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https://github.com/minetest/minetestmapper.git
synced 2025-07-04 17:40:22 +02:00
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21 Commits
Author | SHA1 | Date | |
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42395587b9 | |||
d327a84841 | |||
0d9ed247f9 | |||
b6ad40feb9 | |||
1f471b369b | |||
2f78c39d9c | |||
2ebc3afc7c | |||
e543517eb8 | |||
405951f8f6 | |||
a8f7b47000 | |||
0f36b6e37a | |||
6af6be4632 | |||
7c71138fec | |||
c15adfd325 | |||
75599e8569 | |||
b16f93f183 | |||
976c690357 | |||
7288e60cd2 | |||
cca7072eab | |||
179651e83c | |||
6afe1b78c5 |
15
.travis.yml
15
.travis.yml
@ -3,22 +3,19 @@ compiler:
|
||||
- gcc
|
||||
- clang
|
||||
sudo: false
|
||||
dist: trusty
|
||||
addons:
|
||||
apt:
|
||||
sources:
|
||||
- llvm-toolchain-precise-3.8
|
||||
- llvm-toolchain-trusty-5.0
|
||||
- ubuntu-toolchain-r-test
|
||||
packages:
|
||||
- cmake
|
||||
- libgd2-noxpm-dev
|
||||
- libgd2-dev
|
||||
- libsqlite3-dev
|
||||
- p7zip
|
||||
- g++-6
|
||||
- clang-3.8
|
||||
before_install:
|
||||
- # Nothing ever works correctly with precise, use a custom libleveldb build
|
||||
- wget http://minetest.kitsunemimi.pw/libleveldb-1.18-ubuntu12.04.7z
|
||||
- 7zr x -olibleveldb libleveldb-1.18-ubuntu12.04.7z
|
||||
- libleveldb-dev
|
||||
- g++-7
|
||||
- clang-5.0
|
||||
script: ./util/travis/script.sh
|
||||
notifications:
|
||||
email: false
|
||||
|
142
BlockDecoder.cpp
Normal file
142
BlockDecoder.cpp
Normal file
@ -0,0 +1,142 @@
|
||||
#include <stdint.h>
|
||||
#include <string>
|
||||
#include <iostream>
|
||||
#include <sstream>
|
||||
|
||||
#include "BlockDecoder.h"
|
||||
#include "ZlibDecompressor.h"
|
||||
|
||||
static inline uint16_t readU16(const unsigned char *data)
|
||||
{
|
||||
return data[0] << 8 | data[1];
|
||||
}
|
||||
|
||||
static int readBlockContent(const unsigned char *mapData, u8 version, unsigned int datapos)
|
||||
{
|
||||
if (version >= 24) {
|
||||
size_t index = datapos << 1;
|
||||
return (mapData[index] << 8) | mapData[index + 1];
|
||||
} else if (version >= 20) {
|
||||
if (mapData[datapos] <= 0x80)
|
||||
return mapData[datapos];
|
||||
else
|
||||
return (int(mapData[datapos]) << 4) | (int(mapData[datapos + 0x2000]) >> 4);
|
||||
}
|
||||
std::ostringstream oss;
|
||||
oss << "Unsupported map version " << version;
|
||||
throw std::runtime_error(oss.str());
|
||||
}
|
||||
|
||||
BlockDecoder::BlockDecoder()
|
||||
{
|
||||
reset();
|
||||
}
|
||||
|
||||
void BlockDecoder::reset()
|
||||
{
|
||||
m_blockAirId = -1;
|
||||
m_blockIgnoreId = -1;
|
||||
m_nameMap.clear();
|
||||
|
||||
m_version = 0;
|
||||
m_mapData = ustring();
|
||||
}
|
||||
|
||||
void BlockDecoder::decode(const ustring &datastr)
|
||||
{
|
||||
const unsigned char *data = datastr.c_str();
|
||||
size_t length = datastr.length();
|
||||
// TODO: bounds checks
|
||||
|
||||
uint8_t version = data[0];
|
||||
//uint8_t flags = data[1];
|
||||
m_version = version;
|
||||
|
||||
size_t dataOffset = 0;
|
||||
if (version >= 27)
|
||||
dataOffset = 6;
|
||||
else if (version >= 22)
|
||||
dataOffset = 4;
|
||||
else
|
||||
dataOffset = 2;
|
||||
|
||||
ZlibDecompressor decompressor(data, length);
|
||||
decompressor.setSeekPos(dataOffset);
|
||||
m_mapData = decompressor.decompress();
|
||||
decompressor.decompress(); // unused metadata
|
||||
dataOffset = decompressor.seekPos();
|
||||
|
||||
// Skip unused data
|
||||
if (version <= 21)
|
||||
dataOffset += 2;
|
||||
if (version == 23)
|
||||
dataOffset += 1;
|
||||
if (version == 24) {
|
||||
uint8_t ver = data[dataOffset++];
|
||||
if (ver == 1) {
|
||||
uint16_t num = readU16(data + dataOffset);
|
||||
dataOffset += 2;
|
||||
dataOffset += 10 * num;
|
||||
}
|
||||
}
|
||||
|
||||
// Skip unused static objects
|
||||
dataOffset++; // Skip static object version
|
||||
int staticObjectCount = readU16(data + dataOffset);
|
||||
dataOffset += 2;
|
||||
for (int i = 0; i < staticObjectCount; ++i) {
|
||||
dataOffset += 13;
|
||||
uint16_t dataSize = readU16(data + dataOffset);
|
||||
dataOffset += dataSize + 2;
|
||||
}
|
||||
dataOffset += 4; // Skip timestamp
|
||||
|
||||
// Read mapping
|
||||
if (version >= 22) {
|
||||
dataOffset++; // mapping version
|
||||
uint16_t numMappings = readU16(data + dataOffset);
|
||||
dataOffset += 2;
|
||||
for (int i = 0; i < numMappings; ++i) {
|
||||
uint16_t nodeId = readU16(data + dataOffset);
|
||||
dataOffset += 2;
|
||||
uint16_t nameLen = readU16(data + dataOffset);
|
||||
dataOffset += 2;
|
||||
std::string name(reinterpret_cast<const char *>(data) + dataOffset, nameLen);
|
||||
if (name == "air")
|
||||
m_blockAirId = nodeId;
|
||||
else if (name == "ignore")
|
||||
m_blockIgnoreId = nodeId;
|
||||
else
|
||||
m_nameMap[nodeId] = name;
|
||||
dataOffset += nameLen;
|
||||
}
|
||||
}
|
||||
|
||||
// Node timers
|
||||
if (version >= 25) {
|
||||
dataOffset++;
|
||||
uint16_t numTimers = readU16(data + dataOffset);
|
||||
dataOffset += 2;
|
||||
dataOffset += numTimers * 10;
|
||||
}
|
||||
}
|
||||
|
||||
bool BlockDecoder::isEmpty() const
|
||||
{
|
||||
// only contains ignore and air nodes?
