b320a7db8fAll leaf decay values sped up a bit and palm leaf decay radius changed to 15, by default (does not affect existing world - admins will need to change the moretrees_settings.txt file manually, if so desired)
Vanessa Ezekowitz
2013-10-02 13:43:50 -0400
5a27405fadforgot to update sapling_ongen spawn chance/interval of some trees.
Vanessa Ezekowitz
2013-09-15 01:56:30 -0400
2f3d7bed0boops, dropped an alias that caused jungle trees to spawn without trunks! Fixed by altering the tree model to use the original node.
Vanessa Ezekowitz
2013-09-15 01:52:08 -0400
fad79d86b7add option to spawn saplings instead of fully-grown trees at mapgen time. Such saplings will grow very quickly into a tree, compared to a planted sapling. Defaults to spawning saplings.
Vanessa Ezekowitz
2013-09-14 22:44:32 -0400
258f33e42aFixes mixup of textures.
Tim Huppertz
2013-09-09 15:55:28 +0200
95db67ace6Replaced LICENSE file with a complete and clear version. The version change from CC-BY-SA-2.0 to CC-BY-SA-3.0 was authorized by VanessaE in writing.
Dominik George
2013-09-09 15:44:50 +0200
d2759ef35bReplaces TerraFirmaCraft textures with new ones under CC-BY-SA-3.0.
Tim Huppertz
2013-09-09 15:37:31 +0200
c6678d81f4Oops, textures are supposed to be cc-by-sa 2.0 for now
Vanessa Ezekowitz
2013-09-08 21:19:32 -0400
11e8460275Change the license on the textures to cc-by-sa 3.0
Vanessa Ezekowitz
2013-09-08 11:53:28 -0400
dbf775808aalways read default_settings.txt before reading the world-folder's settings file
Vanessa Ezekowitz
2013-08-05 04:58:08 -0400
1c5dd852f4put wood planks stairs/slabs/micros/panels into separate groups (wood_xxxxx=1) did the same for tree trunks (tree_xxxxx=1)
Vanessa Ezekowitz
2013-07-04 23:03:40 -0400
c277590fc2Phased out all deprecated minetest.env:* uses in favor of minetest.*
Vanessa Ezekowitz
2013-06-30 23:55:07 -0400
9e2c0485f4Ran all textures through pngquant.
Vanessa Ezekowitz
2013-05-30 17:29:46 -0400
cc813a47d5Ran all textures through pngcrush.
Vanessa Ezekowitz
2013-05-30 15:47:52 -0400
c41195acc8deleted sideways, empty rubber tree trunk, added conversion abm for it
Vanessa Ezekowitz
2013-04-26 20:12:22 -0400
ae09c948ffget rid of sideways tree trunks and their stairs/slabs Add conversion code to handle them. Minor formatting fixes.
Vanessa Ezekowitz
2013-04-24 08:43:27 -0400
ea61c08ae0Merge branch 'master' into newstuff
Vanessa Ezekowitz
2013-04-18 18:28:34 -0400
c1a5cf776bUpdate 2013-04-17: Got rid of horizontal jungle tree trunk, aliased it to the one in the moreblocks mod. Got rid of jungle tree planks recipe, default already has it. But that's not the important part...
Vanessa Ezekowitz
2013-04-17 19:30:17 -0400
7a7ee2d168Added alises for farming_plus rubber trees, added "empty" rubber tree trunk for technic (also a sideways version).
Vanessa Ezekowitz
2013-04-13 13:58:35 -0400
6184e4a4e8technic has discontinued rubber trees in favor of this mod. Added some aliases to cover old technic nodes.
Vanessa Ezekowitz
2013-04-10 16:56:46 -0400
93248e883fMerge branch 'master' into newstuff
Vanessa Ezekowitz
2013-04-10 14:32:06 -0400
85e07fb787forgot to test if the file can be read the second time the mod is run. Should be fixed now.
Vanessa Ezekowitz
2013-04-09 00:32:15 -0400
8a1ebec951Made settings world-specific - look for moretrees_settings.txt in your world folder. If it isn't found, the mod will create it with the contents of default_settings.txt and then read those default settings and use them. Otherwise, it will read its settings from the world folder.
Vanessa Ezekowitz
2013-04-09 00:15:24 -0400
4184caa641removed all code that tries to disable default trees because the minetest dev team is being completely obstinant about letting me properly disable them from this mod.
