Merge remote-tracking branch 'upstream/master'

This commit is contained in:
bri cassa 2022-05-27 18:46:28 +02:00
commit 5bba517b03
28 changed files with 961 additions and 870 deletions

View File

@ -19,6 +19,7 @@ read_globals = {
-- mods -- mods
"default", "mesecon", "digiline", "default", "mesecon", "digiline",
"screwdriver", "unified_inventory" "screwdriver", "unified_inventory",
"i3",
} }

View File

@ -175,27 +175,47 @@ end
local function update_meta(meta, enabled) local function update_meta(meta, enabled)
local state = enabled and "on" or "off" local state = enabled and "on" or "off"
meta:set_int("enabled", enabled and 1 or 0) meta:set_int("enabled", enabled and 1 or 0)
local fs = "size[8,12]".. local list_backgrounds = ""
"list[context;recipe;0,0;3,3;]".. if minetest.get_modpath("i3") then
"image[3,1;1,1;gui_hb_bg.png^[colorize:#141318:255]".. list_backgrounds = "style_type[box;colors=#666]"
"list[context;output;3,1;1,1;]".. for i=0, 2 do
"image_button[3,2;1,0.6;pipeworks_button_" .. state .. ".png;" .. state .. ";;;false;pipeworks_button_interm.png]" .. for j=0, 2 do
"list[context;src;0,4.5;8,3;]".. list_backgrounds = list_backgrounds .. "box[".. 0.22+(i*1.25) ..",".. 0.22+(j*1.25) ..";1,1;]"
"list[context;dst;4,0;4,3;]".. end
default.gui_bg.. end
default.gui_bg_img.. for i=0, 3 do
default.gui_slots.. for j=0, 2 do
default.get_hotbar_bg(0,8) .. list_backgrounds = list_backgrounds .. "box[".. 5.28+(i*1.25) ..",".. 0.22+(j*1.25) ..";1,1;]"
"list[current_player;main;0,8;8,4;]" .. end
"listring[current_player;main]".. end
"listring[context;src]" .. for i=0, 7 do
"listring[current_player;main]".. for j=0, 2 do
"listring[context;dst]" .. list_backgrounds = list_backgrounds .. "box[".. 0.22+(i*1.25) ..",".. 5+(j*1.25) ..";1,1;]"
"listring[current_player;main]" end
end
end
local size = "10.2,14"
local fs =
"formspec_version[2]"..
"size["..size.."]"..
pipeworks.fs_helpers.get_prepends(size)..
list_backgrounds..
"list[context;recipe;0.22,0.22;3,3;]"..
"image[4,1.45;1,1;[combine:16x16^[noalpha^[colorize:#141318:255]"..
"list[context;output;4,1.45;1,1;]"..
"image_button[4,2.6;1,0.6;pipeworks_button_" .. state .. ".png;" .. state .. ";;;false;pipeworks_button_interm.png]" ..
"list[context;dst;5.28,0.22;4,3;]"..
"list[context;src;0.22,5;8,3;]"..
pipeworks.fs_helpers.get_inv(9)..
"listring[current_player;main]"..
"listring[context;src]" ..
"listring[current_player;main]"..
"listring[context;dst]" ..
"listring[current_player;main]"
if minetest.get_modpath("digilines") then if minetest.get_modpath("digilines") then
fs = fs.."field[0.3,3.5;4.5,1;channel;"..S("Channel")..";${channel}]".. fs = fs.."field[0.22,4.1;4.5,0.75;channel;"..S("Channel")..";${channel}]"..
"button[4.5,3.2;1.5,1;set_channel;"..S("Set").."]".. "button[5,4.1;1.5,0.75;set_channel;"..S("Set").."]"..
"button_exit[6,3.2;2,1;close;"..S("Close").."]" "button_exit[6.8,4.1;2,0.75;close;"..S("Close").."]"
end end
meta:set_string("formspec",fs) meta:set_string("formspec",fs)
@ -255,7 +275,7 @@ minetest.register_node("pipeworks:autocrafter", {
description = S("Autocrafter"), description = S("Autocrafter"),
drawtype = "normal", drawtype = "normal",
tiles = {"pipeworks_autocrafter.png"}, tiles = {"pipeworks_autocrafter.png"},
groups = {snappy = 3, tubedevice = 1, tubedevice_receiver = 1}, groups = {snappy = 3, tubedevice = 1, tubedevice_receiver = 1, dig_generic = 1},
tube = {insert_object = function(pos, node, stack, direction) tube = {insert_object = function(pos, node, stack, direction)
local meta = minetest.get_meta(pos) local meta = minetest.get_meta(pos)
local inv = meta:get_inventory() local inv = meta:get_inventory()
@ -431,12 +451,3 @@ minetest.register_node("pipeworks:autocrafter", {
}, },
}) })
pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = "pipeworks:autocrafter" pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = "pipeworks:autocrafter"
minetest.register_craft( {
output = "pipeworks:autocrafter 2",
recipe = {
{ "default:steel_ingot", "default:mese_crystal", "default:steel_ingot" },
{ "basic_materials:plastic_sheet", "default:steel_ingot", "basic_materials:plastic_sheet" },
{ "default:steel_ingot", "default:mese_crystal", "default:steel_ingot" }
},
})

View File

@ -143,6 +143,55 @@ function fs_helpers.cycling_button(meta, base, meta_name, values)
return base..";"..(texture_name and texture_name..";" or "")..field..";"..minetest.formspec_escape(text)..(addopts and ";"..addopts or "").."]" return base..";"..(texture_name and texture_name..";" or "")..field..";"..minetest.formspec_escape(text)..(addopts and ";"..addopts or "").."]"
end end
function fs_helpers.get_inv(y)
local fs = {}
if minetest.get_modpath("i3") then
local inv_x = i3.settings.legacy_inventory and 0.75 or 0.22
local inv_y = (y + 0.4) or 6.9
local size, spacing = 1, 0.1
local hotbar_len = i3.settings.hotbar_len
table.insert(fs, "style_type[box;colors=#77777710,#77777710,#777,#777]")
for i = 0, hotbar_len - 1 do
table.insert(fs, "box["..(i * size + inv_x + (i * spacing))..","..inv_y..";"..size..","..size..";]")
end
table.insert(fs, "style_type[list;size="..size..";spacing="..spacing.."]")
table.insert(fs, "list[current_player;main;"..inv_x..","..inv_y..";"..hotbar_len..",1;]")
table.insert(fs, "style_type[box;colors=#666]")
for i=0, 2 do
for j=0, (i3.settings.legacy_inventory and 7 or 8) do
table.insert(fs, "box["..0.2+(j*0.1)+(j*size)..","..(inv_y+size+spacing+0.05)+(i*0.1)+(i*size)..";"..size..","..size..";]")
end
end
table.insert(fs, "style_type[list;size="..size..";spacing="..spacing.."]")
table.insert(fs, "list[current_player;main;"..inv_x..","..(inv_y + 1.15)..";"..hotbar_len..","..(i3.settings.inv_size / hotbar_len)..";"..hotbar_len.."]")
else
table.insert(fs, "list[current_player;main;0.22,"..y..";8,4;]")
end
return table.concat(fs, "")
end
function fs_helpers.get_prepends(size)
local prepend = {}
if minetest.get_modpath("i3") then
prepend = {
"no_prepend[]",
"bgcolor[black;neither]",
"background9[0,0;"..size..";i3_bg_full.png;false;10]",
"style_type[button;border=false;bgimg=[combine:16x16^[noalpha^[colorize:#6b6b6b]",
"listcolors[#0000;#ffffff20]"
}
end
return table.concat(prepend, "")
end
--------- ---------
-- Env -- -- Env --
--------- ---------
@ -183,7 +232,7 @@ function pipeworks.create_fake_player(def, is_dynamic)
is_player = delay(true), is_player = delay(true),
is_fake_player = true, is_fake_player = true,
_formspec = def.formspec or default.gui_survival_form, _formspec = def.formspec or "",
_hp = def.hp or 20, _hp = def.hp or 20,
_breath = 11, _breath = 11,
_pos = def.position and table.copy(def.position) or vector.new(), _pos = def.position and table.copy(def.position) or vector.new(),

View File

@ -11,33 +11,72 @@ local tube_entry = "^pipeworks_tube_connection_wooden.png"
-- Chest Locals -- Chest Locals
local open_chests = {} local open_chests = {}
local function get_chest_formspec(pos) local get_chest_formspec
local spos = pos.x .. "," .. pos.y .. "," .. pos.z
local formspec =
"size[8,9]" ..
default.gui_bg ..
default.gui_bg_img ..
default.gui_slots ..
"list[nodemeta:" .. spos .. ";main;0,0.3;8,4;]" ..
"list[current_player;main;0,4.85;8,1;]" ..
"list[current_player;main;0,6.08;8,3;8]" ..
"listring[nodemeta:" .. spos .. ";main]" ..
"listring[current_player;main]" ..
default.get_hotbar_bg(0,4.85)
-- Pipeworks Switch if minetest.get_modpath("default") then
formspec = formspec .. function get_chest_formspec(pos)
fs_helpers.cycling_button( local spos = pos.x .. "," .. pos.y .. "," .. pos.z
minetest.get_meta(pos), local formspec =
pipeworks.button_base, "size[8,9]" ..
"splitstacks", default.gui_bg ..
{ default.gui_bg_img ..
pipeworks.button_off, default.gui_slots ..
pipeworks.button_on "list[nodemeta:" .. spos .. ";main;0,0.3;8,4;]" ..
} "list[current_player;main;0,4.85;8,1;]" ..
)..pipeworks.button_label "list[current_player;main;0,6.08;8,3;8]" ..
"listring[nodemeta:" .. spos .. ";main]" ..
"listring[current_player;main]" ..
default.get_hotbar_bg(0,4.85)
return formspec -- Pipeworks Switch
formspec = formspec ..
fs_helpers.cycling_button(
minetest.get_meta(pos),
pipeworks.button_base,
"splitstacks",
{
pipeworks.button_off,
pipeworks.button_on
}
)..pipeworks.button_label
return formspec
end
else
local function get_hotbar_bg(x,y)
local out = ""
for i=0,7,1 do
out = out .."image["..x+i..","..y..";1,1;gui_hb_bg.png]"
end
return out
end
function get_chest_formspec(pos)
local spos = pos.x .. "," .. pos.y .. "," .. pos.z
local formspec =
"size[10,9]" ..
"background9[8,8;8,9;hades_chests_chestui.png;true;8]"..
"list[nodemeta:" .. spos .. ";main;0,0.3;10,4;]" ..
"list[current_player;main;0,4.85;10,1;]" ..
"list[current_player;main;0,6.08;10,3;10]" ..
"listring[nodemeta:" .. spos .. ";main]" ..
"listring[current_player;main]" ..
get_hotbar_bg(0,4.85)
-- Pipeworks Switch
formspec = formspec ..
fs_helpers.cycling_button(
minetest.get_meta(pos),
pipeworks.button_base,
"splitstacks",
{
pipeworks.button_off,
pipeworks.button_on
}
)..pipeworks.button_label
return formspec
end
end end
local function chest_lid_obstructed(pos) local function chest_lid_obstructed(pos)
@ -71,7 +110,9 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
end end
end end
minetest.after(0.2, function() minetest.after(0.2, function()
minetest.swap_node(pos, { name = "default:" .. swap, param2 = node.param2 }) if minetest.get_modpath("default") then
minetest.swap_node(pos, { name = "default:" .. swap, param2 = node.param2 })
end
-- Pipeworks notification -- Pipeworks notification
pipeworks.after_place(pos) pipeworks.after_place(pos)
@ -88,10 +129,18 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
end) end)
-- Original Definitions -- Original Definitions
local old_chest_def = table.copy(minetest.registered_items["default:chest"]) local old_chest_def, old_chest_open_def, old_chest_locked_def, old_chest_locked_open_def
local old_chest_open_def = table.copy(minetest.registered_items["default:chest_open"]) if minetest.get_modpath("default") then
local old_chest_locked_def = table.copy(minetest.registered_items["default:chest_locked"]) old_chest_def = table.copy(minetest.registered_items["default:chest"])
local old_chest_locked_open_def = table.copy(minetest.registered_items["default:chest_locked_open"]) old_chest_open_def = table.copy(minetest.registered_items["default:chest_open"])
old_chest_locked_def = table.copy(minetest.registered_items["default:chest_locked"])
old_chest_locked_open_def = table.copy(minetest.registered_items["default:chest_locked_open"])
elseif minetest.get_modpath("hades_chests") then
old_chest_def = table.copy(minetest.registered_items["hades_chests:chest"])
old_chest_open_def = table.copy(minetest.registered_items["hades_chests:chest"])
old_chest_locked_def = table.copy(minetest.registered_items["hades_chests:chest_locked"])
old_chest_locked_open_def = table.copy(minetest.registered_items["hades_chests:chest_locked"])
end
-- Override Construction -- Override Construction
local override_protected, override, override_open, override_protected_open local override_protected, override, override_open, override_protected_open
@ -116,9 +165,11 @@ override_protected = {
minetest.sound_play(old_chest_locked_def.sound_open, {gain = 0.3, minetest.sound_play(old_chest_locked_def.sound_open, {gain = 0.3,
pos = pos, max_hear_distance = 10}) pos = pos, max_hear_distance = 10})
if not chest_lid_obstructed(pos) then if not chest_lid_obstructed(pos) then
minetest.swap_node(pos, if minetest.get_modpath("default") then
{ name = "default:" .. "chest_locked" .. "_open", minetest.swap_node(pos,
param2 = node.param2 }) { name = "default:" .. "chest_locked" .. "_open",
param2 = node.param2 })
end
end end
minetest.after(0.2, minetest.show_formspec, minetest.after(0.2, minetest.show_formspec,
clicker:get_player_name(), clicker:get_player_name(),
@ -160,9 +211,11 @@ override = {
minetest.sound_play(old_chest_def.sound_open, {gain = 0.3, pos = pos, minetest.sound_play(old_chest_def.sound_open, {gain = 0.3, pos = pos,
max_hear_distance = 10}) max_hear_distance = 10})
if not chest_lid_obstructed(pos) then if not chest_lid_obstructed(pos) then
minetest.swap_node(pos, { if minetest.get_modpath("default") then
name = "default:" .. "chest" .. "_open", minetest.swap_node(pos, {
param2 = node.param2 }) name = "default:" .. "chest" .. "_open",
param2 = node.param2 })
end
end end
minetest.after(0.2, minetest.show_formspec, minetest.after(0.2, minetest.show_formspec,
clicker:get_player_name(), clicker:get_player_name(),
@ -236,8 +289,15 @@ for _,v in ipairs({override_protected, override, override_open, override_protect
end end
-- Override with the new modifications. -- Override with the new modifications.
minetest.override_item("default:chest", override) if minetest.get_modpath("default") then
minetest.override_item("default:chest_open", override_open) minetest.override_item("default:chest", override)
minetest.override_item("default:chest_locked", override_protected) minetest.override_item("default:chest_open", override_open)
minetest.override_item("default:chest_locked_open", override_protected_open) minetest.override_item("default:chest_locked", override_protected)
minetest.override_item("default:chest_locked_open", override_protected_open)
elseif minetest.get_modpath("hades_chests") then
minetest.override_item("hades_chests:chest", override)
--minetest.override_item("hades_chests:chest_open", override_open)
minetest.override_item("hades_chests:chest_locked", override_protected)
--minetest.override_item("hades_chests:chest_locked_open", override_protected_open)
end

