mirror of
https://github.com/minetest-mods/moreblocks.git
synced 2025-07-14 22:10:19 +02:00
Compare commits
36 Commits
v2.1.0
...
4063d917fa
Author | SHA1 | Date | |
---|---|---|---|
4063d917fa | |||
fe34e3f3cd | |||
16a6c57954 | |||
f8a7d66403 | |||
e8d219f108 | |||
968456defa | |||
46d347c00a | |||
2f211a6545 | |||
1f1959ba54 | |||
07b6dd8bfe | |||
3b97ea5697 | |||
4f3c1bb39d | |||
cbfc442206 | |||
4692e88b63 | |||
bcd1a5688b | |||
1a03b041dd | |||
ea335a3745 | |||
b39bb31295 | |||
d4c94f449a | |||
ddf8b39f5a | |||
1323e2e993 | |||
ff7e85094f | |||
0c2c3ad4ef | |||
cc228754a4 | |||
8a14250127 | |||
04a6e0e696 | |||
eb7041d784 | |||
b93949c266 | |||
04810e1f83 | |||
e91b0ea1a0 | |||
72ef8deeae | |||
710b90972b | |||
aa3dcd5878 | |||
94247a6449 | |||
e7547d57ba | |||
c13321142b |
19
CHANGELOG.md
19
CHANGELOG.md
@ -7,6 +7,22 @@ and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.
|
||||
|
||||
## [Unreleased]
|
||||
|
||||
## [2.2.0] - 2021-06-28
|
||||
|
||||
### Changed
|
||||
|
||||
- Refactored recipe override mechanism to avoid re-coding recipes
|
||||
when we only want to change the amount produced.
|
||||
- [Realigned rail recipe to the changes made in Minetest Game.](https://github.com/minetest-mods/moreblocks/pull/169)
|
||||
- All rail recipes (standard, power, break) were boosted by 50%.
|
||||
|
||||
### Fixed
|
||||
|
||||
- [Shapeless crafting recipes are now handled in redefinitions.](https://github.com/minetest-mods/moreblocks/pull/171)
|
||||
- [Aliases are now resolved in Stairs+ circular saw cost calculation.](https://github.com/minetest-mods/moreblocks/pull/175)
|
||||
- [Fixed strange placement behavior for non-default Stairs+ nodes.](https://github.com/minetest-mods/moreblocks/pull/168)
|
||||
- [Fixed stairs placement over oddly-shaped nodes.](https://github.com/minetest-mods/moreblocks/pull/166)
|
||||
|
||||
## [2.1.0] - 2020-12-14
|
||||
|
||||
### Added
|
||||
@ -117,7 +133,8 @@ and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.
|
||||
|
||||
- Initial versioned release.
|
||||
|
||||
[Unreleased]: https://github.com/minetest-mods/moreblocks/compare/v2.1.0...HEAD
|
||||
[Unreleased]: https://github.com/minetest-mods/moreblocks/compare/v2.2.0...HEAD
|
||||
[2.2.0]: https://github.com/minetest-mods/moreblocks/compare/v2.1.0...v2.2.0
|
||||
[2.1.0]: https://github.com/minetest-mods/moreblocks/compare/v2.0.0...v2.1.0
|
||||
[2.0.0]: https://github.com/minetest-mods/moreblocks/compare/v1.3.0...v2.0.0
|
||||
[1.3.0]: https://github.com/minetest-mods/moreblocks/compare/v1.2.0...v1.3.0
|
||||
|
@ -89,8 +89,9 @@ circular_saw.names = {
|
||||
}
|
||||
|
||||
function circular_saw:get_cost(inv, stackname)
|
||||
local name = minetest.registered_aliases[stackname] or stackname
|
||||
for i, item in pairs(inv:get_list("output")) do
|
||||
if item:get_name() == stackname then
|
||||
if item:get_name() == name then
|
||||
return circular_saw.cost_in_microblocks[i]
|
||||
end
|
||||
end
|
||||
@ -336,6 +337,10 @@ function circular_saw.on_metadata_inventory_take(
|
||||
local input_stack = inv:get_stack(listname, index)
|
||||
if not input_stack:is_empty() and input_stack:get_name()~=stack:get_name() then
|
||||
local player_inv = player:get_inventory()
|
||||
|
||||
-- Prevent arbitrary item duplication.
