||||
" moves " .. stack:get_name() ..
|
||||
" to locked chest at " .. minetest.pos_to_string(pos))
|
||||
end,
|
||||
on_metadata_inventory_take = function(pos, listname, index, stack, player)
|
||||
minetest.log("action", player:get_player_name() ..
|
||||
" takes " .. stack:get_name() ..
|
||||
" from locked chest at " .. minetest.pos_to_string(pos))
|
||||
end,
|
||||
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
|
||||
local meta = minetest.get_meta(pos)
|
||||
if has_locked_chest_privilege(meta, clicker) then
|
||||
minetest.show_formspec(
|
||||
clicker:get_player_name(),
|
||||
"default:chest_locked",
|
||||
get_locked_chest_formspec(pos)
|
||||
)
|
||||
end
|
||||
def.on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
|
||||
if not default.can_interact_with_node(clicker, pos) then
|
||||
return itemstack
|
||||
end,
|
||||
on_blast = function() end,
|
||||
on_key_use = function(pos, player)
|
||||
end
|
||||
|
||||
minetest.sound_play(def.sound_open, {gain = 0.3,
|
||||
pos = pos, max_hear_distance = 10})
|
||||
if not chest_lid_obstructed(pos) then
|
||||
minetest.swap_node(pos,
|
||||
{ name = "default:" .. name .. "_open",
|
||||
param2 = node.param2 })
|
||||
end
|
||||
minetest.after(0.2, minetest.show_formspec,
|
||||
clicker:get_player_name(),
|
||||
"default:chest", get_chest_formspec(pos))
|
||||
open_chests[clicker:get_player_name()] = { pos = pos,
|
||||
sound = def.sound_close, swap = name }
|
||||
end
|
||||
def.on_blast = function() end
|
||||
def.on_key_use = function(pos, player)
|
||||
local secret = minetest.get_meta(pos):get_string("key_lock_secret")
|
||||
local itemstack = player:get_wielded_item()
|
||||
local key_meta = minetest.parse_json(itemstack:get_metadata())
|
||||
local key_meta = itemstack:get_meta()
|
||||
|
||||
if secret ~= key_meta.secret then
|
||||
if key_meta:get_string("secret") == "" then
|
||||
key_meta:set_string("secret", minetest.parse_json(itemstack:get_metadata()).secret)
|
||||
itemstack:set_metadata("")
|
||||
end
|
||||
|
||||
if secret ~= key_meta:get_string("secret") then
|
||||
return
|
||||
end
|
||||
|
||||
minetest.show_formspec(
|
||||
player:get_player_name(),
|
||||
"default:chest_locked",
|
||||
get_locked_chest_formspec(pos)
|
||||
get_chest_formspec(pos)
|
||||
)
|
||||
end,
|
||||
on_skeleton_key_use = function(pos, player, newsecret)
|
||||
end
|
||||
def.on_skeleton_key_use = function(pos, player, newsecret)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local owner = meta:get_string("owner")
|
||||
local name = player:get_player_name()
|
||||
local pn = player:get_player_name()
|
||||
|
||||
-- verify placer is owner of lockable chest
|
||||
if owner ~= name then
|
||||
minetest.record_protection_violation(pos, name)
|
||||
minetest.chat_send_player(name, "You do not own this chest.")
|
||||
if owner ~= pn then
|
||||
minetest.record_protection_violation(pos, pn)
|
||||
minetest.chat_send_player(pn, "You do not own this chest.")
|
||||
return nil
|
||||
end
|
||||
|
||||
@ -1796,9 +1944,141 @@ minetest.register_node("default:chest_locked", {
|
||||
end
|
||||
|
||||
return secret, "a locked chest", owner
|
||||
end,
|
||||
end
|
||||
else
|
||||
def.on_construct = function(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string("infotext", "Chest")
|
||||
local inv = meta:get_inventory()
|
||||
inv:set_size("main", 8*4)
|
||||
end
|
||||
def.can_dig = function(pos,player)
|
||||
local meta = minetest.get_meta(pos);
|
||||
local inv = meta:get_inventory()
|
||||
return inv:is_empty("main")
|
||||
end
|
||||
def.on_rightclick = function(pos, node, clicker)
|
||||
minetest.sound_play(def.sound_open, {gain = 0.3, pos = pos,
|
||||
max_hear_distance = 10})
|
||||
if not chest_lid_obstructed(pos) then
|
||||
minetest.swap_node(pos, {
|
||||
name = "default:" .. name .. "_open",
|
||||
param2 = node.param2 })
|
||||
end
|
||||
minetest.after(0.2, minetest.show_formspec,
|
||||
clicker:get_player_name(),
|
||||
"default:chest", get_chest_formspec(pos))
|
||||
open_chests[clicker:get_player_name()] = { pos = pos,
|
||||
sound = def.sound_close, swap = name }
|
||||
end
|
||||
def.on_blast = function(pos)
|
||||
local drops = {}
|
||||
default.get_inventory_drops(pos, "main", drops)
|
||||
drops[#drops+1] = "default:" .. name
|
||||
minetest.remove_node(pos)
|
||||
return drops
|
||||
end
|
||||
end
|
||||
|
||||
def.on_metadata_inventory_move = function(pos, from_list, from_index,
|
||||
to_list, to_index, count, player)
|
||||
minetest.log("action", player:get_player_name() ..
|
||||
" moves stuff in chest at " .. minetest.pos_to_string(pos))
|
||||
end
|
||||
def.on_metadata_inventory_put = function(pos, listname, index, stack, player)
|
||||
minetest.log("action", player:get_player_name() ..
|
||||
" moves " .. stack:get_name() ..
|
||||
" to chest at " .. minetest.pos_to_string(pos))
|
||||
end
|
||||
def.on_metadata_inventory_take = function(pos, listname, index, stack, player)
|
||||
minetest.log("action", player:get_player_name() ..
|
||||
" takes " .. stack:get_name() ..
|
||||
" from chest at " .. minetest.pos_to_string(pos))
|
||||
end
|
||||
|
||||
local def_opened = table.copy(def)
|
||||
local def_closed = table.copy(def)
|
||||
|
||||
def_opened.mesh = "chest_open.obj"
|
||||
for i = 1, #def_opened.tiles do
|
||||
if type(def_opened.tiles[i]) == "string" then
|
||||
def_opened.tiles[i] = {name = def_opened.tiles[i], backface_culling = true}
|
||||
elseif def_opened.tiles[i].backface_culling == nil then
|
||||
def_opened.tiles[i].backface_culling = true
|
||||
end
|
||||
end
|
||||
def_opened.drop = "default:" .. name
|
||||
def_opened.groups.not_in_creative_inventory = 1
|
||||
def_opened.selection_box = {
|
||||
type = "fixed",
|
||||
fixed = { -1/2, -1/2, -1/2, 1/2, 3/16, 1/2 },
|
||||
}
|
||||
def_opened.can_dig = function()
|
||||
return false
|
||||
end
|
||||
def_opened.on_blast = function() end
|
||||
|
||||
def_closed.mesh = nil
|
||||
def_closed.drawtype = nil
|
||||
def_closed.tiles[6] = def.tiles[5] -- swap textures around for "normal"
|
||||
def_closed.tiles[5] = def.tiles[3] -- drawtype to make them match the mesh
|
||||
def_closed.tiles[3] = def.tiles[3].."^[transformFX"
|
||||
|
||||
minetest.register_node("default:" .. name, def_closed)
|
||||
minetest.register_node("default:" .. name .. "_open", def_opened)
|
||||
|
||||
-- convert old chests to this new variant
|
||||
minetest.register_lbm({
|
||||
label = "update chests to opening chests",
|
||||
name = "default:upgrade_" .. name .. "_v2",
|
||||
nodenames = {"default:" .. name},
|
||||
action = function(pos, node)
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string("formspec", nil)
|
||||
local inv = meta:get_inventory()
|
||||
local list = inv:get_list("default:chest")
|
||||
if list then
|
||||
inv:set_size("main", 8*4)
|
||||
inv:set_list("main", list)
|
||||
inv:set_list("default:chest", nil)
|
||||
end
|
||||
end
|
||||
})
|
||||
end
|
||||
|
||||
|
||||
default.register_chest("chest", {
|
||||
description = "Chest",
|
||||
tiles = {
|
||||
"default_chest_top.png",
|
||||
"default_chest_top.png",
|
||||
"default_chest_side.png",
|
||||
"default_chest_side.png",
|
||||
"default_chest_front.png",
|
||||
"default_chest_inside.png"
|
||||
},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
sound_open = "default_chest_open",
|
||||
sound_close = "default_chest_close",
|
||||
groups = {choppy = 2, oddly_breakable_by_hand = 2},
|
||||
})
|
||||
|
||||
default.register_chest("chest_locked", {
|
||||
description = "Locked Chest",
|
||||
tiles = {
|
||||
"default_chest_top.png",
|
||||
"default_chest_top.png",
|
||||
"default_chest_side.png",
|
||||
"default_chest_side.png",
|
||||
"default_chest_lock.png",
|
||||
"default_chest_inside.png"
|
||||
},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
sound_open = "default_chest_open",
|
||||
sound_close = "default_chest_close",
|
||||
groups = {choppy = 2, oddly_breakable_by_hand = 2},
|
||||
protected = true,
|
||||
})
|
||||
|
||||
local bookshelf_formspec =
|
||||
"size[8,7;]" ..
