Kyle
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a76ee00391
|
worldedit.hollow_sphere returns non-nil count
|
2012-10-17 16:18:19 -07:00 |
|
Anthony Zhang
|
1c31bd7f0d
|
Separate components into separate mods, add visualization API with hide(), suppress(), find(), and restore() for nondestructive node visualization. Corresponding chat commands are //hide, //suppress, //find, and //restore. Commands and functions documented.
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2012-10-13 21:45:50 -04:00 |
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cornernote
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1b13538353
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dofile table_save so metasave and metaload work
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2012-10-04 13:22:18 +09:30 |
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Anthony Zhang
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12dfbd198d
|
Use modpack for easier installation (idea is taken from cornernote's mod format), fix some grammar in API reference, move chat command reference and API reference to separate files.
|
2012-10-01 16:20:20 -04:00 |
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Brett O'Donnell
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a82ab9176f
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Fix worldedit.spiral and the correspondign chat command, //spiral.
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2012-09-26 18:36:11 -04:00 |
|
Anthony Zhang
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382c57d008
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Replace worldedit.spiral with worldedit.pyramid, as well as related chat commands.
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2012-09-26 18:02:42 -04:00 |
|
Anthony Zhang
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def676cd2d
|
Add worldedit.hollow_sphere, worldedit.sphere, //hollowsphere, and //sphere, improve cylinder docs slightly.
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2012-09-25 18:42:10 -04:00 |
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Anthony Zhang
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d89fded397
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Fix negative cylinder lengths (thanks @cornernote).
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2012-09-25 17:04:24 -04:00 |
|
Anthony Zhang
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724cd6ccb6
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Add cornernote to authors.
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2012-09-20 16:25:29 -04:00 |
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Anthony
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f42d2358fd
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Merge pull request #12 from cornernote/master
added //metasave and //metaload (clean pull)
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2012-09-20 13:13:09 -07:00 |
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Brett O'Donnell
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474130d188
|
added table_save to load/save metadata
|
2012-09-20 14:00:20 +09:30 |
|
cornernote
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a95164b63b
|
added metasave/metaload to readme
|
2012-09-20 13:58:00 +09:30 |
|
cornernote
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0f9f247cc1
|
added metasave/metaload to readme
|
2012-09-20 13:57:01 +09:30 |
|
cornernote
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7ce20dbfce
|
added metasave/metaload to chat commands
|
2012-09-20 13:56:14 +09:30 |
|
cornernote
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c8cfd524dd
|
added metasave/metaload to api
|
2012-09-20 13:55:23 +09:30 |
|
Anthony Zhang
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6f96131382
|
Normalization.
|
2012-09-13 23:13:54 -04:00 |
|
Anthony
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8102eb982e
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Merge pull request #11 from khonkhortisan/master
Allow multiple //moves
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2012-09-10 17:06:34 -07:00 |
|
Kyle
|
93100a20be
|
document the //move change
|
2012-09-10 10:09:03 -07:00 |
|
Kyle
|
17c1e3887c
|
allow multiple //moves
|
2012-09-09 21:44:30 -07:00 |
|
sfan5
|
a429e104a2
|
Fix //replace <something> air
|
2012-09-08 08:34:21 +02:00 |
|
sfan5
|
ce9ce35a20
|
Fix //replace air <something>
|
2012-09-08 08:21:37 +02:00 |
|
Anthony
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a25a2a1fb0
|
Merge pull request #5 from khonkhortisan/master
Understands meta!
|
2012-08-30 21:38:00 -07:00 |
|
Anthony Zhang
|
340416c789
|
Fix player axis detection, make spirals code a bit easier to read.
|
2012-08-30 16:17:15 -04:00 |
|
Kyle
|
6eb08edd30
|
Rotate now works with x/y/z/? instead of just y: "//rotate x 90"
|
2012-08-28 15:57:45 -07:00 |
|
Kyle
|
91c24d3a60
|
Fix transpose and rotate
|
2012-08-26 13:14:47 -07:00 |
|
Kyle
|
1a9ce8b9c1
|
Understands meta! Tested in copy, stack (which copies), move, flip.
Transpose (and therefore rotate) do(es) not appear to be functional, but
meta stuff added anyway.
|
2012-08-25 17:23:39 -07:00 |
|
sfan5
|
21192ceb57
|
Remove unused Code
|
2012-08-19 09:38:16 +02:00 |
|
sfan5
|
e39493e789
|
Add //spiral and worldedit.spiral API function
|
2012-08-19 09:36:11 +02:00 |
|
Anthony Zhang
|
5b66b5ec25
|
Add the ? axis, which represents the axis the player is facing.
|
2012-08-18 14:43:12 -04:00 |
|
Anthony Zhang
|
66c7f1fb96
|
Add //hollowcylinder and //cylinder commands, add worldedit.hollow_cylinder and worldedit.cylinder API functions, document both, use better node validity check.
|
2012-08-18 00:51:20 -04:00 |
|
Anthony Zhang
|
87f23b8647
|
Fix //copy, //move, and //stack with negative amounts.
|
2012-08-16 16:21:00 -04:00 |
|
Anthony Zhang
|
8cd32bcc59
|
Add the //transpose, //flip, and //rotate commands as well as their documentation and related WorldEdit API functions. Fix chat parameter handling using pattern anchors.
|
2012-07-22 18:12:29 -04:00 |
|
Anthony Zhang
|
a4a3613170
|
Remove WorldEdit markers if they are invalid.
|
2012-07-22 15:55:49 -04:00 |
|
Anthony Zhang
|
9067f73349
|
Add //mark command and document it.
|
2012-07-22 15:22:36 -04:00 |
|
Anthony Zhang
|
5ce4517e66
|
Use minetest.pos_to_string() and check for nil positions when using //p get (possible crash fixed).
|
2012-07-22 14:53:20 -04:00 |
|
Anthony Zhang
|
ebbfdbbe13
|
Correct version number.
|
2012-07-20 12:11:49 -04:00 |
|
Anthony Zhang
|
c216164d74
|
Simplify marker placement and fix wierd bug where object:setpos() didn't work.
|
2012-07-19 23:24:37 -04:00 |
|
Anthony Zhang
|
2ecdd6cb1d
|
Re-add support for the old WorldEdit save format on a load-only basis. Implemented as worldedit.deserialize_old(), and documented in README.md. //load will now transparently detect these files and load them correctly.
|
2012-07-19 22:54:26 -04:00 |
|
Anthony Zhang
|
2c2d7fdec1
|
Properly floor the player coordinates.
|
2012-07-16 16:21:55 -04:00 |
|
Anthony Zhang
|
0606a910e2
|
Document markers and give an example for //reset.
|
2012-07-16 14:54:14 -04:00 |
|
Anthony Zhang
|
b6933816b8
|
Add entities to mark the WorldEdit region positions and add the //reset command. Document regions, and the //reset command.
|
2012-07-16 14:38:15 -04:00 |
|
Anthony Zhang
|
6a6f37460d
|
Fixed //save not sorting positions (thanks to cosarara97).
|
2012-07-16 12:37:02 -04:00 |
|
Anthony Zhang
|
5869ccf7f8
|
Properly document the WorldEdit API.
|
2012-07-13 22:14:25 -04:00 |
|
Anthony Zhang
|
21f768be14
|
Rename README to show markdown properly.
|
2012-07-13 21:50:37 -04:00 |
|
Anthony Zhang
|
66839ca6a5
|
Initial commit.
|
2012-07-13 21:46:33 -04:00 |
|