Merge remote-tracking branch 'upstream/master'
13
.github/workflows/luacheck.yml
vendored
@ -1,13 +1,10 @@
|
||||
name: luacheck
|
||||
on: [push, pull_request]
|
||||
jobs:
|
||||
build:
|
||||
luacheck:
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- uses: actions/checkout@master
|
||||
- name: apt
|
||||
run: sudo apt-get install -y luarocks
|
||||
- name: luacheck install
|
||||
run: luarocks install --local luacheck
|
||||
- name: luacheck run
|
||||
run: $HOME/.luarocks/bin/luacheck ./
|
||||
- name: Checkout
|
||||
uses: actions/checkout@master
|
||||
- name: Luacheck
|
||||
uses: lunarmodules/luacheck@master
|
||||
|
14
.luacheckrc
@ -1,6 +1,7 @@
|
||||
unused_args = false
|
||||
max_line_length= 240
|
||||
redefined = false
|
||||
std = "minetest+max"
|
||||
|
||||
globals = {
|
||||
"pipeworks",
|
||||
@ -8,18 +9,9 @@ globals = {
|
||||
}
|
||||
|
||||
read_globals = {
|
||||
-- Stdlib
|
||||
string = {fields = {"split"}},
|
||||
table = {fields = {"copy", "getn"}},
|
||||
|
||||
-- Minetest
|
||||
"vector", "ItemStack",
|
||||
"dump", "minetest",
|
||||
"VoxelManip", "VoxelArea",
|
||||
|
||||
-- mods
|
||||
"default", "mesecon", "digiline",
|
||||
"screwdriver", "unified_inventory",
|
||||
"i3", "mcl_experience", "awards"
|
||||
|
||||
"i3", "mcl_experience", "awards",
|
||||
"xcompat", "fakelib", "vizlib"
|
||||
}
|
||||
|
380
autocrafter.lua
@ -1,11 +1,15 @@
|
||||
local S = minetest.get_translator("pipeworks")
|
||||
local autocrafterCache = {} -- caches some recipe data to avoid to call the slow function minetest.get_craft_result() every second
|
||||
-- cache some recipe data to avoid calling the slow function
|
||||
-- minetest.get_craft_result() every second
|
||||
local autocrafterCache = {}
|
||||
|
||||
local craft_time = 1
|
||||
local next = next
|
||||
|
||||
local function count_index(invlist)
|
||||
local index = {}
|
||||
for _, stack in pairs(invlist) do
|
||||
stack = ItemStack(stack)
|
||||
if not stack:is_empty() then
|
||||
local stack_name = stack:get_name()
|
||||
index[stack_name] = (index[stack_name] or 0) + stack:get_count()
|
||||
@ -21,41 +25,177 @@ local function get_item_info(stack)
|
||||
return description, name
|
||||
end
|
||||
|
||||
-- Get best matching recipe for what user has put in crafting grid.
|
||||
-- This function does not consider crafting method (mix vs craft)
|
||||
local function get_matching_craft(output_name, example_recipe)
|
||||
local recipes = minetest.get_all_craft_recipes(output_name)
|
||||
if not recipes then
|
||||
return example_recipe
|
||||
end
|
||||
|
||||
if 1 == #recipes then
|
||||
return recipes[1].items
|
||||
end
|
||||
|
||||
local index_example = count_index(example_recipe)
|
||||
local best_score = 0
|
||||
local index_recipe, best_index, score, group
|
||||
for i = 1, #recipes do
|
||||
score = 0
|
||||
index_recipe = count_index(recipes[i].items)
|
||||
for recipe_item_name, _ in pairs(index_recipe) do
|
||||
if index_example[recipe_item_name] then
|
||||
score = score + 1
|
||||
elseif recipe_item_name:sub(1, 6) == "group:" then
|
||||
group = recipe_item_name:sub(7)
|
||||
for example_item_name, _ in pairs(index_example) do
|
||||
if minetest.get_item_group(
|
||||
example_item_name, group) ~= 0
|
||||
then
|
||||
score = score + 1
|
||||
break
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
if best_score < score then
|
||||
best_index = i
|
||||
best_score = score
|
||||
end
|
||||
end
|
||||
|
||||
return best_index and recipes[best_index].items or example_recipe
|
||||
end
|
||||
|
||||
local function get_craft(pos, inventory, hash)
|
||||
local hash = hash or minetest.hash_node_position(pos)
|
||||
local craft = autocrafterCache[hash]
|
||||
if not craft then
|
||||
local recipe = inventory:get_list("recipe")
|
||||
local output, decremented_input = minetest.get_craft_result({method = "normal", width = 3, items = recipe})
|
||||
craft = {recipe = recipe, consumption=count_index(recipe), output = output, decremented_input = decremented_input}
|
||||
autocrafterCache[hash] = craft
|
||||
if craft then return craft end
|
||||
|
||||
local example_recipe = inventory:get_list("recipe")
|
||||
local output, decremented_input = minetest.get_craft_result({
|
||||
method = "normal", width = 3, items = example_recipe
|
||||
})
|
||||
|
||||
local recipe = example_recipe
|
||||
if output and not output.item:is_empty() then
|
||||
recipe = get_matching_craft(output.item:get_name(), example_recipe)
|
||||
end
|
||||
|
||||
craft = {
|
||||
recipe = recipe,
|
||||
consumption = count_index(recipe),
|
||||
output = output,
|
||||
decremented_input = decremented_input.items
|
||||
}
|
||||
autocrafterCache[hash] = craft
|
||||
return craft
|
||||
end
|
||||
|
||||
local function autocraft(inventory, craft)
|
||||
if not craft then return false end
|
||||
-- check if we have enough material available
|
||||
local inv_index = count_index(inventory:get_list("src"))
|
||||
for itemname, number in pairs(craft.consumption) do
|
||||
if (not inv_index[itemname]) or inv_index[itemname] < number then return false end
|
||||
end
|
||||
-- check if output and all replacements fit in dst
|
||||
local output = craft.output.item
|
||||
local out_items = count_index(craft.decremented_input.items)
|
||||
out_items[output:get_name()] = (out_items[output:get_name()] or 0) + output:get_count()
|
||||
local empty_count = 0
|
||||
for _,item in pairs(inventory:get_list("dst")) do
|
||||
if item:is_empty() then
|
||||
empty_count = empty_count + 1
|
||||
-- From a consumption table with groups and an inventory index,
|
||||
-- build a consumption table without groups
|
||||
local function calculate_consumption(inv_index, consumption_with_groups)
|
||||
inv_index = table.copy(inv_index)
|
||||
consumption_with_groups = table.copy(consumption_with_groups)
|
||||
|
||||
-- table of items to actually consume
|
||||
local consumption = {}
|
||||
-- table of ingredients defined as one or more groups each
|
||||
local grouped_ingredients = {}
|
||||
|
||||
-- First consume all non-group requirements
|
||||
-- This is done to avoid consuming a non-group item which
|
||||
-- is also in a group
|
||||
for key, count in pairs(consumption_with_groups) do
|
||||
if key:sub(1, 6) == "group:" then
|
||||
-- build table with group recipe items while looping
|
||||
grouped_ingredients[key] = key:sub(7):split(',')
|
||||
else
|
||||
local name = item:get_name()
|
||||
if out_items[name] then
|
||||
out_items[name] = out_items[name] - item:get_free_space()
|
||||
-- if the item to consume doesn't exist in inventory
|
||||
-- or not enough of them, abort crafting
|
||||
if not inv_index[key] or inv_index[key] < count then
|
||||
return nil
|
||||
end
|
||||
|
||||
consumption[key] = (consumption[key] or 0) + count
|
||||
consumption_with_groups[key] = consumption_with_groups[key] - count
|
||||
assert(consumption_with_groups[key] == 0)
|
||||
consumption_with_groups[key] = nil
|
||||
inv_index[key] = inv_index[key] - count
|
||||
assert(inv_index[key] >= 0)
|
||||
end
|
||||
end
|
||||
|
||||
-- helper function to resolve matching ingredients with multiple group
|
||||
-- requirements
|
||||
local function ingredient_groups_match_item(ingredient_groups, name)
|
||||
local found = 0
|
||||
local count_ingredient_groups = #ingredient_groups
|
||||
for i = 1, count_ingredient_groups do
|
||||
if minetest.get_item_group(name,
|
||||
ingredient_groups[i]) ~= 0
|
||||
then
|
||||
found = found + 1
|
||||
end
|
||||
end
|
||||
return found == count_ingredient_groups
|
||||
end
|
||||
|
||||
-- Next, resolve groups using the remaining items in the inventory
|
||||
if next(grouped_ingredients) ~= nil then
|
||||
local take
|
||||
for itemname, count in pairs(inv_index) do
|
||||
if count > 0 then
|
||||
-- groupname is the string as defined by recipe.
|
||||
-- e.g. group:dye,color_blue
|
||||
-- groups holds the group names split into a list
|
||||
-- ready to be passed to core.get_item_group()
|
||||
for groupname, groups in pairs(grouped_ingredients) do
|
||||
if consumption_with_groups[groupname] > 0
|
||||
and ingredient_groups_match_item(groups, itemname)
|
||||
then
|
||||
take = math.min(count,
|
||||
consumption_with_groups[groupname])
|
||||
consumption_with_groups[groupname] =
|
||||
consumption_with_groups[groupname] - take
|
||||
|
||||
assert(consumption_with_groups[groupname] >= 0)
|
||||
consumption[itemname] =
|
||||
(consumption[itemname] or 0) + take
|
||||
|
||||
inv_index[itemname] =
|
||||
inv_index[itemname] - take
|
||||
assert(inv_index[itemname] >= 0)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
for _,count in pairs(out_items) do
|
||||
|
||||
-- Finally, check everything has been consumed
|
||||
for key, count in pairs(consumption_with_groups) do
|
||||
if count > 0 then
|
||||
return nil
|
||||
end
|
||||
end
|
||||
|
||||
return consumption
|
||||
end
|
||||
|
||||
local function has_room_for_output(list_output, index_output)
|
||||
local name
|
||||
local empty_count = 0
|
||||
for _, item in pairs(list_output) do
|
||||
if item:is_empty() then
|
||||
empty_count = empty_count + 1
|
||||
else
|
||||
name = item:get_name()
|
||||
if index_output[name] then
|
||||
index_output[name] = index_output[name] - item:get_free_space()
|
||||
end
|
||||
end
|
||||
end
|
||||
for _, count in pairs(index_output) do
|
||||
if count > 0 then
|
||||
empty_count = empty_count - 1
|
||||
end
|
||||
@ -63,22 +203,54 @@ local function autocraft(inventory, craft)
|
||||
if empty_count < 0 then
|
||||
return false
|
||||
end
|
||||
|
||||
return true
|
||||
end
|
||||
|
||||
local function autocraft(inventory, craft)
|
||||
if not craft then return false end
|
||||
|
||||
-- check if output and all replacements fit in dst
|
||||
local output = craft.output.item
|
||||
local out_items = count_index(craft.decremented_input)
|
||||
out_items[output:get_name()] =
|
||||
(out_items[output:get_name()] or 0) + output:get_count()
|
||||
|
||||
if not has_room_for_output(inventory:get_list("dst"), out_items) then
|
||||
return false
|
||||
end
|
||||
|
||||
-- check if we have enough material available
|
||||
local inv_index = count_index(inventory:get_list("src"))
|
||||
local consumption = calculate_consumption(inv_index, craft.consumption)
|
||||
if not consumption then
|
||||
return false
|
||||
end
|
||||
|
||||
-- consume material
|
||||
for itemname, number in pairs(craft.consumption) do
|
||||
for _ = 1, number do -- We have to do that since remove_item does not work if count > stack_max
|
||||
for itemname, number in pairs(consumption) do
|
||||
-- We have to do that since remove_item does not work if count > stack_max
|
||||
for _ = 1, number do
|
||||
inventory:remove_item("src", ItemStack(itemname))
|
||||
end
|
||||
end
|
||||
|
||||
-- craft the result into the dst inventory and add any "replacements" as well
|
||||
inventory:add_item("dst", output)
|
||||
local leftover
|
||||
for i = 1, 9 do
|
||||
inventory:add_item("dst", craft.decremented_input.items[i])
|
||||
leftover = inventory:add_item("dst", craft.decremented_input[i])
|
||||
if leftover and not leftover:is_empty() then
|
||||
minetest.log("warning", "[pipeworks] autocrafter didn't " ..
|
||||
"calculate output space correctly.")
|
||||
end
|
||||
end
|
||||
return true
|
||||
end
|
||||
|
||||
-- returns false to stop the timer, true to continue running
|
||||
-- is started only from start_autocrafter(pos) after sanity checks and cached recipe
|
||||
-- is started only from start_autocrafter(pos) after sanity checks and
|
||||
-- recipe is cached
|
||||
local function run_autocrafter(pos, elapsed)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local inventory = meta:get_inventory()
|
||||
@ -93,7 +265,7 @@ local function run_autocrafter(pos, elapsed)
|
||||
return false
|
||||
end
|
||||
|
||||
for _ = 1, math.floor(elapsed/craft_time) do
|
||||
for _ = 1, math.floor(elapsed / craft_time) do
|
||||
local continue = autocraft(inventory, craft)
|
||||
if not continue then return false end
|
||||
end
|
||||
@ -117,33 +289,17 @@ end
|
||||
-- note, that this function assumes allready being updated to virtual items
|
||||
-- and doesn't handle recipes with stacksizes > 1
|
||||
local function after_recipe_change(pos, inventory)
|
||||
local hash = minetest.hash_node_position(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
autocrafterCache[hash] = nil
|
||||
-- if we emptied the grid, there's no point in keeping it running or cached
|
||||
if inventory:is_empty("recipe") then
|
||||
minetest.get_node_timer(pos):stop()
|
||||
autocrafterCache[minetest.hash_node_position(pos)] = nil
|
||||
meta:set_string("infotext", S("unconfigured Autocrafter"))
|
||||
inventory:set_stack("output", 1, "")
|
||||
return
|
||||
end
|
||||
local recipe = inventory:get_list("recipe")
|
||||
|
||||
local hash = minetest.hash_node_position(pos)
|
||||
local craft = autocrafterCache[hash]
|
||||
|
||||
if craft then
|
||||
-- check if it changed
|
||||
local cached_recipe = craft.recipe
|
||||
for i = 1, 9 do
|
||||
if recipe[i]:get_name() ~= cached_recipe[i]:get_name() then
|
||||
autocrafterCache[hash] = nil -- invalidate recipe
|
||||
craft = nil
|
||||
break
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
craft = craft or get_craft(pos, inventory, hash)
|
||||
local craft = get_craft(pos, inventory, hash)
|
||||
local output_item = craft.output.item
|
||||
local description, name = get_item_info(output_item)
|
||||
meta:set_string("infotext", S("'@1' Autocrafter (@2)", description, name))
|
||||
@ -152,7 +308,8 @@ local function after_recipe_change(pos, inventory)
|
||||
after_inventory_change(pos)
|
||||
end
|
||||
|
||||
-- clean out unknown items and groups, which would be handled like unknown items in the crafting grid
|
||||
-- clean out unknown items and groups, which would be handled like unknown
|
||||
-- items in the crafting grid
|
||||
-- if minetest supports query by group one day, this might replace them
|
||||
-- with a canonical version instead
|
||||
local function normalize(item_list)
|
||||
@ -183,58 +340,65 @@ local function on_output_change(pos, inventory, stack)
|
||||
end
|
||||
width_idx = (width_idx < 3) and (width_idx + 1) or 1
|
||||
end
|
||||
-- we'll set the output slot in after_recipe_change to the actual result of the new recipe
|
||||
-- we'll set the output slot in after_recipe_change to the actual
|
||||
-- result of the new recipe
|
||||
end
|
||||
after_recipe_change(pos, inventory)
|
||||
end
|
||||
|
||||
-- returns false if we shouldn't bother attempting to start the timer again after this
|
||||
-- returns false if we shouldn't bother attempting to start the timer again
|
||||
-- after this
|
||||
local function update_meta(meta, enabled)
|
||||
local state = enabled and "on" or "off"
|
||||
meta:set_int("enabled", enabled and 1 or 0)
|
||||
local list_backgrounds = ""
|
||||
if minetest.get_modpath("i3") or minetest.get_modpath("mcl_formspec") then
|
||||
list_backgrounds = "style_type[box;colors=#666]"
|
||||
for i=0, 2 do
|
||||
for j=0, 2 do
|
||||
list_backgrounds = list_backgrounds .. "box[".. 0.22+(i*1.25) ..",".. 0.22+(j*1.25) ..";1,1;]"
|
||||
for i = 0, 2 do
|
||||
for j = 0, 2 do
|
||||
list_backgrounds = list_backgrounds .. "box[" ..
|
||||
0.22 + (i * 1.25) .. "," .. 0.22 + (j * 1.25) .. ";1,1;]"
|
||||
end
|
||||
end
|
||||
for i=0, 3 do
|
||||
for j=0, 2 do
|
||||
list_backgrounds = list_backgrounds .. "box[".. 5.28+(i*1.25) ..",".. 0.22+(j*1.25) ..";1,1;]"
|
||||
for i = 0, 3 do
|
||||
for j = 0, 2 do
|
||||
list_backgrounds = list_backgrounds .. "box[" ..
|
||||
5.28 + (i * 1.25) .. "," .. 0.22 + (j * 1.25) .. ";1,1;]"
|
||||
end
|
||||
end
|
||||
for i=0, 7 do
|
||||
for j=0, 2 do
|
||||
list_backgrounds = list_backgrounds .. "box[".. 0.22+(i*1.25) ..",".. 5+(j*1.25) ..";1,1;]"
|
||||
for i = 0, 7 do
|
||||
for j = 0, 2 do
|
||||
list_backgrounds = list_backgrounds .. "box[" ..
|
||||
0.22 + (i * 1.25) .. "," .. 5 + (j * 1.25) .. ";1,1;]"
|
||||
end
|
||||
end
|
||||
end
|
||||
local size = "10.2,14"
|
||||
local fs =
|
||||
"formspec_version[2]"..
|
||||
"size["..size.."]"..
|
||||
pipeworks.fs_helpers.get_prepends(size)..
|
||||
list_backgrounds..
|
||||
"list[context;recipe;0.22,0.22;3,3;]"..
|
||||
"image[4,1.45;1,1;[combine:16x16^[noalpha^[colorize:#141318:255]"..
|
||||
"list[context;output;4,1.45;1,1;]"..
|
||||
"image_button[4,2.6;1,0.6;pipeworks_button_" .. state .. ".png;" .. state .. ";;;false;pipeworks_button_interm.png]" ..
|
||||
"list[context;dst;5.28,0.22;4,3;]"..
|
||||
"list[context;src;0.22,5;8,3;]"..
|
||||
pipeworks.fs_helpers.get_inv(9)..
|
||||
"listring[current_player;main]"..
|
||||
"formspec_version[2]" ..
|
||||
"size[" .. size .. "]" ..
|
||||
pipeworks.fs_helpers.get_prepends(size) ..
|
||||
list_backgrounds ..
|
||||
"list[context;recipe;0.22,0.22;3,3;]" ..
|
||||
"image[4,1.45;1,1;[combine:16x16^[noalpha^[colorize:#141318:255]" ..
|
||||
"list[context;output;4,1.45;1,1;]" ..
|
||||
"image_button[4,2.6;1,0.6;pipeworks_button_" .. state .. ".png;" ..
|
||||
state .. ";;;false;pipeworks_button_interm.png]" ..
|
||||
"list[context;dst;5.28,0.22;4,3;]" ..
|
||||
"list[context;src;0.22,5;8,3;]" ..
|
||||
pipeworks.fs_helpers.get_inv(9) ..
|
||||
"listring[current_player;main]" ..
|
||||
"listring[context;src]" ..
|
||||
"listring[current_player;main]"..
|
||||
"listring[current_player;main]" ..
|
||||
"listring[context;dst]" ..
|
||||
"listring[current_player;main]"
|
||||
if minetest.get_modpath("digilines") then
|
||||
fs = fs.."field[0.22,4.1;4.5,0.75;channel;"..S("Channel")..";${channel}]"..
|
||||
"button[5,4.1;1.5,0.75;set_channel;"..S("Set").."]"..
|
||||
"button_exit[6.8,4.1;2,0.75;close;"..S("Close").."]"
|
||||
fs = fs .. "field[0.22,4.1;4.5,0.75;channel;" .. S("Channel") ..
|
||||
";${channel}]" ..
|
||||
"button[5,4.1;1.5,0.75;set_channel;" .. S("Set") .. "]" ..
|
||||
"button_exit[6.8,4.1;2,0.75;close;" .. S("Close") .. "]"
|
||||
end
|
||||
meta:set_string("formspec",fs)
|
||||
meta:set_string("formspec", fs)
|
||||
|
||||
-- toggling the button doesn't quite call for running a recipe change check
|
||||
-- so instead we run a minimal version for infotext setting only
|
||||
@ -254,9 +418,12 @@ local function update_meta(meta, enabled)
|
||||
end
|
||||
|
||||
-- 1st version of the autocrafter had actual items in the crafting grid
|
||||
-- the 2nd replaced these with virtual items, dropped the content on update and set "virtual_items" to string "1"
|
||||
-- the third added an output inventory, changed the formspec and added a button for enabling/disabling
|
||||
-- so we work out way backwards on this history and update each single case to the newest version
|
||||
-- the 2nd replaced these with virtual items, dropped the content on update and
|
||||
-- set "virtual_items" to string "1"
|
||||
-- the third added an output inventory, changed the formspec and added a button
|
||||
-- for enabling/disabling
|
||||
-- so we work out way backwards on this history and update each single case
|
||||
-- to the newest version
|
||||
local function upgrade_autocrafter(pos, meta)
|
||||
local meta = meta or minetest.get_meta(pos)
|
||||
local inv = meta:get_inventory()
|
||||
@ -267,7 +434,8 @@ local function upgrade_autocrafter(pos, meta)
|
||||
update_meta(meta, true)
|
||||
|
||||
if meta:get_string("virtual_items") == "1" then -- we are version 2
|
||||
-- we already dropped stuff, so lets remove the metadatasetting (we are not being called again for this node)
|
||||
-- we already dropped stuff, so lets remove the metadatasetting
|
||||
-- (we are not being called again for this node)
|
||||
meta:set_string("virtual_items", "")
|
||||
else -- we are version 1
|
||||
local recipe = inv:get_list("recipe")
|
||||
@ -293,6 +461,7 @@ minetest.register_node("pipeworks:autocrafter", {
|
||||
drawtype = "normal",
|
||||
tiles = {"pipeworks_autocrafter.png"},
|
||||
groups = {snappy = 3, tubedevice = 1, tubedevice_receiver = 1, dig_generic = 1, axey=1, handy=1, pickaxey=1},
|
||||
is_ground_content = false,
|
||||
_mcl_hardness=0.8,
|
||||
tube = {insert_object = function(pos, node, stack, direction)
|
||||
local meta = minetest.get_meta(pos)
|
||||
@ -307,18 +476,23 @@ minetest.register_node("pipeworks:autocrafter", {
|
||||
return inv:room_for_item("src", stack)
|
||||
end,
|
||||
input_inventory = "dst",
|
||||
connect_sides = {left = 1, right = 1, front = 1, back = 1, top = 1, bottom = 1}},
|
||||
connect_sides = {
|
||||
left = 1, right = 1, front = 1, back = 1, top = 1, bottom = 1
|
||||
}
|
||||
},
|
||||
on_construct = function(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local inv = meta:get_inventory()
|
||||
inv:set_size("src", 3*8)
|
||||
inv:set_size("recipe", 3*3)
|
||||
inv:set_size("dst", 4*3)
|
||||
inv:set_size("src", 3 * 8)
|
||||
inv:set_size("recipe", 3 * 3)
|
||||
inv:set_size("dst", 4 * 3)
|
||||
inv:set_size("output", 1)
|
||||
update_meta(meta, false)
|
||||
end,
|
||||
on_receive_fields = function(pos, formname, fields, sender)
|
||||
if (fields.quit and not fields.key_enter_field) or not pipeworks.may_configure(pos, sender) then
|
||||
if (fields.quit and not fields.key_enter_field)
|
||||
or not pipeworks.may_configure(pos, sender)
|
||||
then
|
||||
return
|
||||
end
|
||||
local meta = minetest.get_meta(pos)
|
||||
@ -365,7 +539,9 @@ minetest.register_node("pipeworks:autocrafter", {
|
||||
end,
|
||||
allow_metadata_inventory_take = function(pos, listname, index, stack, player)
|
||||
if not pipeworks.may_configure(pos, player) then
|
||||
minetest.log("action", string.format("%s attempted to take from autocrafter at %s", player:get_player_name(), minetest.pos_to_string(pos)))
|
||||
minetest.log("action", string.format("%s attempted to take from " ..