|
||||
@ -2003,7 +2283,7 @@ default.register_fence("default:fence_acacia_wood", {
|
||||
})
|
||||
|
||||
default.register_fence("default:fence_junglewood", {
|
||||
description = "Junglewood Fence",
|
||||
description = "Jungle Wood Fence",
|
||||
texture = "default_fence_junglewood.png",
|
||||
inventory_image = "default_fence_overlay.png^default_junglewood.png^default_fence_overlay.png^[makealpha:255,126,126",
|
||||
wield_image = "default_fence_overlay.png^default_junglewood.png^default_fence_overlay.png^[makealpha:255,126,126",
|
||||
@ -2037,6 +2317,7 @@ minetest.register_node("default:glass", {
|
||||
drawtype = "glasslike_framed_optional",
|
||||
tiles = {"default_glass.png", "default_glass_detail.png"},
|
||||
paramtype = "light",
|
||||
paramtype2 = "glasslikeliquidlevel",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = false,
|
||||
groups = {cracky = 3, oddly_breakable_by_hand = 3},
|
||||
@ -2048,6 +2329,7 @@ minetest.register_node("default:obsidian_glass", {
|
||||
drawtype = "glasslike_framed_optional",
|
||||
tiles = {"default_obsidian_glass.png", "default_obsidian_glass_detail.png"},
|
||||
paramtype = "light",
|
||||
paramtype2 = "glasslikeliquidlevel",
|
||||
is_ground_content = false,
|
||||
sunlight_propagates = true,
|
||||
sounds = default.node_sound_glass_defaults(),
|
||||
@ -2078,6 +2360,27 @@ minetest.register_node("default:meselamp", {
|
||||
light_source = default.LIGHT_MAX,
|
||||
})
|
||||
|
||||
minetest.register_node("default:mese_post_light", {
|
||||
description = "Mese Post Light",
|
||||
tiles = {"default_mese_post_light_top.png", "default_mese_post_light_top.png",
|
||||
"default_mese_post_light_side_dark.png", "default_mese_post_light_side_dark.png",
|
||||
"default_mese_post_light_side.png", "default_mese_post_light_side.png"},
|
||||
wield_image = "default_mese_post_light_side.png",
|
||||
drawtype = "nodebox",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-2 / 16, -8 / 16, -2 / 16, 2 / 16, 8 / 16, 2 / 16},
|
||||
},
|
||||
},
|
||||
paramtype = "light",
|
||||
light_source = default.LIGHT_MAX,
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = false,
|
||||
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
})
|
||||
|
||||
--
|
||||
-- Misc
|
||||
--
|
||||
@ -2089,3 +2392,69 @@ minetest.register_node("default:cloud", {
|
||||
sounds = default.node_sound_defaults(),
|
||||
groups = {not_in_creative_inventory = 1},
|
||||
})
|
||||
|
||||
--
|
||||
-- register trees for leafdecay
|
||||
--
|
||||
|
||||
if minetest.get_mapgen_setting("mg_name") == "v6" then
|
||||
default.register_leafdecay({
|
||||
trunks = {"default:tree"},
|
||||
leaves = {"default:apple", "default:leaves"},
|
||||
radius = 2,
|
||||
})
|
||||
|
||||
default.register_leafdecay({
|
||||
trunks = {"default:jungletree"},
|
||||
leaves = {"default:jungleleaves"},
|
||||
radius = 3,
|
||||
})
|
||||
|
||||
default.register_leafdecay({
|
||||
trunks = {"default:pine_tree"},
|
||||
leaves = {"default:pine_needles"},
|
||||
radius = 3,
|
||||
})
|
||||
else
|
||||
default.register_leafdecay({
|
||||
trunks = {"default:tree"},
|
||||
leaves = {"default:apple", "default:leaves"},
|
||||
radius = 3,
|
||||
})
|
||||
|
||||
default.register_leafdecay({
|
||||
trunks = {"default:jungletree"},
|
||||
leaves = {"default:jungleleaves"},
|
||||
radius = 2,
|
||||
})
|
||||
|
||||
default.register_leafdecay({
|
||||
trunks = {"default:pine_tree"},
|
||||
leaves = {"default:pine_needles"},
|
||||
radius = 2,
|
||||
})
|
||||
end
|
||||
|
||||
default.register_leafdecay({
|
||||
trunks = {"default:acacia_tree"},
|
||||
leaves = {"default:acacia_leaves"},
|
||||
radius = 2,
|
||||
})
|
||||
|
||||
default.register_leafdecay({
|
||||
trunks = {"default:aspen_tree"},
|
||||
leaves = {"default:aspen_leaves"},
|
||||
radius = 3,
|
||||
})
|
||||
|
||||
default.register_leafdecay({
|
||||
trunks = {"default:bush_stem"},
|
||||
leaves = {"default:bush_leaves"},
|
||||
radius = 1,
|
||||
})
|
||||
|
||||
default.register_leafdecay({
|
||||
trunks = {"default:acacia_bush_stem"},
|
||||
leaves = {"default:acacia_bush_leaves"},
|
||||
radius = 1,
|
||||
})
|
||||
|
@ -95,10 +95,6 @@ minetest.register_on_joinplayer(function(player)
|
||||
default.player_set_model(player, "character.b3d")
|
||||
player:set_local_animation({x=0, y=79}, {x=168, y=187}, {x=189, y=198}, {x=200, y=219}, 30)
|
||||
|
||||
-- set GUI
|
||||
if not minetest.setting_getbool("creative_mode") then
|
||||
player:set_inventory_formspec(default.gui_survival_form)
|
||||
end
|
||||
player:hud_set_hotbar_image("gui_hotbar.png")
|
||||
player:hud_set_hotbar_selected_image("gui_hotbar_selected.png")
|
||||
end)
|
||||
|
BIN
mods/default/schematics/acacia_log.mts
Normal file
BIN
mods/default/schematics/apple_log.mts
Normal file
BIN
mods/default/schematics/aspen_log.mts
Normal file
BIN
mods/default/schematics/jungle_log.mts
Normal file
BIN
mods/default/schematics/pine_log.mts
Normal file
BIN
mods/default/sounds/default_chest_close.ogg
Normal file
BIN
mods/default/sounds/default_chest_open.ogg
Normal file
BIN
mods/default/textures/default_acacia_bush_sapling.png
Normal file
After Width: | Height: | Size: 151 B |
Before Width: | Height: | Size: 761 B After Width: | Height: | Size: 873 B |
Before Width: | Height: | Size: 201 B After Width: | Height: | Size: 204 B |
Before Width: | Height: | Size: 228 B After Width: | Height: | Size: 262 B |
Before Width: | Height: | Size: 216 B After Width: | Height: | Size: 140 B |
BIN
mods/default/textures/default_bush_sapling.png
Normal file
After Width: | Height: | Size: 165 B |
BIN
mods/default/textures/default_chest_inside.png
Normal file
After Width: | Height: | Size: 102 B |
Before Width: | Height: | Size: 422 B After Width: | Height: | Size: 423 B |
BIN
mods/default/textures/default_desert_sandstone.png
Normal file
After Width: | Height: | Size: 275 B |
BIN
mods/default/textures/default_desert_sandstone_block.png
Normal file
After Width: | Height: | Size: 587 B |
BIN
mods/default/textures/default_desert_sandstone_brick.png
Normal file
After Width: | Height: | Size: 630 B |
Before Width: | Height: | Size: 3.0 KiB After Width: | Height: | Size: 397 B |
Before Width: | Height: | Size: 2.9 KiB After Width: | Height: | Size: 300 B |
Before Width: | Height: | Size: 2.9 KiB After Width: | Height: | Size: 336 B |
Before Width: | Height: | Size: 3.0 KiB After Width: | Height: | Size: 418 B |
Before Width: | Height: | Size: 3.1 KiB After Width: | Height: | Size: 503 B |
Before Width: | Height: | Size: 3.2 KiB After Width: | Height: | Size: 628 B |
Before Width: | Height: | Size: 3.0 KiB After Width: | Height: | Size: 415 B |
Before Width: | Height: | Size: 3.0 KiB After Width: | Height: | Size: 423 B |
