sfan5
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ce759d7724
|
Fix --{min,max}-y, thanks to @PilzAdam
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2015-10-29 23:13:41 +01:00 |
|
sfan5
|
a361e4d1eb
|
Rename some variables to make their purpose clearer
|
2015-03-18 22:49:19 +01:00 |
|
sfan5
|
70b75507fe
|
Clarify function of thickness param of nodes
|
2015-03-18 22:22:10 +01:00 |
|
sfan5
|
722f02d121
|
Add workaround for color.txt parsing on MinGW
|
2014-12-20 13:09:56 +01:00 |
|
sfan5
|
1c47825d70
|
Fix number rounding, clarify comment and change var. names
|
2014-09-02 14:49:56 +02:00 |
|
sfan5
|
b7f0a8a29a
|
Fix --geometry producing wrong results
|
2014-09-01 18:42:50 +02:00 |
|
sfan5
|
88df29a6b3
|
Add CMake option to use C++11 features
|
2014-08-02 16:31:45 +02:00 |
|
sfan5
|
2cc1ffc543
|
Re-add --backend to allow overriding auto-detected backend
|
2014-07-11 10:54:50 +02:00 |
|
sfan5
|
e85a49873a
|
Fix --drawalpha
|
2014-07-08 15:08:07 +02:00 |
|
sfan5
|
20691186b5
|
Read backend from world.mt, closes #6
|
2014-07-08 15:08:07 +02:00 |
|
sfan5
|
fe534d9026
|
Fix #2
|
2014-07-08 14:02:20 +02:00 |
|
sfan5
|
dff4589152
|
Improve color parsing, hopefully fixes #7
|
2014-05-21 15:16:29 +02:00 |
|
Sfan5
|
2553e44e8d
|
Add redis database backend
|
2014-04-26 15:03:32 +02:00 |
|
ShadowNinja
|
22d3e401f8
|
Don't use a temporary table for block positions
This also moves database functions and data structures to db.h
|
2014-04-19 02:13:34 -04:00 |
|
Sfan5
|
2a4681d5c8
|
Tabs -> spaces
|
2014-04-03 20:38:09 +02:00 |
|
Sfan5
|
84d46ab8eb
|
Add alpha transparency ability for blocks
|
2014-04-03 20:32:48 +02:00 |
|
ShadowNinja
|
ac04a7bc8a
|
Remove embedding of colors.txt in executable
|
2014-03-28 17:40:00 -04:00 |
|
ShadowNinja
|
5905c34ec0
|
Significantly optimize LevelDB database backend
|
2014-03-28 17:38:56 -04:00 |
|
Rogier
|
d92ef319f1
|
Fix SEGV after failing to open output file: throw runtime error
The result of opening the file was not checked, resulting in a
NULL pointer dereference if it failed.
|
2014-03-26 16:31:42 +01:00 |
|
Rogier
|
a15bc30071
|
Fix computation of block number bounds (off-by-one)
The block numbers could be off by one due to incorrect rounding.
m_geom* now contain the minimum and maximum block numbers that
should be in the map.
|
2014-03-26 16:29:33 +01:00 |
|
Sfan5
|
ec037dd924
|
Fix --min-y and --max-y handling
|
2014-03-26 16:28:24 +01:00 |
|
Sfan5
|
f8edccffb7
|
Small optimization
|
2014-03-22 09:30:14 +01:00 |
|
Sfan5
|
5bf2039bbb
|
Make sure whole map is always drawn
|
2014-03-16 20:55:09 +01:00 |
|
Sfan5
|
46023f77f5
|
Make it (almost) compile for windows
|
2014-03-09 12:32:13 +01:00 |
|
Sfan5
|
0a5a0d0d51
|
Fix sqlite3 not being usable as backend
|
2014-03-05 22:40:01 +01:00 |
|
Sfan5
|
393d7e2ac0
|
LevelDB support
|
2014-03-05 21:42:21 +01:00 |
|
Sfan5
|
15444ff8f6
|
Add --min-y and --max-y options
|
2014-03-05 18:06:05 +01:00 |
|
Sfan5
|
33f323b1e3
|
Add --noshading option, Fix SIGABRT because of uncaught exception when any exception occured
|
2014-03-05 17:20:06 +01:00 |
|
ShadowNinja
|
6b511e5e79
|
Fix unknown nodes showing up as black
|
2013-03-18 14:12:02 -04:00 |
|
Miroslav Bendík
|
7d15dbf4ed
|
Added --geometry support.
|
2012-11-24 19:25:13 +01:00 |
|
Miroslav Bendík
|
5969c61e54
|
Removed hard size limit.
|
2012-11-24 18:43:48 +01:00 |
|
Miroslav Bendík
|
28e9450573
|
Zlib moved into separate module.
|
2012-09-18 10:43:34 +02:00 |
|
Miroslav Bendík
|
6133aff2f3
|
Small cast cleaning.
|
2012-09-18 10:15:50 +02:00 |
|
Miroslav Bendík
|
7c5f4751f6
|
Player attributes moved to separate class.
|
2012-09-01 16:40:18 +02:00 |
|
Miroslav Bendík
|
88bf8bc88b
|
Fixed windows compatibility.
|
2012-09-01 16:01:08 +02:00 |
|
Miroslav Bendík
|
112ccc5d08
|
File colors.txt compiled into binary
|
2012-09-01 15:51:02 +02:00 |
|
Miroslav Bendík
|
1edbba5a94
|
Added path separator handling.
|
2012-09-01 13:41:00 +02:00 |
|
Miroslav Bendík
|
6dff561ec0
|
Rendering Z blocks in reverse order.
|
2012-09-01 13:34:27 +02:00 |
|
Miroslav Bendík
|
b9e40ed972
|
Removed Boost dependency.
|
2012-09-01 13:01:31 +02:00 |
|
Miroslav Bendík
|
cb65bbbc4c
|
Better sqlite3_open error reporting.
|
2012-09-01 12:19:33 +02:00 |
|
Miroslav Bendík
|
4d9a3cc5d9
|
Added windows support.
|
2012-08-28 11:27:51 +02:00 |
|
Miroslav Bendík
|
e5cafeb8b8
|
Fixed crash on std::length_error
|
2012-08-27 07:46:11 +02:00 |
|
Miroslav Bendík
|
5a2375e608
|
Added printing of unknown nodes.
|
2012-08-25 16:41:53 +02:00 |
|
Miroslav Bendík
|
8396275bf8
|
Implemented rendering of names.
|
2012-08-25 16:29:41 +02:00 |
|
Miroslav Bendík
|
3349bee3a4
|
Added draworigin.
|
2012-08-25 15:21:51 +02:00 |
|
Miroslav Bendík
|
b0f36ba4cf
|
Implemented drawscale.
|
2012-08-25 15:06:11 +02:00 |
|
Miroslav Bendík
|
908697427b
|
Removed drawunderground parameter.
|
2012-08-25 14:12:54 +02:00 |
|
Miroslav Bendík
|
a009d3e191
|
Added border support.
|
2012-08-25 14:11:55 +02:00 |
|
Miroslav Bendík
|
5be190b5a1
|
Removed bad shadows.
|
2012-08-25 13:27:40 +02:00 |
|
Miroslav Bendík
|
1aee368837
|
Implemented shading.
|
2012-08-25 13:21:28 +02:00 |
|