|
||||
inv:remove_item(listname, input_stack)
|
||||
|
||||
if player_inv:room_for_item("main", input_stack) then
|
||||
player_inv:add_item("main", input_stack)
|
||||
end
|
||||
@ -362,9 +367,15 @@ function circular_saw.on_metadata_inventory_take(
|
||||
-- The recycle field plays no role here since it is processed immediately.
|
||||
end
|
||||
|
||||
local has_default_mod = minetest.get_modpath("default")
|
||||
|
||||
function circular_saw.on_construct(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local fancy_inv = default.gui_bg..default.gui_bg_img..default.gui_slots
|
||||
local fancy_inv = ""
|
||||
if has_default_mod then
|
||||
-- prepend background and slot styles from default if available
|
||||
fancy_inv = default.gui_bg..default.gui_bg_img..default.gui_slots
|
||||
end
|
||||
meta:set_string(
|
||||
"formspec", "size[11,10]"..fancy_inv..
|
||||
"label[0,0;" ..F(S("Input\nmaterial")).. "]" ..
|
||||
@ -436,7 +447,7 @@ minetest.register_node("moreblocks:circular_saw", {
|
||||
sunlight_propagates = true,
|
||||
paramtype2 = "facedir",
|
||||
groups = {choppy = 2,oddly_breakable_by_hand = 2},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
sounds = moreblocks.node_sound_wood_defaults(),
|
||||
on_construct = circular_saw.on_construct,
|
||||
can_dig = circular_saw.can_dig,
|
||||
-- Set the owner of this circular saw.
|
||||
|
@ -554,7 +554,7 @@ minetest.register_craft({
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "moreblocks:cactuschecker 4",
|
||||
output = "moreblocks:cactus_checker 4",
|
||||
recipe = {
|
||||
{"default:stone", "default:cactus"},
|
||||
{"default:cactus", "default:stone"},
|
||||
|
13
init.lua
13
init.lua
@ -17,9 +17,14 @@ moreblocks.S = S
|
||||
moreblocks.NS = NS
|
||||
|
||||
dofile(modpath .. "/config.lua")
|
||||
dofile(modpath .. "/sounds.lua")
|
||||
dofile(modpath .. "/circular_saw.lua")
|
||||
dofile(modpath .. "/stairsplus/init.lua")
|
||||
dofile(modpath .. "/nodes.lua")
|
||||
dofile(modpath .. "/redefinitions.lua")
|
||||
dofile(modpath .. "/crafting.lua")
|
||||
dofile(modpath .. "/aliases.lua")
|
||||
|
||||
if minetest.get_modpath("default") then
|
||||
dofile(modpath .. "/nodes.lua")
|
||||
dofile(modpath .. "/crafting.lua")
|
||||
dofile(modpath .. "/aliases.lua")
|
||||
end
|
||||
|
||||
minetest.log("action", "[moreblocks] loaded.")
|
||||
|
3
mod.conf
3
mod.conf
@ -1,5 +1,4 @@
|
||||
name = moreblocks
|
||||
description = Adds various miscellaneous blocks to the game.
|
||||
depends = default
|
||||
optional_depends = intllib,stairs,farming,wool,basic_materials
|
||||
optional_depends = default,intllib,stairs,farming,wool,basic_materials
|
||||
min_minetest_version = 5.0.0
|
||||
|
42
nodes.lua
42
nodes.lua
@ -7,15 +7,15 @@ Licensed under the zlib license. See LICENSE.md for more information.
