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mirror of https://github.com/minetest-mods/3d_armor.git synced 2025-07-09 03:30:28 +02:00
Commit Graph

451 Commits

Author SHA1 Message Date
19b8ea4028 Merge commit '053c30b' 2023-06-04 23:00:43 +02:00
053c30b8b1 don't trigger armor:punch when max_hp decreases 2023-04-20 07:36:24 +02:00
dc7fbce09a Change Fire Protection Function (#100)
* Tweak Fire Protect

This change tweaks the fire protection function so that it no longer needs to override nodes and hence rely on additional dependencies like ethereal mod.

* Remove ethereal and fire dependencies

Remove fire and ethereal dependencies as they are no longer needed since fire protection doesn't override items inside those mods.

* Re-add Torch Damage

This re-adds torch damage of 1 per second if fire protection is enabled.

* Remove nether dependency

Nether dependency isn't required as well.
2023-02-05 17:44:17 +01:00
72970b3da1 add animations for use w/ the emote mod (#98) 2023-01-14 21:44:41 +01:00
52f0e6a0ed Update LICENSE.md
fixes #93
2023-01-12 15:32:21 +01:00
400745dd0c Swedish translation (+refresh translations and remove outdated meta) (#97)
* Refresh translations
* Add Swedish translations
* Remove outdated depends.txt and description.txt
2022-12-25 18:23:49 +01:00
68d724176e Update README.md (#94)
Update reflects on:
- outdated modpack version deleted as redundant
- MT 5+ version
- the specific "armors as modpack" refactorization

The latter was a little caveat for me as MT server admin as I was not aware of this major change in the modpack design. After an update no armor was available to anybody as all new mods get disabled (entry set to false) by default.
2022-12-19 08:45:53 +01:00
2ef66d3132 typo correct (#92)
and avoid polution of MT ContentDB with fake mod "etherial" instead of "ethereal"
2022-12-17 11:51:25 +01:00
e75c0bedcc remove pointless dependency on bakedclay (#90) 2022-12-10 19:45:21 +01:00
92d036c5a7 remove reference to smartshop image (#88) 2022-11-26 21:38:10 +01:00
7f20e5dcb7 add fake player check (#86) 2022-11-20 16:44:50 +01:00
04b45deec8 Add and fix Brazillian Portuguese translation (#85) 2022-11-16 20:10:09 +01:00
bfa3a2b6d1 more exhaustive attempt to display a wielded item w/ wieldview (#84)
* more exhaustive attempt to display a wielded item w/ wieldview
2022-11-13 20:55:31 +01:00
41301a4663 Added Esperanto translation
used the update translation script to determine which strings are still used
2022-11-04 07:44:47 +01:00
eebee34fa0 Preserve fall_damage_add_percent when setting player armor (#81) 2022-09-07 22:01:18 +02:00
c7ee559a4c Update LDoc helper scripts for separating armor into mods (#80) 2022-09-07 21:58:12 +02:00
9444afd722 Refactor armors to be mods rather than hardcoded into API (#78)
* Begin work on "armors as modpack" refactor letting anyone to enable/disable any armors they want as mods rather than obscure settings

* Fix some steel armor mishaps, remove pointless dependency on "default"

* Move admin armor into mod

* Make wood armor into a mod

* More consistent steel description text etc.

* remove wood references from 3d_armor api locale

* remove admin armor reference from 3d_armor locale template.txt

* Remove steel textures from api

* Bronze armor as mod

* Fix admin, wood armor missing local S translator var
Fix wood locale missing template.txt

* Fix bronze missing locale

* Cactus as mod

* Crystal into mod

* Diamond into mod

* Mithril and Gold as mods

* Register armor fix

* Nether as mod

* Clean-up, add optional depends for mod armors, remove armor.lua from 3d_armor

* Fix badly named mod.conf for admin, gold, nether armors
Fix attempt to register crafting recipe even though the armor is disabled via setting

* Fix steel and wood having bad globals for crafting section, turned them to locals

* Fix brazilian translation getting deleted
Fix cactus armor locales being incorrectly named
2022-09-06 21:06:27 +02:00
1869d4b0c3 Merge remote-tracking branch 'upstream/master' 2022-05-27 18:25:27 +02:00
e1a262ba20 add feather falling (#73)
* add feather falling

add feather falling

* add feather falling to init.lua

add feather falling routine to globalstep

* add feather falling to readme

add feather falling to readme
2022-04-02 17:16:23 +02:00
ac445a6cd0 use player_api to register player model 2022-03-25 23:23:25 +01:00
c95eb77a4e Merge remote-tracking branch 'upstream/master' 2022-03-05 11:19:05 +01:00
a9b8bc4ddd Enhance mithril armor (#70)
* Enhance mithril armor

Mithril armor should be (at least) tougher than diamond armor. Mithril is found rarer and deeper than diamond and mithril tools are already better than diamond tools.

* Enhance mithril shield

Mithril armor should be (at least) tougher than diamond armor. Mithril is found rarer and deeper than diamond and mithril tools are already better than diamond tools.

