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mirror of https://codeberg.org/tenplus1/mobs_animal.git synced 2024-11-09 20:30:16 +01:00
Commit Graph

35 Commits

Author SHA1 Message Date
tenplus1
53f72b8a9e tweak and tidy code 2024-08-10 14:10:22 +01:00
tenplus1
01f4922892 use helper function for {eatable} 2024-07-26 17:10:17 +01:00
tenplus1
9cd2974533 add {eatable} group to food items and update infotext 2024-07-26 14:49:21 +01:00
tenplus1
797ad49600 tidy code 2023-08-13 10:56:57 +01:00
tenplus1
fec8522720 set very low water_damage so bunny,cow,kitten,panda,sheep,warthog avoids water 2023-02-08 11:58:49 +00:00
tenplus1
be80ec3269 code tidy 2022-09-27 09:15:59 +01:00
tenplus1
97f2e47288 update translation checks 2022-01-20 08:55:41 +00:00
tenplus1
9c7e537f52 hogs spin on death 2021-01-08 10:15:40 +00:00
tenplus1
95c32cb4af Added spawn.lua check for custom mob spawning with example file 2020-09-21 09:48:45 +01:00
tenplus1
42fbf31f80 fix typo in hog spawn_by 2020-06-19 10:57:26 +01:00
tenplus1
e3d51b3f58 hogs can spawn on dry dirt with dry grass 2020-06-19 10:55:31 +01:00
TenPlus1
bdfa95ff8a warthog model converted from .x to .b3d (thanks Sirrobzeroone) 2019-05-20 16:18:53 +01:00
TenPlus1
84cc9c3fa8 stop animals from drowning in water since they can all swim irl 2019-02-11 09:10:51 +00:00
TenPlus1
f75e6ddd4b added stay_near setting for sheep 2019-01-24 11:11:25 +00:00
TenPlus1
b6f81c4aba cow, sheep, warthog now pushable 2018-09-14 17:12:22 +01:00
TenPlus1
94acc325c0 add new attack settings 2018-06-27 09:42:26 +01:00
TenPlus1
ae9a93e95d tweak spawn values 2018-05-23 08:56:10 +01:00
TenPlus1
a60ca41148 changed spawn intervals to 60 2018-05-16 13:02:23 +01:00
TenPlus1
8f5dac38dc pumba spawns on grass for v6, dry grass for v7 or mushroom dirt for ethereal 2018-04-26 14:31:29 +01:00
TenPlus1
2e3de7c177 added food groups for better recipe crafting 2018-03-12 17:17:49 +00:00
TenPlus1
cbac52f407 animals spawn near grass now (chance amended to suit) 2018-03-04 15:45:09 +00:00
TenPlus1
f2699613e2 limit spawning animals to 200 high 2018-03-04 14:40:24 +00:00
TenPlus1
6dbe2546f0 added raw/cooked mutton and rabbit, also rabbit hide, changed jump height for cow, sheep, chicken, warthog 2018-01-26 14:29:15 +00:00
TenPlus1
202ecfccad lower stepheight to fix entity glitching through walls 2017-12-30 14:58:13 +00:00
TenPlus1
31e4488172 add owner loyalty to hogs 2017-05-12 10:01:43 +01:00
TenPlus1
8deab40256 protect/capture returns added 2017-04-27 14:00:57 +01:00
TenPlus1
f7b9339dfc animals spawn on different grasses if ethereal detected 2017-02-21 15:23:03 +00:00
TenPlus1
7215a670a8 added ability to protect tamed animals 2016-11-08 16:11:49 +00:00
TenPlus1
3776506b2f using mobs:spawn functions to spawn animals 2016-10-29 16:45:47 +01:00
TenPlus1
2c0b9f5357 changed spawn numbers 2016-10-24 18:26:53 +01:00
TenPlus1
e6d9611c2e Increase number of animals in area 2016-10-04 20:09:45 +01:00
TenPlus1
ce79e38b8d Increase number of animals in one area 2016-10-04 19:41:21 +01:00
TenPlus1
09a6592f69 Added intllib support (en/de) 2016-06-11 11:14:08 +01:00
TenPlus1
06a3483ca2 Added compatibility with mobs already spawned in world 2016-04-15 15:23:37 +01:00
TenPlus1
654c54075a Initial Animals upload 2016-04-15 14:59:43 +01:00