|
||||
|
||||
local S = moreblocks.S
|
||||
|
||||
local sound_dirt = default.node_sound_dirt_defaults()
|
||||
local sound_wood = default.node_sound_wood_defaults()
|
||||
local sound_stone = default.node_sound_stone_defaults()
|
||||
local sound_glass = default.node_sound_glass_defaults()
|
||||
local sound_leaves = default.node_sound_leaves_defaults()
|
||||
local sound_dirt = moreblocks.node_sound_dirt_defaults()
|
||||
local sound_wood = moreblocks.node_sound_wood_defaults()
|
||||
local sound_stone = moreblocks.node_sound_stone_defaults()
|
||||
local sound_glass = moreblocks.node_sound_glass_defaults()
|
||||
local sound_leaves = moreblocks.node_sound_leaves_defaults()
|
||||
|
||||
-- Don't break on 0.4.14 and earlier.
|
||||
local sound_metal = (default.node_sound_metal_defaults
|
||||
and default.node_sound_metal_defaults() or sound_stone)
|
||||
local sound_metal = (moreblocks.node_sound_metal_defaults
|
||||
and moreblocks.node_sound_metal_defaults() or sound_stone)
|
||||
|
||||
local function tile_tiles(name)
|
||||
local tex = "moreblocks_" ..name.. ".png"
|
||||
@ -194,7 +194,7 @@ local nodes = {
|
||||
description = S("Iron Glass"),
|
||||
drawtype = "glasslike_framed_optional",
|
||||
tiles = {"default_glass.png^[colorize:#DEDEDE", "default_glass_detail.png^[colorize:#DEDEDE"},
|
||||
use_texture_alpha = true,
|
||||
use_texture_alpha = "clip",
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = false,
|
||||
@ -205,7 +205,7 @@ local nodes = {
|
||||
description = S("Coal Glass"),
|
||||
drawtype = "glasslike_framed_optional",
|
||||
tiles = {"default_glass.png^[colorize:#828282", "default_glass_detail.png^[colorize:#828282"},
|
||||
use_texture_alpha = true,
|
||||
use_texture_alpha = "clip",
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = false,
|
||||
@ -216,7 +216,7 @@ local nodes = {
|
||||
description = S("Clean Glass"),
|
||||
drawtype = "glasslike_framed_optional",
|
||||
tiles = {"moreblocks_clean_glass.png", "moreblocks_clean_glass_detail.png"},
|
||||
use_texture_alpha = true,
|
||||
use_texture_alpha = "clip",
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = false,
|
||||
@ -316,7 +316,7 @@ local nodes = {
|
||||
description = S("Trap Glass"),
|
||||
drawtype = "glasslike_framed_optional",
|
||||
tiles = {"default_glass.png^moreblocks_trap_box_glass.png", "default_glass_detail.png"},
|
||||
use_texture_alpha = true,
|
||||
use_texture_alpha = "clip",
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = false,
|
||||
@ -329,7 +329,7 @@ local nodes = {
|
||||
description = S("Trap Obsidian Glass"),
|
||||
drawtype = "glasslike_framed_optional",
|
||||
tiles = {"default_obsidian_glass.png^moreblocks_trap_box_glass.png", "default_obsidian_glass_detail.png"},
|
||||
use_texture_alpha = true,
|
||||
use_texture_alpha = "clip",
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = false,
|
||||
@ -353,7 +353,7 @@ local nodes = {
|
||||
description = S("Trap Clean Glass"),
|
||||
drawtype = "glasslike_framed_optional",
|
||||
tiles = {"moreblocks_clean_glass.png^moreblocks_trap_box_glass.png", "moreblocks_clean_glass_detail.png"},
|
||||
use_texture_alpha = true,
|
||||
use_texture_alpha = "clip",
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = false,
|
||||
@ -412,7 +412,7 @@ local nodes = {
|
||||