|
||||
return m_nameMap.empty();
|
||||
}
|
||||
|
||||
std::string BlockDecoder::getNode(u8 x, u8 y, u8 z) const
|
||||
{
|
||||
unsigned int position = x + (y << 4) + (z << 8);
|
||||
int content = readBlockContent(m_mapData.c_str(), m_version, position);
|
||||
if (content == m_blockAirId || content == m_blockIgnoreId)
|
||||
return "";
|
||||
NameMap::const_iterator it = m_nameMap.find(content);
|
||||
if (it == m_nameMap.end()) {
|
||||
std::cerr << "Skipping node with invalid ID." << std::endl;
|
||||
return "";
|
||||
}
|
||||
return it->second;
|
||||
}
|
@ -13,7 +13,7 @@ if(NOT CMAKE_BUILD_TYPE)
|
||||
set(CMAKE_BUILD_TYPE "Release" CACHE STRING "Choose the type of build." FORCE)
|
||||
endif()
|
||||
|
||||
set(CMAKE_CXX_FLAGS_RELEASE "-O3 -Wall")
|
||||
set(CMAKE_CXX_FLAGS_RELEASE "-O3 -Wall -DNDEBUG")
|
||||
set(CMAKE_CXX_FLAGS_DEBUG "-O0 -g2 -Wall")
|
||||
|
||||
if(WIN32)
|
||||
@ -159,7 +159,7 @@ endif(ENABLE_REDIS)
|
||||
|
||||
include_directories(
|
||||
"${PROJECT_BINARY_DIR}"
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}"
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/include"
|
||||
"${CMAKE_CURRENT_BINARY_DIR}"
|
||||
${SQLITE3_INCLUDE_DIR}
|
||||
${LIBGD_INCLUDE_DIR}
|
||||
@ -167,12 +167,13 @@ include_directories(
|
||||
)
|
||||
|
||||
configure_file(
|
||||
"${PROJECT_SOURCE_DIR}/cmake_config.h.in"
|
||||
"${PROJECT_SOURCE_DIR}/include/cmake_config.h.in"
|
||||
"${PROJECT_BINARY_DIR}/cmake_config.h"
|
||||
)
|
||||
add_definitions ( -DUSE_CMAKE_CONFIG_H )
|
||||
|
||||
set(mapper_SRCS
|
||||
BlockDecoder.cpp
|
||||
PixelAttributes.cpp
|
||||
PlayerAttributes.cpp
|
||||
TileGenerator.cpp
|
||||
|
44
Image.cpp
44
Image.cpp
@ -10,12 +10,7 @@
|
||||
#include "Image.h"
|
||||
|
||||
#ifndef NDEBUG
|
||||
#define SIZECHECK(x, y) do { \
|
||||
if((x) < 0 || (x) >= m_width) \
|
||||
throw std::out_of_range("sizecheck x"); \
|
||||
if((y) < 0 || (y) >= m_height) \
|
||||
throw std::out_of_range("sizecheck y"); \
|
||||
} while(0)
|
||||
#define SIZECHECK(x, y) check_bounds((x), (y), m_width, m_height)
|
||||
#else
|
||||
#define SIZECHECK(x, y) do {} while(0)
|
||||
#endif
|
||||
@ -40,6 +35,22 @@ static inline Color int2color(int c)
|
||||
return c2;
|
||||
}
|
||||
|
||||
static inline void check_bounds(int x, int y, int width, int height)
|
||||
{
|
||||
if(x < 0 || x >= width) {
|
||||
std::ostringstream oss;
|
||||
oss << "Access outside image bounds (x), 0 < "
|
||||
<< x << " < " << width << " is false.";
|
||||
throw std::out_of_range(oss.str());
|
||||
}
|
||||
if(y < 0 || y >= height) {
|
||||
std::ostringstream oss;
|
||||
oss << "Access outside image bounds (y), 0 < "
|
||||
<< y << " < " << height << " is false.";
|
||||
throw std::out_of_range(oss.str());
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Image::Image(int width, int height) :
|
||||
m_width(width), m_height(height), m_image(NULL)
|
||||
@ -60,10 +71,7 @@ void Image::setPixel(int x, int y, const Color &c)
|
||||
|
||||
Color Image::getPixel(int x, int y)
|
||||
{
|
||||
#ifndef NDEBUG
|
||||
if(x < 0 || x > m_width || y < 0 || y > m_height)
|
||||
throw std::out_of_range("sizecheck");
|
||||
#endif
|
||||
SIZECHECK(x, y);
|
||||
return int2color(m_image->tpixels[y][x]);
|
||||
}
|
||||
|
||||
@ -95,12 +103,22 @@ void Image::drawCircle(int x, int y, int diameter, const Color &c)
|
||||
|
||||
void Image::save(const std::string &filename)
|
||||
{
|
||||
#if (GD_MAJOR_VERSION == 2 && GD_MINOR_VERSION == 1 && GD_RELEASE_VERSION >= 1) || (GD_MAJOR_VERSION == 2 && GD_MINOR_VERSION > 1) || GD_MAJOR_VERSION > 2
|
||||
const char *f = filename.c_str();
|
||||
if (gdSupportsFileType(f, 1) == GD_FALSE)
|
||||
throw std::runtime_error("Image format not supported by gd");
|
||||
if (gdImageFile(m_image, f) == GD_FALSE)
|
||||
throw std::runtime_error("Error saving image");
|
||||
#else
|
||||
if (filename.compare(filename.length() - 4, 4, ".png") != 0)
|
||||
throw std::runtime_error("Only PNG is supported");
|
||||
FILE *f = fopen(filename.c_str(), "wb");
|
||||
if(!f) {
|
||||
if (!f) {
|
||||
std::ostringstream oss;
|
||||
oss << "Error writing image file: " << std::strerror(errno);
|
||||
oss << "Error opening image file: " << std::strerror(errno);
|
||||
throw std::runtime_error(oss.str());
|
||||
}
|
||||
gdImagePng(m_image, f); // other formats?
|
||||
gdImagePng(m_image, f);
|
||||
fclose(f);
|
||||
#endif
|
||||
}
|
||||
|
@ -1,66 +1,126 @@
|
||||
/*
|
||||
* =====================================================================
|
||||
* Version: 1.0
|
||||
* Created: 01.09.2012 14:38:05
|
||||
* Author: Miroslav Bendík
|
||||
* Company: LinuxOS.sk
|
||||
* =====================================================================
|
||||
*/
|
||||
|
||||
#include <dirent.h>
|
||||
#include <fstream>
|
||||
#include <sstream>
|
||||
#include <stdexcept>
|
||||
#include <dirent.h>
|
||||
#include <unistd.h> // for usleep
|
||||
#include <sqlite3.h>
|
||||
|
||||
#include "config.h"
|
||||
#include "PlayerAttributes.h"
|
||||
#include "util.h"
|
||||
|
||||
using namespace std;
|
||||
|
||||
PlayerAttributes::PlayerAttributes(const std::string &sourceDirectory)
|
||||
PlayerAttributes::PlayerAttributes(const std::string &worldDir)
|
||||
{
|
||||
std::ifstream ifs((worldDir + "world.mt").c_str());
|
||||
if (!ifs.good())
|
||||
throw std::runtime_error("Failed to read world.mt");
|
||||
std::string backend = read_setting_default("player_backend", ifs, "files");
|
||||
ifs.close();
|
||||
|
||||
string playersPath = sourceDirectory + "players";
|
||||
if (backend == "files")
|
||||
readFiles(worldDir + "players");
|
||||
else if (backend == "sqlite3")
|
||||
readSqlite(worldDir + "players.sqlite");
|
||||
else
|
||||
throw std::runtime_error(((std::string) "Unknown player backend: ") + backend);
|
||||
}
|
||||
|
||||
void PlayerAttributes::readFiles(const std::string &playersPath)
|
||||
{
|
||||
DIR *dir;
|
||||
dir = opendir (playersPath.c_str());
|
||||
if (dir == NULL) {
|
||||
if (dir == NULL)
|
||||
return;
|
||||
}
|
||||
|
||||
struct dirent *ent;
|
||||
while ((ent = readdir (dir)) != NULL) {
|
||||
if (ent->d_name[0] == '.') {
|
||||
if (ent->d_name[0] == '.')
|
||||
continue;
|
||||
}
|
||||
|
||||
string path = playersPath + PATH_SEPARATOR + ent->d_name;
|
||||
ifstream in(path.c_str());
|
||||
if(!in.good())
|
||||
continue;
|
||||
|
||||
string name, position;
|
||||
name = read_setting("name", in);
|
||||
in.seekg(0);
|
||||
position = read_setting("position", in);
|
||||
|
||||
ifstream in;
|
||||
in.open(path.c_str(), ifstream::in);
|
||||
string buffer;
|
||||
string name;
|
||||
string position;
|
||||
while (getline(in, buffer)) {
|
||||
if (buffer.find("name = ") == 0) {
|
||||
name = buffer.substr(7);
|
||||
}
|
||||
else if (buffer.find("position = ") == 0) {
|
||||
position = buffer.substr(12, buffer.length() - 13);
|
||||
}
|
||||
}
|
||||
char comma;
|
||||
Player player;
|
||||
istringstream positionStream(position, istringstream::in);
|
||||
positionStream >> player.x;
|
||||
positionStream >> comma;
|
||||
positionStream >> player.y;
|
||||
positionStream >> comma;
|
||||
positionStream >> player.z;
|
||||
istringstream iss(position);
|
||||
char tmp;
|
||||
iss >> tmp; // '('
|
||||
iss >> player.x;
|
||||
iss >> tmp; // ','
|
||||
iss >> player.y;
|
||||
iss >> tmp; // ','
|
||||
iss >> player.z;
|
||||
iss >> tmp; // ')'
|
||||
if(tmp != ')')
|
||||
continue;
|
||||
player.name = name;
|
||||
|
||||
player.x /= 10.0;
|
||||
player.y /= 10.0;
|
||||
player.z /= 10.0;
|
||||
|
||||
m_players.push_back(player);
|
||||
}
|
||||
closedir(dir);
|
||||
}
|
||||
|
||||
/**********/
|
||||
|
||||
#define SQLRES(f, good) \
|
||||
result = (sqlite3_##f); \
|
||||
if (result != good) { \
|
||||
throw std::runtime_error(sqlite3_errmsg(db));\
|
||||
}
|
||||
#define SQLOK(f) SQLRES(f, SQLITE_OK)
|
||||
|
||||
void PlayerAttributes::readSqlite(const std::string &db_name)
|
||||
{
|
||||
int result;
|
||||
sqlite3 *db;
|
||||
sqlite3_stmt *stmt_get_player_pos;
|
||||
|
||||
SQLOK(open_v2(db_name.c_str(), &db, SQLITE_OPEN_READONLY |
|
||||
SQLITE_OPEN_PRIVATECACHE, 0))
|
||||
|
||||
SQLOK(prepare_v2(db,
|
||||
"SELECT name, posX, posY, posZ FROM player",
|
||||
-1, &stmt_get_player_pos, NULL))
|
||||
|
||||
while ((result = sqlite3_step(stmt_get_player_pos)) != SQLITE_DONE) {
|
||||
if (result == SQLITE_BUSY) { // Wait some time and try again
|
||||
usleep(10000);
|
||||
} else if (result != SQLITE_ROW) {
|
||||
throw std::runtime_error(sqlite3_errmsg(db));
|
||||
}
|
||||
|
||||
Player player;
|
||||
const unsigned char *name_ = sqlite3_column_text(stmt_get_player_pos, 0);
