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			repair-fix
			...
			ba2e4333c5
		
	
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						 | 
					c93df73a5c | 
							
								
								
									
										14
									
								
								.luacheckrc
									
									
									
									
									
								
							
							
						
						@@ -1,6 +1,7 @@
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		||||
unused_args = false
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		||||
max_line_length= 240
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		||||
redefined = false
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std = "minetest+max"
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globals = {
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	"pipeworks",
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@@ -8,18 +9,9 @@ globals = {
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		||||
}
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read_globals = {
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		||||
	-- Stdlib
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	string = {fields = {"split"}},
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	table = {fields = {"copy", "getn"}},
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		||||
	-- Minetest
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		||||
	"vector", "ItemStack",
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	"dump", "minetest",
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		||||
	"VoxelManip", "VoxelArea",
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		||||
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		||||
	-- mods
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	"default", "mesecon", "digiline",
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	"screwdriver", "unified_inventory",
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	"i3", "mcl_experience", "awards"
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	"i3", "mcl_experience", "awards",
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	"xcompat", "fakelib", "vizlib"
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}
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@@ -4,6 +4,7 @@ local S = minetest.get_translator("pipeworks")
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local autocrafterCache = {}
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local craft_time = 1
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local next = next
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local function count_index(invlist)
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	local index = {}
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@@ -48,7 +49,9 @@ local function get_matching_craft(output_name, example_recipe)
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			elseif recipe_item_name:sub(1, 6) == "group:" then
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				group = recipe_item_name:sub(7)
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				for example_item_name, _ in pairs(index_example) do
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					if minetest.get_item_group(example_item_name, group) > 0 then
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					if minetest.get_item_group(
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						example_item_name, group) ~= 0
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					then
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						score = score + 1
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						break
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					end
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@@ -57,6 +60,7 @@ local function get_matching_craft(output_name, example_recipe)
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		end
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		if best_score < score then
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			best_index = i
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			best_score = score
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		end
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	end
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@@ -88,22 +92,27 @@ local function get_craft(pos, inventory, hash)
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	return craft
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end
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		||||
-- From a consumption table with groups and an inventory index, build
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		||||
-- a consumption table without groups
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		||||
-- From a consumption table with groups and an inventory index,
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-- build a consumption table without groups
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local function calculate_consumption(inv_index, consumption_with_groups)
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		||||
	inv_index = table.copy(inv_index)
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		||||
	consumption_with_groups = table.copy(consumption_with_groups)
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		||||
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	-- table of items to actually consume
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	local consumption = {}
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		||||
	local groups = {}
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		||||
	-- table of ingredients defined as one or more groups each
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	local grouped_ingredients = {}
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		||||
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		||||
	-- First consume all non-group requirements
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	-- This is done to avoid consuming a non-group item which is also
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		||||
	-- in a group
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		||||
	-- This is done to avoid consuming a non-group item which
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		||||
	-- is also in a group
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		||||
	for key, count in pairs(consumption_with_groups) do
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		||||
		if key:sub(1, 6) == "group:" then
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		||||
			groups[#groups + 1] = key:sub(7, #key)
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		||||
			-- build table with group recipe items while looping
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		||||
			grouped_ingredients[key] = key:sub(7):split(',')
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		||||
		else
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		||||
			-- if the item to consume doesn't exist in inventory
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		||||
			-- or not enough of them, abort crafting
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		||||
			if not inv_index[key] or inv_index[key] < count then
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		||||
				return nil
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		||||
			end
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		||||
@@ -117,28 +126,45 @@ local function calculate_consumption(inv_index, consumption_with_groups)
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		||||
		end
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		||||
	end
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		||||
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		||||
	-- helper function to resolve matching ingredients with multiple group
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		||||
	-- requirements
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		||||
	local function ingredient_groups_match_item(ingredient_groups, name)
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		||||
		local found = 0
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		||||
		local count_ingredient_groups = #ingredient_groups
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		||||
		for i = 1, count_ingredient_groups do
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		||||
			if minetest.get_item_group(name,
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		||||
				ingredient_groups[i]) ~= 0
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		||||
			then
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		||||
				found = found + 1
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		||||
			end
 | 
			
		||||
		end
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		||||
		return found == count_ingredient_groups
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	-- Next, resolve groups using the remaining items in the inventory
 | 
			
		||||
	local take
 | 
			
		||||
	if #groups > 0 then
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		||||
	if next(grouped_ingredients) ~= nil then
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		||||
		local take
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		||||
		for itemname, count in pairs(inv_index) do
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		||||
			if count > 0 then
 | 
			
		||||
				local def = minetest.registered_items[itemname]
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		||||
				local item_groups = def and def.groups or {}
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		||||
				for i = 1, #groups do
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		||||
					local group = groups[i]
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		||||
					local groupname = "group:" .. group
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		||||
					if item_groups[group] and item_groups[group] >= 1
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		||||
						and consumption_with_groups[groupname] > 0
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		||||
				-- groupname is the string as defined by recipe.
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		||||
				--  e.g. group:dye,color_blue
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		||||
				-- groups holds the group names split into a list
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		||||
				--  ready to be passed to core.get_item_group()
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		||||
				for groupname, groups in pairs(grouped_ingredients) do
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					if consumption_with_groups[groupname] > 0
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						and ingredient_groups_match_item(groups, itemname)
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					then
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						take = math.min(count, consumption_with_groups[groupname])
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		||||
						take = math.min(count,
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							consumption_with_groups[groupname])
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						consumption_with_groups[groupname] =
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								consumption_with_groups[groupname] - take
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							consumption_with_groups[groupname] - take
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						assert(consumption_with_groups[groupname] >= 0)
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						consumption[itemname] =
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								(consumption[itemname] or 0) + take
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							(consumption[itemname] or 0) + take
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						inv_index[itemname] = inv_index[itemname] - take
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						inv_index[itemname] =
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							inv_index[itemname] - take
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						assert(inv_index[itemname] >= 0)
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					end
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				end
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@@ -230,8 +256,11 @@ local function run_autocrafter(pos, elapsed)
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		||||
	local inventory = meta:get_inventory()
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	local craft = get_craft(pos, inventory)
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	local output_item = craft.output.item
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		||||
	-- NALC: existence de limitgroup ?
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	local limitcraft = minetest.get_item_group(output_item:get_name(), "limitcraft") or 0
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	-- only use crafts that have an actual result
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	if output_item:is_empty() then
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	-- NALC: ou si l'item n'est pas dans le group limitcraft
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	if output_item:is_empty() or limitcraft > 0 then
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		meta:set_string("infotext", S("unconfigured Autocrafter: unknown recipe"))
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		return false
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	end
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@@ -432,6 +461,7 @@ minetest.register_node("pipeworks:autocrafter", {
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	drawtype = "normal",
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	tiles = {"pipeworks_autocrafter.png"},
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	groups = {snappy = 3, tubedevice = 1, tubedevice_receiver = 1, dig_generic = 1, axey=1, handy=1, pickaxey=1},
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	is_ground_content = false,
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	_mcl_hardness=0.8,
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	tube = {insert_object = function(pos, node, stack, direction)
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			local meta = minetest.get_meta(pos)
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@@ -211,7 +211,7 @@ function pipeworks.scan_pipe_surroundings(pos)
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		pzm = 1
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	end
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	print("stage 2 returns "..pxm+8*pxp+2*pym+16*pyp+4*pzm+32*pzp..
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	minetest.log("info", "stage 2 returns "..pxm+8*pxp+2*pym+16*pyp+4*pzm+32*pzp..
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		" for nodes surrounding "..minetest.get_node(pos).name.." at "..minetest.pos_to_string(pos))
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	return pxm+8*pxp+2*pym+16*pyp+4*pzm+32*pzp
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end
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@@ -11,7 +11,7 @@ local function nodeside(node, tubedir)
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	end
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	local backdir = minetest.facedir_to_dir(node.param2)
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	local back = pipeworks.vector_dot(backdir, tubedir)
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	local back = vector.dot(backdir, tubedir)
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	if back == 1 then
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		return "back"
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	elseif back == -1 then
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@@ -19,7 +19,7 @@ local function nodeside(node, tubedir)
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	end
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	local topdir = pipeworks.facedir_to_top_dir(node.param2)
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	local top = pipeworks.vector_dot(topdir, tubedir)
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	local top = vector.dot(topdir, tubedir)
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	if top == 1 then
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		return "top"
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	elseif top == -1 then
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@@ -27,7 +27,7 @@ local function nodeside(node, tubedir)
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	end
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	local rightdir = pipeworks.facedir_to_right_dir(node.param2)
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	local right = pipeworks.vector_dot(rightdir, tubedir)
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	local right = vector.dot(rightdir, tubedir)
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	if right == 1 then
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		return "right"
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	else
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@@ -3,6 +3,11 @@ Changelog
 | 
			
		||||
 | 
			
		||||
 | 
			
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 | 
			
		||||
2024-02-26 (SwissalpS)
 | 
			
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set is_ground_content to false for various nodes.
 | 
			
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 | 
			
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 | 
			
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 | 
			
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2023-06-22 (SwissalpS, rubenwardy)
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groups support in recipe. Set recipe as usual via recipe formspec or digilines.
 | 
			
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Autocrafter now resolves matching recipe using groups so that items in input
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										90
									
								
								chests.lua
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,90 @@
 | 
			
		||||
pipeworks.chests = {}
 | 
			
		||||
 | 
			
		||||
-- register a chest to connect with pipeworks tubes.
 | 
			
		||||
-- will autoconnect to tubes and add tube inlets to the textures
 | 
			
		||||
-- it is highly recommended to allow the user to change the "splitstacks" int (1 to enable) in the node meta
 | 
			
		||||
-- but that can't be done by this function
 | 
			
		||||
 | 
			
		||||
-- @param override: additional overrides, such as stuff to modify the node formspec
 | 
			
		||||
-- @param connect_sides: which directions the chests shall connect to
 | 
			
		||||
function pipeworks.override_chest(chestname, override, connect_sides)
 | 
			
		||||
	local old_def = minetest.registered_nodes[chestname]
 | 
			
		||||
 | 
			
		||||
	local tube_entry = "^pipeworks_tube_connection_wooden.png"
 | 
			
		||||
	override.tiles = override.tiles or old_def.tiles
 | 
			
		||||
	-- expand the tiles table if it has been shortened
 | 
			
		||||
	if #override.tiles < 6 then
 | 
			
		||||
		for i = #override.tiles, 6 do
 | 
			
		||||
			override.tiles[i] = override.tiles[#override.tiles]
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
	-- add inlets to the sides that connect to tubes
 | 
			
		||||
	local tile_directions = {"top", "bottom", "right", "left", "back", "front"}
 | 
			
		||||
	for i, direction in ipairs(tile_directions) do
 | 
			
		||||
		if connect_sides[direction] then
 | 
			
		||||
			if type(override.tiles[i]) == "string" then
 | 
			
		||||
				override.tiles[i] = override.tiles[i] .. tube_entry
 | 
			
		||||
			elseif type(override.tiles[i]) == "table" and not override.tiles[i].animation then
 | 
			
		||||
				override.tiles[i].name = override.tiles[i].name .. tube_entry
 | 
			
		||||
			end
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	local old_after_place_node = override.after_place_node or old_def.after_place_node or function()  end
 | 
			
		||||
	override.after_place_node = function(pos, placer, itemstack, pointed_thing)
 | 
			
		||||
		old_after_place_node(pos, placer, itemstack, pointed_thing)
 | 
			
		||||
		pipeworks.after_place(pos)
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	local old_after_dig = override.after_dig or old_def.after_dig_node or function()  end
 | 
			
		||||
	override.after_dig_node = function(pos, oldnode, oldmetadata, digger)
 | 
			
		||||
		old_after_dig(pos, oldnode, oldmetadata, digger)
 | 
			
		||||
		pipeworks.after_dig(pos, oldnode, oldmetadata, digger)
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	local old_on_rotate
 | 
			
		||||
	if override.on_rotate ~= nil then
 | 
			
		||||
		old_on_rotate = override.on_rotate
 | 
			
		||||
	elseif old_def.on_rotate ~= nil then
 | 
			
		||||
		old_on_rotate = old_def.on_rotate
 | 
			
		||||
	else
 | 
			
		||||
		old_on_rotate = function()  end
 | 
			
		||||
	end
 | 
			
		||||
	-- on_rotate = false -> rotation disabled, no need to update tubes
 | 
			
		||||
	-- everything else: undefined by the most common screwdriver mods
 | 
			
		||||
	if type(old_on_rotate) == "function" then
 | 
			
		||||
		override.on_rotate = function(pos, node, user, mode, new_param2)
 | 
			
		||||
			if old_on_rotate(pos, node, user, mode, new_param2) ~= false then
 | 
			
		||||
				return pipeworks.on_rotate(pos, node, user, mode, new_param2)
 | 
			
		||||
			else
 | 
			
		||||
				return false
 | 
			
		||||
			end
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	override.tube = {
 | 
			
		||||
		insert_object = function(pos, node, stack, direction)
 | 
			
		||||
			local meta = minetest.get_meta(pos)
 | 
			
		||||
			local inv = meta:get_inventory()
 | 
			
		||||
			return inv:add_item("main", stack)
 | 
			
		||||
		end,
 | 
			
		||||
		can_insert = function(pos, node, stack, direction)
 | 
			
		||||
			local meta = minetest.get_meta(pos)
 | 
			
		||||
			local inv = meta:get_inventory()
 | 
			
		||||
			if meta:get_int("splitstacks") == 1 then
 | 
			
		||||
				stack = stack:peek_item(1)
 | 
			
		||||
			end
 | 
			
		||||
			return inv:room_for_item("main", stack)
 | 
			
		||||
		end,
 | 
			
		||||
		input_inventory = "main",
 | 
			
		||||
		connect_sides = connect_sides
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	-- Add the extra groups
 | 
			
		||||
	override.groups = override.groups or old_def.groups or {}
 | 
			
		||||
	override.groups.tubedevice = 1
 | 
			
		||||
	override.groups.tubedevice_receiver = 1
 | 
			
		||||
 | 
			
		||||
	minetest.override_item(chestname, override)
 | 
			
		||||
	pipeworks.chests[chestname] = true
 | 
			
		||||
end
 | 
			
		||||
							
								
								
									
										318
									
								
								common.lua
									
									
									
									
									
								
							
							
						
						@@ -91,22 +91,6 @@ function pipeworks.replace_name(tbl,tr,name)
 | 
			
		||||
	return ntbl
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
----------------------
 | 
			
		||||
-- Vector functions --
 | 
			
		||||
----------------------
 | 
			
		||||
 | 
			
		||||
function pipeworks.vector_cross(a, b)
 | 
			
		||||
	return {
 | 
			
		||||
		x = a.y * b.z - a.z * b.y,
 | 
			
		||||
		y = a.z * b.x - a.x * b.z,
 | 
			
		||||
		z = a.x * b.y - a.y * b.x
 | 
			
		||||
	}
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function pipeworks.vector_dot(a, b)
 | 
			
		||||
	return a.x * b.x + a.y * b.y + a.z * b.z
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
-----------------------
 | 
			
		||||
-- Facedir functions --
 | 
			
		||||
-----------------------
 | 
			
		||||
@@ -122,7 +106,7 @@ function pipeworks.facedir_to_top_dir(facedir)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function pipeworks.facedir_to_right_dir(facedir)
 | 
			
		||||
	return pipeworks.vector_cross(
 | 
			
		||||
	return vector.cross(
 | 
			
		||||
		pipeworks.facedir_to_top_dir(facedir),
 | 
			
		||||
		minetest.facedir_to_dir(facedir)
 | 
			
		||||
	)
 | 
			
		||||
@@ -142,29 +126,10 @@ function directions.side_to_dir(side)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function directions.dir_to_side(dir)
 | 
			
		||||
	local c = pipeworks.vector_dot(dir, vector.new(1, 2, 3)) + 4
 | 
			
		||||
	local c = vector.dot(dir, vector.new(1, 2, 3)) + 4
 | 
			
		||||
	return ({6, 2, 4, 0, 3, 1, 5})[c]
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
----------------------
 | 
			
		||||
-- String functions --
 | 
			
		||||
----------------------
 | 
			
		||||
 | 
			
		||||
--[[function pipeworks.string_split(str, sep)
 | 
			
		||||
	local fields = {}
 | 
			
		||||
	local index = 1
 | 
			
		||||
	local expr = "([^"..sep.."])+"
 | 
			
		||||
	string.gsub(str, expr, function(substring)
 | 
			
		||||
		fields[index] = substring
 | 
			
		||||
		index = index + 1
 | 
			
		||||
	end)
 | 
			
		||||
	return fields
 | 
			
		||||
end]]
 | 
			
		||||
 | 
			
		||||
function pipeworks.string_startswith(str, substr)
 | 
			
		||||
	return str:sub(1, substr:len()) == substr
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
---------------------
 | 
			
		||||
-- Table functions --
 | 
			
		||||
---------------------
 | 
			
		||||
@@ -208,7 +173,7 @@ pipeworks.fs_helpers = fs_helpers
 | 
			
		||||
function fs_helpers.on_receive_fields(pos, fields)
 | 
			
		||||
	local meta = minetest.get_meta(pos)
 | 
			
		||||
	for field in pairs(fields) do
 | 
			
		||||
		if pipeworks.string_startswith(field, "fs_helpers_cycling:") then
 | 
			
		||||
		if field:match("^fs_helpers_cycling:") then
 | 
			
		||||
			local l = field:split(":")
 | 
			
		||||
			local new_value = tonumber(l[2])
 | 
			
		||||
			local meta_name = l[3]
 | 
			
		||||
@@ -325,278 +290,5 @@ function pipeworks.load_position(pos)
 | 
			
		||||
	vm:read_from_map(pos, pos)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local function delay(...)
 | 
			
		||||
	local args = {...}
 | 
			
		||||
	return (function() return unpack(args) end)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local function get_set_wrap(name, is_dynamic)
 | 
			
		||||
	return (function(self)
 | 
			
		||||
		return self["_" .. name]
 | 
			
		||||
	end), (function(self, value)
 | 
			
		||||
		if is_dynamic then
 | 
			
		||||
			self["_" .. name] = type(value) == "table"
 | 
			
		||||
				and table.copy(value) or value
 | 
			
		||||
		end
 | 
			
		||||
	end)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local fake_player_metatable = {
 | 
			
		||||
	is_player = delay(true),
 | 
			
		||||
	is_fake_player = true,
 | 
			
		||||
 | 
			
		||||
	-- dummy implementation of the rest of the player API:
 | 
			
		||||
	add_player_velocity = delay(),  -- deprecated
 | 
			
		||||
	add_velocity = delay(),
 | 
			
		||||
	get_acceleration = delay(), -- no-op for players
 | 
			
		||||
	get_animation = delay({x = 0, y = 0}, 0, 0, false),
 | 
			
		||||
	get_armor_groups = delay({}),
 | 
			
		||||
	get_attach = delay(),
 | 
			
		||||
	get_attribute = delay(),  -- deprecated
 | 
			
		||||
	get_bone_position = delay(vector.zero(), vector.zero()),
 | 
			
		||||
	get_children = delay({}),
 | 
			
		||||
	get_clouds = delay({
 | 
			
		||||
		ambient = { r = 0, b = 0, g = 0, a = 0 },
 | 
			
		||||
		color = { r = 0, b = 0, g = 0, a = 0 },
 | 
			
		||||
		density = 0,
 | 
			
		||||
		height = 120,
 | 
			
		||||
		thickness = 10,
 | 
			
		||||
		speed = vector.zero(),
 | 
			
		||||
	}),
 | 
			
		||||
	get_day_night_ratio = delay(),
 | 
			
		||||
	get_entity_name = delay(),
 | 
			
		||||
	get_formspec_prepend = delay(""),
 | 
			
		||||
	get_fov = delay(0, false, 0),
 | 
			
		||||
	get_lighting = delay({
 | 
			
		||||
		exposure = {
 | 
			
		||||
			center_weight_power = 1,
 | 
			
		||||
			exposure_correction = 0,
 | 
			
		||||
			luminance_max = -3,
 | 
			
		||||
			luminance_min = -3,
 | 
			
		||||
			speed_bright_dark = 1000,
 | 
			
		||||
			speed_dark_bright = 1000,
 | 
			
		||||
		},
 | 
			
		||||
		saturation = 1,
 | 
			
		||||
		shadows = {
 | 
			
		||||
			intensity = .6212,
 | 
			
		||||
		},
 | 
			
		||||
	}),
 | 
			
		||||
	get_local_animation = delay({x = 0, y = 0}, {x = 0, y = 0}, {x = 0, y = 0}, {x = 0, y = 0}, 30),
 | 
			