View File

@ -1,297 +1,28 @@
-- this file is basically a modified copy of -- this file is basically a modified copy of
-- minetest_game/mods/default/furnaces.lua -- minetest_game/mods/default/furnaces.lua
-- translation support local def--, def_active
local S = minetest.get_translator("pipeworks") if minetest.get_modpath("default") then
local DS = minetest.get_translator("default") def = table.copy(minetest.registered_nodes["default:furnace"])
--def_active = table.copy(minetest.registered_nodes["default:furnace_active"])
local fs_helpers = pipeworks.fs_helpers elseif minetest.get_modpath("hades_furnaces") then
def = table.copy(minetest.registered_nodes["hades_furnaces:furnace"])
--def_active = table.copy(minetest.registered_nodes["hades_furnaces:furnace_active"])
end
local tube_entry = "^pipeworks_tube_connection_stony.png" local tube_entry = "^pipeworks_tube_connection_stony.png"
local function active_formspec(fuel_percent, item_percent, pos, meta) local groups = def.groups
local formspec = groups["tubedevice"] = 1
"size[8,8.5]".. groups["tubedevice_receiver"] = 1
default.gui_bg.. local groups_active = table.copy(groups)
default.gui_bg_img.. groups_active["not_in_creative_inventory"] = 1
default.gui_slots..
"list[current_name;src;2.75,0.5;1,1;]"..
"list[current_name;fuel;2.75,2.5;1,1;]"..
"image[2.75,1.5;1,1;default_furnace_fire_bg.png^[lowpart:"..
(100-fuel_percent)..":default_furnace_fire_fg.png]"..
"image[3.75,1.5;1,1;gui_furnace_arrow_bg.png^[lowpart:"..
(item_percent)..":gui_furnace_arrow_fg.png^[transformR270]"..
"list[current_name;dst;4.75,0.96;2,2;]"..
"list[current_player;main;0,4.25;8,1;]"..
"list[current_player;main;0,5.5;8,3;8]"..
"listring[current_name;dst]"..
"listring[current_player;main]"..
"listring[current_name;src]"..
"listring[current_player;main]"..
"listring[current_name;fuel]"..
"listring[current_player;main]"..
default.get_hotbar_bg(0, 4.25) ..
fs_helpers.cycling_button(
meta,
"image_button[0,3.5;1,0.6",
"split_material_stacks",
{
pipeworks.button_off,
pipeworks.button_on
}
).."label[0.9,3.51;"..S("Allow splitting incoming material (not fuel) stacks from tubes").."]"
return formspec
end
local function inactive_formspec(pos, meta)
local formspec = "size[8,8.5]"..
default.gui_bg..
default.gui_bg_img..
default.gui_slots..
"list[current_name;src;2.75,0.5;1,1;]"..
"list[current_name;fuel;2.75,2.5;1,1;]"..
"image[2.75,1.5;1,1;default_furnace_fire_bg.png]"..
"image[3.75,1.5;1,1;gui_furnace_arrow_bg.png^[transformR270]"..
"list[current_name;dst;4.75,0.96;2,2;]"..
"list[current_player;main;0,4.25;8,1;]"..
"list[current_player;main;0,5.5;8,3;8]"..
"listring[current_name;dst]"..
"listring[current_player;main]"..
"listring[current_name;src]"..
"listring[current_player;main]"..
"listring[current_name;fuel]"..
"listring[current_player;main]"..
default.get_hotbar_bg(0, 4.25) ..
fs_helpers.cycling_button(
meta,
"image_button[0,3.5;1,0.6",
"split_material_stacks",
{
pipeworks.button_off,
pipeworks.button_on
}
).."label[0.9,3.51;"..S("Allow splitting incoming material (not fuel) stacks from tubes").."]"
return formspec
end
--
-- Node callback functions that are the same for active and inactive furnace
--
local function can_dig(pos, player)
local meta = minetest.get_meta(pos);
local inv = meta:get_inventory()
return inv:is_empty("fuel") and inv:is_empty("dst") and inv:is_empty("src")
end
local function allow_metadata_inventory_put(pos, listname, index, stack, player)
if minetest.is_protected(pos, player:get_player_name()) then
return 0
end
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
if listname == "fuel" then
if minetest.get_craft_result({method="fuel", width=1, items={stack}}).time ~= 0 then
if inv:is_empty("src") then
meta:set_string("infotext", DS("Furnace is empty"))
end
return stack:get_count()
else
return 0
end
elseif listname == "src" then
return stack:get_count()
elseif listname == "dst" then
return 0
end
end
local function allow_metadata_inventory_move(pos, from_list, from_index, to_list, to_index, count, player)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
local stack = inv:get_stack(from_list, from_index)
return allow_metadata_inventory_put(pos, to_list, to_index, stack, player)
end
local function allow_metadata_inventory_take(pos, listname, index, stack, player)
if minetest.is_protected(pos, player:get_player_name()) then
return 0
end
return stack:get_count()
end
local function swap_node(pos, name)
local node = minetest.get_node(pos)
if node.name == name then
return
end
node.name = name
minetest.swap_node(pos, node)
end
local function furnace_node_timer(pos, elapsed)
--
-- Inizialize metadata
--
local meta = minetest.get_meta(pos)
local fuel_time = meta:get_float("fuel_time") or 0
local src_time = meta:get_float("src_time") or 0
local fuel_totaltime = meta:get_float("fuel_totaltime") or 0
local inv = meta:get_inventory()
local srclist, fuellist
local cookable, cooked
local fuel
local update = true
while update do
update = false
srclist = inv:get_list("src")
fuellist = inv:get_list("fuel")
--
-- Cooking
--
-- Check if we have cookable content
local aftercooked
cooked, aftercooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist})
cookable = cooked.time ~= 0
-- Check if we have enough fuel to burn
if fuel_time < fuel_totaltime then
-- The furnace is currently active and has enough fuel
fuel_time = fuel_time + elapsed
-- If there is a cookable item then check if it is ready yet
if cookable then
src_time = src_time + elapsed
if src_time >= cooked.time then
-- Place result in dst list if possible
if inv:room_for_item("dst", cooked.item) then
inv:add_item("dst", cooked.item)
inv:set_stack("src", 1, aftercooked.items[1])
src_time = src_time - cooked.time
update = true
end
end
end
else
-- Furnace ran out of fuel
if cookable then
-- We need to get new fuel
local afterfuel
fuel, afterfuel = minetest.get_craft_result({method = "fuel", width = 1, items = fuellist})
if fuel.time == 0 then
-- No valid fuel in fuel list
fuel_totaltime = 0
src_time = 0
else
-- prevent blocking of fuel inventory (for automatization mods)
local is_fuel = minetest.get_craft_result({method = "fuel", width = 1, items = {afterfuel.items[1]:to_string()}})
if is_fuel.time == 0 then
table.insert(fuel.replacements, afterfuel.items[1])
inv:set_stack("fuel", 1, "")
else
-- Take fuel from fuel list
inv:set_stack("fuel", 1, afterfuel.items[1])
end
-- Put replacements in dst list or drop them on the furnace.
local replacements = fuel.replacements
if replacements[1] then
local leftover = inv:add_item("dst", replacements[1])
if not leftover:is_empty() then
local above = vector.new(pos.x, pos.y + 1, pos.z)
local drop_pos = minetest.find_node_near(above, 1, {"air"}) or above
minetest.item_drop(replacements[1], nil, drop_pos)
end
end
update = true
fuel_totaltime = fuel.time + (fuel_time - fuel_totaltime)
src_time = src_time + elapsed
end
else
-- We don't need to get new fuel since there is no cookable item
fuel_totaltime = 0
src_time = 0
end
fuel_time = 0
end
elapsed = 0
end
if fuel and fuel_totaltime > fuel.time then
fuel_totaltime = fuel.time
end
if srclist[1]:is_empty() then
src_time = 0
end
--
-- Update formspec, infotext and node
--
local formspec = inactive_formspec(pos, meta)
local item_state
local item_percent = 0
if cookable then
item_percent = math.floor(src_time / cooked.time * 100)
if item_percent > 100 then
item_state = DS("100% (output full)")
else
item_state = DS("@1%", item_percent)
end
else
if srclist[1]:is_empty() then
item_state = DS("Empty")
else
item_state = DS("Not cookable")
end
end
local fuel_state = DS("Empty")
local active = DS("Furnace inactive")
local result = false
if fuel_totaltime ~= 0 then
active = DS("Furnace active")
local fuel_percent = math.floor(fuel_time / fuel_totaltime * 100)
fuel_state = DS("@1%", fuel_percent)
formspec = active_formspec(fuel_percent, item_percent, pos, meta)
swap_node(pos, "default:furnace_active")
-- make sure timer restarts automatically
result = true
else
if not fuellist[1]:is_empty() then
fuel_state = DS("@1%", "0")
end
swap_node(pos, "default:furnace")
-- stop timer on the inactive furnace
minetest.get_node_timer(pos):stop()
end
local infotext = active.." "..DS("(Item: @1; Fuel: @2)", item_state, fuel_state)
--
-- Set meta values
--
meta:set_float("fuel_totaltime", fuel_totaltime)
meta:set_float("fuel_time", fuel_time)
meta:set_float("src_time", src_time)
meta:set_string("formspec", formspec)
meta:set_string("infotext", infotext)
return result
end
-- --
-- Node definitions -- Node definitions
-- --
minetest.register_node(":default:furnace", { local override = {
description = DS("Furnace"),
tiles = { tiles = {
"default_furnace_top.png"..tube_entry, "default_furnace_top.png"..tube_entry,
"default_furnace_bottom.png"..tube_entry, "default_furnace_bottom.png"..tube_entry,
@ -300,7 +31,7 @@ minetest.register_node(":default:furnace", {
"default_furnace_side.png"..tube_entry, "default_furnace_side.png"..tube_entry,
"default_furnace_front.png" "default_furnace_front.png"
}, },
groups = {cracky = 2, tubedevice = 1, tubedevice_receiver = 1}, groups = groups,
tube = { tube = {
insert_object = function(pos, node, stack, direction) insert_object = function(pos, node, stack, direction)
local meta = minetest.get_meta(pos) local meta = minetest.get_meta(pos)
@ -330,57 +61,13 @@ minetest.register_node(":default:furnace", {
input_inventory = "dst", input_inventory = "dst",
connect_sides = {left = 1, right = 1, back = 1, front = 1, bottom = 1, top = 1} connect_sides = {left = 1, right = 1, back = 1, front = 1, bottom = 1, top = 1}
}, },
paramtype2 = "facedir",
legacy_facedir_simple = true,
is_ground_content = false,
sounds = default.node_sound_stone_defaults(),
can_dig = can_dig,
on_timer = furnace_node_timer,
on_construct = function(pos)
local meta = minetest.get_meta(pos)
meta:set_string("formspec", inactive_formspec(pos, meta))
local inv = meta:get_inventory()
inv:set_size('src', 1)
inv:set_size('fuel', 1)
inv:set_size('dst', 4)
end,
on_metadata_inventory_move = function(pos)
minetest.get_node_timer(pos):start(1.0)
end,
on_metadata_inventory_put = function(pos)
-- start timer function, it will sort out whether furnace can burn or not.
minetest.get_node_timer(pos):start(1.0)
end,
on_blast = function(pos)
local drops = {}
default.get_inventory_drops(pos, "src", drops)
default.get_inventory_drops(pos, "fuel", drops)
default.get_inventory_drops(pos, "dst", drops)
drops[#drops+1] = "default:furnace"
minetest.remove_node(pos)
return drops
end,
allow_metadata_inventory_put = allow_metadata_inventory_put,
allow_metadata_inventory_move = allow_metadata_inventory_move,
allow_metadata_inventory_take = allow_metadata_inventory_take,
on_receive_fields = function(pos, formname, fields, sender)
if not pipeworks.may_configure(pos, sender) then return end
fs_helpers.on_receive_fields(pos, fields)
local meta = minetest.get_meta(pos)
local formspec = inactive_formspec(pos, meta)
meta:set_string("formspec", formspec)
end,
after_place_node = pipeworks.after_place, after_place_node = pipeworks.after_place,
after_dig_node = pipeworks.after_dig, after_dig_node = pipeworks.after_dig,
on_rotate = pipeworks.on_rotate on_rotate = pipeworks.on_rotate
}) }
minetest.register_node(":default:furnace_active", { local override_active = {
description = DS("Furnace"),
tiles = { tiles = {
"default_furnace_top.png"..tube_entry, "default_furnace_top.png"..tube_entry,
"default_furnace_bottom.png"..tube_entry, "default_furnace_bottom.png"..tube_entry,
@ -398,7 +85,7 @@ minetest.register_node(":default:furnace_active", {
}, },
} }
}, },
groups = {cracky = 2, tubedevice = 1, tubedevice_receiver = 1, not_in_creative_inventory = 1}, groups = groups_active,
tube = { tube = {
insert_object = function(pos,node,stack,direction) insert_object = function(pos,node,stack,direction)
local meta = minetest.get_meta(pos) local meta = minetest.get_meta(pos)
@ -419,37 +106,23 @@ minetest.register_node(":default:furnace_active", {
if direction.y == 1 then if direction.y == 1 then
return inv:room_for_item("fuel", stack) return inv:room_for_item("fuel", stack)
else else
if meta:get_int("split_material_stacks") == 1 then
stack = stack:peek_item(1)
end
return inv:room_for_item("src", stack) return inv:room_for_item("src", stack)
end end
end, end,
input_inventory = "dst", input_inventory = "dst",
connect_sides = {left = 1, right = 1, back = 1, front = 1, bottom = 1, top = 1} connect_sides = {left = 1, right = 1, back = 1, front = 1, bottom = 1, top = 1}
}, },
paramtype2 = "facedir",
light_source = 8,
drop = "default:furnace",
legacy_facedir_simple = true,
is_ground_content = false,
sounds = default.node_sound_stone_defaults(),
on_timer = furnace_node_timer,
can_dig = can_dig,
allow_metadata_inventory_put = allow_metadata_inventory_put,
allow_metadata_inventory_move = allow_metadata_inventory_move,
allow_metadata_inventory_take = allow_metadata_inventory_take,
on_receive_fields = function(pos, formname, fields, sender)
if not pipeworks.may_configure(pos, sender) then return end
fs_helpers.on_receive_fields(pos, fields)
local meta = minetest.get_meta(pos)
local formspec = active_formspec(0, 0, pos, meta)
meta:set_string("formspec", formspec)
end,
after_place_node = pipeworks.after_place, after_place_node = pipeworks.after_place,
after_dig_node = pipeworks.after_dig, after_dig_node = pipeworks.after_dig,
on_rotate = pipeworks.on_rotate on_rotate = pipeworks.on_rotate
}) }
if minetest.get_modpath("default") then
minetest.override_item("default:furnace", override)
minetest.override_item("default:furnace_active", override_active)
elseif minetest.get_modpath("hades_furnaces") then
minetest.override_item("hades_furnaces:furnace", override)
minetest.override_item("hades_furnaces:furnace_active", override_active)
end

