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							| @@ -0,0 +1,8 @@ | |||||||
|  | image: abaez/luarocks | ||||||
|  |  | ||||||
|  | test: | ||||||
|  |   stage: test | ||||||
|  |   before_script: | ||||||
|  |     - luarocks install --local luacheck | ||||||
|  |   script: | ||||||
|  |     - $HOME/.luarocks/bin/luacheck . | ||||||
							
								
								
									
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								.luacheckrc
									
									
									
									
									
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							| @@ -0,0 +1,14 @@ | |||||||
|  | unused_args = false | ||||||
|  | allow_defined_top = true | ||||||
|  |  | ||||||
|  | globals = { | ||||||
|  | 	"minetest", "awards", | ||||||
|  | } | ||||||
|  |  | ||||||
|  | read_globals = { | ||||||
|  | 	string = {fields = {"split"}}, | ||||||
|  | 	table = {fields = {"copy", "getn"}}, | ||||||
|  | 	"vector", "default", "ItemStack", | ||||||
|  | 	"dump", "sfinv", "intllib", | ||||||
|  | 	"unified_inventory", | ||||||
|  | } | ||||||
							
								
								
									
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										521
									
								
								LICENSE.txt
									
									
									
									
									
								
							| @@ -1,502 +1,19 @@ | |||||||
|                   GNU LESSER GENERAL PUBLIC LICENSE | Copyright (c) 2013-8 rubenwardy | ||||||
|                        Version 2.1, February 1999 |  | ||||||
|  | Permission is hereby granted, free of charge, to any person obtaining a copy of | ||||||
|  Copyright (C) 1991, 1999 Free Software Foundation, Inc. | this software and associated documentation files (the "Software"), to deal in | ||||||
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|  Everyone is permitted to copy and distribute verbatim copies | use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies | ||||||
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|  | so, subject to the following conditions: | ||||||
| [This is the first released version of the Lesser GPL.  It also counts |  | ||||||
|  as the successor of the GNU Library Public License, version 2, hence | The above copyright notice and this permission notice shall be included in all | ||||||
|  the version number 2.1.] | copies or substantial portions of the Software. | ||||||
|  |  | ||||||
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|  | # Awards | ||||||
|  |  | ||||||
|  | Adds awards/achievements to Minetest (plus a very good API). | ||||||
|  |  | ||||||
|  | by [rubenwardy](https://rubenwardy.com), licensed under MIT. | ||||||
|  | With thanks to Wuzzy, kaeza, and MrIbby. | ||||||
|  |  | ||||||
|  | Majority of awards are back ported from Calinou's old fork in Carbone, under same license. | ||||||
|  |  | ||||||
|  |  | ||||||
|  | # Introduction | ||||||
|  |  | ||||||
|  | ## Awards and Triggers | ||||||
|  |  | ||||||
|  | An award is a single unlockable unit, registered like so: | ||||||
|  |  | ||||||
|  | ```lua | ||||||
|  | awards.register_award("mymod:award", { | ||||||
|  | 	description = "My Example Award", | ||||||
|  | }) | ||||||
|  | ``` | ||||||
|  |  | ||||||
|  | Awards are unlocked either using `awards.unlock()` or by a trigger being | ||||||
|  | fullfilled. A trigger is a condition which unlocks an award. Triggers are | ||||||
|  | registered at the same time as an award is registered: | ||||||
|  |  | ||||||
|  | ```lua | ||||||
|  | awards.register_award("mymod:award", { | ||||||
|  | 	description = "My Example Award", | ||||||
|  | 	trigger = { | ||||||
|  | 		type   = "dig", | ||||||
|  | 		node   = "default:stone", | ||||||
|  | 		target = 10, | ||||||
|  | 	}, | ||||||
|  | }) | ||||||
|  | ``` | ||||||
|  |  | ||||||
|  | The above trigger type is an example of a counted_key trigger: | ||||||
|  | rather than a single counter there's a counter per key - in this | ||||||
|  | case the key is the value of the `node` field. | ||||||
|  |  | ||||||
|  | If you leave out the key in a `counted_key` trigger, then the total will be used | ||||||
|  | instead. For example, here is an award which unlocks after you've placed 10 | ||||||
|  | nodes of any type: | ||||||
|  |  | ||||||
|  | ```lua | ||||||
|  | awards.register_award("mymod:award", { | ||||||
|  | 	description = "Place 10 nodes!", | ||||||
|  | 	trigger = { | ||||||
|  | 		type   = "place", | ||||||
|  | 		target = 10, | ||||||
|  | 	}, | ||||||
|  | }) | ||||||
|  | ``` | ||||||
|  |  | ||||||
|  | You can also register an *Unlock Function*, which can return the name of an | ||||||
|  | award to unlock it: | ||||||
|  |  | ||||||
|  | ```lua | ||||||
|  | awards.register_award("mymod:award", { | ||||||
|  | 	title = "Lava Miner", | ||||||
|  | 	description = "Mine any block while being very close to lava.", | ||||||
|  | }) | ||||||
|  |  | ||||||
|  | awards.register_on_dig(function(player, data) | ||||||
|  | 	local pos = player:get_pos() | ||||||
|  | 	if pos and (minetest.find_node_near(pos, 1, "default:lava_source") or | ||||||
|  | 			minetest.find_node_near(pos, 1, "default:lava_flowing")) then | ||||||
|  | 		return "mymod:award" | ||||||
|  | 	end | ||||||
|  | 	return nil | ||||||
|  | end) | ||||||
|  | ``` | ||||||
|  |  | ||||||
|  | The above is a bad example as you don't actually need the stats data given. | ||||||
|  | It would be better to register a `dignode` callback and call `awards.unlock()` | ||||||
|  | if the condition is met. | ||||||
|  |  | ||||||
|  | ## Trigger Types | ||||||
|  |  | ||||||
|  | The trigger type is used to determine which event will cause the trigger will be | ||||||
|  | fulfilled. The awards mod comes with a number of predefined types, documented | ||||||
|  | in [Builtin Trigger Types](#builtin-trigger-types). | ||||||
|  |  | ||||||
|  | Trigger types are registered like so: | ||||||
|  |  | ||||||
|  | ```lua | ||||||
|  | awards.register_trigger("chat", { | ||||||
|  | 	type = "counted", | ||||||
|  | 	progress = "@1/@2 chat messages", | ||||||
|  | 	auto_description = { "Send a chat message", "Chat @1 times" }, | ||||||
|  | }) | ||||||
|  |  | ||||||
|  | minetest.register_on_chat_message(function(name, message) | ||||||
|  | 	local player = minetest.get_player_by_name(name) | ||||||
|  | 	if not player or string.find(message, "/")  then | ||||||
|  | 		return | ||||||
|  | 	end | ||||||
|  | 	awards.notify_chat(player) | ||||||
|  | end) | ||||||
|  | ``` | ||||||
|  |  | ||||||
|  | A trigger type has a type as well, which determines how the data is stored and | ||||||
|  | also how the trigger is fulfilled. | ||||||
|  |  | ||||||
|  | **Trigger Type Types:** | ||||||
|  |  | ||||||
|  | * **custom** requires you handle the calling of awards.unlock() yourself. You also | ||||||
|  |   need to implement on_register() yourself. You'll also probably want to implement | ||||||
|  |   `on_register()` to catch awards registered with your trigger type. | ||||||
|  | * **counted** stores a single counter for each player which is incremented by calling | ||||||
|  |   `trigger:notify(player)`. Good for homogenous actions like number of chat messages, | ||||||
|  |   joins, and the like. | ||||||
|  | * **counted_key** stores a table of counters each indexed by a key. There is also | ||||||
|  |   a total field (`__total`) which stores the sum of all counters. A counter is | ||||||
|  |   incremented by calling `trigger:notify(player, key)`. This is good for things like | ||||||
|  |   placing nodes or crafting items, where the key will be the item or node name. | ||||||
|  |   If `key` is an item, then you should also add `key_is_item = true` to the | ||||||
|  |   trigger type definition. | ||||||
|  |  | ||||||
|  | As said, you could use a custom trigger if none of the other ones match your needs. | ||||||
|  | Here's an example. | ||||||
|  |  | ||||||
|  | ```lua | ||||||
|  | awards.register_trigger("foo", { | ||||||
|  | 	type             = "custom", | ||||||
|  | 	progress         = "@1/@2 foos", | ||||||
|  | 	auto_description = { "Do a foo", "Foo @1 times" }, | ||||||
|  |  | ||||||
|  | 	on_register = function(self, award) | ||||||
|  | 		print(award.name .. " was registered with foo trigger type") | ||||||
|  | 	end, | ||||||
|  | }) | ||||||
|  |  | ||||||
|  | minetest.register_on_foo(function() | ||||||
|  | 	for _, trigger in pairs(awards.on.foo) do | ||||||
|  | 		-- trigger is either a trigger tables or | ||||||
|  | 		--   or an unlock function. | ||||||
|  |  | ||||||
|  | 		-- some complex logic | ||||||
|  | 		if condition then | ||||||
|  | 			awards.unlock(trigger) | ||||||
|  | 		end | ||||||
|  | 	end | ||||||
|  | end) | ||||||
|  |  | ||||||
|  | ``` | ||||||
|  |  | ||||||
|  | ## Award Difficulty | ||||||
|  |  | ||||||
|  | Difficulty is used to determine how awards are sorted in awards lists. | ||||||
|  |  | ||||||
|  | If the award trigger is counted, ie: the trigger requires a `target` property, | ||||||
|  | then the difficulty multipler is timesd by `target` to get the overall difficulty. | ||||||
|  | If the award isn't a counted type then the difficulty multiplier is used as the | ||||||
|  | overal difficulty. Award difficulty affects how awards are sorted in a list - | ||||||
|  | more difficult awards are further down the list. | ||||||
|  |  | ||||||
|  | In real terms, `difficulty` is a relative difficulty to do one unit of the trigger | ||||||
|  | if its counted, otherwise it's the relative difficulty of completely doing the | ||||||
|  | award (if not-counted). For the `dig` trigger type, 1 unit would be 1 node dug. | ||||||
|  |  | ||||||
|  |  | ||||||
|  | Actual code used to calculate award difficulty: | ||||||
|  |  | ||||||
|  | ```lua | ||||||
|  | local difficulty = def.difficulty or 1 | ||||||
|  | if def.trigger and def.trigger.target then | ||||||
|  | 	difficulty = difficulty * def.trigger.target | ||||||
|  | end | ||||||
|  | ``` | ||||||
|  |  | ||||||
|  |  | ||||||
|  | # API | ||||||
|  |  | ||||||
|  | ## Awards | ||||||
|  |  | ||||||
|  | * `awards.register_award(name, def)`, the def table has the following fields: | ||||||
|  | 	* `title` - title of the award (defaults to name) | ||||||
|  | 	* `description` - longer description of the award, displayed in Awards tab | ||||||
|  | 	* `difficulty` - see [Award Difficulty](#award-difficulty). | ||||||
|  | 	* `requires` - list of awards that need to be unlocked before this one | ||||||
|  | 		is visible. | ||||||
|  | 	* `prizes` - list of items to give when you earn the award | ||||||
|  | 	* `secret` - boolean if this award is secret (i.e. showed on awards list) | ||||||
|  | 	* `sound` - `SimpleSoundSpec` table to play on unlock. | ||||||
|  | 		`false` to disable unlock sound. | ||||||
|  | 	* `icon` - the icon image. Defaults to `awards_unknown.png`. | ||||||
|  | 	* `hud_background` - the background image used in the HUD to contain the text and icon. | ||||||
|  | 	                 Defaults to `awards_bg_default.png`. | ||||||
|  | 	* `trigger` - trigger definition, see [Builtin Trigger Types](#builtin-trigger-types). | ||||||
|  | 	* `on_unlock(name, def)` - callback on unlock. | ||||||
|  | * `awards.registered_awards` - table of award name to definition. | ||||||
|  | * `awards.register_on_unlock(func(name, def))` | ||||||
|  | 	* `name` is the player name | ||||||
|  | 	* `def` is the award def. | ||||||
|  | 	* return true to cancel HUD from appearing. | ||||||
|  | * `awards.unlock(player_name, award_name)` | ||||||
|  | 	* gives an award to a player | ||||||
|  | * `awards.remove(player_name, award_name)` | ||||||
|  | 	* removes an award from a player | ||||||
|  | * `awards.get_award_states(player_name)` | ||||||
|  | 	* Returns list of tables, sorted by `score`, each having the fields: | ||||||
|  |  | ||||||
|  | 		```lua | ||||||
|  | 		{ | ||||||
|  | 			name     = "mymod:awardname", | ||||||
|  | 			def      = {}, -- Award definition | ||||||
|  | 			unlocked = true, -- Whether award has been unlocked | ||||||
|  | 			started  = true, -- Whether any progress has been made | ||||||
|  | 			score    = 0, -- Score used in sorting | ||||||
|  |  | ||||||
|  | 			-- Either a table or nil | ||||||
|  | 			-- Will be nil if progress is indeterminable or | ||||||
|  | 			-- if the award is unlocked | ||||||
|  | 			progress = { | ||||||
|  | 				current = 5, | ||||||
|  | 				target  = 10, | ||||||
|  | 				label   = "label", -- Label to show over progress bar | ||||||
|  | 			} | ||||||
|  | 		} | ||||||
|  | 		``` | ||||||
|  |  | ||||||
|  | ## Triggers | ||||||
|  |  | ||||||
|  | * `awards.register_trigger(name, def)`, the def table has the following fields: | ||||||
|  | 	* `type` - see trigger type types in [Trigger Types](#trigger-types). | ||||||
|  | 	* `progress` - used to format progress, defaults to "%1/%2". | ||||||
|  | 	* `auto_description` - a table of two elements. Each element is a format string. Element 1 is singular, element 2 is plural. Used for the award description (not title) if none is given. | ||||||
|  | 	* `on_register(self, award_def)` - called when an award registers with this type. | ||||||
|  | 	* "counted_key" only: | ||||||
|  | 		* `auto_description_total` - Used if the trigger is for the total. | ||||||
|  | 		* `get_key(self, def)` - get key for particular award, return nil for a total. | ||||||
|  | 		* `key_is_item` - true if the key is an item name. On notify(), | ||||||
|  | 			any watched groups will also be notified as `group:groupname` keys. | ||||||
|  | * `awards.registered_triggers` - table of trigger name to definition. | ||||||
|  |  | ||||||
|  | ## Builtin Trigger Types | ||||||
|  |  | ||||||
|  | Callbacks (register a function to be run) | ||||||
|  |  | ||||||
|  | * dig type: Dig a node. | ||||||
|  | 	* node: the dug node type. If nil, all dug nodes are counted | ||||||
|  | * place type: Place a node. | ||||||
|  | 	* node: the placed node type. If nil, all placed nodes are counted | ||||||
|  | * craft type: Craft something. | ||||||
|  | 	* item: the crafted item type. If nil, all crafted items are counted | ||||||
|  | * death type: Die. | ||||||
|  | 	* reason: the death reason, one of the types in PlayerHPChangeReason (see lua_api.txt) | ||||||
|  | 				or nil for total deaths. | ||||||
|  | * chat type: Write a chat message. | ||||||
|  | * join type: Join the server. | ||||||
|  | * eat type: Eat an item. | ||||||
|  | 	* item: the eaten item type. If nil, all eaten items are counted | ||||||
|  |  | ||||||
|  | (for all types) target - how many times to dig/place/craft/etc. | ||||||
|  |  | ||||||
|  | Each type has a register function like so: | ||||||
|  |  | ||||||
|  | * awards.register_on_TRIGGERTYPE(func(player, data)) | ||||||
|  | 	* data is the player stats data | ||||||
|  | 	* return award name or null | ||||||
|  |  | ||||||
|  | ### dig | ||||||
|  |  | ||||||
|  | ```lua | ||||||
|  | trigger = { | ||||||
|  | 	type   = "dig", | ||||||
|  | 	node   = "default:dirt", -- item, alias, or group | ||||||
|  | 	target = 50, | ||||||
|  | } | ||||||
|  | ``` | ||||||
|  |  | ||||||
|  | ### place | ||||||
|  |  | ||||||
|  | ```lua | ||||||
|  | trigger = { | ||||||
|  | 	type   = "place", | ||||||
|  | 	node   = "default:dirt", -- item, alias, or group | ||||||
|  | 	target = 50, | ||||||
|  | } | ||||||
|  | ``` | ||||||
|  |  | ||||||
|  | ### craft | ||||||
|  |  | ||||||
|  | ```lua | ||||||
|  | trigger = { | ||||||
|  | 	type   = "craft", | ||||||
|  | 	item   = "default:dirt", -- item, alias, or group | ||||||
|  | 	target = 50, | ||||||
|  | } | ||||||
|  | ``` | ||||||
|  |  | ||||||
|  | ### death | ||||||
|  |  | ||||||
|  | ```lua | ||||||
|  | trigger = { | ||||||
|  | 	type   = "death", | ||||||
|  | 	reason = "fall", | ||||||
|  | 	target = 5, | ||||||
|  | } | ||||||
|  | ``` | ||||||
|  |  | ||||||
|  | ### chat | ||||||
|  |  | ||||||
|  | ```lua | ||||||
|  | trigger = { | ||||||
|  | 	type   = "chat", | ||||||
|  | 	target = 100, | ||||||
|  | } | ||||||
|  | ``` | ||||||
|  |  | ||||||
|  | ### join | ||||||
|  |  | ||||||
|  | ```lua | ||||||
|  | trigger = { | ||||||
|  | 	type   = "join", | ||||||
|  | 	target = 100, | ||||||
|  | } | ||||||
|  | ``` | ||||||
|  |  | ||||||
|  | ### eat | ||||||
|  |  | ||||||
|  | ```lua | ||||||
|  | trigger = { | ||||||
|  | 	type   = "eat", | ||||||
|  | 	item   = "default:apple", | ||||||
|  | 	target = 100, | ||||||
|  | } | ||||||
|  | ``` | ||||||
							
								
								
									
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							| @@ -1,413 +0,0 @@ | |||||||
| -- AWARDS |  | ||||||
| -- |  | ||||||
| -- Copyright (C) 2013-2015 rubenwardy |  | ||||||
| -- This program is free software; you can redistribute it and/or modify |  | ||||||
| -- it under the terms of the GNU Lesser General Public License as published by |  | ||||||
| -- the Free Software Foundation; either version 2.1 of the License, or |  | ||||||
| -- (at your option) any later version. |  | ||||||
| -- This program is distributed in the hope that it will be useful, |  | ||||||
| -- but WITHOUT ANY WARRANTY; without even the implied warranty of |  | ||||||
| -- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the |  | ||||||
| -- GNU Lesser General Public License for more details. |  | ||||||
| -- You should have received a copy of the GNU Lesser General Public License along |  | ||||||
| -- with this program; if not, write to the Free Software Foundation, Inc., |  | ||||||
| -- 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. |  | ||||||
| -- |  | ||||||
|  |  | ||||||
| -- The global award namespace |  | ||||||
| awards = { |  | ||||||
| 	show_mode = "hud" |  | ||||||
| } |  | ||||||
| dofile(minetest.get_modpath("awards").."/api_helpers.lua") |  | ||||||
|  |  | ||||||
| -- Table Save Load Functions |  | ||||||
| function awards.save() |  | ||||||
| 	local file = io.open(minetest.get_worldpath().."/awards.txt", "w") |  | ||||||
| 	if file then |  | ||||||
| 		file:write(minetest.serialize(awards.players)) |  | ||||||
| 		file:close() |  | ||||||
| 	end |  | ||||||
| end |  | ||||||
|  |  | ||||||
| local S = function(s) return s end |  | ||||||
| function awards.set_intllib(locale) |  | ||||||
| 	S = locale |  | ||||||
| end |  | ||||||
|  |  | ||||||
| function awards.init() |  | ||||||
| 	awards.players = awards.load() |  | ||||||
| 	awards.def = {} |  | ||||||
| 	awards.trigger_types = {} |  | ||||||
| 	awards.on = {} |  | ||||||
| 	awards.on_unlock = {} |  | ||||||
| end |  | ||||||
|  |  | ||||||
| function awards.load() |  | ||||||
| 	local file = io.open(minetest.get_worldpath().."/awards.txt", "r") |  | ||||||
| 	if file then |  | ||||||
| 		local table = minetest.deserialize(file:read("*all")) |  | ||||||
| 		if type(table) == "table" then |  | ||||||
| 			return table |  | ||||||
| 		end |  | ||||||
| 	end |  | ||||||
| 	return {} |  | ||||||
| end |  | ||||||
|  |  | ||||||
| function awards.register_trigger(name, func) |  | ||||||
| 	awards.trigger_types[name] = func |  | ||||||
| 	awards.on[name] = {} |  | ||||||
| 	awards['register_on_'..name] = function(func) |  | ||||||
| 		table.insert(awards.on[name], func) |  | ||||||
| 	end |  | ||||||
| end |  | ||||||
|  |  | ||||||
| function awards.run_trigger_callbacks(player, data, trigger, table_func) |  | ||||||
| 	for i = 1, #awards.on[trigger] do |  | ||||||
| 		local res = nil |  | ||||||
| 		local entry = awards.on[trigger][i] |  | ||||||
| 		if type(entry) == "function" then |  | ||||||
| 			res = entry(player, data) |  | ||||||
| 		elseif type(entry) == "table" and entry.award then |  | ||||||
| 			res = table_func(entry) |  | ||||||
| 		end |  | ||||||
|  |  | ||||||
| 		if res then |  | ||||||
| 			awards.unlock(player:get_player_name(), res) |  | ||||||
| 		end |  | ||||||
| 	end |  | ||||||
| end |  | ||||||
|  |  | ||||||
| function awards.increment_item_counter(data, field, itemname, count) |  | ||||||
| 	local name_split = string.split(itemname, ":") |  | ||||||
| 	if #name_split ~= 2 then |  | ||||||
| 		return false |  | ||||||
| 	end |  | ||||||
| 	local mod = name_split[1] |  | ||||||
| 	local item = name_split[2] |  | ||||||
|  |  | ||||||
| 	if data and field and mod and item then |  | ||||||
| 		awards.assertPlayer(data) |  | ||||||
| 		awards.tbv(data, field) |  | ||||||
| 		awards.tbv(data[field], mod) |  | ||||||
| 		awards.tbv(data[field][mod], item, 0) |  | ||||||
|  |  | ||||||
| 		data[field][mod][item] = data[field][mod][item] + (count or 1) |  | ||||||
| 		return true |  | ||||||
| 	else |  | ||||||
| 		return false |  | ||||||
| 	end |  | ||||||
| end |  | ||||||
|  |  | ||||||
| function awards.register_on_unlock(func) |  | ||||||
| 	table.insert(awards.on_unlock, func) |  | ||||||
| end |  | ||||||
|  |  | ||||||
| -- API Functions |  | ||||||
| function awards._additional_triggers(name, def) |  | ||||||
| 	-- Depreciated! |  | ||||||
| end |  | ||||||
|  |  | ||||||
| function awards.register_achievement(name, def) |  | ||||||
| 	def.name = name |  | ||||||
|  |  | ||||||
| 	-- Add Triggers |  | ||||||
| 	if def.trigger and def.trigger.type then |  | ||||||
| 		local func = awards.trigger_types[def.trigger.type] |  | ||||||
|  |  | ||||||
| 		if func then |  | ||||||
| 			func(def) |  | ||||||
| 		else |  | ||||||
| 			awards._additional_triggers(name, def) |  | ||||||
| 		end |  | ||||||
| 	end |  | ||||||
|  |  | ||||||
| 	-- Add Award |  | ||||||
| 	awards.def[name] = def |  | ||||||
| end |  | ||||||
|  |  | ||||||
| function awards.enable(name) |  | ||||||
| 	local data = awards.player(name) |  | ||||||
| 	if data then |  | ||||||
| 		data.disabled = nil |  | ||||||
| 	end |  | ||||||
| end |  | ||||||
|  |  | ||||||
| function awards.disable(name) |  | ||||||
| 	local data = awards.player(name) |  | ||||||
| 	if data then |  | ||||||
| 		data.disabled = true |  | ||||||
| 	end |  | ||||||
| end |  | ||||||
|  |  | ||||||
| function awards.clear_player(name) |  | ||||||
| 	awards.players[name] = nil |  | ||||||
| end |  | ||||||
|  |  | ||||||
| -- This function is called whenever a target condition is met. |  | ||||||
| -- It checks if a player already has that achievement, and if they do not, |  | ||||||
| -- it gives it to them |  | ||||||
| ---------------------------------------------- |  | ||||||
| --awards.unlock(name, award) |  | ||||||
| -- name - the name of the player |  | ||||||
| -- award - the name of the award to give |  | ||||||
| function awards.unlock(name, award) |  | ||||||
| 	-- Access Player Data |  | ||||||
| 	local data  = awards.players[name] |  | ||||||
| 	local awdef = awards.def[award] |  | ||||||
|  |  | ||||||
| 	-- Perform checks |  | ||||||
| 	if not data then |  | ||||||
| 		return |  | ||||||
| 	end |  | ||||||
| 	if not awdef then |  | ||||||
| 		return |  | ||||||
| 	end |  | ||||||
| 	if data.disabled then |  | ||||||
| 		return |  | ||||||
| 	end |  | ||||||
| 	awards.tbv(data,"unlocked") |  | ||||||
|  |  | ||||||
| 	-- Don't give the achievement if it has already been given |  | ||||||
| 	if data.unlocked[award] and data.unlocked[award] == award then |  | ||||||
| 		return |  | ||||||
| 	end |  | ||||||
|  |  | ||||||
| 	-- Unlock Award |  | ||||||
| 	minetest.log("action", name.." has unlocked award "..name) |  | ||||||
| 	data.unlocked[award] = award |  | ||||||
| 	awards.save() |  | ||||||
|  |  | ||||||
| 	-- Give Prizes |  | ||||||
| 	if awdef and awdef.prizes then |  | ||||||
| 		for i = 1, #awdef.prizes do |  | ||||||
| 			local itemstack = ItemStack(awdef.prizes[i]) |  | ||||||
| 			if not itemstack:is_empty() then |  | ||||||
| 				local receiverref = minetest.get_player_by_name(name) |  | ||||||
| 				if receiverref then |  | ||||||
| 					receiverref:get_inventory():add_item("main", itemstack) |  | ||||||
| 				end |  | ||||||
| 			end |  | ||||||
| 		end |  | ||||||
| 	end |  | ||||||
|  |  | ||||||
| 	-- Run callbacks |  | ||||||
| 	if awdef.on_unlock and awdef.on_unlock(name, awdef) then |  | ||||||
| 		return |  | ||||||
| 	end |  | ||||||
| 	for _, callback in pairs(awards.on_unlock) do |  | ||||||
| 		if callback(name, awdef) then |  | ||||||
| 			return |  | ||||||
| 		end |  | ||||||
| 	end |  | ||||||
|  |  | ||||||
| 	-- Get Notification Settings |  | ||||||
| 	local title = awdef.title or award |  | ||||||
| 	local desc = awdef.description or "" |  | ||||||
| 	local background = awdef.background or "bg_default.png" |  | ||||||
| 	local icon = awdef.icon or "unknown.png" |  | ||||||
| 	local custom_announce = awdef.custom_announce or S("Achievement Unlocked:") |  | ||||||
|  |  | ||||||
| 	-- Do Notification |  | ||||||
| 	if awards.show_mode == "formspec" then |  | ||||||
| 		-- use a formspec to send it |  | ||||||
| 		minetest.show_formspec(name, "achievements:unlocked", "size[4,2]".. |  | ||||||
| 				"image_button_exit[0,0;4,2;"..background..";close1; ]".. |  | ||||||
| 				"image_button_exit[0.2,0.8;1,1;"..icon..";close2; ]".. |  | ||||||
| 				"label[1.1,1;"..title.."]".. |  | ||||||
| 				"label[0.3,0.1;"..custom_announce.."]") |  | ||||||
| 	elseif awards.show_mode == "chat" then |  | ||||||
| 		-- use the chat console to send it |  | ||||||
| 		minetest.chat_send_player(name, S("Achievement Unlocked:")..title) |  | ||||||
| 		if desc~="" then |  | ||||||
| 			minetest.chat_send_player(name, desc) |  | ||||||
| 		end |  | ||||||
| 	else |  | ||||||
| 		local player = minetest.get_player_by_name(name) |  | ||||||
| 		local one = player:hud_add({ |  | ||||||
| 			hud_elem_type = "image", |  | ||||||
| 			name = "award_bg", |  | ||||||
| 			scale = {x = 1, y = 1}, |  | ||||||
| 			text = background, |  | ||||||
| 			position = {x = 0.5, y = 0}, |  | ||||||
| 			offset = {x = 0, y = 138}, |  | ||||||
| 			alignment = {x = 0, y = -1} |  | ||||||
| 		}) |  | ||||||
| 		local two = player:hud_add({ |  | ||||||
| 			hud_elem_type = "text", |  | ||||||
| 			name = "award_au", |  | ||||||
| 			number = 0xFFFFFF, |  | ||||||
| 			scale = {x = 100, y = 20}, |  | ||||||
| 			text = "Achievement Unlocked!", |  | ||||||
| 			position = {x = 0.5, y = 0}, |  | ||||||
| 			offset = {x = 0, y = 40}, |  | ||||||
| 			alignment = {x = 0, y = -1} |  | ||||||
| 		}) |  | ||||||
| 		local three = player:hud_add({ |  | ||||||
| 			hud_elem_type = "text", |  | ||||||
| 			name = "award_title", |  | ||||||
| 			number = 0xFFFFFF, |  | ||||||
| 			scale = {x = 100, y = 20}, |  | ||||||
| 			text = title, |  | ||||||
| 			position = {x = 0.5, y = 0}, |  | ||||||
| 			offset = {x = 30, y = 100}, |  | ||||||
| 			alignment = {x = 0, y = -1} |  | ||||||
| 		}) |  | ||||||
| 		local four = player:hud_add({ |  | ||||||
| 			hud_elem_type = "image", |  | ||||||
| 			name = "award_icon", |  | ||||||
| 			scale = {x = 4, y = 4}, |  | ||||||
| 			text = icon, |  | ||||||
| 			position = {x = 0.5, y = 0}, |  | ||||||
| 			offset = {x = -81.5, y = 126}, |  | ||||||
| 			alignment = {x = 0, y = -1} |  | ||||||
| 		}) |  | ||||||
| 		minetest.after(3, function() |  | ||||||
| 			player:hud_remove(one) |  | ||||||
| 			player:hud_remove(two) |  | ||||||
| 			player:hud_remove(three) |  | ||||||
| 			player:hud_remove(four) |  | ||||||
| 		end) |  | ||||||
| 	end |  | ||||||
| end |  | ||||||
|  |  | ||||||
| -- Backwards compatibility |  | ||||||
| awards.give_achievement = awards.unlock |  | ||||||
|  |  | ||||||
| --[[minetest.register_chatcommand("gawd", { |  | ||||||
| 	params = "award name", |  | ||||||
| 	description = "gawd: give award to self", |  | ||||||
| 	func = function(name, param) |  | ||||||
| 		awards.unlock(name,param) |  | ||||||
| 	end |  | ||||||
| })]]-- |  | ||||||
|  |  | ||||||
| function awards.getFormspec(name, to, sid) |  | ||||||
| 	local formspec = "size[11,5]" |  | ||||||
| 	local listofawards = awards._order_awards(name) |  | ||||||
|  |  | ||||||
| 	-- Sidebar |  | ||||||
| 	if sid then |  | ||||||
| 		local item = listofawards[sid+0] |  | ||||||
| 		local def = awards.def[item.name] |  | ||||||
| 		if def and def.secret and not item.got then |  | ||||||
| 			formspec = formspec .. "label[1,2.75;Secret Award]".. |  | ||||||
| 								"image[1,0;3,3;unknown.png]" |  | ||||||
| 			if def and def.description then |  | ||||||
| 				formspec = formspec	.. "label[0,3.25;Unlock this award to find out what it is]" |  | ||||||
| 			end |  | ||||||
| 		else |  | ||||||
| 			local title = item.name |  | ||||||
| 			if def and def.title then |  | ||||||
| 				title = def.title |  | ||||||
| 			end |  | ||||||
| 			local status = "" |  | ||||||
| 			if item.got then |  | ||||||
| 				status = " (got)" |  | ||||||
| 			end |  | ||||||
| 			formspec = formspec .. "label[1,2.75;" .. title .. status .. "]" |  | ||||||
| 			if def and def.icon then |  | ||||||
| 				formspec = formspec .. "image[1,0;3,3;" .. def.icon .. "]" |  | ||||||
| 			end |  | ||||||
| 			if def and def.description then |  | ||||||
| 				formspec = formspec	.. "label[0,3.25;"..def.description.."]" |  | ||||||
| 			end |  | ||||||
| 		end |  | ||||||
| 	end |  | ||||||
|  |  | ||||||
| 	-- Create list box |  | ||||||
| 	formspec = formspec .. "textlist[4.75,0;6,5;awards;" |  | ||||||
| 	local first = true |  | ||||||
| 	for _,award in pairs(listofawards) do |  | ||||||
| 		local def = awards.def[award.name] |  | ||||||
| 		if def then |  | ||||||
| 			if not first then |  | ||||||
| 				formspec = formspec .. "," |  | ||||||
| 			end |  | ||||||
| 			first = false |  | ||||||
|  |  | ||||||
| 			if def.secret and not award.got then |  | ||||||
| 				formspec = formspec .. "#ACACACSecret Award" |  | ||||||
| 			else |  | ||||||
| 				local title = award.name |  | ||||||
| 				if def and def.title then |  | ||||||
| 					title = def.title |  | ||||||
| 				end |  | ||||||
| 				if award.got then |  | ||||||
| 					formspec = formspec .. minetest.formspec_escape(title) |  | ||||||
| 				else |  | ||||||
| 					formspec = formspec .. "#ACACAC".. minetest.formspec_escape(title) |  | ||||||
| 				end |  | ||||||
| 			end |  | ||||||
| 		end |  | ||||||
| 	end |  | ||||||
| 	return formspec .. ";"..sid.."]" |  | ||||||
| end |  | ||||||
|  |  | ||||||
| function awards.show_to(name, to, sid, text) |  | ||||||
| 	if name == "" or name == nil then |  | ||||||
| 		name = to |  | ||||||
| 	end |  | ||||||
| 	if name == to and awards.player(to).disabled then |  | ||||||
| 		minetest.chat_send_player("You've disabled awards. Type /awards" .. |  | ||||||
| 				" enable to reenable") |  | ||||||
| 		return |  | ||||||
| 	end |  | ||||||
| 	if text then |  | ||||||
| 		if not awards.players[name] or not awards.players[name].unlocked  then |  | ||||||
| 			minetest.chat_send_player(to, "You have not unlocked any awards") |  | ||||||
| 			return |  | ||||||
| 		end |  | ||||||
| 		minetest.chat_send_player(to, name.."'s awards:") |  | ||||||
|  |  | ||||||
| 		for _, str in pairs(awards.players[name].unlocked) do |  | ||||||
| 			local def = awards.def[str] |  | ||||||
| 			if def then |  | ||||||
| 				if def.title then |  | ||||||
| 					if def.description then |  | ||||||
| 						minetest.chat_send_player(to, def.title..": "..def.description) |  | ||||||
| 					else |  | ||||||
| 						minetest.chat_send_player(to, def.title) |  | ||||||
| 					end |  | ||||||
| 				else |  | ||||||
| 					minetest.chat_send_player(to, str) |  | ||||||
| 				end |  | ||||||
| 			end |  | ||||||
| 		end |  | ||||||
| 	else |  | ||||||
| 		if sid == nil or sid < 1 then |  | ||||||
| 			sid = 1 |  | ||||||
| 		end |  | ||||||
| 		-- Show formspec to user |  | ||||||
| 		minetest.show_formspec(to,"awards:awards", awards.getFormspec(name, to, sid)) |  | ||||||
| 	end |  | ||||||
| end |  | ||||||
| awards.showto = awards.show_to |  | ||||||
|  |  | ||||||
| minetest.register_on_player_receive_fields(function(player, formname, fields) |  | ||||||
| 	if formname ~= "awards:awards" then |  | ||||||
| 		return false |  | ||||||
| 	end |  | ||||||
| 	if fields.quit then |  | ||||||
| 		return true |  | ||||||
| 	end |  | ||||||
| 	local name = player:get_player_name() |  | ||||||
| 	if fields.awards then |  | ||||||
| 		local event = minetest.explode_textlist_event(fields.awards) |  | ||||||
| 		if event.type == "CHG" then |  | ||||||
| 			awards.show_to(name, name, event.index, false) |  | ||||||
| 		end |  | ||||||
| 	end |  | ||||||
|  |  | ||||||
| 	return true |  | ||||||
| end) |  | ||||||
|  |  | ||||||
| awards.init() |  | ||||||
|  |  | ||||||
| minetest.register_on_newplayer(function(player) |  | ||||||
| 	local playern = player:get_player_name() |  | ||||||
| 	awards.assertPlayer(playern) |  | ||||||
| end) |  | ||||||
|  |  | ||||||
| minetest.register_on_shutdown(function() |  | ||||||
| 	awards.save() |  | ||||||
| end) |  | ||||||
| @@ -1,57 +0,0 @@ | |||||||
| function awards.tbv(tb,value,default) |  | ||||||
| 	if not default then |  | ||||||
| 		default = {} |  | ||||||
| 	end |  | ||||||
| 	if not tb or type(tb) ~= "table" then |  | ||||||
| 		if not value then |  | ||||||
| 			value = "[NULL]" |  | ||||||
| 		end |  | ||||||
| 		minetest.log("error", "awards.tbv - table "..dump(value).." is null, or not a table! Dump: "..dump(tb)) |  | ||||||
| 		return |  | ||||||
| 	end |  | ||||||
| 	if not value then |  | ||||||
| 		error("[ERROR] awards.tbv was not used correctly!\n".. |  | ||||||
| 			"Value: '"..dump(value).."'\n".. |  | ||||||
| 			"Dump:"..dump(tb)) |  | ||||||
| 		return |  | ||||||
| 	end |  | ||||||
| 	if not tb[value] then |  | ||||||
| 		tb[value] = default |  | ||||||
| 	end |  | ||||||
| end |  | ||||||
|  |  | ||||||
| function awards.assertPlayer(playern) |  | ||||||
| 	awards.tbv(awards.players, playern) |  | ||||||
| 	awards.tbv(awards.players[playern], "name", playern) |  | ||||||
| 	awards.tbv(awards.players[playern], "unlocked") |  | ||||||
| 	awards.tbv(awards.players[playern], "place") |  | ||||||
| 	awards.tbv(awards.players[playern], "count") |  | ||||||
| 	awards.tbv(awards.players[playern], "craft") |  | ||||||
| 	awards.tbv(awards.players[playern], "deaths", 0) |  | ||||||
| 	awards.tbv(awards.players[playern], "joins", 0) |  | ||||||
| 	awards.tbv(awards.players[playern], "chats", 0) |  | ||||||
| end |  | ||||||
|  |  | ||||||
| function awards.player(name) |  | ||||||
| 	return awards.players[name] |  | ||||||
| end |  | ||||||
|  |  | ||||||
| function awards._order_awards(name) |  | ||||||
| 	local done = {} |  | ||||||
| 	local retval = {} |  | ||||||
| 	local player = awards.player(name) |  | ||||||
| 	if player and player.unlocked then |  | ||||||
| 		for _,got in pairs(player.unlocked) do |  | ||||||
| 			if awards.def[got] then |  | ||||||
| 				done[got] = true |  | ||||||
| 				table.insert(retval,{name=got,got=true}) |  | ||||||
| 			end |  | ||||||
| 		end |  | ||||||
| 	end |  | ||||||
| 	for _,def in pairs(awards.def) do |  | ||||||
| 		if not done[def.name] then |  | ||||||
| 			table.insert(retval,{name=def.name,got=false}) |  | ||||||
| 		end |  | ||||||
| 	end |  | ||||||
| 	return retval |  | ||||||
| end |  | ||||||
| @@ -1,75 +0,0 @@ | |||||||
| -- AWARDS |  | ||||||
| -- |  | ||||||
| -- Copyright (C) 2013-2015 rubenwardy |  | ||||||
| -- This program is free software; you can redistribute it and/or modify |  | ||||||
| -- it under the terms of the GNU Lesser General Public License as published by |  | ||||||
| -- the Free Software Foundation; either version 2.1 of the License, or |  | ||||||
| -- (at your option) any later version. |  | ||||||
| -- This program is distributed in the hope that it will be useful, |  | ||||||
| -- but WITHOUT ANY WARRANTY; without even the implied warranty of |  | ||||||
| -- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the |  | ||||||
| -- GNU Lesser General Public License for more details. |  | ||||||
| -- You should have received a copy of the GNU Lesser General Public License along |  | ||||||
| -- with this program; if not, write to the Free Software Foundation, Inc., |  | ||||||
| -- 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. |  | ||||||
| -- |  | ||||||
|  |  | ||||||
| minetest.register_chatcommand("awards", { |  | ||||||
| 	params = "", |  | ||||||
| 	description = "awards: list awards", |  | ||||||
| 	func = function(name, param) |  | ||||||
| 		if param == "clear" then |  | ||||||
| 			awards.clear_player(name) |  | ||||||
| 			minetest.chat_send_player(name, "All your awards and statistics " .. |  | ||||||
| 					" have been cleared. You can now start again.") |  | ||||||
| 		elseif param == "disable" then |  | ||||||
| 			awards.disable(name) |  | ||||||
| 			minetest.chat_send_player(name, "You have disabled awards. (only affects you)") |  | ||||||
| 		elseif param == "enable" then |  | ||||||
| 			awards.enable(name) |  | ||||||
| 			minetest.chat_send_player(name, "You have enabled awards. (only affects you)") |  | ||||||
| 		elseif param == "c" then |  | ||||||
| 			awards.show_to(name, name, nil, true) |  | ||||||
| 		else |  | ||||||
| 			awards.show_to(name, name, nil, false) |  | ||||||
| 		end |  | ||||||
| 	end |  | ||||||
| }) |  | ||||||
|  |  | ||||||
| minetest.register_chatcommand("cawards", { |  | ||||||
| 	params = "", |  | ||||||
| 	description = "awards: list awards in chat", |  | ||||||
| 	func = function(name, param) |  | ||||||
| 		awards.show_to(name, name, nil, true) |  | ||||||
| 		minetest.chat_send_player(name, "/cawards has been depreciated," .. |  | ||||||
| 				" use /awards c instead") |  | ||||||
| 	end |  | ||||||
| }) |  | ||||||
|  |  | ||||||
| minetest.register_chatcommand("awd", { |  | ||||||
| 	params = "award name", |  | ||||||
| 	description = "awd: Details of awd gotten", |  | ||||||
| 	func = function(name, param) |  | ||||||
| 		local def = awards.def[param] |  | ||||||
| 		if def then |  | ||||||
| 			minetest.chat_send_player(name,def.title..": "..def.description) |  | ||||||
| 		else |  | ||||||
| 			minetest.chat_send_player(name,"Award not found.") |  | ||||||
| 		end |  | ||||||
| 	end |  | ||||||
| }) |  | ||||||
|  |  | ||||||
| minetest.register_chatcommand("awpl", { |  | ||||||
| 	privs = { |  | ||||||
| 		server = true |  | ||||||
| 	}, |  | ||||||
| 	description = "awpl: Get the statistics for the player given", |  | ||||||
| 	func = function(name, param) |  | ||||||
| 		if not param or param == "" then |  | ||||||
| 			param = name |  | ||||||
| 		end |  | ||||||
| 		minetest.chat_send_player(name, param) |  | ||||||
| 		local player = awards.player(param) |  | ||||||
| 		minetest.chat_send_player(name, dump(player)) |  | ||||||
| 	end |  | ||||||
| }) |  | ||||||
| @@ -1 +0,0 @@ | |||||||
| intllib? |  | ||||||
| @@ -1 +0,0 @@ | |||||||
| Adds achievements to Minetest, and an API to register new ones. |  | ||||||
							
