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					2a56743f65 | 
							
								
								
									
										17
									
								
								.github/workflows/luacheck.yml
									
									
									
									
										vendored
									
									
										Normal file
									
								
							
							
						
						
									
										17
									
								
								.github/workflows/luacheck.yml
									
									
									
									
										vendored
									
									
										Normal file
									
								
							@@ -0,0 +1,17 @@
 | 
			
		||||
name: luacheck
 | 
			
		||||
 | 
			
		||||
on: [push, pull_request]
 | 
			
		||||
 | 
			
		||||
jobs:
 | 
			
		||||
  build:
 | 
			
		||||
 | 
			
		||||
    runs-on: ubuntu-latest
 | 
			
		||||
 | 
			
		||||
    steps:
 | 
			
		||||
    - uses: actions/checkout@v2
 | 
			
		||||
    - name: apt
 | 
			
		||||
      run: sudo apt-get install -y luarocks
 | 
			
		||||
    - name: luacheck install
 | 
			
		||||
      run: luarocks install --local luacheck
 | 
			
		||||
    - name: luacheck run
 | 
			
		||||
      run: $HOME/.luarocks/bin/luacheck ./
 | 
			
		||||
							
								
								
									
										13
									
								
								.luacheckrc
									
									
									
									
									
								
							
							
						
						
									
										13
									
								
								.luacheckrc
									
									
									
									
									
								
							@@ -1,5 +1,4 @@
 | 
			
		||||
unused_args = false
 | 
			
		||||
allow_defined_top = true
 | 
			
		||||
 | 
			
		||||
read_globals = {
 | 
			
		||||
	"DIR_DELIM",
 | 
			
		||||
@@ -9,11 +8,17 @@ read_globals = {
 | 
			
		||||
	"VoxelManip", "VoxelArea",
 | 
			
		||||
	"PseudoRandom", "ItemStack",
 | 
			
		||||
	"AreaStore",
 | 
			
		||||
	"intllib",
 | 
			
		||||
	"default",
 | 
			
		||||
	table = { fields = { "copy", "getn" } }
 | 
			
		||||
	"factions",
 | 
			
		||||
	table = { fields = { "copy", "getn", "indexof" } }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
globals = {
 | 
			
		||||
	"minetest"
 | 
			
		||||
	"minetest",
 | 
			
		||||
	-- mod namespace
 | 
			
		||||
	"areas"
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
files["legacy.lua"] = {
 | 
			
		||||
	ignore = {"512"}
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										21
									
								
								README.md
									
									
									
									
									
								
							
							
						
						
									
										21
									
								
								README.md
									
									
									
									
									
								
							@@ -5,6 +5,11 @@ Dependencies
 | 
			
		||||
------------
 | 
			
		||||
 | 
			
		||||
Minetest 5.0.0+ is recommended, but 0.4.16+ should work as well.
 | 
			
		||||
Minetest 5.0.0+
 | 
			
		||||
 | 
			
		||||
Optional support for following mods:
 | 
			
		||||
 | 
			
		||||
  * [playerfactions](https://git.leagueh.xyz/katp32/playerfactions/) by [katp32](https://git.leagueh.xyz/katp32) & [Kalio_42](https://git.leagueh.xyz/Kalio_42)
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
Configuration
 | 
			
		||||
@@ -82,7 +87,7 @@ Commands
 | 
			
		||||
 | 
			
		||||
  * `/remove_area <ID>` -- Removes an area that you own. Any sub-areas of that
 | 
			
		||||
	area are made sub-areas of the removed area's parent, if it exists.
 | 
			
		||||
	If the removed area has no parent it's sub-areas will have no parent.
 | 
			
		||||
	If the removed area has no parent its sub-areas will have no parent.
 | 
			
		||||
 | 
			
		||||
  * `/recursive_remove_areas <ID>` -- Removes an area and all sub-areas of it.
 | 
			
		||||
 | 
			
		||||
@@ -102,11 +107,21 @@ Commands
 | 
			
		||||
  * `/area_pos2 [X,Y,Z|X Y Z]` -- Sets area position two to your position or
 | 
			
		||||
	the one supplied.
 | 
			
		||||
 | 
			
		||||
  * `/areas_cleanup` -- Removes all ownerless areas.
 | 
			
		||||
	Useful for cleaning after user deletion, for example using /remove_player.
 | 
			
		||||
 | 
			
		||||
  * `/area_open <ID>` -- Toggle open/closed the specified area for everyone.
 | 
			
		||||
 | 
			
		||||
  * `/area_faction_open <ID> <faction>` -- Toggle open/closed the specified
 | 
			
		||||
	area for members of the faction. Factions are created and managed by
 | 
			
		||||
	playerfactions mod.
 | 
			
		||||
 | 
			
		||||
License
 | 
			
		||||
-------
 | 
			
		||||
 | 
			
		||||
Copyright (C) 2013 ShadowNinja
 | 
			
		||||
Copyright (C) 2013-2017 ShadowNinja
 | 
			
		||||
 | 
			
		||||
Copyright (C) 2015-2020 various contributors
 | 
			
		||||
 | 
			
		||||
Licensed under the GNU LGPL version 2.1 or later.
 | 
			
		||||
See LICENSE.txt and http://www.gnu.org/licenses/lgpl-2.1.txt
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										101
									
								
								api.lua
									
									
									
									
									
								
							
							
						
						
									
										101
									
								
								api.lua
									
									
									
									
									
								
							@@ -2,18 +2,40 @@ local hudHandlers = {}
 | 
			
		||||
 | 
			
		||||
---plants to place in openfarming
 | 
			
		||||
local plants = {
 | 
			
		||||
	["farming:blueberries"]="air", ["farming:carrot"]="air", ["farming:coffee_beans"]="air",
 | 
			
		||||
	["farming:corn"]="air", ["farming:cucumber"]="air", ["farming:melon_slice"]="air",
 | 
			
		||||
	["farming:beetroot"]="air", ["farming:blueberries"]="air", ["farming:cabbage"]="air",
 | 
			
		||||
	["farming:carrot"]="air", ["farming:chili_pepper"]="air", ["farming:coffee_beans"]="air",
 | 
			
		||||
	["farming:corn"]="air", ["farming:cucumber"]="air", ["farming:garlic_clove"]="air",
 | 
			
		||||
	["farming:melon_slice"]="air", ["farming:onion"]="air", ["default:papyrus"]="air",
 | 
			
		||||
	["farming:pea_pod"]="air",	["farming:peppercorn"]="air", ["farming:pineapple_top"]="air",
 | 
			
		||||
	["farming:potato"]="air", ["farming:pumpkin_slice"]="air", ["farming:raspberries"]="air",
 | 
			
		||||
	["farming:rhubarb"]="air",	["farming:tomato"]="air", ["farming:seed_cotton"]="air",
 | 
			
		||||
	["farming:seed_wheat"]="air",["default:papyrus"]="air", ["farming:trellis"]="air",
 | 
			
		||||
	["farming:grapes"]="farming:trellis", ["farming:beanpole"]="air", ["farming:beans"]="farming:beanpole",
 | 
			
		||||
	["farming:rhubarb"]="air",
 | 
			
		||||
	["farming:seed_barley"]="air", ["farming:seed_cotton"]="air", ["farming:seed_hemp"]="air",
 | 
			
		||||
	["farming:seed_mint"]="air", ["farming:seed_oat"]="air", ["farming:seed_rice"]="air",
 | 
			
		||||
	["farming:seed_rye"]="air", ["farming:seed_wheat"]="air",
 | 
			
		||||
	["farming:tomato"]="air",
 | 
			
		||||
	["farming:trellis"]="air", ["farming:grapes"]="farming:trellis",
 | 
			
		||||
	["farming:beanpole"]="air", ["farming:beans"]="farming:beanpole",
 | 
			
		||||
	["morefarming:seed_wildcarrot"]="air", ["morefarming:seed_teosinte"]="air",
 | 
			
		||||
	["morefarming:seed_carrot"]="air", ["morefarming:seed_corn"]="air",
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
areas.registered_protection_conditions = {}
 | 
			
		||||
areas.registered_on_adds = {}
 | 
			
		||||
areas.registered_on_removes = {}
 | 
			
		||||
areas.registered_on_moves = {}
 | 
			
		||||
 | 
			
		||||
areas.callback_origins = {}
 | 
			
		||||
 | 
			
		||||
function areas:registerProtectionCondition(func)
 | 
			
		||||
	table.insert(areas.registered_protection_conditions, func)
 | 
			
		||||
	local debug_info = debug.getinfo(func, "S")
 | 
			
		||||
	areas.callback_origins[func] = {
 | 
			
		||||
		mod = core.get_current_modname() or "??",
 | 
			
		||||
		source = debug_info.short_src or "??",
 | 
			
		||||
		line = debug_info.linedefined or "??"
 | 
			
		||||
	}
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function areas:registerOnAdd(func)
 | 
			
		||||
	table.insert(areas.registered_on_adds, func)
 | 
			
		||||
end
 | 
			
		||||
@@ -26,13 +48,11 @@ function areas:registerOnMove(func)
 | 
			
		||||
	table.insert(areas.registered_on_moves, func)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
--- Adds a function as a HUD handler, it will be able to add items to the Areas HUD element.
 | 
			
		||||
function areas:registerHudHandler(handler)
 | 
			
		||||
	table.insert(hudHandlers, handler)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
function areas:getExternalHudEntries(pos)
 | 
			
		||||
	local areas = {}
 | 
			
		||||
	for _, func in pairs(hudHandlers) do
 | 
			
		||||
@@ -94,39 +114,76 @@ function areas:getAreasIntersectingArea(pos1, pos2)
 | 
			
		||||
	return res
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
-- Checks if the area is unprotected or owned by you
 | 
			
		||||
-- Returns smallest area at position and its id or nil.
 | 
			
		||||
-- If multiple areas have the same volume, larger id takes precedence.
 | 
			
		||||
function areas:getSmallestAreaAtPos(pos)
 | 
			
		||||
	local smallest_area, smallest_id, volume
 | 
			
		||||
	local smallest_volume = math.huge
 | 
			
		||||
	for id, area in pairs(self:getAreasAtPos(pos)) do
 | 
			
		||||
		volume = (area.pos2.x - area.pos1.x + 1)
 | 
			
		||||
				* (area.pos2.y - area.pos1.y + 1)
 | 
			
		||||
				* (area.pos2.z - area.pos1.z + 1)
 | 
			
		||||
		if smallest_volume >= volume then
 | 
			
		||||
			smallest_area = area
 | 
			
		||||
			smallest_id = id
 | 
			
		||||
			smallest_volume = volume
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
	return smallest_area, smallest_id
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
-- Checks if the area is unprotected, open[farming], owned by player
 | 
			
		||||
-- or player is part of faction of [smallest] area at position.
 | 
			
		||||
function areas:canInteract(pos, name)
 | 
			
		||||
	if minetest.check_player_privs(name, self.adminPrivs) then
 | 
			
		||||
		return true
 | 
			
		||||
	end
 | 
			
		||||
	local areas_list
 | 
			
		||||
	if areas.config.use_smallest_area_precedence then
 | 
			
		||||
		local smallest_area, _ = self:getSmallestAreaAtPos(pos)
 | 
			
		||||
		areas_list = { smallest_area }
 | 
			
		||||
	else
 | 
			
		||||
		areas_list = self:getAreasAtPos(pos)
 | 
			
		||||
	end
 | 
			
		||||
	local owned = false
 | 
			
		||||
	for _, area in pairs(self:getAreasAtPos(pos)) do
 | 
			
		||||
	local player = minetest.get_player_by_name(name)
 | 
			
		||||
	local node = minetest.get_node(pos).name
 | 
			
		||||
	for _, area in pairs(areas_list) do
 | 
			
		||||
		-- Player owns the area or area is open
 | 
			
		||||
		if area.owner == name or area.open then
 | 
			
		||||
			return true
 | 
			
		||||
		elseif area.openfarming then
 | 
			
		||||
			-- if area is openfarming
 | 
			
		||||
			local node = minetest.get_node(pos).name
 | 
			
		||||
			if not minetest.registered_nodes[node] then return false end
 | 
			
		||||
			local player = minetest.get_player_by_name(name)
 | 
			
		||||
			if not player then return false end
 | 
			
		||||
		elseif area.openfarming then -- If area is openfarming
 | 
			
		||||
			if player and minetest.registered_nodes[node] then
 | 
			
		||||
				local wstack = player:get_wielded_item():get_name()
 | 
			
		||||
				if wstack == "" then wstack = "hand" end
 | 
			
		||||
 | 
			
		||||
			--on_dig
 | 
			
		||||
			if minetest.get_item_group(node, "plant") == 1 and (wstack == "hand" or minetest.registered_tools[wstack]) then
 | 
			
		||||
				-- on_dig
 | 
			
		||||
				if minetest.get_item_group(node, "plant") == 1
 | 
			
		||||
					and (wstack == "hand" or minetest.registered_tools[wstack]) then
 | 
			
		||||
					return true
 | 
			
		||||
				end
 | 
			
		||||
 | 
			
		||||
			--on_place
 | 
			
		||||
				-- on_place
 | 
			
		||||
				if plants[wstack] ~= nil and plants[wstack] == node then
 | 
			
		||||
					return true
 | 
			
		||||
				end
 | 
			
		||||
			end
 | 
			
		||||
		elseif areas.factions_available and area.faction_open then
 | 
			
		||||
			local faction_name = factions.get_player_faction(area.owner)
 | 
			
		||||
			if faction_name ~= nil and faction_name == factions.get_player_faction(name) then
 | 
			
		||||
			if (factions.version or 0) < 2 then
 | 
			
		||||
				local faction_name = factions.get_player_faction(name)
 | 
			
		||||
				if faction_name then
 | 
			
		||||
					for _, fname in ipairs(area.faction_open) do
 | 
			
		||||
						if faction_name == fname then
 | 
			
		||||
							return true
 | 
			
		||||
						end
 | 
			
		||||
					end
 | 
			
		||||
				end
 | 
			
		||||
			else
 | 
			
		||||
				for _, fname in ipairs(area.faction_open) do
 | 
			
		||||
					if factions.player_is_in_faction(fname, name) then
 | 
			
		||||
						return true
 | 
			
		||||
					end
 | 
			
		||||
				end
 | 
			
		||||
			end
 | 
			
		||||
		end
 | 
			
		||||
		owned = true
 | 
			
		||||
	end
 | 
			
		||||
	return not owned
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										16
									
								
								api.md
									
									
									
									
									
								
							
							
						
						
									
										16
									
								
								api.md
									
									
									
									
									
								
							@@ -5,11 +5,27 @@ API list
 | 
			
		||||
---
 | 
			
		||||
 | 
			
		||||
 * `areas:registerHudHandler(handler)` - Registers a handler to add items to the Areas HUD.  See [HUD](#hud).
 | 
			
		||||
 * `areas:registerProtectionCondition(func(pos1, pos2, name))` - 
 | 
			
		||||
See [Protection Conditions](#Protection-Conditions)
 | 
			
		||||
 * `areas:registerOnAdd(func(id, area))`
 | 
			
		||||
 * `areas:registerOnRemove(func(id))`
 | 
			
		||||
 * `areas:registerOnMove(func(id, area, pos1, pos2))`
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
Protection Conditions
 | 
			
		||||
---
 | 
			
		||||
 | 
			
		||||
With `areas:registerProtectionCondition(func(pos1, pos2, name))`
 | 
			
		||||
you can register rules to control whether to allow or prohibit the creation of an area.
 | 
			
		||||
 | 
			
		||||
Return values:
 | 
			
		||||
* `true` Forcefully allows the area creation. This overwrites the outcome of any
 | 
			
		||||
  previously executed conditions, including the default ones registered by this mod.
 | 
			
		||||
* `false, errMsg` Disable the creation of the area and return an error message.
 | 
			
		||||
* `nil` (or no return value) Enable the creation of the area,
 | 
			
		||||
  unless specified otherwise by the other registered callbacks.
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
HUD
 | 
			
		||||
---
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										23
									
								
								async.lua
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										23
									
								
								async.lua
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,23 @@
 | 
			
		||||
areas = rawget(_G, "areas") or {}
 | 
			
		||||
 | 
			
		||||
local safe_file_write = core.safe_file_write
 | 
			
		||||
if safe_file_write == nil then
 | 
			
		||||
    safe_file_write = function(path, content)
 | 
			
		||||
        local file, err = io.open(path, "w")
 | 
			
		||||
        if err then
 | 
			
		||||
            return err
 | 
			
		||||
        end
 | 
			
		||||
        file:write(content)
 | 
			
		||||
        file:close()
 | 
			
		||||
    end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
-- Save the areas table to a file
 | 
			
		||||
function areas._internal_do_save(areas_tb, filename)
 | 
			
		||||
    local datastr = core.write_json(areas_tb)
 | 
			
		||||
    if not datastr then
 | 
			
		||||
        core.log("error", "[areas] Failed to serialize area data!")
 | 
			
		||||
        return
 | 
			
		||||
    end
 | 
			
		||||
    return safe_file_write(filename, datastr)
 | 
			
		||||
end
 | 
			
		||||
							
								
								
									
										312
									
								
								chatcommands.lua
									
									
									
									
									
								
							
							
						
						
									
										312
									
								
								chatcommands.lua
									
									
									
									
									
								
							@@ -1,15 +1,16 @@
 | 
			
		||||
local S = minetest.get_translator("areas")
 | 
			
		||||
 | 
			
		||||
minetest.register_chatcommand("protect", {
 | 
			
		||||
	params = "<AreaName>",
 | 
			
		||||
	description = "Protect your own area",
 | 
			
		||||
	params = S("<AreaName>"),
 | 
			
		||||
	description = S("Protect your own area"),
 | 
			
		||||
	privs = {[areas.config.self_protection_privilege]=true},
 | 
			
		||||
	func = function(name, param)
 | 
			
		||||
		if param == "" then
 | 
			
		||||
			return false, "Invalid usage, see /help protect."
 | 
			
		||||
			return false, S("Invalid usage, see /help @1.", "protect")
 | 
			
		||||
		end
 | 
			
		||||
		local pos1, pos2 = areas:getPos(name)
 | 
			
		||||
		if not (pos1 and pos2) then
 | 
			
		||||
			return false, "You need to select an area first."
 | 
			
		||||
			return false, S("You need to select an area first.")
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
		minetest.log("action", "/protect invoked, owner="..name..
 | 
			
		||||
@@ -19,38 +20,37 @@ minetest.register_chatcommand("protect", {
 | 
			
		||||
 | 
			
		||||
		local canAdd, errMsg = areas:canPlayerAddArea(pos1, pos2, name)
 | 
			
		||||
		if not canAdd then
 | 
			
		||||
			return false, "You can't protect that area: "..errMsg
 | 
			
		||||
			return false, S("You can't protect that area: @1", errMsg)
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
		local id = areas:add(name, param, pos1, pos2, nil)
 | 
			
		||||
		areas:save()
 | 
			
		||||
 | 
			
		||||
		return true, "Area protected. ID: "..id
 | 
			
		||||
		return true, S("Area protected. ID: @1", id)
 | 
			
		||||
	end
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
minetest.register_chatcommand("set_owner", {
 | 
			
		||||
	params = "<PlayerName> <AreaName>",
 | 
			
		||||
	description = "Protect an area beetween two positions and give"
 | 
			
		||||
	params = S("<PlayerName>").." "..S("<AreaName>"),
 | 
			
		||||
	description = S("Protect an area between two positions and give"
 | 
			
		||||
		.." a player access to it without setting the parent of the"
 | 
			
		||||
		.." area to any existing area",
 | 
			
		||||
		.." area to any existing area"),
 | 
			
		||||
	privs = areas.adminPrivs,
 | 
			
		||||
	func = function(name, param)
 | 
			
		||||
		local ownerName, areaName = param:match('^(%S+)%s(.+)$')
 | 
			
		||||
 | 
			
		||||
		if not ownerName then
 | 
			
		||||
			return false, "Incorrect usage, see /help set_owner."
 | 
			
		||||
			return false, S("Invalid usage, see /help @1.", "set_owner")
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
		local pos1, pos2 = areas:getPos(name)
 | 
			
		||||
		if not (pos1 and pos2) then
 | 
			
		||||
			return false, "You need to select an area first."
 | 
			
		||||
			return false, S("You need to select an area first.")
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
		if not areas:player_exists(ownerName) then
 | 
			
		||||
			return false, "The player \""
 | 
			
		||||
					..ownerName.."\" does not exist."
 | 
			
		||||
			return false, S("The player \"@1\" does not exist.", ownerName)
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
		minetest.log("action", name.." runs /set_owner. Owner = "..ownerName..
 | 
			
		||||
@@ -62,34 +62,33 @@ minetest.register_chatcommand("set_owner", {
 | 
			
		||||
		areas:save()
 | 
			
		||||
 | 
			
		||||
		minetest.chat_send_player(ownerName,
 | 
			
		||||
				"You have been granted control over area #"..
 | 
			
		||||
				id..". Type /list_areas to show your areas.")
 | 
			
		||||
		return true, "Area protected. ID: "..id
 | 
			
		||||
				S("You have been granted control over area #@1. "..
 | 
			
		||||
				"Type /list_areas to show your areas.", id))
 | 
			
		||||
		return true, S("Area protected. ID: @1", id)
 | 
			
		||||
	end
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
minetest.register_chatcommand("add_owner", {
 | 
			
