Compare commits
	
		
			173 Commits
		
	
	
		
			2019-06-07
			...
			issue_67
		
	
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					13862c1a48 | 
							
								
								
									
										11
									
								
								.github/workflows/luacheck.yml
									
									
									
									
										vendored
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,11 @@
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		||||
 | 
			
		||||
name: luacheck
 | 
			
		||||
on: [push, pull_request]
 | 
			
		||||
jobs:
 | 
			
		||||
  lint:
 | 
			
		||||
    runs-on: ubuntu-latest
 | 
			
		||||
    steps:
 | 
			
		||||
      - uses: actions/checkout@master
 | 
			
		||||
      - uses: Roang-zero1/factorio-mod-luacheck@master
 | 
			
		||||
        with:
 | 
			
		||||
          luacheckrc_url: ""
 | 
			
		||||
							
								
								
									
										61
									
								
								.luacheckrc
									
									
									
									
									
								
							
							
						
						@@ -1,28 +1,43 @@
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		||||
unused_args = false
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		||||
allow_defined_top = true
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		||||
 | 
			
		||||
read_globals = {
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		||||
	"DIR_DELIM",
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		||||
	"minetest", "core",
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		||||
	"unpack",
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		||||
	"dump",
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		||||
	table = { fields = { "copy", "getn" } },
 | 
			
		||||
	"vector", "nodeupdate",
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		||||
	"VoxelManip", "VoxelArea",
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		||||
	"PseudoRandom", "ItemStack",
 | 
			
		||||
	"intllib",
 | 
			
		||||
	"default",
 | 
			
		||||
	"stairsplus",
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		||||
	"signs_lib",
 | 
			
		||||
	"beds",
 | 
			
		||||
	"technic",
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		||||
	"mesecon",
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		||||
	"unifieddyes",
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		||||
	"creative",
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		||||
	"homedecor_i18n",
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		||||
}
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		||||
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		||||
globals = {
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		||||
	"armor",
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		||||
	"homedecor",
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		||||
    "homedecor_lighting",
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		||||
    "homedecor_windows_and_treatments",
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		||||
    "homedecor_roofing",
 | 
			
		||||
    "homedecor_misc",
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		||||
    "homedecor_exterior",
 | 
			
		||||
    "homedecor_electrical",
 | 
			
		||||
    "homedecor_cobweb",
 | 
			
		||||
    "lavalamp",
 | 
			
		||||
    "lrfurn",
 | 
			
		||||
    "signs_lib",
 | 
			
		||||
    "homedecor_doors_and_gates",
 | 
			
		||||
 | 
			
		||||
    -- mod-deps
 | 
			
		||||
    "armor"
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
read_globals = {
 | 
			
		||||
	"minetest", "core",
 | 
			
		||||
	"vector", "ItemStack",
 | 
			
		||||
    "dump",
 | 
			
		||||
 | 
			
		||||
	-- Stdlib
 | 
			
		||||
	string = {fields = {"split", "trim"}},
 | 
			
		||||
	table = {fields = {"copy", "getn"}},
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		||||
 | 
			
		||||
    -- mod-deps
 | 
			
		||||
    "default",
 | 
			
		||||
    "unifieddyes",
 | 
			
		||||
    "player_api",
 | 
			
		||||
    "screwdriver",
 | 
			
		||||
    "hopper",
 | 
			
		||||
    "mesecon",
 | 
			
		||||
    "skins",
 | 
			
		||||
    "stairsplus",
 | 
			
		||||
    "creative",
 | 
			
		||||
    "doors",
 | 
			
		||||
    "i3",
 | 
			
		||||
    "xcompat",
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										8
									
								
								README
									
									
									
									
									
								
							
							
						
						@@ -1,8 +0,0 @@
 | 
			
		||||
This is what I consider to be a fairly feature-filled home decor modpack.  
 | 
			
		||||
See the forum thread at 
 | 
			
		||||
https://forum.minetest.net/viewtopic.php?f=11&t=2041 for details about 
 | 
			
		||||
this modpack.
 | 
			
		||||
 | 
			
		||||
Dependencies: unifieddyes and a Minetest engine build newer than 2017-01-23.
 | 
			
		||||
 | 
			
		||||
Recommends: signs_lib, windmill, moreblocks, unified_inventory.
 | 
			
		||||
							
								
								
									
										28
									
								
								README.md
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,28 @@
 | 
			
		||||
# Minetest Homedecor Modpack  
 | 
			
		||||
 | 
			
		||||
[](https://content.minetest.net/packages/VanessaE/homedecor_modpack/)
 | 
			
		||||
 | 
			
		||||
A fairly feature-filled home decor modpack that is game agnostic.
 | 
			
		||||
 | 
			
		||||
## About
 | 
			
		||||
 | 
			
		||||
first class support for:
 | 
			
		||||
 | 
			
		||||
* Minetest Game
 | 
			
		||||
* Farlands Reloaded
 | 
			
		||||
* Hades
 | 
			
		||||
* Mineclone2, Mineclone5
 | 
			
		||||
 | 
			
		||||
## Links  
 | 
			
		||||
 | 
			
		||||
* [Github](https://github.com/mt-mods/homedecor_modpack)
 | 
			
		||||
* [Contentdb](https://content.minetest.net/packages/VanessaE/homedecor_modpack/)
 | 
			
		||||
* [Forums](https://forum.minetest.net/viewtopic.php?f=11&t=2041)
 | 
			
		||||
 | 
			
		||||
# Setup
 | 
			
		||||
 | 
			
		||||
required: 
 | 
			
		||||
 | 
			
		||||
* [Unifieddyes](https://github.com/mt-mods/unifieddyes)
 | 
			
		||||
* [Basic Materials](https://github.com/mt-mods/basic_materials)
 | 
			
		||||
* [xcompat](https://github.com/mt-mods/xcompat)
 | 
			
		||||
							
								
								
									
										19
									
								
								bower.json
									
									
									
									
									
								
							
							
						
						@@ -1,19 +0,0 @@
 | 
			
		||||
{
 | 
			
		||||
    "name": "homedecor_modpack",
 | 
			
		||||
    "description": "This mod adds a whole bunch of new items to Minetest suitable for decorating inside and outside a home.",
 | 
			
		||||
    "keywords": [
 | 
			
		||||
		"building",
 | 
			
		||||
		"cosmetic",
 | 
			
		||||
        "homedecor modpack",
 | 
			
		||||
		"homedecor_modpack"
 | 
			
		||||
    ],
 | 
			
		||||
    "homepage": "http://daconcepts.com/vanessa/hobbies/minetest/homedecor-crafting-guide/homedecor-craft-guide.html",
 | 
			
		||||
	"project": "https://github.com/minetest-mods/homedecor_modpack",
 | 
			
		||||
    "forum": "http://forum.minetest.net/viewtopic.php?f=11&t=2041",
 | 
			
		||||
    "screenshots": [
 | 
			
		||||
        "http://daconcepts.com/vanessa/hobbies/minetest/screenshots/homedecor1.png"
 | 
			
		||||
    ],
 | 
			
		||||
    "authors": [
 | 
			
		||||
        "VanessaE"
 | 
			
		||||
    ]
 | 
			
		||||
}
 | 
			
		||||
@@ -1,4 +1,4 @@
 | 
			
		||||
local S = homedecor.gettext
 | 
			
		||||
local S = minetest.get_translator("building_blocks")
 | 
			
		||||
 | 
			
		||||
if minetest.get_modpath("moreblocks") or minetest.get_modpath("stairs") then
 | 
			
		||||
	minetest.register_alias("building_blocks:slab_tar", "stairs:slab_Tar")
 | 
			
		||||
@@ -8,16 +8,9 @@ if minetest.get_modpath("moreblocks") or minetest.get_modpath("stairs") then
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
if minetest.get_modpath("moreblocks") then
 | 
			
		||||
	minetest.register_alias_force("moreblocks:tar", "building_blocks:Tar")
 | 
			
		||||
	stairsplus:register_alias_all("building_blocks", "tar", "building_blocks", "Tar")
 | 
			
		||||
	stairsplus:register_alias_all("building_blocks", "marble", "building_blocks", "Marble")
 | 
			
		||||
	for _, i in ipairs(stairsplus.shapes_list) do
 | 
			
		||||
		local class = i[1]
 | 
			
		||||
		local cut = i[2]
 | 
			
		||||
		minetest.unregister_item("moreblocks:"..class.."tar"..cut)
 | 
			
		||||
		minetest.register_alias("moreblocks:"..class.."tar"..cut, "building_blocks:"..class.."tar"..cut)
 | 
			
		||||
	end
 | 
			
		||||
	minetest.unregister_item("moreblocks:tar")
 | 
			
		||||
	minetest.register_alias("moreblocks:tar", "building_blocks:Tar")
 | 
			
		||||
	stairsplus:register_alias_all("moreblocks", "tar", "building_blocks", "Tar")
 | 
			
		||||
 | 
			
		||||
	if minetest.get_modpath("gloopblocks") then
 | 
			
		||||
@@ -40,8 +33,11 @@ if not minetest.get_modpath("technic") then
 | 
			
		||||
		    description = S("Granite"),
 | 
			
		||||
		    tiles = { "technic_granite.png" },
 | 
			
		||||
		    is_ground_content = true,
 | 
			
		||||
		    groups = {cracky=1},
 | 
			
		||||
		    sounds = default.node_sound_stone_defaults(),
 | 
			
		||||
		    groups = {cracky=1, dig_stone=2, pickaxey=5},
 | 
			
		||||
			_mcl_hardness=1.6,
 | 
			
		||||
		    _sound_def = {
 | 
			
		||||
				key = "node_sound_stone_defaults",
 | 
			
		||||
			},
 | 
			
		||||
	})
 | 
			
		||||
	minetest.register_craft({
 | 
			
		||||
		output = "technic:granite 9",
 | 
			
		||||
 
 | 
			
		||||
@@ -1,5 +0,0 @@
 | 
			
		||||
default
 | 
			
		||||
homedecor_common
 | 
			
		||||
moreblocks?
 | 
			
		||||
gloopblocks?
 | 
			
		||||
stairs?
 | 
			
		||||
@@ -1,4 +1,3 @@
 | 
			
		||||
local S = homedecor.gettext
 | 
			
		||||
local modpath = minetest.get_modpath("building_blocks")
 | 
			
		||||
 | 
			
		||||
dofile(modpath.."/alias.lua")
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										20
									
								
								building_blocks/locale/building_blocks.de.tr
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,20 @@
 | 
			
		||||
# textdomain: building_blocks
 | 
			
		||||
Granite=Granit
 | 
			
		||||
Grate=Rost
 | 
			
		||||
Streak Free Glass=Schlierenfreies Glas
 | 
			
		||||
Wood Framed Glass=Holzrahmenglas
 | 
			
		||||
Adobe=Adobe
 | 
			
		||||
Fake Grass=Falsches Gras
 | 
			
		||||
Hardwood=Hartholz
 | 
			
		||||
Roof block=Dachblock
 | 
			
		||||
Tar=Teer
 | 
			
		||||
Marble=Marmor
 | 
			
		||||
Brobble Spread=Ziesterboden
 | 
			
		||||
Gravel Spread=Kiesboden
 | 
			
		||||
Tarmac Spread=Asphaltboden
 | 
			
		||||
Terrycloth towel=Frottiertuch
 | 
			
		||||
Chess board tiling=Schachbrettkacheln
 | 
			
		||||
Fireplace=Kamin
 | 
			
		||||
Small bundle of sticks=Kleines Bündel Stöcke
 | 
			
		||||
Tar base=Teerbase
 | 
			
		||||
Tar Knife=Teermesser
 | 
			
		||||
							
								
								
									
										20
									
								
								building_blocks/locale/building_blocks.es.tr
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,20 @@
 | 
			
		||||
# textdomain: building_blocks
 | 
			
		||||
Granite=Granito
 | 
			
		||||
Grate=Reja
 | 
			
		||||
Streak Free Glass=Vídrio sin rayas
 | 
			
		||||
Wood Framed Glass=Vídrio enmarcado en madera
 | 
			
		||||
Adobe=Adobe
 | 
			
		||||
Fake Grass=Hierba falsa
 | 
			
		||||
Hardwood=Madera dura
 | 
			
		||||
Roof block=Bloque de techo
 | 
			
		||||
Tar=Alquitrán
 | 
			
		||||
Marble=Mármol
 | 
			
		||||
Brobble Spread=Mezcla de Ladroquines
 | 
			
		||||
Gravel Spread=Mezcla de gravilla
 | 
			
		||||
Tarmac Spread=Mezcla de asfalto
 | 
			
		||||
Terrycloth towel=Toalla
 | 
			
		||||
Chess board tiling=Azulejos de ajedrez
 | 
			
		||||
Fireplace=Chimenea
 | 
			
		||||
Small bundle of sticks=Manojo de palitos
 | 
			
		||||
Tar base=Base de alquitrán
 | 
			
		||||
Tar Knife=Cuchillo de alquitrán
 | 
			
		||||
							
								
								
									
										20
									
								
								building_blocks/locale/building_blocks.fr.tr
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,20 @@
 | 
			
		||||
# textdomain: building_blocks
 | 
			
		||||
Granite=Granit
 | 
			
		||||
Grate=Grille
 | 
			
		||||
Streak Free Glass=Verre anti-rayures
 | 
			
		||||
Wood Framed Glass=Verre encadré de bois
 | 
			
		||||
Adobe=Pisé
 | 
			
		||||
Fake Grass=Herbe synthétique
 | 
			
		||||
Hardwood=Bois dur (feuillu)
 | 
			
		||||
Roof block=Bloc de toit
 | 
			
		||||
Tar=Goudron
 | 
			
		||||
Marble=Marbre
 | 
			
		||||
Brobble Spread=Tapis rouge
 | 
			
		||||
Gravel Spread=Tapis de gravier
 | 
			
		||||
Tarmac Spread=Tapis de goudron
 | 
			
		||||
Terrycloth towel=Serviette éponge
 | 
			
		||||
Chess board tiling=Pavage en échiquier
 | 
			
		||||
Fireplace=Cheminée
 | 
			
		||||
Small bundle of sticks=Petit fagot de brindilles
 | 
			
		||||
Tar base=Pâte de goudron
 | 
			
		||||
Tar Knife=Couteau à goudron
 | 
			
		||||
							
								
								
