Commit Graph

21 Commits

Author SHA1 Message Date
sfan5 8065e3d804 Allow rotation with //mtschemplace
fixes #153
2024-04-22 18:37:14 +02:00
sfan5 7d0811fd47 Update help texts to be consistent 2020-04-26 16:53:55 +02:00
sfan5 4d08a1cc55 Implement //cubeapply with three side lengths 2020-04-26 16:01:07 +02:00
sfan5 0f5dcc790d Implement //clearcut to delete trees, plants from generated terrain
closes #165
2020-04-07 03:05:30 +02:00
sfan5 963a9f6b96 Implement //cubeapply 2020-04-06 23:32:11 +02:00
sfan5 b2b2b9364d Warn about invalid //stretch usage 2018-11-15 20:49:19 +01:00
Starbeamrainbowlabs b37605943b //mix: Add node weighting support 2018-10-29 00:36:33 +01:00
sfan5 99fa0ebd75
Document //stretch, remove old documentation for //scale
scale was replaced with stretch in 674d647
2018-07-26 11:52:10 +02:00
sfan5 7b1deb1b61 Add configurable brush item
texture was supposed to be a brush, i suck at this :(
2017-09-17 23:47:29 +02:00
Wuzzy 3c61759bae Allow to bulk-set param2 of regions (#144) 2017-09-05 14:40:46 +02:00
sfan5 870873ad15 Add //hollowcube and //cube
closes #143
2017-08-31 19:08:10 +02:00
Kyle bf8e2a8233 Dual-based cylinder 2017-08-31 16:25:22 +02:00
sfan5 6e2e2385e9 Merge remote-tracking branch 'tmp/hollowpyramid' 2016-10-13 17:51:01 +02:00
Daniel Sosa e18525d8c9 Modify outset and inset to accept both hv and vh combinations. Update documentation accordingly. 2016-07-03 21:44:02 -05:00
Daniel Sosa 78890dde07 Clean some documentation issues 2016-07-03 21:44:02 -05:00
Daniel Sosa b922097e7a Update command documentation 2016-07-03 21:44:02 -05:00
sfan5 61ab240cea Add //drain 2016-03-23 22:09:55 +01:00
Anthony Zhang 3d30588a68 Clarify `//deleteblocks` 2015-12-18 17:33:29 -05:00
Sebastien Ponce 5f9efb1205 Added hollow pyramids 2015-09-13 22:08:04 +02:00
est31 bea38a116a Add //deleteblocks command 2015-02-20 22:30:34 +01:00
ShadowNinja bb8456b711 Cleanup and fixup
Non-stylistic changes:
  * Add LuaDoc/LDoc support.
  * Fix `clear_objects` area size calculation.
  * Fix `clear_objects` removing player objects.
  * Fix shadowing of marker entity name with player name.
  * Make visualization functions use `swap_node`.
  * Make hidden nodes unwalkable.
  * Prevent `hide` from hiding air.
  * Make deprecated functions log to deprecated stream when called.
  * Fixed `replaceinverse` not using normalized node names.
  * Added .gitignore.
  * Bump version to 1.1.

Stylistic changes:
  * Change `x = function` to `function x`.
  * Change comment format.
  * Make  missing VoxelManip error less obnoxious.
  * Move `sort_pos` into `common.lua`, which is a required module.
  * Remove local copies of `minetest`.
  * Remove `worldedit = worldedit or {}` from modules.
  * Replace replaceinverse with an inverse argument to `replace`.
  * Added `error()`s on on invalid axes.
  * Change `wip` to `TODO`.
  * Rename `clearobjects` to `clear_objects`.
  * Remove `hollow_{sphere,dome,cylinder}` and replace them with a hollow parameter to each function.
  * Add helpers to reduce code duplication.
  * Renamed `Chat Commands.md` to `ChatCommands.md`.
2015-02-01 15:56:16 -05:00