View File

@ -1,87 +1,355 @@
local materials = {
stone = "default:stone",
desert_stone = "default:desert_stone",
desert_sand = "default:desert_sand",
chest = "default:chest",
copper_ingot = "default:copper_ingot",
steel_ingot = "default:steel_ingot",
gold_ingot = "default:gold_ingot",
mese = "default:mese",
mese_crystal = "default:mese_crystal",
mese_crystal_fragment = "default:mese_crystal_fragment",
teleporter = "default:mese",
glass = "default:glass",
}
if minetest.get_modpath("mcl_core") then
materials = {
stone = "mcl_core:stone",
desert_stone = "mcl_core:sandstone2",
desert_sand = "mcl_core:sand",
chest = "mcl_chests:chest_small",
steel_ingot = "mcl_core:iron_ingot",
gold_ingot = "mcl_core:gold_ingot",
mese = "default:mese",
mese_crystal = "default:mese_crystal",
mese_crystal_fragment = "mesecons:redstone",
teleporter = "default:mese",
-- Use iron where no equivalent
copper_ingot = "mcl_core:iron_ingot",
glass = "default:glass",
}
elseif minetest.get_modpath("fl_ores") and minetest.get_modpath("fl_stone") then
materials = {
stone = "fl_stone:stone",
desert_stone = "fl_stone:desert_stone",
desert_sand = "fl_stone:desert_sand",
chest = "fl_storage:wood_chest",
steel_ingot = "fl_ores:iron_ingot",
gold_ingot = "fl_ores:gold_ingot",
mese = "fl_ores:iron_ingot",
mese_crystal = "fl_ores:iron_ingot",
mese_crystal_fragment = "fl_ores:iron_ingot",
teleporter = "fl_ores:iron_ingot",
copper_ingot = "fl_ores:copper_ingot",
glass = "fl_glass:framed_glass",
}
elseif minetest.get_modpath("hades_core") then
materials = {
stone = "hades_core:stone",
desert_stone = "hades_core:stone_baked",
desert_sand = "hades_core:volcanic_sand",
chest = "hades_chests:chest";
steel_ingot = "hades_core:steel_ingot",
gold_ingot = "hades_core:gold_ingot",
mese = "hades_core:mese",
mese_crystal = "hades_core:mese_crystal",
mese_crystal_fragment = "hades_core:mese_crystal_fragment",
teleporter = "hades_materials:teleporter_device",
copper_ingot = "hades_core:copper_ingot",
tin_ingot = "hades_core:tin_ingot",
glass = "hades_core:glass",
}
if minetest.get_modpath("hades_default") then
materials.desert_sand = "hades_default:desert_sand"
end
end
-- Crafting recipes for pipes -- Crafting recipes for pipes
minetest.register_craft( { minetest.register_craft( {
output = "pipeworks:pipe_1_empty 12", output = "pipeworks:pipe_1_empty 12",
recipe = {
{ "default:steel_ingot", "default:steel_ingot", "default:steel_ingot" },
{ "", "", "" },
{ "default:steel_ingot", "default:steel_ingot", "default:steel_ingot" }
},
})
minetest.register_craft( {
output = "pipeworks:straight_pipe_empty 3",
recipe = {
{ "pipeworks:pipe_1_empty", "pipeworks:pipe_1_empty", "pipeworks:pipe_1_empty" },
},
})
minetest.register_craft( {
output = "pipeworks:spigot 3",
recipe = {
{ "pipeworks:pipe_1_empty", "" },
{ "", "pipeworks:pipe_1_empty" },
},
})
minetest.register_craft( {
output = "pipeworks:entry_panel_empty 2",
recipe = { recipe = {
{ "", "default:steel_ingot", "" }, { materials.steel_ingot, materials.steel_ingot, materials.steel_ingot },
{ "", "pipeworks:pipe_1_empty", "" }, { "", "", "" },
{ "", "default:steel_ingot", "" }, { materials.steel_ingot, materials.steel_ingot, materials.steel_ingot }
}, },
}) })
minetest.register_craft( {
output = "pipeworks:straight_pipe_empty 3",
recipe = {
{ "pipeworks:pipe_1_empty", "pipeworks:pipe_1_empty", "pipeworks:pipe_1_empty" },
},
})
minetest.register_craft( {
output = "pipeworks:spigot 3",
recipe = {
{ "pipeworks:pipe_1_empty", "" },
{ "", "pipeworks:pipe_1_empty" },
},
})
minetest.register_craft( {
output = "pipeworks:entry_panel_empty 2",
recipe = {
{ "", materials.steel_ingot, "" },
{ "", "pipeworks:pipe_1_empty", "" },
{ "", materials.steel_ingot, "" },
},
})
-- Various ancillary pipe devices -- Various ancillary pipe devices
minetest.register_craft( { minetest.register_craft( {
output = "pipeworks:pump_off 2", output = "pipeworks:pump_off 2",
recipe = { recipe = {
{ "default:stone", "default:steel_ingot", "default:stone" }, { materials.stone, materials.steel_ingot, materials.stone },
{ "default:copper_ingot", "default:mese_crystal_fragment", "default:copper_ingot" }, { materials.copper_ingot, materials.mese_crystal_fragment, materials.copper_ingot },
{ "default:steel_ingot", "default:steel_ingot", "default:steel_ingot" } { materials.steel_ingot, materials.steel_ingot, materials.steel_ingot }
}, },
}) })
minetest.register_craft( { minetest.register_craft( {
output = "pipeworks:valve_off_empty 2", output = "pipeworks:valve_off_empty 2",
recipe = { recipe = {
{ "", "group:stick", "" }, { "", "group:stick", "" },
{ "default:steel_ingot", "default:steel_ingot", "default:steel_ingot" }, { materials.steel_ingot, materials.steel_ingot, materials.steel_ingot },
{ "", "default:steel_ingot", "" } { "", materials.steel_ingot, "" }
}, },
}) })
minetest.register_craft( { minetest.register_craft( {
output = "pipeworks:storage_tank_0 2", output = "pipeworks:storage_tank_0 2",
recipe = { recipe = {
{ "", "default:steel_ingot", "default:steel_ingot" }, { "", materials.steel_ingot, materials.steel_ingot },
{ "default:steel_ingot", "default:glass", "default:steel_ingot" }, { materials.steel_ingot, materials.glass, materials.steel_ingot },
{ "default:steel_ingot", "default:steel_ingot", "" } { materials.steel_ingot, materials.steel_ingot, "" }
}, },
}) })
minetest.register_craft( { minetest.register_craft( {
output = "pipeworks:grating 2", output = "pipeworks:grating 2",
recipe = { recipe = {
{ "default:steel_ingot", "", "default:steel_ingot" }, { materials.steel_ingot, "", materials.steel_ingot },
{ "", "pipeworks:pipe_1_empty", "" }, { "", "pipeworks:pipe_1_empty", "" },
{ "default:steel_ingot", "", "default:steel_ingot" } { materials.steel_ingot, "", materials.steel_ingot }
}, },
}) })
minetest.register_craft( { minetest.register_craft( {
output = "pipeworks:flow_sensor_empty 2", output = "pipeworks:flow_sensor_empty 2",
recipe = { recipe = {
{ "pipeworks:pipe_1_empty", "mesecons:mesecon", "pipeworks:pipe_1_empty" }, { "pipeworks:pipe_1_empty", "mesecons:mesecon", "pipeworks:pipe_1_empty" },
}, },
}) })
minetest.register_craft( { minetest.register_craft( {
output = "pipeworks:fountainhead 2", output = "pipeworks:fountainhead 2",
recipe = { recipe = {
{ "pipeworks:pipe_1_empty" }, { "pipeworks:pipe_1_empty" },
{ "pipeworks:pipe_1_empty" } { "pipeworks:pipe_1_empty" }
}, },
}) })
-- injectors
minetest.register_craft( {
output = "pipeworks:filter 2",
recipe = {
{ materials.steel_ingot, materials.steel_ingot, "basic_materials:plastic_sheet" },
{ "group:stick", materials.mese_crystal, "basic_materials:plastic_sheet" },
{ materials.steel_ingot, materials.steel_ingot, "basic_materials:plastic_sheet" }
},
})
minetest.register_craft( {
output = "pipeworks:mese_filter 2",
recipe = {
{ materials.steel_ingot, materials.steel_ingot, "basic_materials:plastic_sheet" },
{ "group:stick", materials.mese, "basic_materials:plastic_sheet" },
{ materials.steel_ingot, materials.steel_ingot, "basic_materials:plastic_sheet" }
},
})
if minetest.get_modpath("digilines") then
minetest.register_craft( {
output = "pipeworks:digiline_filter 2",
recipe = {
{ materials.steel_ingot, materials.steel_ingot, "basic_materials:plastic_sheet" },
{ "group:stick", "digilines:wire_std_00000000", "basic_materials:plastic_sheet" },
{ materials.steel_ingot, materials.steel_ingot, "basic_materials:plastic_sheet" }
},
})
end
-- other
minetest.register_craft( {
output = "pipeworks:autocrafter 2",
recipe = {
{ materials.steel_ingot, materials.mese_crystal, materials.steel_ingot },
{ "basic_materials:plastic_sheet", materials.steel_ingot, "basic_materials:plastic_sheet" },
{ materials.steel_ingot, materials.mese_crystal, materials.steel_ingot }
},
})
minetest.register_craft( {
output = "pipeworks:steel_block_embedded_tube 1",
recipe = {
{ materials.steel_ingot, materials.steel_ingot, materials.steel_ingot },
{ materials.steel_ingot, "pipeworks:tube_1", materials.steel_ingot },
{ materials.steel_ingot, materials.steel_ingot, materials.steel_ingot }
},
})
minetest.register_craft( {
output = "pipeworks:steel_pane_embedded_tube 1",
recipe = {
{ "", materials.steel_ingot, "" },
{ "", "pipeworks:tube_1", "" },
{ "", materials.steel_ingot, "" }
},
})
minetest.register_craft({
output = "pipeworks:trashcan",
recipe = {
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" },
{ materials.steel_ingot, "", materials.steel_ingot },
{ materials.steel_ingot, materials.steel_ingot, materials.steel_ingot },
},
})
minetest.register_craft( {
output = "pipeworks:teleport_tube_1 2",
recipe = {
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" },
{ materials.desert_stone, materials.teleporter, materials.desert_stone },
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" }
},
})
if pipeworks.enable_priority_tube then
minetest.register_craft( {
output = "pipeworks:priority_tube_1 6",
recipe = {
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" },
{ materials.gold_ingot, "", materials.gold_ingot },
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" }
},
})
end
if pipeworks.enable_accelerator_tube then
minetest.register_craft( {
output = "pipeworks:accelerator_tube_1 2",
recipe = {
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" },
{ materials.mese_crystal_fragment, materials.steel_ingot, materials.mese_crystal_fragment },
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" }
},
})
end
if pipeworks.enable_crossing_tube then
minetest.register_craft( {
output = "pipeworks:crossing_tube_1 5",
recipe = {
{ "", "pipeworks:tube_1", "" },
{ "pipeworks:tube_1", "pipeworks:tube_1", "pipeworks:tube_1" },
{ "", "pipeworks:tube_1", "" }
},
})
end
if pipeworks.enable_one_way_tube then
minetest.register_craft({
output = "pipeworks:one_way_tube 2",
recipe = {
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" },
{ "group:stick", materials.mese_crystal, "basic_materials:plastic_sheet" },
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" }
},
})
end
if pipeworks.enable_mese_tube then
minetest.register_craft( {
output = "pipeworks:mese_tube_000000 2",
recipe = {
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" },
{ "", materials.mese_crystal, "" },
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" }
},
})
minetest.register_craft( {
type = "shapeless",
output = "pipeworks:mese_tube_000000",
recipe = {
"pipeworks:tube_1",
materials.mese_crystal_fragment,
materials.mese_crystal_fragment,
materials.mese_crystal_fragment,
materials.mese_crystal_fragment,
},
})
end
if pipeworks.enable_mese_sand_tube then
minetest.register_craft( {
output = "pipeworks:mese_sand_tube_1 2",
recipe = {
{"basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" },
{"group:sand", materials.mese_crystal, "group:sand" },
{"basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" }
},
})
minetest.register_craft( {
type = "shapeless",
output = "pipeworks:mese_sand_tube_1",
recipe = {
"pipeworks:sand_tube_1",
materials.mese_crystal_fragment,
materials.mese_crystal_fragment,
materials.mese_crystal_fragment,
materials.mese_crystal_fragment,
},
})
end
if pipeworks.enable_deployer then
minetest.register_craft({
output = "pipeworks:deployer_off",
recipe = {
{ "group:wood", materials.chest, "group:wood" },
{ materials.stone, "mesecons:piston", materials.stone },
{ materials.stone, "mesecons:mesecon", materials.stone },
}
})
end
if pipeworks.enable_dispenser then
minetest.register_craft({
output = "pipeworks:dispenser_off",
recipe = {
{ materials.desert_sand, materials.chest, materials.desert_sand },
{ materials.stone, "mesecons:piston", materials.stone },
{ materials.stone, "mesecons:mesecon", materials.stone },
}
})
end
if pipeworks.enable_node_breaker then
minetest.register_craft({
output = "pipeworks:nodebreaker_off",
recipe = {
{ "basic_materials:gear_steel", "basic_materials:gear_steel", "basic_materials:gear_steel" },
{ materials.stone, "mesecons:piston", materials.stone },
{ "group:wood", "mesecons:mesecon", "group:wood" },
}
})
end