Before Width: | Height: | Size: 3.1 KiB After Width: | Height: | Size: 587 B |
BIN
mods/default/textures/default_mese_post_light_side.png
Normal file
After Width: | Height: | Size: 353 B |
BIN
mods/default/textures/default_mese_post_light_side_dark.png
Normal file
After Width: | Height: | Size: 353 B |
BIN
mods/default/textures/default_mese_post_light_top.png
Normal file
After Width: | Height: | Size: 155 B |
BIN
mods/default/textures/default_mineral_tin.png
Normal file
After Width: | Height: | Size: 171 B |
BIN
mods/default/textures/default_rainforest_litter.png
Normal file
After Width: | Height: | Size: 940 B |
BIN
mods/default/textures/default_rainforest_litter_side.png
Normal file
After Width: | Height: | Size: 497 B |
Before Width: | Height: | Size: 3.1 KiB After Width: | Height: | Size: 537 B |
Before Width: | Height: | Size: 3.1 KiB After Width: | Height: | Size: 550 B |
Before Width: | Height: | Size: 3.3 KiB After Width: | Height: | Size: 758 B |
Before Width: | Height: | Size: 3.3 KiB After Width: | Height: | Size: 770 B |
BIN
mods/default/textures/default_silver_sandstone.png
Normal file
After Width: | Height: | Size: 211 B |
BIN
mods/default/textures/default_silver_sandstone_block.png
Normal file
After Width: | Height: | Size: 290 B |
BIN
mods/default/textures/default_silver_sandstone_brick.png
Normal file
After Width: | Height: | Size: 314 B |
Before Width: | Height: | Size: 4.5 KiB After Width: | Height: | Size: 522 B |
Before Width: | Height: | Size: 3.4 KiB After Width: | Height: | Size: 848 B |
Before Width: | Height: | Size: 3.0 KiB After Width: | Height: | Size: 446 B |
BIN
mods/default/textures/default_tin_block.png
Normal file
After Width: | Height: | Size: 274 B |
BIN
mods/default/textures/default_tin_ingot.png
Normal file
After Width: | Height: | Size: 198 B |
BIN
mods/default/textures/default_tin_lump.png
Normal file
After Width: | Height: | Size: 166 B |
@ -379,59 +379,27 @@ minetest.register_tool("default:sword_diamond", {
|
||||
sound = {breaks = "default_tool_breaks"},
|
||||
})
|
||||
|
||||
minetest.register_tool("default:skeleton_key", {
|
||||
description = "Skeleton Key",
|
||||
inventory_image = "default_key_skeleton.png",
|
||||
groups = {key = 1},
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
if pointed_thing.type ~= "node" then
|
||||
return itemstack
|
||||
end
|
||||
|
||||
local pos = pointed_thing.under
|
||||
local node = minetest.get_node(pos)
|
||||
|
||||
if not node then
|
||||
return itemstack
|
||||
end
|
||||
|
||||
local on_skeleton_key_use = minetest.registered_nodes[node.name].on_skeleton_key_use
|
||||
if on_skeleton_key_use then
|
||||
-- make a new key secret in case the node callback needs it
|
||||
local random = math.random
|
||||
local newsecret = string.format(
|
||||
"%04x%04x%04x%04x",
|
||||
random(2^16) - 1, random(2^16) - 1,
|
||||
random(2^16) - 1, random(2^16) - 1)
|
||||
|
||||
local secret, _, _ = on_skeleton_key_use(pos, placer, newsecret)
|
||||
|
||||
if secret then
|
||||
-- finish and return the new key
|
||||
itemstack:take_item()
|
||||
itemstack:add_item("default:key")
|
||||
itemstack:set_metadata(minetest.write_json({
|
||||
secret = secret
|
||||
}))
|
||||
return itemstack
|
||||
end
|
||||
end
|
||||
return nil
|
||||
end
|
||||
})
|
||||
|
||||
minetest.register_tool("default:key", {
|
||||
description = "Key",
|
||||
inventory_image = "default_key.png",
|
||||
groups = {key = 1, not_in_creative_inventory = 1},
|
||||
stack_max = 1,
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
local under = pointed_thing.under
|
||||
local node = minetest.get_node(under)
|
||||
local def = minetest.registered_nodes[node.name]
|
||||
if def and def.on_rightclick and
|
||||
not (placer and placer:is_player() and
|
||||
placer:get_player_control().sneak) then
|
||||
return def.on_rightclick(under, node, placer, itemstack,
|
||||
pointed_thing) or itemstack
|
||||
end
|
||||
if pointed_thing.type ~= "node" then
|
||||
return itemstack
|
||||
end
|
||||
|
||||
local pos = pointed_thing.under
|
||||
local node = minetest.get_node(pos)
|
||||
node = minetest.get_node(pos)
|
||||
|
||||
if not node or node.name == "ignore" then
|
||||
return itemstack
|
||||
|
@ -50,7 +50,7 @@ minetest.register_node("default:torch", {
|
||||
sunlight_propagates = true,
|
||||
walkable = false,
|
||||
liquids_pointable = false,
|
||||
light_source = 13,
|
||||
light_source = 12,
|
||||
groups = {choppy=2, dig_immediate=3, flammable=1, attached_node=1, torch=1},
|
||||
drop = "default:torch",
|
||||
selection_box = {
|
||||
@ -63,7 +63,8 @@ minetest.register_node("default:torch", {
|
||||
local node = minetest.get_node(under)
|
||||
local def = minetest.registered_nodes[node.name]
|
||||
if def and def.on_rightclick and
|
||||
((not placer) or (placer and not placer:get_player_control().sneak)) then
|
||||
not (placer and placer:is_player() and
|
||||
placer:get_player_control().sneak) then
|
||||
return def.on_rightclick(under, node, placer, itemstack,
|
||||
pointed_thing) or itemstack
|
||||
end
|
||||
@ -97,7 +98,7 @@ minetest.register_node("default:torch_wall", {
|
||||
paramtype2 = "wallmounted",
|
||||
sunlight_propagates = true,
|
||||
walkable = false,
|
||||
light_source = 13,
|
||||
light_source = 12,
|
||||
groups = {choppy=2, dig_immediate=3, flammable=1, not_in_creative_inventory=1, attached_node=1, torch=1},
|
||||
drop = "default:torch",
|
||||
selection_box = {
|
||||
@ -118,7 +119,7 @@ minetest.register_node("default:torch_ceiling", {
|
||||
paramtype2 = "wallmounted",
|
||||
sunlight_propagates = true,
|
||||
walkable = false,
|
||||
light_source = 13,
|
||||
light_source = 12,
|
||||
groups = {choppy=2, dig_immediate=3, flammable=1, not_in_creative_inventory=1, attached_node=1, torch=1},
|
||||
drop = "default:torch",
|
||||
selection_box = {
|
||||
@ -144,4 +145,3 @@ minetest.register_lbm({
|
||||
end
|
||||
end
|
||||
})
|
||||
|
||||
|
@ -27,17 +27,16 @@ end
|
||||
-- 'is snow nearby' function
|
||||
|
||||
local function is_snow_nearby(pos)
|
||||
return minetest.find_node_near(pos, 1,
|
||||
{"default:snow", "default:snowblock", "default:dirt_with_snow"})
|
||||
return minetest.find_node_near(pos, 1, {"group:snowy"})
|
||||
end
|
||||
|
||||
|
||||
-- Sapling ABM
|
||||
-- Grow sapling
|
||||
|
||||
function default.grow_sapling(pos)
|
||||
if not default.can_grow(pos) then
|
||||
-- try a bit later again
|
||||
minetest.get_node_timer(pos):start(math.random(240, 600))
|
||||
-- try again 5 min later
|
||||
minetest.get_node_timer(pos):start(300)
|
||||
return
|
||||
end
|
||||
|
||||
@ -78,6 +77,14 @@ function default.grow_sapling(pos)
|
||||
minetest.log("action", "An aspen sapling grows into a tree at "..