|
||||
"autocrafter at %s",
|
||||
player:get_player_name(), minetest.pos_to_string(pos)))
|
||||
return 0
|
||||
end
|
||||
upgrade_autocrafter(pos)
|
||||
@ -381,7 +557,9 @@ minetest.register_node("pipeworks:autocrafter", {
|
||||
after_inventory_change(pos)
|
||||
return stack:get_count()
|
||||
end,
|
||||
allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
|
||||
allow_metadata_inventory_move = function(
|
||||
pos, from_list, from_index, to_list, to_index, count, player)
|
||||
|
||||
if not pipeworks.may_configure(pos, player) then return 0 end
|
||||
upgrade_autocrafter(pos)
|
||||
local inv = minetest.get_meta(pos):get_inventory()
|
||||
@ -422,13 +600,14 @@ minetest.register_node("pipeworks:autocrafter", {
|
||||
if type(msg) == "table" then
|
||||
if #msg < 3 then return end
|
||||
local inv = meta:get_inventory()
|
||||
for y=0,2,1 do
|
||||
for x=1,3,1 do
|
||||
local slot = y*3+x
|
||||
if minetest.registered_items[msg[y+1][x]] then
|
||||
inv:set_stack("recipe",slot,ItemStack(msg[y+1][x]))
|
||||
for y = 0, 2, 1 do
|
||||
for x = 1, 3, 1 do
|
||||
local slot = y * 3 + x
|
||||
if minetest.registered_items[msg[y + 1][x]] then
|
||||
inv:set_stack("recipe", slot, ItemStack(
|
||||
msg[y + 1][x]))
|
||||
else
|
||||
inv:set_stack("recipe",slot,ItemStack(""))
|
||||
inv:set_stack("recipe", slot, ItemStack(""))
|
||||
end
|
||||
end
|
||||
end
|
||||
@ -437,11 +616,12 @@ minetest.register_node("pipeworks:autocrafter", {
|
||||
local meta = minetest.get_meta(pos)
|
||||
local inv = meta:get_inventory()
|
||||
local recipe = {}
|
||||
for y=0,2,1 do
|
||||
for y = 0, 2, 1 do
|
||||
local row = {}
|
||||
for x=1,3,1 do
|
||||
local slot = y*3+x
|
||||
table.insert(row, inv:get_stack("recipe",slot):get_name())
|
||||
for x = 1, 3, 1 do
|
||||
local slot = y * 3 + x
|
||||
table.insert(row, inv:get_stack(
|
||||
"recipe", slot):get_name())
|
||||
end
|
||||
table.insert(recipe, row)
|
||||
end
|
||||
@ -468,4 +648,4 @@ minetest.register_node("pipeworks:autocrafter", {
|
||||
},
|
||||
},
|
||||
})
|
||||
pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = "pipeworks:autocrafter"
|
||||
pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list + 1] = "pipeworks:autocrafter"
|
||||
|
@ -211,7 +211,7 @@ function pipeworks.scan_pipe_surroundings(pos)
|
||||
pzm = 1
|
||||
end
|
||||
|
||||
print("stage 2 returns "..pxm+8*pxp+2*pym+16*pyp+4*pzm+32*pzp..
|
||||
minetest.log("info", "stage 2 returns "..pxm+8*pxp+2*pym+16*pyp+4*pzm+32*pzp..
|
||||
" for nodes surrounding "..minetest.get_node(pos).name.." at "..minetest.pos_to_string(pos))
|
||||
return pxm+8*pxp+2*pym+16*pyp+4*pzm+32*pzp
|
||||
end
|
||||
|
@ -11,7 +11,7 @@ local function nodeside(node, tubedir)
|
||||
end
|
||||
|
||||
local backdir = minetest.facedir_to_dir(node.param2)
|
||||
local back = pipeworks.vector_dot(backdir, tubedir)
|
||||
local back = vector.dot(backdir, tubedir)
|
||||
if back == 1 then
|
||||
return "back"
|
||||
elseif back == -1 then
|
||||
@ -19,7 +19,7 @@ local function nodeside(node, tubedir)
|
||||
end
|
||||
|
||||
local topdir = pipeworks.facedir_to_top_dir(node.param2)
|
||||
local top = pipeworks.vector_dot(topdir, tubedir)
|
||||
local top = vector.dot(topdir, tubedir)
|
||||
if top == 1 then
|
||||
return "top"
|
||||
elseif top == -1 then
|
||||
@ -27,7 +27,7 @@ local function nodeside(node, tubedir)
|
||||
end
|
||||
|
||||
local rightdir = pipeworks.facedir_to_right_dir(node.param2)
|
||||
local right = pipeworks.vector_dot(rightdir, tubedir)
|
||||
local right = vector.dot(rightdir, tubedir)
|
||||
if right == 1 then
|
||||
return "right"
|
||||
else
|
||||
|
155
changelog.txt
@ -3,6 +3,65 @@ Changelog
|
||||
|
||||
|
||||
|
||||
2024-02-26 (SwissalpS)
|
||||
set is_ground_content to false for various nodes.
|
||||
|
||||
|
||||
|
||||
2023-06-22 (SwissalpS, rubenwardy)
|
||||
groups support in recipe. Set recipe as usual via recipe formspec or digilines.
|
||||
Autocrafter now resolves matching recipe using groups so that items in input
|
||||
inventory are used, that match group and no longer only strictly what user
|
||||
has in recipe-inventory
|
||||
|
||||
|
||||
|
||||
2023-06-21 (OgelGames, BuckarooBanzay)
|
||||
fix autocrafter destroying replacement items (OG)
|
||||
remove facedir debugging logs (BB)
|
||||
|
||||
|
||||
|
||||
2023-05-28 (SwissalpS)
|
||||
support setting 'can_receive' for teleport tubes via digiline
|
||||
|
||||
|
||||
|
||||
2023-05-19 (fluxionary, OgelGames)
|
||||
log items going through teleport tubes
|
||||
|
||||
|
||||
|
||||
2022-12-02 (wsor4035)
|
||||
bring back compatibility with mineclone2
|
||||
|
||||
|
||||
|
||||
2022-11-11 (OgelGames)
|
||||
prevent tp- and sand-tubes from breaking themselves and refactor part of code
|
||||
|
||||
2022-09-18 (fluxionary)
|
||||
protection checks before break-/placeing a node -> less violation logs
|
||||
|
||||
|
||||
2022-08-14 (wsor4035)
|
||||
prevent tubes from connecting to furnace front
|
||||
|
||||
|
||||
|
||||
2022-08-13 (TurkeyMcMac)
|
||||
moved teleport-tube database to mod-storage
|
||||
|
||||
|
||||
|
||||
2022-06-23 (S-S-X)
|
||||
on_repair tweak, improved repairing tubes
|
||||
|
||||
|
||||
* many updates not mentioned here *
|
||||
|
||||
|
||||
|
||||
2017-10-19 (thetaepsilon)
|
||||
Directional flowables are now implemented.
|
||||
All devices for which it is relevant (valve, flow sensor etc.) have been converted so that they only flow on their connecting sides, so pressure propogation now works as expected for these devices when pressure logic is enabled.
|
||||
@ -50,91 +109,91 @@ What *does not* work:
|
||||
|
||||
*seems this hasn't been updated in a while*
|
||||
|
||||
2013-01-13: Tubes can transport items now! Namely, I added Novatux/Nore's item
|
||||
2013-01-13: Tubes can transport items now! Namely, I added Novatux/Nore's item
|
||||
transport mod as a default part of this mod, to make tubes do something useful!
|
||||
Thanks to Nore and RealBadAngel for the code contributions!
|
||||
|
||||
2013-01-05: made storage tanks connect from top/bottom, made storage tank and
|
||||
pipe textures use the ^ combine operator so they can show the actual liquid
|
||||
2013-01-05: made storage tanks connect from top/bottom, made storage tank and
|
||||
pipe textures use the ^ combine operator so they can show the actual liquid
|
||||
going through the pipes/tanks.
|
||||
|
||||
2013-01-04 (a bit later): Made pipes able to carry water! It was just a minor
|
||||
logic error resulting from moving the water flowing code into it's own file
|
||||
2013-01-04 (a bit later): Made pipes able to carry water! It was just a minor
|
||||
logic error resulting from moving the water flowing code into it's own file
|
||||
when I originally imported it. Many thanks to Mauvebic for writing it!
|
||||
|
||||
2013-01-04: First stage of integrating Mauvebic's water flowing code. This is
|
||||
experimental and doesn't move water yet - but at least it doesn't break
|
||||
2013-01-04: First stage of integrating Mauvebic's water flowing code. This is
|
||||
experimental and doesn't move water yet - but at least it doesn't break
|
||||
anything :-)
|
||||
|
||||
2013-01-01: Various minor tweaks to textures, facedir settings, some other
|
||||
stuff. Changed crafting recipes to account for revamped pumps, valves, etc.
|
||||
Now requires the moreores mod and most recent git (for mese crystal fragments)
|
||||
to craft a pump. Added a "sealed" entry/exit panel (really just a horizontal
|
||||
pipe with a metal panel overlayed into the middle). Also, tweaked pipes to
|
||||
always drop the empty ones. Revamped pumps so that now they should sit in/on
|
||||
liquid and be connected only from the top, relegated grates to decorational-
|
||||
only, added outlet spigot. Got rid of a few obsolete textures. Got rid of
|
||||
that whole _x and _z naming thing - now all directional devices (pumps, valves,
|
||||
spigots, tanks) use facedir. Valves, spigots no longer auto-rotate to find
|
||||
2013-01-01: Various minor tweaks to textures, facedir settings, some other
|
||||
stuff. Changed crafting recipes to account for revamped pumps, valves, etc.
|
||||
Now requires the moreores mod and most recent git (for mese crystal fragments)
|
||||
to craft a pump. Added a "sealed" entry/exit panel (really just a horizontal
|
||||
pipe with a metal panel overlayed into the middle). Also, tweaked pipes to
|
||||
always drop the empty ones. Revamped pumps so that now they should sit in/on
|
||||
liquid and be connected only from the top, relegated grates to decorational-
|
||||
only, added outlet spigot. Got rid of a few obsolete textures. Got rid of
|
||||
that whole _x and _z naming thing - now all directional devices (pumps, valves,
|
||||
spigots, tanks) use facedir. Valves, spigots no longer auto-rotate to find
|
||||
nearby pipes.
|
||||
|
||||
2012-09-17: Added test object for pneumatic tube autorouting code, made tubes
|
||||
connect to it and any object that bears groups={tubedevice=1} (connects to any
|
||||
2012-09-17: Added test object for pneumatic tube autorouting code, made tubes
|
||||
connect to it and any object that bears groups={tubedevice=1} (connects to any
|
||||
side)
|
||||
|
||||
2012-09-05: All recipes doubled except for junglegrass -> plastic sheet (since
|
||||
2012-09-05: All recipes doubled except for junglegrass -> plastic sheet (since
|
||||
that is derived from home decor)
|
||||
|
||||
2012-09-02: Fixed plastic sheeting recipe. Added crafting recipes for various
|
||||
objects, with options: If homedecor is installed, use the plastic sheeting
|
||||
therein. If not, we define it manually. If the Technic mod is installed,
|
||||
don't define any recipes at all. Also removed the extra "loaded!" messages and
|
||||
tweaked the default pipe alias to point to something that is actually visible
|
||||
2012-09-02: Fixed plastic sheeting recipe. Added crafting recipes for various
|
||||
objects, with options: If homedecor is installed, use the plastic sheeting
|
||||
therein. If not, we define it manually. If the Technic mod is installed,
|
||||
don't define any recipes at all. Also removed the extra "loaded!" messages and
|
||||
tweaked the default pipe alias to point to something that is actually visible
|
||||
:-)
|
||||
|
||||
2012-09-01: flattened wielded pipe segment.
|
||||
|
||||
2012-08-24: Added square-ish pneumatic tubes with their own autoplace code
|
||||
(does not connect to steel pipes or pipe-oriented devices), then revised their
|
||||
textures shortly after. Fixed a recursion bug that sometimes caused a stack
|
||||
overflow. Old pipes were overriding the pipeworks:pipe defintion that belongs
|
||||
2012-08-24: Added square-ish pneumatic tubes with their own autoplace code
|
||||
(does not connect to steel pipes or pipe-oriented devices), then revised their
|
||||
textures shortly after. Fixed a recursion bug that sometimes caused a stack
|
||||
overflow. Old pipes were overriding the pipeworks:pipe defintion that belongs
|
||||
with the new pipes.
|
||||
|
||||
2012-08-22: Added outlet grate, made it participate in autoplace algorithm.
|
||||
Extended storage tank to show fill level in 10% steps (0% to 100%). Added
|
||||
"expansion tank" that appears if the user stacks tanks upwards. (Downwards is
|
||||
2012-08-22: Added outlet grate, made it participate in autoplace algorithm.
|
||||
Extended storage tank to show fill level in 10% steps (0% to 100%). Added
|
||||
"expansion tank" that appears if the user stacks tanks upwards. (Downwards is
|
||||
not checked).
|
||||
|
||||
2012-08-21: Made storage tank participate in autoplace algorithm. Tuned API a
|
||||
little to allow for more flexible placement. Re-organized code a bit to allow
|
||||
for some upcoming rules changes. Made storage tanks' upper/lower fittins and
|
||||
2012-08-21: Made storage tank participate in autoplace algorithm. Tuned API a
|
||||
little to allow for more flexible placement. Re-organized code a bit to allow
|
||||
for some upcoming rules changes. Made storage tanks' upper/lower fittins and
|
||||
intake grate participate in autoplace algorithm.
|
||||
|
||||
2012-08-20: Added temporary nodes for storage tank and intake grating, but
|
||||
2012-08-20: Added temporary nodes for storage tank and intake grating, but
|
||||
without autoplace.
|
||||
|
||||
2012-08-19: Pumps and valves now fully participate in the
|
||||
2012-08-19: Pumps and valves now fully participate in the
|
||||
auto-rotate/auto-place algorithm.
|
||||
|
||||
2012-08-18: Total rewrite again. All pipes are now nice and round-looking, and
|
||||
they auto-connect! Also added temporary nodes for pump and valve (each with an
|
||||
on/off setting - punch to change). No crafting recipes yet and the pipes still
|
||||
2012-08-18: Total rewrite again. All pipes are now nice and round-looking, and
|
||||
they auto-connect! Also added temporary nodes for pump and valve (each with an
|
||||
on/off setting - punch to change). No crafting recipes yet and the pipes still
|
||||
don't do anything useful yet. Soon.
|
||||
|
||||
2012-08-06: Moved this changelog off the forum post and into a separate file.
|
||||
|
||||
2012-08-05 (multiple updates): Rewrote pipeworks to use loops and tables to
|
||||
create the nodes. Requires far less code now. Added -X, +X, -Y, +Y, -Z, +Z
|
||||
capped stubs and a short centered horizontal segment. Changed node definitions
|
||||
so that the aforementioned "short centered" segment is given on dig/drop.
|
||||
Renamed it to just "pipeworks:pipe" (and pipe_loaded). Added empty/loaded
|
||||
indicator images to the capped ends, removed some redundant comments. Made the
|
||||
2012-08-05 (multiple updates): Rewrote pipeworks to use loops and tables to
|
||||
create the nodes. Requires far less code now. Added -X, +X, -Y, +Y, -Z, +Z
|
||||
capped stubs and a short centered horizontal segment. Changed node definitions
|
||||
so that the aforementioned "short centered" segment is given on dig/drop.
|
||||
Renamed it to just "pipeworks:pipe" (and pipe_loaded). Added empty/loaded
|
||||
indicator images to the capped ends, removed some redundant comments. Made the
|
||||
empty/loaded indication at the capped end more prominent.
|
||||
|
||||
2012-07-21: Added screenshot showing pipes as they look now that nodebox
|
||||
2012-07-21: Added screenshot showing pipes as they look now that nodebox
|
||||
texture rotation is fixed.
|
||||
|
||||
2012-07-18: Changed the mod name and all internals to 'pipeworks' instead of
|
||||
2012-07-18: Changed the mod name and all internals to 'pipeworks' instead of
|
||||
'pipes'... after a couple of mistakes :-)
|
||||
|
||||
2012-07-12: moved project to github.
|
||||
|
90
chests.lua
Normal file
@ -0,0 +1,90 @@
|
||||
pipeworks.chests = {}
|
||||
|
||||
-- register a chest to connect with pipeworks tubes.
|
||||
-- will autoconnect to tubes and add tube inlets to the textures
|
||||
-- it is highly recommended to allow the user to change the "splitstacks" int (1 to enable) in the node meta
|
||||
-- but that can't be done by this function
|
||||
|
||||
-- @param override: additional overrides, such as stuff to modify the node formspec
|
||||
-- @param connect_sides: which directions the chests shall connect to
|
||||
function pipeworks.override_chest(chestname, override, connect_sides)
|
||||
local old_def = minetest.registered_nodes[chestname]
|
||||
|
||||
local tube_entry = "^pipeworks_tube_connection_wooden.png"
|
||||
override.tiles = override.tiles or old_def.tiles
|
||||
-- expand the tiles table if it has been shortened
|
||||
if #override.tiles < 6 then
|
||||
for i = #override.tiles, 6 do
|
||||
override.tiles[i] = override.tiles[#override.tiles]
|
||||
end
|
||||
end
|
||||
-- add inlets to the sides that connect to tubes
|
||||
local tile_directions = {"top", "bottom", "right", "left", "back", "front"}
|
||||
for i, direction in ipairs(tile_directions) do
|
||||
if connect_sides[direction] then
|
||||
if type(override.tiles[i]) == "string" then
|
||||
override.tiles[i] = override.tiles[i] .. tube_entry
|
||||
elseif type(override.tiles[i]) == "table" and not override.tiles[i].animation then
|
||||
override.tiles[i].name = override.tiles[i].name .. tube_entry
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local old_after_place_node = override.after_place_node or old_def.after_place_node or function() end
|
||||
override.after_place_node = function(pos, placer, itemstack, pointed_thing)
|
||||
old_after_place_node(pos, placer, itemstack, pointed_thing)
|
||||
pipeworks.after_place(pos)
|
||||
end
|
||||
|
||||
local old_after_dig = override.after_dig or old_def.after_dig_node or function() end
|
||||
override.after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
||||
old_after_dig(pos, oldnode, oldmetadata, digger)
|
||||
pipeworks.after_dig(pos, oldnode, oldmetadata, digger)
|
||||
end
|
||||
|
||||
local old_on_rotate
|
||||
if override.on_rotate ~= nil then
|
||||
old_on_rotate = override.on_rotate
|
||||
elseif old_def.on_rotate ~= nil then
|
||||
old_on_rotate = old_def.on_rotate
|
||||
else
|
||||
old_on_rotate = function() end
|
||||
end
|
||||
-- on_rotate = false -> rotation disabled, no need to update tubes
|
||||
-- everything else: undefined by the most common screwdriver mods
|
||||
if type(old_on_rotate) == "function" then
|
||||
override.on_rotate = function(pos, node, user, mode, new_param2)
|
||||
if old_on_rotate(pos, node, user, mode, new_param2) ~= false then
|
||||
return pipeworks.on_rotate(pos, node, user, mode, new_param2)
|
||||
else
|
||||
return false
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
override.tube = {
|
||||
insert_object = function(pos, node, stack, direction)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local inv = meta:get_inventory()
|
||||
return inv:add_item("main", stack)
|
||||
end,
|
||||
can_insert = function(pos, node, stack, direction)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local inv = meta:get_inventory()
|
||||
if meta:get_int("splitstacks") == 1 then
|
||||
stack = stack:peek_item(1)
|
||||
end
|
||||
return inv:room_for_item("main", stack)
|
||||
end,
|
||||
input_inventory = "main",
|
||||
connect_sides = connect_sides
|
||||
}
|
||||
|
||||
-- Add the extra groups
|
||||
override.groups = override.groups or old_def.groups or {}
|
||||
override.groups.tubedevice = 1
|
||||
override.groups.tubedevice_receiver = 1
|
||||
|
||||
minetest.override_item(chestname, override)
|
||||
pipeworks.chests[chestname] = true
|
||||
end
|
257
common.lua
@ -1,17 +1,94 @@
|
||||
----------------------
|
||||
-- Vector functions --
|
||||
----------------------
|
||||
local S = minetest.get_translator("pipeworks")
|
||||
|
||||
function pipeworks.vector_cross(a, b)
|
||||
return {
|
||||
x = a.y * b.z - a.z * b.y,
|
||||
y = a.z * b.x - a.x * b.z,
|
||||
z = a.x * b.y - a.y * b.x
|
||||
}
|
||||
-- Random variables
|
||||
|
||||
pipeworks.expect_infinite_stacks = true
|
||||
if minetest.get_modpath("unified_inventory") or not minetest.settings:get_bool("creative_mode") then
|
||||
pipeworks.expect_infinite_stacks = false
|
||||
end
|
||||
|
||||
function pipeworks.vector_dot(a, b)
|
||||
return a.x * b.x + a.y * b.y + a.z * b.z
|
||||
pipeworks.meseadjlist={{x=0,y=0,z=1},{x=0,y=0,z=-1},{x=0,y=1,z=0},{x=0,y=-1,z=0},{x=1,y=0,z=0},{x=-1,y=0,z=0}}
|
||||
|
||||
pipeworks.rules_all = {{x=0, y=0, z=1},{x=0, y=0, z=-1},{x=1, y=0, z=0},{x=-1, y=0, z=0},
|
||||
{x=0, y=1, z=1},{x=0, y=1, z=-1},{x=1, y=1, z=0},{x=-1, y=1, z=0},
|
||||
{x=0, y=-1, z=1},{x=0, y=-1, z=-1},{x=1, y=-1, z=0},{x=-1, y=-1, z=0},
|
||||
{x=0, y=1, z=0}, {x=0, y=-1, z=0}}
|
||||
|
||||
pipeworks.mesecons_rules={{x=0,y=0,z=1},{x=0,y=0,z=-1},{x=1,y=0,z=0},{x=-1,y=0,z=0},{x=0,y=1,z=0},{x=0,y=-1,z=0}}
|
||||
pipeworks.digilines_rules={{x=0,y=0,z=1},{x=0,y=0,z=-1},{x=1,y=0,z=0},{x=-1,y=0,z=0},{x=0,y=1,z=0},{x=0,y=-1,z=0}}
|
||||
|
||||
pipeworks.liquid_texture = minetest.registered_nodes[pipeworks.liquids.water.flowing].tiles[1]
|
||||
if type(pipeworks.liquid_texture) == "table" then pipeworks.liquid_texture = pipeworks.liquid_texture.name end
|
||||
|
||||
pipeworks.button_off = {text="", texture="pipeworks_button_off.png", addopts="false;false;pipeworks_button_interm.png"}
|
||||
pipeworks.button_on = {text="", texture="pipeworks_button_on.png", addopts="false;false;pipeworks_button_interm.png"}
|
||||
pipeworks.button_base = "image_button[0,4.3;1,0.6"
|
||||
pipeworks.button_label = "label[0.9,4.31;"..S("Allow splitting incoming stacks from tubes").."]"
|
||||
|
||||
-- Helper functions
|
||||
|
||||
function pipeworks.fix_image_names(table, replacement)
|
||||
local outtable={}
|
||||
for i in ipairs(table) do
|
||||
outtable[i]=string.gsub(table[i], "_XXXXX", replacement)
|
||||
end
|
||||
|
||||
return outtable
|
||||
end
|
||||
|
||||
local function overlay_tube_texture(texture)
|
||||
-- The texture appears the first time to be colorized as the opaque background.
|
||||
return ("(%s)^[noalpha^[colorize:#dadada^(%s)"):format(texture, texture)
|
||||
end
|
||||
|
||||
function pipeworks.make_tube_tile(tile)
|
||||
if pipeworks.use_real_entities then
|
||||
return tile
|
||||
elseif type(tile) == "string" then
|
||||
return overlay_tube_texture(tile)
|
||||
else
|
||||
tile = table.copy(tile)
|
||||
if tile.color then
|
||||
-- Won't work 100% of the time, but good enough.