|
||||
player.name = std::string(reinterpret_cast<const char*>(name_));
|
||||
player.x = sqlite3_column_double(stmt_get_player_pos, 1);
|
||||
player.y = sqlite3_column_double(stmt_get_player_pos, 2);
|
||||
player.z = sqlite3_column_double(stmt_get_player_pos, 3);
|
||||
|
||||
player.x /= 10.0;
|
||||
player.y /= 10.0;
|
||||
player.z /= 10.0;
|
||||
|
||||
m_players.push_back(player);
|
||||
}
|
||||
|
||||
sqlite3_finalize(stmt_get_player_pos);
|
||||
sqlite3_close(db);
|
||||
}
|
||||
|
||||
/**********/
|
||||
|
||||
PlayerAttributes::Players::iterator PlayerAttributes::begin()
|
||||
{
|
||||
return m_players.begin();
|
||||
|
@ -1,38 +0,0 @@
|
||||
/*
|
||||
* =====================================================================
|
||||
* Version: 1.0
|
||||
* Created: 01.09.2012 14:38:08
|
||||
* Author: Miroslav Bendík
|
||||
* Company: LinuxOS.sk
|
||||
* =====================================================================
|
||||
*/
|
||||
|
||||
#ifndef PLAYERATTRIBUTES_H_D7THWFVV
|
||||
#define PLAYERATTRIBUTES_H_D7THWFVV
|
||||
|
||||
#include <list>
|
||||
#include <string>
|
||||
|
||||
struct Player
|
||||
{
|
||||
std::string name;
|
||||
double x;
|
||||
double y;
|
||||
double z;
|
||||
}; /* ----- end of struct Player ----- */
|
||||
|
||||
class PlayerAttributes
|
||||
{
|
||||
public:
|
||||
typedef std::list<Player> Players;
|
||||
|
||||
PlayerAttributes(const std::string &sourceDirectory);
|
||||
Players::iterator begin();
|
||||
Players::iterator end();
|
||||
|
||||
private:
|
||||
Players m_players;
|
||||
}; /* ----- end of class PlayerAttributes ----- */
|
||||
|
||||
#endif /* end of include guard: PLAYERATTRIBUTES_H_D7THWFVV */
|
||||
|
28
README.rst
28
README.rst
@ -12,8 +12,8 @@ Requirements
|
||||
|
||||
* libgd
|
||||
* sqlite3
|
||||
* leveldb (optional, set ENABLE_LEVELDB=1 in CMake to enable)
|
||||
* hiredis (optional, set ENABLE_REDIS=1 in CMake to enable)
|
||||
* LevelDB (optional, set ENABLE_LEVELDB=1 in CMake to enable)
|
||||
* hiredis library (optional, set ENABLE_REDIS=1 in CMake to enable)
|
||||
* Postgres libraries (optional, set ENABLE_POSTGRES=1 in CMake to enable)
|
||||
|
||||
e.g. on Debian:
|
||||
@ -25,7 +25,7 @@ Windows
|
||||
^^^^^^^
|
||||
Minetestmapper for Windows can be downloaded here: https://github.com/minetest/minetestmapper/releases
|
||||
|
||||
After extracting the archive somewhere minetestmapper will be available from cmd.exe:
|
||||
After extracting the archive, minetestmapper can be invoked from cmd.exe:
|
||||
::
|
||||
|
||||
cd C:\Users\yourname\Desktop\example\path
|
||||
@ -54,28 +54,28 @@ Parameters
|
||||
^^^^^^^^^^
|
||||
|
||||
bgcolor:
|
||||
Background color of image, e.g. ``--bgcolor #ffffff``
|
||||
Background color of image, e.g. ``--bgcolor '#ffffff'``
|
||||
|
||||
scalecolor:
|
||||
Color of scale, e.g. ``--scalecolor #000000``
|
||||
Color of scale marks and text, e.g. ``--scalecolor '#000000'``
|
||||
|
||||
playercolor:
|
||||
Color of player indicators, e.g. ``--playercolor #ff0000``
|
||||
Color of player indicators, e.g. ``--playercolor '#ff0000'``
|
||||
|
||||
origincolor:
|
||||
Color of origin indicator, e.g. ``--origincolor #ff0000``
|
||||
Color of origin indicator, e.g. ``--origincolor '#ff0000'``
|
||||
|
||||
drawscale:
|
||||
Draw tick marks, ``--drawscale``
|
||||
Draw scale(s) with tick marks and numbers, ``--drawscale``
|
||||
|
||||
drawplayers:
|
||||
Draw player indicators, ``--drawplayers``
|
||||
Draw player indicators with name, ``--drawplayers``
|
||||
|
||||
draworigin:
|
||||
Draw origin indicator, ``--draworigin``
|
||||
|
||||
drawalpha:
|
||||
Allow nodes to be drawn with transparency, ``--drawalpha``
|
||||
Allow nodes to be drawn with transparency (e.g. water), ``--drawalpha``
|
||||
|
||||
noshading:
|
||||
Don't draw shading on nodes, ``--noshading``
|
||||
@ -87,16 +87,16 @@ max-y:
|
||||
Don't draw nodes above this y value, e.g. ``--max-y 75``
|
||||
|
||||
backend:
|
||||
Use specific map backend; supported: *sqlite3*, *leveldb*, *redis*, *postgresql*, e.g. ``--backend leveldb``
|
||||
Override auto-detected map backend; supported: *sqlite3*, *leveldb*, *redis*, *postgresql*, e.g. ``--backend leveldb``
|
||||
|
||||
geometry:
|
||||
Limit area to specific geometry (*x:y+w+h* where x and y specify the lower left corner), e.g. ``--geometry -800:-800+1600+1600``
|
||||
Limit area to specific geometry (*x:z+w+h* where x and z specify the lower left corner), e.g. ``--geometry -800:-800+1600+1600``
|
||||
|
||||
zoom:
|
||||
"Zoom" the image by using more than one pixel per node, e.g. ``--zoom 4``
|
||||
Apply zoom to drawn nodes by enlarging them to n*n squares, e.g. ``--zoom 4``
|
||||
|
||||
colors:
|
||||
Forcefully set path to colors.txt file (it's autodetected otherwise), e.g. ``--colors ../minetest/mycolors.txt``
|
||||
Override auto-detected path to colors.txt, e.g. ``--colors ../minetest/mycolors.txt``
|
||||
|
||||
scales:
|
||||
Draw scales on specified image edges (letters *t b l r* meaning top, bottom, left and right), e.g. ``--scales tbr``
|
||||
|
@ -7,10 +7,11 @@
|
||||
#include <stdexcept>
|
||||
#include <cstring>
|
||||
#include <vector>
|
||||
|
||||
#include "TileGenerator.h"
|
||||
#include "config.h"
|
||||
#include "PlayerAttributes.h"
|
||||
#include "TileGenerator.h"
|
||||
#include "ZlibDecompressor.h"
|
||||
#include "BlockDecoder.h"
|
||||
#include "util.h"
|
||||
#include "db-sqlite3.h"
|
||||
#if USE_POSTGRESQL
|
||||
@ -25,9 +26,16 @@
|
||||
|
||||
using namespace std;
|
||||
|
||||
static inline uint16_t readU16(const unsigned char *data)
|
||||
template<typename T>
|
||||
static inline T mymax(T a, T b)
|
||||
{
|
||||
return data[0] << 8 | data[1];
|
||||
return (a > b) ? a : b;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
static inline T mymin(T a, T b)
|
||||
{
|
||||
return (a > b) ? b : a;
|
||||
}
|
||||
|
||||
// rounds n (away from 0) to a multiple of f while preserving the sign of n
|
||||
@ -42,27 +50,9 @@ static int round_multiple_nosign(int n, int f)
|
||||
return sign * (abs_n + f - (abs_n % f));
|
||||
}
|
||||
|
||||
static int readBlockContent(const unsigned char *mapData, int version, int datapos)
|
||||
static inline unsigned int colorSafeBounds (int channel)
|
||||
{
|
||||
if (version >= 24) {
|
||||
size_t index = datapos << 1;
|
||||
return (mapData[index] << 8) | mapData[index + 1];
|
||||
} else if (version >= 20) {
|
||||
if (mapData[datapos] <= 0x80)
|
||||
return mapData[datapos];
|
||||
else
|
||||
return (int(mapData[datapos]) << 4) | (int(mapData[datapos + 0x2000]) >> 4);
|
||||
}
|
||||
std::ostringstream oss;
|
||||
oss << "Unsupported map version " << version;
|
||||
throw std::runtime_error(oss.str());
|
||||
}
|
||||
|
||||
static inline int colorSafeBounds(int color)
|
||||
{
|
||||
color = (color > 255) ? 255 : color;
|
||||
color = (color < 0) ? 0 : color;
|
||||
return color;
|
||||
return mymin(mymax(channel, 0), 255);
|
||||
}
|
||||
|
||||
static Color mixColors(Color a, Color b)
|
||||
@ -280,7 +270,7 @@ void TileGenerator::openDb(const std::string &input)
|
||||
std::ifstream ifs((input + "/world.mt").c_str());
|
||||
if(!ifs.good())
|
||||
throw std::runtime_error("Failed to read world.mt");
|
||||
backend = get_setting("backend", ifs);
|
||||
backend = read_setting("backend", ifs);
|
||||
ifs.close();
|
||||
}
|
||||
|
||||
@ -337,19 +327,21 @@ void TileGenerator::loadBlocks()
|
||||
|
||||
void TileGenerator::createImage()
|
||||
{
|
||||
const int scale_d = 40; // pixels reserved for a scale
|
||||
if(!m_drawScale)
|
||||
m_scales = 0;
|
||||
|
||||
m_mapWidth = (m_xMax - m_xMin + 1) * 16;
|
||||
m_mapHeight = (m_zMax - m_zMin + 1) * 16;
|
||||
if(m_drawScale) {
|
||||
m_xBorder = (m_scales & SCALE_LEFT) ? 40 : 0;
|
||||
m_yBorder = (m_scales & SCALE_TOP) ? 40 : 0;
|
||||
}
|
||||
m_xBorder = (m_scales & SCALE_LEFT) ? scale_d : 0;
|
||||
m_yBorder = (m_scales & SCALE_TOP) ? scale_d : 0;
|
||||
m_blockPixelAttributes.setWidth(m_mapWidth);
|
||||
|
||||
int image_width, image_height;
|
||||
image_width = (m_mapWidth * m_zoom) + m_xBorder;
|
||||
image_width += m_drawScale && (m_scales & SCALE_RIGHT) ? 40 : 0;
|
||||
image_width += (m_scales & SCALE_RIGHT) ? scale_d : 0;
|
||||
image_height = (m_mapHeight * m_zoom) + m_yBorder;
|
||||
image_height += m_drawScale && (m_scales & SCALE_BOTTOM) ? 40 : 0;
|
||||
image_height += (m_scales & SCALE_BOTTOM) ? scale_d : 0;
|
||||
|
||||
if(image_width > 4096 || image_height > 4096)
|
||||
std::cerr << "Warning: The width or height of the image to be created exceeds 4096 pixels!"
