SoniEx2
942aefd7dd
Better handling of function calls
...
Make sure that bad function calls fail safely, and failed function
calls don't leave spawned=true
2014-05-24 16:26:59 -04:00
Vanessa Ezekowitz
bc6efe3844
Missed a couple old jungle grass references
2014-05-16 17:25:32 -04:00
Vanessa Ezekowitz
d3a2e839c7
Updated the badly-outdated README
2014-05-16 17:23:55 -04:00
Vanessa Ezekowitz
c1d3d6b454
couple small optimizations in mapgen code
2014-05-16 17:04:12 -04:00
Vanessa Ezekowitz
6b65eeb1fb
better way to test for valid function name in generate call, by SoniEx2
2014-05-16 16:39:32 -04:00
Vanessa Ezekowitz
5eb48a2c67
got rid of more debugging stuff
2014-05-15 06:26:18 -04:00
Vanessa Ezekowitz
2e0293a3f3
got rid of all extraneous debugging statements
...
left the actual function in, and replaced one call with a print statement
since if it happens, it indicates a non-fatal error that should always be
reported anyway (invalid object refs in mapgen calls)
2014-05-15 06:23:50 -04:00
Vanessa Ezekowitz
df6f23baed
last revision date
2014-05-15 06:09:59 -04:00
Vanessa Ezekowitz
087c661090
more robust handling of function/table/string values
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in register_generate_plant() call (to handle e.g. unknown nodes being spawned)
2014-05-15 06:08:25 -04:00
Vanessa Ezekowitz
064572c0a7
fix typo
2014-04-08 14:23:16 -04:00
Vanessa Ezekowitz
de6706e137
fix an old copy&paste error
2014-04-08 14:22:17 -04:00
Vanessa Ezekowitz
5f4c48a9aa
fix old function name in API.txt intro
2014-04-08 14:10:19 -04:00
Xanthin
6f04d71ceb
typo from me
2014-04-07 22:26:50 +02:00
Xanthin
0a045632a5
Update de.txt
2014-04-02 22:25:14 +02:00
Xanthin
4b5903ddf1
add support for intllib translation mod
2014-03-20 02:01:43 +01:00
Xanthin
eefa94d308
Update de.txt
2014-03-20 02:00:23 +01:00
Xanthin
27fbd91b18
Update template.txt
2014-03-20 01:59:50 +01:00
Xanthin
2cb4435a85
little translation update
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I fear the dbg
2014-03-20 01:57:17 +01:00
Xanthin
ffb2366a40
german translation
2014-03-20 01:45:59 +01:00
Xanthin
8bfc8424ae
Create template.txt
2014-03-20 01:45:25 +01:00
Xanthin
7ad28287f5
add support for intllib translation mod
...
gt
2014-03-20 01:44:00 +01:00
Xanthin
8db0528552
Update de.txt
2014-03-20 01:43:01 +01:00
Xanthin
612d4d368c
Update template.txt
2014-03-20 01:42:15 +01:00
Xanthin
c043aa1107
add support for intllib translation mod
...
just for completeness (german tidiness?)
2014-03-20 01:41:29 +01:00
Xanthin
67eea1d5e8
Update de.txt
...
just for completeness
2014-03-20 01:39:34 +01:00
Xanthin
6606a7a326
Update template.txt
2014-03-20 01:37:56 +01:00
Xanthin
59a847b37c
added german translation
2014-03-12 19:39:46 +01:00
Xanthin
75c39dc513
added template file for translation
2014-03-12 19:39:18 +01:00
Xanthin
a9c11e55f0
added intllib function for translation
2014-03-12 19:36:42 +01:00
Xanthin
65aadcef37
added german translation
2014-03-12 19:27:06 +01:00
Xanthin
31456b729b
added template file for translation
2014-03-12 19:26:39 +01:00
Xanthin
8ca040c501
added intllib function for translation
2014-03-12 19:26:06 +01:00
Xanthin
f166a70237
added german translation
2014-03-12 19:10:54 +01:00
Xanthin
331bba091d
added template file for translation
2014-03-12 19:09:03 +01:00
Xanthin
e89b96ed98
added intllib function for translation
2014-03-12 19:07:44 +01:00
Xanthin
1bf00f229a
added intllib function for translation
2014-03-12 19:06:27 +01:00
Ciaran Gultnieks
9eb67b06e7
Use group instead of explicit item for sugar
...
Using the group instead of the item allows the pie recipes to remain
valid when various other mods (e.g. 'food' are in use.
2014-03-02 14:53:54 +00:00
HybridDog
652f451360
3D Nodebox Based Bushes
2014-01-18 15:35:13 -02:00
Vanessa Ezekowitz
e7d6a2e993
local-ize a couple of variables
2013-12-15 13:41:07 -05:00
Vanessa Ezekowitz
0e53046bf2
totally remove jungle grass mod from this modpack and alias its nodes to air
...
this mod is simply no longer useful in modern minetest systems and causes too
much lag anyway. The code of course will still remain available via git
history if someone wants it.
2013-12-14 16:06:53 -05:00
Vanessa Ezekowitz
de10533759
make poison ivy and jungle grass wave if the appropriate shader is enabled
2013-11-27 03:36:22 -05:00
Vanessa Ezekowitz
5a2265788d
removed waving effect in grass, as the shader that provides it is about to
...
change in such a way that it will break what was here.
2013-11-22 23:56:30 -05:00
Vanessa Ezekowitz
4912981332
Make most plants capable of waving if shaders are enabled
2013-11-21 18:44:49 -05:00
Vanessa Ezekowitz
ef27d14e4a
also add farming as an opt depend for bushes_classic
2013-11-18 17:08:06 -05:00
Vanessa Ezekowitz
b2e0453b6b
Merge branch 'master' of github.com:VanessaE/plantlife
2013-11-15 20:49:42 -05:00
Vanessa Ezekowitz
f168f0acb2
Take time_speed into account
...
when setting spawning and growing ABM intervals.
also, add some basic sanity checks to the interval value just in case
the math comes out wrong. Rearranged a bit of code to accommodate these
changes.
2013-11-15 20:48:28 -05:00
Glenn Engelbart
2c97d6e8a2
softened differences in waterlily colors
2013-11-15 20:47:50 -05:00
Vanessa Ezekowitz
a54922a795
Merge branch 'master' of https://github.com/Mossmanikin/plantlife
2013-11-03 20:39:36 -05:00
Vanessa Ezekowitz
7931470ddb
Made bushes also spawn on wet or dry farming soil
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(at the same rates as anywhere else)
Slowed down overall berry regrowth and at the same time make it so that
if a bush is planted on wet farming soil, it will re-grow its berries
faster, provided the soil remains wet.
On average, a wild bush will regrow its berries 50% slower than before,
while a farmed bush will regrow its berries twice as fast as the wild
ones did before (about 3x faster than wild ones do now).
2013-11-03 18:03:15 -05:00
Glenn Engelbart
3df6450514
softened differences in waterlily colors
2013-11-03 16:42:44 -06:00