1c31bd7f0dSeparate components into separate mods, add visualization API with hide(), suppress(), find(), and restore() for nondestructive node visualization. Corresponding chat commands are //hide, //suppress, //find, and //restore. Commands and functions documented.
Anthony Zhang
2012-10-13 21:45:50 -0400
1b13538353dofile table_save so metasave and metaload work
cornernote
2012-10-04 13:22:18 +0930
12dfbd198dUse modpack for easier installation (idea is taken from cornernote's mod format), fix some grammar in API reference, move chat command reference and API reference to separate files.
Anthony Zhang
2012-10-01 16:19:09 -0400
340416c789Fix player axis detection, make spirals code a bit easier to read.
Anthony Zhang
2012-08-30 16:17:15 -0400
6eb08edd30Rotate now works with x/y/z/? instead of just y: "//rotate x 90"
#5
Kyle
2012-08-28 15:57:45 -0700
91c24d3a60Fix transpose and rotate
Kyle
2012-08-26 13:14:47 -0700
1a9ce8b9c1Understands meta! Tested in copy, stack (which copies), move, flip. Transpose (and therefore rotate) do(es) not appear to be functional, but meta stuff added anyway.
Kyle
2012-08-25 17:23:39 -0700
e39493e789Add //spiral and worldedit.spiral API function
sfan5
2012-08-19 09:36:11 +0200
5b66b5ec25Add the ? axis, which represents the axis the player is facing.
Anthony Zhang
2012-08-18 14:43:12 -0400
66c7f1fb96Add //hollowcylinder and //cylinder commands, add worldedit.hollow_cylinder and worldedit.cylinder API functions, document both, use better node validity check.
Anthony Zhang
2012-08-18 00:51:20 -0400
87f23b8647Fix //copy, //move, and //stack with negative amounts.
Anthony Zhang
2012-08-16 16:21:00 -0400
8cd32bcc59Add the //transpose, //flip, and //rotate commands as well as their documentation and related WorldEdit API functions. Fix chat parameter handling using pattern anchors.
Anthony Zhang
2012-07-22 18:12:29 -0400
a4a3613170Remove WorldEdit markers if they are invalid.
Anthony Zhang
2012-07-22 15:55:49 -0400
9067f73349Add //mark command and document it.
Anthony Zhang
2012-07-22 15:22:36 -0400
5ce4517e66Use minetest.pos_to_string() and check for nil positions when using //p get (possible crash fixed).
Anthony Zhang
2012-07-22 14:53:20 -0400
ebbfdbbe13Correct version number.
0.5
Anthony Zhang
2012-07-20 12:11:49 -0400
c216164d74Simplify marker placement and fix wierd bug where object:setpos() didn't work.
Anthony Zhang
2012-07-19 23:24:37 -0400
2ecdd6cb1dRe-add support for the old WorldEdit save format on a load-only basis. Implemented as worldedit.deserialize_old(), and documented in README.md. //load will now transparently detect these files and load them correctly.
Anthony Zhang
2012-07-19 22:54:26 -0400
2c2d7fdec1Properly floor the player coordinates.
Anthony Zhang
2012-07-16 16:21:55 -0400
0606a910e2Document markers and give an example for //reset.
Anthony Zhang
2012-07-16 14:54:14 -0400
b6933816b8Add entities to mark the WorldEdit region positions and add the //reset command. Document regions, and the //reset command.
Anthony Zhang
2012-07-16 14:38:15 -0400
6a6f37460dFixed //save not sorting positions (thanks to cosarara97).
Anthony Zhang
2012-07-16 12:37:02 -0400
5869ccf7f8Properly document the WorldEdit API.
Anthony Zhang
2012-07-13 22:14:25 -0400
21f768be14Rename README to show markdown properly.
Anthony Zhang
2012-07-13 21:50:37 -0400
66839ca6a5Initial commit.
Anthony Zhang
2012-07-13 21:46:33 -0400