forked from minetest-mods/moreblocks
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nalc-1.2.0
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4063d917fa
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24
.github/workflows/build.yml
vendored
Normal file
24
.github/workflows/build.yml
vendored
Normal file
@ -0,0 +1,24 @@
|
||||
name: build
|
||||
on: [push, pull_request]
|
||||
|
||||
jobs:
|
||||
build:
|
||||
runs-on: ubuntu-latest
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@master
|
||||
- uses: actions/setup-python@master
|
||||
|
||||
- run: |
|
||||
sudo apt-get update -qq
|
||||
sudo apt-get install -qqq luarocks
|
||||
- name: Install pre-commit
|
||||
run: pip3 install pre-commit
|
||||
|
||||
- name: Install LuaCheck
|
||||
run: luarocks install --local luacheck
|
||||
|
||||
- name: Run LuaCheck using pre-commit
|
||||
run: |
|
||||
pre-commit run --all-files
|
||||
$HOME/.luarocks/bin/luacheck .
|
@ -1,7 +1,8 @@
|
||||
repos:
|
||||
- repo: https://github.com/pre-commit/pre-commit-hooks
|
||||
rev: v2.3.0
|
||||
rev: v3.3.0
|
||||
hooks:
|
||||
- id: fix-byte-order-marker
|
||||
- id: end-of-file-fixer
|
||||
- id: trailing-whitespace
|
||||
|
||||
|
15
.travis.yml
15
.travis.yml
@ -1,15 +0,0 @@
|
||||
dist: bionic
|
||||
language: python
|
||||
|
||||
python:
|
||||
- 3.7.1
|
||||
|
||||
install:
|
||||
- sudo apt-get update -qq
|
||||
- sudo apt-get install -qqq luarocks
|
||||
- pip3 install pre-commit
|
||||
- luarocks install --local luacheck
|
||||
|
||||
script:
|
||||
- pre-commit run --all-files
|
||||
- $HOME/.luarocks/bin/luacheck .
|
46
CHANGELOG.md
46
CHANGELOG.md
@ -7,15 +7,49 @@ and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.
|
||||
|
||||
## [Unreleased]
|
||||
|
||||
## [2.2.0] - 2021-06-28
|
||||
|
||||
### Changed
|
||||
|
||||
- Refactored recipe override mechanism to avoid re-coding recipes
|
||||
when we only want to change the amount produced.
|
||||
- [Realigned rail recipe to the changes made in Minetest Game.](https://github.com/minetest-mods/moreblocks/pull/169)
|
||||
- All rail recipes (standard, power, break) were boosted by 50%.
|
||||
|
||||
### Fixed
|
||||
|
||||
- [Shapeless crafting recipes are now handled in redefinitions.](https://github.com/minetest-mods/moreblocks/pull/171)
|
||||
- [Aliases are now resolved in Stairs+ circular saw cost calculation.](https://github.com/minetest-mods/moreblocks/pull/175)
|
||||
- [Fixed strange placement behavior for non-default Stairs+ nodes.](https://github.com/minetest-mods/moreblocks/pull/168)
|
||||
- [Fixed stairs placement over oddly-shaped nodes.](https://github.com/minetest-mods/moreblocks/pull/166)
|
||||
|
||||
## [2.1.0] - 2020-12-14
|
||||
|
||||
### Added
|
||||
|
||||
- Clean Glass versions of Trap and (Super) Glowing Glass.
|
||||
- Compressed desert cobblestone.
|
||||
|
||||
### Changed
|
||||
|
||||
- Revised placing strategy that takes into account which side of the face
|
||||
(top/bottom for horizontal, left/right for vertical placement) is being clicked.
|
||||
Aux (sprint/special, default E) key can be used to place the node with the orientation
|
||||
it would have if placed from the other side.
|
||||
When placing nodes next to nodes of the same gategory (e.g.slab to slab) the other
|
||||
node's orientation is copied, flipping it placing on top or below an upright or
|
||||
upside-down node. In this case the aux key will disable the special processing of
|
||||
same-category nodes.
|
||||
|
||||
### Fixed
|
||||
|
||||
- Revised minetest_game crafting recipe overrides to match Minetest 5.0.0 and later.
|
||||
|
||||
### Removed
|
||||
|
||||
- Legacy Stairs+ conversion code.
|
||||
- It was only required to import worlds last edited before Q3 2013.
|
||||
|
||||
### Added
|
||||
|
||||
- Compressed desert cobblestone.
|
||||
|
||||
## [2.0.0] - 2019-11-25
|
||||
|
||||
### Added
|
||||
@ -99,7 +133,9 @@ and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.
|
||||
|
||||
- Initial versioned release.
|
||||
|
||||
[Unreleased]: https://github.com/minetest-mods/moreblocks/compare/v2.0.0...HEAD
|
||||
[Unreleased]: https://github.com/minetest-mods/moreblocks/compare/v2.2.0...HEAD
|
||||
[2.2.0]: https://github.com/minetest-mods/moreblocks/compare/v2.1.0...v2.2.0
|
||||
[2.1.0]: https://github.com/minetest-mods/moreblocks/compare/v2.0.0...v2.1.0
|
||||
[2.0.0]: https://github.com/minetest-mods/moreblocks/compare/v1.3.0...v2.0.0
|
||||
[1.3.0]: https://github.com/minetest-mods/moreblocks/compare/v1.2.0...v1.3.0
|
||||
[1.2.0]: https://github.com/minetest-mods/moreblocks/compare/v1.1.0...v1.2.0
|
||||
|
@ -1,4 +1,4 @@
|
||||
# More Blocks
|
||||
# More Blocks [](https://github.com/minetest-mods/moreblocks/actions)
|
||||
|
||||
More Blocks for [Minetest](https://www.minetest.net/), a free and open source infinite
|
||||
world block sandbox game.
|
||||
@ -58,7 +58,7 @@ on that line.
|
||||
|
||||
## Version compatibility
|
||||
|
||||
More Blocks is currently primarily tested with Minetest 5.1.0.
|
||||
More Blocks is currently primarily tested with Minetest 5.3.0.
|
||||
It may or may not work with newer or older versions. Issues arising in older
|
||||
versions than 5.0.0 will generally not be fixed.
|
||||
|
||||
|
@ -89,8 +89,9 @@ circular_saw.names = {
|
||||
}
|
||||
|
||||
function circular_saw:get_cost(inv, stackname)
|
||||
local name = minetest.registered_aliases[stackname] or stackname
|
||||
for i, item in pairs(inv:get_list("output")) do
|
||||
if item:get_name() == stackname then
|
||||
if item:get_name() == name then
|
||||
return circular_saw.cost_in_microblocks[i]
|
||||
end
|
||||
end
|
||||
@ -336,6 +337,10 @@ function circular_saw.on_metadata_inventory_take(
|
||||
local input_stack = inv:get_stack(listname, index)
|
||||
if not input_stack:is_empty() and input_stack:get_name()~=stack:get_name() then
|
||||
local player_inv = player:get_inventory()
|
||||
|
||||
-- Prevent arbitrary item duplication.
|
||||
inv:remove_item(listname, input_stack)
|
||||
|
||||
if player_inv:room_for_item("main", input_stack) then
|
||||
player_inv:add_item("main", input_stack)
|
||||
end
|
||||
@ -362,9 +367,15 @@ function circular_saw.on_metadata_inventory_take(
|
||||
-- The recycle field plays no role here since it is processed immediately.