View File

@ -1,20 +1,24 @@
local S = minetest.get_translator("pipeworks") local S = minetest.get_translator("pipeworks")
local straight = function(pos, node, velocity, stack) return {velocity} end local straight = function(pos, node, velocity, stack) return {velocity} end
local steel_tex = "[combine:16x16^[noalpha^[colorize:#D3D3D3"
if minetest.get_modpath("default") then steel_tex = "default_steel_block.png" end
minetest.register_node("pipeworks:steel_block_embedded_tube", { minetest.register_node("pipeworks:steel_block_embedded_tube", {
description = S("Airtight steelblock embedded tube"), description = S("Airtight steelblock embedded tube"),
tiles = { tiles = {
"default_steel_block.png", "default_steel_block.png", steel_tex, steel_tex,
"default_steel_block.png", "default_steel_block.png", steel_tex, steel_tex,
"default_steel_block.png^pipeworks_tube_connection_metallic.png", steel_tex .. "^pipeworks_tube_connection_metallic.png",
"default_steel_block.png^pipeworks_tube_connection_metallic.png", steel_tex .. "^pipeworks_tube_connection_metallic.png",
}, },
paramtype = "light", paramtype = "light",
paramtype2 = "facedir", paramtype2 = "facedir",
groups = {cracky=1, oddly_breakable_by_hand = 1, tubedevice = 1}, groups = {cracky=1, oddly_breakable_by_hand = 1, tubedevice = 1, dig_glass = 2},
legacy_facedir_simple = true, legacy_facedir_simple = true,
sounds = default.node_sound_stone_defaults(), _sound_def = {
key = "node_sound_stone_defaults",
},
tube = { tube = {
connect_sides = {front = 1, back = 1,}, connect_sides = {front = 1, back = 1,},
priority = 50, priority = 50,
@ -30,15 +34,6 @@ minetest.register_node("pipeworks:steel_block_embedded_tube", {
}) })
pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = "pipeworks:steel_block_embedded_tube" pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = "pipeworks:steel_block_embedded_tube"
minetest.register_craft( {
output = "pipeworks:steel_block_embedded_tube 1",
recipe = {
{ "default:steel_ingot", "default:steel_ingot", "default:steel_ingot" },
{ "default:steel_ingot", "pipeworks:tube_1", "default:steel_ingot" },
{ "default:steel_ingot", "default:steel_ingot", "default:steel_ingot" }
},
})
local pane_box = { local pane_box = {
type = "fixed", type = "fixed",
fixed = { fixed = {
@ -54,21 +49,24 @@ minetest.register_node("pipeworks:steel_pane_embedded_tube", {
drawtype = "nodebox", drawtype = "nodebox",
description = S("Airtight panel embedded tube"), description = S("Airtight panel embedded tube"),
tiles = { tiles = {
"pipeworks_pane_embedded_tube_sides.png^[transformR90", pipeworks.make_tube_tile("pipeworks_pane_embedded_tube_sides.png^[transformR90"),
"pipeworks_pane_embedded_tube_sides.png^[transformR90", pipeworks.make_tube_tile("pipeworks_pane_embedded_tube_sides.png^[transformR90"),
"pipeworks_pane_embedded_tube_sides.png", pipeworks.make_tube_tile("pipeworks_pane_embedded_tube_sides.png"),
"pipeworks_pane_embedded_tube_sides.png", pipeworks.make_tube_tile("pipeworks_pane_embedded_tube_sides.png"),
"pipeworks_pane_embedded_tube_ends.png", "pipeworks_pane_embedded_tube_ends.png", pipeworks.make_tube_tile("pipeworks_pane_embedded_tube_ends.png"),
}, pipeworks.make_tube_tile("pipeworks_pane_embedded_tube_ends.png"),
},
use_texture_alpha = texture_alpha_mode, use_texture_alpha = texture_alpha_mode,
node_box = pane_box, node_box = pane_box,
selection_box = pane_box, selection_box = pane_box,
collision_box = pane_box, collision_box = pane_box,
paramtype = "light", paramtype = "light",
paramtype2 = "facedir", paramtype2 = "facedir",
groups = {cracky=1, oddly_breakable_by_hand = 1, tubedevice = 1}, groups = {cracky=1, oddly_breakable_by_hand = 1, tubedevice = 1, dig_glass = 2},
legacy_facedir_simple = true, legacy_facedir_simple = true,
sounds = default.node_sound_stone_defaults(), _sound_def = {
key = "node_sound_stone_defaults",
},
tube = { tube = {
connect_sides = {front = 1, back = 1,}, connect_sides = {front = 1, back = 1,},
priority = 50, priority = 50,
@ -83,12 +81,3 @@ minetest.register_node("pipeworks:steel_pane_embedded_tube", {
on_rotate = pipeworks.on_rotate, on_rotate = pipeworks.on_rotate,
}) })
pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = "pipeworks:steel_pane_embedded_tube" pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = "pipeworks:steel_pane_embedded_tube"
minetest.register_craft( {
output = "pipeworks:steel_pane_embedded_tube 1",
recipe = {
{ "", "default:steel_ingot", "" },
{ "", "pipeworks:tube_1", "" },
{ "", "default:steel_ingot", "" }
},
})

View File

@ -27,6 +27,8 @@ local settings = {
enable_cyclic_mode = true, enable_cyclic_mode = true,
drop_on_routing_fail = false, drop_on_routing_fail = false,
delete_item_on_clearobject = true, delete_item_on_clearobject = true,
use_real_entities = true,
entity_update_interval = 0,
} }
pipeworks.toggles = {} pipeworks.toggles = {}
@ -62,10 +64,9 @@ pipeworks.toggles.finite_water = nil
for name, value in pairs(settings) do for name, value in pairs(settings) do
local setting_type = type(value) local setting_type = type(value)
if setting_type == "boolean" then if setting_type == "boolean" then
pipeworks[name] = minetest.settings:get_bool(prefix..name) pipeworks[name] = minetest.settings:get_bool(prefix..name, value)
if pipeworks[name] == nil then elseif setting_type == "number" then
pipeworks[name] = value pipeworks[name] = tonumber(minetest.settings:get(prefix..name) or value)
end
else else
pipeworks[name] = value pipeworks[name] = value
end end

View File

@ -133,9 +133,9 @@ for s in ipairs(states) do
local dgroups local dgroups
if states[s] == "off" then if states[s] == "off" then
dgroups = {snappy=3, pipe=1} dgroups = {snappy=3, pipe=1, dig_generic = 4}
else else
dgroups = {snappy=3, pipe=1, not_in_creative_inventory=1} dgroups = {snappy=3, pipe=1, not_in_creative_inventory=1, dig_generic = 4}
end end
local pumpname = "pipeworks:pump_"..states[s] local pumpname = "pipeworks:pump_"..states[s]
@ -148,7 +148,9 @@ for s in ipairs(states) do
paramtype = "light", paramtype = "light",
paramtype2 = "facedir", paramtype2 = "facedir",
groups = dgroups, groups = dgroups,
sounds = default.node_sound_metal_defaults(), _sound_def = {
key = "node_sound_metal_defaults",
},
walkable = true, walkable = true,
pipe_connections = { top = 1 }, pipe_connections = { top = 1 },
after_place_node = function(pos) after_place_node = function(pos)
@ -170,7 +172,7 @@ for s in ipairs(states) do
local fdir = node.param2 local fdir = node.param2
minetest.swap_node(pos, { name = "pipeworks:pump_"..states[3-s], param2 = fdir }) minetest.swap_node(pos, { name = "pipeworks:pump_"..states[3-s], param2 = fdir })
end, end,
on_rotate = screwdriver.rotate_simple on_rotate = screwdriver and screwdriver.rotate_simple or nil
}) })
-- FIXME: this currently assumes that pumps can only rotate around the fixed axis pointing Y+. -- FIXME: this currently assumes that pumps can only rotate around the fixed axis pointing Y+.
@ -200,7 +202,9 @@ for s in ipairs(states) do
fixed = { -5/16, -4/16, -8/16, 5/16, 5/16, 8/16 } fixed = { -5/16, -4/16, -8/16, 5/16, 5/16, 8/16 }
}, },
groups = dgroups, groups = dgroups,
sounds = default.node_sound_metal_defaults(), _sound_def = {
key = "node_sound_metal_defaults",
},
walkable = true, walkable = true,
on_place = pipeworks.rotate_on_place, on_place = pipeworks.rotate_on_place,
after_dig_node = function(pos) after_dig_node = function(pos)
@ -247,8 +251,10 @@ minetest.register_node(nodename_valve_loaded, {
type = "fixed", type = "fixed",
fixed = { -5/16, -4/16, -8/16, 5/16, 5/16, 8/16 } fixed = { -5/16, -4/16, -8/16, 5/16, 5/16, 8/16 }
}, },
groups = {snappy=3, pipe=1, not_in_creative_inventory=1}, groups = {snappy=3, pipe=1, not_in_creative_inventory=1, dig_generic = 4},
sounds = default.node_sound_metal_defaults(), _sound_def = {
key = "node_sound_metal_defaults",
},
walkable = true, walkable = true,
on_place = pipeworks.rotate_on_place, on_place = pipeworks.rotate_on_place,
after_dig_node = function(pos) after_dig_node = function(pos)
@ -297,8 +303,10 @@ minetest.register_node("pipeworks:grating", {
}, },
sunlight_propagates = true, sunlight_propagates = true,
paramtype = "light", paramtype = "light",
groups = {snappy=3, pipe=1}, groups = {snappy=3, pipe=1, dig_generic = 4},
sounds = default.node_sound_metal_defaults(), _sound_def = {
key = "node_sound_metal_defaults",
},
walkable = true, walkable = true,
pipe_connections = { top = 1 }, pipe_connections = { top = 1 },
after_place_node = function(pos) after_place_node = function(pos)
@ -322,8 +330,10 @@ minetest.register_node(nodename_spigot_empty, {
sunlight_propagates = true, sunlight_propagates = true,
paramtype = "light", paramtype = "light",
paramtype2 = "facedir", paramtype2 = "facedir",
groups = {snappy=3, pipe=1}, groups = {snappy=3, pipe=1, dig_generic = 4},
sounds = default.node_sound_metal_defaults(), _sound_def = {
key = "node_sound_metal_defaults",
},
walkable = true, walkable = true,
pipe_connections = { left=1, right=1, front=1, back=1, pipe_connections = { left=1, right=1, front=1, back=1,
left_param2 = 3, right_param2 = 1, front_param2 = 2, back_param2 = 0 }, left_param2 = 3, right_param2 = 1, front_param2 = 2, back_param2 = 0 },
@ -350,23 +360,17 @@ minetest.register_node(nodename_spigot_loaded, {
drawtype = "mesh", drawtype = "mesh",
mesh = "pipeworks_spigot_pouring"..polys..".obj", mesh = "pipeworks_spigot_pouring"..polys..".obj",
tiles = { tiles = {
{ minetest.registered_nodes[pipeworks.liquids.water.source].tiles[1],
name = "default_water_flowing_animated.png",
animation = {
type = "vertical_frames",
aspect_w = 16,
aspect_h = 16,
length = 0.8,
},
},
{ name = "pipeworks_spigot.png" } { name = "pipeworks_spigot.png" }
}, },
use_texture_alpha = texture_alpha_mode and "blend" or true, use_texture_alpha = texture_alpha_mode and "blend" or true,
sunlight_propagates = true, sunlight_propagates = true,
paramtype = "light", paramtype = "light",
paramtype2 = "facedir", paramtype2 = "facedir",
groups = {snappy=3, pipe=1, not_in_creative_inventory=1}, groups = {snappy=3, pipe=1, not_in_creative_inventory=1, dig_generic = 4},
sounds = default.node_sound_metal_defaults(), _sound_def = {
key = "node_sound_metal_defaults",
},
walkable = true, walkable = true,
pipe_connections = { left=1, right=1, front=1, back=1, pipe_connections = { left=1, right=1, front=1, back=1,
left_param2 = 3, right_param2 = 1, front_param2 = 2, back_param2 = 0 }, left_param2 = 3, right_param2 = 1, front_param2 = 2, back_param2 = 0 },
@ -421,8 +425,10 @@ minetest.register_node(nodename_panel_empty, {
tiles = { "pipeworks_entry_panel.png" }, tiles = { "pipeworks_entry_panel.png" },
paramtype = "light", paramtype = "light",
paramtype2 = "facedir", paramtype2 = "facedir",
groups = {snappy=3, pipe=1}, groups = {snappy=3, pipe=1, dig_generic = 4},
sounds = default.node_sound_metal_defaults(), _sound_def = {
key = "node_sound_metal_defaults",
},
walkable = true, walkable = true,
on_place = pipeworks.rotate_on_place, on_place = pipeworks.rotate_on_place,
after_dig_node = function(pos) after_dig_node = function(pos)
@ -441,8 +447,10 @@ minetest.register_node(nodename_panel_loaded, {
tiles = { "pipeworks_entry_panel.png" }, tiles = { "pipeworks_entry_panel.png" },
paramtype = "light", paramtype = "light",
paramtype2 = "facedir", paramtype2 = "facedir",
groups = {snappy=3, pipe=1, not_in_creative_inventory=1}, groups = {snappy=3, pipe=1, not_in_creative_inventory=1, dig_generic = 4},
sounds = default.node_sound_metal_defaults(), _sound_def = {
key = "node_sound_metal_defaults",
},
walkable = true, walkable = true,
on_place = pipeworks.rotate_on_place, on_place = pipeworks.rotate_on_place,
after_dig_node = function(pos) after_dig_node = function(pos)
@ -471,8 +479,10 @@ minetest.register_node(nodename_sensor_empty, {
sunlight_propagates = true, sunlight_propagates = true,
paramtype = "light", paramtype = "light",
paramtype2 = "facedir", paramtype2 = "facedir",
groups = {snappy=3, pipe=1}, groups = {snappy=3, pipe=1, dig_generic = 4},
sounds = default.node_sound_metal_defaults(), _sound_def = {
key = "node_sound_metal_defaults",
},
walkable = true, walkable = true,
on_place = pipeworks.rotate_on_place, on_place = pipeworks.rotate_on_place,
after_dig_node = function(pos) after_dig_node = function(pos)
@ -510,8 +520,10 @@ minetest.register_node(nodename_sensor_loaded, {
sunlight_propagates = true, sunlight_propagates = true,
paramtype = "light", paramtype = "light",
paramtype2 = "facedir", paramtype2 = "facedir",
groups = {snappy=3, pipe=1, not_in_creative_inventory=1}, groups = {snappy=3, pipe=1, not_in_creative_inventory=1, dig_generic = 4},
sounds = default.node_sound_metal_defaults(), _sound_def = {
key = "node_sound_metal_defaults",
},
walkable = true, walkable = true,
on_place = pipeworks.rotate_on_place, on_place = pipeworks.rotate_on_place,
after_dig_node = function(pos) after_dig_node = function(pos)
@ -555,12 +567,12 @@ new_flow_logic_register.transition_simple_set(sensor_pressure_set, { mesecons=pi
-- TODO flow-logic-stub: these don't currently do anything under the new flow logic. -- TODO flow-logic-stub: these don't currently do anything under the new flow logic.
for fill = 0, 10 do for fill = 0, 10 do
local filldesc=S("empty") local filldesc=S("empty")
local sgroups = {snappy=3, pipe=1, tankfill=fill+1} local sgroups = {snappy=3, pipe=1, tankfill=fill+1, dig_generic = 4}
local image = nil local image = nil
if fill ~= 0 then if fill ~= 0 then
filldesc=S("@1% full", 10*fill) filldesc=S("@1% full", 10*fill)
sgroups = {snappy=3, pipe=1, tankfill=fill+1, not_in_creative_inventory=1} sgroups = {snappy=3, pipe=1, tankfill=fill+1, not_in_creative_inventory=1, dig_generic = 4}
image = "pipeworks_storage_tank_fittings.png" image = "pipeworks_storage_tank_fittings.png"
end end
@ -577,8 +589,10 @@ for fill = 0, 10 do
inventory_image = image, inventory_image = image,
paramtype = "light", paramtype = "light",
paramtype2 = "facedir", paramtype2 = "facedir",
groups = {snappy=3, pipe=1, tankfill=fill+1, not_in_creative_inventory=1}, groups = {snappy=3, pipe=1, tankfill=fill+1, not_in_creative_inventory=1, dig_generic = 4},
sounds = default.node_sound_metal_defaults(), _sound_def = {
key = "node_sound_metal_defaults",
},
walkable = true, walkable = true,
drop = "pipeworks:storage_tank_0", drop = "pipeworks:storage_tank_0",
pipe_connections = { top = 1, bottom = 1}, pipe_connections = { top = 1, bottom = 1},
@ -606,7 +620,9 @@ for fill = 0, 10 do
paramtype = "light", paramtype = "light",
paramtype2 = "facedir", paramtype2 = "facedir",
groups = sgroups, groups = sgroups,
sounds = default.node_sound_metal_defaults(), _sound_def = {
key = "node_sound_metal_defaults",
},
walkable = true, walkable = true,
drop = "pipeworks:storage_tank_0", drop = "pipeworks:storage_tank_0",
pipe_connections = { top = 1, bottom = 1}, pipe_connections = { top = 1, bottom = 1},
@ -632,8 +648,10 @@ minetest.register_node(nodename_fountain_empty, {
tiles = { "pipeworks_fountainhead.png" }, tiles = { "pipeworks_fountainhead.png" },
sunlight_propagates = true, sunlight_propagates = true,
paramtype = "light", paramtype = "light",
groups = {snappy=3, pipe=1}, groups = {snappy=3, pipe=1, dig_generic = 4},
sounds = default.node_sound_metal_defaults(), _sound_def = {
key = "node_sound_metal_defaults",
},
walkable = true, walkable = true,
pipe_connections = { bottom = 1 }, pipe_connections = { bottom = 1 },
after_place_node = function(pos) after_place_node = function(pos)
@ -667,8 +685,10 @@ minetest.register_node(nodename_fountain_loaded, {
tiles = { "pipeworks_fountainhead.png" }, tiles = { "pipeworks_fountainhead.png" },
sunlight_propagates = true, sunlight_propagates = true,
paramtype = "light", paramtype = "light",
groups = {snappy=3, pipe=1, not_in_creative_inventory=1}, groups = {snappy=3, pipe=1, not_in_creative_inventory=1, dig_generic = 4},
sounds = default.node_sound_metal_defaults(), _sound_def = {
key = "node_sound_metal_defaults",
},
walkable = true, walkable = true,
pipe_connections = { bottom = 1 }, pipe_connections = { bottom = 1 },
after_place_node = function(pos) after_place_node = function(pos)
@ -717,8 +737,10 @@ minetest.register_node(nodename_sp_empty, {
tiles = { "pipeworks_straight_pipe_empty.png" }, tiles = { "pipeworks_straight_pipe_empty.png" },
paramtype = "light", paramtype = "light",
paramtype2 = "facedir", paramtype2 = "facedir",
groups = {snappy=3, pipe=1}, groups = {snappy=3, pipe=1, dig_generic = 4},
sounds = default.node_sound_metal_defaults(), _sound_def = {
key = "node_sound_metal_defaults",
},
walkable = true, walkable = true,
on_place = pipeworks.rotate_on_place, on_place = pipeworks.rotate_on_place,
after_dig_node = function(pos) after_dig_node = function(pos)
@ -739,8 +761,10 @@ minetest.register_node(nodename_sp_loaded, {
tiles = { "pipeworks_straight_pipe_loaded.png" }, tiles = { "pipeworks_straight_pipe_loaded.png" },
paramtype = "light", paramtype = "light",
paramtype2 = "facedir", paramtype2 = "facedir",
groups = {snappy=3, pipe=1, not_in_creative_inventory=1}, groups = {snappy=3, pipe=1, not_in_creative_inventory=1, dig_generic = 4},
sounds = default.node_sound_metal_defaults(), _sound_def = {
key = "node_sound_metal_defaults",
},
walkable = true, walkable = true,
on_place = pipeworks.rotate_on_place, on_place = pipeworks.rotate_on_place,
after_dig_node = function(pos) after_dig_node = function(pos)