|
||||
@ -361,6 +353,7 @@ void TileGenerator::createImage()
|
||||
|
||||
void TileGenerator::renderMap()
|
||||
{
|
||||
BlockDecoder blk;
|
||||
std::list<int> zlist = getZValueList();
|
||||
for (std::list<int>::iterator zPosition = zlist.begin(); zPosition != zlist.end(); ++zPosition) {
|
||||
int zPos = *zPosition;
|
||||
@ -370,10 +363,8 @@ void TileGenerator::renderMap()
|
||||
if (position->second != zPos)
|
||||
continue;
|
||||
|
||||
for (int i = 0; i < 16; ++i) {
|
||||
m_readPixels[i] = 0;
|
||||
m_readInfo[i] = 0;
|
||||
}
|
||||
m_readPixels.reset();
|
||||
m_readInfo.reset();
|
||||
for (int i = 0; i < 16; i++) {
|
||||
for (int j = 0; j < 16; j++) {
|
||||
m_color[i][j] = m_bgColor; // This will be drawn by renderMapBlockBottom() for y-rows with only 'air', 'ignore' or unknown nodes if --drawalpha is used
|
||||
@ -387,165 +378,72 @@ void TileGenerator::renderMap()
|
||||
const BlockList &blockStack = blocks[xPos];
|
||||
for (BlockList::const_iterator it = blockStack.begin(); it != blockStack.end(); ++it) {
|
||||
const BlockPos &pos = it->first;
|
||||
const unsigned char *data = it->second.c_str();
|
||||
size_t length = it->second.length();
|
||||
|
||||
uint8_t version = data[0];
|
||||
//uint8_t flags = data[1];
|
||||
blk.reset();
|
||||
blk.decode(it->second);
|
||||
if (blk.isEmpty())
|
||||
continue;
|
||||
renderMapBlock(blk, pos);
|
||||
|
||||
size_t dataOffset = 0;
|
||||
if (version >= 27)
|
||||
dataOffset = 6;
|
||||
else if (version >= 22)
|
||||
dataOffset = 4;
|
||||
else
|
||||
dataOffset = 2;
|
||||
|
||||
ZlibDecompressor decompressor(data, length);
|
||||
decompressor.setSeekPos(dataOffset);
|
||||
ustring mapData = decompressor.decompress();
|
||||
ustring mapMetadata = decompressor.decompress();
|
||||
dataOffset = decompressor.seekPos();
|
||||
|
||||
// Skip unused data
|
||||
if (version <= 21)
|
||||
dataOffset += 2;
|
||||
if (version == 23)
|
||||
dataOffset += 1;
|
||||
if (version == 24) {
|
||||
uint8_t ver = data[dataOffset++];
|
||||
if (ver == 1) {
|
||||
uint16_t num = readU16(data + dataOffset);
|
||||
dataOffset += 2;
|
||||
dataOffset += 10 * num;
|
||||
}
|
||||
}
|
||||
|
||||
// Skip unused static objects
|
||||
dataOffset++; // Skip static object version
|
||||
int staticObjectCount = readU16(data + dataOffset);
|
||||
dataOffset += 2;
|
||||
for (int i = 0; i < staticObjectCount; ++i) {
|
||||
dataOffset += 13;
|
||||
uint16_t dataSize = readU16(data + dataOffset);
|
||||
dataOffset += dataSize + 2;
|
||||
}
|
||||
dataOffset += 4; // Skip timestamp
|
||||
|
||||
m_blockAirId = -1;
|
||||
m_blockIgnoreId = -1;
|
||||
m_nameMap.clear();
|
||||
// Read mapping
|
||||
if (version >= 22) {
|
||||
dataOffset++; // mapping version
|
||||
uint16_t numMappings = readU16(data + dataOffset);
|
||||
dataOffset += 2;
|
||||
for (int i = 0; i < numMappings; ++i) {
|
||||
uint16_t nodeId = readU16(data + dataOffset);
|
||||
dataOffset += 2;
|
||||
uint16_t nameLen = readU16(data + dataOffset);
|
||||
dataOffset += 2;
|
||||
string name = string(reinterpret_cast<const char *>(data) + dataOffset, nameLen);
|
||||
if (name == "air")
|
||||
m_blockAirId = nodeId;
|
||||
else if (name == "ignore")
|
||||
m_blockIgnoreId = nodeId;
|
||||
else
|
||||
m_nameMap[nodeId] = name;
|
||||
dataOffset += nameLen;
|
||||
}
|
||||
// Skip block if made of only air or ignore nodes
|
||||
if (m_nameMap.empty())
|
||||
continue;
|
||||
}
|
||||
|
||||
// Node timers
|
||||
if (version >= 25) {
|
||||
dataOffset++;
|
||||
uint16_t numTimers = readU16(data + dataOffset);
|
||||
dataOffset += 2;
|
||||
dataOffset += numTimers * 10;
|
||||
}
|
||||
|
||||
renderMapBlock(mapData, pos, version);
|
||||
|
||||
bool allRead = true;
|
||||
for (int i = 0; i < 16; ++i) {
|
||||
if (m_readPixels[i] != 0xffff)
|
||||
allRead = false;
|
||||
}
|
||||
if (allRead)
|
||||
// Exit out if all pixels for this MapBlock are covered
|
||||
if (m_readPixels.full())
|
||||
break;
|
||||
}
|
||||
bool allRead = true;
|
||||
for (int i = 0; i < 16; ++i) {
|
||||
if (m_readPixels[i] != 0xffff)
|
||||
allRead = false;
|
||||
}
|
||||
if (!allRead)
|
||||
if (!m_readPixels.full())
|
||||
renderMapBlockBottom(blockStack.begin()->first);
|
||||
}
|
||||
if(m_shading)
|
||||
if (m_shading)
|
||||
renderShading(zPos);
|
||||
}
|
||||
}
|
||||
|
||||
void TileGenerator::renderMapBlock(const ustring &mapBlock, const BlockPos &pos, int version)
|
||||
void TileGenerator::renderMapBlock(const BlockDecoder &blk, const BlockPos &pos)
|
||||
{
|
||||
int xBegin = (pos.x - m_xMin) * 16;
|
||||
int zBegin = (m_zMax - pos.z) * 16;
|
||||
const unsigned char *mapData = mapBlock.c_str();
|
||||
int minY = (pos.y * 16 > m_yMin) ? 0 : m_yMin - pos.y * 16;
|
||||
int maxY = (pos.y * 16 < m_yMax) ? 15 : m_yMax - pos.y * 16;
|
||||
for (int z = 0; z < 16; ++z) {
|
||||
int imageY = zBegin + 15 - z;
|
||||
for (int x = 0; x < 16; ++x) {
|
||||
if (m_readPixels[z] & (1 << x))
|
||||
if (m_readPixels.get(x, z))
|
||||
continue;
|
||||
int imageX = xBegin + x;
|
||||
|
||||
for (int y = maxY; y >= minY; --y) {
|
||||
int position = x + (y << 4) + (z << 8);
|
||||
int content = readBlockContent(mapData, version, position);
|
||||
if (content == m_blockAirId || content == m_blockIgnoreId)
|
||||
string name = blk.getNode(x, y, z);
|
||||
if (name == "")
|
||||
continue;
|
||||
NameMap::iterator blockName = m_nameMap.find(content);
|
||||
if (blockName == m_nameMap.end()) {
|
||||
std::cerr << "Skipping node with invalid ID." << std::endl;
|
||||
continue;
|
||||
}
|
||||
const string &name = blockName->second;
|
||||
ColorMap::const_iterator color = m_colorMap.find(name);
|
||||
if (color != m_colorMap.end()) {
|
||||
const Color c = color->second.to_color();
|
||||
if (m_drawAlpha) {
|
||||
// mix with previous color (unless first visible time)
|
||||
if (m_color[z][x].a == 0)
|
||||
m_color[z][x] = c;
|
||||
else
|
||||
m_color[z][x] = mixColors(m_color[z][x], c);
|
||||
if(m_color[z][x].a == 0xff) {
|
||||
// color is opaque at this depth (no point continuing)
|
||||
setZoomed(imageX, imageY, m_color[z][x]);
|
||||
m_readPixels[z] |= (1 << x);
|
||||
m_blockPixelAttributes.attribute(15 - z, xBegin + x).thickness = m_thickness[z][x];
|
||||
} else {
|
||||
// near thickness value to thickness of current node
|
||||
m_thickness[z][x] = (m_thickness[z][x] + color->second.t) / 2.0;
|
||||
continue;
|
||||
}
|
||||
} else {
|
||||
setZoomed(imageX, imageY, c.noAlpha());
|
||||
m_readPixels[z] |= (1 << x);
|
||||
}
|
||||
if(!(m_readInfo[z] & (1 << x))) {
|
||||
m_blockPixelAttributes.attribute(15 - z, xBegin + x).height = pos.y * 16 + y;
|
||||
m_readInfo[z] |= (1 << x);
|
||||
}
|
||||
} else {
|
||||
ColorMap::const_iterator it = m_colorMap.find(name);
|
||||
if (it == m_colorMap.end()) {
|
||||
m_unknownNodes.insert(name);
|
||||
continue;
|
||||
}
|
||||
const Color c = it->second.to_color();
|
||||
if (m_drawAlpha) {
|
||||
if (m_color[z][x].a == 0)
|
||||
m_color[z][x] = c; // first visible time, no color mixing
|
||||
else
|
||||
m_color[z][x] = mixColors(m_color[z][x], c);
|
||||
if(m_color[z][x].a < 0xff) {
|
||||
// near thickness value to thickness of current node