|
||||
end
|
||||
|
||||
local has_default_mod = minetest.get_modpath("default")
|
||||
|
||||
function circular_saw.on_construct(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local fancy_inv = default.gui_bg..default.gui_bg_img..default.gui_slots
|
||||
local fancy_inv = ""
|
||||
if has_default_mod then
|
||||
-- prepend background and slot styles from default if available
|
||||
fancy_inv = default.gui_bg..default.gui_bg_img..default.gui_slots
|
||||
end
|
||||
meta:set_string(
|
||||
"formspec", "size[11,10]"..fancy_inv..
|
||||
"label[0,0;" ..F(S("Input\nmaterial")).. "]" ..
|
||||
@ -436,7 +447,7 @@ minetest.register_node("moreblocks:circular_saw", {
|
||||
sunlight_propagates = true,
|
||||
paramtype2 = "facedir",
|
||||
groups = {choppy = 2,oddly_breakable_by_hand = 2},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
sounds = moreblocks.node_sound_wood_defaults(),
|
||||
on_construct = circular_saw.on_construct,
|
||||
can_dig = circular_saw.can_dig,
|
||||
-- Set the owner of this circular saw.
|
||||
|
90
crafting.lua
90
crafting.lua
@ -348,12 +348,36 @@ minetest.register_craft({
|
||||
recipe = {"moreblocks:sweeper", "default:glass"},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "moreblocks:trap_clean_glass",
|
||||
type = "shapeless",
|
||||
recipe = {"default:mese_crystal_fragment", "moreblocks:clean_glass"},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "moreblocks:trap_clean_glass",
|
||||
type = "shapeless",
|
||||
recipe = {"moreblocks:sweeper", "moreblocks:trap_glass"},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "moreblocks:glow_glass",
|
||||
type = "shapeless",
|
||||
recipe = {"default:torch", "default:glass"},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "moreblocks:clean_glow_glass",
|
||||
type = "shapeless",
|
||||
recipe = {"default:torch", "moreblocks:clean_glass"},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "moreblocks:clean_glow_glass",
|
||||
type = "shapeless",
|
||||
recipe = {"moreblocks:sweeper", "moreblocks:glow_glass"},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "moreblocks:trap_glow_glass",
|
||||
type = "shapeless",
|
||||
@ -366,6 +390,26 @@ minetest.register_craft({
|
||||
recipe = {"default:mese_crystal_fragment", "moreblocks:glow_glass"},
|
||||
})
|
||||
|
||||
-- several recipes are possible for the trap+clean+glow, we only present 3 of them
|
||||
minetest.register_craft({
|
||||
output = "moreblocks:trap_clean_glow_glass",
|
||||
type = "shapeless",
|
||||
recipe = {"default:mese_crystal_fragment", "moreblocks:clean_glow_glass"},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "moreblocks:trap_clean_glow_glass",
|
||||
type = "shapeless",
|
||||
recipe = {"default:mese_crystal_fragment", "moreblocks:clean_glass", "default:torch"},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "moreblocks:trap_clean_glow_glass",
|
||||
type = "shapeless",
|
||||
recipe = {"moreblocks:sweeper", "moreblocks:trap_glow_glass" },
|
||||
})
|
||||
|
||||
|
||||
minetest.register_craft({
|
||||
output = "moreblocks:super_glow_glass",
|
||||
type = "shapeless",
|
||||
@ -378,6 +422,24 @@ minetest.register_craft({
|
||||
recipe = {"default:torch", "moreblocks:glow_glass"},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "moreblocks:clean_super_glow_glass",
|
||||
type = "shapeless",
|
||||
recipe = {"default:torch", "default:torch", "moreblocks:clean_glass"},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "moreblocks:clean_super_glow_glass",
|
||||
type = "shapeless",
|
||||
recipe = {"default:torch", "moreblocks:clean_glow_glass"},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "moreblocks:clean_super_glow_glass",
|
||||
type = "shapeless",
|
||||
recipe = {"moreblocks:sweeper", "moreblocks:super_glow_glass"},
|
||||
})
|
||||
|
||||
|
||||
minetest.register_craft({
|
||||
output = "moreblocks:trap_super_glow_glass",
|
||||
@ -391,6 +453,32 @@ minetest.register_craft({
|
||||
recipe = {"default:mese_crystal_fragment", "moreblocks:super_glow_glass"},
|
||||
})
|
||||
|
||||
-- several recipes are possible for the trap+clean+glow, we only present 4 of them
|
||||
minetest.register_craft({
|
||||
output = "moreblocks:trap_clean_super_glow_glass",
|
||||
type = "shapeless",
|
||||
recipe = {"default:mese_crystal_fragment", "moreblocks:clean_super_glow_glass"},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "moreblocks:trap_clean_super_glow_glass",
|
||||
type = "shapeless",
|
||||
recipe = {"default:mese_crystal_fragment", "moreblocks:clean_glow_glass", "default:torch"},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "moreblocks:trap_clean_super_glow_glass",
|
||||
type = "shapeless",
|
||||
recipe = {"default:mese_crystal_fragment", "moreblocks:clean_glass", "default:torch", "default:torch"},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "moreblocks:trap_clean_super_glow_glass",
|
||||
type = "shapeless",
|
||||
recipe = {"moreblocks:sweeper", "moreblocks:trap_super_glow_glass" },
|
||||
})
|
||||
|
||||
|
||||
minetest.register_craft({
|
||||
output = "moreblocks:coal_stone",
|
||||
type = "shapeless",
|
||||
@ -466,7 +554,7 @@ minetest.register_craft({
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "moreblocks:cactuschecker 4",
|
||||
output = "moreblocks:cactus_checker 4",
|
||||
recipe = {
|
||||
{"default:stone", "default:cactus"},
|
||||
{"default:cactus", "default:stone"},
|
||||
|
10
init.lua
10
init.lua
@ -17,10 +17,14 @@ moreblocks.S = S
|
||||
moreblocks.NS = NS
|
||||
|
||||
dofile(modpath .. "/config.lua")
|
||||
dofile(modpath .. "/sounds.lua")
|
||||
dofile(modpath .. "/circular_saw.lua")
|
||||
dofile(modpath .. "/stairsplus/init.lua")
|
||||
dofile(modpath .. "/nodes.lua")
|
||||
dofile(modpath .. "/crafting.lua")
|
||||
dofile(modpath .. "/aliases.lua")
|
||||
|
||||
if minetest.get_modpath("default") then
|
||||
dofile(modpath .. "/nodes.lua")
|
||||
dofile(modpath .. "/crafting.lua")
|
||||
dofile(modpath .. "/aliases.lua")
|
||||
end
|
||||
|
||||
minetest.log("action", "[moreblocks] loaded.")
|
||||
|
288
locale/zh_CN.po
Normal file
288
locale/zh_CN.po
Normal file
@ -0,0 +1,288 @@
|
||||
# Template translation for More Blocks.
|
||||
# Copyright © 2011-2020 Hugo Locurcio and contributors
|
||||
# This file is distributed under the same license as the More Blocks package.
|
||||
# IFRFSX <IFRFSX@protonmail.com>, 2020.
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: More Blocks\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2018-07-13 12:37+0200\n"
|
||||
"PO-Revision-Date: \n"
|
||||
"Last-Translator: CodeXP <codexp@gmx.net>\n"
|
||||
"Language-Team: \n"
|
||||
"Language: \n"
|
||||
"MIME-Version: 1.0\n"
|
||||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
|
||||
#: circular_saw.lua
|
||||
msgid "Circular Saw"
|
||||
msgstr "圆锯"
|
||||
|
||||
#: circular_saw.lua
|
||||
msgid ""
|
||||
"Input\n"
|
||||
"material"
|
||||
msgstr ""
|
||||
"输入\n"
|
||||
"材料"
|
||||
|
||||
#: circular_saw.lua
|
||||
msgid "Left-over"
|
||||
msgstr "剩余材料"
|
||||
|
||||
#: circular_saw.lua
|
||||
msgid "Max"
|
||||
msgstr "最大值"
|
||||
|
||||
#: circular_saw.lua
|
||||
msgid ""
|
||||
"Recycle\n"
|
||||
"output"
|
||||
msgstr ""
|
||||
"回收\n"
|
||||
"输出物"
|
||||
|
||||
#: circular_saw.lua
|
||||
msgid "Set"
|
||||
msgstr "设置"
|
||||
|
||||
#: circular_saw.lua
|
||||
msgid "owned by @1"
|
||||
msgstr "属于@1所有"
|
||||
|
||||
#: circular_saw.lua
|
||||
msgid "Circular Saw is empty"
|
||||
msgstr "圆锯是空的"
|
||||
|
||||
#: circular_saw.lua
|
||||
msgid "Circular Saw is working on @1"
|
||||
msgstr "圆锯正在加工@1"
|
||||
|
||||
#: init.lua
|
||||
msgid "[moreblocks] loaded."