View File

@ -32,22 +32,35 @@ local function set_filter_formspec(data, meta)
local exmatch_button = "" local exmatch_button = ""
if data.stackwise then if data.stackwise then
exmatch_button = exmatch_button =
fs_helpers.cycling_button(meta, "button[4,3.5;4,1", "exmatch_mode", fs_helpers.cycling_button(meta, "button["..(10.2-(0.22)-4)..",4.5;4,1", "exmatch_mode",
{S("Exact match - off"), {S("Exact match - off"),
S("Exact match - on")}) S("Exact match - on")})
end end
local size = "10.2,11"
formspec = "size[8,8.5]".. local list_backgrounds = ""
"item_image[0,0;1,1;pipeworks:"..data.name.."]".. if minetest.get_modpath("i3") then
"label[1,0;"..minetest.formspec_escape(itemname).."]".. list_backgrounds = "style_type[box;colors=#666]"
"label[0,1;"..S("Prefer item types:").."]".. for i=0, 7 do
"list[context;main;0,1.5;8,2;]".. for j=0, 1 do
fs_helpers.cycling_button(meta, "button[0,3.5;4,1", "slotseq_mode", list_backgrounds = list_backgrounds .. "box[".. 0.22+(i*1.25) ..",".. 1.75+(j*1.25) ..";1,1;]"
end
end
end
formspec =
"formspec_version[2]"..
"size["..size.."]"..
pipeworks.fs_helpers.get_prepends(size)..
"item_image[0.22,0.22;1,1;pipeworks:"..data.name.."]"..
"label[1.22,0.72;"..minetest.formspec_escape(itemname).."]"..
"label[0.22,1.5;"..S("Prefer item types:").."]"..
list_backgrounds..
"list[context;main;0.22,1.75;8,2;]"..
fs_helpers.cycling_button(meta, "button[0.22,4.5;4,1", "slotseq_mode",
{S("Sequence slots by Priority"), {S("Sequence slots by Priority"),
S("Sequence slots Randomly"), S("Sequence slots Randomly"),
S("Sequence slots by Rotation")}).. S("Sequence slots by Rotation")})..
exmatch_button.. exmatch_button..
"list[current_player;main;0,4.5;8,4;]" .. pipeworks.fs_helpers.get_inv(6)..
"listring[]" "listring[]"
end end
meta:set_string("formspec", formspec) meta:set_string("formspec", formspec)
@ -65,8 +78,8 @@ local function punch_filter(data, filtpos, filtnode, msg)
local fromnode = minetest.get_node(frompos) local fromnode = minetest.get_node(frompos)
if not fromnode then return end if not fromnode then return end
local fromdef = minetest.registered_nodes[fromnode.name] local fromdef = minetest.registered_nodes[fromnode.name]
if not fromdef then return end if not fromdef or not fromdef.tube then return end
local fromtube = fromdef.tube local fromtube = table.copy(fromdef.tube)
local input_special_cases = { local input_special_cases = {
["technic:mv_electric_furnace"] = "dst", ["technic:mv_electric_furnace"] = "dst",
["technic:mv_electric_furnace_active"] = "dst", ["technic:mv_electric_furnace_active"] = "dst",
@ -377,7 +390,9 @@ for _, data in ipairs({
paramtype2 = "facedir", paramtype2 = "facedir",
groups = {snappy = 2, choppy = 2, oddly_breakable_by_hand = 2, mesecon = 2}, groups = {snappy = 2, choppy = 2, oddly_breakable_by_hand = 2, mesecon = 2},
legacy_facedir_simple = true, legacy_facedir_simple = true,
sounds = default.node_sound_wood_defaults(), _sound_def = {
key = "node_sound_wood_defaults",
},
on_construct = function(pos) on_construct = function(pos)
local meta = minetest.get_meta(pos) local meta = minetest.get_meta(pos)
set_filter_formspec(data, meta) set_filter_formspec(data, meta)
@ -482,35 +497,6 @@ for _, data in ipairs({
pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = "pipeworks:"..data.name pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = "pipeworks:"..data.name
end end
minetest.register_craft( {
output = "pipeworks:filter 2",
recipe = {
{ "default:steel_ingot", "default:steel_ingot", "basic_materials:plastic_sheet" },
{ "group:stick", "default:mese_crystal", "basic_materials:plastic_sheet" },
{ "default:steel_ingot", "default:steel_ingot", "basic_materials:plastic_sheet" }
},
})
minetest.register_craft( {
output = "pipeworks:mese_filter 2",
recipe = {
{ "default:steel_ingot", "default:steel_ingot", "basic_materials:plastic_sheet" },
{ "group:stick", "default:mese", "basic_materials:plastic_sheet" },
{ "default:steel_ingot", "default:steel_ingot", "basic_materials:plastic_sheet" }
},
})
if minetest.get_modpath("digilines") then
minetest.register_craft( {
output = "pipeworks:digiline_filter 2",
recipe = {
{ "default:steel_ingot", "default:steel_ingot", "basic_materials:plastic_sheet" },
{ "group:stick", "digilines:wire_std_00000000", "basic_materials:plastic_sheet" },
{ "default:steel_ingot", "default:steel_ingot", "basic_materials:plastic_sheet" }
},
})
end
--[[ --[[
In the past the filter-injectors had real items in their inventories. This code In the past the filter-injectors had real items in their inventories. This code
puts them to the input to the filter-injector if possible. Else the items are puts them to the input to the filter-injector if possible. Else the items are

View File

@ -83,7 +83,7 @@ end
pipeworks.spigot_check = function(pos, node) pipeworks.spigot_check = function(pos, node)
local belowname = minetest.get_node({x=pos.x,y=pos.y-1,z=pos.z}).name local belowname = minetest.get_node({x=pos.x,y=pos.y-1,z=pos.z}).name
if belowname and (belowname == "air" or belowname == "default:water_flowing" or belowname == "default:water_source") then if belowname and (belowname == "air" or belowname == pipeworks.liquids.water.flowing or belowname == pipeworks.liquids.water.source) then
local spigotname = minetest.get_node(pos).name local spigotname = minetest.get_node(pos).name
local fdir=node.param2 % 4 local fdir=node.param2 % 4
local check = { local check = {
@ -96,14 +96,14 @@ pipeworks.spigot_check = function(pos, node)
if near_node and string.find(near_node.name, "_loaded") then if near_node and string.find(near_node.name, "_loaded") then
if spigotname and spigotname == "pipeworks:spigot" then if spigotname and spigotname == "pipeworks:spigot" then
minetest.add_node(pos,{name = "pipeworks:spigot_pouring", param2 = fdir}) minetest.add_node(pos,{name = "pipeworks:spigot_pouring", param2 = fdir})
if finitewater or belowname ~= "default:water_source" then if finitewater or belowname ~= pipeworks.liquids.water.source then
minetest.add_node({x=pos.x,y=pos.y-1,z=pos.z},{name = "default:water_source"}) minetest.add_node({x=pos.x,y=pos.y-1,z=pos.z},{name = pipeworks.liquids.water.source})
end end
end end
else else
if spigotname == "pipeworks:spigot_pouring" then if spigotname == "pipeworks:spigot_pouring" then
minetest.add_node({x=pos.x,y=pos.y,z=pos.z},{name = "pipeworks:spigot", param2 = fdir}) minetest.add_node({x=pos.x,y=pos.y,z=pos.z},{name = "pipeworks:spigot", param2 = fdir})
if belowname == "default:water_source" and not finitewater then if belowname == pipeworks.liquids.water.source and not finitewater then
minetest.remove_node({x=pos.x,y=pos.y-1,z=pos.z}) minetest.remove_node({x=pos.x,y=pos.y-1,z=pos.z})
end end
end end
@ -113,20 +113,20 @@ end
pipeworks.fountainhead_check = function(pos, node) pipeworks.fountainhead_check = function(pos, node)
local abovename = minetest.get_node({x=pos.x,y=pos.y+1,z=pos.z}).name local abovename = minetest.get_node({x=pos.x,y=pos.y+1,z=pos.z}).name
if abovename and (abovename == "air" or abovename == "default:water_flowing" or abovename == "default:water_source") then if abovename and (abovename == "air" or abovename == pipeworks.liquids.water.flowing or abovename == pipeworks.liquids.water.source) then
local fountainhead_name = minetest.get_node(pos).name local fountainhead_name = minetest.get_node(pos).name
local near_node = minetest.get_node({x=pos.x,y=pos.y-1,z=pos.z}) local near_node = minetest.get_node({x=pos.x,y=pos.y-1,z=pos.z})
if near_node and string.find(near_node.name, "_loaded") then if near_node and string.find(near_node.name, "_loaded") then
if fountainhead_name and fountainhead_name == "pipeworks:fountainhead" then if fountainhead_name and fountainhead_name == "pipeworks:fountainhead" then
minetest.add_node(pos,{name = "pipeworks:fountainhead_pouring"}) minetest.add_node(pos,{name = "pipeworks:fountainhead_pouring"})
if finitewater or abovename ~= "default:water_source" then if finitewater or abovename ~= pipeworks.liquids.water.source then
minetest.add_node({x=pos.x,y=pos.y+1,z=pos.z},{name = "default:water_source"}) minetest.add_node({x=pos.x,y=pos.y+1,z=pos.z},{name = pipeworks.liquids.water.source})
end end
end end
else else
if fountainhead_name == "pipeworks:fountainhead_pouring" then if fountainhead_name == "pipeworks:fountainhead_pouring" then
minetest.add_node({x=pos.x,y=pos.y,z=pos.z},{name = "pipeworks:fountainhead"}) minetest.add_node({x=pos.x,y=pos.y,z=pos.z},{name = "pipeworks:fountainhead"})
if abovename == "default:water_source" and not finitewater then if abovename == pipeworks.liquids.water.source and not finitewater then
minetest.remove_node({x=pos.x,y=pos.y+1,z=pos.z}) minetest.remove_node({x=pos.x,y=pos.y+1,z=pos.z})
end end
end end