		||||
	params = "<ParentID> <Player> <AreaName>",
 | 
			
		||||
	description = "Give a player access to a sub-area beetween two"
 | 
			
		||||
	params = S("<ParentID>").." "..S("<PlayerName>").." "..S("<AreaName>"),
 | 
			
		||||
	description = S("Give a player access to a sub-area between two"
 | 
			
		||||
		.." positions that have already been protected,"
 | 
			
		||||
		.." Use set_owner if you don't want the parent to be set.",
 | 
			
		||||
		.." Use set_owner if you don't want the parent to be set."),
 | 
			
		||||
	func = function(name, param)
 | 
			
		||||
		local pid, ownerName, areaName
 | 
			
		||||
				= param:match('^(%d+) ([^ ]+) (.+)$')
 | 
			
		||||
		local pid, ownerName, areaName = param:match('^(%d+) ([^ ]+) (.+)$')
 | 
			
		||||
 | 
			
		||||
		if not pid then
 | 
			
		||||
			minetest.chat_send_player(name, "Incorrect usage, see /help add_owner")
 | 
			
		||||
			minetest.chat_send_player(name, S("Invalid usage, see /help @1.", "add_owner"))
 | 
			
		||||
			return
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
		local pos1, pos2 = areas:getPos(name)
 | 
			
		||||
		if not (pos1 and pos2) then
 | 
			
		||||
			return false, "You need to select an area first."
 | 
			
		||||
			return false, S("You need to select an area first.")
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
		if not areas:player_exists(ownerName) then
 | 
			
		||||
			return false, "The player \""..ownerName.."\" does not exist."
 | 
			
		||||
			return false, S("The player \"@1\" does not exist.", ownerName)
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
		minetest.log("action", name.." runs /add_owner. Owner = "..ownerName..
 | 
			
		||||
@@ -101,52 +100,52 @@ minetest.register_chatcommand("add_owner", {
 | 
			
		||||
		pid = tonumber(pid)
 | 
			
		||||
		if (not areas:isAreaOwner(pid, name)) or
 | 
			
		||||
		   (not areas:isSubarea(pos1, pos2, pid)) then
 | 
			
		||||
			return false, "You can't protect that area."
 | 
			
		||||
			return false, S("You can't protect that area.")
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
		local id = areas:add(ownerName, areaName, pos1, pos2, pid)
 | 
			
		||||
		areas:save()
 | 
			
		||||
 | 
			
		||||
		minetest.chat_send_player(ownerName,
 | 
			
		||||
				"You have been granted control over area #"..
 | 
			
		||||
				id..". Type /list_areas to show your areas.")
 | 
			
		||||
		return true, "Area protected. ID: "..id
 | 
			
		||||
				S("You have been granted control over area #@1. "..
 | 
			
		||||
				"Type /list_areas to show your areas.", id))
 | 
			
		||||
		return true, S("Area protected. ID: @1", id)
 | 
			
		||||
	end
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
minetest.register_chatcommand("rename_area", {
 | 
			
		||||
	params = "<ID> <newName>",
 | 
			
		||||
	description = "Rename a area that you own",
 | 
			
		||||
	params = S("<ID>").." "..S("<newName>"),
 | 
			
		||||
	description = S("Rename an area that you own"),
 | 
			
		||||
	func = function(name, param)
 | 
			
		||||
		local id, newName = param:match("^(%d+)%s(.+)$")
 | 
			
		||||
		if not id then
 | 
			
		||||
			return false, "Invalid usage, see /help rename_area."
 | 
			
		||||
			return false, S("Invalid usage, see /help @1.", "rename_area")
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
		id = tonumber(id)
 | 
			
		||||
		if not id then
 | 
			
		||||
			return false, "That area doesn't exist."
 | 
			
		||||
			return false, S("That area doesn't exist.")
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
		if not areas:isAreaOwner(id, name) then
 | 
			
		||||
			return true, "You don't own that area."
 | 
			
		||||
			return true, S("You don't own that area.")
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
		areas.areas[id].name = newName
 | 
			
		||||
		areas:save()
 | 
			
		||||
		return true, "Area renamed."
 | 
			
		||||
		return true, S("Area renamed.")
 | 
			
		||||
	end
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
minetest.register_chatcommand("find_areas", {
 | 
			
		||||
	params = "<regexp>",
 | 
			
		||||
	description = "Find areas using a Lua regular expression",
 | 
			
		||||
	description = S("Find areas using a Lua regular expression"),
 | 
			
		||||
	privs = areas.adminPrivs,
 | 
			
		||||
	func = function(name, param)
 | 
			
		||||
		if param == "" then
 | 
			
		||||
			return false, "A regular expression is required."
 | 
			
		||||
			return false, S("A regular expression is required.")
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
		-- Check expression for validity
 | 
			
		||||
@@ -154,7 +153,7 @@ minetest.register_chatcommand("find_areas", {
 | 
			
		||||
			("Test [1]: Player (0,0,0) (0,0,0)"):find(param)
 | 
			
		||||
		end
 | 
			
		||||
		if not pcall(testRegExp) then
 | 
			
		||||
			return false, "Invalid regular expression."
 | 
			
		||||
			return false, S("Invalid regular expression.")
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
		local matches = {}
 | 
			
		||||
@@ -167,24 +166,57 @@ minetest.register_chatcommand("find_areas", {
 | 
			
		||||
		if #matches > 0 then
 | 
			
		||||
			return true, table.concat(matches, "\n")
 | 
			
		||||
		else
 | 
			
		||||
			return true, "No matches found."
 | 
			
		||||
			return true, S("No matches found.")
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
minetest.register_chatcommand("list_areas", {
 | 
			
		||||
	description = "List your areas, or all areas if you are an admin.",
 | 
			
		||||
	params = S("[<name>]"),
 | 
			
		||||
	description = S("List your areas. Admins can list all areas or those of a specific player."),
 | 
			
		||||
	func = function(name, param)
 | 
			
		||||
		local admin = minetest.check_player_privs(name, areas.adminPrivs)
 | 
			
		||||
		local admin_show_summary = admin
 | 
			
		||||
		local owner_name = name
 | 
			
		||||
 | 
			
		||||
		if admin and #param > 0 then
 | 
			
		||||
			owner_name = param
 | 
			
		||||
			admin_show_summary = false
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
		local areaStrings = {}
 | 
			
		||||
		if admin_show_summary then
 | 
			
		||||
			-- Summary per-player
 | 
			
		||||
			local indices = {}
 | 
			
		||||
			local counts = {} -- { [1] = name, [2] = count }, ...
 | 
			
		||||
			for _, area in pairs(areas.areas) do
 | 
			
		||||
				local i = indices[area.owner]
 | 
			
		||||
				if i then
 | 
			
		||||
					counts[i][2] = counts[i][2] + 1
 | 
			
		||||
				else
 | 
			
		||||
					table.insert(counts, { area.owner, 1 })
 | 
			
		||||
					indices[area.owner] = #counts
 | 
			
		||||
				end
 | 
			
		||||
			end
 | 
			
		||||
			-- Alphabatical name sorting
 | 
			
		||||
			table.sort(counts, function (kv_a, kv_b)
 | 
			
		||||
				return kv_a[1] < kv_b[1]
 | 
			
		||||
			end)
 | 
			
		||||
			--  Output
 | 
			
		||||
			for _, kv in ipairs(counts) do
 | 
			
		||||
				table.insert(areaStrings, S("@1 : @2 area(s)", kv[1], kv[2]))
 | 
			
		||||
			end
 | 
			
		||||
		else
 | 
			
		||||
			-- Detailed list
 | 
			
		||||
			for id, area in pairs(areas.areas) do
 | 
			
		||||
			if admin or areas:isAreaOwner(id, name) then
 | 
			
		||||
				if areas:isAreaOwner(id, owner_name) then
 | 
			
		||||
					table.insert(areaStrings, areas:toString(id))
 | 
			
		||||
				end
 | 
			
		||||
			end
 | 
			
		||||
		end
 | 
			
		||||
		if #areaStrings == 0 then
 | 
			
		||||
			return true, "No visible areas."
 | 
			
		||||
			return true, S("No visible areas.")
 | 
			
		||||
		end
 | 
			
		||||
		return true, table.concat(areaStrings, "\n")
 | 
			
		||||
	end
 | 
			
		||||
@@ -192,96 +224,95 @@ minetest.register_chatcommand("list_areas", {
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
minetest.register_chatcommand("recursive_remove_areas", {
 | 
			
		||||
	params = "<id>",
 | 
			
		||||
	description = "Recursively remove areas using an id",
 | 
			
		||||
	params = S("<ID>"),
 | 
			
		||||
	description = S("Recursively remove areas using an ID"),
 | 
			
		||||
	func = function(name, param)
 | 
			
		||||
		local id = tonumber(param)
 | 
			
		||||
		if not id then
 | 
			
		||||
			return false, "Invalid usage, see"
 | 
			
		||||
					.." /help recursive_remove_areas"
 | 
			
		||||
			return false, S("Invalid usage, see"
 | 
			
		||||
					.." /help @1.", "recursive_remove_areas")
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
		if not areas:isAreaOwner(id, name) then
 | 
			
		||||
			return false, "Area "..id.." does not exist or is"
 | 
			
		||||
					.." not owned by you."
 | 
			
		||||
			return false, S("Area @1 does not exist or is"
 | 
			
		||||
					.." not owned by you.", id)
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
		areas:remove(id, true)
 | 
			
		||||
		areas:save()
 | 
			
		||||
		return true, "Removed area "..id.." and it's sub areas."
 | 
			
		||||
		return true, S("Removed area @1 and its sub areas.", id)
 | 
			
		||||
	end
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
minetest.register_chatcommand("remove_area", {
 | 
			
		||||
	params = "<id>",
 | 
			
		||||
	description = "Remove an area using an id",
 | 
			
		||||
	params = S("<ID>"),
 | 
			
		||||
	description = S("Remove an area using an ID"),
 | 
			
		||||
	func = function(name, param)
 | 
			
		||||
		local id = tonumber(param)
 | 
			
		||||
		if not id then
 | 
			
		||||
			return false, "Invalid usage, see /help remove_area"
 | 
			
		||||
			return false, S("Invalid usage, see /help @1.", "remove_area")
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
		if not areas:isAreaOwner(id, name) then
 | 
			
		||||
			return false, "Area "..id.." does not exist or"
 | 
			
		||||
					.." is not owned by you."
 | 
			
		||||
			return false, S("Area @1 does not exist or"
 | 
			
		||||
					.." is not owned by you.", id)
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
		areas:remove(id)
 | 
			
		||||
		areas:save()
 | 
			
		||||
		return true, "Removed area "..id
 | 
			
		||||
		return true, S("Removed area @1", id)
 | 
			
		||||
	end
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
minetest.register_chatcommand("change_owner", {
 | 
			
		||||
	params = "<ID> <NewOwner>",
 | 
			
		||||
	description = "Change the owner of an area using it's ID",
 | 
			
		||||
	params = S("<ID>").." "..S("<NewOwner>"),
 | 
			
		||||
	description = S("Change the owner of an area using its ID"),
 | 
			
		||||
	func = function(name, param)
 | 
			
		||||
		local id, newOwner = param:match("^(%d+)%s(%S+)$")
 | 
			
		||||
		if not id then
 | 
			
		||||
			return false, "Invalid usage, see"
 | 
			
		||||
					.." /help change_owner."
 | 
			
		||||
			return false, S("Invalid usage, see"
 | 
			
		||||
					.." /help @1.", "change_owner")
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
		if not areas:player_exists(newOwner) then
 | 
			
		||||
			return false, "The player \""..newOwner
 | 
			
		||||
					.."\" does not exist."
 | 
			
		||||
			return false, S("The player \"@1\" does not exist.", newOwner)
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
		id = tonumber(id)
 | 
			
		||||
		if not areas:isAreaOwner(id, name) then
 | 
			
		||||
			return false, "Area "..id.." does not exist"
 | 
			
		||||
					.." or is not owned by you."
 | 
			
		||||
			return false, S("Area @1 does not exist"
 | 
			
		||||
					.." or is not owned by you.", id)
 | 
			
		||||
		end
 | 
			
		||||
		areas.areas[id].owner = newOwner
 | 
			
		||||
		areas:save()
 | 
			
		||||
		minetest.chat_send_player(newOwner,
 | 
			
		||||
			("%s has given you control over the area %q (ID %d).")
 | 
			
		||||
				:format(name, areas.areas[id].name, id))
 | 
			
		||||
		return true, "Owner changed."
 | 
			
		||||
			S("@1 has given you control over the area \"@2\" (ID @3).",
 | 
			
		||||
				name, areas.areas[id].name, id))
 | 
			
		||||
		return true, S("Owner changed.")
 | 
			
		||||
	end
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
minetest.register_chatcommand("area_open", {
 | 
			
		||||
	params = "<ID>",
 | 
			
		||||
	description = "Toggle an area open (anyone can interact) or closed",
 | 
			
		||||
	params = S("<ID>"),
 | 
			
		||||
	description = S("Toggle an area open (anyone can interact) or closed"),
 | 
			
		||||
	func = function(name, param)
 | 
			
		||||
		local id = tonumber(param)
 | 
			
		||||
		if not id then
 | 
			
		||||
			return false, "Invalid usage, see /help area_open."
 | 
			
		||||
			return false, S("Invalid usage, see /help @1.", "area_open")
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
		if not areas:isAreaOwner(id, name) then
 | 
			
		||||
			return false, "Area "..id.." does not exist"
 | 
			
		||||
					.." or is not owned by you."
 | 
			
		||||
			return false, S("Area @1 does not exist"
 | 
			
		||||
					.." or is not owned by you.", id)
 | 
			
		||||
		end
 | 
			
		||||
		local open = not areas.areas[id].open
 | 
			
		||||
		-- Save false as nil to avoid inflating the DB.
 | 
			
		||||
		areas.areas[id].open = open or nil
 | 
			
		||||
		areas:save()
 | 
			
		||||
		return true, ("Area %s."):format(open and "opened" or "closed")
 | 
			
		||||
		return true, open and S("Area opened.") or S("Area closed.")
 | 
			
		||||
	end
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
@@ -310,58 +341,77 @@ minetest.register_chatcommand(
 | 
			
		||||
 | 
			
		||||
if areas.factions_available then
 | 
			
		||||
	minetest.register_chatcommand("area_faction_open", {
 | 
			
		||||
		params = "<ID>",
 | 
			
		||||
		description = "Toggle an area open/closed for members in your faction.",
 | 
			
		||||
		params = S("<ID> [faction_name]"),
 | 
			
		||||
		description = S("Toggle an area open/closed for members in your faction."),
 | 
			
		||||
		func = function(name, param)
 | 
			
		||||
			local id = tonumber(param)
 | 
			
		||||
			if not id then
 | 
			
		||||
				return false, "Invalid usage, see /help area_faction_open."
 | 
			
		||||
			local params = param:split(" ")
 | 
			
		||||
 | 
			
		||||
			local id = tonumber(params[1])
 | 
			
		||||
			local faction_name = params[2]
 | 
			
		||||
 | 
			
		||||
			if not id or not faction_name then
 | 
			
		||||
				return false, S("Invalid usage, see /help @1.", "area_faction_open")
 | 
			
		||||
			end
 | 
			
		||||
 | 
			
		||||
			if not areas:isAreaOwner(id, name) then
 | 
			
		||||
				return false, "Area "..id.." does not exist"
 | 
			
		||||
						.." or is not owned by you."
 | 
			
		||||
				return false, S("Area @1 does not exist"
 | 
			
		||||
						.." or is not owned by you.", id)
 | 
			
		||||
			end
 | 
			
		||||
			local open = not areas.areas[id].faction_open
 | 
			
		||||
			-- Save false as nil to avoid inflating the DB.
 | 
			
		||||
			areas.areas[id].faction_open = open or nil
 | 
			
		||||
 | 
			
		||||
			if not factions.get_owner(faction_name) then
 | 
			
		||||
				return false, S("Faction doesn't exists")
 | 
			
		||||
			end
 | 
			
		||||
			local fnames = areas.areas[id].faction_open or {}
 | 
			
		||||
			local pos = table.indexof(fnames, faction_name)
 | 
			
		||||
			if pos < 0 then
 | 
			
		||||
				-- Add new faction to the list
 | 
			
		||||
				table.insert(fnames, faction_name)
 | 
			
		||||
			else
 | 
			
		||||
				table.remove(fnames, pos)
 | 
			
		||||
			end
 | 
			
		||||
			if #fnames == 0 then
 | 
			
		||||
				-- Save {} as nil to avoid inflating the DB.
 | 
			
		||||
				fnames = nil
 | 
			
		||||
			end
 | 
			
		||||
			areas.areas[id].faction_open = fnames
 | 
			
		||||
			areas:save()
 | 
			
		||||
			return true, ("Area %s for faction members."):format(open and "opened" or "closed")
 | 
			
		||||
			return true, fnames and S("Area is open for members of: @1", table.concat(fnames, ", "))
 | 
			
		||||
				or S("Area closed for faction members.")
 | 
			
		||||
		end
 | 
			
		||||
	})
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
minetest.register_chatcommand("move_area", {
 | 
			
		||||
	params = "<ID>",
 | 
			
		||||
	description = "Move (or resize) an area to the current positions.",
 | 
			
		||||
	params = S("<ID>"),
 | 
			
		||||
	description = S("Move (or resize) an area to the current positions."),
 | 
			
		||||
	privs = areas.adminPrivs,
 | 
			
		||||
	func = function(name, param)
 | 
			
		||||
		local id = tonumber(param)
 | 
			
		||||
		if not id then
 | 
			
		||||
			return false, "Invalid usage, see /help move_area."
 | 
			
		||||
			return false, S("Invalid usage, see /help @1.", "move_area")
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
		local area = areas.areas[id]
 | 
			
		||||
		if not area then
 | 
			
		||||
			return false, "Area does not exist."
 | 
			
		||||
			return false, S("Area does not exist.")
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
		local pos1, pos2 = areas:getPos(name)
 | 
			
		||||
		if not pos1 then
 | 
			
		||||
			return false, "You need to select an area first."
 | 
			
		||||
			return false, S("You need to select an area first.")
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
		areas:move(id, area, pos1, pos2)
 | 
			
		||||
		areas:save()
 | 
			
		||||
 | 
			
		||||
		return true, "Area successfully moved."
 | 
			
		||||
		return true, S("Area successfully moved.")
 | 
			
		||||
	end,
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
minetest.register_chatcommand("area_info", {
 | 
			
		||||
	description = "Get information about area configuration and usage.",
 | 
			
		||||
	description = S("Get information about area configuration and usage."),
 | 
			
		||||
	func = function(name, param)
 | 
			
		||||
		local lines = {}
 | 
			
		||||
		local privs = minetest.get_player_privs(name)
 | 
			
		||||
@@ -383,27 +433,22 @@ minetest.register_chatcommand("area_info", {
 | 
			
		||||
		local max_size = has_high_limit and
 | 
			
		||||
			size_limit_high or size_limit
 | 
			
		||||
 | 
			
		||||
		-- Privilege information
 | 
			
		||||
		local self_prot_line = ("Self protection is %sabled"):format(
 | 
			
		||||
				self_prot and "en" or "dis")
 | 
			
		||||
		if self_prot and prot_priv then
 | 
			
		||||
			self_prot_line = self_prot_line..
 | 
			
		||||
				(" %s have the neccessary privilege (%q).")
 | 
			
		||||
				:format(
 | 
			
		||||
					has_prot_priv and "and you" or
 | 
			
		||||
						"but you don't",
 | 
			
		||||
					prot_priv)
 | 
			
		||||
		else
 | 
			
		||||
			self_prot_line = self_prot_line.."."
 | 
			
		||||
		end
 | 
			
		||||
		-- Self protection information
 | 
			
		||||
		local self_prot_line = self_prot and S("Self protection is enabled.") or
 | 
			
		||||
					S("Self protection is disabled.")
 | 
			
		||||
		table.insert(lines, self_prot_line)
 | 
			
		||||
		-- Privilege information
 | 
			
		||||
		local priv_line = has_prot_priv and
 | 
			
		||||
					S("You have the necessary privilege (\"@1\").", prot_priv) or
 | 
			
		||||
					S("You don't have the necessary privilege (\"@1\").", prot_priv)
 | 
			
		||||
		table.insert(lines, priv_line)
 | 
			
		||||
		if privs.areas then
 | 
			
		||||
			table.insert(lines, "You are an area"..
 | 
			
		||||
				" administrator (\"areas\" privilege).")
 | 
			
		||||
			table.insert(lines, S("You are an area"..
 | 
			
		||||
				" administrator (\"areas\" privilege)."))
 | 
			
		||||
		elseif has_high_limit then
 | 
			
		||||
			table.insert(lines,
 | 
			
		||||
				"You have extended area protection"..
 | 
			
		||||
					" limits (\"areas_high_limit\" privilege).")
 | 
			
		||||
				S("You have extended area protection"..
 | 
			
		||||
					  " limits (\"areas_high_limit\" privilege)."))
 | 
			
		||||
		elseif privs.megabuilder then
 | 
			
		||||
			table.insert(lines, "You are a megabuilder (\"megabuilder\" privilege).")
 | 
			