|
||||
tile.name = tile.name .. "^[multiply:" .. minetest.colorspec_to_colorstring(tile.color)
|
||||
tile.color = nil
|
||||
end
|
||||
tile.name = overlay_tube_texture(tile.name)
|
||||
tile.backface_culling = nil -- The texture is opaque
|
||||
return tile
|
||||
end
|
||||
end
|
||||
|
||||
function pipeworks.add_node_box(t, b)
|
||||
if not t or not b then return end
|
||||
for i in ipairs(b)
|
||||
do table.insert(t, b[i])
|
||||
end
|
||||
end
|
||||
|
||||
function pipeworks.may_configure(pos, player)
|
||||
local name = player:get_player_name()
|
||||
local meta = minetest.get_meta(pos)
|
||||
local owner = meta:get_string("owner")
|
||||
|
||||
if owner ~= "" and owner == name then -- wielders and filters
|
||||
return true
|
||||
end
|
||||
return not minetest.is_protected(pos, name)
|
||||
end
|
||||
|
||||
function pipeworks.replace_name(tbl,tr,name)
|
||||
local ntbl={}
|
||||
for key,i in pairs(tbl) do
|
||||
if type(i)=="string" then
|
||||
ntbl[key]=string.gsub(i,tr,name)
|
||||
elseif type(i)=="table" then
|
||||
ntbl[key]=pipeworks.replace_name(i,tr,name)
|
||||
else
|
||||
ntbl[key]=i
|
||||
end
|
||||
end
|
||||
return ntbl
|
||||
end
|
||||
|
||||
-----------------------
|
||||
@ -29,7 +106,7 @@ function pipeworks.facedir_to_top_dir(facedir)
|
||||
end
|
||||
|
||||
function pipeworks.facedir_to_right_dir(facedir)
|
||||
return pipeworks.vector_cross(
|
||||
return vector.cross(
|
||||
pipeworks.facedir_to_top_dir(facedir),
|
||||
minetest.facedir_to_dir(facedir)
|
||||
)
|
||||
@ -49,29 +126,10 @@ function directions.side_to_dir(side)
|
||||
end
|
||||
|
||||
function directions.dir_to_side(dir)
|
||||
local c = pipeworks.vector_dot(dir, vector.new(1, 2, 3)) + 4
|
||||
local c = vector.dot(dir, vector.new(1, 2, 3)) + 4
|
||||
return ({6, 2, 4, 0, 3, 1, 5})[c]
|
||||
end
|
||||
|
||||
----------------------
|
||||
-- String functions --
|
||||
----------------------
|
||||
|
||||
--[[function pipeworks.string_split(str, sep)
|
||||
local fields = {}
|
||||
local index = 1
|
||||
local expr = "([^"..sep.."])+"
|
||||
string.gsub(str, expr, function(substring)
|
||||
fields[index] = substring
|
||||
index = index + 1
|
||||
end)
|
||||
return fields
|
||||
end]]
|
||||
|
||||
function pipeworks.string_startswith(str, substr)
|
||||
return str:sub(1, substr:len()) == substr
|
||||
end
|
||||
|
||||
---------------------
|
||||
-- Table functions --
|
||||
---------------------
|
||||
@ -115,7 +173,7 @@ pipeworks.fs_helpers = fs_helpers
|
||||
function fs_helpers.on_receive_fields(pos, fields)
|
||||
local meta = minetest.get_meta(pos)
|
||||
for field in pairs(fields) do
|
||||
if pipeworks.string_startswith(field, "fs_helpers_cycling:") then
|
||||
if field:match("^fs_helpers_cycling:") then
|
||||
local l = field:split(":")
|
||||
local new_value = tonumber(l[2])
|
||||
local meta_name = l[3]
|
||||
@ -232,134 +290,5 @@ function pipeworks.load_position(pos)
|
||||
vm:read_from_map(pos, pos)
|
||||
end
|
||||
|
||||
local function delay(...)
|
||||
local args = {...}
|
||||
return (function() return unpack(args) end)
|
||||
end
|
||||
|
||||
local function get_set_wrap(name, is_dynamic)
|
||||
return (function(self)
|
||||
return self["_" .. name]
|
||||
end), (function(self, value)
|
||||
if is_dynamic then
|
||||
self["_" .. name] = type(value) == "table"
|
||||
and table.copy(value) or value
|
||||
end
|
||||
end)
|
||||
end
|
||||
|
||||
function pipeworks.create_fake_player(def, is_dynamic)
|
||||
local wielded_item = ItemStack("")
|
||||
if def.inventory and def.wield_list then
|
||||
wielded_item = def.inventory:get_stack(def.wield_list, def.wield_index or 1)
|
||||
end
|
||||
local p = {
|
||||
get_player_name = delay(def.name),
|
||||
is_player = delay(true),
|
||||
is_fake_player = true,
|
||||
|
||||
_formspec = def.formspec or "",
|
||||
_hp = def.hp or 20,
|
||||
_breath = 11,
|
||||
_pos = def.position and table.copy(def.position) or vector.new(),
|
||||
_properties = def.properties or { eye_height = def.eye_height or 1.47 },
|
||||
_inventory = def.inventory,
|
||||
_wield_index = def.wield_index or 1,
|
||||
_wielded_item = wielded_item,
|
||||
|
||||
-- Model and view
|
||||
_eye_offset1 = vector.new(),
|
||||
_eye_offset3 = vector.new(),
|
||||
set_eye_offset = function(self, first, third)
|
||||
self._eye_offset1 = table.copy(first)
|
||||
self._eye_offset3 = table.copy(third)
|
||||
end,
|
||||
get_eye_offset = function(self)
|
||||
return self._eye_offset1, self._eye_offset3
|
||||
end,
|
||||
get_look_dir = delay(def.look_dir or {x=0, y=0, z=1}),
|
||||
get_look_pitch = delay(def.look_pitch or 0),
|
||||
get_look_yaw = delay(def.look_yaw or 0),
|
||||
get_look_horizontal = delay(def.look_yaw or 0),
|
||||
get_look_vertical = delay(-(def.look_pitch or 0)),
|
||||
set_animation = delay(),
|
||||
|
||||
-- Controls
|
||||
get_player_control = delay({
|
||||
jump=false, right=false, left=false, LMB=false, RMB=false,
|
||||
sneak=def.sneak, aux1=false, down=false, up=false
|
||||
}),
|
||||
get_player_control_bits = delay(def.sneak and 64 or 0),
|
||||
|
||||
-- Inventory and ItemStacks
|
||||
get_inventory = delay(def.inventory),
|
||||
set_wielded_item = function(self, item)
|
||||
if self._inventory and def.wield_list then
|
||||
return self._inventory:set_stack(def.wield_list,
|
||||
self._wield_index, item)
|
||||
end
|
||||
self._wielded_item = ItemStack(item)
|
||||
end,
|
||||
get_wielded_item = function(self, item)
|
||||
if self._inventory and def.wield_list then
|
||||
return self._inventory:get_stack(def.wield_list,
|
||||
self._wield_index)
|
||||
end
|
||||
return ItemStack(self._wielded_item)
|
||||
end,
|
||||
get_wield_list = delay(def.wield_list),
|
||||
|
||||
punch = delay(),
|
||||
remove = delay(),
|
||||
right_click = delay(),
|
||||
set_attach = delay(),
|
||||
set_detach = delay(),
|
||||
set_bone_position = delay(),
|
||||
hud_change = delay(),
|
||||
}
|
||||
-- Getter & setter functions
|
||||
p.get_inventory_formspec, p.set_inventory_formspec
|
||||
= get_set_wrap("formspec", is_dynamic)
|
||||
p.get_breath, p.set_breath = get_set_wrap("breath", is_dynamic)
|
||||
p.get_hp, p.set_hp = get_set_wrap("hp", is_dynamic)
|
||||
p.get_pos, p.set_pos = get_set_wrap("pos", is_dynamic)
|
||||
p.get_wield_index, p.set_wield_index = get_set_wrap("wield_index", true)
|
||||
p.get_properties, p.set_properties = get_set_wrap("properties", false)
|
||||
|
||||
-- For players, move_to and get_pos do the same
|
||||
p.move_to = p.get_pos
|
||||
|
||||
-- Backwards compatibilty
|
||||
p.getpos = p.get_pos
|
||||
p.setpos = p.set_pos
|
||||
p.moveto = p.move_to
|
||||
|
||||
-- TODO "implement" all these
|
||||
-- set_armor_groups
|
||||
-- get_armor_groups
|
||||
-- get_animation
|
||||
-- get_bone_position
|
||||
-- get_player_velocity
|
||||
-- set_look_pitch
|
||||
-- set_look_yaw
|
||||
-- set_physics_override
|
||||
-- get_physics_override
|
||||
-- hud_add
|
||||
-- hud_remove
|
||||
-- hud_get
|
||||
-- hud_set_flags
|
||||
-- hud_get_flags
|
||||
-- hud_set_hotbar_itemcount
|
||||
-- hud_get_hotbar_itemcount
|
||||
-- hud_set_hotbar_image
|
||||
-- hud_get_hotbar_image
|
||||
-- hud_set_hotbar_selected_image
|
||||
-- hud_get_hotbar_selected_image
|
||||
-- hud_replace_builtin
|
||||
-- set_sky
|
||||
-- get_sky
|
||||
-- override_day_night_ratio
|
||||
-- get_day_night_ratio
|
||||
-- set_local_animation
|
||||
return p
|
||||
end
|
||||
-- Kept for compatibility with old mods
|
||||
pipeworks.create_fake_player = fakelib.create_player
|
||||
|
@ -1,303 +1,184 @@
|
||||
-- this bit of code modifies the default chests and furnaces to be compatible
|
||||
-- with pipeworks.
|
||||
--
|
||||
-- the formspecs found here are basically copies of the ones from minetest_game
|
||||
-- plus bits from pipeworks' sorting tubes
|
||||
-- this bit of code overrides the default chests from common games (mtg, hades, minclone*) to be
|
||||
-- compatible with pipeworks. Where possible, it overrides their formspec to add a splitstacks switch
|
||||
|
||||
-- Pipeworks Specific
|
||||
local fs_helpers = pipeworks.fs_helpers
|
||||
local tube_entry = "^pipeworks_tube_connection_wooden.png"
|
||||
|
||||
-- Chest Locals
|
||||
local open_chests = {}
|
||||
-- formspec helper to add the splitstacks switch
|
||||
local function add_pipeworks_switch(formspec, pos)
|
||||
-- based on the sorting tubes
|
||||
formspec = formspec ..
|
||||
fs_helpers.cycling_button(
|
||||
minetest.get_meta(pos),
|
||||
pipeworks.button_base,
|
||||
"splitstacks",
|
||||
{
|
||||
pipeworks.button_off,
|
||||
pipeworks.button_on
|
||||
}
|
||||
)..pipeworks.button_label
|
||||
return formspec
|
||||
end
|
||||
|
||||
-- helper to add the splitstacks switch to a node-formspec
|
||||
local function update_node_formspec(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local old_fs = meta:get_string("formspec")
|
||||
local new_fs = add_pipeworks_switch(old_fs, pos)
|
||||
meta:set_string("formspec", new_fs)
|
||||
end
|
||||
|
||||
local get_chest_formspec
|
||||
|
||||
if minetest.get_modpath("default") then
|
||||
function get_chest_formspec(pos)
|
||||
local spos = pos.x .. "," .. pos.y .. "," .. pos.z
|
||||
local formspec =
|
||||
"size[8,9]" ..
|
||||
default.gui_bg ..
|
||||
default.gui_bg_img ..
|
||||
default.gui_slots ..
|
||||
"list[nodemeta:" .. spos .. ";main;0,0.3;8,4;]" ..
|
||||
"list[current_player;main;0,4.85;8,1;]" ..
|
||||
"list[current_player;main;0,6.08;8,3;8]" ..
|
||||
"listring[nodemeta:" .. spos .. ";main]" ..
|
||||
"listring[current_player;main]" ..
|
||||
default.get_hotbar_bg(0,4.85)
|
||||
|
||||
-- Pipeworks Switch
|
||||
formspec = formspec ..
|
||||
fs_helpers.cycling_button(
|
||||
minetest.get_meta(pos),
|
||||
pipeworks.button_base,
|
||||
"splitstacks",
|
||||
{
|
||||
pipeworks.button_off,
|
||||
pipeworks.button_on
|
||||
}
|
||||
)..pipeworks.button_label
|
||||
|
||||
return formspec
|
||||
end
|
||||
else
|
||||
local function get_hotbar_bg(x,y)
|
||||
local out = ""
|
||||
for i=0,7,1 do
|
||||
out = out .."image["..x+i..","..y..";1,1;gui_hb_bg.png]"
|
||||
-- add the pipeworks switch into the default chest formspec
|
||||
local old_get_chest_formspec = default.chest.get_chest_formspec
|
||||
-- luacheck: ignore 122
|
||||
default.chest.get_chest_formspec = function(pos)
|
||||
local old_fs = old_get_chest_formspec(pos)
|
||||
local node = minetest.get_node(pos)
|
||||
-- not all chests using this formspec necessary connect to pipeworks
|
||||
if pipeworks.chests[node.name] then
|
||||
local new_fs = add_pipeworks_switch(old_fs, pos)
|
||||
return new_fs
|
||||
else
|
||||
return old_fs
|
||||
end
|
||||
return out
|
||||
end
|
||||
|
||||
function get_chest_formspec(pos)
|
||||
local spos = pos.x .. "," .. pos.y .. "," .. pos.z
|
||||
local formspec =
|
||||
"size[10,9]" ..
|
||||
"background9[8,8;8,9;hades_chests_chestui.png;true;8]"..
|
||||
"list[nodemeta:" .. spos .. ";main;0,0.3;10,4;]" ..
|
||||
"list[current_player;main;0,4.85;10,1;]" ..
|
||||
"list[current_player;main;0,6.08;10,3;10]" ..
|
||||
"listring[nodemeta:" .. spos .. ";main]" ..
|
||||
"listring[current_player;main]" ..
|
||||
get_hotbar_bg(0,4.85)
|
||||
|
||||
-- Pipeworks Switch
|
||||
formspec = formspec ..
|
||||
fs_helpers.cycling_button(
|
||||
minetest.get_meta(pos),
|
||||
pipeworks.button_base,
|
||||
"splitstacks",
|
||||
{
|
||||
pipeworks.button_off,
|
||||
pipeworks.button_on
|
||||
}
|
||||
)..pipeworks.button_label
|
||||
|
||||
return formspec
|
||||
end
|
||||
end
|
||||
|
||||
local function chest_lid_obstructed(pos)
|
||||
local above = { x = pos.x, y = pos.y + 1, z = pos.z }
|
||||
local def = minetest.registered_nodes[minetest.get_node(above).name]
|
||||
-- allow ladders, signs, wallmounted things and torches to not obstruct
|
||||
if not def then return true end
|
||||
if def.drawtype == "airlike" or
|
||||
def.drawtype == "signlike" or
|
||||
def.drawtype == "torchlike" or
|
||||
(def.drawtype == "nodebox" and def.paramtype2 == "wallmounted") then
|
||||
return false
|
||||
end
|
||||
return true
|
||||
end
|
||||
|
||||
minetest.register_on_player_receive_fields(function(player, formname, fields)
|
||||
if formname == "pipeworks:chest_formspec" and player then
|
||||
-- get the fields from the chest formspec, we can do this bc. newest functions are called first
|
||||
-- https://github.com/minetest/minetest/blob/d4b10db998ebeb689b3d27368e30952a42169d03/doc/lua_api.md?plain=1#L5840
|
||||
minetest.register_on_player_receive_fields(function(player, formname, fields)
|
||||
if fields.quit or formname ~= "default:chest" then
|
||||
return
|
||||
end
|
||||
local pn = player:get_player_name()
|
||||
if open_chests[pn] then
|
||||
local pos = open_chests[pn].pos
|
||||
if fields.quit then
|
||||
local sound = open_chests[pn].sound
|
||||
local swap = open_chests[pn].swap
|
||||
local node = minetest.get_node(pos)
|
||||
local chest_open = default.chest.open_chests[pn]
|
||||
if not chest_open or not chest_open.pos then
|
||||
-- chest already closed before formspec
|
||||
return
|
||||
end
|
||||
local pos = chest_open.pos
|
||||
local node = minetest.get_node(pos)
|
||||
if pipeworks.chests[node.name] and pipeworks.may_configure(pos, player) then
|
||||
-- Pipeworks Switch
|
||||
fs_helpers.on_receive_fields(pos, fields)
|
||||
minetest.show_formspec(pn,
|
||||
"default:chest",
|
||||
default.chest.get_chest_formspec(pos))
|
||||
end
|
||||
-- Do NOT return true here, the callback from default still needs to run
|
||||
return false
|
||||
end)
|
||||
|
||||
open_chests[pn] = nil
|
||||
for _, v in pairs(open_chests) do
|
||||
if v.pos.x == pos.x and v.pos.y == pos.y and v.pos.z == pos.z then
|
||||
return true
|
||||
end
|
||||
local connect_sides = {left = 1, right = 1, back = 1, bottom = 1, top = 1}
|
||||
local connect_sides_open = {left = 1, right = 1, back = 1, bottom = 1}
|
||||
|
||||
pipeworks.override_chest("default:chest", {}, connect_sides)
|
||||
pipeworks.override_chest("default:chest_open", {}, connect_sides_open)
|
||||
pipeworks.override_chest("default:chest_locked", {}, connect_sides)
|
||||
pipeworks.override_chest("default:chest_locked_open", {}, connect_sides_open)
|
||||
elseif minetest.get_modpath("hades_chests") then
|
||||
local chest_colors = {"", "white", "grey", "dark_grey", "black", "blue", "cyan", "dark_green", "green", "magenta",
|
||||
"orange", "pink", "red", "violet", "yellow"}
|
||||
for _, color in ipairs(chest_colors) do
|
||||
local chestname = (color == "" and "hades_chests:chest")
|
||||
or "hades_chests:chest_" .. color
|
||||
local chestname_protected = (color == "" and "hades_chests:chest_locked")
|
||||
or "hades_chests:chest_" .. color .. "_locked"
|
||||
local old_def = minetest.registered_nodes[chestname]
|
||||
|
||||
-- chest formspec-creation functions are local, we need to find other ways
|
||||
-- normal chests use node formspecs, we can hack into these
|
||||
local old_on_construct = old_def.on_construct
|
||||
local override = {
|
||||
on_construct = function(pos)
|
||||
old_on_construct(pos)
|
||||
update_node_formspec(pos)
|
||||
end,
|
||||
on_receive_fields = function(pos, formname, fields, player)
|
||||
if not fields.quit and pipeworks.may_configure(pos, player) then
|
||||
-- Pipeworks Switch
|
||||
fs_helpers.on_receive_fields(pos, fields)
|
||||
update_node_formspec(pos)
|
||||
end
|
||||
minetest.after(0.2, function()
|
||||
if minetest.get_modpath("default") then
|
||||
minetest.swap_node(pos, { name = "default:" .. swap, param2 = node.param2 })
|
||||
end
|
||||
end,
|
||||
-- chest's on_rotate is "simple", but we assumed the api from the mtg screwdriver mod
|
||||
-- this will keep the same behavior, but supports the code above
|
||||
on_rotate = screwdriver.rotate_simple
|
||||
}
|
||||
|
||||
-- Pipeworks notification
|
||||
pipeworks.after_place(pos)
|
||||
end)
|
||||
minetest.sound_play(sound, {gain = 0.3, pos = pos, max_hear_distance = 10})
|
||||
elseif pipeworks.may_configure(pos, player) then
|
||||
-- Pipeworks Switch
|
||||
fs_helpers.on_receive_fields(pos, fields)
|
||||
minetest.show_formspec(player:get_player_name(), "pipeworks:chest_formspec", get_chest_formspec(pos))
|
||||
-- locked chests uses local functions to create their formspec - we need to copy these
|
||||
-- https://codeberg.org/Wuzzy/Hades_Revisited/src/branch/master/mods/hades_chests/init.lua
|
||||
local function get_locked_chest_formspec(pos)
|
||||
local spos = pos.x .. "," .. pos.y .. "," ..pos.z
|
||||
local formspec =
|
||||
"size[10,9]"..
|
||||
"list[nodemeta:".. spos .. ";main;0,0;10,4;]"..
|
||||
"list[current_player;main;0,5;10,4;]"..
|
||||
"listring[]"..
|
||||
"background9[8,8;10,9;hades_chests_chestui.png;true;8]"
|
||||
|
||||
-- change from pipeworks
|
||||
local new_fs = add_pipeworks_switch(formspec, pos)
|
||||
return new_fs
|
||||
end
|
||||
|
||||
local function has_locked_chest_privilege(meta, player)
|
||||
local name = player:get_player_name()
|
||||
if name ~= meta:get_string("owner") and not minetest.check_player_privs(name, "protection_bypass") then
|
||||
return false
|
||||
end
|
||||
return true
|
||||
end
|
||||
|
||||
-- store, which chest a formspec submission belongs to
|
||||
-- {player1 = pos1, player2 = pos2, ...}
|
||||
local open_chests = {}
|
||||
minetest.register_on_leaveplayer(function(player)
|
||||
open_chests[player:get_player_name()] = nil
|
||||
end)
|
||||
|
||||
local override_protected = {
|
||||
on_rightclick = function(pos, node, clicker)
|
||||
local meta = minetest.get_meta(pos)
|
||||
if has_locked_chest_privilege(meta, clicker) then
|
||||
minetest.show_formspec(
|
||||
clicker:get_player_name(),
|
||||
"hades_chests:chest_locked",
|
||||
get_locked_chest_formspec(pos)
|
||||
)
|
||||
open_chests[clicker:get_player_name()] = pos
|
||||
else
|
||||
minetest.sound_play({ name = "hades_chests_locked", gain = 0.3 }, { max_hear_distance = 10 }, true)
|
||||
end
|
||||
end,
|
||||
on_rotate = screwdriver.rotate_simple
|
||||
}
|
||||
|
||||
-- get the fields from the chest formspec, we can do this bc. newest functions are called first
|
||||
-- https://github.com/minetest/minetest/blob/d4b10db998ebeb689b3d27368e30952a42169d03/doc/lua_api.md?plain=1#L5840
|
||||
minetest.register_on_player_receive_fields(function(player, formname, fields)
|
||||
if fields.quit or formname ~= "hades_chests:chest_locked" then
|
||||
return
|
||||
end
|
||||
local pn = player:get_player_name()
|
||||
local pos = open_chests[pn]
|
||||
if pos and pipeworks.may_configure(pos, player) then
|
||||
-- Pipeworks Switch
|
||||
fs_helpers.on_receive_fields(pos, fields)
|
||||
minetest.show_formspec(pn, "hades_chests:chest_locked", get_locked_chest_formspec(pos))
|
||||
end
|
||||
-- Do NOT return true here, the callback from hades still needs to run (if they add one)
|
||||
return false
|
||||
end)
|
||||
|
||||
local connect_sides = {left = 1, right = 1, back = 1, bottom = 1, top = 1}
|
||||
pipeworks.override_chest(chestname, override, connect_sides)
|
||||
pipeworks.override_chest(chestname_protected, override_protected, connect_sides)
|
||||
end
|
||||
end)
|
||||
|
||||
-- Original Definitions
|
||||
local old_chest_def, old_chest_open_def, old_chest_locked_def, old_chest_locked_open_def
|
||||
if minetest.get_modpath("default") then
|
||||
old_chest_def = table.copy(minetest.registered_items["default:chest"])
|
||||
old_chest_open_def = table.copy(minetest.registered_items["default:chest_open"])
|
||||
old_chest_locked_def = table.copy(minetest.registered_items["default:chest_locked"])
|
||||
old_chest_locked_open_def = table.copy(minetest.registered_items["default:chest_locked_open"])
|
||||
elseif minetest.get_modpath("hades_chests") then
|
||||
old_chest_def = table.copy(minetest.registered_items["hades_chests:chest"])
|
||||
old_chest_open_def = table.copy(minetest.registered_items["hades_chests:chest"])
|
||||
old_chest_locked_def = table.copy(minetest.registered_items["hades_chests:chest_locked"])
|
||||
old_chest_locked_open_def = table.copy(minetest.registered_items["hades_chests:chest_locked"])
|
||||
elseif minetest.get_modpath("mcl_barrels") then
|
||||
-- TODO: bring splitstacks switch in the formspec
|
||||
-- with the current implementation of mcl_barrels this would mean to duplicate a lot of code from there...