								
								
									
										444
									
								
								init.lua
									
									
									
									
									
								
							
							
						
						
									
										444
									
								
								init.lua
									
									
									
									
									
								
							| @@ -1,410 +1,50 @@ | |||||||
| -- AWARDS | -- Copyright (c) 2013-18 rubenwardy. MIT. | ||||||
| -- |  | ||||||
| -- Copyright (C) 2013-2015 rubenwardy |  | ||||||
| -- This program is free software; you can redistribute it and/or modify |  | ||||||
| -- it under the terms of the GNU Lesser General Public License as published by |  | ||||||
| -- the Free Software Foundation; either version 2.1 of the License, or |  | ||||||
| -- (at your option) any later version. |  | ||||||
| -- This program is distributed in the hope that it will be useful, |  | ||||||
| -- but WITHOUT ANY WARRANTY; without even the implied warranty of |  | ||||||
| -- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the |  | ||||||
| -- GNU Lesser General Public License for more details. |  | ||||||
| -- You should have received a copy of the GNU Lesser General Public License along |  | ||||||
| -- with this program; if not, write to the Free Software Foundation, Inc., |  | ||||||
| -- 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. |  | ||||||
| -- |  | ||||||
|  |  | ||||||
|  | -- Internationalization support. | ||||||
|  | local S = minetest.get_translator(minetest.get_current_modname()) | ||||||
|  |  | ||||||
| local S | -- The global award namespace | ||||||
| if (intllib) then | awards = { | ||||||
| 	dofile(minetest.get_modpath("intllib").."/intllib.lua") | 	show_mode = "hud", | ||||||
| 	S = intllib.Getter(minetest.get_current_modname()) | 	registered_awards = {}, | ||||||
| else | 	registered_triggers = {}, | ||||||
| 	S = function ( s ) return s end | 	on_unlock = {}, | ||||||
|  | 	translator = S, | ||||||
|  | } | ||||||
|  |  | ||||||
|  | -- Load files | ||||||
|  | local modpath = minetest.get_modpath(minetest.get_current_modname()).."/src" | ||||||
|  | dofile(modpath.."/data.lua") | ||||||
|  | dofile(modpath.."/api_awards.lua") | ||||||
|  | dofile(modpath.."/api_triggers.lua") | ||||||
|  | dofile(modpath.."/chat_commands.lua") | ||||||
|  | dofile(modpath.."/gui.lua") | ||||||
|  | dofile(modpath.."/triggers.lua") | ||||||
|  |  | ||||||
|  | -- Optionally add default awards. | ||||||
|  | if minetest.settings:get_bool("awards.add_defaults", true) then | ||||||
|  | 	dofile(modpath.."/awards.lua") | ||||||
| end | end | ||||||
|  |  | ||||||
| dofile(minetest.get_modpath("awards").."/api.lua") | awards.load() | ||||||
| dofile(minetest.get_modpath("awards").."/chat_commands.lua") | minetest.register_on_shutdown(awards.save) | ||||||
| dofile(minetest.get_modpath("awards").."/triggers.lua") |  | ||||||
| awards.set_intllib(S) |  | ||||||
|  |  | ||||||
| -- Light it up | local function check_save() | ||||||
| awards.register_achievement("award_lightitup",{ | 	awards.save() | ||||||
| 	title = S("Light It Up"), | 	minetest.after(18, check_save) | ||||||
| 	description = S("Place 100 torches."), |  | ||||||
| 	icon = "novicebuilder.png", |  | ||||||
| 	trigger = { |  | ||||||
| 		type = "place", |  | ||||||
| 		node = "default:torch", |  | ||||||
| 		target = 100 |  | ||||||
| 	} |  | ||||||
| }) |  | ||||||
|  |  | ||||||
| -- Light ALL the things! |  | ||||||
| awards.register_achievement("award_well_lit",{ |  | ||||||
| 	title = S("Well Lit"), |  | ||||||
| 	description = S("Place 1,000 torches."), |  | ||||||
| 	icon = "novicebuilder.png", |  | ||||||
| 	trigger = { |  | ||||||
| 		type = "place", |  | ||||||
| 		node = "default:torch", |  | ||||||
| 		target = 1000 |  | ||||||
| 	} |  | ||||||
| }) |  | ||||||
|  |  | ||||||
|  |  | ||||||
| -- Saint-Maclou |  | ||||||
| if minetest.get_modpath("moreblocks") then |  | ||||||
| 	awards.register_achievement("award_saint_maclou",{ |  | ||||||
| 		title = S("Saint-Maclou"), |  | ||||||
| 		description = S("Place 20 coal checkers."), |  | ||||||
| 		icon = "novicebuilder.png", |  | ||||||
| 		trigger = { |  | ||||||
| 			type = "place", |  | ||||||
| 			node = "moreblocks:coal_checker", |  | ||||||
| 			target = 20 |  | ||||||
| 		} |  | ||||||
| 	}) |  | ||||||
|  |  | ||||||
| 	-- Castorama |  | ||||||
| 	awards.register_achievement("award_castorama",{ |  | ||||||
| 		title = S("Castorama"), |  | ||||||
| 		description = S("Place 20 iron checkers."), |  | ||||||
| 		icon = "novicebuilder.png", |  | ||||||
| 		trigger = { |  | ||||||
| 			type = "place", |  | ||||||
| 			node = "moreblocks:iron_checker", |  | ||||||
| 			target = 20 |  | ||||||
| 		} |  | ||||||
| 	}) |  | ||||||
|  |  | ||||||
| 	-- Sam the Trapper |  | ||||||
| 	awards.register_achievement("award_sam_the_trapper",{ |  | ||||||
| 		title = S("Sam the Trapper"), |  | ||||||
| 		description = S("Place 2 trap stones."), |  | ||||||
| 		icon = "novicebuilder.png", |  | ||||||
| 		trigger = { |  | ||||||
| 			type = "place", |  | ||||||
| 			node = "moreblocks:trap_stone", |  | ||||||
| 			target = 2 |  | ||||||
| 		} |  | ||||||
| 	}) |  | ||||||
| end | end | ||||||
|  | minetest.after(8 * math.random() + 10, check_save) | ||||||
|  |  | ||||||
| -- Obsessed with Obsidian |  | ||||||
| awards.register_achievement("award_obsessed_with_obsidian",{ |  | ||||||
| 	title = S("Obsessed with Obsidian"), |  | ||||||
| 	description = S("Mine 50 obsidian."), |  | ||||||
| 	icon = "miniminer.png", |  | ||||||
| 	background = "bg_mining.png", |  | ||||||
| 	trigger = { |  | ||||||
| 		type = "dig", |  | ||||||
| 		node = "default:obsidian", |  | ||||||
| 		target = 50 |  | ||||||
| 	} |  | ||||||
| }) |  | ||||||
|  |  | ||||||
| -- On the way | -- Backwards compatibility | ||||||
| awards.register_achievement("award_on_the_way", { | awards.give_achievement     = awards.unlock | ||||||
| 	title = S("On The Way"), | awards.getFormspec          = awards.get_formspec | ||||||
| 	description = S("Place 100 rails."), | awards.showto               = awards.show_to | ||||||
| 	icon = "novicebuilder.png", | awards.register_onDig       = awards.register_on_dig | ||||||
| 	trigger = { | awards.register_onPlace     = awards.register_on_place | ||||||
| 		type = "place", | awards.register_onDeath     = awards.register_on_death | ||||||
| 		node = "default:rail", | awards.register_onChat      = awards.register_on_chat | ||||||
| 		target = 100 | awards.register_onJoin      = awards.register_on_join | ||||||
| 	} | awards.register_onCraft     = awards.register_on_craft | ||||||
| }) | awards.def                  = awards.registered_awards | ||||||
|  | awards.register_achievement = awards.register_award | ||||||
| -- Lumberjack |  | ||||||
| awards.register_achievement("award_lumberjack", { |  | ||||||
| 	title = S("Lumberjack"), |  | ||||||
| 	description = S("Dig 100 tree blocks."), |  | ||||||
| 	icon = "default_tree.png", |  | ||||||
| 	trigger = { |  | ||||||
| 		type = "dig", |  | ||||||
| 		node = "default:tree", |  | ||||||
| 		target = 100 |  | ||||||
| 	} |  | ||||||
| }) |  | ||||||
|  |  | ||||||
| -- Semi-pro Lumberjack |  | ||||||
| awards.register_achievement("award_lumberjack_semipro", { |  | ||||||
| 	title = S("Semi-pro Lumberjack"), |  | ||||||
| 	description = S("Dig 1,000 tree blocks."), |  | ||||||
| 	icon = "default_tree.png", |  | ||||||
| 	trigger = { |  | ||||||
| 		type = "dig", |  | ||||||
| 		node = "default:tree", |  | ||||||
| 		target = 1000 |  | ||||||
| 	} |  | ||||||
| }) |  | ||||||
|  |  | ||||||
| -- Professional Lumberjack |  | ||||||
| awards.register_achievement("award_lumberjack_professional", { |  | ||||||
| 	title = S("Professional Lumberjack"), |  | ||||||
| 	description = S("Dig 10,000 tree blocks."), |  | ||||||
| 	icon = "default_tree.png", |  | ||||||
| 	trigger = { |  | ||||||
| 		type = "dig", |  | ||||||
| 		node = "default:tree", |  | ||||||
| 		target = 10000 |  | ||||||
| 	} |  | ||||||
| }) |  | ||||||
|  |  | ||||||
| -- L33T Lumberjack |  | ||||||
| awards.register_achievement("award_lumberjack_leet", { |  | ||||||
| 	title = S("L33T Lumberjack"), |  | ||||||
| 	description = S("Dig 100,000 tree blocks."), |  | ||||||
| 	icon = "default_tree.png", |  | ||||||
| 	trigger = { |  | ||||||
| 		type = "dig", |  | ||||||
| 		node = "default:tree", |  | ||||||
| 		target = 100000 |  | ||||||
| 	} |  | ||||||
| }) |  | ||||||
|  |  | ||||||
| -- Junglebaby |  | ||||||
| awards.register_achievement("award_junglebaby", { |  | ||||||
| 	title = S("Junglebaby"), |  | ||||||
| 	description = S("Dig 100 jungle tree blocks."), |  | ||||||
| 	icon = "default_jungletree.png", |  | ||||||
| 	trigger = { |  | ||||||
| 		type = "dig", |  | ||||||
| 		node = "default:jungletree", |  | ||||||
| 		target = 100 |  | ||||||
| 	} |  | ||||||
| }) |  | ||||||
|  |  | ||||||
| -- Jungleman |  | ||||||
| awards.register_achievement("award_jungleman", { |  | ||||||
| 	title = S("Jungleman"), |  | ||||||
| 	description = S("Dig 1,000 jungle tree blocks."), |  | ||||||
| 	icon = "default_jungletree.png", |  | ||||||
| 	trigger = { |  | ||||||
| 		type = "dig", |  | ||||||
| 		node = "default:jungletree", |  | ||||||
| 		target = 1000 |  | ||||||
| 	} |  | ||||||
| }) |  | ||||||
|  |  | ||||||
| -- Found some Mese! |  | ||||||
| awards.register_achievement("award_mesefind", { |  | ||||||
| 	title = S("First Mese Find"), |  | ||||||
| 	description = S("Find some Mese."), |  | ||||||
| 	icon = "default_mese_block.png", |  | ||||||
| 	background = "bg_mining.png", |  | ||||||
| 	trigger = { |  | ||||||
| 		type = "dig", |  | ||||||
| 		node = "default:stone_with_mese", |  | ||||||
| 		target = 1 |  | ||||||
| 	} |  | ||||||
| }) |  | ||||||
|  |  | ||||||
| -- You're a copper |  | ||||||
| awards.register_achievement("award_youre_a_copper", { |  | ||||||
| 	title = S("You're a copper"), |  | ||||||
| 	description = S("Dig 1,000 copper ores."), |  | ||||||
| 	icon = "miniminer.png", |  | ||||||
| 	background = "bg_mining.png", |  | ||||||
| 	trigger = { |  | ||||||
| 		type = "dig", |  | ||||||
| 		node = "default:stone_with_copper", |  | ||||||
| 		target = 1000 |  | ||||||
| 	} |  | ||||||
| }) |  | ||||||
|  |  | ||||||
| -- Found a Nyan cat! |  | ||||||
| awards.register_achievement("award_nyanfind", { |  | ||||||
| 	title = S("OMG, Nyan Cat!"), |  | ||||||
| 	description = S("Find a nyan cat."), |  | ||||||
| 	icon = "nyancat_front.png", |  | ||||||
| 	trigger = { |  | ||||||
| 		type = "dig", |  | ||||||
| 		node = "default:nyancat", |  | ||||||
| 		target = 1 |  | ||||||
| 	} |  | ||||||
| }) |  | ||||||
|  |  | ||||||
| -- Mini Miner |  | ||||||
| awards.register_achievement("award_mine2", { |  | ||||||
| 	title = S("Mini Miner"), |  | ||||||
| 	description = S("Dig 100 stone blocks."), |  | ||||||
| 	icon = "miniminer.png", |  | ||||||
| 	background = "bg_mining.png", |  | ||||||
| 	trigger = { |  | ||||||
| 		type = "dig", |  | ||||||
| 		node = "default:stone", |  | ||||||
| 		target = 100 |  | ||||||
| 	} |  | ||||||
| }) |  | ||||||
|  |  | ||||||
| -- Hardened Miner |  | ||||||
| awards.register_achievement("award_mine3", { |  | ||||||
| 	title = S("Hardened Miner"), |  | ||||||
| 	description = S("Dig 1,000 stone blocks"), |  | ||||||
| 	icon = "miniminer.png", |  | ||||||
| 	background = "bg_mining.png", |  | ||||||
| 	trigger = { |  | ||||||
| 		type = "dig", |  | ||||||
| 		node = "default:stone", |  | ||||||
| 		target = 1000 |  | ||||||
| 	} |  | ||||||
| }) |  | ||||||
|  |  | ||||||
| -- Master Miner |  | ||||||
| awards.register_achievement("award_mine4", { |  | ||||||
| 	title = S("Master Miner"), |  | ||||||
| 	description = S("Dig 10,000 stone blocks."), |  | ||||||
| 	icon = "miniminer.png", |  | ||||||
| 	background = "bg_mining.png", |  | ||||||
| 	trigger = { |  | ||||||
| 		type = "dig", |  | ||||||
| 		node = "default:stone", |  | ||||||
| 		target = 10000 |  | ||||||
| 	} |  | ||||||
| }) |  | ||||||
|  |  | ||||||
| -- Marchand de sable |  | ||||||
| awards.register_achievement("award_marchand_de_sable", { |  | ||||||
| 	title = S("Marchand De Sable"), |  | ||||||
| 	description = S("Dig 1,000 sand."), |  | ||||||
| 	background = "bg_mining.png", |  | ||||||
| 	trigger = { |  | ||||||
| 		type = "dig", |  | ||||||
| 		node = "default:sand", |  | ||||||
| 		target = 1000 |  | ||||||
| 	} |  | ||||||
| }) |  | ||||||
|  |  | ||||||
| awards.register_achievement("awards_crafter_of_sticks", { |  | ||||||
| 	title = S("Crafter of Sticks"), |  | ||||||
| 	description = S("Create 100 Sticks"), |  | ||||||
| 	trigger = { |  | ||||||
| 		type = "craft", |  | ||||||
| 		item = "default:stick", |  | ||||||
| 		target = 100 |  | ||||||
| 	} |  | ||||||
| }) |  | ||||||
|  |  | ||||||
| -- Join |  | ||||||
| awards.register_achievement("award_join2", { |  | ||||||
| 	title = S("Frequent Visitor"), |  | ||||||
| 	description = S("Connect to the server 50 times."), |  | ||||||
| 	trigger = { |  | ||||||
| 		type = "join", |  | ||||||
| 		target = 50 |  | ||||||
| 	}, |  | ||||||
| 	secret = true |  | ||||||
| }) |  | ||||||
|  |  | ||||||
| -- Dying Spree |  | ||||||
| awards.register_achievement("award_dying_spree", { |  | ||||||
| 	title = S("Dying Spree"), |  | ||||||
| 	description = S("Die 5 times."), |  | ||||||
| 	trigger = { |  | ||||||
| 		type = "death", |  | ||||||
| 		target = 5 |  | ||||||
| 	} |  | ||||||
| }) |  | ||||||
|  |  | ||||||
| -- Bot-like |  | ||||||
| awards.register_achievement("award_bot_like", { |  | ||||||
| 	title = S("Bot-like"), |  | ||||||
| 	description = S("Die 10 times."), |  | ||||||
| 	trigger = { |  | ||||||
| 		type = "death", |  | ||||||
| 		target = 10 |  | ||||||
| 	} |  | ||||||
| }) |  | ||||||
|  |  | ||||||
| -- You Suck! |  | ||||||
| awards.register_achievement("award_you_suck", { |  | ||||||
| 	title = S("You Suck!"), |  | ||||||
| 	description = S("Die 100 times."), |  | ||||||
| 	trigger = { |  | ||||||
| 		type = "death", |  | ||||||
| 		target = 100 |  | ||||||
| 	}, |  | ||||||
| 	secret = true |  | ||||||
| }) |  | ||||||
|  |  | ||||||
| -- Burned to death |  | ||||||
| awards.register_achievement("award_burn", { |  | ||||||
| 	title = S("You're a witch!"), |  | ||||||
| 	description = S("Burn to death in a fire.") |  | ||||||
| }) |  | ||||||
| awards.register_onDeath(function(player,data) |  | ||||||
| 	local pos = player:getpos() |  | ||||||
| 	if pos and minetest.find_node_near(pos, 2, "fire:basic_flame") ~= nil then |  | ||||||
| 		return "award_burn" |  | ||||||
| 	end |  | ||||||
| 	return nil |  | ||||||
| end) |  | ||||||
|  |  | ||||||
| -- Died in flowing lava |  | ||||||
| awards.register_achievement("award_in_the_flow", { |  | ||||||
| 	title = S("In the Flow"), |  | ||||||
| 	description = S("Die in flowing lava.") |  | ||||||
| }) |  | ||||||
| awards.register_onDeath(function(player,data) |  | ||||||
| 	local pos = player:getpos() |  | ||||||
| 	if pos and minetest.find_node_near(pos, 2, "default:lava_flowing") ~= nil then |  | ||||||
| 		return "award_in_the_flow" |  | ||||||
| 	end |  | ||||||
| 	return nil |  | ||||||
| end) |  | ||||||
|  |  | ||||||
| -- Die near diamond ore |  | ||||||
| awards.register_achievement("award_this_is_sad", { |  | ||||||
| 	title = S("This is Sad"), |  | ||||||
| 	description = S("Die near diamond ore.") |  | ||||||
| }) |  | ||||||
| awards.register_on_death(function(player,data) |  | ||||||
| 	local pos = player:getpos() |  | ||||||
| 	if pos and minetest.find_node_near(pos, 5, "default:stone_with_diamond") ~= nil then |  | ||||||
| 		return "award_this_is_sad" |  | ||||||
| 	end |  | ||||||
| 	return nil |  | ||||||
| end) |  | ||||||
|  |  | ||||||
| -- Die near diamond ore |  | ||||||
| awards.register_achievement("award_the_stack", { |  | ||||||
| 	title = S("The Stack"), |  | ||||||
| 	description = S("Die near bones.") |  | ||||||
| }) |  | ||||||
| awards.register_on_death(function(player,data) |  | ||||||
| 	local pos = player:getpos() |  | ||||||
| 	if pos and minetest.find_node_near(pos, 5, "bones:bones") ~= nil then |  | ||||||
| 		return "award_the_stack" |  | ||||||
| 	end |  | ||||||
| 	return nil |  | ||||||
| end) |  | ||||||
|  |  | ||||||
| -- Die near diamond ore |  | ||||||
| awards.register_achievement("award_deep_down", { |  | ||||||
| 	title = S("Deep Down"), |  | ||||||
| 	description = S("Die below -10000"), |  | ||||||
| 	secret = true |  | ||||||
| }) |  | ||||||
| awards.register_on_death(function(player,data) |  | ||||||
| 	local pos = player:getpos() |  | ||||||
| 	if pos and pos.y < -10000 then |  | ||||||
| 		return "award_deep_down" |  | ||||||
| 	end |  | ||||||
| 	return nil |  | ||||||
| end) |  | ||||||
|  |  | ||||||
| -- Die near diamond ore |  | ||||||
| awards.register_achievement("award_no_screen", { |  | ||||||
| 	title = S("In space, no one can hear you scream"), |  | ||||||
| 	description = S("Die above 10000"), |  | ||||||
| 	secret = true |  | ||||||
| }) |  | ||||||
| awards.register_on_death(function(player,data) |  | ||||||
| 	local pos = player:getpos() |  | ||||||
| 	if pos and pos.y > 10000 then |  | ||||||
| 		return "award_no_screen" |  | ||||||
| 	end |  | ||||||
| 	return nil |  | ||||||
| end) |  | ||||||
|   | |||||||
							
								
								