|
||||
m_thickness[z][x] = (m_thickness[z][x] + it->second.t) / 2.0;
|
||||
continue;
|
||||
}
|
||||
// color became opaque, draw it
|
||||
setZoomed(imageX, imageY, m_color[z][x]);
|
||||
m_blockPixelAttributes.attribute(15 - z, xBegin + x).thickness = m_thickness[z][x];
|
||||
} else {
|
||||
setZoomed(imageX, imageY, c.noAlpha());
|
||||
}
|
||||
m_readPixels.set(x, z);
|
||||
|
||||
// do this afterwards so we can record height values
|
||||
// inside transparent nodes (water) too
|
||||
if (!m_readInfo.get(x, z)) {
|
||||
m_blockPixelAttributes.attribute(15 - z, xBegin + x).height = pos.y * 16 + y;
|
||||
m_readInfo.set(x, z);
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
@ -554,21 +452,22 @@ void TileGenerator::renderMapBlock(const ustring &mapBlock, const BlockPos &pos,
|
||||
|
||||
void TileGenerator::renderMapBlockBottom(const BlockPos &pos)
|
||||
{
|
||||
if (!m_drawAlpha)
|
||||
return; // "missing" pixels can only happen with --drawalpha
|
||||
|
||||
int xBegin = (pos.x - m_xMin) * 16;
|
||||
int zBegin = (m_zMax - pos.z) * 16;
|
||||
for (int z = 0; z < 16; ++z) {
|
||||
int imageY = zBegin + 15 - z;
|
||||
for (int x = 0; x < 16; ++x) {
|
||||
if (m_readPixels[z] & (1 << x))
|
||||
if (m_readPixels.get(x, z))
|
||||
continue;
|
||||
int imageX = xBegin + x;
|
||||
|
||||
if (m_drawAlpha) {
|
||||
// set color in case it wasn't done in renderMapBlock()
|
||||
setZoomed(imageX, imageY, m_color[z][x]);
|
||||
m_readPixels[z] |= (1 << x);
|
||||
m_blockPixelAttributes.attribute(15 - z, xBegin + x).thickness = m_thickness[z][x];
|
||||
}
|
||||
// set color since it wasn't done in renderMapBlock()
|
||||
setZoomed(imageX, imageY, m_color[z][x]);
|
||||
m_readPixels.set(x, z);
|
||||
m_blockPixelAttributes.attribute(15 - z, xBegin + x).thickness = m_thickness[z][x];
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -593,11 +492,11 @@ void TileGenerator::renderShading(int zPos)
|
||||
int y1 = m_blockPixelAttributes.attribute(z, x - 1).height;
|
||||
int y2 = m_blockPixelAttributes.attribute(z - 1, x).height;
|
||||
int d = ((y - y1) + (y - y2)) * 12;
|
||||
if (d > 36)
|
||||
d = 36;
|
||||
// more thickness -> less visible shadows: t=0 -> 100% visible, t=255 -> 0% visible
|
||||
if (m_drawAlpha)
|
||||
d = d * ((0xFF - m_blockPixelAttributes.attribute(z, x).thickness) / 255.0);
|
||||
if (m_drawAlpha) { // less visible shadow with increasing "thickness"
|
||||
double t = m_blockPixelAttributes.attribute(z, x).thickness * 1.2;
|
||||
d *= 1.0 - mymin(t, 255.0) / 255.0;
|
||||
}
|
||||
d = mymin(d, 36);
|
||||
|
||||
Color c = m_image->getPixel(getImageX(x), getImageY(imageY));
|
||||
c.r = colorSafeBounds(c.r + d);
|
||||
@ -611,15 +510,19 @@ void TileGenerator::renderShading(int zPos)
|
||||
|
||||
void TileGenerator::renderScale()
|
||||
{
|
||||
const int scale_d = 40; // see createImage()
|
||||
|
||||
if (m_scales & SCALE_TOP) {
|
||||
m_image->drawText(24, 0, "X", m_scaleColor);
|
||||
for (int i = (m_xMin / 4) * 4; i <= m_xMax; i += 4) {
|
||||
stringstream buf;
|
||||
buf << i * 16;
|
||||
|
||||
int xPos = (m_xMin * -16 + i * 16)*m_zoom + m_xBorder;
|
||||
m_image->drawText(xPos + 2, 0, buf.str(), m_scaleColor);
|
||||
m_image->drawLine(xPos, 0, xPos, m_yBorder - 1, m_scaleColor);
|
||||
int xPos = getImageX(i * 16, true);
|
||||
if (xPos >= 0) {
|
||||
m_image->drawText(xPos + 2, 0, buf.str(), m_scaleColor);
|
||||
m_image->drawLine(xPos, 0, xPos, m_yBorder - 1, m_scaleColor);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@ -629,53 +532,72 @@ void TileGenerator::renderScale()
|
||||
stringstream buf;
|
||||
buf << i * 16;
|
||||
|
||||
int yPos = (m_mapHeight - 1 - (i * 16 - m_zMin * 16))*m_zoom + m_yBorder;
|
||||
m_image->drawText(2, yPos, buf.str(), m_scaleColor);
|
||||
m_image->drawLine(0, yPos, m_xBorder - 1, yPos, m_scaleColor);
|
||||
int yPos = getImageY(i * 16 + 1, true);
|
||||
if (yPos >= 0) {
|
||||
m_image->drawText(2, yPos, buf.str(), m_scaleColor);
|
||||
m_image->drawLine(0, yPos, m_xBorder - 1, yPos, m_scaleColor);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (m_scales & SCALE_BOTTOM) {
|
||||
int xPos = m_xBorder + m_mapWidth*m_zoom - 24 - 8,
|
||||
yPos = m_yBorder + m_mapHeight*m_zoom + scale_d - 12;
|
||||
m_image->drawText(xPos, yPos, "X", m_scaleColor);
|
||||
for (int i = (m_xMin / 4) * 4; i <= m_xMax; i += 4) {
|
||||
stringstream buf;
|
||||
buf << i * 16;
|
||||
|
||||
int xPos = (m_xMin * -16 + i * 16)*m_zoom + m_xBorder;
|
||||
int yPos = m_yBorder + m_mapHeight*m_zoom;
|
||||
m_image->drawText(xPos + 2, yPos, buf.str(), m_scaleColor);
|
||||
m_image->drawLine(xPos, yPos, xPos, yPos + 39, m_scaleColor);
|
||||
xPos = getImageX(i * 16, true);
|
||||
yPos = m_yBorder + m_mapHeight*m_zoom;
|
||||
if (xPos >= 0) {
|
||||
m_image->drawText(xPos + 2, yPos, buf.str(), m_scaleColor);
|
||||
m_image->drawLine(xPos, yPos, xPos, yPos + 39, m_scaleColor);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (m_scales & SCALE_RIGHT) {
|
||||
int xPos = m_xBorder + m_mapWidth*m_zoom + scale_d - 2 - 8,
|
||||
yPos = m_yBorder + m_mapHeight*m_zoom - 24 - 12;
|
||||
m_image->drawText(xPos, yPos, "Z", m_scaleColor);
|
||||
for (int i = (m_zMax / 4) * 4; i >= m_zMin; i -= 4) {
|
||||
stringstream buf;
|
||||
buf << i * 16;
|
||||
|
||||
int xPos = m_xBorder + m_mapWidth*m_zoom;
|
||||
int yPos = (m_mapHeight - 1 - (i * 16 - m_zMin * 16))*m_zoom + m_yBorder;
|
||||
m_image->drawText(xPos + 2, yPos, buf.str(), m_scaleColor);
|
||||
m_image->drawLine(xPos, yPos, xPos + 39, yPos, m_scaleColor);
|
||||
xPos = m_xBorder + m_mapWidth*m_zoom;
|
||||
yPos = getImageY(i * 16 + 1, true);
|
||||
if (yPos >= 0) {
|
||||
m_image->drawText(xPos + 2, yPos, buf.str(), m_scaleColor);
|
||||
m_image->drawLine(xPos, yPos, xPos + 39, yPos, m_scaleColor);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void TileGenerator::renderOrigin()
|
||||
{
|
||||
int imageX = (-m_xMin * 16)*m_zoom + m_xBorder;
|
||||
int imageY = (m_mapHeight - m_zMin * -16)*m_zoom + m_yBorder;
|
||||
m_image->drawCircle(imageX, imageY, 12, m_originColor);
|
||||
if (m_xMin > 0 || m_xMax < 0 ||
|
||||
m_zMin > 0 || m_zMax < 0)
|
||||
return;
|
||||
m_image->drawCircle(getImageX(0, true), getImageY(0, true), 12, m_originColor);
|
||||
}
|
||||
|
||||
void TileGenerator::renderPlayers(const std::string &inputPath)
|
||||
{
|
||||
PlayerAttributes players(inputPath);
|
||||
for (PlayerAttributes::Players::iterator player = players.begin(); player != players.end(); ++player) {
|
||||
int imageX = (player->x / 10 - m_xMin * 16)*m_zoom + m_xBorder;
|
||||
int imageY = (m_mapHeight - (player->z / 10 - m_zMin * 16))*m_zoom + m_yBorder;
|
||||
if (player->x < m_xMin * 16 || player->x > m_xMax * 16 ||
|
||||
player->z < m_zMin * 16 || player->z > m_zMax * 16)
|
||||
continue;
|
||||
if (player->y < m_yMin || player->y > m_yMax)
|
||||
continue;
|
||||
int imageX = getImageX(player->x, true),
|
||||
imageY = getImageY(player->z, true);
|
||||
|
||||
m_image->drawCircle(imageX, imageY, 5, m_playerColor);
|
||||
m_image->drawText(imageX + 2, imageY + 2, player->name, m_playerColor);
|
||||