|
||||
local connect_sides = {left = 1, right = 1, back = 1, front = 1, bottom = 1}
|
||||
pipeworks.override_chest("mcl_barrels:barrel_closed", {}, connect_sides)
|
||||
pipeworks.override_chest("mcl_barrels:barrel_open", {}, connect_sides)
|
||||
end
|
||||
|
||||
-- Override Construction
|
||||
local override_protected, override, override_open, override_protected_open
|
||||
override_protected = {
|
||||
tiles = {
|
||||
"default_chest_top.png"..tube_entry,
|
||||
"default_chest_top.png"..tube_entry,
|
||||
"default_chest_side.png"..tube_entry,
|
||||
"default_chest_side.png"..tube_entry,
|
||||
"default_chest_lock.png",
|
||||
"default_chest_inside.png"
|
||||
},
|
||||
after_place_node = function(pos, placer)
|
||||
old_chest_locked_def.after_place_node(pos, placer)
|
||||
pipeworks.after_place(pos)
|
||||
end,
|
||||
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
|
||||
if not default.can_interact_with_node(clicker, pos) then
|
||||
return itemstack
|
||||
end
|
||||
|
||||
minetest.sound_play(old_chest_locked_def.sound_open, {gain = 0.3,
|
||||
pos = pos, max_hear_distance = 10})
|
||||
if not chest_lid_obstructed(pos) then
|
||||
if minetest.get_modpath("default") then
|
||||
minetest.swap_node(pos,
|
||||
{ name = "default:" .. "chest_locked" .. "_open",
|
||||
param2 = node.param2 })
|
||||
end
|
||||
end
|
||||
minetest.after(0.2, minetest.show_formspec,
|
||||
clicker:get_player_name(),
|
||||
"pipeworks:chest_formspec", get_chest_formspec(pos))
|
||||
open_chests[clicker:get_player_name()] = { pos = pos,
|
||||
sound = old_chest_locked_def.sound_close, swap = "chest_locked" }
|
||||
end,
|
||||
groups = table.copy(old_chest_locked_def.groups),
|
||||
tube = {
|
||||
insert_object = function(pos, node, stack, direction)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local inv = meta:get_inventory()
|
||||
return inv:add_item("main", stack)
|
||||
end,
|
||||
can_insert = function(pos, node, stack, direction)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local inv = meta:get_inventory()
|
||||
if meta:get_int("splitstacks") == 1 then
|
||||
stack = stack:peek_item(1)
|
||||
end
|
||||
return inv:room_for_item("main", stack)
|
||||
end,
|
||||
input_inventory = "main",
|
||||
connect_sides = {left = 1, right = 1, back = 1, bottom = 1, top = 1}
|
||||
},
|
||||
after_dig_node = pipeworks.after_dig,
|
||||
on_rotate = pipeworks.on_rotate
|
||||
}
|
||||
override = {
|
||||
tiles = {
|
||||
"default_chest_top.png"..tube_entry,
|
||||
"default_chest_top.png"..tube_entry,
|
||||
"default_chest_side.png"..tube_entry,
|
||||
"default_chest_side.png"..tube_entry,
|
||||
"default_chest_front.png",
|
||||
"default_chest_inside.png"
|
||||
},
|
||||
on_rightclick = function(pos, node, clicker)
|
||||
minetest.sound_play(old_chest_def.sound_open, {gain = 0.3, pos = pos,
|
||||
max_hear_distance = 10})
|
||||
if not chest_lid_obstructed(pos) then
|
||||
if minetest.get_modpath("default") then
|
||||
minetest.swap_node(pos, {
|
||||
name = "default:" .. "chest" .. "_open",
|
||||
param2 = node.param2 })
|
||||
end
|
||||
end
|
||||
minetest.after(0.2, minetest.show_formspec,
|
||||
clicker:get_player_name(),
|
||||
"pipeworks:chest_formspec", get_chest_formspec(pos))
|
||||
open_chests[clicker:get_player_name()] = { pos = pos,
|
||||
sound = old_chest_def.sound_close, swap = "chest" }
|
||||
end,
|
||||
groups = table.copy(old_chest_def.groups),
|
||||
tube = {
|
||||
insert_object = function(pos, node, stack, direction)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local inv = meta:get_inventory()
|
||||
return inv:add_item("main", stack)
|
||||
end,
|
||||
can_insert = function(pos, node, stack, direction)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local inv = meta:get_inventory()
|
||||
if meta:get_int("splitstacks") == 1 then
|
||||
stack = stack:peek_item(1)
|
||||
end
|
||||
return inv:room_for_item("main", stack)
|
||||
end,
|
||||
input_inventory = "main",
|
||||
connect_sides = {left = 1, right = 1, back = 1, bottom = 1, top = 1}
|
||||
},
|
||||
after_place_node = pipeworks.after_place,
|
||||
after_dig_node = pipeworks.after_dig,
|
||||
on_rotate = pipeworks.on_rotate
|
||||
}
|
||||
--[[local override_common = {
|
||||
|
||||
}
|
||||
for k,v in pairs(override_common) do
|
||||
override_protected[k] = v
|
||||
override[k] = v
|
||||
end]]
|
||||
|
||||
override_open = table.copy(override)
|
||||
override_open.groups = table.copy(old_chest_open_def.groups)
|
||||
override_open.tube = table.copy(override.tube)
|
||||
override_open.tube.connect_sides = table.copy(override.tube.connect_sides)
|
||||
override_open.tube.connect_sides.top = nil
|
||||
|
||||
override_protected_open = table.copy(override_protected)
|
||||
override_protected_open.groups = table.copy(old_chest_locked_open_def.groups)
|
||||
override_protected_open.tube = table.copy(override_protected.tube)
|
||||
override_protected_open.tube.connect_sides = table.copy(override_protected.tube.connect_sides)
|
||||
override_protected_open.tube.connect_sides.top = nil
|
||||
|
||||
override_protected.tiles = { -- Rearranged according to the chest registration in Minetest_Game.
|
||||
"default_chest_top.png"..tube_entry,
|
||||
"default_chest_top.png"..tube_entry,
|
||||
"default_chest_side.png"..tube_entry.."^[transformFX",
|
||||
"default_chest_side.png"..tube_entry,
|
||||
"default_chest_side.png"..tube_entry,
|
||||
"default_chest_lock.png",
|
||||
}
|
||||
override.tiles = {
|
||||
"default_chest_top.png"..tube_entry,
|
||||
"default_chest_top.png"..tube_entry,
|
||||
"default_chest_side.png"..tube_entry.."^[transformFX",
|
||||
"default_chest_side.png"..tube_entry,
|
||||
"default_chest_side.png"..tube_entry,
|
||||
"default_chest_front.png",
|
||||
}
|
||||
|
||||
-- Add the extra groups
|
||||
for _,v in ipairs({override_protected, override, override_open, override_protected_open}) do
|
||||
v.groups.tubedevice = 1
|
||||
v.groups.tubedevice_receiver = 1
|
||||
end
|
||||
|
||||
-- Override with the new modifications.
|
||||
if minetest.get_modpath("default") then
|
||||
minetest.override_item("default:chest", override)
|
||||
minetest.override_item("default:chest_open", override_open)
|
||||
minetest.override_item("default:chest_locked", override_protected)
|
||||
minetest.override_item("default:chest_locked_open", override_protected_open)
|
||||
elseif minetest.get_modpath("hades_chests") then
|
||||
minetest.override_item("hades_chests:chest", override)
|
||||
--minetest.override_item("hades_chests:chest_open", override_open)
|
||||
minetest.override_item("hades_chests:chest_locked", override_protected)
|
||||
--minetest.override_item("hades_chests:chest_locked_open", override_protected_open)
|
||||
end
|
||||
|
||||
|
98
crafts.lua
@ -1,70 +1,5 @@
|
||||
local materials = {
|
||||
stone = "default:stone",
|
||||
desert_stone = "default:desert_stone",
|
||||
desert_sand = "default:desert_sand",
|
||||
chest = "default:chest",
|
||||
copper_ingot = "default:copper_ingot",
|
||||
steel_ingot = "default:steel_ingot",
|
||||
gold_ingot = "default:gold_ingot",
|
||||
mese = "default:mese",
|
||||
mese_crystal = "default:mese_crystal",
|
||||
mese_crystal_fragment = "default:mese_crystal_fragment",
|
||||
teleporter = "default:mese",
|
||||
glass = "default:glass",
|
||||
}
|
||||
|
||||
if minetest.get_modpath("mcl_core") then
|
||||
materials = {
|
||||
stone = "mcl_core:stone",
|
||||
desert_stone = "mcl_core:redsandstone",
|
||||
desert_sand = "mcl_core:sand",
|
||||
chest = "mcl_chests:chest",
|
||||
steel_ingot = "mcl_core:iron_ingot",
|
||||
gold_ingot = "mcl_core:gold_ingot",
|
||||
mese = "mesecons_torch:redstoneblock",
|
||||
mese_crystal = "mesecons:redstone",
|
||||
mese_crystal_fragment = "mesecons:redstone",
|
||||
teleporter = "mesecons_torch:redstoneblock",
|
||||
copper_ingot = "mcl_copper:copper_ingot",
|
||||
glass = "mcl_core:glass",
|
||||
}
|
||||
elseif minetest.get_modpath("fl_ores") and minetest.get_modpath("fl_stone") then
|
||||
materials = {
|
||||
stone = "fl_stone:stone",
|
||||
desert_stone = "fl_stone:desert_stone",
|
||||
desert_sand = "fl_stone:desert_sand",
|
||||
chest = "fl_storage:wood_chest",
|
||||
steel_ingot = "fl_ores:iron_ingot",
|
||||
gold_ingot = "fl_ores:gold_ingot",
|
||||
mese = "fl_ores:iron_ingot",
|
||||
mese_crystal = "fl_ores:iron_ingot",
|
||||
mese_crystal_fragment = "fl_ores:iron_ingot",
|
||||
teleporter = "fl_ores:iron_ingot",
|
||||
copper_ingot = "fl_ores:copper_ingot",
|
||||
glass = "fl_glass:framed_glass",
|
||||
}
|
||||
elseif minetest.get_modpath("hades_core") then
|
||||
materials = {
|
||||
stone = "hades_core:stone",
|
||||
desert_stone = "hades_core:stone_baked",
|
||||
desert_sand = "hades_core:volcanic_sand",
|
||||
chest = "hades_chests:chest";
|
||||
steel_ingot = "hades_core:steel_ingot",
|
||||
gold_ingot = "hades_core:gold_ingot",
|
||||
mese = "hades_core:mese",
|
||||
mese_crystal = "hades_core:mese_crystal",
|
||||
mese_crystal_fragment = "hades_core:mese_crystal_fragment",
|
||||
teleporter = "hades_materials:teleporter_device",
|
||||
copper_ingot = "hades_core:copper_ingot",
|
||||
tin_ingot = "hades_core:tin_ingot",
|
||||
glass = "hades_core:glass",
|
||||
}
|
||||
if minetest.get_modpath("hades_default") then
|
||||
materials.desert_sand = "hades_default:desert_sand"
|
||||
end
|
||||
end
|
||||
|
||||
-- Crafting recipes for pipes
|
||||
local materials = xcompat.materials
|
||||
|
||||
minetest.register_craft( {
|
||||
output = "pipeworks:pipe_1_empty 12",
|
||||
@ -194,15 +129,6 @@ minetest.register_craft( {
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft( {
|
||||
output = "pipeworks:steel_block_embedded_tube 1",
|
||||
recipe = {
|
||||
{ materials.steel_ingot, materials.steel_ingot, materials.steel_ingot },
|
||||
{ materials.steel_ingot, "pipeworks:tube_1", materials.steel_ingot },
|
||||
{ materials.steel_ingot, materials.steel_ingot, materials.steel_ingot }
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft( {
|
||||
output = "pipeworks:steel_pane_embedded_tube 1",
|
||||
recipe = {
|
||||
@ -225,7 +151,7 @@ minetest.register_craft( {
|
||||
output = "pipeworks:teleport_tube_1 2",
|
||||
recipe = {
|
||||
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" },
|
||||
{ materials.desert_stone, materials.teleporter, materials.desert_stone },
|
||||
{ materials.desert_stone, materials.mese, materials.desert_stone },
|
||||
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" }
|
||||
},
|
||||
})
|
||||
@ -297,6 +223,26 @@ if pipeworks.enable_mese_tube then
|
||||
})
|
||||
end
|
||||
|
||||
if pipeworks.enable_item_tags and pipeworks.enable_tag_tube then
|
||||
minetest.register_craft( {
|
||||
output = "pipeworks:tag_tube_000000 2",
|
||||
recipe = {
|
||||
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" },
|
||||
{ materials.book, materials.mese_crystal, materials.book },
|
||||
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" }
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft( {
|
||||
type = "shapeless",
|
||||
output = "pipeworks:tag_tube_000000",
|
||||
recipe = {
|
||||
"pipeworks:mese_tube_000000",
|
||||
materials.book,
|
||||
},
|
||||
})
|
||||
end
|
||||
|
||||
if pipeworks.enable_sand_tube then
|
||||
minetest.register_craft( {
|
||||
output = "pipeworks:sand_tube_1 2",
|
||||
|
@ -4,6 +4,8 @@ local prefix = "pipeworks_"
|
||||
|
||||
local settings = {
|
||||
enable_pipes = true,
|
||||
enable_item_tags = true,
|
||||
enable_tag_tube = true,
|
||||
enable_lowpoly = false,
|
||||
enable_autocrafter = true,
|
||||
enable_deployer = true,
|
||||
|
64
devices.lua
@ -148,6 +148,7 @@ for s in ipairs(states) do
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
groups = dgroups,
|
||||
is_ground_content = false,
|
||||
_mcl_hardness=0.8,
|
||||
_sound_def = {
|
||||
key = "node_sound_metal_defaults",
|
||||
@ -203,6 +204,7 @@ for s in ipairs(states) do
|
||||
fixed = { -5/16, -4/16, -8/16, 5/16, 5/16, 8/16 }
|
||||
},
|
||||
groups = dgroups,
|
||||
is_ground_content = false,
|
||||
_mcl_hardness=0.8,
|
||||
_sound_def = {
|
||||
key = "node_sound_metal_defaults",
|
||||
@ -254,10 +256,11 @@ minetest.register_node(nodename_valve_loaded, {
|
||||
fixed = { -5/16, -4/16, -8/16, 5/16, 5/16, 8/16 }
|
||||
},
|
||||
groups = {snappy=3, pipe=1, not_in_creative_inventory=1, dig_generic = 4, axey=1, handy=1, pickaxey=1},
|
||||
is_ground_content = false,
|
||||
_mcl_hardness=0.8,
|
||||
_sound_def = {
|
||||
key = "node_sound_metal_defaults",
|
||||
},
|
||||
key = "node_sound_metal_defaults",
|
||||
},
|
||||
walkable = true,
|
||||
on_place = pipeworks.rotate_on_place,
|
||||
after_dig_node = function(pos)
|
||||
@ -307,10 +310,11 @@ minetest.register_node("pipeworks:grating", {
|
||||
sunlight_propagates = true,
|
||||
paramtype = "light",
|
||||
groups = {snappy=3, pipe=1, dig_generic = 4, axey=1, handy=1, pickaxey=1},
|
||||
is_ground_content = false,
|
||||
_mcl_hardness=0.8,
|
||||
_sound_def = {
|
||||
key = "node_sound_metal_defaults",
|
||||
},
|
||||
key = "node_sound_metal_defaults",
|
||||
},
|
||||
walkable = true,
|
||||
pipe_connections = { top = 1 },
|
||||
after_place_node = function(pos)
|
||||
@ -335,10 +339,11 @@ minetest.register_node(nodename_spigot_empty, {
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
groups = {snappy=3, pipe=1, dig_generic = 4, axey=1, handy=1, pickaxey=1},
|
||||
is_ground_content = false,
|
||||
_mcl_hardness=0.8,
|
||||
_sound_def = {
|
||||
key = "node_sound_metal_defaults",
|
||||
},
|
||||
key = "node_sound_metal_defaults",
|
||||
},
|
||||
walkable = true,
|
||||
pipe_connections = { left=1, right=1, front=1, back=1,
|
||||
left_param2 = 3, right_param2 = 1, front_param2 = 2, back_param2 = 0 },
|
||||
@ -373,10 +378,11 @@ minetest.register_node(nodename_spigot_loaded, {
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
groups = {snappy=3, pipe=1, not_in_creative_inventory=1, dig_generic = 4, axey=1, handy=1, pickaxey=1},
|
||||
is_ground_content = false,
|
||||
_mcl_hardness=0.8,
|
||||
_sound_def = {
|
||||
key = "node_sound_metal_defaults",
|
||||
},
|
||||
key = "node_sound_metal_defaults",
|
||||
},
|
||||
walkable = true,
|
||||
pipe_connections = { left=1, right=1, front=1, back=1,
|
||||
left_param2 = 3, right_param2 = 1, front_param2 = 2, back_param2 = 0 },
|
||||
@ -432,10 +438,11 @@ minetest.register_node(nodename_panel_empty, {
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
groups = {snappy=3, pipe=1, dig_generic = 4, axey=1, handy=1, pickaxey=1},
|
||||
is_ground_content = false,
|
||||
_mcl_hardness=0.8,
|
||||
_sound_def = {
|
||||
key = "node_sound_metal_defaults",
|
||||
},
|
||||
key = "node_sound_metal_defaults",
|
||||
},
|
||||
walkable = true,
|
||||
on_place = pipeworks.rotate_on_place,
|
||||
after_dig_node = function(pos)
|
||||
@ -455,10 +462,11 @@ minetest.register_node(nodename_panel_loaded, {
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
groups = {snappy=3, pipe=1, not_in_creative_inventory=1, dig_generic = 4, axey=1, handy=1, pickaxey=1},
|
||||
is_ground_content = false,
|
||||
_mcl_hardness=0.8,
|
||||
_sound_def = {
|
||||
key = "node_sound_metal_defaults",
|
||||
},
|
||||
key = "node_sound_metal_defaults",
|
||||
},
|
||||
walkable = true,
|
||||
on_place = pipeworks.rotate_on_place,
|
||||
after_dig_node = function(pos)
|
||||
@ -488,10 +496,11 @@ minetest.register_node(nodename_sensor_empty, {
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
groups = {snappy=3, pipe=1, dig_generic = 4, axey=1, handy=1, pickaxey=1},
|
||||
is_ground_content = false,
|
||||
_mcl_hardness=0.8,
|
||||
_sound_def = {
|
||||
key = "node_sound_metal_defaults",
|
||||
},
|
||||
key = "node_sound_metal_defaults",
|
||||
},
|
||||
walkable = true,
|
||||
on_place = pipeworks.rotate_on_place,
|
||||
after_dig_node = function(pos)
|
||||
@ -530,10 +539,11 @@ minetest.register_node(nodename_sensor_loaded, {
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
groups = {snappy=3, pipe=1, not_in_creative_inventory=1, dig_generic = 4, axey=1, handy=1, pickaxey=1},
|
||||
is_ground_content = false,
|
||||
_mcl_hardness=0.8,
|
||||
_sound_def = {
|
||||
key = "node_sound_metal_defaults",
|
||||
},
|
||||
key = "node_sound_metal_defaults",
|
||||
},
|
||||
walkable = true,
|
||||
on_place = pipeworks.rotate_on_place,
|
||||
after_dig_node = function(pos)
|
||||
@ -600,6 +610,7 @@ for fill = 0, 10 do
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
groups = {snappy=3, pipe=1, tankfill=fill+1, not_in_creative_inventory=1, dig_generic = 4, axey=1, handy=1, pickaxey=1},
|
||||
is_ground_content = false,
|
||||
_mcl_hardness=0.8,
|
||||
_sound_def = {
|
||||
key = "node_sound_metal_defaults",
|
||||
@ -631,6 +642,7 @@ for fill = 0, 10 do
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
groups = sgroups,
|
||||
is_ground_content = false,
|
||||
_mcl_hardness=0.8,
|
||||
_sound_def = {
|
||||
key = "node_sound_metal_defaults",
|
||||
@ -661,10 +673,11 @@ minetest.register_node(nodename_fountain_empty, {
|
||||
sunlight_propagates = true,
|
||||
paramtype = "light",
|
||||
groups = {snappy=3, pipe=1, dig_generic = 4, axey=1, handy=1, pickaxey=1},
|
||||
is_ground_content = false,
|
||||
_mcl_hardness=0.8,
|
||||
_sound_def = {
|
||||
key = "node_sound_metal_defaults",
|
||||
},
|
||||
key = "node_sound_metal_defaults",
|
||||
},
|
||||
walkable = true,
|
||||
pipe_connections = { bottom = 1 },
|
||||
after_place_node = function(pos)
|
||||
@ -699,10 +712,11 @@ minetest.register_node(nodename_fountain_loaded, {
|
||||
sunlight_propagates = true,
|
||||
paramtype = "light",
|
||||
groups = {snappy=3, pipe=1, not_in_creative_inventory=1, dig_generic = 4, axey=1, handy=1, pickaxey=1},
|
||||
is_ground_content = false,
|
||||
_mcl_hardness=0.8,
|
||||
_sound_def = {
|
||||
key = "node_sound_metal_defaults",
|
||||
},
|
||||
key = "node_sound_metal_defaults",
|
||||
},
|
||||
walkable = true,
|
||||
pipe_connections = { bottom = 1 },
|
||||
after_place_node = function(pos)
|
||||
@ -752,10 +766,11 @@ minetest.register_node(nodename_sp_empty, {
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
groups = {snappy=3, pipe=1, dig_generic = 4, axey=1, handy=1, pickaxey=1},
|
||||
is_ground_content = false,
|
||||
_mcl_hardness=0.8,
|
||||
_sound_def = {
|
||||
key = "node_sound_metal_defaults",
|
||||
},
|
||||
key = "node_sound_metal_defaults",
|
||||
},
|
||||
walkable = true,
|
||||
on_place = pipeworks.rotate_on_place,
|
||||
after_dig_node = function(pos)
|
||||
@ -777,10 +792,11 @@ minetest.register_node(nodename_sp_loaded, {
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
groups = {snappy=3, pipe=1, not_in_creative_inventory=1, dig_generic = 4, axey=1, handy=1, pickaxey=1},
|
||||
is_ground_content = false,
|
||||
_mcl_hardness=0.8,
|
||||
_sound_def = {
|
||||
key = "node_sound_metal_defaults",
|
||||
},
|
||||
key = "node_sound_metal_defaults",
|
||||
},
|
||||
walkable = true,
|
||||
on_place = pipeworks.rotate_on_place,
|
||||
after_dig_node = function(pos)
|
||||
|
@ -14,20 +14,29 @@ local function set_filter_formspec(data, meta)
|
||||
|
||||
local formspec
|
||||
if data.digiline then
|
||||
local form_height = 3
|
||||
if pipeworks.enable_item_tags then
|
||||
form_height = 4
|
||||
end
|
||||
formspec =
|
||||
"size[8.5,3]"..
|
||||
("size[8.5,%f]"):format(form_height) ..
|
||||
"item_image[0.2,0;1,1;pipeworks:"..data.name.."]"..
|
||||
"label[1.2,0.2;"..minetest.formspec_escape(itemname).."]"..
|
||||
"field[0.5,1.6;4.6,1;channel;"..S("Channel")..";${channel}]"..
|
||||
"button[4.8,1.3;1.5,1;set_channel;"..S("Set").."]"..
|
||||
fs_helpers.cycling_button(meta, "button[0.2,2.3;4.05,1", "slotseq_mode",
|
||||
fs_helpers.cycling_button(meta, ("button[0.2,%f;4.05,1"):format(form_height - 0.7), "slotseq_mode",
|
||||
{S("Sequence slots by Priority"),
|
||||
S("Sequence slots Randomly"),
|
||||
S("Sequence slots by Rotation")})..
|
||||
fs_helpers.cycling_button(meta, "button[4.25,2.3;4.05,1", "exmatch_mode",
|
||||
fs_helpers.cycling_button(meta, ("button[4.25,%f;4.05,1"):format(form_height - 0.7), "exmatch_mode",
|
||||
{S("Exact match - off"),
|
||||
S("Exact match - on")})..
|
||||
"button_exit[6.3,1.3;2,1;close;"..S("Close").."]"
|
||||
("button_exit[6.3,%f;2,1;close;" .. S("Close") .. "]"):format(form_height - 1.7)
|
||||
if pipeworks.enable_item_tags then
|
||||
formspec = formspec ..
|
||||
("field[0.5,%f;4.6,1;item_tags;"):format(form_height - 1.4) .. S("Item Tags") .. ";${item_tags}]" ..
|
||||
("button[4.8,%f;1.5,1;set_item_tags;"):format(form_height - 1.7) .. S("Set") .. "]"
|
||||
end
|
||||
else
|
||||
local exmatch_button = ""
|
||||
if data.stackwise then
|
||||
@ -62,6 +71,11 @@ local function set_filter_formspec(data, meta)
|
||||
exmatch_button..
|
||||
pipeworks.fs_helpers.get_inv(6)..
|
||||
"listring[]"
|
||||
if pipeworks.enable_item_tags then
|
||||
formspec = formspec ..
|
||||
"field[5.8,0.5;3,0.8;item_tags;" .. S("Item Tags") .. ";${item_tags}]" ..