* Correct armor_use

Now this enhance the durability by a factor 3 (instead of a factor 2) compared to diamond. Which can be justified by the ore generation update in moreores (deeper and rarer (but less scattered)).

* Correct armor_use

Now this enhance the durability by a factor 3 (instead of a factor 2) compared to diamond. Which can be justified by the ore generation update in moreores (deeper and rarer (but less scattered)).

* correct typo
2022-02-05 13:33:41 +01:00
6757013da2 Merge remote-tracking branch 'upstream/master' 2021-11-26 21:30:41 +01:00
b6651fd396 add fire protection to nether armor (#67)
* add fire protection to nether armor
* add fire protection to nether shield
2021-11-13 11:00:49 +01:00
16e2648416 fix nether package typo
reported in https://github.com/minetest-mods/3d_armor/issues/66
2021-11-11 09:42:10 +01:00
44778d7861 add nether armor and nether shield (#65)
* add texture files for nether based 3d_armor
* add texture files for nether based shield
* perpare for nether armor
* add nether armor
* add translation for nether armor
* add translation for nether armor
* add nether shield
* add nether shield translation
* add nether armor texture preview info
* add nether shield texture preview info
* add nether to settingtypes.txt
* add german translation for armor
* add german translation for shields
* Nether armor stats modified.
* Modify Nether Shield Stats

* Update inline documentation
2021-11-10 10:15:55 +01:00
5845d3682d Merge remote-tracking branch 'upstream/master' 2021-08-01 18:50:16 +02:00
8dcbc42525 LDoc: link to favicon (#62) 2021-08-01 14:41:16 +02:00
c0f303abc1 remove name attribute from modpack.conf
contentdb validation fails otherwise
2021-07-31 15:29:28 +02:00
46c599333e Exclude some files & directories from archives & releases (#61) 2021-07-31 14:03:33 +02:00
da78601a77 Some Fixes for HTML Docs Generated by LDoc (#60)
* LDoc: set min-height for "content" element
* LDoc: move generation script to .ldoc directory
* LDoc: add some output messages to gendoc.sh script
* LDoc: copy inventory image textures to reference dir instead of linking to remote files.
* LDoc: hack to compensate for "shields:" prefix being trimmed from item names
* Fix helmet_diamond & chestplate_crystal names in docstrings
2021-07-31 14:03:20 +02:00
c790b20169 Add Support for Generating HTML Documentation with LDoc (#58)
* Add Python scripts to generate temp files that can be parsed by LDoc
* Add config & script for generating HTML docs with LDoc...
* Add Lua docstrings for API & items
* Add workflow for building API reference docs on gh-pages branch
* Add LDoc's default stylesheet
* LDoc: make navigation panel fixed
2021-07-30 16:12:29 +02:00
a897f7e72f fix callbacks not being called by armor.equip() and armor.unequip() (#59) 2021-07-30 16:02:59 +02:00
e8f938bd2c Merge remote-tracking branch 'upstream/master' 2021-07-16 23:31:01 +02:00
ac7615212b Reduce skin_mod visibility (#53) 2021-07-13 20:50:22 +02:00
3bc7ed06e2 Merge remote-tracking branch 'upstream/master' 2021-07-05 21:54:46 +02:00
38fc2cff2b Fix typo in wieldview (#56)
* Fix typo in wieldview
fixes #55
2021-06-26 20:21:15 +02:00
2d280a5a1e Merge remote-tracking branch 'upstream/master' 2021-06-26 19:09:48 +02:00
1dec1f2153 Add armor.set_skin_mod() to set the skin mod name manually (#51)
Useful for skin mod forks that do not use the same name.
2021-06-23 17:28:29 +02:00
9417629f51 Merge remote-tracking branch 'upstream/master' 2021-06-20 17:01:50 +02:00
0dffd62fb0 add nether lava to fire protection (#52)
adds nether lava and lava crust to fire protection list.
2021-06-14 11:56:05 +02:00
a0cf12bbd0 Add setting to disable armor visuals on player model (#48)
* Add setting to disable armor visuals on player model
2021-05-27 09:11:04 +02:00
371285a903 adjust fire protection label position
fixes #50
2021-05-24 09:59:54 +02:00
8eaf8edb4c Merge remote-tracking branch 'upstream/master' 2021-04-17 13:35:15 +02:00
f07f0507e2 Silence warnings when ui is not enabled 2021-04-15 19:03:21 +02:00
bcdd82980b Merge remote-tracking branch 'upstream/master' 2021-03-25 21:37:40 +01:00
e75af55f7e Fix translation nonsense in minetest.log
.. and document the armor warning when used with skinsdb
2021-03-24 19:21:39 +01:00
3ca25f7ec4 Merge remote-tracking branch 'upstream/master' 2021-03-12 12:08:30 +01:00
583dfe7b21 Update to work with Unified Inventory since formspec v4 update (#45)
Requires UI git tag "version-2" or commit a7556c50, and Minetest v5.4.0
or later
2021-03-10 09:21:26 +01:00
44111db4d7 Add use_texture_alpha to avoid warnings from 3d_armor_stand (#44)
Co-authored-by: sys4 <bricassa@sys4.fr>
2021-03-06 17:36:02 +01:00