|
||||
minetest.pos_to_string(pos))
|
||||
default.grow_new_aspen_tree(pos)
|
||||
elseif node.name == "default:bush_sapling" then
|
||||
minetest.log("action", "A bush sapling grows into a bush at "..
|
||||
minetest.pos_to_string(pos))
|
||||
default.grow_bush(pos)
|
||||
elseif node.name == "default:acacia_bush_sapling" then
|
||||
minetest.log("action", "An acacia bush sapling grows into a bush at "..
|
||||
minetest.pos_to_string(pos))
|
||||
default.grow_acacia_bush(pos)
|
||||
end
|
||||
end
|
||||
|
||||
@ -87,7 +94,7 @@ minetest.register_lbm({
|
||||
"default:pine_sapling", "default:acacia_sapling",
|
||||
"default:aspen_sapling"},
|
||||
action = function(pos)
|
||||
minetest.get_node_timer(pos):start(math.random(1200, 2400))
|
||||
minetest.get_node_timer(pos):start(math.random(300, 1500))
|
||||
end
|
||||
})
|
||||
|
||||
@ -373,7 +380,7 @@ function default.grow_new_apple_tree(pos)
|
||||
local path = minetest.get_modpath("default") ..
|
||||
"/schematics/apple_tree_from_sapling.mts"
|
||||
minetest.place_schematic({x = pos.x - 2, y = pos.y - 1, z = pos.z - 2},
|
||||
path, "0", nil, false)
|
||||
path, "random", nil, false)
|
||||
end
|
||||
|
||||
|
||||
@ -427,6 +434,29 @@ function default.grow_new_aspen_tree(pos)
|
||||
end
|
||||
|
||||
|
||||
-- Bushes do not need 'from sapling' schematic variants because
|
||||
-- only the stem node is force-placed in the schematic.
|
||||
|
||||
-- Bush
|
||||
|
||||
function default.grow_bush(pos)
|
||||
local path = minetest.get_modpath("default") ..
|
||||
"/schematics/bush.mts"
|
||||
minetest.place_schematic({x = pos.x - 1, y = pos.y - 1, z = pos.z - 1},
|
||||
path, "0", nil, false)
|
||||
end
|
||||
|
||||
|
||||
-- Acacia bush
|
||||
|
||||
function default.grow_acacia_bush(pos)
|
||||
local path = minetest.get_modpath("default") ..
|
||||
"/schematics/acacia_bush.mts"
|
||||
minetest.place_schematic({x = pos.x - 1, y = pos.y - 1, z = pos.z - 1},
|
||||
path, "0", nil, false)
|
||||
end
|
||||
|
||||
|
||||
--
|
||||
-- Sapling 'on place' function to check protection of node and resulting tree volume
|
||||
--
|
||||
@ -438,7 +468,9 @@ function default.sapling_on_place(itemstack, placer, pointed_thing,
|
||||
local node = minetest.get_node_or_nil(pos)
|
||||
local pdef = node and minetest.registered_nodes[node.name]
|
||||
|
||||
if pdef and pdef.on_rightclick and not placer:get_player_control().sneak then
|
||||
if pdef and pdef.on_rightclick and
|
||||
not (placer and placer:is_player() and
|
||||
placer:get_player_control().sneak) then
|
||||
return pdef.on_rightclick(pos, node, placer, itemstack, pointed_thing)
|
||||
end
|
||||
|
||||
@ -451,26 +483,54 @@ function default.sapling_on_place(itemstack, placer, pointed_thing,
|
||||
end
|
||||
end
|
||||
|
||||
local player_name = placer:get_player_name()
|
||||
local player_name = placer and placer:get_player_name() or ""
|
||||
-- Check sapling position for protection
|
||||
if minetest.is_protected(pos, player_name) then
|
||||
minetest.record_protection_violation(pos, player_name)
|
||||
return itemstack
|
||||
end
|
||||
-- Check tree volume for protection
|
||||
if not default.intersects_protection(
|
||||
if default.intersects_protection(
|
||||
vector.add(pos, minp_relative),
|
||||
vector.add(pos, maxp_relative),
|
||||
player_name,
|
||||
interval) then
|
||||
minetest.set_node(pos, {name = sapling_name})
|
||||
if not minetest.setting_getbool("creative_mode") then
|
||||
itemstack:take_item()
|
||||
end
|
||||
else
|
||||
minetest.record_protection_violation(pos, player_name)
|
||||
-- Print extra information to explain
|
||||
minetest.chat_send_player(player_name, "Tree will intersect protection")
|
||||
return itemstack
|
||||
end
|
||||
|
||||
minetest.log("action", player_name .. " places node "
|
||||
.. sapling_name .. " at " .. minetest.pos_to_string(pos))
|
||||
|
||||
local take_item = not (creative and creative.is_enabled_for
|
||||
and creative.is_enabled_for(player_name))
|
||||
local newnode = {name = sapling_name}
|
||||
local ndef = minetest.registered_nodes[sapling_name]
|
||||
minetest.set_node(pos, newnode)
|
||||
|
||||
-- Run callback
|
||||
if ndef and ndef.after_place_node then
|
||||
-- Deepcopy place_to and pointed_thing because callback can modify it
|
||||
if ndef.after_place_node(table.copy(pos), placer,
|
||||
itemstack, table.copy(pointed_thing)) then
|
||||
take_item = false
|
||||
end
|
||||
end
|
||||
|
||||
-- Run script hook
|
||||
for _, callback in ipairs(minetest.registered_on_placenodes) do
|
||||
-- Deepcopy pos, node and pointed_thing because callback can modify them
|
||||
if callback(table.copy(pos), table.copy(newnode),
|
||||
placer, table.copy(node or {}),
|
||||
itemstack, table.copy(pointed_thing)) then
|
||||
take_item = false
|
||||
end
|
||||
end
|
||||
|
||||
if take_item then
|
||||
itemstack:take_item()
|
||||
end
|
||||
|
||||
return itemstack
|
||||
|
@ -6,6 +6,15 @@ local _doors = {}
|
||||
_doors.registered_doors = {}
|
||||
_doors.registered_trapdoors = {}
|
||||
|
||||
local function replace_old_owner_information(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local owner = meta:get_string("doors_owner")
|
||||
if owner and owner ~= "" then
|
||||
meta:set_string("owner", owner)
|
||||
meta:set_string("doors_owner", "")
|
||||
end
|
||||
end
|
||||
|
||||
-- returns an object to a door object or nil
|
||||
function doors.get(pos)
|
||||
local node_name = minetest.get_node(pos).name
|
||||
@ -82,7 +91,7 @@ minetest.register_node("doors:hidden", {
|
||||
on_blast = function() end,
|
||||
tiles = {"doors_blank.png"},
|
||||
-- 1px transparent block inside door hinge near node top.
|
||||
nodebox = {
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {-15/32, 13/32, -15/32, -13/32, 1/2, -13/32},
|
||||
},
|
||||
@ -139,23 +148,11 @@ function _doors.door_toggle(pos, node, clicker)
|
||||
state = tonumber(state)
|
||||
end
|
||||
|
||||
if clicker and not minetest.check_player_privs(clicker, "protection_bypass") then
|
||||
-- is player wielding the right key?