		||||
	get_luaentity = delay(),
 | 
			
		||||
	get_meta = delay({
 | 
			
		||||
		contains = delay(false),
 | 
			
		||||
		get = delay(),
 | 
			
		||||
		set_string = delay(),
 | 
			
		||||
		get_string = delay(""),
 | 
			
		||||
		set_int = delay(),
 | 
			
		||||
		get_int = delay(0),
 | 
			
		||||
		set_float = delay(),
 | 
			
		||||
		get_float = delay(0),
 | 
			
		||||
		get_keys = delay({}),
 | 
			
		||||
		to_table = delay({fields = {}}),
 | 
			
		||||
		from_table = delay(false),
 | 
			
		||||
		equals = delay(false),
 | 
			
		||||
	}),
 | 
			
		||||
	get_moon = delay({
 | 
			
		||||
		scale = 1,
 | 
			
		||||
		texture = "",
 | 
			
		||||
		tonemap = "",
 | 
			
		||||
		visible = false,
 | 
			
		||||
	}),
 | 
			
		||||
	get_physics_override = delay({
 | 
			
		||||
		acceleration_air = 1,
 | 
			
		||||
		acceleration_default = 1,
 | 
			
		||||
		gravity = 1,
 | 
			
		||||
		jump = 1,
 | 
			
		||||
		liquid_fluidity = 1,
 | 
			
		||||
		liquid_fluidity_smooth = 1,
 | 
			
		||||
		liquid_sink = 1,
 | 
			
		||||
		new_move = true,
 | 
			
		||||
		sneak = true,
 | 
			
		||||
		sneak_glitch = false,
 | 
			
		||||
		speed = 1,
 | 
			
		||||
		speed_climb = 1,
 | 
			
		||||
		speed_crouch = 1,
 | 
			
		||||
	}),
 | 
			
		||||
	get_player_velocity = vector.zero,  -- deprecated
 | 
			
		||||
	get_rotation = delay(), -- no-op for players
 | 
			
		||||
	get_sky = delay({ r = 0, g = 0, b = 0, a = 0 }, "regular", {}, true),
 | 
			
		||||
	get_sky_color = delay({
 | 
			
		||||
		dawn_horizon = { r = 0, g = 0, b = 0, a = 0 },
 | 
			
		||||
		dawn_sky = { r = 0, g = 0, b = 0, a = 0 },
 | 
			
		||||
		day_horizon = { r = 0, g = 0, b = 0, a = 0 },
 | 
			
		||||
		day_sky = { r = 0, g = 0, b = 0, a = 0 },
 | 
			
		||||
		fog_moon_tint = { r = 0, g = 0, b = 0, a = 0 },
 | 
			
		||||
		fog_sun_tint = { r = 0, g = 0, b = 0, a = 0 },
 | 
			
		||||
		fog_tint_type = "default",
 | 
			
		||||
		indoors = { r = 0, g = 0, b = 0, a = 0 },
 | 
			
		||||
		night_horizon = { r = 0, g = 0, b = 0, a = 0 },
 | 
			
		||||
		night_sky = { r = 0, g = 0, b = 0, a = 0 },
 | 
			
		||||
	}),
 | 
			
		||||
	get_stars = delay({
 | 
			
		||||
		count = 1000,
 | 
			
		||||
		day_opacity = 0,
 | 
			
		||||
		scale = 1,
 | 
			
		||||
		star_color = { r = 0, g = 0, b = 0, a = 0 },
 | 
			
		||||
		visible = true,
 | 
			
		||||
	}),
 | 
			
		||||
	get_sun = delay({
 | 
			
		||||
		scale = 1,
 | 
			
		||||
		sunrise = "",
 | 
			
		||||
		sunrise_visible = true,
 | 
			
		||||
		texture = "",
 | 
			
		||||
		tonemap = "",
 | 
			
		||||
		visible = true,
 | 
			
		||||
	}),
 | 
			
		||||
	get_texture_mod = delay(), -- no-op for players
 | 
			
		||||
	get_velocity = vector.zero,
 | 
			
		||||
	get_yaw = delay(), -- no-op for players
 | 
			
		||||
	getacceleration = delay(), -- backward compatibility
 | 
			
		||||
	getvelocity = vector.zero, -- backward compatibility
 | 
			
		||||
	getyaw = delay(), -- backward compatibility
 | 
			
		||||
	hud_add = delay(),
 | 
			
		||||
	hud_change = delay(),
 | 
			
		||||
	hud_get = delay(),
 | 
			
		||||
	hud_get_flags = delay({
 | 
			
		||||
		basic_debug = false,
 | 
			
		||||
		breathbar = false,
 | 
			
		||||
		chat = false,
 | 
			
		||||
		crosshair = false,
 | 
			
		||||
		healthbar = false,
 | 
			
		||||
		hotbar = false,
 | 
			
		||||
		minimap = false,
 | 
			
		||||
		minimap_radar = false,
 | 
			
		||||
		wielditem = false,
 | 
			
		||||
	}),
 | 
			
		||||
	hud_get_hotbar_image = delay(""),
 | 
			
		||||
	hud_get_hotbar_itemcount = delay(1),
 | 
			
		||||
	hud_get_hotbar_selected_image = delay(""),
 | 
			
		||||
	hud_remove = delay(),
 | 
			
		||||
	hud_set_flags = delay(),
 | 
			
		||||
	hud_set_hotbar_image = delay(),
 | 
			
		||||
	hud_set_hotbar_itemcount = delay(),
 | 
			
		||||
	hud_set_hotbar_selected_image = delay(),
 | 
			
		||||
	override_day_night_ratio = delay(),
 | 
			
		||||
	punch = delay(),
 | 
			
		||||
	remove = delay(),
 | 
			
		||||
	respawn = delay(),
 | 
			
		||||
	right_click = delay(),
 | 
			
		||||
	send_mapblock = delay(),
 | 
			
		||||
	set_acceleration = delay(),
 | 
			
		||||
	set_animation = delay(),
 | 
			
		||||
	set_animation_frame_speed = delay(),
 | 
			
		||||
	set_armor_groups = delay(),
 | 
			
		||||
	set_attach = delay(),
 | 
			
		||||
	set_attribute = delay(), -- deprecated
 | 
			
		||||
	set_bone_position = delay(),
 | 
			
		||||
	set_clouds = delay(),
 | 
			
		||||
	set_detach = delay(),
 | 
			
		||||
	set_formspec_prepend = delay(),
 | 
			
		||||
	set_fov = delay(),
 | 
			
		||||
	set_lighting = delay(),
 | 
			
		||||
	set_local_animation = delay(),
 | 
			
		||||
	set_look_horizontal = delay(),
 | 
			
		||||
	set_look_pitch = delay(),
 | 
			
		||||
	set_look_vertical = delay(),
 | 
			
		||||
	set_look_yaw = delay(),
 | 
			
		||||
	set_minimap_modes = delay(),
 | 
			
		||||
	set_moon = delay(),
 | 
			
		||||
	set_nametag_attributes = delay(),
 | 
			
		||||
	set_physics_override = delay(),
 | 
			
		||||
	set_rotation = delay(), -- no-op for players
 | 
			
		||||
	set_sky = delay(),
 | 
			
		||||
	set_sprite = delay(), -- no-op for players
 | 
			
		||||
	set_stars = delay(),
 | 
			
		||||
	set_sun = delay(),
 | 
			
		||||
	set_texture_mod = delay(), -- no-op for players
 | 
			
		||||
	set_velocity = delay(), -- no-op for players
 | 
			
		||||
	set_yaw = delay(), -- no-op for players
 | 
			
		||||
	setacceleration = delay(), -- backward compatibility
 | 
			
		||||
	setsprite = delay(), -- backward compatibility
 | 
			
		||||
	settexturemod = delay(), -- backward compatibility
 | 
			
		||||
	setvelocity = delay(), -- backward compatibility
 | 
			
		||||
	setyaw = delay(), -- backward compatibility
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
function pipeworks.create_fake_player(def, is_dynamic)
 | 
			
		||||
	local wielded_item = ItemStack("")
 | 
			
		||||
	if def.inventory and def.wield_list then
 | 
			
		||||
		wielded_item = def.inventory:get_stack(def.wield_list, def.wield_index or 1)
 | 
			
		||||
	end
 | 
			
		||||
	local p = {
 | 
			
		||||
		get_player_name = delay(def.name),
 | 
			
		||||
 | 
			
		||||
		_formspec = def.formspec or "",
 | 
			
		||||
		_hp = def.hp or 20,
 | 
			
		||||
		_breath = 11,
 | 
			
		||||
		_pos = def.position and table.copy(def.position) or vector.new(),
 | 
			
		||||
		_properties = def.properties or { eye_height = def.eye_height or 1.47 },
 | 
			
		||||
		_inventory = def.inventory,
 | 
			
		||||
		_wield_index = def.wield_index or 1,
 | 
			
		||||
		_wielded_item = wielded_item,
 | 
			
		||||
 | 
			
		||||
		-- Model and view
 | 
			
		||||
		_eye_offset1 = vector.new(),
 | 
			
		||||
		_eye_offset3 = vector.new(),
 | 
			
		||||
		set_eye_offset = function(self, first, third)
 | 
			
		||||
			self._eye_offset1 = table.copy(first)
 | 
			
		||||
			self._eye_offset3 = table.copy(third)
 | 
			
		||||
		end,
 | 
			
		||||
		get_eye_offset = function(self)
 | 
			
		||||
			return self._eye_offset1, self._eye_offset3
 | 
			
		||||
		end,
 | 
			
		||||
		get_look_dir = delay(def.look_dir or vector.new()),
 | 
			
		||||
		get_look_pitch = delay(def.look_pitch or 0),
 | 
			
		||||
		get_look_yaw = delay(def.look_yaw or 0),
 | 
			
		||||
		get_look_horizontal = delay(def.look_yaw or 0),
 | 
			
		||||
		get_look_vertical = delay(-(def.look_pitch or 0)),
 | 
			
		||||
 | 
			
		||||
		-- Controls
 | 
			
		||||
		get_player_control = delay({
 | 
			
		||||
			jump=false, right=false, left=false, LMB=false, RMB=false,
 | 
			
		||||
			sneak=def.sneak, aux1=false, down=false, up=false
 | 
			
		||||
		}),
 | 
			
		||||
		get_player_control_bits = delay(def.sneak and 64 or 0),
 | 
			
		||||
 | 
			
		||||
		-- Inventory and ItemStacks
 | 
			
		||||
		get_inventory = delay(def.inventory),
 | 
			
		||||
		set_wielded_item = function(self, item)
 | 
			
		||||
			if self._inventory and def.wield_list then
 | 
			
		||||
				return self._inventory:set_stack(def.wield_list,
 | 
			
		||||
					self._wield_index, item)
 | 
			
		||||
			end
 | 
			
		||||
			self._wielded_item = ItemStack(item)
 | 
			
		||||
		end,
 | 
			
		||||
		get_wielded_item = function(self, item)
 | 
			
		||||
			if self._inventory and def.wield_list then
 | 
			
		||||
				return self._inventory:get_stack(def.wield_list,
 | 
			
		||||
					self._wield_index)
 | 
			
		||||
			end
 | 
			
		||||
			return ItemStack(self._wielded_item)
 | 
			
		||||
		end,
 | 
			
		||||
		get_wield_list = delay(def.wield_list),
 | 
			
		||||
		get_nametag_attributes = delay({
 | 
			
		||||
			bgcolor = false,
 | 
			
		||||
			color = { r = 0, g = 0, b = 0, a = 0 },
 | 
			
		||||
			text = def.name,
 | 
			
		||||
		}),
 | 
			
		||||
	}
 | 
			
		||||
	-- Getter & setter functions
 | 
			
		||||
	p.get_inventory_formspec, p.set_inventory_formspec
 | 
			
		||||
		= get_set_wrap("formspec", is_dynamic)
 | 
			
		||||
	p.get_breath, p.set_breath = get_set_wrap("breath", is_dynamic)
 | 
			
		||||
	p.get_hp, p.set_hp = get_set_wrap("hp", is_dynamic)
 | 
			
		||||
	p.get_pos, p.set_pos = get_set_wrap("pos", is_dynamic)
 | 
			
		||||
	p.get_wield_index, p.set_wield_index = get_set_wrap("wield_index", true)
 | 
			
		||||
	p.get_properties, p.set_properties = get_set_wrap("properties", false)
 | 
			
		||||
 | 
			
		||||
	-- For players, move_to and get_pos do the same
 | 
			
		||||
	p.move_to = p.get_pos
 | 
			
		||||
 | 
			
		||||
	-- Backwards compatibility
 | 
			
		||||
	p.getpos = p.get_pos
 | 
			
		||||
	p.setpos = p.set_pos
 | 
			
		||||
	p.moveto = p.move_to
 | 
			
		||||
	setmetatable(p, { __index = fake_player_metatable })
 | 
			
		||||
	return p
 | 
			
		||||
end
 | 
			
		||||
-- Kept for compatibility with old mods
 | 
			
		||||
pipeworks.create_fake_player = fakelib.create_player
 | 
			
		||||
 
 | 
			
		||||
@@ -1,303 +1,184 @@
 | 
			
		||||
-- this bit of code modifies the default chests and furnaces to be compatible
 | 
			
		||||
-- with pipeworks.
 | 
			
		||||
--
 | 
			
		||||
-- the formspecs found here are basically copies of the ones from minetest_game
 | 
			
		||||
-- plus bits from pipeworks' sorting tubes
 | 
			
		||||
-- this bit of code overrides the default chests from common games (mtg, hades, minclone*) to be
 | 
			
		||||
-- compatible with pipeworks. Where possible, it overrides their formspec to add a splitstacks switch
 | 
			
		||||
 | 
			
		||||
-- Pipeworks Specific
 | 
			
		||||
local fs_helpers = pipeworks.fs_helpers
 | 
			
		||||
local tube_entry = "^pipeworks_tube_connection_wooden.png"
 | 
			
		||||
 | 
			
		||||
-- Chest Locals
 | 
			
		||||
local open_chests = {}
 | 
			
		||||
-- formspec helper to add the splitstacks switch
 | 
			
		||||
local function add_pipeworks_switch(formspec, pos)
 | 
			
		||||
	-- based on the sorting tubes
 | 
			
		||||
	formspec = formspec ..
 | 
			
		||||
			fs_helpers.cycling_button(
 | 
			
		||||
				minetest.get_meta(pos),
 | 
			
		||||
				pipeworks.button_base,
 | 
			
		||||
				"splitstacks",
 | 
			
		||||
				{
 | 
			
		||||
					pipeworks.button_off,
 | 
			
		||||
					pipeworks.button_on
 | 
			
		||||
				}
 | 
			
		||||
			)..pipeworks.button_label
 | 
			
		||||
	return formspec
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
-- helper to add the splitstacks switch to a node-formspec
 | 
			
		||||
local function update_node_formspec(pos)
 | 
			
		||||
	local meta = minetest.get_meta(pos)
 | 
			
		||||
	local old_fs = meta:get_string("formspec")
 | 
			
		||||
	local new_fs = add_pipeworks_switch(old_fs, pos)
 | 
			
		||||
	meta:set_string("formspec", new_fs)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local get_chest_formspec
 | 
			
		||||
 | 
			
		||||
if minetest.get_modpath("default") then
 | 
			
		||||
	function get_chest_formspec(pos)
 | 
			
		||||
		local spos = pos.x .. "," .. pos.y .. "," .. pos.z
 | 
			
		||||
		local formspec =
 | 
			
		||||
			"size[8,9]" ..
 | 
			
		||||
			default.gui_bg ..
 | 
			
		||||
			default.gui_bg_img ..
 | 
			
		||||
			default.gui_slots ..
 | 
			
		||||
			"list[nodemeta:" .. spos .. ";main;0,0.3;8,4;]" ..
 | 
			
		||||
			"list[current_player;main;0,4.85;8,1;]" ..
 | 
			
		||||
			"list[current_player;main;0,6.08;8,3;8]" ..
 | 
			
		||||
			"listring[nodemeta:" .. spos .. ";main]" ..
 | 
			
		||||
			"listring[current_player;main]" ..
 | 
			
		||||
			default.get_hotbar_bg(0,4.85)
 | 
			
		||||
 | 
			
		||||
		-- Pipeworks Switch
 | 
			
		||||
		formspec = formspec ..
 | 
			
		||||
			fs_helpers.cycling_button(
 | 
			
		||||
				minetest.get_meta(pos),
 | 
			
		||||
				pipeworks.button_base,
 | 
			
		||||
				"splitstacks",
 | 
			
		||||
				{
 | 
			
		||||
					pipeworks.button_off,
 | 
			
		||||
					pipeworks.button_on
 | 
			
		||||
				}
 | 
			
		||||
			)..pipeworks.button_label
 | 
			
		||||
 | 
			
		||||
		return formspec
 | 
			
		||||
	end
 | 
			
		||||
else
 | 
			
		||||
	local function get_hotbar_bg(x,y)
 | 
			
		||||
		local out = ""
 | 
			
		||||
		for i=0,7,1 do
 | 
			
		||||
			out = out .."image["..x+i..","..y..";1,1;gui_hb_bg.png]"
 | 
			
		||||
	-- add the pipeworks switch into the default chest formspec
 | 
			
		||||
	local old_get_chest_formspec = default.chest.get_chest_formspec
 | 
			
		||||
	-- luacheck: ignore 122
 | 
			
		||||
	default.chest.get_chest_formspec = function(pos)
 | 
			
		||||
		local old_fs = old_get_chest_formspec(pos)
 | 
			
		||||
		local node = minetest.get_node(pos)
 | 
			
		||||
		-- not all chests using this formspec necessary connect to pipeworks
 | 
			
		||||
		if pipeworks.chests[node.name] then
 | 
			
		||||
			local new_fs = add_pipeworks_switch(old_fs, pos)
 | 
			
		||||
			return new_fs
 | 
			
		||||
		else
 | 
			
		||||
			return old_fs
 | 
			
		||||
		end
 | 
			
		||||
		return out
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	function get_chest_formspec(pos)
 | 
			
		||||
		local spos = pos.x .. "," .. pos.y .. "," .. pos.z
 | 
			
		||||
		local formspec =
 | 
			
		||||
			"size[10,9]" ..
 | 
			
		||||
			"background9[8,8;8,9;hades_chests_chestui.png;true;8]"..
 | 
			
		||||
			"list[nodemeta:" .. spos .. ";main;0,0.3;10,4;]" ..
 | 
			
		||||
			"list[current_player;main;0,4.85;10,1;]" ..
 | 
			
		||||
			"list[current_player;main;0,6.08;10,3;10]" ..
 | 
			
		||||
			"listring[nodemeta:" .. spos .. ";main]" ..
 | 
			
		||||
			"listring[current_player;main]" ..
 | 
			
		||||
			get_hotbar_bg(0,4.85)
 | 
			
		||||
 | 
			
		||||
		-- Pipeworks Switch
 | 
			
		||||
		formspec = formspec ..
 | 
			
		||||
			fs_helpers.cycling_button(
 | 
			
		||||
				minetest.get_meta(pos),
 | 
			
		||||
				pipeworks.button_base,
 | 
			
		||||
				"splitstacks",
 | 
			
		||||
				{
 | 
			
		||||
					pipeworks.button_off,
 | 
			
		||||
					pipeworks.button_on
 | 
			
		||||
				}
 | 
			
		||||
			)..pipeworks.button_label
 | 
			
		||||
 | 
			
		||||
		return formspec
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local function chest_lid_obstructed(pos)
 | 
			
		||||
	local above = { x = pos.x, y = pos.y + 1, z = pos.z }
 | 
			
		||||
	local def = minetest.registered_nodes[minetest.get_node(above).name]
 | 
			
		||||
	-- allow ladders, signs, wallmounted things and torches to not obstruct
 | 
			
		||||
	if not def then return true end
 | 
			
		||||
	if def.drawtype == "airlike" or
 | 
			
		||||
			def.drawtype == "signlike" or
 | 
			
		||||
			def.drawtype == "torchlike" or
 | 
			
		||||
			(def.drawtype == "nodebox" and def.paramtype2 == "wallmounted") then
 | 
			
		||||
		return false
 | 
			
		||||
	end
 | 
			
		||||
	return true
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
minetest.register_on_player_receive_fields(function(player, formname, fields)
 | 
			
		||||
	if formname == "pipeworks:chest_formspec" and player then
 | 
			
		||||
	-- get the fields from the chest formspec, we can do this bc. newest functions are called first
 | 
			
		||||
	-- https://github.com/minetest/minetest/blob/d4b10db998ebeb689b3d27368e30952a42169d03/doc/lua_api.md?plain=1#L5840
 | 
			
		||||
	minetest.register_on_player_receive_fields(function(player, formname, fields)
 | 
			
		||||
		if fields.quit or formname ~= "default:chest" then
 | 
			
		||||
			return
 | 
			
		||||
		end
 | 
			
		||||
		local pn = player:get_player_name()
 | 
			
		||||
		if open_chests[pn] then
 | 
			
		||||
			local pos = open_chests[pn].pos
 | 
			
		||||
			if fields.quit then
 | 
			
		||||
				local sound = open_chests[pn].sound
 | 
			
		||||
				local swap = open_chests[pn].swap
 | 
			
		||||
				local node = minetest.get_node(pos)
 | 
			
		||||
		local chest_open = default.chest.open_chests[pn]
 | 
			
		||||
		if not chest_open or not chest_open.pos then
 | 
			
		||||
			-- chest already closed before formspec
 | 
			
		||||
			return
 | 
			
		||||
		end
 | 
			
		||||
		local pos = chest_open.pos
 | 
			
		||||
		local node = minetest.get_node(pos)
 | 
			
		||||
		if pipeworks.chests[node.name] and pipeworks.may_configure(pos, player) then
 | 
			
		||||
			-- Pipeworks Switch
 | 
			
		||||
			fs_helpers.on_receive_fields(pos, fields)
 | 
			
		||||
			minetest.show_formspec(pn,
 | 
			
		||||
				"default:chest",
 | 
			
		||||
				default.chest.get_chest_formspec(pos))
 | 
			
		||||
		end
 | 
			
		||||
		-- Do NOT return true here, the callback from default still needs to run
 | 
			
		||||
		return false
 | 
			
		||||
	end)
 | 
			
		||||
 | 
			
		||||
				open_chests[pn] = nil
 | 
			
		||||
				for _, v in pairs(open_chests) do
 | 
			
		||||
					if v.pos.x == pos.x and v.pos.y == pos.y and v.pos.z == pos.z then
 | 
			
		||||
						return true
 | 
			
		||||
					end
 | 
			
		||||
	local connect_sides = {left = 1, right = 1, back = 1, bottom = 1, top = 1}
 | 
			
		||||
	local connect_sides_open = {left = 1, right = 1, back = 1, bottom = 1}
 | 
			
		||||
 | 
			
		||||
	pipeworks.override_chest("default:chest", {}, connect_sides)
 | 
			
		||||
	pipeworks.override_chest("default:chest_open", {}, connect_sides_open)
 | 
			
		||||
	pipeworks.override_chest("default:chest_locked", {}, connect_sides)
 | 
			
		||||
	pipeworks.override_chest("default:chest_locked_open", {}, connect_sides_open)
 | 
			
		||||
elseif minetest.get_modpath("hades_chests") then
 | 
			
		||||
	local chest_colors = {"", "white", "grey", "dark_grey", "black", "blue", "cyan", "dark_green", "green", "magenta",
 | 
			
		||||
						  "orange", "pink", "red", "violet", "yellow"}
 | 
			
		||||
	for _, color in ipairs(chest_colors) do
 | 
			
		||||
		local chestname = (color == "" and "hades_chests:chest")
 | 
			
		||||
				or "hades_chests:chest_" .. color
 | 
			
		||||
		local chestname_protected = (color == "" and "hades_chests:chest_locked")
 | 
			
		||||
				or "hades_chests:chest_" .. color .. "_locked"
 | 
			
		||||
		local old_def = minetest.registered_nodes[chestname]
 | 
			
		||||
 | 
			
		||||
		-- chest formspec-creation functions are local, we need to find other ways
 | 
			
		||||
		-- normal chests use node formspecs, we can hack into these
 | 
			
		||||
		local old_on_construct = old_def.on_construct
 | 
			
		||||
		local override = {
 | 
			
		||||
			on_construct = function(pos)
 | 
			
		||||
				old_on_construct(pos)
 | 
			
		||||
				update_node_formspec(pos)
 | 
			
		||||
			end,
 | 
			
		||||
			on_receive_fields = function(pos, formname, fields, player)
 | 
			
		||||
				if not fields.quit and pipeworks.may_configure(pos, player) then
 | 
			
		||||
					-- Pipeworks Switch
 | 
			
		||||
					fs_helpers.on_receive_fields(pos, fields)
 | 
			
		||||
					update_node_formspec(pos)
 | 
			
		||||
				end
 | 
			
		||||
				minetest.after(0.2, function()
 | 
			
		||||
					if minetest.get_modpath("default") then
 | 
			
		||||
						minetest.swap_node(pos, { name = "default:" .. swap, param2 = node.param2 })
 | 
			
		||||
					end
 | 
			
		||||
			end,
 | 
			
		||||
			-- chest's on_rotate is "simple", but we assumed the api from the mtg screwdriver mod
 | 
			
		||||
			-- this will keep the same behavior, but supports the code above
 | 
			
		||||
			on_rotate = screwdriver.rotate_simple
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
					-- Pipeworks notification
 | 
			
		||||
					pipeworks.after_place(pos)
 | 
			
		||||
				end)
 | 
			
		||||
				minetest.sound_play(sound, {gain = 0.3, pos = pos, max_hear_distance = 10})
 | 
			
		||||
			elseif pipeworks.may_configure(pos, player) then
 | 
			
		||||
				-- Pipeworks Switch
 | 
			
		||||
				fs_helpers.on_receive_fields(pos, fields)
 | 
			
		||||
				minetest.show_formspec(player:get_player_name(), "pipeworks:chest_formspec", get_chest_formspec(pos))
 | 
			
		||||
		-- locked chests uses local functions to create their formspec - we need to copy these
 | 
			
		||||
		-- https://codeberg.org/Wuzzy/Hades_Revisited/src/branch/master/mods/hades_chests/init.lua
 | 
			
		||||
		local function get_locked_chest_formspec(pos)
 | 
			
		||||
			local spos = pos.x .. "," .. pos.y .. "," ..pos.z
 | 
			
		||||
			local formspec =
 | 
			
		||||
				"size[10,9]"..
 | 
			
		||||
				"list[nodemeta:".. spos .. ";main;0,0;10,4;]"..
 | 
			
		||||
				"list[current_player;main;0,5;10,4;]"..
 | 
			
		||||
				"listring[]"..
 | 
			
		||||
				"background9[8,8;10,9;hades_chests_chestui.png;true;8]"
 | 
			
		||||
 | 
			
		||||
			-- change from pipeworks
 | 
			
		||||
			local new_fs = add_pipeworks_switch(formspec, pos)
 | 
			
		||||
			return new_fs
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
		local function has_locked_chest_privilege(meta, player)
 | 
			
		||||
			local name = player:get_player_name()
 | 
			
		||||
			if name ~= meta:get_string("owner") and not minetest.check_player_privs(name, "protection_bypass") then
 | 
			
		||||
				return false
 | 
			
		||||
			end
 | 
			
		||||
			return true
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
		-- store, which chest a formspec submission belongs to
 | 
			
		||||
		-- {player1 = pos1, player2 = pos2, ...}
 | 
			
		||||
		local open_chests = {}
 | 
			
		||||
		minetest.register_on_leaveplayer(function(player)
 | 
			
		||||
			open_chests[player:get_player_name()] = nil
 | 
			
		||||
		end)
 | 
			
		||||
 | 
			
		||||
		local override_protected = {
 | 
			
		||||
			on_rightclick = function(pos, node, clicker)
 | 
			
		||||
				local meta = minetest.get_meta(pos)
 | 
			
		||||
				if has_locked_chest_privilege(meta, clicker) then
 | 
			
		||||
					minetest.show_formspec(
 | 
			
		||||
							clicker:get_player_name(),
 | 
			
		||||
							"hades_chests:chest_locked",
 | 
			
		||||
							get_locked_chest_formspec(pos)
 | 
			
		||||
					)
 | 
			
		||||
					open_chests[clicker:get_player_name()] = pos
 | 
			
		||||
				else
 | 
			
		||||
					minetest.sound_play({ name = "hades_chests_locked", gain = 0.3 }, { max_hear_distance = 10 }, true)
 | 
			
		||||
				end
 | 
			
		||||
			end,
 | 
			
		||||
			on_rotate = screwdriver.rotate_simple
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		-- get the fields from the chest formspec, we can do this bc. newest functions are called first
 | 
			