									
										20
									
								
								building_blocks/locale/building_blocks.ms.tr
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,20 @@
 | 
			
		||||
# textdomain: building_blocks
 | 
			
		||||
Granite=Granit
 | 
			
		||||
Grate=Jeriji
 | 
			
		||||
Streak Free Glass=Kaca Bebas Calar
 | 
			
		||||
Wood Framed Glass=Kaca Berbingkai Kayu
 | 
			
		||||
Adobe=Adob
 | 
			
		||||
Fake Grass=Rumput Tiruan
 | 
			
		||||
Hardwood=Kayu Keras
 | 
			
		||||
Roof block=Blok Bumbung
 | 
			
		||||
Tar=Tar
 | 
			
		||||
Marble=Marmar
 | 
			
		||||
Brobble Spread=Sebaran Batu Merah
 | 
			
		||||
Gravel Spread=Sebaran Kelikir
 | 
			
		||||
Tarmac Spread=Sebaran Tar
 | 
			
		||||
Terrycloth towel=Kain Tuala
 | 
			
		||||
Chess board tiling=Jubin Papan Catur
 | 
			
		||||
Fireplace=Pendiangan
 | 
			
		||||
Small bundle of sticks=Seberkas Kecil Serpihan Kayu
 | 
			
		||||
Tar base=Campuran Tar
 | 
			
		||||
Tar Knife=Pisau Tar
 | 
			
		||||
							
								
								
									
										20
									
								
								building_blocks/locale/building_blocks.pt.tr
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,20 @@
 | 
			
		||||
# textdomain: building_blocks
 | 
			
		||||
Granite=Granito
 | 
			
		||||
Grate=Grelha
 | 
			
		||||
Streak Free Glass=Vidro Sem Riscos
 | 
			
		||||
Wood Framed Glass=Vidro com Bordas de Madeira
 | 
			
		||||
Adobe=Argila
 | 
			
		||||
Fake Grass=Grama Falsa
 | 
			
		||||
Hardwood=Madeira
 | 
			
		||||
Roof block=Bloco de telhado
 | 
			
		||||
Tar=Alcatrão
 | 
			
		||||
Marble=Mármore
 | 
			
		||||
Brobble Spread=Calçado
 | 
			
		||||
Gravel Spread=Espalhamento de Cascalho
 | 
			
		||||
Tarmac Spread=Espalhamento das Estradas
 | 
			
		||||
Terrycloth towel=Toalha de Roupinha
 | 
			
		||||
Chess board tiling=Revestimento de xadrez
 | 
			
		||||
Fireplace=Lareira
 | 
			
		||||
Small bundle of sticks=Pequeno amontoado de gravetos
 | 
			
		||||
Tar base=Base para alcatrão
 | 
			
		||||
Tar Knife=Faca de Alcatrão
 | 
			
		||||
							
								
								
									
										20
									
								
								building_blocks/locale/building_blocks.pt_BR.tr
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,20 @@
 | 
			
		||||
# textdomain: building_blocks
 | 
			
		||||
Granite=Granito
 | 
			
		||||
Grate=Grelha
 | 
			
		||||
Streak Free Glass=Vidro Sem Riscos
 | 
			
		||||
Wood Framed Glass=Vidro com Bordas de Madeira
 | 
			
		||||
Adobe=Argila
 | 
			
		||||
Fake Grass=Grama Falsa
 | 
			
		||||
Hardwood=Madeira
 | 
			
		||||
Roof block=Bloco de telhado
 | 
			
		||||
Tar=Alcatrão
 | 
			
		||||
Marble=Mármore
 | 
			
		||||
Brobble Spread=Calçado
 | 
			
		||||
Gravel Spread=Espalhamento de Cascalho
 | 
			
		||||
Tarmac Spread=Espalhamento das Estradas
 | 
			
		||||
Terrycloth towel=Toalha de Roupinha
 | 
			
		||||
Chess board tiling=Revestimento de xadrez
 | 
			
		||||
Fireplace=Lareira
 | 
			
		||||
Small bundle of sticks=Pequeno amontoado de gravetos
 | 
			
		||||
Tar base=Base para alcatrão
 | 
			
		||||
Tar Knife=Faca de Alcatrão
 | 
			
		||||
							
								
								
									
										20
									
								
								building_blocks/locale/building_blocks.ru.tr
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,20 @@
 | 
			
		||||
# textdomain: building_blocks
 | 
			
		||||
Granite=Гранит
 | 
			
		||||
Grate=Каминная решётка
 | 
			
		||||
Streak Free Glass=Стекло без стыков
 | 
			
		||||
Wood Framed Glass=Деревянное окно
 | 
			
		||||
Adobe=Саман
 | 
			
		||||
Fake Grass=Псевдо трава
 | 
			
		||||
Hardwood=Твёрдая древесина
 | 
			
		||||
Roof block=Кровельный блок
 | 
			
		||||
Tar=Смола
 | 
			
		||||
Marble=Мрамор
 | 
			
		||||
Brobble Spread=Настил кирпичного булыжника
 | 
			
		||||
Gravel Spread=Настил гравия
 | 
			
		||||
Tarmac Spread=Покрытие гудронной смолой
 | 
			
		||||
Terrycloth towel=Махровое полотенце
 | 
			
		||||
Chess board tiling=Шахматная плитка
 | 
			
		||||
Fireplace=Камин
 | 
			
		||||
Small bundle of sticks=Небольшая связка палок
 | 
			
		||||
Tar base=Смоляная основа
 | 
			
		||||
Tar Knife=Смоляной нож
 | 
			
		||||
							
								
								
									
										20
									
								
								building_blocks/locale/building_blocks.zh_CN.tr
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,20 @@
 | 
			
		||||
# textdomain: building_blocks
 | 
			
		||||
Granite=花岗岩
 | 
			
		||||
Grate=磨碎
 | 
			
		||||
Streak Free Glass=无条纹玻璃
 | 
			
		||||
Wood Framed Glass=木框玻璃
 | 
			
		||||
Adobe=土砖
 | 
			
		||||
Fake Grass=塑料草
 | 
			
		||||
Hardwood=硬木
 | 
			
		||||
Roof block=天台
 | 
			
		||||
Tar=焦油
 | 
			
		||||
Marble=大理石
 | 
			
		||||
Brobble Spread=石砖路面
 | 
			
		||||
Gravel Spread=碎石路面
 | 
			
		||||
Tarmac Spread=柏油路面
 | 
			
		||||
Terrycloth towel=毛巾
 | 
			
		||||
Chess board tiling=棋盘铺贴
 | 
			
		||||
Fireplace=壁炉
 | 
			
		||||
Small bundle of sticks=小捆棍子
 | 
			
		||||
Tar base=焦油基
 | 
			
		||||
Tar Knife=焦油刀
 | 
			
		||||
							
								
								
									
										20
									
								
								building_blocks/locale/template.txt
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,20 @@
 | 
			
		||||
# textdomain: building_blocks
 | 
			
		||||
Granite=
 | 
			
		||||
Grate=
 | 
			
		||||
Streak Free Glass=
 | 
			
		||||
Wood Framed Glass=
 | 
			
		||||
Adobe=
 | 
			
		||||
Fake Grass=
 | 
			
		||||
Hardwood=
 | 
			
		||||
Roof block=
 | 
			
		||||
Tar=
 | 
			
		||||
Marble=
 | 
			
		||||
Brobble Spread=
 | 
			
		||||
Gravel Spread=
 | 
			
		||||
Tarmac Spread=
 | 
			
		||||
Terrycloth towel=
 | 
			
		||||
Chess board tiling=
 | 
			
		||||
Fireplace=
 | 
			
		||||
Small bundle of sticks=
 | 
			
		||||
Tar base=
 | 
			
		||||
Tar Knife=
 | 
			
		||||
							
								
								
									
										3
									
								
								building_blocks/mod.conf
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,3 @@
 | 
			
		||||
name = building_blocks
 | 
			
		||||
depends = homedecor_common
 | 
			
		||||
optional_depends = moreblocks, gloopblocks, stairs, default
 | 
			
		||||
@@ -1,39 +1,29 @@
 | 
			
		||||
local S = homedecor.gettext
 | 
			
		||||
 | 
			
		||||
local stairs_groups_names = {"cracky","choppy","flammable","crumbly","snappy"}
 | 
			
		||||
local S = minetest.get_translator("building_blocks")
 | 
			
		||||
 | 
			
		||||
local function building_blocks_stairs(nodename, def)
 | 
			
		||||
	minetest.register_node(nodename, def)
 | 
			
		||||
	if minetest.get_modpath("moreblocks") or minetest.get_modpath("stairs") then
 | 
			
		||||
		local mod, name = nodename:match("(.*):(.*)")
 | 
			
		||||
		minetest.register_alias(mod .. ":slab_" .. name, "stairs:slab_" .. name)
 | 
			
		||||
		minetest.register_alias(mod .. ":stair_" .. name, "stairs:stair_" .. name)
 | 
			
		||||
		local stairs_groups = {}
 | 
			
		||||
		for _, groupname in ipairs(stairs_groups_names) do
 | 
			
		||||
			stairs_groups[groupname] = def.groups[groupname]
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
		if minetest.get_modpath("moreblocks") then
 | 
			
		||||
			stairsplus:register_all(
 | 
			
		||||
				mod,
 | 
			
		||||
				name,
 | 
			
		||||
				nodename,
 | 
			
		||||
				{
 | 
			
		||||
					description = def.description,
 | 
			
		||||
					tiles = def.tiles,
 | 
			
		||||
					groups = stairs_groups,
 | 
			
		||||
					sounds = def.sounds,
 | 
			
		||||
				}
 | 
			
		||||
			)
 | 
			
		||||
		else
 | 
			
		||||
			stairs.register_stair_and_slab(name,nodename,
 | 
			
		||||
				stairs_groups,
 | 
			
		||||
				def.tiles,
 | 
			
		||||
				("%s Stair"):format(def.description),
 | 
			
		||||
				("%s Slab"):format(def.description),
 | 
			
		||||
				def.sounds
 | 
			
		||||
			)
 | 
			
		||||
		end
 | 
			
		||||
	if def.groups and (def.groups.crumbly or def.groups.oddly_breakable_by_hand) then
 | 
			
		||||
		def.groups["handy"]=1
 | 
			
		||||
		def._mcl_hardness=0.6
 | 
			
		||||
	elseif def.groups and (def.groups.snappy or def.groups.choppy) then
 | 
			
		||||
		def.groups["axey"]=5
 | 
			
		||||
		def._mcl_hardness=1.6
 | 
			
		||||
	elseif def.groups and (def.groups.cracky or def.groups.crumbly) then
 | 
			
		||||
		def.groups["pickaxey"]=5
 | 
			
		||||
		def._mcl_hardness=1.6
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	def.is_ground_content = def.is_ground_content == true
 | 
			
		||||
 | 
			
		||||
	minetest.register_node(nodename, def)
 | 
			
		||||
	if minetest.get_modpath("moreblocks") then
 | 
			
		||||
		local mod, name = nodename:match("(.*):(.*)")
 | 
			
		||||
		stairsplus:register_all(mod, name, nodename, def)
 | 
			
		||||
 | 
			
		||||
		minetest.register_alias("stairs:slab_" .. name, mod .. ":slab_" .. name)
 | 
			
		||||
		minetest.register_alias("stairs:stair_" .. name, mod .. ":stair_" .. name)
 | 
			
		||||
		minetest.register_alias("stairs:stair_inner_" .. name, mod .. ":stair_" .. name .. "_inner")
 | 
			
		||||
		minetest.register_alias("stairs:stair_outer_" .. name, mod .. ":stair_" .. name .. "_outer")
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
@@ -43,9 +33,12 @@ building_blocks_stairs("building_blocks:grate", {
 | 
			
		||||
	tiles = {"building_blocks_grate.png"},
 | 
			
		||||
	paramtype = "light",
 | 
			
		||||
	sunlight_propagates = true,
 | 
			
		||||
	is_ground_content = true,
 | 
			
		||||
	groups = {cracky=1},
 | 
			
		||||
	sounds = default.node_sound_metal_defaults(),
 | 
			
		||||
	is_ground_content = false,
 | 
			
		||||
	use_texture_alpha = "clip",
 | 
			
		||||
	groups = {cracky=1, dig_generic=3},
 | 
			
		||||
	_sound_def = {
 | 
			
		||||
		key = "node_sound_metal_defaults",
 | 
			
		||||
	},
 | 
			
		||||
})
 | 
			
		||||
building_blocks_stairs("building_blocks:smoothglass", {
 | 
			
		||||
	drawtype = "glasslike",
 | 
			
		||||
@@ -53,9 +46,12 @@ building_blocks_stairs("building_blocks:smoothglass", {
 | 
			
		||||
	tiles = {"building_blocks_sglass.png"},
 | 
			
		||||
	paramtype = "light",
 | 
			
		||||
	sunlight_propagates = true,
 | 
			
		||||
	is_ground_content = true,
 | 
			
		||||
	is_ground_content = false,
 | 
			
		||||
	use_texture_alpha = "clip",
 | 
			
		||||
	groups = {snappy=3,cracky=3,oddly_breakable_by_hand=3},
 | 
			
		||||
	sounds = default.node_sound_glass_defaults(),
 | 
			
		||||
	_sound_def = {
 | 
			
		||||
		key = "node_sound_glass_defaults",
 | 
			
		||||
	},
 | 
			
		||||
})
 | 
			
		||||
building_blocks_stairs("building_blocks:woodglass", {
 | 
			
		||||
	drawtype = "glasslike",
 | 
			
		||||
@@ -63,54 +59,72 @@ building_blocks_stairs("building_blocks:woodglass", {
 | 
			
		||||
	tiles = {"building_blocks_wglass.png"},
 | 
			
		||||
	paramtype = "light",
 | 
			
		||||
	sunlight_propagates = true,
 | 
			
		||||
	is_ground_content = true,
 | 
			
		||||
	is_ground_content = false,
 | 
			
		||||
	use_texture_alpha = "clip",
 | 
			
		||||
	groups = {snappy=3,cracky=3,oddly_breakable_by_hand=3},
 | 
			
		||||
	sounds = default.node_sound_glass_defaults(),
 | 
			
		||||
	_sound_def = {
 | 
			
		||||
		key = "node_sound_glass_defaults",
 | 
			
		||||
	},
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
building_blocks_stairs("building_blocks:Adobe", {
 | 
			