		||||
		end
 | 
			
		||||
@@ -415,26 +460,23 @@ minetest.register_chatcommand("area_info", {
 | 
			
		||||
				area_num = area_num + 1
 | 
			
		||||
			end
 | 
			
		||||
		end
 | 
			
		||||
		local count_line = ("You have %d area%s"):format(
 | 
			
		||||
			area_num, area_num == 1 and "" or "s")
 | 
			
		||||
		if privs.areas or privs.megabuilder then
 | 
			
		||||
			count_line = count_line..
 | 
			
		||||
				" and have no area protection limits."
 | 
			
		||||
		elseif can_prot then
 | 
			
		||||
			count_line = count_line..(", out of a maximum of %d.")
 | 
			
		||||
				:format(max_count)
 | 
			
		||||
		end
 | 
			
		||||
		table.insert(lines, count_line)
 | 
			
		||||
		table.insert(lines, S("You have @1 areas.", area_num))
 | 
			
		||||
 | 
			
		||||
		-- Area limit
 | 
			
		||||
		local area_limit_line = (privs.areas or privs.megabuilder) and
 | 
			
		||||
			S("Limit: no area count limit") or
 | 
			
		||||
			S("Limit: @1 areas", max_count)
 | 
			
		||||
		table.insert(lines, area_limit_line)
 | 
			
		||||
 | 
			
		||||
		-- Area size limits
 | 
			
		||||
		local function size_info(str, size)
 | 
			
		||||
			table.insert(lines, ("%s spanning up to %dx%dx%d.")
 | 
			
		||||
				:format(str, size.x, size.y, size.z))
 | 
			
		||||
			table.insert(lines, S("@1 spanning up to @2x@3x@4.",
 | 
			
		||||
				str, size.x, size.y, size.z))
 | 
			
		||||
		end
 | 
			
		||||
		local function priv_limit_info(lpriv, lmax_count, lmax_size)
 | 
			
		||||
			size_info(("Players with the %q privilege"..
 | 
			
		||||
				" can protect up to %d areas"):format(
 | 
			
		||||
					lpriv, lmax_count), lmax_size)
 | 
			
		||||
			size_info(S("Players with the \"@1\" privilege"..
 | 
			
		||||
				" can protect up to @2 areas", lpriv, lmax_count),
 | 
			
		||||
				lmax_size)
 | 
			
		||||
		end
 | 
			
		||||
		if self_prot then
 | 
			
		||||
			if privs.areas then
 | 
			
		||||
@@ -442,13 +484,39 @@ minetest.register_chatcommand("area_info", {
 | 
			
		||||
					limit, size_limit)
 | 
			
		||||
				priv_limit_info("areas_high_limit",
 | 
			
		||||
					limit_high, size_limit_high)
 | 
			
		||||
				table.insert(lines, "Players with the \"megabuilder\" privilege can protect unlimited areas in size and number.")
 | 
			
		||||
			elseif privs.megabuilder then
 | 
			
		||||
				table.insert(lines, "You can protect areas unlimited in size and number.")
 | 
			
		||||
			elseif has_prot_priv then
 | 
			
		||||
				size_info("You can protect areas", max_size)
 | 
			
		||||
				size_info(S("You can protect areas"), max_size)
 | 
			
		||||
			end
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
		return true, table.concat(lines, "\n")
 | 
			
		||||
	end,
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
minetest.register_chatcommand("areas_cleanup", {
 | 
			
		||||
	description = S("Removes all ownerless areas"),
 | 
			
		||||
	privs = areas.adminPrivs,
 | 
			
		||||
	func = function()
 | 
			
		||||
		local total, count = 0, 0
 | 
			
		||||
 | 
			
		||||
		local aareas = areas.areas
 | 
			
		||||
		for id, _ in pairs(aareas) do
 | 
			
		||||
			local owner = aareas[id].owner
 | 
			
		||||
 | 
			
		||||
			if not areas:player_exists(owner) then
 | 
			
		||||
				areas:remove(id)
 | 
			
		||||
				count = count + 1
 | 
			
		||||
			end
 | 
			
		||||
 | 
			
		||||
			total = total + 1
 | 
			
		||||
		end
 | 
			
		||||
		areas:save()
 | 
			
		||||
 | 
			
		||||
		return true, "Total areas: " .. total .. ", Removed " ..
 | 
			
		||||
			count .. " areas. New count: " .. (total - count)
 | 
			
		||||
	end
 | 
			
		||||
})
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										37
									
								
								hud.lua
									
									
									
									
									
								
							
							
						
						
									
										37
									
								
								hud.lua
									
									
									
									
									
								
							@@ -1,10 +1,9 @@
 | 
			
		||||
-- This is inspired by the landrush mod by Bremaweb
 | 
			
		||||
 | 
			
		||||
local S = minetest.get_translator("areas")
 | 
			
		||||
areas.hud = {}
 | 
			
		||||
areas.hud.refresh = 0
 | 
			
		||||
 | 
			
		||||
minetest.register_globalstep(function(dtime)
 | 
			
		||||
 | 
			
		||||
	areas.hud.refresh = areas.hud.refresh + dtime
 | 
			
		||||
	if areas.hud.refresh > areas.config["tick"] then
 | 
			
		||||
		areas.hud.refresh = 0
 | 
			
		||||
@@ -21,12 +20,31 @@ minetest.register_globalstep(function(dtime)
 | 
			
		||||
		local areaStrings = {}
 | 
			
		||||
 | 
			
		||||
		for id, area in pairs(areas:getAreasAtPos(pos)) do
 | 
			
		||||
			local faction_info = area.faction_open and areas.factions_available and
 | 
			
		||||
					factions.get_player_faction(area.owner)
 | 
			
		||||
			area.faction_open = faction_info
 | 
			
		||||
			local faction_info
 | 
			
		||||
			if area.faction_open and areas.factions_available then
 | 
			
		||||
				-- Gather and clean up disbanded factions
 | 
			
		||||
				local changed = false
 | 
			
		||||
				for i, fac_name in ipairs(area.faction_open) do
 | 
			
		||||
					if not factions.get_owner(fac_name) then
 | 
			
		||||
						table.remove(area.faction_open, i)
 | 
			
		||||
						changed = true
 | 
			
		||||
					end
 | 
			
		||||
				end
 | 
			
		||||
				if #area.faction_open == 0 then
 | 
			
		||||
					-- Prevent DB clutter, remove value
 | 
			
		||||
					area.faction_open = nil
 | 
			
		||||
				else
 | 
			
		||||
					faction_info = table.concat(area.faction_open, ", ")
 | 
			
		||||
				end
 | 
			
		||||
 | 
			
		||||
				if changed then
 | 
			
		||||
					areas:save()
 | 
			
		||||
				end
 | 
			
		||||
			end
 | 
			
		||||
 | 
			
		||||
			table.insert(areaStrings, ("%s [%u] (%s%s%s)")
 | 
			
		||||
					:format(area.name, id, area.owner,
 | 
			
		||||
					area.open and ":open" or area.openfarming and ":openfarming" or "",
 | 
			
		||||
					area.open and S(":open") or area.openfarming and ":openfarming" or "",
 | 
			
		||||
					faction_info and ":"..faction_info or ""))
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
@@ -38,7 +56,7 @@ minetest.register_globalstep(function(dtime)
 | 
			
		||||
			table.insert(areaStrings, str)
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
		local areaString = "Areas:"
 | 
			
		||||
		local areaString = S("Areas:")
 | 
			
		||||
		if #areaStrings > 0 then
 | 
			
		||||
			areaString = areaString.."\n"..
 | 
			
		||||
				table.concat(areaStrings, "\n")
 | 
			
		||||
@@ -48,11 +66,11 @@ minetest.register_globalstep(function(dtime)
 | 
			
		||||
			hud = {}
 | 
			
		||||
			areas.hud[name] = hud
 | 
			
		||||
			hud.areasId = player:hud_add({
 | 
			
		||||
				hud_elem_type = "text",
 | 
			
		||||
				[minetest.features.hud_def_type_field and "type" or "hud_elem_type"] = "text", -- compatible with older versions
 | 
			
		||||
				name = "Areas",
 | 
			
		||||
				number = 0xFFFFFF,
 | 
			
		||||
				position = {x=0, y=1},
 | 
			
		||||
				offset = {x=8, y=-24},
 | 
			
		||||
				offset = {x=8, y=-8},
 | 
			
		||||
				text = areaString,
 | 
			
		||||
				scale = {x=200, y=60},
 | 
			
		||||
				alignment = {x=1, y=-1},
 | 
			
		||||
@@ -69,4 +87,3 @@ end)
 | 
			
		||||
minetest.register_on_leaveplayer(function(player)
 | 
			
		||||
	areas.hud[player:get_player_name()] = nil
 | 
			
		||||
end)
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										21
									
								
								init.lua
									
									
									
									
									
								
							
							
						
						
									
										21
									
								
								init.lua
									
									
									
									
									
								
							@@ -4,14 +4,18 @@
 | 
			
		||||
 | 
			
		||||
areas = {}
 | 
			
		||||
 | 
			
		||||
areas.factions_available = minetest.global_exists("factions")
 | 
			
		||||
areas.factions_available = minetest.get_modpath("playerfactions") and true
 | 
			
		||||
 | 
			
		||||
areas.adminPrivs = {areas=true}
 | 
			
		||||
areas.startTime = os.clock()
 | 
			
		||||
local startTime = os.clock()
 | 
			
		||||
 | 
			
		||||
areas.modpath = minetest.get_modpath("areas")
 | 
			
		||||
dofile(areas.modpath.."/settings.lua")
 | 
			
		||||
dofile(areas.modpath.."/api.lua")
 | 
			
		||||
 | 
			
		||||
local async_dofile = core.register_async_dofile or dofile
 | 
			
		||||
async_dofile(areas.modpath.."/async.lua")
 | 
			
		||||
 | 
			
		||||
dofile(areas.modpath.."/internal.lua")
 | 
			
		||||
dofile(areas.modpath.."/chatcommands.lua")
 | 
			
		||||
dofile(areas.modpath.."/pos.lua")
 | 
			
		||||
@@ -21,11 +25,15 @@ dofile(areas.modpath.."/hud.lua")
 | 
			
		||||
 | 
			
		||||
areas:load()
 | 
			
		||||
 | 
			
		||||
local S = minetest.get_translator("areas")
 | 
			
		||||
 | 
			
		||||
minetest.register_privilege("areas", {
 | 
			
		||||
	description = "Can administer areas."
 | 
			
		||||
	description = S("Can administer areas."),
 | 
			
		||||
	give_to_singleplayer = false
 | 
			
		||||
})
 | 
			
		||||
minetest.register_privilege("areas_high_limit", {
 | 
			
		||||
	description = "Can do more bigger areas."
 | 
			
		||||
	description = S("Can protect more, bigger areas."),
 | 
			
		||||
	give_to_singleplayer = false
 | 
			
		||||
})
 | 
			
		||||
-- Mega_builder privilege -- MFF
 | 
			
		||||
minetest.register_privilege("megabuilder", {
 | 
			
		||||
@@ -34,12 +42,11 @@ minetest.register_privilege("megabuilder", {
 | 
			
		||||
 | 
			
		||||
if not minetest.registered_privileges[areas.config.self_protection_privilege] then
 | 
			
		||||
	minetest.register_privilege(areas.config.self_protection_privilege, {
 | 
			
		||||
		description = "Can protect areas.",
 | 
			
		||||
		description = S("Can protect areas."),
 | 
			
		||||
	})
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
if minetest.settings:get_bool("log_mods") then
 | 
			
		||||
	local diffTime = os.clock() - areas.startTime
 | 
			
		||||
	local diffTime = os.clock() - startTime
 | 
			
		||||
	minetest.log("action", "areas loaded in "..diffTime.."s.")
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -1,3 +1,4 @@
 | 
			
		||||
local S = minetest.get_translator("areas")
 | 
			
		||||
 | 
			
		||||
local old_is_protected = minetest.is_protected
 | 
			
		||||
function minetest.is_protected(pos, name)
 | 
			
		||||
@@ -11,9 +12,8 @@ minetest.register_on_protection_violation(function(pos, name)
 | 
			
		||||
	if not areas:canInteract(pos, name) then
 | 
			
		||||
		local owners = areas:getNodeOwners(pos)
 | 
			
		||||
		minetest.chat_send_player(name,
 | 
			
		||||
			("%s is protected by %s."):format(
 | 
			
		||||
			S("@1 is protected by @2.",
 | 
			
		||||
				minetest.pos_to_string(pos),
 | 
			
		||||
				table.concat(owners, ", ")))
 | 
			
		||||
	end
 | 
			
		||||
end)
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										184
									
								
								internal.lua
									
									
									
									
									
								
							
							
						
						
									
										184
									
								
								internal.lua
									
									
									
									
									
								
							@@ -1,27 +1,41 @@
 | 
			
		||||
local S = minetest.get_translator("areas")
 | 
			
		||||
 | 
			
		||||
function areas:player_exists(name)
 | 
			
		||||
	return minetest.get_auth_handler().get_auth(name) ~= nil
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local safe_file_write = minetest.safe_file_write
 | 
			
		||||
if safe_file_write == nil then
 | 
			
		||||
	function safe_file_write(path, content)
 | 
			
		||||
		local file, err = io.open(path, "w")
 | 
			
		||||
		if err then
 | 
			
		||||
			return err
 | 
			
		||||
		end
 | 
			
		||||
		file:write(content)
 | 
			
		||||
		file:close()
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
-- When saving is done in an async thread, the function will not be present in this global namespace.
 | 
			
		||||
if not areas._internal_do_save then
 | 
			
		||||
	local saving_requested = false
 | 
			
		||||
	local saving_locked = false
 | 
			
		||||
 | 
			
		||||
-- Save the areas table to a file
 | 
			
		||||
function areas:save()
 | 
			
		||||
	local datastr = minetest.serialize(self.areas)
 | 
			
		||||
	if not datastr then
 | 
			
		||||
		minetest.log("error", "[areas] Failed to serialize area data!")
 | 
			
		||||
		return
 | 
			
		||||
	-- Required cuz we are referring to _G.areas._internal_do_save *inside*
 | 
			
		||||
	-- async env (it does not exist in the main thread)
 | 
			
		||||
	local function async_func(...)
 | 
			
		||||
		return areas._internal_do_save(...)
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	local function done_callback()
 | 
			
		||||
		saving_locked = false
 | 
			
		||||
		if saving_requested == true then
 | 
			
		||||
			saving_requested = false
 | 
			
		||||
			return areas:save()
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	function areas:save()
 | 
			
		||||
		if saving_locked == true then
 | 
			
		||||
			saving_requested = true
 | 
			
		||||
		else
 | 
			
		||||
			saving_locked = true
 | 
			
		||||
			return core.handle_async(async_func, done_callback, self.areas, self.config.filename)
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
else
 | 
			
		||||
	-- Save the areas table to a file
 | 
			
		||||
	function areas:save()
 | 
			
		||||
		return areas._internal_do_save(self.areas, self.config.filename)
 | 
			
		||||
	end
 | 
			
		||||
	return safe_file_write(self.config.filename, datastr)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
-- Load the areas table from the save file
 | 
			
		||||
@@ -31,10 +45,19 @@ function areas:load()
 | 
			
		||||
		self.areas = self.areas or {}
 | 
			
		||||
		return err
 | 
			
		||||
	end
 | 
			
		||||
	self.areas = minetest.deserialize(file:read("*a"))
 | 
			
		||||
	local data = file:read("*a")
 | 
			
		||||
	if data:sub(1, 1) == "[" then
 | 
			
		||||
		self.areas, err = minetest.parse_json(data)
 | 
			
		||||
	else
 | 
			
		||||
		self.areas, err = minetest.deserialize(data)
 | 
			
		||||
	end
 | 
			
		||||
	if type(self.areas) ~= "table" then
 | 
			
		||||
		self.areas = {}
 | 
			
		||||
	end
 | 
			
		||||
	if err and #data > 10 then
 | 
			
		||||
		minetest.log("error", "[areas] Failed to load area data: " ..
 | 
			
		||||
			tostring(err))
 | 
			
		||||
	end
 | 
			
		||||
	file:close()
 | 
			
		||||
	self:populateStore()
 | 
			
		||||
end
 | 
			
		||||
@@ -72,19 +95,19 @@ function areas:populateStore()
 | 
			
		||||
	self.store_ids = store_ids
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
-- Finds the first usable index in a table
 | 
			
		||||
-- Eg: {[1]=false,[4]=true} -> 2
 | 
			
		||||
local function findFirstUnusedIndex(t)
 | 
			
		||||
	local i = 0
 | 
			
		||||
	repeat i = i + 1
 | 
			
		||||
	until t[i] == nil
 | 
			
		||||
	return i
 | 
			
		||||
-- Guarentees returning an unused index in areas.areas
 | 
			
		||||
local index_cache = 0
 | 
			
		||||
local function findFirstUnusedIndex()
 | 
			
		||||
	local t = areas.areas
 | 
			
		||||
	repeat index_cache = index_cache + 1
 | 
			
		||||
	until t[index_cache] == nil
 | 
			
		||||
	return index_cache
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
--- Add a area.
 | 
			
		||||
--- Add an area.
 | 
			
		||||
-- @return The new area's ID.
 | 
			
		||||
function areas:add(owner, name, pos1, pos2, parent)
 | 
			
		||||
	local id = findFirstUnusedIndex(self.areas)
 | 
			
		||||
	local id = findFirstUnusedIndex()
 | 
			
		||||
	self.areas[id] = {
 | 
			
		||||
		name = name,
 | 
			
		||||
		pos1 = pos1,
 | 
			
		||||
@@ -107,8 +130,8 @@ function areas:add(owner, name, pos1, pos2, parent)
 | 
			
		||||
	return id
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
--- Remove a area, and optionally it's children recursively.
 | 
			
		||||
-- If a area is deleted non-recursively the children will
 | 
			
		||||
--- Remove an area, and optionally its children recursively.
 | 
			
		||||
-- If an area is deleted non-recursively the children will
 | 
			
		||||
-- have the removed area's parent as their new parent.
 | 
			
		||||
function areas:remove(id, recurse)
 | 
			
		||||
	if recurse then
 | 
			
		||||
@@ -125,7 +148,6 @@ function areas:remove(id, recurse)
 | 
			
		||||
			-- The subarea parent will be niled out if the
 | 
			
		||||
			-- removed area does not have a parent
 | 
			
		||||
			self.areas[cid].parent = parent
 | 
			
		||||
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
@@ -148,7 +170,6 @@ function areas:move(id, area, pos1, pos2)
 | 
			
		||||
	area.pos1 = pos1
 | 
			
		||||
	area.pos2 = pos2
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
	for i=1, #areas.registered_on_moves do
 | 
			
		||||
		areas.registered_on_moves[i](id, area, pos1, pos2)
 | 
			
		||||
	end
 | 
			
		||||
@@ -162,7 +183,7 @@ function areas:move(id, area, pos1, pos2)
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
-- Checks if a area between two points is entirely contained by another area.
 | 
			
		||||
-- Checks if an area between two points is entirely contained by another area.
 | 
			
		||||
-- Positions must be sorted.
 | 
			
		||||
function areas:isSubarea(pos1, pos2, id)
 | 
			
		||||
	local area = self.areas[id]
 | 
			
		||||
@@ -185,7 +206,7 @@ function areas:isSubarea(pos1, pos2, id)
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
-- Returns a table (list) of children of an area given it's identifier
 | 
			
		||||
-- Returns a table (list) of children of an area given its identifier
 | 
			
		||||
function areas:getChildren(id)
 | 
			
		||||
	local children = {}
 | 
			
		||||
	for cid, area in pairs(self.areas) do
 | 
			
		||||
@@ -196,64 +217,95 @@ function areas:getChildren(id)
 | 
			
		||||
	return children
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
-- Checks if the user has sufficient privileges.
 | 
			
		||||
-- If the player is not a administrator it also checks
 | 
			
		||||
-- if the area intersects other areas that they do not own.
 | 
			
		||||
-- Also checks the size of the area and if the user already
 | 
			
		||||
-- has more than max_areas.
 | 
			
		||||
-- checks all possible restrictions registered with
 | 
			
		||||
-- areas:registerProtectionCondition
 | 
			
		||||
-- builtin callbacks below
 | 
			
		||||
function areas:canPlayerAddArea(pos1, pos2, name)
 | 
			
		||||
	local allowed = true
 | 
			
		||||
	local errMsg
 | 
			
		||||
	for i=1, #areas.registered_protection_conditions do
 | 
			
		||||
		local res, msg = areas.registered_protection_conditions[i](pos1, pos2, name)
 | 
			
		||||
		if res == true then
 | 
			
		||||
			-- always allow to protect, no matter of other conditions
 | 
			
		||||
			return true
 | 
			
		||||
		elseif res == false then
 | 
			
		||||
			-- there might be another callback that returns true, so we can't break here
 | 
			
		||||
			allowed = false
 | 
			
		||||
			-- save the first error that occurred
 | 
			
		||||
			errMsg = errMsg or msg
 | 
			
		||||
		elseif res ~= nil then
 | 
			
		||||
			local origin = areas.callback_origins[areas.registered_protection_conditions[i]]
 | 
			
		||||
			error("\n[Mod] areas: Invalid api usage from mod '" ..
 | 
			
		||||
					origin.mod .. "' in callback registerProtectionCondition() at " ..
 | 
			
		||||
					origin.source .. ":" .. origin.line)
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	return allowed, errMsg
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
-- Checks if the user has sufficient privileges.
 | 
			
		||||
areas:registerProtectionCondition(function(pos1, pos2, name)
 | 
			
		||||
	local privs = minetest.get_player_privs(name)
 | 
			
		||||
	if privs.areas then
 | 
			
		||||
		-- always allow administrators to create areas
 | 
			
		||||
		return true
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	-- Check self protection privilege, if it is enabled,
 | 
			