		||||
		-- https://github.com/minetest/minetest/blob/d4b10db998ebeb689b3d27368e30952a42169d03/doc/lua_api.md?plain=1#L5840
 | 
			
		||||
		minetest.register_on_player_receive_fields(function(player, formname, fields)
 | 
			
		||||
			if fields.quit or formname ~= "hades_chests:chest_locked" then
 | 
			
		||||
				return
 | 
			
		||||
			end
 | 
			
		||||
			local pn = player:get_player_name()
 | 
			
		||||
			local pos = open_chests[pn]
 | 
			
		||||
			if pos and pipeworks.may_configure(pos, player) then
 | 
			
		||||
				-- Pipeworks Switch
 | 
			
		||||
				fs_helpers.on_receive_fields(pos, fields)
 | 
			
		||||
				minetest.show_formspec(pn, "hades_chests:chest_locked", get_locked_chest_formspec(pos))
 | 
			
		||||
			end
 | 
			
		||||
			-- Do NOT return true here, the callback from hades still needs to run (if they add one)
 | 
			
		||||
			return false
 | 
			
		||||
		end)
 | 
			
		||||
 | 
			
		||||
		local connect_sides = {left = 1, right = 1, back = 1, bottom = 1, top = 1}
 | 
			
		||||
		pipeworks.override_chest(chestname, override, connect_sides)
 | 
			
		||||
		pipeworks.override_chest(chestname_protected, override_protected, connect_sides)
 | 
			
		||||
	end
 | 
			
		||||
end)
 | 
			
		||||
 | 
			
		||||
-- Original Definitions
 | 
			
		||||
local old_chest_def, old_chest_open_def, old_chest_locked_def, old_chest_locked_open_def
 | 
			
		||||
if minetest.get_modpath("default") then
 | 
			
		||||
	old_chest_def = table.copy(minetest.registered_items["default:chest"])
 | 
			
		||||
	old_chest_open_def = table.copy(minetest.registered_items["default:chest_open"])
 | 
			
		||||
	old_chest_locked_def = table.copy(minetest.registered_items["default:chest_locked"])
 | 
			
		||||
	old_chest_locked_open_def = table.copy(minetest.registered_items["default:chest_locked_open"])
 | 
			
		||||
elseif minetest.get_modpath("hades_chests") then
 | 
			
		||||
	old_chest_def = table.copy(minetest.registered_items["hades_chests:chest"])
 | 
			
		||||
	old_chest_open_def = table.copy(minetest.registered_items["hades_chests:chest"])
 | 
			
		||||
	old_chest_locked_def = table.copy(minetest.registered_items["hades_chests:chest_locked"])
 | 
			
		||||
	old_chest_locked_open_def = table.copy(minetest.registered_items["hades_chests:chest_locked"])
 | 
			
		||||
elseif minetest.get_modpath("mcl_barrels") then
 | 
			
		||||
	-- TODO: bring splitstacks switch in the formspec
 | 
			
		||||
	-- with the current implementation of mcl_barrels this would mean to duplicate a lot of code from there...
 | 
			
		||||
	local connect_sides = {left = 1, right = 1, back = 1, front = 1, bottom = 1}
 | 
			
		||||
	pipeworks.override_chest("mcl_barrels:barrel_closed", {}, connect_sides)
 | 
			
		||||
	pipeworks.override_chest("mcl_barrels:barrel_open", {}, connect_sides)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
-- Override Construction
 | 
			
		||||
local override_protected, override, override_open, override_protected_open
 | 
			
		||||
override_protected = {
 | 
			
		||||
	tiles = {
 | 
			
		||||
		"default_chest_top.png"..tube_entry,
 | 
			
		||||
		"default_chest_top.png"..tube_entry,
 | 
			
		||||
		"default_chest_side.png"..tube_entry,
 | 
			
		||||
		"default_chest_side.png"..tube_entry,
 | 
			
		||||
		"default_chest_lock.png",
 | 
			
		||||
		"default_chest_inside.png"
 | 
			
		||||
	},
 | 
			
		||||
	after_place_node = function(pos, placer)
 | 
			
		||||
		old_chest_locked_def.after_place_node(pos, placer)
 | 
			
		||||
		pipeworks.after_place(pos)
 | 
			
		||||
	end,
 | 
			
		||||
	on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
 | 
			
		||||
		if not default.can_interact_with_node(clicker, pos) then
 | 
			
		||||
			return itemstack
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
		minetest.sound_play(old_chest_locked_def.sound_open, {gain = 0.3,
 | 
			
		||||
				pos = pos, max_hear_distance = 10})
 | 
			
		||||
		if not chest_lid_obstructed(pos) then
 | 
			
		||||
			if minetest.get_modpath("default") then
 | 
			
		||||
				minetest.swap_node(pos,
 | 
			
		||||
						{ name = "default:" .. "chest_locked" .. "_open",
 | 
			
		||||
						param2 = node.param2 })
 | 
			
		||||
			end
 | 
			
		||||
		end
 | 
			
		||||
		minetest.after(0.2, minetest.show_formspec,
 | 
			
		||||
				clicker:get_player_name(),
 | 
			
		||||
				"pipeworks:chest_formspec", get_chest_formspec(pos))
 | 
			
		||||
		open_chests[clicker:get_player_name()] = { pos = pos,
 | 
			
		||||
				sound = old_chest_locked_def.sound_close, swap = "chest_locked" }
 | 
			
		||||
	end,
 | 
			
		||||
	groups = table.copy(old_chest_locked_def.groups),
 | 
			
		||||
	tube = {
 | 
			
		||||
		insert_object = function(pos, node, stack, direction)
 | 
			
		||||
			local meta = minetest.get_meta(pos)
 | 
			
		||||
			local inv = meta:get_inventory()
 | 
			
		||||
			return inv:add_item("main", stack)
 | 
			
		||||
		end,
 | 
			
		||||
		can_insert = function(pos, node, stack, direction)
 | 
			
		||||
			local meta = minetest.get_meta(pos)
 | 
			
		||||
			local inv = meta:get_inventory()
 | 
			
		||||
			if meta:get_int("splitstacks") == 1 then
 | 
			
		||||
				stack = stack:peek_item(1)
 | 
			
		||||
			end
 | 
			
		||||
			return inv:room_for_item("main", stack)
 | 
			
		||||
		end,
 | 
			
		||||
		input_inventory = "main",
 | 
			
		||||
		connect_sides = {left = 1, right = 1, back = 1, bottom = 1, top = 1}
 | 
			
		||||
	},
 | 
			
		||||
	after_dig_node = pipeworks.after_dig,
 | 
			
		||||
	on_rotate = pipeworks.on_rotate
 | 
			
		||||
}
 | 
			
		||||
override = {
 | 
			
		||||
	tiles = {
 | 
			
		||||
		"default_chest_top.png"..tube_entry,
 | 
			
		||||
		"default_chest_top.png"..tube_entry,
 | 
			
		||||
		"default_chest_side.png"..tube_entry,
 | 
			
		||||
		"default_chest_side.png"..tube_entry,
 | 
			
		||||
		"default_chest_front.png",
 | 
			
		||||
		"default_chest_inside.png"
 | 
			
		||||
	},
 | 
			
		||||
	on_rightclick = function(pos, node, clicker)
 | 
			
		||||
		minetest.sound_play(old_chest_def.sound_open, {gain = 0.3, pos = pos,
 | 
			
		||||
				max_hear_distance = 10})
 | 
			
		||||
		if not chest_lid_obstructed(pos) then
 | 
			
		||||
			if minetest.get_modpath("default") then
 | 
			
		||||
				minetest.swap_node(pos, {
 | 
			
		||||
						name = "default:" .. "chest" .. "_open",
 | 
			
		||||
						param2 = node.param2 })
 | 
			
		||||
			end
 | 
			
		||||
		end
 | 
			
		||||
		minetest.after(0.2, minetest.show_formspec,
 | 
			
		||||
				clicker:get_player_name(),
 | 
			
		||||
				"pipeworks:chest_formspec", get_chest_formspec(pos))
 | 
			
		||||
		open_chests[clicker:get_player_name()] = { pos = pos,
 | 
			
		||||
				sound = old_chest_def.sound_close, swap = "chest" }
 | 
			
		||||
	end,
 | 
			
		||||
	groups = table.copy(old_chest_def.groups),
 | 
			
		||||
	tube = {
 | 
			
		||||
		insert_object = function(pos, node, stack, direction)
 | 
			
		||||
			local meta = minetest.get_meta(pos)
 | 
			
		||||
			local inv = meta:get_inventory()
 | 
			
		||||
			return inv:add_item("main", stack)
 | 
			
		||||
		end,
 | 
			
		||||
		can_insert = function(pos, node, stack, direction)
 | 
			
		||||
			local meta = minetest.get_meta(pos)
 | 
			
		||||
			local inv = meta:get_inventory()
 | 
			
		||||
			if meta:get_int("splitstacks") == 1 then
 | 
			
		||||
				stack = stack:peek_item(1)
 | 
			
		||||
			end
 | 
			
		||||
			return inv:room_for_item("main", stack)
 | 
			
		||||
		end,
 | 
			
		||||
		input_inventory = "main",
 | 
			
		||||
		connect_sides = {left = 1, right = 1, back = 1, bottom = 1, top = 1}
 | 
			
		||||
	},
 | 
			
		||||
	after_place_node = pipeworks.after_place,
 | 
			
		||||
	after_dig_node = pipeworks.after_dig,
 | 
			
		||||
	on_rotate = pipeworks.on_rotate
 | 
			
		||||
}
 | 
			
		||||
--[[local override_common = {
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
for k,v in pairs(override_common) do
 | 
			
		||||
	override_protected[k] = v
 | 
			
		||||
	override[k] = v
 | 
			
		||||
end]]
 | 
			
		||||
 | 
			
		||||
override_open = table.copy(override)
 | 
			
		||||
override_open.groups = table.copy(old_chest_open_def.groups)
 | 
			
		||||
override_open.tube = table.copy(override.tube)
 | 
			
		||||
override_open.tube.connect_sides = table.copy(override.tube.connect_sides)
 | 
			
		||||
override_open.tube.connect_sides.top = nil
 | 
			
		||||
 | 
			
		||||
override_protected_open = table.copy(override_protected)
 | 
			
		||||
override_protected_open.groups = table.copy(old_chest_locked_open_def.groups)
 | 
			
		||||
override_protected_open.tube = table.copy(override_protected.tube)
 | 
			
		||||
override_protected_open.tube.connect_sides = table.copy(override_protected.tube.connect_sides)
 | 
			
		||||
override_protected_open.tube.connect_sides.top = nil
 | 
			
		||||
 | 
			
		||||
override_protected.tiles = { -- Rearranged according to the chest registration in Minetest_Game.
 | 
			
		||||
	"default_chest_top.png"..tube_entry,
 | 
			
		||||
	"default_chest_top.png"..tube_entry,
 | 
			
		||||
	"default_chest_side.png"..tube_entry.."^[transformFX",
 | 
			
		||||
	"default_chest_side.png"..tube_entry,
 | 
			
		||||
	"default_chest_side.png"..tube_entry,
 | 
			
		||||
	"default_chest_lock.png",
 | 
			
		||||
}
 | 
			
		||||
override.tiles = {
 | 
			
		||||
	"default_chest_top.png"..tube_entry,
 | 
			
		||||
	"default_chest_top.png"..tube_entry,
 | 
			
		||||
	"default_chest_side.png"..tube_entry.."^[transformFX",
 | 
			
		||||
	"default_chest_side.png"..tube_entry,
 | 
			
		||||
	"default_chest_side.png"..tube_entry,
 | 
			
		||||
	"default_chest_front.png",
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
-- Add the extra groups
 | 
			
		||||
for _,v in ipairs({override_protected, override, override_open, override_protected_open}) do
 | 
			
		||||
	v.groups.tubedevice = 1
 | 
			
		||||
	v.groups.tubedevice_receiver = 1
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
-- Override with the new modifications.
 | 
			
		||||
if minetest.get_modpath("default") then
 | 
			
		||||
	minetest.override_item("default:chest", override)
 | 
			
		||||
	minetest.override_item("default:chest_open", override_open)
 | 
			
		||||
	minetest.override_item("default:chest_locked", override_protected)
 | 
			
		||||
  minetest.override_item("default:chest_locked_open", override_protected_open)
 | 
			
		||||
elseif minetest.get_modpath("hades_chests") then
 | 
			
		||||
	minetest.override_item("hades_chests:chest", override)
 | 
			
		||||
	--minetest.override_item("hades_chests:chest_open", override_open)
 | 
			
		||||
	minetest.override_item("hades_chests:chest_locked", override_protected)
 | 
			
		||||
  --minetest.override_item("hades_chests:chest_locked_open", override_protected_open)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										24
									
								
								crafts.lua
									
									
									
									
									
								
							
							
						
						@@ -1,5 +1,5 @@
 | 
			
		||||
-- Crafting recipes for pipes
 | 
			
		||||
local materials = ...
 | 
			
		||||
local materials = xcompat.materials
 | 
			
		||||
 | 
			
		||||
minetest.register_craft( {
 | 
			
		||||
	output = "pipeworks:pipe_1_empty 12",
 | 
			
		||||
@@ -151,7 +151,7 @@ minetest.register_craft( {
 | 
			
		||||
	output = "pipeworks:teleport_tube_1 2",
 | 
			
		||||
	recipe = {
 | 
			
		||||
			{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" },
 | 
			
		||||
			{ materials.desert_stone, materials.teleporter, materials.desert_stone },
 | 
			
		||||
			{ materials.desert_stone, materials.mese, materials.desert_stone },
 | 
			
		||||
			{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" }
 | 
			
		||||
	},
 | 
			
		||||
})
 | 
			
		||||
@@ -223,6 +223,26 @@ if pipeworks.enable_mese_tube then
 | 
			
		||||
	})
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
if pipeworks.enable_item_tags and pipeworks.enable_tag_tube then
 | 
			
		||||
	minetest.register_craft( {
 | 
			
		||||
		output = "pipeworks:tag_tube_000000 2",
 | 
			
		||||
		recipe = {
 | 
			
		||||
			{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" },
 | 
			
		||||
			{ materials.book, materials.mese_crystal, materials.book },
 | 
			
		||||
			{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" }
 | 
			
		||||
		},
 | 
			
		||||
	})
 | 
			
		||||
 | 
			
		||||
	minetest.register_craft( {
 | 
			
		||||
		type = "shapeless",
 | 
			
		||||
		output = "pipeworks:tag_tube_000000",
 | 
			
		||||
		recipe = {
 | 
			
		||||
			"pipeworks:mese_tube_000000",
 | 
			
		||||
			materials.book,
 | 
			
		||||
		},
 | 
			
		||||
	})
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
if pipeworks.enable_sand_tube then
 | 
			
		||||
	minetest.register_craft( {
 | 
			
		||||
		output = "pipeworks:sand_tube_1 2",
 | 
			
		||||
 
 | 
			
		||||
@@ -4,6 +4,8 @@ local prefix = "pipeworks_"
 | 
			
		||||
 | 
			
		||||
local settings = {
 | 
			
		||||
	enable_pipes = true,
 | 
			
		||||
	enable_item_tags = true,
 | 
			
		||||
	enable_tag_tube = true,
 | 
			
		||||
	enable_lowpoly = false,
 | 
			
		||||
	enable_autocrafter = true,
 | 
			
		||||
	enable_deployer = true,
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										64
									
								
								devices.lua
									
									
									
									
									
								
							
							
						
						@@ -148,6 +148,7 @@ for s in ipairs(states) do
 | 
			
		||||
		paramtype = "light",
 | 
			
		||||
		paramtype2 = "facedir",
 | 
			
		||||
		groups = dgroups,
 | 
			
		||||
		is_ground_content = false,
 | 
			
		||||
		_mcl_hardness=0.8,
 | 
			
		||||
		_sound_def = {
 | 
			
		||||
			key = "node_sound_metal_defaults",
 | 
			
		||||
@@ -203,6 +204,7 @@ for s in ipairs(states) do
 | 
			
		||||
			fixed = { -5/16, -4/16, -8/16, 5/16, 5/16, 8/16 }
 | 
			
		||||
		},
 | 
			
		||||
		groups = dgroups,
 | 
			
		||||
		is_ground_content = false,
 | 
			
		||||
		_mcl_hardness=0.8,
 | 
			
		||||
		_sound_def = {
 | 
			
		||||
			key = "node_sound_metal_defaults",
 | 
			
		||||
@@ -254,10 +256,11 @@ minetest.register_node(nodename_valve_loaded, {
 | 
			
		||||
		fixed = { -5/16, -4/16, -8/16, 5/16, 5/16, 8/16 }
 | 
			
		||||
	},
 | 
			
		||||
	groups = {snappy=3, pipe=1, not_in_creative_inventory=1, dig_generic = 4, axey=1, handy=1, pickaxey=1},
 | 
			
		||||
	is_ground_content = false,
 | 
			
		||||
	_mcl_hardness=0.8,
 | 
			
		||||
	_sound_def = {
 | 
			
		||||
        key = "node_sound_metal_defaults",
 | 
			
		||||
    },
 | 
			
		||||
		key = "node_sound_metal_defaults",
 | 
			
		||||
	},
 | 
			
		||||
	walkable = true,
 | 
			
		||||
	on_place = pipeworks.rotate_on_place,
 | 
			
		||||
	after_dig_node = function(pos)
 | 
			
		||||
@@ -307,10 +310,11 @@ minetest.register_node("pipeworks:grating", {
 | 
			
		||||
	sunlight_propagates = true,
 | 
			
		||||
	paramtype = "light",
 | 
			
		||||
	groups = {snappy=3, pipe=1, dig_generic = 4, axey=1, handy=1, pickaxey=1},
 | 
			
		||||
	is_ground_content = false,
 | 
			
		||||
	_mcl_hardness=0.8,
 | 
			
		||||
	_sound_def = {
 | 
			
		||||
        key = "node_sound_metal_defaults",
 | 
			
		||||
    },
 | 
			
		||||
		key = "node_sound_metal_defaults",
 | 
			
		||||
	},
 | 
			
		||||
	walkable = true,
 | 
			
		||||
	pipe_connections = { top = 1 },
 | 
			
		||||
	after_place_node = function(pos)
 | 
			
		||||
@@ -335,10 +339,11 @@ minetest.register_node(nodename_spigot_empty, {
 | 
			
		||||
	paramtype = "light",
 | 
			
		||||
	paramtype2 = "facedir",
 | 
			
		||||
	groups = {snappy=3, pipe=1, dig_generic = 4, axey=1, handy=1, pickaxey=1},
 | 
			
		||||
	is_ground_content = false,
 | 
			
		||||
	_mcl_hardness=0.8,
 | 
			
		||||
	_sound_def = {
 | 
			
		||||
        key = "node_sound_metal_defaults",
 | 
			
		||||
    },
 | 
			
		||||
		key = "node_sound_metal_defaults",
 | 
			
		||||
	},
 | 
			
		||||
	walkable = true,
 | 
			
		||||
	pipe_connections = { left=1, right=1, front=1, back=1,
 | 
			
		||||
						 left_param2 = 3, right_param2 = 1, front_param2 = 2, back_param2 = 0 },
 | 
			
		||||
@@ -373,10 +378,11 @@ minetest.register_node(nodename_spigot_loaded, {
 | 
			
		||||
	paramtype = "light",
 | 
			
		||||
	paramtype2 = "facedir",
 | 
			
		||||
	groups = {snappy=3, pipe=1, not_in_creative_inventory=1, dig_generic = 4, axey=1, handy=1, pickaxey=1},
 | 
			
		||||
	is_ground_content = false,
 | 
			
		||||
	_mcl_hardness=0.8,
 | 
			
		||||
	_sound_def = {
 | 
			
		||||
        key = "node_sound_metal_defaults",
 | 
			
		||||
    },
 | 
			
		||||
		key = "node_sound_metal_defaults",
 | 
			
		||||
	},
 | 
			
		||||
	walkable = true,
 | 
			
		||||
	pipe_connections = { left=1, right=1, front=1, back=1,
 | 
			
		||||
						 left_param2 = 3, right_param2 = 1, front_param2 = 2, back_param2 = 0 },
 | 
			
		||||
@@ -432,10 +438,11 @@ minetest.register_node(nodename_panel_empty, {
 | 
			
		||||
	paramtype = "light",
 | 
			
		||||
	paramtype2 = "facedir",
 | 
			
		||||
	groups = {snappy=3, pipe=1, dig_generic = 4, axey=1, handy=1, pickaxey=1},
 | 
			
		||||
	is_ground_content = false,
 | 
			
		||||
	_mcl_hardness=0.8,
 | 
			
		||||
	_sound_def = {
 | 
			
		||||
        key = "node_sound_metal_defaults",
 | 
			
		||||
    },
 | 
			
		||||
		key = "node_sound_metal_defaults",
 | 
			
		||||
	},
 | 
			
		||||
	walkable = true,
 | 
			
		||||
	on_place = pipeworks.rotate_on_place,
 | 
			
		||||
	after_dig_node = function(pos)
 | 
			
		||||
@@ -455,10 +462,11 @@ minetest.register_node(nodename_panel_loaded, {
 | 
			
		||||
	paramtype = "light",
 | 
			
		||||
	paramtype2 = "facedir",
 | 
			
		||||
	groups = {snappy=3, pipe=1, not_in_creative_inventory=1, dig_generic = 4, axey=1, handy=1, pickaxey=1},
 | 
			
		||||
	is_ground_content = false,
 | 
			
		||||
	_mcl_hardness=0.8,
 | 
			
		||||
	_sound_def = {
 | 
			
		||||
        key = "node_sound_metal_defaults",
 | 
			
		||||
    },
 | 
			
		||||
		key = "node_sound_metal_defaults",
 | 
			
		||||
	},
 | 
			
		||||
	walkable = true,
 | 
			
		||||
	on_place = pipeworks.rotate_on_place,
 | 
			
		||||
	after_dig_node = function(pos)
 | 
			
		||||
@@ -488,10 +496,11 @@ minetest.register_node(nodename_sensor_empty, {
 | 
			
		||||
	paramtype = "light",
 | 
			
		||||
	paramtype2 = "facedir",
 | 
			
		||||
	groups = {snappy=3, pipe=1, dig_generic = 4, axey=1, handy=1, pickaxey=1},
 | 
			
		||||
	is_ground_content = false,
 | 
			
		||||
	_mcl_hardness=0.8,
 | 
			
		||||
	_sound_def = {
 | 
			
		||||
        key = "node_sound_metal_defaults",
 | 
			
		||||
    },
 | 
			
		||||
		key = "node_sound_metal_defaults",
 | 
			
		||||
	},
 | 
			
		||||
	walkable = true,
 | 
			
		||||
	on_place = pipeworks.rotate_on_place,
 | 
			
		||||
	after_dig_node = function(pos)
 | 
			
		||||
@@ -530,10 +539,11 @@ minetest.register_node(nodename_sensor_loaded, {
 | 
			
		||||
	paramtype = "light",
 | 
			
		||||
	paramtype2 = "facedir",
 | 
			
		||||
	groups = {snappy=3, pipe=1, not_in_creative_inventory=1, dig_generic = 4, axey=1, handy=1, pickaxey=1},
 | 
			
		||||
	is_ground_content = false,
 | 
			
		||||
	_mcl_hardness=0.8,
 | 
			
		||||
	_sound_def = {
 | 
			
		||||
        key = "node_sound_metal_defaults",
 | 
			
		||||
    },
 | 
			
		||||
		key = "node_sound_metal_defaults",
 | 
			
		||||
	},
 | 
			
		||||
	walkable = true,
 | 
			
		||||
	on_place = pipeworks.rotate_on_place,
 | 
			
		||||
	after_dig_node = function(pos)
 | 
			
		||||
@@ -600,6 +610,7 @@ for fill = 0, 10 do
 | 
			
		||||
		paramtype = "light",
 | 
			
		||||
		paramtype2 = "facedir",
 | 
			
		||||
		groups = {snappy=3, pipe=1, tankfill=fill+1, not_in_creative_inventory=1, dig_generic = 4, axey=1, handy=1, pickaxey=1},
 | 
			