|
||||
"button[9,0.3;1,1.1;set_item_tags;" .. S("Set") .. "]"
|
||||
end
|
||||
end
|
||||
meta:set_string("formspec", formspec)
|
||||
end
|
||||
@ -70,9 +84,7 @@ local function punch_filter(data, filtpos, filtnode, msg)
|
||||
local filtmeta = minetest.get_meta(filtpos)
|
||||
local filtinv = filtmeta:get_inventory()
|
||||
local owner = filtmeta:get_string("owner")
|
||||
local fakePlayer = pipeworks.create_fake_player({
|
||||
name = owner
|
||||
})
|
||||
local fakeplayer = fakelib.create_player(owner)
|
||||
local dir = pipeworks.facedir_to_right_dir(filtnode.param2)
|
||||
local frompos = vector.subtract(filtpos, dir)
|
||||
local fromnode = minetest.get_node(frompos)
|
||||
@ -123,6 +135,7 @@ local function punch_filter(data, filtpos, filtnode, msg)
|
||||
local slotseq_mode
|
||||
local exmatch_mode
|
||||
|
||||
local item_tags = pipeworks.sanitize_tags(filtmeta:get_string("item_tags"))
|
||||
local filters = {}
|
||||
if data.digiline then
|
||||
local function add_filter(name, group, count, wear, metadata)
|
||||
@ -186,6 +199,14 @@ local function punch_filter(data, filtpos, filtnode, msg)
|
||||
set_filter_formspec(data, filtmeta)
|
||||
end
|
||||
|
||||
if pipeworks.enable_item_tags then
|
||||
if type(msg.tags) == "table" or type(msg.tags) == "string" then
|
||||
item_tags = pipeworks.sanitize_tags(msg.tags)
|
||||
elseif type(msg.tag) == "string" then
|
||||
item_tags = pipeworks.sanitize_tags({msg.tag})
|
||||
end
|
||||
end
|
||||
|
||||
if msg.nofire then
|
||||
return
|
||||
end
|
||||
@ -299,7 +320,7 @@ local function punch_filter(data, filtpos, filtnode, msg)
|
||||
if fromtube.can_remove then
|
||||
doRemove = fromtube.can_remove(frompos, fromnode, stack, dir, frominvname, spos)
|
||||
elseif fromdef.allow_metadata_inventory_take then
|
||||
doRemove = fromdef.allow_metadata_inventory_take(frompos, frominvname,spos, stack, fakePlayer)
|
||||
doRemove = fromdef.allow_metadata_inventory_take(frompos, frominvname, spos, stack, fakeplayer)
|
||||
end
|
||||
-- stupid lack of continue statements grumble
|
||||
if doRemove > 0 then
|
||||
@ -333,13 +354,13 @@ local function punch_filter(data, filtpos, filtnode, msg)
|
||||
item = stack:take_item(count)
|
||||
frominv:set_stack(frominvname, spos, stack)
|
||||
if fromdef.on_metadata_inventory_take then
|
||||
fromdef.on_metadata_inventory_take(frompos, frominvname, spos, item, fakePlayer)
|
||||
fromdef.on_metadata_inventory_take(frompos, frominvname, spos, item, fakeplayer)
|
||||
end
|
||||
end
|
||||
local pos = vector.add(frompos, vector.multiply(dir, 1.4))
|
||||
local start_pos = vector.add(frompos, dir)
|
||||
pipeworks.tube_inject_item(pos, start_pos, dir, item,
|
||||
fakePlayer:get_player_name())
|
||||
fakeplayer:get_player_name(), item_tags)
|
||||
return true -- only fire one item, please
|
||||
end
|
||||
end
|
||||
@ -389,6 +410,7 @@ for _, data in ipairs({
|
||||
},
|
||||
paramtype2 = "facedir",
|
||||
groups = {snappy = 2, choppy = 2, oddly_breakable_by_hand = 2, mesecon = 2, axey=1, handy=1, pickaxey=1},
|
||||
is_ground_content = false,
|
||||
_mcl_hardness=0.8,
|
||||
legacy_facedir_simple = true,
|
||||
_sound_def = {
|
||||
@ -456,6 +478,10 @@ for _, data in ipairs({
|
||||
end
|
||||
|
||||
local meta = minetest.get_meta(pos)
|
||||
if pipeworks.enable_item_tags and fields.item_tags and (fields.key_enter_field == "item_tags" or fields.set_item_tags) then
|
||||
local tags = pipeworks.sanitize_tags(fields.item_tags)
|
||||
meta:set_string("item_tags", table.concat(tags, ","))
|
||||
end
|
||||
--meta:set_int("slotseq_index", 1)
|
||||
set_filter_formspec(data, meta)
|
||||
set_filter_infotext(data, meta)
|
||||
@ -477,6 +503,10 @@ for _, data in ipairs({
|
||||
fs_helpers.on_receive_fields(pos, fields)
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_int("slotseq_index", 1)
|
||||
if pipeworks.enable_item_tags and fields.item_tags and (fields.key_enter_field == "item_tags" or fields.set_item_tags) then
|
||||
local tags = pipeworks.sanitize_tags(fields.item_tags)
|
||||
meta:set_string("item_tags", table.concat(tags, ","))
|
||||
end
|
||||
set_filter_formspec(data, meta)
|
||||
set_filter_infotext(data, meta)
|
||||
end
|
||||
|
159
init.lua
@ -4,21 +4,20 @@
|
||||
-- and devices that they can connect to.
|
||||
--
|
||||
|
||||
pipeworks = {}
|
||||
pipeworks.ui_cat_tube_list = {}
|
||||
|
||||
pipeworks.worldpath = minetest.get_worldpath()
|
||||
pipeworks.modpath = minetest.get_modpath("pipeworks")
|
||||
local S = minetest.get_translator("pipeworks")
|
||||
|
||||
pipeworks.liquids = {}
|
||||
pipeworks.liquids.water = {
|
||||
source = minetest.registered_nodes["mapgen_water_source"].name,
|
||||
flowing = minetest.registered_nodes["mapgen_water_source"].liquid_alternative_flowing
|
||||
}
|
||||
pipeworks.liquids.river_water = {
|
||||
source = minetest.registered_nodes["mapgen_river_water_source"].name,
|
||||
flowing = minetest.registered_nodes["mapgen_river_water_source"].liquid_alternative_flowing
|
||||
pipeworks = {
|
||||
ui_cat_tube_list = {},
|
||||
worldpath = minetest.get_worldpath(),
|
||||
modpath = minetest.get_modpath("pipeworks"),
|
||||
liquids = {
|
||||
water = {
|
||||
source = minetest.registered_nodes["mapgen_water_source"].name,
|
||||
flowing = minetest.registered_nodes["mapgen_water_source"].liquid_alternative_flowing
|
||||
},
|
||||
river_water = {
|
||||
source = minetest.registered_nodes["mapgen_river_water_source"].name,
|
||||
flowing = minetest.registered_nodes["mapgen_river_water_source"].liquid_alternative_flowing
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
dofile(pipeworks.modpath.."/default_settings.lua")
|
||||
@ -36,97 +35,6 @@ if pipeworks.entity_update_interval >= 0.2 and pipeworks.enable_accelerator_tube
|
||||
minetest.log("warning", "pipeworks accelerator tubes will not entirely work with an entity update interval 0.2 or above.")
|
||||
end
|
||||
|
||||
-- Random variables
|
||||
|
||||
pipeworks.expect_infinite_stacks = true
|
||||
if minetest.get_modpath("unified_inventory") or not minetest.settings:get_bool("creative_mode") then
|
||||
pipeworks.expect_infinite_stacks = false
|
||||
end
|
||||
|
||||
pipeworks.meseadjlist={{x=0,y=0,z=1},{x=0,y=0,z=-1},{x=0,y=1,z=0},{x=0,y=-1,z=0},{x=1,y=0,z=0},{x=-1,y=0,z=0}}
|
||||
|
||||
pipeworks.rules_all = {{x=0, y=0, z=1},{x=0, y=0, z=-1},{x=1, y=0, z=0},{x=-1, y=0, z=0},
|
||||
{x=0, y=1, z=1},{x=0, y=1, z=-1},{x=1, y=1, z=0},{x=-1, y=1, z=0},
|
||||
{x=0, y=-1, z=1},{x=0, y=-1, z=-1},{x=1, y=-1, z=0},{x=-1, y=-1, z=0},
|
||||
{x=0, y=1, z=0}, {x=0, y=-1, z=0}}
|
||||
|
||||
pipeworks.mesecons_rules={{x=0,y=0,z=1},{x=0,y=0,z=-1},{x=1,y=0,z=0},{x=-1,y=0,z=0},{x=0,y=1,z=0},{x=0,y=-1,z=0}}
|
||||
pipeworks.digilines_rules={{x=0,y=0,z=1},{x=0,y=0,z=-1},{x=1,y=0,z=0},{x=-1,y=0,z=0},{x=0,y=1,z=0},{x=0,y=-1,z=0}}
|
||||
|
||||
pipeworks.liquid_texture = minetest.registered_nodes[pipeworks.liquids.water.flowing].tiles[1]
|
||||
if type(pipeworks.liquid_texture) == "table" then pipeworks.liquid_texture = pipeworks.liquid_texture.name end
|
||||
|
||||
pipeworks.button_off = {text="", texture="pipeworks_button_off.png", addopts="false;false;pipeworks_button_interm.png"}
|
||||
pipeworks.button_on = {text="", texture="pipeworks_button_on.png", addopts="false;false;pipeworks_button_interm.png"}
|
||||
pipeworks.button_base = "image_button[0,4.3;1,0.6"
|
||||
pipeworks.button_label = "label[0.9,4.31;"..S("Allow splitting incoming stacks from tubes").."]"
|
||||
|
||||
-- Helper functions
|
||||
|
||||
function pipeworks.fix_image_names(table, replacement)
|
||||
local outtable={}
|
||||
for i in ipairs(table) do
|
||||
outtable[i]=string.gsub(table[i], "_XXXXX", replacement)
|
||||
end
|
||||
|
||||
return outtable
|
||||
end
|
||||
|
||||
local function overlay_tube_texture(texture)
|
||||
-- The texture appears the first time to be colorized as the opaque background.
|
||||
return ("(%s)^[noalpha^[colorize:#dadada^(%s)"):format(texture, texture)
|
||||
end
|
||||
|
||||
function pipeworks.make_tube_tile(tile)
|
||||
if pipeworks.use_real_entities then
|
||||
return tile
|
||||
elseif type(tile) == "string" then
|
||||
return overlay_tube_texture(tile)
|
||||
else
|
||||
tile = table.copy(tile)
|
||||
if tile.color then
|
||||
-- Won't work 100% of the time, but good enough.
|
||||
tile.name = tile.name .. "^[multiply:" .. minetest.colorspec_to_colorstring(tile.color)
|
||||
tile.color = nil
|
||||
end
|
||||
tile.name = overlay_tube_texture(tile.name)
|
||||
tile.backface_culling = nil -- The texture is opaque
|
||||
return tile
|
||||
end
|
||||
end
|
||||
|
||||
function pipeworks.add_node_box(t, b)
|
||||
if not t or not b then return end
|
||||
for i in ipairs(b)
|
||||
do table.insert(t, b[i])
|
||||
end
|
||||
end
|
||||
|
||||
function pipeworks.may_configure(pos, player)
|
||||
local name = player:get_player_name()
|
||||
local meta = minetest.get_meta(pos)
|
||||
local owner = meta:get_string("owner")
|
||||
|
||||
if owner ~= "" and owner == name then -- wielders and filters
|
||||
return true
|
||||
end
|
||||
return not minetest.is_protected(pos, name)
|
||||
end
|
||||
|
||||
function pipeworks.replace_name(tbl,tr,name)
|
||||
local ntbl={}
|
||||
for key,i in pairs(tbl) do
|
||||
if type(i)=="string" then
|
||||
ntbl[key]=string.gsub(i,tr,name)
|
||||
elseif type(i)=="table" then
|
||||
ntbl[key]=pipeworks.replace_name(i,tr,name)
|
||||
else
|
||||
ntbl[key]=i
|
||||
end
|
||||
end
|
||||
return ntbl
|
||||
end
|
||||
|
||||
pipeworks.logger = function(msg)
|
||||
minetest.log("action", "[pipeworks] "..msg)
|
||||
end
|
||||
@ -150,14 +58,27 @@ dofile(pipeworks.modpath.."/autoplace_tubes.lua")
|
||||
dofile(pipeworks.modpath.."/luaentity.lua")
|
||||
dofile(pipeworks.modpath.."/item_transport.lua")
|
||||
dofile(pipeworks.modpath.."/flowing_logic.lua")
|
||||
dofile(pipeworks.modpath.."/tube_registration.lua")
|
||||
dofile(pipeworks.modpath.."/routing_tubes.lua")
|
||||
dofile(pipeworks.modpath.."/sorting_tubes.lua")
|
||||
dofile(pipeworks.modpath.."/signal_tubes.lua")
|
||||
dofile(pipeworks.modpath.."/decorative_tubes.lua")
|
||||
dofile(pipeworks.modpath.."/filter-injector.lua")
|
||||
dofile(pipeworks.modpath.."/chests.lua")
|
||||
dofile(pipeworks.modpath.."/trashcan.lua")
|
||||
dofile(pipeworks.modpath.."/wielder.lua")
|
||||
dofile(pipeworks.modpath.."/tubes/registration.lua")
|
||||
dofile(pipeworks.modpath.."/tubes/routing.lua")
|
||||
dofile(pipeworks.modpath.."/tubes/sorting.lua")
|
||||
dofile(pipeworks.modpath.."/tubes/signal.lua")
|
||||
dofile(pipeworks.modpath.."/tubes/embedded_tube.lua")
|
||||
dofile(pipeworks.modpath.."/tubes/pane_embedded_tube.lua")
|
||||
dofile(pipeworks.modpath.."/tubes/tags.lua")
|
||||
|
||||
if pipeworks.enable_teleport_tube then
|
||||
dofile(pipeworks.modpath.."/tubes/teleport.lua")
|
||||
end
|
||||
if pipeworks.enable_lua_tube and minetest.get_modpath("mesecons") then
|
||||
dofile(pipeworks.modpath.."/tubes/lua.lua")
|
||||
end
|
||||
if pipeworks.enable_sand_tube or pipeworks.enable_mese_sand_tube then
|
||||
dofile(pipeworks.modpath.."/tubes/vacuum.lua")
|
||||
end
|
||||
|
||||
local logicdir = "/pressure_logic/"
|
||||
|
||||
@ -172,18 +93,14 @@ dofile(pipeworks.modpath..logicdir.."flowable_node_registry_install.lua")
|
||||
if pipeworks.enable_pipes then
|
||||
dofile(pipeworks.modpath.."/pipes.lua")
|
||||
end
|
||||
if pipeworks.enable_teleport_tube then
|
||||
dofile(pipeworks.modpath.."/teleport_tube.lua")
|
||||
end
|
||||
if pipeworks.enable_pipe_devices then
|
||||
dofile(pipeworks.modpath.."/devices.lua")
|
||||
end
|
||||
if pipeworks.enable_redefines and (minetest.get_modpath("default") or minetest.get_modpath("hades_core")) then
|
||||
if pipeworks.enable_redefines then
|
||||
dofile(pipeworks.modpath.."/compat-chests.lua")
|
||||
dofile(pipeworks.modpath.."/compat-furnaces.lua")
|
||||
end
|
||||
if pipeworks.enable_redefines and minetest.get_modpath("mcl_barrels") then
|
||||
dofile(pipeworks.modpath.."/mcl_barrels.lua")
|
||||
if pipeworks.enable_redefines and (minetest.get_modpath("default") or minetest.get_modpath("hades_core")) then
|
||||
dofile(pipeworks.modpath.."/compat-furnaces.lua")
|
||||
end
|
||||
if pipeworks.enable_redefines and minetest.get_modpath("mcl_furnaces") then
|
||||
dofile(pipeworks.modpath.."/mcl_furnaces.lua")
|
||||
@ -191,12 +108,6 @@ end
|
||||
if pipeworks.enable_autocrafter then
|
||||
dofile(pipeworks.modpath.."/autocrafter.lua")
|
||||
end
|
||||
if pipeworks.enable_lua_tube and minetest.get_modpath("mesecons") then
|
||||
dofile(pipeworks.modpath.."/lua_tube.lua")
|
||||
end
|
||||
if pipeworks.enable_sand_tube or pipeworks.enable_mese_sand_tube then
|
||||
dofile(pipeworks.modpath.."/vacuum_tubes.lua")
|
||||
end
|
||||
|
||||
dofile(pipeworks.modpath.."/crafts.lua")
|
||||
|
||||
|
@ -3,11 +3,36 @@ local enable_max_limit = minetest.settings:get_bool("pipeworks_enable_items_per_
|
||||
local max_tube_limit = tonumber(minetest.settings:get("pipeworks_max_items_per_tube")) or 30
|
||||
if enable_max_limit == nil then enable_max_limit = true end
|
||||
|
||||
if pipeworks.enable_item_tags then
|
||||
local max_tag_length = tonumber(minetest.settings:get("pipeworks_max_item_tag_length")) or 32
|
||||
local max_tags = tonumber(minetest.settings:get("pipeworks_max_item_tags")) or 16
|
||||
|
||||
function pipeworks.sanitize_tags(tags)
|
||||
if type(tags) == "string" then
|
||||
tags = tags:split(",")
|
||||
end
|
||||
local sanitized = {}
|
||||
for i, tag in ipairs(tags) do
|
||||
if type(tag) == "string" then
|
||||
tag = tag:gsub("[%s,]", "") -- Remove whitespace and commas
|
||||
tag = tag:gsub("%$%b%{%}", "") -- Remove special ${key} values
|
||||
if tag ~= "" then
|
||||
table.insert(sanitized, tag:sub(1, max_tag_length))
|
||||
end
|
||||
end
|
||||
if #sanitized >= max_tags then
|
||||
break
|
||||
end
|
||||
end
|
||||
return sanitized
|
||||
end
|
||||
end
|
||||
|
||||
function pipeworks.tube_item(pos, item)
|
||||
error("obsolete pipeworks.tube_item() called; change caller to use pipeworks.tube_inject_item() instead")
|
||||
end
|
||||
|
||||
function pipeworks.tube_inject_item(pos, start_pos, velocity, item, owner)
|
||||
function pipeworks.tube_inject_item(pos, start_pos, velocity, item, owner, tags)
|
||||
-- Take item in any format
|
||||
local stack = ItemStack(item)
|
||||
local obj = luaentity.add_entity(pos, "pipeworks:tubed_item")
|
||||
@ -15,6 +40,7 @@ function pipeworks.tube_inject_item(pos, start_pos, velocity, item, owner)
|
||||
obj.start_pos = vector.new(start_pos)
|
||||
obj:set_velocity(velocity)
|
||||
obj.owner = owner
|
||||
obj.tags = tags
|
||||
--obj:set_color("red") -- todo: this is test-only code
|
||||
return obj
|
||||
end
|
||||
@ -79,13 +105,14 @@ end
|
||||
|
||||
-- compatibility behaviour for the existing can_go() callbacks,
|
||||
-- which can only specify a list of possible positions.
|
||||
local function go_next_compat(pos, cnode, cmeta, cycledir, vel, stack, owner)
|
||||
local function go_next_compat(pos, cnode, cmeta, cycledir, vel, stack, owner, tags)
|
||||
local next_positions = {}
|
||||
local max_priority = 0
|
||||
local can_go
|
||||
|
||||
if minetest.registered_nodes[cnode.name] and minetest.registered_nodes[cnode.name].tube and minetest.registered_nodes[cnode.name].tube.can_go then
|
||||
can_go = minetest.registered_nodes[cnode.name].tube.can_go(pos, cnode, vel, stack)
|
||||
local def = minetest.registered_nodes[cnode.name]
|
||||
if def and def.tube and def.tube.can_go then
|
||||
can_go = def.tube.can_go(pos, cnode, vel, stack, tags)
|
||||
else
|
||||
local adjlist_string = minetest.get_meta(pos):get_string("adjlist")
|
||||
local adjlist = minetest.deserialize(adjlist_string) or default_adjlist -- backward compat: if not found, use old behavior: all directions
|
||||
@ -144,7 +171,7 @@ end
|
||||
-- * a "multi-mode" data table (or nil if N/A) where a stack was split apart.
|
||||
-- if this is not nil, the luaentity spawns new tubed items for each new fragment stack,
|
||||
-- then deletes itself (i.e. the original item stack).
|
||||
local function go_next(pos, velocity, stack, owner)
|
||||
local function go_next(pos, velocity, stack, owner, tags)
|
||||
local cnode = minetest.get_node(pos)
|
||||
local cmeta = minetest.get_meta(pos)
|
||||
local speed = math.abs(velocity.x + velocity.y + velocity.z)
|
||||
@ -172,7 +199,7 @@ local function go_next(pos, velocity, stack, owner)
|
||||
-- n is the new value of the cycle counter.
|
||||
-- XXX: this probably needs cleaning up after being split out,
|
||||
-- seven args is a bit too many
|
||||
local n, found, new_velocity, multimode = go_next_compat(pos, cnode, cmeta, cycledir, vel, stack, owner)
|
||||
local n, found, new_velocity, multimode = go_next_compat(pos, cnode, cmeta, cycledir, vel, stack, owner, tags)
|
||||
|
||||
-- if not using output cycling,
|
||||
-- don't update the field so it stays the same for the next item.
|
||||
@ -276,6 +303,7 @@ luaentity.register_entity("pipeworks:tubed_item", {
|
||||
color_entity = nil,
|
||||
color = nil,
|
||||
start_pos = nil,
|
||||
tags = nil,
|
||||
|
||||
set_item = function(self, item)
|
||||
local itemstring = ItemStack(item):to_string() -- Accept any input format
|
||||
@ -337,8 +365,9 @@ luaentity.register_entity("pipeworks:tubed_item", {
|
||||
local node = minetest.get_node(self.start_pos)
|
||||
if minetest.get_item_group(node.name, "tubedevice_receiver") == 1 then
|
||||
local leftover
|
||||
if minetest.registered_nodes[node.name].tube and minetest.registered_nodes[node.name].tube.insert_object then
|
||||
leftover = minetest.registered_nodes[node.name].tube.insert_object(self.start_pos, node, stack, vel, self.owner)
|
||||
local def = minetest.registered_nodes[node.name]
|
||||
if def.tube and def.tube.insert_object then
|
||||
leftover = def.tube.insert_object(self.start_pos, node, stack, vel, self.owner)
|
||||
else
|
||||
leftover = stack
|
||||
end
|
||||
@ -353,7 +382,14 @@ luaentity.register_entity("pipeworks:tubed_item", {
|
||||
return
|
||||
end
|
||||
|
||||
local found_next, new_velocity, multimode = go_next(self.start_pos, velocity, stack, self.owner) -- todo: color
|
||||
local tags
|
||||
if pipeworks.enable_item_tags then
|
||||
tags = self.tags or {}
|
||||
end
|
||||
local found_next, new_velocity, multimode = go_next(self.start_pos, velocity, stack, self.owner, tags) -- todo: color
|
||||
if pipeworks.enable_item_tags then
|
||||
self.tags = #tags > 0 and tags or nil
|
||||
end
|
||||
local rev_vel = vector.multiply(velocity, -1)
|
||||
local rev_dir = vector.direction(self.start_pos,vector.add(self.start_pos,rev_vel))
|
||||
local rev_node = minetest.get_node(vector.round(vector.add(self.start_pos,rev_dir)))
|
||||
|
62
legacy.lua
@ -1,62 +0,0 @@
|
||||
local S = minetest.get_translator("pipeworks")
|
||||
|
||||
if not minetest.get_modpath("auto_tree_tap") and
|
||||
minetest.get_modpath("technic") then
|
||||
|
||||
minetest.register_abm({
|
||||
nodenames = { "auto_tree_tap:off", "auto_tree_tap:on" },
|
||||
chance = 1,
|
||||
interval = 1,
|
||||
action = function(pos, node, active_object_count, active_object_count_wider)
|
||||
local fdir = node.param2
|
||||
local meta = minetest.get_meta(pos)
|
||||
local inv = meta:get_inventory()
|
||||
inv:set_size("pick", 1)
|
||||
inv:set_size("ghost_pick", 1)
|
||||
inv:set_size("main", 100)
|
||||
minetest.set_node(pos, {name = "pipeworks:nodebreaker_off", param2 = fdir})
|
||||
minetest.registered_nodes["pipeworks:nodebreaker_off"].on_punch(pos, node)
|
||||
inv:set_stack("pick", 1, ItemStack("technic:treetap"))
|
||||
end
|
||||
})
|
||||
|
||||
minetest.register_node(":auto_tree_tap:off", {
|
||||
description = S("Auto-Tap"),
|
||||
tiles = {"pipeworks_nodebreaker_top_off.png","pipeworks_nodebreaker_bottom_off.png","pipeworks_nodebreaker_side2_off.png","pipeworks_nodebreaker_side1_off.png",
|
||||
"pipeworks_nodebreaker_back.png","pipeworks_nodebreaker_front_off.png"},
|
||||
is_ground_content = true,
|
||||
paramtype2 = "facedir",
|
||||
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2, mesecon = 2,tubedevice=1, not_in_creative_inventory=1, axey=1, handy=1, pickaxey=1},
|
||||
_mcl_hardness=0.8,
|
||||
_sound_def = {
|
||||
key = "node_sound_stone_defaults",
|
||||
},
|
||||
tube = {connect_sides={back=1}},
|
||||
on_construct = function(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local inv = meta:get_inventory()
|
||||
inv:set_size("pick", 1)
|
||||
inv:set_stack("pick", 1, ItemStack("default:pick_mese"))
|
||||
end,
|
||||
after_place_node = function (pos, placer)
|
||||
pipeworks.scan_for_tube_objects(pos, placer)
|
||||
local placer_pos = placer:get_pos()
|
||||
|
||||
--correct for the player's height
|
||||
if placer:is_player() then placer_pos.y = placer_pos.y + 1.5 end
|
||||
|
||||
--correct for 6d facedir
|
||||
if placer_pos then
|
||||
local dir = {
|
||||
x = pos.x - placer_pos.x,
|
||||
y = pos.y - placer_pos.y,
|
||||
z = pos.z - placer_pos.z
|
||||
}
|
||||
local node = minetest.get_node(pos)
|
||||
node.param2 = minetest.dir_to_facedir(dir, true)
|
||||
minetest.set_node(pos, node)
|
||||
end
|
||||
end,
|
||||
after_dig_node = pipeworks.scan_for_tube_objects,
|
||||
})
|
||||
end
|
121
locale/pipeworks.ru.tr
Normal file
@ -0,0 +1,121 @@
|
||||
# textdomain: pipeworks
|
||||
|
||||
# License: CC-by-SA 4.0
|
||||
# Author: VinAdmin ovvitalik@gmail.com
|
||||
|
||||
## generic interaction
|
||||
Set=Установить
|
||||
Cancel=Отмена
|
||||
|
||||
## digilines interfacing
|
||||
Channel=Канал
|
||||
|
||||
## init
|
||||
Allow splitting incoming stacks from tubes=Разрешить разделение входящих стопок из трубок
|
||||
|
||||
## autocrafter
|
||||
Unknown item=Неизвестный предмет
|
||||
unconfigured Autocrafter: unknown recipe=ненастроенный автокрафтер: неизвестный рецепт
|
||||
unconfigured Autocrafter=ненастроенный автокрафтер
|
||||
'@1' Autocrafter (@2)='@1' Автокрафтер (@2)
|
||||
Save=Сохранить
|
||||
paused '@1' Autocrafter=приостановлено '@1' Автокрафтер
|
||||
Autocrafter=Автокрафтер
|
||||
|
||||
## compat-furnaces
|
||||
Allow splitting incoming material (not fuel) stacks from tubes=Разрешить разделение стопок поступающего материала (не топлива) из трубок.