|
||||
msgstr "[moreblocks] 已加载"
|
||||
|
||||
#: nodes.lua
|
||||
msgid "Deprecated"
|
||||
msgstr "弃用"
|
||||
|
||||
#: nodes.lua
|
||||
msgid "All-faces Acacia Tree"
|
||||
msgstr "全切面相思树木方块"
|
||||
|
||||
#: nodes.lua
|
||||
msgid "All-faces Aspen Tree"
|
||||
msgstr "全切面白杨树木方块"
|
||||
|
||||
#: nodes.lua
|
||||
msgid "All-faces Jungle Tree"
|
||||
msgstr "全切面丛林树木方块"
|
||||
|
||||
#: nodes.lua
|
||||
msgid "All-faces Pine Tree"
|
||||
msgstr "全切面松树木方块"
|
||||
|
||||
#: nodes.lua
|
||||
msgid "All-faces Tree"
|
||||
msgstr "全切面树木方块"
|
||||
|
||||
#: nodes.lua
|
||||
msgid "Cactus Brick"
|
||||
msgstr "仙人掌砖"
|
||||
|
||||
#: nodes.lua
|
||||
msgid "Cactus Checker"
|
||||
msgstr "仙人掌棋盘方块"
|
||||
|
||||
#: nodes.lua
|
||||
msgid "Centered Wooden Tile"
|
||||
msgstr "居中的木瓦"
|
||||
|
||||
#: nodes.lua
|
||||
msgid "Checker Stone Tile"
|
||||
msgstr "棋盘石瓦"
|
||||
|
||||
#: nodes.lua
|
||||
msgid "Circle Stone Bricks"
|
||||
msgstr "圆石砖"
|
||||
|
||||
#: nodes.lua
|
||||
msgid "Clean Glass"
|
||||
msgstr "干净的玻璃"
|
||||
|
||||
#: nodes.lua
|
||||
msgid "Coal Checker"
|
||||
msgstr "棋盘煤块"
|
||||
|
||||
#: nodes.lua
|
||||
msgid "Coal Glass"
|
||||
msgstr "煤玻璃"
|
||||
|
||||
#: nodes.lua
|
||||
msgid "Coal Stone"
|
||||
msgstr "煤炭石"
|
||||
|
||||
#: nodes.lua
|
||||
msgid "Coal Stone Bricks"
|
||||
msgstr "煤炭石砖"
|
||||
|
||||
#: nodes.lua
|
||||
msgid "Compressed Cobblestone"
|
||||
msgstr "压缩圆石"
|
||||
|
||||
#: nodes.lua
|
||||
msgid "Compressed Dirt"
|
||||
msgstr "压缩土"
|
||||
|
||||
#: nodes.lua
|
||||
msgid "Copper Patina Block"
|
||||
msgstr "铜绿方块"
|
||||
|
||||
#: nodes.lua
|
||||
msgid "Empty Shelf"
|
||||
msgstr "空书架"
|
||||
|
||||
#: nodes.lua
|
||||
msgid "Full Wooden Tile"
|
||||
msgstr "全木瓦"
|
||||
|
||||
#: nodes.lua
|
||||
msgid "Glow Glass"
|
||||
msgstr "发光玻璃"
|
||||
|
||||
#: nodes.lua
|
||||
msgid "Iron Checker"
|
||||
msgstr "棋盘铁方块"
|
||||
|
||||
#: nodes.lua
|
||||
msgid "Iron Glass"
|
||||
msgstr "铁玻璃"
|
||||
|
||||
#: nodes.lua
|
||||
msgid "Iron Stone"
|
||||
msgstr "铁石"
|
||||
|
||||
#: nodes.lua
|
||||
msgid "Iron Stone Bricks"
|
||||
msgstr "铁石砖"
|
||||
|
||||
#: nodes.lua
|
||||
msgid "Plankstone"
|
||||
msgstr "板石"
|
||||
|
||||
#: nodes.lua
|
||||
msgid "Rope"
|
||||
msgstr "绳子"
|
||||
|
||||
#: nodes.lua
|
||||
msgid "Split Stone Tile"
|
||||
msgstr "裂石砖"
|
||||
|
||||
#: nodes.lua
|
||||
msgid "Stone Bricks"
|
||||
msgstr "石砖"
|
||||
|
||||
#: nodes.lua
|
||||
msgid "Stone Tile"
|
||||
msgstr "石瓦"
|
||||
|
||||
#: nodes.lua
|
||||
msgid "Super Glow Glass"
|
||||
msgstr "超级发光玻璃"
|
||||
|
||||
#: nodes.lua
|
||||
msgid "Sweeper"
|
||||
msgstr "清扫器"
|
||||
|
||||
#: nodes.lua
|
||||
msgid "Tar"
|
||||
msgstr "焦油"
|
||||
|
||||
#: nodes.lua
|
||||
msgid "Trap Desert Stone"
|
||||
msgstr "陷阱沙漠石"
|
||||
|
||||
#: nodes.lua
|
||||
msgid "Trap Glass"
|
||||
msgstr "陷阱玻璃"
|
||||
|
||||
#: nodes.lua
|
||||
msgid "Trap Glow Glass"
|
||||
msgstr "陷阱发光玻璃"
|
||||
|
||||
#: nodes.lua
|
||||
msgid "Trap Obsidian"
|
||||
msgstr "陷阱黑耀石"
|
||||
|
||||
#: nodes.lua
|
||||
msgid "Trap Obsidian Glass"
|
||||
msgstr "陷阱黑耀石玻璃"
|
||||
|
||||
#: nodes.lua
|
||||
msgid "Trap Sandstone"
|
||||
msgstr "陷阱沙石"
|
||||
|
||||
#: nodes.lua
|
||||
msgid "Trap Stone"
|
||||
msgstr "陷阱石"
|
||||
|
||||
#: nodes.lua
|
||||
msgid "Trap Super Glow Glass"
|
||||
msgstr "陷阱超级发光玻璃"
|
||||
|
||||
#: nodes.lua
|
||||
msgid "Wooden Tile"
|
||||
msgstr "木瓦"
|
||||
|
||||
#: nodes.lua
|
||||
msgid "Offset Wooden Tile"
|
||||
msgstr "胶合木瓦"
|
||||
|
||||
# @deprecated
|
||||
#: nodes.lua
|
||||
msgid "Downwards Wooden Tile"
|
||||
msgstr "向下的木瓦"
|
||||
|
||||
# @deprecated
|
||||
#: nodes.lua
|
||||
msgid "Leftwards Wooden Tile"
|
||||
msgstr "向左的木瓦"
|
||||
|
||||
# @deprecated
|
||||
#: nodes.lua
|
||||
msgid "Rightwards Wooden Tile"
|
||||
msgstr "向右的木瓦"
|
||||
|
||||
#: ownership.lua
|
||||
msgid "Sorry, @1 owns that spot."