		||||
		is_ground_content = false,
 | 
			
		||||
		_mcl_hardness=0.8,
 | 
			
		||||
		_sound_def = {
 | 
			
		||||
			key = "node_sound_metal_defaults",
 | 
			
		||||
@@ -631,6 +642,7 @@ for fill = 0, 10 do
 | 
			
		||||
		paramtype = "light",
 | 
			
		||||
		paramtype2 = "facedir",
 | 
			
		||||
		groups = sgroups,
 | 
			
		||||
		is_ground_content = false,
 | 
			
		||||
		_mcl_hardness=0.8,
 | 
			
		||||
		_sound_def = {
 | 
			
		||||
			key = "node_sound_metal_defaults",
 | 
			
		||||
@@ -661,10 +673,11 @@ minetest.register_node(nodename_fountain_empty, {
 | 
			
		||||
	sunlight_propagates = true,
 | 
			
		||||
	paramtype = "light",
 | 
			
		||||
	groups = {snappy=3, pipe=1, dig_generic = 4, axey=1, handy=1, pickaxey=1},
 | 
			
		||||
	is_ground_content = false,
 | 
			
		||||
	_mcl_hardness=0.8,
 | 
			
		||||
	_sound_def = {
 | 
			
		||||
        key = "node_sound_metal_defaults",
 | 
			
		||||
    },
 | 
			
		||||
		key = "node_sound_metal_defaults",
 | 
			
		||||
	},
 | 
			
		||||
	walkable = true,
 | 
			
		||||
	pipe_connections = { bottom = 1 },
 | 
			
		||||
	after_place_node = function(pos)
 | 
			
		||||
@@ -699,10 +712,11 @@ minetest.register_node(nodename_fountain_loaded, {
 | 
			
		||||
	sunlight_propagates = true,
 | 
			
		||||
	paramtype = "light",
 | 
			
		||||
	groups = {snappy=3, pipe=1, not_in_creative_inventory=1, dig_generic = 4, axey=1, handy=1, pickaxey=1},
 | 
			
		||||
	is_ground_content = false,
 | 
			
		||||
	_mcl_hardness=0.8,
 | 
			
		||||
	_sound_def = {
 | 
			
		||||
        key = "node_sound_metal_defaults",
 | 
			
		||||
    },
 | 
			
		||||
		key = "node_sound_metal_defaults",
 | 
			
		||||
	},
 | 
			
		||||
	walkable = true,
 | 
			
		||||
	pipe_connections = { bottom = 1 },
 | 
			
		||||
	after_place_node = function(pos)
 | 
			
		||||
@@ -752,10 +766,11 @@ minetest.register_node(nodename_sp_empty, {
 | 
			
		||||
	paramtype = "light",
 | 
			
		||||
	paramtype2 = "facedir",
 | 
			
		||||
	groups = {snappy=3, pipe=1, dig_generic = 4, axey=1, handy=1, pickaxey=1},
 | 
			
		||||
	is_ground_content = false,
 | 
			
		||||
	_mcl_hardness=0.8,
 | 
			
		||||
	_sound_def = {
 | 
			
		||||
        key = "node_sound_metal_defaults",
 | 
			
		||||
    },
 | 
			
		||||
		key = "node_sound_metal_defaults",
 | 
			
		||||
	},
 | 
			
		||||
	walkable = true,
 | 
			
		||||
	on_place = pipeworks.rotate_on_place,
 | 
			
		||||
	after_dig_node = function(pos)
 | 
			
		||||
@@ -777,10 +792,11 @@ minetest.register_node(nodename_sp_loaded, {
 | 
			
		||||
	paramtype = "light",
 | 
			
		||||
	paramtype2 = "facedir",
 | 
			
		||||
	groups = {snappy=3, pipe=1, not_in_creative_inventory=1, dig_generic = 4, axey=1, handy=1, pickaxey=1},
 | 
			
		||||
	is_ground_content = false,
 | 
			
		||||
	_mcl_hardness=0.8,
 | 
			
		||||
	_sound_def = {
 | 
			
		||||
        key = "node_sound_metal_defaults",
 | 
			
		||||
    },
 | 
			
		||||
		key = "node_sound_metal_defaults",
 | 
			
		||||
	},
 | 
			
		||||
	walkable = true,
 | 
			
		||||
	on_place = pipeworks.rotate_on_place,
 | 
			
		||||
	after_dig_node = function(pos)
 | 
			
		||||
 
 | 
			
		||||
@@ -14,20 +14,29 @@ local function set_filter_formspec(data, meta)
 | 
			
		||||
 | 
			
		||||
	local formspec
 | 
			
		||||
	if data.digiline then
 | 
			
		||||
		local form_height = 3
 | 
			
		||||
		if pipeworks.enable_item_tags then
 | 
			
		||||
			form_height = 4
 | 
			
		||||
		end
 | 
			
		||||
		formspec =
 | 
			
		||||
			"size[8.5,3]"..
 | 
			
		||||
			("size[8.5,%f]"):format(form_height) ..
 | 
			
		||||
			"item_image[0.2,0;1,1;pipeworks:"..data.name.."]"..
 | 
			
		||||
			"label[1.2,0.2;"..minetest.formspec_escape(itemname).."]"..
 | 
			
		||||
			"field[0.5,1.6;4.6,1;channel;"..S("Channel")..";${channel}]"..
 | 
			
		||||
			"button[4.8,1.3;1.5,1;set_channel;"..S("Set").."]"..
 | 
			
		||||
			fs_helpers.cycling_button(meta, "button[0.2,2.3;4.05,1", "slotseq_mode",
 | 
			
		||||
			fs_helpers.cycling_button(meta, ("button[0.2,%f;4.05,1"):format(form_height - 0.7), "slotseq_mode",
 | 
			
		||||
				{S("Sequence slots by Priority"),
 | 
			
		||||
				 S("Sequence slots Randomly"),
 | 
			
		||||
				 S("Sequence slots by Rotation")})..
 | 
			
		||||
			fs_helpers.cycling_button(meta, "button[4.25,2.3;4.05,1", "exmatch_mode",
 | 
			
		||||
			fs_helpers.cycling_button(meta, ("button[4.25,%f;4.05,1"):format(form_height - 0.7), "exmatch_mode",
 | 
			
		||||
				{S("Exact match - off"),
 | 
			
		||||
				 S("Exact match - on")})..
 | 
			
		||||
			"button_exit[6.3,1.3;2,1;close;"..S("Close").."]"
 | 
			
		||||
			("button_exit[6.3,%f;2,1;close;" .. S("Close") .. "]"):format(form_height - 1.7)
 | 
			
		||||
		if pipeworks.enable_item_tags then
 | 
			
		||||
			formspec = formspec ..
 | 
			
		||||
				("field[0.5,%f;4.6,1;item_tags;"):format(form_height - 1.4) .. S("Item Tags") .. ";${item_tags}]" ..
 | 
			
		||||
				("button[4.8,%f;1.5,1;set_item_tags;"):format(form_height - 1.7) .. S("Set") .. "]"
 | 
			
		||||
		end
 | 
			
		||||
	else
 | 
			
		||||
		local exmatch_button = ""
 | 
			
		||||
		if data.stackwise then
 | 
			
		||||
@@ -62,6 +71,11 @@ local function set_filter_formspec(data, meta)
 | 
			
		||||
			exmatch_button..
 | 
			
		||||
			pipeworks.fs_helpers.get_inv(6)..
 | 
			
		||||
			"listring[]"
 | 
			
		||||
		if pipeworks.enable_item_tags then
 | 
			
		||||
			formspec = formspec ..
 | 
			
		||||
				"field[5.8,0.5;3,0.8;item_tags;" .. S("Item Tags") .. ";${item_tags}]" ..
 | 
			
		||||
				"button[9,0.3;1,1.1;set_item_tags;" .. S("Set") .. "]"
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
	meta:set_string("formspec", formspec)
 | 
			
		||||
end
 | 
			
		||||
@@ -70,9 +84,7 @@ local function punch_filter(data, filtpos, filtnode, msg)
 | 
			
		||||
	local filtmeta = minetest.get_meta(filtpos)
 | 
			
		||||
	local filtinv = filtmeta:get_inventory()
 | 
			
		||||
	local owner = filtmeta:get_string("owner")
 | 
			
		||||
	local fakePlayer = pipeworks.create_fake_player({
 | 
			
		||||
		name = owner
 | 
			
		||||
	})
 | 
			
		||||
	local fakeplayer = fakelib.create_player(owner)
 | 
			
		||||
	local dir = pipeworks.facedir_to_right_dir(filtnode.param2)
 | 
			
		||||
	local frompos = vector.subtract(filtpos, dir)
 | 
			
		||||
	local fromnode = minetest.get_node(frompos)
 | 
			
		||||
@@ -123,6 +135,7 @@ local function punch_filter(data, filtpos, filtnode, msg)
 | 
			
		||||
	local slotseq_mode
 | 
			
		||||
	local exmatch_mode
 | 
			
		||||
 | 
			
		||||
	local item_tags = pipeworks.sanitize_tags(filtmeta:get_string("item_tags"))
 | 
			
		||||
	local filters = {}
 | 
			
		||||
	if data.digiline then
 | 
			
		||||
		local function add_filter(name, group, count, wear, metadata)
 | 
			
		||||
@@ -186,6 +199,14 @@ local function punch_filter(data, filtpos, filtnode, msg)
 | 
			
		||||
				set_filter_formspec(data, filtmeta)
 | 
			
		||||
			end
 | 
			
		||||
 | 
			
		||||
			if pipeworks.enable_item_tags then
 | 
			
		||||
				if type(msg.tags) == "table" or type(msg.tags) == "string" then
 | 
			
		||||
					item_tags = pipeworks.sanitize_tags(msg.tags)
 | 
			
		||||
				elseif type(msg.tag) == "string" then
 | 
			
		||||
					item_tags = pipeworks.sanitize_tags({msg.tag})
 | 
			
		||||
				end
 | 
			
		||||
			end
 | 
			
		||||
 | 
			
		||||
			if msg.nofire then
 | 
			
		||||
				return
 | 
			
		||||
			end
 | 
			
		||||
@@ -299,7 +320,7 @@ local function punch_filter(data, filtpos, filtnode, msg)
 | 
			
		||||
			if fromtube.can_remove then
 | 
			
		||||
				doRemove = fromtube.can_remove(frompos, fromnode, stack, dir, frominvname, spos)
 | 
			
		||||
			elseif fromdef.allow_metadata_inventory_take then
 | 
			
		||||
				doRemove = fromdef.allow_metadata_inventory_take(frompos, frominvname,spos, stack, fakePlayer)
 | 
			
		||||
				doRemove = fromdef.allow_metadata_inventory_take(frompos, frominvname, spos, stack, fakeplayer)
 | 
			
		||||
			end
 | 
			
		||||
			-- stupid lack of continue statements grumble
 | 
			
		||||
			if doRemove > 0 then
 | 
			
		||||
@@ -333,13 +354,13 @@ local function punch_filter(data, filtpos, filtnode, msg)
 | 
			
		||||
					item = stack:take_item(count)
 | 
			
		||||
					frominv:set_stack(frominvname, spos, stack)
 | 
			
		||||
					if fromdef.on_metadata_inventory_take then
 | 
			
		||||
						fromdef.on_metadata_inventory_take(frompos, frominvname, spos, item, fakePlayer)
 | 
			
		||||
						fromdef.on_metadata_inventory_take(frompos, frominvname, spos, item, fakeplayer)
 | 
			
		||||
					end
 | 
			
		||||
				end
 | 
			
		||||
				local pos = vector.add(frompos, vector.multiply(dir, 1.4))
 | 
			
		||||
				local start_pos = vector.add(frompos, dir)
 | 
			
		||||
				pipeworks.tube_inject_item(pos, start_pos, dir, item,
 | 
			
		||||
					fakePlayer:get_player_name())
 | 
			
		||||
					fakeplayer:get_player_name(), item_tags)
 | 
			
		||||
				return true -- only fire one item, please
 | 
			
		||||
			end
 | 
			
		||||
		end
 | 
			
		||||
@@ -389,6 +410,7 @@ for _, data in ipairs({
 | 
			
		||||
		},
 | 
			
		||||
		paramtype2 = "facedir",
 | 
			
		||||
		groups = {snappy = 2, choppy = 2, oddly_breakable_by_hand = 2, mesecon = 2, axey=1, handy=1, pickaxey=1},
 | 
			
		||||
		is_ground_content = false,
 | 
			
		||||
		_mcl_hardness=0.8,
 | 
			
		||||
		legacy_facedir_simple = true,
 | 
			
		||||
		_sound_def = {
 | 
			
		||||
@@ -456,6 +478,10 @@ for _, data in ipairs({
 | 
			
		||||
			end
 | 
			
		||||
 | 
			
		||||
			local meta = minetest.get_meta(pos)
 | 
			
		||||
			if pipeworks.enable_item_tags and fields.item_tags and (fields.key_enter_field == "item_tags" or fields.set_item_tags) then
 | 
			
		||||
				local tags = pipeworks.sanitize_tags(fields.item_tags)
 | 
			
		||||
				meta:set_string("item_tags", table.concat(tags, ","))
 | 
			
		||||
			end
 | 
			
		||||
			--meta:set_int("slotseq_index", 1)
 | 
			
		||||
			set_filter_formspec(data, meta)
 | 
			
		||||
			set_filter_infotext(data, meta)
 | 
			
		||||
@@ -477,6 +503,10 @@ for _, data in ipairs({
 | 
			
		||||
			fs_helpers.on_receive_fields(pos, fields)
 | 
			
		||||
			local meta = minetest.get_meta(pos)
 | 
			
		||||
			meta:set_int("slotseq_index", 1)
 | 
			
		||||
			if pipeworks.enable_item_tags and fields.item_tags and (fields.key_enter_field == "item_tags" or fields.set_item_tags) then
 | 
			
		||||
				local tags = pipeworks.sanitize_tags(fields.item_tags)
 | 
			
		||||
				meta:set_string("item_tags", table.concat(tags, ","))
 | 
			
		||||
			end
 | 
			
		||||
			set_filter_formspec(data, meta)
 | 
			
		||||
			set_filter_infotext(data, meta)
 | 
			
		||||
		end
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										16
									
								
								init.lua
									
									
									
									
									
								
							
							
						
						@@ -59,17 +59,16 @@ dofile(pipeworks.modpath.."/luaentity.lua")
 | 
			
		||||
dofile(pipeworks.modpath.."/item_transport.lua")
 | 
			
		||||
dofile(pipeworks.modpath.."/flowing_logic.lua")
 | 
			
		||||
dofile(pipeworks.modpath.."/filter-injector.lua")
 | 
			
		||||
dofile(pipeworks.modpath.."/chests.lua")
 | 
			
		||||
dofile(pipeworks.modpath.."/trashcan.lua")
 | 
			
		||||
dofile(pipeworks.modpath.."/wielder.lua")
 | 
			
		||||
 | 
			
		||||
local materials = loadfile(pipeworks.modpath.."/materials.lua")()
 | 
			
		||||
 | 
			
		||||
dofile(pipeworks.modpath.."/tubes/registration.lua")
 | 
			
		||||
dofile(pipeworks.modpath.."/tubes/routing.lua")
 | 
			
		||||
dofile(pipeworks.modpath.."/tubes/sorting.lua")
 | 
			
		||||
dofile(pipeworks.modpath.."/tubes/signal.lua")
 | 
			
		||||
loadfile(pipeworks.modpath.."/tubes/embedded_tube.lua")(materials)
 | 
			
		||||
dofile(pipeworks.modpath.."/tubes/embedded_tube.lua")
 | 
			
		||||
dofile(pipeworks.modpath.."/tubes/pane_embedded_tube.lua")
 | 
			
		||||
dofile(pipeworks.modpath.."/tubes/tags.lua")
 | 
			
		||||
 | 
			
		||||
if pipeworks.enable_teleport_tube then
 | 
			
		||||
	dofile(pipeworks.modpath.."/tubes/teleport.lua")
 | 
			
		||||
@@ -97,12 +96,11 @@ end
 | 
			
		||||
if pipeworks.enable_pipe_devices then
 | 
			
		||||
	dofile(pipeworks.modpath.."/devices.lua")
 | 
			
		||||
end
 | 
			
		||||
if pipeworks.enable_redefines and (minetest.get_modpath("default") or minetest.get_modpath("hades_core")) then
 | 
			
		||||
if pipeworks.enable_redefines then
 | 
			
		||||
	dofile(pipeworks.modpath.."/compat-chests.lua")
 | 
			
		||||
	dofile(pipeworks.modpath.."/compat-furnaces.lua")
 | 
			
		||||
end
 | 
			
		||||
if pipeworks.enable_redefines and minetest.get_modpath("mcl_barrels") then
 | 
			
		||||
	dofile(pipeworks.modpath.."/mcl_barrels.lua")
 | 
			
		||||
if pipeworks.enable_redefines and (minetest.get_modpath("default") or minetest.get_modpath("hades_core")) then
 | 
			
		||||
	dofile(pipeworks.modpath.."/compat-furnaces.lua")
 | 
			
		||||
end
 | 
			
		||||
if pipeworks.enable_redefines and minetest.get_modpath("mcl_furnaces") then
 | 
			
		||||
	dofile(pipeworks.modpath.."/mcl_furnaces.lua")
 | 
			
		||||
@@ -111,7 +109,7 @@ if pipeworks.enable_autocrafter then
 | 
			
		||||
	dofile(pipeworks.modpath.."/autocrafter.lua")
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
loadfile(pipeworks.modpath.."/crafts.lua")(materials)
 | 
			
		||||
dofile(pipeworks.modpath.."/crafts.lua")
 | 
			
		||||
 | 
			
		||||
minetest.register_alias("pipeworks:pipe", "pipeworks:pipe_110000_empty")
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -3,11 +3,36 @@ local enable_max_limit = minetest.settings:get_bool("pipeworks_enable_items_per_
 | 
			
		||||
local max_tube_limit = tonumber(minetest.settings:get("pipeworks_max_items_per_tube")) or 30
 | 
			
		||||
if enable_max_limit == nil then enable_max_limit = true end
 | 
			
		||||
 | 
			
		||||
if pipeworks.enable_item_tags then
 | 
			
		||||
	local max_tag_length = tonumber(minetest.settings:get("pipeworks_max_item_tag_length")) or 32
 | 
			
		||||
	local max_tags = tonumber(minetest.settings:get("pipeworks_max_item_tags")) or 16
 | 
			
		||||
 | 
			
		||||
	function pipeworks.sanitize_tags(tags)
 | 
			
		||||
		if type(tags) == "string" then
 | 
			
		||||
			tags = tags:split(",")
 | 
			
		||||
		end
 | 
			
		||||
		local sanitized = {}
 | 
			
		||||
		for i, tag in ipairs(tags) do
 | 
			
		||||
			if type(tag) == "string" then
 | 
			
		||||
				tag = tag:gsub("[%s,]", "")  -- Remove whitespace and commas
 | 
			
		||||
				tag = tag:gsub("%$%b%{%}", "")  -- Remove special ${key} values
 | 
			
		||||
				if tag ~= "" then
 | 
			
		||||
					table.insert(sanitized, tag:sub(1, max_tag_length))
 | 
			
		||||
				end
 | 
			
		||||
			end
 | 
			
		||||
			if #sanitized >= max_tags then
 | 
			
		||||
				break
 | 
			
		||||
			end
 | 
			
		||||
		end
 | 
			
		||||
		return sanitized
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function pipeworks.tube_item(pos, item)
 | 
			
		||||
	error("obsolete pipeworks.tube_item() called; change caller to use pipeworks.tube_inject_item() instead")
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function pipeworks.tube_inject_item(pos, start_pos, velocity, item, owner)
 | 
			
		||||
function pipeworks.tube_inject_item(pos, start_pos, velocity, item, owner, tags)
 | 
			
		||||
	-- Take item in any format
 | 
			
		||||
	local stack = ItemStack(item)
 | 
			
		||||
	local obj = luaentity.add_entity(pos, "pipeworks:tubed_item")
 | 
			
		||||
@@ -15,6 +40,7 @@ function pipeworks.tube_inject_item(pos, start_pos, velocity, item, owner)
 | 
			
		||||
	obj.start_pos = vector.new(start_pos)
 | 
			
		||||
	obj:set_velocity(velocity)
 | 
			
		||||
	obj.owner = owner
 | 
			
		||||
	obj.tags = tags
 | 
			
		||||
	--obj:set_color("red") -- todo: this is test-only code
 | 
			
		||||
	return obj
 | 
			
		||||
end
 | 
			
		||||
@@ -79,13 +105,14 @@ end
 | 
			
		||||
 | 
			
		||||
-- compatibility behaviour for the existing can_go() callbacks,
 | 
			
		||||
-- which can only specify a list of possible positions.
 | 
			
		||||
local function go_next_compat(pos, cnode, cmeta, cycledir, vel, stack, owner)
 | 
			
		||||
local function go_next_compat(pos, cnode, cmeta, cycledir, vel, stack, owner, tags)
 | 
			
		||||
	local next_positions = {}
 | 
			
		||||
	local max_priority = 0
 | 
			
		||||
	local can_go
 | 
			
		||||
 | 
			
		||||
	if minetest.registered_nodes[cnode.name] and minetest.registered_nodes[cnode.name].tube and minetest.registered_nodes[cnode.name].tube.can_go then
 | 
			
		||||
		can_go = minetest.registered_nodes[cnode.name].tube.can_go(pos, cnode, vel, stack)
 | 
			
		||||
	local def = minetest.registered_nodes[cnode.name]
 | 
			
		||||
	if def and def.tube and def.tube.can_go then
 | 
			
		||||
		can_go = def.tube.can_go(pos, cnode, vel, stack, tags)
 | 
			
		||||
	else
 | 
			
		||||
		local adjlist_string = minetest.get_meta(pos):get_string("adjlist")
 | 
			
		||||
		local adjlist = minetest.deserialize(adjlist_string) or default_adjlist -- backward compat: if not found, use old behavior: all directions
 | 
			
		||||
@@ -144,7 +171,7 @@ end
 | 
			
		||||
-- * a "multi-mode" data table (or nil if N/A) where a stack was split apart.
 | 
			
		||||
--	if this is not nil, the luaentity spawns new tubed items for each new fragment stack,
 | 
			
		||||
--	then deletes itself (i.e. the original item stack).
 | 
			
		||||
local function go_next(pos, velocity, stack, owner)
 | 
			
		||||
local function go_next(pos, velocity, stack, owner, tags)
 | 
			
		||||
	local cnode = minetest.get_node(pos)
 | 
			
		||||
	local cmeta = minetest.get_meta(pos)
 | 
			
		||||
	local speed = math.abs(velocity.x + velocity.y + velocity.z)
 | 
			
		||||
@@ -172,7 +199,7 @@ local function go_next(pos, velocity, stack, owner)
 | 
			
		||||
	-- n is the new value of the cycle counter.
 | 
			
		||||
	-- XXX: this probably needs cleaning up after being split out,
 | 
			
		||||
	-- seven args is a bit too many
 | 
			
		||||
	local n, found, new_velocity, multimode = go_next_compat(pos, cnode, cmeta, cycledir, vel, stack, owner)
 | 
			
		||||
	local n, found, new_velocity, multimode = go_next_compat(pos, cnode, cmeta, cycledir, vel, stack, owner, tags)
 | 
			
		||||
 | 
			
		||||
	-- if not using output cycling,
 | 
			
		||||
	-- don't update the field so it stays the same for the next item.
 | 
			
		||||
@@ -276,6 +303,7 @@ luaentity.register_entity("pipeworks:tubed_item", {
 | 
			
		||||
	color_entity = nil,
 | 
			
		||||
	color = nil,
 | 
			
		||||
	start_pos = nil,
 | 
			
		||||
	tags = nil,
 | 
			
		||||
 | 
			
		||||
	set_item = function(self, item)
 | 
			
		||||
		local itemstring = ItemStack(item):to_string() -- Accept any input format
 | 
			
		||||
@@ -337,8 +365,9 @@ luaentity.register_entity("pipeworks:tubed_item", {
 | 
			
		||||
		local node = minetest.get_node(self.start_pos)
 | 
			
		||||
		if minetest.get_item_group(node.name, "tubedevice_receiver") == 1 then
 | 
			
		||||
			local leftover
 | 
			
		||||
			if minetest.registered_nodes[node.name].tube and minetest.registered_nodes[node.name].tube.insert_object then
 | 
			
		||||
				leftover = minetest.registered_nodes[node.name].tube.insert_object(self.start_pos, node, stack, vel, self.owner)
 | 
			
		||||
			local def = minetest.registered_nodes[node.name]
 | 
			
		||||
			if def.tube and def.tube.insert_object then
 | 
			
		||||
				leftover = def.tube.insert_object(self.start_pos, node, stack, vel, self.owner)
 | 
			
		||||
			else
 | 
			
		||||
				leftover = stack
 | 
			
		||||
			end
 | 
			
		||||
@@ -353,7 +382,14 @@ luaentity.register_entity("pipeworks:tubed_item", {
 | 
			
		||||
			return
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
		local found_next, new_velocity, multimode = go_next(self.start_pos, velocity, stack, self.owner) -- todo: color
 | 
			
		||||
		local tags
 | 
			
		||||
		if pipeworks.enable_item_tags then
 | 
			
		||||
			tags = self.tags or {}
 | 
			
		||||
		end
 | 
			
		||||
		local found_next, new_velocity, multimode = go_next(self.start_pos, velocity, stack, self.owner, tags) -- todo: color
 | 
			
		||||
		if pipeworks.enable_item_tags then
 | 
			
		||||
			self.tags = #tags > 0 and tags or nil
 | 
			
		||||
		end
 | 
			
		||||
		local rev_vel = vector.multiply(velocity, -1)
 | 
			
		||||
		local rev_dir = vector.direction(self.start_pos,vector.add(self.start_pos,rev_vel))
 | 
			
		||||
		local rev_node = minetest.get_node(vector.round(vector.add(self.start_pos,rev_dir)))
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										62
									
								
								legacy.lua
									
									
									