|
||||
|
||||
## decorative tubes
|
||||
Airtight steelblock embedded tube=Герметичная встроенная трубка из стального блока
|
||||
Airtight panel embedded tube=Герметичная встроенная в панель трубка
|
||||
|
||||
## devices
|
||||
Pump/Intake Module=Модуль насоса/впуска
|
||||
Valve=Клапан
|
||||
Decorative grating=Декоративная решетка
|
||||
Spigot outlet=Выходной патрубок
|
||||
Airtight Pipe entry/exit=Вход/выход герметичной трубы
|
||||
Flow Sensor=Датчик потока
|
||||
Flow sensor (on)=Датчик расхода (вкл.)
|
||||
empty=пустой
|
||||
@1% full=@1% заполнено
|
||||
Expansion Tank (@1)=Расширительный бак (@1)
|
||||
Fluid Storage Tank (@1)=Резервуар для хранения жидкости (@1)
|
||||
Fountainhead=Источник
|
||||
Straight-only Pipe=Только прямая труба
|
||||
|
||||
## filter-injector
|
||||
(slot #@1 next)=(слот #@1 следующий)
|
||||
@1 Filter-Injector=@1 фильтр-инжектор
|
||||
Sequence slots by Priority=Последовательность слотов по приоритету
|
||||
Sequence slots Randomly=Слоты последовательности Случайный
|
||||
Sequence slots by Rotation=Последовательность слотов по вращению
|
||||
Exact match - off=Точное совпадение – выключено
|
||||
Exact match - on=Точное совпадение - включено
|
||||
Prefer item types:=Предпочитаете типы предметов:
|
||||
Itemwise=По пунктам
|
||||
Stackwise=Стекообразно
|
||||
Digiline=Диджилайн
|
||||
|
||||
## legacy
|
||||
Auto-Tap=Авто-нажатие
|
||||
|
||||
## pipes
|
||||
Pipe Segment=Сегмент трубы
|
||||
Pipe Segment (legacy)=Сегмент трубы (устаревший)
|
||||
|
||||
|
||||
## routing tubes
|
||||
Pneumatic tube segment=Сегмент пневматической трубки
|
||||
Broken Tube=Сломанная трубка
|
||||
High Priority Tube Segment=Сегмент трубы с высоким приоритетом
|
||||
Accelerating Pneumatic Tube Segment=Ускорительный сегмент пневматической трубки
|
||||
Crossing Pneumatic Tube Segment=Пересечение сегмента пневматической трубы
|
||||
One way tube=Односторонняя трубка
|
||||
|
||||
## signal tubes
|
||||
Detecting Pneumatic Tube Segment on=Обнаружение сегмента пневматической трубки включено
|
||||
Detecting Pneumatic Tube Segment=Обнаружение сегмента пневматической трубки
|
||||
Digiline Detecting Pneumatic Tube Segment=Digiline обнаруживает сегмент пневматической трубки
|
||||
Digiline Detecting Tube=Детекторная трубка Digiline
|
||||
Conducting Pneumatic Tube Segment=Проводящий сегмент пневматической трубки
|
||||
Conducting Pneumatic Tube Segment on=Проводящий сегмент пневматической трубки на
|
||||
Digiline Conducting Pneumatic Tube Segment=Сегмент проводящей пневматической трубки Digiline
|
||||
Mesecon and Digiline Conducting Pneumatic Tube Segment=Сегмент токопроводящей пневматической трубки Mesecon и Digiline
|
||||
Mesecon and Digiline Conducting Pneumatic Tube Segment on=Сегмент проводящей пневматической трубки Mesecon и Digiline на
|
||||
Tag Sorting Pneumatic Tube Segment=Сегмент пневматической трубки для сортировки тегов
|
||||
Lua controlled Tube=Трубка, управляемая Lua
|
||||
|
||||
## sorting tubes
|
||||
Sorting Pneumatic Tube Segment=Сортировка сегментов пневматической трубки
|
||||
Sorting pneumatic tube=Сортировочная пневматическая труба
|
||||
|
||||
## teleport tube
|
||||
Receive=Получить
|
||||
Channels are public by default=По умолчанию каналы являются общедоступными
|
||||
Use <player>:<channel> for fully private channels=Используйте <игрок>:<канал> для полностью приватных каналов
|
||||
Use <player>;<channel> for private receivers=Используйте <игрок>;<канал> для частных приемников
|
||||
Teleporting Pneumatic Tube Segment=Сегмент пневматической трубы для телепортации
|
||||
Teleporting Tube=Телепортационная труба
|
||||
Unconfigured Teleportation Tube=Неконфигурированная телепортационная труба
|
||||
Sorry, channel '@1' is reserved for exclusive use by @2=Извините, канал '@1' зарезервирован исключительно для использования @2
|
||||
Sorry, receiving from channel '@1' is reserved for @2=Извините, прием с канала '@1' зарезервирован для @2
|
||||
Teleportation Tube @1 on '@2'=Трубка телепортации @1 на '@2'
|
||||
|
||||
## trashcan
|
||||
Trash Can=Мусорное ведро
|
||||
|
||||
## tube registration
|
||||
Pneumatic tube segment (legacy)=Сегмент пневматической трубы (устаревший)
|
||||
|
||||
## vacuum tubes
|
||||
Radius=Радиус
|
||||
Vacuuming Pneumatic Tube Segment=Сегмент пневматической трубки для вакуумирования
|
||||
Adjustable Vacuuming Tube=Регулируемая вакуумная трубка
|
||||
Adjustable Vacuuming Pneumatic Tube Segment=Регулируемый сегмент вакуумной пневматической трубки
|
||||
Adjustable Vacuuming Pneumatic Tube Segment (@1m)=Регулируемый сегмент вакуумной пневматической трубки (@1m)
|
||||
|
||||
## wielder
|
||||
Node Breaker=Разрушитель узла
|
||||
Deployer=Развертыватель
|
||||
Dispenser=Распылитель
|
@ -67,36 +67,41 @@ end
|
||||
minetest.register_on_shutdown(write_entities)
|
||||
luaentity.entities_index = 0
|
||||
|
||||
local function get_blockpos(pos)
|
||||
return {x = math.floor(pos.x / 16),
|
||||
y = math.floor(pos.y / 16),
|
||||
z = math.floor(pos.z / 16)}
|
||||
end
|
||||
|
||||
local move_entities_globalstep_part1
|
||||
local is_active
|
||||
|
||||
if pipeworks.use_real_entities then
|
||||
local active_blocks = {} -- These only contain active blocks near players (i.e., not forceloaded ones)
|
||||
|
||||
local function get_blockpos(pos)
|
||||
return {x = math.floor(pos.x / 16),
|
||||
y = math.floor(pos.y / 16),
|
||||
z = math.floor(pos.z / 16)}
|
||||
end
|
||||
|
||||
move_entities_globalstep_part1 = function(dtime)
|
||||
local active_block_range = tonumber(minetest.settings:get("active_block_range")) or 2
|
||||
local new_active_blocks = {}
|
||||
for key in pairs(active_blocks) do
|
||||
active_blocks[key] = nil
|
||||
end
|
||||
for _, player in ipairs(minetest.get_connected_players()) do
|
||||
local blockpos = get_blockpos(player:get_pos())
|
||||
local minp = vector.subtract(blockpos, active_block_range)
|
||||
local maxp = vector.add(blockpos, active_block_range)
|
||||
local minpx = blockpos.x - active_block_range
|
||||
local minpy = blockpos.y - active_block_range
|
||||
local minpz = blockpos.z - active_block_range
|
||||
local maxpx = blockpos.x + active_block_range
|
||||
local maxpy = blockpos.y + active_block_range
|
||||
local maxpz = blockpos.z + active_block_range
|
||||
|
||||
for x = minp.x, maxp.x do
|
||||
for y = minp.y, maxp.y do
|
||||
for z = minp.z, maxp.z do
|
||||
local pos = {x = x, y = y, z = z}
|
||||
new_active_blocks[minetest.hash_node_position(pos)] = pos
|
||||
end
|
||||
end
|
||||
for x = minpx, maxpx do
|
||||
for y = minpy, maxpy do
|
||||
for z = minpz, maxpz do
|
||||
local pos = {x = x, y = y, z = z}
|
||||
active_blocks[minetest.hash_node_position(pos)] = true
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
active_blocks = new_active_blocks
|
||||
-- todo: callbacks on block load/unload
|
||||
end
|
||||
|
||||
|
@ -1,72 +0,0 @@
|
||||
-- this bit of code modifies the mcl barrels to be compatible with
|
||||
-- pipeworks.
|
||||
|
||||
-- Pipeworks Specific
|
||||
local tube_entry = "^pipeworks_tube_connection_wooden.png"
|
||||
|
||||
-- Original Definitions
|
||||
local old_barrel = table.copy(minetest.registered_items["mcl_barrels:barrel_closed"])
|
||||
|
||||
local groups = old_barrel.groups
|
||||
groups["tubedevice"] = 1
|
||||
groups["tubedevice_receiver"] = 1
|
||||
local groups_open = table.copy(groups)
|
||||
groups_open["not_in_creative_inventory"] = 1
|
||||
|
||||
|
||||
-- Override Construction
|
||||
local override_barrel = {}
|
||||
|
||||
override_barrel.tiles = {
|
||||
"mcl_barrels_barrel_top.png^[transformR270",
|
||||
"mcl_barrels_barrel_bottom.png"..tube_entry,
|
||||
"mcl_barrels_barrel_side.png"..tube_entry
|
||||
}
|
||||
|
||||
override_barrel.after_place_node = function(pos, placer, itemstack, pointed_thing)
|
||||
old_barrel.after_place_node(pos, placer, itemstack, pointed_thing)
|
||||
pipeworks.after_place(pos, placer, itemstack, pointed_thing)
|
||||
end
|
||||
|
||||
override_barrel.tube = {
|
||||
insert_object = function(pos, node, stack, direction)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local inv = meta:get_inventory()
|
||||
return inv:add_item("main", stack)
|
||||
end,
|
||||
can_insert = function(pos, node, stack, direction)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local inv = meta:get_inventory()
|
||||
if meta:get_int("splitstacks") == 1 then
|
||||
stack = stack:peek_item(1)
|
||||
end
|
||||
return inv:room_for_item("main", stack)
|
||||
end,
|
||||
input_inventory = "main",
|
||||
connect_sides = {left = 1, right = 1, back = 1, front = 1, bottom = 1}
|
||||
}
|
||||
|
||||
override_barrel.after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
||||
old_barrel.after_dig_node(pos, oldnode, oldmetadata, digger)
|
||||
pipeworks.after_dig(pos)
|
||||
end
|
||||
|
||||
override_barrel.groups = table.copy(old_barrel.groups)
|
||||
|
||||
override_barrel.on_rotate = pipeworks.on_rotate
|
||||
|
||||
|
||||
local override_barrel_open = table.copy(override_barrel)
|
||||
|
||||
override_barrel_open.tiles = {
|
||||
"mcl_barrels_barrel_top_open.png",
|
||||
"mcl_barrels_barrel_bottom.png"..tube_entry,
|
||||
"mcl_barrels_barrel_side.png"..tube_entry
|
||||
}
|
||||
|
||||
override_barrel_open.groups = groups_open
|
||||
|
||||
|
||||
-- Override with the new modifications.
|
||||
minetest.override_item("mcl_barrels:barrel_closed", override_barrel)
|
||||
minetest.override_item("mcl_barrels:barrel_open", override_barrel_open)
|
6
mod.conf
@ -1,5 +1,5 @@
|
||||
name = pipeworks
|
||||
description = This mod uses mesh nodes and nodeboxes to supply a complete set of 3D pipes and tubes, along with devices that work with them.
|
||||
depends = basic_materials
|
||||
optional_depends = mesecons, mesecons_mvps, digilines, signs_lib, unified_inventory, default, screwdriver, fl_mapgen, sound_api, i3, hades_core, hades_furnaces, hades_chests, mcl_mapgen_core, mcl_barrels, mcl_furnaces, mcl_experience
|
||||
min_minetest_version = 5.4.0
|
||||
depends = basic_materials, xcompat, fakelib
|
||||
optional_depends = mesecons, mesecons_mvps, digilines, signs_lib, unified_inventory, default, screwdriver, fl_mapgen, sound_api, i3, hades_core, hades_furnaces, hades_chests, mcl_mapgen_core, mcl_barrels, mcl_furnaces, mcl_experience, vizlib
|
||||
min_minetest_version = 5.5.0
|
||||
|
@ -76,6 +76,7 @@ for index, connects in ipairs(cconnects) do
|
||||
fixed = outsel
|
||||
},
|
||||
groups = pgroups,
|
||||
is_ground_content = false,
|
||||
_mcl_hardness=0.8,
|
||||
_sound_def = {
|
||||
key = "node_sound_metal_defaults",
|
||||
@ -113,6 +114,7 @@ for index, connects in ipairs(cconnects) do
|
||||
fixed = outsel
|
||||
},
|
||||
groups = pgroups,
|
||||
is_ground_content = false,
|
||||
_mcl_hardness=0.8,
|
||||
_sound_def = {
|
||||
key = "node_sound_metal_defaults",
|
||||
@ -151,6 +153,7 @@ if REGISTER_COMPATIBILITY then
|
||||
paramtype = "light",
|
||||
description = S("Pipe Segment (legacy)"),
|
||||
groups = {not_in_creative_inventory = 1, pipe_to_update = 1},
|
||||
is_ground_content = false,
|
||||
drop = "pipeworks:pipe_1_empty",
|
||||
after_place_node = function(pos)
|
||||
pipeworks.scan_for_pipe_objects(pos)
|
||||
@ -163,6 +166,7 @@ if REGISTER_COMPATIBILITY then
|
||||
sunlight_propagates = true,
|
||||
paramtype = "light",
|
||||
groups = {not_in_creative_inventory = 1, pipe_to_update = 1},
|
||||
is_ground_content = false,
|
||||
drop = "pipeworks:pipe_1_empty",
|
||||
after_place_node = function(pos)
|
||||
pipeworks.scan_for_pipe_objects(pos)
|
||||
|
@ -87,3 +87,7 @@ pipeworks_entity_update_interval (Entity Update Interval) float 0 0 0.8
|
||||
|
||||
# if set to true, items passing through teleport tubes will log log where they came from and where they went.
|
||||
pipeworks_log_teleport_tubes (Log Teleport Tubes) bool false
|
||||
|
||||
# Behavior of print() inside a lua tube. By default, this emits a message into actionstream.
|
||||
# Set it to noop if you wish to disable that behavior.
|
||||
pipeworks_lua_tube_print_behavior (Behavior of print in Lua Tube) enum log log,noop
|
||||
|
BIN
textures/pipeworks_tag_tube_end.png
Normal file
After Width: | Height: | Size: 875 B |
BIN
textures/pipeworks_tag_tube_inv.png
Normal file
After Width: | Height: | Size: 496 B |
BIN
textures/pipeworks_tag_tube_noctr_1.png
Normal file
After Width: | Height: | Size: 768 B |
BIN
textures/pipeworks_tag_tube_noctr_2.png
Normal file
After Width: | Height: | Size: 744 B |
BIN
textures/pipeworks_tag_tube_noctr_3.png
Normal file
After Width: | Height: | Size: 743 B |
BIN
textures/pipeworks_tag_tube_noctr_4.png
Normal file
After Width: | Height: | Size: 747 B |
BIN
textures/pipeworks_tag_tube_noctr_5.png
Normal file
After Width: | Height: | Size: 769 B |
BIN
textures/pipeworks_tag_tube_noctr_6.png
Normal file
After Width: | Height: | Size: 753 B |
BIN
textures/pipeworks_tag_tube_plain_1.png
Normal file
After Width: | Height: | Size: 864 B |
BIN
textures/pipeworks_tag_tube_plain_2.png
Normal file
After Width: | Height: | Size: 865 B |
BIN
textures/pipeworks_tag_tube_plain_3.png
Normal file
After Width: | Height: | Size: 863 B |
BIN
textures/pipeworks_tag_tube_plain_4.png
Normal file
After Width: | Height: | Size: 864 B |
BIN
textures/pipeworks_tag_tube_plain_5.png
Normal file
After Width: | Height: | Size: 871 B |
BIN
textures/pipeworks_tag_tube_plain_6.png
Normal file
After Width: | Height: | Size: 860 B |
BIN
textures/pipeworks_tag_tube_short.png
Normal file
After Width: | Height: | Size: 457 B |
@ -11,6 +11,7 @@ minetest.register_node("pipeworks:trashcan", {
|
||||
"pipeworks_trashcan_side.png",
|
||||
},
|
||||
groups = {snappy = 3, tubedevice = 1, tubedevice_receiver = 1, dig_generic = 4, axey=1, handy=1, pickaxey=1},
|
||||
is_ground_content = false,
|
||||
_mcl_hardness=0.8,
|
||||
tube = {
|
||||
insert_object = function(pos, node, stack, direction)
|
||||
|
69
tubes/embedded_tube.lua
Normal file
@ -0,0 +1,69 @@
|
||||
local materials = xcompat.materials
|
||||
local S = minetest.get_translator("pipeworks")
|
||||
|
||||
local straight = function(pos, node, velocity, stack) return {velocity} end
|
||||
local steel_tex = "[combine:16x16^[noalpha^[colorize:#D3D3D3"
|
||||
if minetest.get_modpath("default") then steel_tex = "default_steel_block.png" end
|
||||
|
||||
-- register an embedded tube
|
||||
function pipeworks.register_embedded_tube(nodename, opts)
|
||||
minetest.register_node(nodename, {
|
||||
description = opts.description,
|
||||
tiles = {
|
||||
opts.base_texture,
|
||||
opts.base_texture,
|
||||
opts.base_texture,
|
||||
opts.base_texture,
|
||||
opts.base_texture .. "^pipeworks_tube_connection_metallic.png",
|
||||
opts.base_texture .. "^pipeworks_tube_connection_metallic.png",
|
||||
},
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
groups = {
|
||||
cracky = 1,
|
||||
oddly_breakable_by_hand = 1,
|
||||
tubedevice = 1,
|
||||
dig_glass = 2,
|
||||
pickaxey=1,
|
||||
handy=1
|
||||
},
|
||||
is_ground_content = false,
|
||||
_mcl_hardness = 0.8,
|
||||
legacy_facedir_simple = true,
|
||||
_sound_def = {
|
||||
key = "node_sound_stone_defaults",
|
||||
},
|
||||
tube = {
|
||||
connect_sides = {
|
||||
front = 1,
|
||||
back = 1
|
||||
},
|
||||
priority = 50,
|
||||
can_go = straight,
|
||||
can_insert = function(pos, node, stack, direction)
|
||||
local dir = minetest.facedir_to_dir(node.param2)
|
||||
return vector.equals(dir, direction) or vector.equals(vector.multiply(dir, -1), direction)
|
||||
end
|
||||
},
|
||||
after_place_node = pipeworks.after_place,
|
||||
after_dig_node = pipeworks.after_dig,
|
||||
on_rotate = pipeworks.on_rotate,
|
||||
})
|
||||
|
||||
minetest.register_craft( {
|
||||
output = nodename .. " 1",
|
||||
recipe = {
|
||||
{ opts.base_ingredient, opts.base_ingredient, opts.base_ingredient },
|
||||
{ opts.base_ingredient, "pipeworks:tube_1", opts.base_ingredient },
|
||||
{ opts.base_ingredient, opts.base_ingredient, opts.base_ingredient }
|
||||
},
|
||||
})
|
||||
pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = nodename
|
||||
end
|
||||
|
||||
-- steelblock embedded tube
|
||||
pipeworks.register_embedded_tube("pipeworks:steel_block_embedded_tube", {
|
||||
description = S("Airtight steelblock embedded tube"),
|
||||
base_texture = steel_tex,
|
||||
base_ingredient = materials.steel_ingot
|
||||
})
|
@ -229,11 +229,13 @@ end
|
||||
-------------------------
|
||||
|
||||
local function safe_print(param)
|
||||
local string_meta = getmetatable("")
|
||||
local sandbox = string_meta.__index
|
||||
string_meta.__index = string -- Leave string sandbox temporarily
|
||||
print(dump(param))
|
||||
string_meta.__index = sandbox -- Restore string sandbox
|
||||
if (minetest.settings:get("pipeworks_lua_tube_print_behavior") or "log") == "log" then
|
||||
local string_meta = getmetatable("")
|
||||
local sandbox = string_meta.__index
|
||||
string_meta.__index = string -- Leave string sandbox temporarily
|
||||
minetest.log("action", string.format("[pipeworks.tubes.lua] print(%s)", dump(param)))
|
||||
string_meta.__index = sandbox -- Restore string sandbox
|
||||
end
|
||||
end
|
||||
|
||||
local function safe_date()
|
||||
@ -370,7 +372,10 @@ local function clean_and_weigh_digiline_message(msg, back_references)
|
||||
return msg, #msg + 25
|
||||
elseif t == "number" then
|
||||
-- Numbers are passed by value so need not be touched, and cost 8 bytes
|
||||
-- as all numbers in Lua are doubles.
|
||||
-- as all numbers in Lua are doubles. NaN values are removed.
|
||||
if msg ~= msg then
|
||||
return nil, 0
|
||||
end
|
||||
return msg, 8
|
||||
elseif t == "boolean" then
|
||||
-- Booleans are passed by value so need not be touched, and cost 1
|
||||
@ -600,7 +605,7 @@ local function save_memory(pos, meta, mem)
|
||||
meta:set_string("lc_memory", memstring)
|
||||
meta:mark_as_private("lc_memory")
|
||||
else
|
||||
print("Error: lua_tube memory overflow. "..memsize_max.." bytes available, "
|
||||
minetest.log("info", "lua_tube memory overflow. "..memsize_max.." bytes available, "
|
||||
..#memstring.." required. Controller overheats.")