|
||||
msgstr "抱歉,那个位置是@1的。"
|
||||
|
||||
#: ownership.lua
|
||||
msgid "someone"
|
||||
msgstr "某人"
|
||||
|
||||
#: stairsplus/common.lua
|
||||
#, lua-format
|
||||
msgid "%s Microblock"
|
||||
msgstr "%s 小方块"
|
||||
|
||||
#: stairsplus/common.lua stairsplus/slabs.lua
|
||||
#, lua-format
|
||||
msgid "%s Slab"
|
||||
msgstr "%s 台阶"
|
||||
|
||||
#: stairsplus/common.lua
|
||||
#, lua-format
|
||||
msgid "%s Slope"
|
||||
msgstr "%s 斜坡"
|
||||
|
||||
#: stairsplus/common.lua
|
||||
#, lua-format
|
||||
msgid "%s Panel"
|
||||
msgstr "%s 嵌板"
|
||||
|
||||
#: stairsplus/common.lua
|
||||
#, lua-format
|
||||
msgid "%s Stairs"
|
||||
msgstr "%s 楼梯"
|
288
locale/zh_TW.po
Normal file
288
locale/zh_TW.po
Normal file
@ -0,0 +1,288 @@
|
||||
# Template translation for More Blocks.
|
||||
# Copyright © 2011-2020 Hugo Locurcio and contributors
|
||||
# This file is distributed under the same license as the More Blocks package.
|
||||
# IFRFSX <IFRFSX@protonmail.com>, 2020.
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: More Blocks\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2018-07-13 12:37+0200\n"
|
||||
"PO-Revision-Date: \n"
|
||||
"Last-Translator: CodeXP <codexp@gmx.net>\n"
|
||||
"Language-Team: \n"
|
||||
"Language: \n"
|
||||
"MIME-Version: 1.0\n"
|
||||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
|
||||
#: circular_saw.lua
|
||||
msgid "Circular Saw"
|
||||
msgstr "圓鋸"
|
||||
|
||||
#: circular_saw.lua
|
||||
msgid ""
|
||||
"Input\n"
|
||||
"material"
|
||||
msgstr ""
|
||||
"輸入\n"
|
||||
"材料"
|
||||
|
||||
#: circular_saw.lua
|
||||
msgid "Left-over"
|
||||
msgstr "剩餘材料"
|
||||
|
||||
#: circular_saw.lua
|
||||
msgid "Max"
|
||||
msgstr "最大值"
|
||||
|
||||
#: circular_saw.lua
|
||||
msgid ""
|
||||
"Recycle\n"
|
||||
"output"
|
||||
msgstr ""
|
||||
"回收\n"
|
||||
"輸出物"
|
||||
|
||||
#: circular_saw.lua
|
||||
msgid "Set"
|
||||
msgstr "設置"
|
||||
|
||||
#: circular_saw.lua
|
||||
msgid "owned by @1"
|
||||
msgstr "屬於@1所有"
|
||||
|
||||
#: circular_saw.lua
|
||||
msgid "Circular Saw is empty"
|
||||
msgstr "圓鋸是空的"
|
||||
|
||||
#: circular_saw.lua
|
||||
msgid "Circular Saw is working on @1"
|
||||
msgstr "圓鋸正在加工@1"
|
||||
|
||||
#: init.lua
|
||||
msgid "[moreblocks] loaded."
|
||||
msgstr "[moreblocks] 已加載"
|
||||
|
||||
#: nodes.lua
|
||||
msgid "Deprecated"
|
||||
msgstr "棄用"
|
||||
|
||||
#: nodes.lua
|
||||
msgid "All-faces Acacia Tree"
|
||||
msgstr "全切面相思樹木方塊"
|
||||
|
||||
#: nodes.lua
|
||||
msgid "All-faces Aspen Tree"
|
||||
msgstr "全切面白楊樹木方塊"
|
||||
|
||||
#: nodes.lua
|
||||
msgid "All-faces Jungle Tree"
|
||||
msgstr "全切面叢林樹木方塊"
|
||||
|
||||
#: nodes.lua
|
||||
msgid "All-faces Pine Tree"
|
||||
msgstr "全切面松樹木方塊"
|
||||
|
||||
#: nodes.lua
|
||||
msgid "All-faces Tree"
|
||||
msgstr "全切面樹木方塊"
|
||||
|
||||
#: nodes.lua
|
||||
msgid "Cactus Brick"
|
||||
msgstr "仙人掌磚"
|
||||
|
||||
#: nodes.lua
|
||||
msgid "Cactus Checker"
|
||||
msgstr "仙人掌棋盤方塊"
|
||||
|
||||
#: nodes.lua
|
||||
msgid "Centered Wooden Tile"
|
||||
msgstr "居中的木瓦"
|
||||
|
||||
#: nodes.lua
|
||||
msgid "Checker Stone Tile"
|
||||
msgstr "棋盤石瓦"
|
||||
|
||||
#: nodes.lua
|
||||
msgid "Circle Stone Bricks"
|
||||
msgstr "圓石磚"
|
||||
|
||||
#: nodes.lua
|
||||
msgid "Clean Glass"
|
||||
msgstr "乾淨的玻璃"
|
||||
|
||||
#: nodes.lua
|
||||
msgid "Coal Checker"
|
||||
msgstr "棋盤煤塊"
|
||||
|
||||
#: nodes.lua
|
||||
msgid "Coal Glass"
|
||||
msgstr "煤玻璃"
|
||||
|
||||
#: nodes.lua
|
||||
msgid "Coal Stone"
|
||||
msgstr "煤炭石"
|
||||
|
||||
#: nodes.lua
|
||||
msgid "Coal Stone Bricks"
|
||||
msgstr "煤炭石磚"
|
||||
|
||||
#: nodes.lua
|
||||
msgid "Compressed Cobblestone"
|
||||
msgstr "壓縮圓石"
|
||||
|
||||
#: nodes.lua
|
||||
msgid "Compressed Dirt"
|
||||
msgstr "壓縮土"
|
||||
|
||||
#: nodes.lua
|
||||
msgid "Copper Patina Block"
|
||||
msgstr "銅綠方塊"
|
||||
|
||||
#: nodes.lua
|
||||
msgid "Empty Shelf"
|
||||
msgstr "空書架"
|
||||
|
||||
#: nodes.lua
|
||||
msgid "Full Wooden Tile"
|
||||
msgstr "全木瓦"
|
||||
|
||||