View File

@ -11,6 +11,16 @@ pipeworks.worldpath = minetest.get_worldpath()
pipeworks.modpath = minetest.get_modpath("pipeworks") pipeworks.modpath = minetest.get_modpath("pipeworks")
local S = minetest.get_translator("pipeworks") local S = minetest.get_translator("pipeworks")
pipeworks.liquids = {}
pipeworks.liquids.water = {
source = minetest.registered_nodes["mapgen_water_source"].name,
flowing = minetest.registered_nodes["mapgen_water_source"].liquid_alternative_flowing
}
pipeworks.liquids.river_water = {
source = minetest.registered_nodes["mapgen_river_water_source"].name,
flowing = minetest.registered_nodes["mapgen_river_water_source"].liquid_alternative_flowing
}
dofile(pipeworks.modpath.."/default_settings.lua") dofile(pipeworks.modpath.."/default_settings.lua")
-- Read the external config file if it exists. -- Read the external config file if it exists.
local worldsettingspath = pipeworks.worldpath.."/pipeworks_settings.txt" local worldsettingspath = pipeworks.worldpath.."/pipeworks_settings.txt"
@ -22,6 +32,9 @@ end
if pipeworks.toggles.pipe_mode == "pressure" then if pipeworks.toggles.pipe_mode == "pressure" then
minetest.log("warning", "pipeworks pressure logic mode comes with caveats and differences in behaviour, you have been warned!") minetest.log("warning", "pipeworks pressure logic mode comes with caveats and differences in behaviour, you have been warned!")
end end
if pipeworks.entity_update_interval >= 0.2 and pipeworks.enable_accelerator_tube then
minetest.log("warning", "pipeworks accelerator tubes will not entirely work with an entity update interval 0.2 or above.")
end
-- Random variables -- Random variables
@ -40,7 +53,8 @@ pipeworks.rules_all = {{x=0, y=0, z=1},{x=0, y=0, z=-1},{x=1, y=0, z=0},{x=-1, y
pipeworks.mesecons_rules={{x=0,y=0,z=1},{x=0,y=0,z=-1},{x=1,y=0,z=0},{x=-1,y=0,z=0},{x=0,y=1,z=0},{x=0,y=-1,z=0}} pipeworks.mesecons_rules={{x=0,y=0,z=1},{x=0,y=0,z=-1},{x=1,y=0,z=0},{x=-1,y=0,z=0},{x=0,y=1,z=0},{x=0,y=-1,z=0}}
pipeworks.digilines_rules={{x=0,y=0,z=1},{x=0,y=0,z=-1},{x=1,y=0,z=0},{x=-1,y=0,z=0},{x=0,y=1,z=0},{x=0,y=-1,z=0}} pipeworks.digilines_rules={{x=0,y=0,z=1},{x=0,y=0,z=-1},{x=1,y=0,z=0},{x=-1,y=0,z=0},{x=0,y=1,z=0},{x=0,y=-1,z=0}}
pipeworks.liquid_texture = "default_water.png" pipeworks.liquid_texture = minetest.registered_nodes[pipeworks.liquids.water.flowing].tiles[1]
if type(pipeworks.liquid_texture) == "table" then pipeworks.liquid_texture = pipeworks.liquid_texture.name end
pipeworks.button_off = {text="", texture="pipeworks_button_off.png", addopts="false;false;pipeworks_button_interm.png"} pipeworks.button_off = {text="", texture="pipeworks_button_off.png", addopts="false;false;pipeworks_button_interm.png"}
pipeworks.button_on = {text="", texture="pipeworks_button_on.png", addopts="false;false;pipeworks_button_interm.png"} pipeworks.button_on = {text="", texture="pipeworks_button_on.png", addopts="false;false;pipeworks_button_interm.png"}
@ -58,6 +72,29 @@ function pipeworks.fix_image_names(table, replacement)
return outtable return outtable
end end
local function overlay_tube_texture(texture)
-- The texture appears the first time to be colorized as the opaque background.
return ("(%s)^[noalpha^[colorize:#dadada^(%s)"):format(texture, texture)
end
function pipeworks.make_tube_tile(tile)
if pipeworks.use_real_entities then
return tile
elseif type(tile) == "string" then
return overlay_tube_texture(tile)
else
tile = table.copy(tile)
if tile.color then
-- Won't work 100% of the time, but good enough.
tile.name = tile.name .. "^[multiply:" .. minetest.colorspec_to_colorstring(tile.color)
tile.color = nil
end
tile.name = overlay_tube_texture(tile.name)
tile.backface_culling = nil -- The texture is opaque
return tile
end
end
function pipeworks.add_node_box(t, b) function pipeworks.add_node_box(t, b)
if not t or not b then return end if not t or not b then return end
for i in ipairs(b) for i in ipairs(b)
@ -113,7 +150,6 @@ dofile(pipeworks.modpath.."/autoplace_tubes.lua")
dofile(pipeworks.modpath.."/luaentity.lua") dofile(pipeworks.modpath.."/luaentity.lua")
dofile(pipeworks.modpath.."/item_transport.lua") dofile(pipeworks.modpath.."/item_transport.lua")
dofile(pipeworks.modpath.."/flowing_logic.lua") dofile(pipeworks.modpath.."/flowing_logic.lua")
dofile(pipeworks.modpath.."/crafts.lua")
dofile(pipeworks.modpath.."/tube_registration.lua") dofile(pipeworks.modpath.."/tube_registration.lua")
dofile(pipeworks.modpath.."/routing_tubes.lua") dofile(pipeworks.modpath.."/routing_tubes.lua")
dofile(pipeworks.modpath.."/sorting_tubes.lua") dofile(pipeworks.modpath.."/sorting_tubes.lua")
@ -137,7 +173,7 @@ dofile(pipeworks.modpath..logicdir.."flowable_node_registry_install.lua")
if pipeworks.enable_pipes then dofile(pipeworks.modpath.."/pipes.lua") end if pipeworks.enable_pipes then dofile(pipeworks.modpath.."/pipes.lua") end
if pipeworks.enable_teleport_tube then dofile(pipeworks.modpath.."/teleport_tube.lua") end if pipeworks.enable_teleport_tube then dofile(pipeworks.modpath.."/teleport_tube.lua") end
if pipeworks.enable_pipe_devices then dofile(pipeworks.modpath.."/devices.lua") end if pipeworks.enable_pipe_devices then dofile(pipeworks.modpath.."/devices.lua") end
if pipeworks.enable_redefines then if pipeworks.enable_redefines and (minetest.get_modpath("default") or minetest.get_modpath("hades_core")) then
dofile(pipeworks.modpath.."/compat-chests.lua") dofile(pipeworks.modpath.."/compat-chests.lua")
dofile(pipeworks.modpath.."/compat-furnaces.lua") dofile(pipeworks.modpath.."/compat-furnaces.lua")
end end
@ -147,6 +183,8 @@ if pipeworks.enable_lua_tube and
dofile(pipeworks.modpath.."/lua_tube.lua") dofile(pipeworks.modpath.."/lua_tube.lua")
end end
dofile(pipeworks.modpath.."/crafts.lua")
minetest.register_alias("pipeworks:pipe", "pipeworks:pipe_110000_empty") minetest.register_alias("pipeworks:pipe", "pipeworks:pipe_110000_empty")
-- Unified Inventory categories integration -- Unified Inventory categories integration

View File

@ -311,8 +311,6 @@ luaentity.register_entity("pipeworks:tubed_item", {
self:set_pos(pos) self:set_pos(pos)
end end
local stack = ItemStack(self.itemstring)
local velocity = self:get_velocity() local velocity = self:get_velocity()
local moved = false local moved = false
@ -329,9 +327,15 @@ luaentity.register_entity("pipeworks:tubed_item", {
moved = true moved = true
end end
if not moved then
return
end
local stack = ItemStack(self.itemstring)
pipeworks.load_position(self.start_pos) pipeworks.load_position(self.start_pos)
local node = minetest.get_node(self.start_pos) local node = minetest.get_node(self.start_pos)
if moved and minetest.get_item_group(node.name, "tubedevice_receiver") == 1 then if minetest.get_item_group(node.name, "tubedevice_receiver") == 1 then
local leftover local leftover
if minetest.registered_nodes[node.name].tube and minetest.registered_nodes[node.name].tube.insert_object then if minetest.registered_nodes[node.name].tube and minetest.registered_nodes[node.name].tube.insert_object then
leftover = minetest.registered_nodes[node.name].tube.insert_object(self.start_pos, node, stack, vel, self.owner) leftover = minetest.registered_nodes[node.name].tube.insert_object(self.start_pos, node, stack, vel, self.owner)
@ -349,45 +353,43 @@ luaentity.register_entity("pipeworks:tubed_item", {
return return
end end
if moved then local found_next, new_velocity, multimode = go_next(self.start_pos, velocity, stack, self.owner) -- todo: color
local found_next, new_velocity, multimode = go_next(self.start_pos, velocity, stack, self.owner) -- todo: color local rev_vel = vector.multiply(velocity, -1)
local rev_vel = vector.multiply(velocity, -1) local rev_dir = vector.direction(self.start_pos,vector.add(self.start_pos,rev_vel))
local rev_dir = vector.direction(self.start_pos,vector.add(self.start_pos,rev_vel)) local rev_node = minetest.get_node(vector.round(vector.add(self.start_pos,rev_dir)))
local rev_node = minetest.get_node(vector.round(vector.add(self.start_pos,rev_dir))) local tube_present = minetest.get_item_group(rev_node.name,"tubedevice") == 1
local tube_present = minetest.get_item_group(rev_node.name,"tubedevice") == 1 if not found_next then
if not found_next then if pipeworks.drop_on_routing_fail or not tube_present or
if pipeworks.drop_on_routing_fail or not tube_present or minetest.get_item_group(rev_node.name,"tube") ~= 1 then
minetest.get_item_group(rev_node.name,"tube") ~= 1 then -- Using add_item instead of item_drop since this makes pipeworks backward
-- Using add_item instead of item_drop since this makes pipeworks backward -- compatible with Minetest 0.4.13.
-- compatible with Minetest 0.4.13. -- Using item_drop here makes Minetest 0.4.13 crash.
-- Using item_drop here makes Minetest 0.4.13 crash. local dropped_item = minetest.add_item(self.start_pos, stack)
local dropped_item = minetest.add_item(self.start_pos, stack) if dropped_item then
if dropped_item then dropped_item:set_velocity(vector.multiply(velocity, 5))
dropped_item:set_velocity(vector.multiply(velocity, 5)) self:remove()
self:remove()
end
return
else
velocity = vector.multiply(velocity, -1)
self:set_pos(vector.subtract(self.start_pos, vector.multiply(vel, moved_by - 1)))
self:set_velocity(velocity)
end end
elseif is_multimode(multimode) then
-- create new stacks according to returned data.
local s = self.start_pos
for _, split in ipairs(multimode) do
pipeworks.tube_inject_item(s, s, split.velocity, split.itemstack, self.owner)
end
-- remove ourself now the splits are sent
self:remove()
return return
else
velocity = vector.multiply(velocity, -1)
self:set_pos(vector.subtract(self.start_pos, vector.multiply(vel, moved_by - 1)))
self:set_velocity(velocity)
end end
elseif is_multimode(multimode) then
-- create new stacks according to returned data.
local s = self.start_pos
for _, split in ipairs(multimode) do
pipeworks.tube_inject_item(s, s, split.velocity, split.itemstack, self.owner)
end
-- remove ourself now the splits are sent
self:remove()
return
end
if new_velocity and not vector.equals(velocity, new_velocity) then if new_velocity and not vector.equals(velocity, new_velocity) then
local nvelr = math.abs(new_velocity.x + new_velocity.y + new_velocity.z) local nvelr = math.abs(new_velocity.x + new_velocity.y + new_velocity.z)
self:set_pos(vector.add(self.start_pos, vector.multiply(new_velocity, (moved_by - 1) / nvelr))) self:set_pos(vector.add(self.start_pos, vector.multiply(new_velocity, (moved_by - 1) / nvelr)))
self:set_velocity(new_velocity) self:set_velocity(new_velocity)
end
end end
end end
}) })

View File

@ -27,7 +27,9 @@ if not minetest.get_modpath("auto_tree_tap") and
is_ground_content = true, is_ground_content = true,
paramtype2 = "facedir", paramtype2 = "facedir",
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2, mesecon = 2,tubedevice=1, not_in_creative_inventory=1 }, groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2, mesecon = 2,tubedevice=1, not_in_creative_inventory=1 },
sounds = default.node_sound_stone_defaults(), _sound_def = {
key = "node_sound_stone_defaults",
},
tube = {connect_sides={back=1}}, tube = {connect_sides={back=1}},
on_construct = function(pos) on_construct = function(pos)
local meta = minetest.get_meta(pos) local meta = minetest.get_meta(pos)

View File

@ -865,7 +865,7 @@ for white = 0, 1 do
tiles[3] = tiles[3]..tiles_on_off.R270:format(white == 1 and "on" or "off"); tiles[3] = tiles[3]..tiles_on_off.R270:format(white == 1 and "on" or "off");
tiles[4] = tiles[4]..tiles_on_off.R_90:format(white == 1 and "on" or "off"); tiles[4] = tiles[4]..tiles_on_off.R_90:format(white == 1 and "on" or "off");
local groups = {snappy = 3, tube = 1, tubedevice = 1, overheat = 1} local groups = {snappy = 3, tube = 1, tubedevice = 1, overheat = 1, dig_generic = 4}
if red + blue + yellow + green + black + white ~= 0 then if red + blue + yellow + green + black + white ~= 0 then
groups.not_in_creative_inventory = 1 groups.not_in_creative_inventory = 1
end end
@ -918,7 +918,9 @@ for white = 0, 1 do
node_box = node_box, node_box = node_box,
on_construct = reset_meta, on_construct = reset_meta,
on_receive_fields = on_receive_fields, on_receive_fields = on_receive_fields,
sounds = default.node_sound_wood_defaults(), _sound_def = {
key = "node_sound_wood_defaults",
},
mesecons = mesecons, mesecons = mesecons,
digiline = digiline, digiline = digiline,
-- Virtual portstates are the ports that -- Virtual portstates are the ports that
@ -1021,14 +1023,16 @@ minetest.register_node(BASENAME .. "_burnt", {
is_burnt = true, is_burnt = true,
paramtype = "light", paramtype = "light",
is_ground_content = false, is_ground_content = false,
groups = {snappy = 3, tube = 1, tubedevice = 1, not_in_creative_inventory=1}, groups = {snappy = 3, tube = 1, tubedevice = 1, not_in_creative_inventory=1, dig_generic = 4},
drop = BASENAME.."000000", drop = BASENAME.."000000",
sunlight_propagates = true, sunlight_propagates = true,
selection_box = selection_box, selection_box = selection_box,
node_box = node_box, node_box = node_box,
on_construct = reset_meta, on_construct = reset_meta,
on_receive_fields = on_receive_fields, on_receive_fields = on_receive_fields,
sounds = default.node_sound_wood_defaults(), _sound_def = {
key = "node_sound_wood_defaults",
},
virtual_portstates = {red = false, blue = false, yellow = false, virtual_portstates = {red = false, blue = false, yellow = false,
green = false, black = false, white = false}, green = false, black = false, white = false},
mesecons = { mesecons = {

View File

@ -73,31 +73,43 @@ local function get_blockpos(pos)
z = math.floor(pos.z / 16)} z = math.floor(pos.z / 16)}
end end
local active_blocks = {} -- These only contain active blocks near players (i.e., not forceloaded ones) local move_entities_globalstep_part1
local is_active
local move_entities_globalstep_part1 = function(dtime) if pipeworks.use_real_entities then
local active_block_range = tonumber(minetest.settings:get("active_block_range")) or 2 local active_blocks = {} -- These only contain active blocks near players (i.e., not forceloaded ones)
local new_active_blocks = {}
for _, player in ipairs(minetest.get_connected_players()) do
local blockpos = get_blockpos(player:get_pos())
local minp = vector.subtract(blockpos, active_block_range)
local maxp = vector.add(blockpos, active_block_range)
for x = minp.x, maxp.x do move_entities_globalstep_part1 = function(dtime)
for y = minp.y, maxp.y do local active_block_range = tonumber(minetest.settings:get("active_block_range")) or 2
for z = minp.z, maxp.z do local new_active_blocks = {}
local pos = {x = x, y = y, z = z} for _, player in ipairs(minetest.get_connected_players()) do
new_active_blocks[minetest.hash_node_position(pos)] = pos local blockpos = get_blockpos(player:get_pos())
end local minp = vector.subtract(blockpos, active_block_range)
end local maxp = vector.add(blockpos, active_block_range)
for x = minp.x, maxp.x do
for y = minp.y, maxp.y do
for z = minp.z, maxp.z do
local pos = {x = x, y = y, z = z}
new_active_blocks[minetest.hash_node_position(pos)] = pos
end
end
end
end end
active_blocks = new_active_blocks
-- todo: callbacks on block load/unload
end end
active_blocks = new_active_blocks
-- todo: callbacks on block load/unload
end
local function is_active(pos) is_active = function(pos)
return active_blocks[minetest.hash_node_position(get_blockpos(pos))] ~= nil return active_blocks[minetest.hash_node_position(get_blockpos(pos))] ~= nil
end
else
move_entities_globalstep_part1 = function()
end
is_active = function()
return false
end
end end
local entitydef_default = { local entitydef_default = {
@ -370,13 +382,36 @@ local move_entities_globalstep_part2 = function(dtime)
end end
end end
local handle_active_blocks_timer = 0.1 -- dtime after which there is an update (or skip).
local dtime_threshold = pipeworks.entity_update_interval
-- Accumulated dtime since last update (or skip).
local dtime_accum = 0
-- Delayed dtime accumulated due to skipped updates.
local dtime_delayed = 0
local skip_update = false
minetest.register_globalstep(function(dtime) minetest.register_globalstep(function(dtime)
handle_active_blocks_timer = handle_active_blocks_timer + dtime if dtime >= 0.2 and dtime_delayed < 1 then
if dtime < 0.2 or handle_active_blocks_timer >= (dtime * 3) then -- Reduce activity when the server is lagging.
handle_active_blocks_timer = 0.1 skip_update = true
move_entities_globalstep_part1(dtime)
move_entities_globalstep_part2(dtime)
end end
dtime_accum = dtime_accum + dtime
if dtime_accum < dtime_threshold then
return
end
if skip_update then
dtime_delayed = dtime_delayed + dtime_accum
skip_update = false
else
move_entities_globalstep_part1(dtime_accum + dtime_delayed)
move_entities_globalstep_part2(dtime_accum + dtime_delayed)
dtime_delayed = 0
end
-- Tune the threshold so that the average interval is pipeworks.entity_update_interval.
dtime_threshold = math.max(dtime_threshold + (pipeworks.entity_update_interval - dtime_accum) / 10, 0)
dtime_accum = 0
end) end)