description = S("Glow Glass"),
|
||||
drawtype = "glasslike_framed_optional",
|
||||
tiles = {"default_glass.png^[colorize:#E9CD61", "default_glass_detail.png^[colorize:#E9CD61"},
|
||||
use_texture_alpha = true,
|
||||
use_texture_alpha = "clip",
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = false,
|
||||
@ -424,7 +424,7 @@ local nodes = {
|
||||
description = S("Clean Glow Glass"),
|
||||
drawtype = "glasslike_framed_optional",
|
||||
tiles = {"moreblocks_clean_glass.png^[colorize:#E9CD61", "moreblocks_clean_glass_detail.png^[colorize:#E9CD61"},
|
||||
use_texture_alpha = true,
|
||||
use_texture_alpha = "clip",
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = false,
|
||||
@ -436,7 +436,7 @@ local nodes = {
|
||||
description = S("Trap Glow Glass"),
|
||||
drawtype = "glasslike_framed_optional",
|
||||
tiles = {"default_glass.png^[colorize:#E9CD61^moreblocks_trap_box_glass.png", "default_glass_detail.png^[colorize:#E9CD61"},
|
||||
use_texture_alpha = true,
|
||||
use_texture_alpha = "clip",
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = false,
|
||||
@ -450,7 +450,7 @@ local nodes = {
|
||||
description = S("Trap Clean Glow Glass"),
|
||||
drawtype = "glasslike_framed_optional",
|
||||
tiles = {"moreblocks_clean_glass.png^[colorize:#E9CD61^moreblocks_trap_box_glass.png", "moreblocks_clean_glass_detail.png^[colorize:#E9CD61"},
|
||||
use_texture_alpha = true,
|
||||
use_texture_alpha = "clip",
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = false,
|
||||
@ -464,7 +464,7 @@ local nodes = {
|
||||
description = S("Super Glow Glass"),
|
||||
drawtype = "glasslike_framed_optional",
|
||||
tiles = {"default_glass.png^[colorize:#FFFF78", "default_glass_detail.png^[colorize:#FFFF78"},
|
||||
use_texture_alpha = true,
|
||||
use_texture_alpha = "clip",
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = false,
|
||||
@ -476,7 +476,7 @@ local nodes = {
|
||||
description = S("Clean Super Glow Glass"),
|
||||
drawtype = "glasslike_framed_optional",
|
||||
tiles = {"moreblocks_clean_glass.png^[colorize:#FFFF78", "moreblocks_clean_glass_detail.png^[colorize:#FFFF78"},
|
||||
use_texture_alpha = true,
|
||||
use_texture_alpha = "clip",
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = false,
|
||||
@ -488,7 +488,7 @@ local nodes = {
|
||||
description = S("Trap Super Glow Glass"),
|
||||
drawtype = "glasslike_framed_optional",
|
||||
tiles = {"default_glass.png^[colorize:#FFFF78^moreblocks_trap_box_glass.png", "default_glass_detail.png^[colorize:#FFFF78"},
|
||||
use_texture_alpha = true,
|
||||
use_texture_alpha = "clip",
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = false,
|
||||
@ -502,7 +502,7 @@ local nodes = {
|
||||
description = S("Trap Clean Super Glow Glass"),
|
||||
drawtype = "glasslike_framed_optional",
|
||||
tiles = {"moreblocks_clean_glass.png^[colorize:#FFFF78^moreblocks_trap_box_glass.png", "moreblocks_clean_glass_detail.png^[colorize:#FFFF78"},
|
||||
use_texture_alpha = true,
|
||||
use_texture_alpha = "clip",
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = false,
|
||||
|
@ -1,71 +0,0 @@
|
||||
--[[
|
||||
More Blocks: redefinitions of default stuff
|
||||
|
||||
Copyright © 2011-2020 Hugo Locurcio and contributors.
|
||||
Licensed under the zlib license. See LICENSE.md for more information.
