Commit Graph

68 Commits

Author SHA1 Message Date
Florian Schüller 15fae27b85 Zoom implementation (--zoom option) 2016-08-09 15:35:36 +02:00
sfan5 ce759d7724 Fix --{min,max}-y, thanks to @PilzAdam 2015-10-29 23:13:41 +01:00
sfan5 a361e4d1eb Rename some variables to make their purpose clearer 2015-03-18 22:49:19 +01:00
sfan5 70b75507fe Clarify function of thickness param of nodes 2015-03-18 22:22:10 +01:00
sfan5 722f02d121 Add workaround for color.txt parsing on MinGW 2014-12-20 13:09:56 +01:00
sfan5 1c47825d70 Fix number rounding, clarify comment and change var. names 2014-09-02 14:49:56 +02:00
sfan5 b7f0a8a29a Fix --geometry producing wrong results 2014-09-01 18:42:50 +02:00
sfan5 88df29a6b3 Add CMake option to use C++11 features 2014-08-02 16:31:45 +02:00
sfan5 2cc1ffc543 Re-add --backend to allow overriding auto-detected backend 2014-07-11 10:54:50 +02:00
sfan5 e85a49873a Fix --drawalpha 2014-07-08 15:08:07 +02:00
sfan5 20691186b5 Read backend from world.mt, closes #6 2014-07-08 15:08:07 +02:00
sfan5 fe534d9026 Fix #2 2014-07-08 14:02:20 +02:00
sfan5 dff4589152 Improve color parsing, hopefully fixes #7 2014-05-21 15:16:29 +02:00
Sfan5 2553e44e8d Add redis database backend 2014-04-26 15:03:32 +02:00
ShadowNinja 22d3e401f8 Don't use a temporary table for block positions
This also moves database functions and data structures to db.h
2014-04-19 02:13:34 -04:00
Sfan5 2a4681d5c8 Tabs -> spaces 2014-04-03 20:38:09 +02:00
Sfan5 84d46ab8eb Add alpha transparency ability for blocks 2014-04-03 20:32:48 +02:00
ShadowNinja ac04a7bc8a Remove embedding of colors.txt in executable 2014-03-28 17:40:00 -04:00
ShadowNinja 5905c34ec0 Significantly optimize LevelDB database backend 2014-03-28 17:38:56 -04:00
Rogier d92ef319f1 Fix SEGV after failing to open output file: throw runtime error
The result of opening the file was not checked, resulting in a
NULL pointer dereference if it failed.
2014-03-26 16:31:42 +01:00
Rogier a15bc30071 Fix computation of block number bounds (off-by-one)
The block numbers could be off by one due to incorrect rounding.

m_geom* now contain the minimum and maximum block numbers that
should be in the map.
2014-03-26 16:29:33 +01:00
Sfan5 ec037dd924 Fix --min-y and --max-y handling 2014-03-26 16:28:24 +01:00
Sfan5 f8edccffb7 Small optimization 2014-03-22 09:30:14 +01:00
Sfan5 5bf2039bbb Make sure whole map is always drawn 2014-03-16 20:55:09 +01:00
Sfan5 46023f77f5 Make it (almost) compile for windows 2014-03-09 12:32:13 +01:00
Sfan5 0a5a0d0d51 Fix sqlite3 not being usable as backend 2014-03-05 22:40:01 +01:00
Sfan5 393d7e2ac0 LevelDB support 2014-03-05 21:42:21 +01:00
Sfan5 15444ff8f6 Add --min-y and --max-y options 2014-03-05 18:06:05 +01:00
Sfan5 33f323b1e3 Add --noshading option, Fix SIGABRT because of uncaught exception when any exception occured 2014-03-05 17:20:06 +01:00
ShadowNinja 6b511e5e79 Fix unknown nodes showing up as black 2013-03-18 14:12:02 -04:00
Miroslav Bendík 7d15dbf4ed Added --geometry support. 2012-11-24 19:25:13 +01:00
Miroslav Bendík 5969c61e54 Removed hard size limit. 2012-11-24 18:43:48 +01:00
Miroslav Bendík 28e9450573 Zlib moved into separate module. 2012-09-18 10:43:34 +02:00
Miroslav Bendík 6133aff2f3 Small cast cleaning. 2012-09-18 10:15:50 +02:00
Miroslav Bendík 7c5f4751f6 Player attributes moved to separate class. 2012-09-01 16:40:18 +02:00
Miroslav Bendík 88bf8bc88b Fixed windows compatibility. 2012-09-01 16:01:08 +02:00
Miroslav Bendík 112ccc5d08 File colors.txt compiled into binary 2012-09-01 15:51:02 +02:00
Miroslav Bendík 1edbba5a94 Added path separator handling. 2012-09-01 13:41:00 +02:00
Miroslav Bendík 6dff561ec0 Rendering Z blocks in reverse order. 2012-09-01 13:34:27 +02:00
Miroslav Bendík b9e40ed972 Removed Boost dependency. 2012-09-01 13:01:31 +02:00
Miroslav Bendík cb65bbbc4c Better sqlite3_open error reporting. 2012-09-01 12:19:33 +02:00
Miroslav Bendík 4d9a3cc5d9 Added windows support. 2012-08-28 11:27:51 +02:00
Miroslav Bendík e5cafeb8b8 Fixed crash on std::length_error 2012-08-27 07:46:11 +02:00
Miroslav Bendík 5a2375e608 Added printing of unknown nodes. 2012-08-25 16:41:53 +02:00
Miroslav Bendík 8396275bf8 Implemented rendering of names. 2012-08-25 16:29:41 +02:00
Miroslav Bendík 3349bee3a4 Added draworigin. 2012-08-25 15:21:51 +02:00
Miroslav Bendík b0f36ba4cf Implemented drawscale. 2012-08-25 15:06:11 +02:00
Miroslav Bendík 908697427b Removed drawunderground parameter. 2012-08-25 14:12:54 +02:00
Miroslav Bendík a009d3e191 Added border support. 2012-08-25 14:11:55 +02:00
Miroslav Bendík 5be190b5a1 Removed bad shadows. 2012-08-25 13:27:40 +02:00