									
										259
									
								
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							| @@ -0,0 +1,259 @@ | |||||||
|  | # textdomain: awards | ||||||
|  |  | ||||||
|  | ### api_awards.lua ### | ||||||
|  | Award Unlocked!=Auszeichnung freigeschaltet! | ||||||
|  | Award Unlocked: %s=Auszeichnung freigeschaltet: %s | ||||||
|  | Secret Award Unlocked!=Versteckte Auszeichnung freigeschaltet! | ||||||
|  | Secret Award Unlocked: %s=Versteckte Auszeichnung freigeschaltet: %s | ||||||
|  |  | ||||||
|  | ### awards.lua ### | ||||||
|  | A Cat in a Pop-Tart?!=Eine Katze im Pop-Tart?! | ||||||
|  | Architect=Architekt | ||||||
|  | Aspiring Farmer=Aufstrebender Bauer | ||||||
|  | Backpacker=Rucksacktourist | ||||||
|  | Baker=Bäcker | ||||||
|  | Banker=Banker | ||||||
|  | Bricker=Ziegler | ||||||
|  | Build a Cave=Höhlenbauer | ||||||
|  | Builder=Bauarbeiter | ||||||
|  | Burn to death in a fire.=Verbrenne im Feuer. | ||||||
|  | Castorama=Gießmeister | ||||||
|  | Craft 10 furnaces.=Fertigen Sie 10 Öfen. | ||||||
|  | Craft 10 mese lamps.=Fertigen Sie 10 Meselampen. | ||||||
|  | Craft 100 obsidian bricks.=Fertigen Sie 100 Obsidianziegel. | ||||||
|  | Craft 100 sandstone bricks.=Fertigen Sie 100 Sandsteinziegel. | ||||||
|  | Craft 100 sticks.=Fertigen Sie 100 Stöcke. | ||||||
|  | Craft 100 white dyes.=Fertigen Sie 100 weiße Farbstoffe. | ||||||
|  | Craft 14 vessels shelves.=Fertigen Sie 14 Gefäßregale. | ||||||
|  | Craft 15 chests.=Fertigen Sie 15 Truhen. | ||||||
|  | Craft 15 fancy beds.=Fertigen Sie 15 schicke Betten. | ||||||
|  | Craft 200 brick blocks.=Fertigen Sie 200 Ziegelblöcke. | ||||||
|  | Craft 200 stone bricks.=Fertigen Sie 200 Steinziegel. | ||||||
|  | Craft 24 gold block stairs.=Fertigen Sie 24 Goldblockstufen. | ||||||
|  | Craft 250 white wool.=Fertigen Sie 250 weiße Wolle. | ||||||
|  | Craft 3,200 stone bricks.=Fertigen Sie 3200 Steinziegel. | ||||||
|  | Craft 30 locked chests.=Fertigen Sie 30 abgeschlossene Truhen. | ||||||
|  | Craft 4 large bags.=Fertigen Sie 4 große Taschen. | ||||||
|  | Craft 400 blue dyes.=Fertigen Sie 400 blaue Farbstoffe. | ||||||
|  | Craft 400 desert stone bricks.=Fertigen Sie 400 Wüstensteinziegel. | ||||||
|  | Craft 400 red dyes.=Fertigen Sie 400 rote Farbstoffe. | ||||||
|  | Craft 400 yellow dyes.=Fertigen Sie 400 gelbe Farbstoffe. | ||||||
|  | Craft 500 times oil extract.=Fertigen Sie 500 mal Ölextrakte. | ||||||
|  | Craft 7 bookshelves.=Fertigen Sie 7 Bücherregale. | ||||||
|  | Craft 8 times flint and steel.=Fertigen Sie 8 mal einen Feuerstein und Stahl an. | ||||||
|  | Craft 800 stone bricks.=Fertigen Sie 800 Steinziegel an. | ||||||
|  | Craft a diamond block.=Fertigen Sie einen Diamantblock an. | ||||||
|  | Crafter of Sticks=Stockmacher | ||||||
|  | Dandelions are Yellow=Löwenzahn ist gelb | ||||||
|  | Death in the Deeps=Tod in der Tiefe | ||||||
|  | Desert Discoverer=Wüstenerkunder | ||||||
|  | Desert Dweller=Wüstenbewohner | ||||||
|  | Die 100 times.=Sterben Sie 100 mal. | ||||||
|  | Die above 10000=Sterben Sie über 10.000 . | ||||||
|  | Die below -10000=Sterben Sie unter -10.000 . | ||||||
|  | Die in flowing lava.=Sterben Sie in fließender Lava. | ||||||
|  | Die near bones.=Sterben Sie in der Nähe von Knochen. | ||||||
|  | Die near diamond ore.=Sterben Sie in der Nähe von Diamantenadern. | ||||||
|  | Dig 1,000 copper ores.=Bauen Sie 1000 Kupfererze ab. | ||||||
|  | Dig 1,000 jungle tree blocks.=Bauen Sie 1000 Dschungelbaumblöcke ab. | ||||||
|  | Dig 1,000 sand.=Bauen Sie 1000 Sand ab. | ||||||
|  | Dig 1,000 stone blocks.=Bauen Sie 1000 Steine ab. | ||||||
|  | Dig 1,296 tree blocks.=Bauen Sie 1296 Baumblöcke ab. | ||||||
|  | Dig 10,000 stone blocks.=Bauen Sie 10000 Steine ab. | ||||||
|  | Dig 100 jungle tree blocks.=Bauen Sie 100 Dschungelbaumblöcke ab. | ||||||
|  | Dig 100 stone blocks.=Bauen Sie 100 Steinblöcke ab. | ||||||
|  | Dig 216 tree blocks.=Bauen Sie 216 Baumblöcke ab. | ||||||
|  | Dig 36 tree blocks.=Bauen Sie 36 Baumblöcke ab. | ||||||
|  | Dig 6 tree blocks.=Bauen Sie 6 Baumblöcke ab. | ||||||
|  | Eat 10 loaves of bread.=Essen Sie 10 Brote. | ||||||
|  | Eat 3 brown mushrooms.=Essen Sie 3 braune Pilze. | ||||||
|  | Eat 33 brown mushrooms.=Essen Sie 33 braune Pilze. | ||||||
|  | Eat 333 brown mushrooms.=Essen Sie 333 braune Pilze. | ||||||
|  | Eat 80 apples.=Essen Sie 80 Äpfel. | ||||||
|  | Electical Engineer=Elektroingeniuer | ||||||
|  | Engineer=Ingenieur | ||||||
|  | Factory=Fabrik | ||||||
|  | Far Lands=Ferne Lande | ||||||
|  | Farming Skills Acquired=Landwirtschaft erlernt | ||||||
|  | Field Worker=Feldarbeiter | ||||||
|  | Filthy Rich=Stinkreich | ||||||
|  | Firefighter=Feuerwehr | ||||||
|  | First Day in the Woods=Erster Tag im Wald | ||||||
|  | First Gold Find=Erster Goldfund | ||||||
|  | First Mese Find=Erster Mesefund | ||||||
|  | Fortress=Burg | ||||||
|  | Geraniums are Blue=Geranien sind blau | ||||||
|  | Girl's Best Friend=Bester Freund der Mädchen | ||||||
|  | Glacier Discoverer=Gletschererkunder | ||||||
|  | Glasser=Glasmacher | ||||||
|  | Gold Rush=Goldrausch | ||||||
|  | Grasslands Discoverer=Prärieerkunder | ||||||
|  | Graveyard=Friedhof | ||||||
|  | Hardened Miner=Abhehärteter Bergarbeiter | ||||||
|  | Hardest Block on Earth=Härtester Block der Welt | ||||||
|  | Harvest 125 fully grown wheat plants.=Ernten Sie 125 voll ausgewachsene Getreidepflanzen. | ||||||
|  | Harvest 25 fully grown wheat plants.=Ernten Sie 25 voll ausgewachsene Getreidepflanzen. | ||||||
|  | Harvest 625 fully grown wheat plants.=Ernten Sie 625 voll ausgewachsene Getreidepflanzen. | ||||||
|  | Harvest a fully grown wheat plant.=Ernten Sie eine voll ausgewachsene Getreidepflanze. | ||||||
|  | Hotelier=Hotelier | ||||||
|  | House of Obsidian=Haus aus Obsidian | ||||||
|  | In space, no one can hear you scream=Im Weltall hört niemand deine Schreie | ||||||
|  | In the Dungeon=Im Verlies | ||||||
|  | In the Flow=Flow-Erlebnis | ||||||
|  | Industrial Age=Industriezeitalter | ||||||
|  | Item transporter=Gegenstandtransporteur | ||||||
|  | Jungle Discoverer=Dschungelerkunder | ||||||
|  | Junglebaby=Dschungelbaby | ||||||
|  | Jungleman=Dschungelmann | ||||||
|  | Lava Miner=Lavagräber | ||||||
|  | Lava and Water=Lava und Wasser | ||||||
|  | Light It Up=Licht an! | ||||||
|  | Little Library=Kleine Bücherei | ||||||
|  | Long Ladder=Lange Leiter | ||||||
|  | Lumberjack=Holzfäller | ||||||
|  | Marchand De Sable=Sandmann | ||||||
|  | Master Architect=Meisterarchitekt | ||||||
|  | Master Miner=Profibergarbeiter | ||||||
|  | Mese Mastery=Mesemeister | ||||||
|  | Mine 18 diamond ores.=Bauen Sie 18 Diamanterze ab. | ||||||
|  | Mine 45 gold ores.=Bauen Sie 18 Diamanterze ab. | ||||||
|  | Mine 50 obsidian.=Bauen Sie 50 Obsidian ab. | ||||||
|  | Mine a mese block.=Bauen Sie einen Meseblock ab. | ||||||
|  | Mine a mossy cobblestone.=Bauen Sie ein bemoostes Kopfsteinpflaster ab. | ||||||
|  | Mine a nyan cat.=Bauen Sie eine Nyan Cat ab. | ||||||
|  | Mine any block while being very close to lava.=Bauen Sie einen beliebigen Block ab, während Sie sehr nahe an der Lava stehen. | ||||||
|  | Mine some dry grass.=Bauen Sie etwas trockenes Gras ab. | ||||||
|  | Mine some grass.=Bauen Sie etwas Gras ab. | ||||||
|  | Mine your first cactus.=Bauen Sie Ihren ersten Kaktus ab. | ||||||
|  | Mine your first diamond ore.=Bauen Sie Ihr erstes Diamanterz ab. | ||||||
|  | Mine your first dry shrub.=Bauen Sie Ihren ersten vertrockneten Strauch ab. | ||||||
|  | Mine your first gold ore.=Bauen Sie Ihr erstes Golderz ab. | ||||||
|  | Mine your first ice.=Bauen Sie Ihr erstes Eis ab. | ||||||
|  | Mine your first jungle grass.=Bauen Sie Ihr erstes Dschungelgras ab. | ||||||
|  | Mine your first mese ore.=Bauen Sie Ihr erstes Meseerz ab. | ||||||
|  | Mine your first obsidian.=Bauen Sie Ihr erstes Obsidian ab. | ||||||
|  | Mini Miner=Berganfänger | ||||||
|  | Mushroom Lover=Pilzfreund | ||||||
|  | Obsessed with Obsidian=Von Obsidian besessen | ||||||
|  | Oil Tycoon=Ölmagnat | ||||||
|  | On The Way=Auf dem Weg | ||||||
|  | Outpost=Außenposten | ||||||
|  | Pharaoh=Pharao | ||||||
|  | Place 1,000 torches.=Platzieren Sie 1000 Fackeln. | ||||||
|  | Place 100 rails.=Platzieren Sie 100 Gleise. | ||||||
|  | Place 100 stone.=Platzieren Sie 100 Steine. | ||||||
|  | Place 100 torches.=Platzieren Sie 100 Fackeln. | ||||||
|  | Place 10000 tubes.=Platzieren Sie 10.000 Rohre. | ||||||
|  | Place 2 trap stones.=Platzieren Sie 2 Fallensteine. | ||||||
|  | Place 20 coal checkers.=Platzieren Sie 20 Kohlenschachbrettmuster. | ||||||
|  | Place 20 iron checkers.=Platzieren Sie 20 Eisenschachbrettmuster. | ||||||
|  | Place 40 steel ladders.=Platzieren Sie 40 Stahlleitern. | ||||||
|  | Place 400 wooden ladders.=Platzieren Sie 400 Holzleitern. | ||||||
|  | Place 5 autocrafters.=Platzieren Sie 5 Autohersteller. | ||||||
|  | Place 500 mesecon wires.=Platzieren Sie 500 Mesecon Kabeln. | ||||||
|  | Place two snow blocks.=Platzieren Sie zwei Schneeblöcke. | ||||||
|  | Professional Lumberjack=Profiholzfäller | ||||||
|  | Put out 1000 fires.=Löschen Sie 1000 Flammen. | ||||||
|  | Pyromaniac=Pyromane | ||||||
|  | Really Well Lit=Sehr gute Beleuchtung | ||||||
|  | Roses Are Red=Rosen sind rot | ||||||
|  | Saint-Maclou=Saint-Maclou | ||||||
|  | Sam the Trapper=Sam der Fallensteller | ||||||
|  | Savannah Discoverer=Savannenerkunder | ||||||
|  | Semi-pro Lumberjack=Fortgeschrittener Holzfäller | ||||||
|  | Smelter=Schmelzer | ||||||
|  | Tasty Mushrooms=Leckere Pilze | ||||||
|  | This is Sad=Echt Schade | ||||||
|  | Treasurer=Schatzmeister | ||||||
|  | Underground Mushroom Farmer=Unterirdischer Pilzbauer | ||||||
|  | Very Simple Snow Man=Sehr simpler Schneemann | ||||||
|  | Watchtower=Wachturm | ||||||
|  | Well Lit=Gut ausgeleuchtet | ||||||
|  | Wheat Magnate=Getreidemagnat | ||||||
|  | White Color Stock=Weißer Farbstoffvorrat | ||||||
|  | Wool Over Your Eyes=Wollige Augen | ||||||
|  | Wow, I am Diamonds!=Wow, ich bin Diamanten! | ||||||
|  | You Suck!=Das geht dir nicht | ||||||
|  | You're a witch!=Du bist eine Hexe! | ||||||
|  | You’re a copper=Du Kupfer! | ||||||
|  | Yummy!=Lecker! | ||||||
|  |  | ||||||
|  | ### chat_commands.lua ### | ||||||
|  | <award ID>=<Auszeichnungs-ID> | ||||||
|  | <name>=<Name> | ||||||
|  | All your awards and statistics have been cleared. You can now start again.=All Ihre Auszeichnugen und Statistiken wurden zurückgesetzt. Sie können nun von vorne anfangen. | ||||||
|  | Award not found.=Auszeichnung nicht gefunden. | ||||||
|  | Get the awards statistics for the given player or yourself=Auszeichnungsstatistiken für anderen oder für Sie selber abrufen. | ||||||
|  | Show details of an award=Details einer Auszeichnung anzeigen. | ||||||
|  | Show, clear, disable or enable your awards=Auszeichnungen zeigen, löschen, deaktivieren oder aktivieren. | ||||||
|  | You have disabled awards.=Sie haben die Auszeichnugen deaktiviert. | ||||||
|  | You have enabled awards.=Sie haben die Auszeichnugen aktiviert. | ||||||
|  | [c|clear|disable|enable]=[c|clear|disable|enable] | ||||||
|  |  | ||||||
|  | ### gui.lua ### | ||||||
|  | %s’s awards:=%ss Auszeichnungen: | ||||||
|  | (Secret Award)=(Geheime Auszeichnung) | ||||||
|  | @1 (unlocked)=@1 (freigeschaltet) | ||||||
|  | Awards=Auszeichnungen | ||||||
|  | Error: No achivements available.=Fehler: Keine Auszeichnungen verfügbar. | ||||||
|  | Error: No award available.=Fehler: Keine Auszeichnung verfügbar. | ||||||
|  | OK=OK | ||||||
|  | Unlock this award to find out what it is.=Verdienen Sie sich diese Auszeichnung, um herauszufinden, was sie ist. | ||||||
|  | You have not unlocked any awards.=Sie haben noch keine Auszeichnungen. | ||||||
|  | You've disabled awards. Type /awards enable to reenable.=Sie haben die Auszeichnungen deaktiviert. Geben Sie »/awards enable« ein, um sie wieder zu aktivieren. | ||||||
|  |  | ||||||
|  | ### triggers.lua ### | ||||||
|  | @1/@2 chat messages=@1/@2 Chatnachrichten | ||||||
|  | @1/@2 crafted=@1/@2 gefertigt | ||||||
|  | @1/@2 deaths=@1/@2 Tode | ||||||
|  | @1/@2 dug=@1/@2 abgebaut | ||||||
|  | @1/@2 eaten=@1/@2 gegessen | ||||||
|  | @1/@2 joins=@1/@2 beigetreten | ||||||
|  | @1/@2 placed=@1/@2 platziert | ||||||
|  | Chat @1 times=Chatten Sie @1 mal. | ||||||
|  | Craft @1 item=Stellen Sie @1 Gegenstand her. | ||||||
|  | Craft @1 items.=Stellen Sie @1 Gegenstände her. | ||||||
|  | Craft: @1×@2=Stellen Sie @1x@2 her. | ||||||
|  | Craft: @2=Stellen Sie @2 her. | ||||||
|  | Die @1 times of @2=Sterben Sie @1 mal von @2. | ||||||
|  | Die @1 times.=Sterben Sie @1 mal. | ||||||
|  | Die once of @2=Sterben Sie einmal von @2. | ||||||
|  | Eat @1 item=Essen Sie @1 Gegenstand. | ||||||
|  | Eat @1 items.=Essen Sie @1 Gegenstände. | ||||||
|  | Eat @1×@2=Essen Sie @1x@2. | ||||||
|  | Eat @2=Essen Sie @2. | ||||||
|  | Join @1 times=Treten Sie @1 mal bei. | ||||||
|  | Join once=Treten Sie einmal bei. | ||||||
|  | Mine @1 block.=Bauen Sie @1 Block. | ||||||
|  | Mine @1 blocks.=Bauen Sie @1 Blöcke. | ||||||
|  | Mine @1 times=Bauen Sie @1 mal ab. | ||||||
|  | Mine: @1×@2=Bauen Sie @1x@2 ab. | ||||||
|  | Mine: @2=Bauen Sie @2 ab. | ||||||
|  | Place @1 block.=Platzieren Sie @1 Block. | ||||||
|  | Place @1 blocks.=Platzieren Sie @1 Blöcke. | ||||||
|  | Place: @1×@2=Platzieren Sie: @1x@2 | ||||||
|  | Place: @2=Platzieren Sie: @2 | ||||||
|  | Send a chat message=Versenden Sie eine Chatnachricht | ||||||
|  |  | ||||||
|  |  | ||||||
|  | ##### not used anymore ##### | ||||||
|  |  | ||||||
|  | %s: %s=%s: %s | ||||||
|  | Secret Achievement Unlocked:=Geheime Auszeichnung erhalten: | ||||||
|  | Achievement Unlocked:=Auszeichnung erhalten: | ||||||
|  | Secret Achievement Unlocked: %s=Geheime Auszeichnung erhalten: %s | ||||||
|  | Achievement Unlocked: %s=Auszeichnung erhalten: %s | ||||||
|  | Secret Achievement Unlocked!=Geheime Auszeichnung erhalten! | ||||||
|  | Achievement Unlocked!=Auszeichnung erhalten: | ||||||
|  | Error: No awards available.=Fehler: Keine Auszeichnungen vorhanden. | ||||||
|  | %s (got)=%s (erhalten) | ||||||
|  | @1/@2 game joins=@1/@2 Spielen beigetreten | ||||||
|  | Bankier=Bankier | ||||||
|  | Constructor=Konstrukteur | ||||||
|  | Show, clear, disable or enable your achievements=Zeigen, löschen, deaktivieren oder aktivieren Sie Ihre Auszeichnungen | ||||||
|  | You have disabled your achievements.=Sie haben Ihre Auszeichnungen deaktiviert. | ||||||
|  | You have enabled your achievements.=Sie haben Ihre Auszeichnungen aktiviert. | ||||||
|  | <achievement ID>=<Auszeichnungs-ID> | ||||||
|  | Show details of an achievement=Details einer Auszeichnung anzeigen | ||||||
|  | Achievement not found.=Auszeichnung nicht gefunden. | ||||||
|  | Get the achievements statistics for the given player or yourself=Die Statistik der Auszeichnungen eines Spielers zeigen | ||||||
							
								
								
									
										259
									
								
								locale/awards.es.tr
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										259
									
								
								locale/awards.es.tr
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,259 @@ | |||||||
|  | # textdomain: awards | ||||||
|  |  | ||||||
|  | ### api_awards.lua ### | ||||||
|  | Award Unlocked!= | ||||||
|  | Award Unlocked: %s= | ||||||
|  | Secret Award Unlocked!= | ||||||
|  | Secret Award Unlocked: %s= | ||||||
|  |  | ||||||
|  | ### awards.lua ### | ||||||
|  | A Cat in a Pop-Tart?!=¡¿Un Gato en un Pop-Tart?! | ||||||
|  | Architect=Arquitecto | ||||||
|  | Aspiring Farmer=Aspirante a Granjero | ||||||
|  | Backpacker=Mochilero | ||||||
|  | Baker=Panadero | ||||||
|  | Banker= | ||||||
|  | Bricker=Ladrillero | ||||||
|  | Build a Cave=Construye Una Cueva | ||||||
|  | Builder=Hacedor | ||||||
|  | Burn to death in a fire.= | ||||||
|  | Castorama=Castorama | ||||||
|  | Craft 10 furnaces.=Elaborar 10 hornos. | ||||||
|  | Craft 10 mese lamps.=Elaborar 10 lámparas de MESE. | ||||||
|  | Craft 100 obsidian bricks.=Elaborar 100 ladrillos de obsidiana. | ||||||
|  | Craft 100 sandstone bricks.=Elaborar 200 ladrillos de arenisca. | ||||||
|  | Craft 100 sticks.=Elaborar 100 varitas. | ||||||
|  | Craft 100 white dyes.=Elabora 100 colorantes blancos. | ||||||
|  | Craft 14 vessels shelves.=Elabora 14 estanterías para botellas. | ||||||
|  | Craft 15 chests.=Elaborar 15 cofres. | ||||||
|  | Craft 15 fancy beds.=Elabora 15 camas de lujo. | ||||||
|  | Craft 200 brick blocks.=Elaborar 200 bloques de ladrillo. | ||||||
|  | Craft 200 stone bricks.=Elaborar 200 ladrillos de piedra. | ||||||
|  | Craft 24 gold block stairs.=Elabora 24 escaleras de bloque de oro. | ||||||
|  | Craft 250 white wool.=Elabora 250 bloques de lana blanca. | ||||||
|  | Craft 3,200 stone bricks.=Elaborar 3.200 ladrillos de piedra. | ||||||
|  | Craft 30 locked chests.=Elaborar 30 bloques cerrados. | ||||||
|  | Craft 4 large bags.=Elaborar 4 bolsas grandes. | ||||||
|  | Craft 400 blue dyes.=Elabora 400 colorantes azules. | ||||||
|  | Craft 400 desert stone bricks.=Elaborar 400 ladrillos de piedra desértica. | ||||||
|  | Craft 400 red dyes.=Elabora 400 colorantes rojos. | ||||||
|  | Craft 400 yellow dyes.=Elabora 400 colorantes amarillos. | ||||||
|  | Craft 500 times oil extract.= | ||||||
|  | Craft 7 bookshelves.=Elaborar 7 libreros. | ||||||
|  | Craft 8 times flint and steel.=Elaborar pedernal y hierro 8 veces. | ||||||
|  | Craft 800 stone bricks.=Elaborar 800 ladrillos de piedra. | ||||||
|  | Craft a diamond block.=Elaborar un bloque de diamante. | ||||||
|  | Crafter of Sticks=Elaborador de Varitas | ||||||
|  | Dandelions are Yellow=Los Dientes de León Son Amarillos | ||||||
|  | Death in the Deeps= | ||||||
|  | Desert Discoverer=Descubridor del Desierto | ||||||
|  | Desert Dweller=Morador Desértico | ||||||
|  | Die 100 times.= | ||||||
|  | Die above 10000= | ||||||
|  | Die below -10000= | ||||||
|  | Die in flowing lava.= | ||||||
|  | Die near bones.= | ||||||
|  | Die near diamond ore.= | ||||||
|  | Dig 1,000 copper ores.=Excavar 1.000 minerales de cobre | ||||||
|  | Dig 1,000 jungle tree blocks.=Cortar 1.000 árboles selváticos. | ||||||
|  | Dig 1,000 sand.=Cavar 1.000 bloques de arena. | ||||||
|  | Dig 1,000 stone blocks.=Excavar 1.000 bloques de piedra. | ||||||
|  | Dig 1,296 tree blocks.=Cortar 1.296 árboles. | ||||||
|  | Dig 10,000 stone blocks.=Excavar 10.000 bloques de piedra. | ||||||
|  | Dig 100 jungle tree blocks.=Cortar 100 árboles selváticos. | ||||||
|  | Dig 100 stone blocks.=Excavar 100 bloques de piedra. | ||||||
|  | Dig 216 tree blocks.=Cortar 216 árboles. | ||||||
|  | Dig 36 tree blocks.=Cortar 36 árboles. | ||||||
|  | Dig 6 tree blocks.=Cortar 6 árboles. | ||||||
|  | Eat 10 loaves of bread.=Come 10 rebanadas de pan. | ||||||
|  | Eat 3 brown mushrooms.=Come 3 hongos marrones. | ||||||
|  | Eat 33 brown mushrooms.=Come 33 hongos marrones. | ||||||
|  | Eat 333 brown mushrooms.=Come 333 hongos marrones. | ||||||
|  | Eat 80 apples.=Come 80 manzanas. | ||||||
|  | Electical Engineer= | ||||||
|  | Engineer= | ||||||
|  | Factory= | ||||||
|  | Far Lands=Tierras Lejanas | ||||||
|  | Farming Skills Acquired=Habilidades de Granja Adquiridas | ||||||
|  | Field Worker=Trabajador de Campo | ||||||
|  | Filthy Rich=Sucio Rico | ||||||
|  | Firefighter=Bombero | ||||||
|  | First Day in the Woods=Primer Día en el Bosque | ||||||
|  | First Gold Find=Primer Encuentro de Oro | ||||||
|  | First Mese Find=Primer Encuentro de MESE | ||||||
|  | Fortress=Fortaleza | ||||||
|  | Geraniums are Blue=Los Geranios Son Azules | ||||||
|  | Girl's Best Friend=El Mejor Amigo de Las Mujeres | ||||||
|  | Glacier Discoverer=Descubridor del Glaciar | ||||||
|  | Glasser=Vidriero | ||||||
|  | Gold Rush=Fiebre del Oro | ||||||
|  | Grasslands Discoverer=Descubridor de Praderas | ||||||
|  | Graveyard= | ||||||
|  | Hardened Miner=Minero Curtido | ||||||
|  | Hardest Block on Earth=El Bloque Más Duro Sobre La Tierra | ||||||
|  | Harvest 125 fully grown wheat plants.=Cosecha 125 plantas de trigo maduras. | ||||||
|  | Harvest 25 fully grown wheat plants.=Cosecha 25 plantas de trigo maduras. | ||||||
|  | Harvest 625 fully grown wheat plants.=Cosecha 625 plantas de trigo maduras. | ||||||
|  | Harvest a fully grown wheat plant.=Cosecha una plantas de trigo madura. | ||||||
|  | Hotelier=Hotelero | ||||||
|  | House of Obsidian=Casa de Obsidiana | ||||||
|  | In space, no one can hear you scream= | ||||||
|  | In the Dungeon=En Las Mazmorras | ||||||
|  | In the Flow= | ||||||
|  | Industrial Age=Era Industrial | ||||||
|  | Item transporter= | ||||||
|  | Jungle Discoverer=Descubridor de Selva | ||||||
|  | Junglebaby=Bebé de la Selva | ||||||
|  | Jungleman=Hombre de la Selva | ||||||
|  | Lava Miner=Minero de Lava | ||||||
|  | Lava and Water=Lava y Agua | ||||||
|  | Light It Up=Ilumínalo | ||||||
|  | Little Library=Pequeña Biblioteca | ||||||
|  | Long Ladder=Escalerilla Larga | ||||||
|  | Lumberjack=Leñador | ||||||
|  | Marchand De Sable=Marchand De Sable | ||||||
|  | Master Architect=Maestro Arquitecto | ||||||
|  | Master Miner=Minero Maestro | ||||||
|  | Mese Mastery=Maestría de MESE | ||||||
|  | Mine 18 diamond ores.=Excava 10 diamantes. | ||||||
|  | Mine 45 gold ores.=Excavar 45 pepitas de oro. | ||||||
|  | Mine 50 obsidian.=Excavar 50 obsidianas. | ||||||
|  | Mine a mese block.=Excava tu primer bloque de MESE. | ||||||
|  | Mine a mossy cobblestone.=Excavar unos adoquines musgosos. | ||||||
|  | Mine a nyan cat.=Excavar un Gato Nyan. | ||||||
|  | Mine any block while being very close to lava.=Excavar un bloque cerca de lava. | ||||||
|  | Mine some dry grass.=Cortar un poco de pasto seco. | ||||||
|  | Mine some grass.=Cortar un poco de pasto. | ||||||
|  | Mine your first cactus.=Cortar tu primer cácto. | ||||||
|  | Mine your first diamond ore.=Excava tu primer diamante. | ||||||
|  | Mine your first dry shrub.=Cortar tu primer arbusto seco | ||||||
|  | Mine your first gold ore.=Excavar tu primer pepita de oro. | ||||||
|  | Mine your first ice.=Romper tu primer bloque de hielo. | ||||||
|  | Mine your first jungle grass.=Cortar tu primer pasto de selva. | ||||||
|  | Mine your first mese ore.=Excava tu primer mineral de MESE. | ||||||
|  | Mine your first obsidian.=Excavar tu primera obsidiana. | ||||||
|  | Mini Miner=Mini Minero | ||||||
|  | Mushroom Lover=Amante de los Hongos | ||||||
|  | Obsessed with Obsidian=Obsesionado con la Obsidiana | ||||||
|  | Oil Tycoon= | ||||||
|  | On The Way=En Camino | ||||||
|  | Outpost=Puesto de avanzada | ||||||
|  | Pharaoh=Faraón | ||||||
|  | Place 1,000 torches.=Colocar 1.000 antorchas. | ||||||
|  | Place 100 rails.=Colocar 100 rieles. | ||||||
|  | Place 100 stone.=Coloca 100 piedras. | ||||||
|  | Place 100 torches.=Colocar 100 antorchas. | ||||||
|  | Place 10000 tubes.= | ||||||
|  | Place 2 trap stones.=Colocar 2 piedras trampa. | ||||||
|  | Place 20 coal checkers.=Colocar 20 baldosas de ajedrez de carbón. | ||||||
|  | Place 20 iron checkers.=Colocar 20 baldosas de ajedrez de hierro. | ||||||
|  | Place 40 steel ladders.=Coloca 40 escalerillas de acero. | ||||||
|  | Place 400 wooden ladders.=Coloca 400 escalerillas de madera. | ||||||
|  | Place 5 autocrafters.= | ||||||
|  | Place 500 mesecon wires.= | ||||||
|  | Place two snow blocks.=Colocar dos bloques de nieve. | ||||||
|  | Professional Lumberjack=Leñador profesional | ||||||
|  | Put out 1000 fires.=Apagar 1000 incendios. | ||||||
|  | Pyromaniac=Piromaníaco | ||||||
|  | Really Well Lit=Realmente Bien Iluminado | ||||||
|  | Roses Are Red=Las Rosas Son Rojas | ||||||
|  | Saint-Maclou=Saint-Maclou | ||||||
|  | Sam the Trapper=Sam el Atrapador | ||||||
|  | Savannah Discoverer=Descubridor de Savana | ||||||
|  | Semi-pro Lumberjack=Leñador semi-profesional | ||||||
|  | Smelter=Fundidor | ||||||
|  | Tasty Mushrooms=Ricos Hongos | ||||||
|  | This is Sad= | ||||||
|  | Treasurer=Tesorero | ||||||
|  | Underground Mushroom Farmer=Granjero de Hongos Subterráneo | ||||||
|  | Very Simple Snow Man=Muñeco de Nieve Muy Simple | ||||||
|  | Watchtower=Torre del vigía | ||||||
|  | Well Lit=Bien Iluminado | ||||||
|  | Wheat Magnate=Magnate del Maíz | ||||||
|  | White Color Stock=Reserva de Color Blanco | ||||||
|  | Wool Over Your Eyes=Lana Sobre Tus Ojos | ||||||
|  | Wow, I am Diamonds!=¡Guau, Soy Diamantes! | ||||||
|  | You Suck!= | ||||||
|  | You're a witch!= | ||||||
|  | You’re a copper=Eres un cobre | ||||||
|  | Yummy!=¡Qué Rico! | ||||||
|  |  | ||||||
|  | ### chat_commands.lua ### | ||||||
|  | <award ID>= | ||||||
|  | <name>=<nombre> | ||||||
|  | All your awards and statistics have been cleared. You can now start again.=Todos tus logros y estadísticas han sido borrados. Puedes iniciar nuevamente. | ||||||
|  | Award not found.= | ||||||
|  | Get the awards statistics for the given player or yourself= | ||||||
|  | Show details of an award= | ||||||
|  | Show, clear, disable or enable your awards= | ||||||
|  | You have disabled awards.= | ||||||
|  | You have enabled awards.= | ||||||
|  | [c|clear|disable|enable]=[c|clear|disable|enable] | ||||||
|  |  | ||||||
|  | ### gui.lua ### | ||||||
|  | %s’s awards:=Logros de %s: | ||||||
|  | (Secret Award)=(Logro secreto) | ||||||
|  | @1 (unlocked)= | ||||||
|  | Awards=Logros | ||||||
|  | Error: No achivements available.= | ||||||
|  | Error: No award available.= | ||||||
|  | OK=Aceptar | ||||||
|  | Unlock this award to find out what it is.=Desbloquea éste logro para saber qué es. | ||||||
|  | You have not unlocked any awards.=No has desbloqueado ningún logro. | ||||||
|  | You've disabled awards. Type /awards enable to reenable.=Has deshabilitado los logros. Escribe "/awards enable" para reactivar. | ||||||
|  |  | ||||||
|  | ### triggers.lua ### | ||||||
|  | @1/@2 chat messages=@1/@2 conversaciones | ||||||
|  | @1/@2 crafted=@1/@2 elaborado | ||||||
|  | @1/@2 deaths=@1/@2 muertes | ||||||
|  | @1/@2 dug=@1/@2 excavados | ||||||
|  | @1/@2 eaten=@1/@2 comidos | ||||||
|  | @1/@2 joins= | ||||||
|  | @1/@2 placed=@1/@2 colocados | ||||||
|  | Chat @1 times= | ||||||
|  | Craft @1 item= | ||||||
|  | Craft @1 items.= | ||||||
|  | Craft: @1×@2= | ||||||
|  | Craft: @2= | ||||||
|  | Die @1 times of @2= | ||||||
|  | Die @1 times.= | ||||||
|  | Die once of @2= | ||||||
|  | Eat @1 item= | ||||||
|  | Eat @1 items.= | ||||||
|  | Eat @1×@2= | ||||||
|  | Eat @2= | ||||||
|  | Join @1 times= | ||||||
|  | Join once= | ||||||
|  | Mine @1 block.= | ||||||
|  | Mine @1 blocks.= | ||||||
|  | Mine @1 times= | ||||||
|  | Mine: @1×@2= | ||||||
|  | Mine: @2= | ||||||
|  | Place @1 block.= | ||||||
|  | Place @1 blocks.= | ||||||
|  | Place: @1×@2= | ||||||
|  | Place: @2= | ||||||
|  | Send a chat message= | ||||||
|  |  | ||||||
|  |  | ||||||
|  | ##### not used anymore ##### | ||||||
|  |  | ||||||
|  | %s: %s=%s: %s | ||||||
|  | Secret Achievement Unlocked:=Logro secreto desbloqueado: | ||||||
|  | Achievement Unlocked:=Logro desbloqueado: | ||||||
|  | Secret Achievement Unlocked: %s=Logro secreto desbloqueado: %s | ||||||
|  | Achievement Unlocked: %s=Logro desbloqueado: %s | ||||||
|  | Secret Achievement Unlocked!=Logro secreto desbloqueado! | ||||||
|  | Achievement Unlocked!=Logro desbloqueado! | ||||||
|  | Error: No awards available.=Error: No hay logros disponibles. | ||||||
|  | %s (got)=%s (obtenido) | ||||||
|  | @1/@2 game joins=@1/@2 veces unido | ||||||
|  | Bankier=Banquero | ||||||
|  | Constructor=Constructor | ||||||
|  | Show, clear, disable or enable your achievements=Mostrar, limpiar, deshabilitar o habilitar tus logros | ||||||
|  | You have disabled your achievements.=Has deshabilitado tus logros. | ||||||
|  | You have enabled your achievements.=Has habilitado tus logros. | ||||||
|  | <achievement ID>=<ID logro> | ||||||
|  | Show details of an achievement=Muestra los detalles de un logro | ||||||
|  | Achievement not found.=Logro no encontrado. | ||||||
|  | Get the achievements statistics for the given player or yourself=Obtener las estadísticas y logros del jugador dado | ||||||
							
								
								
									
										260
									
								
								locale/awards.fr.tr
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										260
									