		||||
	tiles = {"building_blocks_Adobe.png"},
 | 
			
		||||
	description = S("Adobe"),
 | 
			
		||||
	is_ground_content = true,
 | 
			
		||||
	groups = {crumbly=3},
 | 
			
		||||
	sounds = default.node_sound_stone_defaults(),
 | 
			
		||||
	is_ground_content = false,
 | 
			
		||||
	groups = {crumbly=3, dig_stone=2},
 | 
			
		||||
	_sound_def = {
 | 
			
		||||
		key = "node_sound_stone_defaults",
 | 
			
		||||
	},
 | 
			
		||||
})
 | 
			
		||||
local grasstex = {
 | 
			
		||||
	homedecor.textures.grass.top,
 | 
			
		||||
	homedecor.textures.grass.dirt,
 | 
			
		||||
	homedecor.textures.grass.side
 | 
			
		||||
}
 | 
			
		||||
building_blocks_stairs("building_blocks:fakegrass", {
 | 
			
		||||
	tiles = {"default_grass.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"},
 | 
			
		||||
	tiles = grasstex,
 | 
			
		||||
	description = S("Fake Grass"),
 | 
			
		||||
	is_ground_content = true,
 | 
			
		||||
	groups = {crumbly=3},
 | 
			
		||||
	sounds = default.node_sound_dirt_defaults({
 | 
			
		||||
		footstep = {name="default_grass_footstep", gain=0.4},
 | 
			
		||||
	}),
 | 
			
		||||
	is_ground_content = false,
 | 
			
		||||
	groups = {crumbly=3, dig_sand=3},
 | 
			
		||||
	_sound_def = {
 | 
			
		||||
		key = "node_sound_dirt_defaults",
 | 
			
		||||
	},
 | 
			
		||||
})
 | 
			
		||||
building_blocks_stairs("building_blocks:hardwood", {
 | 
			
		||||
	tiles = {"building_blocks_hardwood.png"},
 | 
			
		||||
	is_ground_content = true,
 | 
			
		||||
	is_ground_content = false,
 | 
			
		||||
	description = S("Hardwood"),
 | 
			
		||||
	groups = {choppy=1,flammable=1},
 | 
			
		||||
	sounds = default.node_sound_wood_defaults(),
 | 
			
		||||
	groups = {choppy=1,flammable=1, dig_tree=1},
 | 
			
		||||
	_sound_def = {
 | 
			
		||||
		key = "node_sound_wood_defaults",
 | 
			
		||||
	},
 | 
			
		||||
})
 | 
			
		||||
building_blocks_stairs("building_blocks:Roofing", {
 | 
			
		||||
	tiles = {"building_blocks_Roofing.png"},
 | 
			
		||||
	is_ground_content = true,
 | 
			
		||||
	is_ground_content = false,
 | 
			
		||||
	description = S("Roof block"),
 | 
			
		||||
	groups = {snappy=3},
 | 
			
		||||
	sounds = default.node_sound_stone_defaults(),
 | 
			
		||||
	groups = {snappy=3, dig_generic=4},
 | 
			
		||||
	_sound_def = {
 | 
			
		||||
		key = "node_sound_stone_defaults",
 | 
			
		||||
	},
 | 
			
		||||
})
 | 
			
		||||
building_blocks_stairs("building_blocks:Tar", {
 | 
			
		||||
	description = S("Tar"),
 | 
			
		||||
	tiles = {"building_blocks_tar.png"},
 | 
			
		||||
	is_ground_content = true,
 | 
			
		||||
	groups = {crumbly=1, tar_block = 1},
 | 
			
		||||
	sounds = default.node_sound_stone_defaults(),
 | 
			
		||||
	is_ground_content = false,
 | 
			
		||||
	groups = {crumbly=1, tar_block = 1, dig_generic=4},
 | 
			
		||||
	_sound_def = {
 | 
			
		||||
		key = "node_sound_stone_defaults",
 | 
			
		||||
	},
 | 
			
		||||
})
 | 
			
		||||
building_blocks_stairs("building_blocks:Marble", {
 | 
			
		||||
	description = S("Marble"),
 | 
			
		||||
	tiles = {"building_blocks_marble.png"},
 | 
			
		||||
	is_ground_content = true,
 | 
			
		||||
	groups = {cracky=3, marble = 1},
 | 
			
		||||
	sounds = default.node_sound_stone_defaults(),
 | 
			
		||||
	is_ground_content = false,
 | 
			
		||||
	groups = {cracky=3, marble = 1, dig_stone=2},
 | 
			
		||||
	_sound_def = {
 | 
			
		||||
		key = "node_sound_stone_defaults",
 | 
			
		||||
	},
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
minetest.register_node("building_blocks:brobble_spread", {
 | 
			
		||||
@@ -124,34 +138,36 @@ minetest.register_node("building_blocks:brobble_spread", {
 | 
			
		||||
	walkable = false,
 | 
			
		||||
	selection_box = {
 | 
			
		||||
		type = "fixed",
 | 
			
		||||
                -- but how to specify the dimensions for curved and sideways rails?
 | 
			
		||||
                fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
 | 
			
		||||
        -- but how to specify the dimensions for curved and sideways rails?
 | 
			
		||||
        fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
 | 
			
		||||
	},
 | 
			
		||||
	sunlight_propagates = true,
 | 
			
		||||
	is_ground_content = true,
 | 
			
		||||
	groups = {crumbly=3},
 | 
			
		||||
	is_ground_content = false,
 | 
			
		||||
	groups = {crumbly=3, dig_generic=4, handy=1},
 | 
			
		||||
	_mcl_hardness=0.6
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
if not minetest.get_modpath("moreblocks") or not minetest.get_modpath("gloopblocks") then
 | 
			
		||||
	local graveltex = homedecor.textures.gravel
 | 
			
		||||
	minetest.register_node("building_blocks:gravel_spread", {
 | 
			
		||||
		drawtype = "raillike",
 | 
			
		||||
		description = S("Gravel Spread"),
 | 
			
		||||
		tiles = {"default_gravel.png"},
 | 
			
		||||
		tiles = {graveltex},
 | 
			
		||||
		inventory_image = "building_blocks_gravel_spread_inv.png",
 | 
			
		||||
		paramtype = "light",
 | 
			
		||||
		walkable = false,
 | 
			
		||||
		selection_box = {
 | 
			
		||||
			type = "fixed",
 | 
			
		||||
					-- but how to specify the dimensions for curved and sideways rails?
 | 
			
		||||
					fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
 | 
			
		||||
			-- but how to specify the dimensions for curved and sideways rails?
 | 
			
		||||
			fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
 | 
			
		||||
		},
 | 
			
		||||
		sunlight_propagates = true,
 | 
			
		||||
		is_ground_content = true,
 | 
			
		||||
		groups = {crumbly=2},
 | 
			
		||||
		sounds = default.node_sound_dirt_defaults({
 | 
			
		||||
			footstep = {name="default_gravel_footstep", gain=0.5},
 | 
			
		||||
			dug = {name="default_gravel_footstep", gain=1.0},
 | 
			
		||||
		}),
 | 
			
		||||
		is_ground_content = false,
 | 
			
		||||
		groups = {crumbly=2, dig_generic=4, handy=1},
 | 
			
		||||
		_mcl_hardness=0.6,
 | 
			
		||||
		_sound_def = {
 | 
			
		||||
			key = "node_sound_dirt_defaults",
 | 
			
		||||
		},
 | 
			
		||||
	})
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
@@ -164,13 +180,16 @@ minetest.register_node("building_blocks:Tarmac_spread", {
 | 
			
		||||
	walkable = false,
 | 
			
		||||
	selection_box = {
 | 
			
		||||
		type = "fixed",
 | 
			
		||||
                -- but how to specify the dimensions for curved and sideways rails?
 | 
			
		||||
                fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
 | 
			
		||||
        -- but how to specify the dimensions for curved and sideways rails?
 | 
			
		||||
        fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
 | 
			
		||||
	},
 | 
			
		||||
	sunlight_propagates = true,
 | 
			
		||||
	is_ground_content = true,
 | 
			
		||||
	groups = {cracky=3},
 | 
			
		||||
	sounds = default.node_sound_dirt_defaults(),
 | 
			
		||||
	is_ground_content = false,
 | 
			
		||||
	groups = {cracky=3, dig_generic=4, pickaxey=5},
 | 
			
		||||
	_mcl_hardness=1.6,
 | 
			
		||||
	_sound_def = {
 | 
			
		||||
		key = "node_sound_dirt_defaults",
 | 
			
		||||
	},
 | 
			
		||||
})
 | 
			
		||||
minetest.register_node("building_blocks:terrycloth_towel", {
 | 
			
		||||
	drawtype = "raillike",
 | 
			
		||||
@@ -181,12 +200,13 @@ minetest.register_node("building_blocks:terrycloth_towel", {
 | 
			
		||||
	walkable = false,
 | 
			
		||||
	selection_box = {
 | 
			
		||||
		type = "fixed",
 | 
			
		||||
                -- but how to specify the dimensions for curved and sideways rails?
 | 
			
		||||
                fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
 | 
			
		||||
        -- but how to specify the dimensions for curved and sideways rails?
 | 
			
		||||
        fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
 | 
			
		||||
	},
 | 
			
		||||
	sunlight_propagates = true,
 | 
			
		||||
	is_ground_content = true,
 | 
			
		||||
	groups = {crumbly=3},
 | 
			
		||||
	is_ground_content = false,
 | 
			
		||||
	groups = {crumbly=3, dig_generic=4, handy=1},
 | 
			
		||||
	_mcl_hardness=0.6
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
minetest.register_node("building_blocks:BWtile", {
 | 
			
		||||
@@ -208,8 +228,9 @@ minetest.register_node("building_blocks:BWtile", {
 | 
			
		||||
		fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
 | 
			
		||||
	},
 | 
			
		||||
	sunlight_propagates = true,
 | 
			
		||||
	is_ground_content = true,
 | 
			
		||||
	groups = {crumbly=3},
 | 
			
		||||
	is_ground_content = false,
 | 
			
		||||
	groups = {crumbly=3, dig_generic=4, handy=1},
 | 
			
		||||
	_mcl_hardness=0.6
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
minetest.register_node("building_blocks:Fireplace", {
 | 
			
		||||
@@ -222,9 +243,12 @@ minetest.register_node("building_blocks:Fireplace", {
 | 
			
		||||
	},
 | 
			
		||||
	paramtype = "light",
 | 
			
		||||
	paramtype2 = "facedir",
 | 
			
		||||
	light_source = default.LIGHT_MAX,
 | 
			
		||||
	light_source = minetest.LIGHT_MAX,
 | 
			
		||||
	sunlight_propagates = true,
 | 
			
		||||
	is_ground_content = true,
 | 
			
		||||
	groups = {cracky=2},
 | 
			
		||||
	sounds = default.node_sound_stone_defaults(),
 | 
			
		||||
	is_ground_content = false,
 | 
			
		||||
	groups = {cracky=2, dig_generic=4, pickaxey=5},
 | 
			
		||||
	_mcl_hardness=1.6,
 | 
			
		||||
	_sound_def = {
 | 
			
		||||
		key = "node_sound_stone_defaults",
 | 
			
		||||
	},
 | 
			
		||||
})
 | 
			
		||||
 
 | 
			
		||||
@@ -1,4 +1,4 @@
 | 
			
		||||
local S = homedecor.gettext
 | 
			
		||||
local S = minetest.get_translator("building_blocks")
 | 
			
		||||
 | 
			
		||||
minetest.register_craftitem("building_blocks:sticks", {
 | 
			
		||||
	description = S("Small bundle of sticks"),
 | 
			
		||||
 
 | 
			
		||||
@@ -1,4 +1,4 @@
 | 
			
		||||
local S = homedecor.gettext
 | 
			
		||||
local materials = homedecor.materials
 | 
			
		||||
 | 
			
		||||
if minetest.get_modpath("moreblocks") then
 | 
			
		||||
	minetest.register_craft({
 | 
			
		||||
@@ -22,15 +22,15 @@ end
 | 
			
		||||
minetest.register_craft({
 | 
			
		||||
	output = 'building_blocks:Adobe 3',
 | 
			
		||||
	recipe = {
 | 
			
		||||
		{"default:sand"},
 | 
			
		||||
		{"default:clay"},
 | 
			
		||||
		{materials.sand},
 | 
			
		||||
		{materials.clay_lump},
 | 
			
		||||
		{"group:stick"},
 | 
			
		||||
	}
 | 
			
		||||
})
 | 
			
		||||
minetest.register_craft({
 | 
			
		||||
	output = 'building_blocks:brobble_spread 4',
 | 
			
		||||
	recipe = {
 | 
			
		||||
		{"default:brick", "default:cobble", "default:brick"},
 | 
			
		||||
		{materials.brick, materials.cobble, materials.brick},
 | 
			
		||||
	}
 | 
			
		||||
})
 | 
			
		||||
minetest.register_craft({
 | 
			
		||||
@@ -43,21 +43,21 @@ minetest.register_craft({
 | 
			
		||||
minetest.register_craft({
 | 
			
		||||
	output = 'building_blocks:fakegrass 2',
 | 
			
		||||
	recipe = {
 | 
			
		||||
		{'default:leaves'},
 | 
			
		||||
		{"default:dirt"},
 | 
			
		||||
		{'group:leaves'},
 | 
			
		||||
		{materials.dirt},
 | 
			
		||||
	}
 | 
			
		||||
})
 | 
			
		||||
minetest.register_craft({
 | 
			
		||||
	output = 'building_blocks:Fireplace 1',
 | 
			
		||||
	recipe = {
 | 
			
		||||
		{"default:steel_ingot", "building_blocks:sticks", "default:steel_ingot"},
 | 
			
		||||
		{materials.steel_ingot, "building_blocks:sticks", materials.steel_ingot},
 | 
			
		||||
	}
 | 
			
		||||
})
 | 
			
		||||
minetest.register_craft({
 | 
			
		||||
	output = 'building_blocks:grate 1',
 | 
			
		||||
	recipe = {
 | 
			
		||||
		{"default:steel_ingot", "default:steel_ingot"},
 | 
			
		||||
		{"default:glass", "default:glass"},
 | 
			
		||||
		{materials.steel_ingot, materials.steel_ingot},
 | 
			
		||||
		{materials.glass_block, materials.glass_block},
 | 
			
		||||
	}
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
@@ -65,25 +65,27 @@ if not minetest.get_modpath("moreblocks") or not minetest.get_modpath("gloopbloc
 | 
			