									
									
								
							
							
						
						@@ -1,62 +0,0 @@
 | 
			
		||||
local S = minetest.get_translator("pipeworks")
 | 
			
		||||
 | 
			
		||||
if not minetest.get_modpath("auto_tree_tap") and
 | 
			
		||||
  minetest.get_modpath("technic") then
 | 
			
		||||
 | 
			
		||||
	minetest.register_abm({
 | 
			
		||||
		nodenames = { "auto_tree_tap:off", "auto_tree_tap:on" },
 | 
			
		||||
		chance = 1,
 | 
			
		||||
		interval = 1,
 | 
			
		||||
		action = function(pos, node, active_object_count, active_object_count_wider)
 | 
			
		||||
			local fdir = node.param2
 | 
			
		||||
			local meta = minetest.get_meta(pos)
 | 
			
		||||
			local inv = meta:get_inventory()
 | 
			
		||||
			inv:set_size("pick", 1)
 | 
			
		||||
			inv:set_size("ghost_pick", 1)
 | 
			
		||||
			inv:set_size("main", 100)
 | 
			
		||||
			minetest.set_node(pos, {name = "pipeworks:nodebreaker_off", param2 = fdir})
 | 
			
		||||
			minetest.registered_nodes["pipeworks:nodebreaker_off"].on_punch(pos, node)
 | 
			
		||||
			inv:set_stack("pick", 1, ItemStack("technic:treetap"))
 | 
			
		||||
		end
 | 
			
		||||
	})
 | 
			
		||||
 | 
			
		||||
	minetest.register_node(":auto_tree_tap:off", {
 | 
			
		||||
		description = S("Auto-Tap"),
 | 
			
		||||
		tiles = {"pipeworks_nodebreaker_top_off.png","pipeworks_nodebreaker_bottom_off.png","pipeworks_nodebreaker_side2_off.png","pipeworks_nodebreaker_side1_off.png",
 | 
			
		||||
			"pipeworks_nodebreaker_back.png","pipeworks_nodebreaker_front_off.png"},
 | 
			
		||||
		is_ground_content = true,
 | 
			
		||||
		paramtype2 = "facedir",
 | 
			
		||||
		groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2, mesecon = 2,tubedevice=1, not_in_creative_inventory=1, axey=1, handy=1, pickaxey=1},
 | 
			
		||||
		_mcl_hardness=0.8,
 | 
			
		||||
		_sound_def = {
 | 
			
		||||
			key = "node_sound_stone_defaults",
 | 
			
		||||
		},
 | 
			
		||||
		tube = {connect_sides={back=1}},
 | 
			
		||||
		on_construct = function(pos)
 | 
			
		||||
			local meta = minetest.get_meta(pos)
 | 
			
		||||
			local inv = meta:get_inventory()
 | 
			
		||||
			inv:set_size("pick", 1)
 | 
			
		||||
			inv:set_stack("pick", 1, ItemStack("default:pick_mese"))
 | 
			
		||||
		end,
 | 
			
		||||
		after_place_node = function (pos, placer)
 | 
			
		||||
			pipeworks.scan_for_tube_objects(pos, placer)
 | 
			
		||||
			local placer_pos = placer:get_pos()
 | 
			
		||||
 | 
			
		||||
			--correct for the player's height
 | 
			
		||||
			if placer:is_player() then placer_pos.y = placer_pos.y + 1.5 end
 | 
			
		||||
 | 
			
		||||
			--correct for 6d facedir
 | 
			
		||||
			if placer_pos then
 | 
			
		||||
				local dir = {
 | 
			
		||||
					x = pos.x - placer_pos.x,
 | 
			
		||||
					y = pos.y - placer_pos.y,
 | 
			
		||||
					z = pos.z - placer_pos.z
 | 
			
		||||
				}
 | 
			
		||||
				local node = minetest.get_node(pos)
 | 
			
		||||
				node.param2 = minetest.dir_to_facedir(dir, true)
 | 
			
		||||
				minetest.set_node(pos, node)
 | 
			
		||||
			end
 | 
			
		||||
		end,
 | 
			
		||||
		after_dig_node = pipeworks.scan_for_tube_objects,
 | 
			
		||||
	})
 | 
			
		||||
end
 | 
			
		||||
							
								
								
									
										121
									
								
								locale/pipeworks.ru.tr
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,121 @@
 | 
			
		||||
# textdomain: pipeworks
 | 
			
		||||
 | 
			
		||||
# License: CC-by-SA 4.0
 | 
			
		||||
# Author: VinAdmin ovvitalik@gmail.com
 | 
			
		||||
 | 
			
		||||
## generic interaction
 | 
			
		||||
Set=Установить
 | 
			
		||||
Cancel=Отмена
 | 
			
		||||
 | 
			
		||||
## digilines interfacing
 | 
			
		||||
Channel=Канал
 | 
			
		||||
 | 
			
		||||
## init
 | 
			
		||||
Allow splitting incoming stacks from tubes=Разрешить разделение входящих стопок из трубок
 | 
			
		||||
 | 
			
		||||
## autocrafter
 | 
			
		||||
Unknown item=Неизвестный предмет
 | 
			
		||||
unconfigured Autocrafter: unknown recipe=ненастроенный автокрафтер: неизвестный рецепт
 | 
			
		||||
unconfigured Autocrafter=ненастроенный автокрафтер
 | 
			
		||||
'@1' Autocrafter (@2)='@1' Автокрафтер (@2)
 | 
			
		||||
Save=Сохранить
 | 
			
		||||
paused '@1' Autocrafter=приостановлено '@1' Автокрафтер
 | 
			
		||||
Autocrafter=Автокрафтер
 | 
			
		||||
 | 
			
		||||
## compat-furnaces
 | 
			
		||||
Allow splitting incoming material (not fuel) stacks from tubes=Разрешить разделение стопок поступающего материала (не топлива) из трубок.
 | 
			
		||||
 | 
			
		||||
## decorative tubes
 | 
			
		||||
Airtight steelblock embedded tube=Герметичная встроенная трубка из стального блока
 | 
			
		||||
Airtight panel embedded tube=Герметичная встроенная в панель трубка
 | 
			
		||||
 | 
			
		||||
## devices
 | 
			
		||||
Pump/Intake Module=Модуль насоса/впуска
 | 
			
		||||
Valve=Клапан
 | 
			
		||||
Decorative grating=Декоративная решетка
 | 
			
		||||
Spigot outlet=Выходной патрубок
 | 
			
		||||
Airtight Pipe entry/exit=Вход/выход герметичной трубы
 | 
			
		||||
Flow Sensor=Датчик потока
 | 
			
		||||
Flow sensor (on)=Датчик расхода (вкл.)
 | 
			
		||||
empty=пустой
 | 
			
		||||
@1% full=@1% заполнено
 | 
			
		||||
Expansion Tank (@1)=Расширительный бак (@1)
 | 
			
		||||
Fluid Storage Tank (@1)=Резервуар для хранения жидкости (@1)
 | 
			
		||||
Fountainhead=Источник
 | 
			
		||||
Straight-only Pipe=Только прямая труба
 | 
			
		||||
 | 
			
		||||
## filter-injector
 | 
			
		||||
(slot #@1 next)=(слот #@1 следующий)
 | 
			
		||||
@1 Filter-Injector=@1 фильтр-инжектор
 | 
			
		||||
Sequence slots by Priority=Последовательность слотов по приоритету
 | 
			
		||||
Sequence slots Randomly=Слоты последовательности Случайный
 | 
			
		||||
Sequence slots by Rotation=Последовательность слотов по вращению
 | 
			
		||||
Exact match - off=Точное совпадение – выключено
 | 
			
		||||
Exact match - on=Точное совпадение - включено
 | 
			
		||||
Prefer item types:=Предпочитаете типы предметов:
 | 
			
		||||
Itemwise=По пунктам
 | 
			
		||||
Stackwise=Стекообразно
 | 
			
		||||
Digiline=Диджилайн
 | 
			
		||||
 | 
			
		||||
## legacy
 | 
			
		||||
Auto-Tap=Авто-нажатие
 | 
			
		||||
 | 
			
		||||
## pipes
 | 
			
		||||
Pipe Segment=Сегмент трубы
 | 
			
		||||
Pipe Segment (legacy)=Сегмент трубы (устаревший)
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
## routing tubes
 | 
			
		||||
Pneumatic tube segment=Сегмент пневматической трубки
 | 
			
		||||
Broken Tube=Сломанная трубка
 | 
			
		||||
High Priority Tube Segment=Сегмент трубы с высоким приоритетом
 | 
			
		||||
Accelerating Pneumatic Tube Segment=Ускорительный сегмент пневматической трубки
 | 
			
		||||
Crossing Pneumatic Tube Segment=Пересечение сегмента пневматической трубы
 | 
			
		||||
One way tube=Односторонняя трубка
 | 
			
		||||
 | 
			
		||||
## signal tubes
 | 
			
		||||
Detecting Pneumatic Tube Segment on=Обнаружение сегмента пневматической трубки включено
 | 
			
		||||
Detecting Pneumatic Tube Segment=Обнаружение сегмента пневматической трубки
 | 
			
		||||
Digiline Detecting Pneumatic Tube Segment=Digiline обнаруживает сегмент пневматической трубки
 | 
			
		||||
Digiline Detecting Tube=Детекторная трубка Digiline
 | 
			
		||||
Conducting Pneumatic Tube Segment=Проводящий сегмент пневматической трубки
 | 
			
		||||
Conducting Pneumatic Tube Segment on=Проводящий сегмент пневматической трубки на
 | 
			
		||||
Digiline Conducting Pneumatic Tube Segment=Сегмент проводящей пневматической трубки Digiline
 | 
			
		||||
Mesecon and Digiline Conducting Pneumatic Tube Segment=Сегмент токопроводящей пневматической трубки Mesecon и Digiline
 | 
			
		||||
Mesecon and Digiline Conducting Pneumatic Tube Segment on=Сегмент проводящей пневматической трубки Mesecon и Digiline на
 | 
			
		||||
Tag Sorting Pneumatic Tube Segment=Сегмент пневматической трубки для сортировки тегов
 | 
			
		||||
Lua controlled Tube=Трубка, управляемая Lua
 | 
			
		||||
 | 
			
		||||
## sorting tubes
 | 
			
		||||
Sorting Pneumatic Tube Segment=Сортировка сегментов пневматической трубки
 | 
			
		||||
Sorting pneumatic tube=Сортировочная пневматическая труба
 | 
			
		||||
 | 
			
		||||
## teleport tube
 | 
			
		||||
Receive=Получить
 | 
			
		||||
Channels are public by default=По умолчанию каналы являются общедоступными
 | 
			
		||||
Use <player>:<channel> for fully private channels=Используйте <игрок>:<канал> для полностью приватных каналов
 | 
			
		||||
Use <player>;<channel> for private receivers=Используйте <игрок>;<канал> для частных приемников
 | 
			
		||||
Teleporting Pneumatic Tube Segment=Сегмент пневматической трубы для телепортации
 | 
			
		||||
Teleporting Tube=Телепортационная труба
 | 
			
		||||
Unconfigured Teleportation Tube=Неконфигурированная телепортационная труба
 | 
			
		||||
Sorry, channel '@1' is reserved for exclusive use by @2=Извините, канал '@1' зарезервирован исключительно для использования @2
 | 
			
		||||
Sorry, receiving from channel '@1' is reserved for @2=Извините, прием с канала '@1' зарезервирован для @2
 | 
			
		||||
Teleportation Tube @1 on '@2'=Трубка телепортации @1 на '@2'
 | 
			
		||||
 | 
			
		||||
## trashcan
 | 
			
		||||
Trash Can=Мусорное ведро
 | 
			
		||||
 | 
			
		||||
## tube registration
 | 
			
		||||
Pneumatic tube segment (legacy)=Сегмент пневматической трубы (устаревший)
 | 
			
		||||
 | 
			
		||||
## vacuum tubes
 | 
			
		||||
Radius=Радиус
 | 
			
		||||
Vacuuming Pneumatic Tube Segment=Сегмент пневматической трубки для вакуумирования
 | 
			
		||||
Adjustable Vacuuming Tube=Регулируемая вакуумная трубка
 | 
			
		||||
Adjustable Vacuuming Pneumatic Tube Segment=Регулируемый сегмент вакуумной пневматической трубки
 | 
			
		||||
Adjustable Vacuuming Pneumatic Tube Segment (@1m)=Регулируемый сегмент вакуумной пневматической трубки (@1m)
 | 
			
		||||
 | 
			
		||||
## wielder
 | 
			
		||||
Node Breaker=Разрушитель узла
 | 
			
		||||
Deployer=Развертыватель
 | 
			
		||||
Dispenser=Распылитель
 | 
			
		||||
@@ -67,36 +67,41 @@ end
 | 
			
		||||
minetest.register_on_shutdown(write_entities)
 | 
			
		||||
luaentity.entities_index = 0
 | 
			
		||||
 | 
			
		||||
local function get_blockpos(pos)
 | 
			
		||||
	return {x = math.floor(pos.x / 16),
 | 
			
		||||
	        y = math.floor(pos.y / 16),
 | 
			
		||||
	        z = math.floor(pos.z / 16)}
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local move_entities_globalstep_part1
 | 
			
		||||
local is_active
 | 
			
		||||
 | 
			
		||||
if pipeworks.use_real_entities then
 | 
			
		||||
	local active_blocks = {} -- These only contain active blocks near players (i.e., not forceloaded ones)
 | 
			
		||||
 | 
			
		||||
	local function get_blockpos(pos)
 | 
			
		||||
		return {x = math.floor(pos.x / 16),
 | 
			
		||||
				y = math.floor(pos.y / 16),
 | 
			
		||||
				z = math.floor(pos.z / 16)}
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	move_entities_globalstep_part1 = function(dtime)
 | 
			
		||||
		local active_block_range = tonumber(minetest.settings:get("active_block_range")) or 2
 | 
			
		||||
		local new_active_blocks = {}
 | 
			
		||||
		for key in pairs(active_blocks) do
 | 
			
		||||
			active_blocks[key] = nil
 | 
			
		||||
		end
 | 
			
		||||
		for _, player in ipairs(minetest.get_connected_players()) do
 | 
			
		||||
			local blockpos = get_blockpos(player:get_pos())
 | 
			
		||||
			local minp = vector.subtract(blockpos, active_block_range)
 | 
			
		||||
			local maxp = vector.add(blockpos, active_block_range)
 | 
			
		||||
			local minpx = blockpos.x - active_block_range
 | 
			
		||||
			local minpy = blockpos.y - active_block_range
 | 
			
		||||
			local minpz = blockpos.z - active_block_range
 | 
			
		||||
			local maxpx = blockpos.x + active_block_range
 | 
			
		||||
			local maxpy = blockpos.y + active_block_range
 | 
			
		||||
			local maxpz = blockpos.z + active_block_range
 | 
			
		||||
 | 
			
		||||
			for x = minp.x, maxp.x do
 | 
			
		||||
			for y = minp.y, maxp.y do
 | 
			
		||||
			for z = minp.z, maxp.z do
 | 
			
		||||
				local pos = {x = x, y = y, z = z}
 | 
			
		||||
				new_active_blocks[minetest.hash_node_position(pos)] = pos
 | 
			
		||||
			end
 | 
			
		||||
			end
 | 
			
		||||
			for x = minpx, maxpx do
 | 
			
		||||
				for y = minpy, maxpy do
 | 
			
		||||
					for z = minpz, maxpz do
 | 
			
		||||
						local pos = {x = x, y = y, z = z}
 | 
			
		||||
						active_blocks[minetest.hash_node_position(pos)] = true
 | 
			
		||||
					end
 | 
			
		||||
				end
 | 
			
		||||
			end
 | 
			
		||||
		end
 | 
			
		||||
		active_blocks = new_active_blocks
 | 
			
		||||
		-- todo: callbacks on block load/unload
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -1,67 +0,0 @@
 | 
			
		||||
local materials = {
 | 
			
		||||
    stone = "default:stone",
 | 
			
		||||
    desert_stone = "default:desert_stone",
 | 
			
		||||
    desert_sand = "default:desert_sand",
 | 
			
		||||
    chest = "default:chest",
 | 
			
		||||
    copper_ingot = "default:copper_ingot",
 | 
			
		||||
    steel_ingot = "default:steel_ingot",
 | 
			
		||||
    gold_ingot = "default:gold_ingot",
 | 
			
		||||
    mese = "default:mese",
 | 
			
		||||
    mese_crystal = "default:mese_crystal",
 | 
			
		||||
    mese_crystal_fragment = "default:mese_crystal_fragment",
 | 
			
		||||
    teleporter = "default:mese",
 | 
			
		||||
    glass = "default:glass"
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
if minetest.get_modpath("mcl_core") then
 | 
			
		||||
    materials = {
 | 
			
		||||
        stone = "mcl_core:stone",
 | 
			
		||||
        desert_stone = "mcl_core:redsandstone",
 | 
			
		||||
        desert_sand = "mcl_core:sand",
 | 
			
		||||
        chest = "mcl_chests:chest",
 | 
			
		||||
        steel_ingot = "mcl_core:iron_ingot",
 | 
			
		||||
        gold_ingot = "mcl_core:gold_ingot",
 | 
			
		||||
        mese = "mesecons_torch:redstoneblock",
 | 
			
		||||
        mese_crystal = "mesecons:redstone",
 | 
			
		||||
        mese_crystal_fragment = "mesecons:redstone",
 | 
			
		||||
        teleporter = "mesecons_torch:redstoneblock",
 | 
			
		||||
        copper_ingot = "mcl_copper:copper_ingot",
 | 
			
		||||
        glass = "mcl_core:glass",
 | 
			
		||||
    }
 | 
			
		||||
elseif minetest.get_modpath("fl_ores") and minetest.get_modpath("fl_stone") then
 | 
			
		||||
    materials = {
 | 
			
		||||
        stone = "fl_stone:stone",
 | 
			
		||||
        desert_stone = "fl_stone:desert_stone",
 | 
			
		||||
        desert_sand = "fl_stone:desert_sand",
 | 
			
		||||
        chest = "fl_storage:wood_chest",
 | 
			
		||||
        steel_ingot = "fl_ores:iron_ingot",
 | 
			
		||||
        gold_ingot = "fl_ores:gold_ingot",
 | 
			
		||||
        mese = "fl_ores:iron_ingot",
 | 
			
		||||
        mese_crystal = "fl_ores:iron_ingot",
 | 
			
		||||
        mese_crystal_fragment = "fl_ores:iron_ingot",
 | 
			
		||||
        teleporter = "fl_ores:iron_ingot",
 | 
			
		||||
        copper_ingot = "fl_ores:copper_ingot",
 | 
			
		||||
        glass = "fl_glass:framed_glass",
 | 
			
		||||
    }
 | 
			
		||||
elseif minetest.get_modpath("hades_core") then
 | 
			
		||||
    materials = {
 | 
			
		||||
        stone = "hades_core:stone",
 | 
			
		||||
        desert_stone = "hades_core:stone_baked",
 | 
			
		||||
        desert_sand = "hades_core:volcanic_sand",
 | 
			
		||||
        chest = "hades_chests:chest";
 | 
			
		||||
        steel_ingot = "hades_core:steel_ingot",
 | 
			
		||||
        gold_ingot = "hades_core:gold_ingot",
 | 
			
		||||
        mese = "hades_core:mese",
 | 
			
		||||
        mese_crystal = "hades_core:mese_crystal",
 | 
			
		||||
        mese_crystal_fragment = "hades_core:mese_crystal_fragment",
 | 
			
		||||
        teleporter = "hades_materials:teleporter_device",
 | 
			
		||||
        copper_ingot = "hades_core:copper_ingot",
 | 
			
		||||
        tin_ingot = "hades_core:tin_ingot",
 | 
			
		||||
        glass = "hades_core:glass",
 | 
			
		||||
    }
 | 
			
		||||
    if minetest.get_modpath("hades_default") then
 | 
			
		||||
        materials.desert_sand = "hades_default:desert_sand"
 | 
			
		||||
    end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
return materials
 | 
			
		||||
@@ -1,72 +0,0 @@
 | 
			
		||||
-- this bit of code modifies the mcl barrels to be compatible with
 | 
			
		||||
-- pipeworks.
 | 
			
		||||
 | 
			
		||||
-- Pipeworks Specific
 | 
			
		||||
local tube_entry = "^pipeworks_tube_connection_wooden.png"
 | 
			
		||||
 | 
			
		||||
-- Original Definitions
 | 
			
		||||
local old_barrel = table.copy(minetest.registered_items["mcl_barrels:barrel_closed"])
 | 
			
		||||
 | 
			
		||||
local groups = old_barrel.groups
 | 
			
		||||
groups["tubedevice"] = 1
 | 
			
		||||
groups["tubedevice_receiver"] = 1
 | 
			
		||||
local groups_open = table.copy(groups)
 | 
			
		||||
groups_open["not_in_creative_inventory"] = 1
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
-- Override Construction
 | 
			
		||||
local override_barrel = {}
 | 
			
		||||
 | 
			
		||||
override_barrel.tiles = {
 | 
			
		||||
   "mcl_barrels_barrel_top.png^[transformR270",
 | 
			
		||||
   "mcl_barrels_barrel_bottom.png"..tube_entry,
 | 
			
		||||
   "mcl_barrels_barrel_side.png"..tube_entry
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
override_barrel.after_place_node = function(pos, placer, itemstack, pointed_thing)
 | 
			
		||||
   old_barrel.after_place_node(pos, placer, itemstack, pointed_thing)
 | 
			
		||||
   pipeworks.after_place(pos, placer, itemstack, pointed_thing)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
override_barrel.tube = {
 | 
			
		||||
   insert_object = function(pos, node, stack, direction)
 | 
			
		||||
      local meta = minetest.get_meta(pos)
 | 
			
		||||
      local inv = meta:get_inventory()
 | 
			
		||||
      return inv:add_item("main", stack)
 | 
			
		||||
   end,
 | 
			
		||||
   can_insert = function(pos, node, stack, direction)
 | 
			
		||||
      local meta = minetest.get_meta(pos)
 | 
			
		||||
      local inv = meta:get_inventory()
 | 
			
		||||
      if meta:get_int("splitstacks") == 1 then
 | 
			
		||||
	 stack = stack:peek_item(1)
 | 
			
		||||
      end
 | 
			
		||||
      return inv:room_for_item("main", stack)
 | 
			
		||||
   end,
 | 
			
		||||
   input_inventory = "main",
 | 
			
		||||
   connect_sides = {left = 1, right = 1, back = 1, front = 1, bottom = 1}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
override_barrel.after_dig_node = function(pos, oldnode, oldmetadata, digger)
 | 
			
		||||
   old_barrel.after_dig_node(pos, oldnode, oldmetadata, digger)
 | 
			
		||||
   pipeworks.after_dig(pos)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
override_barrel.groups = table.copy(old_barrel.groups)
 | 
			
		||||
 | 
			
		||||
override_barrel.on_rotate = pipeworks.on_rotate
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
local override_barrel_open = table.copy(override_barrel)
 | 
			
		||||
 | 
			
		||||
override_barrel_open.tiles = {
 | 
			
		||||
   "mcl_barrels_barrel_top_open.png",
 | 
			
		||||
   "mcl_barrels_barrel_bottom.png"..tube_entry,
 | 
			
		||||
   "mcl_barrels_barrel_side.png"..tube_entry
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
override_barrel_open.groups = groups_open
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
-- Override with the new modifications.
 | 
			
		||||
minetest.override_item("mcl_barrels:barrel_closed", override_barrel)
 | 
			
		||||
minetest.override_item("mcl_barrels:barrel_open", override_barrel_open)
 | 
			
		||||
							
								
								