|
||||
--]]
|
||||
|
||||
-- Redefinitions of some default crafting recipes:
|
||||
|
||||
-- Signs: +1
|
||||
minetest.clear_craft({
|
||||
recipe = {
|
||||
{'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
|
||||
{'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
|
||||
{'', 'group:stick', ''},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.clear_craft({
|
||||
recipe = {
|
||||
{'group:wood', 'group:wood', 'group:wood'},
|
||||
{'group:wood', 'group:wood', 'group:wood'},
|
||||
{'', 'group:stick', ''},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:sign_wall_steel 4',
|
||||
recipe = {
|
||||
{'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
|
||||
{'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
|
||||
{'', 'group:stick', ''},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:sign_wall_wood 4',
|
||||
recipe = {
|
||||
{'group:wood', 'group:wood', 'group:wood'},
|
||||
{'group:wood', 'group:wood', 'group:wood'},
|
||||
{'', 'group:stick', ''},
|
||||
}
|
||||
})
|
||||
|
||||
|
||||
minetest.clear_craft({
|
||||
recipe = {
|
||||
{"default:papyrus", "default:papyrus", "default:papyrus"}
|
||||
}
|
||||
})
|
||||
minetest.register_craft({
|
||||
output = "default:paper 4",
|
||||
recipe = {
|
||||
{"default:papyrus", "default:papyrus", "default:papyrus"},
|
||||
}
|
||||
})
|
||||
|
||||
|
||||
minetest.register_craft({
|
||||
output = "default:rail 24",
|
||||
recipe = {
|
||||
{"default:steel_ingot", "", "default:steel_ingot"},
|
||||
{"default:steel_ingot", "default:stick", "default:steel_ingot"},
|
||||
{"default:steel_ingot", "", "default:steel_ingot"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "toolrepair",
|
||||
additional_wear = -0.10, -- Tool repair buff (10% bonus instead of 2%).
|
||||
})
|
20
sounds.lua
Normal file
20
sounds.lua
Normal file
@ -0,0 +1,20 @@
|
||||
--[[
|
||||
More Blocks: sound definitions
|
||||
|
||||
Copyright © 2011-2021 Hugo Locurcio and contributors.
|
||||
Licensed under the zlib license. See LICENSE.md for more information.
|
||||
--]]
|
||||
|
||||
local has_default_mod = minetest.get_modpath("default")
|
||||
for _, sound in ipairs({"dirt", "wood", "stone", "metal", "glass", "leaves"}) do
|
||||
-- use sound-function from default if available
|
||||
-- otherwise fall back to a no-op function (no sounds)
|
||||
local sound_function_name = "node_sound_" .. sound .. "_defaults"
|
||||
if has_default_mod then
|
||||
-- use default sounds
|
||||
moreblocks[sound_function_name] = default[sound_function_name]
|
||||
else
|
||||
-- no-op
|
||||
moreblocks[sound_function_name] = function() end
|
||||
end
|
||||
end
|
@ -10,7 +10,7 @@
|
||||
description = "Wooden",
|
||||
tiles = {"default_wood.png"},
|
||||
groups = {oddly_breakabe_by_hand=1},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
sounds = moreblocks.node_sound_wood_defaults(),
|
||||
})
|
||||
```
|
||||
The following register only a particular type of microblock.