		||||
	minetest.register_craft({
 | 
			
		||||
		output = 'building_blocks:gravel_spread 4',
 | 
			
		||||
		recipe = {
 | 
			
		||||
			{"default:gravel", "default:gravel", "default:gravel"},
 | 
			
		||||
			{materials.gravel, materials.gravel, materials.gravel},
 | 
			
		||||
		}
 | 
			
		||||
	})
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
minetest.register_craft({
 | 
			
		||||
	output = 'building_blocks:hardwood 2',
 | 
			
		||||
	recipe = {
 | 
			
		||||
		{"default:wood", "default:junglewood"},
 | 
			
		||||
		{"default:junglewood", "default:wood"},
 | 
			
		||||
	}
 | 
			
		||||
})
 | 
			
		||||
minetest.register_craft({
 | 
			
		||||
	output = 'building_blocks:hardwood 2',
 | 
			
		||||
	recipe = {
 | 
			
		||||
		{"default:junglewood", "default:wood"},
 | 
			
		||||
		{"default:wood", "default:junglewood"},
 | 
			
		||||
	}
 | 
			
		||||
})
 | 
			
		||||
if minetest.get_modpath("default") then
 | 
			
		||||
	minetest.register_craft({
 | 
			
		||||
		output = 'building_blocks:hardwood 2',
 | 
			
		||||
		recipe = {
 | 
			
		||||
			{"default:wood", "default:junglewood"},
 | 
			
		||||
			{"default:junglewood", "default:wood"},
 | 
			
		||||
		}
 | 
			
		||||
	})
 | 
			
		||||
	minetest.register_craft({
 | 
			
		||||
		output = 'building_blocks:hardwood 2',
 | 
			
		||||
		recipe = {
 | 
			
		||||
			{"default:junglewood", "default:wood"},
 | 
			
		||||
			{"default:wood", "default:junglewood"},
 | 
			
		||||
		}
 | 
			
		||||
	})
 | 
			
		||||
end
 | 
			
		||||
minetest.register_craft({
 | 
			
		||||
	output = 'building_blocks:knife 1',
 | 
			
		||||
	recipe = {
 | 
			
		||||
@@ -94,9 +96,9 @@ minetest.register_craft({
 | 
			
		||||
minetest.register_craft({
 | 
			
		||||
	output = "building_blocks:Marble 9",
 | 
			
		||||
	recipe = {
 | 
			
		||||
		{"default:clay", "group:tar_block", "default:clay"},
 | 
			
		||||
		{"group:tar_block","default:clay", "group:tar_block"},
 | 
			
		||||
		{"default:clay", "group:tar_block","default:clay"},
 | 
			
		||||
		{materials.clay_lump, "group:tar_block", materials.clay_lump},
 | 
			
		||||
		{"group:tar_block",materials.clay_lump, "group:tar_block"},
 | 
			
		||||
		{materials.clay_lump, "group:tar_block",materials.clay_lump},
 | 
			
		||||
	}
 | 
			
		||||
})
 | 
			
		||||
minetest.register_craft({
 | 
			
		||||
@@ -115,15 +117,15 @@ minetest.register_craft({
 | 
			
		||||
minetest.register_craft({
 | 
			
		||||
	output = 'building_blocks:tar_base 4',
 | 
			
		||||
	recipe = {
 | 
			
		||||
		{"default:coal_lump", "default:gravel"},
 | 
			
		||||
		{"default:gravel", "default:coal_lump"}
 | 
			
		||||
		{materials.coal_lump, materials.gravel},
 | 
			
		||||
		{materials.gravel, materials.coal_lump}
 | 
			
		||||
	}
 | 
			
		||||
})
 | 
			
		||||
minetest.register_craft({
 | 
			
		||||
	output = 'building_blocks:tar_base 4',
 | 
			
		||||
	recipe = {
 | 
			
		||||
		{"default:gravel", "default:coal_lump"},
 | 
			
		||||
		{"default:coal_lump", "default:gravel"}
 | 
			
		||||
		{materials.gravel, materials.coal_lump},
 | 
			
		||||
		{materials.coal_lump, materials.gravel}
 | 
			
		||||
	}
 | 
			
		||||
})
 | 
			
		||||
minetest.register_craft({
 | 
			
		||||
@@ -141,15 +143,15 @@ minetest.register_craft({
 | 
			
		||||
minetest.register_craft({
 | 
			
		||||
	output = 'building_blocks:woodglass 1',
 | 
			
		||||
	recipe = {
 | 
			
		||||
		{"default:wood"},
 | 
			
		||||
		{"default:glass"},
 | 
			
		||||
		{"group:wood"},
 | 
			
		||||
		{materials.glass_block},
 | 
			
		||||
	}
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
minetest.register_craft({
 | 
			
		||||
	type = "cooking",
 | 
			
		||||
	output = "building_blocks:smoothglass",
 | 
			
		||||
	recipe = "default:glass"
 | 
			
		||||
	recipe = materials.glass_block
 | 
			
		||||
})
 | 
			
		||||
minetest.register_craft({
 | 
			
		||||
	type = "cooking",
 | 
			
		||||
 
 | 
			
		||||
| 
		 Before Width: | Height: | Size: 260 B After Width: | Height: | Size: 256 B  | 
| 
		 Before Width: | Height: | Size: 568 B After Width: | Height: | Size: 514 B  | 
| 
		 Before Width: | Height: | Size: 324 B After Width: | Height: | Size: 320 B  | 
| 
		 Before Width: | Height: | Size: 381 B After Width: | Height: | Size: 340 B  | 
| 
		 Before Width: | Height: | Size: 9.1 KiB After Width: | Height: | Size: 8.2 KiB  | 
| 
		 Before Width: | Height: | Size: 6.6 KiB After Width: | Height: | Size: 6.2 KiB  | 
| 
		 Before Width: | Height: | Size: 195 B After Width: | Height: | Size: 151 B  | 
| 
		 Before Width: | Height: | Size: 261 B After Width: | Height: | Size: 252 B  | 
| 
		 Before Width: | Height: | Size: 581 B After Width: | Height: | Size: 532 B  | 
| 
		 Before Width: | Height: | Size: 302 B After Width: | Height: | Size: 242 B  | 
| 
		 Before Width: | Height: | Size: 7.6 KiB After Width: | Height: | Size: 7.2 KiB  | 
| 
		 Before Width: | Height: | Size: 286 B After Width: | Height: | Size: 285 B  | 
| 
		 Before Width: | Height: | Size: 177 B After Width: | Height: | Size: 176 B  | 
| 
		 Before Width: | Height: | Size: 450 B After Width: | Height: | Size: 370 B  | 
| 
		 Before Width: | Height: | Size: 280 B After Width: | Height: | Size: 272 B  | 
| 
		 Before Width: | Height: | Size: 261 B After Width: | Height: | Size: 118 B  | 
| 
		 Before Width: | Height: | Size: 2.5 KiB After Width: | Height: | Size: 2.4 KiB  | 
| 
		 Before Width: | Height: | Size: 3.8 KiB After Width: | Height: | Size: 3.5 KiB  | 
| 
		 Before Width: | Height: | Size: 409 B After Width: | Height: | Size: 362 B  | 
| 
		 Before Width: | Height: | Size: 6.5 KiB After Width: | Height: | Size: 6.0 KiB  | 
| 
		 Before Width: | Height: | Size: 502 B After Width: | Height: | Size: 498 B  | 
| 
		 Before Width: | Height: | Size: 766 B After Width: | Height: | Size: 751 B  | 
@@ -1,38 +0,0 @@
 | 
			
		||||
version 0.2.3:
 | 
			
		||||
  - Added animated router front
 | 
			
		||||
  - Added all crafts for new items
 | 
			
		||||
 | 
			
		||||
version 0.2.2:
 | 
			
		||||
  - Added printer
 | 
			
		||||
  - Added server
 | 
			
		||||
 | 
			
		||||
version 0.2.1:
 | 
			
		||||
  - Added modern tower pc
 | 
			
		||||
  - Added wifi router
 | 
			
		||||
  - Added flatscreen LCD and keyboard
 | 
			
		||||
 | 
			
		||||
Version 0.2.0:
 | 
			
		||||
  - Added recipes.
 | 
			
		||||
  - Partly re-written.
 | 
			
		||||
  - Removed original baby tower (seemed out of place).
 | 
			
		||||
  - You can now turn devices on and off by right-clicking.
 | 
			
		||||
  - Mod is now on github.
 | 
			
		||||
 | 
			
		||||
Version 0.1.4:
 | 
			
		||||
  - Added Admiral 64 & 128 (Commodore 64 & 128 lookalikes)
 | 
			
		||||
 | 
			
		||||
Version 0.1.3:
 | 
			
		||||
  - Added SX Spectre (Sinclair ZX Spectrum lookalike)
 | 
			
		||||
  - Added Pony SlayStation 2 (Sony PlayStation lookalike)
 | 
			
		||||
  - Minor fixes to textures.
 | 
			
		||||
 | 
			
		||||
Version 0.1.2:
 | 
			
		||||
  - Nodes now use the node box as selection box.
 | 
			
		||||
  - Added Pony SlayStation (Sony PlayStation lookalike)
 | 
			
		||||
  - Added Pony Vanio (Sony VAIO lookalike...err...just a generic laptop)
 | 
			
		||||
 | 
			
		||||
Version 0.1.1:
 | 
			
		||||
  - Added SheFriend SOO (Amiga 500 lookalike)
 | 
			
		||||
 | 
			
		||||
Version 0.1.0:
 | 
			
		||||
  - Initial Version only a baby tower.
 | 
			
		||||
@@ -1,43 +0,0 @@
 | 
			
		||||
 | 
			
		||||
Decorative Computers Mod for Minetest
 | 
			
		||||
by Diego Martínez <kaeza@users.sf.net>
 | 
			
		||||
 | 
			
		||||
How to install:
 | 
			
		||||
Unzip the archive an place it in minetest-base-directory/mods/minetest/
 | 
			
		||||
if you have a windows client or a linux run-in-place client. If you have
 | 
			
		||||
a linux system-wide instalation place it in ~/.minetest/mods/minetest/.
 | 
			
		||||
If you want to install this mod only in one world create the folder
 | 
			
		||||
worldmods/ in your worlddirectory.
 | 
			
		||||
For further information or help see:
 | 
			
		||||
http://wiki.minetest.com/wiki/Installing_Mods
 | 
			
		||||
 | 
			
		||||
How to use the mod:
 | 
			
		||||
For now just use creative mode or the `/give' or `/giveme' chat commands
 | 
			
		||||
 to get the items.
 | 
			
		||||
 | 
			
		||||
These are the items currently defined by this mod:
 | 
			
		||||
 | 
			
		||||
computer:printer (printer scanner combo)
 | 
			
		||||
computer:server (rack server)
 | 
			
		||||
computer:tower (modern type)
 | 
			
		||||
computer:monitor (LCD with keyboard)
 | 
			
		||||
computer:router (wifi type)
 | 
			
		||||
computer:babytower
 | 
			
		||||
computer:shefriendSOO
 | 
			
		||||
computer:slaystation
 | 
			
		||||
computer:vanio
 | 
			
		||||
computer:spectre
 | 
			
		||||
computer:slaystation2
 | 
			
		||||
computer:admiral64
 | 
			
		||||
computer:admiral128
 | 
			
		||||
 | 
			
		||||
There's also a `computer:computer' alias to `computer:babytower'.
 | 
			
		||||
 | 
			
		||||
Thanks to all the people in the forums and the #minetest IRC channel for
 | 
			
		||||
 their support and suggestions; in no particular order:
 | 
			
		||||
  OldCoder, Josh, tonyka, VanessaE, davidpace, Jordach, and all the other
 | 
			
		||||
  sirs/madammes that I forgot to mention (sorry, please remind me if it
 | 
			
		||||
  was you ;) ). 
 | 
			
		||||
 | 
			
		||||
See also:
 | 
			
		||||
http://minetest.net/
 | 
			
		||||
@@ -1,29 +0,0 @@
 | 
			
		||||
 | 
			
		||||
TO-DO List:
 | 
			
		||||
 | 
			
		||||
- New Nodes:
 | 
			
		||||
 | 
			
		||||
  - Computers:
 | 
			
		||||
    - Mainframe (well me have a rackserver now)
 | 
			
		||||
    - My Computer :P
 | 
			
		||||
 | 
			
		||||
  - Peripherals:
 | 
			
		||||
    - Scanner ( well we have a printer/scanner combo now)
 | 
			
		||||
 | 
			
		||||
  - Consoles:
 | 
			
		||||
    - NES
 | 
			
		||||
    - SNES
 | 
			
		||||
    - DC
 | 
			
		||||
 | 
			
		||||
  - Handhelds
 | 
			
		||||
    - GB/C
 | 
			
		||||
    - GBA
 | 
			
		||||
    - Calculator
 | 
			
		||||
    - Smartphone
 | 
			
		||||
 | 
			
		||||
- Animated screens
 | 
			
		||||
 | 
			
		||||
- Implement some kind of games (take code from `tetris' mod?). [It would be
 | 
			
		||||
   nice if Minetest provided a "canvas" GUI widget :)].
 | 
			
		||||
 | 
			
		||||
- Get more suggestions :)
 | 
			
		||||
@@ -1,358 +0,0 @@
 | 
			
		||||
 | 
			
		||||
local S = homedecor.gettext
 | 
			
		||||
 | 
			
		||||
-- Amiga 500 lookalike
 | 
			
		||||
computer.register("computer:shefriendSOO", {
 | 
			
		||||
	description = "SheFriendSOO",
 | 
			
		||||
	tiles_off = { front=true },
 | 
			
		||||
	node_box = computer.pixelnodebox(32, {
 | 
			
		||||
		-- X   Y   Z   W   H   L
 | 
			
		||||
		{  0,  0, 17, 32, 32, 12 },   -- Monitor Screen
 | 
			
		||||
		{  3,  3, 29, 26, 26,  3 },   -- Monitor Tube
 | 
			
		||||
		{  0,  0,  0, 32,  4, 17 }   -- Keyboard
 | 
			
		||||
	})
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
-- Some generic laptop
 | 
			