View File

@ -1,5 +1,5 @@
name = pipeworks name = pipeworks
description = This mod uses mesh nodes and nodeboxes to supply a complete set of 3D pipes and tubes, along with devices that work with them. description = This mod uses mesh nodes and nodeboxes to supply a complete set of 3D pipes and tubes, along with devices that work with them.
depends = default, basic_materials, screwdriver depends = basic_materials
optional_depends = mesecons, mesecons_mvps, digilines, signs_lib, unified_inventory optional_depends = mesecons, mesecons_mvps, digilines, signs_lib, unified_inventory, default, screwdriver, fl_mapgen, sound_api, i3, hades_core, hades_furnaces, hades_chests
min_minetest_version = 5.2.0 min_minetest_version = 5.2.0

View File

@ -37,11 +37,11 @@ for index, connects in ipairs(cconnects) do
end end
--]] --]]
local pgroups = {snappy = 3, pipe = 1, not_in_creative_inventory = 1} local pgroups = {snappy = 3, pipe = 1, not_in_creative_inventory = 1, dig_generic = 4}
local pipedesc = S("Pipe Segment").." "..dump(connects) local pipedesc = S("Pipe Segment").." "..dump(connects)
if #connects == 0 then if #connects == 0 then
pgroups = {snappy = 3, tube = 1} pgroups = {snappy = 3, tube = 1, dig_generic = 4}
pipedesc = S("Pipe Segment") pipedesc = S("Pipe Segment")
end end
@ -76,7 +76,9 @@ for index, connects in ipairs(cconnects) do
fixed = outsel fixed = outsel
}, },
groups = pgroups, groups = pgroups,
sounds = default.node_sound_metal_defaults(), _sound_def = {
key = "node_sound_metal_defaults",
},
walkable = true, walkable = true,
drop = "pipeworks:pipe_1_empty", drop = "pipeworks:pipe_1_empty",
after_place_node = function(pos) after_place_node = function(pos)
@ -91,7 +93,7 @@ for index, connects in ipairs(cconnects) do
pipenumber = index pipenumber = index
}) })
local pgroups = {snappy = 3, pipe = 1, not_in_creative_inventory = 1} local pgroups = {snappy = 3, pipe = 1, not_in_creative_inventory = 1, dig_generic = 4}
minetest.register_node("pipeworks:pipe_"..index.."_loaded", { minetest.register_node("pipeworks:pipe_"..index.."_loaded", {
description = pipedesc, description = pipedesc,
@ -110,7 +112,9 @@ for index, connects in ipairs(cconnects) do
fixed = outsel fixed = outsel
}, },
groups = pgroups, groups = pgroups,
sounds = default.node_sound_metal_defaults(), _sound_def = {
key = "node_sound_metal_defaults",
},
walkable = true, walkable = true,
drop = "pipeworks:pipe_1_empty", drop = "pipeworks:pipe_1_empty",
after_place_node = function(pos) after_place_node = function(pos)

View File

@ -42,7 +42,7 @@ local check_for_liquids_v2 = function(pos, limit)
for _, tpos in ipairs(coords) do for _, tpos in ipairs(coords) do
if total >= limit then break end if total >= limit then break end
local name = minetest.get_node(tpos).name local name = minetest.get_node(tpos).name
if name == "default:water_source" then if name == pipeworks.liquids.water.source then
minetest.remove_node(tpos) minetest.remove_node(tpos)
total = total + 1 total = total + 1
end end
@ -247,9 +247,9 @@ flowlogic.helpers.make_neighbour_output_fixed = function(neighbours)
-- in non-finite mode, pressure has to be sustained to keep the sources there. -- in non-finite mode, pressure has to be sustained to keep the sources there.
-- so in non-finite mode, placing water is dependent on the target node; -- so in non-finite mode, placing water is dependent on the target node;
-- draining pressure is not. -- draining pressure is not.
local canplace = (name == "air") or (name == "default:water_flowing") local canplace = (name == "air") or (name == pipeworks.liquids.water.flowing)
if canplace then if canplace then
minetest.swap_node(npos, {name="default:water_source"}) minetest.swap_node(npos, {name=pipeworks.liquids.water.source})
end end
if (not finitemode) or canplace then if (not finitemode) or canplace then
taken = taken + 1 taken = taken + 1
@ -268,7 +268,7 @@ flowlogic.helpers.make_neighbour_cleanup_fixed = function(neighbours)
for _, offset in pairs(neighbours) do for _, offset in pairs(neighbours) do
local npos = vector.add(pos, offset) local npos = vector.add(pos, offset)
local name = minetest.get_node(npos).name local name = minetest.get_node(npos).name
if (name == "default:water_source") then if (name == pipeworks.liquids.water.source) then
--pipeworks.logger("neighbour_cleanup_fixed removing "..formatvec(npos)) --pipeworks.logger("neighbour_cleanup_fixed removing "..formatvec(npos))
minetest.remove_node(npos) minetest.remove_node(npos)
end end

View File

@ -106,14 +106,6 @@ if pipeworks.enable_priority_tube then
tube = { priority = 150 } -- higher than tubedevices (100) tube = { priority = 150 } -- higher than tubedevices (100)
}, },
}) })
minetest.register_craft( {
output = "pipeworks:priority_tube_1 6",
recipe = {
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" },
{ "default:gold_ingot", "", "default:gold_ingot" },
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" }
},
})
end end
if pipeworks.enable_accelerator_tube then if pipeworks.enable_accelerator_tube then
@ -131,14 +123,6 @@ if pipeworks.enable_accelerator_tube then
end} end}
}, },
}) })
minetest.register_craft( {
output = "pipeworks:accelerator_tube_1 2",
recipe = {
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" },
{ "default:mese_crystal_fragment", "default:steel_ingot", "default:mese_crystal_fragment" },
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" }
},
})
end end
if pipeworks.enable_crossing_tube then if pipeworks.enable_crossing_tube then
@ -153,24 +137,20 @@ if pipeworks.enable_crossing_tube then
tube = {can_go = function(pos, node, velocity, stack) return {velocity} end } tube = {can_go = function(pos, node, velocity, stack) return {velocity} end }
}, },
}) })
minetest.register_craft( {
output = "pipeworks:crossing_tube_1 5",
recipe = {
{ "", "pipeworks:tube_1", "" },
{ "pipeworks:tube_1", "pipeworks:tube_1", "pipeworks:tube_1" },
{ "", "pipeworks:tube_1", "" }
},
})
end end
local texture_alpha_mode = minetest.features.use_texture_alpha_string_modes local texture_alpha_mode = minetest.features.use_texture_alpha_string_modes
and "clip" or true and "clip" or true
if pipeworks.enable_one_way_tube then if pipeworks.enable_one_way_tube then
local tiles = {"pipeworks_one_way_tube_top.png", "pipeworks_one_way_tube_top.png", "pipeworks_one_way_tube_output.png",
"pipeworks_one_way_tube_input.png", "pipeworks_one_way_tube_side.png", "pipeworks_one_way_tube_top.png"}
for i, tile in ipairs(tiles) do
tiles[i] = pipeworks.make_tube_tile(tile)
end
minetest.register_node("pipeworks:one_way_tube", { minetest.register_node("pipeworks:one_way_tube", {
description = S("One way tube"), description = S("One way tube"),
tiles = {"pipeworks_one_way_tube_top.png", "pipeworks_one_way_tube_top.png", "pipeworks_one_way_tube_output.png", tiles = tiles,
"pipeworks_one_way_tube_input.png", "pipeworks_one_way_tube_side.png", "pipeworks_one_way_tube_top.png"},
use_texture_alpha = texture_alpha_mode, use_texture_alpha = texture_alpha_mode,
paramtype2 = "facedir", paramtype2 = "facedir",
drawtype = "nodebox", drawtype = "nodebox",
@ -178,7 +158,9 @@ if pipeworks.enable_one_way_tube then
node_box = {type = "fixed", node_box = {type = "fixed",
fixed = {{-1/2, -9/64, -9/64, 1/2, 9/64, 9/64}}}, fixed = {{-1/2, -9/64, -9/64, 1/2, 9/64, 9/64}}},
groups = {snappy = 2, choppy = 2, oddly_breakable_by_hand = 2, tubedevice = 1}, groups = {snappy = 2, choppy = 2, oddly_breakable_by_hand = 2, tubedevice = 1},
sounds = default.node_sound_wood_defaults(), _sound_def = {
key = "node_sound_wood_defaults",
},
tube = { tube = {
connect_sides = {left = 1, right = 1}, connect_sides = {left = 1, right = 1},
can_go = function(pos, node, velocity, stack) can_go = function(pos, node, velocity, stack)
@ -197,12 +179,4 @@ if pipeworks.enable_one_way_tube then
check_for_horiz_pole = pipeworks.check_for_horiz_tube check_for_horiz_pole = pipeworks.check_for_horiz_tube
}) })
pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = "pipeworks:one_way_tube" pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = "pipeworks:one_way_tube"
minetest.register_craft({
output = "pipeworks:one_way_tube 2",
recipe = {
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" },
{ "group:stick", "default:mese_crystal", "basic_materials:plastic_sheet" },
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" }
},
})
end end

View File

@ -75,3 +75,12 @@ pipeworks_drop_on_routing_fail (Drop On Routing Fail) bool false
#Delete item on clearobject. #Delete item on clearobject.
pipeworks_delete_item_on_clearobject (Delete Item On Clearobject) bool true pipeworks_delete_item_on_clearobject (Delete Item On Clearobject) bool true
#Use real visible entities in tubes within active areas.
#When disabled, tubes are made opaque.
pipeworks_use_real_entities (Use Real Entities) bool true
#Target interval between tube entity steps.
#A high value may cause issues with tube entity visuals.
#A value 0.2 or above may cause issues with accelerator tubes.
pipeworks_entity_update_interval (Entity Update Interval) float 0 0 0.8

View File

@ -11,7 +11,7 @@ local function after_break(pos)
end end
end end
if pipeworks.enable_detector_tube then if minetest.get_modpath("mesecons") and pipeworks.enable_detector_tube then
local detector_tube_step = 5 * tonumber(minetest.settings:get("dedicated_server_step")) local detector_tube_step = 5 * tonumber(minetest.settings:get("dedicated_server_step"))
pipeworks.register_tube("pipeworks:detector_tube_on", { pipeworks.register_tube("pipeworks:detector_tube_on", {
description = S("Detecting Pneumatic Tube Segment on"), description = S("Detecting Pneumatic Tube Segment on"),
@ -137,7 +137,7 @@ if digiline_enabled and pipeworks.enable_digiline_detector_tube then
}) })
end end
if pipeworks.enable_conductor_tube then if minetest.get_modpath("mesecons") and pipeworks.enable_conductor_tube then
pipeworks.register_tube("pipeworks:conductor_tube_off", { pipeworks.register_tube("pipeworks:conductor_tube_off", {
description = S("Conducting Pneumatic Tube Segment"), description = S("Conducting Pneumatic Tube Segment"),
inventory_image = "pipeworks_conductor_tube_inv.png", inventory_image = "pipeworks_conductor_tube_inv.png",

View File

@ -16,29 +16,43 @@ if pipeworks.enable_mese_tube then
local buttons_formspec = "" local buttons_formspec = ""
for i = 0, 5 do for i = 0, 5 do
buttons_formspec = buttons_formspec .. fs_helpers.cycling_button(meta, buttons_formspec = buttons_formspec .. fs_helpers.cycling_button(meta,
"image_button[7,"..(i+0.2)..";1,0.6", "l"..(i+1).."s", "image_button[9,"..(i+(i*0.25)+0.5)..";1,0.6", "l"..(i+1).."s",
{ {
pipeworks.button_off, pipeworks.button_off,
pipeworks.button_on pipeworks.button_on
} }
) )
end end
local list_backgrounds = ""
if minetest.get_modpath("i3") then
list_backgrounds = "style_type[box;colors=#666]"
for i=0, 5 do
for j=0, 5 do
list_backgrounds = list_backgrounds .. "box[".. 1.5+(i*1.25) ..",".. 0.25+(j*1.25) ..";1,1;]"
end
end
end
local size = "10.2,13"
meta:set_string("formspec", meta:set_string("formspec",
"size[8,11]".. "formspec_version[2]"..
"list[context;line1;1,0;6,1;]".. "size["..size.."]"..
"list[context;line2;1,1;6,1;]".. pipeworks.fs_helpers.get_prepends(size)..
"list[context;line3;1,2;6,1;]".. "list[context;line1;1.5,0.25;6,1;]"..
"list[context;line4;1,3;6,1;]".. "list[context;line2;1.5,1.50;6,1;]"..
"list[context;line5;1,4;6,1;]".. "list[context;line3;1.5,2.75;6,1;]"..
"list[context;line6;1,5;6,1;]".. "list[context;line4;1.5,4.00;6,1;]"..
"image[0,0;1,1;pipeworks_white.png]".. "list[context;line5;1.5,5.25;6,1;]"..
"image[0,1;1,1;pipeworks_black.png]".. "list[context;line6;1.5,6.50;6,1;]"..
"image[0,2;1,1;pipeworks_green.png]".. list_backgrounds..
"image[0,3;1,1;pipeworks_yellow.png]".. "image[0.22,0.25;1,1;pipeworks_white.png]"..
"image[0,4;1,1;pipeworks_blue.png]".. "image[0.22,1.50;1,1;pipeworks_black.png]"..
"image[0,5;1,1;pipeworks_red.png]".. "image[0.22,2.75;1,1;pipeworks_green.png]"..
"image[0.22,4.00;1,1;pipeworks_yellow.png]"..
"image[0.22,5.25;1,1;pipeworks_blue.png]"..
"image[0.22,6.50;1,1;pipeworks_red.png]"..
buttons_formspec.. buttons_formspec..
"list[current_player;main;0,7;8,4;]" .. --"list[current_player;main;0,8;8,4;]" ..
pipeworks.fs_helpers.get_inv(8)..
"listring[current_player;main]" .. "listring[current_player;main]" ..
"listring[current_player;main]" .. "listring[current_player;main]" ..
"listring[context;line1]" .. "listring[context;line1]" ..
@ -163,25 +177,4 @@ if pipeworks.enable_mese_tube then
end, end,
}, },
}) })
minetest.register_craft( {
output = "pipeworks:mese_tube_000000 2",
recipe = {
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" },
{ "", "default:mese_crystal", "" },
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" }
},
})
minetest.register_craft( {
type = "shapeless",
output = "pipeworks:mese_tube_000000",
recipe = {
"pipeworks:tube_1",
"default:mese_crystal_fragment",
"default:mese_crystal_fragment",
"default:mese_crystal_fragment",
"default:mese_crystal_fragment"
},
})
end end