m_image->drawFilledRect(imageX - 1, imageY, 3, 1, m_playerColor);
|
||||
m_image->drawFilledRect(imageX, imageY - 1, 1, 3, m_playerColor);
|
||||
m_image->drawText(imageX + 2, imageY, player->name, m_playerColor);
|
||||
}
|
||||
}
|
||||
|
||||
@ -699,21 +621,24 @@ void TileGenerator::writeImage(const std::string &output)
|
||||
|
||||
void TileGenerator::printUnknown()
|
||||
{
|
||||
if (m_unknownNodes.size() > 0) {
|
||||
std::cerr << "Unknown nodes:" << std::endl;
|
||||
for (NameSet::iterator node = m_unknownNodes.begin(); node != m_unknownNodes.end(); ++node) {
|
||||
std::cerr << *node << std::endl;
|
||||
}
|
||||
}
|
||||
if (m_unknownNodes.size() == 0)
|
||||
return;
|
||||
std::cerr << "Unknown nodes:" << std::endl;
|
||||
for (NameSet::iterator node = m_unknownNodes.begin(); node != m_unknownNodes.end(); ++node)
|
||||
std::cerr << "\t" << *node << std::endl;
|
||||
}
|
||||
|
||||
inline int TileGenerator::getImageX(int val) const
|
||||
inline int TileGenerator::getImageX(int val, bool absolute) const
|
||||
{
|
||||
if (absolute)
|
||||
val = (val - m_xMin * 16);
|
||||
return (m_zoom*val) + m_xBorder;
|
||||
}
|
||||
|
||||
inline int TileGenerator::getImageY(int val) const
|
||||
inline int TileGenerator::getImageY(int val, bool absolute) const
|
||||
{
|
||||
if (absolute)
|
||||
val = m_mapHeight - (val - m_zMin * 16); // Z axis is flipped on image
|
||||
return (m_zoom*val) + m_yBorder;
|
||||
}
|
||||
|
||||
|
@ -118,11 +118,13 @@ done < $NODESTXT_PATH > $COLORSTXT_PATH
|
||||
# Use nicer colors for water and lava:
|
||||
sed -re 's/^default:((river_)?water_(flowing|source)) [0-9 ]+$/default:\1 39 66 106 128 224/g' $COLORSTXT_PATH -i
|
||||
sed -re 's/^default:(lava_(flowing|source)) [0-9 ]+$/default:\1 255 100 0/g' $COLORSTXT_PATH -i
|
||||
# Add transparency to glass nodes:
|
||||
# Add transparency to glass nodes and xpanes:
|
||||
sed -re 's/^default:(.*glass) ([0-9 ]+)$/default:\1 \2 64 16/g' $COLORSTXT_PATH -i
|
||||
sed -re 's/^doors:(.*glass[^ ]*) ([0-9 ]+)$/doors:\1 \2 64 16/g' $COLORSTXT_PATH -i
|
||||
# Fix xpanes color:
|
||||
sed -re 's/^xpanes:((pane|bar)(_flat)?) [0-9 ]+$/xpanes:\1 194 194 227 64 16/g' $COLORSTXT_PATH -i
|
||||
sed -re 's/^xpanes:(.*(pane|bar)[^ ]*) ([0-9 ]+)$/xpanes:\1 \3 64 16/g' $COLORSTXT_PATH -i
|
||||
# Delete some usually hidden nodes:
|
||||
sed '/^doors:hidden /d' $COLORSTXT_PATH -i
|
||||
sed '/^fireflies:firefly /d' $COLORSTXT_PATH -i
|
||||
==INSTRUCTIONS==
|
||||
1) Make sure avgcolors.py works (outputs the usage instructions when run)
|
||||
2) Add the dumpnodes mod to Minetest
|
||||
|
112
colors.txt
112
colors.txt
@ -32,6 +32,7 @@ default:bush_leaves 34 52 29
|
||||
default:bush_sapling 65 60 40
|
||||
default:bush_stem 45 33 23
|
||||
default:cactus 52 116 15
|
||||
default:cave_ice 167 206 247
|
||||
default:chest 140 108 65
|
||||
default:chest_locked 140 108 65
|
||||
default:chest_locked_open 140 108 65
|
||||
@ -44,7 +45,7 @@ default:copperblock 192 126 63
|
||||
default:coral_brown 139 104 72
|
||||
default:coral_orange 191 62 12
|
||||
default:coral_skeleton 235 230 214
|
||||
default:desert_cobble 146 95 76
|
||||
default:desert_cobble 107 65 49
|
||||
default:desert_sand 206 165 98
|
||||
default:desert_sandstone 195 152 92
|
||||
default:desert_sandstone_block 192 151 94
|
||||
@ -54,6 +55,7 @@ default:desert_stone_block 130 79 60
|
||||
default:desert_stonebrick 129 79 60
|
||||
default:diamondblock 135 217 223
|
||||
default:dirt 95 64 39
|
||||
default:dirt_with_coniferous_litter 107 88 68
|
||||
default:dirt_with_dry_grass 187 148 77
|
||||
default:dirt_with_grass 66 112 31
|
||||
default:dirt_with_grass_footsteps 66 112 31
|
||||
@ -65,11 +67,15 @@ default:dry_grass_3 210 174 87
|
||||
default:dry_grass_4 211 175 88
|
||||
default:dry_grass_5 213 178 92
|
||||
default:dry_shrub 101 66 17
|
||||
default:emergent_jungle_sapling 48 39 15
|
||||
default:fence_acacia_wood 147 60 38
|
||||
default:fence_aspen_wood 210 199 170
|
||||
default:fence_junglewood 54 37 11
|
||||
default:fence_pine_wood 221 184 129
|
||||
default:fence_wood 129 100 55
|
||||
default:fern_1 81 114 48
|
||||
default:fern_2 86 118 50
|
||||
default:fern_3 88 121 52
|
||||
default:furnace 100 96 94
|
||||
default:furnace_active 100 96 94
|
||||
default:glass 194 194 227 64 16
|
||||
@ -91,6 +97,9 @@ default:ladder_wood 123 90 34
|
||||
default:lava_flowing 255 100 0
|
||||
default:lava_source 255 100 0
|
||||
default:leaves 34 52 29
|
||||
default:marram_grass_1 96 133 89
|
||||
default:marram_grass_2 87 126 83
|
||||
default:marram_grass_3 85 125 82
|
||||
default:mese 220 220 0
|
||||
default:mese_post_light 131 102 57
|
||||
default:meselamp 211 213 139
|
||||
@ -100,13 +109,14 @@ default:obsidian_block 20 22 25
|
||||
default:obsidian_glass 19 21 23 64 16
|
||||
default:obsidianbrick 20 22 24
|
||||
default:papyrus 94 132 33
|
||||
default:pine_needles 13 36 21
|
||||
default:pine_needles 11 48 18
|
||||
default:pine_sapling 27 48 25
|
||||
default:pine_tree 182 155 124
|
||||
default:pine_wood 221 184 128
|
||||
default:river_water_flowing 39 66 106 128 224
|
||||
default:river_water_source 39 66 106 128 224
|
||||
default:sand 214 207 158
|
||||
default:sand_with_kelp 214 207 158
|
||||
default:sandstone 197 193 143
|
||||
default:sandstone_block 195 190 141
|
||||
default:sandstonebrick 193 189 140
|
||||
@ -158,9 +168,8 @@ doors:gate_pine_wood_closed 221 184 128
|
||||
doors:gate_pine_wood_open 221 184 128
|
||||
doors:gate_wood_closed 128 99 55
|
||||
doors:gate_wood_open 128 99 55
|
||||
doors:hidden 0 0 0
|
||||
doors:trapdoor 128 99 50
|
||||
doors:trapdoor_open 225 217 206
|
||||
doors:trapdoor_open 136 106 59
|
||||
doors:trapdoor_steel 199 199 199
|
||||
doors:trapdoor_steel_open 206 206 206
|
||||
|
||||
@ -193,14 +202,19 @@ farming:wheat_8 186 161 35
|
||||
fire:basic_flame 218 120 36
|
||||
fire:permanent_flame 218 120 36
|
||||
|
||||
# fireflies
|
||||
fireflies:firefly_bottle 190 191 198
|
||||
|
||||
# flowers
|
||||
flowers:chrysanthemum_green 101 140 39
|
||||
flowers:dandelion_white 178 176 140
|
||||
flowers:dandelion_yellow 178 148 24
|
||||
flowers:dandelion_yellow 194 159 17
|
||||
flowers:geranium 72 87 155
|
||||
flowers:mushroom_brown 106 79 72
|
||||
flowers:mushroom_red 192 85 85
|
||||
flowers:rose 118 48 24
|
||||
flowers:tulip 130 99 36
|
||||
flowers:tulip_black 72 103 63
|
||||
flowers:viola 106 60 159
|
||||
flowers:waterlily 102 158 61
|
||||
|
||||
@ -211,7 +225,7 @@ stairs:slab_brick 117 71 69
|
||||
stairs:slab_bronzeblock 185 110 15
|
||||
stairs:slab_cobble 88 84 82
|
||||
stairs:slab_copperblock 192 126 63
|
||||
stairs:slab_desert_cobble 146 95 76
|
||||
stairs:slab_desert_cobble 107 65 49
|
||||
stairs:slab_desert_sandstone 195 152 92
|
||||
stairs:slab_desert_sandstone_block 192 151 94
|
||||
stairs:slab_desert_sandstone_brick 191 151 94
|
||||
@ -238,6 +252,7 @@ stairs:slab_stone 97 94 93
|
||||
stairs:slab_stone_block 99 96 95
|
||||
stairs:slab_stonebrick 99 96 95
|
||||
stairs:slab_straw 211 182 67
|
||||
stairs:slab_tinblock 149 149 149
|
||||
stairs:slab_wood 128 99 55
|
||||
stairs:stair_acacia_wood 146 60 37
|
||||
stairs:stair_aspen_wood 209 198 169
