SmallJoker
6ac106c1a7
Pitch-Rotate player model and unblock downwards-going view
2017-10-27 12:40:27 +02:00
SmallJoker
be0c56edef
Pathfinder: Fix bounce back effect at rail end
2017-10-14 11:28:05 +02:00
SmallJoker
5502952bbd
Fix rail counting in on_rail_step, localize API functions for faster access
2017-10-13 15:27:06 +02:00
SmallJoker
ad93d338b3
Better wiggle prevention when stopping the cart
2017-10-09 12:55:50 +02:00
SmallJoker
e3688b5380
Pathfinder: Auto-correct position on failure (smoother)
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Dynamic pathfinder distance, depending on speed and dtime
Replace various deprecated function names
2017-10-09 11:09:17 +02:00
SmallJoker
2229ededa5
Remove settings legacy, require 0.4.15-dev or newer
2017-10-03 08:35:20 +02:00
SmallJoker
e8119a63cd
README: Add the settings for server owners, minor edits.
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Drop 0.4.12 compatibility
2017-08-13 10:58:04 +02:00
SmallJoker
11a1ebad74
Correct the player attachment position for the new player model
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Requires the player_api mod to 'detect' the new model
2017-08-13 10:15:03 +02:00
SmallJoker
3c646ee4df
Pathfinder: Also use the last computed position prediction
2017-07-29 09:51:09 +02:00
SmallJoker
af25c5411b
Use minetest.raillike_group, do not connect rails with other raillike
2017-07-01 10:48:14 +02:00
SmallJoker
b80d3aed4c
Make the maximal speed configurable using minetest.conf
2017-06-09 22:25:58 +02:00
SmallJoker
08918701b0
Add mod.conf
2017-05-28 19:42:50 +02:00
SmallJoker
66e4613432
Overwrite carts:rail instead of default:rail if existing ( #17 )
2017-05-26 20:43:29 +02:00
SmallJoker
61b19d77d9
Start-stop rail: Do not stop when punching
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Reported/requested in: https://forum.minetest.net/viewtopic.php?p=270534#p270534
2017-05-21 20:43:42 +02:00
SmallJoker
acf697cd43
Fix crash caused by stop rail and 8b4487c
( #15 )
2017-03-28 18:01:42 +02:00
SmallJoker
8b4487c2b8
Revert cart gravity from 2.5 to 2
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Allows 50% powerrail-rail mix to transport the cart in an 45° angle
2017-03-23 21:02:52 +01:00
SmallJoker
cba969903a
register_rail: Fix the table overwrite behaviour
2017-02-12 11:35:54 +01:00
SmallJoker
71af46f027
Use MTG cart model and textures in compability mode
2016-12-02 20:55:13 +01:00
SmallJoker
99d0480169
Rails: Make names consistent and redo all rail textures
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Add rail templates
2016-11-27 13:00:39 +01:00
SmallJoker
de5fb1825a
Fix jerky movement on punch
2016-11-26 21:13:33 +01:00
SmallJoker
cf9b82de37
Huge rewrite
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Add sounds
Change Y acceleration to -2.5
Add partwise compatibility for MTG-registered rails
2016-11-22 20:36:00 +01:00
SmallJoker
74d8b8f931
Remove unused vector.floor, check if cart is centered on rail
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Fix cart wiggle/swing partwise
Simplify the curve velocity calculations
2016-11-19 19:37:13 +01:00
SmallJoker
75132269d7
Fix forgotten variable to rename
2016-10-26 19:48:05 +02:00
SmallJoker
b741282843
Do not take cart from inventory in creative mode
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Correct comments and move some variables
2016-10-12 17:22:49 +02:00
SmallJoker
7d6132e748
Fix mesecon variable bug caused by f3bc9d7
2016-08-12 20:44:49 +02:00
SmallJoker
4391d2356f
Update the readme
2016-08-11 18:59:51 +02:00
SmallJoker
5526754e37
Add description and screenshot, run OptiPNG
2016-08-11 10:56:51 +02:00
Stefan Sauer
f3bc9d795d
Fix undeclared global variable "mesecon"
2016-08-09 09:30:16 +02:00
SmallJoker
eb6a833b66
Break too long lines and simplify the code
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- Add boost_cart:get_rail_groups to get the default rail groups
- Remove duplicated code
- Do not boost the cart backwards when the brake rail gets activated
- Attempt to fix the cart swing problem
- Trim tailings and tidy up code
- TODO: Document all the stuff
2016-07-22 11:07:00 +02:00
Christopher Head
d166b7ea68
Add start-stop rail.
2016-07-21 22:46:20 -07:00
SmallJoker
947d8633ff
Make a stopped cart resume in its last direction
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Largely based on PR #10 . Thanks to @Hawk777 for this tweak
- Fix player rotation when cart stopped (or punched the first time)
2016-07-21 13:21:54 +02:00
Christopher Head
9d059b8e31
Rename a parameter to match its purpose.
2016-07-20 00:14:54 -07:00
SmallJoker
cbe0ab9770
Check for regular behavior too
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- HAAAAAAAANDS
2016-07-04 20:56:49 +02:00
SmallJoker
d63f8ae024
Add pathfinding function (pilot version!)
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- Add more comments
2016-07-04 20:34:52 +02:00
SmallJoker
46c03dd4d1
Attempt to fix: Cart not working after re-login
2016-06-20 19:16:57 +02:00
SmallJoker
d54ca696c5
Add setting 'punch_speed_min'
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Allow to disable the self-acceleration from inside the cart
2016-04-15 09:45:26 +02:00
SmallJoker
3cac3d8701
Add Sneak+Click info to cart description
2016-01-05 17:04:02 +01:00
SmallJoker
73722136a0
Drop cart when inventory is filled
2015-12-23 21:08:29 +01:00
SmallJoker
307b5d1f92
Adjust 3rd person eye height
2015-12-20 23:15:40 +01:00
SmallJoker
6e01bf2bf9
Early XMAS gift for those who can not install mods correctly
2015-11-13 23:11:08 +01:00
SmallJoker
1b53ebd8e6
Fix typo
2015-11-01 20:12:16 +01:00
SmallJoker
ddb6801b5c
Fix detector crafting recipe
2015-09-29 18:20:46 +02:00
SmallJoker
145ca1c61d
Fix nil error on tool_capabilities
2015-09-13 19:32:45 +02:00
Craig Davison
afb52ba3b4
Re-add groups to the powerrail and brakerail
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Accidentally removed in a7fd733819
2015-06-24 21:09:27 +01:00
SmallJoker
d58f9930d1
Fix player_attached error on some subgames
2015-06-05 20:30:48 +02:00
SmallJoker
a7fd733819
Add boost_cart:register_rail(name, def)
2015-06-05 20:00:53 +02:00
number Zero
adfcfe0841
Detector rail added
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Neated the code
2015-06-05 19:46:16 +02:00
SmallJoker
79905e47f4
Prevent from getting suck in walls while moving up
2015-03-30 20:49:56 +02:00
SmallJoker
159d4ec603
Punch cart if mesecon signal is received
2015-03-22 10:52:48 +01:00
SmallJoker
df04aa2a4d
Fix different railtype problem
2015-03-15 14:57:53 +01:00