|
||||
local item = clicker:get_wielded_item()
|
||||
local owner = meta:get_string("doors_owner")
|
||||
if item:get_name() == "default:key" then
|
||||
local key_meta = minetest.parse_json(item:get_metadata())
|
||||
local secret = meta:get_string("key_lock_secret")
|
||||
if secret ~= key_meta.secret then
|
||||
return false
|
||||
end
|
||||
replace_old_owner_information(pos)
|
||||
|
||||
elseif owner ~= "" then
|
||||
if clicker:get_player_name() ~= owner then
|
||||
if clicker and not default.can_interact_with_node(clicker, pos) then
|
||||
return false
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- until Lua-5.2 we have no bitwise operators :(
|
||||
if state % 2 == 1 then
|
||||
@ -205,11 +202,8 @@ local function on_place_node(place_to, newnode,
|
||||
end
|
||||
|
||||
local function can_dig_door(pos, digger)
|
||||
local digger_name = digger and digger:get_player_name()
|
||||
if digger_name and minetest.get_player_privs(digger_name).protection_bypass then
|
||||
return true
|
||||
end
|
||||
return minetest.get_meta(pos):get_string("doors_owner") == digger_name
|
||||
replace_old_owner_information(pos)
|
||||
return default.can_interact_with_node(digger, pos)
|
||||
end
|
||||
|
||||
function doors.register(name, def)
|
||||
@ -255,6 +249,7 @@ function doors.register(name, def)
|
||||
minetest.register_craftitem(":" .. name, {
|
||||
description = def.description,
|
||||
inventory_image = def.inventory_image,
|
||||
groups = table.copy(def.groups),
|
||||
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
local pos
|
||||
@ -265,7 +260,9 @@ function doors.register(name, def)
|
||||
|
||||
local node = minetest.get_node(pointed_thing.under)
|
||||
local pdef = minetest.registered_nodes[node.name]
|
||||
if pdef and pdef.on_rightclick then
|
||||
if pdef and pdef.on_rightclick and
|
||||
not (placer and placer:is_player() and
|
||||
placer:get_player_control().sneak) then
|
||||
return pdef.on_rightclick(pointed_thing.under,
|
||||
node, placer, itemstack, pointed_thing)
|
||||
end
|
||||
@ -289,12 +286,12 @@ function doors.register(name, def)
|
||||
return itemstack
|
||||
end
|
||||
|
||||
local pn = placer:get_player_name()
|
||||
local pn = placer and placer:get_player_name() or ""
|
||||
if minetest.is_protected(pos, pn) or minetest.is_protected(above, pn) then
|
||||
return itemstack
|
||||
end
|
||||
|
||||
local dir = minetest.dir_to_facedir(placer:get_look_dir())
|
||||
local dir = placer and minetest.dir_to_facedir(placer:get_look_dir()) or 0
|
||||
|
||||
local ref = {
|
||||
{x = -1, y = 0, z = 0},
|
||||
@ -323,14 +320,16 @@ function doors.register(name, def)
|
||||
meta:set_int("state", state)
|
||||
|
||||
if def.protected then
|
||||
meta:set_string("doors_owner", pn)
|
||||
meta:set_string("owner", pn)
|
||||
meta:set_string("infotext", "Owned by " .. pn)
|
||||
end
|
||||
|
||||
if not minetest.setting_getbool("creative_mode") then
|
||||
if not (creative and creative.is_enabled_for and creative.is_enabled_for(pn)) then
|
||||
itemstack:take_item()
|
||||
end
|
||||
|
||||
minetest.sound_play(def.sounds.place, {pos = pos})
|
||||
|
||||
on_place_node(pos, minetest.get_node(pos),
|
||||
placer, node, itemstack, pointed_thing)
|
||||
|
||||
@ -375,7 +374,9 @@ function doors.register(name, def)
|
||||
minetest.remove_node({x = pos.x, y = pos.y + 1, z = pos.z})
|
||||
minetest.check_for_falling({x = pos.x, y = pos.y + 1, z = pos.z})
|
||||
end
|
||||
def.on_rotate = false
|
||||
def.on_rotate = function(pos, node, user, mode, new_param2)
|
||||
return false
|
||||
end
|
||||
|
||||
if def.protected then
|
||||
def.can_dig = can_dig_door
|
||||
@ -385,8 +386,9 @@ function doors.register(name, def)
|
||||
door:toggle(player)
|
||||
end
|
||||
def.on_skeleton_key_use = function(pos, player, newsecret)
|
||||
replace_old_owner_information(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local owner = meta:get_string("doors_owner")
|
||||
local owner = meta:get_string("owner")
|
||||
local pname = player:get_player_name()
|
||||
|
||||
-- verify placer is owner of lockable door
|
||||
@ -523,24 +525,12 @@ end
|
||||
|
||||
function _doors.trapdoor_toggle(pos, node, clicker)
|
||||
node = node or minetest.get_node(pos)
|
||||
if clicker and not minetest.check_player_privs(clicker, "protection_bypass") then
|
||||
-- is player wielding the right key?
|
||||
local item = clicker:get_wielded_item()
|
||||
local meta = minetest.get_meta(pos)
|
||||
local owner = meta:get_string("doors_owner")
|
||||
if item:get_name() == "default:key" then
|
||||
local key_meta = minetest.parse_json(item:get_metadata())
|
||||
local secret = meta:get_string("key_lock_secret")
|
||||
if secret ~= key_meta.secret then
|
||||
return false
|
||||
end
|
||||
|
||||
elseif owner ~= "" then
|
||||
if clicker:get_player_name() ~= owner then
|
||||
replace_old_owner_information(pos)
|
||||
|
||||
if clicker and not default.can_interact_with_node(clicker, pos) then
|
||||
return false
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local def = minetest.registered_nodes[node.name]
|
||||
|
||||
@ -581,10 +571,10 @@ function doors.register_trapdoor(name, def)
|
||||
def.after_place_node = function(pos, placer, itemstack, pointed_thing)
|
||||
local pn = placer:get_player_name()
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string("doors_owner", pn)
|
||||
meta:set_string("owner", pn)
|
||||
meta:set_string("infotext", "Owned by "..pn)
|
||||
|
||||
return minetest.setting_getbool("creative_mode")
|
||||
return (creative and creative.is_enabled_for and creative.is_enabled_for(pn))
|
||||
end
|
||||
|
||||
def.on_blast = function() end
|
||||
@ -593,8 +583,9 @@ function doors.register_trapdoor(name, def)
|
||||
door:toggle(player)
|
||||
end
|
||||
def.on_skeleton_key_use = function(pos, player, newsecret)
|
||||
replace_old_owner_information(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local owner = meta:get_string("doors_owner")
|
||||
local owner = meta:get_string("owner")
|
||||
local pname = player:get_player_name()
|
||||
|
||||
-- verify placer is owner of lockable door
|
||||
@ -717,7 +708,7 @@ function doors.register_fencegate(name, def)
|
||||
local fence = {
|
||||
description = def.description,
|
||||
drawtype = "mesh",
|
||||
tiles = {def.texture},
|
||||
tiles = {},
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
sunlight_propagates = true,
|
||||
@ -739,6 +730,16 @@ function doors.register_fencegate(name, def)
|
||||
},
|
||||
}
|
||||
|
||||
|
||||
if type(def.texture) == "string" then
|
||||
fence.tiles[1] = {name = def.texture, backface_culling = true}
|
||||
elseif def.texture.backface_culling == nil then
|
||||
fence.tiles[1] = table.copy(def.texture)
|
||||
fence.tiles[1].backface_culling = true
|
||||
else
|
||||
fence.tiles[1] = def.texture
|
||||
end
|
||||
|
||||
if not fence.sounds then
|
||||
fence.sounds = default.node_sound_wood_defaults()
|
||||
end
|
||||
@ -792,7 +793,7 @@ doors.register_fencegate("doors:gate_acacia_wood", {
|
||||
})
|
||||
|
||||
doors.register_fencegate("doors:gate_junglewood", {
|
||||
description = "Junglewood Fence Gate",
|
||||
description = "Jungle Wood Fence Gate",
|
||||
texture = "default_junglewood.png",
|
||||
material = "default:junglewood",
|
||||
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2}
|
||||
|
Before Width: | Height: | Size: 3.0 KiB After Width: | Height: | Size: 491 B |
Before Width: | Height: | Size: 2.9 KiB After Width: | Height: | Size: 420 B |
@ -74,36 +74,39 @@ minetest.register_craft({
|
||||
})
|
||||
|
||||
-- Mix recipes
|
||||
-- Just mix everything to everything somehow sanely
|
||||
|
||||
