Commit Graph

  • 09b60c6915 Get player walking and standing animations working! The player will play the proper animation when walking or standing. MirceaKitsune 2012-11-24 23:04:33 +0200
  • 7b491a6879 Important improvements to the player script. Instead of setting model and texture every X seconds, only do it when the player joins (so far) MirceaKitsune 2012-11-23 00:07:35 +0200
  • b3a413e308 Updated texture from Jordach, and fix the licensing confusion MirceaKitsune 2012-11-16 23:24:59 +0200
  • bd116248e5 Remove segmentation of limbs, because I don't like how the arms appeared to shrink during some deformations. This makes the player mesh exactly like the one in MineCraft, and gives people more reasons to complain that we're copying it :P MirceaKitsune 2012-11-15 16:09:39 +0200
  • d7ec666d88 At last, we have a player. MirceaKitsune 2012-11-14 21:31:55 +0200
  • 91c0e3f18a Add VanessaE's selection box for apples, saplings and papyrus PilzAdam 2012-11-11 18:17:09 +0100
  • ee44186ec9 Add Calinou's improved default textures PilzAdam 2012-11-09 19:29:14 +0100
  • e1176fcb57 Fix attachment test script and unregistered entities. Thanks jin_xi for this MirceaKitsune 2012-11-03 13:17:13 +0200
  • 74a78a6d03 b3d, you have failed me. x model format, you're in MirceaKitsune 2012-10-24 23:12:03 +0300
  • 1fa8e78bc5 Add script to turn players into meshes, ticks every 1 second MirceaKitsune 2012-10-24 15:23:45 +0300
  • 9eeb16cd6c Make functions of fire mod global and move register_on_* functions to node definition #53 PilzAdam 2012-11-25 14:24:44 +0100
  • 1f6f15059c Make fire hurt the player PilzAdam 2012-11-25 14:20:09 +0100
  • 5660c99707 Add animation for fire PilzAdam 2012-11-25 14:18:06 +0100
  • f3052c760d Merge bd03120b30 into dfa0f096ce #42 PilzAdam 2012-11-25 05:11:15 -0800
  • dfa0f096ce Use full stacks in the creative inventory and add a trash field PilzAdam 2012-11-21 18:39:31 +0100
  • e9ad8d06c8 Render nayncat as a cube in inventory PilzAdam 2012-11-24 18:13:43 +0100
  • a4998485a1 Merge 2d4e1573de into 0495f9e209 #40 PilzAdam 2012-11-24 08:24:51 -0800
  • 0495f9e209 Rotate the wield image of the shovel for better animation PilzAdam 2012-11-19 17:45:10 +0100
  • ac960adb3b Merge 6911ac6db0 into 2ff55cf6cc #51 VanessaE 2012-11-24 08:06:48 -0800
  • 2ff55cf6cc Update vessels mod PilzAdam 2012-11-24 16:59:49 +0100
  • bb4f738ea3 Merge d0638d7284 into 6687b5504d #52 VanessaE 2012-11-23 19:24:18 -0800
  • d0638d7284 sandstone should drop itself, and craft back to 4 sand. Otherwise you lose 3 sand every time you have to dig up sandstone to move it. #52 Vanessa Ezekowitz 2012-11-23 22:23:13 -0500
  • 7010fff50e Merge 9dd94e5c56 into 6687b5504d #49 VanessaE 2012-11-23 17:18:23 -0800
  • 2885ce7528 added junglegrass mod. #50 Vanessa Ezekowitz 2012-11-23 20:17:47 -0500
  • 9dd94e5c56 sandstone should drop 1 of itself on dig, and be craftable back to 4 sand. Otherwise, we lose 3 sand for every sandstone that has to be dug back up to be moved or so. #49 Vanessa Ezekowitz 2012-11-23 20:16:28 -0500
  • 6911ac6db0 new version of vessels mod (better textures) #51 Vanessa Ezekowitz 2012-11-23 20:15:42 -0500
  • e7f5400fde Add the place field to default sound table #48 PilzAdam 2012-11-23 15:22:37 +0100
  • c9a27b2992 Merge b47720239f into 6687b5504d #45 VanessaE 2012-11-22 11:29:38 -0800
  • b47720239f really make sandstone drop itself this time. #45 Vanessa Ezekowitz 2012-11-22 14:29:40 -0500
  • cb85ca58fe oops, forgot the type= argument for shapeless sandstone -> sand. Vanessa Ezekowitz 2012-11-22 14:27:54 -0500