		||||
	-- and if the area is too big.
 | 
			
		||||
	if not self.config.self_protection or
 | 
			
		||||
	-- Check self protection privilege
 | 
			
		||||
	if not areas.config.self_protection or
 | 
			
		||||
			not privs[areas.config.self_protection_privilege] then
 | 
			
		||||
		return false, "Self protection is disabled or you do not have"
 | 
			
		||||
				.." the necessary privilege."
 | 
			
		||||
		return false, S("Self protection is disabled or you do not have"
 | 
			
		||||
				.." the necessary privilege.")
 | 
			
		||||
	end
 | 
			
		||||
end)
 | 
			
		||||
 | 
			
		||||
	-- MFF: megabuilders skip checks on size and number of areas
 | 
			
		||||
-- check if the area is too big
 | 
			
		||||
-- NALC: megabuilders skip checks on size and number of areas
 | 
			
		||||
areas:registerProtectionCondition(function(pos1, pos2, name)
 | 
			
		||||
	local privs = minetest.get_player_privs(name)
 | 
			
		||||
	if not privs.megabuilder then	
 | 
			
		||||
		local max_size = privs.areas_high_limit and
 | 
			
		||||
			self.config.self_protection_max_size_high or
 | 
			
		||||
			self.config.self_protection_max_size
 | 
			
		||||
			areas.config.self_protection_max_size_high or
 | 
			
		||||
			areas.config.self_protection_max_size
 | 
			
		||||
		if
 | 
			
		||||
			(pos2.x - pos1.x) > max_size.x or
 | 
			
		||||
			(pos2.y - pos1.y) > max_size.y or
 | 
			
		||||
		(pos2.z - pos1.z) > max_size.z then
 | 
			
		||||
			return false, "Area is too big."
 | 
			
		||||
			(pos2.x - pos1.x + 1) > max_size.x or
 | 
			
		||||
			(pos2.y - pos1.y + 1) > max_size.y or
 | 
			
		||||
			(pos2.z - pos1.z + 1) > max_size.z then
 | 
			
		||||
			return false, S("Area is too big.")
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
end)
 | 
			
		||||
 | 
			
		||||
		-- Check number of areas the user has and make sure it not above the max
 | 
			
		||||
-- Check number of areas the user has and make sure it not above the max
 | 
			
		||||
areas:registerProtectionCondition(function(pos1, pos2, name)
 | 
			
		||||
	local privs = minetest.get_player_privs(name)
 | 
			
		||||
	local count = 0
 | 
			
		||||
		for _, area in pairs(self.areas) do
 | 
			
		||||
	for _, area in pairs(areas.areas) do
 | 
			
		||||
		if area.owner == name then
 | 
			
		||||
			count = count + 1
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
	local max_areas = privs.areas_high_limit and
 | 
			
		||||
			self.config.self_protection_max_areas_high or
 | 
			
		||||
			self.config.self_protection_max_areas
 | 
			
		||||
			areas.config.self_protection_max_areas_high or
 | 
			
		||||
			areas.config.self_protection_max_areas
 | 
			
		||||
	if count >= max_areas then
 | 
			
		||||
			return false, "You have reached the maximum amount of"
 | 
			
		||||
				.." areas that you are allowed to  protect."
 | 
			
		||||
		return false, S("You have reached the maximum amount of"
 | 
			
		||||
				.." areas that you are allowed to protect.")
 | 
			
		||||
	end
 | 
			
		||||
end)
 | 
			
		||||
 | 
			
		||||
		-- Check intersecting areas
 | 
			
		||||
		local can, id = self:canInteractInArea(pos1, pos2, name)
 | 
			
		||||
-- checks if the area intersects other areas that the player do not own.
 | 
			
		||||
areas:registerProtectionCondition(function(pos1, pos2, name)
 | 
			
		||||
	local can, id = areas:canInteractInArea(pos1, pos2, name)
 | 
			
		||||
	if not can then
 | 
			
		||||
			local area = self.areas[id]
 | 
			
		||||
			return false, ("The area intersects with %s [%u] (%s).")
 | 
			
		||||
				:format(area.name, id, area.owner)
 | 
			
		||||
		local area = areas.areas[id]
 | 
			
		||||
		return false, S("The area intersects with @1 [@2] (@3).",
 | 
			
		||||
				area.name, id, area.owner)
 | 
			
		||||
	end
 | 
			
		||||
	end
 | 
			
		||||
	return true
 | 
			
		||||
end
 | 
			
		||||
end)
 | 
			
		||||
 | 
			
		||||
-- Given a id returns a string in the format:
 | 
			
		||||
-- Given an id returns a string in the format:
 | 
			
		||||
-- "name [id]: owner (x1, y1, z1) (x2, y2, z2) -> children"
 | 
			
		||||
function areas:toString(id)
 | 
			
		||||
	local area = self.areas[id]
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										53
									
								
								legacy.lua
									
									
									
									
									
								
							
							
						
						
									
										53
									
								
								legacy.lua
									
									
									
									
									
								
							@@ -1,25 +1,26 @@
 | 
			
		||||
-- This file contains functions to convert from
 | 
			
		||||
-- the old areas format and other compatability code.
 | 
			
		||||
local S = minetest.get_translator("areas")
 | 
			
		||||
 | 
			
		||||
minetest.register_chatcommand("legacy_load_areas", {
 | 
			
		||||
	params = "<version>",
 | 
			
		||||
	description = "Loads, converts, and saves the areas from"
 | 
			
		||||
		.." a legacy save file.",
 | 
			
		||||
	params = S("<version>"),
 | 
			
		||||
	description = S("Loads, converts, and saves the areas from"
 | 
			
		||||
		.." a legacy save file."),
 | 
			
		||||
	privs = {areas=true, server=true},
 | 
			
		||||
	func = function(name, param)
 | 
			
		||||
		minetest.chat_send_player(name, "Converting areas...")
 | 
			
		||||
		minetest.chat_send_player(name, S("Converting areas…"))
 | 
			
		||||
		local version = tonumber(param)
 | 
			
		||||
		if version == 0 then
 | 
			
		||||
			local err = areas:node_ownership_load()
 | 
			
		||||
			if err then
 | 
			
		||||
				minetest.chat_send_player(name, "Error loading legacy file: "..err)
 | 
			
		||||
				minetest.chat_send_player(name, S("Error loading legacy file: @1", err))
 | 
			
		||||
				return
 | 
			
		||||
			end
 | 
			
		||||
		else
 | 
			
		||||
			minetest.chat_send_player(name, "Invalid version number. (0 allowed)")
 | 
			
		||||
			minetest.chat_send_player(name, S("Invalid version number. (0 allowed)"))
 | 
			
		||||
			return
 | 
			
		||||
		end
 | 
			
		||||
		minetest.chat_send_player(name, "Legacy file loaded.")
 | 
			
		||||
		minetest.chat_send_player(name, S("Legacy file loaded."))
 | 
			
		||||
 | 
			
		||||
		for k, area in pairs(areas.areas) do
 | 
			
		||||
			-- New position format
 | 
			
		||||
@@ -34,15 +35,15 @@ minetest.register_chatcommand("legacy_load_areas", {
 | 
			
		||||
			areas:sortPos(area.pos1, area.pos2)
 | 
			
		||||
 | 
			
		||||
			-- Add name
 | 
			
		||||
			area.name = "unnamed"
 | 
			
		||||
			area.name = S("unnamed")
 | 
			
		||||
 | 
			
		||||
			-- Remove ID
 | 
			
		||||
			area.id = nil
 | 
			
		||||
		end
 | 
			
		||||
		minetest.chat_send_player(name, "Table format updated.")
 | 
			
		||||
		minetest.chat_send_player(name, S("Table format updated."))
 | 
			
		||||
 | 
			
		||||
		areas:save()
 | 
			
		||||
		minetest.chat_send_player(name, "Converted areas saved. Done.")
 | 
			
		||||
		minetest.chat_send_player(name, S("Converted areas saved. Done."))
 | 
			
		||||
	end
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
@@ -105,35 +106,3 @@ function areas.hasOwner(pos)
 | 
			
		||||
	end
 | 
			
		||||
	return false
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
IsPlayerNodeOwner = areas.isNodeOwner
 | 
			
		||||
GetNodeOwnerName  = areas.getNodeOwnerName
 | 
			
		||||
HasOwner          = areas.hasOwner
 | 
			
		||||
 | 
			
		||||
-- This is entirely untested and may break in strange and new ways.
 | 
			
		||||
if areas.config.legacy_table then
 | 
			
		||||
	owner_defs = setmetatable({}, {
 | 
			
		||||
		__index = function(table, key)
 | 
			
		||||
			local a = rawget(areas.areas, key)
 | 
			
		||||
			if not a then return a end
 | 
			
		||||
			local b = {}
 | 
			
		||||
			for k, v in pairs(a) do b[k] = v end
 | 
			
		||||
			b.x1, b.y1, b.z1 = b.pos1.x, b.pos1.y, b.pos1.z
 | 
			
		||||
			b.x2, b.y1, b.z2 = b.pos2.x, b.pos2.y, b.pos2.z
 | 
			
		||||
			b.pos1, b.pos2 = nil, nil
 | 
			
		||||
			b.id = key
 | 
			
		||||
			return b
 | 
			
		||||
		end,
 | 
			
		||||
		__newindex = function(table, key, value)
 | 
			
		||||
			local a = value
 | 
			
		||||
			a.pos1, a.pos2 = {x=a.x1, y=a.y1, z=a.z1},
 | 
			
		||||
					{x=a.x2, y=a.y2, z=a.z2}
 | 
			
		||||
			a.x1, a.y1, a.z1, a.x2, a.y2, a.z2 =
 | 
			
		||||
				nil, nil, nil, nil, nil, nil
 | 
			
		||||
			a.name = a.name or "unnamed"
 | 
			
		||||
			a.id = nil
 | 
			
		||||
			return rawset(areas.areas, key, a)
 | 
			
		||||
		end
 | 
			
		||||
	})
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										137
									
								
								locale/areas.de.tr
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										137
									
								
								locale/areas.de.tr
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,137 @@
 | 
			
		||||
# textdomain: areas
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
### chatcommands.lua ###
 | 
			
		||||
 | 
			
		||||
<AreaName>=<Bereichsname>
 | 
			
		||||
<ID> [faction_name]=<ID> [Fraktionsname]
 | 
			
		||||
<NewOwner>=<NeuerBesitzer>
 | 
			
		||||
<ParentID>=<Eltern-ID>
 | 
			
		||||
<PlayerName>=<Spielername>
 | 
			
		||||
<newName>=<neuer Name>
 | 
			
		||||
@1 has given you control over the area "@2" (ID @3).=@1 hat dir die Kontrolle über den Bereich „@2“ (ID @3) gegeben.
 | 
			
		||||
@1 spanning up to @2x@3x@4.=@1 erstreckt sich bis zu @2x@3x@4.
 | 
			
		||||
A regular expression is required.=Ein regulärer Ausdruck ist erforderlich.
 | 
			
		||||
Area @1 does not exist or is not owned by you.=Bereich @1 existiert nicht oder gehört nicht dir.
 | 
			
		||||
Area closed for faction members.=Bereich für Fraktionsmitglieder geschlossen.
 | 
			
		||||
Area closed.=Bereich geschlossen.
 | 
			
		||||
Area does not exist.=Bereich existiert nicht.
 | 
			
		||||
Area is open for members of: @1=Bereich ist offen für Mitglieder von: @1
 | 
			
		||||
Area opened.=Bereich geöffnet.
 | 
			
		||||
Area protected. ID: @1=Bereich geschützt. ID: @1
 | 
			
		||||
Area renamed.=Bereich umbenannt.
 | 
			
		||||
Area successfully moved.=Bereich erfolgreich verschoben.
 | 
			
		||||
Change the owner of an area using its ID=Ändere den Besitzer eines Bereichs anhand seiner ID.
 | 
			
		||||
Faction doesn't exists=Fraktion existiert nicht.
 | 
			
		||||
Find areas using a Lua regular expression=Suche Bereiche mithilfe eines regulären Lua-Ausdrucks.
 | 
			
		||||
Get information about area configuration and usage.=Erhalte Informationen zur Bereichskonfiguration und -verwendung.
 | 
			
		||||
 | 
			
		||||
Give a player access to a sub-area between two positions that have already been protected, Use set_owner if you don't want the parent to be set.=Gib einem Spieler Zugriff auf einen Unterbereich zwischen zwei Positionen, die bereits geschützt wurden. Benutze set_owner, wenn du nicht willst, dass der übergeordnete Bereich festgelegt wird.
 | 
			
		||||
 | 
			
		||||
Invalid regular expression.=Ungültiger regulärer Ausdruck.
 | 
			
		||||
Limit: @1 areas=Begrenzung: @1 Bereiche
 | 
			
		||||
Limit: no area count limit=Begrenzung: keine Bereichsanzahlbegrenzung
 | 
			
		||||
List your areas, or all areas if you are an admin.=Liste deine Bereiche auf, oder alle Bereiche, wenn du ein Administrator bist.
 | 
			
		||||
Move (or resize) an area to the current positions.=Beweg (oder skaliere) einen Bereich auf die aktuellen Positionen.
 | 
			
		||||
No matches found.=Keine Übereinstimmungen gefunden.
 | 
			
		||||
No visible areas.=Keine sichtbaren Bereiche.
 | 
			
		||||
Owner changed.=Besitzer geändert.
 | 
			
		||||
Players with the "@1" privilege can protect up to @2 areas=Spieler mit dem Privileg „@1“ können bis zu @2 Bereiche schützen
 | 
			
		||||
 | 
			
		||||
Protect an area between two positions and give a player access to it without setting the parent of the area to any existing area=Schütze einen Bereich zwischen zwei Positionen und gib einem Spieler Zugriff darauf, ohne den übergeordneten Bereich des Bereichs auf einen vorhandenen Bereich festzulegen
 | 
			
		||||
 | 
			
		||||
Protect your own area=Schütze deinen eigenen Bereich
 | 
			
		||||
Recursively remove areas using an ID=Entferne Bereiche rekursiv anhand einer ID
 | 
			
		||||
Remove an area using an ID=Entferne einen Bereich anhand seiner ID
 | 
			
		||||
Removed area @1=Bereich @1 entfernt
 | 
			
		||||
Removed area @1 and its sub areas.=Bereich @1 und seine Unterbereiche entfernt.
 | 
			
		||||
Removes all ownerless areas=Entfernt alle herrenlosen Bereiche
 | 
			
		||||
Rename an area that you own=Benenne einen Bereich um, den du besitzt
 | 
			
		||||
Self protection is disabled.=Selbstschutz ist deaktiviert, Spieler können keine Bereiche bestimmen.
 | 
			
		||||
Self protection is enabled.=Selbstschutz ist aktiviert, Spieler können selbst Bereiche bestimmen.
 | 
			
		||||
That area doesn't exist.=Dieser Bereich existiert nicht.
 | 
			
		||||
The player "@1" does not exist.=Der Spieler „@1“ existiert nicht.
 | 
			
		||||
Toggle an area open (anyone can interact) or closed=Schalte einen Bereich offen (jeder kann interagieren) oder geschlossen
 | 
			
		||||
Toggle an area open/closed for members in your faction.=Schalte einen Bereich offen/geschlossen für Mitglieder deiner Fraktion.
 | 
			
		||||
You are an area administrator ("areas" privilege).=Du bist ein Bereichsadministrator (Berechtigung „areas“).
 | 
			
		||||
You can protect areas=Du kannst Bereiche schützen.
 | 
			
		||||
You can't protect that area.=Du kannst diesen Bereich nicht schützen.
 | 
			
		||||
You can't protect that area: @1=Du kannst diesen Bereich nicht schützen: @1
 | 
			
		||||
You don't have the necessary privilege ("@1").=Du hast nicht die erforderliche Berechtigung („@1“).
 | 
			
		||||
You don't own that area.=Du besitzt diesen Bereich nicht.
 | 
			
		||||
You have @1 areas.=Du hast @1 Bereiche.
 | 
			
		||||
 | 
			
		||||
You have been granted control over area #@1. Type /list_areas to show your areas.=Dir wurde die Kontrolle über Bereich #@1 gewährt. Gib /list_areas ein, um deine Bereiche anzuzeigen.
 | 
			
		||||
 | 
			
		||||
You have extended area protection limits ("areas_high_limit" privilege).=Du hast erweiterte Bereichsschutzgrenzen (Berechtigung „areas_high_limit“).
 | 
			
		||||
 | 
			
		||||
You have the necessary privilege ("@1").=Du hast die erforderliche Berechtigung („@1“).
 | 
			
		||||
You need to select an area first.=Du musst zuerst einen Bereich auswählen.
 | 
			
		||||
 | 
			
		||||
### chatcommands.lua ###
 | 
			
		||||
### pos.lua ###
 | 
			
		||||
 | 
			
		||||
<ID>=<ID>
 | 
			
		||||
Invalid usage, see /help @1.=Ungültige Verwendung, siehe /help @1.
 | 
			
		||||
 | 
			
		||||
### hud.lua ###
 | 
			
		||||
 | 
			
		||||
:open=:offen
 | 
			
		||||
Areas:=Bereiche:
 | 
			
		||||
 | 
			
		||||
### init.lua ###
 | 
			
		||||
 | 
			
		||||
Can administer areas.=Kann Bereiche verwalten.
 | 
			
		||||
Can protect areas.=Kann Bereiche schützen.
 | 
			
		||||
Can protect more, bigger areas.=Kann mehr, grössere Bereiche schützen.
 | 
			
		||||
 | 
			
		||||
### interact.lua ###
 | 
			
		||||
 | 
			
		||||
@1 is protected by @2.=@1 wird durch @2 geschützt.
 | 
			
		||||
 | 
			
		||||
### internal.lua ###
 | 
			
		||||
 | 
			
		||||
Area is too big.=Bereich ist zu gross.
 | 
			
		||||
 | 
			
		||||
Self protection is disabled or you do not have the necessary privilege.=Selbstschutz ist deaktiviert oder du hast nicht die erforderlichen Berechtigungen.
 | 
			
		||||
 | 
			
		||||
The area intersects with @1 [@2] (@3).=Der Bereich überschneidet sich mit @1 [@2] (@3).
 | 
			
		||||
 | 
			
		||||
You have reached the maximum amount of areas that you are allowed to protect.=Du hast die maximale Anzahl, der Bereiche, die du schützen darfst erreicht.
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
### legacy.lua ###
 | 
			
		||||
 | 
			
		||||
<version>=<Version>
 | 
			
		||||
Converted areas saved. Done.=Konvertierte Bereiche gespeichert. Fertig.
 | 
			
		||||
Converting areas…=Bereiche werden konvertiert…
 | 
			
		||||
Error loading legacy file: @1=Fehler beim Laden der Vorgänger-Datei: @1
 | 
			
		||||
Invalid version number. (0 allowed)=Ungültige Versionsnummer. (Erlaubt: 0)
 | 
			
		||||
Legacy file loaded.=Vorgänger-Datei geladen.
 | 
			
		||||
 | 
			
		||||
Loads, converts, and saves the areas from a legacy save file.=Lädt, konvertiert und speichert die Bereiche aus einer Vorgänger-Speicherdatei.
 | 
			
		||||
 | 
			
		||||
Table format updated.=Tabellenformat aktualisiert.
 | 
			
		||||
unnamed=unbenannt
 | 
			
		||||
 | 
			
		||||
### pos.lua ###
 | 
			
		||||
 | 
			
		||||
<not set>=<nicht festgelegt>
 | 
			
		||||
Area @1 selected.=Bereich @1 ausgewählt.
 | 
			
		||||
Area position @1 set to @2=Bereichsposition @1 auf @2 festgelegt
 | 
			
		||||
Position @1 set to @2=Position @1 auf @2 festgelegt
 | 
			
		||||
Position @1:=Position @1:
 | 
			
		||||
Select an area by ID.=Wähle einen Bereich anhand seiner ID.
 | 
			
		||||
Select position @1 by punching a node.=Wähle Position @1, durch schlagen eines Knoten.
 | 
			
		||||
Select positions by punching two nodes.=Wähle Positionen, durch schlagen zweier Knoten.
 | 
			
		||||
 | 
			
		||||
Set area protection region position @1 to your location or the one specified=Setzt die Bereichsschutzregion-Position @1 auf deinen Standort oder den angegebenen.
 | 
			
		||||
 | 
			
		||||
Set area protection region, position 1, or position 2 by punching nodes, or display the region=Setzt die Bereichsschutzregion, Position 1 oder Position 2 fest, durch schlagen von Knoten, oder zeigt die Region an.
 | 
			
		||||
 | 
			
		||||
The area @1 does not exist.=Der Bereich @1 existiert nicht.
 | 
			
		||||
Unable to get position.=Position konnte nicht ermittelt werden.
 | 
			
		||||
Unknown subcommand: @1=Unbekannter Unterbefehl: @1
 | 
			
		||||
 | 
			
		||||
Relative coordinates is not supported on this server. Please upgrade Minetest to 5.7.0 or newer versions.=Relative Koordinaten werden auf diesem Server nicht unterstützt. Bitte aktualisiere Minetest auf Version 5.7.0 oder neuer.
 | 
			
		||||
							
								
								
