Commit Graph

195 Commits

Author SHA1 Message Date
FaceDeer 8266cfe63d rename findpits to prevent confusion with underworld glowing pits 2021-05-07 22:55:07 -06:00
FaceDeer 79c029aa40 documentation 2021-05-07 22:45:31 -06:00
FaceDeer 718955a75a reuse chasm's ignore list 2021-05-07 00:16:21 -06:00
FaceDeer 1ca21e797f option to seal off ocean pits 2021-05-07 00:05:16 -06:00
FaceDeer c71766aaea A simple pit cave mod, based off of code from the volcano pipes in my magma_conduits mod 2021-05-06 17:01:00 -06:00
FaceDeer 79fd356477 update subterrane 2021-04-11 17:21:12 -06:00
FaceDeer b3525c98d5 add an api to chasms to let other mods build bridges without them being chopped up 2021-04-04 22:59:17 -06:00
FaceDeer 3d7c2b43a4 fiddling with the prevalence of cave webs a bit 2021-03-29 11:48:10 -06:00
FaceDeer 1dbea13f67 fix undeclared local 2021-03-28 15:38:30 -06:00
FaceDeer 9b7e71c675
Chasms (#19)
* initial chasms mod

* tweak default chasm settings

* prevent chasms from breaching oil and magma seas, make veinstone actually do something

* overgenerate caverns to eliminate floating stalactites

* make veinstone punchable instead of right-clickable

* ensure dfcaverns get carved before chasms

this has an unfortunate tradeoff. Chasms will no longer have floating giant columns in them, but will also no longer have smaller stalactites and stalagmites. Also will carve chasms through lake water. Not sure if this is ideal.

* add rare big webs to the chasms, to give them a unique feature

* reverse the dependencies for df_caverns and chasms, let chasms go first.

* fix web generator

* add webs to level 3 tunnels, fix sunless sea chasms

* fix up tunnel webs

* make webs snappy

* make webs slightly more prevalent

* add chasms to the guide

* final touch-ups before merging

* allow anchoring against unloaded blocks
2021-03-28 15:20:52 -06:00
FaceDeer 0acb3ab09b update use_texture_alpha properties 2021-03-13 02:21:13 -07:00
FaceDeer 9a53e49fa8 make primordial gills climbable, make spore trees more likely to produce spawn 2021-03-12 18:29:05 -07:00
FaceDeer ae4d0ebe81 it's been a few months since name_generator's name was changed on contentDB, remove temp backwards compatibility 2021-01-19 22:00:32 -07:00
FaceDeer b6ffd7fc97 made the pit plasma abm much more selective to reduce cpu load 2021-01-16 01:07:48 -07:00
FaceDeer b4a4d54877
Merge pull request #17 from FaceDeer/ground_covers
Ground covers and guardians
2020-12-05 00:56:24 -07:00
FaceDeer 7b8c1e547e update subterrane 2020-12-05 00:38:46 -07:00
FaceDeer 2b8f808605 since I don't know when contentdb will accept the changed name for namegen, adding support for both names temporarily 2020-12-01 21:54:10 -07:00
FaceDeer d2ed498f45 add a few edibles to the primordial layer 2020-12-01 00:08:38 -07:00
FaceDeer f5954dfdc5 add hunger_ng support 2020-11-30 19:42:00 -07:00
FaceDeer fc2bc52203 Place new ground covers. Also, had to change namegen's name to avoid a collision on ContentDB 2020-11-22 16:30:56 -07:00
FaceDeer dab827bf8f update map colours 2020-11-19 21:29:51 -07:00
FaceDeer 9c93d9c4e3 slightly reduce the density of hunter statues 2020-11-19 21:17:50 -07:00
FaceDeer d1cf8927af make statue a bit quieter 2020-11-19 18:35:49 -07:00
FaceDeer 0f04fd94e5 png optimize a few more textures 2020-11-19 18:32:19 -07:00
FaceDeer e2d43c466d texture the hunter statue better 2020-11-19 18:28:04 -07:00
FaceDeer 3d8508605d more stubbed in translations 2020-11-15 19:07:42 -07:00
FaceDeer 82056c0421 moving tree default dependencies into one file (mostly), adding stub translations 2020-11-15 19:06:45 -07:00
FaceDeer 9452f69509 move dependencies into one source file for mapitems, stub in some translations 2020-11-15 17:54:56 -07:00
FaceDeer e18174b971 move farming dependencies into one file, add stub translations 2020-11-15 15:37:42 -07:00
FaceDeer 212b88b227 centralize node id lookups, add stub translations 2020-11-15 15:25:05 -07:00
FaceDeer b31618e5b0 isolate primordial item default dependencies to one file, add stub translations 2020-11-15 15:06:20 -07:00
FaceDeer 92d9cb1399 add statues to underworld mapgen 2020-11-10 21:04:11 -07:00
FaceDeer 14fcdd30c6 fix thud sounds 2020-11-10 20:57:45 -07:00
FaceDeer 54424710d7 add something nasty to the underworld 2020-11-10 20:51:37 -07:00
FaceDeer 5847fa74fc add glowstone veins to the primordial layer, limit fire so the jungles don't become infernos 2020-11-04 18:27:26 -07:00
FaceDeer e6ebf1a14d add new carpet vegetation to some cavern layers 2020-07-11 13:05:33 -06:00
FaceDeer 24615891d6 make ground covers spread 2020-02-27 16:43:58 -07:00
FaceDeer 703a638360 make footprints more visible 2020-02-27 15:37:00 -07:00
FaceDeer 53605f1005 create some new ground cover types 2020-02-27 15:28:47 -07:00
FaceDeer c328f05de4 shut down gas seeps that are close to lava to reduce endless explosions 2020-02-23 12:01:38 -07:00
FaceDeer 9370cbbdb4 re-add smoke to torchspines now that smoke underground doesn't last forever 2020-02-23 10:52:57 -07:00
FaceDeer 7ddf1ff7cb switch trail mod to footprints mod 2020-02-19 21:07:15 -07:00
FaceDeer 947cb72f5a fix the textdomain headers 2020-02-19 13:42:36 -07:00
FaceDeer b519280f1c update translation string formatting, fix a typo in ice sprites 2020-02-19 12:21:59 -07:00
FaceDeer 8ce754b234 resort localized strings, add color groups to spindlestem extract 2020-02-19 00:27:24 -07:00
FaceDeer d59bc8d489 switch over to native translation system 2020-02-17 22:36:53 -07:00
FaceDeer a9559bcbcf add vines group to roots and ivy, fuel recipe for plant matter 2020-02-17 18:50:37 -07:00
FaceDeer ad1d03819c update various translation templates 2020-02-16 00:33:21 -07:00
FaceDeer 2eaffe6939 add modpack.conf 2020-02-15 23:41:29 -07:00
FaceDeer 64020d1384 update readme. There's always *something* you overlook when making a major release 2020-02-13 00:51:29 -07:00