#: nodes.lua
|
||||
msgid "Glow Glass"
|
||||
msgstr "發光玻璃"
|
||||
|
||||
#: nodes.lua
|
||||
msgid "Iron Checker"
|
||||
msgstr "棋盤鐵方塊"
|
||||
|
||||
#: nodes.lua
|
||||
msgid "Iron Glass"
|
||||
msgstr "鐵玻璃"
|
||||
|
||||
#: nodes.lua
|
||||
msgid "Iron Stone"
|
||||
msgstr "鐵石"
|
||||
|
||||
#: nodes.lua
|
||||
msgid "Iron Stone Bricks"
|
||||
msgstr "鐵石磚"
|
||||
|
||||
#: nodes.lua
|
||||
msgid "Plankstone"
|
||||
msgstr "板石"
|
||||
|
||||
#: nodes.lua
|
||||
msgid "Rope"
|
||||
msgstr "繩子"
|
||||
|
||||
#: nodes.lua
|
||||
msgid "Split Stone Tile"
|
||||
msgstr "裂石磚"
|
||||
|
||||
#: nodes.lua
|
||||
msgid "Stone Bricks"
|
||||
msgstr "石磚"
|
||||
|
||||
#: nodes.lua
|
||||
msgid "Stone Tile"
|
||||
msgstr "石瓦"
|
||||
|
||||
#: nodes.lua
|
||||
msgid "Super Glow Glass"
|
||||
msgstr "超級發光玻璃"
|
||||
|
||||
#: nodes.lua
|
||||
msgid "Sweeper"
|
||||
msgstr "清掃器"
|
||||
|
||||
#: nodes.lua
|
||||
msgid "Tar"
|
||||
msgstr "焦油"
|
||||
|
||||
#: nodes.lua
|
||||
msgid "Trap Desert Stone"
|
||||
msgstr "陷阱沙漠石"
|
||||
|
||||
#: nodes.lua
|
||||
msgid "Trap Glass"
|
||||
msgstr "陷阱玻璃"
|
||||
|
||||
#: nodes.lua
|
||||
msgid "Trap Glow Glass"
|
||||
msgstr "陷阱發光玻璃"
|
||||
|
||||
#: nodes.lua
|
||||
msgid "Trap Obsidian"
|
||||
msgstr "陷阱黑耀石"
|
||||
|
||||
#: nodes.lua
|
||||
msgid "Trap Obsidian Glass"
|
||||
msgstr "陷阱黑耀石玻璃"
|
||||
|
||||
#: nodes.lua
|
||||
msgid "Trap Sandstone"
|
||||
msgstr "陷阱沙石"
|
||||
|
||||
#: nodes.lua
|
||||
msgid "Trap Stone"
|
||||
msgstr "陷阱石"
|
||||
|
||||
#: nodes.lua
|
||||
msgid "Trap Super Glow Glass"
|
||||
msgstr "陷阱超級發光玻璃"
|
||||
|
||||
#: nodes.lua
|
||||
msgid "Wooden Tile"
|
||||
msgstr "木瓦"
|
||||
|
||||
#: nodes.lua
|
||||
msgid "Offset Wooden Tile"
|
||||
msgstr "膠合木瓦"
|
||||
|
||||
# @deprecated
|
||||
#: nodes.lua
|
||||
msgid "Downwards Wooden Tile"
|
||||
msgstr "向下的木瓦"
|
||||
|
||||
# @deprecated
|
||||
#: nodes.lua
|
||||
msgid "Leftwards Wooden Tile"
|
||||
msgstr "向左的木瓦"
|
||||
|
||||
# @deprecated
|
||||
#: nodes.lua
|
||||
msgid "Rightwards Wooden Tile"
|
||||
msgstr "向右的木瓦"
|
||||
|
||||
#: ownership.lua
|
||||
msgid "Sorry, @1 owns that spot."
|
||||
msgstr "抱歉,那個位置是@1的。"
|
||||
|
||||
#: ownership.lua
|
||||
msgid "someone"
|
||||
msgstr "某人"
|
||||
|
||||
#: stairsplus/common.lua
|
||||
#, lua-format
|
||||
msgid "%s Microblock"
|
||||
msgstr "%s 小方塊"
|
||||
|
||||
#: stairsplus/common.lua stairsplus/slabs.lua
|
||||
#, lua-format
|
||||
msgid "%s Slab"
|
||||
msgstr "%s 臺階"
|
||||
|
||||
#: stairsplus/common.lua
|
||||
#, lua-format
|
||||
msgid "%s Slope"
|
||||
msgstr "%s 斜坡"
|
||||
|
||||
#: stairsplus/common.lua
|
||||
#, lua-format
|
||||
msgid "%s Panel"
|
||||
msgstr "%s 嵌板"
|
||||
|
||||
#: stairsplus/common.lua
|
||||
#, lua-format
|
||||
msgid "%s Stairs"
|
||||
msgstr "%s 樓梯"
|
3
mod.conf
3
mod.conf
@ -1,5 +1,4 @@
|
||||
name = moreblocks
|
||||
description = Adds various miscellaneous blocks to the game.
|
||||
depends = default
|
||||
optional_depends = intllib,stairs,farming,wool,basic_materials
|
||||
optional_depends = default,intllib,stairs,farming,wool,basic_materials
|
||||
min_minetest_version = 5.0.0
|
||||
|
88
nodes.lua
88
nodes.lua
@ -7,15 +7,15 @@ Licensed under the zlib license. See LICENSE.md for more information.
|
||||
|
||||
local S = moreblocks.S
|
||||
|
||||
local sound_dirt = default.node_sound_dirt_defaults()
|
||||
local sound_wood = default.node_sound_wood_defaults()
|
||||
local sound_stone = default.node_sound_stone_defaults()
|
||||
local sound_glass = default.node_sound_glass_defaults()
|
||||
local sound_leaves = default.node_sound_leaves_defaults()
|
||||
local sound_dirt = moreblocks.node_sound_dirt_defaults()
|
||||
local sound_wood = moreblocks.node_sound_wood_defaults()
|
||||
local sound_stone = moreblocks.node_sound_stone_defaults()
|
||||
local sound_glass = moreblocks.node_sound_glass_defaults()
|
||||
local sound_leaves = moreblocks.node_sound_leaves_defaults()
|
||||
|
||||
-- Don't break on 0.4.14 and earlier.