Vanessa Ezekowitz
2013-04-08 22:54:22 -0400
f13f83d9d1Added stairsplus/circular saw support
Vanessa Ezekowitz
2013-04-07 22:22:01 -0400
4c198fad78Multiple changes, see below:
Vanessa Ezekowitz
2013-04-07 22:09:18 -0400
d877bd51bbAdded settings to enable/disable each tree type, all default to enabled.
Vanessa Ezekowitz
2013-04-06 17:21:11 -0400
89e1cb49bdDisable default trees by default (replaces them with beech trees)
Vanessa Ezekowitz
2013-03-30 23:30:53 -0400
0380556e71Forgot to manually define sideways jungle tree trunks.
Vanessa Ezekowitz
2013-03-19 17:32:16 -0400
6d74d09c9dAdded support for spawning small fir trees in snow biomes. Made jungletrees and palms require at least +15°C to grow. This is supposed to keep them away from snow biomes, but the engine doesn't let me tell the snow mod to always run first. Also please note that due to the load that snow biomes + moretrees adds to the map generator, well... stuff will look cut off, broken, etc. due to bugs in the map generator.
Vanessa Ezekowitz
2013-02-23 12:34:01 -0500
d21d4d2fb4added fuel recipes for saplings, and for moretrees leaves group.
Vanessa Ezekowitz
2013-02-21 22:35:31 -0500
bc86a3e2abmade jungle trees more numerous and able to spread further from water, took leaves out of the avoidnodes table, there's really no reason to have them there and having them causes too much spacing between trees. Reduced the prevalence of sequoias.
Vanessa Ezekowitz
2013-02-20 11:46:36 -0500
c854f526d4put all tree leaves into leaves and moretres_leaves groups, fixed incorrect inclusion of "tree" group for leaves.
Vanessa Ezekowitz
2013-02-13 21:25:24 -0500
f0b77c5625forgot to change a couple of default settings before pushing
Vanessa Ezekowitz
2013-02-11 22:11:18 -0500
6da6bda95emade leaves depend on the trunks they spawn with to avoid decaying
Vanessa Ezekowitz
2013-02-11 22:07:40 -0500
a0af3f26deadded the ability to redefine apples so that they'll fall when nearby leaves disappear (defaults to true). Moved leafdecay code into its own file. Moved sapling configs into settings.lua
Vanessa Ezekowitz
2013-02-11 12:23:05 -0500
1445263d73Added ability to do leaf decay on default trees, moved several configuration settings into a separate file. You should disable leaf decay in minetest_game if you enable it here.
Vanessa Ezekowitz
2013-02-11 12:09:17 -0500
9208a8bd75forgot to account for legacy node name default:jungletree in leafdecay code
Vanessa Ezekowitz
2013-02-11 11:07:44 -0500
c745c613aftuned leaf decay somewhat - palms need a separate ABM because they have such wide leaves.
Vanessa Ezekowitz
2013-02-11 00:27:58 -0500
966c5fc4b0added leafdecay, fixed broken birch sideways trunk recipe, made all cones + apple fall when they have nothing to hang onto.
Vanessa Ezekowitz
2013-02-11 00:09:53 -0500
ddb17f7e35fixed missing jungletree sapling alias
Vanessa Ezekowitz
2013-01-25 16:36:14 -0500
4db9b3076dModified tree generation and sapling growth calls to comply with new plantlife API
Vanessa Ezekowitz
2013-01-24 23:22:46 -0500
08f3d2b3e3tweaked palm trees model to produce coconuts.
Vanessa Ezekowitz
2013-01-25 13:04:47 -0500
6dc817acb0added wood planks for fir trees.
Vanessa Ezekowitz
2013-01-22 12:58:16 -0500
44a79f96a2fixed too-small images for some saplings and cones in inventory and in world.
Vanessa Ezekowitz
2013-01-22 12:51:04 -0500
881b1b6aabfixed recipe for sideways fir trunks, added missing recipes for birch, spruce
Vanessa Ezekowitz
2013-01-22 12:06:47 -0500
df59dee090fixed a bug where firs sometimes drew as trunks + cones
Vanessa Ezekowitz
2013-01-22 11:29:20 -0500
7118057c6badded an additional density control to the tree biomes to further limit how many nodes have to be checked before a tree can spawn. This causes trees to be just a tad more sparse than intended, but greatly speeds up the map generator.