View File

@ -143,19 +143,19 @@ local function update_meta(meta, can_receive)
local itext = S("Channels are public by default").."\n".. local itext = S("Channels are public by default").."\n"..
S("Use <player>:<channel> for fully private channels").."\n".. S("Use <player>:<channel> for fully private channels").."\n"..
S("Use <player>\\;<channel> for private receivers") S("Use <player>\\;<channel> for private receivers")
local size = "8.5,4"
meta:set_string("formspec", meta:set_string("formspec",
"size[8.5,3.5]".. "formspec_version[2]"..
"image[0.2,o;1,1;pipeworks_teleport_tube_inv.png]".. "size["..size.."]"..
"label[1.2,0.2;"..S("Teleporting Tube").."]".. pipeworks.fs_helpers.get_prepends(size) ..
"field[0.5,1.6;4.6,1;channel;"..S("Channel")..";${channel}]".. "image[0.5,o;1,1;pipeworks_teleport_tube_inv.png]"..
"button[4.8,1.3;1.5,1;set_channel;"..S("Set").."]".. "label[1.5,0.5;"..S("Teleporting Tube").."]"..
"label[7.0,0;"..S("Receive").."]".. "field[0.5,1.6;4.3,0.75;channel;"..S("Channel")..";${channel}]"..
"image_button[7.0,0.5;1,0.6;pipeworks_button_" .. cr_state .. ".png;cr" .. (can_receive and 0 or 1) .. ";;;false;pipeworks_button_interm.png]".. "button[4.8,1.6;1.5,0.75;set_channel;"..S("Set").."]"..
"button_exit[6.3,1.3;2,1;close;"..S("Close").."]".. "label[7.0,0.5;"..S("Receive").."]"..
"label[0.2,2.3;"..itext.."]".. "image_button[7.0,0.75;1,0.6;pipeworks_button_" .. cr_state .. ".png;cr" .. (can_receive and 0 or 1) .. ";;;false;pipeworks_button_interm.png]"..
default.gui_bg.. "button_exit[6.3,1.6;2,0.75;close;"..S("Close").."]"..
default.gui_bg_img) "label[0.5,2.7;"..itext.."]")
end end
pipeworks.register_tube("pipeworks:teleport_tube", { pipeworks.register_tube("pipeworks:teleport_tube", {
@ -262,14 +262,6 @@ pipeworks.register_tube("pipeworks:teleport_tube", {
end end
}, },
}) })
minetest.register_craft( {
output = "pipeworks:teleport_tube_1 2",
recipe = {
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" },
{ "default:desert_stone", "default:mese", "default:desert_stone" },
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" }
},
})
if minetest.get_modpath("mesecons_mvps") ~= nil then if minetest.get_modpath("mesecons_mvps") ~= nil then
mesecon.register_on_mvps_move(function(moved_nodes) mesecon.register_on_mvps_move(function(moved_nodes)

View File

@ -10,7 +10,7 @@ minetest.register_node("pipeworks:trashcan", {
"pipeworks_trashcan_side.png", "pipeworks_trashcan_side.png",
"pipeworks_trashcan_side.png", "pipeworks_trashcan_side.png",
}, },
groups = {snappy = 3, tubedevice = 1, tubedevice_receiver = 1}, groups = {snappy = 3, tubedevice = 1, tubedevice_receiver = 1, dig_generic = 4},
tube = { tube = {
insert_object = function(pos, node, stack, direction) insert_object = function(pos, node, stack, direction)
return ItemStack("") return ItemStack("")
@ -20,17 +20,24 @@ minetest.register_node("pipeworks:trashcan", {
}, },
on_construct = function(pos) on_construct = function(pos)
local meta = minetest.get_meta(pos) local meta = minetest.get_meta(pos)
local size = "10.2,9"
local list_background = ""
if minetest.get_modpath("i3") then
list_background = "style_type[box;colors=#666]box[4.5,2;1,1;]"
end
meta:set_string("formspec", meta:set_string("formspec",
"size[8,7]".. "formspec_version[2]" ..
"item_image[0,0;1,1;pipeworks:trashcan]".. "size["..size.."]"..
"label[1,0;"..S("Trash Can").."]".. pipeworks.fs_helpers.get_prepends(size) ..
"list[context;trash;3.5,1;1,1;]".. "item_image[0.5,0.5;1,1;pipeworks:trashcan]"..
default.gui_bg.. "label[1.5,1;"..S("Trash Can").."]"..
default.gui_bg_img.. list_background..
default.gui_slots.. "list[context;trash;4.5,2;1,1;]"..
default.get_hotbar_bg(0,3) .. --"list[current_player;main;0,3;8,4;]" ..
"list[current_player;main;0,3;8,4;]" .. pipeworks.fs_helpers.get_inv(4)..
"listring[]") "listring[context;trash]"..
"listring[current_player;main]"
)
meta:set_string("infotext", S("Trash Can")) meta:set_string("infotext", S("Trash Can"))
meta:get_inventory():set_size("trash", 1) meta:get_inventory():set_size("trash", 1)
end, end,
@ -41,12 +48,3 @@ minetest.register_node("pipeworks:trashcan", {
end, end,
}) })
pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = "pipeworks:trashcan" pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = "pipeworks:trashcan"
minetest.register_craft({
output = "pipeworks:trashcan",
recipe = {
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" },
{ "default:steel_ingot", "", "default:steel_ingot" },
{ "default:steel_ingot", "default:steel_ingot", "default:steel_ingot" },
},
})

View File

@ -61,13 +61,13 @@ local register_one_tube = function(name, tname, dropname, desc, plain, noctrs, e
outimgs[vti[v]] = ends[v] outimgs[vti[v]] = ends[v]
end end
local tgroups = {snappy = 3, tube = 1, tubedevice = 1, not_in_creative_inventory = 1} local tgroups = {snappy = 3, tube = 1, tubedevice = 1, not_in_creative_inventory = 1, dig_generic = 4}
local tubedesc = string.format("%s %s", desc, dump(connects)) local tubedesc = string.format("%s %s", desc, dump(connects))
local iimg = type(plain[1]) == "table" and plain[1].name or plain[1] local iimg = type(plain[1]) == "table" and plain[1].name or plain[1]
local wscale = {x = 1, y = 1, z = 1} local wscale = {x = 1, y = 1, z = 1}
if #connects == 0 then if #connects == 0 then
tgroups = {snappy = 3, tube = 1, tubedevice = 1} tgroups = {snappy = 3, tube = 1, tubedevice = 1, dig_generic = 4}
tubedesc = desc tubedesc = desc
iimg=inv iimg=inv
outimgs = { outimgs = {
@ -80,6 +80,10 @@ local register_one_tube = function(name, tname, dropname, desc, plain, noctrs, e
wscale = {x = 1, y = 1, z = 0.01} wscale = {x = 1, y = 1, z = 0.01}
end end
for i, tile in ipairs(outimgs) do
outimgs[i] = pipeworks.make_tube_tile(tile)
end
local rname = string.format("%s_%s", name, tname) local rname = string.format("%s_%s", name, tname)
table.insert(tubenodes, rname) table.insert(tubenodes, rname)
@ -102,7 +106,9 @@ local register_one_tube = function(name, tname, dropname, desc, plain, noctrs, e
fixed = outboxes fixed = outboxes
}, },
groups = tgroups, groups = tgroups,
sounds = default.node_sound_wood_defaults(), _sound_def = {
key = "node_sound_wood_defaults",
},
walkable = true, walkable = true,
stack_max = 99, stack_max = 99,
basename = name, basename = name,

View File

@ -39,16 +39,16 @@ if pipeworks.enable_mese_sand_tube then
groups = {vacuum_tube = 1}, groups = {vacuum_tube = 1},
on_construct = function(pos) on_construct = function(pos)
local meta = minetest.get_meta(pos) local meta = minetest.get_meta(pos)
local size = "6.0,2.4"
meta:set_int("dist", 0) meta:set_int("dist", 0)
meta:set_string("formspec", meta:set_string("formspec",
"size[6.0,2.2]".. "size["..size.."]"..
pipeworks.fs_helpers.get_prepends(size) ..
"image[0.2,0;1,1;pipeworks_mese_sand_tube_inv.png]".. "image[0.2,0;1,1;pipeworks_mese_sand_tube_inv.png]"..
"label[1.2,0.2;"..S("Adjustable Vacuuming Tube").."]".. "label[1.2,0.2;"..S("Adjustable Vacuuming Tube").."]"..
"field[0.5,1.6;2.1,1;dist;"..S("Radius")..";${dist}]".. "field[0.5,1.6;2.1,1;dist;"..S("Radius")..";${dist}]"..
"button[2.3,1.3;1.5,1;set_dist;"..S("Set").."]".. "button[2.3,1.3;1.5,1;set_dist;"..S("Set").."]"..
"button_exit[3.8,1.3;2,1;close;"..S("Close").."]".. "button_exit[3.8,1.3;2,1;close;"..S("Close").."]")
default.gui_bg..
default.gui_bg_img)
meta:set_string("infotext", S("Adjustable Vacuuming Pneumatic Tube Segment")) meta:set_string("infotext", S("Adjustable Vacuuming Pneumatic Tube Segment"))
end, end,
on_receive_fields = function(pos,formname,fields,sender) on_receive_fields = function(pos,formname,fields,sender)
@ -69,27 +69,6 @@ if pipeworks.enable_mese_sand_tube then
end, end,
}, },
}) })
minetest.register_craft( {
output = "pipeworks:mese_sand_tube_1 2",
recipe = {
{"basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" },
{"group:sand", "default:mese_crystal", "group:sand" },
{"basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" }
},
})
minetest.register_craft( {
type = "shapeless",
output = "pipeworks:mese_sand_tube_1",
recipe = {
"pipeworks:sand_tube_1",
"default:mese_crystal_fragment",
"default:mese_crystal_fragment",
"default:mese_crystal_fragment",
"default:mese_crystal_fragment"
},
})
end end
local function vacuum(pos, radius) local function vacuum(pos, radius)

View File

@ -6,13 +6,28 @@ local function delay(x)
end end
local function set_wielder_formspec(data, meta) local function set_wielder_formspec(data, meta)
local size = "10.2,"..(7+data.wield_inv_height)
local list_background = ""
if minetest.get_modpath("i3") then
list_background = "style_type[box;colors=#666]"
for i=0, data.wield_inv_height-1 do
for j=0, data.wield_inv_width-1 do
list_background = list_background .. "box[".. ((10-data.wield_inv_width)*0.5)+(i*1.25) ..",".. 1+(j*1.25) ..";1,1;]"
end
end
end
meta:set_string("formspec", meta:set_string("formspec",
"size[8,"..(6+data.wield_inv_height)..";]".. "formspec_version[2]" ..
"item_image[0,0;1,1;"..data.name_base.."_off]".. "size["..size.."]"..
"label[1,0;"..minetest.formspec_escape(data.description).."]".. pipeworks.fs_helpers.get_prepends(size)..
"list[current_name;"..minetest.formspec_escape(data.wield_inv_name)..";"..((8-data.wield_inv_width)*0.5)..",1;"..data.wield_inv_width..","..data.wield_inv_height..";]".. "item_image[0.5,0.5;1,1;"..data.name_base.."_off]"..
"list[current_player;main;0,"..(2+data.wield_inv_height)..";8,4;]" .. "label[1.5,1;"..minetest.formspec_escape(data.description).."]"..
"listring[]") list_background ..
"list[context;"..minetest.formspec_escape(data.wield_inv_name)..";"..((10-data.wield_inv_width)*0.5)..",1;"..data.wield_inv_width..","..data.wield_inv_height..";]"..
pipeworks.fs_helpers.get_inv((2+data.wield_inv_height)) ..
"listring[context;"..minetest.formspec_escape(data.wield_inv_name).."]" ..
"listring[current_player;main]"
)
meta:set_string("infotext", data.description) meta:set_string("infotext", data.description)
end end
@ -184,7 +199,9 @@ local function register_wielder(data)
paramtype2 = "facedir", paramtype2 = "facedir",
tubelike = 1, tubelike = 1,
groups = groups, groups = groups,
sounds = default.node_sound_stone_defaults(), _sound_def = {
key = "node_sound_stone_defaults",
},
drop = data.name_base.."_off", drop = data.name_base.."_off",
on_construct = function(pos) on_construct = function(pos)
local meta = minetest.get_meta(pos) local meta = minetest.get_meta(pos)
@ -372,14 +389,6 @@ if pipeworks.enable_node_breaker then
} }
register_wielder(data) register_wielder(data)
pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = "pipeworks:nodebreaker_off" pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = "pipeworks:nodebreaker_off"
minetest.register_craft({
output = "pipeworks:nodebreaker_off",
recipe = {
{ "basic_materials:gear_steel", "basic_materials:gear_steel", "basic_materials:gear_steel" },
{ "default:stone", "mesecons:piston", "default:stone" },
{ "group:wood", "mesecons:mesecon", "group:wood" },
}
})
-- aliases for when someone had technic installed, but then uninstalled it but not pipeworks -- aliases for when someone had technic installed, but then uninstalled it but not pipeworks
minetest.register_alias("technic:nodebreaker_off", "pipeworks:nodebreaker_off") minetest.register_alias("technic:nodebreaker_off", "pipeworks:nodebreaker_off")
minetest.register_alias("technic:nodebreaker_on", "pipeworks:nodebreaker_on") minetest.register_alias("technic:nodebreaker_on", "pipeworks:nodebreaker_on")
@ -424,14 +433,6 @@ if pipeworks.enable_deployer then
eject_drops = false, eject_drops = false,
}) })
pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = "pipeworks:deployer_off" pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = "pipeworks:deployer_off"
minetest.register_craft({
output = "pipeworks:deployer_off",
recipe = {
{ "group:wood", "default:chest", "group:wood" },
{ "default:stone", "mesecons:piston", "default:stone" },
{ "default:stone", "mesecons:mesecon", "default:stone" },
}
})
-- aliases for when someone had technic installed, but then uninstalled it but not pipeworks -- aliases for when someone had technic installed, but then uninstalled it but not pipeworks
minetest.register_alias("technic:deployer_off", "pipeworks:deployer_off") minetest.register_alias("technic:deployer_off", "pipeworks:deployer_off")
minetest.register_alias("technic:deployer_on", "pipeworks:deployer_on") minetest.register_alias("technic:deployer_on", "pipeworks:deployer_on")
@ -460,12 +461,4 @@ if pipeworks.enable_dispenser then
eject_drops = false, eject_drops = false,
}) })
pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = "pipeworks:dispenser_off" pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = "pipeworks:dispenser_off"
minetest.register_craft({
output = "pipeworks:dispenser_off",
recipe = {
{ "default:desert_sand", "default:chest", "default:desert_sand" },
{ "default:stone", "mesecons:piston", "default:stone" },
{ "default:stone", "mesecons:mesecon", "default:stone" },
}
})
end end