		||||
minetest.register_node("computer:vanio", {
 | 
			
		||||
	drawtype = "mesh",
 | 
			
		||||
	mesh = "computer_laptop.obj",
 | 
			
		||||
	description = "Pony Vanio",
 | 
			
		||||
	inventory_image = "computer_laptop_inv.png",
 | 
			
		||||
	tiles = {"computer_laptop.png"},
 | 
			
		||||
	paramtype = "light",
 | 
			
		||||
	paramtype2 = "facedir",
 | 
			
		||||
	light_source = 4,
 | 
			
		||||
	groups = {snappy=3},
 | 
			
		||||
	walkable = false,
 | 
			
		||||
	selection_box = {
 | 
			
		||||
		type = "fixed",
 | 
			
		||||
		fixed = {-0.35, -0.5, -0.35, 0.35, 0.05, 0.35},
 | 
			
		||||
	},
 | 
			
		||||
	on_rightclick = function(pos, node, clicker, itemstack)
 | 
			
		||||
		node.name = "computer:vanio_off"
 | 
			
		||||
		minetest.set_node(pos, node)
 | 
			
		||||
		return itemstack
 | 
			
		||||
	end
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
minetest.register_node("computer:vanio_off", {
 | 
			
		||||
	drawtype = "mesh",
 | 
			
		||||
	mesh = "computer_laptop_closed.obj",
 | 
			
		||||
	tiles = {"computer_laptop.png"},
 | 
			
		||||
	paramtype = "light",
 | 
			
		||||
	paramtype2 = "facedir",
 | 
			
		||||
	groups = {snappy=3, not_in_creative_inventory=1},
 | 
			
		||||
	walkable = false,
 | 
			
		||||
	selection_box = {
 | 
			
		||||
		type = "fixed",
 | 
			
		||||
		fixed = {-0.35, -0.5, -0.35, 0.35, -0.4, 0.25},
 | 
			
		||||
	},
 | 
			
		||||
	drop = "computer:vanio",
 | 
			
		||||
	on_rightclick = function(pos, node, clicker, itemstack)
 | 
			
		||||
		node.name = "computer:vanio"
 | 
			
		||||
		minetest.set_node(pos, node)
 | 
			
		||||
		return itemstack
 | 
			
		||||
	end
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
-- Sony PlayStation lookalike
 | 
			
		||||
computer.register("computer:slaystation", {
 | 
			
		||||
	description = "Pony SlayStation",
 | 
			
		||||
	inventory_image = "computer_ps1_inv.png",
 | 
			
		||||
	tiles_off = { top=true },
 | 
			
		||||
	node_box = computer.pixelnodebox(32, {
 | 
			
		||||
		-- X   Y   Z   W   H   L
 | 
			
		||||
		{  0,  0, 11, 32,  6, 21 },   -- Console
 | 
			
		||||
		{  1,  0,  1,  4,  2,  9 },   -- Controller 1 L Grip
 | 
			
		||||
		{ 10,  0,  1,  4,  2,  9 },   -- Controller 1 R Grip
 | 
			
		||||
		{  5,  0,  4,  5,  2,  5 },   -- Controller 1 Center
 | 
			
		||||
		{ 18,  0,  1,  4,  2,  9 },   -- Controller 2 L Grip
 | 
			
		||||
		{ 27,  0,  1,  4,  2,  9 },   -- Controller 2 R Grip
 | 
			
		||||
		{ 22,  0,  4,  5,  2,  5 }   -- Controller 2 Center
 | 
			
		||||
	})
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
-- Sony PlayStation 2 lookalike
 | 
			
		||||
computer.register("computer:slaystation2", {
 | 
			
		||||
	description = "Pony SlayStation 2",
 | 
			
		||||
	inventory_image = "computer_ps2_inv.png",
 | 
			
		||||
	tiles_off = { front=true },
 | 
			
		||||
	node_box = computer.pixelnodebox(32, {
 | 
			
		||||
		-- X   Y   Z   W   H   L
 | 
			
		||||
		{  2,  2, 11, 28,  3, 19 },   -- Console (Upper part)
 | 
			
		||||
		{  2,  0, 11, 26,  2, 19 },   -- Console (Lower part)
 | 
			
		||||
		{  1,  0,  1,  4,  2,  9 },   -- Controller 1 L Grip
 | 
			
		||||
		{ 10,  0,  1,  4,  2,  9 },   -- Controller 1 R Grip
 | 
			
		||||
		{  5,  0,  1,  5,  2,  8 },   -- Controller 1 Center
 | 
			
		||||
		{ 18,  0,  1,  4,  2,  9 },   -- Controller 2 L Grip
 | 
			
		||||
		{ 27,  0,  1,  4,  2,  9 },   -- Controller 2 R Grip
 | 
			
		||||
		{ 22,  0,  1,  5,  2,  8 }   -- Controller 2 Center
 | 
			
		||||
	})
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
-- Sinclair ZX Spectrum lookalike
 | 
			
		||||
computer.register("computer:specter", {
 | 
			
		||||
	description = "SX Specter",
 | 
			
		||||
	inventory_image = "computer_specter_inv.png",
 | 
			
		||||
	tiles_off = { },
 | 
			
		||||
	node_box = computer.pixelnodebox(32, {
 | 
			
		||||
		-- X   Y   Z   W   H   L
 | 
			
		||||
		{  3,  0,  0, 26,  4, 17 },   -- Keyboard
 | 
			
		||||
		{ 18,  0, 18, 12,  6, 14 }   -- Tape Player
 | 
			
		||||
	})
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
-- Nintendo Wii lookalike
 | 
			
		||||
computer.register("computer:wee", {
 | 
			
		||||
	description = "Nientiendo Wee",
 | 
			
		||||
	inventory_image = "computer_wii_inv.png",
 | 
			
		||||
	tiles_off = { front=true },
 | 
			
		||||
	node_box = computer.pixelnodebox(32, {
 | 
			
		||||
		-- X   Y   Z   W   H   L
 | 
			
		||||
		{ 11,  0,  3, 10,  6, 26 },   -- Base
 | 
			
		||||
		{ 12,  6,  4,  8, 22, 24 }   -- Top
 | 
			
		||||
	})
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
-- Apple iPad lookalike
 | 
			
		||||
minetest.register_node("computer:piepad", {
 | 
			
		||||
	description = "Snapple Piepad",
 | 
			
		||||
	drawtype = "signlike",
 | 
			
		||||
	tiles = {"computer_piepad_inv.png"},
 | 
			
		||||
	inventory_image = "computer_piepad_inv.png",
 | 
			
		||||
	wield_image = "computer_piepad_inv.png",
 | 
			
		||||
	paramtype = "light",
 | 
			
		||||
	paramtype2 = "wallmounted",
 | 
			
		||||
	light_source = 8,
 | 
			
		||||
	walkable = false,
 | 
			
		||||
	groups = {oddly_breakable_by_hand=2},
 | 
			
		||||
	selection_box = {type = "wallmounted"},
 | 
			
		||||
	sounds = default.node_sound_wood_defaults()
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
-- Commodore 64 lookalike
 | 
			
		||||
computer.register("computer:admiral64", {
 | 
			
		||||
	description = "Admiral64",
 | 
			
		||||
	inventory_image = "computer_ad64_inv.png",
 | 
			
		||||
	tiles_off = { },
 | 
			
		||||
	node_box = computer.pixelnodebox(32, {
 | 
			
		||||
		-- X   Y   Z   W   H   L
 | 
			
		||||
		{  0,  0,  0, 32,  4, 18 }   -- Keyboard
 | 
			
		||||
	})
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
-- Commodore 128 lookalike
 | 
			
		||||
computer.register("computer:admiral128", {
 | 
			
		||||
	description = "Admiral128",
 | 
			
		||||
	inventory_image = "computer_ad128_inv.png",
 | 
			
		||||
	tiles_off = { },
 | 
			
		||||
	node_box = computer.pixelnodebox(32, {
 | 
			
		||||
		-- X   Y   Z   W   H   L
 | 
			
		||||
		{  0,  0,  0, 32,  4, 27 }   -- Keyboard
 | 
			
		||||
	})
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
-- XBox lookalike
 | 
			
		||||
computer.register("computer:hueg_box", {
 | 
			
		||||
	description = "HUEG Box",
 | 
			
		||||
	tiles_off = { },
 | 
			
		||||
	node_box = computer.pixelnodebox(16, {
 | 
			
		||||
		-- X   Y   Z   W   H   L
 | 
			
		||||
		{  0,  0,  7, 16,  6, 9 },   -- Console
 | 
			
		||||
		{  2,  0,  1, 11,  3, 6 },   -- Controller
 | 
			
		||||
		{  2,  0,  0,  2,  3, 1 },
 | 
			
		||||
		{ 11,  0,  0,  2,  3, 1 },
 | 
			
		||||
	})
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
-- Generic Flat Screen LCD (16x9) with keyboard
 | 
			
		||||
local mo_sbox = {
 | 
			
		||||
	type = "fixed",
 | 
			
		||||
	fixed = { -0.5, -0.5, -0.43, 0.5, 0.2, 0.25 }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
minetest.register_node("computer:monitor", {
 | 
			
		||||
	description = S("Monitor and keyboard"),
 | 
			
		||||
	inventory_image = "computer_monitor_inv.png",
 | 
			
		||||
	drawtype = "mesh",
 | 
			
		||||
	mesh = "computer_monitor.obj",
 | 
			
		||||
	tiles = {"computer_black.png", "monitor_plastic.png", "computer_black.png", "monitor_plastic.png"},
 | 
			
		||||
	paramtype = "light",
 | 
			
		||||
	paramtype2 = "facedir",
 | 
			
		||||
	walkable = false,
 | 
			
		||||
	groups = {snappy=3},
 | 
			
		||||
	selection_box = mo_sbox,
 | 
			
		||||
	on_rightclick = function(pos, node, clicker, itemstack)
 | 
			
		||||
		node.name = "computer:monitor_on"
 | 
			
		||||
		minetest.set_node(pos, node)
 | 
			
		||||
		return itemstack
 | 
			
		||||
	end
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
minetest.register_node("computer:monitor_on", {
 | 
			
		||||
	drawtype = "mesh",
 | 
			
		||||
	mesh = "computer_monitor.obj",
 | 
			
		||||
	tiles = {"monitor_display.png^[transformFX", "monitor_plastic.png", "computer_black.png", "monitor_plastic.png"},
 | 
			
		||||
	paramtype = "light",
 | 
			
		||||
	paramtype2 = "facedir",
 | 
			
		||||
	light_source = 9,
 | 
			
		||||
	walkable = false,
 | 
			
		||||
	groups = {snappy=3, not_in_creative_inventory=1},
 | 
			
		||||
	selection_box = mo_sbox,
 | 
			
		||||
	drop = "computer:monitor",
 | 
			
		||||
	on_rightclick = function(pos, node, clicker, itemstack)
 | 
			
		||||
		node.name = "computer:monitor"
 | 
			
		||||
		minetest.set_node(pos, node)
 | 
			
		||||
		return itemstack
 | 
			
		||||
	end
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
minetest.register_alias("computer:monitor_bios", "computer:monitor")
 | 
			
		||||
minetest.register_alias("computer:monitor_loading", "computer:monitor")
 | 
			
		||||
minetest.register_alias("computer:monitor_login", "computer:monitor")
 | 
			
		||||
minetest.register_alias("computer:monitor_desktop", "computer:monitor")
 | 
			
		||||
 | 
			
		||||
--WIFI Router (linksys look-a-like)
 | 
			
		||||
minetest.register_node("computer:router", {
 | 
			
		||||
	description = S("WIFI Router"),
 | 
			
		||||
	inventory_image = "computer_router_inv.png",
 | 
			
		||||
	tiles = {"computer_router_t.png","computer_router_bt.png","computer_router_l.png","computer_router_r.png","computer_router_b.png",
 | 
			
		||||
			{name="computer_router_f_animated.png", animation={type="vertical_frames", aspect_w=32, aspect_h=32, length=1.0}},}, --"computer_router_f.png"},
 | 
			
		||||
	paramtype = "light",
 | 
			
		||||
	paramtype2 = "facedir",
 | 
			
		||||
	walkable = false,
 | 
			
		||||
	groups = {snappy=3},
 | 
			
		||||
	sound = default.node_sound_wood_defaults(),
 | 
			
		||||
	drawtype = "nodebox",
 | 
			
		||||
	node_box = {
 | 
			
		||||
		type = "fixed",
 | 
			
		||||
		fixed = {
 | 
			
		||||
			{-0.25, -0.5, -0.0625, 0.25, -0.375, 0.3125},
 | 
			
		||||
			{-0.1875, -0.4375, 0.3125, -0.125, -0.1875, 0.375},
 | 
			
		||||
			{0.125, -0.4375, 0.3125, 0.1875, -0.1875, 0.375},
 | 
			
		||||
			{-0.0625, -0.4375, 0.3125, 0.0625, -0.25, 0.375}
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
local pct_cbox = {
 | 
			
		||||
	type = "fixed",
 | 
			
		||||
	fixed = { -0.1875, -0.5, -0.36, 0.1875, 0.34, 0.46 }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
--Modern PC Tower
 | 
			
		||||
minetest.register_node("computer:tower", {
 | 
			
		||||
	description = S("Computer Tower"),
 | 
			
		||||
	inventory_image = "computer_tower_inv.png",
 | 
			
		||||
	drawtype = "mesh",
 | 
			
		||||
	mesh = "computer_tower.obj",
 | 
			
		||||
	tiles = {"computer_tower.png"},
 | 
			
		||||
	paramtype = "light",
 | 
			
		||||
	paramtype2 = "facedir",
 | 
			
		||||
	groups = {snappy=3},
 | 
			
		||||
	sound = default.node_sound_wood_defaults(),
 | 
			
		||||
	selection_box = pct_cbox,
 | 
			
		||||
	collision_box = pct_cbox
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
minetest.register_alias("computer:tower_on", "computer:tower")
 | 
			
		||||
 | 
			
		||||
-- Printer/scaner combo
 | 
			
		||||
minetest.register_node("computer:printer", {
 | 
			
		||||
	description = S("Printer-Scanner Combo"),
 | 
			
		||||
	inventory_image = "computer_printer_inv.png",
 | 
			
		||||
	tiles = {"computer_printer_t.png","computer_printer_bt.png","computer_printer_l.png",
 | 
			
		||||
			"computer_printer_r.png","computer_printer_b.png","computer_printer_f.png"},
 | 
			