  • 4705493928 sandstone should drop itself on dig and be craftable back into 4 sand. Vanessa Ezekowitz 2012-11-22 14:25:38 -0500
  • ba505c8178 Merge 097bae1c12 into 6687b5504d #47 VanessaE 2012-11-22 11:24:29 -0800
  • 097bae1c12 oops, sandstone was modded in the wrong branch. Sorry about that. #47 Vanessa Ezekowitz 2012-11-22 14:24:29 -0500
  • 3e57d27722 oops, forgot some commas. Vanessa Ezekowitz 2012-11-22 14:21:05 -0500
  • 7c0f9e20f1 New version of vessels mod with better textures for inventory use, and separate wield images, to allow for faked alpha blending in inventory. Vanessa Ezekowitz 2012-11-22 08:38:57 -0500
  • 7288d1ed51 Merge 070b33df5b into 6687b5504d #46 VanessaE 2012-11-22 05:00:28 -0800
  • 070b33df5b New textures for vessels mod, wield images are different from inventory images to allow for faked alpha blending in inventory. #46 Vanessa Ezekowitz 2012-11-22 07:59:20 -0500
  • eb36bb8ed9 Merge 3a4ec342cc into 6687b5504d #44 VanessaE 2012-11-22 04:44:21 -0800
  • 61ee33744f Added junglegrass mod. #43 Vanessa Ezekowitz 2012-11-22 07:43:25 -0500
  • 3a4ec342cc New version of vessels mod, with better textures. #44 Vanessa Ezekowitz 2012-11-22 07:42:29 -0500
  • a780efd8f7 Sandstone recipe should yield 4, since you get back only 1 sand on dig. Vanessa Ezekowitz 2012-11-22 07:39:52 -0500
  • 6334f43ce2 Merge 91d6069f4b into 6687b5504d #36 VanessaE 2012-11-22 04:32:35 -0800
  • 91d6069f4b Sandstone should yield 4, since it drops 1 sand on dig (otherwise you lose 3 sand for every sandstone you have to dig up). #36 Vanessa Ezekowitz 2012-11-22 07:31:56 -0500
  • 6b6fbac598 Merge branch 'master' of git://github.com/celeron55/minetest_game Vanessa Ezekowitz 2012-11-22 07:30:20 -0500
  • bd03120b30 Use full stacks in the creative inventory and add a trash field #42 PilzAdam 2012-11-21 18:39:31 +0100
  • 6687b5504d Fix a rare bug in leafdecay PilzAdam 2012-11-21 18:05:52 +0100
  • c06c83ab73 Merge 22a4e2de99 into c455ba9b68 #41 PilzAdam 2012-11-20 08:44:49 -0800
  • c455ba9b68 Fix dry shrubs being placed in cacti and fix incorrect comments PilzAdam 2012-11-19 16:34:16 +0100
  • eca9f9aca0 Replace the doors mod #39 PilzAdam 2012-11-19 18:11:22 +0100
  • 2d4e1573de Rotate the wield image of the shovel for better animation #40 PilzAdam 2012-11-19 17:45:10 +0100
  • 22a4e2de99 Fix dry shrubs being placed in cacti and fix incorrect comments #41 PilzAdam 2012-11-19 16:34:16 +0100
  • 165da9348a Use groups to craft things PilzAdam 2012-11-18 17:47:22 +0100
  • fe5ed2e989 Merge ffc5778220 into fb8144f703 #37 PilzAdam 2012-11-18 08:26:50 -0800
  • fb8144f703 Don't grow papyrus into trees PilzAdam 2012-11-18 17:25:43 +0100
  • ffc5778220 Dont grow paprus into trees #37 PilzAdam 2012-11-17 14:09:31 +0100
  • b0f2aa6af1 Merge d84bc93450 into df2fdba2b4 #32 RealBadAngel 2012-11-12 08:55:24 -0800
  • 0bf9f8c1d4 Merge 61ea551b40 into df2fdba2b4 #35 Anthony 2012-11-12 08:53:57 -0800
  • df2fdba2b4 Make steel block and brick drop themselves when digged and make them craftable back into the their materials PilzAdam 2012-11-12 17:51:48 +0100
  • b3bfd4574e Added junglegrass mod properly this time (forgot to delete old .git* files) Vanessa Ezekowitz 2012-11-12 11:49:54 -0500
  • f74af53ff3 new version of vessels mod Vanessa Ezekowitz 2012-11-12 11:46:22 -0500
  • 170b151910 Merge d8d294ed34 into 3a7cbfc531 #23 Anthony 2012-11-11 16:36:51 -0800
  • 61ea551b40 Make Steel Block drop 9 Steel Ingots #35 Anthony 2012-11-11 19:35:56 -0500
