Commit Graph

511 Commits

Author SHA1 Message Date
Vanessa Ezekowitz eb26c9d966 Fixed waterlilies to only grow in water about 3 nodes deep or less. Decreased
guard radius around them to allow them to get a bit more dense.  Decreased the
perlin limit slightly, makes the biomes a little bigger.
2012-12-02 19:22:33 -05:00
Vanessa Ezekowitz 46ae097460 one of the previous changes screwed up spawning jungle grass while trying to
fix the waterlily bug.  Reverted it.

This should, however, finally fix jungle grass turning into dry shrubs when it
shouldn't, and the list of growing surfaces seems to work properly now.  Will
fix the waterlily bug later.
2012-12-02 17:51:17 -05:00
Vanessa Ezekowitz e3a9d05871 Fixed a bug in the placement of seaweed, fixing it extends the API slightly.
Updated API.txt accordingly.
2012-12-02 02:09:31 -05:00
Vanessa Ezekowitz 13534d1631 Explained a few of the spawn abm's defaults 2012-12-01 23:17:13 -05:00
Vanessa Ezekowitz 0f25c621fc Added API documentation. 2012-12-01 19:26:53 -05:00
Vanessa Ezekowitz af7c2894ae Added default setting for seed_diff (0). Accidentally left it out, it is
needed to allow old mods to use the new function without changes.
2012-12-01 18:19:19 -05:00
Vanessa Ezekowitz ae0374cfc5 redme tweak 2012-11-30 00:57:55 -05:00
Vanessa Ezekowitz 6b8bb9ff61 Made growing plants require the same surfaces under them as are needed to
spawn, so plants places on e.g. cobble or a flower poit don't change.
2012-11-30 00:46:27 -05:00
Vanessa Ezekowitz 91b196a72f readme tweaks, added notes about perlin noise. 2012-11-29 23:13:13 -05:00
Vanessa Ezekowitz ad451049ce Changed default debug to 'false' 2012-11-29 23:02:04 -05:00
Vanessa Ezekowitz fce9f492c7 initial commit 2012-11-29 22:59:45 -05:00