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mirror of https://github.com/Uberi/Minetest-WorldEdit.git synced 2025-07-23 10:00:22 +02:00

Commit Graph

  • 1b13538353 dofile table_save so metasave and metaload work cornernote 2012-10-04 13:22:18 +09:30
  • 12dfbd198d Use modpack for easier installation (idea is taken from cornernote's mod format), fix some grammar in API reference, move chat command reference and API reference to separate files. Anthony Zhang 2012-10-01 16:19:09 -04:00
  • a82ab9176f Fix worldedit.spiral and the correspondign chat command, //spiral. Brett O'Donnell 2012-09-26 18:36:11 -04:00
  • 382c57d008 Replace worldedit.spiral with worldedit.pyramid, as well as related chat commands. Anthony Zhang 2012-09-26 18:02:42 -04:00
  • def676cd2d Add worldedit.hollow_sphere, worldedit.sphere, //hollowsphere, and //sphere, improve cylinder docs slightly. Anthony Zhang 2012-09-25 18:42:10 -04:00
  • d89fded397 Fix negative cylinder lengths (thanks @cornernote). Anthony Zhang 2012-09-25 17:04:24 -04:00
  • 724cd6ccb6 Add cornernote to authors. Anthony Zhang 2012-09-20 16:25:29 -04:00
  • f42d2358fd Merge pull request #12 from cornernote/master Anthony 2012-09-20 13:13:09 -07:00
  • 474130d188 added table_save to load/save metadata Brett O'Donnell 2012-09-20 14:00:20 +09:30
  • a95164b63b added metasave/metaload to readme cornernote 2012-09-20 13:58:00 +09:30
  • 0f9f247cc1 added metasave/metaload to readme cornernote 2012-09-20 13:57:01 +09:30
  • 7ce20dbfce added metasave/metaload to chat commands cornernote 2012-09-20 13:56:14 +09:30
  • c8cfd524dd added metasave/metaload to api cornernote 2012-09-20 13:55:23 +09:30
  • 6f96131382 Normalization. Anthony Zhang 2012-09-13 23:13:54 -04:00
  • 8102eb982e Merge pull request #11 from khonkhortisan/master Anthony 2012-09-10 17:06:34 -07:00
  • 93100a20be document the //move change Kyle 2012-09-10 10:09:03 -07:00
  • 17c1e3887c allow multiple //moves Kyle 2012-09-09 21:44:30 -07:00
  • a429e104a2 Fix //replace <something> air sfan5 2012-09-08 08:34:21 +02:00
  • ce9ce35a20 Fix //replace air <something> sfan5 2012-09-08 08:21:37 +02:00
  • a25a2a1fb0 Merge pull request #5 from khonkhortisan/master Anthony 2012-08-30 21:38:00 -07:00
  • 340416c789 Fix player axis detection, make spirals code a bit easier to read. Anthony Zhang 2012-08-30 16:17:15 -04:00
  • 6eb08edd30 Rotate now works with x/y/z/? instead of just y: "//rotate x 90" Kyle 2012-08-28 15:57:45 -07:00
  • 91c24d3a60 Fix transpose and rotate Kyle 2012-08-26 13:14:47 -07:00
  • 1a9ce8b9c1 Understands meta! Tested in copy, stack (which copies), move, flip. Transpose (and therefore rotate) do(es) not appear to be functional, but meta stuff added anyway. Kyle 2012-08-25 17:23:39 -07:00
  • 21192ceb57 Remove unused Code sfan5 2012-08-19 09:38:16 +02:00
  • e39493e789 Add //spiral and worldedit.spiral API function sfan5 2012-08-19 09:36:11 +02:00
  • 5b66b5ec25 Add the ? axis, which represents the axis the player is facing. Anthony Zhang 2012-08-18 14:43:12 -04:00
  • 66c7f1fb96 Add //hollowcylinder and //cylinder commands, add worldedit.hollow_cylinder and worldedit.cylinder API functions, document both, use better node validity check. Anthony Zhang 2012-08-18 00:51:20 -04:00
  • 87f23b8647 Fix //copy, //move, and //stack with negative amounts. Anthony Zhang 2012-08-16 16:21:00 -04:00
  • 8cd32bcc59 Add the //transpose, //flip, and //rotate commands as well as their documentation and related WorldEdit API functions. Fix chat parameter handling using pattern anchors. Anthony Zhang 2012-07-22 18:12:29 -04:00
  • a4a3613170 Remove WorldEdit markers if they are invalid. Anthony Zhang 2012-07-22 15:55:49 -04:00
  • 9067f73349 Add //mark command and document it. Anthony Zhang 2012-07-22 15:22:36 -04:00
  • 5ce4517e66 Use minetest.pos_to_string() and check for nil positions when using //p get (possible crash fixed). Anthony Zhang 2012-07-22 14:53:20 -04:00
  • ebbfdbbe13 Correct version number. 0.5 Anthony Zhang 2012-07-20 12:11:49 -04:00
  • c216164d74 Simplify marker placement and fix wierd bug where object:setpos() didn't work. Anthony Zhang 2012-07-19 23:24:37 -04:00
  • 2ecdd6cb1d Re-add support for the old WorldEdit save format on a load-only basis. Implemented as worldedit.deserialize_old(), and documented in README.md. //load will now transparently detect these files and load them correctly. Anthony Zhang 2012-07-19 22:54:26 -04:00
  • 2c2d7fdec1 Properly floor the player coordinates. Anthony Zhang 2012-07-16 16:21:55 -04:00
  • 0606a910e2 Document markers and give an example for //reset. Anthony Zhang 2012-07-16 14:54:14 -04:00
  • b6933816b8 Add entities to mark the WorldEdit region positions and add the //reset command. Document regions, and the //reset command. Anthony Zhang 2012-07-16 14:38:15 -04:00
  • 6a6f37460d Fixed //save not sorting positions (thanks to cosarara97). Anthony Zhang 2012-07-16 12:37:02 -04:00
  • 5869ccf7f8 Properly document the WorldEdit API. Anthony Zhang 2012-07-13 22:14:25 -04:00
  • 21f768be14 Rename README to show markdown properly. Anthony Zhang 2012-07-13 21:50:37 -04:00
  • 66839ca6a5 Initial commit. Anthony Zhang 2012-07-13 21:46:33 -04:00
  • bc4a056044 WorldEdit 0.4.5 historic sfan5 2012-05-18 22:19:00 +02:00
  • 496f5b515c WorldEdit 0.4.2.1 sfan5 2012-05-18 15:38:00 +02:00
  • 761600c406 WorldEdit 0.4.2 sfan5 2012-05-18 15:15:00 +02:00
  • 7862e2ae83 WorldEdit 0.4 sfan5 2012-03-28 18:19:00 +02:00
  • b813058d57 WorldEdit 0.3 sfan5 2012-02-24 21:31:00 +01:00
  • 3a50044dcd WorldEdit 0.2 sfan5 2012-02-19 17:49:00 +01:00