		||||
	paramtype = "light",
 | 
			
		||||
	paramtype2 = "facedir",
 | 
			
		||||
	walkable = true,
 | 
			
		||||
	groups = {snappy=3},
 | 
			
		||||
	sound = default.node_sound_wood_defaults(),
 | 
			
		||||
	drawtype = "nodebox",
 | 
			
		||||
	node_box = {
 | 
			
		||||
		type = "fixed",
 | 
			
		||||
		fixed = {
 | 
			
		||||
			{-0.4375, -0.3125, -0.125, 0.4375, -0.0625, 0.375},
 | 
			
		||||
			{-0.4375, -0.5, -0.125, 0.4375, -0.4375, 0.375},
 | 
			
		||||
			{-0.4375, -0.5, -0.125, -0.25, -0.0625, 0.375},
 | 
			
		||||
			{0.25, -0.5, -0.125, 0.4375, -0.0625, 0.375},
 | 
			
		||||
			{-0.4375, -0.5, -0.0625, 0.4375, -0.0625, 0.375},
 | 
			
		||||
			{-0.375, -0.4375, 0.25, 0.375, -0.0625, 0.4375},
 | 
			
		||||
			{-0.25, -0.25, 0.4375, 0.25, 0.0625, 0.5},
 | 
			
		||||
			{-0.25, -0.481132, -0.3125, 0.25, -0.4375, 0}
 | 
			
		||||
		},
 | 
			
		||||
	},
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
--Rack Server
 | 
			
		||||
minetest.register_node("computer:server", {
 | 
			
		||||
	drawtype = "nodebox",
 | 
			
		||||
	description = S("Rack Server"),
 | 
			
		||||
	tiles = {
 | 
			
		||||
		'computer_server_t.png',
 | 
			
		||||
		'computer_server_bt.png',
 | 
			
		||||
		'computer_server_l.png',
 | 
			
		||||
		'computer_server_r.png',
 | 
			
		||||
		'computer_server_bt.png',
 | 
			
		||||
		'computer_server_f_off.png'
 | 
			
		||||
	},
 | 
			
		||||
	inventory_image = "computer_server_inv.png",
 | 
			
		||||
	paramtype = "light",
 | 
			
		||||
	paramtype2 = "facedir",
 | 
			
		||||
	groups = {snappy=3},
 | 
			
		||||
	selection_box = {
 | 
			
		||||
		type = "fixed",
 | 
			
		||||
		fixed = {-0.5, -0.5, -0.25, 0.5, 1.125, 0.4375}
 | 
			
		||||
	},
 | 
			
		||||
	node_box = {
 | 
			
		||||
		type = "fixed",
 | 
			
		||||
		fixed = {-0.5, -0.5, -0.25, 0.5, 1.125, 0.4375}
 | 
			
		||||
	},
 | 
			
		||||
	sounds = default.node_sound_wood_defaults(),
 | 
			
		||||
	on_rightclick = function(pos, node, clicker, itemstack)
 | 
			
		||||
		node.name = "computer:server_on"
 | 
			
		||||
		minetest.set_node(pos, node)
 | 
			
		||||
		return itemstack
 | 
			
		||||
	end,
 | 
			
		||||
	on_place = function(itemstack, placer, pointed_thing)
 | 
			
		||||
		local pos = pointed_thing.above
 | 
			
		||||
		if minetest.get_node({x=pos.x, y=pos.y+1, z=pos.z}).name ~= "air" then
 | 
			
		||||
			minetest.chat_send_player( placer:get_player_name(),
 | 
			
		||||
					S("Not enough vertical space to place a server!" ))
 | 
			
		||||
			return itemstack
 | 
			
		||||
		end
 | 
			
		||||
		return minetest.item_place(itemstack, placer, pointed_thing)
 | 
			
		||||
	end
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
minetest.register_node("computer:server_on", {
 | 
			
		||||
	drawtype = "nodebox",
 | 
			
		||||
	tiles = {
 | 
			
		||||
		'computer_server_t.png',
 | 
			
		||||
		'computer_server_bt.png',
 | 
			
		||||
		'computer_server_l.png',
 | 
			
		||||
		'computer_server_r.png',
 | 
			
		||||
		'computer_server_bt.png',
 | 
			
		||||
		'computer_server_f_on.png',
 | 
			
		||||
	},
 | 
			
		||||
	inventory_image = "computer_server_inv.png",
 | 
			
		||||
	paramtype = "light",
 | 
			
		||||
	paramtype2 = "facedir",
 | 
			
		||||
	groups = {snappy=3,not_in_creative_inventory=1},
 | 
			
		||||
	selection_box = {
 | 
			
		||||
		type = "fixed",
 | 
			
		||||
		fixed = {-0.5, -0.5, -0.25, 0.5, 1.125, 0.4375}
 | 
			
		||||
	},
 | 
			
		||||
	node_box = {
 | 
			
		||||
		type = "fixed",
 | 
			
		||||
		fixed = {-0.5, -0.5, -0.25, 0.5, 1.125, 0.4375}
 | 
			
		||||
	},
 | 
			
		||||
	sounds = default.node_sound_wood_defaults(),
 | 
			
		||||
	drop = 'computer:server',
 | 
			
		||||
	on_rightclick = function(pos, node, clicker, itemstack)
 | 
			
		||||
		node.name = "computer:server"
 | 
			
		||||
		minetest.set_node(pos, node)
 | 
			
		||||
		return itemstack
 | 
			
		||||
	end
 | 
			
		||||
})
 | 
			
		||||
@@ -1,2 +0,0 @@
 | 
			
		||||
default
 | 
			
		||||
homedecor_common
 | 
			
		||||
@@ -1,99 +0,0 @@
 | 
			
		||||
computer = {}
 | 
			
		||||
screwdriver = screwdriver or {}
 | 
			
		||||
 | 
			
		||||
computer.register = function (name, def)
 | 
			
		||||
	if (name:sub(1, 1) == ":") then name = name:sub(2) end
 | 
			
		||||
	local modname, basename = name:match("^([^:]+):(.*)")
 | 
			
		||||
	local TEXPFX = modname.."_"..basename.."_"
 | 
			
		||||
	local ONSTATE = modname..":"..basename
 | 
			
		||||
	local OFFSTATE = modname..":"..basename.."_off"
 | 
			
		||||
	local cdef = table.copy(def)
 | 
			
		||||
	minetest.register_node(ONSTATE, {
 | 
			
		||||
		drawtype = "nodebox",
 | 
			
		||||
		paramtype = "light",
 | 
			
		||||
		paramtype2 = "facedir",
 | 
			
		||||
		description = cdef.description,
 | 
			
		||||
		inventory_image = cdef.inventory_image,
 | 
			
		||||
		groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2},
 | 
			
		||||
		tiles = {
 | 
			
		||||
			TEXPFX.."tp.png",
 | 
			
		||||
			TEXPFX.."bt.png",
 | 
			
		||||
			TEXPFX.."rt.png",
 | 
			
		||||
			TEXPFX.."lt.png",
 | 
			
		||||
			TEXPFX.."bk.png",
 | 
			
		||||
			TEXPFX.."ft.png"
 | 
			
		||||
		},
 | 
			
		||||
		node_box = cdef.node_box,
 | 
			
		||||
		selection_box = cdef.node_box,
 | 
			
		||||
		on_rightclick = function (pos, node, clicker, itemstack)
 | 
			
		||||
			if cdef.on_turn_off and cdef.on_turn_off(pos, node, clicker, itemstack) then
 | 
			
		||||
				return itemstack
 | 
			
		||||
			end
 | 
			
		||||
			node.name = OFFSTATE
 | 
			
		||||
			minetest.set_node(pos, node)
 | 
			
		||||
			return itemstack
 | 
			
		||||
		end
 | 
			
		||||
	})
 | 
			
		||||
	minetest.register_node(OFFSTATE, {
 | 
			
		||||
		drawtype = "nodebox",
 | 
			
		||||
		paramtype = "light",
 | 
			
		||||
		paramtype2 = "facedir",
 | 
			
		||||
		groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2, not_in_creative_inventory=1},
 | 
			
		||||
		tiles = {
 | 
			
		||||
			(TEXPFX.."tp"..(cdef.tiles_off.top    and "_off" or "")..".png"),
 | 
			
		||||
			(TEXPFX.."bt"..(cdef.tiles_off.bottom and "_off" or "")..".png"),
 | 
			
		||||
			(TEXPFX.."rt"..(cdef.tiles_off.right  and "_off" or "")..".png"),
 | 
			
		||||
			(TEXPFX.."lt"..(cdef.tiles_off.left   and "_off" or "")..".png"),
 | 
			
		||||
			(TEXPFX.."bk"..(cdef.tiles_off.back   and "_off" or "")..".png"),
 | 
			
		||||
			(TEXPFX.."ft"..(cdef.tiles_off.front  and "_off" or "")..".png")
 | 
			
		||||
		},
 | 
			
		||||
		node_box = cdef.node_box_off or cdef.node_box,
 | 
			
		||||
		selection_box = cdef.node_box_off or cdef.node_box,
 | 
			
		||||
		on_rightclick = function (pos, node, clicker, itemstack)
 | 
			
		||||
			if cdef.on_turn_on and cdef.on_turn_on(pos, node, clicker, itemstack) then
 | 
			
		||||
				return itemstack
 | 
			
		||||
			end
 | 
			
		||||
			node.name = ONSTATE
 | 
			
		||||
			minetest.set_node(pos, node)
 | 
			
		||||
			return itemstack
 | 
			
		||||
		end,
 | 
			
		||||
		drop = ONSTATE
 | 
			
		||||
	})
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
computer.register_handheld = function (name, def)
 | 
			
		||||
	if (name:sub(1, 1) == ":") then name = name:sub(2) end
 | 
			
		||||
	local modname, basename = name:match("^([^:]+):(.*)")
 | 
			
		||||
	local TEXPFX = modname.."_"..basename.."_inv"
 | 
			
		||||
	local ONSTATE = modname..":"..basename
 | 
			
		||||
	minetest.register_craftitem(ONSTATE, {
 | 
			
		||||
		description = def.description,
 | 
			
		||||
		inventory_image = TEXPFX..".png",
 | 
			
		||||
		wield_image = TEXPFX..".png"
 | 
			
		||||
	})
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
computer.pixelnodebox = function (size, boxes)
 | 
			
		||||
	local fixed = { }
 | 
			
		||||
	for _, box in ipairs(boxes) do
 | 
			
		||||
		local x, y, z, w, h, l = unpack(box)
 | 
			
		||||
		fixed[#fixed + 1] = {
 | 
			
		||||
			(x / size) - 0.5,
 | 
			
		||||
			(y / size) - 0.5,
 | 
			
		||||
			(z / size) - 0.5,
 | 
			
		||||
			((x + w) / size) - 0.5,
 | 
			
		||||
			((y + h) / size) - 0.5,
 | 
			
		||||
			((z + l) / size) - 0.5
 | 
			
		||||
		}
 | 
			
		||||
	end
 | 
			
		||||
	return {
 | 
			
		||||
		type = "fixed",
 | 
			
		||||
		fixed = fixed
 | 
			
		||||
	}
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local MODPATH = minetest.get_modpath("computer")
 | 
			
		||||
dofile(MODPATH.."/computers.lua")
 | 
			
		||||
dofile(MODPATH.."/miscitems.lua")
 | 
			
		||||
dofile(MODPATH.."/recipes.lua")
 | 
			
		||||
dofile(MODPATH.."/tetris.lua")
 | 
			
		||||
@@ -1,68 +0,0 @@
 | 
			
		||||
-- Copyright (C) 2012-2013 Diego Martínez <kaeza@users.sf.net>
 | 
			
		||||
 | 
			
		||||
-- This file defines some items in order to not have to depend on other mods.
 | 
			