|
||||
local sound_metal = (default.node_sound_metal_defaults
|
||||
and default.node_sound_metal_defaults() or sound_stone)
|
||||
local sound_metal = (moreblocks.node_sound_metal_defaults
|
||||
and moreblocks.node_sound_metal_defaults() or sound_stone)
|
||||
|
||||
local function tile_tiles(name)
|
||||
local tex = "moreblocks_" ..name.. ".png"
|
||||
@ -194,6 +194,7 @@ local nodes = {
|
||||
description = S("Iron Glass"),
|
||||
drawtype = "glasslike_framed_optional",
|
||||
tiles = {"default_glass.png^[colorize:#DEDEDE", "default_glass_detail.png^[colorize:#DEDEDE"},
|
||||
use_texture_alpha = "clip",
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = false,
|
||||
@ -204,6 +205,7 @@ local nodes = {
|
||||
description = S("Coal Glass"),
|
||||
drawtype = "glasslike_framed_optional",
|
||||
tiles = {"default_glass.png^[colorize:#828282", "default_glass_detail.png^[colorize:#828282"},
|
||||
use_texture_alpha = "clip",
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = false,
|
||||
@ -214,6 +216,7 @@ local nodes = {
|
||||
description = S("Clean Glass"),
|
||||
drawtype = "glasslike_framed_optional",
|
||||
tiles = {"moreblocks_clean_glass.png", "moreblocks_clean_glass_detail.png"},
|
||||
use_texture_alpha = "clip",
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = false,
|
||||
@ -313,6 +316,7 @@ local nodes = {
|
||||
description = S("Trap Glass"),
|
||||
drawtype = "glasslike_framed_optional",
|
||||
tiles = {"default_glass.png^moreblocks_trap_box_glass.png", "default_glass_detail.png"},
|
||||
use_texture_alpha = "clip",
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = false,
|
||||
@ -325,6 +329,7 @@ local nodes = {
|
||||
description = S("Trap Obsidian Glass"),
|
||||
drawtype = "glasslike_framed_optional",
|
||||
tiles = {"default_obsidian_glass.png^moreblocks_trap_box_glass.png", "default_obsidian_glass_detail.png"},
|
||||
use_texture_alpha = "clip",
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = false,
|
||||
@ -344,6 +349,19 @@ local nodes = {
|
||||
sounds = sound_stone,
|
||||
no_stairs = true,
|
||||
},
|
||||
["trap_clean_glass"] = {
|
||||
description = S("Trap Clean Glass"),
|
||||
drawtype = "glasslike_framed_optional",
|
||||
tiles = {"moreblocks_clean_glass.png^moreblocks_trap_box_glass.png", "moreblocks_clean_glass_detail.png"},
|
||||
use_texture_alpha = "clip",
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = false,
|
||||
walkable = false,
|
||||
groups = {cracky = 3, oddly_breakable_by_hand = 3},
|
||||
sounds = sound_glass,
|
||||
no_stairs = true,
|
||||
},
|
||||
["trap_sandstone"] = {
|
||||
description = S("Trap Sandstone"),
|
||||
drawtype = "glasslike_framed",
|
||||
@ -394,6 +412,19 @@ local nodes = {
|
||||
description = S("Glow Glass"),
|
||||
drawtype = "glasslike_framed_optional",
|
||||
tiles = {"default_glass.png^[colorize:#E9CD61", "default_glass_detail.png^[colorize:#E9CD61"},
|
||||
use_texture_alpha = "clip",
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = false,
|
||||
light_source = 11,
|
||||
groups = {cracky = 3, oddly_breakable_by_hand = 3},
|
||||
sounds = sound_glass,
|
||||
},
|
||||
["clean_glow_glass"] = {
|
||||
description = S("Clean Glow Glass"),
|
||||
drawtype = "glasslike_framed_optional",
|
||||
tiles = {"moreblocks_clean_glass.png^[colorize:#E9CD61", "moreblocks_clean_glass_detail.png^[colorize:#E9CD61"},
|
||||
use_texture_alpha = "clip",
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = false,
|
||||
@ -405,6 +436,21 @@ local nodes = {
|
||||
description = S("Trap Glow Glass"),
|
||||
drawtype = "glasslike_framed_optional",
|
||||
tiles = {"default_glass.png^[colorize:#E9CD61^moreblocks_trap_box_glass.png", "default_glass_detail.png^[colorize:#E9CD61"},
|
||||
use_texture_alpha = "clip",
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = false,
|
||||
light_source = 11,
|
||||
walkable = false,
|
||||
groups = {cracky = 3, oddly_breakable_by_hand = 3},
|
||||
sounds = sound_glass,
|
||||
no_stairs = true,
|
||||
},
|
||||
["trap_clean_glow_glass"] = {
|
||||
description = S("Trap Clean Glow Glass"),
|
||||
drawtype = "glasslike_framed_optional",
|
||||
tiles = {"moreblocks_clean_glass.png^[colorize:#E9CD61^moreblocks_trap_box_glass.png", "moreblocks_clean_glass_detail.png^[colorize:#E9CD61"},
|
||||
use_texture_alpha = "clip",
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = false,
|
||||
@ -418,6 +464,19 @@ local nodes = {
|
||||
description = S("Super Glow Glass"),
|
||||
drawtype = "glasslike_framed_optional",
|
||||
tiles = {"default_glass.png^[colorize:#FFFF78", "default_glass_detail.png^[colorize:#FFFF78"},
|
||||
use_texture_alpha = "clip",
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = false,
|
||||
light_source = default.LIGHT_MAX,
|
||||
groups = {cracky = 3, oddly_breakable_by_hand = 3},
|
||||
sounds = sound_glass,
|
||||
},
|
||||
["clean_super_glow_glass"] = {
|
||||
description = S("Clean Super Glow Glass"),
|
||||
drawtype = "glasslike_framed_optional",
|
||||
tiles = {"moreblocks_clean_glass.png^[colorize:#FFFF78", "moreblocks_clean_glass_detail.png^[colorize:#FFFF78"},
|
||||
use_texture_alpha = "clip",
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = false,
|
||||
@ -429,6 +488,21 @@ local nodes = {
|
||||
description = S("Trap Super Glow Glass"),
|
||||
drawtype = "glasslike_framed_optional",
|
||||
tiles = {"default_glass.png^[colorize:#FFFF78^moreblocks_trap_box_glass.png", "default_glass_detail.png^[colorize:#FFFF78"},
|
||||
use_texture_alpha = "clip",
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = false,
|
||||
light_source = default.LIGHT_MAX,
|
||||
walkable = false,
|
||||
groups = {cracky = 3, oddly_breakable_by_hand = 3},
|
||||
sounds = sound_glass,
|
||||
no_stairs = true,
|
||||
},
|
||||
["trap_clean_super_glow_glass"] = {
|
||||
description = S("Trap Clean Super Glow Glass"),
|
||||
drawtype = "glasslike_framed_optional",
|
||||
tiles = {"moreblocks_clean_glass.png^[colorize:#FFFF78^moreblocks_trap_box_glass.png", "moreblocks_clean_glass_detail.png^[colorize:#FFFF78"},
|
||||
use_texture_alpha = "clip",
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = false,
|
||||
|
20
sounds.lua
Normal file
20
sounds.lua
Normal file
@ -0,0 +1,20 @@
|
||||
--[[
|
||||
More Blocks: sound definitions
|
||||
|
||||
Copyright © 2011-2021 Hugo Locurcio and contributors.
|
||||
Licensed under the zlib license. See LICENSE.md for more information.
|
||||
--]]
|
||||
|
||||
local has_default_mod = minetest.get_modpath("default")
|
||||
for _, sound in ipairs({"dirt", "wood", "stone", "metal", "glass", "leaves"}) do
|
||||
-- use sound-function from default if available
|
||||
-- otherwise fall back to a no-op function (no sounds)
|
||||
local sound_function_name = "node_sound_" .. sound .. "_defaults"
|
||||
if has_default_mod then
|
||||
-- use default sounds
|
||||
moreblocks[sound_function_name] = default[sound_function_name]
|
||||
else
|
||||
-- no-op
|
||||
moreblocks[sound_function_name] = function() end
|
||||
end
|
||||
end
|
@ -10,7 +10,7 @@
|
||||
description = "Wooden",
|
||||
tiles = {"default_wood.png"},
|
||||
groups = {oddly_breakabe_by_hand=1},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
sounds = moreblocks.node_sound_wood_defaults(),
|
||||
})
|
||||
```
|
||||
The following register only a particular type of microblock.
|
||||
|
@ -15,7 +15,114 @@ local descriptions = {
|
||||
["stair"] = S("%s Stairs"),
|
||||
}
|
||||
|
||||
-- Extends the standad rotate_node placement so that it takes into account
|
||||
-- the side (top/bottom or left/right) of the face being pointed at.
|
||||
-- As with the standard rotate_node, sneak can be used to force the perpendicular
|
||||
-- placement (wall placement on floor/ceiling, floor/ceiling placement on walls).
|
||||
-- Additionally, the aux / sprint / special key can be used to place the node
|
||||
-- as if from the opposite side.
|
||||
--
|
||||
-- When placing a node next to one of the same category (e.g. slab to slab or
|
||||
-- stair to stair), the default placement (regardless of sneak) is to copy the
|
||||
-- under node's param2, flipping if placed above or below it. The aux key disable
|
||||
-- this behavior.