|
||||
@ -245,7 +260,7 @@ stairs:stair_brick 117 71 69
|
||||
stairs:stair_bronzeblock 185 110 15
|
||||
stairs:stair_cobble 88 84 82
|
||||
stairs:stair_copperblock 192 126 63
|
||||
stairs:stair_desert_cobble 146 95 76
|
||||
stairs:stair_desert_cobble 107 65 49
|
||||
stairs:stair_desert_sandstone 195 152 92
|
||||
stairs:stair_desert_sandstone_block 192 151 94
|
||||
stairs:stair_desert_sandstone_brick 191 151 94
|
||||
@ -254,11 +269,81 @@ stairs:stair_desert_stone_block 130 79 60
|
||||
stairs:stair_desert_stonebrick 129 79 60
|
||||
stairs:stair_goldblock 230 201 29
|
||||
stairs:stair_ice 167 206 247
|
||||
stairs:stair_inner_acacia_wood 146 60 37
|
||||
stairs:stair_inner_aspen_wood 209 198 169
|
||||
stairs:stair_inner_brick 117 71 69
|
||||
stairs:stair_inner_bronzeblock 185 110 15
|
||||
stairs:stair_inner_cobble 88 84 82
|
||||
stairs:stair_inner_copperblock 192 126 63
|
||||
stairs:stair_inner_desert_cobble 107 65 49
|
||||
stairs:stair_inner_desert_sandstone 195 152 92
|
||||
stairs:stair_inner_desert_sandstone_block 192 151 94
|
||||
stairs:stair_inner_desert_sandstone_brick 191 151 94
|
||||
stairs:stair_inner_desert_stone 129 79 60
|
||||
stairs:stair_inner_desert_stone_block 130 79 60
|
||||
stairs:stair_inner_desert_stonebrick 129 79 60
|
||||
stairs:stair_inner_goldblock 230 201 29
|
||||
stairs:stair_inner_ice 167 206 247
|
||||
stairs:stair_inner_junglewood 54 37 11
|
||||
stairs:stair_inner_mossycobble 86 90 68
|
||||
stairs:stair_inner_obsidian 19 21 24
|
||||
stairs:stair_inner_obsidian_block 20 22 25
|
||||
stairs:stair_inner_obsidianbrick 20 22 24
|
||||
stairs:stair_inner_pine_wood 221 184 128
|
||||
stairs:stair_inner_sandstone 197 193 143
|
||||
stairs:stair_inner_sandstone_block 195 190 141
|
||||
stairs:stair_inner_sandstonebrick 193 189 140
|
||||
stairs:stair_inner_silver_sandstone 195 192 181
|
||||
stairs:stair_inner_silver_sandstone_block 192 190 179
|
||||
stairs:stair_inner_silver_sandstone_brick 190 188 178
|
||||
stairs:stair_inner_snowblock 224 225 238
|
||||
stairs:stair_inner_steelblock 194 194 194
|
||||
stairs:stair_inner_stone 97 94 93
|
||||
stairs:stair_inner_stone_block 99 96 95
|
||||
stairs:stair_inner_stonebrick 99 96 95
|
||||
stairs:stair_inner_straw 211 182 67
|
||||
stairs:stair_inner_tinblock 149 149 149
|
||||
stairs:stair_inner_wood 128 99 55
|
||||
stairs:stair_junglewood 54 37 11
|
||||
stairs:stair_mossycobble 86 90 68
|
||||
stairs:stair_obsidian 19 21 24
|
||||
stairs:stair_obsidian_block 20 22 25
|
||||
stairs:stair_obsidianbrick 20 22 24
|
||||
stairs:stair_outer_acacia_wood 146 60 37
|
||||
stairs:stair_outer_aspen_wood 209 198 169
|
||||
stairs:stair_outer_brick 117 71 69
|
||||
stairs:stair_outer_bronzeblock 185 110 15
|
||||
stairs:stair_outer_cobble 88 84 82
|
||||
stairs:stair_outer_copperblock 192 126 63
|
||||
stairs:stair_outer_desert_cobble 107 65 49
|
||||
stairs:stair_outer_desert_sandstone 195 152 92
|
||||
stairs:stair_outer_desert_sandstone_block 192 151 94
|
||||
stairs:stair_outer_desert_sandstone_brick 191 151 94
|
||||
stairs:stair_outer_desert_stone 129 79 60
|
||||
stairs:stair_outer_desert_stone_block 130 79 60
|
||||
stairs:stair_outer_desert_stonebrick 129 79 60
|
||||
stairs:stair_outer_goldblock 230 201 29
|
||||
stairs:stair_outer_ice 167 206 247
|
||||
stairs:stair_outer_junglewood 54 37 11
|
||||
stairs:stair_outer_mossycobble 86 90 68
|
||||
stairs:stair_outer_obsidian 19 21 24
|
||||
stairs:stair_outer_obsidian_block 20 22 25
|
||||
stairs:stair_outer_obsidianbrick 20 22 24
|
||||
stairs:stair_outer_pine_wood 221 184 128
|
||||
stairs:stair_outer_sandstone 197 193 143
|
||||
stairs:stair_outer_sandstone_block 195 190 141
|
||||
stairs:stair_outer_sandstonebrick 193 189 140
|
||||
stairs:stair_outer_silver_sandstone 195 192 181
|
||||
stairs:stair_outer_silver_sandstone_block 192 190 179
|
||||
stairs:stair_outer_silver_sandstone_brick 190 188 178
|
||||
stairs:stair_outer_snowblock 224 225 238
|
||||
stairs:stair_outer_steelblock 194 194 194
|
||||
stairs:stair_outer_stone 97 94 93
|
||||
stairs:stair_outer_stone_block 99 96 95
|
||||
stairs:stair_outer_stonebrick 99 96 95
|
||||
stairs:stair_outer_straw 211 182 67
|
||||
stairs:stair_outer_tinblock 149 149 149
|
||||
stairs:stair_outer_wood 128 99 55
|
||||
stairs:stair_pine_wood 221 184 128
|
||||
stairs:stair_sandstone 197 193 143
|
||||
stairs:stair_sandstone_block 195 190 141
|
||||
@ -272,6 +357,7 @@ stairs:stair_stone 97 94 93
|
||||
stairs:stair_stone_block 99 96 95
|
||||
stairs:stair_stonebrick 99 96 95
|
||||
stairs:stair_straw 211 182 67
|
||||
stairs:stair_tinblock 149 149 149
|
||||
stairs:stair_wood 128 99 55
|
||||
|
||||
# tnt
|
||||
@ -288,7 +374,7 @@ vessels:steel_bottle 193 192 191
|
||||
|
||||
# walls
|
||||
walls:cobble 88 84 82
|
||||
walls:desertcobble 146 95 76
|
||||
walls:desertcobble 107 65 49
|
||||
walls:mossycobble 86 90 68
|
||||
|
||||
# wool
|
||||
@ -309,8 +395,10 @@ wool:white 220 220 220
|
||||
wool:yellow 254 225 15
|
||||
|
||||
# xpanes
|
||||
xpanes:bar 194 194 227 64 16
|
||||
xpanes:bar_flat 194 194 227 64 16
|
||||
xpanes:pane 194 194 227 64 16
|
||||
xpanes:pane_flat 194 194 227 64 16
|
||||
xpanes:bar 114 114 114 64 16
|
||||
xpanes:bar_flat 114 114 114 64 16
|
||||
xpanes:obsidian_pane 16 16 17 64 16
|
||||
xpanes:obsidian_pane_flat 16 16 17 64 16
|
||||
xpanes:pane 192 192 227 64 16
|
||||
xpanes:pane_flat 192 192 227 64 16
|
||||
|
||||
|
31
db-redis.cpp
31
db-redis.cpp
@ -28,35 +28,24 @@ static inline std::string i64tos(int64_t i)
|
||||
return os.str();
|
||||
}
|
||||
|
||||
std::string get_setting_default(std::string name, std::istream &is, const std::string def)
|
||||
{
|
||||
try {
|
||||
return get_setting(name, is);
|
||||
} catch(std::runtime_error e) {
|
||||
return def;
|
||||
}
|
||||
}
|
||||
|
||||
DBRedis::DBRedis(const std::string &mapdir)
|
||||
{
|
||||
std::ifstream ifs((mapdir + "/world.mt").c_str());
|
||||
if(!ifs.good())
|
||||
throw std::runtime_error("Failed to read world.mt");
|
||||
std::string tmp;
|
||||
try {
|
||||
tmp = get_setting("redis_address", ifs);
|
||||
ifs.seekg(0);
|
||||
hash = get_setting("redis_hash", ifs);
|
||||
ifs.seekg(0);
|
||||
} catch(std::runtime_error e) {
|
||||
throw std::runtime_error("Set redis_address and redis_hash in world.mt to use the redis backend");
|
||||
}
|
||||
|
||||
tmp = read_setting("redis_address", ifs);
|
||||
ifs.seekg(0);
|
||||
hash = read_setting("redis_hash", ifs);
|
||||
ifs.seekg(0);
|
||||
|
||||
const char *addr = tmp.c_str();
|
||||
int port = stoi64(get_setting_default("redis_port", ifs, "6379"));
|
||||
ctx = redisConnect(addr, port);
|
||||
if(!ctx)
|
||||
int port = stoi64(read_setting_default("redis_port", ifs, "6379"));
|
||||
ctx = tmp.find('/') != std::string::npos ? redisConnectUnix(addr) : redisConnect(addr, port);
|
||||
if(!ctx) {
|
||||
throw std::runtime_error("Cannot allocate redis context");
|
||||
else if(ctx->err) {
|
||||
} else if(ctx->err) {
|
||||
std::string err = std::string("Connection error: ") + ctx->errstr;
|
||||
redisFree(ctx);
|
||||
throw std::runtime_error(err);
|
||||
|
35
include/BlockDecoder.h
Normal file
35
