kilbith
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b33381b1c2
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Spawning mushrooms out of invo
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2015-02-11 08:30:11 +01:00 |
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Vanessa Ezekowitz
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6116dd6c6e
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use mesh nodes for mushrooms, models by jp/kilbith
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2015-02-10 15:08:27 -05:00 |
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Vanessa Ezekowitz
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811e1d2ee2
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fix crash if detected light at a node is nil
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2015-02-09 12:50:32 -05:00 |
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Vanessa Ezekowitz
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581aee0570
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reset blossom delay back to normal
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2015-02-08 23:37:48 -05:00 |
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Vanessa Ezekowitz
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b18b0a8211
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limit plants_lib's per-step time based on dtime
(requested limit is 0.2s, but actual tends to be around 1.5s max lag spike)
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2015-02-08 23:27:58 -05:00 |
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Vanessa Ezekowitz
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40f5d66505
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refactor nature_classic to avoid lag caused by its blossom abms
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2015-02-08 23:17:02 -05:00 |
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Vanessa Ezekowitz
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117cab1474
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use mesh nodes for bushes_classic baskets/baskets-with-pies.
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2015-01-26 04:10:20 -05:00 |
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Vanessa Ezekowitz
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d63e016b19
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use mesh node for the various bushes
new texture filenames also.
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2015-01-25 15:07:07 -05:00 |
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Gael-de-Sailly
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ec4f2237f3
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Drop item when inventory is full (bushes_classic)
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2015-01-25 10:18:56 +01:00 |
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Gael-de-Sailly
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ecf175fb9c
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cleaned the code of bushes_classic into conventionnal LUA style, for readability
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2015-01-25 10:00:42 +01:00 |
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Vanessa Ezekowitz
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3eaf687da4
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OPTIMIZE _ALL_ THE TEXTURES! \:D/
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2015-01-23 14:08:08 -05:00 |
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Tim
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06231ea950
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fix bushes to regrow berries on any materials, constrain them to soils and potting soils
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2015-01-21 04:36:17 +01:00 |
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Vanessa Ezekowitz
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43710737df
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fix collision boxes on stones/pebbles
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2015-01-17 10:46:22 -05:00 |
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Vanessa Ezekowitz
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cbaab08119
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use mesh node for cavestuff pebbles
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2015-01-17 00:14:32 -05:00 |
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Vanessa Ezekowitz
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56177e5142
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use current intllib API
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2014-12-27 01:20:51 -05:00 |
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Vanessa Ezekowitz
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3472d32f2b
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make vines ONLY grow on jungle trees
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2014-12-22 15:25:58 -05:00 |
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Vanessa Ezekowitz
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f7784aa9db
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add cleanup ABM: if vines lack a tree to hang from, they are deleted.
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2014-12-22 14:38:58 -05:00 |
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Vanessa Ezekowitz
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d001b23396
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make vines growth and rotting ABMs configurable
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2014-12-22 13:51:42 -05:00 |
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Vanessa Ezekowitz
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5e8d4084ea
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make all vines buildable_to
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2014-12-22 13:48:26 -05:00 |
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Vanessa Ezekowitz
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a2cb400daf
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undo recent visual_scale changes
this effectively reverts the offending parts of commits d602b08730 and 86612336da
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2014-12-15 16:03:55 -05:00 |
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Vanessa Ezekowitz
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a0b942a7da
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make farming dep optional
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2014-12-03 10:12:14 -05:00 |
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Vanessa Ezekowitz
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ba7171e9a4
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remove debug statements
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2014-11-25 00:24:09 -05:00 |
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Vanessa Ezekowitz
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d602b08730
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fix tree fern and giant tree fern crowns being too small
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2014-11-25 00:23:24 -05:00 |
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Vanessa Ezekowitz
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86612336da
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fix "floating" plants
caused by a change in how the engine interprets the visual_scale
node def field.