								
								locale/awards.fr.tr
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,260 @@ | |||||||
|  | # textdomain: awards | ||||||
|  |  | ||||||
|  | ### api_awards.lua ### | ||||||
|  | Award Unlocked!=Réussite atteinte ! | ||||||
|  | Award Unlocked: %s=Réussite atteinte : %s | ||||||
|  | Secret Award Unlocked!=Réussite secrète atteinte ! | ||||||
|  | Secret Award Unlocked: %s=Réussite secrète atteinte : %s | ||||||
|  |  | ||||||
|  | ### awards.lua ### | ||||||
|  | A Cat in a Pop-Tart?!=Un chat dans un Pop-Tart ?! | ||||||
|  | Architect=Architecte | ||||||
|  | Aspiring Farmer=Apprenti·e Agricult.eur.rice | ||||||
|  | Backpacker=Randonneu·r·se | ||||||
|  | Baker=Boulang·er·ère | ||||||
|  | Banker=Banqui·er·ère | ||||||
|  | Bricker=Briqueu·r·se | ||||||
|  | Build a Cave=Construis une grotte | ||||||
|  | Builder=Bâtisseu·r·se | ||||||
|  | Burn to death in a fire.=Brûlé.e mort. | ||||||
|  | Castorama=Castorama | ||||||
|  | Craft 10 furnaces.=Construis 10 fours. | ||||||
|  | Craft 10 mese lamps.=Fabrique 10 lampes de mese. | ||||||
|  | Craft 100 obsidian bricks.=Confectionne 100 briques d'obsidienne. | ||||||
|  | Craft 100 sandstone bricks.=Confectionne 100 briques de roche de sable. | ||||||
|  | Craft 100 sticks.=Confectionne 100 bâtons. | ||||||
|  | Craft 100 white dyes.=Prépare 100 teintures blanches. | ||||||
|  | Craft 14 vessels shelves.=Fabrique 14 vaisseliers. | ||||||
|  | Craft 15 chests.=Fabrique 15 coffres. | ||||||
|  | Craft 15 fancy beds.=Construis 15 lits chics. | ||||||
|  | Craft 200 brick blocks.=Confectionne 200 blocs de brique. | ||||||
|  | Craft 200 stone bricks.=Confectionne 200 briques de pierre. | ||||||
|  | Craft 24 gold block stairs.=Construis 24 escaliers en or. | ||||||
|  | Craft 250 white wool.=Confectionne 250 blocs de laine blanche. | ||||||
|  | Craft 3,200 stone bricks.=Confectionne 3200 briques de pierre. | ||||||
|  | Craft 30 locked chests.=Fabrique 30 coffres verrouillés. | ||||||
|  | Craft 4 large bags.=Confectionne 4 grands sacs | ||||||
|  | Craft 400 blue dyes.=Prépare 400 teintures bleues. | ||||||
|  | Craft 400 desert stone bricks.=Confectionne 400 briques de pierre du désert. | ||||||
|  | Craft 400 red dyes.=Prépare 400 teintures rouges. | ||||||
|  | Craft 400 yellow dyes.=Prépare 400 teintures jaunes. | ||||||
|  | Craft 500 times oil extract.=Prépare 500 fois de l'extrait d'huile. | ||||||
|  | Craft 7 bookshelves.=Fabrique 7 bibliothèques. | ||||||
|  | Craft 8 times flint and steel.=Fabrique 8 briquets. | ||||||
|  | Craft 800 stone bricks.=Confectionne 800 briques de pierre. | ||||||
|  | Craft a diamond block.=Confectionne un bloc de diamant. | ||||||
|  | Crafter of Sticks=Fabriquant·e de bâtons. | ||||||
|  | Dandelions are Yellow=Les pissenlits sont jaunes. | ||||||
|  | Death in the Deeps=Mort.e dans les profondeurs. | ||||||
|  | Desert Discoverer=Expolrat·eur·rice du Désert. | ||||||
|  | Desert Dweller=Habitant·e du désert | ||||||
|  | Die 100 times.=Mort 100 fois. | ||||||
|  | Die above 10000=Mort.e au dessus de 10000 blocs d'altitude | ||||||
|  | Die below -10000=Mort.e plus profond que -10000 blocs. | ||||||
|  | Die in flowing lava.=Mort.e dans une coulée de lave. | ||||||
|  | Die near bones.=Mort.e près d'os. | ||||||
|  | Die near diamond ore.=Mort.e près de diamands. | ||||||
|  | Dig 1,000 copper ores.=Creuse 1000 minerais de cuivre. | ||||||
|  | Dig 1,000 jungle tree blocks.=Creuse 1000 blocs d'arbre de jungle. | ||||||
|  | Dig 1,000 sand.=Creuse 1000 blocs de sable. | ||||||
|  | Dig 1,000 stone blocks.=Creuse 1000 blocs de pierre. | ||||||
|  | Dig 1,296 tree blocks.=Creuse 1296 blocs d'arbre. | ||||||
|  | Dig 10,000 stone blocks.=Creuse 10000 blocs de pierre. | ||||||
|  | Dig 100 jungle tree blocks.=Creuse 100 blocs d'arbres de jungle. | ||||||
|  | Dig 100 stone blocks.=Creuse 100 blocs de pierre. | ||||||
|  | Dig 216 tree blocks.=Creuse 216 blocs d'arbre. | ||||||
|  | Dig 36 tree blocks.=Creuse 36 blocs d'arbre. | ||||||
|  | Dig 6 tree blocks.=Creuse 6 blocs d'arbre. | ||||||
|  | Eat 10 loaves of bread.=Mange 10 miches de pain. | ||||||
|  | Eat 3 brown mushrooms.=Mange 3 champignons marrons. | ||||||
|  | Eat 33 brown mushrooms.=Mange 33 champignons marrons. | ||||||
|  | Eat 333 brown mushrooms.=Mange 333 champignons marrons. | ||||||
|  | Eat 80 apples.=Mange 80 pommes. | ||||||
|  | Electical Engineer=Ingénieur.e électrique | ||||||
|  | Engineer=Ingénieur.e | ||||||
|  | Factory=Usine | ||||||
|  | Far Lands=Terres lointaines | ||||||
|  | Farming Skills Acquired=Compétences agricoles acquises | ||||||
|  | Field Worker=Travailleu·r·se agricole | ||||||
|  | Filthy Rich=Richissime | ||||||
|  | Firefighter=Pompier | ||||||
|  | First Day in the Woods=Premier jour dans les bois | ||||||
|  | First Gold Find=Première pépite d'or | ||||||
|  | First Mese Find=Première pépite de mese | ||||||
|  | Fortress=Forteresse | ||||||
|  | Geraniums are Blue=Les geraniums sont bleus | ||||||
|  | Girl's Best Friend=Girl's Best Friend | ||||||
|  | Glacier Discoverer=Découvreu·r·se de glacier | ||||||
|  | Glasser=Verri·er·ère | ||||||
|  | Gold Rush=Ruée vers l'or | ||||||
|  | Grasslands Discoverer=Découvreu·r·se de prairies | ||||||
|  | Graveyard=Cimetière | ||||||
|  | Hardened Miner=Mineu·r·se endurci·e | ||||||
|  | Hardest Block on Earth=Le bloc le plus dur du monde | ||||||
|  | Harvest 125 fully grown wheat plants.=Récolte 125 plants de blé à maturité. | ||||||
|  | Harvest 25 fully grown wheat plants.=Récolte 25 plants de blé à maturité. | ||||||
|  | Harvest 625 fully grown wheat plants.=Récolte 625 plants de blé à maturité. | ||||||
|  | Harvest a fully grown wheat plant.=Récolte un plant de blé à maturité. | ||||||
|  | Hotelier=Hoteli·er·ère | ||||||
|  | House of Obsidian=La Maison d'obsidienne | ||||||
|  | In space, no one can hear you scream=Personne ne t'entend dans l'espace | ||||||
|  | In the Dungeon=Dans le donjon | ||||||
|  | In the Flow=Dans la coulée | ||||||
|  | Industrial Age=Âge Industriel | ||||||
|  | Item transporter=Transport automatisé | ||||||
|  | Jungle Discoverer=Explorat·eur·rice de la jungle | ||||||
|  | Junglebaby=Enfant de la jungle | ||||||
|  | Jungleman=Personne de la jungle | ||||||
|  | Lava Miner=Mineu·r·se de lave | ||||||
|  | Lava and Water=La lave et l'eau | ||||||
|  | Light It Up=Eclairé·e | ||||||
|  | Little Library=Petite bibliothèque | ||||||
|  | Long Ladder=Longue Échelle | ||||||
|  | Lumberjack=Bûcheron·ne | ||||||
|  | Marchand De Sable=Marchand·e de sable | ||||||
|  | Master Architect=Maître·sse architecte | ||||||
|  | Master Miner=Maître·sse mineu·r·se | ||||||
|  | Mese Mastery=Maîtrise du mese | ||||||
|  | Mine 18 diamond ores.=Mine 18 diamants. | ||||||
|  | Mine 45 gold ores.=Mine 45 minerais d'or. | ||||||
|  | Mine 50 obsidian.=Mine 50 pierres d'obsidienne. | ||||||
|  | Mine a mese block.=Mine un bloc de mese. | ||||||
|  | Mine a mossy cobblestone.=Mine un bloc de pavés moussus. | ||||||
|  | Mine a nyan cat.=Mine un nyan cat. | ||||||
|  | Mine any block while being very close to lava.=Mine n'importe quel bloc à proximité de la lave. | ||||||
|  | Mine some dry grass.=Ramasse de l'herbe sèche. | ||||||
|  | Mine some grass.=Ramasse de l'herbe. | ||||||
|  | Mine your first cactus.=Mine ton premier catus. | ||||||
|  | Mine your first diamond ore.=Mine ton premier diamant. | ||||||
|  | Mine your first dry shrub.=Coupe ton premier arbuste sec. | ||||||
|  | Mine your first gold ore.=Mine ton premier minerai d'or. | ||||||
|  | Mine your first ice.=Creuse ton premier bloc de glace. | ||||||
|  | Mine your first jungle grass.=Ramasse ta première herbe de jungle. | ||||||
|  | Mine your first mese ore.=Mine ton premier minerai de mese. | ||||||
|  | Mine your first obsidian.=Mine ton premier bloc d'obsidienne. | ||||||
|  | Mini Miner=Mini Mineu·r·se | ||||||
|  | Mushroom Lover=Adorat·eur·rice de champignons | ||||||
|  | Obsessed with Obsidian=Obsédé·e par l'obsidienne | ||||||
|  | Oil Tycoon=Magnat.e de l'huile | ||||||
|  | On The Way=Sur la voie | ||||||
|  | Outpost=Poste avancé | ||||||
|  | Pharaoh=Pharaon | ||||||
|  | Place 1,000 torches.=Place 1000 torches. | ||||||
|  | Place 100 rails.=Place 100 rails. | ||||||
|  | Place 100 stone.=Place 100 pierres. | ||||||
|  | Place 100 torches.=Place 100 torches. | ||||||
|  | Place 10000 tubes.=Place 10000 tubes. | ||||||
|  | Place 2 trap stones.=Place 2 pièges de pierre. | ||||||
|  | Place 20 coal checkers.=Place 20 damiers de charbon. | ||||||
|  | Place 20 iron checkers.=Place 20 damiers de fer. | ||||||
|  | Place 40 steel ladders.=Place 40 échelles métalliques. | ||||||
|  | Place 400 wooden ladders.=Place 400 échelles en bois. | ||||||
|  | Place 5 autocrafters.=Place 5 auto-constructeurs. | ||||||
|  | Place 500 mesecon wires.=Place 500 fils de mesecon. | ||||||
|  | Place two snow blocks.=Place deux blocs de neige. | ||||||
|  | Professional Lumberjack=Bûcheron·ne professionnel·le | ||||||
|  | Put out 1000 fires.=Éteint 1000 feux. | ||||||
|  | Pyromaniac=Pyromane | ||||||
|  | Really Well Lit=Vraiment vien éclairé | ||||||
|  | Roses Are Red=Les roses sont rouges | ||||||
|  | Saint-Maclou=Saint-Maclou | ||||||
|  | Sam the Trapper=Sam le trappeur | ||||||
|  | Savannah Discoverer=Explorat·eur·rice de la savanne | ||||||
|  | Semi-pro Lumberjack=Bûcheron.ne semi-professionnel.le. | ||||||
|  | Smelter=Fondeu·r·se | ||||||
|  | Tasty Mushrooms=Délicieux champignons | ||||||
|  | This is Sad=Quel tristesse | ||||||
|  | Treasurer=Trésori·er·ère | ||||||
|  | Underground Mushroom Farmer=Agricult.eur.rice de champignons sous-terrain | ||||||
|  | Very Simple Snow Man=Bonhomme de neige rudimentaire | ||||||
|  | Watchtower=Tour de garde | ||||||
|  | Well Lit=Bien éclairé | ||||||
|  | Wheat Magnate=Magnat·e du blé | ||||||
|  | White Color Stock=Chaussettes blanches | ||||||
|  | Wool Over Your Eyes=De la laines dans tes yeux | ||||||
|  | Wow, I am Diamonds!=Wow, je suis diamants! | ||||||
|  | You Suck!=Tu es terrible ! | ||||||
|  | You're a witch!=Tu es un.e sorci.er.ère | ||||||
|  | You’re a copper=Faîtes jouer les cuivres | ||||||
|  | Yummy!=Miam ! | ||||||
|  |  | ||||||
|  | ### chat_commands.lua ### | ||||||
|  | <award ID>=<Numéro de réussite> | ||||||
|  | <name>=<nom> | ||||||
|  | All your awards and statistics have been cleared. You can now start again.=Tous vos trophées et statistiques ont été réinitialisés. Vous pouvez recommencer à nouveau. | ||||||
|  | Award not found.=Réussite introuvable. | ||||||
|  | Get the awards statistics for the given player or yourself=Obtenir les statistiques de réussite pour un.e joueu.r.se donné.e ou vous même | ||||||
|  | Show details of an award=Montrer les détails d'une réussite | ||||||
|  | Show, clear, disable or enable your awards=Montrer, effacer, désactiver ou activer vos réussites | ||||||
|  | You have disabled awards.=Vous avez désactivé les réussites. | ||||||
|  | You have enabled awards.=Vous avez activé les réussites. | ||||||
|  | [c|clear|disable|enable]=[c|clear|disable|enable] (c|effacer|désactiver|activer) | ||||||
|  |  | ||||||
|  | ### gui.lua ### | ||||||
|  | %s’s awards:=Les trophées de %s : | ||||||
|  | (Secret Award)=(Trophée Secret) | ||||||
|  | @1 (unlocked)=@1 (acquise) | ||||||
|  | Awards=Trophées | ||||||
|  | Error: No achivements available.=Erreur : aucune réussite disponible. | ||||||
|  | Error: No award available.=Erreur : aucun trophée disponible. | ||||||
|  | OK=OK | ||||||
|  | Unlock this award to find out what it is.=Débloque ce trophée pour découvrir ce que c'est. | ||||||
|  | You have not unlocked any awards.=Vous n'avez encore débloqué aucun trophée. | ||||||
|  | You've disabled awards. Type /awards enable to reenable.=Vous avez désactivé les trophées. Tapez '/awards enable' pour les réactiver. | ||||||
|  |  | ||||||
|  | ### triggers.lua ### | ||||||
|  | @1/@2 chat messages=@1/@2 messages | ||||||
|  | @1/@2 crafted=@1/@2 créé | ||||||
|  | @1/@2 deaths=@1/@2 morts | ||||||
|  | @1/@2 dug=@1/@2 creusés | ||||||
|  | @1/@2 eaten=@1/@2 mangés | ||||||
|  | @1/@2 joins=@1/@2 arrivées | ||||||
|  | @1/@2 placed=@1/@2 placés | ||||||
|  | Chat @1 times=@1 messages envoyés | ||||||
|  | Craft @1 item=Crée @1 item | ||||||
|  | Craft @1 items.=Crée @1 items. | ||||||
|  | Craft: @1×@2=Création : @1×@2 | ||||||
|  | Craft: @2=Création : @2 | ||||||
|  | Die @1 times of @2=Mort.e @1 de @2 fois | ||||||
|  | Die @1 times.=Mort.e @1 fois. | ||||||
|  | Die once of @2=Mort.e une de @2 fois | ||||||
|  | Eat @1 item=Mange @1 aliment | ||||||
|  | Eat @1 items.=Mange @1 aliments. | ||||||
|  | Eat @1×@2=Mange @1×@2 | ||||||
|  | Eat @2=Mange @2 | ||||||
|  | Join @1 times=Rejoindre @1 fois | ||||||
|  | Join once=Rejoindre une fois | ||||||
|  | Mine @1 block.=Mine @1 bloc. | ||||||
|  | Mine @1 blocks.=Mine @1 blocs. | ||||||
|  | Mine @1 times=Mine @1 fois | ||||||
|  | Mine: @1×@2=Mine: @1×@2 | ||||||
|  | Mine: @2=Mine: @2 | ||||||
|  | Place @1 block.=Place @1 bloc. | ||||||
|  | Place @1 blocks.=Place @1 blocs. | ||||||
|  | Place: @1×@2=Place: @1×@2 | ||||||
|  | Place: @2=Place: @2 | ||||||
|  | Send a chat message=Envoit un message | ||||||
|  |  | ||||||
|  |  | ||||||
|  | ##### not used anymore ##### | ||||||
|  |  | ||||||
|  | %s (unlocked)=%s (acquise) | ||||||
|  | %s: %s=%s : %s | ||||||
|  | Secret Achievement Unlocked:=Réussite Secrète Débloquée : | ||||||
|  | Achievement Unlocked:=Réussite Débloquée : | ||||||
|  | Secret Achievement Unlocked: %s=Réussite Secrète Débloquée : %s | ||||||
|  | Achievement Unlocked: %s=Réussite Débloquée : %s | ||||||
|  | Secret Achievement Unlocked!=Réussite Secrète Débloquée ! | ||||||
|  | Achievement Unlocked!=Réussite Débloquée ! | ||||||
|  | Error: No awards available.=Erreur : Aucun trophée disponible | ||||||
|  | %s (got)=%s (obtenu) | ||||||
|  | @1/@2 game joins=@1/@2 connexions | ||||||
|  | Bankier=Banqui·er·ère | ||||||
|  | Constructor=Construct·eur·rice | ||||||
|  | Show, clear, disable or enable your achievements=Affiche, réinitialise, désactive ou active vos réussites. | ||||||
|  | You have disabled your achievements.=Vous avez désactivé vos réussites. | ||||||
|  | You have enabled your achievements.=Vous avez activé vos réussites. | ||||||
|  | <achievement ID>=<réussite ID> | ||||||
|  | Show details of an achievement=Afficher les détails d'une réussite | ||||||
|  | Achievement not found.=Réussite non trouvée. | ||||||
|  | Get the achievements statistics for the given player or yourself=Obtenez les statistiques des réussites d'un joueur donné ou de vous-même | ||||||
							
								
								
									
										259
									
								
								locale/awards.hu.tr
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										259
									
								
								locale/awards.hu.tr
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,259 @@ | |||||||
|  | # textdomain: awards | ||||||
|  |  | ||||||
|  | ### api_awards.lua ### | ||||||
|  | Award Unlocked!=Elnyertél egy kitüntetést! | ||||||
|  | Award Unlocked: %s=Elnyert kitüntetés: %s | ||||||
|  | Secret Award Unlocked!=Elnyertél egy titkos kitüntetést! | ||||||
|  | Secret Award Unlocked: %s=Elnyert titkos kitüntetés: %s | ||||||
|  |  | ||||||
|  | ### awards.lua ### | ||||||
|  | A Cat in a Pop-Tart?!=Egy macska Pop-Tartban?! | ||||||
|  | Architect=Építész | ||||||
|  | Aspiring Farmer=Feltörekvő földműves | ||||||
|  | Backpacker=Hátizsákos turista | ||||||
|  | Baker=Pék | ||||||
|  | Banker=Bankár | ||||||
|  | Bricker=Téglamester | ||||||
|  | Build a Cave=Barlangépítő | ||||||
|  | Builder=Építőmunkás | ||||||
|  | Burn to death in a fire.=Égj el tűzben. | ||||||
|  | Castorama=Öntőmester | ||||||
|  | Craft 10 furnaces.=Készíts 10 kohót. | ||||||
|  | Craft 10 mese lamps.=Készíts 10 mese-lámpát. | ||||||
|  | Craft 100 obsidian bricks.=Készíts 100 obszidiántéglát. | ||||||
|  | Craft 100 sandstone bricks.=Készíts 100 homokkő-téglát. | ||||||
|  | Craft 100 sticks.=Készíts 100 botot. | ||||||
|  | Craft 100 white dyes.=Készíts 100 fehér festéket. | ||||||
|  | Craft 14 vessels shelves.=Készíts 14 poharas polcot. | ||||||
|  | Craft 15 chests.=Készíts 15 ládát. | ||||||
|  | Craft 15 fancy beds.=Készíts 15 elegáns ágyat. | ||||||
|  | Craft 200 brick blocks.=Készíts 200 téglablokkot. | ||||||
|  | Craft 200 stone bricks.=Készíts 200 kőblokkot. | ||||||
|  | Craft 24 gold block stairs.=Készíts 24 aranyblokk-lépcsőt. | ||||||
|  | Craft 250 white wool.=Készíts 250 fehér gyapjút. | ||||||
|  | Craft 3,200 stone bricks.=Készíts 3.200 kőtéglát. | ||||||
|  | Craft 30 locked chests.=Készíts 30 zárt ládát. | ||||||
|  | Craft 4 large bags.=Készíts 4 nagy hátizsákot. | ||||||
|  | Craft 400 blue dyes.=Készíts 400 kék festékanyagot. | ||||||
|  | Craft 400 desert stone bricks.=Készíts 400 sivatagi kő-téglát. | ||||||
|  | Craft 400 red dyes.=Készíts 400 vörös festéket. | ||||||
|  | Craft 400 yellow dyes.=Készíts 400 sárga festéket. | ||||||
|  | Craft 500 times oil extract.=Készíts 500 olajkivonatot. | ||||||
|  | Craft 7 bookshelves.=Készíts 7 könyvespolcot. | ||||||
|  | Craft 8 times flint and steel.=Készíts 8 kovakövet acéllal. | ||||||
|  | Craft 800 stone bricks.=Készíts 800 kőtéglát. | ||||||
|  | Craft a diamond block.=Készíts egy gyémántblokkot. | ||||||
|  | Crafter of Sticks=Botcsinálta botcsináló | ||||||
|  | Dandelions are Yellow=A gyermekláncfű sárga | ||||||
|  | Death in the Deeps=Halál a mélyben | ||||||
|  | Desert Discoverer=Sivatagi nomád | ||||||
|  | Desert Dweller=Sivataglakó | ||||||
|  | Die 100 times.=Halj meg százszor. | ||||||
|  | Die above 10000=Halj meg 10.000 fölött. | ||||||
|  | Die below -10000=Halj meg -10.000 alatt. | ||||||
|  | Die in flowing lava.=Halj meg folyó lávában. | ||||||
|  | Die near bones.=Halj meg csontok közelében. | ||||||
|  | Die near diamond ore.=Halj meg gyémántérc közelében. | ||||||
|  | Dig 1,000 copper ores.=Bányássz ki 1.000 rézércet. | ||||||
|  | Dig 1,000 jungle tree blocks.=Vágj ki 1.000 dzsungelfa-blokkot. | ||||||
|  | Dig 1,000 sand.=Áss ki 1.000 homokblokkot. | ||||||
|  | Dig 1,000 stone blocks.=Áss ki 1.000 követ. | ||||||
|  | Dig 1,296 tree blocks.=Vágj ki 1.296 fablokkot. | ||||||
|  | Dig 10,000 stone blocks.=Bányássz ki 10.000 kőblokkot. | ||||||
|  | Dig 100 jungle tree blocks.=Vágj ki 100 dzsungelfa-blokkot. | ||||||
|  | Dig 100 stone blocks.=Fejts ki 100 kőblokkot. | ||||||
|  | Dig 216 tree blocks.=Vágj ki 216 fablokkot. | ||||||
|  | Dig 36 tree blocks.=Vágj ki 36 fablokkot. | ||||||
|  | Dig 6 tree blocks.=Vágj ki 6 fablokkot. | ||||||
|  | Eat 10 loaves of bread.=Egyél meg 10 kenyeret. | ||||||
|  | Eat 3 brown mushrooms.=Egyél meg 3 barna gombát. | ||||||
|  | Eat 33 brown mushrooms.=Egyél meg 33 barna gombát. | ||||||
|  | Eat 333 brown mushrooms.=Egyél meg 333 barna gombát. | ||||||
|  | Eat 80 apples.=Egyél meg 80 almát. | ||||||
|  | Electical Engineer=Elektromérnök | ||||||
|  | Engineer=Mérnök | ||||||
|  | Factory=Gyár | ||||||
|  | Far Lands=Messzi tájakon | ||||||
|  | Farming Skills Acquired=Földművestanonc | ||||||
|  | Field Worker=A kaszás | ||||||
|  | Filthy Rich=Kőgazdag | ||||||
|  | Firefighter=Tűzoltó | ||||||
|  | First Day in the Woods=Első nap az erdőben | ||||||
|  | First Gold Find=Első arany | ||||||
|  | First Mese Find=Első mese | ||||||
|  | Fortress=Végvár | ||||||
|  | Geraniums are Blue=A gólyaorr kék | ||||||
|  | Girl's Best Friend=Lányok legjobb barátja | ||||||
|  | Glacier Discoverer=Gleccserjáró | ||||||
|  | Glasser=Üveges | ||||||
|  | Gold Rush=Aranyláz | ||||||
|  | Grasslands Discoverer=Az alföldi rónaságon | ||||||
|  | Graveyard=Temető | ||||||
|  | Hardened Miner=Veterán bányász | ||||||
|  | Hardest Block on Earth=A legkeményebb blokk a Földön. | ||||||
|  | Harvest 125 fully grown wheat plants.=Arass le 125 teljesen érett búzát. | ||||||
|  | Harvest 25 fully grown wheat plants.=Arass le 25 teljesen érett búzát. | ||||||
|  | Harvest 625 fully grown wheat plants.=Arass le 625 teljesen érett búzát. | ||||||
|  | Harvest a fully grown wheat plant.=Arass le egy teljesen érett búzát. | ||||||
|  | Hotelier=Szállodatulajdonos | ||||||
|  | House of Obsidian=Obszidiánház | ||||||
|  | In space, no one can hear you scream=Az űrben senki nem hallja a sikolyodat | ||||||
|  | In the Dungeon=Tömlöcben | ||||||
|  | In the Flow=Flow-élmény | ||||||
|  | Industrial Age=Ipari forradalom | ||||||
|  | Item transporter=Tárgyszállító | ||||||
|  | Jungle Discoverer=Dzsungeljáró | ||||||
|  | Junglebaby=A dzsungel gyermeke | ||||||
|  | Jungleman=A dzsungel felnőttje | ||||||
|  | Lava Miner=Lávabányász | ||||||
|  | Lava and Water=Láva és víz | ||||||
|  | Light It Up=Legyen világosság! | ||||||
|  | Little Library=Kis könyvtár | ||||||
|  | Long Ladder=Hosszú létra | ||||||
|  | Lumberjack=Favágó | ||||||
|  | Marchand De Sable=Álommanó | ||||||
|  | Master Architect=Építészmester | ||||||
|  | Master Miner=Mesterbányász | ||||||
|  | Mese Mastery=Mese-mester | ||||||
|  | Mine 18 diamond ores.=Bányássz ki 18 gyémántot. | ||||||
|  | Mine 45 gold ores.=Bányássz ki 45 aranyrögöt. | ||||||
|  | Mine 50 obsidian.=Bányássz ki 50 obszidiánt. | ||||||
|  | Mine a mese block.=Bányássz ki egy mese-blokkot. | ||||||
|  | Mine a mossy cobblestone.=Gyűjts be egy mohos macskakő-blokkot. | ||||||
|  | Mine a nyan cat.=Gyűjtsd be egy Nyan macskát. | ||||||
|  | Mine any block while being very close to lava.=Bányássz ki egy blokkot úgy, hogy közben nagyon közel állsz lávához. | ||||||
|  | Mine some dry grass.=Gyűjts be némi száraz füvet. | ||||||
|  | Mine some grass.=Gyűjts be némi füvet. | ||||||
|  | Mine your first cactus.=Gyűjtsd be az első kaktuszodat. | ||||||
|  | Mine your first diamond ore.=Bányászd ki az első gyémántodat. | ||||||
|  | Mine your first dry shrub.=Gyűjtsd be az első elszáradt bozótodat. | ||||||
|  | Mine your first gold ore.=Bányászd ki az első aranyrögödet. | ||||||
|  | Mine your first ice.=Gyűjtsd be az első jégblokkodat. | ||||||
|  | Mine your first jungle grass.=Gyűjtsd be az első dzsungelfüvedet. | ||||||
|  | Mine your first mese ore.=Bányászd ki az első mese-ércedet. | ||||||
|  | Mine your first obsidian.=Bányászd ki az első obszidiánodat. | ||||||
|  | Mini Miner=Mini bányász | ||||||
|  | Mushroom Lover=Gombarát | ||||||
|  | Obsessed with Obsidian=Obszesszió | ||||||
|  | Oil Tycoon=Jockey Ewing | ||||||
|  | On The Way=Úton | ||||||
|  | Outpost=Helyőrség | ||||||
|  | Pharaoh=Fáraó | ||||||
|  | Place 1,000 torches.=Állíts 1.000 fáklyát. | ||||||
|  | Place 100 rails.=Fektess le 100 sínt. | ||||||
|  | Place 100 stone.=Helyezz el 100 követ. | ||||||
|  | Place 100 torches.=Állíts 100 fáklyát. | ||||||
|  | Place 10000 tubes.=Helyezz el 10.000 csövet. | ||||||
|  | Place 2 trap stones.=Helyezz el 2 zúzott követ. | ||||||
|  | Place 20 coal checkers.=Helyezz el 20 szén sakktábla-mintát. | ||||||
|  | Place 20 iron checkers.=Helyezz el 20 vas sakktábla-mintát. | ||||||
|  | Place 40 steel ladders.=Helyezz el 40 acéllétrát. | ||||||
|  | Place 400 wooden ladders.=Helyezz el 400 falépcsőt. | ||||||
|  | Place 5 autocrafters.=Telepíts 5 automata gyártót. | ||||||
|  | Place 500 mesecon wires.=Fektess le 500 mesecon kábelt. | ||||||
|  | Place two snow blocks.=Helyezz el két hóblokkot. | ||||||
|  | Professional Lumberjack=Profi favágó | ||||||
|  | Put out 1000 fires.=Olts el 1.000 tüzet. | ||||||
|  | Pyromaniac=Piromán | ||||||
|  | Really Well Lit=Megvilágosodás | ||||||
|  | Roses Are Red=A rózsa vörös | ||||||
|  | Saint-Maclou=Saint-Maclou | ||||||
|  | Sam the Trapper=Sam, a csapdaállító | ||||||
|  | Savannah Discoverer=Szavannai nomád | ||||||
|  | Semi-pro Lumberjack=Félprofi favágó | ||||||
|  | Smelter=Olvasztár | ||||||
|  | Tasty Mushrooms=Fincsi gombák | ||||||
|  | This is Sad=Ez bizony szomorú | ||||||
|  | Treasurer=Kincstárnok | ||||||
|  | Underground Mushroom Farmer=Földalatti gombatermesztő | ||||||
|  | Very Simple Snow Man=Minimalista hóember | ||||||
|  | Watchtower=Őrtorony | ||||||
|  | Well Lit=Fényáradat | ||||||
|  | Wheat Magnate=Búzamágnás | ||||||
|  | White Color Stock=Feneketlen fehérség | ||||||
|  | Wool Over Your Eyes=Gyapjútakaró | ||||||
|  | Wow, I am Diamonds!=Gyémánt fokozatú bányász | ||||||
|  | You Suck!=Ezt megszívtad! | ||||||
|  | You're a witch!=Boszorkány vagy! | ||||||
|  | You’re a copper=Üdv a rezesbandában! | ||||||
|  | Yummy!=Nyami! | ||||||
|  |  | ||||||
|  | ### chat_commands.lua ### | ||||||
|  | <award ID>=<kitüntetés ID> | ||||||
|  | <name>=<név> | ||||||
|  | All your awards and statistics have been cleared. You can now start again.=Minden kitüntetésed és statisztikád törölve. Kezdheted elölről. | ||||||
|  | Award not found.=Kitüntetés nem található. | ||||||
|  | Get the awards statistics for the given player or yourself=Kitüntetés-statisztikák lekérdezése a megadott játékosról vagy önmagadról. | ||||||
|  | Show details of an award=Mutasd egy kitüntetés részleteit. | ||||||
|  | Show, clear, disable or enable your awards=Mutasd, töröld, tiltsd le vagy engedélyezd a kitüntetéseidet. | ||||||
|  | You have disabled awards.=Letiltottad a kitüntetéseket. | ||||||
|  | You have enabled awards.=Engedélyezted a kitüntetéseket. | ||||||
|  | [c|clear|disable|enable]=[c|clear|disable|enable] | ||||||
|  |  | ||||||
|  | ### gui.lua ### | ||||||
|  | %s’s awards:=%s kitüntetései: | ||||||
|  | (Secret Award)=(Titkos kitüntetés) | ||||||
|  | @1 (unlocked)=@1 (megszerezve) | ||||||
|  | Awards=Kitüntetések | ||||||
|  | Error: No achivements available.=Hiba: Nincsenek elérhető kitüntetések. | ||||||
|  | Error: No award available.=Hiba: Nincs elérhető kitüntetés. | ||||||
|  | OK=OK | ||||||
|  | Unlock this award to find out what it is.=Amint megszerzed ezt a kitüntetést, megtudod, hogy micsoda. | ||||||
|  | You have not unlocked any awards.=Még nincsenek kitüntetéseid. | ||||||
|  | You've disabled awards. Type /awards enable to reenable.=Deaktiváltad a kitüntetéseket. Az »/awards enable« paranccsal aktiválhatod őket újra. | ||||||
|  |  | ||||||
|  | ### triggers.lua ### | ||||||
|  | @1/@2 chat messages=@1/@2 chat-üzenetek | ||||||
|  | @1/@2 crafted=@1/@2 elkészítve | ||||||
|  | @1/@2 deaths=@1/@2 halál | ||||||
|  | @1/@2 dug=@1/@2 kifejtve | ||||||
|  | @1/@2 eaten=@1/@2 elfogyasztva | ||||||
|  | @1/@2 joins=@1/@2 összeillesztve | ||||||
|  | @1/@2 placed=@1/@2 elhelyezve | ||||||
|  | Chat @1 times=Chatelj @1 alkalommal. | ||||||
|  | Craft @1 item=Készíts @1 tárgyat. | ||||||
|  | Craft @1 items.=Készíts @1 tárgyat. | ||||||
|  | Craft: @1×@2=Készíts @1 @2-*t. | ||||||
|  | Craft: @2=Készíts @2-*t. | ||||||
|  | Die @1 times of @2=Halj meg @2-ből @1 alkalommal. | ||||||
|  | Die @1 times.=Halj meg @1 alkalommal. | ||||||
|  | Die once of @2=Halj meg egyszer @2-tól. | ||||||
|  | Eat @1 item=Egyél @1 falatot. | ||||||
|  | Eat @1 items.=Egyél @1 falatot. | ||||||
|  | Eat @1×@2=Egyél @1 @2-*t. | ||||||
|  | Eat @2=Egyél @2-*t. | ||||||
|  | Join @1 times=Csatlakozz @1 alkalommal. | ||||||
|  | Join once=Csatlakozz egyszer. | ||||||
|  | Mine @1 block.=Bányássz @1 blokkot. | ||||||
|  | Mine @1 blocks.=Bányássz @1 blokkot. | ||||||
|  | Mine @1 times=Bányássz @1 alkalommal. | ||||||
|  | Mine: @1×@2=Bányássz @1 @2-*t. | ||||||
|  | Mine: @2=Bányássz @2-*t. | ||||||
|  | Place @1 block.=Helyezz el @1 blokkot. | ||||||
|  | Place @1 blocks.=Helyezz el @1 blokkot. | ||||||
|  | Place: @1×@2=Helyezz el @1 @2-*t. | ||||||
|  | Place: @2=Helyezz el @2-*t. | ||||||
|  | Send a chat message=Küldj egy chat-üzenetet. | ||||||
|  |  | ||||||
|  |  | ||||||
|  | ##### not used anymore ##### | ||||||
|  |  | ||||||
|  | %s: %s=%s: %s | ||||||
|  | Secret Achievement Unlocked:=Geheime Auszeichnung erhalten: | ||||||
|  | Achievement Unlocked:=Auszeichnung erhalten: | ||||||
|  | Secret Achievement Unlocked: %s=Geheime Auszeichnung erhalten: %s | ||||||
|  | Achievement Unlocked: %s=Auszeichnung erhalten: %s | ||||||
|  | Secret Achievement Unlocked!=Geheime Auszeichnung erhalten! | ||||||
|  | Achievement Unlocked!=Auszeichnung erhalten: | ||||||
|  | Error: No awards available.=Fehler: Keine Auszeichnungen vorhanden. | ||||||
|  | %s (got)=%s (erhalten) | ||||||
|  | @1/@2 game joins=@1/@2 Spielen beigetreten | ||||||
|  | Bankier=Bankier | ||||||
|  | Constructor=Konstrukteur | ||||||
|  | Show, clear, disable or enable your achievements=Zeigen, löschen, deaktivieren oder aktivieren Sie Ihre Auszeichnungen | ||||||
|  | You have disabled your achievements.=Sie haben Ihre Auszeichnungen deaktiviert. | ||||||
|  | You have enabled your achievements.=Sie haben Ihre Auszeichnungen aktiviert. | ||||||
|  | <achievement ID>=<Auszeichnungs-ID> | ||||||
|  | Show details of an achievement=Details einer Auszeichnung anzeigen | ||||||
|  | Achievement not found.=Auszeichnung nicht gefunden. | ||||||
|  | Get the achievements statistics for the given player or yourself=Die Statistik der Auszeichnungen eines Spielers zeigen | ||||||
							
								
								