									
										137
									
								
								locale/areas.es.tr
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										137
									
								
								locale/areas.es.tr
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,137 @@
 | 
			
		||||
# textdomain: areas
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
### chatcommands.lua ###
 | 
			
		||||
 | 
			
		||||
<AreaName>=<nombre del área>
 | 
			
		||||
<ID> [faction_name]=<ID> [nombre_de_facción]
 | 
			
		||||
<NewOwner>=<nuevo_propietario>
 | 
			
		||||
<ParentID>=<ID_de_padre>
 | 
			
		||||
<PlayerName>=<nombre_del_jugador>
 | 
			
		||||
<newName>=<nuevo nombre>
 | 
			
		||||
@1 has given you control over the area "@2" (ID @3).=@1 te ha dado control sobre el área "@2" (ID @3).
 | 
			
		||||
@1 spanning up to @2x@3x@4.=@1 abarca hasta @2x@3x@4.
 | 
			
		||||
A regular expression is required.=Se requiere una expresión regular.
 | 
			
		||||
Area @1 does not exist or is not owned by you.=El área @1 no existe o no es de tu propiedad.
 | 
			
		||||
Area closed for faction members.=Área cerrada para miembros de la facción.
 | 
			
		||||
Area closed.=Área cerrada.
 | 
			
		||||
Area does not exist.=El área no existe.
 | 
			
		||||
Area is open for members of: @1=El área está abierta para miembros de: @1
 | 
			
		||||
Area opened.=Área abierta.
 | 
			
		||||
Area protected. ID: @1=Área protegida. ID: @1
 | 
			
		||||
Area renamed.=Área renombrada.
 | 
			
		||||
Area successfully moved.=Área movida exitosamente.
 | 
			
		||||
Change the owner of an area using its ID=Cambia el propietario de un área usando su ID
 | 
			
		||||
Faction doesn't exists=La facción no existe
 | 
			
		||||
Find areas using a Lua regular expression=Encuentra áreas usando una expresión regular de Lua
 | 
			
		||||
Get information about area configuration and usage.=Obtén información sobre la configuración y el uso del área.
 | 
			
		||||
 | 
			
		||||
Give a player access to a sub-area between two positions that have already been protected, Use set_owner if you don't want the parent to be set.=Otorgue a un jugador acceso a una área secundaria entre dos posiciones que ya han sido protegidas. Usa set_owner si no deseas que se configure la área principal como padre.
 | 
			
		||||
 | 
			
		||||
Invalid regular expression.=Expresión regular no válida.
 | 
			
		||||
Limit: @1 areas=Límite: @1 áreas
 | 
			
		||||
Limit: no area count limit=Límite: sin límite de recuento de áreas
 | 
			
		||||
List your areas, or all areas if you are an admin.=Enumere tus áreas o todas las áreas si eres administrador.
 | 
			
		||||
Move (or resize) an area to the current positions.=Mueve (o redimensiona) una área a las posiciones actuales.
 | 
			
		||||
No matches found.=No se encontraron coincidencias.
 | 
			
		||||
No visible areas.=No hay áreas visibles.
 | 
			
		||||
Owner changed.=Se cambió el propietario.
 | 
			
		||||
Players with the "@1" privilege can protect up to @2 areas=Los jugadores con el privilegio "@1" pueden proteger hasta @2 áreas
 | 
			
		||||
 | 
			
		||||
Protect an area between two positions and give a player access to it without setting the parent of the area to any existing area=Proteje una área entre dos posiciones y otorgue acceso a un jugador sin configurarle una área como padre
 | 
			
		||||
 | 
			
		||||
Protect your own area=Proteje tu propia área
 | 
			
		||||
Recursively remove areas using an ID=Elimina áreas recursivamente usando una ID
 | 
			
		||||
Remove an area using an ID=Elimina una área usando una ID
 | 
			
		||||
Removed area @1=Área @1 eliminada
 | 
			
		||||
Removed area @1 and its sub areas.=Área @1 y sus subáreas eliminadas.
 | 
			
		||||
Removes all ownerless areas=Elimina todas las áreas sin propietario
 | 
			
		||||
Rename an area that you own=Cambia el nombre de una áreas que es de tu propiedad
 | 
			
		||||
Self protection is disabled.=La protección por sí mismo está deshabilitada.
 | 
			
		||||
Self protection is enabled.=La protección por sí mismo está habilitada.
 | 
			
		||||
That area doesn't exist.=Esa área no existe.
 | 
			
		||||
The player "@1" does not exist.=El jugador "@1" no existe.
 | 
			
		||||
Toggle an area open (anyone can interact) or closed=Activa o desactiva la apertura o el cierre de una área para todos los jugadores
 | 
			
		||||
Toggle an area open/closed for members in your faction.=Activa o desactiva la apertura o el cierre de una área para los miembros de tu facción.
 | 
			
		||||
You are an area administrator ("areas" privilege).=Eres un administrador de área (privilegio "areas").
 | 
			
		||||
You can protect areas=Puedes proteger áreas
 | 
			
		||||
You can't protect that area.=No puedes proteger esa área.
 | 
			
		||||
You can't protect that area: @1=No puedes proteger esa área: @1
 | 
			
		||||
You don't have the necessary privilege ("@1").=No tienes el privilegio necesario ("@1").
 | 
			
		||||
You don't own that area.=No eres el propietario de esa área.
 | 
			
		||||
You have @1 areas.=Te pertenecen @1 áreas.
 | 
			
		||||
 | 
			
		||||
You have been granted control over area #@1. Type /list_areas to show your areas.=Se te ha otorgado el control sobre el área #@1. Escribe /list_areas para mostrar tus áreas.
 | 
			
		||||
 | 
			
		||||
You have extended area protection limits ("areas_high_limit" privilege).=Tienes límites de protección de área extendidos (privilegio "areas_high_limit").
 | 
			
		||||
 | 
			
		||||
You have the necessary privilege ("@1").=Tienes el privilegio necesario ("@1").
 | 
			
		||||
You need to select an area first.=Primero debes seleccionar una área.
 | 
			
		||||
 | 
			
		||||
### chatcommands.lua ###
 | 
			
		||||
### pos.lua ###
 | 
			
		||||
 | 
			
		||||
<ID>=<ID>
 | 
			
		||||
Invalid usage, see /help @1.=Uso no válido, consulta /help @1.
 | 
			
		||||
 | 
			
		||||
### hud.lua ###
 | 
			
		||||
 | 
			
		||||
:open=:abierta
 | 
			
		||||
Areas:=Áreas:
 | 
			
		||||
 | 
			
		||||
### init.lua ###
 | 
			
		||||
 | 
			
		||||
Can administer areas.=Puede administrar áreas.
 | 
			
		||||
Can protect areas.=Puede proteger áreas.
 | 
			
		||||
Can protect more, bigger areas.=Puede proteger más áreas, más grandes.
 | 
			
		||||
 | 
			
		||||
### interact.lua ###
 | 
			
		||||
 | 
			
		||||
@1 is protected by @2.=@1 está protegido por @2.
 | 
			
		||||
 | 
			
		||||
### internal.lua ###
 | 
			
		||||
 | 
			
		||||
Area is too big.=El área es demasiado grande.
 | 
			
		||||
 | 
			
		||||
Self protection is disabled or you do not have the necessary privilege.=La protección por sí mismo está deshabilitada o no tienes el privilegio necesario.
 | 
			
		||||
 | 
			
		||||
The area intersects with @1 [@2] (@3).=El área se interseca con @1 [@2] (@3).
 | 
			
		||||
 | 
			
		||||
You have reached the maximum amount of areas that you are allowed to protect.=Has alcanzado la cantidad máxima de áreas que tienes permitido proteger.
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
### legacy.lua ###
 | 
			
		||||
 | 
			
		||||
<version>=<versión>
 | 
			
		||||
Converted areas saved. Done.=Áreas convertidas guardadas. Listo.
 | 
			
		||||
Converting areas…=Convirtiendo áreas…
 | 
			
		||||
Error loading legacy file: @1=Error al cargar archivo heredado: @1
 | 
			
		||||
Invalid version number. (0 allowed)=Número de versión no válido. (Solo se permite: 0)
 | 
			
		||||
Legacy file loaded.=Archivo heredado cargado.
 | 
			
		||||
 | 
			
		||||
Loads, converts, and saves the areas from a legacy save file.=Carga, convierte y guarda las áreas desde un archivo guardado heredado.
 | 
			
		||||
 | 
			
		||||
Table format updated.=Formato de tabla actualizado.
 | 
			
		||||
unnamed=sin nombre
 | 
			
		||||
 | 
			
		||||
### pos.lua ###
 | 
			
		||||
 | 
			
		||||
<not set>=<no establecida>
 | 
			
		||||
Area @1 selected.=Área @1 seleccionada.
 | 
			
		||||
Area position @1 set to @2=Posición del área @1 establecida en @2
 | 
			
		||||
Position @1 set to @2=Posición @1 establecida en @2
 | 
			
		||||
Position @1:=Posición @1:
 | 
			
		||||
Select an area by ID.=Selecciona una área por ID.
 | 
			
		||||
Select position @1 by punching a node.=Selecciona la posición @1 golpeando un nodo.
 | 
			
		||||
Select positions by punching two nodes.=Selecciona las posiciones golpeando dos nodos.
 | 
			
		||||
 | 
			
		||||
Set area protection region position @1 to your location or the one specified=Establece la posición de la región de protección del área @1 en tu ubicación o en la especificada
 | 
			
		||||
 | 
			
		||||
Set area protection region, position 1, or position 2 by punching nodes, or display the region=Establece la región de protección del área, la posición 1 o la posición 2 golpeando nodos, o muestre la región
 | 
			
		||||
 | 
			
		||||
The area @1 does not exist.=El área @1 no existe.
 | 
			
		||||
Unable to get position.=No se puede obtener la posición.
 | 
			
		||||
Unknown subcommand: @1=Subcomando desconocido: @1
 | 
			
		||||
 | 
			
		||||
Relative coordinates is not supported on this server. Please upgrade Minetest to 5.7.0 or newer versions.=Las coordenadas relativas no son compatibles con este servidor. Actualiza Minetest a 5.7.0 o versiones más nuevas.
 | 
			
		||||
							
								
								
									
										137
									
								
								locale/areas.fr.tr
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										137
									
								
								locale/areas.fr.tr
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,137 @@
 | 
			
		||||
# textdomain: areas
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
### chatcommands.lua ###
 | 
			
		||||
 | 
			
		||||
<AreaName>=<nom de la zone>
 | 
			
		||||
<ID> [faction_name]=<ID> [nom_de_faction]
 | 
			
		||||
<NewOwner>=<NouveauPropriétaire>
 | 
			
		||||
<ParentID>=<IDZonePrincipale>
 | 
			
		||||
<PlayerName>=<NomJoueur>
 | 
			
		||||
<newName>=<nouveau nom>
 | 
			
		||||
@1 has given you control over the area "@2" (ID @3).=@1 t'a donné le contrôle de la zone "@2" (ID @3).
 | 
			
		||||
@1 spanning up to @2x@3x@4.=@1 s’étendant jusqu’à @2x@3x@4.
 | 
			
		||||
A regular expression is required.=Une expression régulière est requise.
 | 
			
		||||
Area @1 does not exist or is not owned by you.=La zone @1 n’existe pas ou ne t'appartient pas.
 | 
			
		||||
Area closed for faction members.=Zone fermée aux membres de la faction.
 | 
			
		||||
Area closed.=Zone fermée.
 | 
			
		||||
Area does not exist.=La zone n’existe pas.
 | 
			
		||||
Area is open for members of: @1=Zone ouverte aux membres de ces factions : @1
 | 
			
		||||
Area opened.=Zone ouverte.
 | 
			
		||||
Area protected. ID: @1=Zone protégée. ID : @1
 | 
			
		||||
Area renamed.=Zone renommée.
 | 
			
		||||
Area successfully moved.=Zone déplacée avec succès.
 | 
			
		||||
Change the owner of an area using its ID=Changer le propriétaire d’une zone en utilisant son ID.
 | 
			
		||||
Faction doesn't exists=La faction n'existe pas
 | 
			
		||||
Find areas using a Lua regular expression=Trouver les zones en utilisant une expression régulière Lua.
 | 
			
		||||
Get information about area configuration and usage.=Obtenir des informations sur la configuration des zones et l’utilisation des zones.
 | 
			
		||||
 | 
			
		||||
Give a player access to a sub-area between two positions that have already been protected, Use set_owner if you don't want the parent to be set.=Donne au joueur accès aux sous-zones entre deux positions qui ont déjà été protégées ; utilisez set_owner si tu ne veux pas que le parent soit définie.
 | 
			
		||||
 | 
			
		||||
Invalid regular expression.=Expression régulière invalide.
 | 
			
		||||
Limit: @1 areas=Limite: @1 zones.
 | 
			
		||||
Limit: no area count limit=Limite: pas de limite de nombre de zones.
 | 
			
		||||
List your areas, or all areas if you are an admin.=Liste tes zones, ou toutes les zones si tu es administrateur.
 | 
			
		||||
Move (or resize) an area to the current positions.=Déplace (ou redimensionne) une zone aux positions actuelles.
 | 
			
		||||
No matches found.=Aucun résultat.
 | 
			
		||||
No visible areas.=Pas de zone visible.
 | 
			
		||||
Owner changed.=Propriétaire changé.
 | 
			
		||||
Players with the "@1" privilege can protect up to @2 areas=Les joueurs avec le privilège "@1" peuvent protéger jusqu’à @2 zones
 | 
			
		||||
 | 
			
		||||
Protect an area between two positions and give a player access to it without setting the parent of the area to any existing area=Protège une zone entre deux positions et donne à un joueur accès à cette zone sans définir la zone principale (parent) de cette zone ni aucune zone existante.
 | 
			
		||||
 | 
			
		||||
Protect your own area=Protège ta propre zone.
 | 
			
		||||
Recursively remove areas using an ID=Supprime les zones récursivement en utilisant un ID.
 | 
			
		||||
Remove an area using an ID=Supprime une zone en utilisant son ID.
 | 
			
		||||
Removed area @1=Zone @1 supprimée.
 | 
			
		||||
Removed area @1 and its sub areas.=Zone @1 et ses sous-zones supprimées.
 | 
			
		||||
Removes all ownerless areas=Supprime toutes les zones sans propriétaire
 | 
			
		||||
Rename an area that you own=Renomme une zone que tu possèdes.
 | 
			
		||||
Self protection is disabled.=L’autoprotection est désactivée.
 | 
			
		||||
Self protection is enabled.=L’autoprotection est activée.
 | 
			
		||||
That area doesn't exist.=La zone n’existe pas.
 | 
			
		||||
The player "@1" does not exist.=Le joueur "@1" n’existe pas.
 | 
			
		||||
Toggle an area open (anyone can interact) or closed=Bascule entre zone ouverte (tout le monde peut intéragir) ou fermée.
 | 
			
		||||
Toggle an area open/closed for members in your faction.=Bascule entre zone ouverte/fermée pour les membres de ta faction.
 | 
			
		||||
You are an area administrator ("areas" privilege).=Tu es un administrateur de zone (privilège "areas").
 | 
			
		||||
You can protect areas=Tu peux protéger des zones.
 | 
			
		||||
You can't protect that area.=Tu ne peux pas protéger cette zone.
 | 
			
		||||
You can't protect that area: @1=Tu ne peux pas protéger cette zone : @1.
 | 
			
		||||
You don't have the necessary privilege ("@1").=Tu n'as pas le privilège nécessaire ("@1").
 | 
			
		||||
You don't own that area.=Tu n'es pas propriétaire de cette zone.
 | 
			
		||||
You have @1 areas.=Tu as @1 zones.
 | 
			
		||||
 | 
			
		||||
You have been granted control over area #@1. Type /list_areas to show your areas.=Tu as reçu l’autorisation de contrôler la zone #@1.
 | 
			
		||||
 | 
			
		||||
You have extended area protection limits ("areas_high_limit" privilege).=Tu limite de protection de zones est étendue (privilège "areas_high_limit").
 | 
			
		||||
 | 
			
		||||
You have the necessary privilege ("@1").=Tu as le privilège nécessaire ("@1").
 | 
			
		||||
You need to select an area first.=Tu dois d'abord sélectionner une zone.
 | 
			
		||||
 | 
			
		||||
### chatcommands.lua ###
 | 
			
		||||
### pos.lua ###
 | 
			
		||||
 | 
			
		||||
<ID>=<ID>
 | 
			
		||||
Invalid usage, see /help @1.=Utilisation non valid, voir /help @1.
 | 
			
		||||
 | 
			
		||||
### hud.lua ###
 | 
			
		||||
 | 
			
		||||
:open= : ouverte
 | 
			
		||||
Areas:=Zones :
 | 
			
		||||
 | 
			
		||||
### init.lua ###
 | 
			
		||||
 | 
			
		||||
Can administer areas.=Permet d’administrer des zones.
 | 
			
		||||
Can protect areas.=Permet de protéger des zones.
 | 
			
		||||
Can protect more, bigger areas.=Permet de protéger plus, et de plus grandes zones.
 | 
			
		||||
 | 
			
		||||
### interact.lua ###
 | 
			
		||||
 | 
			
		||||
@1 is protected by @2.=@1 est protégée par @2.
 | 
			
		||||
 | 
			
		||||
### internal.lua ###
 | 
			
		||||
 | 
			
		||||
Area is too big.=La zone est trop grande.
 | 
			
		||||
 | 
			
		||||
Self protection is disabled or you do not have the necessary privilege.=L’autoprotection est désactivée ou tu n’as pas le privilège nécessaire.
 | 
			
		||||
 | 
			
		||||
The area intersects with @1 [@2] (@3).=La zone a une intersection avec @1 [@2] (@3).
 | 
			
		||||
 | 
			
		||||
You have reached the maximum amount of areas that you are allowed to protect.=Tu as atteint le nombre maximum de zones que tu es autorisé à protéger.
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
### legacy.lua ###
 | 
			
		||||
 | 
			
		||||
<version>=<version>
 | 
			
		||||
Converted areas saved. Done.=Zones converties sauvegardées. Fait.
 | 
			
		||||
Converting areas…=Conversion des zones…
 | 
			
		||||
Error loading legacy file: @1=Erreur lors du chargement du fichier : @1
 | 
			
		||||
Invalid version number. (0 allowed)=Numéro de version invalide. (0 autorisé)
 | 
			
		||||
Legacy file loaded.=Fichier obsolète chargé.
 | 
			
		||||
 | 
			
		||||
Loads, converts, and saves the areas from a legacy save file.=Charge, fait la conversion et sauvegarde les zones depuis un fichier de sauvegarde obsolète.
 | 
			
		||||
 | 
			
		||||
Table format updated.=Format de tableau mis à jour.
 | 
			
		||||
unnamed=non nommé
 | 
			
		||||
 | 
			
		||||
### pos.lua ###
 | 
			
		||||
 | 
			
		||||
<not set>=<no définie>
 | 
			
		||||
Area @1 selected.=Zone @1 sélectionnée.
 | 
			
		||||
Area position @1 set to @2=Position @1 de la zone définie à @2.
 | 
			
		||||
Position @1 set to @2=Position @1 définie à @2.
 | 
			
		||||
Position @1:=Position @1 :
 | 
			
		||||
Select an area by ID.=Sélectionne une zone par son ID.
 | 
			
		||||
Select position @1 by punching a node.=Sélectionne une position @1 en frappant un bloc.
 | 
			
		||||
Select positions by punching two nodes.=Sélectionne une position en frappant deux blocs.
 | 
			
		||||
 | 
			
		||||
Set area protection region position @1 to your location or the one specified=Définit la position @1 de la région de protection de zone à tu position ou à celle spécifiée.
 | 
			
		||||
 | 
			
		||||
Set area protection region, position 1, or position 2 by punching nodes, or display the region=Définit la région de protection de zone, la position 1, ou la position 2 en frappant des blocs, ou en affichant la région.
 | 
			
		||||
 | 
			
		||||
The area @1 does not exist.=La zone @1 n’existe pas.
 | 
			
		||||
Unable to get position.=Impossible d’obtenir la position.
 | 
			
		||||
Unknown subcommand: @1=Sous-commande inconnue : @1
 | 
			
		||||
 | 
			
		||||
Relative coordinates is not supported on this server. Please upgrade Minetest to 5.7.0 or newer versions.=Les coordonnées relatives ne sont pas prises en charge sur ce serveur. Mets à niveau Minetest vers la version 5.7.0 ou une version plus récente.
 | 
			
		||||
							
								
								