|
||||
burn_controller(pos)
|
||||
end
|
||||
@ -945,7 +950,7 @@ for white = 0, 1 do
|
||||
tube = {
|
||||
connect_sides = {front = 1, back = 1, left = 1, right = 1, top = 1, bottom = 1},
|
||||
priority = 50,
|
||||
can_go = function(pos, node, velocity, stack)
|
||||
can_go = function(pos, node, velocity, stack, tags)
|
||||
local src = {name = nil}
|
||||
-- add color of the incoming tube explicitly; referring to rules, in case they change later
|
||||
for _, rule in pairs(rules) do
|
||||
@ -960,12 +965,33 @@ for white = 0, 1 do
|
||||
itemstring = stack:to_string(),
|
||||
item = stack:to_table(),
|
||||
velocity = velocity,
|
||||
tags = table.copy(tags),
|
||||
side = src.name,
|
||||
})
|
||||
if not succ or type(msg) ~= "string" then
|
||||
if not succ then
|
||||
return go_back(velocity)
|
||||
end
|
||||
local r = rules[msg]
|
||||
return r and {r} or go_back(velocity)
|
||||
if type(msg) == "string" then
|
||||
local side = rules[msg]
|
||||
return side and {side} or go_back(velocity)
|
||||
elseif type(msg) == "table" then
|
||||
if pipeworks.enable_item_tags then
|
||||
local new_tags
|
||||
if type(msg.tags) == "table" or type(msg.tags) == "string" then
|
||||
new_tags = pipeworks.sanitize_tags(msg.tags)
|
||||
elseif type(msg.tag) == "string" then
|
||||
new_tags = pipeworks.sanitize_tags({msg.tag})
|
||||
end
|
||||
if new_tags then
|
||||
for i=1, math.max(#tags, #new_tags) do
|
||||
tags[i] = new_tags[i]
|
||||
end
|
||||
end
|
||||
end
|
||||
local side = rules[msg.side]
|
||||
return side and {side} or go_back(velocity)
|
||||
end
|
||||
return go_back(velocity)
|
||||
end,
|
||||
},
|
||||
after_place_node = pipeworks.after_place,
|
@ -1,39 +1,6 @@
|
||||
local S = minetest.get_translator("pipeworks")
|
||||
|
||||
local straight = function(pos, node, velocity, stack) return {velocity} end
|
||||
local steel_tex = "[combine:16x16^[noalpha^[colorize:#D3D3D3"
|
||||
if minetest.get_modpath("default") then steel_tex = "default_steel_block.png" end
|
||||
|
||||
minetest.register_node("pipeworks:steel_block_embedded_tube", {
|
||||
description = S("Airtight steelblock embedded tube"),
|
||||
tiles = {
|
||||
steel_tex, steel_tex,
|
||||
steel_tex, steel_tex,
|
||||
steel_tex .. "^pipeworks_tube_connection_metallic.png",
|
||||
steel_tex .. "^pipeworks_tube_connection_metallic.png",
|
||||
},
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
groups = {cracky=1, oddly_breakable_by_hand = 1, tubedevice = 1, dig_glass = 2, pickaxey=1, handy=1},
|
||||
_mcl_hardness=0.8,
|
||||
legacy_facedir_simple = true,
|
||||
_sound_def = {
|
||||
key = "node_sound_stone_defaults",
|
||||
},
|
||||
tube = {
|
||||
connect_sides = {front = 1, back = 1,},
|
||||
priority = 50,
|
||||
can_go = straight,
|
||||
can_insert = function(pos, node, stack, direction)
|
||||
local dir = minetest.facedir_to_dir(node.param2)
|
||||
return vector.equals(dir, direction) or vector.equals(vector.multiply(dir, -1), direction)
|
||||
end,
|
||||
},
|
||||
after_place_node = pipeworks.after_place,
|
||||
after_dig_node = pipeworks.after_dig,
|
||||
on_rotate = pipeworks.on_rotate,
|
||||
})
|
||||
pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = "pipeworks:steel_block_embedded_tube"
|
||||
|
||||
local pane_box = {
|
||||
type = "fixed",
|
||||
@ -64,11 +31,12 @@ minetest.register_node("pipeworks:steel_pane_embedded_tube", {
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
groups = {cracky=1, oddly_breakable_by_hand = 1, tubedevice = 1, dig_glass = 2, pickaxey=1, handy=1},
|
||||
is_ground_content = false,
|
||||
_mcl_hardness=0.8,
|
||||
legacy_facedir_simple = true,
|
||||
_sound_def = {
|
||||
key = "node_sound_stone_defaults",
|
||||
},
|
||||
key = "node_sound_stone_defaults",
|
||||
},
|
||||
tube = {
|
||||
connect_sides = {front = 1, back = 1,},
|
||||
priority = 50,
|
@ -106,12 +106,12 @@ local register_one_tube = function(name, tname, dropname, desc, plain, noctrs, e
|
||||
fixed = outboxes
|
||||
},
|
||||
groups = tgroups,
|
||||
is_ground_content = false,
|
||||
_mcl_hardness=0.8,
|
||||
_sound_def = {
|
||||
key = "node_sound_wood_defaults",
|
||||
},
|
||||
walkable = true,
|
||||
stack_max = 99,
|
||||
basename = name,
|
||||
style = style,
|
||||
drop = string.format("%s_%s", name, dropname),
|
||||
@ -227,6 +227,7 @@ local register_all_tubes = function(name, desc, plain, noctrs, ends, short, inv,
|
||||
description = S("Pneumatic tube segment (legacy)"),
|
||||
after_place_node = pipeworks.after_place,
|
||||
groups = {not_in_creative_inventory = 1, tube_to_update = 1, tube = 1},
|
||||
is_ground_content = false,
|
||||
tube = {connect_sides = {front = 1, back = 1, left = 1, right = 1, top = 1, bottom = 1}},
|
||||
drop = name.."_1",
|
||||
})
|
@ -50,6 +50,7 @@ pipeworks.register_tube("pipeworks:broken_tube", {
|
||||
node_def = {
|
||||
drop = "pipeworks:tube_1",
|
||||
groups = {not_in_creative_inventory = 1, tubedevice_receiver = 1},
|
||||
is_ground_content = false,
|
||||
tube = {
|
||||
insert_object = function(pos, node, stack, direction)
|
||||
minetest.item_drop(stack, nil, pos)
|
||||
@ -93,6 +94,7 @@ pipeworks.register_tube("pipeworks:broken_tube", {
|
||||
minetest.swap_node(pos, { name = was_node.name, param2 = was_node.param2 })
|
||||
pipeworks.scan_for_tube_objects(pos)
|
||||
end
|
||||
meta:set_string("the_tube_was", "")
|
||||
else
|
||||
pipeworks.logger(log_msg.." but original node "..was_node.name.." is not registered anymore.")
|
||||
minetest.chat_send_player(playername, S("This tube cannot be repaired."))
|
||||
@ -178,6 +180,7 @@ if pipeworks.enable_one_way_tube then
|
||||
node_box = {type = "fixed",
|
||||
fixed = {{-1/2, -9/64, -9/64, 1/2, 9/64, 9/64}}},
|
||||
groups = {snappy = 2, choppy = 2, oddly_breakable_by_hand = 2, tubedevice = 1, axey=1, handy=1, pickaxey=1},
|
||||
is_ground_content = false,
|
||||
_mcl_hardness=0.8,
|
||||
_sound_def = {
|
||||
key = "node_sound_wood_defaults",
|
139
tubes/tags.lua
Normal file
@ -0,0 +1,139 @@
|
||||
local S = minetest.get_translator("pipeworks")
|
||||
local fs_helpers = pipeworks.fs_helpers
|
||||
|
||||
if not pipeworks.enable_item_tags or not pipeworks.enable_tag_tube then return end
|
||||
|
||||
local help_text = minetest.formspec_escape(
|
||||
S("Separate multiple tags using commas.").."\n"..
|
||||
S("Use \"<none>\" to match items without tags.")
|
||||
)
|
||||
|
||||
local update_formspec = function(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local buttons_formspec = ""
|
||||
for i = 0, 5 do
|
||||
buttons_formspec = buttons_formspec .. fs_helpers.cycling_button(meta,
|
||||
"image_button[9," .. (i + (i * 0.25) + 0.5) .. ";1,0.6", "l" .. (i + 1) .. "s",
|
||||
{
|
||||
pipeworks.button_off,
|
||||
pipeworks.button_on
|
||||
}
|
||||
)
|
||||
end
|
||||
local size = "10.2,9"
|
||||
meta:set_string("formspec",
|
||||
"formspec_version[2]" ..
|
||||
"size[" .. size .. "]" ..
|
||||
pipeworks.fs_helpers.get_prepends(size) ..
|
||||
"field[1.5,0.25;7.25,1;tags1;;${tags1}]" ..
|
||||
"field[1.5,1.5;7.25,1;tags2;;${tags2}]" ..
|
||||
"field[1.5,2.75;7.25,1;tags3;;${tags3}]" ..
|
||||
"field[1.5,4.0;7.25,1;tags4;;${tags4}]" ..
|
||||
"field[1.5,5.25;7.25,1;tags5;;${tags5}]" ..
|
||||
"field[1.5,6.5;7.25,1;tags6;;${tags6}]" ..
|
||||
|
||||
"image[0.22,0.25;1,1;pipeworks_white.png]" ..
|
||||
"image[0.22,1.50;1,1;pipeworks_black.png]" ..
|
||||
"image[0.22,2.75;1,1;pipeworks_green.png]" ..
|
||||
"image[0.22,4.00;1,1;pipeworks_yellow.png]" ..
|
||||
"image[0.22,5.25;1,1;pipeworks_blue.png]" ..
|
||||
"image[0.22,6.50;1,1;pipeworks_red.png]" ..
|
||||
buttons_formspec ..
|
||||
"label[0.22,7.9;"..help_text.."]"..
|
||||
"button[7.25,7.8;1.5,0.8;set_item_tags;" .. S("Set") .. "]"
|
||||
)
|
||||
end
|
||||
|
||||
pipeworks.register_tube("pipeworks:tag_tube", {
|
||||
description = S("Tag Sorting Pneumatic Tube Segment"),
|
||||
inventory_image = "pipeworks_tag_tube_inv.png",
|
||||
noctr = { "pipeworks_tag_tube_noctr_1.png", "pipeworks_tag_tube_noctr_2.png", "pipeworks_tag_tube_noctr_3.png",
|
||||
"pipeworks_tag_tube_noctr_4.png", "pipeworks_tag_tube_noctr_5.png", "pipeworks_tag_tube_noctr_6.png" },
|
||||
plain = { "pipeworks_tag_tube_plain_1.png", "pipeworks_tag_tube_plain_2.png", "pipeworks_tag_tube_plain_3.png",
|
||||
"pipeworks_tag_tube_plain_4.png", "pipeworks_tag_tube_plain_5.png", "pipeworks_tag_tube_plain_6.png" },
|
||||
ends = { "pipeworks_tag_tube_end.png" },
|
||||
short = "pipeworks_tag_tube_short.png",
|
||||
no_facedir = true, -- Must use old tubes, since the textures are rotated with 6d ones
|
||||
node_def = {
|
||||
tube = {
|
||||
can_go = function(pos, node, velocity, stack, tags)
|
||||
local tbl, tbln = {}, 0
|
||||
local found, foundn = {}, 0
|
||||
local meta = minetest.get_meta(pos)
|
||||
local tag_hash = {}
|
||||
if #tags > 0 then
|
||||
for _,tag in ipairs(tags) do
|
||||
tag_hash[tag] = true
|
||||
end
|
||||
else
|
||||
tag_hash["<none>"] = true -- Matches items without tags
|
||||
end
|
||||
for i, vect in ipairs(pipeworks.meseadjlist) do
|
||||
local npos = vector.add(pos, vect)
|
||||
local node = minetest.get_node(npos)
|
||||
local reg_node = minetest.registered_nodes[node.name]
|
||||
if meta:get_int("l" .. i .. "s") == 1 and reg_node then
|
||||
local tube_def = reg_node.tube
|
||||
if not tube_def or not tube_def.can_insert or
|
||||
tube_def.can_insert(npos, node, stack, vect) then
|
||||
local side_tags = meta:get_string("tags" .. i)
|
||||
if side_tags ~= "" then
|
||||
side_tags = pipeworks.sanitize_tags(side_tags)
|
||||
for _,tag in ipairs(side_tags) do
|
||||
if tag_hash[tag] then
|
||||
foundn = foundn + 1
|
||||
found[foundn] = vect
|
||||
break
|
||||
end
|
||||
end
|
||||
else
|
||||
tbln = tbln + 1
|
||||
tbl[tbln] = vect
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
return (foundn > 0) and found or tbl
|
||||
end
|
||||
},
|
||||
on_construct = function(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
for i = 1, 6 do
|
||||
meta:set_int("l" .. tostring(i) .. "s", 1)
|
||||
end
|
||||
update_formspec(pos)
|
||||
meta:set_string("infotext", S("Tag sorting pneumatic tube"))
|
||||
end,
|
||||
after_place_node = function(pos, placer, itemstack, pointed_thing)
|
||||
if placer and placer:is_player() and placer:get_player_control().aux1 then
|
||||
local meta = minetest.get_meta(pos)
|
||||
for i = 1, 6 do
|
||||
meta:set_int("l" .. tostring(i) .. "s", 0)
|
||||
end
|
||||
update_formspec(pos)
|
||||
end
|
||||
return pipeworks.after_place(pos, placer, itemstack, pointed_thing)
|
||||
end,
|
||||
on_receive_fields = function(pos, formname, fields, sender)
|
||||
if (fields.quit and not fields.key_enter_field)
|
||||
or not pipeworks.may_configure(pos, sender) then
|
||||
return
|
||||
end
|
||||
|
||||
local meta = minetest.get_meta(pos)
|
||||
for i = 1, 6 do
|
||||
local field_name = "tags" .. tostring(i)
|
||||
if fields[field_name] then
|
||||
local tags = pipeworks.sanitize_tags(fields[field_name])
|
||||
meta:set_string(field_name, table.concat(tags, ","))
|
||||
end
|
||||
end
|
||||
|
||||
fs_helpers.on_receive_fields(pos, fields)
|
||||
update_formspec(pos)
|
||||
end,
|
||||
can_dig = function(pos, player)
|
||||
return true
|
||||
end,
|
||||
},
|
||||
})
|
@ -357,6 +357,7 @@ pipeworks.tptube = {
|
||||
hash = hash_pos,
|
||||
get_db = function() return tube_db end,
|
||||
save_tube_db = save_tube_db,
|
||||
remove_tube = remove_tube,
|
||||
set_tube = set_tube,
|
||||
save_tube = save_tube,
|
||||
update_tube = update_tube,
|
@ -1,6 +1,8 @@
|
||||
|
||||
local S = minetest.get_translator("pipeworks")
|
||||
|
||||
local has_vislib = minetest.get_modpath("vizlib")
|
||||
|
||||
local enable_max = minetest.settings:get_bool("pipeworks_enable_items_per_tube_limit", true)
|
||||
local max_items = tonumber(minetest.settings:get("pipeworks_max_items_per_tube")) or 30
|
||||
max_items = math.ceil(max_items / 2) -- Limit vacuuming to half the max limit
|
||||
@ -32,6 +34,21 @@ local function set_timer(pos)
|
||||
timer:start(math.random(10, 20) * 0.1)
|
||||
end
|
||||
|
||||
local function repair_tube(pos, was_node)
|
||||
minetest.swap_node(pos, {name = was_node.name, param2 = was_node.param2})
|
||||
pipeworks.scan_for_tube_objects(pos)
|
||||
set_timer(pos)
|
||||
end
|
||||
|
||||
local function show_area(pos, node, player)
|
||||
if not player or player:get_wielded_item():get_name() ~= "" then
|
||||
-- Only show area when using an empty hand
|
||||
return
|
||||
end
|
||||
local radius = tonumber(minetest.get_meta(pos):get("dist")) or 2
|
||||
vizlib.draw_cube(pos, radius + 0.5, {player = player})
|
||||
end
|
||||
|
||||
if pipeworks.enable_sand_tube then
|
||||
pipeworks.register_tube("pipeworks:sand_tube", {
|
||||
description = S("Vacuuming Pneumatic Tube Segment"),
|
||||
@ -42,11 +59,15 @@ if pipeworks.enable_sand_tube then
|
||||
ends = {"pipeworks_sand_tube_end.png"},
|
||||
node_def = {
|
||||
groups = {vacuum_tube = 1},
|
||||
tube = {
|
||||
on_repair = repair_tube,
|
||||
},
|
||||
on_construct = set_timer,
|
||||
on_timer = function(pos, elapsed)
|
||||
vacuum(pos, 2)
|
||||
set_timer(pos)
|
||||
end,
|
||||
on_punch = has_vislib and show_area or nil,
|
||||
},
|
||||
})
|
||||
end
|
||||
@ -68,6 +89,9 @@ if pipeworks.enable_mese_sand_tube then
|
||||
ends = {"pipeworks_mese_sand_tube_end.png"},
|
||||
node_def = {
|
||||
groups = {vacuum_tube = 1},
|
||||
tube = {
|
||||
on_repair = repair_tube,
|
||||
},
|
||||
on_construct = function(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_int("dist", 2)
|
||||
@ -89,6 +113,7 @@ if pipeworks.enable_mese_sand_tube then
|
||||
meta:set_int("dist", dist)
|
||||
meta:set_string("infotext", S("Adjustable Vacuuming Tube (@1m)", dist))
|
||||
end,
|
||||
on_punch = has_vislib and show_area or nil,
|
||||
},
|
||||
})
|
||||
end
|
614
wielder.lua
@ -1,247 +1,201 @@
|
||||
local S = minetest.get_translator("pipeworks")
|
||||
local assumed_eye_pos = vector.new(0, 1.5, 0)
|
||||
local has_digilines = minetest.get_modpath("digilines")
|
||||
|
||||
local function delay(x)
|
||||
return (function() return x end)
|
||||
end
|
||||
|
||||
local function set_wielder_formspec(data, meta)
|
||||
local size = "10.2,"..(7+data.wield_inv_height)
|
||||
local list_background = ""
|
||||
local function set_wielder_formspec(def, meta)
|
||||
local width, height = def.wield_inv.width, def.wield_inv.height
|
||||
local offset = 5.22 - width * 0.625
|
||||
local size = "10.2,"..(6.5 + height * 1.25 + (has_digilines and 1.25 or 0))
|
||||
local list_bg = ""
|
||||
if minetest.get_modpath("i3") or minetest.get_modpath("mcl_formspec") then
|
||||
list_background = "style_type[box;colors=#666]"
|
||||
for i=0, data.wield_inv_height-1 do
|
||||
for j=0, data.wield_inv_width-1 do
|
||||
list_background = list_background .. "box[".. ((10-data.wield_inv_width)*0.5)+(i*1.25) ..",".. 1+(j*1.25) ..";1,1;]"
|
||||
list_bg = "style_type[box;colors=#666]"
|
||||
for i=0, height-1 do
|
||||
for j=0, width-1 do
|
||||
list_bg = list_bg.."box["..offset+(i*1.25)..","..1.25+(j*1.25)..";1,1;]"
|
||||
end
|
||||
end
|
||||
end
|
||||
meta:set_string("formspec",
|
||||
"formspec_version[2]" ..
|
||||
"size["..size.."]"..
|
||||
pipeworks.fs_helpers.get_prepends(size)..
|
||||
"item_image[0.5,0.5;1,1;"..data.name_base.."_off]"..
|
||||
"label[1.5,1;"..minetest.formspec_escape(data.description).."]"..
|
||||
list_background ..
|
||||
"list[context;"..minetest.formspec_escape(data.wield_inv_name)..";"..((10-data.wield_inv_width)*0.5)..",1;"..data.wield_inv_width..","..data.wield_inv_height..";]"..
|
||||
pipeworks.fs_helpers.get_inv((2+data.wield_inv_height)) ..
|
||||
"listring[context;"..minetest.formspec_escape(data.wield_inv_name).."]" ..
|
||||
"listring[current_player;main]"
|
||||
)
|
||||
meta:set_string("infotext", data.description)
|
||||
end
|
||||
|
||||
local can_tool_dig_node = function(nodename, toolcaps, toolname)
|
||||
--pipeworks.logger("can_tool_dig_node() STUB nodename="..tostring(nodename).." toolname="..tostring(toolname).." toolcaps: "..dump(toolcaps))
|
||||
-- brief documentation of minetest.get_dig_params() as it's not yet documented in lua_api.txt:
|
||||
-- takes two arguments, a node's block groups and a tool's capabilities,
|
||||
-- both as they appear in their respective definitions.
|
||||
-- returns a table with the following fields:
|
||||
-- diggable: boolean, can this tool dig this node at all
|
||||
-- time: float, time needed to dig with this tool
|
||||
-- wear: int, number of wear points to inflict on the item
|
||||
local nodedef = minetest.registered_nodes[nodename]
|
||||
-- don't explode due to nil def in event of unknown node!
|
||||
if (nodedef == nil) then return false end
|
||||
|
||||
local nodegroups = nodedef.groups
|
||||
local diggable = minetest.get_dig_params(nodegroups, toolcaps).diggable
|
||||
if not diggable then
|
||||
-- a pickaxe can't actually dig leaves based on it's groups alone,
|
||||
-- but a player holding one can - the game seems to fall back to the hand.
|
||||
-- fall back to checking the hand's properties if the tool isn't the correct one.
|
||||
local hand_caps = minetest.registered_items[""].tool_capabilities
|
||||
diggable = minetest.get_dig_params(nodegroups, hand_caps).diggable
|
||||
local inv_offset = 1.5 + height * 1.25
|
||||
local fs = "formspec_version[2]size["..size.."]"..
|
||||
pipeworks.fs_helpers.get_prepends(size)..list_bg..
|
||||
"item_image[0.5,0.3;1,1;"..def.name.."_off]"..
|
||||
"label[1.75,0.8;"..minetest.formspec_escape(def.description).."]"..
|
||||
"list[context;"..def.wield_inv.name..";"..offset..",1.25;"..width..","..height..";]"
|
||||
if has_digilines then
|
||||
fs = fs.."field[1.5,"..inv_offset..";5,0.8;channel;"..S("Channel")..";${channel}]"..
|
||||
"button_exit[6.5,"..inv_offset..";2,0.8;save;"..S("Save").."]"..
|
||||
pipeworks.fs_helpers.get_inv(inv_offset + 1.25).."listring[]"
|
||||
else
|
||||
fs = fs..pipeworks.fs_helpers.get_inv(inv_offset).."listring[]"
|
||||
end
|
||||
return diggable
|
||||
meta:set_string("formspec", fs)
|
||||
meta:set_string("infotext", def.description)
|
||||
end
|
||||
|
||||
local function wielder_on(data, wielder_pos, wielder_node)
|
||||
data.fixup_node(wielder_pos, wielder_node)
|
||||
if wielder_node.name ~= data.name_base.."_off" then return end
|
||||
wielder_node.name = data.name_base.."_on"
|
||||
minetest.swap_node(wielder_pos, wielder_node)
|
||||
minetest.check_for_falling(wielder_pos)
|
||||
local wielder_meta = minetest.get_meta(wielder_pos)
|
||||
local inv = wielder_meta:get_inventory()
|
||||
local wield_inv_name = data.wield_inv_name
|
||||
local wieldindex
|
||||
for i, stack in ipairs(inv:get_list(wield_inv_name)) do
|
||||
if not stack:is_empty() then
|
||||
wieldindex = i
|
||||
break
|
||||
local function wielder_action(def, pos, node, index)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local inv = meta:get_inventory()
|
||||
local list = inv:get_list(def.wield_inv.name)
|
||||
local wield_index
|
||||
if index then
|
||||
if list[index] and (def.wield_hand or not list[index]:is_empty()) then
|
||||
wield_index = index
|
||||
end
|
||||
else
|
||||
for i, stack in ipairs(list) do
|
||||
if not stack:is_empty() then
|
||||
wield_index = i
|
||||
break
|
||||
end
|
||||
end
|
||||
end
|
||||
if not wieldindex then
|
||||
if not data.ghost_inv_name then return end
|
||||
wield_inv_name = data.ghost_inv_name
|
||||
inv:set_stack(wield_inv_name, 1, ItemStack(data.ghost_tool))
|
||||
wieldindex = 1
|
||||
if not wield_index and not def.wield_hand then
|
||||
return
|
||||
end
|
||||
local dir = minetest.facedir_to_dir(wielder_node.param2)
|
||||
-- under/above is currently intentionally left switched
|
||||
-- even though this causes some problems with deployers and e.g. seeds
|
||||
-- as there are some issues related to nodebreakers otherwise breaking 2 nodes afar.
|
||||
-- solidity would have to be checked as well,
|
||||
-- but would open a whole can of worms related to difference in nodebreaker/deployer behavior
|
||||
-- and the problems of wielders acting on themselves if below is solid
|
||||
local under_pos = vector.subtract(wielder_pos, dir)
|
||||
local above_pos = vector.subtract(under_pos, dir)
|
||||
local pitch
|
||||
local yaw
|
||||
if dir.z < 0 then
|
||||
yaw = 0
|
||||
pitch = 0
|
||||
elseif dir.z > 0 then
|
||||
yaw = math.pi
|
||||
pitch = 0
|
||||
elseif dir.x < 0 then
|
||||
yaw = 3*math.pi/2
|
||||
pitch = 0
|
||||
elseif dir.x > 0 then
|
||||
yaw = math.pi/2
|
||||
pitch = 0
|
||||
elseif dir.y > 0 then
|
||||
yaw = 0
|
||||
pitch = -math.pi/2
|
||||
else
|
||||
yaw = 0
|
||||
pitch = math.pi/2
|
||||
end
|
||||
local virtplayer = pipeworks.create_fake_player({
|
||||
name = data.masquerade_as_owner and wielder_meta:get_string("owner")
|
||||
or ":pipeworks:" .. minetest.pos_to_string(wielder_pos),
|
||||
formspec = wielder_meta:get_string("formspec"),
|
||||
look_dir = vector.multiply(dir, -1),
|
||||
look_pitch = pitch,
|
||||
look_yaw = yaw,
|
||||
sneak = data.sneak,
|
||||
position = vector.subtract(wielder_pos, assumed_eye_pos),
|
||||
local dir = minetest.facedir_to_dir(node.param2)
|
||||
local fakeplayer = fakelib.create_player({
|
||||
name = meta:get_string("owner"),
|
||||
direction = vector.multiply(dir, -1),
|
||||
position = pos,
|
||||
inventory = inv,
|
||||
wield_index = wieldindex,
|
||||
wield_list = wield_inv_name
|
||||
wield_index = wield_index or 1,
|
||||
wield_list = def.wield_inv.name,
|
||||
})
|
||||
|
||||
local pointed_thing = { type="node", under=under_pos, above=above_pos }
|
||||
data.act(virtplayer, pointed_thing)
|
||||
if data.eject_drops then
|
||||
-- Under and above positions are intentionally switched.