									
										259
									
								
								locale/awards.pl.tr
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										259
									
								
								locale/awards.pl.tr
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,259 @@ | |||||||
|  | # textdomain: awards | ||||||
|  |  | ||||||
|  | ### api_awards.lua ### | ||||||
|  | Award Unlocked!= | ||||||
|  | Award Unlocked: %s= | ||||||
|  | Secret Award Unlocked!= | ||||||
|  | Secret Award Unlocked: %s= | ||||||
|  |  | ||||||
|  | ### awards.lua ### | ||||||
|  | A Cat in a Pop-Tart?!=Kot w Pop-Tart?! | ||||||
|  | Architect=Architekt | ||||||
|  | Aspiring Farmer=Ambitny rolnik | ||||||
|  | Backpacker=Plecakowiec | ||||||
|  | Baker=Piekarz | ||||||
|  | Banker= | ||||||
|  | Bricker=Ceglarz | ||||||
|  | Build a Cave=Zbuduj jaskinię | ||||||
|  | Builder=Budowniczy | ||||||
|  | Burn to death in a fire.= | ||||||
|  | Castorama=Castorama | ||||||
|  | Craft 10 furnaces.=Stwórz 10 pieców. | ||||||
|  | Craft 10 mese lamps.=Stwórz 10 mese lamp. | ||||||
|  | Craft 100 obsidian bricks.=Stwórz 100 obsydianowych cegieł. | ||||||
|  | Craft 100 sandstone bricks.=Stwórz 100 cegieł z piaskowca. | ||||||
|  | Craft 100 sticks.=Stwórz 100 patyków. | ||||||
|  | Craft 100 white dyes.=Stwórz 100 białych barwników. | ||||||
|  | Craft 14 vessels shelves.=Stwórz 14 półek z naczyniami. | ||||||
|  | Craft 15 chests.=Stwórz 15 skrzyń. | ||||||
|  | Craft 15 fancy beds.=Stwórz 15 fantazyjnych łóżek. | ||||||
|  | Craft 200 brick blocks.=Stwórz 200 ceglanych bloków. | ||||||
|  | Craft 200 stone bricks.=Stwórz 200 kamiennych cegieł. | ||||||
|  | Craft 24 gold block stairs.=Stwórz 24 schody z bloków złota. | ||||||
|  | Craft 250 white wool.=Stwórz 250 białej wełny. | ||||||
|  | Craft 3,200 stone bricks.=Stwórz 3200 kamiennych cegieł. | ||||||
|  | Craft 30 locked chests.=Stwórz 30 zablokowanych skrzyń. | ||||||
|  | Craft 4 large bags.=Stwórz 4 duże plecaki. | ||||||
|  | Craft 400 blue dyes.=Stwórz 400 niebieskich barwników. | ||||||
|  | Craft 400 desert stone bricks.=Stwórz 400 cegieł z pustynnego kamienia. | ||||||
|  | Craft 400 red dyes.=Stwórz 400 czerwonych barwników. | ||||||
|  | Craft 400 yellow dyes.=Stwórz 400 żółtych barwników. | ||||||
|  | Craft 500 times oil extract.= | ||||||
|  | Craft 7 bookshelves.=Stwórz 7 półek na książki. | ||||||
|  | Craft 8 times flint and steel.=Stwórz krzesiwo 8 razy. | ||||||
|  | Craft 800 stone bricks.=Stwórz 800 kamiennych cegieł. | ||||||
|  | Craft a diamond block.=Stwórz diamentowy blok. | ||||||
|  | Crafter of Sticks=Twórca patyków | ||||||
|  | Dandelions are Yellow=Mlecze są żółte | ||||||
|  | Death in the Deeps= | ||||||
|  | Desert Discoverer=Odkrywca pustyni | ||||||
|  | Desert Dweller=Mieszkaniec pustyni | ||||||
|  | Die 100 times.= | ||||||
|  | Die above 10000= | ||||||
|  | Die below -10000= | ||||||
|  | Die in flowing lava.= | ||||||
|  | Die near bones.= | ||||||
|  | Die near diamond ore.= | ||||||
|  | Dig 1,000 copper ores.=Wykop 1000 rudy miedzi. | ||||||
|  | Dig 1,000 jungle tree blocks.=Wykop 1000 bloków drzewa dżunglowego. | ||||||
|  | Dig 1,000 sand.=Wykop 1000 piasku. | ||||||
|  | Dig 1,000 stone blocks.=Wykop 1000 kamiennych bloków. | ||||||
|  | Dig 1,296 tree blocks.=Wykop 1296 bloków. | ||||||
|  | Dig 10,000 stone blocks.=Wykop 10 000 kamiennych bloków. | ||||||
|  | Dig 100 jungle tree blocks.=Wykop 100 bloków drzewa dżunglowego. | ||||||
|  | Dig 100 stone blocks.=Wykop 100 kamiennych bloków. | ||||||
|  | Dig 216 tree blocks.=Wykop 216 bloków drzewa. | ||||||
|  | Dig 36 tree blocks.=Wykop 36 bloków drzewa. | ||||||
|  | Dig 6 tree blocks.=Wykop 6 bloków drewna. | ||||||
|  | Eat 10 loaves of bread.=Zjedz 10 bochenków chleba. | ||||||
|  | Eat 3 brown mushrooms.=Zjedz 3 brązowe grzyby. | ||||||
|  | Eat 33 brown mushrooms.=Zjedz 33 brązowe grzyby. | ||||||
|  | Eat 333 brown mushrooms.=Zjedz 333 brązowe grzyby. | ||||||
|  | Eat 80 apples.=Zjedz 80 jabłek. | ||||||
|  | Electical Engineer= | ||||||
|  | Engineer= | ||||||
|  | Factory= | ||||||
|  | Far Lands=Odległe lądy | ||||||
|  | Farming Skills Acquired=Nabyto umiejętności rolnicze | ||||||
|  | Field Worker=Pracownik na polu | ||||||
|  | Filthy Rich=Obrzydliwie bogaty | ||||||
|  | Firefighter=Strażak | ||||||
|  | First Day in the Woods=Pierwszy dzień w lesie | ||||||
|  | First Gold Find=Pierwsze znalezione złoto | ||||||
|  | First Mese Find=Pierwsze mese | ||||||
|  | Fortress=Forteca | ||||||
|  | Geraniums are Blue=Gerania są niebieskie | ||||||
|  | Girl's Best Friend=Najlepszy przyjaciel kobiety | ||||||
|  | Glacier Discoverer=Odkrywca lodowca | ||||||
|  | Glasser=Szklarz | ||||||
|  | Gold Rush=Gorączka złota | ||||||
|  | Grasslands Discoverer=Odkrywca terenów trawiastych | ||||||
|  | Graveyard= | ||||||
|  | Hardened Miner=Zatwardziały górnik | ||||||
|  | Hardest Block on Earth=Najtwardszy blok na ziemi | ||||||
|  | Harvest 125 fully grown wheat plants.=Zbierz 125 w pełni dojrzałej pszenicy. | ||||||
|  | Harvest 25 fully grown wheat plants.=Zbierz 25 w pełni dojrzałej pszenicy. | ||||||
|  | Harvest 625 fully grown wheat plants.=Zbierz 625 w pełni dojrzałej pszenicy. | ||||||
|  | Harvest a fully grown wheat plant.=Zbierz w pełni dojrzałą pszenicę. | ||||||
|  | Hotelier=Hotelarz | ||||||
|  | House of Obsidian=Dom z obsydianu | ||||||
|  | In space, no one can hear you scream= | ||||||
|  | In the Dungeon=W lochu | ||||||
|  | In the Flow= | ||||||
|  | Industrial Age=Era przemysłowa | ||||||
|  | Item transporter= | ||||||
|  | Jungle Discoverer=Odkrywca dżungli | ||||||
|  | Junglebaby=Dziecko dżungli | ||||||
|  | Jungleman=Człowiek dżungli | ||||||
|  | Lava Miner=Górnik lawy | ||||||
|  | Lava and Water=Lawa i woda | ||||||
|  | Light It Up=Roznieć to | ||||||
|  | Little Library=Mała biblioteka | ||||||
|  | Long Ladder=Długa drabina | ||||||
|  | Lumberjack=Drwal | ||||||
|  | Marchand De Sable=Piaskowy dziadek | ||||||
|  | Master Architect=Mistrz architekt | ||||||
|  | Master Miner=Mistrz górnik | ||||||
|  | Mese Mastery=Mistrzostwo mese | ||||||
|  | Mine 18 diamond ores.=Wykop 18 diamentów. | ||||||
|  | Mine 45 gold ores.=Wykop 45 rud złota. | ||||||
|  | Mine 50 obsidian.=Wykop 50 obsydianów. | ||||||
|  | Mine a mese block.=Wykop blok mese. | ||||||
|  | Mine a mossy cobblestone.=Wykop omszałą kostkę brukową. | ||||||
|  | Mine a nyan cat.=Wykop kota nyan. | ||||||
|  | Mine any block while being very close to lava.=Wykop jakikolwiek blok będąc bardzo blisko lawy. | ||||||
|  | Mine some dry grass.=Wykop trochę wysuszonej trawy. | ||||||
|  | Mine some grass.=Wykop trochę trawy. | ||||||
|  | Mine your first cactus.=Wykop pierwszego kaktusa. | ||||||
|  | Mine your first diamond ore.=Wykop pierwszy diament. | ||||||
|  | Mine your first dry shrub.=Wykop pierwszy wysuszony krzak. | ||||||
|  | Mine your first gold ore.=Wykop pierwszą rudę złota. | ||||||
|  | Mine your first ice.=Wykop pierwszy lód. | ||||||
|  | Mine your first jungle grass.=Wykop pierwszą trawę dżunglową. | ||||||
|  | Mine your first mese ore.=Wykop pierwszą rudę mese. | ||||||
|  | Mine your first obsidian.=Wykop pierwszy obsydian. | ||||||
|  | Mini Miner=Mini górnik | ||||||
|  | Mushroom Lover=Wielbiciel grzybów | ||||||
|  | Obsessed with Obsidian=Obsesja na punkcie obsydianu | ||||||
|  | Oil Tycoon= | ||||||
|  | On The Way=W drodze | ||||||
|  | Outpost=Posterunek | ||||||
|  | Pharaoh=Faraon | ||||||
|  | Place 1,000 torches.=Postaw 1000 pochodni. | ||||||
|  | Place 100 rails.=Połóż 100 torów. | ||||||
|  | Place 100 stone.=Postaw 100 kamieni. | ||||||
|  | Place 100 torches.=Postaw 100 pochodni. | ||||||
|  | Place 10000 tubes.= | ||||||
|  | Place 2 trap stones.=Postaw 2 kamienne pułapki. | ||||||
|  | Place 20 coal checkers.=Postaw 20 szachownic węglowych. | ||||||
|  | Place 20 iron checkers.=Postaw 20 szachownic żelaznych. | ||||||
|  | Place 40 steel ladders.=Postaw 40 stalowych drabin. | ||||||
|  | Place 400 wooden ladders.=Postaw 400 drewnianych drabin. | ||||||
|  | Place 5 autocrafters.= | ||||||
|  | Place 500 mesecon wires.= | ||||||
|  | Place two snow blocks.=Postaw dwa bloki śniegu. | ||||||
|  | Professional Lumberjack=Profesjonalny drwal | ||||||
|  | Put out 1000 fires.=Zgaś 1000 pożarów. | ||||||
|  | Pyromaniac=Piromaniak | ||||||
|  | Really Well Lit=Naprawdę dobrze oświetlone | ||||||
|  | Roses Are Red=Róże są czerwone | ||||||
|  | Saint-Maclou=Saint-Maclou | ||||||
|  | Sam the Trapper=Sam Myśliwy | ||||||
|  | Savannah Discoverer=Odkrywca sawanny | ||||||
|  | Semi-pro Lumberjack=Pół-profesjonalny drwal | ||||||
|  | Smelter=Przetapiacz | ||||||
|  | Tasty Mushrooms=Smaczne grzyby | ||||||
|  | This is Sad= | ||||||
|  | Treasurer=Podskarbi | ||||||
|  | Underground Mushroom Farmer=Hodowca podziemnych grzybów | ||||||
|  | Very Simple Snow Man=Bardzo prosty bałwan | ||||||
|  | Watchtower=Strażnica | ||||||
|  | Well Lit=Dobrze oświetlone | ||||||
|  | Wheat Magnate=Pszeniczny magnat | ||||||
|  | White Color Stock=Zapas białego koloru | ||||||
|  | Wool Over Your Eyes=Owijanie w bawełnę | ||||||
|  | Wow, I am Diamonds!=Wow, jestem diamentami! | ||||||
|  | You Suck!= | ||||||
|  | You're a witch!= | ||||||
|  | You’re a copper=Jesteś miedzią | ||||||
|  | Yummy!=Pychota | ||||||
|  |  | ||||||
|  | ### chat_commands.lua ### | ||||||
|  | <award ID>= | ||||||
|  | <name>=<nazwa> | ||||||
|  | All your awards and statistics have been cleared. You can now start again.=Wszystkie nagrody i statystyki zostały usunięte. Możesz znów zacząć od nowa. | ||||||
|  | Award not found.= | ||||||
|  | Get the awards statistics for the given player or yourself= | ||||||
|  | Show details of an award= | ||||||
|  | Show, clear, disable or enable your awards= | ||||||
|  | You have disabled awards.= | ||||||
|  | You have enabled awards.= | ||||||
|  | [c|clear|disable|enable]=[c|clear|disable|enable] | ||||||
|  |  | ||||||
|  | ### gui.lua ### | ||||||
|  | %s’s awards:=%s's nagrody: | ||||||
|  | (Secret Award)=(Sekretna nagroda) | ||||||
|  | @1 (unlocked)= | ||||||
|  | Awards=Nagrody | ||||||
|  | Error: No achivements available.= | ||||||
|  | Error: No award available.= | ||||||
|  | OK=OK | ||||||
|  | Unlock this award to find out what it is.=Odblokuj tę nagrodę, aby dowiedzieć się czym jest. | ||||||
|  | You have not unlocked any awards.=Nie odblokowałeś żadnych nagród. | ||||||
|  | You've disabled awards. Type /awards enable to reenable.=Wyłączyłeś nagrody. Wpisz /awards enable, aby je ponownie włączyć. | ||||||
|  |  | ||||||
|  | ### triggers.lua ### | ||||||
|  | @1/@2 chat messages=@1/@2 wiadomości na czacie | ||||||
|  | @1/@2 crafted=@1/@2 stworzono | ||||||
|  | @1/@2 deaths=@1/@2 śmierci | ||||||
|  | @1/@2 dug=@1/@2 wykopano | ||||||
|  | @1/@2 eaten=@1/@2 zjedzono | ||||||
|  | @1/@2 joins= | ||||||
|  | @1/@2 placed=@1/@2 postawiono | ||||||
|  | Chat @1 times= | ||||||
|  | Craft @1 item= | ||||||
|  | Craft @1 items.= | ||||||
|  | Craft: @1×@2= | ||||||
|  | Craft: @2= | ||||||
|  | Die @1 times of @2= | ||||||
|  | Die @1 times.= | ||||||
|  | Die once of @2= | ||||||
|  | Eat @1 item= | ||||||
|  | Eat @1 items.= | ||||||
|  | Eat @1×@2= | ||||||
|  | Eat @2= | ||||||
|  | Join @1 times= | ||||||
|  | Join once= | ||||||
|  | Mine @1 block.= | ||||||
|  | Mine @1 blocks.= | ||||||
|  | Mine @1 times= | ||||||
|  | Mine: @1×@2= | ||||||
|  | Mine: @2= | ||||||
|  | Place @1 block.= | ||||||
|  | Place @1 blocks.= | ||||||
|  | Place: @1×@2= | ||||||
|  | Place: @2= | ||||||
|  | Send a chat message= | ||||||
|  |  | ||||||
|  |  | ||||||
|  | ##### not used anymore ##### | ||||||
|  |  | ||||||
|  | %s: %s=%s: %s | ||||||
|  | Secret Achievement Unlocked:=Odblokowano sekretne osiągnięcie: | ||||||
|  | Achievement Unlocked:=Odblokowano osiągnięcie: | ||||||
|  | Secret Achievement Unlocked: %s=Odblokowano sekretne osiągnięcie: %s | ||||||
|  | Achievement Unlocked: %s=Odblokowano osiągnięcie: %s | ||||||
|  | Secret Achievement Unlocked!=Odblokowano sekretne osiągnięcie! | ||||||
|  | Achievement Unlocked!=Odblokowano osiągnięcie! | ||||||
|  | Error: No awards available.=Błąd: Brak dostępnych nagród. | ||||||
|  | %s (got)=%s (zdobyto) | ||||||
|  | @1/@2 game joins=@1/@2 dołączeń do gry | ||||||
|  | Bankier=Bankier | ||||||
|  | Constructor=Konstruktor | ||||||
|  | Show, clear, disable or enable your achievements=Pokaż, usuń, wyłącz lub włącz osiągnięcia | ||||||
|  | You have disabled your achievements.=Wyłączyłeś osiągnięcia. | ||||||
|  | You have enabled your achievements.=Włączyłeś osiągnięcia. | ||||||
|  | <achievement ID>=<ID osiągnięcia> | ||||||
|  | Show details of an achievement=Pokaż szczegóły osiągnięcia | ||||||
|  | Achievement not found.=Nie znaleziono osiągnięcia. | ||||||
|  | Get the achievements statistics for the given player or yourself=Pokaż swoje statystyki lub danego gracza | ||||||
							
								
								
									
										259
									
								
								locale/awards.pt.tr
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										259
									
								
								locale/awards.pt.tr
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,259 @@ | |||||||
|  | # textdomain: awards | ||||||
|  |  | ||||||
|  | ### api_awards.lua ### | ||||||
|  | Award Unlocked!= | ||||||
|  | Award Unlocked: %s= | ||||||
|  | Secret Award Unlocked!= | ||||||
|  | Secret Award Unlocked: %s= | ||||||
|  |  | ||||||
|  | ### awards.lua ### | ||||||
|  | A Cat in a Pop-Tart?!=Um Gato em um Pop-Tart?! | ||||||
|  | Architect=Arquiteto | ||||||
|  | Aspiring Farmer=Fazendeiro Aspirante | ||||||
|  | Backpacker= | ||||||
|  | Baker=Padeiro | ||||||
|  | Banker= | ||||||
|  | Bricker=Tijoleiro | ||||||
|  | Build a Cave=Montar uma Caverna | ||||||
|  | Builder=Construtor | ||||||
|  | Burn to death in a fire.= | ||||||
|  | Castorama= | ||||||
|  | Craft 10 furnaces.=Montar 10 fornos. | ||||||
|  | Craft 10 mese lamps.=Fazer 10 lâmpadas de mese. | ||||||
|  | Craft 100 obsidian bricks.=Montar 100 tijolos de obsidiana. | ||||||
|  | Craft 100 sandstone bricks.=Fazer 100 tijolos de arenito. | ||||||
|  | Craft 100 sticks.=Lenhar 100 gravetos. | ||||||
|  | Craft 100 white dyes.=Fazer 100 tintas brancas. | ||||||
|  | Craft 14 vessels shelves.=Montar 14 estantes de frascos. | ||||||
|  | Craft 15 chests.=Montar 10 baús. | ||||||
|  | Craft 15 fancy beds.=Montar 15 camas chiques. | ||||||
|  | Craft 200 brick blocks.=Fazer 200 blocos de tijolo. | ||||||
|  | Craft 200 stone bricks.=Fazer 200 tijolos de pedra. | ||||||
|  | Craft 24 gold block stairs.=Montar 24 escadas de bloco de ouro. | ||||||
|  | Craft 250 white wool.=Tecer 250 lãs branca. | ||||||
|  | Craft 3,200 stone bricks.=Fazer 3.200 tijolos de pedra. | ||||||
|  | Craft 30 locked chests.=Montar 30 baús trancados. | ||||||
|  | Craft 4 large bags.= | ||||||
|  | Craft 400 blue dyes.=Fazer 400 tintas azuis. | ||||||
|  | Craft 400 desert stone bricks.=Fazer 400 Tijolos de pedra do deserto. | ||||||
|  | Craft 400 red dyes.=Fazer 400 tintas vermelhas. | ||||||
|  | Craft 400 yellow dyes.=Fazer 400 tintas amarelas. | ||||||
|  | Craft 500 times oil extract.= | ||||||
|  | Craft 7 bookshelves.=Fazer 7 estantes de livros. | ||||||
|  | Craft 8 times flint and steel.=Montar acendedor de Ferro e Pederneira 8 vezes. | ||||||
|  | Craft 800 stone bricks.=Fazer 800 tijolos de pedra. | ||||||
|  | Craft a diamond block.=Montar um bloco de diamante. | ||||||
|  | Crafter of Sticks=Rachador de Lenha | ||||||
|  | Dandelions are Yellow=Dentes-de-Leões são Amarelos | ||||||
|  | Death in the Deeps= | ||||||
|  | Desert Discoverer=Descobridor do Deserto | ||||||
|  | Desert Dweller=Morador do Deserto | ||||||
|  | Die 100 times.= | ||||||
|  | Die above 10000= | ||||||
|  | Die below -10000= | ||||||
|  | Die in flowing lava.= | ||||||
|  | Die near bones.= | ||||||
|  | Die near diamond ore.= | ||||||
|  | Dig 1,000 copper ores.=Minerar 1.000 cobres. | ||||||
|  | Dig 1,000 jungle tree blocks.=Cortar 1.000 blocos de árvore selvagem. | ||||||
|  | Dig 1,000 sand.=Cavar 1.000 blocos de areia. | ||||||
|  | Dig 1,000 stone blocks.=Minerar 1.000 blocos de pedra. | ||||||
|  | Dig 1,296 tree blocks.=Cortar 1.296 blocos de árvore. | ||||||
|  | Dig 10,000 stone blocks.=Minerar 10.000 blocos de pedra. | ||||||
|  | Dig 100 jungle tree blocks.=Cortar 100 blocos de árvore selvagem. | ||||||
|  | Dig 100 stone blocks.=Minerar 100 blocos de pedra. | ||||||
|  | Dig 216 tree blocks.=Cortar 216 blocos de árvore. | ||||||
|  | Dig 36 tree blocks.=Cortar 36 blocos de árvore. | ||||||
|  | Dig 6 tree blocks.=Cortar 6 blocos de árvore. | ||||||
|  | Eat 10 loaves of bread.=Comer 10 pães. | ||||||
|  | Eat 3 brown mushrooms.=Comer 3 cogumelos marrons. | ||||||
|  | Eat 33 brown mushrooms.=Comer 33 cogumelos marrons. | ||||||
|  | Eat 333 brown mushrooms.=Comer 333 cogumelos marrons. | ||||||
|  | Eat 80 apples.=Comer 80 maçãs. | ||||||
|  | Electical Engineer= | ||||||
|  | Engineer= | ||||||
|  | Factory= | ||||||
|  | Far Lands=Terras Distantes | ||||||
|  | Farming Skills Acquired=Conhecimento de Cultivo Adquirido | ||||||
|  | Field Worker=Trabalhador do Campo | ||||||
|  | Filthy Rich=Muito Rico | ||||||
|  | Firefighter=Bombeiro | ||||||
|  | First Day in the Woods=Primeiro dia na Floresta | ||||||
|  | First Gold Find=Achei Ouro | ||||||
|  | First Mese Find=Primeiro Mese | ||||||
|  | Fortress=Fortaleza | ||||||
|  | Geraniums are Blue=Gerânios são Azuis | ||||||
|  | Girl's Best Friend=Melhor Amigo da Menina | ||||||
|  | Glacier Discoverer=Descobridor Glacial | ||||||
|  | Glasser=Vidraceiro | ||||||
|  | Gold Rush=Corriga do Ouro | ||||||
|  | Grasslands Discoverer=Descobridor do Gramado | ||||||
|  | Graveyard= | ||||||
|  | Hardened Miner=Minerador Avançado | ||||||
|  | Hardest Block on Earth=O Bloco mais Duro da Terra | ||||||
|  | Harvest 125 fully grown wheat plants.=Colher 125 plantas trigos totalmente crescidos. | ||||||
|  | Harvest 25 fully grown wheat plants.=Colher 25 plantas trigos totalmente crescidos. | ||||||
|  | Harvest 625 fully grown wheat plants.=Colher 625 plantas trigos totalmente crescidos. | ||||||
|  | Harvest a fully grown wheat plant.=Colher um trigo totalmente crescido. | ||||||
|  | Hotelier=Hoteleiro | ||||||
|  | House of Obsidian=Casa de Obsidiana | ||||||
|  | In space, no one can hear you scream= | ||||||
|  | In the Dungeon=Na Masmorra | ||||||
|  | In the Flow= | ||||||
|  | Industrial Age=Era Industrial | ||||||
|  | Item transporter= | ||||||
|  | Jungle Discoverer=Desbravador Selvagem | ||||||
|  | Junglebaby=Bebê Selvagem | ||||||
|  | Jungleman=Homem Selvagem | ||||||
|  | Lava Miner=Minerador de Lava | ||||||
|  | Lava and Water=Lava e Água | ||||||
|  | Light It Up=Ilumine Isso | ||||||
|  | Little Library=Pequena Biblioteca | ||||||
|  | Long Ladder=Longa Escadaria | ||||||
|  | Lumberjack=Lenhador | ||||||
|  | Marchand De Sable=Vendedor de Areia | ||||||
|  | Master Architect=Arquiteto Mestre | ||||||
|  | Master Miner=Minerador Mestre | ||||||
|  | Mese Mastery=Mestre do Mese | ||||||
|  | Mine 18 diamond ores.=Minere 18 diamantes. | ||||||
|  | Mine 45 gold ores.=Minerar 45 de ouro. | ||||||
|  | Mine 50 obsidian.=Minerar 50 obsidianas. | ||||||
|  | Mine a mese block.=Cavar um bloco de mese. | ||||||
|  | Mine a mossy cobblestone.=Minerar um pedregulho com musgo. | ||||||
|  | Mine a nyan cat.=Capturar um gato nyan. | ||||||
|  | Mine any block while being very close to lava.=Minerar qualquer bloco enquanto estiver mergulhado em lava. | ||||||
|  | Mine some dry grass.=Minerar algum mato seco. | ||||||
|  | Mine some grass.=Minerar algum mato | ||||||
|  | Mine your first cactus.=Cortar seu primeiro cacto. | ||||||
|  | Mine your first diamond ore.=Minerar seu primeiro diamante. | ||||||
|  | Mine your first dry shrub.=Minerar seu primeiro arbusto seco. | ||||||
|  | Mine your first gold ore.=Minerar sua primeira de ouro. | ||||||
|  | Mine your first ice.=Quebrar seu primeiro bloco de gelo. | ||||||
|  | Mine your first jungle grass.=Cortar seu primeiro mato selvagem. | ||||||
|  | Mine your first mese ore.=Cavar seu primeiro mese. | ||||||
|  | Mine your first obsidian.=Cavar sua primeira obsidiana. | ||||||
|  | Mini Miner=Mini Minerador | ||||||
|  | Mushroom Lover=Amante de Cogumelo | ||||||
|  | Obsessed with Obsidian=Obcecado por Obsidiana | ||||||
|  | Oil Tycoon= | ||||||
|  | On The Way=No Caminho | ||||||
|  | Outpost=Posto Avançado | ||||||
|  | Pharaoh=Faraó | ||||||
|  | Place 1,000 torches.=Colocar 1.000 tochas. | ||||||
|  | Place 100 rails.=Colocar 100 trilhos. | ||||||
|  | Place 100 stone.=Colocar 100 pedras. | ||||||
|  | Place 100 torches.=Colocar 100 tochas. | ||||||
|  | Place 10000 tubes.= | ||||||
|  | Place 2 trap stones.= | ||||||
|  | Place 20 coal checkers.= | ||||||
|  | Place 20 iron checkers.= | ||||||
|  | Place 40 steel ladders.=Colocar 40 escadas de ferro. | ||||||
|  | Place 400 wooden ladders.=Colocar 400 escadas de madeira. | ||||||
|  | Place 5 autocrafters.= | ||||||
|  | Place 500 mesecon wires.= | ||||||
|  | Place two snow blocks.=Colocar 2 blocos de neve. | ||||||
|  | Professional Lumberjack=Lenhador Profissional | ||||||
|  | Put out 1000 fires.=Apagar fogo 1000 vezes. | ||||||
|  | Pyromaniac=Piromaníaco | ||||||
|  | Really Well Lit=Realmente Bem Iluminado | ||||||
|  | Roses Are Red=Rosas São Vermelhas | ||||||
|  | Saint-Maclou=Saint-Maclou | ||||||
|  | Sam the Trapper= | ||||||
|  | Savannah Discoverer=Descobridor da Savana | ||||||
|  | Semi-pro Lumberjack=Lenhador Semi-Profissional | ||||||
|  | Smelter=Fundidor | ||||||
|  | Tasty Mushrooms=Cogumelos Deliciosos | ||||||
|  | This is Sad= | ||||||
|  | Treasurer=Tesoureiro | ||||||
|  | Underground Mushroom Farmer=Fazendeiro Subterrâneo de Cogumelos | ||||||
|  | Very Simple Snow Man=Homem de Neve Muito Simples | ||||||
|  | Watchtower=Sentinela | ||||||
|  | Well Lit=Bem Iluminado | ||||||
|  | Wheat Magnate=Magnata do Trigo | ||||||
|  | White Color Stock=Estoque de Cor Branca | ||||||
|  | Wool Over Your Eyes=Lã Sobre Meus Olhos | ||||||
|  | Wow, I am Diamonds!=Uau, Diamante! | ||||||
|  | You Suck!= | ||||||
|  | You're a witch!= | ||||||
|  | You’re a copper=Sou um Cobre | ||||||
|  | Yummy!=Humm! | ||||||
|  |  | ||||||
|  | ### chat_commands.lua ### | ||||||
|  | <award ID>= | ||||||
|  | <name>=<jogador> | ||||||
|  | All your awards and statistics have been cleared. You can now start again.=Todas as suas conquistas e estatísticas foram limpas. Agora podes iniciar novamente. | ||||||
|  | Award not found.= | ||||||
|  | Get the awards statistics for the given player or yourself= | ||||||
|  | Show details of an award= | ||||||
|  | Show, clear, disable or enable your awards= | ||||||
|  | You have disabled awards.= | ||||||
|  | You have enabled awards.= | ||||||
|  | [c|clear|disable|enable]=[c|clear|disable|enable] | ||||||
|  |  | ||||||
|  | ### gui.lua ### | ||||||
|  | %s’s awards:=%s das conquistas: | ||||||
|  | (Secret Award)=(Conquista Secreta) | ||||||
|  | @1 (unlocked)= | ||||||
|  | Awards=Conquistas | ||||||
|  | Error: No achivements available.= | ||||||
|  | Error: No award available.= | ||||||
|  | OK=OK | ||||||
|  | Unlock this award to find out what it is.=Desbloqueie essa conquista para descobrir o que significa. | ||||||
|  | You have not unlocked any awards.=Nenhuma conquista desbloqueada ainda. | ||||||
|  | You've disabled awards. Type /awards enable to reenable.=Desabilitaste as conquistas. Digite /awards enable para reabilitar. | ||||||
|  |  | ||||||
|  | ### triggers.lua ### | ||||||
|  | @1/@2 chat messages=@1 de @2 | ||||||
|  | @1/@2 crafted=@1 de @2 feitos | ||||||
|  | @1/@2 deaths=@1 de @2 mortes | ||||||
|  | @1/@2 dug=@1 de @2 obtidos | ||||||
|  | @1/@2 eaten=@1 de @2 consumidos | ||||||
|  | @1/@2 joins= | ||||||
|  | @1/@2 placed=@1 de @2 colocados | ||||||
|  | Chat @1 times= | ||||||
|  | Craft @1 item= | ||||||
|  | Craft @1 items.= | ||||||
|  | Craft: @1×@2= | ||||||
|  | Craft: @2= | ||||||
|  | Die @1 times of @2= | ||||||
|  | Die @1 times.= | ||||||
|  | Die once of @2= | ||||||
|  | Eat @1 item= | ||||||
|  | Eat @1 items.= | ||||||
|  | Eat @1×@2= | ||||||
|  | Eat @2= | ||||||
|  | Join @1 times= | ||||||
|  | Join once= | ||||||
|  | Mine @1 block.= | ||||||
|  | Mine @1 blocks.= | ||||||
|  | Mine @1 times= | ||||||
|  | Mine: @1×@2= | ||||||
|  | Mine: @2= | ||||||
|  | Place @1 block.= | ||||||
|  | Place @1 blocks.= | ||||||
|  | Place: @1×@2= | ||||||
|  | Place: @2= | ||||||
|  | Send a chat message= | ||||||
|  |  | ||||||
|  |  | ||||||
|  | ##### not used anymore ##### | ||||||
|  |  | ||||||
|  | %s: %s=%s: %s | ||||||
|  | Secret Achievement Unlocked:=Conquista Secreta Desbloqueada: | ||||||
|  | Achievement Unlocked:=Conquista Desbloqueada: | ||||||
|  | Secret Achievement Unlocked: %s=Conquista Secreta Desbloqueada: %s | ||||||
|  | Achievement Unlocked: %s=Conquista Desbloqueada: %s | ||||||
|  | Secret Achievement Unlocked!=Conquista Secreta Desbloqueada! | ||||||
|  | Achievement Unlocked!=Conquista Desbloqueada! | ||||||
|  | Error: No awards available.=Erro: Nenhuma conquista encontrada. | ||||||
|  | %s (got)=%s (obtido) | ||||||
|  | @1/@2 game joins=@1 de @2 | ||||||
|  | Bankier=Banqueiro | ||||||
|  | Constructor=Empreiteiro | ||||||
|  | Show, clear, disable or enable your achievements=Exibir, limpar, desabilitar ou habilitar suas conquistas | ||||||
|  | You have disabled your achievements.=Suas conquistas foram desabilitadas. | ||||||
|  | You have enabled your achievements.=Suas conquistas foram habilitadas. | ||||||
|  | <achievement ID>=<ID da conquista> | ||||||
|  | Show details of an achievement=Mostra detalhes de uma conquista | ||||||
|  | Achievement not found.=Conquista não encontrada. | ||||||
|  | Get the achievements statistics for the given player or yourself=Ver as estatísticas de conquistas de um jogador ou suas próprias | ||||||
							
								
								
									
										236
									
								
								locale/awards.ru.tr
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										236
									
								
								locale/awards.ru.tr
									
									
									
									
									