|
||||
|
@ -30,16 +30,27 @@ local wall_right_dirmap = {9, 18, 7, 12}
|
||||
local wall_left_dirmap = {11, 16, 5, 14}
|
||||
local ceil_dirmap = {20, 23, 22, 21}
|
||||
|
||||
-- extract the stairsplus category from a node name
|
||||
-- assumes the name is in the form mod_name:category_original_ndoe_name
|
||||
local function name_to_category(name)
|
||||
local colon = name:find(":") or 0
|
||||
colon = colon + 1
|
||||
local under = name:find("_", colon)
|
||||
return name:sub(colon, under)
|
||||
end
|
||||
|
||||
stairsplus.rotate_node_aux = function(itemstack, placer, pointed_thing)
|
||||
local sneak = placer and placer:get_player_control().sneak
|
||||
local aux = placer and placer:get_player_control().aux1
|
||||
|
||||
-- namestring for what we are placing, up to the first _ (exclusive)
|
||||
local item_prefix = itemstack:get_name():gsub("_.*$", "")
|
||||
-- namestring for what we are placing against
|
||||
-- category for what we are placing
|
||||
local item_prefix = name_to_category(itemstack:get_name())
|
||||
-- category for what we are placing against
|
||||
local under = pointed_thing.under
|
||||
local under_node = minetest.get_node(under)
|
||||
local under_prefix = under_node and under_node.name:gsub("_.*$", "")
|
||||
local under_prefix = under_node and name_to_category(under_node.name)
|
||||
-- NALC Addition to avoid coloredwood/unifiedbricks crash by Sys4
|
||||
local under_pmod = string.sub(under_node.name, 1, (string.find(under_node.name, ":") or 0)-1)
|
||||
|
||||
local same_cat = item_prefix == under_prefix
|
||||
|
||||
@ -51,9 +62,13 @@ stairsplus.rotate_node_aux = function(itemstack, placer, pointed_thing)
|
||||
-- and in general for sneak placement
|
||||
local face_pos = minetest.pointed_thing_to_face_pos(placer, pointed_thing)
|
||||
local face_off = vector.subtract(face_pos, under)
|
||||
local wallmounted = minetest.dir_to_wallmounted(face_off)
|
||||
|
||||
if same_cat and not aux then
|
||||
-- we cannot trust face_off to tell us the correct directionif the
|
||||
-- under node has a non-standard shape, so use the distance between under and above
|
||||
local wallmounted = minetest.dir_to_wallmounted(vector.subtract(pointed_thing.above, under))
|
||||
|
||||
if same_cat and (under_pmod ~= "coloredwood" and under_pmod ~= "unifiedbricks")
|
||||
and not aux then
|
||||
p2 = under_node.param2
|
||||
-- flip if placing above or below an upright or upside-down node
|
||||
-- TODO should we also flip when placing next to a side-mounted node?
|
||||
|
@ -69,7 +69,7 @@ local function register_custom_subset(subset, modname, subname, recipeitem, grou
|
||||
description = description,
|
||||
drop = drop,
|
||||
light_source = light,
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
sounds = moreblocks.node_sound_stone_defaults(),
|
||||
})
|
||||
end
|
||||
|
||||
|
@ -25,7 +25,7 @@ function stairsplus:prepare_groups(groups)
|
||||
local result = {}
|
||||
if groups then
|
||||
for k, v in pairs(groups) do
|
||||
if k ~= "wood" and k ~= "stone" then
|
||||
if k ~= "wood" and k ~= "stone" and k ~= "wool" and k ~= "tree" then
|
||||
result[k] = v
|
||||
end
|
||||
end
|
||||
|
@ -15,7 +15,7 @@ local function register_micro(modname, subname, recipeitem, groups, images, desc
|
||||
description = description,
|
||||
drop = drop,
|
||||
light_source = light,
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
sounds = moreblocks.node_sound_stone_defaults(),
|
||||
})
|
||||
end
|
||||
|
||||
|
@ -15,7 +15,7 @@ local function register_panel(modname, subname, recipeitem, groups, images, desc
|
||||
description = description,
|
||||
drop = drop,
|
||||
light_source = light,
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
sounds = moreblocks.node_sound_stone_defaults(),
|
||||
})
|
||||
end
|
||||
|
||||
|
@ -6,75 +6,77 @@ Licensed under the zlib license. See LICENSE.md for more information.