		||||
 | 
			
		||||
local S = homedecor.gettext
 | 
			
		||||
 | 
			
		||||
if (not minetest.get_modpath("homedecor")) then
 | 
			
		||||
 | 
			
		||||
	minetest.register_craftitem(":basic_materials:plastic_sheet", {
 | 
			
		||||
		description = S("Plastic sheet"),
 | 
			
		||||
		inventory_image = "homedecor_plastic_sheeting.png",
 | 
			
		||||
	})
 | 
			
		||||
 | 
			
		||||
	minetest.register_craftitem(":homedecor:plastic_base", {
 | 
			
		||||
		description = S("Unprocessed Plastic base"),
 | 
			
		||||
		wield_image = "homedecor_plastic_base.png",
 | 
			
		||||
		inventory_image = "homedecor_plastic_base_inv.png",
 | 
			
		||||
	})
 | 
			
		||||
 | 
			
		||||
	minetest.register_craft({
 | 
			
		||||
		type = "shapeless",
 | 
			
		||||
		output = 'homedecor:plastic_base 6',
 | 
			
		||||
		recipe = { "default:junglegrass",
 | 
			
		||||
		   "default:junglegrass",
 | 
			
		||||
		   "default:junglegrass"
 | 
			
		||||
		}
 | 
			
		||||
	})
 | 
			
		||||
 | 
			
		||||
	minetest.register_craft({
 | 
			
		||||
		type = "shapeless",
 | 
			
		||||
		output = 'homedecor:plastic_base 3',
 | 
			
		||||
		recipe = { "default:dry_shrub",
 | 
			
		||||
		   "default:dry_shrub",
 | 
			
		||||
		   "default:dry_shrub"
 | 
			
		||||
		},
 | 
			
		||||
	})
 | 
			
		||||
 | 
			
		||||
	minetest.register_craft({
 | 
			
		||||
		type = "shapeless",
 | 
			
		||||
		output = 'homedecor:plastic_base 4',
 | 
			
		||||
		recipe = { "default:leaves",
 | 
			
		||||
			   "default:leaves",
 | 
			
		||||
			   "default:leaves",
 | 
			
		||||
			   "default:leaves",
 | 
			
		||||
			   "default:leaves",
 | 
			
		||||
			   "default:leaves"
 | 
			
		||||
		}
 | 
			
		||||
	})
 | 
			
		||||
 | 
			
		||||
	minetest.register_craft({
 | 
			
		||||
		type = "cooking",
 | 
			
		||||
		output = "basic_materials:plastic_sheet",
 | 
			
		||||
		recipe = "homedecor:plastic_base",
 | 
			
		||||
	})
 | 
			
		||||
 | 
			
		||||
	minetest.register_craft({
 | 
			
		||||
		type = 'fuel',
 | 
			
		||||
		recipe = 'homedecor:plastic_base',
 | 
			
		||||
		burntime = 30,
 | 
			
		||||
	})
 | 
			
		||||
 | 
			
		||||
	minetest.register_craft({
 | 
			
		||||
		type = 'fuel',
 | 
			
		||||
		recipe = 'basic_materials:plastic_sheet',
 | 
			
		||||
		burntime = 30,
 | 
			
		||||
	})
 | 
			
		||||
 | 
			
		||||
end -- not homedecor
 | 
			
		||||
@@ -1,124 +0,0 @@
 | 
			
		||||
# Blender v2.69 (sub 0) OBJ File: ''
 | 
			
		||||
# www.blender.org
 | 
			
		||||
mtllib computer_laptop.mtl
 | 
			
		||||
o Cube.001
 | 
			
		||||
v -0.340277 0.022636 0.335290
 | 
			
		||||
v -0.340277 0.013075 0.362499
 | 
			
		||||
v 0.332320 0.022636 0.335292
 | 
			
		||||
v 0.332320 -0.432772 0.182772
 | 
			
		||||
v 0.332320 0.013075 0.362501
 | 
			
		||||
v -0.340276 -0.499994 -0.312651
 | 
			
		||||
v -0.340276 -0.432772 -0.312651
 | 
			
		||||
v 0.332321 -0.499994 -0.312650
 | 
			
		||||
v -0.340277 -0.499994 0.182771
 | 
			
		||||
v 0.332320 -0.499994 0.182772
 | 
			
		||||
v -0.340277 -0.432772 0.182771
 | 
			
		||||
v -0.340278 -0.432772 0.209979
 | 
			
		||||
v 0.332320 -0.432772 0.209981
 | 
			
		||||
v 0.332320 -0.499994 0.209981
 | 
			
		||||
v -0.340278 -0.499994 0.209979
 | 
			
		||||
v -0.319957 -0.417924 0.194820
 | 
			
		||||
v -0.319957 -0.001053 0.334433
 | 
			
		||||
v 0.312000 -0.417925 0.194821
 | 
			
		||||
v -0.340277 -0.432772 -0.159321
 | 
			
		||||
v 0.332321 -0.432772 -0.312650
 | 
			
		||||
v 0.311999 -0.001054 0.334434
 | 
			
		||||
v 0.332321 -0.432772 -0.159320
 | 
			
		||||
vt 0.682604 0.005242
 | 
			
		||||
vt 0.682603 0.021207
 | 
			
		||||
vt 0.310265 0.005245
 | 
			
		||||
vt 0.044426 0.009206
 | 
			
		||||
vt 0.310266 0.021211
 | 
			
		||||
vt 0.753340 0.119988
 | 
			
		||||
vt 0.810356 0.119988
 | 
			
		||||
vt 0.753340 0.597765
 | 
			
		||||
vt 0.856851 0.982221
 | 
			
		||||
vt 0.745750 0.982220
 | 
			
		||||
vt 0.856851 0.831387
 | 
			
		||||
vt 0.948453 0.009205
 | 
			
		||||
vt 0.878028 0.982221
 | 
			
		||||
vt 0.878028 0.831387
 | 
			
		||||
vt 0.983700 0.982221
 | 
			
		||||
vt 0.862953 0.831387
 | 
			
		||||
vt 0.862953 0.982221
 | 
			
		||||
vt 0.728292 0.490807
 | 
			
		||||
vt 0.728292 0.989869
 | 
			
		||||
vt 0.010900 0.490807
 | 
			
		||||
vt 0.831643 0.129995
 | 
			
		||||
vt 0.982007 0.129995
 | 
			
		||||
vt 0.831643 0.789586
 | 
			
		||||
vt 0.758249 0.754841
 | 
			
		||||
vt 0.758228 0.812823
 | 
			
		||||
vt 0.756060 0.752868
 | 
			
		||||
vt 0.798519 0.812617
 | 
			
		||||
vt 0.756052 0.814797
 | 
			
		||||
vt 0.798577 0.754909
 | 
			
		||||
vt 0.800285 0.814587
 | 
			
		||||
vt 0.707729 0.114386
 | 
			
		||||
vt 0.707729 0.471212
 | 
			
		||||
vt 0.006162 0.114385
 | 
			
		||||
vt 0.345650 0.099088
 | 
			
		||||
vt 0.497058 0.032709
 | 
			
		||||
vt 0.497058 0.099088
 | 
			
		||||
vt 0.990661 0.099453
 | 
			
		||||
vt 0.838275 0.032645
 | 
			
		||||
vt 0.990661 0.032645
 | 
			
		||||
vt 0.007709 0.008663
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usemtl Material.001
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		||||
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# www.blender.org
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usemtl Material.001
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		||||
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 | 
			
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 | 
			
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@@ -1,33 +0,0 @@
 | 
			
		||||
# Blender v2.72 (sub 0) OBJ File: ''
 | 
			
		||||
# www.blender.org
 | 
			
		||||
mtllib computer_tower.mtl
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		||||
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# Blender v2.66 (sub 1) OBJ File: ''
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# www.blender.org
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		||||
vt 0.255492 0.401623
 | 
			
		||||
vt 0.494936 0.401277
 | 
			
		||||
vt 0.495186 0.485021
 | 
			
		||||
vt 0.260753 0.515705
 | 
			
		||||
vt 0.260629 0.484664
 | 
			
		||||
vt 0.494387 0.484878
 | 
			
		||||
vt 0.494282 0.515673
 | 
			
		||||
vt -0.000037 0.745106
 | 
			
		||||
vt 0.000017 0.703328
 | 
			
		||||
vt 0.245542 0.703882
 | 
			
		||||
vt 0.245632 0.745399
 | 
			
		||||
vt 0.250050 0.250050
 | 
			
		||||
vt 0.000100 0.250050
 | 
			
		||||
vt 0.000100 0.000100
 | 
			
		||||
vt 0.250050 0.000100
 | 
			
		||||
vt 0.250050 0.749950
 | 
			
		||||
vt 0.250050 0.999900
 | 
			
		||||
vt 0.000100 0.749950
 | 
			
		||||
vt 0.999900 0.250049
 | 
			
		||||
vt 0.999900 0.749949
 | 
			
		||||
vt 0.749950 0.749950
 | 
			
		||||
vt 0.749950 0.250050
 | 
			
		||||
usemtl Material.001
 | 
			
		||||
s off
 | 
			
		||||
f 46/1 45/2 47/3 48/4
 | 
			
		||||
usemtl Material.001_tetris_arcade.png
 | 
			
		||||
f 6/5 7/6 3/7 2/8
 | 
			
		||||
f 8/9 5/10 1/11 4/12
 | 
			
		||||
f 1/10 2/13 3/14 4/15
 | 
			
		||||
f 10/16 9/17 11/18 12/19
 | 
			
		||||
f 17/20 18/21 14/22 13/23
 | 
			
		||||
f 18/24 19/25 15/26 14/27
 | 
			
		||||
f 19/28 20/29 16/30 15/31
 | 
			
		||||
f 33/32 34/33 30/34 29/35
 | 
			
		||||
f 34/36 35/37 31/38 30/39
 | 
			
		||||
f 35/40 36/41 32/42 31/43
 | 
			
		||||
f 38/44 37/45 39/46 40/47
 | 
			
		||||
f 42/48 41/49 43/50 44/51
 | 
			
		||||
f 50/52 49/53 51/54 52/55
 | 
			
		||||
usemtl Material.001_NONE
 | 
			
		||||
f 21/56 22/57 23/58 24/59
 | 
			
		||||
f 25/60 26/61 27/10 28/62
 | 
			
		||||
f 22/63 28/64 27/65 23/66
 | 
			
		||||
@@ -1,141 +0,0 @@
 | 
			
		||||
-- Copyright (C) 2012-2013 Diego Martínez <kaeza@users.sf.net>
 | 
			
		||||
 | 
			
		||||
minetest.register_craft({
 | 
			
		||||
	output = "computer:shefriendSOO",
 | 
			
		||||
	recipe = {
 | 
			
		||||
		{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" },
 | 
			
		||||
		{ "basic_materials:plastic_sheet", "default:glass", "basic_materials:plastic_sheet" },
 | 
			
		||||
		{ "basic_materials:plastic_sheet", "group:wood", "basic_materials:plastic_sheet" }
 | 
			
		||||
	}
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
minetest.register_craft({
 | 
			
		||||
	output = "computer:slaystation",
 | 
			
		||||
	recipe = {
 | 
			
		||||
		{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" },
 | 
			
		||||
		{ "basic_materials:plastic_sheet", "group:wood", "basic_materials:plastic_sheet" }
 | 
			
		||||
	}
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
minetest.register_craft({
 | 
			
		||||
	output = "computer:vanio",
 | 
			
		||||
	recipe = {
 | 
			
		||||
		{ "basic_materials:plastic_sheet", "", "" },
 | 
			
		||||
		{ "default:glass", "", "" },
 | 
			
		||||
		{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" }
 | 
			
		||||
	}
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
minetest.register_craft({
 | 
			
		||||
	output = "computer:specter",
 | 
			
		||||
	recipe = {
 | 
			
		||||
		{ "", "", "basic_materials:plastic_sheet" },
 | 
			
		||||
		{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" },
 | 
			
		||||
		{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" }
 | 
			
		||||
	}
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
minetest.register_craft({
 | 
			
		||||
	output = "computer:slaystation2",
 | 
			
		||||
	recipe = {
 | 
			
		||||
		{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" },
 | 
			
		||||
		{ "basic_materials:plastic_sheet", "default:steel_ingot", "basic_materials:plastic_sheet" }
 | 
			
		||||
	}
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
minetest.register_craft({
 | 
			
		||||
	output = "computer:admiral64",
 | 
			
		||||
	recipe = {
 | 
			
		||||
		{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" },
 | 
			
		||||
		{ "group:wood", "group:wood", "group:wood" }
 | 
			
		||||
	}
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
minetest.register_craft({
 | 
			
		||||
	output = "computer:admiral128",
 | 
			
		||||
	recipe = {
 | 
			
		||||
		{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" },
 | 
			
		||||
		{ "default:steel_ingot", "default:steel_ingot", "default:steel_ingot" }
 | 
			
		||||
	}
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
minetest.register_craft({
 | 
			
		||||
	output = "computer:wee",
 | 
			
		||||
	recipe = {
 | 
			
		||||
		{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" },
 | 
			
		||||
		{ "basic_materials:plastic_sheet", "default:copper_ingot", "basic_materials:plastic_sheet" }
 | 
			
		||||
	}
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
minetest.register_craft({
 | 
			
		||||
	output = "computer:piepad",
 | 
			
		||||
	recipe = {
 | 
			
		||||
		{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" },
 | 
			
		||||
		{ "basic_materials:plastic_sheet", "default:glass", "basic_materials:plastic_sheet" }
 | 
			
		||||
	}
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
--new stuff
 | 
			
		||||
 | 
			
		||||
minetest.register_craft({
 | 
			
		||||
	output = "computer:monitor",
 | 
			
		||||
	recipe = {
 | 
			
		||||
		{ "basic_materials:plastic_sheet", "default:glass","" },
 | 
			
		||||
		{ "basic_materials:plastic_sheet", "default:glass","" },
 | 
			
		||||
		{ "basic_materials:plastic_sheet", "default:mese_crystal_fragment", "basic_materials:plastic_sheet" }
 | 
			
		||||
	}
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
minetest.register_craft({
 | 
			
		||||
	output = "computer:router",
 | 
			
		||||
	recipe = {
 | 
			
		||||
		{ "default:steel_ingot","","" },
 | 
			
		||||
		{ "default:steel_ingot" ,"basic_materials:plastic_sheet", "basic_materials:plastic_sheet" },
 | 
			
		||||
		{ "default:mese_crystal_fragment","basic_materials:plastic_sheet", "basic_materials:plastic_sheet"  }
 | 
			
		||||
	}
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
minetest.register_craft({
 | 
			
		||||
	output = "computer:tower",
 | 
			
		||||
	recipe = {
 | 
			
		||||
		{ "basic_materials:plastic_sheet", "default:steel_ingot", "basic_materials:plastic_sheet" },
 | 
			
		||||
		{ "basic_materials:plastic_sheet", "default:mese_crystal", "basic_materials:plastic_sheet" },
 | 
			
		||||
		{ "basic_materials:plastic_sheet", "default:steel_ingot", "basic_materials:plastic_sheet" }
 | 
			
		||||
	}
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
minetest.register_craft({
 | 
			
		||||
	output = "computer:printer",
 | 
			
		||||
	recipe = {
 | 
			
		||||
		{ "basic_materials:plastic_sheet", "default:steel_ingot","" },
 | 
			
		||||
		{ "basic_materials:plastic_sheet", "default:mese_crystal", "basic_materials:plastic_sheet" },
 | 
			
		||||
		{ "basic_materials:plastic_sheet", "default:coal_lump", "basic_materials:plastic_sheet" }
 | 
			
		||||
	}
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
minetest.register_craft({
 | 
			
		||||
	output = "computer:printer",
 | 
			
		||||
	recipe = {
 | 
			
		||||
		{ "basic_materials:plastic_sheet", "default:steel_ingot","" },
 | 
			
		||||
		{ "basic_materials:plastic_sheet", "default:mese_crystal", "basic_materials:plastic_sheet" },
 | 
			
		||||
		{ "basic_materials:plastic_sheet", "dye:black", "basic_materials:plastic_sheet", }
 | 
			
		||||
	}
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
minetest.register_craft({
 | 
			
		||||
	output = "computer:server",
 | 
			
		||||
	recipe = {
 | 
			
		||||
		{ "computer:tower", "computer:tower", "computer:tower", },
 | 
			
		||||
		{ "computer:tower", "computer:tower", "computer:tower" },
 | 
			
		||||
		{ "computer:tower", "computer:tower", "computer:tower" }
 | 
			
		||||
	}
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
minetest.register_craft({
 | 
			
		||||
	output = "computer:tetris_arcade",
 | 
			
		||||
	recipe = {
 | 
			
		||||
		{ "basic_materials:plastic_sheet", "basic_materials:energy_crystal", "basic_materials:plastic_sheet", },
 | 
			
		||||
		{ "dye:black", "default:glass", "dye:black" },
 | 
			
		||||
		{ "basic_materials:plastic_sheet", "basic_materials:energy_crystal", "basic_materials:plastic_sheet" }
 | 
			