include/BlockDecoder.h
Normal file
@ -0,0 +1,35 @@
|
||||
#ifndef BLOCKDECODER_H
|
||||
#define BLOCKDECODER_H
|
||||
|
||||
#if __cplusplus >= 201103L
|
||||
#include <unordered_map>
|
||||
#else
|
||||
#include <map>
|
||||
#endif
|
||||
|
||||
#include "types.h"
|
||||
|
||||
class BlockDecoder {
|
||||
public:
|
||||
BlockDecoder();
|
||||
|
||||
void reset();
|
||||
void decode(const ustring &data);
|
||||
bool isEmpty() const;
|
||||
std::string getNode(u8 x, u8 y, u8 z) const; // returns "" for air, ignore and invalid nodes
|
||||
|
||||
private:
|
||||
#if __cplusplus >= 201103L
|
||||
typedef std::unordered_map<int, std::string> NameMap;
|
||||
#else
|
||||
typedef std::map<int, std::string> NameMap;
|
||||
#endif
|
||||
NameMap m_nameMap;
|
||||
int m_blockAirId;
|
||||
int m_blockIgnoreId;
|
||||
|
||||
u8 m_version;
|
||||
ustring m_mapData;
|
||||
};
|
||||
|
||||
#endif // BLOCKDECODER_H
|
30
include/PlayerAttributes.h
Normal file
30
include/PlayerAttributes.h
Normal file
@ -0,0 +1,30 @@
|
||||
#ifndef PLAYERATTRIBUTES_H_D7THWFVV
|
||||
#define PLAYERATTRIBUTES_H_D7THWFVV
|
||||
|
||||
#include <list>
|
||||
#include <string>
|
||||
|
||||
struct Player
|
||||
{
|
||||
std::string name;
|
||||
double x, y, z;
|
||||
};
|
||||
|
||||
class PlayerAttributes
|
||||
{
|
||||
public:
|
||||
typedef std::list<Player> Players;
|
||||
|
||||
PlayerAttributes(const std::string &worldDir);
|
||||
Players::iterator begin();
|
||||
Players::iterator end();
|
||||
|
||||
private:
|
||||
void readFiles(const std::string &playersPath);
|
||||
void readSqlite(const std::string &db_name);
|
||||
|
||||
Players m_players;
|
||||
};
|
||||
|
||||
#endif /* end of include guard: PLAYERATTRIBUTES_H_D7THWFVV */
|
||||
|
@ -1,7 +1,6 @@
|
||||
#ifndef TILEGENERATOR_HEADER
|
||||
#define TILEGENERATOR_HEADER
|
||||
|
||||
#include <gd.h>
|
||||
#include <iosfwd>
|
||||
#include <list>
|
||||
#include <config.h>
|
||||
@ -14,7 +13,9 @@
|
||||
#endif
|
||||
#include <stdint.h>
|
||||
#include <string>
|
||||
|
||||
#include "PixelAttributes.h"
|
||||
#include "BlockDecoder.h"
|
||||
#include "Image.h"
|
||||
#include "db.h"
|
||||
#include "types.h"
|
||||
@ -30,11 +31,29 @@ struct ColorEntry {
|
||||
ColorEntry(): r(0), g(0), b(0), a(0), t(0) {};
|
||||
ColorEntry(uint8_t r, uint8_t g, uint8_t b, uint8_t a, uint8_t t): r(r), g(g), b(b), a(a), t(t) {};
|
||||
inline Color to_color() const { return Color(r, g, b, a); }
|
||||
uint8_t r;
|
||||
uint8_t g;
|
||||
uint8_t b;
|
||||
uint8_t a;
|
||||
uint8_t t;
|
||||
uint8_t r, g, b, a, t;
|
||||
};
|
||||
|
||||
struct BitmapThing { // 16x16 bitmap
|
||||
inline void reset() {
|
||||
for (int i = 0; i < 16; ++i)
|
||||
val[i] = 0;
|
||||
}
|
||||
inline bool full() const {
|
||||
for (int i = 0; i < 16; ++i) {
|
||||
if (val[i] != 0xffff)
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
inline void set(unsigned int x, unsigned int z) {
|
||||
val[z] |= (1 << x);
|
||||
}
|
||||
inline bool get(unsigned int x, unsigned int z) {
|
||||
return !!(val[z] & (1 << x));
|
||||
}
|
||||
|
||||
uint16_t val[16];
|
||||
};
|
||||
|
||||
|
||||
@ -43,11 +62,9 @@ class TileGenerator
|
||||
private:
|
||||
#if __cplusplus >= 201103L
|
||||
typedef std::unordered_map<std::string, ColorEntry> ColorMap;
|
||||
typedef std::unordered_map<int, std::string> NameMap;
|
||||
typedef std::unordered_set<std::string> NameSet;
|
||||
#else
|
||||
typedef std::map<std::string, ColorEntry> ColorMap;
|
||||
typedef std::map<int, std::string> NameMap;
|
||||
typedef std::set<std::string> NameSet;
|
||||
#endif
|
||||
|
||||
@ -80,7 +97,7 @@ private:
|
||||
void createImage();
|
||||
void renderMap();
|
||||
std::list<int> getZValueList() const;
|
||||
void renderMapBlock(const ustring &mapBlock, const BlockPos &pos, int version);
|
||||
void renderMapBlock(const BlockDecoder &blk, const BlockPos &pos);
|
||||
void renderMapBlockBottom(const BlockPos &pos);
|
||||
void renderShading(int zPos);
|
||||
void renderScale();
|
||||
@ -88,8 +105,8 @@ private:
|
||||
void renderPlayers(const std::string &inputPath);
|
||||
void writeImage(const std::string &output);
|
||||
void printUnknown();
|
||||
int getImageX(int val) const;
|
||||
int getImageY(int val) const;
|
||||
int getImageX(int val, bool absolute=false) const;
|
||||
int getImageY(int val, bool absolute=false) const;
|
||||
void setZoomed(int x, int y, Color color);
|
||||
|
||||
private:
|
||||
@ -121,16 +138,13 @@ private:
|
||||
int m_mapWidth;
|
||||
int m_mapHeight;
|
||||
std::list<std::pair<int, int> > m_positions;
|
||||
NameMap m_nameMap;
|
||||
ColorMap m_colorMap;
|
||||
uint16_t m_readPixels[16];
|
||||
uint16_t m_readInfo[16];
|
||||
BitmapThing m_readPixels;
|
||||
BitmapThing m_readInfo;
|
||||
NameSet m_unknownNodes;
|
||||
Color m_color[16][16];
|
||||
uint8_t m_thickness[16][16];
|
||||
|
||||
int m_blockAirId;
|
||||
int m_blockIgnoreId;
|
||||
int m_zoom;
|
||||
uint m_scales;
|
||||
}; // class TileGenerator
|
18
include/util.h
Normal file
18
include/util.h
Normal file
@ -0,0 +1,18 @@
|
||||
#ifndef UTIL_H
|
||||
#define UTIL_H
|
||||
|
||||
#include <string>
|
||||
#include <fstream>
|
||||
|
||||
std::string read_setting(const std::string &name, std::istream &is);
|
||||
|
||||
inline std::string read_setting_default(const std::string &name, std::istream &is, const std::string &def)
|
||||
{
|
||||
try {
|
||||
return read_setting(name, is);
|
||||
} catch(std::runtime_error e) {
|
||||
return def;
|
||||
}
|
||||
}
|
||||
|
||||
#endif // UTIL_H
|
15
util.cpp
15
util.cpp
@ -1,3 +1,6 @@
|
||||
#include <stdexcept>
|
||||
#include <sstream>
|
||||
|
||||
#include "util.h"
|
||||
|
||||
inline std::string trim(const std::string &s)
|
||||
@ -23,11 +26,15 @@ inline std::string trim(const std::string &s)
|
||||
return s.substr(front, back - front);
|
||||
}
|
||||
|
||||
#define EOFCHECK() \
|
||||
if(is.eof()) \
|
||||
throw std::runtime_error(((std::string) "Setting '") + name + "' not found");
|
||||
#define EOFCHECK() do { \
|
||||
if (is.eof()) { \
|
||||
std::ostringstream oss; \
|
||||
oss << "Setting '" << name << "' not found."; \
|
||||
throw std::runtime_error(oss.str()); \
|
||||
} \
|
||||
} while(0)
|
||||
|
||||
std::string get_setting(std::string name, std::istream &is)
|
||||
std::string read_setting(const std::string &name, std::istream &is)
|
||||
{
|
||||
char c;
|
||||
char s[256];
|
||||
|
10
util.h
10
util.h
@ -1,10 +0,0 @@
|
||||
#ifndef _UTIL_H
|
||||
#define _UTIL_H
|
||||
|
||||
#include <string>
|
||||
#include <stdexcept>
|
||||
#include <fstream>
|
||||
|
||||
std::string get_setting(std::string name, std::istream &is);
|
||||
|
||||
#endif // _UTIL_H
|
@ -1,7 +1,7 @@
|
||||
#!/bin/bash -e
|
||||
|
||||
CXX=g++-6
|
||||
[ $CC == "clang" ] && CXX=clang-3.8
|
||||
CXX=g++-7
|
||||
[ $CC == "clang" ] && CXX=clang++-5.0
|
||||
export CXX
|
||||
|
||||
|
||||
@ -10,8 +10,6 @@ cd travisbuild
|
||||
|
||||
cmake \
|
||||
-DENABLE_LEVELDB=1 \
|
||||
-DLEVELDB_LIBRARY=../libleveldb/lib/libleveldb.so \
|
||||
-DLEVELDB_INCLUDE_DIR=../libleveldb/include \
|
||||
..
|
||||
|
||||
make -j2
|
||||
|
Reference in New Issue
Block a user