|
||||
--]]
|
||||
|
||||
-- default registrations
|
||||
local default_nodes = { -- Default stairs/slabs/panels/microblocks:
|
||||
"stone",
|
||||
"stone_block",
|
||||
"cobble",
|
||||
"mossycobble",
|
||||
"brick",
|
||||
"sandstone",
|
||||
"steelblock",
|
||||
"goldblock",
|
||||
"copperblock",
|
||||
"bronzeblock",
|
||||
"diamondblock",
|
||||
"tinblock",
|
||||
"desert_stone",
|
||||
"desert_stone_block",
|
||||
"desert_cobble",
|
||||
"meselamp",
|
||||
"glass",
|
||||
"tree",
|
||||
"wood",
|
||||
"jungletree",
|
||||
"junglewood",
|
||||
"pine_tree",
|
||||
"pine_wood",
|
||||
"acacia_tree",
|
||||
"acacia_wood",
|
||||
"aspen_tree",
|
||||
"aspen_wood",
|
||||
"obsidian",
|
||||
"obsidian_block",
|
||||
"obsidianbrick",
|
||||
"obsidian_glass",
|
||||
"stonebrick",
|
||||
"desert_stonebrick",
|
||||
"sandstonebrick",
|
||||
"silver_sandstone",
|
||||
"silver_sandstone_brick",
|
||||
"silver_sandstone_block",
|
||||
"desert_sandstone",
|
||||
"desert_sandstone_brick",
|
||||
"desert_sandstone_block",
|
||||
"sandstone_block",
|
||||
"coral_skeleton",
|
||||
"ice",
|
||||
}
|
||||
if minetest.get_modpath("default") then
|
||||
local default_nodes = { -- Default stairs/slabs/panels/microblocks:
|
||||
"stone",
|
||||
"stone_block",
|
||||
"cobble",
|
||||
"mossycobble",
|
||||
"brick",
|
||||
"sandstone",
|
||||
"steelblock",
|
||||
"goldblock",
|
||||
"copperblock",
|
||||
"bronzeblock",
|
||||
"diamondblock",
|
||||
"tinblock",
|
||||
"desert_stone",
|
||||
"desert_stone_block",
|
||||
"desert_cobble",
|
||||
"meselamp",
|
||||
"glass",
|
||||
"tree",
|
||||
"wood",
|
||||
"jungletree",
|
||||
"junglewood",
|
||||
"pine_tree",
|
||||
"pine_wood",
|
||||
"acacia_tree",
|
||||
"acacia_wood",
|
||||
"aspen_tree",
|
||||
"aspen_wood",
|
||||
"obsidian",
|
||||
"obsidian_block",
|
||||
"obsidianbrick",
|
||||
"obsidian_glass",
|
||||
"stonebrick",
|
||||
"desert_stonebrick",
|
||||
"sandstonebrick",
|
||||
"silver_sandstone",
|
||||
"silver_sandstone_brick",
|
||||
"silver_sandstone_block",
|
||||
"desert_sandstone",
|
||||
"desert_sandstone_brick",
|
||||
"desert_sandstone_block",
|
||||
"sandstone_block",
|
||||
"coral_skeleton",
|
||||
"ice",
|
||||
}
|
||||
|
||||
for _, name in pairs(default_nodes) do
|
||||
local mod = "default"
|
||||
local nodename = mod .. ":" .. name
|
||||
local ndef = table.copy(minetest.registered_nodes[nodename])
|
||||
ndef.sunlight_propagates = true
|
||||
for _, name in pairs(default_nodes) do
|
||||
local mod = "default"
|
||||
local nodename = mod .. ":" .. name
|
||||
local ndef = table.copy(minetest.registered_nodes[nodename])
|
||||
ndef.sunlight_propagates = true
|
||||
|
||||
-- Stone and desert_stone drop cobble and desert_cobble respectively.
|
||||
if type(ndef.drop) == "string" then
|
||||
ndef.drop = ndef.drop:gsub(".+:", "")
|
||||
-- Stone and desert_stone drop cobble and desert_cobble respectively.
|
||||
if type(ndef.drop) == "string" then
|
||||
ndef.drop = ndef.drop:gsub(".+:", "")
|
||||
end
|
||||
|
||||
-- Use the primary tile for all sides of cut glasslike nodes and disregard paramtype2.