|
||||
local wall_right_dirmap = {9, 18, 7, 12}
|
||||
local wall_left_dirmap = {11, 16, 5, 14}
|
||||
local ceil_dirmap = {20, 23, 22, 21}
|
||||
|
||||
-- extract the stairsplus category from a node name
|
||||
-- assumes the name is in the form mod_name:category_original_ndoe_name
|
||||
local function name_to_category(name)
|
||||
local colon = name:find(":") or 0
|
||||
colon = colon + 1
|
||||
local under = name:find("_", colon)
|
||||
return name:sub(colon, under)
|
||||
end
|
||||
|
||||
stairsplus.rotate_node_aux = function(itemstack, placer, pointed_thing)
|
||||
local sneak = placer and placer:get_player_control().sneak
|
||||
local aux = placer and placer:get_player_control().aux1
|
||||
|
||||
-- category for what we are placing
|
||||
local item_prefix = name_to_category(itemstack:get_name())
|
||||
-- category for what we are placing against
|
||||
local under = pointed_thing.under
|
||||
local under_node = minetest.get_node(under)
|
||||
local under_prefix = under_node and name_to_category(under_node.name)
|
||||
-- NALC Addition to avoid coloredwood/unifiedbricks crash by Sys4
|
||||
local under_pmod = string.sub(under_node.name, 1, (string.find(under_node.name, ":") or 0)-1)
|
||||
|
||||
local same_cat = item_prefix == under_prefix
|
||||
|
||||
-- standard (floor) facedir, also used for sneak placement against the lower half of the wall
|
||||
local p2 = placer and minetest.dir_to_facedir(placer:get_look_dir()) or 0
|
||||
|
||||
-- check which face and which quadrant we are interested in
|
||||
-- this is used both to check if we're handling parallel placement in the same-category case,
|
||||
-- and in general for sneak placement
|
||||
local face_pos = minetest.pointed_thing_to_face_pos(placer, pointed_thing)
|
||||
local face_off = vector.subtract(face_pos, under)
|
||||
|
||||
-- we cannot trust face_off to tell us the correct directionif the
|
||||
-- under node has a non-standard shape, so use the distance between under and above
|
||||
local wallmounted = minetest.dir_to_wallmounted(vector.subtract(pointed_thing.above, under))
|
||||
|
||||
if same_cat and (under_pmod ~= "coloredwood" and under_pmod ~= "unifiedbricks")
|
||||
and not aux then
|
||||
p2 = under_node.param2
|
||||
-- flip if placing above or below an upright or upside-down node
|
||||
-- TODO should we also flip when placing next to a side-mounted node?
|
||||
if wallmounted < 2 then
|
||||
if p2 < 4 then
|
||||
p2 = (p2 + 2) % 4
|
||||
p2 = ceil_dirmap[p2 + 1]
|
||||
elseif p2 > 19 then
|
||||
p2 = ceil_dirmap[p2 - 19] - 20
|
||||
p2 = (p2 + 2) % 4
|
||||
end
|
||||
end
|
||||
else
|
||||
-- for same-cat placement, aux is used to disable param2 copying
|
||||
if same_cat then
|
||||
aux = not aux
|
||||
end
|
||||
|
||||
local remap = nil
|
||||
|
||||
-- standard placement against the wall
|
||||
local use_wallmap = (wallmounted > 1 and not sneak) or (wallmounted < 2 and sneak)
|
||||
|
||||
-- standard placement against the ceiling, or sneak placement against the upper half of the wall
|
||||
local use_ceilmap = wallmounted == 1 and not sneak
|
||||
use_ceilmap = use_ceilmap or (wallmounted > 1 and sneak and face_off.y > 0)
|
||||
|
||||
if use_wallmap then
|
||||
local left = (p2 == 0 and face_off.x < 0) or
|
||||
(p2 == 1 and face_off.z > 0) or
|
||||
(p2 == 2 and face_off.x > 0) or
|
||||
(p2 == 3 and face_off.z < 0)
|
||||
if aux then
|
||||
left = not left
|
||||
end
|
||||
remap = left and wall_left_dirmap or wall_right_dirmap
|
||||
elseif use_ceilmap then
|
||||
remap = ceil_dirmap
|
||||
end
|
||||
|
||||
if aux then
|
||||
p2 = (p2 + 2) % 4
|
||||
end
|
||||
|
||||
if remap then
|
||||
p2 = remap[p2 + 1]
|
||||
end
|
||||
end
|
||||
|
||||
return minetest.item_place(itemstack, placer, pointed_thing, p2)
|
||||
end
|
||||
|
||||
stairsplus.register_single = function(category, alternate, info, modname, subname, recipeitem, fields)
|
||||
local src_def = minetest.registered_nodes[recipeitem] or {}
|
||||
local desc_base = descriptions[category]:format(fields.description)
|
||||
local def = {}
|
||||
|
||||
@ -31,6 +138,9 @@ stairsplus.register_single = function(category, alternate, info, modname, subnam
|
||||
def.drawtype = "nodebox"
|
||||
def.paramtype = "light"
|
||||
def.paramtype2 = def.paramtype2 or "facedir"
|
||||
if def.use_texture_alpha == nil then
|
||||
def.use_texture_alpha = src_def.use_texture_alpha
|
||||
end
|
||||
|
||||
-- This makes node rotation work on placement
|
||||
def.place_param2 = nil
|
||||
@ -38,7 +148,7 @@ stairsplus.register_single = function(category, alternate, info, modname, subnam
|
||||
-- Darken light sources slightly to make up for their smaller visual size
|
||||
def.light_source = math.max(0, (def.light_source or 0) - 1)
|
||||
|
||||
def.on_place = minetest.rotate_node
|
||||
def.on_place = stairsplus.rotate_node_aux
|
||||
def.groups = stairsplus:prepare_groups(fields.groups)
|
||||
|
||||
if category == "slab" then
|
||||
|
@ -69,7 +69,7 @@ local function register_custom_subset(subset, modname, subname, recipeitem, grou
|
||||
description = description,
|
||||
drop = drop,
|
||||
light_source = light,
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
sounds = moreblocks.node_sound_stone_defaults(),
|
||||
})
|
||||
end
|
||||
|
||||
|
@ -25,7 +25,7 @@ function stairsplus:prepare_groups(groups)
|
||||
local result = {}
|
||||
if groups then
|
||||
for k, v in pairs(groups) do
|
||||
if k ~= "wood" and k ~= "stone" then
|
||||
if k ~= "wood" and k ~= "stone" and k ~= "wool" and k ~= "tree" then
|
||||
result[k] = v
|
||||
end
|
||||
end
|
||||
|
@ -15,7 +15,7 @@ local function register_micro(modname, subname, recipeitem, groups, images, desc
|
||||
description = description,
|
||||
drop = drop,
|
||||
light_source = light,
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
sounds = moreblocks.node_sound_stone_defaults(),
|
||||
})
|
||||
end
|
||||
|
||||
|
@ -15,7 +15,7 @@ local function register_panel(modname, subname, recipeitem, groups, images, desc
|
||||
description = description,
|
||||
drop = drop,
|
||||
light_source = light,
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
sounds = moreblocks.node_sound_stone_defaults(),
|
||||
})
|
||||
end
|
||||
|
||||
|
@ -6,75 +6,77 @@ Licensed under the zlib license. See LICENSE.md for more information.