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							| @@ -0,0 +1,236 @@ | |||||||
|  | # textdomain: awards | ||||||
|  |  | ||||||
|  | ### api_awards.lua ### | ||||||
|  | Award Unlocked!=Достижение разблокировано! | ||||||
|  | Award Unlocked: %s=Достижение разблокировано: %s | ||||||
|  | Secret Award Unlocked!=Секретное достижение разблокировано! | ||||||
|  | Secret Award Unlocked: %s=Секретное достижение разблокировано: %s | ||||||
|  |  | ||||||
|  | ### awards.lua ### | ||||||
|  | A Cat in a Pop-Tart?!=Кот в Поп-Тарте?! | ||||||
|  | Architect=Архитектор | ||||||
|  | Aspiring Farmer=Начинающий фермер | ||||||
|  | Backpacker=Турист | ||||||
|  | Baker=Пекарь | ||||||
|  | Banker=Банкир | ||||||
|  | Bricker=Кирпичник | ||||||
|  | Build a Cave=Построить пещеру | ||||||
|  | Builder=Строитель | ||||||
|  | Burn to death in a fire.=Сгореть в огне. | ||||||
|  | Castorama=Castorama | ||||||
|  | Craft 10 furnaces.=Создать 10 печей. | ||||||
|  | Craft 10 mese lamps.=Создать 10 мезовых ламп. | ||||||
|  | Craft 100 obsidian bricks.=Создать 100 обсидиановых кирпичей. | ||||||
|  | Craft 100 sandstone bricks.=Создать 100 песчаниковых кирпичей. | ||||||
|  | Craft 100 sticks.=Создать 100 палок. | ||||||
|  | Craft 100 white dyes.=Создать 100 белых красителей. | ||||||
|  | Craft 14 vessels shelves.=Создать 14 полок с сосудами. | ||||||
|  | Craft 15 chests.=Создать 15 сундуков. | ||||||
|  | Craft 15 fancy beds.=Создать 15 красивых кроватей. | ||||||
|  | Craft 200 brick blocks.=Создать 200 блоков кирпичей. | ||||||
|  | Craft 200 stone bricks.=Создать 200 каменных кирпичей. | ||||||
|  | Craft 24 gold block stairs.=Создать 24 ступеньки из золотых блоков. | ||||||
|  | Craft 250 white wool.=Создать 250 белой шерсти. | ||||||
|  | Craft 3,200 stone bricks.=Создать 3,200 каменных кирпичей. | ||||||
|  | Craft 30 locked chests.=Создать 30 запертых сундуков. | ||||||
|  | Craft 4 large bags.=Создать 4 больших сумки. | ||||||
|  | Craft 400 blue dyes.=Создать 400 синих красителей. | ||||||
|  | Craft 400 desert stone bricks.=Создать 400 песчаниковых кирпичей. | ||||||
|  | Craft 400 red dyes.=Создать 400 красных красителей. | ||||||
|  | Craft 400 yellow dyes.=Создать 400 жёлтых красителей. | ||||||
|  | Craft 500 times oil extract.=Создать масляный экстракт 500 раз. | ||||||
|  | Craft 7 bookshelves.=Создать 7 книжных полок. | ||||||
|  | Craft 8 times flint and steel.=Создать огниво 8 раз. | ||||||
|  | Craft 800 stone bricks.=Создать 800 каменных кирпичей. | ||||||
|  | Craft a diamond block.=Создать алмазный блок. | ||||||
|  | Crafter of Sticks=Создатель Палочек | ||||||
|  | Dandelions are Yellow=Одуванчики - жёлтые | ||||||
|  | Death in the Deeps=Смерть в глубинах | ||||||
|  | Desert Discoverer=Первооткрыватель пустыни | ||||||
|  | Desert Dweller=Обитатель пустыни | ||||||
|  | Die 100 times.=Умереть 100 раз. | ||||||
|  | Die above 10000=Умереть выше 10000 | ||||||
|  | Die below -10000=Умереть ниже -10000 | ||||||
|  | Die in flowing lava.=Умереть в разлитой лаве. | ||||||
|  | Die near bones.=Умереть около костей. | ||||||
|  | Die near diamond ore.=Умереть около алмазной руды. | ||||||
|  | Dig 1,000 copper ores.=Добыть 1,000 медной руды. | ||||||
|  | Dig 1,000 jungle tree blocks.=Добыть 1,000 блоков тропического дерева. | ||||||
|  | Dig 1,000 sand.=Добыть 1,000 блоков песка. | ||||||
|  | Dig 1,000 stone blocks.=Добыть 1,000 блоков камня. | ||||||
|  | Dig 1,296 tree blocks.=Добыть 1,296 блоков дерева. | ||||||
|  | Dig 10,000 stone blocks.=Добыть 10,000 блоков камня. | ||||||
|  | Dig 100 jungle tree blocks.=Добыть 100 блоков тропического дерева. | ||||||
|  | Dig 100 stone blocks.=Добыть 100 блоков камня. | ||||||
|  | Dig 216 tree blocks.=Добыть 216 блоков дерева. | ||||||
|  | Dig 36 tree blocks.=Добыть 36 блоков дерева. | ||||||
|  | Dig 6 tree blocks.=Добыть 6 блоков дерева. | ||||||
|  | Eat 10 loaves of bread.=Съесть 10 буханок хлеба. | ||||||
|  | Eat 3 brown mushrooms.=Съесть 3 коричневых гриба. | ||||||
|  | Eat 33 brown mushrooms.=Съесть 33 коричневых гриба. | ||||||
|  | Eat 333 brown mushrooms.=Съесть 333 коричневых гриба. | ||||||
|  | Eat 80 apples.=Съесть 80 яблок. | ||||||
|  | Electical Engineer=Инженер-электрик | ||||||
|  | Engineer=Инженер | ||||||
|  | Factory=Фабрика | ||||||
|  | Far Lands=Далёкие земли | ||||||
|  | Farming Skills Acquired=Первые начинания в фермерстве | ||||||
|  | Field Worker=Крестьянин | ||||||
|  | Filthy Rich=Богат до неприличия | ||||||
|  | Firefighter=Пожарный | ||||||
|  | First Day in the Woods=Первый день в лесу | ||||||
|  | First Gold Find=Находка золота | ||||||
|  | First Mese Find=Находка мезе | ||||||
|  | Fortress=Крепость | ||||||
|  | Geraniums are Blue=Герань - синяя | ||||||
|  | Girl's Best Friend=Популярен среди девушек | ||||||
|  | Glacier Discoverer=Первооткрыватель ледников | ||||||
|  | Glasser=Стеклодув | ||||||
|  | Gold Rush=Золотая лихорадка | ||||||
|  | Grasslands Discoverer=Первооткрыватель равнин | ||||||
|  | Graveyard=Кладбище | ||||||
|  | Hardened Miner=Закалённый шахтёр | ||||||
|  | Hardest Block on Earth=Самый сложный блок на Земле | ||||||
|  | Harvest 125 fully grown wheat plants.=Соберите 125 полностью выросших растений. | ||||||
|  | Harvest 25 fully grown wheat plants.=Соберите 25 полностью выросших растений. | ||||||
|  | Harvest 625 fully grown wheat plants.=Соберите 625 полностью выросших растений. | ||||||
|  | Harvest a fully grown wheat plant.=Соберите полностью выросшее растение. | ||||||
|  | Hotelier=Владелец гостиницы | ||||||
|  | House of Obsidian=Дом из обсидиана | ||||||
|  | In space, no one can hear you scream=В космосе ваши крики не слышно | ||||||
|  | In the Dungeon=В подземелье | ||||||
|  | In the Flow=В течении | ||||||
|  | Industrial Age=Индустриализация | ||||||
|  | Item transporter=Транспортировщик предметов | ||||||
|  | Jungle Discoverer=Первооткрыватель джунглей | ||||||
|  | Junglebaby=Маугли | ||||||
|  | Jungleman=Тарзан | ||||||
|  | Lava Miner=Лавовый шахтёр | ||||||
|  | Lava and Water=Лава и вода | ||||||
|  | Light It Up=Да будет свет! | ||||||
|  | Little Library=Небольшая библиотека | ||||||
|  | Long Ladder=Длинная лестница | ||||||
|  | Lumberjack=Лесоруб | ||||||
|  | Marchand De Sable=Торговец песком | ||||||
|  | Master Architect=Главный архитектор | ||||||
|  | Master Miner=Главный шахтёр | ||||||
|  | Mese Mastery=Мезе-мастер | ||||||
|  | Mine 18 diamond ores.=Добыть 18 алмазной руды. | ||||||
|  | Mine 45 gold ores.=Добыть 45 золотой руды. | ||||||
|  | Mine 50 obsidian.=Добыть 50 обсидиана. | ||||||
|  | Mine a mese block.=Добыть мезовый блок. | ||||||
|  | Mine a mossy cobblestone.=Добыть замшелый булыжник. | ||||||
|  | Mine a nyan cat.=Добыть нян-кэта. | ||||||
|  | Mine any block while being very close to lava.=Добыть любой блок, находясь очень близко к лаве. | ||||||
|  | Mine some dry grass.=Добыть немного сухой травы. | ||||||
|  | Mine some grass.=Добыть немного травы. | ||||||
|  | Mine your first cactus.=Добыть свой первый кактус. | ||||||
|  | Mine your first diamond ore.=Добыть свою первую алмазную руду. | ||||||
|  | Mine your first dry shrub.=Добыть свой первый сухой куст. | ||||||
|  | Mine your first gold ore.=Добыть свою первую золотую руду. | ||||||
|  | Mine your first ice.=Добыть свой первый лёд. | ||||||
|  | Mine your first jungle grass.=Добыть свою первую траву из джунглей. | ||||||
|  | Mine your first mese ore.=Добыть свою первую мезовую руду. | ||||||
|  | Mine your first obsidian.=Добыть свой первый обсидиан. | ||||||
|  | Mini Miner=Мини-шахтёр | ||||||
|  | Mushroom Lover=Любитель грибов | ||||||
|  | Obsessed with Obsidian=Одержимый обсидианом | ||||||
|  | Oil Tycoon=Фабрика масла | ||||||
|  | On The Way=Вагонные споры | ||||||
|  | Outpost=Аванпост | ||||||
|  | Pharaoh=Фараон | ||||||
|  | Place 1,000 torches.=Поставить 1,000 факелов. | ||||||
|  | Place 100 rails.=Поставить 100 рельс. | ||||||
|  | Place 100 stone.=Поставить 100 камней. | ||||||
|  | Place 100 torches.=Поставить 100 факелов. | ||||||
|  | Place 10000 tubes.=Установить 10000 труб. | ||||||
|  | Place 2 trap stones.=Установить 2 камня-ловушки. | ||||||
|  | Place 20 coal checkers.=Поставить 20 мозаик из угля. | ||||||
|  | Place 20 iron checkers.=Поставить 20 мозаик из железа. | ||||||
|  | Place 40 steel ladders.=Установить 40 стальных лестниц. | ||||||
|  | Place 400 wooden ladders.=Установить 400 деревянных лестниц. | ||||||
|  | Place 5 autocrafters.=Установить 5 авто-крафтеров. | ||||||
|  | Place 500 mesecon wires.=Установить 500 мезовых проводов. | ||||||
|  | Place two snow blocks.=Поставить два снежных блока. | ||||||
|  | Professional Lumberjack=Профессиональный лесоруб | ||||||
|  | Put out 1000 fires.=Потушить 1000 блоков огня. | ||||||
|  | Pyromaniac=Пироманьяк | ||||||
|  | Really Well Lit=Действительно светло | ||||||
|  | Roses Are Red=Розы - красные | ||||||
|  | Saint-Maclou=Сен-Маклу | ||||||
|  | Sam the Trapper=Сэм-Охотник | ||||||
|  | Savannah Discoverer=Первооткрыватель саванн | ||||||
|  | Semi-pro Lumberjack=Полупрофессиональный лесоруб | ||||||
|  | Smelter=Плавильня | ||||||
|  | Tasty Mushrooms=Вкусные грибы | ||||||
|  | This is Sad=Это? Это печально | ||||||
|  | Treasurer=Казначей | ||||||
|  | Underground Mushroom Farmer=Подпольный грибовод | ||||||
|  | Very Simple Snow Man=Просто снеговик | ||||||
|  | Watchtower=Сторожевая башня | ||||||
|  | Well Lit=Светло | ||||||
|  | Wheat Magnate=Пшеничный магнат | ||||||
|  | White Color Stock=Запас белого цвета | ||||||
|  | Wool Over Your Eyes=Слишком много шерсти | ||||||
|  | Wow, I am Diamonds!=Ух ты, алмазы! | ||||||
|  | You Suck!=Неудачник! | ||||||
|  | You're a witch!=Сжечь ведьму! | ||||||
|  | You’re a copper=Вы коппер | ||||||
|  | Yummy!=М-м-м! | ||||||
|  |  | ||||||
|  | ### chat_commands.lua ### | ||||||
|  | <award ID>=<ID достижения> | ||||||
|  | <name>=<имя> | ||||||
|  | All your awards and statistics have been cleared. You can now start again.=Все ваши достижения и статистика были устранены. Теперь вы можете начать снова. | ||||||
|  | Award not found.=Достижение не найдено. | ||||||
|  | Get the awards statistics for the given player or yourself=Получите статистику достижений для данного игрока или себя | ||||||
|  | Show details of an award=Показать информацию о достижении | ||||||
|  | Show, clear, disable or enable your awards=Показать, очистить, отключить или включить ваши достижения | ||||||
|  | You have disabled awards.=Вы отключили достижения. | ||||||
|  | You have enabled awards.=Вы включили достижения. | ||||||
|  | [c|clear|disable|enable]=[c|clear|disable|enable] | ||||||
|  |  | ||||||
|  | ### gui.lua ### | ||||||
|  | %s’s awards:=Достижения %s: | ||||||
|  | (Secret Award)=(Секретное достижение) | ||||||
|  | @1 (unlocked)=@1 (разблокировано) | ||||||
|  | Awards=Достижения | ||||||
|  | Error: No achivements available.=Ошибка: достижения недоступны. | ||||||
|  | Error: No award available.=Ошибка: достижения недоступны. | ||||||
|  | OK=OK | ||||||
|  | Unlock this award to find out what it is.=Разблокируйте это достижение, чтобы выяснить, что это такое. | ||||||
|  | You have not unlocked any awards.=Вы не открыли ни одно достижение. | ||||||
|  | You've disabled awards. Type /awards enable to reenable.=Вы отключили достижения. Введите /awards, чтобы включить обратно. | ||||||
|  |  | ||||||
|  | ### triggers.lua ### | ||||||
|  | @1/@2 chat messages=@1/@2 сообщений в чате | ||||||
|  | @1/@2 crafted=@1/@2 создано | ||||||
|  | @1/@2 deaths=@1/@2 смертей | ||||||
|  | @1/@2 dug=@1/@2 добыто | ||||||
|  | @1/@2 eaten=@1/@2 съедено | ||||||
|  | @1/@2 joins=@1/@2 присоединений | ||||||
|  | @1/@2 placed=@1/@2 установлено | ||||||
|  | Chat @1 times=Отправить сообщений в чат @1 раз | ||||||
|  | Craft @1 item=Создать @1 предмет | ||||||
|  | Craft @1 items.=Создать @1 предметов. | ||||||
|  | Craft: @1×@2=Создать: @1×@2 | ||||||
|  | Craft: @2=Создать: @2 | ||||||
|  | Die @1 times of @2=Умереть @1 из @2 раз | ||||||
|  | Die @1 times.=Умереть @1 раз. | ||||||
|  | Die once of @2=Умереть один раз из @2 | ||||||
|  | Eat @1 item=Съесть @1 | ||||||
|  | Eat @1 items.=Съесть @1 предметов. | ||||||
|  | Eat @1×@2=Съесть @1×@2 | ||||||
|  | Eat @2=Съесть @2 | ||||||
|  | Join @1 times=Присоединится @1 раз | ||||||
|  | Join once=Присоединится один раз | ||||||
|  | Mine @1 block.=Добыть @1 блок. | ||||||
|  | Mine @1 blocks.=Добыть @1 блоков. | ||||||
|  | Mine @1 times=Добыть @1 раз | ||||||
|  | Mine: @1×@2=Добыть: @1×@2 | ||||||
|  | Mine: @2=Добыть: @2 | ||||||
|  | Place @1 block.=Установить @1 блок. | ||||||
|  | Place @1 blocks.=Установить @1 блоков. | ||||||
|  | Place: @1×@2=Установить: @1×@2 | ||||||
|  | Place: @2=Установить: @2 | ||||||
|  | Send a chat message=Отправить сообщение в чат | ||||||
							
								
								
									
										227
									
								
								locale/awards.uk.tr
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
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							| @@ -0,0 +1,227 @@ | |||||||
|  | # textdomain: awards | ||||||
|  | Adds awards to Minetest, and an API to register new ones.=Додає досягнення до Luanti, а також API, щоб реєструвати їх. | ||||||
|  | Award Unlocked!=Досягнення розблоковано! | ||||||
|  | Award Unlocked: %s=Досягнення розблоковано: %s | ||||||
|  | Secret Award Unlocked!=Секретне досягнення розблоковано! | ||||||
|  | Secret Award Unlocked: %s=Секретне досягнення розблоковано: %s | ||||||
|  | A Cat in a Pop-Tart?!=Кіт у вагонетці!? | ||||||
|  | Architect=Архітектор | ||||||
|  | Aspiring Farmer=Фермер-початківець | ||||||
|  | Backpacker=Любитель сумок | ||||||
|  | Baker=Пекар | ||||||
|  | Banker=Банкір | ||||||
|  | Bricker=Любитель цегли | ||||||
|  | Build a Cave=Побудувати печеру | ||||||
|  | Builder=Будівельник | ||||||
|  | Burn to death in a fire.=Згоріти на смерть у вогні. | ||||||
|  | Castorama=Касторама | ||||||
|  | Craft 10 furnaces.=Скрафтити 10 пічок. | ||||||
|  | Craft 10 mese lamps.=Скрафтити 10 меселамп. | ||||||
|  | Craft 100 obsidian bricks.=Скрафтити 100 обсидіанових блоків цегли. | ||||||
|  | Craft 100 sandstone bricks.=Скрафтити 100 блоків цегли із пісковику. | ||||||
|  | Craft 100 sticks.=Скрафтити 100 палиць. | ||||||
|  | Craft 100 white dyes.=Скрафтити 100 білих барвників. | ||||||
|  | Craft 14 vessels shelves.=Скрафтити 14 полиць із посудом. | ||||||
|  | Craft 15 chests.=Скрафтити 15 скринь. | ||||||
|  | Craft 15 fancy beds.=Скрафтити 15 гарних ліжок. | ||||||
|  | Craft 200 brick blocks.=Скрафтити 200 блоків цегли. | ||||||
|  | Craft 200 stone bricks.=Скрафтити 200 кам'яних блоків цегли. | ||||||
|  | Craft 24 gold block stairs.=Скрафтити 24 золотих сходів. | ||||||
|  | Craft 250 white wool.=Скрафтити 250 блоків білої шерсті. | ||||||
|  | Craft 3,200 stone bricks.=Скрафтити 3,2тис кам'яних блоків цегли. | ||||||
|  | Craft 30 locked chests.=Скрафтити 30 захищених скринь. | ||||||
|  | Craft 4 large bags.=Скрафтити 4 великі сумки. | ||||||
|  | Craft 400 blue dyes.=Скрафтити 400 синіх барвників. | ||||||
|  | Craft 400 desert stone bricks.=Скрафтити 400 пустельних блоків цегли. | ||||||
|  | Craft 400 red dyes.=Скрафтити 400 червоних барвників. | ||||||
|  | Craft 400 yellow dyes.=Скрафтити 400 жовтих барвників. | ||||||
|  | Craft 500 times oil extract.=Скрафтити масляний екстракт 500 разів. | ||||||
|  | Craft 7 bookshelves.=Скрафтити 7 книжкових полиць. | ||||||
|  | Craft 8 times flint and steel.=Скрафтити масляний екстракт 500 разів. | ||||||
|  | Craft 800 stone bricks.=Скрафтити 800 блоків кам'яної цегли. | ||||||
|  | Craft a diamond block.=Скрафтити діамантовий блок. | ||||||
|  | Crafter of Sticks=Майстер паличок | ||||||
|  | Dandelions are Yellow=Жовті кульбаби | ||||||
|  | Death in the Deeps=Смерть на глибині | ||||||
|  | Desert Discoverer=Дослідник пустель | ||||||
|  | Desert Dweller=Мешканець пустелі | ||||||
|  | Die 100 times.=Вмерти 100 разів. | ||||||
|  | Die above 10000=Вмерти вище 10км | ||||||
|  | Die below -10000=Вмерти нижче 10км | ||||||
|  | Die in flowing lava.=Померти в потоках лави. | ||||||
|  | Die near bones.=Померти поруч із блоком кісток. | ||||||
|  | Die near diamond ore.=Померти поруч із діамантовою рудою. | ||||||
|  | Dig 1,000 copper ores.=Викопати 1тис мідних руд. | ||||||
|  | Dig 1,000 jungle tree blocks.=Зрубати 1тис блоків джунглевого дерева. | ||||||
|  | Dig 1,000 sand.=Викопати 1тис блоків піску. | ||||||
|  | Dig 1,000 stone blocks.=Викопати 1тис блоків каменю. | ||||||
|  | Dig 1,296 tree blocks.=Зрубати 1 296 блоків дерева. | ||||||
|  | Dig 10,000 stone blocks.=Викопати 10тис блоків каменю. | ||||||
|  | Dig 100 jungle tree blocks.=Зрубати 100 блоків джунглевого дерева. | ||||||
|  | Dig 100 stone blocks.=Викопати 100 блоків каменю. | ||||||
|  | Dig 216 tree blocks.=Зрубати 216 блоків дерева. | ||||||
|  | Dig 36 tree blocks.=Зрубати 36 блоків дерева. | ||||||
|  | Dig 6 tree blocks.=Зрубати 6 блоків дерева. | ||||||
|  | Eat 10 loaves of bread.=З'їсти 10 буханок хліба. | ||||||
|  | Eat 3 brown mushrooms.=З'їсти 3 коричневих гриба. | ||||||
|  | Eat 33 brown mushrooms.=З'їсти 33 коричневих гриба. | ||||||
|  | Eat 333 brown mushrooms.=З'їсти 333 коричневих гриба. | ||||||
|  | Eat 80 apples.=З'їсти 80 яблук | ||||||
|  | Electical Engineer=Інженер-електрик | ||||||
|  | Engineer=Інженер | ||||||
|  | Factory=Фабрика | ||||||
|  | Far Lands=Далекі землі | ||||||
|  | Farming Skills Acquired=Набуті навички землеробства | ||||||
|  | Field Worker=Польовий робітник | ||||||
|  | Filthy Rich=Брудний багатий | ||||||
|  | Firefighter=Пожежний | ||||||
|  | First Day in the Woods=Перший день у лісі | ||||||
|  | First Gold Find=Перше золото | ||||||
|  | First Mese Find=Перше месе | ||||||
|  | Fortress=Фортеця | ||||||
|  | Geraniums are Blue=Блакитна герань | ||||||
|  | Girl's Best Friend=Найкращий друг дівчини | ||||||
|  | Glacier Discoverer=Відкривач льодовиків | ||||||
|  | Glasser=Любитель скла | ||||||
|  | Gold Rush=Золота лихоманка | ||||||
|  | Grasslands Discoverer=Відкривач луків | ||||||
|  | Graveyard=Кладовище | ||||||
|  | Hardened Miner=Загартований шахтар | ||||||
|  | Hardest Block on Earth=Найважчий блок на Землі | ||||||
|  | Harvest 125 fully grown wheat plants.=Зібрати 125 повністю вирощених рослин пшениці. | ||||||
|  | Harvest 25 fully grown wheat plants.=Зібрати 25 повністю вирощених рослин пшениці. | ||||||
|  | Harvest 625 fully grown wheat plants.=Зібрати 625 повністю вирощених рослин пшениці. | ||||||
|  | Harvest a fully grown wheat plant.=Зібрати повністю вирощену рослину пшениці. | ||||||
|  | Hotelier=Готельєр | ||||||
|  | House of Obsidian=Будинок з Обсидіану | ||||||
|  | In space, no one can hear you scream=У космосі ніхто не почує твій крик | ||||||
|  | In the Dungeon=У данжі | ||||||
|  | In the Flow=У потоці | ||||||
|  | Industrial Age=Індустріальна Ера | ||||||
|  | Item transporter=Транспортер речей | ||||||
|  | Jungle Discoverer=Дослідник джунглей | ||||||
|  | Junglebaby=Дитина джунглів | ||||||
|  | Jungleman=Людина джунглів | ||||||
|  | Lava Miner=Лавовий шахтар | ||||||
|  | Lava and Water=Лава і вода | ||||||
|  | Light It Up=Зроби яскравіше | ||||||
|  | Little Library=Невеличка бібліотека | ||||||
|  | Long Ladder=Довга драбина | ||||||
|  | Lumberjack=Дроворуб | ||||||
|  | Marchand De Sable=Пісочна людина | ||||||
|  | Master Architect=Майстер архітектури | ||||||
|  | Master Miner=Майстер шахти | ||||||
|  | Mese Mastery=Месе-майстер | ||||||
|  | Mine 18 diamond ores.=Добути 18 діамантових руд. | ||||||
|  | Mine 45 gold ores.=Добути 45 золотих руд. | ||||||
|  | Mine 50 obsidian.=Добути 50 блоків обсидіану. | ||||||
|  | Mine a mese block.=Добути блок месе. | ||||||
|  | Mine a mossy cobblestone.=Добути моховитий кругляк. | ||||||
|  | Mine a nyan cat.=Добути Nyan кота. | ||||||
|  | Mine any block while being very close to lava.=Добути будь-який блок перебуваючи дуже близько до лави. | ||||||
|  | Mine some dry grass.=Добути трохи сухої трави. | ||||||
|  | Mine some grass.=Добути трохи трави. | ||||||
|  | Mine your first cactus.=Добути кактус. | ||||||
|  | Mine your first diamond ore.=Добути діамантову руду. | ||||||
|  | Mine your first dry shrub.=Добути сухий кущ. | ||||||
|  | Mine your first gold ore.=Добути золоту руду. | ||||||
|  | Mine your first ice.=Добути лід. | ||||||
|  | Mine your first jungle grass.=Добути джунглеву траву. | ||||||
|  | Mine your first mese ore.=Добути месе руду. | ||||||
|  | Mine your first obsidian.=Добути блок обсидіану. | ||||||
|  | Mini Miner=Міні-шахтар | ||||||
|  | Mushroom Lover=Любитель грибів | ||||||
|  | Obsessed with Obsidian=Одержимий обсидіаном | ||||||
|  | Oil Tycoon=Нафтовий магнат | ||||||
|  | On The Way=В дорозі | ||||||
|  | Outpost=Форпост | ||||||
|  | Pharaoh=Фараон | ||||||
|  | Place 1,000 torches.=Розмістити 1тис смолоскипів. | ||||||
|  | Place 100 rails.=Розмістити 100 колій. | ||||||
|  | Place 100 stone.=Розмістити 100 блоків каменю. | ||||||
|  | Place 100 torches.=Розмістити 100 смолоскипів. | ||||||
|  | Place 10000 tubes.=Розмістити 10тис труб. | ||||||
|  | Place 2 trap stones.=Розмістити 2 камені-пастки. | ||||||
|  | Place 20 coal checkers.=Розмістити 20 вугілляних шахових блоків. | ||||||
|  | Place 20 iron checkers.=Розмістити 20 сталевих шахових блоків. | ||||||
|  | Place 40 steel ladders.=Розмістити 40 сталевих драбин. | ||||||
|  | Place 400 wooden ladders.=Розмістити 400 дерев'яних драбин. | ||||||
|  | Place 5 autocrafters.=Розмістити 5 автокрафтів. | ||||||
|  | Place 500 mesecon wires.=Розмістити 500 месе-дротів. | ||||||
|  | Place two snow blocks.=Розмістити 2 блоки снігу. | ||||||
|  | Professional Lumberjack=Професійний дроворуб | ||||||
|  | Put out 1000 fires.=Загасити 1тис вогнів. | ||||||
|  | Pyromaniac=Піроман | ||||||
|  | Really Well Lit=Дійсно добре освітлено | ||||||
|  | Roses Are Red=Троянди червоні | ||||||
|  | Saint-Maclou=Сен-Маклу | ||||||
|  | Sam the Trapper=Сем пасткар | ||||||
|  | Savannah Discoverer=Дослідник саван | ||||||
|  | Semi-pro Lumberjack=Напівпрофесійний дроворуб | ||||||
|  | Smelter=Плавильний завод | ||||||
|  | Tasty Mushrooms=Смачні гриби | ||||||
|  | This is Sad=Це сумно.. | ||||||
|  | Treasurer=Скарбник | ||||||
|  | Underground Mushroom Farmer=Підземний грибник | ||||||
|  | Very Simple Snow Man=Дуже простий сніговик | ||||||
|  | Watchtower=Сторожова вежа | ||||||
|  | Well Lit=Добре освітлено | ||||||
|  | Wheat Magnate=Пшеничний магнат | ||||||
|  | White Color Stock=Запас білого кольору | ||||||
|  | Wool Over Your Eyes=Шерсть на очах | ||||||
|  | Wow, I am Diamonds!=Вау, діаманти! | ||||||
|  | You Suck!=Ти відстій! | ||||||
|  | You're a witch!=Ти відьма! | ||||||
|  | You’re a copper=Мідь | ||||||
|  | Yummy!=Ням! | ||||||
|  | <award ID>=<ID досягнення> | ||||||
|  | <name>=<назва> | ||||||
|  | All your awards and statistics have been cleared. You can now start again.=Усі ваші нагороди та статистику видалено. Тепер ви можете почати знову. | ||||||
|  | Award not found.=Досягнення не знайдено. | ||||||
|  | Get the awards statistics for the given player or yourself=Отримайте статистику нагород для даного гравця або себе | ||||||
|  | Show details of an award=Показати деталі про досягнення | ||||||
|  | Show, clear, disable or enable your awards=Показати, очистити, вимкнути або увімкнути ваші досягнення. | ||||||
|  | You have disabled awards.=Ви вимкнули досягнення. | ||||||
|  | You have enabled awards.=Ви увімкнули досягнення. | ||||||
|  | [c|clear|disable|enable]=[c|clear|disable|enable] | ||||||
|  | %s’s awards:=Досягення гравця %s: | ||||||
|  | (Secret Award)=(секретне) | ||||||
|  | @1 (unlocked)=@1 (розблоковано) | ||||||
|  | Awards=Досягнення | ||||||
|  | Error: No achivements available.=Помилка: Немає доступних досягнень. | ||||||
|  | Error: No award available.=Помилка: Немає доступного досягнення. | ||||||
|  | Гаразд= | ||||||
|  | Unlock this award to find out what it is.=Розблокуйте це досягнення, щоб дізнатися, в чому його суть. | ||||||
|  | You have not unlocked any awards.=Немає розблокованих досягнень. | ||||||
|  | You've disabled awards. Type /awards enable to reenable.=Досягнення вимкнені. Напишіть /awards enable щоб увімкнути | ||||||
|  | @1/@2 chat messages=@1/@2 повідомлень у чаті | ||||||
|  | @1/@2 crafted=@1/@2 скрафчено | ||||||
|  | @1/@2 deaths=@1/@2 смертей | ||||||
|  | @1/@2 dug=@1/@2 викопано | ||||||
|  | @1/@2 eaten=@1/@2 з'їдено | ||||||
|  | @1/@2 joins=@1/@2 приєднано | ||||||
|  | @1/@2 placed=@1/@2 розміщено | ||||||
|  | Chat @1 times=Чат @1 разів | ||||||
|  | Craft @1 item=Скрафтити @1 предмет | ||||||
|  | Craft @1 items.=Скрафтити @1 предметів. | ||||||
|  | Craft: @1×@2=Скрафтити: @1×@2 | ||||||
|  | Craft: @2=Скрафтити: @2 | ||||||
|  | Die @1 times of @2=Вмерти @1 разів від @2 | ||||||
|  | Die @1 times.=Вмерти @1 разів. | ||||||
|  | Die once of @2=Вмерти від @2 | ||||||
|  | Eat @1 item=З'їсти @1 предмет | ||||||
|  | Eat @1 items.=З'їсти @1 предметів. | ||||||
|  | Eat @1×@2=З'їсти @1×@2 | ||||||
|  | Eat @2=З'їсти @2 | ||||||
|  | Join @1 times=Приєднатися @1 разів | ||||||
|  | Join once=Приєднатися 1 раз | ||||||
|  | Mine @1 block.=Викопати @1 блок. | ||||||
|  | Mine @1 blocks.=Викопати @1 блоків. | ||||||
|  | Mine @1 times=Викопати @1 разів | ||||||
|  | Mine: @1×@2=Викопати: @1×@2 | ||||||
|  | Mine: @2=Викопати: @2 | ||||||
|  | Place @1 block.=Розмістити @1 блок. | ||||||
|  | Place @1 blocks.=Розмістити @1 блоків. | ||||||
|  | Place: @1×@2=Розмістити: @1×@2 | ||||||
|  | Place: @2=Розмістити: @2 | ||||||
|  | Send a chat message=Надіслати повідомлення у чат | ||||||
| @@ -1,61 +1,236 @@ | |||||||
| Achievement Unlocked: = | # textdomain: awards | ||||||
| Light It Up = |  | ||||||
| Place 100 torches. = | ### api_awards.lua ### | ||||||
| Light ALL The Things! = | Award Unlocked!= | ||||||
| Place 1,000 torches. = | Award Unlocked: %s= | ||||||
| Saint-Maclou = | Secret Award Unlocked!= | ||||||
| Place 20 coal checkers. = | Secret Award Unlocked: %s= | ||||||
| Castorama = |  | ||||||
| Place 20 iron checkers. = | ### awards.lua ### | ||||||
| Sam the Trapper = | A Cat in a Pop-Tart?!= | ||||||
| Place 2 trap stones. = | Architect= | ||||||
| Obsessed with Obsidian = | Aspiring Farmer= | ||||||
| Mine 50 obsidian. = | Backpacker= | ||||||
| On The Way = | Baker= | ||||||
| Place 100 rails. = | Banker= | ||||||
| Lumberjack = | Bricker= | ||||||
| Dig 100 tree blocks. = | Build a Cave= | ||||||
| Semi-pro Lumberjack = | Builder= | ||||||
| Dig 1,000 tree blocks. = | Burn to death in a fire.= | ||||||
| Professional Lumberjack = | Castorama= | ||||||
| Dig 10,000 tree blocks. = | Craft 10 furnaces.= | ||||||
| L33T Lumberjack = | Craft 10 mese lamps.= | ||||||
| Dig 100,000 tree blocks. = | Craft 100 obsidian bricks.= | ||||||
| Junglebaby = | Craft 100 sandstone bricks.= | ||||||
| Dig 100 jungle tree blocks. = | Craft 100 sticks.= | ||||||
| Jungleman = | Craft 100 white dyes.= | ||||||
| Dig 1,000 jungle tree blocks. = | Craft 14 vessels shelves.= | ||||||
| First Mese Find = | Craft 15 chests.= | ||||||
| Find some Mese. = | Craft 15 fancy beds.= | ||||||
| You're a copper = | Craft 200 brick blocks.= | ||||||
| Dig 1,000 copper ores. = | Craft 200 stone bricks.= | ||||||
| OMG, Nyan Cat! = | Craft 24 gold block stairs.= | ||||||
| Find a nyan cat. = | Craft 250 white wool.= | ||||||
| Mini Miner = | Craft 3,200 stone bricks.= | ||||||
| Dig 100 stone blocks. = | Craft 30 locked chests.= | ||||||
| Hardened Miner = | Craft 4 large bags.= | ||||||
| Dig 1,000 stone blocks = | Craft 400 blue dyes.= | ||||||
| Master Miner = | Craft 400 desert stone bricks.= | ||||||
| Dig 10,000 stone blocks. = | Craft 400 red dyes.= | ||||||
| Marchand De Sable = | Craft 400 yellow dyes.= | ||||||
| Dig 1,000 sand. = | Craft 500 times oil extract.= | ||||||
| Frequent Visitor = | Craft 7 bookshelves.= | ||||||
| Connect to the server 50 times. = | Craft 8 times flint and steel.= | ||||||
| Dying Spree = | Craft 800 stone bricks.= | ||||||
| Die 5 times. = | Craft a diamond block.= | ||||||
| Bot-like = | Crafter of Sticks= | ||||||
| Die 10 times. = | Dandelions are Yellow= | ||||||
| You Suck! = | Death in the Deeps= | ||||||
| Die 100 times. = | Desert Discoverer= | ||||||
| You're a witch! = | Desert Dweller= | ||||||
| Burn to death in a fire. = | Die 100 times.= | ||||||
| In the Flow = | Die above 10000= | ||||||
| Die in flowing lava. = | Die below -10000= | ||||||
| This is Sad = | Die in flowing lava.= | ||||||
| Die near diamond ore. = | Die near bones.= | ||||||
| The Stack = | Die near diamond ore.= | ||||||
| Die near bones. = | Dig 1,000 copper ores.= | ||||||
| Deep Down = | Dig 1,000 jungle tree blocks.= | ||||||
| Die below -10000 = | Dig 1,000 sand.= | ||||||
| In space, no one can hear you scream = | Dig 1,000 stone blocks.= | ||||||
| Die above 10000 = | Dig 1,296 tree blocks.= | ||||||
|  | Dig 10,000 stone blocks.= | ||||||
|  | Dig 100 jungle tree blocks.= | ||||||
|  | Dig 100 stone blocks.= | ||||||
|  | Dig 216 tree blocks.= | ||||||
|  | Dig 36 tree blocks.= | ||||||
|  | Dig 6 tree blocks.= | ||||||
|  | Eat 10 loaves of bread.= | ||||||
|  | Eat 3 brown mushrooms.= | ||||||
|  | Eat 33 brown mushrooms.= | ||||||
|  | Eat 333 brown mushrooms.= | ||||||
|  | Eat 80 apples.= | ||||||
|  | Electical Engineer= | ||||||
|  | Engineer= | ||||||
|  | Factory= | ||||||
|  | Far Lands= | ||||||
|  | Farming Skills Acquired= | ||||||
|  | Field Worker= | ||||||
|  | Filthy Rich= | ||||||
|  | Firefighter= | ||||||
|  | First Day in the Woods= | ||||||
|  | First Gold Find= | ||||||
|  | First Mese Find= | ||||||
|  | Fortress= | ||||||
|  | Geraniums are Blue= | ||||||
|  | Girl's Best Friend= | ||||||
|  | Glacier Discoverer= | ||||||
|  | Glasser= | ||||||
|  | Gold Rush= | ||||||
|  | Grasslands Discoverer= | ||||||
|  | Graveyard= | ||||||
|  | Hardened Miner= | ||||||
|  | Hardest Block on Earth= | ||||||
|  | Harvest 125 fully grown wheat plants.= | ||||||
|  | Harvest 25 fully grown wheat plants.= | ||||||
|  | Harvest 625 fully grown wheat plants.= | ||||||
|  | Harvest a fully grown wheat plant.= | ||||||
|  | Hotelier= | ||||||
|  | House of Obsidian= | ||||||
|  | In space, no one can hear you scream= | ||||||
|  | In the Dungeon= | ||||||
|  | In the Flow= | ||||||
|  | Industrial Age= | ||||||
|  | Item transporter= | ||||||
|  | Jungle Discoverer= | ||||||
|  | Junglebaby= | ||||||
|  | Jungleman= | ||||||
|  | Lava Miner= | ||||||
|  | Lava and Water= | ||||||
|  | Light It Up= | ||||||
|  | Little Library= | ||||||
|  | Long Ladder= | ||||||
|  | Lumberjack= | ||||||
|  | Marchand De Sable= | ||||||
|  | Master Architect= | ||||||
|  | Master Miner= | ||||||
|  | Mese Mastery= | ||||||
|  | Mine 18 diamond ores.= | ||||||
|  | Mine 45 gold ores.= | ||||||
|  | Mine 50 obsidian.= | ||||||
|  | Mine a mese block.= | ||||||
|  | Mine a mossy cobblestone.= | ||||||
|  | Mine a nyan cat.= | ||||||
|  | Mine any block while being very close to lava.= | ||||||
|  | Mine some dry grass.= | ||||||
|  | Mine some grass.= | ||||||
|  | Mine your first cactus.= | ||||||
|  | Mine your first diamond ore.= | ||||||
|  | Mine your first dry shrub.= | ||||||
|  | Mine your first gold ore.= | ||||||
|  | Mine your first ice.= | ||||||
|  | Mine your first jungle grass.= | ||||||
|  | Mine your first mese ore.= | ||||||
|  | Mine your first obsidian.= | ||||||
|  | Mini Miner= | ||||||
|  | Mushroom Lover= | ||||||
|  | Obsessed with Obsidian= | ||||||
|  | Oil Tycoon= | ||||||
|  | On The Way= | ||||||
|  | Outpost= | ||||||
|  | Pharaoh= | ||||||
|  | Place 1,000 torches.= | ||||||
|  | Place 100 rails.= | ||||||
|  | Place 100 stone.= | ||||||
|  | Place 100 torches.= | ||||||
|  | Place 10000 tubes.= | ||||||
|  | Place 2 trap stones.= | ||||||
|  | Place 20 coal checkers.= | ||||||
|  | Place 20 iron checkers.= | ||||||
|  | Place 40 steel ladders.= | ||||||
|  | Place 400 wooden ladders.= | ||||||
|  | Place 5 autocrafters.= | ||||||
|  | Place 500 mesecon wires.= | ||||||
|  | Place two snow blocks.= | ||||||
|  | Professional Lumberjack= | ||||||
|  | Put out 1000 fires.= | ||||||
|  | Pyromaniac= | ||||||
|  | Really Well Lit= | ||||||
|  | Roses Are Red= | ||||||
|  | Saint-Maclou= | ||||||
|  | Sam the Trapper= | ||||||
|  | Savannah Discoverer= | ||||||
|  | Semi-pro Lumberjack= | ||||||
|  | Smelter= | ||||||
|  | Tasty Mushrooms= | ||||||
|  | This is Sad= | ||||||
|  | Treasurer= | ||||||
|  | Underground Mushroom Farmer= | ||||||
|  | Very Simple Snow Man= | ||||||
|  | Watchtower= | ||||||
|  | Well Lit= | ||||||
|  | Wheat Magnate= | ||||||
|  | White Color Stock= | ||||||
|  | Wool Over Your Eyes= | ||||||
|  | Wow, I am Diamonds!= | ||||||
|  | You Suck!= | ||||||
|  | You're a witch!= | ||||||
|  | You’re a copper= | ||||||
|  | Yummy!= | ||||||
|  |  | ||||||
|  | ### chat_commands.lua ### | ||||||
|  | <award ID>= | ||||||
|  | <name>= | ||||||
|  | All your awards and statistics have been cleared. You can now start again.= | ||||||
|  | Award not found.= | ||||||
|  | Get the awards statistics for the given player or yourself= | ||||||
|  | Show details of an award= | ||||||
|  | Show, clear, disable or enable your awards= | ||||||
|  | You have disabled awards.= | ||||||
|  | You have enabled awards.= | ||||||
|  | [c|clear|disable|enable]= | ||||||
|  |  | ||||||
|  | ### gui.lua ### | ||||||
|  | %s’s awards:= | ||||||
|  | (Secret Award)= | ||||||
|  | @1 (unlocked)= | ||||||
|  | Awards= | ||||||
|  | Error: No achivements available.= | ||||||
|  | Error: No award available.= | ||||||
|  | OK= | ||||||
|  | Unlock this award to find out what it is.= | ||||||
|  | You have not unlocked any awards.= | ||||||
|  | You've disabled awards. Type /awards enable to reenable.= | ||||||
|  |  | ||||||
|  | ### triggers.lua ### | ||||||
|  | @1/@2 chat messages= | ||||||
|  | @1/@2 crafted= | ||||||
|  | @1/@2 deaths= | ||||||
|  | @1/@2 dug= | ||||||
|  | @1/@2 eaten= | ||||||
|  | @1/@2 joins= | ||||||
|  | @1/@2 placed= | ||||||
|  | Chat @1 times= | ||||||
|  | Craft @1 item= | ||||||
|  | Craft @1 items.= | ||||||
|  | Craft: @1×@2= | ||||||
|  | Craft: @2= | ||||||
|  | Die @1 times of @2= | ||||||
|  | Die @1 times.= | ||||||
|  | Die once of @2= | ||||||
|  | Eat @1 item= | ||||||
|  | Eat @1 items.= | ||||||
|  | Eat @1×@2= | ||||||
|  | Eat @2= | ||||||
|  | Join @1 times= | ||||||
|  | Join once= | ||||||
|  | Mine @1 block.= | ||||||
|  | Mine @1 blocks.= | ||||||
|  | Mine @1 times= | ||||||
|  | Mine: @1×@2= | ||||||
|  | Mine: @2= | ||||||
|  | Place @1 block.= | ||||||
|  | Place @1 blocks.= | ||||||
|  | Place: @1×@2= | ||||||
|  | Place: @2= | ||||||
|  | Send a chat message= | ||||||
|   | |||||||
							