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2014-11-25 00:11:47 -05:00 |
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Vanessa Ezekowitz
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be147c83a3
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use proper mesh model instead of embedding a node def into
water reedmace entity texture (the latter was used to get plantlike look,
now using a mesh model for same).
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2014-11-24 23:34:35 -05:00 |
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Vanessa Ezekowitz
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d6e9d0a46e
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local-ize a couple more variables
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2014-11-20 11:48:57 -05:00 |
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Vanessa Ezekowitz
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500062ce12
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initialize bush_branch_type to 2
(it needs to be *something* at least)
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2014-11-20 11:18:53 -05:00 |
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Vanessa Ezekowitz
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86abe21185
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local-ize walldir in vines mod
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2014-11-20 11:17:10 -05:00 |
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Vanessa Ezekowitz
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f30cc04a78
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copy&paste error
spawn_plants -> biome.spawn_plants
(only affects legacy string-named function based spawners)
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2014-11-20 11:14:20 -05:00 |
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neko259
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b16a5f0a68
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Refactored nature classic global functions
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2014-10-31 22:09:32 +02:00 |
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Vanessa Ezekowitz
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7a513e85b1
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stop nil crash
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2014-10-20 16:17:02 -04:00 |
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Vanessa Ezekowitz
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4f3495a9e4
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fix error in API
(groups are not allowed in avoid_nodes in register_generate_plant)
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2014-10-16 17:11:35 -04:00 |
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Vanessa Ezekowitz
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42d858c752
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turn debug off
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2014-10-01 06:55:30 -04:00 |
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Zeno-
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2e82a976ba
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Fix some nodes not spawning (e.g. wood soils)
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2014-09-27 12:55:52 -04:00 |
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Vanessa Ezekowitz
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f270890a5d
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fix incorrect filtering-out of group: in surface registration.
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2014-09-27 00:33:11 -04:00 |
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Vanessa Ezekowitz
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1f6695189b
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turn debug on, get rid of a redundant variable
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2014-09-26 23:26:18 -04:00 |
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Vanessa Ezekowitz
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077c985388
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record chunk generate events, but populate the results gradually during
globalstep rather than on-generate
without-air-checking code does not work correctly yet.
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2014-09-24 08:15:48 -04:00 |
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Vanessa Ezekowitz
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c1f7fb784b
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functionalize the filter code
so that both types of mapgen routines can use the same subroutines.
less code duplication that way.
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2014-09-24 03:31:24 -04:00 |
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Vanessa Ezekowitz
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9bd5249c2d
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import bas080's vines-and-rope mod
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2014-09-10 17:26:35 -04:00 |
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Vanessa Ezekowitz
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2bab75fa9e
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stop crash from not-registered node being called for in trunks mod
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2014-09-06 13:06:24 -04:00 |
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Vanessa Ezekowitz
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6fd0df8b54
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correct brain-o in the API humidity values
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2014-08-24 00:35:09 -04:00 |
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Craig Robbins
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996befecbc
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Added comment for node string tests
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2014-08-23 10:35:57 -04:00 |
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Craig Robbins
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c6e8453ea0
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Re-wrote abstract_ferns.grow_tree_fern()
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2014-08-23 10:35:57 -04:00 |
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Craig Robbins
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6465823063
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Updated "lady ferns"
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2014-08-23 10:35:57 -04:00 |
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Craig Robbins
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3757e2d4e0
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Updated horsetails
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2014-08-23 10:35:57 -04:00 |
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Craig Robbins
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2b15938756
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Early exit
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2014-08-23 10:35:57 -04:00 |
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Craig Robbins
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4d2a58027e
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Minor changes
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2014-08-23 10:35:57 -04:00 |
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Craig Robbins
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b212a53158
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Random lady fern face direction
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2014-08-23 10:35:57 -04:00 |
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Craig Robbins
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d49a654914
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Moved ferns "'module' loaded" asserts to top of files
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2014-08-23 10:35:57 -04:00 |
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Craig Robbins
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6583cff894
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Renamed config/settings var names
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2014-08-23 10:35:57 -04:00 |
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