  • 4a34b5ea78 Merge 6fc654947c into 3a7cbfc531 #33 PilzAdam 2012-11-11 09:29:17 -0800
  • 3a7cbfc531 Merge pull request #34 from PilzAdam/selection_box PilzAdam 2012-11-11 09:21:30 -0800
  • cfe1558192 Merge 2768d4974b into d317d7b80b #34 PilzAdam 2012-11-11 09:18:13 -0800
  • 2768d4974b Add VanessaE's selection box for apples, saplings and papyrus #34 PilzAdam 2012-11-11 18:17:09 +0100
  • 6fc654947c Add farming mod #33 PilzAdam 2012-11-11 11:47:53 +0100
  • d84bc93450 New default_brick texture #32 RealBadAngel 2012-11-10 11:04:10 +0100
  • d317d7b80b Merge pull request #31 from PilzAdam/textures PilzAdam 2012-11-09 10:32:21 -0800
  • ec577f5424 Merge 91ee23d61b into df3a694099 #31 PilzAdam 2012-11-09 10:30:21 -0800
  • 91ee23d61b Add Calinou's improved default textures #31 PilzAdam 2012-11-09 19:29:14 +0100
  • df3a694099 Swap out pixel-perfect nyan cat by request of Chris Torres Perttu Ahola 2012-11-09 20:16:14 +0200
  • 7ca0aa4637 Merge d8ae7132dc into d75b39683a #30 PilzAdam 2012-11-09 09:57:11 -0800
  • d8ae7132dc Add Calinou's improved default textures #30 PilzAdam 2012-11-09 18:56:22 +0100
  • c1465a257f Merge 82c88640df into d75b39683a #28 RealBadAngel 2012-11-09 09:15:04 -0800
  • 321e21e8a8 Merge 4f76781153 into d75b39683a #11 VanessaE 2012-11-09 09:12:20 -0800
  • d75b39683a Merge pull request #29 from PilzAdam/bucket PilzAdam 2012-11-09 06:40:12 -0800
  • d645e3aca7 Merge 68020d2e93 into f1a447d1fe #29 PilzAdam 2012-11-09 06:29:47 -0800
  • 68020d2e93 Dont allow the bucket to replace nodes that are not buildable to #29 PilzAdam 2012-11-09 15:25:21 +0100
  • 4e1b3546b9 Merge 82c88640df into f1a447d1fe #27 RealBadAngel 2012-11-08 13:36:15 -0800
  • 82c88640df Adjusted contrast and lightness #28 #27 RealBadAngel 2012-11-08 22:35:56 +0100
  • e239376e95 Replace default_brick with better texture IMHO RealBadAngel 2012-11-08 21:53:33 +0100
  • f1a447d1fe Merge pull request #26 from PilzAdam/bucket PilzAdam 2012-11-06 11:41:15 -0800
  • f84b2e6b64 Merge 30d582296b into 36c17b04fe #26 PilzAdam 2012-11-06 11:39:24 -0800
  • 30d582296b Follow the naming convention and make the first letter Bucket capitalized #26 PilzAdam 2012-11-06 20:38:40 +0100
  • d8d294ed34 Make steelblock drop 9 ingots when dug #23 Anthony 2012-11-04 17:56:34 -0500
  • 36c17b04fe Merge pull request #24 from PilzAdam/water PilzAdam 2012-11-04 03:17:20 -0800
  • fb86846198 Merge ff9e2a75ee into 5497db98de #24 PilzAdam 2012-11-04 02:58:13 -0800
  • ff9e2a75ee Update default_water.png to the new water textures #24 PilzAdam 2012-11-04 11:55:35 +0100
  • e25c3f6c93 Add steel block -> steel ingots recipe Anthony 2012-11-03 19:52:31 -0300
  • 5497db98de Merge pull request #21 from PilzAdam/animated_water PilzAdam 2012-11-02 10:26:04 -0700
  • 3fd84c1ec2 Merge 4a68126a2b into 5ce918059d #21 PilzAdam 2012-11-02 10:25:08 -0700
  • 4a68126a2b Add animation for water #21 PilzAdam 2012-11-02 18:24:25 +0100
  • b99cea129d Merge 14cb5558c1 into 5ce918059d #20 PilzAdam 2012-11-02 10:04:47 -0700
  • 14cb5558c1 Add animation for water #20 PilzAdam 2012-11-02 18:01:49 +0100
  • 5ce918059d Merge pull request #19 from PilzAdam/slabs PilzAdam 2012-11-02 04:40:49 -0700
  • a62e14a816 Merge e0fe1a08c5 into 25a6cd866b #19 PilzAdam 2012-11-02 04:32:11 -0700
  • e0fe1a08c5 Fix slab -> full block transformation #19 PilzAdam 2012-11-02 12:28:23 +0100
  • 3819fb7d1c Merge e19142abf0 into 25a6cd866b #12 xyzz 2012-11-01 12:54:23 -0700
  • 25a6cd866b Merge pull request #18 from darkrose/master darkrose 2012-11-01 11:07:17 -0700