									
										137
									
								
								locale/areas.it.tr
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										137
									
								
								locale/areas.it.tr
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,137 @@
 | 
			
		||||
# textdomain: areas
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
### chatcommands.lua ###
 | 
			
		||||
 | 
			
		||||
<AreaName>=<NomeArea>
 | 
			
		||||
<ID> [faction_name]= <ID> [nome_fazione]
 | 
			
		||||
<NewOwner>=<NuovoProprietario>
 | 
			
		||||
<ParentID>=<IDparent>
 | 
			
		||||
<PlayerName>=<NomeGiocatore>
 | 
			
		||||
<newName>=<nuovoNome>
 | 
			
		||||
@1 has given you control over the area "@2" (ID @3).=@1 ti ha dato il controllo sull'area "@2" (ID @3).
 | 
			
		||||
@1 spanning up to @2x@3x@4.=@1 si estende fino a @2x@3@4.
 | 
			
		||||
A regular expression is required.=È necessaria una espressione regolare.
 | 
			
		||||
Area @1 does not exist or is not owned by you.=L'area @1 non esiste o non è di tua proprietà.
 | 
			
		||||
Area closed for faction members.=Area chiusa per i membri della fazione.
 | 
			
		||||
Area closed.=Area chiusa.
 | 
			
		||||
Area does not exist.=L'area non esiste.
 | 
			
		||||
Area is open for members of: @1=L'area è aperta ai membri di: @1
 | 
			
		||||
Area opened.=Area aperta.
 | 
			
		||||
Area protected. ID: @1=Area protetta. ID: @1
 | 
			
		||||
Area renamed.=Area rinominata.
 | 
			
		||||
Area successfully moved.=Area spostata con successo.
 | 
			
		||||
Change the owner of an area using its ID=Cambia il proprietario di un'area usando il suo ID
 | 
			
		||||
Faction doesn't exists=La fazione non esiste
 | 
			
		||||
Find areas using a Lua regular expression=Trova aree usando una espressione regolare Lua
 | 
			
		||||
Get information about area configuration and usage.=Ottieni informazioni sulla configurazione e l'uso delle aree.
 | 
			
		||||
 | 
			
		||||
Give a player access to a sub-area between two positions that have already been protected, Use set_owner if you don't want the parent to be set.=Dai a un giocatore l'accesso a una sotto-area tra due posizioni che sono già state protette, usa set_owner se non vuoi che sia impostato il parent.
 | 
			
		||||
 | 
			
		||||
Invalid regular expression.=Espressione regolare non valida.
 | 
			
		||||
Limit: @1 areas=Limite: @1 aree
 | 
			
		||||
Limit: no area count limit=Limite: nessun limite al numero delle aree
 | 
			
		||||
List your areas, or all areas if you are an admin.=Elenca le tue aree, o tutte le aree se sei un amministratore.
 | 
			
		||||
Move (or resize) an area to the current positions.=Sposta (o ridimensiona) un'area alle posizioni attuali.
 | 
			
		||||
No matches found.=Nessuna corrispondenza trovata.
 | 
			
		||||
No visible areas.=Nessuna area visibile.
 | 
			
		||||
Owner changed.=Proprietario cambiato.
 | 
			
		||||
Players with the "@1" privilege can protect up to @2 areas=I giocatori col privilegio "@1" possono proteggere fino a @2 aree
 | 
			
		||||
 | 
			
		||||
Protect an area between two positions and give a player access to it without setting the parent of the area to any existing area=Proteggi un'area tra due posizioni e danne l'accesso a un giocatore senza impostare il parent dell'area a qualsiasi area esistente
 | 
			
		||||
 | 
			
		||||
Protect your own area=Proteggi la tua area
 | 
			
		||||
Recursively remove areas using an ID=Elimina ricorsivamente delle aree usando un ID
 | 
			
		||||
Remove an area using an ID=Elimina un'area usando un ID
 | 
			
		||||
Removed area @1=Eliminata l'area @1
 | 
			
		||||
Removed area @1 and its sub areas.=Eliminata l'area @1 e le sue sotto-aree.
 | 
			
		||||
Removes all ownerless areas=
 | 
			
		||||
Rename an area that you own=Rinomina un'area che ti appartiene
 | 
			
		||||
Self protection is disabled.=L'auto-protezione è disattivata.
 | 
			
		||||
Self protection is enabled.=L'auto-protezione è attivata.
 | 
			
		||||
That area doesn't exist.=Quell'area non esiste.
 | 
			
		||||
The player "@1" does not exist.=Il giocatore "@1" non esiste.
 | 
			
		||||
Toggle an area open (anyone can interact) or closed=Apri o chiudi un'area (chiunque può interagirvi)
 | 
			
		||||
Toggle an area open/closed for members in your faction.=Apri o chiudi un'area per i membri della tua fazione.
 | 
			
		||||
You are an area administrator ("areas" privilege).=Sei un amministratore di aree (privilegio "areas")
 | 
			
		||||
You can protect areas=Puoi proteggere aree
 | 
			
		||||
You can't protect that area.=Non puoi proteggere quell'area.
 | 
			
		||||
You can't protect that area: @1=Non puoi proteggere quell'area: @1
 | 
			
		||||
You don't have the necessary privilege ("@1").=Non hai il privilegio necessario ("@1")
 | 
			
		||||
You don't own that area.=Non possiedi quell'area.
 | 
			
		||||
You have @1 areas.=Hai @1 aree.
 | 
			
		||||
 | 
			
		||||
You have been granted control over area #@1. Type /list_areas to show your areas.=Ti è stato concesso il controllo sull'area #@1. Digita /list_areas per mostrare le tue aree.
 | 
			
		||||
 | 
			
		||||
You have extended area protection limits ("areas_high_limit" privilege).=Hai limiti di protezione aree estesi (privilegio "areas_high_limit")
 | 
			
		||||
 | 
			
		||||
You have the necessary privilege ("@1").=Hai il privilegio necessario ("@1")
 | 
			
		||||
You need to select an area first.=Prima devi selezionare un'area.
 | 
			
		||||
 | 
			
		||||
### chatcommands.lua ###
 | 
			
		||||
### pos.lua ###
 | 
			
		||||
 | 
			
		||||
<ID>=<ID>
 | 
			
		||||
Invalid usage, see /help @1.=Utilizzo non valido, si veda /help @1.
 | 
			
		||||
 | 
			
		||||
### hud.lua ###
 | 
			
		||||
 | 
			
		||||
:open=:aperta
 | 
			
		||||
Areas:=Aree:
 | 
			
		||||
 | 
			
		||||
### init.lua ###
 | 
			
		||||
 | 
			
		||||
Can administer areas.=
 | 
			
		||||
Can protect areas.=
 | 
			
		||||
Can protect more, bigger areas.=
 | 
			
		||||
 | 
			
		||||
### interact.lua ###
 | 
			
		||||
 | 
			
		||||
@1 is protected by @2.=@1 è protetta da @2.
 | 
			
		||||
 | 
			
		||||
### internal.lua ###
 | 
			
		||||
 | 
			
		||||
Area is too big.=L'area è troppo grande.
 | 
			
		||||
 | 
			
		||||
Self protection is disabled or you do not have the necessary privilege.=L'auto-protezione è disattivata o non possiedi il privilegio necessario.
 | 
			
		||||
 | 
			
		||||
The area intersects with @1 [@2] (@3).=L'area interseca con @1 [@2] (@3).
 | 
			
		||||
 | 
			
		||||
You have reached the maximum amount of areas that you are allowed to protect.=Hai raggiunto il numero massimo di aree che ti è consentito proteggere.
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
### legacy.lua ###
 | 
			
		||||
 | 
			
		||||
<version>=<versione>
 | 
			
		||||
Converted areas saved. Done.=Aree convertite salvate. Fatto.
 | 
			
		||||
Converting areas…=Conversione delle aree...
 | 
			
		||||
Error loading legacy file: @1=Errore nel caricamento del file precedente: @1
 | 
			
		||||
Invalid version number. (0 allowed)=Numero di versione non valido. (0 permesso)
 | 
			
		||||
Legacy file loaded.=File precedente caricato.
 | 
			
		||||
 | 
			
		||||
Loads, converts, and saves the areas from a legacy save file.=Carica, converte e salva le aree da un file di salvataggio precedente.
 | 
			
		||||
 | 
			
		||||
Table format updated.=Aggiornato il formato della tabella.
 | 
			
		||||
unnamed=innominato
 | 
			
		||||
 | 
			
		||||
### pos.lua ###
 | 
			
		||||
 | 
			
		||||
<not set>=<non impostato>
 | 
			
		||||
Area @1 selected.=Area @1 selezionata.
 | 
			
		||||
Area position @1 set to @2=Posizione @1 dell'area impostata a @2
 | 
			
		||||
Position @1 set to @2=Posizione @1 impostata a @2
 | 
			
		||||
Position @1:=Posizione @1:
 | 
			
		||||
Select an area by ID.=Scegli un'area tramite l'ID.
 | 
			
		||||
Select position @1 by punching a node.=Seleziona la posizione @1 colpendo un nodo.
 | 
			
		||||
Select positions by punching two nodes.=Seleziona le posizioni colpendo due nodi.
 | 
			
		||||
 | 
			
		||||
Set area protection region position @1 to your location or the one specified=Imposta la protezione area della posizione @1 della regione alla tua posizione o quella specificata
 | 
			
		||||
 | 
			
		||||
Set area protection region, position 1, or position 2 by punching nodes, or display the region=Imposta la protezione area della regione, posizione 1, o posizione 2, colpendo due nodi, o mostra la regione
 | 
			
		||||
 | 
			
		||||
The area @1 does not exist.=L'area @1 non esiste.
 | 
			
		||||
Unable to get position.=Impossibile ottenere la posizione.
 | 
			
		||||
Unknown subcommand: @1=Sotto-comando sconosciuto: @1
 | 
			
		||||
 | 
			
		||||
Relative coordinates is not supported on this server. Please upgrade Minetest to 5.7.0 or newer versions.=
 | 
			
		||||
							
								
								
									
										137
									
								
								locale/areas.ru.tr
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										137
									
								
								locale/areas.ru.tr
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,137 @@
 | 
			
		||||
# textdomain: areas
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
### chatcommands.lua ###
 | 
			
		||||
 | 
			
		||||
<AreaName>=<имя_территории>
 | 
			
		||||
<ID> [faction_name]=<ID> [имя_фракции]
 | 
			
		||||
<NewOwner>=<новый_владелец>
 | 
			
		||||
<ParentID>=<ID_родительской>
 | 
			
		||||
<PlayerName>=<имя_игрока>
 | 
			
		||||
<newName>=<новое_имя>
 | 
			
		||||
@1 has given you control over the area "@2" (ID @3).=@1 передал вам территорию "@2" (ID @3).
 | 
			
		||||
@1 spanning up to @2x@3x@4.=@1 размером до @2x@3x@4.
 | 
			
		||||
A regular expression is required.=Не указано регулярное выражение.
 | 
			
		||||
Area @1 does not exist or is not owned by you.=Территория @1 не существует или Вы не имеете к ней доступа.
 | 
			
		||||
Area closed for faction members.=Территория закрыта для игроков из фракций.
 | 
			
		||||
Area closed.=Территория закрыта.
 | 
			
		||||
Area does not exist.=Территория не существует.
 | 
			
		||||
Area is open for members of: @1=Территория открыта для игроков из фракций: @1
 | 
			
		||||
Area opened.=Территория открыта.
 | 
			
		||||
Area protected. ID: @1=Территория защищена. ID: @1
 | 
			
		||||
Area renamed.=Территория переименована.
 | 
			
		||||
Area successfully moved.=Территория успешно перенесена.
 | 
			
		||||
Change the owner of an area using its ID=Изменить владельца территории по её ID
 | 
			
		||||
Faction doesn't exists=Фракция не существует.
 | 
			
		||||
Find areas using a Lua regular expression=Поиск территорий с использованием регулярных выражений Lua
 | 
			
		||||
Get information about area configuration and usage.=Получить информацию о конфигурации и использовании защиты территорий.
 | 
			
		||||
 | 
			
		||||
Give a player access to a sub-area between two positions that have already been protected, Use set_owner if you don't want the parent to be set.=Дать игроку доступ к выделенной территории, создав дополнительный регион. Используйте set_owner, если вы не хотите привязки к родительской территории.
 | 
			
		||||
 | 
			
		||||
Invalid regular expression.=Неверное регулярное выражение.
 | 
			
		||||
Limit: @1 areas=Ограничение: @1 территорий(я)
 | 
			
		||||
Limit: no area count limit=Ограничение: нет ограничений на кол-во территорий
 | 
			
		||||
List your areas, or all areas if you are an admin.=Вывести список доступных Вам территорий или всех существующих территорий, если вы администратор.
 | 
			
		||||
Move (or resize) an area to the current positions.=Переместить (или изменить размер) территории.
 | 
			
		||||
No matches found.=Совпадений не найдено.
 | 
			
		||||
No visible areas.=Нет доступных территорий.
 | 
			
		||||
Owner changed.=Владелец изменён.
 | 
			
		||||
Players with the "@1" privilege can protect up to @2 areas=Игроки, имеющие привилегию "@1" могут защищать до @2 территорий
 | 
			
		||||
 | 
			
		||||
Protect an area between two positions and give a player access to it without setting the parent of the area to any existing area=Защитить территорию между двумя позициями и дать игроку доступ к ней без привязки к родительскому региону.
 | 
			
		||||
 | 
			
		||||
Protect your own area=Защитить вашу территорию
 | 
			
		||||
Recursively remove areas using an ID=Рекурсивное удаление территорий (вместе с дочерними) по его ID
 | 
			
		||||
Remove an area using an ID=Удаление территории по его ID
 | 
			
		||||
Removed area @1=Удалена территория @1
 | 
			
		||||
Removed area @1 and its sub areas.=Удалена территория @1 и её дочерние территории.
 | 
			
		||||
Removes all ownerless areas=Удалить все бесхозные территории (без владельца)
 | 
			
		||||
Rename an area that you own=Переименовать территорию, которой вы владеете.
 | 
			
		||||
Self protection is disabled.=Защита своих территорий отключена.
 | 
			
		||||
Self protection is enabled.=Защита своих территорий включена.
 | 
			
		||||
That area doesn't exist.=Территория не существует.
 | 
			
		||||
The player "@1" does not exist.=Игрок "@1" не существует.
 | 
			
		||||
Toggle an area open (anyone can interact) or closed=Открыть/закрыть территорию для других игроков
 | 
			
		||||
Toggle an area open/closed for members in your faction.=Открыть/закрыть территорию для игроков вашей фракции.
 | 
			
		||||
You are an area administrator ("areas" privilege).=Вы можете управлять всеми территориями (привилегия "areas")
 | 
			
		||||
You can protect areas=Вы можете защищать территории
 | 
			
		||||
You can't protect that area.=Вы не можете установить защиту на эту территорию.
 | 
			
		||||
You can't protect that area: @1=Вы не можете установить защиту на территорию: @1
 | 
			
		||||
You don't have the necessary privilege ("@1").=У Вас нет необходимой привилегии ("@1").
 | 
			
		||||
You don't own that area.=Вы не являетесь владельцем этой территории.
 | 
			
		||||
You have @1 areas.=У вас @1 территорий.
 | 
			
		||||
 | 
			
		||||
You have been granted control over area #@1. Type /list_areas to show your areas.=Вам выдан доступ к территории #@1.
 | 
			
		||||
 | 
			
		||||
You have extended area protection limits ("areas_high_limit" privilege).=У вас увеличенный лимит на кол-во создаваемых вами защищённых территорий
 | 
			
		||||
 | 
			
		||||
You have the necessary privilege ("@1").=У вас есть необходимая привилегия ("@1").
 | 
			
		||||
You need to select an area first.=Сначала необходимо выделить территорию.
 | 
			
		||||
 | 
			
		||||
### chatcommands.lua ###
 | 
			
		||||
### pos.lua ###
 | 
			
		||||
 | 
			
		||||
<ID>=
 | 
			
		||||
Invalid usage, see /help @1.=Неверное использование, см. /help @1.
 | 
			
		||||
 | 
			
		||||
### hud.lua ###
 | 
			
		||||
 | 
			
		||||
:open=:открытая
 | 
			
		||||
Areas:=Территории:
 | 
			
		||||
 | 
			
		||||
### init.lua ###
 | 
			
		||||
 | 
			
		||||
Can administer areas.=Может управлять территориями.
 | 
			
		||||
Can protect areas.=Может создавать защищённые территории.
 | 
			
		||||
Can protect more, bigger areas.=Может создавать защищённые территории больше территорий и с бОльшим размером.
 | 
			
		||||
 | 
			
		||||
### interact.lua ###
 | 
			
		||||
 | 
			
		||||
@1 is protected by @2.=@1 - принадлежит @2.
 | 
			
		||||
 | 
			
		||||
### internal.lua ###
 | 
			
		||||
 | 
			
		||||
Area is too big.=Территория слишком велика.
 | 
			
		||||
 | 
			
		||||
Self protection is disabled or you do not have the necessary privilege.=Возможность защиты территорий отключена или же Вы не имеете необходимых привилегий.
 | 
			
		||||
 | 
			
		||||
The area intersects with @1 [@2] (@3).=Территория пересекается с @1 [@2] (@3).
 | 
			
		||||
 | 
			
		||||
You have reached the maximum amount of areas that you are allowed to protect.=Вы достигли максимально допустимого количества на создание защищённых территорий.
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
### legacy.lua ###
 | 
			
		||||
 | 
			
		||||
<version>=<версия>
 | 
			
		||||
Converted areas saved. Done.=Готово. Сконвертированные территории сохранены.
 | 
			
		||||
Converting areas…=Конвертирование территорий…
 | 
			
		||||
Error loading legacy file: @1=Ошибка загрузки файла с устаревшим форматом: @1
 | 
			
		||||
Invalid version number. (0 allowed)=Неверный номер версии. (поддерживается 0)
 | 
			
		||||
Legacy file loaded.=Файл с устаревшим форматом загружен.
 | 
			
		||||
 | 
			
		||||
Loads, converts, and saves the areas from a legacy save file.=Загружает, конвертирует и сохраняет территории из файла с устаревшим форматом.
 | 
			
		||||
 | 
			
		||||
Table format updated.=Формат обновлён.
 | 
			
		||||
unnamed=без_названия
 | 
			
		||||
 | 
			
		||||
### pos.lua ###
 | 
			
		||||
 | 
			
		||||
<not set>=<не_установлена>
 | 
			
		||||
Area @1 selected.=Территория @1 выбрана.
 | 
			
		||||
Area position @1 set to @2=Позиция @1 установлена в @2
 | 
			
		||||
Position @1 set to @2=Позиция @1 установлена в @2
 | 
			
		||||
Position @1:=Позиция @1:
 | 
			
		||||
Select an area by ID.=Выбрать территорию по её ID.
 | 
			
		||||
Select position @1 by punching a node.=Установите позицию @1, ударив по блоку.
 | 
			
		||||
Select positions by punching two nodes.=Установите позиции, ударив по двум блокам.
 | 
			
		||||
 | 
			
		||||
Set area protection region position @1 to your location or the one specified=Установить позицию @1 для выбора защищаемой территории
 | 
			
		||||
 | 
			
		||||
Set area protection region, position 1, or position 2 by punching nodes, or display the region=Установить позиции 1 и/или 2, ударяя по блокам, или вывести ранее установленные позиции
 | 
			
		||||
 | 
			
		||||
The area @1 does not exist.=Территория @1 не существует.
 | 
			
		||||
Unable to get position.=Не удалось получить позицию.
 | 
			
		||||
Unknown subcommand: @1=Неизвестная под-команда/аргумент.
 | 
			
		||||
 | 
			
		||||
Relative coordinates is not supported on this server. Please upgrade Minetest to 5.7.0 or newer versions.=
 | 
			
		||||
							
								
								
									
										137
									
								
								locale/areas.zh_CN.tr
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										137
									
								
								locale/areas.zh_CN.tr
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,137 @@
 | 
			
		||||
# textdomain: areas
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
### chatcommands.lua ###
 | 
			
		||||
 | 
			
		||||
<AreaName>=<保护区名称>
 | 
			
		||||
<ID> [faction_name]=<保护区编号> [派系名称]
 | 
			
		||||
<NewOwner>=<新拥有者>
 | 
			
		||||
<ParentID>=<上级保护区编号>
 | 
			
		||||
<PlayerName>=<玩家名称>
 | 
			
		||||
<newName>=<新名称>
 | 
			
		||||
@1 has given you control over the area "@2" (ID @3).=@1 已将保护区“@2”(编号 @3)的控制权交与您。
 | 
			
		||||
@1 spanning up to @2x@3x@4.=@1,最大为 @2x@3x@4。
 | 
			
		||||
A regular expression is required.=需要正则表达式。
 | 
			
		||||
Area @1 does not exist or is not owned by you.=保护区 @1 不存在,或并非由您拥有。
 | 
			
		||||
Area closed for faction members.=保护区已对派系成员关闭。
 | 
			
		||||
Area closed.=保护区已关闭。
 | 
			
		||||
Area does not exist.=保护区不存在。
 | 
			
		||||
Area is open for members of: @1=保护区已对以下派系的成员开放:@1
 | 
			
		||||
Area opened.=保护区已开放。
 | 
			
		||||
Area protected. ID: @1=成功进行保护。 保护区编号:@1
 | 
			
		||||
Area renamed.=保护区已重新命名。
 | 
			
		||||
Area successfully moved.=成功移动保护区。
 | 
			
		||||
Change the owner of an area using its ID=通过保护区编号改变其拥有者
 | 
			
		||||
Faction doesn't exists=派系不存在
 | 
			
		||||
Find areas using a Lua regular expression=使用 Lua 正则表达式寻找保护区
 | 
			
		||||
Get information about area configuration and usage.=获得保护区配置与使用的资讯。
 | 
			
		||||
 | 
			
		||||
Give a player access to a sub-area between two positions that have already been protected, Use set_owner if you don't want the parent to be set.=授予其他玩家已有保护区内一部分地方、两个座标之间区域的的存取权。如果不想上级保护区被设定,请使用 /set_owner。
 | 
			
		||||
 | 
			
		||||
Invalid regular expression.=正则表达式无效。
 | 
			
		||||
Limit: @1 areas=限制:@1个保护区
 | 
			
		||||
Limit: no area count limit=限制:无数量限制
 | 
			
		||||
List your areas, or all areas if you are an admin.=列出您拥有的保护区,或对于管理员而言,列出所有保护区。
 | 
			
		||||
Move (or resize) an area to the current positions.=移动一保护区至目前座标,或改变其大小。
 | 
			
		||||
No matches found.=找不到匹配项。
 | 
			
		||||
No visible areas.=没有保护区可供查阅。
 | 
			
		||||
Owner changed.=拥有者已修改。
 | 
			
		||||
Players with the "@1" privilege can protect up to @2 areas=拥有“@1”权限的玩家最多可以保护 @2 个保护区
 | 
			
		||||
 | 
			
		||||
Protect an area between two positions and give a player access to it without setting the parent of the area to any existing area=授予其他玩家两个座标之间区域的控制权,而不设定上级保护区
 | 
			
		||||
 | 
			
		||||
Protect your own area=对您自己的地区施加保护
 | 
			
		||||
Recursively remove areas using an ID=通过保护区编号移除保护区以及其所有子保护区
 | 
			
		||||
Remove an area using an ID=通过保护区编号移除一保护区
 | 
			
		||||
Removed area @1=保护区 @1 已移除
 | 
			
		||||
Removed area @1 and its sub areas.=保护区 @1 以及其所有子保护区已移除。
 | 
			
		||||
Removes all ownerless areas=移除所有无主保护区
 | 
			
		||||
Rename an area that you own=重新命名您拥有的保护区
 | 
			
		||||
Self protection is disabled.=自我保护被禁用。
 | 
			
		||||
Self protection is enabled.=自我保护被启用。
 | 
			
		||||
That area doesn't exist.=保护区不存在。
 | 
			
		||||
The player "@1" does not exist.=玩家“@1”不存在。
 | 
			
		||||
Toggle an area open (anyone can interact) or closed=切换保护区开放状态(如开放,所有玩家均可互动)
 | 
			