								
								
									
										9
									
								
								mod.conf
									
									
									
									
									
								
							
							
						
						
									
										9
									
								
								mod.conf
									
									
									
									
									
								
							| @@ -1,7 +1,8 @@ | |||||||
| name = awards | name = awards | ||||||
| title = Achievements | title = Awards | ||||||
| author = rubenwardy | author = rubenwardy | ||||||
| description = Adds achievements to Minetest, and an API to register new ones. | description = Adds awards to Minetest, and an API to register new ones. | ||||||
| license = LGPL 2.1 or later | optional_depends = sfinv,unified_inventory,default,stairs,farming,dye,beds,wool,vessels,moreblocks,fire,flowers,nyancat | ||||||
|  | license = MIT | ||||||
| forum = https://forum.minetest.net/viewtopic.php?t=4870 | forum = https://forum.minetest.net/viewtopic.php?t=4870 | ||||||
| version = 2.1.2 | version = 3.0.0 | ||||||
|   | |||||||
							
								
								
									
										138
									
								
								readme.md
									
									
									
									
									
								
							
							
						
						
									
										138
									
								
								readme.md
									
									
									
									
									
								
							| @@ -1,138 +0,0 @@ | |||||||
| # Awards |  | ||||||
|  |  | ||||||
| by Andrew "Rubenwardy" Ward, LGPL 2.1 or later. |  | ||||||
|  |  | ||||||
| This mod adds achievements to Minetest. |  | ||||||
|  |  | ||||||
| Majority of awards are back ported from Calinou's |  | ||||||
| old fork in Carbone, under same license. |  | ||||||
|  |  | ||||||
|  |  | ||||||
| # Basic API |  | ||||||
|  |  | ||||||
| * awards.register_achievement(name, def) |  | ||||||
| 	* name |  | ||||||
| 	* desciption |  | ||||||
| 	* sound [optional] |  | ||||||
| 	* image [optional] - texture name, eg: award_one.png |  | ||||||
| 	* background [optional] - texture name, eg: award_one.png |  | ||||||
| 	* trigger [optional] [table] |  | ||||||
| 		* type - "dig", "place", "craft", "death", "chat" or "join" |  | ||||||
| 		* (for dig/place type) node - the nodes name |  | ||||||
| 		* (for craft type) item - the items name |  | ||||||
| 		* (for all types) target - how many to dig / place |  | ||||||
| 		* See Triggers |  | ||||||
| 	* secret [optional] - if true, then player needs to unlock to find out what it is. |  | ||||||
| 	* on_unlock [optional] - func(name, def) |  | ||||||
| 		* name is player name |  | ||||||
| 		* return true to cancel register_on_unlock callbacks and HUD |  | ||||||
| * awards.register_trigger(name, func(awardname, def)) |  | ||||||
| 	* Note: awards.on[name] is automatically created for triggers |  | ||||||
| * awards.run_trigger_callbacks(player, data, trigger, table_func(entry)) |  | ||||||
| 	* Goes through and checks all triggers registered to a trigger type, |  | ||||||
| 	  unlocking the award if conditions are met. |  | ||||||
| 	* data is the player's award data, ie: awards.players[player_name] |  | ||||||
| 	* trigger is the name of the trigger type. Ie: awards.on[trigger] |  | ||||||
| 	* table_func is called if the trigger is a table - simply return an |  | ||||||
| 	  award name to unlock it |  | ||||||
| 	* See triggers.lua for examples |  | ||||||
| * awards.increment_item_counter(data, field, itemname) |  | ||||||
| 	* add to an item's statistic count |  | ||||||
| 	* for example, (data, "place", "default:stone") will add 1 to the number of |  | ||||||
| 	  times default:stone has been placed. |  | ||||||
| 	* data is the player's award data, ie: awards.players[player_name] |  | ||||||
| 	* returns true on success, false on failure (eg: cannot get modname and item from itemname) |  | ||||||
| * awards.register_on_unlock(func(name, def)) |  | ||||||
| 	* name is the player name |  | ||||||
| 	* def is the award def. |  | ||||||
| 	* return true to cancel HUD |  | ||||||
| * awards.unlock(name, award) |  | ||||||
| 	* gives an award to a player |  | ||||||
| 	* name is the player name |  | ||||||
|  |  | ||||||
| # Included in the Mod |  | ||||||
|  |  | ||||||
| The API, above, allows you to register awards |  | ||||||
| and triggers (things that look for events and unlock awards, they need |  | ||||||
| to be registered in order to get details from award_def.trigger). |  | ||||||
|  |  | ||||||
| However, all awards and triggers are separate from the API. |  | ||||||
| They can be found in init.lua and triggers.lua |  | ||||||
|  |  | ||||||
| ## Triggers |  | ||||||
|  |  | ||||||
| Callbacks (register a function to be run) |  | ||||||
|  |  | ||||||
| ### dig |  | ||||||
|  |  | ||||||
| 	trigger = { |  | ||||||
| 		type = "dig", |  | ||||||
| 		node = "default:dirt", |  | ||||||
| 		target = 50 |  | ||||||
| 	} |  | ||||||
|  |  | ||||||
| ### place |  | ||||||
|  |  | ||||||
| 	trigger = { |  | ||||||
| 		type = "place", |  | ||||||
| 		node = "default:dirt", |  | ||||||
| 		target = 50 |  | ||||||
| 	} |  | ||||||
|  |  | ||||||
| ### death |  | ||||||
|  |  | ||||||
| 	trigger = { |  | ||||||
| 		type = "death", |  | ||||||
| 		target = 5 |  | ||||||
| 	} |  | ||||||
|  |  | ||||||
| ### chat |  | ||||||
|  |  | ||||||
| 	trigger = { |  | ||||||
| 		type = "chat", |  | ||||||
| 		target = 100 |  | ||||||
| 	} |  | ||||||
|  |  | ||||||
| ### join |  | ||||||
|  |  | ||||||
| 	trigger = { |  | ||||||
| 		type = "join", |  | ||||||
| 		target = 100 |  | ||||||
| 	} |  | ||||||
|  |  | ||||||
| ## Callbacks relating to triggers |  | ||||||
|  |  | ||||||
| * awards.register_on_dig(func(player, data)) |  | ||||||
| 	* data is player data (see below) |  | ||||||
| 	* return award name or null |  | ||||||
| * awards.register_on_place(func(player, data)) |  | ||||||
| 	* data is player data (see below) |  | ||||||
| 	* return award name or null |  | ||||||
| * awards.register_on_death(func(player, data)) |  | ||||||
| 	* data is player data (see below) |  | ||||||
| 	* return award name or null |  | ||||||
| * awards.register_on_chat(func(player, data)) |  | ||||||
| 	* data is player data (see below) |  | ||||||
| 	* return award name or null |  | ||||||
| * awards.register_on_join(func(player, data) |  | ||||||
| 	* data is player data (see below) |  | ||||||
| 	* return award name or null |  | ||||||
|  |  | ||||||
|  |  | ||||||
| # Player Data |  | ||||||
|  |  | ||||||
| A list of data referenced/hashed by the player's name. |  | ||||||
| * player name |  | ||||||
| 	* name [string] |  | ||||||
| 	* count [table] - dig counter |  | ||||||
| 		* modname [table] |  | ||||||
| 			* itemname [int] |  | ||||||
| 	* place [table] - place counter |  | ||||||
| 		* modname [table] |  | ||||||
| 			* itemname [int] |  | ||||||
| 	* craft [table] - craft counter |  | ||||||
| 		* modname [table] |  | ||||||
| 			* itemname [int] |  | ||||||
| 	* deaths |  | ||||||
| 	* chats |  | ||||||
| 	* joins |  | ||||||
							
								
								
									
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							| @@ -0,0 +1,2 @@ | |||||||
|  | # Add default achievements from the awards mod | ||||||
|  | awards.add_defaults (Add Default Achievements) bool true | ||||||
							
								
								
									
										
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								src/api_awards.lua
									
									
									
									
									
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							| @@ -0,0 +1,270 @@ | |||||||
|  | -- Copyright (c) 2013-18 rubenwardy. MIT. | ||||||
|  |  | ||||||
|  | local S = awards.translator | ||||||
|  |  | ||||||
|  | function awards.register_award(name, def) | ||||||
|  | 	def.name = name | ||||||
|  |  | ||||||
|  | 	-- Add Triggers | ||||||
|  | 	if def.trigger and def.trigger.type then | ||||||
|  | 		local tdef = awards.registered_triggers[def.trigger.type] | ||||||
|  | 		assert(tdef, "Trigger not found: " .. def.trigger.type) | ||||||
|  | 		tdef:on_register(def) | ||||||
|  | 	end | ||||||
|  |  | ||||||
|  | 	function def:can_unlock(data) | ||||||
|  | 		if not self.requires then | ||||||
|  | 			return true | ||||||
|  | 		end | ||||||
|  |  | ||||||
|  | 		for i=1, #self.requires do | ||||||
|  | 			if not data.unlocked[self.requires[i]] then | ||||||
|  | 				return false | ||||||
|  | 			end | ||||||
|  | 		end | ||||||
|  | 		return true | ||||||
|  | 	end | ||||||
|  |  | ||||||
|  | 	-- Add Award | ||||||
|  | 	awards.registered_awards[name] = def | ||||||
|  |  | ||||||
|  | 	local tdef = awards.registered_awards[name] | ||||||
|  | 	if def.description == nil and tdef.getDefaultDescription then | ||||||
|  | 		def.description = tdef:getDefaultDescription() | ||||||
|  | 	end | ||||||
|  | end | ||||||
|  |  | ||||||
|  |  | ||||||
|  | -- This function is called whenever a target condition is met. | ||||||
|  | -- It checks if a player already has that award, and if they do not, | ||||||
|  | -- it gives it to them | ||||||
|  | ---------------------------------------------- | ||||||
|  | --awards.unlock(name, award) | ||||||
|  | -- name - the name of the player | ||||||
|  | -- award - the name of the award to give | ||||||
|  | function awards.unlock(name, award) | ||||||
|  | 	-- Ensure the player is online. | ||||||
|  | 	if not minetest.get_player_by_name(name) then | ||||||
|  | 		return | ||||||
|  | 	end | ||||||
|  |  | ||||||
|  | 	-- Access Player Data | ||||||
|  | 	local data  = awards.player(name) | ||||||
|  | 	local awdef = awards.registered_awards[award] | ||||||
|  | 	assert(awdef, "Unable to unlock an award which doesn't exist!") | ||||||
|  |  | ||||||
|  | 	if data.disabled or | ||||||
|  | 			(data.unlocked[award] and data.unlocked[award] == award) then | ||||||
|  | 		return | ||||||
|  | 	end | ||||||
|  |  | ||||||
|  | 	if not awdef:can_unlock(data) then | ||||||
|  | 		minetest.log("warning", "can_unlock returned false in unlock of " .. | ||||||
|  | 				award .. " for " .. name) | ||||||
|  | 		return | ||||||
|  | 	end | ||||||
|  |  | ||||||
|  | 	-- Unlock Award | ||||||
|  | 	minetest.log("action", name.." has unlocked award "..award) | ||||||
|  | 	data.unlocked[award] = award | ||||||
|  | 	awards.save() | ||||||
|  |  | ||||||
|  | 	-- Give Prizes | ||||||
|  | 	if awdef and awdef.prizes then | ||||||
|  | 		for i = 1, #awdef.prizes do | ||||||
|  | 			local itemstack = ItemStack(awdef.prizes[i]) | ||||||
|  | 			if not itemstack:is_empty() then | ||||||
|  | 				local receiverref = minetest.get_player_by_name(name) | ||||||
|  | 				if receiverref then | ||||||
|  | 					receiverref:get_inventory():add_item("main", itemstack) | ||||||
|  | 				end | ||||||
|  | 			end | ||||||
|  | 		end | ||||||
|  | 	end | ||||||
|  |  | ||||||
|  | 	-- Run callbacks | ||||||
|  | 	if awdef.on_unlock and awdef.on_unlock(name, awdef) then | ||||||
|  | 		return | ||||||
|  | 	end | ||||||
|  | 	for _, callback in pairs(awards.on_unlock) do | ||||||
|  | 		if callback(name, awdef) then | ||||||
|  | 			return | ||||||
|  | 		end | ||||||
|  | 	end | ||||||
|  |  | ||||||
|  | 	-- Get Notification Settings | ||||||
|  | 	local title = awdef.title or award | ||||||
|  | 	local desc = awdef.description or "" | ||||||
|  | 	local background = awdef.hud_background or awdef.background or "awards_bg_default.png" | ||||||
|  | 	local icon = (awdef.icon or "awards_unknown.png") .. "^[resize:32x32" | ||||||
|  | 	local sound = awdef.sound | ||||||
|  | 	if sound == nil then | ||||||
|  | 		-- Explicit check for nil because sound could be `false` to disable it | ||||||
|  | 		sound = {name="awards_got_generic", gain=0.25} | ||||||
|  | 	end | ||||||
|  |  | ||||||
|  | 	-- Do Notification | ||||||
|  | 	if sound then | ||||||
|  | 		-- Enforce sound delay to prevent sound spamming | ||||||
|  | 		local lastsound = data.lastsound | ||||||
|  | 		if lastsound == nil or os.difftime(os.time(), lastsound) >= 1 then | ||||||
|  | 			minetest.sound_play(sound, {to_player=name}) | ||||||
|  | 			data.lastsound = os.time() | ||||||
|  | 		end | ||||||
|  | 	end | ||||||
|  |  | ||||||
|  | 	if awards.show_mode == "chat" then | ||||||
|  | 		local chat_announce | ||||||
|  | 		if awdef.secret then | ||||||
|  | 			chat_announce = S("Secret Award Unlocked: @1", title) | ||||||
|  | 		else | ||||||
|  | 			chat_announce = S("Award Unlocked: @1", title) | ||||||
|  | 		end | ||||||
|  | 		-- use the chat console to send it | ||||||
|  | 		minetest.chat_send_player(name, chat_announce) | ||||||
|  | 		if desc~="" then | ||||||
|  | 			minetest.chat_send_player(name, desc) | ||||||
|  | 		end | ||||||
|  | 	else | ||||||
|  | 		local player = minetest.get_player_by_name(name) | ||||||
|  | 		if not (player and player.is_player and player:is_player()) then | ||||||
|  | 			return | ||||||
|  | 		end | ||||||
|  | 		local one = player:hud_add({ | ||||||
|  | 			hud_elem_type = "image", | ||||||
|  | 			name = "award_bg", | ||||||
|  | 			scale = {x = 2, y = 1}, | ||||||
|  | 			text = background, | ||||||
|  | 			position = {x = 0.5, y = 0.05}, | ||||||
|  | 			offset = {x = 0, y = 138}, | ||||||
|  | 			alignment = {x = 0, y = -1} | ||||||
|  | 		}) | ||||||
|  | 		local hud_announce | ||||||
|  | 		if awdef.secret then | ||||||
|  | 			hud_announce = S("Secret Award Unlocked!") | ||||||
|  | 		else | ||||||
|  | 			hud_announce = S("Award Unlocked!") | ||||||
|  | 		end | ||||||
|  | 		local two = player:hud_add({ | ||||||
|  | 			hud_elem_type = "text", | ||||||
|  | 			name = "award_au", | ||||||
|  | 			number = 0xFFFFFF, | ||||||
|  | 			scale = {x = 100, y = 20}, | ||||||
|  | 			text = hud_announce, | ||||||
|  | 			position = {x = 0.5, y = 0.05}, | ||||||
|  | 			offset = {x = 0, y = 45}, | ||||||
|  | 			alignment = {x = 0, y = -1} | ||||||
|  | 		}) | ||||||
|  | 		local three = player:hud_add({ | ||||||
|  | 			hud_elem_type = "text", | ||||||
|  | 			name = "award_title", | ||||||
|  | 			number = 0xFFFFFF, | ||||||
|  | 			scale = {x = 100, y = 20}, | ||||||
|  | 			text = title, | ||||||
|  | 			position = {x = 0.5, y = 0.05}, | ||||||
|  | 			offset = {x = 0, y = 100}, | ||||||
|  | 			alignment = {x = 0, y = -1} | ||||||
|  | 		}) | ||||||
|  | 		local four = player:hud_add({ | ||||||
|  | 			hud_elem_type = "image", | ||||||
|  | 			name = "award_icon", | ||||||
|  | 			scale = {x = 2, y = 2}, -- adjusted for 32x32 from x/y = 4 | ||||||
|  | 			text = icon, | ||||||
|  | 			position = {x = 0.5, y = 0.05}, | ||||||
|  | 			offset = {x = -200.5, y = 126}, | ||||||
|  | 			alignment = {x = 0, y = -1} | ||||||
|  | 		}) | ||||||
|  | 		minetest.after(4, function() | ||||||
|  | 			local player2 = minetest.get_player_by_name(name) | ||||||
|  | 			if player2 then | ||||||
|  | 				player2:hud_remove(one) | ||||||
|  | 				player2:hud_remove(two) | ||||||
|  | 				player2:hud_remove(three) | ||||||
|  | 				player2:hud_remove(four) | ||||||
|  | 			end | ||||||
|  | 		end) | ||||||
|  | 	end | ||||||
|  | end | ||||||
|  |  | ||||||
|  | function awards.remove(name, award) | ||||||
|  | 	local data  = awards.player(name) | ||||||
|  | 	local awdef = awards.registered_awards[award] | ||||||
|  | 	assert(awdef, "Unable to remove an award which doesn't exist!") | ||||||
|  |  | ||||||
|  | 	if data.disabled or | ||||||
|  | 			(not data.unlocked[award]) then | ||||||
|  | 		return | ||||||
|  | 	end | ||||||
|  |  | ||||||
|  | 	minetest.log("action", "Award " .. award .." has been removed from ".. name) | ||||||
|  | 	data.unlocked[award] = nil | ||||||
|  | 	awards.save() | ||||||
|  | end | ||||||
|  |  | ||||||
|  | function awards.get_award_states(name) | ||||||
|  | 	local hash_is_unlocked = {} | ||||||
|  | 	local retval = {} | ||||||
|  |  | ||||||
|  | 	-- Add all unlocked awards | ||||||
|  | 	local data = awards.player(name) | ||||||
|  | 	if data and data.unlocked then | ||||||
|  | 		for awardname, _ in pairs(data.unlocked) do | ||||||
|  | 			local def = awards.registered_awards[awardname] | ||||||
|  | 			if def then | ||||||
|  | 				hash_is_unlocked[awardname] = true | ||||||
|  | 				local score = -100000 | ||||||
|  |  | ||||||
|  | 				local difficulty = def.difficulty or 1 | ||||||
|  | 				if def.trigger and def.trigger.target then | ||||||
|  | 					difficulty = difficulty * def.trigger.target | ||||||
|  | 				end | ||||||
|  | 				score = score + difficulty | ||||||
|  |  | ||||||
|  | 				retval[#retval + 1] = { | ||||||
|  | 					name     = awardname, | ||||||
|  | 					def      = def, | ||||||
|  | 					unlocked = true, | ||||||
|  | 					started  = true, | ||||||
|  | 					score    = score, | ||||||
|  | 					progress = nil, | ||||||
|  | 				} | ||||||
|  | 			end | ||||||
|  | 		end | ||||||
|  | 	end | ||||||
|  |  | ||||||
|  | 	-- Add all locked awards | ||||||
|  | 	for _, def in pairs(awards.registered_awards) do | ||||||
|  | 		if not hash_is_unlocked[def.name] and def:can_unlock(data) then | ||||||
|  | 			local progress = def.get_progress and def:get_progress(data) | ||||||
|  | 			local started = false | ||||||
|  | 			local score = def.difficulty or 1 | ||||||
|  | 			if def.secret then | ||||||
|  | 				score = 1000000 | ||||||
|  | 			elseif def.trigger and def.trigger.target and progress then | ||||||
|  | 				local perc = progress.current / progress.target | ||||||
|  | 				score = score * (1 - perc) * def.trigger.target | ||||||
|  | 				if perc < 0.001 then | ||||||
|  | 					score = score + 100 | ||||||
|  | 				else | ||||||
|  | 					started = true | ||||||
|  | 				end | ||||||
|  | 			else | ||||||
|  | 				score = 100 | ||||||
|  | 			end | ||||||
|  |  | ||||||
|  | 			retval[#retval + 1] = { | ||||||
|  | 				name     = def.name, | ||||||
|  | 				def      = def, | ||||||
|  | 				unlocked = false, | ||||||
|  | 				started  = started, | ||||||
|  | 				score    = score, | ||||||
|  | 				progress = progress, | ||||||
|  | 			} | ||||||
|  | 		end | ||||||
|  | 	end | ||||||
|  |  | ||||||
|  | 	table.sort(retval, function(a, b) | ||||||
|  | 		return a.score < b.score | ||||||
|  | 	end) | ||||||
|  | 	return retval | ||||||
|  | end | ||||||
							
								
								
									
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								src/api_triggers.lua
									
									
									
									
									
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								src/api_triggers.lua
									
									
									
									
									
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							| @@ -0,0 +1,222 @@ | |||||||
|  | -- Copyright (c) 2013-18 rubenwardy. MIT. | ||||||
|  |  | ||||||
|  | local function ngettext(msgid, msgid_plural, n, ...) | ||||||
|  | 	return awards.translator(n==1 and msgid or msgid_plural, ...) | ||||||
|  | end | ||||||
|  |  | ||||||
|  | local S, NS = awards.translator, ngettext | ||||||
|  |  | ||||||
|  | awards.on = {} | ||||||
|  |  | ||||||
|  | local default_def = {} | ||||||
|  |  | ||||||
|  | function default_def:run_callbacks(player, data, table_func) | ||||||
|  | 	for i = 1, #self.on do | ||||||
|  | 		local res = nil | ||||||
|  | 		local entry = self.on[i] | ||||||
|  | 		if type(entry) == "function" then | ||||||
|  | 			res = entry(player, data) | ||||||
|  | 		elseif type(entry) == "table" and entry.award then | ||||||
|  | 			res = table_func(entry) | ||||||
|  | 		end | ||||||
|  |  | ||||||
|  | 		if res then | ||||||
|  | 			awards.unlock(player:get_player_name(), res) | ||||||
|  | 		end | ||||||
|  | 	end | ||||||
|  | end | ||||||
|  |  | ||||||
|  | function awards.register_trigger(tname, tdef) | ||||||
|  | 	assert(type(tdef) == "table", | ||||||
|  | 			"Passing a callback to register_trigger is not supported in 3.0") | ||||||
|  |  | ||||||
|  | 	tdef.name = tname | ||||||
|  | 	for key, value in pairs(default_def) do | ||||||
|  | 		tdef[key] = value | ||||||
|  | 	end | ||||||
|  |  | ||||||
|  | 	if tdef.type == "counted" then | ||||||
|  | 		local old_reg = tdef.on_register | ||||||
|  |  | ||||||
|  | 		function tdef:on_register(def) | ||||||
|  | 			local tmp = { | ||||||
|  | 				award  = def.name, | ||||||
|  | 				target = def.trigger.target, | ||||||
|  | 			} | ||||||
|  | 			tdef.register(tmp) | ||||||
|  |  | ||||||
|  | 			function def.get_progress(_, data) | ||||||
|  | 				local current = math.min(data[tname] or 0, tmp.target) | ||||||
|  | 				return { | ||||||
|  | 					current = current, | ||||||
|  | 					target = tmp.target, | ||||||
|  | 					label = S(tdef.progress, current, tmp.target), | ||||||
|  | 				} | ||||||
|  | 			end | ||||||
|  |  | ||||||
|  | 			function def.getDefaultDescription(_) | ||||||
|  | 				local n = def.trigger.target | ||||||
|  | 				return NS(tdef.auto_description[1], tdef.auto_description[2], n, n) | ||||||
|  | 			end | ||||||
|  |  | ||||||
|  | 			if old_reg then | ||||||
|  | 				return old_reg(tdef, def) | ||||||
|  | 			end | ||||||
|  | 		end | ||||||
|  |  | ||||||
|  | 		function tdef.notify(player) | ||||||
|  | 			assert(player and player.is_player and player:is_player()) | ||||||
|  | 			local name = player:get_player_name() | ||||||
|  | 			local data = awards.player(name) | ||||||
|  |  | ||||||
|  | 			-- Increment counter | ||||||
|  | 			local currentVal = (data[tname] or 0) + 1 | ||||||
|  | 			data[tname] = currentVal | ||||||
|  |  | ||||||
|  | 			tdef:run_callbacks(player, data, function(entry) | ||||||
|  | 				if entry.target and entry.award and currentVal and | ||||||
|  | 						currentVal >= entry.target then | ||||||
|  | 					return entry.award | ||||||
|  | 				end | ||||||
|  | 			end) | ||||||
|  | 		end | ||||||
|  |  | ||||||
|  | 		awards["notify_" .. tname] = tdef.notify | ||||||
|  |  | ||||||
|  | 	elseif tdef.type == "counted_key" then | ||||||
|  | 		if tdef.key_is_item then | ||||||
|  | 			tdef.watched_groups = {} | ||||||
|  | 		end | ||||||
|  |  | ||||||
|  | 		-- On award register | ||||||
|  | 		local old_reg = tdef.on_register | ||||||
|  | 		function tdef:on_register(def) | ||||||
|  | 			-- Register trigger | ||||||
|  | 			local tmp = { | ||||||
|  | 				award  = def.name, | ||||||
|  | 				key    = tdef:get_key(def), | ||||||
|  | 				target = def.trigger.target, | ||||||
|  | 			} | ||||||
|  | 			tdef.register(tmp) | ||||||
|  |  | ||||||
|  | 			-- If group, add it to watch list | ||||||
|  | 			if tdef.key_is_item and tmp.key and tmp.key:sub(1, 6) == "group:" then | ||||||
|  | 				tdef.watched_groups[tmp.key:sub(7, #tmp.key)] = true | ||||||
|  | 			end | ||||||
|  |  | ||||||
|  | 			-- Called to get progress values and labels | ||||||
|  | 			function def.get_progress(_, data) | ||||||
|  | 				data[tname] = data[tname] or {} | ||||||
|  |  | ||||||
|  | 				local done | ||||||
|  | 				if tmp.key then | ||||||
|  | 					done = data[tname][tmp.key] or 0 | ||||||
|  | 				else | ||||||
|  | 					done = data[tname].__total or 0 | ||||||
|  | 				end | ||||||
|  | 				done = math.min(done, tmp.target) | ||||||
|  |  | ||||||
|  | 				return { | ||||||
|  | 					current = done, | ||||||
|  | 					target = tmp.target, | ||||||
|  | 					label = S(tdef.progress, done, tmp.target), | ||||||
|  | 				} | ||||||
|  | 			end | ||||||
|  |  | ||||||
|  | 			-- Build description if none is specificed by the award | ||||||
|  | 			function def.getDefaultDescription(_) | ||||||
|  | 				local n = def.trigger.target | ||||||
|  | 				if tmp.key then | ||||||
|  | 					local nname = tmp.key | ||||||
|  | 					return NS(tdef.auto_description[1], | ||||||
|  | 							tdef.auto_description[2], n, n, nname) | ||||||
|  | 				else | ||||||
|  | 					return NS(tdef.auto_description_total[1], | ||||||
|  | 							tdef.auto_description_total[2], n, n) | ||||||
|  | 				end | ||||||
|  | 			end | ||||||
|  |  | ||||||
|  | 			-- Call on_register in trigger type definition | ||||||
|  | 			if old_reg then | ||||||
|  | 				return old_reg(tdef, def) | ||||||
|  | 			end | ||||||
|  | 		end | ||||||
|  |  | ||||||
|  | 		function tdef.notify(player, key, n) | ||||||
|  | 			n = n or 1 | ||||||
|  |  | ||||||
|  | 			if tdef.key_is_item and key:sub(1, 6) ~= "group:" then | ||||||
|  | 				local itemdef = minetest.registered_items[key] | ||||||
|  | 				if itemdef then | ||||||
|  | 					for groupname,rating in pairs(itemdef.groups or {}) do | ||||||
|  | 						if rating ~= 0 and tdef.watched_groups[groupname] then | ||||||
|  | 							tdef.notify(player, "group:" .. groupname, n) | ||||||
|  | 						end | ||||||
|  | 					end | ||||||
|  | 				end | ||||||
|  | 			end | ||||||
|  |  | ||||||
|  | 			assert(player and player.is_player and player:is_player() and key) | ||||||
|  | 			local name = player:get_player_name() | ||||||
|  | 			local data = awards.player(name) | ||||||
|  |  | ||||||
|  | 			-- Increment counter | ||||||
|  | 			data[tname] = data[tname] or {} | ||||||
|  | 			local currentVal = (data[tname][key] or 0) + n | ||||||
|  | 			data[tname][key] = currentVal | ||||||
|  | 			data[tname].__total = (data[tname].__total or 0) | ||||||
|  | 			if key:sub(1, 6) ~= "group:" then | ||||||
|  | 				data[tname].__total = data[tname].__total + n | ||||||
|  | 			end | ||||||
|  |  | ||||||
|  | 			tdef:run_callbacks(player, data, function(entry) | ||||||
|  | 				local current | ||||||
|  | 				if entry.key == key then | ||||||
|  | 					current = currentVal | ||||||
|  | 				elseif entry.key == nil then | ||||||
|  | 					current = data[tname].__total | ||||||
|  | 				else | ||||||
|  | 					return | ||||||
|  | 				end | ||||||
|  | 				if current >= entry.target then | ||||||
|  | 					return entry.award | ||||||
|  | 				end | ||||||
|  | 			end) | ||||||
|  | 		end | ||||||
|  |  | ||||||
|  | 		awards["notify_" .. tname] = tdef.notify | ||||||
|  |  | ||||||
|  | 	elseif tdef.type and tdef.type ~= "custom" then | ||||||
|  | 		error("Unrecognised trigger type " .. tdef.type) | ||||||
|  | 	end | ||||||
|  |  | ||||||
|  | 	awards.registered_triggers[tname] = tdef | ||||||
|  |  | ||||||
|  | 	tdef.on = {} | ||||||
|  | 	tdef.register = function(func) | ||||||
|  | 		table.insert(tdef.on, func) | ||||||
|  | 	end | ||||||
|  |  | ||||||
|  | 	-- Backwards compat | ||||||
|  | 	awards.on[tname] = tdef.on | ||||||
|  | 	awards['register_on_' .. tname] = tdef.register | ||||||
|  | 	return tdef | ||||||
|  | end | ||||||
|  |  | ||||||
|  | function awards.increment_item_counter(data, field, itemname, count) | ||||||
|  | 	itemname = minetest.registered_aliases[itemname] or itemname | ||||||
|  | 	data[field][itemname] = (data[field][itemname] or 0) + (count or 1) | ||||||
|  | end | ||||||
|  |  | ||||||
|  | function awards.get_item_count(data, field, itemname) | ||||||
|  | 	itemname = minetest.registered_aliases[itemname] or itemname | ||||||
|  | 	return data[field][itemname] or 0 | ||||||
|  | end | ||||||
|  |  | ||||||
|  | function awards.get_total_keyed_count(data, field) | ||||||
|  | 	return data[field].__total or 0 | ||||||
|  | end | ||||||
|  |  | ||||||
|  | function awards.register_on_unlock(func) | ||||||
|  | 	table.insert(awards.on_unlock, func) | ||||||
|  | end | ||||||
							
								
								
									
										1112
									
								
								src/awards.lua
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										1112
									
								
								src/awards.lua
									
									
									
									
									
										Normal file
									
								
							
										
											
												File diff suppressed because it is too large
												Load Diff
											
										
									
								
							
							
								
								
									