Vanessa Ezekowitz
2013-01-21 23:43:15 -0500
3e308b739bBetter textures for acorn and spruce, fir, pine cones.
Vanessa Ezekowitz
2013-01-21 21:49:10 -0500
71e0fce57aAdded fir cones, more tweaks to weed out old conifer/jungletree refs. Changed fir models so that they include the new cones.
Vanessa Ezekowitz
2013-01-21 20:52:04 -0500
466fb89ec1Forgot some references to the old jungletrees and conifers nodes when I was weeding out the legacy names and textures. This should fix the last of it.
Vanessa Ezekowitz
2013-01-21 20:50:41 -0500
1b14c24ea1weeded out all the old node and texture names from jungletree and conifers mods, added aliases for backwards compatibility.
Vanessa Ezekowitz
2013-01-21 20:31:28 -0500
7f5b7065cbremoved saplings, added leaves to avoidnodes list
Vanessa Ezekowitz
2013-01-20 16:15:54 -0500
399671141adisabled beech trees
Vanessa Ezekowitz
2013-01-20 15:01:30 -0500
f2de625e40fixed missing spruce tree cones
Vanessa Ezekowitz
2013-01-20 14:57:07 -0500
8952d61c06set sapling interval/chance to their defaults, enabled beech tree code which replaces the default trees.
Vanessa Ezekowitz
2013-01-20 14:53:42 -0500
d80cfb4a7fMade surface-based sapling growth depend on surface value in each tree's biome
Vanessa Ezekowitz
2013-01-20 14:43:18 -0500
2fff77f195Added tweak to make sure planted saplings only grow on the same surfaces as they would normally spawn on.
Vanessa Ezekowitz
2013-01-20 14:15:33 -0500
70940adb50fixed birch and spruce always appearing above their planted saplings
Vanessa Ezekowitz
2013-01-20 14:04:10 -0500
59bfc5ea51disable debugging info, set sapling growth values to normal (interval = 500, chance = 10)
Vanessa Ezekowitz
2013-01-20 13:51:34 -0500
d37d847fddAdded sapling spawning, tuned rarity of some of the trees.
Vanessa Ezekowitz
2013-01-20 13:38:23 -0500
0125bc13b9changed default rarity in example at top of biome_defs.lua to 50.
Vanessa Ezekowitz
2013-01-20 12:35:29 -0500
8cf7f09b0fAdded rarity control to biomes, all default to 50% for now.
Vanessa Ezekowitz
2013-01-20 12:01:33 -0500
e46586a58dupdated the date in init.lua
Vanessa Ezekowitz
2013-01-20 01:39:00 -0500
2c3345aa04Enabled several new types of trees, all spawned at mapgen time!
Vanessa Ezekowitz
2013-01-20 00:01:15 -0500
1bd0afbc84Working on adding a whole new set of trees to the mod
Vanessa Ezekowitz
2013-01-19 18:36:13 -0500
c4f79a76cdjust tweaks to the names of some table entries.
Vanessa Ezekowitz
2013-01-19 02:10:01 -0500
103d75886eTransition trees to only spawn at mapgen time instead of using abms
Vanessa Ezekowitz
2013-01-19 00:45:03 -0500
59a6323cebmake trees spawn as saplings only at mapgen time
Vanessa Ezekowitz
2013-01-18 21:35:39 -0500
a275fd876ffixed a bug in conifers generation - I left out a few variable slots so some of the last few variables were being set wrong.
Vanessa Ezekowitz
2013-01-13 20:37:05 -0500
41501b668dmade jungle trees spawn farther apart (was 8, now 15 nodes). Made them need to be closer to water (was radius 30, now 15). Made them grow only at lower elevations (was -5 to +15, now -5 to +10).
Vanessa Ezekowitz
2013-01-11 19:36:04 -0500
f05480d78dAdded feature to check for air surrounding a tree's target spawn location, so that trees won't grow on top of stuff line rails, other plants, etc. Also helps keep them from growing half-way into a wall.
Vanessa Ezekowitz
2013-01-11 11:54:41 -0500
c679cf94b7made all trees require default:dirt_with_grass in all 8 of the nodes that surround the spawn point (to keep them from spawning in a desert->grass transition area).
Vanessa Ezekowitz
2013-01-11 11:17:10 -0500
750e3aa6eeAdded more variety to jungle trees and conifers shapes
Vanessa Ezekowitz
2013-01-11 10:29:38 -0500