local mixbases = {"pink", "magenta", "red", "orange", "brown", "yellow", "green", "dark_green", "cyan", "blue", "violet", "black", "dark_grey", "grey", "white"}
|
||||
|
||||
local mixes = {
|
||||
-- pink, magenta, red, orange, brown, yellow, green, dark_green, cyan, blue, violet, black, dark_grey, grey, white
|
||||
white = {"pink", "pink", "pink", "orange", "orange", "yellow", "green", "green", "grey", "cyan", "violet","grey", "grey", "grey","white"},
|
||||
grey = {"pink", "pink", "pink", "orange", "orange", "yellow", "green", "green", "grey", "cyan", "violet","dark_grey","grey", "grey"},
|
||||
dark_grey = {"brown", "brown", "brown", "brown", "brown", "brown", "dark_green","dark_green","blue", "blue", "violet","black", "dark_grey"},
|
||||
black = {"black", "black", "black", "black", "black", "black", "black", "black", "black","black", "black", "black"},
|
||||
violet = {"magenta","magenta","magenta","red", "brown", "red", "cyan", "brown", "blue", "violet","violet"},
|
||||
blue = {"violet", "violet", "magenta","brown", "brown", "dark_green","cyan", "cyan", "cyan", "blue"},
|
||||
cyan = {"brown", "blue", "brown", "dark_green","dark_grey", "green", "cyan", "dark_green","cyan"},
|
||||
dark_green = {"brown", "brown", "brown", "brown", "brown", "green", "green", "dark_green"},
|
||||
green = {"yellow", "brown", "yellow", "yellow", "dark_green","green", "green"},
|
||||
yellow = {"orange", "red", "orange", "yellow", "orange", "yellow"},
|
||||
brown = {"brown", "brown", "brown", "orange", "brown"},
|
||||
orange = {"orange", "red", "orange", "orange"},
|
||||
red = {"pink", "magenta","red"},
|
||||
magenta = {"magenta","magenta"},
|
||||
pink = {"pink"},
|
||||
local dye_recipes = {
|
||||
-- src1, src2, dst
|
||||
-- RYB mixes
|
||||
{"red", "blue", "violet"}, -- "purple"
|
||||
{"yellow", "red", "orange"},
|
||||
{"yellow", "blue", "green"},
|
||||
-- RYB complementary mixes
|
||||
{"yellow", "violet", "dark_grey"},
|
||||
{"blue", "orange", "dark_grey"},
|
||||
-- CMY mixes - approximation
|
||||
{"cyan", "yellow", "green"},
|
||||
{"cyan", "magenta", "blue"},
|
||||
{"yellow", "magenta", "red"},
|
||||
-- other mixes that result in a color we have
|
||||
{"red", "green", "brown"},
|
||||
{"magenta", "blue", "violet"},
|
||||
{"green", "blue", "cyan"},
|
||||
{"pink", "violet", "magenta"},
|
||||
-- mixes with black
|
||||
{"white", "black", "grey"},
|
||||
{"grey", "black", "dark_grey"},
|
||||
{"green", "black", "dark_green"},
|
||||
{"orange", "black", "brown"},
|
||||
-- mixes with white
|
||||
{"white", "red", "pink"},
|
||||
{"white", "dark_grey", "grey"},
|
||||
{"white", "dark_green", "green"},
|
||||
}
|
||||
|
||||
for one, results in pairs(mixes) do
|
||||
for i, result in ipairs(results) do
|
||||
local another = mixbases[i]
|
||||
for _, mix in pairs(dye_recipes) do
|
||||
minetest.register_craft({
|
||||
type = "shapeless",
|
||||
output = 'dye:' .. result .. ' 2',
|
||||
recipe = {'dye:' .. one, 'dye:' .. another},
|
||||
output = 'dye:' .. mix[3] .. ' 2',
|
||||
recipe = {'dye:' .. mix[1], 'dye:' .. mix[2]},
|
||||
})
|
||||
end
|
||||
end
|
||||
|
@ -57,7 +57,8 @@ farming.hoe_on_use = function(itemstack, user, pointed_thing, uses)
|
||||
gain = 0.5,
|
||||
})
|
||||
|
||||
if not minetest.setting_getbool("creative_mode") then
|
||||
if not (creative and creative.is_enabled_for
|
||||
and creative.is_enabled_for(user:get_player_name())) then
|
||||
-- wear tool
|
||||
local wdef = itemstack:get_definition()
|
||||
itemstack:add_wear(65535/(uses-1))
|
||||
@ -117,15 +118,6 @@ farming.register_hoe = function(name, def)
|
||||
{"", "group:stick", ""}
|
||||
}
|
||||
})
|
||||
-- Reverse Recipe
|
||||
minetest.register_craft({
|
||||
output = name:sub(2),
|
||||
recipe = {
|
||||
{"", def.material, def.material},
|
||||
{"", "group:stick", ""},
|
||||
{"", "group:stick", ""}
|
||||
}
|
||||
})
|
||||
end
|
||||
end
|
||||
|
||||
@ -152,12 +144,14 @@ farming.place_seed = function(itemstack, placer, pointed_thing, plantname)
|
||||
local under = minetest.get_node(pt.under)
|
||||
local above = minetest.get_node(pt.above)
|
||||
|
||||
if minetest.is_protected(pt.under, placer:get_player_name()) then
|
||||
minetest.record_protection_violation(pt.under, placer:get_player_name())
|
||||
local player_name = placer and placer:get_player_name() or ""
|
||||
|
||||
if minetest.is_protected(pt.under, player_name) then
|
||||
minetest.record_protection_violation(pt.under, player_name)
|
||||
return
|
||||
end
|
||||
if minetest.is_protected(pt.above, placer:get_player_name()) then
|
||||
minetest.record_protection_violation(pt.above, placer:get_player_name())
|
||||
if minetest.is_protected(pt.above, player_name) then
|
||||
minetest.record_protection_violation(pt.above, player_name)
|
||||
return
|
||||
end
|
||||
|
||||
@ -187,7 +181,8 @@ farming.place_seed = function(itemstack, placer, pointed_thing, plantname)
|
||||
-- add the node and remove 1 item from the itemstack
|
||||
minetest.add_node(pt.above, {name = plantname, param2 = 1})
|
||||
tick(pt.above)
|
||||
if not minetest.setting_getbool("creative_mode") then
|
||||
if not (creative and creative.is_enabled_for
|
||||
and creative.is_enabled_for(player_name)) then
|
||||
itemstack:take_item()
|
||||
end
|
||||
return itemstack
|
||||
@ -313,6 +308,16 @@ farming.register_plant = function(name, def)
|
||||
}),
|
||||
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
local under = pointed_thing.under
|
||||
local node = minetest.get_node(under)
|
||||
local udef = minetest.registered_nodes[node.name]
|
||||
if udef and udef.on_rightclick and
|
||||
not (placer and placer:is_player() and
|
||||
placer:get_player_control().sneak) then
|
||||
return udef.on_rightclick(under, node, placer, itemstack,
|
||||
pointed_thing) or itemstack
|
||||
end
|
||||
|
||||
return farming.place_seed(itemstack, placer, pointed_thing, mname .. ":seed_" .. pname)
|
||||
end,
|
||||
next_plant = mname .. ":" .. pname .. "_1",
|
||||
@ -330,12 +335,16 @@ farming.register_plant = function(name, def)
|
||||
|
||||
-- Register growing steps
|
||||
for i = 1, def.steps do
|
||||
local base_rarity = 1
|
||||
if def.steps ~= 1 then
|
||||
base_rarity = 8 - (i - 1) * 7 / (def.steps - 1)
|
||||
end
|
||||
local drop = {
|
||||
items = {
|
||||
{items = {mname .. ":" .. pname}, rarity = 9 - i},
|
||||
{items = {mname .. ":" .. pname}, rarity= 18 - i * 2},
|
||||
{items = {mname .. ":seed_" .. pname}, rarity = 9 - i},
|
||||
{items = {mname .. ":seed_" .. pname}, rarity = 18 - i * 2},
|
||||
{items = {mname .. ":" .. pname}, rarity = base_rarity},
|
||||
{items = {mname .. ":" .. pname}, rarity = base_rarity * 2},
|
||||
{items = {mname .. ":seed_" .. pname}, rarity = base_rarity},
|
||||
{items = {mname .. ":seed_" .. pname}, rarity = base_rarity * 2},
|
||||
}
|
||||
}
|
||||
local nodegroups = {snappy = 3, flammable = 2, plant = 1, not_in_creative_inventory = 1, attached_node = 1}
|
||||
|
@ -1,2 +1,3 @@
|
||||
default
|
||||
wool
|
||||
stairs
|
||||
|
@ -22,6 +22,14 @@ minetest.override_item("default:dirt_with_dry_grass", {
|
||||
}
|
||||
})
|
||||
|
||||
minetest.override_item("default:dirt_with_rainforest_litter", {
|
||||
soil = {
|
||||
base = "default:dirt_with_rainforest_litter",
|
||||
dry = "farming:soil",
|
||||
wet = "farming:soil_wet"
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_node("farming:soil", {
|
||||
description = "Soil",
|
||||
tiles = {"default_dirt.png^farming_soil.png", "default_dirt.png"},
|
||||
@ -90,6 +98,16 @@ minetest.register_node("farming:straw", {
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
})
|
||||
|
||||
stairs.register_stair_and_slab(
|
||||
"straw",
|
||||
"farming:straw",
|
||||
{snappy = 3, flammable = 4},
|
