2015-02-24 06:25:29 +01:00
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hbarmor = {}
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2013-06-28 22:58:06 +02:00
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2014-04-06 16:33:38 +02:00
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-- HUD statbar values
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2015-02-24 06:25:29 +01:00
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hbarmor.armor = {}
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2014-04-06 16:33:38 +02:00
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2015-02-24 05:30:08 +01:00
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-- Stores if player's HUD bar has been initialized so far.
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2015-02-24 06:25:29 +01:00
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hbarmor.player_active = {}
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2015-02-24 05:30:08 +01:00
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2014-04-06 16:33:38 +02:00
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-- HUD item ids
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2013-09-13 20:18:16 +02:00
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local armor_hud = {}
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2013-06-28 22:58:06 +02:00
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2015-02-24 06:25:29 +01:00
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hbarmor.tick = 0.1
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2014-10-03 08:12:55 +02:00
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2015-02-24 06:37:19 +01:00
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-- If true, the armor bar is hidden when the player does not wear any armor
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-- FIXME: Currently hiding does not work, so it is turned off by default.
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hbarmor.autohide = false
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2014-04-14 06:02:42 +02:00
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--load custom settings
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2015-02-24 06:25:29 +01:00
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local set = io.open(minetest.get_modpath("hbarmor").."/hbarmor.conf", "r")
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2013-07-20 22:07:24 +02:00
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if set then
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2015-02-24 06:25:29 +01:00
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dofile(minetest.get_modpath("hbarmor").."/hbarmor.conf")
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2013-07-20 22:07:24 +02:00
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set:close()
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end
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2013-06-28 22:58:06 +02:00
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2015-02-24 04:49:32 +01:00
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local must_hide = function(playername, arm)
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return ((not armor.def[playername].count or armor.def[playername].count == 0) and arm == 0)
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end
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local arm_printable = function(arm)
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return math.ceil(math.floor(arm+0.5))
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end
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2014-04-14 06:02:42 +02:00
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local function custom_hud(player)
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2015-02-24 02:54:55 +01:00
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local name = player:get_player_name()
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2013-07-20 14:02:30 +02:00
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2015-02-24 02:54:55 +01:00
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if minetest.setting_getbool("enable_damage") then
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2015-02-24 07:02:35 +01:00
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local ret = hbarmor.get_armor(player)
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if ret == false then
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minetest.log("error", "[hbarmor] Call to hbarmor.get_armor in custom_hud returned with false!")
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end
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2015-02-24 06:25:29 +01:00
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local arm = tonumber(hbarmor.armor[name])
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2015-02-24 04:49:32 +01:00
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if not arm then arm = 0 end
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2015-02-24 06:37:19 +01:00
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local hide
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if hbarmor.autohide then
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hide = must_hide(name, arm)
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else
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hide = false
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end
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2015-02-24 06:12:53 +01:00
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hb.init_hudbar(player, "armor", arm_printable(arm), nil, hide)
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2015-02-24 02:54:55 +01:00
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end
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2013-06-28 22:58:06 +02:00
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end
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2015-02-24 02:02:45 +01:00
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--register and define armor HUD bar
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2015-02-24 06:37:19 +01:00
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hb.register_hudbar("armor", 0xFFFFFF, "Armor", { icon = "hbarmor_icon.png", bar = "hbarmor_bar.png" }, 0, 100, hbarmor.autohide, "%s: %d%%")
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2015-02-24 02:02:45 +01:00
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2015-02-24 01:55:07 +01:00
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dofile(minetest.get_modpath("hbarmor").."/armor.lua")
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2013-09-13 20:18:16 +02:00
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2015-02-24 04:49:32 +01:00
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2014-04-06 16:33:38 +02:00
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-- update hud elemtens if value has changed
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2013-06-28 22:58:06 +02:00
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local function update_hud(player)
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2014-04-06 16:33:38 +02:00
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local name = player:get_player_name()
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2013-09-13 20:18:16 +02:00
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--armor
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2015-02-24 06:25:29 +01:00
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local arm = tonumber(hbarmor.armor[name])
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2015-02-24 05:30:08 +01:00
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if not arm then
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arm = 0
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2015-02-24 06:25:29 +01:00
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hbarmor.armor[name] = 0
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2015-02-24 05:30:08 +01:00
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end
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2015-02-24 06:45:16 +01:00
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if hbarmor.autohide then
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2015-02-24 06:37:19 +01:00
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-- hide armor bar completely when there is none
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if must_hide(name, arm) then
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hb.hide_hudbar(player, "armor")
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else
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hb.change_hudbar(player, "armor", arm_printable(arm))
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hb.unhide_hudbar(player, "armor")
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end
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2015-02-24 04:51:48 +01:00
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else
|
2015-02-24 05:30:08 +01:00
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hb.change_hudbar(player, "armor", arm_printable(arm))
|
2014-04-06 16:33:38 +02:00
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end
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2013-06-28 22:58:06 +02:00
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end
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minetest.register_on_joinplayer(function(player)
|
2014-04-06 16:33:38 +02:00
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local name = player:get_player_name()
|
2015-02-24 01:55:07 +01:00
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custom_hud(player)
|
2015-02-24 06:25:29 +01:00
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hbarmor.player_active[name] = true
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2015-02-24 05:30:08 +01:00
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|
end)
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minetest.register_on_leaveplayer(function(player)
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local name = player:get_player_name()
|
2015-02-24 06:25:29 +01:00
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|
hbarmor.player_active[name] = false
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2013-06-28 22:58:06 +02:00
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end)
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|
2014-04-14 06:51:28 +02:00
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|
local main_timer = 0
|
2013-06-28 22:58:06 +02:00
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|
local timer = 0
|
2015-02-24 04:49:32 +01:00
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|
minetest.register_globalstep(function(dtime)
|
2015-02-24 02:54:55 +01:00
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|
main_timer = main_timer + dtime
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|
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timer = timer + dtime
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2015-02-24 06:25:29 +01:00
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|
|
if main_timer > hbarmor.tick or timer > 4 then
|
2015-02-24 05:37:11 +01:00
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|
|
if minetest.setting_getbool("enable_damage") then
|
2015-02-24 06:25:29 +01:00
|
|
|
if main_timer > hbarmor.tick then main_timer = 0 end
|
2015-02-24 05:37:11 +01:00
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|
|
for _,player in ipairs(minetest.get_connected_players()) do
|
|
|
|
local name = player:get_player_name()
|
2015-02-24 06:25:29 +01:00
|
|
|
if hbarmor.player_active[name] == true then
|
2015-02-24 07:02:35 +01:00
|
|
|
local ret = hbarmor.get_armor(player)
|
|
|
|
if ret == false then
|
|
|
|
minetest.log("error", "[hbarmor] Call to hbarmor.get_armor in globalstep returned with false!")
|
|
|
|
end
|
2015-02-24 05:30:08 +01:00
|
|
|
-- update all hud elements
|
|
|
|
update_hud(player)
|
|
|
|
end
|
2013-06-28 22:58:06 +02:00
|
|
|
end
|
2014-04-14 06:51:28 +02:00
|
|
|
end
|
2015-02-24 04:49:32 +01:00
|
|
|
end
|
|
|
|
if timer > 4 then timer = 0 end
|
2013-06-28 22:58:06 +02:00
|
|
|
end)
|