		||||
	}
 | 
			
		||||
})
 | 
			
		||||
@@ -1,291 +0,0 @@
 | 
			
		||||
 | 
			
		||||
local S = homedecor.gettext
 | 
			
		||||
 | 
			
		||||
local shapes = {
 | 
			
		||||
   {  { x = {0, 1, 0, 1}, y = {0, 0, 1, 1} } },
 | 
			
		||||
 | 
			
		||||
   {  { x = {1, 1, 1, 1}, y = {0, 1, 2, 3} },
 | 
			
		||||
      { x = {0, 1, 2, 3}, y = {1, 1, 1, 1} } },
 | 
			
		||||
 | 
			
		||||
   {  { x = {0, 0, 1, 1}, y = {0, 1, 1, 2} },
 | 
			
		||||
      { x = {1, 2, 0, 1}, y = {0, 0, 1, 1} } },
 | 
			
		||||
 | 
			
		||||
   {  { x = {1, 0, 1, 0}, y = {0, 1, 1, 2} },
 | 
			
		||||
      { x = {0, 1, 1, 2}, y = {0, 0, 1, 1} } },
 | 
			
		||||
 | 
			
		||||
   {  { x = {1, 2, 1, 1}, y = {0, 0, 1, 2} },
 | 
			
		||||
      { x = {0, 1, 2, 2}, y = {1, 1, 1, 2} },
 | 
			
		||||
      { x = {1, 1, 0, 1}, y = {0, 1, 2, 2} },
 | 
			
		||||
      { x = {0, 0, 1, 2}, y = {0, 1, 1, 1} } },
 | 
			
		||||
 | 
			
		||||
   {  { x = {1, 1, 1, 2}, y = {0, 1, 2, 2} },
 | 
			
		||||
      { x = {0, 1, 2, 0}, y = {1, 1, 1, 2} },
 | 
			
		||||
      { x = {0, 1, 1, 1}, y = {0, 0, 1, 2} },
 | 
			
		||||
      { x = {0, 1, 2, 2}, y = {1, 1, 1, 0} } },
 | 
			
		||||
 | 
			
		||||
   {  { x = {1, 0, 1, 2}, y = {0, 1, 1, 1} },
 | 
			
		||||
      { x = {1, 1, 1, 2}, y = {0, 1, 2, 1} },
 | 
			
		||||
      { x = {0, 1, 2, 1}, y = {1, 1, 1, 2} },
 | 
			
		||||
      { x = {0, 1, 1, 1}, y = {1, 0, 1, 2} } } }
 | 
			
		||||
 | 
			
		||||
local colors = { "computer_cyan.png", "computer_magenta.png", "computer_red.png",
 | 
			
		||||
	"computer_blue.png", "computer_green.png", "computer_orange.png", "computer_yellow.png" }
 | 
			
		||||
 | 
			
		||||
local background = "image[0,0;3.55,6.66;computer_black.png]"
 | 
			
		||||
local buttons = "button[3,4.5;0.6,0.6;left;<]"
 | 
			
		||||
	.."button[3.6,4.5;0.6,0.6;rotateleft;"..minetest.formspec_escape(S("L")).."]"
 | 
			
		||||
	.."button[4.2,4.5;0.6,0.6;down;v]"
 | 
			
		||||
	.."button[4.2,5.3;0.6,0.6;drop;V]"
 | 
			
		||||
	.."button[4.8,4.5;0.6,0.6;rotateright;"..minetest.formspec_escape(S("R")).."]"
 | 
			
		||||
	.."button[5.4,4.5;0.6,0.6;right;>]"
 | 
			
		||||
	.."button[3.5,3;2,2;new;"..minetest.formspec_escape(S("New Game")).."]"
 | 
			
		||||
 | 
			
		||||
local formsize = "size[5.9,5.7]"
 | 
			
		||||
local boardx, boardy = 0, 0
 | 
			
		||||
local sizex, sizey, size = 0.29, 0.29, 0.31
 | 
			
		||||
 | 
			
		||||
local comma = ","
 | 
			
		||||
local semi = ";"
 | 
			
		||||
local close = "]"
 | 
			
		||||
 | 
			
		||||
local concat = table.concat
 | 
			
		||||
local insert = table.insert
 | 
			
		||||
 | 
			
		||||
local draw_shape = function(id, x, y, rot, posx, posy)
 | 
			
		||||
	local d = shapes[id][rot]
 | 
			
		||||
	local scr = {}
 | 
			
		||||
	local ins = #scr
 | 
			
		||||
 | 
			
		||||
	for i=1,4 do
 | 
			
		||||
		local tmp = { "image[",
 | 
			
		||||
			(d.x[i]+x)*sizex+posx, comma,
 | 
			
		||||
			(d.y[i]+y)*sizey+posy, semi,
 | 
			
		||||
			size, comma, size, semi,
 | 
			
		||||
			colors[id], close }
 | 
			
		||||
 | 
			
		||||
		ins = ins + 1
 | 
			
		||||
		scr[ins] = concat(tmp)
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	return concat(scr)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local function step(pos, fields)
 | 
			
		||||
	local meta = minetest.get_meta(pos)
 | 
			
		||||
	local t = minetest.deserialize(meta:get_string("tetris"))
 | 
			
		||||
 | 
			
		||||
	local function new_game(p)
 | 
			
		||||
		local nex = math.random(7)
 | 
			
		||||
 | 
			
		||||
		t = {
 | 
			
		||||
			board = {},
 | 
			
		||||
			boardstring = "",
 | 
			
		||||
			previewstring = draw_shape(nex, 0, 0, 1, 4, 1),
 | 
			
		||||
			score = 0,
 | 
			
		||||
			cur = math.random(7),
 | 
			
		||||
			nex = nex,
 | 
			
		||||
			x=4, y=0, rot=1
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		local timer = minetest.get_node_timer(p)
 | 
			
		||||
		timer:set(0.3, 0)
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	local function update_boardstring()
 | 
			
		||||
		local scr = {}
 | 
			
		||||
		local ins = #scr
 | 
			
		||||
 | 
			
		||||
		for i, line in pairs(t.board) do
 | 
			
		||||
			for _, tile in pairs(line) do
 | 
			
		||||
				local tmp = { "image[",
 | 
			
		||||
					tile[1]*sizex+boardx, comma,
 | 
			
		||||
					i*sizey+boardy, semi,
 | 
			
		||||
					size, comma, size, semi,
 | 
			
		||||
					colors[tile[2]], close }
 | 
			
		||||
 | 
			
		||||
				ins = ins + 1
 | 
			
		||||
				scr[ins] = concat(tmp)
 | 
			
		||||
			end
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
		t.boardstring = concat(scr)
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	local function add()
 | 
			
		||||
		local d = shapes[t.cur][t.rot]
 | 
			
		||||
 | 
			
		||||
		for i=1,4 do
 | 
			
		||||
			local l = d.y[i] + t.y
 | 
			
		||||
			if not t.board[l] then t.board[l] = {} end
 | 
			
		||||
			insert(t.board[l], {d.x[i] + t.x, t.cur})
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	local function scroll(l)
 | 
			
		||||
		for i=l, 1, -1 do
 | 
			
		||||
			t.board[i] = t.board[i-1] or {}
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	local function check_lines()
 | 
			
		||||
		for i, line in pairs(t.board) do
 | 
			
		||||
			if #line >= 10 then
 | 
			
		||||
				scroll(i)
 | 
			
		||||
				t.score = t.score + 20
 | 
			
		||||
			end
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	local function check_position(x, y, rot)
 | 
			
		||||
		local d = shapes[t.cur][rot]
 | 
			
		||||
 | 
			
		||||
		for i=1,4 do
 | 
			
		||||
			local cx, cy = d.x[i]+x, d.y[i]+y
 | 
			
		||||
 | 
			
		||||
			if cx < 0 or cx > 9 or cy < 0 or cy > 19 then
 | 
			
		||||
				return false
 | 
			
		||||
			end
 | 
			
		||||
 | 
			
		||||
			for _, tile in pairs(t.board[ cy ] or {}) do
 | 
			
		||||
				if tile[1] == cx then return false end
 | 
			
		||||
			end
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
		return true
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	local function stuck()
 | 
			
		||||
		if check_position(t.x, t.y+1, t.rot) then return false end
 | 
			
		||||
		return true
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	local function tick()
 | 
			
		||||
		if stuck() then
 | 
			
		||||
			if t.y <= 0 then
 | 
			
		||||
				return false end
 | 
			
		||||
			add()
 | 
			
		||||
			check_lines()
 | 
			
		||||
			update_boardstring()
 | 
			
		||||
			t.cur, t.nex = t.nex, math.random(7)
 | 
			
		||||
			t.x, t.y, t.rot = 4, 0, 1
 | 
			
		||||
			t.previewstring = draw_shape(t.nex, 0, 0, 1, 4.1, 0.6)
 | 
			
		||||
		else
 | 
			
		||||
			t.y = t.y + 1
 | 
			
		||||
		end
 | 
			
		||||
		return true
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	local function move(dx, dy)
 | 
			
		||||
		local newx, newy = t.x+dx, t.y+dy
 | 
			
		||||
		if not check_position(newx, newy, t.rot) then return end
 | 
			
		||||
		t.x, t.y = newx, newy
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	local function rotate(dr)
 | 
			
		||||
		local no = #(shapes[t.cur])
 | 
			
		||||
		local newrot = (t.rot+dr) % no
 | 
			
		||||
 | 
			
		||||
		if newrot<1 then newrot = newrot+no end
 | 
			
		||||
		if not check_position(t.x, t.y, newrot) then return end
 | 
			
		||||
		t.rot = newrot
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	local function key()
 | 
			
		||||
		if fields.left then
 | 
			
		||||
			move(-1, 0)
 | 
			
		||||
		end
 | 
			
		||||
		if fields.rotateleft then
 | 
			
		||||
			rotate(-1)
 | 
			
		||||
		end
 | 
			
		||||
		if fields.down then
 | 
			
		||||
			t.score = t.score + 1
 | 
			
		||||
			move(0, 1)
 | 
			
		||||
		end
 | 
			
		||||
		if fields.drop then
 | 
			
		||||
		   while not stuck() do
 | 
			
		||||
			  t.score = t.score + 2
 | 
			
		||||
		      move(0, 1)
 | 
			
		||||
		   end
 | 
			
		||||
		end
 | 
			
		||||
		if fields.rotateright then
 | 
			
		||||
			rotate(1)
 | 
			
		||||
		end
 | 
			
		||||
		if fields.right then
 | 
			
		||||
			move(1, 0)
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	local run = true
 | 
			
		||||
 | 
			
		||||
	if fields then
 | 
			
		||||
		if fields.new then
 | 
			
		||||
			new_game(pos)
 | 
			
		||||
		else
 | 
			
		||||
			key(fields)
 | 
			
		||||
		end
 | 
			
		||||
	else
 | 
			
		||||
		run = tick()
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	if t then
 | 
			
		||||
	local scr = { formsize, background,
 | 
			
		||||
		t.boardstring, t.previewstring,
 | 
			
		||||
		draw_shape(t.cur, t.x, t.y, t.rot, boardx, boardy),
 | 
			
		||||
		"label[3.8,0.1;"..S("Next...").."]label[3.8,2.7;"..S("Score: "),
 | 
			
		||||
		t.score, close, buttons }
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
		meta:set_string("formspec", concat(scr)
 | 
			
		||||
			..default.gui_bg..default.gui_bg_img..default.gui_slots)
 | 
			
		||||
		meta:set_string("tetris", minetest.serialize(t))
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	return run
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
minetest.register_node("computer:tetris_arcade", {
 | 
			
		||||
	description=S("Tetris Arcade"),
 | 
			
		||||
	drawtype = "mesh",
 | 
			
		||||
	mesh = "tetris_arcade.obj",
 | 
			
		||||
	tiles = {"tetris_arcade.png"},
 | 
			
		||||
	paramtype = "light",
 | 
			
		||||
	paramtype2 = "facedir",
 | 
			
		||||
	groups = {snappy=3},
 | 
			
		||||
	on_rotate = screwdriver.rotate_simple,
 | 
			
		||||
	selection_box = {
 | 
			
		||||
		type = "fixed",
 | 
			
		||||
		fixed = {-0.5, -0.5, -0.5, 0.5, 1.5, 0.5}
 | 
			
		||||
	},
 | 
			
		||||
	collision_box = {
 | 
			
		||||
		type = "fixed",
 | 
			
		||||
		fixed = {-0.5, -0.5, -0.5, 0.5, 1.5, 0.5}
 | 
			
		||||
	},
 | 
			
		||||
	on_construct = function(pos)
 | 
			
		||||
		local meta = minetest.get_meta(pos)
 | 
			
		||||
		meta:set_string("formspec", formsize
 | 
			
		||||
			.."button[2,2.5;2,2;new;"..minetest.formspec_escape(S("New Game")).."]"
 | 
			
		||||
			..default.gui_bg..default.gui_bg_img..default.gui_slots)
 | 
			
		||||
	end,
 | 
			
		||||
	on_timer = function(pos)
 | 
			
		||||
		return step(pos, nil)
 | 
			
		||||
	end,
 | 
			
		||||
	on_receive_fields = function(pos, formanme, fields, sender)
 | 
			
		||||
		step(pos, fields)
 | 
			
		||||
	end,
 | 
			
		||||
	on_place = function(itemstack, placer, pointed_thing)
 | 
			
		||||
		local pos = pointed_thing.above
 | 
			
		||||
		if minetest.is_protected(pos, placer:get_player_name()) or
 | 
			
		||||
			minetest.is_protected({x=pos.x, y=pos.y+1, z=pos.z}, placer:get_player_name()) then
 | 
			
		||||
			return itemstack
 | 
			
		||||
		end
 | 
			
		||||
		if minetest.get_node({x=pos.x, y=pos.y+1, z=pos.z}).name ~= "air" then
 | 
			
		||||
			minetest.chat_send_player(placer:get_player_name(), S("No room for place the Arcade!"))
 | 
			
		||||
			return itemstack
 | 
			
		||||
		end
 | 
			
		||||
		local dir = placer:get_look_dir()
 | 
			
		||||
		local node = {name="computer:tetris_arcade", param1=0, param2 = minetest.dir_to_facedir(dir)}
 | 
			
		||||
		minetest.set_node(pos, node)
 | 
			
		||||
		itemstack:take_item()
 | 
			
		||||
		return itemstack
 | 
			
		||||
	end
 | 
			
		||||
})
 | 
			
		||||
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