||||
{"farming_straw.png"},
|
||||
"Straw Stair",
|
||||
"Straw Slab",
|
||||
default.node_sound_leaves_defaults()
|
||||
)
|
||||
|
||||
minetest.register_abm({
|
||||
label = "Farming soil",
|
||||
nodenames = {"group:field"},
|
||||
|
@ -24,7 +24,7 @@ minetest.register_node("fire:basic_flame", {
|
||||
},
|
||||
inventory_image = "fire_basic_flame.png",
|
||||
paramtype = "light",
|
||||
light_source = 14,
|
||||
light_source = 13,
|
||||
walkable = false,
|
||||
buildable_to = true,
|
||||
sunlight_propagates = true,
|
||||
@ -44,9 +44,6 @@ minetest.register_node("fire:basic_flame", {
|
||||
on_construct = function(pos)
|
||||
minetest.get_node_timer(pos):start(math.random(30, 60))
|
||||
end,
|
||||
|
||||
on_blast = function() -- Unaffected by explosions
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_node("fire:permanent_flame", {
|
||||
@ -65,16 +62,13 @@ minetest.register_node("fire:permanent_flame", {
|
||||
},
|
||||
inventory_image = "fire_basic_flame.png",
|
||||
paramtype = "light",
|
||||
light_source = 14,
|
||||
light_source = 13,
|
||||
walkable = false,
|
||||
buildable_to = true,
|
||||
sunlight_propagates = true,
|
||||
damage_per_second = 4,
|
||||
groups = {igniter = 2, dig_immediate = 3},
|
||||
drop = "",
|
||||
|
||||
on_blast = function() -- Unaffected by explosions
|
||||
end,
|
||||
})
|
||||
|
||||
|
||||
@ -86,36 +80,37 @@ minetest.register_tool("fire:flint_and_steel", {
|
||||
sound = {breaks = "default_tool_breaks"},
|
||||
|
||||
on_use = function(itemstack, user, pointed_thing)
|
||||
local pt = pointed_thing
|
||||
local sound_pos = pointed_thing.above or user:get_pos()
|
||||
minetest.sound_play(
|
||||
"fire_flint_and_steel",
|
||||
{pos = pt.above, gain = 0.5, max_hear_distance = 8}
|
||||
{pos = sound_pos, gain = 0.5, max_hear_distance = 8}
|
||||
)
|
||||
if pt.type == "node" then
|
||||
local node_under = minetest.get_node(pt.under).name
|
||||
local player_name = user:get_player_name()
|
||||
if pointed_thing.type == "node" then
|
||||
local node_under = minetest.get_node(pointed_thing.under).name
|
||||
local nodedef = minetest.registered_nodes[node_under]
|
||||
if not nodedef then
|
||||
return
|
||||
end
|
||||
local player_name = user:get_player_name()
|
||||
if minetest.is_protected(pt.under, player_name) then
|
||||
if minetest.is_protected(pointed_thing.under, player_name) then
|
||||
minetest.chat_send_player(player_name, "This area is protected")
|
||||
return
|
||||
end
|
||||
if nodedef.on_ignite then
|
||||
nodedef.on_ignite(pt.under, user)
|
||||
nodedef.on_ignite(pointed_thing.under, user)
|
||||
elseif minetest.get_item_group(node_under, "flammable") >= 1
|
||||
and minetest.get_node(pt.above).name == "air" then
|
||||
minetest.set_node(pt.above, {name = "fire:basic_flame"})
|
||||
and minetest.get_node(pointed_thing.above).name == "air" then
|
||||
minetest.set_node(pointed_thing.above, {name = "fire:basic_flame"})
|
||||
end
|
||||
end
|
||||
if not minetest.setting_getbool("creative_mode") then
|
||||
if not (creative and creative.is_enabled_for
|
||||
and creative.is_enabled_for(player_name)) then
|
||||
-- Wear tool
|
||||
local wdef = itemstack:get_definition()
|
||||
itemstack:add_wear(1000)
|
||||
-- Tool break sound
|
||||
if itemstack:get_count() == 0 and wdef.sound and wdef.sound.breaks then
|
||||
minetest.sound_play(wdef.sound.breaks, {pos = pt.above, gain = 0.5})
|
||||
minetest.sound_play(wdef.sound.breaks, {pos = sound_pos, gain = 0.5})
|
||||
end
|
||||
return itemstack
|
||||
end
|
||||
@ -153,7 +148,7 @@ minetest.override_item("default:coalblock", {
|
||||
-- Sound
|
||||
--
|
||||
|
||||
local flame_sound = minetest.setting_getbool("flame_sound")
|
||||
local flame_sound = minetest.settings:get_bool("flame_sound")
|
||||
if flame_sound == nil then
|
||||
-- Enable if no setting present
|
||||
flame_sound = true
|
||||
@ -295,11 +290,16 @@ minetest.register_abm({
|
||||
|
||||
-- Enable the following ABMs according to 'enable fire' setting
|
||||
|
||||
local fire_enabled = minetest.setting_getbool("enable_fire")
|
||||
local fire_enabled = minetest.settings:get_bool("enable_fire")
|
||||
if fire_enabled == nil then
|
||||
-- New setting not specified, check for old setting.
|
||||
-- If old setting is also not specified, 'not nil' is true.
|
||||
fire_enabled = not minetest.setting_getbool("disable_fire")
|
||||
-- enable_fire setting not specified, check for disable_fire
|
||||
local fire_disabled = minetest.settings:get_bool("disable_fire")
|
||||
if fire_disabled == nil then
|
||||
-- Neither setting specified, check whether singleplayer
|
||||
fire_enabled = minetest.is_singleplayer()
|
||||
else
|
||||
fire_enabled = not fire_disabled
|
||||
end
|
||||
end
|
||||
|
||||
if not fire_enabled then
|
||||
|
Before Width: | Height: | Size: 3.0 KiB After Width: | Height: | Size: 459 B |
@ -107,11 +107,16 @@ function flowers.flower_spread(pos, node)
|
||||
pos.y = pos.y - 1
|
||||
local under = minetest.get_node(pos)
|
||||
pos.y = pos.y + 1
|
||||
if under.name == "default:desert_sand" then
|
||||
-- Replace flora with dry shrub in desert sand and silver sand,
|
||||
-- as this is the only way to generate them.
|
||||
-- However, preserve grasses in sand dune biomes.
|
||||
if minetest.get_item_group(under.name, "sand") == 1 and
|
||||
under.name ~= "default:sand" then
|
||||
minetest.set_node(pos, {name = "default:dry_shrub"})
|
||||
return
|
||||
elseif under.name ~= "default:dirt_with_grass" and
|
||||
under.name ~= "default:dirt_with_dry_grass" then
|
||||
end
|
||||
|
||||
if minetest.get_item_group(under.name, "soil") == 0 then
|
||||
return
|
||||
end
|
||||
|
||||
@ -122,30 +127,37 @@ function flowers.flower_spread(pos, node)
|
||||
|
||||
local pos0 = vector.subtract(pos, 4)
|
||||
local pos1 = vector.add(pos, 4)
|
||||
if #minetest.find_nodes_in_area(pos0, pos1, "group:flora") > 3 then
|
||||
-- Maximum flower density created by mapgen is 13 per 9x9 area.
|
||||
-- The limit of 7 below was tuned by in-game testing to result in a maximum
|
||||
-- flower density by ABM spread of 13 per 9x9 area.
|
||||
-- Warning: Setting this limit theoretically without in-game testing
|
||||
-- results in a maximum flower density by ABM spread that is far too high.
|
||||
if #minetest.find_nodes_in_area(pos0, pos1, "group:flora") > 7 then
|
||||
return
|
||||
end
|
||||
|
||||
local seedling = minetest.find_nodes_in_area_under_air(pos0, pos1,
|
||||
{"default:dirt_with_grass", "default:dirt_with_dry_grass"})
|
||||
if #seedling > 0 then
|
||||
seedling = seedling[math.random(#seedling)]
|
||||
seedling.y = seedling.y + 1
|
||||
light = minetest.get_node_light(seedling)
|
||||
if not light or light < 13 then
|
||||
return
|
||||
local soils = minetest.find_nodes_in_area_under_air(
|
||||
pos0, pos1, "group:soil")
|
||||
local num_soils = #soils
|
||||
if num_soils >= 1 then
|
||||
for si = 1, math.min(3, num_soils) do
|
||||
local soil = soils[math.random(num_soils)]
|
||||
local soil_above = {x = soil.x, y = soil.y + 1, z = soil.z}
|
||||
light = minetest.get_node_light(soil_above)
|
||||
if light and light >= 13 and
|
||||
-- Desert sand is in the soil group
|
||||
minetest.get_node(soil).name ~= "default:desert_sand" then
|
||||
minetest.set_node(soil_above, {name = node.name})
|
||||
end
|
||||
end
|
||||
minetest.set_node(seedling, {name = node.name})
|
||||
end
|
||||
end
|
||||
|
||||
minetest.register_abm({
|
||||
label = "Flower spread",
|
||||
nodenames = {"group:flora"},
|
||||
neighbors = {"default:dirt_with_grass", "default:dirt_with_dry_grass",
|
||||
"default:desert_sand"},
|
||||
interval = 13,
|
||||
chance = 96,
|
||||
chance = 300,
|
||||
action = function(...)
