Commit Graph

228 Commits

Author SHA1 Message Date
HybridDog
850e5d9d33 fix ground_y searching bug
fixes #18

M  readme.txt
M  src/mapgen_v6.lua
2016-07-16 21:54:31 +02:00
HybridDog
990ace49d8 changes in falling.lua 2016-07-16 21:53:23 +02:00
HybridDog
b3cdf93212 make more tables weak 2016-04-29 18:05:04 +02:00
HybridDog
049349360e log when changing the falling snow setting and make the cache tables weak tables 2016-04-29 17:58:13 +02:00
HybridDog
9d2211b0b5 do not assume a fixed chunksize when generating map 2016-04-25 18:47:52 +02:00
HybridDog
745fca1c84 add missing brackets, might fix issue #15 2016-04-24 18:47:09 +02:00
HybridDog
dee9b5ada1 use the chunksize setting 2016-02-13 19:23:41 +01:00
HybridDog
b994bbc5fd abort mapgen if no nodes are set and execute collectgarbage to clean memory 2016-02-13 19:11:01 +01:00
Splizard
a6af64f3f1 Fix sled crash 2016-02-01 14:50:20 +13:00
HybridDog
8d78cb6867 play sound when the snowball hurts an object and make damage depend on velocity differrence 2015-12-30 11:31:38 +01:00
HybridDog
d8d79655af update abms and fix snowball entity, thanks to crabman77 2015-12-30 10:31:23 +01:00
HybridDog
0e52c53452 make snowballs damage entities, thanks to @LeMagnesium 2015-12-28 19:32:33 +01:00
HybridDog
afc578cb16 allow configuring the mapgen size, rarity and smooth without rejoining, which is actually a bad idea because of chunk corners 2015-11-22 01:21:21 +01:00
HybridDog
346a263761 update snow menu: sort settings and prepare for fixing changing settings with it (that no restart is needed) 2015-11-22 00:22:03 +01:00
HybridDog
4a30e67f46 use minetest. Get modpath less times, move stairsplus testing out of that file, update util.lua and make mapgen rarity and size better configurable 2015-11-21 23:37:28 +01:00
HybridDog
097f5f5419 add 4 normalmap textures 2015-11-21 22:34:44 +01:00
HybridDog
3f99399f1d get the bnode only when necessary and don't calculate the globalstep function every step 2015-11-21 22:18:03 +01:00
HybridDog
b647842ad4 add back caching ws values, that was a memory bug of minetest and these numbers hardly use memory space I guess 2015-11-21 21:54:25 +01:00
HybridDog
35c21dd879 fix plantlike rotation 2015-11-21 21:26:45 +01:00
HybridDog
a217f17566 use the heightmap to reduce ground searching 2015-07-11 19:47:21 +02:00
HybridDog
939c63e507 🐈 2015-07-05 21:01:19 +02:00
HybridDog
7370b142ed fix snowfall and pines 2015-06-21 12:49:27 +02:00
HybridDog
e990039ea3 make mgv6 snow biome size configurable (currently just in the mapgen file) @Splizard, partially generated snow biomes could appear on maps because the perlin noise is different 2015-06-21 11:42:32 +02:00
HybridDog
521e24f69a adv- and optipng a few textures 2015-06-19 22:07:03 +02:00
HybridDog
06e74418e9 add snow apple and make snowy more snowy 2015-06-19 22:03:59 +02:00
HybridDog
4a2c869407 do not generate in deserts, doesn't seem to work… but better than nothing 2015-06-19 21:21:36 +02:00
HybridDog
51aa9a372b spawn pines after generating the ground to fix a few grass places (untested) 2015-06-19 19:49:31 +02:00
HybridDog
4286299c0e make shrubs and moss furnace burnable and remove ws values saving, l got a memory error 2015-06-19 19:07:38 +02:00
HybridDog
6dbbf90f34 add snow covered snow shrub 2015-06-17 19:29:43 +02:00
HybridDog
f82c525222 add snow shrub 2015-06-17 18:57:11 +02:00
HybridDog
60f3ac4dea Revert "generate snow only into air"
reason: testing it is not necessary
This reverts commit 4a9fbc8202.
2015-06-17 18:20:03 +02:00
HybridDog
4a9fbc8202 generate snow only into air 2015-06-17 17:51:48 +02:00
HybridDog
ccc1b5154d add snow biome flowers 2015-06-13 16:51:14 +02:00
HybridDog
47a8691b82 mapgen_v6: use a table for the contents 2015-06-13 15:58:57 +02:00
HybridDog
9cd39dc111 update mapgen_v6, e.g. replace plantlike plants to dry shrub and reduce snow height to make it smooth 2015-06-13 15:53:10 +02:00
HybridDog
de80a0910e fix stairs and slabs 2015-06-13 10:36:08 +02:00
HybridDog
acb5141cbe update mapgen_v6, e.g. put snow onto icesheets 2015-06-12 23:21:43 +02:00
HybridDog
ead65ab164 change icebrick texture and make crafting icebricks possible 2015-06-12 21:46:30 +02:00
HybridDog
476dd1e029 further short nodes.lua and add an icebrick with LazyJ's texture 2015-06-12 21:03:06 +02:00
HybridDog
feea2d4693 as already written, this was temporary 2015-06-12 18:28:02 +02:00
HybridDog
d5cdc50f3a move the furnace_burntime to node definitions and short nodes.lua 2015-06-12 18:11:45 +02:00
HybridDog
3527d3158d fix approximate snowdrift walkable making, see https://d.maxfile.ro/ovzgtfbjhw.png 2015-06-11 18:40:51 +02:00
HybridDog
0a3d7859cb temporary fix for technic_worldgen incompatibility 2015-06-09 16:11:24 +02:00
HybridDog
2d91071751 use the test to find out the maximum snow height 2015-06-05 15:26:56 +02:00
HybridDog
0443994f06 dont generate every snow node with the same height, use the weierstraß function 2015-06-05 14:57:54 +02:00
HybridDog
32b08f6738 randomly rotate/mirror snowball texture 2015-06-04 14:24:11 +02:00
HybridDog
99af62a552 change snowball texture 2015-06-04 14:18:29 +02:00
HybridDog
777d5b1407 automatic snowball throwing in creative mdoe 2015-06-04 13:09:04 +02:00
Splizard
09a422a0e7 Sled needs to be under the player.
Not on top like a hat xD
2015-06-04 11:10:43 +12:00
Splizard
a029130d61 Fix sleds :) 2015-06-04 10:41:47 +12:00