|
||||
--]]
|
||||
|
||||
-- default registrations
|
||||
local default_nodes = { -- Default stairs/slabs/panels/microblocks:
|
||||
"stone",
|
||||
"stone_block",
|
||||
"cobble",
|
||||
"mossycobble",
|
||||
"brick",
|
||||
"sandstone",
|
||||
"steelblock",
|
||||
"goldblock",
|
||||
"copperblock",
|
||||
"bronzeblock",
|
||||
"diamondblock",
|
||||
"tinblock",
|
||||
"desert_stone",
|
||||
"desert_stone_block",
|
||||
"desert_cobble",
|
||||
"meselamp",
|
||||
"glass",
|
||||
"tree",
|
||||
"wood",
|
||||
"jungletree",
|
||||
"junglewood",
|
||||
"pine_tree",
|
||||
"pine_wood",
|
||||
"acacia_tree",
|
||||
"acacia_wood",
|
||||
"aspen_tree",
|
||||
"aspen_wood",
|
||||
"obsidian",
|
||||
"obsidian_block",
|
||||
"obsidianbrick",
|
||||
"obsidian_glass",
|
||||
"stonebrick",
|
||||
"desert_stonebrick",
|
||||
"sandstonebrick",
|
||||
"silver_sandstone",
|
||||
"silver_sandstone_brick",
|
||||
"silver_sandstone_block",
|
||||
"desert_sandstone",
|
||||
"desert_sandstone_brick",
|
||||
"desert_sandstone_block",
|
||||
"sandstone_block",
|
||||
"coral_skeleton",
|
||||
"ice",
|
||||
}
|
||||
if minetest.get_modpath("default") then
|
||||
local default_nodes = { -- Default stairs/slabs/panels/microblocks:
|
||||
"stone",
|
||||
"stone_block",
|
||||
"cobble",
|
||||
"mossycobble",
|
||||
"brick",
|
||||
"sandstone",
|
||||
"steelblock",
|
||||
"goldblock",
|
||||
"copperblock",
|
||||
"bronzeblock",
|
||||
"diamondblock",
|
||||
"tinblock",
|
||||
"desert_stone",
|
||||
"desert_stone_block",
|
||||
"desert_cobble",
|
||||
"meselamp",
|
||||
"glass",
|
||||
"tree",
|
||||
"wood",
|
||||
"jungletree",
|
||||
"junglewood",
|
||||
"pine_tree",
|
||||
"pine_wood",
|
||||
"acacia_tree",
|
||||
"acacia_wood",
|
||||
"aspen_tree",
|
||||
"aspen_wood",
|
||||
"obsidian",
|
||||
"obsidian_block",
|
||||
"obsidianbrick",
|
||||
"obsidian_glass",
|
||||
"stonebrick",
|
||||
"desert_stonebrick",
|
||||
"sandstonebrick",
|
||||
"silver_sandstone",
|
||||
"silver_sandstone_brick",
|
||||
"silver_sandstone_block",
|
||||
"desert_sandstone",
|
||||
"desert_sandstone_brick",
|
||||
"desert_sandstone_block",
|
||||
"sandstone_block",
|
||||
"coral_skeleton",
|
||||
"ice",
|
||||
}
|
||||
|
||||
for _, name in pairs(default_nodes) do
|
||||
local mod = "default"
|
||||
local nodename = mod .. ":" .. name
|
||||
local ndef = table.copy(minetest.registered_nodes[nodename])
|
||||
ndef.sunlight_propagates = true
|
||||
for _, name in pairs(default_nodes) do
|
||||
local mod = "default"
|
||||
local nodename = mod .. ":" .. name
|
||||
local ndef = table.copy(minetest.registered_nodes[nodename])
|
||||
ndef.sunlight_propagates = true
|
||||
|
||||
-- Stone and desert_stone drop cobble and desert_cobble respectively.
|
||||
if type(ndef.drop) == "string" then
|
||||
ndef.drop = ndef.drop:gsub(".+:", "")
|
||||
-- Stone and desert_stone drop cobble and desert_cobble respectively.
|
||||
if type(ndef.drop) == "string" then
|
||||
ndef.drop = ndef.drop:gsub(".+:", "")
|
||||
end
|
||||
|
||||
-- Use the primary tile for all sides of cut glasslike nodes and disregard paramtype2.
|
||||
if #ndef.tiles > 1 and ndef.drawtype and ndef.drawtype:find("glass") then
|
||||
ndef.tiles = {ndef.tiles[1]}
|
||||
ndef.paramtype2 = nil
|
||||
end
|
||||
|
||||
mod = "moreblocks"
|
||||
stairsplus:register_all(mod, name, nodename, ndef)
|
||||
minetest.register_alias_force("stairs:stair_" .. name, mod .. ":stair_" .. name)
|
||||
minetest.register_alias_force("stairs:stair_outer_" .. name, mod .. ":stair_" .. name .. "_outer")
|
||||
minetest.register_alias_force("stairs:stair_inner_" .. name, mod .. ":stair_" .. name .. "_inner")
|
||||
minetest.register_alias_force("stairs:slab_" .. name, mod .. ":slab_" .. name)
|
||||
end
|
||||
|
||||
-- Use the primary tile for all sides of cut glasslike nodes and disregard paramtype2.
|
||||
if #ndef.tiles > 1 and ndef.drawtype and ndef.drawtype:find("glass") then
|
||||
ndef.tiles = {ndef.tiles[1]}
|
||||
ndef.paramtype2 = nil
|
||||
end
|
||||
|
||||
mod = "moreblocks"
|
||||
stairsplus:register_all(mod, name, nodename, ndef)
|
||||
minetest.register_alias_force("stairs:stair_" .. name, mod .. ":stair_" .. name)
|
||||
minetest.register_alias_force("stairs:stair_outer_" .. name, mod .. ":stair_" .. name .. "_outer")
|
||||
minetest.register_alias_force("stairs:stair_inner_" .. name, mod .. ":stair_" .. name .. "_inner")
|
||||
minetest.register_alias_force("stairs:slab_" .. name, mod .. ":slab_" .. name)
|
||||
end
|
||||
|
||||
-- farming registrations
|
||||
@ -106,9 +108,6 @@ if minetest.get_modpath("wool") then
|
||||
local ndef = table.copy(minetest.registered_nodes[nodename])
|
||||
ndef.sunlight_propagates = true
|
||||
|
||||
-- Prevent dye+cut wool recipy from creating a full wool block.
|
||||
ndef.groups.wool = nil
|
||||
|
||||
stairsplus:register_all(mod, name, nodename, ndef)
|
||||
end
|
||||
end
|
||||
@ -121,7 +120,7 @@ if minetest.get_modpath("basic_materials") then
|
||||
description = "Concrete",
|
||||
tiles = {"basic_materials_concrete_block.png",},
|
||||
groups = {cracky=1, level=2, concrete=1},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
sounds = moreblocks.node_sound_stone_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_alias("prefab:concrete_stair","technic:stair_concrete")
|
||||
@ -131,7 +130,7 @@ if minetest.get_modpath("basic_materials") then
|
||||
description = "Cement",
|
||||
tiles = {"basic_materials_cement_block.png"},
|
||||
groups = {cracky=2, not_in_creative_inventory=1},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
sounds = moreblocks.node_sound_stone_defaults(),
|
||||
sunlight_propagates = true,
|
||||
})
|
||||
|
||||
|
@ -15,7 +15,7 @@ local function register_slab(modname, subname, recipeitem, groups, images, descr
|
||||
description = description,
|
||||
drop = drop,
|
||||
light_source = light,
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
sounds = moreblocks.node_sound_stone_defaults(),
|
||||
})
|
||||
end
|
||||
|
||||
|
@ -15,7 +15,7 @@ local function register_slope(modname, subname, recipeitem, groups, images, desc
|
||||
description = description,
|
||||
drop = drop,
|
||||
light_source = light,
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
sounds = moreblocks.node_sound_stone_defaults(),
|
||||
})
|
||||
end
|
||||
|
||||
|
@ -15,7 +15,7 @@ local function register_stair(modname, subname, recipeitem, groups, images, desc
|
||||
description = description,
|
||||
drop = drop,
|
||||
light_source = light,
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
sounds = moreblocks.node_sound_stone_defaults(),
|
||||
})
|
||||
end
|
||||
|
||||
|
Reference in New Issue
Block a user