|
||||
flowers.flower_spread(...)
|
||||
end,
|
||||
@ -197,38 +209,34 @@ minetest.register_node("flowers:mushroom_brown", {
|
||||
|
||||
-- Mushroom spread and death
|
||||
|
||||
minetest.register_abm({
|
||||
label = "Mushroom spread",
|
||||
nodenames = {"flowers:mushroom_brown", "flowers:mushroom_red"},
|
||||
interval = 11,
|
||||
chance = 50,
|
||||
action = function(pos, node)
|
||||
function flowers.mushroom_spread(pos, node)
|
||||
if minetest.get_node_light(pos, nil) == 15 then
|
||||
minetest.remove_node(pos)
|
||||
return
|
||||
end
|
||||
local random = {
|
||||
x = pos.x + math.random(-2, 2),
|
||||
y = pos.y + math.random(-1, 1),
|
||||
z = pos.z + math.random(-2, 2)
|
||||
}
|
||||
local random_node = minetest.get_node_or_nil(random)
|
||||
if not random_node or random_node.name ~= "air" then
|
||||
local positions = minetest.find_nodes_in_area_under_air(
|
||||
{x = pos.x - 1, y = pos.y - 2, z = pos.z - 1},
|
||||
{x = pos.x + 1, y = pos.y + 1, z = pos.z + 1},
|
||||
{"group:soil", "group:tree"})
|
||||
if #positions == 0 then
|
||||
return
|
||||
end
|
||||
local node_under = minetest.get_node_or_nil({x = random.x,
|
||||
y = random.y - 1, z = random.z})
|
||||
if not node_under then
|
||||
return
|
||||
local pos2 = positions[math.random(#positions)]
|
||||
pos2.y = pos2.y + 1
|
||||
if minetest.get_node_light(pos, 0.5) <= 3 and
|
||||
minetest.get_node_light(pos2, 0.5) <= 3 then
|
||||
minetest.set_node(pos2, {name = node.name})
|
||||
end
|
||||
end
|
||||
|
||||
if (minetest.get_item_group(node_under.name, "soil") ~= 0 or
|
||||
minetest.get_item_group(node_under.name, "tree") ~= 0) and
|
||||
minetest.get_node_light(pos, 0.5) <= 3 and
|
||||
minetest.get_node_light(random, 0.5) <= 3 then
|
||||
minetest.set_node(random, {name = node.name})
|
||||
end
|
||||
end
|
||||
minetest.register_abm({
|
||||
label = "Mushroom spread",
|
||||
nodenames = {"flowers:mushroom_brown", "flowers:mushroom_red"},
|
||||
interval = 11,
|
||||
chance = 150,
|
||||
action = function(...)
|
||||
flowers.mushroom_spread(...)
|
||||
end,
|
||||
})
|
||||
|
||||
|
||||
@ -264,7 +272,7 @@ minetest.register_node("flowers:waterlily", {
|
||||
node_placement_prediction = "",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {-0.5, -0.5, -0.5, 0.5, -15 / 32, 0.5}
|
||||
fixed = {-0.5, -31 / 64, -0.5, 0.5, -15 / 32, 0.5}
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
@ -273,16 +281,22 @@ minetest.register_node("flowers:waterlily", {
|
||||
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
local pos = pointed_thing.above
|
||||
local node = minetest.get_node(pointed_thing.under).name
|
||||
local def = minetest.registered_nodes[node]
|
||||
local player_name = placer:get_player_name()
|
||||
local node = minetest.get_node(pointed_thing.under)
|
||||
local def = minetest.registered_nodes[node.name]
|
||||
local player_name = placer and placer:get_player_name() or ""
|
||||
|
||||
if def and def.on_rightclick then
|
||||
return def.on_rightclick(pointed_thing.under, node, placer, itemstack,
|
||||
pointed_thing)
|
||||
end
|
||||
|
||||
if def and def.liquidtype == "source" and
|
||||
minetest.get_item_group(node, "water") > 0 then
|
||||
minetest.get_item_group(node.name, "water") > 0 then
|
||||
if not minetest.is_protected(pos, player_name) then
|
||||
minetest.set_node(pos, {name = "flowers:waterlily",
|
||||
param2 = math.random(0, 3)})
|
||||
if not minetest.setting_getbool("creative_mode") then
|
||||
if not (creative and creative.is_enabled_for
|
||||
and creative.is_enabled_for(player_name)) then
|
||||
itemstack:take_item()
|
||||
end
|
||||
else
|
||||
|
@ -94,7 +94,8 @@ local function register_flower(seed, name)
|
||||
octaves = 3,
|
||||
persist = 0.6
|
||||
},
|
||||
biomes = {"grassland", "deciduous_forest", "coniferous_forest"},
|
||||
biomes = {"grassland", "deciduous_forest", "coniferous_forest",
|
||||
"floatland_grassland", "floatland_coniferous_forest"},
|
||||
y_min = 1,
|
||||
y_max = 31000,
|
||||
decoration = "flowers:"..name,
|
||||
@ -114,7 +115,8 @@ local function register_mushroom(name)
|
||||
octaves = 3,
|
||||
persist = 0.66
|
||||
},
|
||||
biomes = {"deciduous_forest", "coniferous_forest"},
|
||||
biomes = {"deciduous_forest", "coniferous_forest",
|
||||
"floatland_coniferous_forest"},
|
||||
y_min = 1,
|
||||
y_max = 31000,
|
||||
decoration = "flowers:"..name,
|
||||
|
Before Width: | Height: | Size: 3.3 KiB After Width: | Height: | Size: 690 B |
@ -1,4 +1,4 @@
|
||||
local stuff_string = minetest.setting_get("initial_stuff") or
|
||||
local stuff_string = minetest.settings:get("initial_stuff") or
|
||||
"default:pick_steel,default:axe_steel,default:shovel_steel," ..
|
||||
"default:torch 99,default:cobble 99"
|
||||
|
||||
@ -39,6 +39,6 @@ function give_initial_stuff.get_list()
|
||||
end
|
||||
|
||||
give_initial_stuff.add_from_csv(stuff_string)
|
||||
if minetest.setting_getbool("give_initial_stuff") then
|
||||
if minetest.settings:get_bool("give_initial_stuff") then
|
||||
minetest.register_on_newplayer(give_initial_stuff.give)
|
||||
end
|
||||
|
24
mods/killme/init.lua
Normal file
@ -0,0 +1,24 @@
|
||||
minetest.register_chatcommand("killme", {
|
||||
description = "Kill yourself to respawn",
|
||||
func = function(name)
|
||||
local player = minetest.get_player_by_name(name)
|
||||
if player then
|
||||
if minetest.settings:get_bool("enable_damage") then
|
||||
player:set_hp(0)
|
||||
return true
|
||||
else
|
||||
for _, callback in pairs(core.registered_on_respawnplayers) do
|
||||
if callback(player) then
|
||||
return true
|
||||
end
|
||||
end
|
||||
|
||||
-- There doesn't seem to be a way to get a default spawn pos from the lua API
|
||||
return false, "No static_spawnpoint defined"
|
||||
end
|
||||
else
|
||||
-- Show error message if used when not logged in, eg: from IRC mod
|
||||
return false, "You need to be online to be killed!"
|
||||
end
|
||||
end
|
||||
})
|
@ -1,16 +0,0 @@
|
||||
Minetest Game mod: nyancat
|
||||
==========================
|
||||
See license.txt for license information.
|
||||
|
||||
Authors of source code
|
||||
----------------------
|
||||
Originally by celeron55, Perttu Ahola <celeron55@gmail.com> (LGPL 2.1)
|
||||
Various Minetest developers and contributors (LGPL 2.1)
|
||||
|
||||
Authors of media files
|
||||
----------------------
|
||||
VanessaE (CC BY-SA 3.0):
|
||||
nyancat_front.png
|
||||
nyancat_back.png
|
||||
nyancat_side.png
|
||||
nyancat_rainbow.png
|