										72
									
								
								src/chat_commands.lua
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										72
									
								
								src/chat_commands.lua
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,72 @@ | |||||||
|  | -- Copyright (c) 2013-18 rubenwardy. MIT. | ||||||
|  |  | ||||||
|  | local S = awards.translator | ||||||
|  |  | ||||||
|  | minetest.register_privilege("awards_admin", { description = S("Can manage awards of given player") }) | ||||||
|  |  | ||||||
|  | minetest.register_chatcommand("awards", { | ||||||
|  | 	params = "[c|clear|disable|enable] [player_name]", | ||||||
|  | 	description = S("Show, clear, disable or enable player's awards"), | ||||||
|  | 	func = function(name, param) | ||||||
|  | 		if not minetest.check_player_privs(name, { awards_admin = true }) then | ||||||
|  | 			return false, S("You need awards_admin privilege!") | ||||||
|  | 		end | ||||||
|  | 		local action, playern = param:split(" ")[1], param:split(" ")[2] or name | ||||||
|  | 		if action == "clear" then | ||||||
|  | 			awards.clear_player(playern) | ||||||
|  | 			minetest.chat_send_player(playern, | ||||||
|  | 				S("All your awards and statistics have been cleared. You can now start again.")) | ||||||
|  | 			minetest.chat_send_player(name, S("All awards and statistics of @1 have been cleared.", playern)) | ||||||
|  | 		elseif action == "disable" then | ||||||
|  | 			awards.disable(playern) | ||||||
|  | 			minetest.chat_send_player(playern, S("Your awards are disabled.")) | ||||||
|  | 			minetest.chat_send_player(name, S("You have disabled awards of @1.", playern)) | ||||||
|  | 		elseif action == "enable" then | ||||||
|  | 			awards.enable(playern) | ||||||
|  | 			minetest.chat_send_player(playern, S("Your awards are enabled.")) | ||||||
|  | 			minetest.chat_send_player(name, S("You have enabled awards of @1.", playern)) | ||||||
|  | 		elseif action == "c" then | ||||||
|  | 			awards.show_to(playern, name, nil, true) | ||||||
|  | 		elseif not action then | ||||||
|  | 			awards.show_to(name, name, nil, false) | ||||||
|  | 		else | ||||||
|  | 			awards.show_to(action, name, nil, true) | ||||||
|  | 		end | ||||||
|  |  | ||||||
|  | 		if (action == "disable" or action == "enable") and minetest.global_exists("sfinv") and not minetest.get_modpath("unified_inventory") then | ||||||
|  | 			local player = minetest.get_player_by_name(playern) | ||||||
|  | 			if player then | ||||||
|  | 				sfinv.set_player_inventory_formspec(player) | ||||||
|  | 			end | ||||||
|  | 		end | ||||||
|  | 	end | ||||||
|  | }) | ||||||
|  |  | ||||||
|  | minetest.register_chatcommand("awd", { | ||||||
|  | 	params = S("<award ID>"), | ||||||
|  | 	description = S("Show details of an award"), | ||||||
|  | 	func = function(name, param) | ||||||
|  | 		local def = awards.registered_awards[param] | ||||||
|  | 		if def then | ||||||
|  | 			minetest.chat_send_player(name, string.format("%s: %s", def.title, def.description)) | ||||||
|  | 		else | ||||||
|  | 			minetest.chat_send_player(name, S("Award not found.")) | ||||||
|  | 		end | ||||||
|  | 	end | ||||||
|  | }) | ||||||
|  |  | ||||||
|  | minetest.register_chatcommand("awpl", { | ||||||
|  | 	privs = { | ||||||
|  | 		server = true | ||||||
|  | 	}, | ||||||
|  | 	params = S("<name>"), | ||||||
|  | 	description = S("Get the awards statistics for the given player or yourself"), | ||||||
|  | 	func = function(name, param) | ||||||
|  | 		if not param or param == "" then | ||||||
|  | 			param = name | ||||||
|  | 		end | ||||||
|  | 		minetest.chat_send_player(name, param) | ||||||
|  | 		local player = awards.player(param) | ||||||
|  | 		minetest.chat_send_player(name, dump(player)) | ||||||
|  | 	end | ||||||
|  | }) | ||||||
							
								
								
									
										112
									
								
								src/data.lua
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										112
									
								
								src/data.lua
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,112 @@ | |||||||
|  |  | ||||||
|  | local storage = minetest.get_mod_storage() | ||||||
|  | local __player_data | ||||||
|  |  | ||||||
|  | -- Table Save Load Functions | ||||||
|  | function awards.save() | ||||||
|  | 	storage:set_string("player_data", minetest.write_json(__player_data)) | ||||||
|  | end | ||||||
|  |  | ||||||
|  | local function convert_data() | ||||||
|  | 	minetest.log("warning", "Importing awards data from previous version") | ||||||
|  |  | ||||||
|  | 	local old_players = __player_data | ||||||
|  | 	__player_data = {} | ||||||
|  | 	for name, data in pairs(old_players) do | ||||||
|  | 		while name.name do | ||||||
|  | 			name = name.name | ||||||
|  | 		end | ||||||
|  | 		data.name = name | ||||||
|  | 		print("Converting data for " .. name) | ||||||
|  |  | ||||||
|  | 		-- Just rename counted | ||||||
|  | 		local counted = { | ||||||
|  | 			chats  = "chat", | ||||||
|  | 			deaths = "death", | ||||||
|  | 			joins  = "join", | ||||||
|  | 		} | ||||||
|  | 		for from, to in pairs(counted) do | ||||||
|  | 			data[to]   = data[from] | ||||||
|  | 			data[from] = nil | ||||||
|  | 		end | ||||||
|  |  | ||||||
|  | 		data.death = { | ||||||
|  | 			unknown = data.death, | ||||||
|  | 			__total = data.death, | ||||||
|  | 		} | ||||||
|  |  | ||||||
|  | 		-- Convert item db to new format | ||||||
|  | 		local counted_items = { | ||||||
|  | 			count = "dig", | ||||||
|  | 			place = "place", | ||||||
|  | 			craft = "craft", | ||||||
|  | 		} | ||||||
|  | 		for from, to in pairs(counted_items) do | ||||||
|  | 			local ret = {} | ||||||
|  |  | ||||||
|  | 			local count = 0 | ||||||
|  | 			if data[from] then | ||||||
|  | 				for modname, items in pairs(data[from]) do | ||||||
|  | 					for itemname, value in pairs(items) do | ||||||
|  | 						itemname = modname .. ":" .. itemname | ||||||
|  | 						local key = minetest.registered_aliases[itemname] or itemname | ||||||
|  | 						ret[key] = value | ||||||
|  | 						count = count + value | ||||||
|  | 					end | ||||||
|  | 				end | ||||||
|  | 			end | ||||||
|  |  | ||||||
|  | 			ret.__total = count | ||||||
|  | 			data[from] = nil | ||||||
|  | 			data[to] = ret | ||||||
|  | 		end | ||||||
|  |  | ||||||
|  | 		__player_data[name] = data | ||||||
|  | 	end | ||||||
|  | end | ||||||
|  |  | ||||||
|  | function awards.load() | ||||||
|  | 	local old_save_path = minetest.get_worldpath().."/awards.txt" | ||||||
|  | 	local file = io.open(old_save_path, "r") | ||||||
|  | 	if file then | ||||||
|  | 		local table = minetest.deserialize(file:read("*all")) | ||||||
|  | 		if type(table) == "table" then | ||||||
|  | 			__player_data = table | ||||||
|  | 			convert_data() | ||||||
|  | 		else | ||||||
|  | 			__player_data = {} | ||||||
|  | 		end | ||||||
|  | 		file:close() | ||||||
|  | 		os.rename(old_save_path, minetest.get_worldpath().."/awards.bk.txt") | ||||||
|  | 		awards.save() | ||||||
|  | 	else | ||||||
|  | 		local json = storage:get("player_data") | ||||||
|  | 		__player_data = json and minetest.parse_json(json) or {} | ||||||
|  | 	end | ||||||
|  | end | ||||||
|  |  | ||||||
|  | function awards.player(name) | ||||||
|  | 	assert(type(name) == "string") | ||||||
|  | 	local data = __player_data[name] or {} | ||||||
|  | 	__player_data[name] = data | ||||||
|  |  | ||||||
|  | 	data.name     = data.name or name | ||||||
|  | 	data.unlocked = data.unlocked or {} | ||||||
|  | 	return data | ||||||
|  | end | ||||||
|  |  | ||||||
|  | function awards.player_or_nil(name) | ||||||
|  | 	return __player_data[name] | ||||||
|  | end | ||||||
|  |  | ||||||
|  | function awards.enable(name) | ||||||
|  | 	awards.player(name).disabled = nil | ||||||
|  | end | ||||||
|  |  | ||||||
|  | function awards.disable(name) | ||||||
|  | 	awards.player(name).disabled = true | ||||||
|  | end | ||||||
|  |  | ||||||
|  | function awards.clear_player(name) | ||||||
|  | 	__player_data[name] = {} | ||||||
|  | end | ||||||
							
								
								
									
										223
									
								
								src/gui.lua
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										223
									
								
								src/gui.lua
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,223 @@ | |||||||
|  | -- Copyright (c) 2013-18 rubenwardy. MIT. | ||||||
|  |  | ||||||
|  | local S = awards.translator | ||||||
|  |  | ||||||
|  | function awards.get_formspec(name, to, sid) | ||||||
|  | 	local formspec = "" | ||||||
|  | 	local awards_list = awards.get_award_states(name) | ||||||
|  |  | ||||||
|  | 	if #awards_list == 0 then | ||||||
|  | 		formspec = formspec .. "label[3.9,1.5;"..minetest.formspec_escape(S("Error: No achivements available.")).."]" | ||||||
|  | 		formspec = formspec .. "button_exit[4.2,2.3;3,1;close;"..minetest.formspec_escape(S("OK")).."]" | ||||||
|  | 		return formspec | ||||||
|  | 	end | ||||||
|  | 	sid = awards_list[sid] and sid or 1 | ||||||
|  |  | ||||||
|  | 	-- Sidebar | ||||||
|  | 	local sitem = awards_list[sid] | ||||||
|  | 	local sdef = sitem.def | ||||||
|  | 	if sdef and sdef.secret and not sitem.unlocked then | ||||||
|  | 		formspec = formspec .. "label[1,2.75;".. | ||||||
|  | 				minetest.formspec_escape(S("(Secret Award)")).."]".. | ||||||
|  | 				"image[1,0;3,3;awards_unknown.png]" | ||||||
|  | 		if sdef and sdef.description then | ||||||
|  | 			formspec = formspec	.. "textarea[0.25,3.25;4.8,1.7;;".. | ||||||
|  | 					minetest.formspec_escape( | ||||||
|  | 							S("Unlock this award to find out what it is."))..";]" | ||||||
|  | 		end | ||||||
|  | 	else | ||||||
|  | 		local title = sitem.name | ||||||
|  | 		if sdef and sdef.title then | ||||||
|  | 			title = sdef.title | ||||||
|  | 		end | ||||||
|  | 		local status = "@1" | ||||||
|  | 		if sitem.unlocked then | ||||||
|  | 			-- Don't actually use translator here. We define empty S() to fool the update_translations script | ||||||
|  | 			-- into extracting that string for the templates. | ||||||
|  | 			local function S(str) | ||||||
|  | 				return str | ||||||
|  | 			end | ||||||
|  | 			status = S("@1 (unlocked)") | ||||||
|  | 		end | ||||||
|  |  | ||||||
|  | 		formspec = formspec .. "textarea[0.5,3.1;4.8,1.45;;" .. | ||||||
|  | 			S(status, minetest.formspec_escape(title)) .. | ||||||
|  | 			";]" | ||||||
|  |  | ||||||
|  | 		if sdef and sdef.icon then | ||||||
|  | 			formspec = formspec .. "image[0.45,0;3.5,3.5;" .. minetest.formspec_escape(sdef.icon) .. "]"  -- adjusted values from 0.6,0;3,3 | ||||||
|  | 		end | ||||||
|  |  | ||||||
|  | 		if sitem.progress then | ||||||
|  | 			local barwidth = 3.95 | ||||||
|  | 			local perc = sitem.progress.current / sitem.progress.target | ||||||
|  | 			local label = sitem.progress.label | ||||||
|  | 			if perc > 1 then | ||||||
|  | 				perc = 1 | ||||||
|  | 			end | ||||||
|  | 			formspec = formspec .. "background[0,8.24;" .. barwidth ..",0.4;awards_progress_gray.png;false]" | ||||||
|  | 			formspec = formspec .. "background[0,8.24;" .. (barwidth * perc) ..",0.4;awards_progress_green.png;false]" | ||||||
|  | 			if label then | ||||||
|  | 				formspec = formspec .. "label[1.6,8.15;" .. minetest.formspec_escape(label) .. "]" | ||||||
|  | 			end | ||||||
|  | 		end | ||||||
|  |  | ||||||
|  | 		if sdef and sdef.description then | ||||||
|  | 			formspec = formspec .. "box[-0.05,3.75;3.9,4.2;#000]" | ||||||
|  | 			formspec = formspec	.. "textarea[0.25,3.75;3.9,4.2;;" .. | ||||||
|  | 					minetest.formspec_escape(sdef.description) .. ";]" | ||||||
|  | 		end | ||||||
|  | 	end | ||||||
|  |  | ||||||
|  | 	-- Create list box | ||||||
|  | 	formspec = formspec .. "textlist[4,0;3.8,8.6;awards;" | ||||||
|  | 	local first = true | ||||||
|  | 	for _, award in pairs(awards_list) do | ||||||
|  | 		local def = award.def | ||||||
|  | 		if def then | ||||||
|  | 			if not first then | ||||||
|  | 				formspec = formspec .. "," | ||||||
|  | 			end | ||||||
|  | 			first = false | ||||||
|  |  | ||||||
|  | 			if def.secret and not award.unlocked then | ||||||
|  | 				formspec = formspec .. "#707070"..minetest.formspec_escape(S("(Secret Award)")) | ||||||
|  | 			else | ||||||
|  | 				local title = award.name | ||||||
|  | 				if def and def.title then | ||||||
|  | 					title = def.title | ||||||
|  | 				end | ||||||
|  | 				-- title = title .. " [" .. award.score .. "]" | ||||||
|  | 				if award.unlocked then | ||||||
|  | 					formspec = formspec .. minetest.formspec_escape(title) | ||||||
|  | 				elseif award.started then | ||||||
|  | 					formspec = formspec .. "#c0c0c0".. minetest.formspec_escape(title) | ||||||
|  | 				else | ||||||
|  | 					formspec = formspec .. "#a0a0a0".. minetest.formspec_escape(title) | ||||||
|  | 				end | ||||||
|  | 			end | ||||||
|  | 		end | ||||||
|  | 	end | ||||||
|  | 	return formspec .. ";"..sid.."]" | ||||||
|  | end | ||||||
|  |  | ||||||
|  |  | ||||||
|  | function awards.show_to(name, to, sid, text) | ||||||
|  | 	if name == "" or name == nil then | ||||||
|  | 		name = to | ||||||
|  | 	end | ||||||
|  | 	local data = awards.player(name) | ||||||
|  | 	if name == to and data.disabled then | ||||||
|  | 		minetest.chat_send_player(name, S("You've disabled awards. Type /awards enable to reenable.")) | ||||||
|  | 		return | ||||||
|  | 	end | ||||||
|  | 	if text then | ||||||
|  | 		local awards_list = awards.get_award_states(name) | ||||||
|  | 		if #awards_list == 0 then | ||||||
|  | 			minetest.chat_send_player(to, S("Error: No award available.")) | ||||||
|  | 			return | ||||||
|  | 		elseif not data or not data.unlocked  then | ||||||
|  | 			minetest.chat_send_player(to, S("You have not unlocked any awards.")) | ||||||
|  | 			return | ||||||
|  | 		end | ||||||
|  | 		minetest.chat_send_player(to, S("@1’s awards:", name)) | ||||||
|  |  | ||||||
|  | 		for str, _ in pairs(data.unlocked) do | ||||||
|  | 			local def = awards.registered_awards[str] | ||||||
|  | 			if def then | ||||||
|  | 				if def.title then | ||||||
|  | 					if def.description then | ||||||
|  | 						minetest.chat_send_player(to, string.format("%s: %s", def.title, def.description)) | ||||||
|  | 					else | ||||||
|  | 						minetest.chat_send_player(to, def.title) | ||||||
|  | 					end | ||||||
|  | 				else | ||||||
|  | 					minetest.chat_send_player(to, str) | ||||||
|  | 				end | ||||||
|  | 			end | ||||||
|  | 		end | ||||||
|  | 	else | ||||||
|  | 		local deco = "" | ||||||
|  | 		if minetest.global_exists("default") then | ||||||
|  | 			deco = default.gui_bg .. default.gui_bg_img | ||||||
|  | 		end | ||||||
|  | 		-- Show formspec to user | ||||||
|  | 		minetest.show_formspec(to,"awards:awards", | ||||||
|  | 			"size[8,8.6]" .. deco .. | ||||||
|  | 			awards.get_formspec(name, to, sid)) | ||||||
|  | 	end | ||||||
|  | end | ||||||
|  |  | ||||||
|  | minetest.register_on_player_receive_fields(function(player, formname, fields) | ||||||
|  | 	if formname ~= "awards:awards" then | ||||||
|  | 		return false | ||||||
|  | 	end | ||||||
|  | 	if fields.quit then | ||||||
|  | 		return true | ||||||
|  | 	end | ||||||
|  | 	local name = player:get_player_name() | ||||||
|  | 	if fields.awards then | ||||||
|  | 		local event = minetest.explode_textlist_event(fields.awards) | ||||||
|  | 		if event.type == "CHG" then | ||||||
|  | 			awards.show_to(name, name, event.index, false) | ||||||
|  | 		end | ||||||
|  | 	end | ||||||
|  |  | ||||||
|  | 	return true | ||||||
|  | end) | ||||||
|  |  | ||||||
|  | if minetest.get_modpath("sfinv") then | ||||||
|  | 	sfinv.register_page("awards:awards", { | ||||||
|  | 		title = S("Awards"), | ||||||
|  | 		on_enter = function(self, player, context) | ||||||
|  | 			context.awards_idx = 1 | ||||||
|  | 		end, | ||||||
|  | 		is_in_nav = function(self, player, context) | ||||||
|  | 			local data = awards.player(player:get_player_name()) | ||||||
|  | 			return not data.disabled | ||||||
|  | 		end, | ||||||
|  | 		get = function(self, player, context) | ||||||
|  | 			local name = player:get_player_name() | ||||||
|  | 			return sfinv.make_formspec(player, context, | ||||||
|  | 				awards.get_formspec(name, name, context.awards_idx), | ||||||
|  | 				false) | ||||||
|  | 		end, | ||||||
|  | 		on_player_receive_fields = function(self, player, context, fields) | ||||||
|  | 			if fields.awards then | ||||||
|  | 				local event = minetest.explode_textlist_event(fields.awards) | ||||||
|  | 				if event.type == "CHG" then | ||||||
|  | 					context.awards_idx = event.index | ||||||
|  | 					sfinv.set_player_inventory_formspec(player, context) | ||||||
|  | 				end | ||||||
|  | 			end | ||||||
|  | 		end | ||||||
|  | 	}) | ||||||
|  |  | ||||||
|  | 	local function check_and_reshow(name) | ||||||
|  | 		local player = minetest.get_player_by_name(name) | ||||||
|  | 		if not player then | ||||||
|  | 			return | ||||||
|  | 		end | ||||||
|  |  | ||||||
|  | 		local context = sfinv.get_or_create_context(player) | ||||||
|  | 		if context.page ~= "awards:awards" then | ||||||
|  | 			return | ||||||
|  | 		end | ||||||
|  |  | ||||||
|  | 		sfinv.set_player_inventory_formspec(player, context) | ||||||
|  | 	end | ||||||
|  |  | ||||||
|  | 	awards.register_on_unlock(check_and_reshow) | ||||||
|  | end | ||||||
|  |  | ||||||
|  | if minetest.get_modpath("unified_inventory") ~= nil then | ||||||
|  | 	unified_inventory.register_button("awards", { | ||||||
|  | 		type = "image", | ||||||
|  | 		image = "awards_ui_icon.png", | ||||||
|  | 		tooltip = S("Awards"), | ||||||
|  | 		action = function(player) | ||||||
|  | 			local name = player:get_player_name() | ||||||
|  | 			awards.show_to(name, name, nil, false) | ||||||
|  | 		end, | ||||||
|  | 	}) | ||||||
|  | end | ||||||
							
								
								
									
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								src/triggers.lua
									
									
									
									
									
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							| @@ -0,0 +1,155 @@ | |||||||
|  | -- AWARDS | ||||||
|  | -- | ||||||
|  | -- Copyright (C) 2013-2015 rubenwardy | ||||||
|  | -- This program is free software; you can redistribute it and/or modify | ||||||
|  | -- it under the terms of the GNU Lesser General Public License as published by | ||||||
|  | -- the Free Software Foundation; either version 2.1 of the License, or | ||||||
|  | -- (at your option) any later version. | ||||||
|  | -- This program is distributed in the hope that it will be useful, | ||||||
|  | -- but WITHOUT ANY WARRANTY; without even the implied warranty of | ||||||
|  | -- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | ||||||
|  | -- GNU Lesser General Public License for more details. | ||||||
|  | -- You should have received a copy of the GNU Lesser General Public License along | ||||||
|  | -- with this program; if not, write to the Free Software Foundation, Inc., | ||||||
|  | -- 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. | ||||||
|  | -- | ||||||
|  |  | ||||||
|  | -- Don't actually use translator here. We define empty S() to fool the update_translations script | ||||||
|  | -- into extracting those strings for the templates. Actual translation is done in api_triggers.lua. | ||||||
|  | local S = function (str) | ||||||
|  | 	return str | ||||||
|  | end | ||||||
|  |  | ||||||
|  | -- Check if a player object is valid for awards. | ||||||
|  | local function player_ok(player) | ||||||
|  | 	return player and player.is_player and player:is_player() and not player.is_fake_player | ||||||
|  | end | ||||||
|  |  | ||||||
|  | awards.register_trigger("chat", { | ||||||
|  | 	type = "counted", | ||||||
|  | 	progress = S("@1/@2 chat messages"), | ||||||
|  | 	auto_description = { S("Send a chat message"), S("Chat @1 times") }, | ||||||
|  | }) | ||||||
|  | minetest.register_on_chat_message(function(name, message) | ||||||
|  | 	local player = minetest.get_player_by_name(name) | ||||||
|  | 	if not player_ok(player) or string.find(message, "/")  then | ||||||
|  | 		return | ||||||
|  | 	end | ||||||
|  |  | ||||||
|  | 	awards.notify_chat(player) | ||||||
|  | end) | ||||||
|  |  | ||||||
|  |  | ||||||
|  | awards.register_trigger("join", { | ||||||
|  | 	type = "counted", | ||||||
|  | 	progress = S("@1/@2 joins"), | ||||||
|  | 	auto_description = { S("Join once"), S("Join @1 times") }, | ||||||
|  | }) | ||||||
|  | minetest.register_on_joinplayer(awards.notify_join) | ||||||
|  |  | ||||||
|  |  | ||||||
|  | awards.register_trigger("death", { | ||||||
|  | 	type = "counted_key", | ||||||
|  | 	progress = S("@1/@2 deaths"), | ||||||
|  | 	auto_description = { S("Die once of @2"), S("Die @1 times of @2") }, | ||||||
|  | 	auto_description_total = { S("Die @1 times."), S("Mine @1 times") }, | ||||||
|  | 	get_key = function(self, def) | ||||||
|  | 		return def.trigger.reason | ||||||
|  | 	end, | ||||||
|  | }) | ||||||
|  | minetest.register_on_dieplayer(function(player, reason) | ||||||
|  | 	if reason then | ||||||
|  | 		reason = reason.type | ||||||
|  | 	else | ||||||
|  | 		reason = "unknown" | ||||||
|  | 	end | ||||||
|  | 	awards.notify_death(player, reason) | ||||||
|  | end) | ||||||
|  |  | ||||||
|  |  | ||||||
|  | awards.register_trigger("dig", { | ||||||
|  | 	type = "counted_key", | ||||||
|  | 	progress = S("@1/@2 dug"), | ||||||
|  | 	auto_description = { S("Mine: @2"), S("Mine: @1×@2") }, | ||||||
|  | 	auto_description_total = { S("Mine @1 block."), S("Mine @1 blocks.") }, | ||||||
|  | 	get_key = function(self, def) | ||||||
|  | 		return minetest.registered_aliases[def.trigger.node] or def.trigger.node | ||||||
|  | 	end, | ||||||
|  | 	key_is_item = true, | ||||||
|  | }) | ||||||
|  | minetest.register_on_dignode(function(pos, node, player) | ||||||
|  | 	if not player_ok(player) or not pos or not node then | ||||||
|  | 		return | ||||||
|  | 	end | ||||||
|  |  | ||||||
|  | 	local node_name = node.name | ||||||
|  | 	node_name = minetest.registered_aliases[node_name] or node_name | ||||||
|  | 	awards.notify_dig(player, node_name) | ||||||
|  | end) | ||||||
|  |  | ||||||
|  |  | ||||||
|  | awards.register_trigger("place", { | ||||||
|  | 	type = "counted_key", | ||||||
|  | 	progress = S("@1/@2 placed"), | ||||||
|  | 	auto_description = { S("Place: @2"), S("Place: @1×@2") }, | ||||||
|  | 	auto_description_total = { S("Place @1 block."), S("Place @1 blocks.") }, | ||||||
|  | 	get_key = function(self, def) | ||||||
|  | 		return minetest.registered_aliases[def.trigger.node] or def.trigger.node | ||||||
|  | 	end, | ||||||
|  | 	key_is_item = true, | ||||||
|  | }) | ||||||
|  | minetest.register_on_placenode(function(pos, node, player) | ||||||
|  | 	if not player_ok(player) or not pos or not node then | ||||||
|  | 		return | ||||||
|  | 	end | ||||||
|  |  | ||||||
|  | 	local node_name = node.name | ||||||
|  | 	node_name = minetest.registered_aliases[node_name] or node_name | ||||||
|  | 	 | ||||||
|  | 	if string.match(node_name, "default:torch_") then -- NALC: fix torch name change on wall place | ||||||
|  | 		node_name = "default:torch" | ||||||
|  | 	end | ||||||
|  | 	awards.notify_place(player, node_name) | ||||||
|  | end) | ||||||
|  |  | ||||||
|  |  | ||||||
|  | awards.register_trigger("craft", { | ||||||
|  | 	type = "counted_key", | ||||||
|  | 	progress = S("@1/@2 crafted"), | ||||||
|  | 	auto_description = { S("Craft: @2"), S("Craft: @1×@2") }, | ||||||
|  | 	auto_description_total = { S("Craft @1 item"), S("Craft @1 items.") }, | ||||||
|  | 	get_key = function(self, def) | ||||||
|  | 		return minetest.registered_aliases[def.trigger.item] or def.trigger.item | ||||||
|  | 	end, | ||||||
|  | 	key_is_item = true, | ||||||
|  | }) | ||||||
|  | --minetest.register_on_craft(function(itemstack, player, old_craft_grid, craft_inv) | ||||||
|  | --	if not player_ok(player) or itemstack:is_empty() then | ||||||
|  | --		return | ||||||
|  | --	end | ||||||
|  | -- | ||||||
|  | --	local itemname = itemstack:get_name() | ||||||
|  | --	itemname = minetest.registered_aliases[itemname] or itemname | ||||||
|  | --	awards.notify_craft(player, itemname, itemstack:get_count()) | ||||||
|  | --end) | ||||||
|  |  | ||||||
|  |  | ||||||
|  | awards.register_trigger("eat", { | ||||||
|  | 	type = "counted_key", | ||||||
|  | 	progress = S("@1/@2 eaten"), | ||||||
|  | 	auto_description = { S("Eat @2"), S("Eat @1×@2") }, | ||||||
|  | 	auto_description_total = { S("Eat @1 item"), S("Eat @1 items.") }, | ||||||
|  | 	get_key = function(self, def) | ||||||
|  | 		return minetest.registered_aliases[def.trigger.item] or def.trigger.item | ||||||
|  | 	end, | ||||||
|  | 	key_is_item = true, | ||||||
|  | }) | ||||||
|  | minetest.register_on_item_eat(function(_, _, itemstack, player, _) | ||||||
|  | 	if not player_ok(player) or itemstack:is_empty() then | ||||||
|  | 		return | ||||||
|  | 	end | ||||||
|  |  | ||||||
|  | 	local itemname = itemstack:get_name() | ||||||
|  | 	itemname = minetest.registered_aliases[itemname] or itemname | ||||||
|  | 	awards.notify_eat(player, itemname) | ||||||
|  | end) | ||||||
							
								
								
									
										
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								textures/_Gimp/awards_girls_best_friend.xcf
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										
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								textures/_Gimp/awards_girls_best_friend.xcf
									
									
									
									
									
										Normal file
									
								
							
										
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								textures/_Gimp/awards_glacier_discoverer.xcf
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										
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								textures/_Gimp/awards_glacier_discoverer.xcf
									
									
									
									
									
										Normal file
									
								
							
										
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								textures/_Gimp/awards_glasser.xcf
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										
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								textures/_Gimp/awards_glasser.xcf
									
									
									
									
									
										Normal file
									
								
							
										
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								textures/_Gimp/awards_gold_rush.xcf
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										
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								textures/_Gimp/awards_gold_rush.xcf
									
									
									
									
									
										Normal file
									
								
							
										
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								textures/_Gimp/awards_grasslands_discoverer.xcf
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										
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								textures/_Gimp/awards_grasslands_discoverer.xcf
									
									
									
									
									
										Normal file
									
								
							
										
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								textures/_Gimp/awards_hardened_miner.xcf
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										
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								textures/_Gimp/awards_hardened_miner.xcf
									
									
									
									
									
										Normal file
									
								
							
										
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								textures/_Gimp/awards_hardest_block_on_earth.xcf
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										
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								textures/_Gimp/awards_hardest_block_on_earth.xcf
									
									
									
									
									
										Normal file
									
								
							
										
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								textures/_Gimp/awards_hotelier.xcf
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										
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								textures/_Gimp/awards_hotelier.xcf
									
									
									
									
									
										Normal file
									
								
							
										
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								textures/_Gimp/awards_house_of_obsidian.xcf
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										
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								textures/_Gimp/awards_house_of_obsidian.xcf
									
									
									
									
									
										Normal file
									
								
							
										
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								textures/_Gimp/awards_in_the_dungeon.xcf
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										
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								textures/_Gimp/awards_in_the_dungeon.xcf
									
									
									
									
									
										Normal file
									
								
							
										
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								textures/_Gimp/awards_industrial_age.xcf
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										
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								textures/_Gimp/awards_industrial_age.xcf
									
									
									
									
									
										Normal file
									
								
							
										
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								textures/_Gimp/awards_jungle_discoverer.xcf
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										
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								textures/_Gimp/awards_jungle_discoverer.xcf
									
									
									
									
									
										Normal file
									
								
							
										
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								textures/_Gimp/awards_junglebaby.xcf
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										
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								textures/_Gimp/awards_junglebaby.xcf
									
									
									
									
									
										Normal file
									
								
							
										
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								textures/_Gimp/awards_jungleman.xcf
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										
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								textures/_Gimp/awards_jungleman.xcf
									
									
									
									
									
										Normal file
									
								
							
										
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								textures/_Gimp/awards_lava_and_water.xcf
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										
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								textures/_Gimp/awards_lava_and_water.xcf
									
									
									
									
									
										Normal file
									
								
							
										
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								textures/_Gimp/awards_lava_miner.xcf
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										
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								textures/_Gimp/awards_lava_miner.xcf
									
									
									
									
									
										Normal file
									
								
							
										
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								textures/_Gimp/awards_level1.xcf
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										
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								textures/_Gimp/awards_level1.xcf
									
									
									
									
									
										Normal file
									
								
							
										
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								textures/_Gimp/awards_level2.xcf
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										
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								textures/_Gimp/awards_level2.xcf
									
									
									
									
									
										Normal file
									
								
							
										
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								textures/_Gimp/awards_level3.xcf
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										
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								textures/_Gimp/awards_level3.xcf
									
									
									
									
									
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								textures/_Gimp/awards_level4.xcf
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										
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								textures/_Gimp/awards_level4.xcf
									
									
									
									
									
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								textures/_Gimp/awards_level5.xcf
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										
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								textures/_Gimp/awards_level5.xcf
									
									
									
									
									
										Normal file
									
								
							
										
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								textures/_Gimp/awards_level6.xcf
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										
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								textures/_Gimp/awards_level6.xcf
									
									
									
									
									
										Normal file
									
								
							
										
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								textures/_Gimp/awards_level7.xcf
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										
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								textures/_Gimp/awards_level7.xcf
									
									
									
									
									
										Normal file
									
								
							
										
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								textures/_Gimp/awards_light_it_up.xcf
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										
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								textures/_Gimp/awards_light_it_up.xcf
									
									
									
									
									
										Normal file
									
								
							
										
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								textures/_Gimp/awards_little_library.xcf
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										
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								textures/_Gimp/awards_little_library.xcf
									
									
									
									
									
										Normal file
									
								
							
										
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								textures/_Gimp/awards_long_ladder.xcf
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										
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								textures/_Gimp/awards_long_ladder.xcf
									
									
									
									
									
										Normal file
									
								
							
										
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								textures/_Gimp/awards_lumberjack.xcf
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										
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								textures/_Gimp/awards_lumberjack.xcf
									
									
									
									
									
										Normal file
									
								
							
										
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								textures/_Gimp/awards_marchand_de_sable.xcf
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										
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								textures/_Gimp/awards_marchand_de_sable.xcf
									
									
									
									
									
										Normal file
									
								
							
										
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								textures/_Gimp/awards_master_architect.xcf
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										
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								textures/_Gimp/awards_master_architect.xcf
									
									
									
									
									
										Normal file
									
								
							
										
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								textures/_Gimp/awards_master_miner.xcf
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										
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								textures/_Gimp/awards_master_miner.xcf
									
									
									
									
									
										Normal file
									
								
							
										
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								textures/_Gimp/awards_mese_mastery.xcf
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										
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								textures/_Gimp/awards_mese_mastery.xcf
									
									
									
									
									
										Normal file
									
								
							
										
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								textures/_Gimp/awards_mini_miner.xcf
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										
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								textures/_Gimp/awards_mini_miner.xcf
									
									
									
									
									
										Normal file
									
								
							
										
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								textures/_Gimp/awards_mushroom_lover.xcf
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										
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								textures/_Gimp/awards_mushroom_lover.xcf
									
									
									
									
									
										Normal file
									
								
							
										
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								textures/_Gimp/awards_obsessed_with_obsidian.xcf
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										
											BIN
										
									
								
								textures/_Gimp/awards_obsessed_with_obsidian.xcf
									
									
									
									
									
										Normal file
									
								
							
										
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								textures/_Gimp/awards_on_the_way.xcf
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										
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								textures/_Gimp/awards_on_the_way.xcf
									
									
									
									
									
										Normal file
									
								
							
										
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								textures/_Gimp/awards_outpost.xcf
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										
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								textures/_Gimp/awards_outpost.xcf
									
									
									
									
									
										Normal file
									
								
							
										
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								textures/_Gimp/awards_pharaoh.xcf
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										
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								textures/_Gimp/awards_pharaoh.xcf
									
									
									
									
									
										Normal file
									
								
							
										
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								textures/_Gimp/awards_professional_lumberjack.xcf
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										
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								textures/_Gimp/awards_professional_lumberjack.xcf
									
									
									
									
									
										Normal file
									
								
							
										
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								textures/_Gimp/awards_really_well_lit.xcf
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										
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								textures/_Gimp/awards_really_well_lit.xcf
									
									
									
									
									
										Normal file
									
								
							
										
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								textures/_Gimp/awards_roses_are_red.xcf
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										
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								textures/_Gimp/awards_roses_are_red.xcf
									
									
									
									
									
										Normal file
									
								
							
										
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								textures/_Gimp/awards_saint_maclou.xcf
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										
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								textures/_Gimp/awards_saint_maclou.xcf
									
									
									
									
									
										Normal file
									
								
							
										
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								textures/_Gimp/awards_sam_the_trapper.xcf
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										
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								textures/_Gimp/awards_sam_the_trapper.xcf
									
									
									
									
									
										Normal file
									
								
							
										
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								textures/_Gimp/awards_savannah_discoverer.xcf
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										
											BIN
										
									
								
								textures/_Gimp/awards_savannah_discoverer.xcf
									
									
									
									
									
										Normal file
									
								
							
										
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								textures/_Gimp/awards_semi_pro_lumberjack.xcf
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										
											BIN
										
									
								
								textures/_Gimp/awards_semi_pro_lumberjack.xcf
									
									
									
									
									
										Normal file
									
								
							
										
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