									
										4
									
								
								mod.conf
									
									
									
									
									
								
							
							
						
						@@ -1,5 +1,5 @@
 | 
			
		||||
name = pipeworks
 | 
			
		||||
description = This mod uses mesh nodes and nodeboxes to supply a complete set of 3D pipes and tubes, along with devices that work with them.
 | 
			
		||||
depends = basic_materials
 | 
			
		||||
optional_depends = mesecons, mesecons_mvps, digilines, signs_lib, unified_inventory, default, screwdriver, fl_mapgen, sound_api, i3, hades_core, hades_furnaces, hades_chests, mcl_mapgen_core, mcl_barrels, mcl_furnaces, mcl_experience
 | 
			
		||||
depends = basic_materials, xcompat, fakelib
 | 
			
		||||
optional_depends = mesecons, mesecons_mvps, digilines, signs_lib, unified_inventory, default, screwdriver, fl_mapgen, sound_api, i3, hades_core, hades_furnaces, hades_chests, mcl_mapgen_core, mcl_barrels, mcl_furnaces, mcl_experience, vizlib
 | 
			
		||||
min_minetest_version = 5.5.0
 | 
			
		||||
 
 | 
			
		||||
@@ -76,6 +76,7 @@ for index, connects in ipairs(cconnects) do
 | 
			
		||||
			fixed = outsel
 | 
			
		||||
		},
 | 
			
		||||
		groups = pgroups,
 | 
			
		||||
		is_ground_content = false,
 | 
			
		||||
		_mcl_hardness=0.8,
 | 
			
		||||
		_sound_def = {
 | 
			
		||||
			key = "node_sound_metal_defaults",
 | 
			
		||||
@@ -113,6 +114,7 @@ for index, connects in ipairs(cconnects) do
 | 
			
		||||
			fixed = outsel
 | 
			
		||||
		},
 | 
			
		||||
		groups = pgroups,
 | 
			
		||||
		is_ground_content = false,
 | 
			
		||||
		_mcl_hardness=0.8,
 | 
			
		||||
		_sound_def = {
 | 
			
		||||
			key = "node_sound_metal_defaults",
 | 
			
		||||
@@ -151,6 +153,7 @@ if REGISTER_COMPATIBILITY then
 | 
			
		||||
		paramtype = "light",
 | 
			
		||||
		description = S("Pipe Segment (legacy)"),
 | 
			
		||||
		groups = {not_in_creative_inventory = 1, pipe_to_update = 1},
 | 
			
		||||
		is_ground_content = false,
 | 
			
		||||
		drop = "pipeworks:pipe_1_empty",
 | 
			
		||||
		after_place_node = function(pos)
 | 
			
		||||
			pipeworks.scan_for_pipe_objects(pos)
 | 
			
		||||
@@ -163,6 +166,7 @@ if REGISTER_COMPATIBILITY then
 | 
			
		||||
		sunlight_propagates = true,
 | 
			
		||||
		paramtype = "light",
 | 
			
		||||
		groups = {not_in_creative_inventory = 1, pipe_to_update = 1},
 | 
			
		||||
		is_ground_content = false,
 | 
			
		||||
		drop = "pipeworks:pipe_1_empty",
 | 
			
		||||
		after_place_node = function(pos)
 | 
			
		||||
			pipeworks.scan_for_pipe_objects(pos)
 | 
			
		||||
 
 | 
			
		||||
@@ -87,3 +87,7 @@ pipeworks_entity_update_interval (Entity Update Interval) float 0 0 0.8
 | 
			
		||||
 | 
			
		||||
# if set to true, items passing through teleport tubes will log log where they came from and where they went.
 | 
			
		||||
pipeworks_log_teleport_tubes (Log Teleport Tubes) bool false
 | 
			
		||||
 | 
			
		||||
# Behavior of print() inside a lua tube. By default, this emits a message into actionstream.
 | 
			
		||||
# Set it to noop if you wish to disable that behavior.
 | 
			
		||||
pipeworks_lua_tube_print_behavior (Behavior of print in Lua Tube) enum log log,noop
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										
											BIN
										
									
								
								textures/pipeworks_tag_tube_end.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 875 B  | 
							
								
								
									
										
											BIN
										
									
								
								textures/pipeworks_tag_tube_inv.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 496 B  | 
							
								
								
									
										
											BIN
										
									
								
								textures/pipeworks_tag_tube_noctr_1.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 768 B  | 
							
								
								
									
										
											BIN
										
									
								
								textures/pipeworks_tag_tube_noctr_2.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 744 B  | 
							
								
								
									
										
											BIN
										
									
								
								textures/pipeworks_tag_tube_noctr_3.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 743 B  | 
							
								
								
									
										
											BIN
										
									
								
								textures/pipeworks_tag_tube_noctr_4.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 747 B  | 
							
								
								
									
										
											BIN
										
									
								
								textures/pipeworks_tag_tube_noctr_5.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 769 B  | 
							
								
								
									
										
											BIN
										
									
								
								textures/pipeworks_tag_tube_noctr_6.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 753 B  | 
							
								
								
									
										
											BIN
										
									
								
								textures/pipeworks_tag_tube_plain_1.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 864 B  | 
							
								
								
									
										
											BIN
										
									
								
								textures/pipeworks_tag_tube_plain_2.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 865 B  | 
							
								
								
									
										
											BIN
										
									
								
								textures/pipeworks_tag_tube_plain_3.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 863 B  | 
							
								
								
									
										
											BIN
										
									
								
								textures/pipeworks_tag_tube_plain_4.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 864 B  | 
							
								
								
									
										
											BIN
										
									
								
								textures/pipeworks_tag_tube_plain_5.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 871 B  | 
							
								
								
									
										
											BIN
										
									
								
								textures/pipeworks_tag_tube_plain_6.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 860 B  | 
							
								
								
									
										
											BIN
										
									
								
								textures/pipeworks_tag_tube_short.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 457 B  | 
@@ -11,6 +11,7 @@ minetest.register_node("pipeworks:trashcan", {
 | 
			
		||||
		"pipeworks_trashcan_side.png",
 | 
			
		||||
	},
 | 
			
		||||
	groups = {snappy = 3, tubedevice = 1, tubedevice_receiver = 1, dig_generic = 4, axey=1, handy=1, pickaxey=1},
 | 
			
		||||
	is_ground_content = false,
 | 
			
		||||
	_mcl_hardness=0.8,
 | 
			
		||||
	tube = {
 | 
			
		||||
		insert_object = function(pos, node, stack, direction)
 | 
			
		||||
 
 | 
			
		||||
@@ -1,4 +1,4 @@
 | 
			
		||||
local materials = ...
 | 
			
		||||
local materials = xcompat.materials
 | 
			
		||||
local S = minetest.get_translator("pipeworks")
 | 
			
		||||
 | 
			
		||||
local straight = function(pos, node, velocity, stack) return {velocity} end
 | 
			
		||||
@@ -27,6 +27,7 @@ function pipeworks.register_embedded_tube(nodename, opts)
 | 
			
		||||
			pickaxey=1,
 | 
			
		||||
			handy=1
 | 
			
		||||
		},
 | 
			
		||||
		is_ground_content = false,
 | 
			
		||||
		_mcl_hardness = 0.8,
 | 
			
		||||
		legacy_facedir_simple = true,
 | 
			
		||||
		_sound_def = {
 | 
			
		||||
 
 | 
			
		||||
@@ -229,11 +229,13 @@ end
 | 
			
		||||
-------------------------
 | 
			
		||||
 | 
			
		||||
local function safe_print(param)
 | 
			
		||||
	local string_meta = getmetatable("")
 | 
			
		||||
	local sandbox = string_meta.__index
 | 
			
		||||
	string_meta.__index = string -- Leave string sandbox temporarily
 | 
			
		||||
	print(dump(param))
 | 
			
		||||
	string_meta.__index = sandbox -- Restore string sandbox
 | 
			
		||||
	if (minetest.settings:get("pipeworks_lua_tube_print_behavior") or "log") == "log" then
 | 
			
		||||
		local string_meta = getmetatable("")
 | 
			
		||||
		local sandbox = string_meta.__index
 | 
			
		||||
		string_meta.__index = string -- Leave string sandbox temporarily
 | 
			
		||||
		minetest.log("action", string.format("[pipeworks.tubes.lua] print(%s)", dump(param)))
 | 
			
		||||
		string_meta.__index = sandbox -- Restore string sandbox
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local function safe_date()
 | 
			
		||||
@@ -370,7 +372,10 @@ local function clean_and_weigh_digiline_message(msg, back_references)
 | 
			
		||||
		return msg, #msg + 25
 | 
			
		||||
	elseif t == "number" then
 | 
			
		||||
		-- Numbers are passed by value so need not be touched, and cost 8 bytes
 | 
			
		||||
		-- as all numbers in Lua are doubles.
 | 
			
		||||
		-- as all numbers in Lua are doubles. NaN values are removed.
 | 
			
		||||
		if msg ~= msg then
 | 
			
		||||
			return nil, 0
 | 
			
		||||
		end
 | 
			
		||||
		return msg, 8
 | 
			
		||||
	elseif t == "boolean" then
 | 
			
		||||
		-- Booleans are passed by value so need not be touched, and cost 1
 | 
			
		||||
@@ -600,7 +605,7 @@ local function save_memory(pos, meta, mem)
 | 
			
		||||
		meta:set_string("lc_memory", memstring)
 | 
			
		||||
		meta:mark_as_private("lc_memory")
 | 
			
		||||
	else
 | 
			
		||||
		print("Error: lua_tube memory overflow. "..memsize_max.." bytes available, "
 | 
			
		||||
		minetest.log("info", "lua_tube memory overflow. "..memsize_max.." bytes available, "
 | 
			
		||||
				..#memstring.." required. Controller overheats.")
 | 
			
		||||
		burn_controller(pos)
 | 
			
		||||
	end
 | 
			
		||||
@@ -945,7 +950,7 @@ for white  = 0, 1 do
 | 
			
		||||
		tube = {
 | 
			
		||||
			connect_sides = {front = 1, back = 1, left = 1, right = 1, top = 1, bottom = 1},
 | 
			
		||||
			priority = 50,
 | 
			
		||||
			can_go = function(pos, node, velocity, stack)
 | 
			
		||||
			can_go = function(pos, node, velocity, stack, tags)
 | 
			
		||||
				local src = {name = nil}
 | 
			
		||||
				-- add color of the incoming tube explicitly; referring to rules, in case they change later
 | 
			
		||||
				for _, rule in pairs(rules) do
 | 
			
		||||
@@ -960,12 +965,33 @@ for white  = 0, 1 do
 | 
			
		||||
					itemstring = stack:to_string(),
 | 
			
		||||
					item = stack:to_table(),
 | 
			
		||||
					velocity = velocity,
 | 
			
		||||
					tags = table.copy(tags),
 | 
			
		||||
					side = src.name,
 | 
			
		||||
				})
 | 
			
		||||
				if not succ or type(msg) ~= "string" then
 | 
			
		||||
				if not succ then
 | 
			
		||||
					return go_back(velocity)
 | 
			
		||||
				end
 | 
			
		||||
				local r = rules[msg]
 | 
			
		||||
				return r and {r} or go_back(velocity)
 | 
			
		||||
				if type(msg) == "string" then
 | 
			
		||||
					local side = rules[msg]
 | 
			
		||||
					return side and {side} or go_back(velocity)
 | 
			
		||||
				elseif type(msg) == "table" then
 | 
			
		||||
					if pipeworks.enable_item_tags then
 | 
			
		||||
						local new_tags
 | 
			
		||||
						if type(msg.tags) == "table" or type(msg.tags) == "string" then
 | 
			
		||||
							new_tags = pipeworks.sanitize_tags(msg.tags)
 | 
			
		||||
						elseif type(msg.tag) == "string" then
 | 
			
		||||
							new_tags = pipeworks.sanitize_tags({msg.tag})
 | 
			
		||||
						end
 | 
			
		||||
						if new_tags then
 | 
			
		||||
							for i=1, math.max(#tags, #new_tags) do
 | 
			
		||||
								tags[i] = new_tags[i]
 | 
			
		||||
							end
 | 
			
		||||
						end
 | 
			
		||||
					end
 | 
			
		||||
					local side = rules[msg.side]
 | 
			
		||||
					return side and {side} or go_back(velocity)
 | 
			
		||||
				end
 | 
			
		||||
				return go_back(velocity)
 | 
			
		||||
			end,
 | 
			
		||||
		},
 | 
			
		||||
		after_place_node = pipeworks.after_place,
 | 
			
		||||
 
 | 
			
		||||
@@ -31,11 +31,12 @@ minetest.register_node("pipeworks:steel_pane_embedded_tube", {
 | 
			
		||||
	paramtype = "light",
 | 
			
		||||
	paramtype2 = "facedir",
 | 
			
		||||
	groups = {cracky=1, oddly_breakable_by_hand = 1, tubedevice = 1, dig_glass = 2, pickaxey=1, handy=1},
 | 
			
		||||
	is_ground_content = false,
 | 
			
		||||
	_mcl_hardness=0.8,
 | 
			
		||||
	legacy_facedir_simple = true,
 | 
			
		||||
	_sound_def = {
 | 
			
		||||
        key = "node_sound_stone_defaults",
 | 
			
		||||
    },
 | 
			
		||||
		key = "node_sound_stone_defaults",
 | 
			
		||||
	},
 | 
			
		||||
	tube = {
 | 
			
		||||
		connect_sides = {front = 1, back = 1,},
 | 
			
		||||
		priority = 50,
 | 
			
		||||
 
 | 
			
		||||
@@ -106,12 +106,12 @@ local register_one_tube = function(name, tname, dropname, desc, plain, noctrs, e
 | 
			
		||||
			fixed = outboxes
 | 
			
		||||
		},
 | 
			
		||||
		groups = tgroups,
 | 
			
		||||
		is_ground_content = false,
 | 
			
		||||
		_mcl_hardness=0.8,
 | 
			
		||||
		_sound_def = {
 | 
			
		||||
			key = "node_sound_wood_defaults",
 | 
			
		||||
		},
 | 
			
		||||
		walkable = true,
 | 
			
		||||
		stack_max = 99,
 | 
			
		||||
		basename = name,
 | 
			
		||||
		style = style,
 | 
			
		||||
		drop = string.format("%s_%s", name, dropname),
 | 
			
		||||
@@ -227,6 +227,7 @@ local register_all_tubes = function(name, desc, plain, noctrs, ends, short, inv,
 | 
			
		||||
				description = S("Pneumatic tube segment (legacy)"),
 | 
			
		||||
				after_place_node = pipeworks.after_place,
 | 
			
		||||
				groups = {not_in_creative_inventory = 1, tube_to_update = 1, tube = 1},
 | 
			
		||||
				is_ground_content = false,
 | 
			
		||||
				tube = {connect_sides = {front = 1, back = 1, left = 1, right = 1, top = 1, bottom = 1}},
 | 
			
		||||
				drop = name.."_1",
 | 
			
		||||
			})
 | 
			
		||||
 
 | 
			
		||||
@@ -50,6 +50,7 @@ pipeworks.register_tube("pipeworks:broken_tube", {
 | 
			
		||||
	node_def = {
 | 
			
		||||
		drop = "pipeworks:tube_1",
 | 
			
		||||
		groups = {not_in_creative_inventory = 1, tubedevice_receiver = 1},
 | 
			
		||||
		is_ground_content = false,
 | 
			
		||||
		tube = {
 | 
			
		||||
			insert_object = function(pos, node, stack, direction)
 | 
			
		||||
				minetest.item_drop(stack, nil, pos)
 | 
			
		||||
@@ -179,6 +180,7 @@ if pipeworks.enable_one_way_tube then
 | 
			
		||||
		node_box = {type = "fixed",
 | 
			
		||||
			fixed = {{-1/2, -9/64, -9/64, 1/2, 9/64, 9/64}}},
 | 
			
		||||
		groups = {snappy = 2, choppy = 2, oddly_breakable_by_hand = 2, tubedevice = 1, axey=1, handy=1, pickaxey=1},
 | 
			
		||||
		is_ground_content = false,
 | 
			
		||||
		_mcl_hardness=0.8,
 | 
			
		||||
		_sound_def = {
 | 
			
		||||
			key = "node_sound_wood_defaults",
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										139
									
								
								tubes/tags.lua
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,139 @@
 | 
			
		||||
local S = minetest.get_translator("pipeworks")
 | 
			
		||||
local fs_helpers = pipeworks.fs_helpers
 | 
			
		||||
 | 
			
		||||
if not pipeworks.enable_item_tags or not pipeworks.enable_tag_tube then return end
 | 
			
		||||
 | 
			
		||||
local help_text = minetest.formspec_escape(
 | 
			
		||||
	S("Separate multiple tags using commas.").."\n"..
 | 
			
		||||
	S("Use \"<none>\" to match items without tags.")
 | 
			
		||||
)
 | 
			
		||||
 | 
			
		||||
local update_formspec = function(pos)
 | 
			
		||||
	local meta = minetest.get_meta(pos)
 | 
			
		||||
	local buttons_formspec = ""
 | 
			
		||||
	for i = 0, 5 do
 | 
			
		||||
		buttons_formspec = buttons_formspec .. fs_helpers.cycling_button(meta,
 | 
			
		||||
			"image_button[9," .. (i + (i * 0.25) + 0.5) .. ";1,0.6", "l" .. (i + 1) .. "s",
 | 
			
		||||
			{
 | 
			
		||||
				pipeworks.button_off,
 | 
			
		||||
				pipeworks.button_on
 | 
			
		||||
			}
 | 
			
		||||
		)
 | 
			
		||||
	end
 | 
			
		||||
	local size = "10.2,9"
 | 
			
		||||
	meta:set_string("formspec",
 | 
			
		||||
		"formspec_version[2]" ..
 | 
			
		||||
		"size[" .. size .. "]" ..
 | 
			
		||||
		pipeworks.fs_helpers.get_prepends(size) ..
 | 
			
		||||
		"field[1.5,0.25;7.25,1;tags1;;${tags1}]" ..
 | 
			
		||||
		"field[1.5,1.5;7.25,1;tags2;;${tags2}]" ..
 | 
			
		||||
		"field[1.5,2.75;7.25,1;tags3;;${tags3}]" ..
 | 
			
		||||
		"field[1.5,4.0;7.25,1;tags4;;${tags4}]" ..
 | 
			
		||||
		"field[1.5,5.25;7.25,1;tags5;;${tags5}]" ..
 | 
			
		||||
		"field[1.5,6.5;7.25,1;tags6;;${tags6}]" ..
 | 
			
		||||
 | 
			
		||||
		"image[0.22,0.25;1,1;pipeworks_white.png]" ..
 | 
			
		||||
		"image[0.22,1.50;1,1;pipeworks_black.png]" ..
 | 
			
		||||
		"image[0.22,2.75;1,1;pipeworks_green.png]" ..
 | 
			
		||||
		"image[0.22,4.00;1,1;pipeworks_yellow.png]" ..
 | 
			
		||||
		"image[0.22,5.25;1,1;pipeworks_blue.png]" ..
 | 
			
		||||
		"image[0.22,6.50;1,1;pipeworks_red.png]" ..
 | 
			
		||||
		buttons_formspec ..
 | 
			
		||||
		"label[0.22,7.9;"..help_text.."]"..
 | 
			
		||||
		"button[7.25,7.8;1.5,0.8;set_item_tags;" .. S("Set") .. "]"
 | 
			
		||||
	)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
pipeworks.register_tube("pipeworks:tag_tube", {
 | 
			
		||||
	description = S("Tag Sorting Pneumatic Tube Segment"),
 | 
			
		||||
	inventory_image = "pipeworks_tag_tube_inv.png",
 | 
			
		||||
	noctr = { "pipeworks_tag_tube_noctr_1.png", "pipeworks_tag_tube_noctr_2.png", "pipeworks_tag_tube_noctr_3.png",
 | 
			
		||||
		"pipeworks_tag_tube_noctr_4.png", "pipeworks_tag_tube_noctr_5.png", "pipeworks_tag_tube_noctr_6.png" },
 | 
			
		||||
	plain = { "pipeworks_tag_tube_plain_1.png", "pipeworks_tag_tube_plain_2.png", "pipeworks_tag_tube_plain_3.png",
 | 
			
		||||
		"pipeworks_tag_tube_plain_4.png", "pipeworks_tag_tube_plain_5.png", "pipeworks_tag_tube_plain_6.png" },
 | 
			
		||||
	ends = { "pipeworks_tag_tube_end.png" },
 | 
			
		||||
	short = "pipeworks_tag_tube_short.png",
 | 
			
		||||
	no_facedir = true, -- Must use old tubes, since the textures are rotated with 6d ones
 | 
			
		||||
	node_def = {
 | 
			
		||||
		tube = {
 | 
			
		||||
			can_go = function(pos, node, velocity, stack, tags)
 | 
			
		||||
				local tbl, tbln = {}, 0
 | 
			
		||||
				local found, foundn = {}, 0
 | 
			
		||||
				local meta = minetest.get_meta(pos)
 | 
			
		||||
				local tag_hash = {}
 | 
			
		||||
				if #tags > 0 then
 | 
			
		||||
					for _,tag in ipairs(tags) do
 | 
			
		||||
						tag_hash[tag] = true
 | 
			
		||||
					end
 | 
			
		||||
				else
 | 
			
		||||
					tag_hash["<none>"] = true  -- Matches items without tags
 | 
			
		||||
				end
 | 
			
		||||
				for i, vect in ipairs(pipeworks.meseadjlist) do
 | 
			
		||||
					local npos = vector.add(pos, vect)
 | 
			
		||||
					local node = minetest.get_node(npos)
 | 
			
		||||
					local reg_node = minetest.registered_nodes[node.name]
 | 
			
		||||
					if meta:get_int("l" .. i .. "s") == 1 and reg_node then
 | 
			
		||||
						local tube_def = reg_node.tube
 | 
			
		||||
						if not tube_def or not tube_def.can_insert or
 | 
			
		||||
							tube_def.can_insert(npos, node, stack, vect) then
 | 
			
		||||
							local side_tags = meta:get_string("tags" .. i)
 | 
			
		||||
							if side_tags ~= "" then
 | 
			
		||||
								side_tags = pipeworks.sanitize_tags(side_tags)
 | 
			
		||||
								for _,tag in ipairs(side_tags) do
 | 
			
		||||
									if tag_hash[tag] then
 | 
			
		||||
										foundn = foundn + 1
 | 
			
		||||
										found[foundn] = vect
 | 
			
		||||
										break
 | 
			
		||||
									end
 | 
			
		||||
								end
 | 
			
		||||
							else
 | 
			
		||||
								tbln = tbln + 1
 | 
			
		||||
								tbl[tbln] = vect
 | 
			
		||||
							end
 | 
			
		||||
						end
 | 
			
		||||
					end
 | 
			
		||||
				end
 | 
			
		||||
				return (foundn > 0) and found or tbl
 | 
			
		||||
			end
 | 
			
		||||
		},
 | 
			
		||||
		on_construct = function(pos)
 | 
			
		||||
			local meta = minetest.get_meta(pos)
 | 
			
		||||
			for i = 1, 6 do
 | 
			
		||||
				meta:set_int("l" .. tostring(i) .. "s", 1)
 | 
			
		||||
			end
 | 
			
		||||
			update_formspec(pos)
 | 
			
		||||
			meta:set_string("infotext", S("Tag sorting pneumatic tube"))
 | 
			
		||||
		end,
 | 
			
		||||
		after_place_node = function(pos, placer, itemstack, pointed_thing)
 | 
			
		||||
			if placer and placer:is_player() and placer:get_player_control().aux1 then
 | 
			
		||||
				local meta = minetest.get_meta(pos)
 | 
			
		||||
				for i = 1, 6 do
 | 
			
		||||
					meta:set_int("l" .. tostring(i) .. "s", 0)
 | 
			
		||||
				end
 | 
			
		||||
				update_formspec(pos)
 | 
			
		||||
			end
 | 
			
		||||
			return pipeworks.after_place(pos, placer, itemstack, pointed_thing)
 | 
			
		||||
		end,
 | 
			
		||||
		on_receive_fields = function(pos, formname, fields, sender)
 | 
			
		||||
			if (fields.quit and not fields.key_enter_field)
 | 
			
		||||
				or not pipeworks.may_configure(pos, sender) then
 | 
			
		||||
				return
 | 
			
		||||
			end
 | 
			
		||||
 | 
			
		||||
			local meta = minetest.get_meta(pos)
 | 
			
		||||
			for i = 1, 6 do
 | 
			
		||||
				local field_name = "tags" .. tostring(i)
 | 
			
		||||
				if fields[field_name] then
 | 
			
		||||
					local tags = pipeworks.sanitize_tags(fields[field_name])
 | 
			
		||||
					meta:set_string(field_name, table.concat(tags, ","))
 | 
			
		||||
				end
 | 
			
		||||
			end
 | 
			
		||||
 | 
			
		||||
			fs_helpers.on_receive_fields(pos, fields)
 | 
			
		||||
			update_formspec(pos)
 | 
			
		||||
		end,
 | 
			
		||||
		can_dig = function(pos, player)
 | 
			
		||||
			return true
 | 
			
		||||
		end,
 | 
			
		||||
	},
 | 
			
		||||
})
 | 
			
		||||
@@ -357,6 +357,7 @@ pipeworks.tptube = {
 | 
			
		||||
	hash = hash_pos,
 | 
			
		||||
	get_db = function() return tube_db end,
 | 
			
		||||
	save_tube_db = save_tube_db,
 | 
			
		||||
	remove_tube = remove_tube,
 | 
			
		||||
	set_tube = set_tube,
 | 
			
		||||
	save_tube = save_tube,
 | 
			
		||||
	update_tube = update_tube,
 | 
			
		||||
 
 | 
			
		||||
@@ -1,6 +1,8 @@
 | 
			
		||||
 | 
			
		||||
local S = minetest.get_translator("pipeworks")
 | 
			
		||||
 | 
			
		||||
local has_vislib = minetest.get_modpath("vizlib")
 | 
			
		||||
 | 
			
		||||
local enable_max = minetest.settings:get_bool("pipeworks_enable_items_per_tube_limit", true)
 | 
			
		||||
local max_items = tonumber(minetest.settings:get("pipeworks_max_items_per_tube")) or 30
 | 
			
		||||
max_items = math.ceil(max_items / 2)  -- Limit vacuuming to half the max limit
 | 
			
		||||
@@ -38,6 +40,15 @@ local function repair_tube(pos, was_node)
 | 
			
		||||
	set_timer(pos)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local function show_area(pos, node, player)
 | 
			
		||||
	if not player or player:get_wielded_item():get_name() ~= "" then
 | 
			
		||||
		-- Only show area when using an empty hand
 | 
			
		||||
		return
 | 
			
		||||
	end
 | 
			
		||||
	local radius = tonumber(minetest.get_meta(pos):get("dist")) or 2
 | 
			
		||||
	vizlib.draw_cube(pos, radius + 0.5, {player = player})
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
if pipeworks.enable_sand_tube then
 | 
			
		||||
	pipeworks.register_tube("pipeworks:sand_tube", {
 | 
			
		||||
		description = S("Vacuuming Pneumatic Tube Segment"),
 | 
			
		||||
@@ -56,6 +67,7 @@ if pipeworks.enable_sand_tube then
 | 
			
		||||
				vacuum(pos, 2)
 | 
			
		||||
				set_timer(pos)
 | 
			
		||||
			end,
 | 
			
		||||
			on_punch = has_vislib and show_area or nil,
 | 
			
		||||
		},
 | 
			
		||||
	})
 | 
			
		||||
end
 | 
			
		||||
@@ -101,6 +113,7 @@ if pipeworks.enable_mese_sand_tube then
 | 
			
		||||
				meta:set_int("dist", dist)
 | 
			
		||||
				meta:set_string("infotext", S("Adjustable Vacuuming Tube (@1m)", dist))
 | 
			
		||||
			end,
 | 
			
		||||
			on_punch = has_vislib and show_area or nil,
 | 
			
		||||
		},
 | 
			
		||||
	})
 | 
			
		||||
end
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										614
									
								
								wielder.lua
									
									
									