		||||
Toggle an area open/closed for members in your faction.=切换保护区对派系成员的开放状态
 | 
			
		||||
You are an area administrator ("areas" privilege).=您是保护区管理员(拥有“area”权限)
 | 
			
		||||
You can protect areas=您可以建立保护区
 | 
			
		||||
You can't protect that area.=您无法保护该区域。
 | 
			
		||||
You can't protect that area: @1=您无法保护该区域:@1
 | 
			
		||||
You don't have the necessary privilege ("@1").=您没有所需权限(“@1”)
 | 
			
		||||
You don't own that area.=您并不拥有该保护区。
 | 
			
		||||
You have @1 areas.=您有 @1 个保护区。
 | 
			
		||||
 | 
			
		||||
You have been granted control over area #@1. Type /list_areas to show your areas.=您已被授予保护区 #@1 的控制权。 使用 /list_areas 以查看您的保护区。
 | 
			
		||||
 | 
			
		||||
You have extended area protection limits ("areas_high_limit" privilege).=您拥有延伸保护权限(拥有“areas_high_limit”权限)
 | 
			
		||||
 | 
			
		||||
You have the necessary privilege ("@1").=您拥有所需权限(“@1”)
 | 
			
		||||
You need to select an area first.=请先选择范围。
 | 
			
		||||
 | 
			
		||||
### chatcommands.lua ###
 | 
			
		||||
### pos.lua ###
 | 
			
		||||
 | 
			
		||||
<ID>=<保护区编号>
 | 
			
		||||
Invalid usage, see /help @1.=无效用法,请参见 /help @1。
 | 
			
		||||
 | 
			
		||||
### hud.lua ###
 | 
			
		||||
 | 
			
		||||
:open=:开放
 | 
			
		||||
Areas:=保护区:
 | 
			
		||||
 | 
			
		||||
### init.lua ###
 | 
			
		||||
 | 
			
		||||
Can administer areas.=可以管理保护区
 | 
			
		||||
Can protect areas.=可以进行保护
 | 
			
		||||
Can protect more, bigger areas.=进行保护时,数量以及体积上限提高。
 | 
			
		||||
 | 
			
		||||
### interact.lua ###
 | 
			
		||||
 | 
			
		||||
@1 is protected by @2.=@1 被 @2 保护。
 | 
			
		||||
 | 
			
		||||
### internal.lua ###
 | 
			
		||||
 | 
			
		||||
Area is too big.=区域过大。
 | 
			
		||||
 | 
			
		||||
Self protection is disabled or you do not have the necessary privilege.=自我保护被禁用,或您没有所需权限。
 | 
			
		||||
 | 
			
		||||
The area intersects with @1 [@2] (@3).=区域与 @1 [@2] (@3) 重叠。
 | 
			
		||||
 | 
			
		||||
You have reached the maximum amount of areas that you are allowed to protect.=您的现有保护区数量已达到所允许的上限。
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
### legacy.lua ###
 | 
			
		||||
 | 
			
		||||
<version>=<版本>
 | 
			
		||||
Converted areas saved. Done.=转换后的保护区已经保存。 完成。
 | 
			
		||||
Converting areas…=正在转换保护区……
 | 
			
		||||
Error loading legacy file: @1=载入旧档案时发生错误:@1
 | 
			
		||||
Invalid version number. (0 allowed)=无效版本号。(允许值:0)
 | 
			
		||||
Legacy file loaded.=旧档案已载入。
 | 
			
		||||
 | 
			
		||||
Loads, converts, and saves the areas from a legacy save file.=载入、转换并储存旧存档中的保护区。
 | 
			
		||||
 | 
			
		||||
Table format updated.=表格格式已更新。
 | 
			
		||||
unnamed=未命名
 | 
			
		||||
 | 
			
		||||
### pos.lua ###
 | 
			
		||||
 | 
			
		||||
<not set>=<未设定>
 | 
			
		||||
Area @1 selected.=保护区 @1 已选择。
 | 
			
		||||
Area position @1 set to @2=保护区座标 @1 已设定为 @2。
 | 
			
		||||
Position @1 set to @2=保护区座标 @1 已设定为 @2。
 | 
			
		||||
Position @1:=保护区座标 @1:
 | 
			
		||||
Select an area by ID.=通过保护区编号选择区域
 | 
			
		||||
Select position @1 by punching a node.=请击打方块以设定保护区座标 @1 的位置。
 | 
			
		||||
Select positions by punching two nodes.=请击打两个方块,以设定保护区座标的位置。
 | 
			
		||||
 | 
			
		||||
Set area protection region position @1 to your location or the one specified=将保护区座标 @1 的位置设定为您目前的位置或提供的座标
 | 
			
		||||
 | 
			
		||||
Set area protection region, position 1, or position 2 by punching nodes, or display the region=击打方块设定保护区座标,或获得其座标资讯
 | 
			
		||||
 | 
			
		||||
The area @1 does not exist.=保护区 @1 不存在。
 | 
			
		||||
Unable to get position.=无法获得座标。
 | 
			
		||||
Unknown subcommand: @1=子指令不明:@1
 | 
			
		||||
 | 
			
		||||
Relative coordinates is not supported on this server. Please upgrade Minetest to 5.7.0 or newer versions.=此服务器不支援相对座标。请更新Minetest至5.7.0或之后的版本。
 | 
			
		||||
							
								
								
									
										137
									
								
								locale/areas.zh_TW.tr
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										137
									
								
								locale/areas.zh_TW.tr
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,137 @@
 | 
			
		||||
# textdomain: areas
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
### chatcommands.lua ###
 | 
			
		||||
 | 
			
		||||
<AreaName>=<保護區名稱>
 | 
			
		||||
<ID> [faction_name]=<保護區編號> [派系名稱]
 | 
			
		||||
<NewOwner>=<新擁有者>
 | 
			
		||||
<ParentID>=<上級保護區編號>
 | 
			
		||||
<PlayerName>=<玩家名稱>
 | 
			
		||||
<newName>=<新名稱>
 | 
			
		||||
@1 has given you control over the area "@2" (ID @3).=@1 已將保護區「@2」(編號 @3)的控制權交與您。
 | 
			
		||||
@1 spanning up to @2x@3x@4.=@1,最大爲 @2x@3x@4。
 | 
			
		||||
A regular expression is required.=需要正則表達式。
 | 
			
		||||
Area @1 does not exist or is not owned by you.=保護區 @1 不存在,或並非由您擁有。
 | 
			
		||||
Area closed for faction members.=保護區已對派系成員關閉。
 | 
			
		||||
Area closed.=保護區已關閉。
 | 
			
		||||
Area does not exist.=保護區不存在。
 | 
			
		||||
Area is open for members of: @1=保護區已對以下派系的成員開放:@1
 | 
			
		||||
Area opened.=保護區已開放。
 | 
			
		||||
Area protected. ID: @1=成功進行保護。保護區編號:@1
 | 
			
		||||
Area renamed.=保護區已重新命名。
 | 
			
		||||
Area successfully moved.=成功移動保護區。
 | 
			
		||||
Change the owner of an area using its ID=通過保護區編號改變其擁有者
 | 
			
		||||
Faction doesn't exists=派系不存在
 | 
			
		||||
Find areas using a Lua regular expression=使用 Lua 正則表達式尋找保護區
 | 
			
		||||
Get information about area configuration and usage.=獲得保護區配置與使用的資訊。
 | 
			
		||||
 | 
			
		||||
Give a player access to a sub-area between two positions that have already been protected, Use set_owner if you don't want the parent to be set.=授予其他玩家已有保護區內一部分地方、兩個座標之間區域的的存取權。如果不想上級保護區被設定,請使用 /set_owner。
 | 
			
		||||
 | 
			
		||||
Invalid regular expression.=正則表達式無效。
 | 
			
		||||
Limit: @1 areas=限制:@1個保護區
 | 
			
		||||
Limit: no area count limit=限制:無數量限制
 | 
			
		||||
List your areas, or all areas if you are an admin.=列出您擁有的保護區,或對於管理員而言,列出所有保護區。
 | 
			
		||||
Move (or resize) an area to the current positions.=移動一保護區至目前座標,或改變其大小。
 | 
			
		||||
No matches found.=找不到匹配項。
 | 
			
		||||
No visible areas.=沒有保護區可供查閱。
 | 
			
		||||
Owner changed.=擁有者已修改。
 | 
			
		||||
Players with the "@1" privilege can protect up to @2 areas=擁有「@1」權限的玩家最多可以保護 @2 個保護區
 | 
			
		||||
 | 
			
		||||
Protect an area between two positions and give a player access to it without setting the parent of the area to any existing area=授予其他玩家兩個座標之間區域的控制權,而不設定上級保護區
 | 
			
		||||
 | 
			
		||||
Protect your own area=對您自己的地區施加保護
 | 
			
		||||
Recursively remove areas using an ID=通過保護區編號移除保護區以及其所有子保護區
 | 
			
		||||
Remove an area using an ID=通過保護區編號移除一保護區
 | 
			
		||||
Removed area @1=保護區 @1 已移除
 | 
			
		||||
Removed area @1 and its sub areas.=保護區 @1 以及其所有子保護區已移除
 | 
			
		||||
Removes all ownerless areas=移除所有無主保護區
 | 
			
		||||
Rename an area that you own=重新命名您擁有的保護區
 | 
			
		||||
Self protection is disabled.=自我保護被禁用。
 | 
			
		||||
Self protection is enabled.=自我保護被啓用。
 | 
			
		||||
That area doesn't exist.=保護區不存在。
 | 
			
		||||
The player "@1" does not exist.=玩家「@1」不存在。
 | 
			
		||||
Toggle an area open (anyone can interact) or closed=切換保護區開放狀態(如開放,所有玩家均可互動)
 | 
			
		||||
Toggle an area open/closed for members in your faction.=切換保護區對派系成員的開放狀態
 | 
			
		||||
You are an area administrator ("areas" privilege).=您是保護區管理員(擁有「area」權限)
 | 
			
		||||
You can protect areas=您可以建立保護區
 | 
			
		||||
You can't protect that area.=您無法保護該區域。
 | 
			
		||||
You can't protect that area: @1=您無法保護該區域:@1
 | 
			
		||||
You don't have the necessary privilege ("@1").=您沒有所需權限(「@1」)
 | 
			
		||||
You don't own that area.=您並不擁有改保護區。
 | 
			
		||||
You have @1 areas.=您有 @1 個保護區。
 | 
			
		||||
 | 
			
		||||
You have been granted control over area #@1. Type /list_areas to show your areas.=您已被授予保護區 #@1 的控制權。使用 /list_areas 以查看您的保護區。
 | 
			
		||||
 | 
			
		||||
You have extended area protection limits ("areas_high_limit" privilege).=您擁有延伸保護權限(擁有「areas_high_limit」權限)
 | 
			
		||||
 | 
			
		||||
You have the necessary privilege ("@1").=您擁有所需權限(「@1」)
 | 
			
		||||
You need to select an area first.=請先選擇範圍。
 | 
			
		||||
 | 
			
		||||
### chatcommands.lua ###
 | 
			
		||||
### pos.lua ###
 | 
			
		||||
 | 
			
		||||
<ID>=<保護區編號>
 | 
			
		||||
Invalid usage, see /help @1.=無效用法,請參見 /help @1。
 | 
			
		||||
 | 
			
		||||
### hud.lua ###
 | 
			
		||||
 | 
			
		||||
:open=:開放
 | 
			
		||||
Areas:=保護區:
 | 
			
		||||
 | 
			
		||||
### init.lua ###
 | 
			
		||||
 | 
			
		||||
Can administer areas.=可以管理保護區
 | 
			
		||||
Can protect areas.=可以進行保護
 | 
			
		||||
Can protect more, bigger areas.=進行保護時,數量以及體積上限提高。
 | 
			
		||||
 | 
			
		||||
### interact.lua ###
 | 
			
		||||
 | 
			
		||||
@1 is protected by @2.=@1 被 @2 保護。
 | 
			
		||||
 | 
			
		||||
### internal.lua ###
 | 
			
		||||
 | 
			
		||||
Area is too big.=區域過大。
 | 
			
		||||
 | 
			
		||||
Self protection is disabled or you do not have the necessary privilege.=自我保護被禁用,或您沒有所需權限。
 | 
			
		||||
 | 
			
		||||
The area intersects with @1 [@2] (@3).=區域與 @1 [@2] (@3) 重疊。
 | 
			
		||||
 | 
			
		||||
You have reached the maximum amount of areas that you are allowed to protect.=您的現有保護區數量已達到所允許的上限。
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
### legacy.lua ###
 | 
			
		||||
 | 
			
		||||
<version>=<版本>
 | 
			
		||||
Converted areas saved. Done.=轉換後的保護區已經保存。完成。
 | 
			
		||||
Converting areas…=正在轉換保護區……
 | 
			
		||||
Error loading legacy file: @1=載入舊檔案時發生錯誤:@1
 | 
			
		||||
Invalid version number. (0 allowed)=無效版本號。(允許值:0)
 | 
			
		||||
Legacy file loaded.=舊檔案已載入。
 | 
			
		||||
 | 
			
		||||
Loads, converts, and saves the areas from a legacy save file.=載入、轉換並儲存舊存檔中的保護區。
 | 
			
		||||
 | 
			
		||||
Table format updated.=表格格式已更新。
 | 
			
		||||
unnamed=未命名
 | 
			
		||||
 | 
			
		||||
### pos.lua ###
 | 
			
		||||
 | 
			
		||||
<not set>=<未設定>
 | 
			
		||||
Area @1 selected.=保護區 @1 已選擇。
 | 
			
		||||
Area position @1 set to @2=保護區座標 @1 已設定爲 @2。
 | 
			
		||||
Position @1 set to @2=保護區座標 @1 已設定爲 @2。
 | 
			
		||||
Position @1:=保護區座標 @1:
 | 
			
		||||
Select an area by ID.=通過保護區編號選擇區域
 | 
			
		||||
Select position @1 by punching a node.=請擊打方塊,以設定保護區座標 @1 的位置。
 | 
			
		||||
Select positions by punching two nodes.=請擊打兩個方塊,以設定保護區座標的位置。
 | 
			
		||||
 | 
			
		||||
Set area protection region position @1 to your location or the one specified=將保護區座標 @1 的位置設定爲您目前的位置或提供的座標
 | 
			
		||||
 | 
			
		||||
Set area protection region, position 1, or position 2 by punching nodes, or display the region=擊打方塊設定保護區座標,或獲得其座標資訊
 | 
			
		||||
 | 
			
		||||
The area @1 does not exist.=保護區 @1 不存在。
 | 
			
		||||
Unable to get position.=無法獲得座標。
 | 
			
		||||
Unknown subcommand: @1=子指令不明:@1
 | 
			
		||||
 | 
			
		||||
Relative coordinates is not supported on this server. Please upgrade Minetest to 5.7.0 or newer versions.=此伺服器不支援相對座標。請更新Minetest至5.7.0或之後的版本。
 | 
			
		||||
							
								
								
									
										137
									
								
								locale/template.txt
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										137
									
								
								locale/template.txt
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,137 @@
 | 
			
		||||
# textdomain: areas
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
### chatcommands.lua ###
 | 
			
		||||
 | 
			
		||||
<AreaName>=
 | 
			
		||||
<ID> [faction_name]=
 | 
			
		||||
<NewOwner>=
 | 
			
		||||
<ParentID>=
 | 
			
		||||
<PlayerName>=
 | 
			
		||||
<newName>=
 | 
			
		||||
@1 has given you control over the area "@2" (ID @3).=
 | 
			
		||||
@1 spanning up to @2x@3x@4.=
 | 
			
		||||
A regular expression is required.=
 | 
			
		||||
Area @1 does not exist or is not owned by you.=
 | 
			
		||||
Area closed for faction members.=
 | 
			
		||||
Area closed.=
 | 
			
		||||
Area does not exist.=
 | 
			
		||||
Area is open for members of: @1=
 | 
			
		||||
Area opened.=
 | 
			
		||||
Area protected. ID: @1=
 | 
			
		||||
Area renamed.=
 | 
			
		||||
Area successfully moved.=
 | 
			
		||||
Change the owner of an area using its ID=
 | 
			
		||||
Faction doesn't exists=
 | 
			
		||||
Find areas using a Lua regular expression=
 | 
			
		||||
Get information about area configuration and usage.=
 | 
			
		||||
 | 
			
		||||
Give a player access to a sub-area between two positions that have already been protected, Use set_owner if you don't want the parent to be set.=
 | 
			
		||||
 | 
			
		||||
Invalid regular expression.=
 | 
			
		||||
Limit: @1 areas=
 | 
			
		||||
Limit: no area count limit=
 | 
			
		||||
List your areas, or all areas if you are an admin.=
 | 
			
		||||
Move (or resize) an area to the current positions.=
 | 
			
		||||
No matches found.=
 | 
			
		||||
No visible areas.=
 | 
			
		||||
Owner changed.=
 | 
			
		||||
Players with the "@1" privilege can protect up to @2 areas=
 | 
			
		||||
 | 
			
		||||
Protect an area between two positions and give a player access to it without setting the parent of the area to any existing area=
 | 
			
		||||
 | 
			
		||||
Protect your own area=
 | 
			
		||||
Recursively remove areas using an ID=
 | 
			
		||||
Remove an area using an ID=
 | 
			
		||||
Removed area @1=
 | 
			
		||||
Removed area @1 and its sub areas.=
 | 
			
		||||
Removes all ownerless areas=
 | 
			
		||||
Rename an area that you own=
 | 
			
		||||
Self protection is disabled.=
 | 
			
		||||
Self protection is enabled.=
 | 
			
		||||
That area doesn't exist.=
 | 
			
		||||
The player "@1" does not exist.=
 | 
			
		||||
Toggle an area open (anyone can interact) or closed=
 | 
			
		||||
Toggle an area open/closed for members in your faction.=
 | 
			
		||||
You are an area administrator ("areas" privilege).=
 | 
			
		||||
You can protect areas=
 | 
			
		||||
You can't protect that area.=
 | 
			
		||||
You can't protect that area: @1=
 | 
			
		||||
You don't have the necessary privilege ("@1").=
 | 
			
		||||
You don't own that area.=
 | 
			
		||||
You have @1 areas.=
 | 
			
		||||
 | 
			
		||||
You have been granted control over area #@1. Type /list_areas to show your areas.=
 | 
			
		||||
 | 
			
		||||
You have extended area protection limits ("areas_high_limit" privilege).=
 | 
			
		||||
 | 
			
		||||
You have the necessary privilege ("@1").=
 | 
			
		||||
You need to select an area first.=
 | 
			
		||||
 | 
			
		||||
### chatcommands.lua ###
 | 
			
		||||
### pos.lua ###
 | 
			
		||||
 | 
			
		||||
<ID>=
 | 
			
		||||
Invalid usage, see /help @1.=
 | 
			
		||||
 | 
			
		||||
### hud.lua ###
 | 
			
		||||
 | 
			
		||||
:open=
 | 
			
		||||
Areas:=
 | 
			
		||||
 | 
			
		||||
### init.lua ###
 | 
			
		||||
 | 
			
		||||
Can administer areas.=
 | 
			
		||||
Can protect areas.=
 | 
			
		||||
Can protect more, bigger areas.=
 | 
			
		||||
 | 
			
		||||
### interact.lua ###
 | 
			
		||||
 | 
			
		||||
@1 is protected by @2.=
 | 
			
		||||
 | 
			
		||||
### internal.lua ###
 | 
			
		||||
 | 
			
		||||
Area is too big.=
 | 
			
		||||
 | 
			
		||||
Self protection is disabled or you do not have the necessary privilege.=
 | 
			
		||||
 | 
			
		||||
The area intersects with @1 [@2] (@3).=
 | 
			
		||||
 | 
			
		||||
You have reached the maximum amount of areas that you are allowed to protect.=
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
### legacy.lua ###
 | 
			
		||||
 | 
			
		||||
<version>=
 | 
			
		||||
Converted areas saved. Done.=
 | 
			
		||||
Converting areas…=
 | 
			
		||||
Error loading legacy file: @1=
 | 
			
		||||
Invalid version number. (0 allowed)=
 | 
			
		||||
Legacy file loaded.=
 | 
			
		||||
 | 
			
		||||
Loads, converts, and saves the areas from a legacy save file.=
 | 
			
		||||
 | 
			
		||||
Table format updated.=
 | 
			
		||||
unnamed=
 | 
			
		||||
 | 
			
		||||
### pos.lua ###
 | 
			
		||||
 | 
			
		||||
<not set>=
 | 
			
		||||
Area @1 selected.=
 | 
			
		||||
Area position @1 set to @2=
 | 
			
		||||
Position @1 set to @2=
 | 
			
		||||
Position @1:=
 | 
			
		||||
Select an area by ID.=
 | 
			
		||||
Select position @1 by punching a node.=
 | 
			
		||||
Select positions by punching two nodes.=
 | 
			
		||||
 | 
			
		||||
Set area protection region position @1 to your location or the one specified=
 | 
			
		||||
 | 
			
		||||
Set area protection region, position 1, or position 2 by punching nodes, or display the region=
 | 
			
		||||
 | 
			
		||||
The area @1 does not exist.=
 | 
			
		||||
Unable to get position.=
 | 
			
		||||
Unknown subcommand: @1=
 | 
			
		||||
 | 
			
		||||
Relative coordinates is not supported on this server. Please upgrade Minetest to 5.7.0 or newer versions.=
 | 
			
		||||
							
								
								
									
										261
									
								
								pos.lua
									
									
									
									
									
								
							
							
						
						
									
										261
									
								
								pos.lua
									
									
									
									
									