|
||||
if #ndef.tiles > 1 and ndef.drawtype and ndef.drawtype:find("glass") then
|
||||
ndef.tiles = {ndef.tiles[1]}
|
||||
ndef.paramtype2 = nil
|
||||
end
|
||||
|
||||
mod = "moreblocks"
|
||||
stairsplus:register_all(mod, name, nodename, ndef)
|
||||
minetest.register_alias_force("stairs:stair_" .. name, mod .. ":stair_" .. name)
|
||||
minetest.register_alias_force("stairs:stair_outer_" .. name, mod .. ":stair_" .. name .. "_outer")
|
||||
minetest.register_alias_force("stairs:stair_inner_" .. name, mod .. ":stair_" .. name .. "_inner")
|
||||
minetest.register_alias_force("stairs:slab_" .. name, mod .. ":slab_" .. name)
|
||||
end
|
||||
|
||||
-- Use the primary tile for all sides of cut glasslike nodes and disregard paramtype2.
|
||||
if #ndef.tiles > 1 and ndef.drawtype and ndef.drawtype:find("glass") then
|
||||
ndef.tiles = {ndef.tiles[1]}
|
||||
ndef.paramtype2 = nil
|
||||
end
|
||||
|
||||
mod = "moreblocks"
|
||||
stairsplus:register_all(mod, name, nodename, ndef)
|
||||
minetest.register_alias_force("stairs:stair_" .. name, mod .. ":stair_" .. name)
|
||||
minetest.register_alias_force("stairs:stair_outer_" .. name, mod .. ":stair_" .. name .. "_outer")
|
||||
minetest.register_alias_force("stairs:stair_inner_" .. name, mod .. ":stair_" .. name .. "_inner")
|
||||
minetest.register_alias_force("stairs:slab_" .. name, mod .. ":slab_" .. name)
|
||||
end
|
||||
|
||||
-- farming registrations
|
||||
@ -106,9 +108,6 @@ if minetest.get_modpath("wool") then
|
||||
local ndef = table.copy(minetest.registered_nodes[nodename])
|
||||
ndef.sunlight_propagates = true
|
||||
|
||||
-- Prevent dye+cut wool recipy from creating a full wool block.
|
||||
ndef.groups.wool = nil
|
||||
|
||||
stairsplus:register_all(mod, name, nodename, ndef)
|
||||
end
|
||||
end
|
||||
@ -121,7 +120,7 @@ if minetest.get_modpath("basic_materials") then
|
||||
description = "Concrete",
|
||||
tiles = {"basic_materials_concrete_block.png",},
|
||||
groups = {cracky=1, level=2, concrete=1},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
sounds = moreblocks.node_sound_stone_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_alias("prefab:concrete_stair","technic:stair_concrete")
|
||||
@ -131,7 +130,7 @@ if minetest.get_modpath("basic_materials") then
|
||||
description = "Cement",
|
||||
tiles = {"basic_materials_cement_block.png"},
|
||||
groups = {cracky=2, not_in_creative_inventory=1},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
sounds = moreblocks.node_sound_stone_defaults(),
|
||||
sunlight_propagates = true,
|
||||
})
|
||||
|
||||
|
@ -15,7 +15,7 @@ local function register_slab(modname, subname, recipeitem, groups, images, descr
|
||||
description = description,
|
||||
drop = drop,
|
||||
light_source = light,
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
sounds = moreblocks.node_sound_stone_defaults(),
|
||||
})
|
||||
end
|
||||
|
||||
|
@ -15,7 +15,7 @@ local function register_slope(modname, subname, recipeitem, groups, images, desc
|
||||
description = description,
|
||||
drop = drop,
|
||||
light_source = light,
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
sounds = moreblocks.node_sound_stone_defaults(),
|
||||
})
|
||||
end
|
||||
|
||||
|
@ -15,7 +15,7 @@ local function register_stair(modname, subname, recipeitem, groups, images, desc
|
||||
description = description,
|
||||
drop = drop,
|
||||
light_source = light,
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
sounds = moreblocks.node_sound_stone_defaults(),
|
||||
})
|
||||
end
|
||||
|
||||
|
Reference in New Issue
Block a user