									
									
								
							
							
						
						@@ -1,247 +1,201 @@
 | 
			
		||||
local S = minetest.get_translator("pipeworks")
 | 
			
		||||
local assumed_eye_pos = vector.new(0, 1.5, 0)
 | 
			
		||||
local has_digilines = minetest.get_modpath("digilines")
 | 
			
		||||
 | 
			
		||||
local function delay(x)
 | 
			
		||||
	return (function() return x end)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local function set_wielder_formspec(data, meta)
 | 
			
		||||
	local size = "10.2,"..(7+data.wield_inv_height)
 | 
			
		||||
	local list_background = ""
 | 
			
		||||
local function set_wielder_formspec(def, meta)
 | 
			
		||||
	local width, height = def.wield_inv.width, def.wield_inv.height
 | 
			
		||||
	local offset = 5.22 - width * 0.625
 | 
			
		||||
	local size = "10.2,"..(6.5 + height * 1.25 + (has_digilines and 1.25 or 0))
 | 
			
		||||
	local list_bg = ""
 | 
			
		||||
	if minetest.get_modpath("i3") or minetest.get_modpath("mcl_formspec") then
 | 
			
		||||
		list_background = "style_type[box;colors=#666]"
 | 
			
		||||
		for i=0, data.wield_inv_height-1 do
 | 
			
		||||
			for j=0, data.wield_inv_width-1 do
 | 
			
		||||
				list_background = list_background .. "box[".. ((10-data.wield_inv_width)*0.5)+(i*1.25) ..",".. 1+(j*1.25) ..";1,1;]"
 | 
			
		||||
		list_bg = "style_type[box;colors=#666]"
 | 
			
		||||
		for i=0, height-1 do
 | 
			
		||||
			for j=0, width-1 do
 | 
			
		||||
				list_bg = list_bg.."box["..offset+(i*1.25)..","..1.25+(j*1.25)..";1,1;]"
 | 
			
		||||
			end
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
	meta:set_string("formspec",
 | 
			
		||||
		"formspec_version[2]" ..
 | 
			
		||||
		"size["..size.."]"..
 | 
			
		||||
		pipeworks.fs_helpers.get_prepends(size)..
 | 
			
		||||
		"item_image[0.5,0.5;1,1;"..data.name_base.."_off]"..
 | 
			
		||||
		"label[1.5,1;"..minetest.formspec_escape(data.description).."]"..
 | 
			
		||||
		list_background ..
 | 
			
		||||
		"list[context;"..minetest.formspec_escape(data.wield_inv_name)..";"..((10-data.wield_inv_width)*0.5)..",1;"..data.wield_inv_width..","..data.wield_inv_height..";]"..
 | 
			
		||||
		pipeworks.fs_helpers.get_inv((2+data.wield_inv_height)) ..
 | 
			
		||||
		"listring[context;"..minetest.formspec_escape(data.wield_inv_name).."]" ..
 | 
			
		||||
		"listring[current_player;main]"
 | 
			
		||||
	)
 | 
			
		||||
	meta:set_string("infotext", data.description)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local can_tool_dig_node = function(nodename, toolcaps, toolname)
 | 
			
		||||
	--pipeworks.logger("can_tool_dig_node() STUB nodename="..tostring(nodename).." toolname="..tostring(toolname).." toolcaps: "..dump(toolcaps))
 | 
			
		||||
	-- brief documentation of minetest.get_dig_params() as it's not yet documented in lua_api.txt:
 | 
			
		||||
	-- takes two arguments, a node's block groups and a tool's capabilities,
 | 
			
		||||
	-- both as they appear in their respective definitions.
 | 
			
		||||
	-- returns a table with the following fields:
 | 
			
		||||
	-- diggable: boolean, can this tool dig this node at all
 | 
			
		||||
	-- time: float, time needed to dig with this tool
 | 
			
		||||
	-- wear: int, number of wear points to inflict on the item
 | 
			
		||||
	local nodedef = minetest.registered_nodes[nodename]
 | 
			
		||||
	-- don't explode due to nil def in event of unknown node!
 | 
			
		||||
	if (nodedef == nil) then return false end
 | 
			
		||||
 | 
			
		||||
	local nodegroups = nodedef.groups
 | 
			
		||||
	local diggable = minetest.get_dig_params(nodegroups, toolcaps).diggable
 | 
			
		||||
	if not diggable then
 | 
			
		||||
		-- a pickaxe can't actually dig leaves based on it's groups alone,
 | 
			
		||||
		-- but a player holding one can - the game seems to fall back to the hand.
 | 
			
		||||
		-- fall back to checking the hand's properties if the tool isn't the correct one.
 | 
			
		||||
		local hand_caps = minetest.registered_items[""].tool_capabilities
 | 
			
		||||
		diggable = minetest.get_dig_params(nodegroups, hand_caps).diggable
 | 
			
		||||
	local inv_offset = 1.5 + height * 1.25
 | 
			
		||||
	local fs = "formspec_version[2]size["..size.."]"..
 | 
			
		||||
		pipeworks.fs_helpers.get_prepends(size)..list_bg..
 | 
			
		||||
		"item_image[0.5,0.3;1,1;"..def.name.."_off]"..
 | 
			
		||||
		"label[1.75,0.8;"..minetest.formspec_escape(def.description).."]"..
 | 
			
		||||
		"list[context;"..def.wield_inv.name..";"..offset..",1.25;"..width..","..height..";]"
 | 
			
		||||
	if has_digilines then
 | 
			
		||||
		fs = fs.."field[1.5,"..inv_offset..";5,0.8;channel;"..S("Channel")..";${channel}]"..
 | 
			
		||||
			"button_exit[6.5,"..inv_offset..";2,0.8;save;"..S("Save").."]"..
 | 
			
		||||
			pipeworks.fs_helpers.get_inv(inv_offset + 1.25).."listring[]"
 | 
			
		||||
	else
 | 
			
		||||
		fs = fs..pipeworks.fs_helpers.get_inv(inv_offset).."listring[]"
 | 
			
		||||
	end
 | 
			
		||||
	return diggable
 | 
			
		||||
	meta:set_string("formspec", fs)
 | 
			
		||||
	meta:set_string("infotext", def.description)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local function wielder_on(data, wielder_pos, wielder_node)
 | 
			
		||||
	data.fixup_node(wielder_pos, wielder_node)
 | 
			
		||||
	if wielder_node.name ~= data.name_base.."_off" then return end
 | 
			
		||||
	wielder_node.name = data.name_base.."_on"
 | 
			
		||||
	minetest.swap_node(wielder_pos, wielder_node)
 | 
			
		||||
	minetest.check_for_falling(wielder_pos)
 | 
			
		||||
	local wielder_meta = minetest.get_meta(wielder_pos)
 | 
			
		||||
	local inv = wielder_meta:get_inventory()
 | 
			
		||||
	local wield_inv_name = data.wield_inv_name
 | 
			
		||||
	local wieldindex
 | 
			
		||||
	for i, stack in ipairs(inv:get_list(wield_inv_name)) do
 | 
			
		||||
		if not stack:is_empty() then
 | 
			
		||||
			wieldindex = i
 | 
			
		||||
			break
 | 
			
		||||
local function wielder_action(def, pos, node, index)
 | 
			
		||||
	local meta = minetest.get_meta(pos)
 | 
			
		||||
	local inv = meta:get_inventory()
 | 
			
		||||
	local list = inv:get_list(def.wield_inv.name)
 | 
			
		||||
	local wield_index
 | 
			
		||||
	if index then
 | 
			
		||||
		if list[index] and (def.wield_hand or not list[index]:is_empty()) then
 | 
			
		||||
			wield_index = index
 | 
			
		||||
		end
 | 
			
		||||
	else
 | 
			
		||||
		for i, stack in ipairs(list) do
 | 
			
		||||
			if not stack:is_empty() then
 | 
			
		||||
				wield_index = i
 | 
			
		||||
				break
 | 
			
		||||
			end
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
	if not wieldindex then
 | 
			
		||||
		if not data.ghost_inv_name then return end
 | 
			
		||||
		wield_inv_name = data.ghost_inv_name
 | 
			
		||||
		inv:set_stack(wield_inv_name, 1, ItemStack(data.ghost_tool))
 | 
			
		||||
		wieldindex = 1
 | 
			
		||||
	if not wield_index and not def.wield_hand then
 | 
			
		||||
		return
 | 
			
		||||
	end
 | 
			
		||||
	local dir = minetest.facedir_to_dir(wielder_node.param2)
 | 
			
		||||
	-- under/above is currently intentionally left switched
 | 
			
		||||
	-- even though this causes some problems with deployers and e.g. seeds
 | 
			
		||||
	-- as there are some issues related to nodebreakers otherwise breaking 2 nodes afar.
 | 
			
		||||
	-- solidity would have to be checked as well,
 | 
			
		||||
	-- but would open a whole can of worms related to difference in nodebreaker/deployer behavior
 | 
			
		||||
	-- and the problems of wielders acting on themselves if below is solid
 | 
			
		||||
	local under_pos = vector.subtract(wielder_pos, dir)
 | 
			
		||||
	local above_pos = vector.subtract(under_pos, dir)
 | 
			
		||||
	local pitch
 | 
			
		||||
	local yaw
 | 
			
		||||
	if dir.z < 0 then
 | 
			
		||||
		yaw = 0
 | 
			
		||||
		pitch = 0
 | 
			
		||||
	elseif dir.z > 0 then
 | 
			
		||||
		yaw = math.pi
 | 
			
		||||
		pitch = 0
 | 
			
		||||
	elseif dir.x < 0 then
 | 
			
		||||
		yaw = 3*math.pi/2
 | 
			
		||||
		pitch = 0
 | 
			
		||||
	elseif dir.x > 0 then
 | 
			
		||||
		yaw = math.pi/2
 | 
			
		||||
		pitch = 0
 | 
			
		||||
	elseif dir.y > 0 then
 | 
			
		||||
		yaw = 0
 | 
			
		||||
		pitch = -math.pi/2
 | 
			
		||||
	else
 | 
			
		||||
		yaw = 0
 | 
			
		||||
		pitch = math.pi/2
 | 
			
		||||
	end
 | 
			
		||||
	local virtplayer = pipeworks.create_fake_player({
 | 
			
		||||
		name = data.masquerade_as_owner and wielder_meta:get_string("owner")
 | 
			
		||||
			or ":pipeworks:" .. minetest.pos_to_string(wielder_pos),
 | 
			
		||||
		formspec = wielder_meta:get_string("formspec"),
 | 
			
		||||
		look_dir = vector.multiply(dir, -1),
 | 
			
		||||
		look_pitch = pitch,
 | 
			
		||||
		look_yaw = yaw,
 | 
			
		||||
		sneak = data.sneak,
 | 
			
		||||
		position = vector.subtract(wielder_pos, assumed_eye_pos),
 | 
			
		||||
	local dir = minetest.facedir_to_dir(node.param2)
 | 
			
		||||
	local fakeplayer = fakelib.create_player({
 | 
			
		||||
		name = meta:get_string("owner"),
 | 
			
		||||
		direction = vector.multiply(dir, -1),
 | 
			
		||||
		position = pos,
 | 
			
		||||
		inventory = inv,
 | 
			
		||||
		wield_index = wieldindex,
 | 
			
		||||
		wield_list = wield_inv_name
 | 
			
		||||
		wield_index = wield_index or 1,
 | 
			
		||||
		wield_list = def.wield_inv.name,
 | 
			
		||||
	})
 | 
			
		||||
 | 
			
		||||
	local pointed_thing = { type="node", under=under_pos, above=above_pos }
 | 
			
		||||
	data.act(virtplayer, pointed_thing)
 | 
			
		||||
	if data.eject_drops then
 | 
			
		||||
	-- Under and above positions are intentionally switched.
 | 
			
		||||
	local pointed = {
 | 
			
		||||
		type = "node",
 | 
			
		||||
		under = vector.subtract(pos, dir),
 | 
			
		||||
		above = vector.subtract(pos, vector.multiply(dir, 2)),
 | 
			
		||||
	}
 | 
			
		||||
	def.action(fakeplayer, pointed)
 | 
			
		||||
	if def.eject_drops then
 | 
			
		||||
		for i, stack in ipairs(inv:get_list("main")) do
 | 
			
		||||
			if not stack:is_empty() then
 | 
			
		||||
				pipeworks.tube_inject_item(wielder_pos, wielder_pos, dir, stack)
 | 
			
		||||
				pipeworks.tube_inject_item(pos, pos, dir, stack)
 | 
			
		||||
				inv:set_stack("main", i, ItemStack(""))
 | 
			
		||||
			end
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local function wielder_off(data, pos, node)
 | 
			
		||||
	if node.name == data.name_base.."_on" then
 | 
			
		||||
		node.name = data.name_base.."_off"
 | 
			
		||||
local function wielder_on(def, pos, node)
 | 
			
		||||
	if node.name ~= def.name.."_off" then
 | 
			
		||||
		return
 | 
			
		||||
	end
 | 
			
		||||
	node.name = def.name.."_on"
 | 
			
		||||
	minetest.swap_node(pos, node)
 | 
			
		||||
	wielder_action(def, pos, node)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local function wielder_off(def, pos, node)
 | 
			
		||||
	if node.name == def.name.."_on" then
 | 
			
		||||
		node.name = def.name.."_off"
 | 
			
		||||
		minetest.swap_node(pos, node)
 | 
			
		||||
		minetest.check_for_falling(pos)
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local function register_wielder(data)
 | 
			
		||||
	data.fixup_node = data.fixup_node or function (pos, node) end
 | 
			
		||||
	data.fixup_oldmetadata = data.fixup_oldmetadata or function (m) return m end
 | 
			
		||||
	for _, state in ipairs({ "off", "on" }) do
 | 
			
		||||
		local groups = { snappy=2, choppy=2, oddly_breakable_by_hand=2, mesecon=2, tubedevice=1, tubedevice_receiver=1, axey=1, handy=1, pickaxey=1 }
 | 
			
		||||
		if state == "on" then groups.not_in_creative_inventory = 1 end
 | 
			
		||||
		local tile_images = {}
 | 
			
		||||
		for _, face in ipairs({ "top", "bottom", "side2", "side1", "back", "front" }) do
 | 
			
		||||
			table.insert(tile_images, data.texture_base.."_"..face..(data.texture_stateful[face] and "_"..state or "")..".png")
 | 
			
		||||
local function wielder_digiline_action(def, pos, channel, msg)
 | 
			
		||||
	local meta = minetest.get_meta(pos)
 | 
			
		||||
	local set_channel = meta:get_string("channel")
 | 
			
		||||
	if channel ~= set_channel then
 | 
			
		||||
		return
 | 
			
		||||
	end
 | 
			
		||||
	if type(msg) ~= "table" then
 | 
			
		||||
		if type(msg) == "string" then
 | 
			
		||||
			if msg:sub(1, 8) == "activate" then
 | 
			
		||||
				msg = {command = "activate", slot = tonumber(msg:sub(9))}
 | 
			
		||||
			end
 | 
			
		||||
		else
 | 
			
		||||
			return
 | 
			
		||||
		end
 | 
			
		||||
		minetest.register_node(data.name_base.."_"..state, {
 | 
			
		||||
			description = data.description,
 | 
			
		||||
			tiles = tile_images,
 | 
			
		||||
	end
 | 
			
		||||
	if msg.command == "activate" then
 | 
			
		||||
		local node = minetest.get_node(pos)
 | 
			
		||||
		local index = type(msg.slot) == "number" and msg.slot or nil
 | 
			
		||||
		wielder_action(def, pos, node, index)
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function pipeworks.register_wielder(def)
 | 
			
		||||
	for _,state in ipairs({"off", "on"}) do
 | 
			
		||||
		local groups = {
 | 
			
		||||
			snappy = 2, choppy = 2, oddly_breakable_by_hand = 2,
 | 
			
		||||
			mesecon = 2, tubedevice = 1, tubedevice_receiver = 1,
 | 
			
		||||
			axey = 1, handy = 1, pickaxey = 1,
 | 
			
		||||
			not_in_creative_inventory = state == "on" and 1 or nil
 | 
			
		||||
		}
 | 
			
		||||
		minetest.register_node(def.name.."_"..state, {
 | 
			
		||||
			description = def.description,
 | 
			
		||||
			tiles = def.tiles[state],
 | 
			
		||||
			paramtype2 = "facedir",
 | 
			
		||||
			groups = groups,
 | 
			
		||||
			is_ground_content = false,
 | 
			
		||||
			_mcl_hardness = 0.6,
 | 
			
		||||
			_sound_def = {
 | 
			
		||||
				key = "node_sound_stone_defaults",
 | 
			
		||||
			},
 | 
			
		||||
			drop = def.name.."_off",
 | 
			
		||||
			mesecons = {
 | 
			
		||||
				effector = {
 | 
			
		||||
					rules = pipeworks.rules_all,
 | 
			
		||||
					action_on = function (pos, node)
 | 
			
		||||
						wielder_on(data, pos, node)
 | 
			
		||||
					action_on = function(pos, node)
 | 
			
		||||
						wielder_on(def, pos, node)
 | 
			
		||||
					end,
 | 
			
		||||
					action_off = function (pos, node)
 | 
			
		||||
						wielder_off(data, pos, node)
 | 
			
		||||
					action_off = function(pos, node)
 | 
			
		||||
						wielder_off(def, pos, node)
 | 
			
		||||
					end,
 | 
			
		||||
				},
 | 
			
		||||
			},
 | 
			
		||||
			digilines = {
 | 
			
		||||
				receptor = {},
 | 
			
		||||
				effector = {
 | 
			
		||||
					action = function(pos, _, channel, msg)
 | 
			
		||||
						wielder_digiline_action(def, pos, channel, msg)
 | 
			
		||||
					end,
 | 
			
		||||
				},
 | 
			
		||||
			},
 | 
			
		||||
			tube = {
 | 
			
		||||
				can_insert = function(pos, node, stack, tubedir)
 | 
			
		||||
					if not data.tube_permit_anteroposterior_insert then
 | 
			
		||||
						local nodedir = minetest.facedir_to_dir(node.param2)
 | 
			
		||||
						if vector.equals(tubedir, nodedir) or vector.equals(tubedir, vector.multiply(nodedir, -1)) then
 | 
			
		||||
				can_insert = function(pos, node, stack, direction)
 | 
			
		||||
					if def.eject_drops then
 | 
			
		||||
						-- Prevent ejected items from being inserted
 | 
			
		||||
						local dir = vector.multiply(minetest.facedir_to_dir(node.param2), -1)
 | 
			
		||||
						if vector.equals(direction, dir) then
 | 
			
		||||
							return false
 | 
			
		||||
						end
 | 
			
		||||
					end
 | 
			
		||||
					local meta = minetest.get_meta(pos)
 | 
			
		||||
					local inv = meta:get_inventory()
 | 
			
		||||
					return inv:room_for_item(data.wield_inv_name, stack)
 | 
			
		||||
					local inv = minetest.get_meta(pos):get_inventory()
 | 
			
		||||
					return inv:room_for_item(def.wield_inv.name, stack)
 | 
			
		||||
				end,
 | 
			
		||||
				insert_object = function(pos, node, stack, tubedir)
 | 
			
		||||
					if not data.tube_permit_anteroposterior_insert then
 | 
			
		||||
						local nodedir = minetest.facedir_to_dir(node.param2)
 | 
			
		||||
						if vector.equals(tubedir, nodedir) or vector.equals(tubedir, vector.multiply(nodedir, -1)) then
 | 
			
		||||
							return stack
 | 
			
		||||
						end
 | 
			
		||||
					end
 | 
			
		||||
					local meta = minetest.get_meta(pos)
 | 
			
		||||
					local inv = meta:get_inventory()
 | 
			
		||||
					return inv:add_item(data.wield_inv_name, stack)
 | 
			
		||||
				insert_object = function(pos, node, stack)
 | 
			
		||||
					local inv = minetest.get_meta(pos):get_inventory()
 | 
			
		||||
					return inv:add_item(def.wield_inv.name, stack)
 | 
			
		||||
				end,
 | 
			
		||||
				input_inventory = data.wield_inv_name,
 | 
			
		||||
				connect_sides = data.tube_connect_sides,
 | 
			
		||||
				can_remove = function(pos, node, stack, tubedir)
 | 
			
		||||
				input_inventory = def.wield_inv.name,
 | 
			
		||||
				connect_sides = def.connect_sides,
 | 
			
		||||
				can_remove = function(pos, node, stack)
 | 
			
		||||
					return stack:get_count()
 | 
			
		||||
				end,
 | 
			
		||||
			},
 | 
			
		||||
			is_ground_content = true,
 | 
			
		||||
			paramtype2 = "facedir",
 | 
			
		||||
			tubelike = 1,
 | 
			
		||||
			groups = groups,
 | 
			
		||||
			_mcl_hardness=0.6,
 | 
			
		||||
			_sound_def = {
 | 
			
		||||
				key = "node_sound_stone_defaults",
 | 
			
		||||
			},
 | 
			
		||||
			drop = data.name_base.."_off",
 | 
			
		||||
			on_construct = function(pos)
 | 
			
		||||
				local meta = minetest.get_meta(pos)
 | 
			
		||||
				set_wielder_formspec(data, meta)
 | 
			
		||||
				local inv = meta:get_inventory()
 | 
			
		||||
				inv:set_size(data.wield_inv_name, data.wield_inv_width*data.wield_inv_height)
 | 
			