								
							@@ -1,12 +1,11 @@
 | 
			
		||||
local S = minetest.get_translator("areas")
 | 
			
		||||
 | 
			
		||||
-- I could depend on WorldEdit for this, but you need to have the 'worldedit'
 | 
			
		||||
-- permission to use those commands and you don't have
 | 
			
		||||
-- /area_pos{1,2} [X Y Z|X,Y,Z].
 | 
			
		||||
-- Since this is mostly copied from WorldEdit it is mostly
 | 
			
		||||
-- licensed under the AGPL. (select_area is a exception)
 | 
			
		||||
-- licensed under the AGPL. (select_area is an exception)
 | 
			
		||||
 | 
			
		||||
areas.marker1 = {}
 | 
			
		||||
areas.marker2 = {}
 | 
			
		||||
areas.set_pos = {}
 | 
			
		||||
areas.pos1 = {}
 | 
			
		||||
areas.pos2 = {}
 | 
			
		||||
@@ -21,109 +20,150 @@ local function posLimit(pos)
 | 
			
		||||
	}
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local parse_relative_pos
 | 
			
		||||
 | 
			
		||||
if minetest.parse_relative_number then
 | 
			
		||||
	parse_relative_pos = function(x_str, y_str, z_str, pos)
 | 
			
		||||
 | 
			
		||||
		local x = pos and minetest.parse_relative_number(x_str, pos.x)
 | 
			
		||||
			or tonumber(x_str)
 | 
			
		||||
		local y = pos and minetest.parse_relative_number(y_str, pos.y)
 | 
			
		||||
			or tonumber(y_str)
 | 
			
		||||
		local z = pos and minetest.parse_relative_number(z_str, pos.z)
 | 
			
		||||
			or tonumber(z_str)
 | 
			
		||||
		if x and y and z then
 | 
			
		||||
			return vector.new(x, y, z)
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
else
 | 
			
		||||
	parse_relative_pos = function(x_str, y_str, z_str, pos)
 | 
			
		||||
		local x = tonumber(x_str)
 | 
			
		||||
		local y = tonumber(y_str)
 | 
			
		||||
		local z = tonumber(z_str)
 | 
			
		||||
		if x and y and z then
 | 
			
		||||
			return vector.new(x, y, z)
 | 
			
		||||
		elseif string.sub(x_str, 1, 1) == "~"
 | 
			
		||||
			or string.sub(y_str, 1, 1) == "~"
 | 
			
		||||
			or string.sub(z_str, 1, 1) == "~" then
 | 
			
		||||
			return nil, S("Relative coordinates is not supported on this server. " ..
 | 
			
		||||
				"Please upgrade Minetest to 5.7.0 or newer versions.")
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
minetest.register_chatcommand("select_area", {
 | 
			
		||||
	params = "<ID>",
 | 
			
		||||
	description = "Select a area by id.",
 | 
			
		||||
	params = S("<ID>"),
 | 
			
		||||
	description = S("Select an area by ID."),
 | 
			
		||||
	func = function(name, param)
 | 
			
		||||
		local id = tonumber(param)
 | 
			
		||||
		if not id then
 | 
			
		||||
			return false, "Invalid usage, see /help select_area."
 | 
			
		||||
			return false, S("Invalid usage, see /help @1.", "select_area")
 | 
			
		||||
		end
 | 
			
		||||
		if not areas.areas[id] then
 | 
			
		||||
			return false, "The area "..id.." does not exist."
 | 
			
		||||
			return false, S("The area @1 does not exist.", id)
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
		areas:setPos1(name, areas.areas[id].pos1)
 | 
			
		||||
		areas:setPos2(name, areas.areas[id].pos2)
 | 
			
		||||
		return true, "Area "..id.." selected."
 | 
			
		||||
		return true, S("Area @1 selected.", id)
 | 
			
		||||
	end,
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
minetest.register_chatcommand("area_pos1", {
 | 
			
		||||
	params = "[X Y Z|X,Y,Z]",
 | 
			
		||||
	description = "Set area protection region position 1 to your"
 | 
			
		||||
		.." location or the one specified",
 | 
			
		||||
	description = S("Set area protection region position @1 to your"
 | 
			
		||||
		.." location or the one specified", "1"),
 | 
			
		||||
	privs = {},
 | 
			
		||||
	func = function(name, param)
 | 
			
		||||
		local pos
 | 
			
		||||
		local found, _, x, y, z = param:find(
 | 
			
		||||
				"^(-?%d+)[, ](-?%d+)[, ](-?%d+)$")
 | 
			
		||||
		if found then
 | 
			
		||||
			pos = {x=tonumber(x), y=tonumber(y), z=tonumber(z)}
 | 
			
		||||
		elseif param == "" then
 | 
			
		||||
		local player = minetest.get_player_by_name(name)
 | 
			
		||||
		if player then
 | 
			
		||||
				pos = player:get_pos()
 | 
			
		||||
			else
 | 
			
		||||
				return false, "Unable to get position."
 | 
			
		||||
			pos = vector.round(player:get_pos())
 | 
			
		||||
		end
 | 
			
		||||
		else
 | 
			
		||||
			return false, "Invalid usage, see /help area_pos1."
 | 
			
		||||
		local found, _, x_str, y_str, z_str = param:find(
 | 
			
		||||
			"^(~?-?%d*)[, ](~?-?%d*)[, ](~?-?%d*)$")
 | 
			
		||||
		if found then
 | 
			
		||||
			local get_pos, reason = parse_relative_pos(x_str, y_str, z_str, pos)
 | 
			
		||||
			if get_pos then
 | 
			
		||||
				pos = get_pos
 | 
			
		||||
			elseif not get_pos and reason then
 | 
			
		||||
				return false, reason
 | 
			
		||||
			end
 | 
			
		||||
		elseif param ~= "" then
 | 
			
		||||
			return false, S("Invalid usage, see /help @1.", "area_pos1")
 | 
			
		||||
		end
 | 
			
		||||
		if not pos then
 | 
			
		||||
			return false, S("Unable to get position.")
 | 
			
		||||
		end
 | 
			
		||||
		pos = posLimit(vector.round(pos))
 | 
			
		||||
		areas:setPos1(name, pos)
 | 
			
		||||
		return true, "Area position 1 set to "
 | 
			
		||||
				..minetest.pos_to_string(pos)
 | 
			
		||||
		return true, S("Area position @1 set to @2", "1",
 | 
			
		||||
				minetest.pos_to_string(pos))
 | 
			
		||||
	end,
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
minetest.register_chatcommand("area_pos2", {
 | 
			
		||||
	params = "[X Y Z|X,Y,Z]",
 | 
			
		||||
	description = "Set area protection region position 2 to your"
 | 
			
		||||
		.." location or the one specified",
 | 
			
		||||
	description = S("Set area protection region position @1 to your"
 | 
			
		||||
		.." location or the one specified", "2"),
 | 
			
		||||
	func = function(name, param)
 | 
			
		||||
		local pos
 | 
			
		||||
		local found, _, x, y, z = param:find(
 | 
			
		||||
				"^(-?%d+)[, ](-?%d+)[, ](-?%d+)$")
 | 
			
		||||
		if found then
 | 
			
		||||
			pos = {x=tonumber(x), y=tonumber(y), z=tonumber(z)}
 | 
			
		||||
		elseif param == "" then
 | 
			
		||||
		local player = minetest.get_player_by_name(name)
 | 
			
		||||
		if player then
 | 
			
		||||
				pos = player:get_pos()
 | 
			
		||||
			else
 | 
			
		||||
				return false, "Unable to get position."
 | 
			
		||||
			pos = vector.round(player:get_pos())
 | 
			
		||||
		end
 | 
			
		||||
		else
 | 
			
		||||
			return false, "Invalid usage, see /help area_pos2."
 | 
			
		||||
		local found, _, x_str, y_str, z_str = param:find(
 | 
			
		||||
			"^(~?-?%d*)[, ](~?-?%d*)[, ](~?-?%d*)$")
 | 
			
		||||
		if found then
 | 
			
		||||
			local get_pos, reason = parse_relative_pos(x_str, y_str, z_str, pos)
 | 
			
		||||
			if get_pos then
 | 
			
		||||
				pos = get_pos
 | 
			
		||||
			elseif not get_pos and reason then
 | 
			
		||||
				return false, reason
 | 
			
		||||
			end
 | 
			
		||||
		elseif param ~= "" then
 | 
			
		||||
			return false, S("Invalid usage, see /help @1.", "area_pos2")
 | 
			
		||||
		end
 | 
			
		||||
		if not pos then
 | 
			
		||||
			return false, S("Unable to get position.")
 | 
			
		||||
		end
 | 
			
		||||
		pos = posLimit(vector.round(pos))
 | 
			
		||||
		areas:setPos2(name, pos)
 | 
			
		||||
		return true, "Area position 2 set to "
 | 
			
		||||
				..minetest.pos_to_string(pos)
 | 
			
		||||
		return true, S("Area position @1 set to @2", "2",
 | 
			
		||||
			minetest.pos_to_string(pos))
 | 
			
		||||
	end,
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
minetest.register_chatcommand("area_pos", {
 | 
			
		||||
	params = "set/set1/set2/get",
 | 
			
		||||
	description = "Set area protection region, position 1, or position 2"
 | 
			
		||||
		.." by punching nodes, or display the region",
 | 
			
		||||
	description = S("Set area protection region, position 1, or position 2"
 | 
			
		||||
		.." by punching nodes, or display the region"),
 | 
			
		||||
	func = function(name, param)
 | 
			
		||||
		if param == "set" then -- Set both area positions
 | 
			
		||||
			areas.set_pos[name] = "pos1"
 | 
			
		||||
			return true, "Select positions by punching two nodes."
 | 
			
		||||
			return true, S("Select positions by punching two nodes.")
 | 
			
		||||
		elseif param == "set1" then -- Set area position 1
 | 
			
		||||
			areas.set_pos[name] = "pos1only"
 | 
			
		||||
			return true, "Select position 1 by punching a node."
 | 
			
		||||
			return true, S("Select position @1 by punching a node.", "1")
 | 
			
		||||
		elseif param == "set2" then -- Set area position 2
 | 
			
		||||
			areas.set_pos[name] = "pos2"
 | 
			
		||||
			return true, "Select position 2 by punching a node."
 | 
			
		||||
			return true, S("Select position @1 by punching a node.", "2")
 | 
			
		||||
		elseif param == "get" then -- Display current area positions
 | 
			
		||||
			local pos1str, pos2str = "Position 1: ", "Position 2: "
 | 
			
		||||
			local pos1str, pos2str = S("Position @1:", " 1"), S("Position @1:", " 2")
 | 
			
		||||
			if areas.pos1[name] then
 | 
			
		||||
				pos1str = pos1str..minetest.pos_to_string(areas.pos1[name])
 | 
			
		||||
			else
 | 
			
		||||
				pos1str = pos1str.."<not set>"
 | 
			
		||||
				pos1str = pos1str..S("<not set>")
 | 
			
		||||
			end
 | 
			
		||||
			if areas.pos2[name] then
 | 
			
		||||
				pos2str = pos2str..minetest.pos_to_string(areas.pos2[name])
 | 
			
		||||
			else
 | 
			
		||||
				pos2str = pos2str.."<not set>"
 | 
			
		||||
				pos2str = pos2str..S("<not set>")
 | 
			
		||||
			end
 | 
			
		||||
			return true, pos1str.."\n"..pos2str
 | 
			
		||||
		else
 | 
			
		||||
			return false, "Unknown subcommand: "..param
 | 
			
		||||
			return false, S("Unknown subcommand: @1", param)
 | 
			
		||||
		end
 | 
			
		||||
	end,
 | 
			
		||||
})
 | 
			
		||||
@@ -139,42 +179,70 @@ function areas:getPos(playerName)
 | 
			
		||||
	return areas:sortPos(pos1, pos2)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function areas:setPos1(playerName, pos)
 | 
			
		||||
	areas.pos1[playerName] = posLimit(pos)
 | 
			
		||||
	areas.markPos1(playerName)
 | 
			
		||||
function areas:setPos1(name, pos)
 | 
			
		||||
	local old_pos = areas.pos1[name]
 | 
			
		||||
	pos = posLimit(pos)
 | 
			
		||||
	areas.pos1[name] = pos
 | 
			
		||||
 | 
			
		||||
	if old_pos then
 | 
			
		||||
		-- TODO: use `core.objects_inside_radius` after Luanti 5.10.0 is well established.
 | 
			
		||||
		for _, object in ipairs(core.get_objects_inside_radius(old_pos, 0.01)) do
 | 
			
		||||
			local luaentity = object:get_luaentity()
 | 
			
		||||
			if luaentity and luaentity.name == "areas:pos1" and luaentity.player == name then
 | 
			
		||||
				object:remove()
 | 
			
		||||
			end
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	local entity = core.add_entity(pos, "areas:pos1")
 | 
			
		||||
	if entity then
 | 
			
		||||
		local luaentity = entity:get_luaentity()
 | 
			
		||||
		if luaentity then
 | 
			
		||||
			luaentity.player = name
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function areas:setPos2(playerName, pos)
 | 
			
		||||
	areas.pos2[playerName] = posLimit(pos)
 | 
			
		||||
	areas.markPos2(playerName)
 | 
			
		||||
end
 | 
			
		||||
function areas:setPos2(name, pos)
 | 
			
		||||
	local old_pos = areas.pos2[name]
 | 
			
		||||
	pos = posLimit(pos)
 | 
			
		||||
	areas.pos2[name] = pos
 | 
			
		||||
 | 
			
		||||
	if old_pos then
 | 
			
		||||
		-- TODO: use `core.objects_inside_radius` after Luanti 5.10.0 is well established.
 | 
			
		||||
		for _, object in ipairs(core.get_objects_inside_radius(old_pos, 0.01)) do
 | 
			
		||||
			local luaentity = object:get_luaentity()
 | 
			
		||||
			if luaentity and luaentity.name == "areas:pos2" and luaentity.player == name then
 | 
			
		||||
				object:remove()
 | 
			
		||||
			end
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	local entity = core.add_entity(pos, "areas:pos2")
 | 
			
		||||
	if entity then
 | 
			
		||||
		local luaentity = entity:get_luaentity()
 | 
			
		||||
		if luaentity then
 | 
			
		||||
			luaentity.player = name
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
minetest.register_on_punchnode(function(pos, node, puncher)
 | 
			
		||||
	local name = puncher:get_player_name()
 | 
			
		||||
	-- Currently setting position
 | 
			
		||||
	if name ~= "" and areas.set_pos[name] then
 | 
			
		||||
		if areas.set_pos[name] == "pos1" then
 | 
			
		||||
			areas.pos1[name] = pos
 | 
			
		||||
			areas.markPos1(name)
 | 
			
		||||
			areas.set_pos[name] = "pos2"
 | 
			
		||||
			minetest.chat_send_player(name,
 | 
			
		||||
					"Position 1 set to "
 | 
			
		||||
					..minetest.pos_to_string(pos))
 | 
			
		||||
		elseif areas.set_pos[name] == "pos1only" then
 | 
			
		||||
			areas.pos1[name] = pos
 | 
			
		||||
			areas.markPos1(name)
 | 
			
		||||
		if areas.set_pos[name] == "pos2" then
 | 
			
		||||
			areas:setPos2(name, pos)
 | 
			
		||||
			areas.set_pos[name] = nil
 | 
			
		||||
			minetest.chat_send_player(name,
 | 
			
		||||
					"Position 1 set to "
 | 
			
		||||
					..minetest.pos_to_string(pos))
 | 
			
		||||
		elseif areas.set_pos[name] == "pos2" then
 | 
			
		||||
			areas.pos2[name] = pos
 | 
			
		||||
			areas.markPos2(name)
 | 
			
		||||
			areas.set_pos[name] = nil
 | 
			
		||||
					S("Position @1 set to @2", "2",
 | 
			
		||||
					minetest.pos_to_string(pos)))
 | 
			
		||||
		else
 | 
			
		||||
			areas:setPos1(name, pos)
 | 
			
		||||
			areas.set_pos[name] = areas.set_pos[name] == "pos1" and "pos2" or nil
 | 
			
		||||
			minetest.chat_send_player(name,
 | 
			
		||||
					"Position 2 set to "
 | 
			
		||||
					..minetest.pos_to_string(pos))
 | 
			
		||||
					S("Position @1 set to @2", "1",
 | 
			
		||||
					minetest.pos_to_string(pos)))
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
end)
 | 
			
		||||
@@ -195,32 +263,6 @@ function areas:sortPos(pos1, pos2)
 | 
			
		||||
	return pos1, pos2
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
-- Marks area position 1
 | 
			
		||||
areas.markPos1 = function(name)
 | 
			
		||||
	local pos = areas.pos1[name]
 | 
			
		||||
	if areas.marker1[name] ~= nil then -- Marker already exists
 | 
			
		||||
		areas.marker1[name]:remove() -- Remove marker
 | 
			
		||||
		areas.marker1[name] = nil
 | 
			
		||||
	end
 | 
			
		||||
	if pos ~= nil then -- Add marker
 | 
			
		||||
		areas.marker1[name] = minetest.add_entity(pos, "areas:pos1")
 | 
			
		||||
		areas.marker1[name]:get_luaentity().active = true
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
-- Marks area position 2
 | 
			
		||||
areas.markPos2 = function(name)
 | 
			
		||||
	local pos = areas.pos2[name]
 | 
			
		||||
	if areas.marker2[name] ~= nil then -- Marker already exists
 | 
			
		||||
		areas.marker2[name]:remove() -- Remove marker
 | 
			
		||||
		areas.marker2[name] = nil
 | 
			
		||||
	end
 | 
			
		||||
	if pos ~= nil then -- Add marker
 | 
			
		||||
		areas.marker2[name] = minetest.add_entity(pos, "areas:pos2")
 | 
			
		||||
		areas.marker2[name]:get_luaentity().active = true
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
minetest.register_entity("areas:pos1", {
 | 
			
		||||
	initial_properties = {
 | 
			
		||||
		visual = "cube",
 | 
			
		||||
@@ -229,17 +271,10 @@ minetest.register_entity("areas:pos1", {
 | 
			
		||||
		            "areas_pos1.png", "areas_pos1.png",
 | 
			
		||||
		            "areas_pos1.png", "areas_pos1.png"},
 | 
			
		||||
		collisionbox = {-0.55, -0.55, -0.55, 0.55, 0.55, 0.55},
 | 
			
		||||
		hp_max = 1,
 | 
			
		||||
		armor_groups = {fleshy=100},
 | 
			
		||||
		static_save = false,
 | 
			
		||||
	},
 | 
			
		||||
	on_step = function(self, dtime)
 | 
			
		||||
		if self.active == nil then
 | 
			
		||||
			self.object:remove()
 | 
			
		||||
		end
 | 
			
		||||
	end,
 | 
			
		||||
	on_punch = function(self, hitter)
 | 
			
		||||
		self.object:remove()
 | 
			
		||||
		local name = hitter:get_player_name()
 | 
			
		||||
		areas.marker1[name] = nil
 | 
			
		||||
	end,
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
minetest.register_entity("areas:pos2", {
 | 
			
		||||
@@ -250,16 +285,8 @@ minetest.register_entity("areas:pos2", {
 | 
			
		||||
		            "areas_pos2.png", "areas_pos2.png",
 | 
			
		||||
		            "areas_pos2.png", "areas_pos2.png"},
 | 
			
		||||
		collisionbox = {-0.55, -0.55, -0.55, 0.55, 0.55, 0.55},
 | 
			
		||||
		hp_max = 1,
 | 
			
		||||
		armor_groups = {fleshy=100},
 | 
			
		||||
		static_save = false,
 | 
			
		||||
	},
 | 
			
		||||
	on_step = function(self, dtime)
 | 
			
		||||
		if self.active == nil then
 | 
			
		||||
			self.object:remove()
 | 
			
		||||
		end
 | 
			
		||||
	end,
 | 
			
		||||
	on_punch = function(self, hitter)
 | 
			
		||||
		self.object:remove()
 | 
			
		||||
		local name = hitter:get_player_name()
 | 
			
		||||
		areas.marker2[name] = nil
 | 
			
		||||
	end,
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -43,4 +43,3 @@ file:close()
 | 
			
		||||
--------------
 | 
			
		||||
 | 
			
		||||
setting("filename", "string", world_path.."/areas.dat")
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -3,6 +3,20 @@
 | 
			
		||||
# Static paths do not work well with settings
 | 
			
		||||
#areas.filename (Configuration file path) string (world_path)/areas.dat
 | 
			
		||||
 | 
			
		||||
# Use smallest area volume precedence concept. (experimental; may change)
 | 
			
		||||
#
 | 
			
		||||
# If set to `true`:
 | 
			
		||||
#    The interaction permission is defined by the smallest area volume that
 | 
			
		||||
#    contains the interaction position. Granting access to areas is achieved
 | 
			
		||||
#    by factions instead of using `/add_owner`.
 | 
			
		||||
#    This allows players to have private areas within a greater open/shared
 | 
			
		||||
#    area and also define open/shared areas within those private areas.
 | 
			
		||||
# If set to `false`: (default)
 | 
			
		||||
#    Interacting is permitted if the interaction position resides in any of the
 | 
			
		||||
#    player's own areas, shared or open areas.
 | 
			
		||||
#    This permission is not impacted by more restrictive, intersecting areas.
 | 
			
		||||
areas.use_smallest_area_precedence (Smallest area rules) bool false
 | 
			
		||||
 | 
			
		||||
# Allow players with a privilege create their own areas using /protect
 | 
			
		||||
# within the specified size and amount limits.
 | 
			
		||||
areas.self_protection (Self protection) bool false
 | 
			
		||||
@@ -35,4 +49,3 @@ areas.self_protection_max_size_high (Maximal area size) v3f (512, 512, 512)
 | 
			
		||||
# Only enter positive whole numbers for the coordinate values or you'll mess up stuff.
 | 
			
		||||
# This setting applies for plyaers with the privilege 'areas_high_limit'
 | 
			
		||||
areas.self_protection_max_areas_high (Maximal area count) float 32
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
										
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		Reference in New Issue
	
	Block a user