|
||||
local pointed = {
|
||||
type = "node",
|
||||
under = vector.subtract(pos, dir),
|
||||
above = vector.subtract(pos, vector.multiply(dir, 2)),
|
||||
}
|
||||
def.action(fakeplayer, pointed)
|
||||
if def.eject_drops then
|
||||
for i, stack in ipairs(inv:get_list("main")) do
|
||||
if not stack:is_empty() then
|
||||
pipeworks.tube_inject_item(wielder_pos, wielder_pos, dir, stack)
|
||||
pipeworks.tube_inject_item(pos, pos, dir, stack)
|
||||
inv:set_stack("main", i, ItemStack(""))
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local function wielder_off(data, pos, node)
|
||||
if node.name == data.name_base.."_on" then
|
||||
node.name = data.name_base.."_off"
|
||||
local function wielder_on(def, pos, node)
|
||||
if node.name ~= def.name.."_off" then
|
||||
return
|
||||
end
|
||||
node.name = def.name.."_on"
|
||||
minetest.swap_node(pos, node)
|
||||
wielder_action(def, pos, node)
|
||||
end
|
||||
|
||||
local function wielder_off(def, pos, node)
|
||||
if node.name == def.name.."_on" then
|
||||
node.name = def.name.."_off"
|
||||
minetest.swap_node(pos, node)
|
||||
minetest.check_for_falling(pos)
|
||||
end
|
||||
end
|
||||
|
||||
local function register_wielder(data)
|
||||
data.fixup_node = data.fixup_node or function (pos, node) end
|
||||
data.fixup_oldmetadata = data.fixup_oldmetadata or function (m) return m end
|
||||
for _, state in ipairs({ "off", "on" }) do
|
||||
local groups = { snappy=2, choppy=2, oddly_breakable_by_hand=2, mesecon=2, tubedevice=1, tubedevice_receiver=1, axey=1, handy=1, pickaxey=1 }
|
||||
if state == "on" then groups.not_in_creative_inventory = 1 end
|
||||
local tile_images = {}
|
||||
for _, face in ipairs({ "top", "bottom", "side2", "side1", "back", "front" }) do
|
||||
table.insert(tile_images, data.texture_base.."_"..face..(data.texture_stateful[face] and "_"..state or "")..".png")
|
||||
local function wielder_digiline_action(def, pos, channel, msg)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local set_channel = meta:get_string("channel")
|
||||
if channel ~= set_channel then
|
||||
return
|
||||
end
|
||||
if type(msg) ~= "table" then
|
||||
if type(msg) == "string" then
|
||||
if msg:sub(1, 8) == "activate" then
|
||||
msg = {command = "activate", slot = tonumber(msg:sub(9))}
|
||||
end
|
||||
else
|
||||
return
|
||||
end
|
||||
minetest.register_node(data.name_base.."_"..state, {
|
||||
description = data.description,
|
||||
tiles = tile_images,
|
||||
end
|
||||
if msg.command == "activate" then
|
||||
local node = minetest.get_node(pos)
|
||||
local index = type(msg.slot) == "number" and msg.slot or nil
|
||||
wielder_action(def, pos, node, index)
|
||||
end
|
||||
end
|
||||
|
||||
function pipeworks.register_wielder(def)
|
||||
for _,state in ipairs({"off", "on"}) do
|
||||
local groups = {
|
||||
snappy = 2, choppy = 2, oddly_breakable_by_hand = 2,
|
||||
mesecon = 2, tubedevice = 1, tubedevice_receiver = 1,
|
||||
axey = 1, handy = 1, pickaxey = 1,
|
||||
not_in_creative_inventory = state == "on" and 1 or nil
|
||||
}
|
||||
minetest.register_node(def.name.."_"..state, {
|
||||
description = def.description,
|
||||
tiles = def.tiles[state],
|
||||
paramtype2 = "facedir",
|
||||
groups = groups,
|
||||
is_ground_content = false,
|
||||
_mcl_hardness = 0.6,
|
||||
_sound_def = {
|
||||
key = "node_sound_stone_defaults",
|
||||
},
|
||||
drop = def.name.."_off",
|
||||
mesecons = {
|
||||
effector = {
|
||||
rules = pipeworks.rules_all,
|
||||
action_on = function (pos, node)
|
||||
wielder_on(data, pos, node)
|
||||
action_on = function(pos, node)
|
||||
wielder_on(def, pos, node)
|
||||
end,
|
||||
action_off = function (pos, node)
|
||||
wielder_off(data, pos, node)
|
||||
action_off = function(pos, node)
|
||||
wielder_off(def, pos, node)
|
||||
end,
|
||||
},
|
||||
},
|
||||
digilines = {
|
||||
receptor = {},
|
||||
effector = {
|
||||
action = function(pos, _, channel, msg)
|
||||
wielder_digiline_action(def, pos, channel, msg)
|
||||
end,
|
||||
},
|
||||
},
|
||||
tube = {
|
||||
can_insert = function(pos, node, stack, tubedir)
|
||||
if not data.tube_permit_anteroposterior_insert then
|
||||
local nodedir = minetest.facedir_to_dir(node.param2)
|
||||
if vector.equals(tubedir, nodedir) or vector.equals(tubedir, vector.multiply(nodedir, -1)) then
|
||||
can_insert = function(pos, node, stack, direction)
|
||||
if def.eject_drops then
|
||||
-- Prevent ejected items from being inserted
|
||||
local dir = vector.multiply(minetest.facedir_to_dir(node.param2), -1)
|
||||
if vector.equals(direction, dir) then
|
||||
return false
|
||||
end
|
||||
end
|
||||
local meta = minetest.get_meta(pos)
|
||||
local inv = meta:get_inventory()
|
||||
return inv:room_for_item(data.wield_inv_name, stack)
|
||||
local inv = minetest.get_meta(pos):get_inventory()
|
||||
return inv:room_for_item(def.wield_inv.name, stack)
|
||||
end,
|
||||
insert_object = function(pos, node, stack, tubedir)
|
||||
if not data.tube_permit_anteroposterior_insert then
|
||||
local nodedir = minetest.facedir_to_dir(node.param2)
|
||||
if vector.equals(tubedir, nodedir) or vector.equals(tubedir, vector.multiply(nodedir, -1)) then
|
||||
return stack
|
||||
end
|
||||
end
|
||||
local meta = minetest.get_meta(pos)
|
||||
local inv = meta:get_inventory()
|
||||
return inv:add_item(data.wield_inv_name, stack)
|
||||
insert_object = function(pos, node, stack)
|
||||
local inv = minetest.get_meta(pos):get_inventory()
|
||||
return inv:add_item(def.wield_inv.name, stack)
|
||||
end,
|
||||
input_inventory = data.wield_inv_name,
|
||||
connect_sides = data.tube_connect_sides,
|
||||
can_remove = function(pos, node, stack, tubedir)
|
||||
input_inventory = def.wield_inv.name,
|
||||
connect_sides = def.connect_sides,
|
||||
can_remove = function(pos, node, stack)
|
||||
return stack:get_count()
|
||||
end,
|
||||
},
|
||||
is_ground_content = true,
|
||||
paramtype2 = "facedir",
|
||||
tubelike = 1,
|
||||
groups = groups,
|
||||
_mcl_hardness=0.6,
|
||||
_sound_def = {
|
||||
key = "node_sound_stone_defaults",
|
||||
},
|
||||
drop = data.name_base.."_off",
|
||||
on_construct = function(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
set_wielder_formspec(data, meta)
|
||||
local inv = meta:get_inventory()
|
||||
inv:set_size(data.wield_inv_name, data.wield_inv_width*data.wield_inv_height)
|
||||
if data.ghost_inv_name then
|
||||
inv:set_size(data.ghost_inv_name, 1)
|
||||
end
|
||||
if data.eject_drops then
|
||||
inv:set_size("main", 100)
|
||||
inv:set_size(def.wield_inv.name, def.wield_inv.width * def.wield_inv.height)
|
||||
if def.eject_drops then
|
||||
inv:set_size("main", 32)
|
||||
end
|
||||
set_wielder_formspec(def, meta)
|
||||
end,
|
||||
after_place_node = function (pos, placer)
|
||||
after_place_node = function(pos, placer)
|
||||
pipeworks.scan_for_tube_objects(pos)
|
||||
local placer_pos = placer:get_pos()
|
||||
if placer_pos and placer:is_player() then placer_pos = vector.add(placer_pos, assumed_eye_pos) end
|
||||
if placer_pos then
|
||||
local dir = vector.subtract(pos, placer_pos)
|
||||
local node = minetest.get_node(pos)
|
||||
node.param2 = minetest.dir_to_facedir(dir, true)
|
||||
minetest.set_node(pos, node)
|
||||
if not placer then
|
||||
return
|
||||
end
|
||||
local node = minetest.get_node(pos)
|
||||
node.param2 = minetest.dir_to_facedir(placer:get_look_dir(), true)
|
||||
minetest.set_node(pos, node)
|
||||
minetest.get_meta(pos):set_string("owner", placer:get_player_name())
|
||||
end,
|
||||
can_dig = (data.can_dig_nonempty_wield_inv and delay(true) or function(pos, player)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local inv = meta:get_inventory()
|
||||
return inv:is_empty(data.wield_inv_name)
|
||||
end),
|
||||
after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
||||
-- The legacy-node fixup is done here in a
|
||||
-- different form from the standard fixup,
|
||||
-- rather than relying on a standard fixup
|
||||
-- in an on_dig callback, because some
|
||||
-- non-standard diggers (such as technic's
|
||||
-- mining drill) don't respect on_dig.
|
||||
oldmetadata = data.fixup_oldmetadata(oldmetadata)
|
||||
for _, stack in ipairs(oldmetadata.inventory[data.wield_inv_name] or {}) do
|
||||
for _,stack in ipairs(oldmetadata.inventory[def.wield_inv.name] or {}) do
|
||||
if not stack:is_empty() then
|
||||
minetest.add_item(pos, stack)
|
||||
end
|
||||
@ -249,7 +203,6 @@ local function register_wielder(data)
|
||||
pipeworks.scan_for_tube_objects(pos)
|
||||
end,
|
||||
on_rotate = pipeworks.on_rotate,
|
||||
on_punch = data.fixup_node,
|
||||
allow_metadata_inventory_put = function(pos, listname, index, stack, player)
|
||||
if not pipeworks.may_configure(pos, player) then return 0 end
|
||||
return stack:get_count()
|
||||
@ -261,212 +214,141 @@ local function register_wielder(data)
|
||||
allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
|
||||
if not pipeworks.may_configure(pos, player) then return 0 end
|
||||
return count
|
||||
end
|
||||
end,
|
||||
on_receive_fields = function(pos, _, fields, sender)
|
||||
if not fields.channel or not pipeworks.may_configure(pos, sender) then
|
||||
return
|
||||
end
|
||||
minetest.get_meta(pos):set_string("channel", fields.channel)
|
||||
end,
|
||||
})
|
||||
end
|
||||
table.insert(pipeworks.ui_cat_tube_list, def.name.."_off")
|
||||
end
|
||||
|
||||
local function get_tiles(name, stateful)
|
||||
local tiles = {on = {}, off = {}}
|
||||
for _,state in ipairs({"off", "on"}) do
|
||||
for _,side in ipairs({"top", "bottom", "side2", "side1", "back", "front"}) do
|
||||
local suffix = stateful[side] and "_"..state or ""
|
||||
table.insert(tiles[state], "pipeworks_"..name.."_"..side..suffix..".png")
|
||||
end
|
||||
end
|
||||
return tiles
|
||||
end
|
||||
|
||||
if pipeworks.enable_node_breaker then
|
||||
local data
|
||||
-- see after end of data table for other use of these variables
|
||||
local name_base = "pipeworks:nodebreaker"
|
||||
local wield_inv_name = "pick"
|
||||
data = {
|
||||
name_base = name_base,
|
||||
pipeworks.register_wielder({
|
||||
name = "pipeworks:nodebreaker",
|
||||
description = S("Node Breaker"),
|
||||
texture_base = "pipeworks_nodebreaker",
|
||||
texture_stateful = { top = true, bottom = true, side2 = true, side1 = true, front = true },
|
||||
tube_connect_sides = { top=1, bottom=1, left=1, right=1, back=1 },
|
||||
tube_permit_anteroposterior_insert = false,
|
||||
wield_inv_name = wield_inv_name,
|
||||
wield_inv_width = 1,
|
||||
wield_inv_height = 1,
|
||||
can_dig_nonempty_wield_inv = true,
|
||||
ghost_inv_name = "ghost_pick",
|
||||
ghost_tool = ":", -- hand by default
|
||||
fixup_node = function (pos, node)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local inv = meta:get_inventory()
|
||||
-- Node breakers predating the visible pick slot
|
||||
-- may have been partially updated. This code
|
||||
-- fully updates them. Some have been observed
|
||||
-- to have no pick slot at all; first add one.
|
||||
if inv:get_size("pick") ~= 1 then
|
||||
inv:set_size("pick", 1)
|
||||
end
|
||||
-- Originally, they had a ghost pick in a "pick"
|
||||
-- inventory, no other inventory, and no form.
|
||||
-- The partial update of early with-form node
|
||||
-- breaker code gives them "ghost_pick" and "main"
|
||||
-- inventories, but leaves the old ghost pick in
|
||||
-- the "pick" inventory, and doesn't add a form.
|
||||
-- First perform that partial update.
|
||||
if inv:get_size("ghost_pick") ~= 1 then
|
||||
inv:set_size("ghost_pick", 1)
|
||||
inv:set_size("main", 100)
|
||||
end
|
||||
-- If the node breaker predates the visible pick
|
||||
-- slot, which we can detect by it not having a
|
||||
-- form, then the pick slot needs to be cleared
|
||||
-- of the old ghost pick.
|
||||
if (meta:get_string("formspec") or "") == "" then
|
||||
inv:set_stack("pick", 1, ItemStack(""))
|
||||
end
|
||||
-- Finally, unconditionally set the formspec
|
||||
-- and infotext. This not only makes the
|
||||
-- pick slot visible for node breakers where
|
||||
-- it wasn't before; it also updates the form
|
||||
-- for node breakers that had an older version
|
||||
-- of the form, and sets infotext where it was
|
||||
-- missing for early with-form node breakers.
|
||||
set_wielder_formspec(data, meta)
|
||||
end,
|
||||
fixup_oldmetadata = function (oldmetadata)
|
||||
-- Node breakers predating the visible pick slot,
|
||||
-- with node form, kept their ghost pick in an
|
||||
-- inventory named "pick", the same name as the
|
||||
-- later visible pick slot. The pick must be
|
||||
-- removed to avoid spilling it.
|
||||
if not oldmetadata.fields.formspec then
|
||||
return { inventory = { pick = {} }, fields = oldmetadata.fields }
|
||||
tiles = get_tiles("nodebreaker", {top = 1, bottom = 1, side2 = 1, side1 = 1, front = 1}),
|
||||
connect_sides = {top = 1, bottom = 1, left = 1, right = 1, back = 1},
|
||||
wield_inv = {name = "pick", width = 1, height = 1},
|
||||
wield_hand = true,
|
||||
eject_drops = true,
|
||||
action = function(fakeplayer, pointed)
|
||||
local stack = fakeplayer:get_wielded_item()
|
||||
local old_stack = ItemStack(stack)
|
||||
local item_def = minetest.registered_items[stack:get_name()]
|
||||
if item_def.on_use then
|
||||
stack = item_def.on_use(stack, fakeplayer, pointed) or stack
|
||||
fakeplayer:set_wielded_item(stack)
|
||||
else
|
||||
return oldmetadata
|
||||
end
|
||||
end,
|
||||
masquerade_as_owner = true,
|
||||
sneak = false,
|
||||
act = function(virtplayer, pointed_thing)
|
||||
if minetest.is_protected(vector.add(virtplayer:get_pos(), assumed_eye_pos), virtplayer:get_player_name()) then
|
||||
return
|
||||
end
|
||||
|
||||
--local dname = "nodebreaker.act() "
|
||||
local wieldstack = virtplayer:get_wielded_item()
|
||||
local oldwieldstack = ItemStack(wieldstack)
|
||||
local on_use = (minetest.registered_items[wieldstack:get_name()] or {}).on_use
|
||||
if on_use then
|
||||
--pipeworks.logger(dname.."invoking on_use "..tostring(on_use))
|
||||
wieldstack = on_use(wieldstack, virtplayer, pointed_thing) or wieldstack
|
||||
virtplayer:set_wielded_item(wieldstack)
|
||||
else
|
||||
local under_node = minetest.get_node(pointed_thing.under)
|
||||
local def = minetest.registered_nodes[under_node.name]
|
||||
if not def then
|
||||
-- do not dig an unknown node
|
||||
local node = minetest.get_node(pointed.under)
|
||||
local node_def = minetest.registered_nodes[node.name]
|
||||
if not node_def or not node_def.on_dig then
|
||||
return
|
||||
end
|
||||
-- check that the current tool is capable of destroying the
|
||||
-- target node.
|
||||
-- if we can't, don't dig, and leave the wield stack unchanged.
|
||||
-- note that wieldstack:get_tool_capabilities() returns hand
|
||||
-- properties if the item has none of it's own.
|
||||
if can_tool_dig_node(under_node.name,
|
||||
wieldstack:get_tool_capabilities(),
|
||||
wieldstack:get_name()) then
|
||||
def.on_dig(pointed_thing.under, under_node, virtplayer)
|
||||
local sound = def.sounds and def.sounds.dug
|
||||
if sound then
|
||||
minetest.sound_play(sound.name,
|
||||
{pos=pointed_thing.under, gain=sound.gain})
|
||||
-- Check if the tool can dig the node
|
||||
local tool = stack:get_tool_capabilities()
|
||||
if not minetest.get_dig_params(node_def.groups, tool).diggable then
|
||||
-- Try using hand if tool can't dig the node
|
||||
local hand = ItemStack():get_tool_capabilities()
|
||||
if not minetest.get_dig_params(node_def.groups, hand).diggable then
|
||||
return
|
||||
end
|
||||
wieldstack = virtplayer:get_wielded_item()
|
||||
--~ else
|
||||
--pipeworks.logger(dname.."couldn't dig node!")
|
||||
end
|
||||
-- This must only check for false, because `on_dig` returning nil is the same as returning true.
|
||||
if node_def.on_dig(pointed.under, node, fakeplayer) == false then
|
||||
return
|
||||
end
|
||||
local sound = node_def.sounds and node_def.sounds.dug
|
||||
if sound then
|
||||
minetest.sound_play(sound, {pos = pointed.under}, true)
|
||||
end
|
||||
stack = fakeplayer:get_wielded_item()
|
||||
end
|
||||
local wieldname = wieldstack:get_name()
|
||||
if wieldname == oldwieldstack:get_name() then
|
||||
-- don't mechanically wear out tool
|
||||
if wieldstack:get_count() == oldwieldstack:get_count() and
|
||||
wieldstack:get_metadata() == oldwieldstack:get_metadata() and
|
||||
((minetest.registered_items[wieldstack:get_name()] or {}).wear_represents or "mechanical_wear") == "mechanical_wear" then
|
||||
virtplayer:set_wielded_item(oldwieldstack)
|
||||
if stack:get_name() == old_stack:get_name() then
|
||||
-- Don't mechanically wear out tool
|
||||
if stack:get_wear() ~= old_stack:get_wear() and stack:get_count() == old_stack:get_count()
|
||||
and (item_def.wear_represents == nil or item_def.wear_represents == "mechanical_wear") then
|
||||
fakeplayer:set_wielded_item(old_stack)
|
||||
end
|
||||
elseif wieldname ~= "" then
|
||||
-- tool got replaced by something else:
|
||||
-- treat it as a drop
|
||||
virtplayer:get_inventory():add_item("main", wieldstack)
|
||||
virtplayer:set_wielded_item(ItemStack(""))
|
||||
elseif not stack:is_empty() then
|
||||
-- Tool got replaced by something else, treat it as a drop.
|
||||
fakeplayer:get_inventory():add_item("main", stack)
|
||||
fakeplayer:set_wielded_item("")
|
||||
end
|
||||
end,
|
||||
eject_drops = true,
|
||||
}
|
||||
register_wielder(data)
|
||||
pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = "pipeworks:nodebreaker_off"
|
||||
-- aliases for when someone had technic installed, but then uninstalled it but not pipeworks
|
||||
})
|
||||
minetest.register_alias("technic:nodebreaker_off", "pipeworks:nodebreaker_off")
|
||||
minetest.register_alias("technic:nodebreaker_on", "pipeworks:nodebreaker_on")
|
||||
minetest.register_alias("technic:node_breaker_off", "pipeworks:nodebreaker_off")
|
||||
minetest.register_alias("technic:node_breaker_on", "pipeworks:nodebreaker_on")
|
||||
-- turn legacy auto-tree-taps into node breakers
|
||||
dofile(pipeworks.modpath.."/legacy.lua")
|
||||
|
||||
-- register LBM for transition to cheaper node breakers
|
||||
local lbm_id = "pipeworks:refund_node_breaker_pick"
|
||||
minetest.register_lbm({
|
||||
name = lbm_id,
|
||||
label = "Give back mese pick for pre-transition node breakers",
|
||||
run_at_every_load = false,
|
||||
nodenames = { name_base.."_on", name_base.."_off" },
|
||||
action = function(pos, node)
|
||||
pipeworks.logger(lbm_id.." entry, nodename="..node.name)
|
||||
local invref = minetest.get_meta(pos):get_inventory()
|
||||
invref:add_item(wield_inv_name, ItemStack("default:pick_mese"))
|
||||
end
|
||||
})
|
||||
minetest.register_alias("auto_tree_tap:off", "pipeworks:nodebreaker_off")
|
||||
minetest.register_alias("auto_tree_tap:on", "pipeworks:nodebreaker_on")
|
||||
end
|
||||
|
||||
if pipeworks.enable_deployer then
|
||||
register_wielder({
|
||||
name_base = "pipeworks:deployer",
|
||||
pipeworks.register_wielder({
|
||||
name = "pipeworks:deployer",
|
||||
description = S("Deployer"),
|
||||
texture_base = "pipeworks_deployer",
|
||||
texture_stateful = { front = true },
|
||||
tube_connect_sides = { back=1 },
|
||||
tube_permit_anteroposterior_insert = true,
|
||||
wield_inv_name = "main",
|
||||
wield_inv_width = 3,
|
||||
wield_inv_height = 3,
|
||||
can_dig_nonempty_wield_inv = false,
|
||||
masquerade_as_owner = true,
|
||||
sneak = false,
|
||||
act = function(virtplayer, pointed_thing)
|
||||
if minetest.is_protected(vector.add(virtplayer:get_pos(), assumed_eye_pos), virtplayer:get_player_name()) then
|
||||
return
|
||||
tiles = get_tiles("deployer", {front = 1}),
|
||||
connect_sides = {back = 1},
|
||||
wield_inv = {name = "main", width = 3, height = 3},
|
||||
action = function(fakeplayer, pointed)
|
||||
local stack = fakeplayer:get_wielded_item()
|
||||
local def = minetest.registered_items[stack:get_name()]
|
||||
if def and def.on_place then
|
||||
local new_stack, placed_pos = def.on_place(stack, fakeplayer, pointed)
|
||||
fakeplayer:set_wielded_item(new_stack or stack)
|
||||
-- minetest.item_place_node doesn't play sound to the placer
|
||||
local sound = placed_pos and def.sounds and def.sounds.place
|
||||
local name = fakeplayer:get_player_name()
|
||||
if sound and name ~= "" then
|
||||
minetest.sound_play(sound, {pos = placed_pos, to_player = name}, true)
|
||||
end
|
||||
end
|
||||
|
||||
local wieldstack = virtplayer:get_wielded_item()
|
||||
virtplayer:set_wielded_item((minetest.registered_items[wieldstack:get_name()] or {on_place=minetest.item_place}).on_place(wieldstack, virtplayer, pointed_thing) or wieldstack)
|
||||
end,
|
||||
eject_drops = false,
|
||||
})
|
||||
pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = "pipeworks:deployer_off"
|
||||
-- aliases for when someone had technic installed, but then uninstalled it but not pipeworks
|
||||
minetest.register_alias("technic:deployer_off", "pipeworks:deployer_off")
|
||||
minetest.register_alias("technic:deployer_on", "pipeworks:deployer_on")
|
||||
end
|
||||
|
||||
if pipeworks.enable_dispenser then
|
||||
register_wielder({
|
||||
name_base = "pipeworks:dispenser",
|
||||
-- Override minetest.item_drop to negate its hardcoded offset
|
||||
-- when the dropper is a fake player.
|
||||
local item_drop = minetest.item_drop
|
||||
-- luacheck: ignore 122
|
||||
function minetest.item_drop(stack, dropper, pos)
|
||||
if dropper and dropper.is_fake_player then
|
||||
pos = vector.new(pos.x, pos.y - 1.2, pos.z)
|
||||
end
|
||||
return item_drop(stack, dropper, pos)
|
||||
end
|
||||
pipeworks.register_wielder({
|
||||
name = "pipeworks:dispenser",
|
||||
description = S("Dispenser"),
|
||||
texture_base = "pipeworks_dispenser",
|
||||
texture_stateful = { front = true },
|
||||
tube_connect_sides = { back=1 },
|
||||
tube_permit_anteroposterior_insert = true,
|
||||
wield_inv_name = "main",
|
||||
wield_inv_width = 3,
|
||||
wield_inv_height = 3,
|
||||
can_dig_nonempty_wield_inv = false,
|
||||
masquerade_as_owner = false,
|
||||
sneak = true,
|
||||
act = function(virtplayer, pointed_thing)
|
||||
local wieldstack = virtplayer:get_wielded_item()
|
||||
virtplayer:set_wielded_item((minetest.registered_items[wieldstack:get_name()] or
|
||||
{on_drop=minetest.item_drop}).on_drop(wieldstack, virtplayer, virtplayer:get_pos()) or
|
||||
wieldstack)
|
||||
tiles = get_tiles("dispenser", {front = 1}),
|
||||
connect_sides = {back = 1},
|
||||
wield_inv = {name = "main", width = 3, height = 3},
|
||||
action = function(fakeplayer)
|
||||
local stack = fakeplayer:get_wielded_item()
|
||||
local def = minetest.registered_items[stack:get_name()]
|
||||
if def and def.on_drop then
|
||||
local pos = fakeplayer:get_pos()
|
||||
fakeplayer:set_wielded_item(def.on_drop(stack, fakeplayer, pos) or stack)
|
||||
end
|
||||
end,
|
||||
eject_drops = false,
|
||||
})
|
||||
pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = "pipeworks:dispenser_off"
|
||||
end
|
||||
|