		||||
				if data.ghost_inv_name then
 | 
			
		||||
					inv:set_size(data.ghost_inv_name, 1)
 | 
			
		||||
				end
 | 
			
		||||
				if data.eject_drops then
 | 
			
		||||
					inv:set_size("main", 100)
 | 
			
		||||
				inv:set_size(def.wield_inv.name, def.wield_inv.width * def.wield_inv.height)
 | 
			
		||||
				if def.eject_drops then
 | 
			
		||||
					inv:set_size("main", 32)
 | 
			
		||||
				end
 | 
			
		||||
				set_wielder_formspec(def, meta)
 | 
			
		||||
			end,
 | 
			
		||||
			after_place_node = function (pos, placer)
 | 
			
		||||
			after_place_node = function(pos, placer)
 | 
			
		||||
				pipeworks.scan_for_tube_objects(pos)
 | 
			
		||||
				local placer_pos = placer:get_pos()
 | 
			
		||||
				if placer_pos and placer:is_player() then placer_pos = vector.add(placer_pos, assumed_eye_pos) end
 | 
			
		||||
				if placer_pos then
 | 
			
		||||
					local dir = vector.subtract(pos, placer_pos)
 | 
			
		||||
					local node = minetest.get_node(pos)
 | 
			
		||||
					node.param2 = minetest.dir_to_facedir(dir, true)
 | 
			
		||||
					minetest.set_node(pos, node)
 | 
			
		||||
				if not placer then
 | 
			
		||||
					return
 | 
			
		||||
				end
 | 
			
		||||
				local node = minetest.get_node(pos)
 | 
			
		||||
				node.param2 = minetest.dir_to_facedir(placer:get_look_dir(), true)
 | 
			
		||||
				minetest.set_node(pos, node)
 | 
			
		||||
				minetest.get_meta(pos):set_string("owner", placer:get_player_name())
 | 
			
		||||
			end,
 | 
			
		||||
			can_dig = (data.can_dig_nonempty_wield_inv and delay(true) or function(pos, player)
 | 
			
		||||
				local meta = minetest.get_meta(pos)
 | 
			
		||||
				local inv = meta:get_inventory()
 | 
			
		||||
				return inv:is_empty(data.wield_inv_name)
 | 
			
		||||
			end),
 | 
			
		||||
			after_dig_node = function(pos, oldnode, oldmetadata, digger)
 | 
			
		||||
				-- The legacy-node fixup is done here in a
 | 
			
		||||
				-- different form from the standard fixup,
 | 
			
		||||
				-- rather than relying on a standard fixup
 | 
			
		||||
				-- in an on_dig callback, because some
 | 
			
		||||
				-- non-standard diggers (such as technic's
 | 
			
		||||
				-- mining drill) don't respect on_dig.
 | 
			
		||||
				oldmetadata = data.fixup_oldmetadata(oldmetadata)
 | 
			
		||||
				for _, stack in ipairs(oldmetadata.inventory[data.wield_inv_name] or {}) do
 | 
			
		||||
				for _,stack in ipairs(oldmetadata.inventory[def.wield_inv.name] or {}) do
 | 
			
		||||
					if not stack:is_empty() then
 | 
			
		||||
						minetest.add_item(pos, stack)
 | 
			
		||||
					end
 | 
			
		||||
@@ -249,7 +203,6 @@ local function register_wielder(data)
 | 
			
		||||
				pipeworks.scan_for_tube_objects(pos)
 | 
			
		||||
			end,
 | 
			
		||||
			on_rotate = pipeworks.on_rotate,
 | 
			
		||||
			on_punch = data.fixup_node,
 | 
			
		||||
			allow_metadata_inventory_put = function(pos, listname, index, stack, player)
 | 
			
		||||
				if not pipeworks.may_configure(pos, player) then return 0 end
 | 
			
		||||
				return stack:get_count()
 | 
			
		||||
@@ -261,212 +214,141 @@ local function register_wielder(data)
 | 
			
		||||
			allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
 | 
			
		||||
				if not pipeworks.may_configure(pos, player) then return 0 end
 | 
			
		||||
				return count
 | 
			
		||||
			end
 | 
			
		||||
			end,
 | 
			
		||||
			on_receive_fields = function(pos, _, fields, sender)
 | 
			
		||||
				if not fields.channel or not pipeworks.may_configure(pos, sender) then
 | 
			
		||||
					return
 | 
			
		||||
				end
 | 
			
		||||
				minetest.get_meta(pos):set_string("channel", fields.channel)
 | 
			
		||||
			end,
 | 
			
		||||
		})
 | 
			
		||||
	end
 | 
			
		||||
	table.insert(pipeworks.ui_cat_tube_list, def.name.."_off")
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local function get_tiles(name, stateful)
 | 
			
		||||
	local tiles = {on = {}, off = {}}
 | 
			
		||||
	for _,state in ipairs({"off", "on"}) do
 | 
			
		||||
		for _,side in ipairs({"top", "bottom", "side2", "side1", "back", "front"}) do
 | 
			
		||||
			local suffix = stateful[side] and "_"..state or ""
 | 
			
		||||
			table.insert(tiles[state], "pipeworks_"..name.."_"..side..suffix..".png")
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
	return tiles
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
if pipeworks.enable_node_breaker then
 | 
			
		||||
	local data
 | 
			
		||||
	-- see after end of data table for other use of these variables
 | 
			
		||||
	local name_base = "pipeworks:nodebreaker"
 | 
			
		||||
	local wield_inv_name = "pick"
 | 
			
		||||
	data = {
 | 
			
		||||
		name_base = name_base,
 | 
			
		||||
	pipeworks.register_wielder({
 | 
			
		||||
		name = "pipeworks:nodebreaker",
 | 
			
		||||
		description = S("Node Breaker"),
 | 
			
		||||
		texture_base = "pipeworks_nodebreaker",
 | 
			
		||||
		texture_stateful = { top = true, bottom = true, side2 = true, side1 = true, front = true },
 | 
			
		||||
		tube_connect_sides = { top=1, bottom=1, left=1, right=1, back=1 },
 | 
			
		||||
		tube_permit_anteroposterior_insert = false,
 | 
			
		||||
		wield_inv_name = wield_inv_name,
 | 
			
		||||
		wield_inv_width = 1,
 | 
			
		||||
		wield_inv_height = 1,
 | 
			
		||||
		can_dig_nonempty_wield_inv = true,
 | 
			
		||||
		ghost_inv_name = "ghost_pick",
 | 
			
		||||
		ghost_tool = ":",	-- hand by default
 | 
			
		||||
		fixup_node = function (pos, node)
 | 
			
		||||
			local meta = minetest.get_meta(pos)
 | 
			
		||||
			local inv = meta:get_inventory()
 | 
			
		||||
			-- Node breakers predating the visible pick slot
 | 
			
		||||
			-- may have been partially updated.  This code
 | 
			
		||||
			-- fully updates them.	Some have been observed
 | 
			
		||||
			-- to have no pick slot at all; first add one.
 | 
			
		||||
			if inv:get_size("pick") ~= 1 then
 | 
			
		||||
				inv:set_size("pick", 1)
 | 
			
		||||
			end
 | 
			
		||||
			-- Originally, they had a ghost pick in a "pick"
 | 
			
		||||
			-- inventory, no other inventory, and no form.
 | 
			
		||||
			-- The partial update of early with-form node
 | 
			
		||||
			-- breaker code gives them "ghost_pick" and "main"
 | 
			
		||||
			-- inventories, but leaves the old ghost pick in
 | 
			
		||||
			-- the "pick" inventory, and doesn't add a form.
 | 
			
		||||
			-- First perform that partial update.
 | 
			
		||||
			if inv:get_size("ghost_pick") ~= 1 then
 | 
			
		||||
				inv:set_size("ghost_pick", 1)
 | 
			
		||||
				inv:set_size("main", 100)
 | 
			
		||||
			end
 | 
			
		||||
			-- If the node breaker predates the visible pick
 | 
			
		||||
			-- slot, which we can detect by it not having a
 | 
			
		||||
			-- form, then the pick slot needs to be cleared
 | 
			
		||||
			-- of the old ghost pick.
 | 
			
		||||
			if (meta:get_string("formspec") or "") == "" then
 | 
			
		||||
				inv:set_stack("pick", 1, ItemStack(""))
 | 
			
		||||
			end
 | 
			
		||||
			-- Finally, unconditionally set the formspec
 | 
			
		||||
			-- and infotext.  This not only makes the
 | 
			
		||||
			-- pick slot visible for node breakers where
 | 
			
		||||
			-- it wasn't before; it also updates the form
 | 
			
		||||
			-- for node breakers that had an older version
 | 
			
		||||
			-- of the form, and sets infotext where it was
 | 
			
		||||
			-- missing for early with-form node breakers.
 | 
			
		||||
			set_wielder_formspec(data, meta)
 | 
			
		||||
		end,
 | 
			
		||||
		fixup_oldmetadata = function (oldmetadata)
 | 
			
		||||
			-- Node breakers predating the visible pick slot,
 | 
			
		||||
			-- with node form, kept their ghost pick in an
 | 
			
		||||
			-- inventory named "pick", the same name as the
 | 
			
		||||
			-- later visible pick slot.  The pick must be
 | 
			
		||||
			-- removed to avoid spilling it.
 | 
			
		||||
			if not oldmetadata.fields.formspec then
 | 
			
		||||
				return { inventory = { pick = {} }, fields = oldmetadata.fields }
 | 
			
		||||
		tiles = get_tiles("nodebreaker", {top = 1, bottom = 1, side2 = 1, side1 = 1, front = 1}),
 | 
			
		||||
		connect_sides = {top = 1, bottom = 1, left = 1, right = 1, back = 1},
 | 
			
		||||
		wield_inv = {name = "pick", width = 1, height = 1},
 | 
			
		||||
		wield_hand = true,
 | 
			
		||||
		eject_drops = true,
 | 
			
		||||
		action = function(fakeplayer, pointed)
 | 
			
		||||
			local stack = fakeplayer:get_wielded_item()
 | 
			
		||||
			local old_stack = ItemStack(stack)
 | 
			
		||||
			local item_def = minetest.registered_items[stack:get_name()]
 | 
			
		||||
			if item_def.on_use then
 | 
			
		||||
				stack = item_def.on_use(stack, fakeplayer, pointed) or stack
 | 
			
		||||
				fakeplayer:set_wielded_item(stack)
 | 
			
		||||
			else
 | 
			
		||||
				return oldmetadata
 | 
			
		||||
			end
 | 
			
		||||
		end,
 | 
			
		||||
		masquerade_as_owner = true,
 | 
			
		||||
		sneak = false,
 | 
			
		||||
		act = function(virtplayer, pointed_thing)
 | 
			
		||||
			if minetest.is_protected(vector.add(virtplayer:get_pos(), assumed_eye_pos), virtplayer:get_player_name()) then
 | 
			
		||||
				return
 | 
			
		||||
			end
 | 
			
		||||
 | 
			
		||||
			--local dname = "nodebreaker.act() "
 | 
			
		||||
			local wieldstack = virtplayer:get_wielded_item()
 | 
			
		||||
			local oldwieldstack = ItemStack(wieldstack)
 | 
			
		||||
			local on_use = (minetest.registered_items[wieldstack:get_name()] or {}).on_use
 | 
			
		||||
			if on_use then
 | 
			
		||||
				--pipeworks.logger(dname.."invoking on_use "..tostring(on_use))
 | 
			
		||||
				wieldstack = on_use(wieldstack, virtplayer, pointed_thing) or wieldstack
 | 
			
		||||
				virtplayer:set_wielded_item(wieldstack)
 | 
			
		||||
			else
 | 
			
		||||
				local under_node = minetest.get_node(pointed_thing.under)
 | 
			
		||||
				local def = minetest.registered_nodes[under_node.name]
 | 
			
		||||
				if not def then
 | 
			
		||||
					-- do not dig an unknown node
 | 
			
		||||
				local node = minetest.get_node(pointed.under)
 | 
			
		||||
				local node_def = minetest.registered_nodes[node.name]
 | 
			
		||||
				if not node_def or not node_def.on_dig then
 | 
			
		||||
					return
 | 
			
		||||
				end
 | 
			
		||||
				-- check that the current tool is capable of destroying the
 | 
			
		||||
				-- target node.
 | 
			
		||||
				-- if we can't, don't dig, and leave the wield stack unchanged.
 | 
			
		||||
				-- note that wieldstack:get_tool_capabilities() returns hand
 | 
			
		||||
				-- properties if the item has none of it's own.
 | 
			
		||||
				if can_tool_dig_node(under_node.name,
 | 
			
		||||
						wieldstack:get_tool_capabilities(),
 | 
			
		||||
						wieldstack:get_name()) then
 | 
			
		||||
					def.on_dig(pointed_thing.under, under_node, virtplayer)
 | 
			
		||||
					local sound = def.sounds and def.sounds.dug
 | 
			
		||||
					if sound then
 | 
			
		||||
						minetest.sound_play(sound.name,
 | 
			
		||||
							{pos=pointed_thing.under, gain=sound.gain})
 | 
			
		||||
				-- Check if the tool can dig the node
 | 
			
		||||
				local tool = stack:get_tool_capabilities()
 | 
			
		||||
				if not minetest.get_dig_params(node_def.groups, tool).diggable then
 | 
			
		||||
					-- Try using hand if tool can't dig the node
 | 
			
		||||
					local hand = ItemStack():get_tool_capabilities()
 | 
			
		||||
					if not minetest.get_dig_params(node_def.groups, hand).diggable then
 | 
			
		||||
						return
 | 
			
		||||
					end
 | 
			
		||||
					wieldstack = virtplayer:get_wielded_item()
 | 
			
		||||
				--~ else
 | 
			
		||||
					--pipeworks.logger(dname.."couldn't dig node!")
 | 
			
		||||
				end
 | 
			
		||||
				-- This must only check for false, because `on_dig` returning nil is the same as returning true.
 | 
			
		||||
				if node_def.on_dig(pointed.under, node, fakeplayer) == false then
 | 
			
		||||
					return
 | 
			
		||||
				end
 | 
			
		||||
				local sound = node_def.sounds and node_def.sounds.dug
 | 
			
		||||
				if sound then
 | 
			
		||||
					minetest.sound_play(sound, {pos = pointed.under}, true)
 | 
			
		||||
				end
 | 
			
		||||
				stack = fakeplayer:get_wielded_item()
 | 
			
		||||
			end
 | 
			
		||||
			local wieldname = wieldstack:get_name()
 | 
			
		||||
			if wieldname == oldwieldstack:get_name() then
 | 
			
		||||
				-- don't mechanically wear out tool
 | 
			
		||||
				if wieldstack:get_count() == oldwieldstack:get_count() and
 | 
			
		||||
						wieldstack:get_metadata() == oldwieldstack:get_metadata() and
 | 
			
		||||
						((minetest.registered_items[wieldstack:get_name()] or {}).wear_represents or "mechanical_wear") == "mechanical_wear" then
 | 
			
		||||
					virtplayer:set_wielded_item(oldwieldstack)
 | 
			
		||||
			if stack:get_name() == old_stack:get_name() then
 | 
			
		||||
				-- Don't mechanically wear out tool
 | 
			
		||||
				if stack:get_wear() ~= old_stack:get_wear() and stack:get_count() == old_stack:get_count()
 | 
			
		||||
						and (item_def.wear_represents == nil or item_def.wear_represents == "mechanical_wear") then
 | 
			
		||||
					fakeplayer:set_wielded_item(old_stack)
 | 
			
		||||
				end
 | 
			
		||||
			elseif wieldname ~= "" then
 | 
			
		||||
				-- tool got replaced by something else:
 | 
			
		||||
				-- treat it as a drop
 | 
			
		||||
				virtplayer:get_inventory():add_item("main", wieldstack)
 | 
			
		||||
				virtplayer:set_wielded_item(ItemStack(""))
 | 
			
		||||
			elseif not stack:is_empty() then
 | 
			
		||||
				-- Tool got replaced by something else, treat it as a drop.
 | 
			
		||||
				fakeplayer:get_inventory():add_item("main", stack)
 | 
			
		||||
				fakeplayer:set_wielded_item("")
 | 
			
		||||
			end
 | 
			
		||||
		end,
 | 
			
		||||
		eject_drops = true,
 | 
			
		||||
	}
 | 
			
		||||
	register_wielder(data)
 | 
			
		||||
	pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = "pipeworks:nodebreaker_off"
 | 
			
		||||
	-- aliases for when someone had technic installed, but then uninstalled it but not pipeworks
 | 
			
		||||
	})
 | 
			
		||||
	minetest.register_alias("technic:nodebreaker_off", "pipeworks:nodebreaker_off")
 | 
			
		||||
	minetest.register_alias("technic:nodebreaker_on", "pipeworks:nodebreaker_on")
 | 
			
		||||
	minetest.register_alias("technic:node_breaker_off", "pipeworks:nodebreaker_off")
 | 
			
		||||
	minetest.register_alias("technic:node_breaker_on", "pipeworks:nodebreaker_on")
 | 
			
		||||
	-- turn legacy auto-tree-taps into node breakers
 | 
			
		||||
	dofile(pipeworks.modpath.."/legacy.lua")
 | 
			
		||||
 | 
			
		||||
	-- register LBM for transition to cheaper node breakers
 | 
			
		||||
	local lbm_id = "pipeworks:refund_node_breaker_pick"
 | 
			
		||||
	minetest.register_lbm({
 | 
			
		||||
		name = lbm_id,
 | 
			
		||||
		label = "Give back mese pick for pre-transition node breakers",
 | 
			
		||||
		run_at_every_load = false,
 | 
			
		||||
		nodenames = { name_base.."_on", name_base.."_off" },
 | 
			
		||||
		action = function(pos, node)
 | 
			
		||||
			pipeworks.logger(lbm_id.." entry, nodename="..node.name)
 | 
			
		||||
			local invref = minetest.get_meta(pos):get_inventory()
 | 
			
		||||
			invref:add_item(wield_inv_name, ItemStack("default:pick_mese"))
 | 
			
		||||
		end
 | 
			
		||||
	})
 | 
			
		||||
	minetest.register_alias("auto_tree_tap:off", "pipeworks:nodebreaker_off")
 | 
			
		||||
	minetest.register_alias("auto_tree_tap:on", "pipeworks:nodebreaker_on")
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
if pipeworks.enable_deployer then
 | 
			
		||||
	register_wielder({
 | 
			
		||||
		name_base = "pipeworks:deployer",
 | 
			
		||||
	pipeworks.register_wielder({
 | 
			
		||||
		name = "pipeworks:deployer",
 | 
			
		||||
		description = S("Deployer"),
 | 
			
		||||
		texture_base = "pipeworks_deployer",
 | 
			
		||||
		texture_stateful = { front = true },
 | 
			
		||||
		tube_connect_sides = { back=1 },
 | 
			
		||||
		tube_permit_anteroposterior_insert = true,
 | 
			
		||||
		wield_inv_name = "main",
 | 
			
		||||
		wield_inv_width = 3,
 | 
			
		||||
		wield_inv_height = 3,
 | 
			
		||||
		can_dig_nonempty_wield_inv = false,
 | 
			
		||||
		masquerade_as_owner = true,
 | 
			
		||||
		sneak = false,
 | 
			
		||||
		act = function(virtplayer, pointed_thing)
 | 
			
		||||
			if minetest.is_protected(vector.add(virtplayer:get_pos(), assumed_eye_pos), virtplayer:get_player_name()) then
 | 
			
		||||
				return
 | 
			
		||||
		tiles = get_tiles("deployer", {front = 1}),
 | 
			
		||||
		connect_sides = {back = 1},
 | 
			
		||||
		wield_inv = {name = "main", width = 3, height = 3},
 | 
			
		||||
		action = function(fakeplayer, pointed)
 | 
			
		||||
			local stack = fakeplayer:get_wielded_item()
 | 
			
		||||
			local def = minetest.registered_items[stack:get_name()]
 | 
			
		||||
			if def and def.on_place then
 | 
			
		||||
				local new_stack, placed_pos = def.on_place(stack, fakeplayer, pointed)
 | 
			
		||||
				fakeplayer:set_wielded_item(new_stack or stack)
 | 
			
		||||
				-- minetest.item_place_node doesn't play sound to the placer
 | 
			
		||||
				local sound = placed_pos and def.sounds and def.sounds.place
 | 
			
		||||
				local name = fakeplayer:get_player_name()
 | 
			
		||||
				if sound and name ~= "" then
 | 
			
		||||
					minetest.sound_play(sound, {pos = placed_pos, to_player = name}, true)
 | 
			
		||||
				end
 | 
			
		||||
			end
 | 
			
		||||
 | 
			
		||||
			local wieldstack = virtplayer:get_wielded_item()
 | 
			
		||||
			virtplayer:set_wielded_item((minetest.registered_items[wieldstack:get_name()] or {on_place=minetest.item_place}).on_place(wieldstack, virtplayer, pointed_thing) or wieldstack)
 | 
			
		||||
		end,
 | 
			
		||||
		eject_drops = false,
 | 
			
		||||
	})
 | 
			
		||||
	pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = "pipeworks:deployer_off"
 | 
			
		||||
	-- aliases for when someone had technic installed, but then uninstalled it but not pipeworks
 | 
			
		||||
	minetest.register_alias("technic:deployer_off", "pipeworks:deployer_off")
 | 
			
		||||
	minetest.register_alias("technic:deployer_on", "pipeworks:deployer_on")
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
if pipeworks.enable_dispenser then
 | 
			
		||||
	register_wielder({
 | 
			
		||||
		name_base = "pipeworks:dispenser",
 | 
			
		||||
	-- Override minetest.item_drop to negate its hardcoded offset
 | 
			
		||||
	-- when the dropper is a fake player.
 | 
			
		||||
	local item_drop = minetest.item_drop
 | 
			
		||||
	-- luacheck: ignore 122
 | 
			
		||||
	function minetest.item_drop(stack, dropper, pos)
 | 
			
		||||
		if dropper and dropper.is_fake_player then
 | 
			
		||||
			pos = vector.new(pos.x, pos.y - 1.2, pos.z)
 | 
			
		||||
		end
 | 
			
		||||
		return item_drop(stack, dropper, pos)
 | 
			
		||||
	end
 | 
			
		||||
	pipeworks.register_wielder({
 | 
			
		||||
		name = "pipeworks:dispenser",
 | 
			
		||||
		description = S("Dispenser"),
 | 
			
		||||
		texture_base = "pipeworks_dispenser",
 | 
			
		||||
		texture_stateful = { front = true },
 | 
			
		||||
		tube_connect_sides = { back=1 },
 | 
			
		||||
		tube_permit_anteroposterior_insert = true,
 | 
			
		||||
		wield_inv_name = "main",
 | 
			
		||||
		wield_inv_width = 3,
 | 
			
		||||
		wield_inv_height = 3,
 | 
			
		||||
		can_dig_nonempty_wield_inv = false,
 | 
			
		||||
		masquerade_as_owner = false,
 | 
			
		||||
		sneak = true,
 | 
			
		||||
		act = function(virtplayer, pointed_thing)
 | 
			
		||||
			local wieldstack = virtplayer:get_wielded_item()
 | 
			
		||||
			virtplayer:set_wielded_item((minetest.registered_items[wieldstack:get_name()] or
 | 
			
		||||
				{on_drop=minetest.item_drop}).on_drop(wieldstack, virtplayer, virtplayer:get_pos()) or
 | 
			
		||||
				wieldstack)
 | 
			
		||||
		tiles = get_tiles("dispenser", {front = 1}),
 | 
			
		||||
		connect_sides = {back = 1},
 | 
			
		||||
		wield_inv = {name = "main", width = 3, height = 3},
 | 
			
		||||
		action = function(fakeplayer)
 | 
			
		||||
			local stack = fakeplayer:get_wielded_item()
 | 
			
		||||
			local def = minetest.registered_items[stack:get_name()]
 | 
			
		||||
			if def and def.on_drop then
 | 
			
		||||
				local pos = fakeplayer:get_pos()
 | 
			
		||||
				fakeplayer:set_wielded_item(def.on_drop(stack, fakeplayer, pos) or stack)
 | 
			
		||||
			end
 | 
			
		||||
		end,
 | 
			
		||||
		eject_drops = false,
 | 
			
		||||
	})
 | 
			
		||||
	pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = "pipeworks:dispenser_off"
 | 
			
		||||
end
 | 
			
		||||
 
 | 
			
		||||